#Olympus runs displays the window then immediately crashes (linux)

28 messages · Page 1 of 1 (latest)

void fjord
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The window although shown is completely unresponsive, and doesn't register any input

cedar quartz
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Can you send log-sharp.txt? I'm not entirely sure where it shows up on linux

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On Windows it would be in %localappdata%/Olympus, so I would try checking the closest linux equivalent

void fjord
cedar quartz
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Hmm, that's not as helpful as I had hoped

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Have you run install.sh?

void fjord
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i have, and it gives the same result

supple otter
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Could it be something to do with your compositor/any other overlays you may have set up?

void fjord
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disabling my compositor still yields the same error

supple otter
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huh thinkeline I think my setup is pretty similar to yours and I haven't had any issues, although I've only ever bothered to run it from source. I'll try to see if I notice anything different using the release

glass oak
void fjord
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running olympus.love also gives the same error

supple otter
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@void fjord do you use lutris?

supple otter
void fjord
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this worked to get olympus running, but I got another error later along the line. launching everest yields an error stating "Olympus coundn't find the Celeste launch binary. Please check if the installed version of Celeste matches you OS. If you are using lutris or similar you are on your own."

supple otter
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hmm, try deleting the "Celeste" file in $XDG_CONFIG_HOME/lutris/games, another user found that that seemed to work (#1009963931982381148)

void fjord
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The patch got olympus running, This is a secondary error later along the line. Celeste was patched, but the patched version of celeste seems broken. (And deleting the file didn't work)

supple otter
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in the install list in Olympus, where does it think your Celeste install is?

void fjord
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i manually gave it the location at /prog/EpicGames/drive_c/Program Files/Epic Games/Celeste

supple otter
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I wonder if maybe it can't read across partitions thinkeline not really sure how to check that though

void fjord
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i don't think it would have issues reading, as it can patch Celeste just fine (and is able to tell the celeste version), maybe the patch is broken, since launching through epic games just gives the Ever Rest error?

supple otter
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it's possible, could you upload the log.txt file from your Celeste install folder?

void fjord
void fjord
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weirdly enought though log-sharp ends with
Can't start Celeste: /prog/EpicGames/drive_c/Program Files/Epic Games/Celeste/Celeste not found!

glass oak
void fjord
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renaming Celeste.exe to Celeste, removes the error, but doesn't launch

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so it expects a file without an exe

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my best guess to the issue seems to be the patch being broken