i find that when people are learning how to use lua cutscenes, the only available resources are the mod page, documentation, and helper_functions.lua.
it would be nice to have a recipe book of sorts (on the everest mod resources page?) with more complex cutscenes along with what they do and why, stepping through the 'tiers' of complexity (basic lua syntax; movement/dialogue; c# calls; more complicated interactions; coroutine/async stuff; making new coroutines; reflection?)
does anyone have any feedback re. the content / structure of such a resource?
