#my English txt won’t show in game
72 messages · Page 1 of 1 (latest)
Where is the file, and can you upload it here
Also I'd highly recommend using more unique dialog keys
Lemme get to discord on my computer rq sure
I’m tryna test it with basic one
Also why does it matter the complexity
different mods with the same dialog IDs can override each other
I don’t have any other mods with dialogue
That I made
Oh should I change it up
To smthn wierd
That's not the point, other people do
it's not just about mods you made, it's literally any mod that's installed
if any other mod just used 1 as a dialog key and someone installed them both, either your mod's dialog would override theirs, or theirs would override yours
Ok lemme change the id
Game crashed for some reason
Just a typical out of memeory exeption
Which is kinda a nessisary evil
But once it boots back up lemme see the new id and see if it works
Once I change the id I’ll say if it worked or not
Not my shit staying on not responding
For some reason when I went back into ahorn it delete the room I made but in game it was there
Releasing Celeste IG
Reloading
Nope still just shows ravioli
Instead of the text
can you send the file here
English
what
You want the English txt
yeah
It’s litteraly just
ravioli=
[MADELINE left normal]
When yr shit dint wrk
That’s the entire file
ok so what i'm trying to check is the filename
Huh
if you have extensions off it's probably actually called English.txt.txt
can you please just send the file here
to verify
Yeah lemme get my comp into disc
Jus the English txt
Or should I send the whole like base file for you to check the shit
Oh wait nvm
Wait Hol up
Did I just forgor the =
Uno momento pro favor
YES IT WORKED
oh yeah that'd be the issue
I love you ssm
and yeah it's not English.txt.txt so you're good there 
I think it was the 1 being the id
Before
Then I changed it and we good
Wait did ppl do English txt txt lnao
since windows has file extensions off by default, they create a text file and then type "English.txt" for the name
Also I forgor is it like
MADELINE left normal
Beans
GHOST right normal
Why not
since windows doesn't show them the actual .txt extension
With the [ for text to work or what
Oh ok
i'd recommend looking at vanilla dialogue as an example, it should be located in Celeste/Content/Dialog/English.txt
wait
Time for dad bod vids then
Thx much 
Oh also
Do I need to for dif text dialogues
Make a new English txt for each
Or just do like 2 line breaks and the new id and stuff
the latter