#What flag do?

11 messages · Page 1 of 1 (latest)

ripe raven
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flags are named values that can be either "set" (on, true) or "not set" (off, false). if you put the name of a flag in there, it will be set when something happens (I don't know what without knowing what entity or trigger this is from)

ripe raven
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this isn't really something you can show

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if you enter a name in there, talking to that NPC will set that flag, and then other things can check for that

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like a flag switch gate, for example

last rain
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too hard...

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i dont understand(

ripe raven
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if you put, say, maksu_talked_to_theo in that field, then when you talk to the NPC, the game remembers "maksu_talked_to_theo is true". and then if you put maksu_talked_to_theo in an appropriate field of another entity that can be controlled by a flag, then that entity will do something

last rain
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ok thx)

ripe raven
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@last rain don't delete questions please, that prevents us from marking them as resolved