#ai-feedback-discussion
1 messages · Page 11 of 1
Do you imagine how much charge would it put for servers if every AI had a thirst and hunger drain ? They're already supposed to go for bushes or water in the future, but not actually need them.
You dont need to have hunger and thirst variables, just make them act like they're hungry/thirsty
Add visiting water and finding a bush to their set of actions like a real player would
That's planned
Nice
Will the AI be optional for the server?
@mint fjord yeah i get it my man i ended up surviving, close to center there is a stream that is really shallow, easy kills
Haven't been able to grow a carno at all either
Always just starve to death as a sub adult, feels like all of the food around is either in the water where you cant reach it or every deino baby is inside a swarm of adult deinos. I've had 0 luck finding AI and pteras barely fill any hunger
Carno needs way too much food to fill up even when freshly spawned tbh
that is true, however i have grown 2 carnos to full adult, back to back (Only carno lives i have played). the first one did die of starvation due to hunger. It seams as carno you either get REALLY lucky with food, or can't find anything. In MY opinion, there should be extra drawbacks to playing deino as although it IS hard, so many people play it. I think the group system in the new update has seemed to help that though. In all fairness i think it comes down to experience but it shouldn't as carno is disputably the strongest land carnivorous dino at the moment, and new players should feel comfortable playing it. All subject to opinion, the new update has seemed to come with more land dinos which is amazing! It has also seemed to birth more cannibalism in deinos which is, something. I'd say this system encourages 2 full adult deinos going up and down i river and murdering everything big or small.
AI will solve everyone's problems in short. More food, more land dinos which is what i want to see
@unkempt steppe bro pick one feedback channel instead of copypasting it in all 3 lmao
ok, sorry
yes
Snap, crackle and pop! Fractures are going to be splintering their way into the game. Gone are the days of the so often infuriating bone-break mechanic of old that was in many ways, an automatic death sentence. Fractures have a range from mild to severe. Hindering your character accordingly. But also have more ways to be both applied and mitigat...
Not Started, Mechanic
theres only so much i can answer, but sure!
generally the smaller dinosaurs grow faster, but there will probably be some whose growth time is determined by their strength
Then each one will have their own life and weight ...
Another question
Will the parasauros be faster in EVRIMA?
And why, he's slow at Legacy, because his family and hadrosaurid
And in his WIKI he says he was fast
:)
we dont know how fast the parasaur will be yet
oh, OK
In your opinion, or in the case of the obviously ... the minmi he will be able to face which carnivores?
:)
ehh, minmi is very small, and we dont know how itll attack
Ok, thanks..
About the Updates (att 4,5,6 etc ...) the dinos, like the trike, giganotosaurus, Allosaurus ... These dinos will be added in one, att 11 for example, or will they be added during the time?
we dont know, the roadmap is being changed soon as well
Like, Giganotosaurus in Update 6 (just an example)
Ok ok
:)
Is it possible to have more remodeling of old dinos?
:D
i think so, but im not sure which ones are still being worked on
yup!
Evrima, in the case of dinos, they may undergo changes in their Attack status and such
?
:3
yep, balance will always be changing as new dinosaurs are released
Wow now I was a little afraid that some dinos would die easy for some ... just like Anky for rex
But hopefully it’s fair enough to be realistic :3
Will the nests have physics?
I saw the nest to have, but I don't know if it will be like this
i think thats been mentioned, but it was a while ago
And why in the Legacy the chicks enter the nest and in the trailer I saw the chicks lying on top of the nest
Does the parasaurus really have its afk quadruped animation?
:3
this is #ai-feedback-discussion i dont see how para animations have to do with ai, but they havn't revealed any para animations yet
Where do I ask questions here? ... questions about Evrima?
you can just as questions in #401464048610312195
super is more likely to answer you there, the other mods are also more likely to answer you there, and sometimes even punch
hey where do fish spawn?
ask questions in #401464048610312195 next time, but fish spawn randomly in the water (obviously). as deino you just stumble upon schools of fish, or solo bigger fish. as ptera you have to look for ripples in the water and skim over them to catch them.
@dreamy coral almost everything playable is getting ai
ones that have been worked on so far are
dryo (obviously)
fish
utah
tenonto
stego
compy
rex
and ptera
didn't know they've worked on Stego Compy and Ptera
i haven't seen them talk abt any AI plans so was unsure wtf they were doing. I hope more AI come in soonish (soon for TI at least)
compy ai was confirmed in the hope teaser, stego ai is on the roadmap, and amarok has worked on ptera ai in a stream
honestly I don't think I want Ptera AI
i understand seeing them fly for ambience but you can't rly interact w/ em like you'd be able to the others so they'd jus be taking up spawn slots
i guess they could intentionally limit Ptera AI spawns so they dont rly do that
but then there'd only be a few so you don't see em too much
do remember, future ai will eat and drink too, the ptera ai already lands, albeit not very well
Plus they give other ptera players something to interact with
didn't know that either
that makes me feel good then
jus gotta wait forever for it
but when they get in i'll be very happy i bet
4 1/2 hours in as deino and not a single fish has spawne
do they really only give you 1% hunger lmoa
Is there something wrong with having to attack players for food sometimes instead of braindead AI? What's the complaint? You don't pick raptor to eat AI and sit on rocks do you?
You know people want to play pvp games for their pve aspect. That's how they are.
I dunno, people don't realize it's a survival game. no matter the condition, you just do what you have to to survive. if i have to cannibalize, whatever, I do it. xD I never specifically search for AI. If I stumble upon a player first, I'll try to kill them.
I can see if they can only find adults but yeah if its another juvi go for it
Do they increased the Ai spawn rate?
0.0
Can you put More AI food for Land Dinos....PLEASE... unless other player die there is no dam Food......
it's more of people want a full ecosystem and not only Carnotaurus/Deinosuchus with no actual prey items and nothing fleshing out the world. Relying entirely on players for the ecosystem holds these games back, a set constant ecosystem of AI helps flesh out the world and make it feel alive and not just nothing but only Carnotaurus
Yeh not saying thats bad. Just saying do whatever you need to do to survive. No ai? Kill players. No adults? Kill juvies. No other species than you? Cannibalize.
it's not all abt just surviving and having food tho it's about the world feeling varied and alive
more AI also could mean more threats
or something that's just too big to be prey but makes the environment feel alive
Yeh i want the ecosystem to feel alive too. Dont get me wrong. :)
however, with staying at the survival game genre, they want to bring negative and positive effects to doing things.
eg. Cannibalise because you're desperate? Welp, temporary slower growth
yah that's cool. depending on what the consequences are and what caused it. By the way, is it normal that AI doesn't bleed? I assume it will be fixed at some point.
AI is still out there on mass, people just expect it to walk to your mouth after all those years of legacy, i can sustain myself without issue by using dryo ai every time. and that involves moving around the map instead of expecting the AI come to you
Crap I've answered to someone on the ai-feedback channel
People do it all the time so I forgot it was the wrong channel
wait.. ava?
I think they're talking about Legacy AI

Where on the map????? I've been flying/walking around everywhere looking for some but can't find any
ai is much more sneaky now
they'll crouch sometimes too
that said, them being sneakier means its hard to tell if theyre not spawning often enough or if we just cant find them
I usually see like 100 on the ai count so probably the latter
Are there any coords that they spawn at with some frequency
i thiiink fish might be considered ai by the server is the problem
and i dont know of any coords they spawn at
there used to be a place on the northwest beach where theyd spawn non stop but i think its gone now
Oh that may be
its probably easier for me to find since i'm used to it. but finding tracks is the way to go rather than trying to spot an animal that is green around more green stuff
and in general areas that are not commonly used has em since there is none around to kill em
My Utah just got adolt and I jumped and pressed RMB, and now I can't jump, and can't attack with RMB
Is this known issue?
why tf did you say that here of all places?
I don't think the lack of AI is the problem as much as the scent system is. Right now, any body has 10 carnivores surrounding it immediately after it dies. The body should decay a bit before imo. Perhaps the gore system fixes that, but as it stands now, there is no longer the lucky dead body find.
gore and diets will help with these issues
I would love to see hordes of compy's
yes
moby searching for dryo ai is like a bunch of rednecks hunting for bigfoot
I'll find 'em one of these days...
Pretty sure I keep hearing the Dryo calls but I can never find them. even while flying around
Makes sense, they hide now and also run pretty damn fast since they got a speed buff
@analog anvil in all my time playing this stress test, I've found ONE dryo ai lol. It was in a weird spot where probably no one goes. I thought they had removed ai completely but no, it's just super scarce.
I haven't even seen footprints :/
I'm pretty sure dryo AI now avoids the places where players go, every time I've seen one, it was as a ptera, in areas that nobody ever goes to
Like the west side of the west moutain
lmao fantastic
I've found 2 Dryo AI at this coords, I think theres a spawn here
Soon as I killed one , found another just nearby after 3 mins
It's like chasing Bigfoot sightings with blurry photos and word of mouth...
AI shouldn't feel like a myth
Its weird to me that ai is pushed to the side so much. I mean we can see how much we need it, particularly with the introduction of fish ai...it's an essential part of the game.
@analog anvil true 👍
Tbh as a Legacy player I find it better to survive of AI. Whenever I kill someone on Legacy with a sub adult or worse full adult I feel like a huge twat. Growing dinos take time here. Though I'd like to see more variety in dino AI so I cant wait to see the Stego, Teronto (or whatever its name is) and Utah AI finished
YEAH HAHA I FEEL YOU >:"D
Hunting ai is more appealing to me as well
The only time I'm going for players is when I'm growing an Apex. I dont have other choice really since the Ava in Legacy barely gives any food. Hopefully AI in Evrima wont be the same
YEAH, also cause I got sick of hunting little avas cause man, it was boring. I really hope the devs start focusing more on ai soon...and make them actually interesting instead of just a meal randomly walking around lmao
Would be nice to see a pack of Dryo AI roaming around, and if they notice a predator they 4 call and scatter, making a lot of noice in all directions they went to distract the predator and warn everybody about it
That would be very nice to have, and Im pretty sure stuff like that is planned. They should be pretty common to see tho as well
It would also make the game feel much more alive too! Imagine having a pack of 5 stegos looking at an Allo as they swing their tail in defence to scare it away
i have a problem anyone can help me please ?
or i will return the game
Please go to #723294838610722847
honestly, I feel like AI and players should feel like equal opportunities for food. But seeing how I only ever see players I'm starting to understand why there's so much cannibalism for Deino's etc in the test build
found one for ya
it's just doing circles around these bushes lol
These photos aren't blurry enough
I don't know what happens in AI's minds.
They are supposed to eat from bushes and occasionnally drink (not depleting the bushes, just animations) but I don't know how development was going lately
The fact they're not attacking eveything on sight and actually try to hide is already a big change from previous iterations
They're doing the sniffing animations and weird chicken scratches to the ground. What's confusing me is randomly it just bolts towards one direction then stops and goes back on an Ai circle pattern
like this
AI in The Isle probably have a lot of things going through their heads
They know things we cannot understand
just started bolting towards the woods and then turned right around walked in a circle
I thought that was the case but it was already running towards me when I turned around
it just felt like to me he had a spinning wheel above his head and it landed on random actions for it to take
maybe its responding too sight lines then, but other than that your guess is as good as mine lmao
the Loading bar over its head lol
wish I could've taken a video to back that but I kinda landed on a glitched surface and was slam dunked into the earth.
but in case anyone's wondering it spawned basically at the beach at first and was slowly moving towards the trees
took about the time from juvi to pre full adult for it to get there
I'd think maybe having it spawn near rivers would be a nice change
What were your coords
it still attacked me when i was a baby dryo
Question, are AI Dryos a thing in Evrima Quality Assurance Branch as of right now? 'Cause I swear I've found 2 already, they just run from point A to point B in a straight line back and forth, with the occasional jump..
no idea on the coords, but I do know it was at the northwest spawn
@manic dune
I dont like the idea of adding AI just to be a food source for carnis
but I like your idea for how the AI would work
but food ai will just lead to AFK growing
I think he means, just add more so it's not impossible to find them, making them a reasonable means of a food source to actually get
without them actually being a 50/50 food source for players, adding AI is pointless if they're not doing anything besides being as Moby calls it "a bigfoot hunt"
Yeah I feel that a better balance to approaching ai is to have them be reasonable to locate, but not necessarily easy to hunt, sorta like "hard, but not impossible" if that makes sense? How to accomplish that properly is a guess as good as any. AIs shouldn't grant a free kill, but their seeming rarity currently forces carnivore players to congregate to one area. You're more likely to starve if you try to go exploring, and repeating that process over and over again just because you can't find anything can start to feel like the game's cheating you of success.
I think AIs should broadcast, but make the audiable range not... Far, if you know what I mean? Possible to hear if you're close, impossible if you're farther away, it would make sense if AI would get a pack behaviour. Packs arent quiet yo xD
EXACTLY
Ive said this 100 times now... The Isle feels so luck based right now. It's freakin boring! You should be encouraged to explore and yet you really cant in fear of starvation
Ai/prey should be easy to find (meaning there are lots of them around) but hard (engaging, rewarding and fun) to catch. This rewards SKILL over luck.
Ppl go nuts as soon as they see ai. They run head first into it cause its so incredibly rare and random
@steep spade i agree to raise land ai since they barely exist on the map but lowering the amount of fish ai would also affect pteras since thats their main source of food plus it probably wouldnt solve many problems
I mean surviving off elite fish just seems really easy even with 50 deinos on the server lol while trying to locate a single dryo ai is but a myth
well i cant really prove that wrong since ive never gotten a deino past 12% growth so fair enough
they could just eat eachother more though
deinos love cannibalism
Yeah thats the only way i've lost mine lol is to passing a group of other deino's and getting ran down
Just a big map in the end, and the AI isnt very active with calling or making itself known
growing deinos is purely luck
nah ngl if you do it with another person its not bad at all
i've been running around for hours and am about to die of starvation, please, how do i find ai? there's just none
i found one but instantly lost it. nowhere to be seen. 1 ai dryo in like 4 hours
a friendly tip : if you don't know the map well enough, play herbi. they literally can't starve because of grazing and they are not bad at all. Or play fishers like ptera or deino @hardy sequoia
I would play ptera/herbs rather than deino since it's pretty hard to explore and easy to die from cannibalism
Devs will tweak AI they have done it in the past and it was good for a time. They seem really busy with the Deino and Ptera(New/uncommon aspects of the game). Ai might be causing issues they know the recipe and i hope/sure they will fix it in the future
I found 1 AI .. I think ? It sure did not act like a player. It was very close to the northwest spawn. Later I died to hydration Bc I went north instead of south. North is too long to run around. 🤷🏽♂️
needs a lot of ai
I'm sure they reduced ai for a reason, or maybe they are just too sneaky 
how can i fix black screen ? ):
AI is probably a bit too sneaky, they barely make any noise by my experience
They're not supposed to be free meals.
More dinos starving to death because they can't find AI become food themselves and solve the problem 

this guy gets it
yes of course, but dying of starvation should be a result of you being a bad hunter (plus a mix of bad luck perhaps)
Not because there's literally nothing around to eat
Besides, scavenging gets uh, pretty boring.
It is.
HAHA
Its not, as I said, there is nothing around
nothing to hunt
How can you be a bad hunter if there is,, nothing,, to hunt
If you're on an empty server, maybe, else there is. Hell, if the server is indeed empty you can catch fish.
what a fun experience :D
If you want free food, just play herbivore.
also so very fun
Whats funny is you said fish, thats ai
pteras and crocs would have too hard of a time without fish imo, so that's fine. There is certainly too much of it though.
Ofc they would, that's their food source. We want a functioning ecosystem don't we? Can't have that without ai!
Lets just get this straight tho
AI does not mean free meals, if it's done properly
But the devs seem to be pushing it to the side, so we often end up with ai that's just kinda,,,, not good? at all?
bots spawning in to be eaten can hardly be called an ecosystem, just a paper thin illusion of one. I get that this is enough for some people, but I'd rather have it like it is right now where herbivores eat plants and are afraid of carnivores, and carnivores in turn have to find other players to fight for food. This creates player interaction and conflict beyond killing each other for no other reason than to have something to do as it was in legacy.
when people talk about ecosystem they mean a good balance between small and big animals and between herbivores and carnivores, something you can acomplish with ai, but as shown with legacy, something you cant accomplish with only players
Oh god no
Legacy was even worse
Also I cant even be bothered countering this, like, c'mon man
thats just
dumb
Ai is not just for food.
E X A C T L Y 👏👏👏
How does legacy show this? Legacy literally spawns in retarded bots to feed hungry carnivores, making it easier to eat as a carnivore than as herbivore even. At least herbivores had to move around a bit. And it makes sure the carnivores have no reason to actually hunt the herbivore players.
As for having bots for aestethic reasons, who honestly cares it's a game and gameplay is more important.
i dont even think you understand what we are talking about
You said it buddy, gameplay IS important
Without ai, this game is frankly, boring af
I don't think you get the point my dude
in legacy you had 90 carnis for each 10 herbis
Exactly. And it was only possible due to the carnis feeding on bots.
and this is what i meant, 3 retarded bots spawning around you isnt what people mean when they talk about ecosystem
That is a matter of opinion, I think it's way more fun without bots.
I wonder why there are so many carnis? ...maybe... maybe cause its more fun to actually hunt things... and not eat plants that cant run from you or fight back..
you know why was so easy in legacy? because ai spawned AROUND you, and AFAIK in envrima thats not the case
This game has never had good AI lmao
i dont know any survival game that isnt isle andt its "copies" that is so stuborn against adding ai
It's fun to hunt players, not bots. I'd rather be the one being hunted than playing pve as the hunter.
Then I guess any game that isnt multiplayer is automatically boring
when there was simply no ai, if you was a small/growing carnivore, and every single other player simply was too big no matter how good you were you couldnt grow
typical "i only play isle" moment
lmao
also the fact that carnivores deserve to be able to grow in empty servers as much as herbivores
nice strawman you have there
cant wait to be assumed a carni main because i dont want them to have an impossible life
HAHAHA
I mostly play carnivore myself, it's not impossible right now even with fubar bots that hardly ever spawn so I don't see the problem.
wait for when not every carnivore can hunt everything
In fact it's too ez, imo. Food output should be slashed across all sources to make it more engaging, I regularly leave behind most of my food cause I can't be arsed to hang around long enough to eat it.
sorry dude, i want games to be games, not to be a second job where i have to work even harder than on my real job
The game you want sounds veryyyy boring and lifeless man
All the people trying to get into a QA server right now seem to disagree.
What if the reason theres so many red particles is because all the carnis starving to death 
then thats population control acting in good favor
no real life ecosystem is 90% carnivore but isle is
They shouldnt deplete from carni quality of life to force people to play herbi, they should increase herbi quality of life
carnivores usually have to be top notch condition/very lucky to survive to adulthood
herbi quality of life is awful rn because it revoves around group play which nobody does since nobody plays herbi
Maybe because 2 of the herb playables are useless and only viable for trolling purposes (Dryo & Hypsi)
small herbis have a practical sense in herds as scouts, but no herds exist
The devs have been giving a lot of things too carni that herbis dont get and that makes the more popular faction even more popular, herbis need better features and quality of life
and in all honesty after 100 hours of newbie gamplay ive never starved as a carnivore again
Small playables need to be more interesting and not just purely run away until something eats you and maybe more people would like them too, i personally like playing smaller faster animals
Also rn people are mass KFSing which leaves a lot of food laying around
Because there is nothing else to do
yeah, when play emirva im like struggling so much to grow a herbi and all i can really do is sit in bush and walk out once im almost dying of thirst
then i start playing carni and i find a group instantly and its so easy
It sucks but there are ways to try fixing it without depleting from the other side
which is a shame because i prefer the herbi "defensive" gameplay
When more brawler herbis come too if they aren't done poorly people will likely try herbi more because a lot of people just want to fight
sadly i dont think carnivore populations will ever deter unless playing them actually becomes difficult
Lot of people seem to dislike the idea of being attacked as Herbie, tbh its the only reason I would play Stego at this point
Not just to sit and chat, or sit and do nothing
I mean i agree that it should be harder to grow as a carni but removing all ai is kinda harsh
i enjoy defensive combat actually which is why herbi is fun for me
Prey just needs to be less easy food, it should be harder to play on the offensive than defensive
but not really cuz i watched a stego die to 13 utahs, 5 pteras and 4 deinos
and that was like the first herbi id seen in several hours
the dryo spawns are pretty scarce already and there are still a lot of carnis, idk why theyre still in
Also cant really judge off of the virtually unpoliced qa servers where people mix pack even cross faction to go on kill sprees
Its basically death match there
thats fair. though i usually expect being a carnivore in general to be difficult as usual ecosystems
Was kinda hoping diets will fix this issue though i've been hearing that carnis won't be punished for not following their ideal game so idk
like the harder/realistic difficulties in wolfquest, even though its a single player game it takes a lot more from the hunter to take down prey then run around and munch
and honestly i find it more enjoyable if its difficult
and it is tough since you cant really control other players yeah
In update 2 AI was sufficiently hard to catch
I lost a couple of them when they ran into the woods and I lost their trail
Also have to strategize what angle you run at them from so they don't have a head start to escape
Plus they barely satiate adults, they're only large food sources to babies, which babies find it even more difficult to take them on
Theyre even harder to capture now
Theyre necessary for servers/parts of the map where there are literally no players to hunt for food
I agree they need to make herbivores much more fun and viable to play, but removing AI isn't going to magically solve it
i can understand a need for them if they were to expand the map, but the AI would need to be designed in a way so that you can't just log in in the middle of the night and run around playing basically pve to grow an apex carnivore
which i know players would do if the AI allowed them to
Yeah thats what rexes would do in legacy
They have utah and rex ai planned, so hopefully that would still make growing on low population still risky
Also diets will make people have to actually hunt their preferred food unless they want their growth to take longer
i had heard carnivores won't receive penalty for not hunting their preferred prey, and will only be rewarded for doing it, was that false?
because itd be kinda dumb if a rex could just grow off of the easiest prey possible without drawback
Not sure but yeah I think slower growth is a fair tradeoff
The entirety of the diet system is there only to give benefits and not debuffs
Though we don't know what the "unexpected results" one can get by not following their diet as stated in the trello may be
Was it false info then that only herbivores would be punished for not following their diet?
I've heard it a lot
I never heard of that
Maybe herbies might get punished for following a wrong diet because of toxic plants/much more food availability ?
im pretty sure herbies will get punished since all they have to do is go to a location where their food spawns, compared to carnivores where they can't be punished because nobody felt like playing your food that day
I mean like simple carni diets that could be followed like
Carno - prey below your size
Rex - prey at or above your size
Rather than getting unlucky if you can’t find a specific dino
So if a predator who is supposed to brawl and take down harder prey just eats dryos and juvies while growing it would be punished for it
I hope diets will be more complex that "you like this - -you don't like that"
Maybe we can get different perk points for different food types
Yeah tho i also hope not only one side is punished while the other is only encouraged
For example rex gets red perk points for eating sauropods, green perk points for eating ceratopsians, yellow perk points for eating other carnis, and every one of them can unlock different perks
Maybe they automatically unlock associated perks
So your dino becomes weird when you eat weird things
Different things giving different perks and supporting different lifestyles would be nice. Dont think rex should be encouraged to hunt sauropods though that's more of a bleeder type thing
But as an example, sure
And if that rex eats mostly small and weak things like a coward he would get no perks at all
Yeah, there will probably be things that don't give any perk points
Oh, but it is. It motivates carnis to hunt the herbis.
You'll still mostly have carnis just eating eachother, not much would change, it certainly wouldn't improve things on the herbi side at all.
Do you expect a juvenile carno or utah to hunt a teno or stego?
Also theres already very few herbis to hunt at all
Plus especially as larger carnivores like carno dryos aren't even sustainable in the first place
You'd just have juvies eating every other juvie they see regardless of species, nothing would change on the herbi side except maybe they'd die even more
AI is needed both to provide an actual ecosystem and a living world, as well as prey for when there are no players on, or predators, for the same reason for that matter. AI should also, in my opinion, be "easy to find, hard to get", providing a good challenge in hunting them, so it's a matter of you starving because you couldn't get them, vs just not finding anything and starving because of that.
ya that and the game too easy currently need AI to add some challage
@plush swallow Considering there does not seem to be many ai at all, except I guess all the schools of fish (not that many elite fish either, though there are more than people might think), that does not seem like a good idea. From what people have said, there's barely a dryo AI to be found. Maybe change so there's less fish and more dryo might be better though, but then that might mess with ptera and deino for all I know.
This is why they need to tone down how much food bodies give. Currently it seems like it's a net positive in terms of how much food a body gives compared to how much it takes to grow to the given size, which makes no sense at all. Eating a corpse should give way less food (half, maybe?) than it took to grow the dino in the first place. That way there would have to be a food chain with carnivores eating herbivores, as carnivores eating carnivores alone wouldn't be sustainable.
Why wouldn't it be sustainable with only carnivores anyway?
Even if you lower food given for all corpses, how would that require herbis suddenly?
Because it would take more food to grow a dino than eating said dino would provide.
Not to mention this is how it should realistically be in the first place.
You'd still have people growing though, maybe fewer, but with all the players, there'd be enough food for some to grow up?
Or am I missing something here?
Sure, you might need to eat another utah or two to grow up, but there'd be plenty of utahs to eat?
If carnivores only ate herbivores it would be even worse, there's always going to be majority carnivores because of how popular they are. Getting rid of AI will do nothing but increase carnis eating carnis, because no carnivore will reach adult where hunting herbivores actually becomes possible
No, I mean a fresh spawn that hasn't eaten should literally give zero food. From there, have them supply a portion of the food consumed to grow when they are eaten. That way nutrition has to originate in plant eating.
Fresh spawns don't give food at all unless you're also a fresh spawn
I ate a fresh utah as a carno and literally nothing changed in my hunger
Same with adult pteras and small fish
If you want to make the ecosystem more accurate, with carnivores eating herbivores, deleting AI won't solve it at all. Diets and perks will give players better incentives
false, it's just a very small amount. Also, doesn't really change anything. I'm talking about making herbivores necessary for carnivores to even exist, as it is in reality.
I think I get the idea, but I doubt it would work because you'd have enough carnivores trying to grow to still feed whoever grew the most the first and remain the biggest? Even if you lower carnivore food specifically compared to herbivore food so it's preferable to hunt herbivores, you'd still have most people be carnivores, even if they starve over and over, because being a carnivore is cool you know! And this doesn't really have much to do with AI in itself, you could have AI carnivores or herbivores anyway.
Deleting AI won't achieve that though, especially when the herbivore players are almost always outnumbered
Herbivores are only outnumbered because there is way too much food for carnivores. And you suggest they get more.
No, its because of popularity. When food is scarce the carnivores eat each other, not herbivores
No. Herbivores have always been the less popular. Even back when carnivore survival was way harder, you'd still have 60%+ carnivores, and one or maybe two decent sized herds hiding away in a corner (because rex OP), and thus the carnis ate each other back then too, more than they ever ate herbis.
Well maybe if there was an actual balanced herbivore playerbase this would make some sense, if there are already much fewer herbi players than carnis and carnis are incentivized to only hunt herbis it makes no sense
How do you think people progressed? By eating austros.. :p
And this is why everyone playing carnivores and eating each other should be unsustainable.
They'll still play it
Because it's more fun to starve a hundred times over as a cool carnivore than being a herbivore
You can't force people to play herbivore by making carnivore life unsustainable, people will not agree with that, even if it might make sense or be realistic or something.
They'll just ask for herbivores to be AI only then or something
I think it would hilarious to be a dryo in a server filled with starving juvie carnis tbh. If that was indeed the result, which I doubt.
Maybe you would, but most wouldn't
The best solution would be to make herbivore life better rather than making the other factions worse
I could agree, especially since the little baby carnis would get pecked to death by the dryo, but still
People will just play herbivores as carnivores then, with all the hunting and aggression and all
So you'd really just replace carnivore with herbivore and get bloodthirsty herbis instead or something
I dont want to be in a server with 70% carnis who are actively incentivized to hunt me instead of eachother when they are overpopulated
harder does not equal worse, it's a game
Yes please.
Anyway, incentivicing herbis to be hunted over carnis is really more of a balance thing than AI thing. No matter how you do it, AI is still needed for all the other reasons.
And by what mechanism? Removing AI is only going to make that the incentive, since young dinos can't hunt herbivores unless they're much younger. With all the juveniles starving to death, no adult carnivores will appear, and herbivores remain unhunted
If they want to hunt me because its the fight they choose its fine but being so overpopulated yet still incentivized to kill the underpopulated faction is bad ecosystem balance
They're really not
They would just be eating each other but ok
@plush swallow They are. Even if carnis are incentivized to hunt herbis, you'd need herbi AI then. Or carni AI to provide a threat, and so on.
What you're hunting or not, has nothing to do with if AI is needed or not.
Sure, you could do without, we have, but it does mean empty servers means you can't play at all, and it means that you'd have to modify how long carcasses lasts and how much food they give and all that.
I play without bots every day though. An plenty other players.
Because as of right now, QA branch is very popular, and even then, it's not perfect. But that only works if the server is popular enough, and all that. And at the right time, and so on. There's a bunch of factors there, that changes how well that goes.
Same, and its all fun and games until the population drops and there's literally nothing to do as a carnivore
Sure, with 120 people on, you could probably do fine in the hotspots.
But that's it as well, hotspots, what happens if you are in an area where there's barely anyone, because a hotspot is more popular.
Also everyone is crowded at rivers because if you go into the plains, there's no players anyway and you starve, but being in the Hotspot as a baby is instant death
I've had that issue on legacy, despite full servers
I've been at lakes/ponds and areas where I've only seen juvies trying to grow, at full server. Not exactly a good hunt for me as a fully grown rex.
I'd rather a few AI trikes came by in that case you know.
Or even an AI giga.. :p
Sure, I wouldn't mind bots spawning at like 20-30 active players and not above, but you know that's not what they'll do so I'd rather not have them at all
Well that's fine if you don't want it, but I'm telling you it wouldn't work out well unless you count on a bunch of factors that will change, as well as change how food and stuff works in general.
I dont get why you want to remove them thinking they'd make a more realistic ecosystem when it would do literally the opposite
go where people are? I don't see the issue here
But to each their own. I'm sure there might be an option to turn off all AI, or specific ones.
Because I want to be in that area because I like it. You might be fine roaming, I prefer to keep a territory that suits my style and all that.
Growing a carno I've only been surviving off other carnis because theres no ai
And I don't think half the map should be empty because no one wants to be in an area at that point in time.
I want the whole map to be alive, at any given point, be it by 99 players an 1 ai, or the other way around.
Rather than some spots alwyas having people/ai, and others not at all.
Hence, AI filling in for lack of players, both in general and in specific areas preferably.
Anyway, you can probably have server settings for that, so if you want a server with no AI, go ahead and make one.
^ tell us how it goes
Just realized, there's also some balance issues with making carnivores less preferable prey than herbivores. We got a bunch of things that will most likely eat other carnivores, carno being small game hunter, cerato being cannibal, and so on. Not sure how that would work out unless you make them exceptions in some way.
bruh when the servers are going down all progress is gone i was 100% crock now am back to start
Theyre test servers that are regularly having their backend code being upgraded, so there were warnings about you losing all your progress as servers were troubleshooted
This isn't an official release, just a test
So unfortunately losing progress is to be expected
how are they rare lol
I literally can’t find any bots at all
me2 can't find any ai/bots
Elite fish are everything but rare. See them all the time lol.
Ai on the other hand is almost non existent.
Every once in a while I hear one dryo, but it's gone within a second, thus making scavenging for scraps from bigger dinos more viable
I found a lot of ai near the border of the map
Near the blue forcefield
There were 3 roaming around together
I've heard and seen more ai today, I wonder if they have tweaked the amount?
There wasn't even a patch, so no
all the QA servers were taken down and tweaked this morning.
Maybe they tested increased AI spawns then
maybe, I still think they need to increase the amount of ai
What they really need is to add more species
Nobody wants an ecosystem composed with 90% dryos
Agreed, they need to get as many different types of herbivore ai to increase the experience
carnivore AI too
Yes I know, sadly it is
Especially considering the fact that devs want AI to behave like players
@willow inlet
Thats the wrong chat for questions.
No you don't need permission. The text just says some things about evrima like it being a new game compared to legacy and stuff
You going back to the greetings islanders means you were trying to join a server that was full
ah, got it, sorry I didn't know it was the wrong chat I'm going to delete the post
is saying that the server has about 40 open places, but even then it comes back
I’ll reinstall to see if the game fixes that
elite fish needs to be spread out and actually put in good places
also certain elite fish should be in certain locations
like channel catfish should be in the rivers while the coelacanth's can be placed in more swampy areas
also i hope their ai gets re-done or changed as of rn their basically just free food
Make a suggestion that unfortunately no one will react to cause AI feedback is dead
I have not seen a single ai

How do you actually find AI ? Have never seen any
I saw a dryo AI today. It was on the central grassland.
Look for the footprints
@half dawn There isn't Utah AI yet, think Amarok mentioned it's being worked on at the Dev log
So it could be either a blind player or just stalking you for a while as hunting strat
I usually stalk prey sometimes just to let them move to a better spot to hunt
If they notice you too soon they could go to a safe spot to avoid pounces xD
Is there land ai??? Ive never seen one.
I've heard that someone mentioned that the dryo AI are much smarter and stealthier now. Not making as much noise, and even wallowing to keep their scents covered.
I've only seen one, and it had thrown itself into a river and drowned.
Hey, free meal, I wasn't gonna complain
dryos need ton be toned way back lol.
Has anyone found a good way to hunt AI yet?
luck.
just go down the river and hope you find an elite fish before you starve, somehow thats more reliable than finding a single dryo.
yes, all the way back
well, not quite legacy levels of i have walked 5 paces therefore i must scream.
but they should broadcast on rare occaision. maybe even try to seek eachother out until they find a group which once they reach a max sized group they emit the crowded scent like when theres alot of creatures.
This would make existing so much easier than "run around and pray one of the 6 active AI step out into the open"
I would love to see the Dryo AI and future AI look for food and water as well as casual roaming i think this would make AI a little easier to find. Also i agree on making the AI a little easier to hear and fixing AI gathering in areas like the beach and edges of the map etc.
@plush swallow Currently AI need to be increased, if not by numbers by species to make the game feel more alive. I understand you want more features, but why have features when you cant even grow a dino because you get attacked by a pack of 10 raptors or 5 carnos? Not to mention low population servers you wouldnt be able to survive
No, you misunderstand. Bots are detrimental to the experience, making it too easy, so I'm just enjoying myself before the devs ruin the gameplay loop again
just a few weeks ago carnos were sitting around in the corner of the map eating bots and growing without any conflict like it was legacy care bearing all over again
If they made it like Legacy AI, then yes, it would be too easy I agree with you on that, but if they made the AI run in packs, utilize 3 and 4 calls like they would be programmed, like if they 4 call they all scatter in random directions into the trees it would make the carnivores sniff to find them, and by the time they sniff they could be god knows where
nah, carnivores should be required to survive off player corpses imo. Makes the game so much better
I mean, fish eaters excluded of course
I'm all for difficulty to survive, but I dont want it being too difficult where I need to find a pack of 5 raptors as a baby utah only to be killed by a pack of 10 carnos...
but it's not too difficult though
If thats your definition of an enjoyable dino survival game, then you should check other games like DayZ on survival
nah I'm having a good time playing the isle
it's just a bit too easy in the survival aspect, and it makes me sad it's supposed to be easier
not to mention player interaction suffers when they bring in PvE mechanics
It doesnt, It would be the same as the current interaction in my opinion, you'd just see more dinos ingame and it would feel more alive with AI. They dont need to be easy to catch, but AIs are also here for players to interact with, like hunt, and as herbies maybe even group up with them
Wait until carnivore AI is added
It will be 10x more enjoyable
Why can't we just have pvp though
You can't fill an entire ecosystem with only 100-200 players on the map, so AI will be absolutely necessary later on. For both food availability, danger and immersion. I'd prefer as much as you to have every interaction be player-to-player, but this won't be possible.
I'm doing it right now
No you're not. Current evrima ecosystem is incomplete and the map we have is only 25% of what the future map will be. And only 50% of these 25% are actually used.
Also, unless you're going to simulate thirst and hunger and advanced decision making based on that for every bot, setting the servers on fire no doubt, it's not an ecosystem anymore than GTA's bots are a society
Also consider the fact that later, there will be 50 to 75% of the server playing humans and thus contributing nothing to the dino ecosystem. That will make carnivore diets impossible to follow without AI.
the map is more than big enough as is, increasing the map size is not necessary
It's all simulation. AI is meant to simulate an ecosystem as much as GTA bots are meant to simulate a living city.
But it's going to happen
As a ptera I feel it's really tiny
It's enough for the amount of species we currently have and for the low biome diversity, but later on size increase will be necessary
bigger map will just spread out the players more. With any luck the map size increase isn't too far removed from mod support so we can still have it be a reasonable size
Bigger map will spread out players more, but it won't be its only effect. And since it will, AI will become more and more important.
If they kept the bots out and reduced food availability we could have an actual ecosystem
or at the very least a proper food chain
Isn't food availability already low enough ?
Is there a single survival game that works without AI anyway ?
the isle does
It's unfinished
and no, food is way too abundant. there are dead bodies everywhere cause they provide more food than anyone can be bothered to eat
That's more because stegos KOS and small deinos can survive off fish, yet kill everyone in sight
And everyone plays deino...
so you agree there's too much food then?
No, I agree there's too many deinos and not enough of everything else
a good way to have less deinos would be to reduce the food available to them
They would just cannibalize even more
if only corpses provided less food than it took to grow that wouldn't be viable though
Corpses did provide much less food than now before
And all carnis starved to death, even with AI
Still, you haven't pointed to me any other survival game that works without the usage of AI
I don't feel the need to, as the isle works perfectly well without bots
other games are irrelevant to this observation
Ecosystem of what?
There will be no ecosystem because 90% of the players are gonna starve.
Without bots would also mean without fish
So no more deinos nor pteras
How much of a working game is that ?
herbivores eating bushes and carnivores eating the herbivores
Good luck with that hombre
There isn't even enough herbivores compared to carnivores number to feed them properly
That's why carnivores mostly cannibalize
^ Take some notes from this guy
nah, fish should still be in
Then you can't say you want a game without AI
If you don't want easy meals then, fish is the first thing you should want to remove
Let my Utah make a fishing rod real quick, or steal one from humans when they get added
<_<
if you want to risk being eaten by a croc to catch fish, go for it
Thats what I will have to do if they remove AI
Bottom line, this game is boring as fuck and does not work without ai
And I mean good ai. Not like any of the ai in this game so far, cause it's never really been that good (AHEM, Legacy ai was awful)
You have, 3 people, going AGAINST your proposition, AI needs to be increased and worked on so that other dinos can survive to at least get to adulthood
Curent dryo AI isn't that bad
Just a little... agoraphobic ?
Am I the only one here playing the game? We're literally a pack of utahs sitting around on a rock waiting to be hungry enough to have any reason to move at this very moment. And you tell me carnivores starve to death without bots
I guess you kill and eat carnos or deinos ?
What kind of Evrima you playin' cause I want some of that
My utah is literally sitting at at LEAST 15% hunger
And there's no gore, no AI, and NO PLAYERS in sight
@plush swallow Improving AI also means you will be the meal of AI not only that AI provides food for you
Not to mention I'm still only a Juvie
Nah its just boring without them very very very boring
Ive reached adult plenty, but its off of like scavenging on random carcasses and joining other massive raptor packs
its uh
its boring
If you're on teutonic one, come to the west end of the shallows, we have food
Facts. Someone give this guy a medal.
I want to be able to use my Utah pack of 3 or 5 max to take down an AI rex.
That ALSO tries to eat us at the same time.
oh yeah, I've only seen the dyro ai maybe like twice so I cant say how they really are
But the problem is ive only seen em like twice >:"D
Cause as we all know there is not nearly enough of them
It wouldnt be that difficult but it would be fun!
Fun fact there's hundreds of AI on every server
They just stick to the map borders
gosh yeah I heard >:"DDD
Fantastic
-> you gotta be barking me
But it has one good side
I played as a dryo and everyone were so shocked when they saw me acting weird because they thought I was an AI at first
So I wont just have to listen for their 1, single call when they spawn and never again, but I also have to go to the edge of the world?
Apparently 😔
HAHAHGYWDGUYGDW
that's even worse, imo. I want my PvP, not some bot coming at me
You have it.
Youw ant it?
Go to the center spawn
You wont survive for 5 minutes.
How are you gonna have any pvp with only 100 players spread around a map 4x the size of the one we currently have ?
@plush swallow then you should look for a dino battle royal not the isle.
That man needs a cookie
:"DDDD
we don't need a bigger map, and so we don't need bots to facilitate a bigger map
I already told you we were getting a bigger map and I already told you why it would be necessary.
We do need a bigger map to accompany more biomes that are going to be added.
Your next counter point?
Cause I got counters for days <_<
You want pvp? Center of the map is the way to go, kill a utah, take his corpse and plant it in an open field and watch dinos swarm the thing
Dont want AI? Then you're out of luck cause nobody will suvive without the AI because most people dont wanna play herbies because they dont find them interesting like carnivores do
Well actually without AI most people would play herbie even if they find it boring
Ppprrrroobably...
they do but it's not as common
But they wouldnt enjoy it as much
I only saw 2 herbies in my 2 days of playing the isle
I mean the map is usually filled with carnis
Sure it's not complete 48 hours
herbi would be much more engaging if carnis were incentivized to hunt them more
lower food availability would achieve this
Nah
Herbi would be much more engaging without 20 carnos charging at them
carni AI
^
Again.
You have 3 people that make valid points why AI needs to be increased/made smarter
Against your "I want pvp" point
Go for players then, I honestly don't mind what you do
But 85% of the community doesnt need to suffer from starvation because you want pvp
about to kill a stego, gonna have food for days
Guys, is AI spawning actually ?running around the map as carno, but found no AI spawn. Anyone else ?
Yes it spawns, but it usually sticks on the edges of the map
and doessnt want to make sounds, basically too good at hiding
So the result is the same thing as before the update : not enough AI spawn, unable to find. Then knowing they had to patch those spawn in previous update (which made the game fun) it is unbelievable and mostly not understandable they made the same mistake again: the only path is starvation (if on low population server) again.
Currently 85% of the community is desperately asking for an AI increase, myself included. We will get both a smaller map for players who enjoy PVP and a bigger map for people wanting to explore the world as their favorite dinos. AI will need an increase, and Utah, Stego, and Tenonto AI are on their way to be added into the game, with the Rex AI currently set on pause. I think the devs will fix AI as soon as they get the AI mentioned in this comment get ready to be added into the game
Me and several other people have already explained to you in depth why deleting ai would not magically create the type of ecosystem, idk why you're still onto that
Because "PvP SuPeRiOr, Ai bOrInG"
I hate to be the toxic one, but some people dont get it when you tell them the nice way
no, you would also have to tone down the food output
And thats how you lose players 2021
Also you're in a pack right now. A pack of any dino is 99% successful in securing food, saying from experience, as they always have the advantage over solo dinos.
That kind of people usually don't get it no matter how you put it
Unfortunately
When you tone down the food output carnivores will just eat each other on sight. I dont know why that's not gotten through to you
Actually I have ONE gripe about an ecosystem filled with AI
It's when you meet AI of your own species
Thats literally the reason carnis cannibalize right now
Yeah i think they should have a way to make ai distinct in some way, like a different scent trail or skin
Maybe only distinct if you're of their species
Yeah
Different skin would be dope, they can make the current default skin be an AI skin
Because I don't feel like 2-calling every AI of my species for them to just not react, in the hopes of finding a packmate
Since we will be getting a skin update in #9
That could work
if you reduce the food output so spawning in a dino and eating it doesn't provide a net positive in amount of food, carnis surviving entirely on other carnis ceases to be sustainable.
And the notion people kill their own species for lack of food now is just not the case, get real
<_< There's literally carnos setting traps for Utahs because there's NO FOOD TO SUSTAIN CARNIVORES.
No, they'd just have to kill more of their own species
Literally dude. I had a small pack of 3 Utahs and 2 of us almost got eaten by the same carno every single time we'd meet.
Fortunately it was just me who got the short end of the stick
fortunately
What kind of delusion are you living in? I was starving as a sub carno, and another one showed up. I killed and ate it. On a separate playthrough, I was a sub carno and found a juvi. I was full and had a corpse to eat, so instead I grouped with them instead of killing them. Its basic common sense
Lowering the amount of food carnivores give would not change people killing and eating them when given the chance, they'll just eat more of them
It's not all about you though.
Is it about you though?
Because I'm having the same problem as Yeah over here
And I'm suggesting to make it literally impossible to sustain carnis purely on other carnis.
You are in the wrong section buddy, Please go to #723294838610722847 since they will most likely be able to help you more than we can ^_^
make herbivores needed for carnivores to exist, as it should be
Adding herbivore ai literally does that but ok
So you want players to play more herbivores because you want the game to be more pvp based?
Because thats what I'm getting here
No, no, he wants more PTP interaction
PTP being Player to Player
So lets get rid of ALL AI
If you want people to play herbivores more, the solution is using game design principles to make herbivore gameplay more fun. Right now there isn't much of an objective for herbivore players so it gets boring.
And make Deinos having to rely on herbivores to stumble upon their territory, and Pterodons to have to snatch fresh spawns
Deleting Ai, which are necessary for the growth of juvenile solo carnivores who can't hunt herbivores, wont allow adult carnivores which can hunt herbivores to exist
now you're getting it
Impossible.
then we start by you playing herbivore
I'll tell you why, from my perspective, and my gfs perspective, and my friends perspective AS WELL
you make the first step
Nobody wants to play dryo with me, feels bad
dryo? the unkillable herbi?
For the ecosystem you're imagining deleting ai isn't going to create it, its just going to make it carnivores eating carnivores, as I've already explained in depth
My perspective: Herbis arent really that exciting to play as. I like to play a cool looking dino, aka Utah, Cerato, Oviraptor, etc. I also like to hunt, but I dont want a Stego to 1 shot tailswipe me as a sub adult utah or any other carnivore.
My gfs perspective: Herbi boring, boooooo, no action.
My friends perspective: Carnivores are fun to play as because of hunting and coordination.
Need I say more?
Try playing it solo. See how you like it
I used to play maia in legacy, it was fun, but it got boring very fast because there wasn't any goals to achieve other than nesting and kosing
^ My point exactly.
I like the addition of deino because it makes drinking actually a fun and engaging task, I wish they'd now find a way to do that for herbivore feeding
I'm sorry to be an asshole Turbo but your idea wouldnt work out and it sounds... Dumb...
It doesn't account for how the game works
I'm literally not even trying to be mean but every single point I threw at you, a VALID point at that you just shrugged off as "you're not playing as intended"
Herbs need quality of life updates in a future so we have more reasons to play them, right now if I pick Stego it's only motivated by the fact I can go bully Deinos
^
Exactly
I do like it, actually. But I'd rather not play solo at all
I'd even say that Herbis need some sort of buff against certain carnivores
Because you can't find food?
To make them stand out
Because he can as a Dryo.
He aint starving 24/7
Teno vs carno rn is really fun
tbf everyone who could have posed a threat to you were sitting at hidden eating avas. that's exactly what I don't want
I dont want that either, so I told you that a AI pack additions would be beneficial.
Especially if they make a 4 call function where the AI scatters into the hidden areas like trees and bushes.
Good luck finding and chasing them
Dryos are really unsustainable for adult carnivores right now, so they're keeping that issue in mind
The avas in legacy were basically happy meals though
Ai should be geared toward juvis who can't hunt, and the addition of the diet system will encourage juvis to find other prey anyway
I agree with Yeah
Something I support is making growth longer by some amount if you sit around eating ai
I'd force players to go for players if they have an adult dino
AI for people with dinos below the adult stage
But that's way less likely to even happen because dryo ai are incredibly smart and difficult to catch, I tried getting one as a carno juvi a few days ago and it completely bamboozled me
Elder dinos basically being DESPERATE for a player dino
Though
I think we will get a bigger map
I know Smaller map is in the works
Hopefully they make efforts to optimize first
That should get some PVP action our guy Turbo wants
So it doesn't become walk for 2 hours and starve
I cant wait for Stego, Teronto and Utah AI though
Crossing my fingers they won't just get stuck in rocks or drown lmao
Lmao ikr
Curious to see how Stego AI behaves if it gets added
Best way to fix it is to make it so that they arent allowed to cross rivers
It will
Though Teronto and Utah AI are closer to finishing
Will they fall in baits or they gonna hard read your position so well that they gonna land all the swings?
Not sure
I've seen Utah AI on Amarok stream and for now they hardly miss attacks, you kill them by facetanking so
Making complex AI behavior gonna be a hard task
Yeah weight training is insanely time consuming and hard to get right
If compex AI makes his way into Evrima, seeing a max pair of 2 Rex AIs would be super cool
Like a male and female
They said they want bots to behave like players, so watch it put it's behind in the water and fish for deino bots that think they can take them out lol
At this point its possible, they taught the ai to teabag
LMFAO
Really?
Devs went down that path?
XD
They sure are making great steps in making AI act like players XDDD
Yeah I rly think thats a massive waste of time lmao
what, scripting the bot to spam crouch? Can't be that hard
Why dont you give it a shot?
Hooo boy oh buddy oh man
making games is complicated- and making ai teabag is
a waste of time
HAHA
See how he does <_<
:"DDD
Making AI is probably the hardest part of doing a game
Especially that kind of game
Ive made games before, coding is
rly
hard
:"D
Teabag itself probably isn't that hard, it's just asking it to spam-crouch after a kill, it's not behavioral tresholds or pathing
make one thing and another breaks
I've tried to make games before
exactly, so having it spam crouch must take a miniscule effort compared to actual advanced behaviour and decision making. But I'm not a coder, so maybe it's just as difficult idk
Miniscule effort? It takes more than 1 line of coding to just detect it MADE a kill
Yet alone to make it teabag too
yEAH
Which, I can assume you think it only takes "MakeAITeabagKilledPlayers = 1"
It doesnt.
besides whats the point of having ai if it acts like asshole players >:"D
This game is meant to be a horror, survival, open world
and god I laughed when I saw the devs wanted to make a version of ai that acts like players
Like
HELLO???
and yeah gosh exactly
if only coding was that simple >:"DDD
I modded games before and it was the easiest game to mod, again took me a while to see how difficult it is to actually get a dino to act slightly more aggro
Btw, it was Jurassic Park Operation Genesis.
I hated tinkering with AI on it
Assume all you want, I meant comparatively to actual effective behavior. No need to go off.
I'm not against you, I'm just trying to prove to you that we need AI to survive, and that AI isnt easy to code
Teabagging AI, sure we dont need that, but it's a step in the right direction, no matter how funny we think it is
The Devs are trying hard to make a good and enjoyable game for everyone to enjoy, PVP and PVE players together
But they cant make a PVP focused game only
The AI probably isn't just if else statements, its a neural network, so you have to run it 1000 times, sit and watch it, and if it does something you like you give it a thumbs up
Especially with things like making it fight and pathfind
You give it actions to do, but you have to train and reward it for how it uses those actions
The worst part of programming ai is always the random, unexplainable behavior it does for seemingly no reason and spending months figuring out why
the map is 10x10 instead of 4x5 so 
@fleet mica if you're an adult you shouldn't have to live off dryos, I understand if the server population is low or there's no rules banning overpacking and mixpacking, but for the base game adults are expected to hunt other players and not rely on ai entirely
They should be snacks as they are now
But you're not supposed to be able to tell AI apart from players
Hey now I do have an argument for the complete removal of AI, but I know it's impossible to do
AI is here to virtually increase the player count. With 300 AI on a 100 players slots, you can have 400 entities without the charge of managing 400 players at once
So instead of making a lot of 100 player-capped servers, make only one server with a player cap of 2000 😄
Hi, server owner with low playercount/empty server. I like the peace and quiet, and would like to be able to play on my server without using the admin commands to refill my hunger because there's no AI. 🙂
Yeah I said low population servers are understandable
But on a server thats near full you shouldn't have to rely on ai unless the rules aren't being enforced correctly
Understandable, but I believe you get me wrong. We need more Dryos or ai in general because at the moment if you spawn as a carnivore and decide to go from point A to point B you will die from starvation because non of the points either has no ai or the only singular ai they got just been eaten by an adult Carno and it is still hungry. I'm not saying servers should fill with ai I'm saying that make the ai move in herds or make them louder or (ez way) just make the ai count a little bit more. Because currently I just camp the spawning areas and kill juvis like everyone else and that's not fun for anyone.
Yeah that makes sense
who can explain me the difference between A-AI and S-AI?
I think A-AI is active AI and S-AI is the total amount of AI
i think they should actually make ais need to eat and drink, maybe not actually have numbers being calculated as that will just increase lag but an equation for you spent this amount of time wandering find a plant or find water, that might make ais come out from behind there rocks and trees or stop sprinting away from the carnivore it saw through foliage about 2 miles away
Anyone have AI spawn locations post-update 3?
Idk if you read my suggestion but it covers the same thing you just said with a little more extra added to it @zealous ingot
So I entirely agree with you on that one
yours seemed mostly to do with scent so i added my two cents, but well i did just kinda quick read it
Yep, it was mostly on scent but I did included eating, drinking and hunting ^_^ nevertheless I hope eating and drinking AI get added
Eating and Drinking... sniffing ai n all that I think is planned!
I just wish the devs would realise how important ai is for a game like this. This is the only open world survival game I've ever seen that tries to rely on players to make up the world lmao
It doesn't matter if you have a server with 100, 200, 300 players- it will never work.
I honestly cant wait to see how they do it
soo
how do you guys find AI
So far I'm trying to find basically any AI other than fishes and its nearly imposibble, its kinda hard lol
they're broken atm 😃
well, rn i found a spot, and got 1 AI then 1 more wandered right on me on the same spot hehe
Wait how many spots on the map have ai spawns bc ive only seen ai 2 times
@plush swallow Finally we can agree on something
We need a way to differentiate AI of our own species apart from players
For now it's only a dryo player problem, but when every species gets its AI counterpart, everyone will realize how much of a pain it is to talk to bots all the time
i found one spot. and after every while an AI spawns back in the radius >->
so its kinda weird
in legacy AI was better to find
bots found you in legacy lol
pretty much. I wont say that there should be a lot of AI, but its deff broken now
Where?!?
Does anyone have a video of a Distant dryo cry in evrima? Would be nice to actually know when I won the lottery and an ai spawned.
Its really hard to find ai in my opinion. maybe the system from legacy worked better
I think we can all agree legacy's system was trash
The only thing I liked better about legacy is that it was easier to hear other players and distinguish them from the ambient noise, but that was only from a lack of actual ambience I think.
this is part of why i want the distant dryo cry so i can actually distinguish it from random birds lol, one of the birds sounds exactly like the old taco broadcast and when you're a starving raptor used to legacy thats misleading as hell lol
i cant tell there is dryo ai its becoming a legend like bigfoot
Legacy AI sucked
Way too easy, there was barely a challenge
The dryos now are really good but they need some sort of player faults, like having to go to water and food
We just need a lil more ai
Yeah, there needs to be enough so people can spread out without being punished by starvation
Right now its essentially be at center or starve
or be a herbi, or be ptera, or be a deino
theres also no drinkable water besides the center half of map. everything is against exploring.
What do you think the deinos and pteras are eating
Eachother XD
I wanna say fish, but deinos are more into eating each other
not for lack of fish mind you
As soon as a deino is 1% smaller its fair game to larger ones lmao
only two of 8 dinos need dead players to eat, I don't see how that is too many
- 4 if you count pteras that wanna eat fresh spawns
Deinos are just dicks
Pteras are passive carnivores that choose fish over babies
Aka they eat fish
I said need
Still, I think AI is much needed
anyone else encountered not moving/reacting AI's? They don't call nor move at all.
PvP will still be a thing even with AI
Especially in Roleplay servers where dino territory is a thing
Not to mention smaller map is planned for people who want more player interaction
I havent even seen AI, yet alone see it move or hear it call
just stood infront of one and nothing 😦 didnt move or ran away
it does both, but the spawns are still broken
so was it just a single one doing that, or is it broken rn in general?
I will have to take your word for it
for all AI Spawns
most of the time they move, but I've come across a few that just stood there as well
Also Turbo I completely agree with your suggestion on different skin/calls for AI, I couldnt reply sooner to that since I was at work
I'm glad we can agree on something 🙂
Yep, it would be a pain in the ass trying to meet up with my friends and seeing AI instead xD
Though I'm hyped for Utah AI
While we're at it, do you guys know what the "Toggle AI" Button actually does? 😄 no matter if i press it or not, AI seem to be spawned still. Is it Low/High AI Switch?
No idea lmao, I dont have my server so
xD fair enough
the ai i came across
as it spots me it was sprinting away from me
ona hillside it was quite tricky to get it
the shoreline should be a place for ptera too..with fish and drinking water closer to these places
Agreed
I think sea fish may be added only once something else is made to attract players to the shores
A coastal playable or something else, just something so that pteras aren't alone fishing in the sea
Fish is just more reliable and most Pteras are literally just vibing and watching the dinosaur fight simulator beneath them
for some reason only find more AI on far south east of map past swamp than anywhere else but they around
If devs want to make AI really mimick players, AI dryo should run around predators and annoy them with 1-calls and 2-calls
And 3-calls and 4-calls too in fact
Okay, so I've played two dozen hours of Evrima now and I have not seen, and I am pretty sure I have not heard, any AI (besides fish, which are awesome). Is this a server setting that may be just low on the server I am playing on?
@woeful sapphire so far, i know 1 spot for ai and I always find one there
maybe im alone with this opinion but i think Ai is killing the game. we need some but not too many, there is no point playing the game if you can survive on Ai , but some big ones like diplodocus or something 🦕 could bring some interesting game play.
btw i found a lot of Ai
But even with current ammount of ai, ppl encouraged to move to populated areas instead of spreading out
Cuse they will starve to death
the current amount of bots is fine, but they intend to have way more
It's fine for you because you play herbivore dude stop weighing in on matters that don't effect you.
I play carni quite a bit too, and I personally don't miss bots in either case
Ok cool, you are very much in the minority here, people typically don't enjoy exclusively having to eat other carnivores or fish.
play herbivore for free food then, gives a nice variety in playstyle imo
Even with herbivores the food distribution is not ideal it's all on the open plains making alot of the map useless unless your spending most of your time cowering in a bush.
the food is in open plains to make you easier to find
I get that but it does seem very artificial and video gamey
on that note herbivores really should have to eat more
I already told you, the game isn't meant to keep you starving at all times
why do you immediately leap to that?
Because you keep saying in every channel that food must be more scarce/playables should eat more/ food sources should be less filling
there's a middle ground between the current overabundance and constant starvation
For the 400th time I must say this, Ai isnt just about food >:"DD
The ai we have rn is not very good anyway, and it's insanely scarce
ive played for hours and hours running around the map
ive only seen one ai dryo in all my time
thats an issue
Lmao you realize bots don't run from herbivores right
I found one the other day and literally as soon as I entered its line of sight from 20 meters away it darted into the woods
I chased it and the entire time it was doing really intelligent jukes, retracing its steps, running in circles, jumping over obstacles, etc all at a speed higher than mine (juvi carno) before I completely lost track of it
A 10 second video of a bot walking in front of your herbivore and calling it a "stupid bot" doesn't prove anything
Only my disappointment when the dryo tracks I found were from a bot and not a player I could group up with, as usual.
Otherwise, cool story bro
Would have helped as a feedback post if you put the reason you hated the bot instead of just calling it a "stupid bot"
Doesn't address any issues
its only overabundance for pteras and deinos, a utah or a carno shouldnt have to comb the banks of rivers for elite fish to not starve to death before it can actually take down something like a fully grown stego or a tenonto or one of the billion crocodiles
people do that? lol
because theres nothing to eat for land carnivores lol unless you come across someone smaller than you then its cannibalism, because nobody plays dryo besides you and maybe like 50 people in the entire community. everyone wants to play the cooler dinosaurs, so therefore there needs to be more ai.
Totally Agreed. Its taxing also trying to explore. There is still so much of the map i want to see via traveling around but its pretty much impossible without starving as a carnivore. So we are bound to staying in our safety zone. The Pvp aspect will always be there but spending 4-5 hours growing an apex if you even make it to full grown and dying over and over again due to starvation just kills the inspiration to keep trying.
"more elite fish"
is as big as a foot
can someone tell me what "Toggle AI" is?
sooo there are ai on the official evrima servers they are just in certain places from what i'm gathering is this right?
I have two adult Deinos and I can’t bring myself to play. 100 players online and the world feels empty, sterile, devoid of interactions...a fauna desert. The only interaction left are roving gangs of cannibals who seem to have no other purpose but to void your time sink.
The fish population is awesome, but it’s apparently at the expense of land AI. I’d rather we had less fish, but make them more filling. Give us more under water terrain for fish to hide and retreat into. The various nooks would be great hunting grounds(especially for small crocs) chasing elite fish...making it more interactive and fulfilling. It might also provide refuge for small crocs to hide from larger crocs.
Frankly, we need more land AI and more diverse land AI, which would provide additional hunting opportunities for all(because it seems land carnies are getting screwed still), especially if this AI periodically moves to water sources. AI that comes to water to “drink” means more interactions and experiences for crocs, since we just get more shore line spottings from both the AI and the potential players the AI may draw.
@meager niche when deinos sniff under water, they release the same ripples as a trick for skimming pteras
Hmmm
but then shouldnt i see MORE ripples
if they made the splashy sound, that makes more sense
Because i hear the sound, without any ripples, for miles
But it doesn’t seem like a good trick...it doesn’t seem like we can bite you guys very well while skimming...it’s only a good trick if the ptera goes into the water.
It happens often enough that pteras fumble and fall in
I've been bitten by crocs while skimming several times. Granted I've let them do it just to see if they could, but still.
I’ve tried many times, it just seems our bites ghost through....as if we don’t bite high enough to make contact.
@meager niche any dino can attack and kill fish, just like deinos
Herbivore is extremely boring for me. It was in Legacy and it continues to be boring for me in Evrima.
At least in Legacy it was easy to find other herbivores to herd with. Now it's impossible unless you happen across them by sheer luck. As a new player who is unfamiliar with the map, you will spend many hours wandering alone as a vulnerable baby, likely dying many times.
I understand and respect the dedication to realism (devs, you are doing a wonderful job despite my couple of criticisms), but we need to maintain some "gamey" elements to keep it playable.
@plush swallow i know thats the idea, but i wanted to "poll" how many actually managed to get it to work.
I used to think herbivore was boring in legacy too. Now that the carnivores aren't just hiding and eating avas in a corner though, I quite enjoy it
ive just spent the past hour afk in a bush as stego, growth is slow and there's no gameplay apart from drink and eat. (carnivores get ambush / hunt gameplay, which is the majority of the fun for me)
cant wait for traits
literally works the same for all of them. Deinos just have an easier time actually seeing the fish, and being in the river without being jump scared to death
Yeah, East rivers have all the Deino cannibals, the fish distribution sucks so bad...it’s the one area I haven’t grown an adult. I found a nice SE spot with a good number of fish in it...but they don’t seem to respawn like the fish do in the west.
Its very hard to know if its intended or if its server woes
The patch notes mentioned "realistic AI" settings for server owners, but what does that actually do? And how do we know if a server has that enabled or not.
I think it’s time to entertain an additional AI type that is much less server resource intensive. AI that’s more oriented toward juvie play experience.
Currently, AI is a significant server drain, restricting player slots as an expense for more AI. Even at max AI populations, the environment feels dead. Most AI is too big for juvi to hunt, so we spend potentially significant amounts of time as useless. This makes for a boring time sink and a disappointing experience, especially if you find yourself constantly dying as a juvi or with little growth outside of a juvi stage...resulting in lots of time spent in arguably the worse gameplay stage.
I’d like to propose that the devs offer “micro AI”, which are client side(for reduced server drain), which are periodically triggered by the server and are catered to improving gameplay experience for juvies.
This could include small fish that juvie Deinos can actually hunt down and get nourishment from(current schools are unnecessarily hard to hunt when very young, but provide little to no food once large enough to readily catch).
This could mean actual critters to scramble after, like toads/frogs, lizards, rodents, snakes, etc. Just small morsels that actually feed juvies, but also provide meaningful interactions for the player’s game experience while young and helpless...without impacting server performance.
Who cares if what the player sees doesn’t match up with another observer? It’s just a stupid juvie chasing a leaf or something...or put in a low poly sprite that approximates for an observer what the player sees...it doesn’t matter if the catch and kill doesn’t exactly match up. Observers may or may not even see the prey item being swallowed...it’s up to the devs to have item appear for observers...but if it does, it’s ideally not a server tracked item, just something drawn in and added to the animation.
grazing but for carnivores
The devs already said they want to add lizards and stuff
i mean thats kinda what the schools of fish are meant to be, but yeah would be nice with a land equivalent
Think they also mentioned bugs and there was a frog in beip's concept
schools of ferrets ^^
Carnis shouldnt have something like grazing at adult just something to help smaller juvies not die of hunger as often
Like small wandering AI, yes.
Or perhaps a change to the corpse system. Have the last % of food be uneatable by larger creatures to allow for smaller dinos and scavengers to come and "pick the bones clean"
Or just have predators who are or are not capable of finishing the bones of larger kills in general, like it would be weird to see a rex or cerato skip out on the bones
But a spino may
Schools of fish are pointless for juvi Deino. It’s a % chance to catch and the time you are young enough to actually benefit from schools, you can barely catch them. Once you are big enough to catch schools at a reasonable rate, they do nothing for your hunger...it’s a tease, not a challenge. It’s an RNG gamble, not an experience.
that's exactly how it's going to work
the gore update
Oh also i find it funny that it was said in the dev blog "I'm sure you're all sick of the dyro ai"
Man, how can I be sick of it. I've barely even seen it, let alone interacted with it.
@glad tangle first of all, you need to tone down the btws its killing me. second of all the is no utah ai in the game yet
and t rex isnt in the game yet because it doesn't fit in the ecosystem yet, they are going to add it as ai because having an apex that appears very rarely is perfectly fine at the stage the game is at right now
@formal vine well first of all, you need to calm your tits because its floppy and kinda weird, anyways i thought the utah was gonna be added this patch since i read so much about it some dev wrote. further more the trex is perfect as ai in game right now, to make people shit their pants, but the deino is basically a waterlocked rex kinda? so i would claim if that the argument the deino has no place in the game right now, except well killing carnoes, but anything could have done that, allo or whatever
Facts though lmao
I only seen 1 dryo AI and it wasnt even me who found it, it was my gf
oh gosh >:"D
AI count could use a boost for sure. Is it a server setting or is it hard coded?
If it's hard coded, why on EARTH is it hard coded?!
Not sure, but I think it's hardcoded right now to stop the AI overpopulating the server, and by that I mean seeing an AI every 1 minute or every few yards
We are getting Utah and Teronto AI coming in
So we might see more AI
"High AI" servers were never real to begin with actually
Too much micromanagement, IMO. Should be a server setting. Run the official servers as your ideal, let private community managers run theirs how they want to.
If more people play on the private community servers, well... that tells you something.
Same with the chat, etc. Should be server settings, not hard coded.
Agreed.
Agreed x2
Frankly I'd bump the AI to the space lmfao
But thats just me and wanting to see AI dryos interact with one another
Utahs can see more AI in rivers than on land. I’ve watched Utahs go to quiet areas and repeatedly jump into rivers to fish elite AI instead of hunt.
^^The struggle for grub is real, even killing players i find myself starving to death when i run into a deserted area
I see a lot of elite fish swim up to the surface a little bit and they can be seen in not so deep rivers
Weird I never noticed that
Yeah its hit or miss though
starving players are real haha, i was being chased by raptors since i spit them in the face for 10-15 min
one of them was so hungry in ethe end that he collapsed as he would bite on me xD
Are you saying a group of raptors couldn't catch a hypsi? 
Sounds like it deserved to starve
yeah, they were kinda bad lol
also, AI spawn is kinda weird as it is now. on one hand there is no AI, on other hand if you know their spawn location you got respawning AI near you :P
It’s just me that can’t find any AI, I’ve already entered several servers and can’t find any, not even a sound
it isnt lol if you would just look at the ai feedback for like a few seconds you would see that its a big issue that dryos are rarer than unicorns
I saw the previous comment, but it was said that in the spawn points they appear but I don't find any in them.
thats also a problem lol, new players and even some long time players shouldnt have to memorize ai spawns just for a chance at something to eat that is within the league of a juvi carnivore or a solo utah
I hope they solve this soon, playing carnivore in the current state is impossible
I agree. I can pinpoint 1 location where I allmost 100% find aI
and managed to find 4 out of 4 times
and respawns after a while
Where
let me check, Im not sure of exact coordinates, but roughly i can pinpoint and describe the area.
its possible but you have to be aggro as fuck on anyone smaller than you and game the system by combing rivers for signs of elite fish close enough to bite without risking getting nabbed by a deino player that doesnt even need to eat you just feels like being a dick
really gotta hand it to the devs for somehow fitting baryonyx inside of both a utah costume and a carno costume
so somewhere where those 1 markers are. its a cliffside, but if you find the entrance to go up to the clif from river, you go up and go left and follow the cliffline until it clears a littlebit from the trees on a hillside. usualllyl on the top somewhere there is the AI. Sometimes its running around or wanders a bbit more North. Hard to say proper place without seeing it ingame. I can check it as a ptera later tonight to be sure :D
also i see turbo is back on the i have a sandwich so you cant be hungry argument, getting lucky as hell and finding 3 ai in a plains somehow means there is an abundance of ai apparently.
Turbo seems to be on a personal crussade against ai and people enjoying a game
I'm pretty sure he is
Well you see solo carnivore, me and my utah pack always have food available, you just need to get better at the game
But are you able so survive just on AI, e.g. when the server is empty?
Would help turbo's case not laughting nor poop-emoting to everyone Who disagrees with them, you can disagree without being disrespectful
Laughting at everyone who disagrees will only make turbo seem like a kid who shouldnt be taken seriously
I'm the one enjoying the game though, without longing for it to be radically different than it is
Yikes
Also Turbo just because you are enjoying the game doesnt mean everybody else is
For the love of everything thats holy and unholy, please stop going against the "Add more AI" arguments when it wont affect YOUR gameplay
Want a more pvp style game? Go play BoB
It was a joke, dw
should packs be able to survive off dryo AI? don't think so
Packs? No, Solo dinos? Yes
So if it is not prime time, maybe in the morning, there are 10 ppl on the server (probably almost all of them Deino or Ptera), then I may not group with my two mates because each of us needs a third of the map to survive on AI?
Though, now that I think about it, packs could survive off dryo ai if you micro manage the food everybody gets
Admiral also has a good point
Not to mention higher AI will make the game feel much more alive
Currently only 2 dinos that can survive (from carni tree anyway) at any time period is the Ptera and Deino
We tried it yesterday. 3 Utahs, server population approx. 20. We managed to become adult, but in the end we all died due to starvation. The thing is, as I wrote, one adult Dryo gives you 50% food. When there are 3 Utahs this is <20% for each. And the adult Dryos are rare, the smaller ones give even less! No chance in the long term, you will starve.
Honestly I have to agree with you, I only saw Dryo ai once in over 3 days of owning the game, over 8 hours playing too due to work, but it wasnt even me who found it but my gf
I'd like a mix of more and louder ai
Not to make it easy, chasing that Dryo is a pain on its own and I love it for that xD
But to add life to the game
Especially on low pop servers
Indeed. Let's hope it gets better with Utah and Teno AI. According to the Roadmap they are almost finished. But meanwhile a tweak of the overall AI (less fish, more Dryo) could help.
I think fish should stay the same
The thing that needs changing is so that Fish AI doesnt affect Dryo AI
I dont want to have 25 fish ai around me and 1 dryo ai while playing a Utah
I'd like it to be balanced
Or, make the spawns have a square shape that detects which dinos are in, so the game can balance ai on its own
If it reads 6 utahs, 10 carnos and 4 deinos, it will balance the game to put more dryo ai instead of 80 fish
I agree. Perhaps the Devs did it on purpose because they knew most people would play Deino and Ptera, but maybe they miscalculated a bit.
Honestly I'm keeping my hopes up with Teronto and Utah ai
I guess they already had them in mind when making a spawn system
I'm sure the game will be more lively
Also, I hope they improved the combat of the AI
Like so they circle around the player and 3 call, if the player gets close enough it attacks
Or an other option could be to bind the amount of AI to the amount of players on the server. The more players, the less AI, if the Devs want to enforce PVP and survival instead of everybody sitting in the bushes living on AI. This way you would be able to find something to eat at every time of the day.
That could also work
I also think Turbo would be finally satisfied with AI if that was the case
lol the pettiness he even disliked your packs no solo dinos yes comment, but enough shitting on him before the moderators get angry, just know turbo you are the only person that wants people the spawn camp newbies to reach adulthood as a carnivore, you may say i never said that but thats exactly what players are gonna do if there are literally no ai, there would be no reason to pack with anyone unless you are directly friends with them.
Nah, dino corpses shouldn't give more food than it takes to grow them, precisely to avoid spawn camping or just carnivores eating each other all day being a viable strategy for ez food. I've suggested as much before.
@shy hawk
I love your idea to make Rex ai a surprise. Just give the play base a little gift ✨💕
keep in mind how players are gonna game the system if i wanna play as something other than a herbivore or easy mode ptera/deino i am gonna take advantage of elite fish and cannibalize and be generally extremely aggro towards anyone smaller than even if they are the same species and aren't directly competing with me for food, that doesn't seem like a functional player participated ecosystem like you want, remember players are going to play as the dinosaur that feels cool to them, and i can count on one hand the dinosaur documentaries that have made herbivores seem like anything but helpless prey unless theyre a stegosaurus a ceratopsian or an ankylosaur or a therizinosaur or a giant fuck off sauropod of some kind.
hey remind me which non carnivorous dinosaurs are most popular in legacy? do they generally have a readily apparent cool feature like claws spikes horns or a sledgehammer tail?
If u dont want ai in this game u dont know what an open world survival game is
If the devs want an actual ecosystem, with diet systems, etc. If they want the game to look or function anything like in the concept art or trailers,
It needs ai. Good ai. Not like we have rn. It needs more ai in the map than players.
and well, when leftover gore comes it will help small/young carnivores
yeah, that should make scavenging more convenient
can anyone explain to me how to find ai in this game on a full server, the biggest problem i had so far in Evrima is dying because of starvation because of? I do not know, sometimes there are ai, i can hear and hunt, sometimes no ai.
