#balance-feedback-discussion
1 messages · Page 367 of 1
okay
lol
it's still pretty useless feedback but y'know, at least it's in the right chat
I have an rx580 with an i5 9600k and I have to put all my settings on low but my AA on high and the view res to like 50 to get somewhat smooth fps
I get 62 on high settings
can these people actually stop fucking complaining about performance in balance feedback
@meager timber carno isnt a pack predator and shouldn't be
it has small packs for a reason
I know many people who have insanely expensive pcs and the game still runs like shit. Game needs optimization right now, more than any of this other garbage timmy keeps whining about wanting. Imagine trying to defend how horribly optimized this game is and blaming people for their pc specs. lol'd. Anyway. Balance feedback. Let's go.
I've been trying to play carno the way it's meant to be played, but what you've done with his hunger rates make it nearly impossible without being constantly starved.
I only play solo carno. Stick to treelines and bushes to stay hidden. Never ride valiantly into the open fields like 95% of idiot carnos.
Anyway, I'm pretty much always starving because carnos need to eat ENDLESSLY.
Only issue I have with them so far. Everything else feels fine. I've noticed timmy whining about utahs being too much to deal with now, but they're wrong and have no idea how to play. Carno shouldn't be taking on packs of utahs anyway. Carno gameplay is ambush based. But that's not possible with the way you have diets designed right now.
Little Timmy is tired of encountering at least 10 utahs anywhere he goes lol
Yeah and when they botch utah pounce again, everyone will be carno and they can whine about that again.
Carno isn't even unbalanced imo it feels really good to play rn
Agreed entirely. I just want them to look at hunger rates somewhat
Solo carno life shouldn't be constantly looking for food. If anything, I should be looking for less food because I'm not megapacking with a bunch of other carnos lol
I think hunger rates are abysmal. They don't want afk growing but what it translates to is no afk at all. And teno thirst rate makes him the thirstiest ho on the island.
^^ yep, I just noticed teno thirst rate the other day. It's nutty
So.. you're playing carno like a forest critter instead of the plains critter it's supposed to be, and that's fine? I.. don't think you quite comprehend how a carno is supposed to live and play all that much.
Wandering into open fields especially center is a great way to get pounced.
You're meant to be in the open fields, that's the terrain a carno should excel in.
I'm playing it as an ambush predator, which is exactly what it is. Carnos aren't supposed to run into open fields. Freaking lol'd. The only time I'm in an open field is when I'm hiding in a bush, stalking something.
You ambush from the tree lines into the fields. Not waltz into fields expecting a meal
No it's not an ambush predator. It's supposed to run in open fields yes, that's what carnos do.
Exactly
carno is better at lurking at the edges of forests and plains and sprinting out at unsuspecting animals
it hunts primarily IN the plains, yes, but it still utilises the forests
This is why most carno players are pretty bad I guess. They think they're land sharks or something. lol
Ah yes, having an understanding of how something is supposed to be means someone is bad.
people say carno isnt an ambush predator, yet I've found playing it as a pursuit predator results in far less fruitful hunts than an ambush hunter
The moment a carno announces itself, gets attacked and bled out, they cry that carno is bad. But when you play it right, carno can still get a lot done.
Yep. Every carno who runs around willy nilly in open fields is usually dead pretty quick. Carno packs never last long. I survive longest when I play safe, ambushing from tree lines and bushes.
also, i've found i die to carnos most when they decide to actually try and ambush me
See, that's entirely against the whole idea of being out and about and all that. Does it work, sure, does it make sense. No not in the slighest.
most carnos i die to, i dont see before its too late
And that's a balance issue, since you're basically taking the critter that should be in the open plains and making it bad at being there, due to.. reasons.
it's very clearly ambush based, because people see and hear a carno charging miles away
Well, charge is not good for ambush, that much is clear
Carno is literally meant to be an ambush predator lmao.
- high speed
- high burst damage
- low turn radius
- low bite force
It sucks in sustained fights but it can pull off an ambush really well
that's why you hide, then ram. That's why the best carno players follow this strat.
Charge is totally meant for ambush, hide in the treeline then charge out at the opportune time
If the enemy knows youâre coming charge is pretty useless
^Exactly. You keep running around in open fields. I'll be that one carno hiding in a bush, ready to ram you. đ
Sounds pretty much like the opposite to me. And charge is not meant for ambush, or well, it can be, but it's not good for it, because of the startup and all.
they use the plains for long sightlines and easy manoeuvrability. They eat in the plains, their prey is in the plains and they're very mobile in the plains and capable of seeing larger threats to quickly escape. They rarely go too far into forests due to the difficulty they find traversing them, but they use the outskirts for stealth. By all means, they are plains predators, but they are also ambush
You'll never land it, because charge is so easy to avoid ^^
I land it quite regularly, but you do you land shark. đ
if you can see it coming, yes
Which is why you do it when the enemy isnât aware youâre thereâŠ
If you don't, that's on you being pretty blind.
or the carno ambushed you well
this guy is a brick wall. I'm out. Carno is an ambush predator. Rework hunger and it's in a great spot.
people hate the idea of carno being an ambush predator so much they literally cannot accept that ambush is a viable gameplay style on it
Says the person failing to provide any solid arguments. Sure, I'm wrong when I have a better understanding of things, if you say so. :p
Yep they just want to run out into the field and go chompa chompa chompa chompa
the highest success rate i have gotten as a carno and the highest killrate carnos get against me are with competent ambushes
No you just refuse to change your mind when presented with solid arguments
Not at all, we've gone through this. Having to add time to the attack and all, does not make for a good ambush method.
except it literally has worked countless times in ambush and far less running around and biting aimlessly, so it really doesn't speak wonders about your proposed playstyle for it
The best way to pull off a successful hunt is to ambush a target with a charge, and bite them while youâre stunned, giving you a significant health advantage if it doesnât outright kill them
Not at all. I just understand what an ambush is. You're basically just saying "carno should be an ambush hunter" while I'm explaining that carno is supposed to be able to be out and about and all.
Carno literally sucks in sustained fights
I've seen how you operate in this discord, and how you never listen to anyone else, so not worth the effort to convince you. Keep on land sharking. I'll be the one waiting in the bushes for you. đ
Just because it works due to people not paying attention does not mean the mechanic is good for it, I've explained this.
its not a mechanic, its a playstyle
But Iâm sure charging works so much better when people have already seen you? Lol
how the fuck does one land charge against an animal that already sees it?
I do listen, when someone actually has some reason and understanding. You can't convince when you lack proper arguments. "Land shark", because an animal meant to be in the open should clealy not be able to be so, according to you.
i think he's trolling, or being intentionally obtuse. It's very obvious that charging someone when you're hidden makes sense. lol
Yeah itâs probably bait
Ima go shower this argument is going in circles
Ah yes, because I understand that a carno needs a certain distance to land a charge, and thus .. simply do not let that happen? :p
Anyway, fix carno hunger decay rates, plzkthx. đ
so... what you're saying is... if you see the charge coming... it's ineffective
so its an ambush tool
You're saying carno should not be able to be in the open, which makes no sense for the carno
literally no one has said that
What I'm saying is, that due to distance, it's not an effective ambush tool.
no one is making huge blanket statements like carno should not be in the open at all
And yes, Lynz up there did earlier
what tool is it then
Nope, I didn't. Just because you struggle with reading comprehension. No one else here does
Good question, not a very useful one honestly. Or well, useful in pairs/pack when you can distract.
no he didn't? He said the style of simply running at prey in the wide open was generally less successful
Maybe it was the other one, but one of you did. And you could stop projecting anytime you know ^^
...
"runs around willy nilly" does not mean "does not deserve to be in the open ever"
Yes, that quote isn't what you think it is. Like I said, reading comprehension.
It kind of does, because he's saying carno should not be able to be out and about in the open, when it's the one critter that should if anything
it means that carno which makes its presence visible and known will see less success than an ambush hunter
LOL NO. Please stop making up your own weird assumptions about the meaning of my statements. I never said carnos should never be in the open. wtf lol
Ambush wasn't even mentioned back there but okay :p
... ?
By all means, if you say "carnos arent supposed to run into open fields" and "the only time Im in an open field", that does imply that you don't think carnos should be roaming the open plains
Yeah I really can't with you lol. You genuinely don't seem to understand what I'm saying, my guy. That second quote is also not saying you're never supposed to be in the open.
i've seen so many videos of successful carno mains playing as ambushers and far less of carnos getting kills the old fashion "run and click" method. Almost every single well done kill I see from a carno has their prey distracted or unaware of their presence. That's ambush
You do understand that something can be both an ambush predator while 'controlling' the fields, but not being an idiot running around in the open constantly? lol
Like, carno playstyle is not, here's your carno megapack hanging around center, running at things that come towards them! That's not how carno was intended to be played
in the creation trailer we literally see a carno utilising camouflage to attack and kill a pachy hatchling lmao
it attacks from the forest and runs into the open for the kill
ikr!? i don't understand this guy lol
Yes. But the point was more so that a carno should be out and about, and be able to be so. A carno in open plains is where it should be the most dangerous and all that. And just because something can ambush, does not mean it's well designed for it, which is my second point. You're all insisting carno is an ambush predator, and I take issue with it due to the charge not being good for it. Is it doable, oh sure. But that's not the same as saying it's meant to do that, or that it's good for it.
Ah yes, the disney dinosaur thing xD
???
Now you seem to be the ones struggling with comprehension. There's a difference between being able to ambush, and being good/designed for it.
I've seen trikes ambush rexes in legacy, does not mean trikes are meant to ambush stuff.
You're saying carno is an ambush predator, arguing that it's doable, which sure it is. I never said you can't ambush or that people wont fall for it, or anything like that. But I'm saying that's not how it's supposed to be really, due to the charge requiring startup and distance, thus making it rather easy to avoid, even if the carno starts out hidden, as long as you pay some form of attention. The same really goes even if there's two or more of them, you can still dodge them.
Ambush is not a super linear term of "you have to be entirely unseen the whole time through". Distractions, animals unaware or predicting where an animal will be looking are all valid methods of ambush. Carno capitalises on this as once the prey is rammed, they often take huge amounts of damage and are rendered defenceless, allowing for carno to shift into a more aggressive playstyle without worrying about their prey tanking a bunch of their hits and carrying on.
It has a tool that rewards it for getting real close without being seen
So your issue is you don't think carno is designed to be a good ambush predator? Well, to that I'd say you're wrong. I see plenty of extremely skilled players proving you wrong on the regular. Feel free to look 'em up. It is though. Carno is NOT meant to be played where you run around in the open, waiting for dinos to come at you.
You make a kill in the field, you go hide in a bush, wait for some silly utah to come eat the corpse, then boom. Ram him. Like Mr Troodon said, you're taking 'ambush' to the extreme I think.
Yes, my issue is that it's not designed to be a good ambush predator. Just because you can pull it off, does not change the mechanic. My point is that carno is meant to be in the open, to a carno, an entirely open field should be ideal, rather than having things in the way and so on. And yes, I do have a stricter definition of ambush, see deino for a proper example.
A trike ambushing a rex is not the same as the "prey" in this case can simply escape via speed or fighting back. The ambush doesn't really work because it's not very lethal, and the animal in question can quite easily survive, although they'll probably get a scare. In carno's case, charge CAN be lethal against its prefer prey and often is, and thus, works far better as an ambush tool.
I have no doubt that carno players pull it off, but considering how the charge works, I'd say that's more down to the targets not paying that much attention.
I meant more so that if we just count ambushing as "getting to someone unseen and hitting them", then any playable can do that.
The core idea of ambush predator is waiting for your prey item to literally not be paying attention
Not quite.
A herrera is useless as an ambush predator if its prey scans the trees, a deino is useless if the prey notices blood around and in the water or the stench of meat from the river, so on. Attention is literally the core way to counter an ambush predator
The idea is that it is often too tedious to scan everything, or something else can (and will) capture your attention and create an opening
And this is when the ambush predator strikes
Yes and no, hiding spots would be the main thing. Scanning does not help if there's nothing there to see really.
Which is what I mean, it's not so much running up to stuff, but letting them come to you. In which case the charge does not work, due to requiring minimum distance and movement and all that.
Meanwhile, deino, or utah pounce, can be done at impact, thus, you don't have to reveal yourself before the attack much if at all.
What type of predator is carno to you erik?
From this discussion I can tell you dislike the idea of carno being an ambush predator for some reason, so Iâd like to see your take on it
Pursuit I would say. It's a critter who is, or should be, undisputed in open grounds due to speed and all, and with, as someone did mention, lower biteforce, a critter that will run down the smaller stuff if it shows up in the open plains. To me carno should be the whole "roam around in the plains, and run down anything smaller that didnt have the good sense to see you and stay hidden", more or less. It's not so much that I dislike carno being an ambush predator, merely that I disagree with the idea that it's well designed for it, due to earlier mentioned reasons of how charge works. To me, the main point of an ambush predator is to sit in one spot and wait until target gets next to you, then "reach out" and get it, more or less. Deino is an excellent example, herrera.. might be if it can just drop down on stuff that stands beneath it, and so on. Carno, due to requiring the start up, which is noisy and well, carno isn't a small and quiet animal, is thus not ideal for ambushing. It being doable is, well, sure, but then like I said, I've seen trikes sneak up on rexes.. there's a lot of things doable in this game due to how people play :p
To be fair you can just click charge right before you touch your prey
You can yes, and you should, since no reason to charge from a distance unless you really need the speed boost. But you do need the speed to charge in the first place, which is what distinguishes the charge from pounce or lunge.
Ambush doesnât necessarily mean camping in one spot for half an hour. Ambush can also be stalking a herd until theyâre distracted and you can make your move.
i love that shit
same
Okay but.. what's the difference between doing that as pachy, utah, or quite possibly even teno? Or just.. not use charge but run up and bite? That's just running up to something that is paying absolutely no attention.. not what I would call an ambush really at all, or perhaps, not something you need to be designed as an ambusher to pull off, is perhaps the better wording here. There's nothing there that says "carno is an ambusher" because what it's doing, any playable can do? The difference is that utah or pachy(?) can basically attack at point blank range, thus allowing them to actually wait until target is right there, rather than having to engage "before" as it were.
Those 3 Dinoâs have much lower speed than carno, so they would have a larger window of vulnerability. They donât have the high burst damage of carno- more sustained damage. And once again, ambushing doesnât necessarily mean waiting for your target to come to you.
Though tbh it is a bit of a bad example since it got 1 tapped anyways
Yes, they're slower, and I did not claim otherwise. I'm merely pointing out that the tactic/strategy in question is not really different. Be it using burst damage or not, which also depends on target in question and so on. But I disagree with what you define ambushing as, to me it's very much "sit and wait", remain hidden and jump out at something that gets close enough. Otherwise its more part of hunting in general. Ambush kind of does mean you wait for the target to get into a good position.
The difference is carno has higher burst damage and is better in doing a quick job
An ambush is an attack upon prey that is completely unaware of your existance, be it through waiting, or just jumping at them when they donât expect it
Out of the land animals carno is the most fit to do this - it can close the distance quickly, has a charge that can deal ~300 damage on contact, has low agility, can bite rather quickly (no delay before the damage actually is dealt) and has one of the best skins and patterns for camo
A utah can ambush a pachy just as easily, however it canât kill it as fast, no matter what it does
same applies for a teno because for it to use its strongest attack it has to turns backwards upon being in point blank range of the target, which lets it run away
@raw reef I agree that food drains too fast, but the blood pool is fine. If youâre being attacked by utahs, stand your ground and donât run after them.
yeah lmao ik i absolutely rolled utahs when i played carno,the problem is utah grows way too easy and it just leads to there being a group of 200 utahs just killing everything atleast on the servers i play in lmao
and the new utah pounce is bullshit now,it should be harder to land (harder than pouncing a carnos face and teleporting to its side) but deal more damage lol
it doesnt need to deal more damage
The damage is fine but yeah it should be harder to land
They basically made it hitscan lol
Meanwhile, a pachy or utah can just sit in a bush and jump you the moment you're right there. How is that not in every which way better for an actual ambush, from a hidden spot, than having to leave said hidden spot to be able to use your main mechanic in the first place. The amount of damage is irrelevant to the point of being able to attack from a hidden spot, which is what ambush is. It's not about distracting or "them not expecting it" outright. The difference is in effectiveness of bringing something down, not the difference in effectiveness in doing an ambush, those are not the same things. Carno is perhaps the most fit at quickly taking out a target, but that's not the main point. Carno requires a minimum of distance + movement in order to use the charge, while a pachy or utah can sit right there one moment, and then be on you the next.
Sitting and waiting is way worse because the chance that someone will actually go to your exact location is incredibly low. The only reason deino works is because people need to drink.
It isnât better because those two examples do a way worse job at actually killing the prey quickly
also if the target decides to stand right in front of you while youâre hiding you can still attack them and it would still be an ambush lol
Wasnât there this same exact discussion before with Erek in the past?? With almost all the same people as well?? 
That's.. not really relevnt to the point either. Bad spots are bad, or well, deino has it's own issues, but those are diffrent.
You literally said âsitting and waiting is better than stalking and chargingâ, I think what I said is relevant
... But killing the prey quickly is not part of the equation really. Are we counting that you're only a good ambusher if you can kill stuff quickly, vs if you can ambush from a hiding spot efficiently. Also that depends entirely on the target you're up against for that matter. But this is not in the sense that I've been talking about if carno is designed for ambush or not, or if the mechanic is good for it. And yes, of course you can attack if something is standing in front of you, but carno can not use it's main mechanic at that point, while others can.
I pointed out that the other playables can actually properly attack from a concealed position, more efficiently than the carno that has to leave said position, expose itself, and get a certain distance and movement going before it can use it's mechanic. I did not say "sit in one spot is better than looking around and hunting", I said being able to attack from a spot is better for an ambusher, than having to leave said spot. A utah can sneak up closer to a target before launching an attack than a carno can.
Quite possible!
Utah's far better - it has a far faster crouch that allows it to gapclose and oneshots things up to its own weight, all the things that Carno is trash at. Utah>>>Carno as an ambush hunter.
Utah can also use its ability at point blank, Carno needs to keep distance from its prey to be able to charge it
all the things that an ambush hunter doesn't want to do
I would take utah 100 times over carno, the speed is nothing. So easy to dodge. Oh look a carno charging me, il move slightly to one side with my insane agility.
^
literally the only reason why anyone could even try to argue that Utah could potentially be considered a worse ambush predator is because it's simply smaller, reverse their weights and you will see just how much better designed Utah is as an ambush hunter
Wonder if utahs gonna run around like brainless chicken since carno cant even catch you, not much to worry about even when they add newer dinos
Idk about that I do know that I wasn't particularly concerned about Carno as long as there was just one, 1v2ing+ them as a Utah is still very tough though but yea a single Carno isn't much of a concern for a Utah
@dusk sequoia lmao yeah i was fighting a buncha deinos as stego and some stupid baby utahs would keep opening my bleed wounds
what the hell does utah one shot that isnât a hypsi??? if you say because of pinning that isnât even a one shot because it has a lot of damage ticks and carno does the same amount of damage way faster
also by closing the distance i meant running after your prey is in position
another Utah? Dryo? Pteranodon?
Literally everything that's smaller than it
read what i said
And no, Carno isn't oneshotting its own sized animals with a single move
ptera makes sense but carno can one shiot it too lol
because itâs not supposed to?
Yea cause Carno is bigger
See? And Utah is, I think it's pretty obvious which one of them is a better ambush hunter
carno is meant to ambush the smaller fry, while having longer fights with things around teno sized
i hope you are aware that we are talking about an animal that is 4 times as large
Yes and?
That doesn't change the fact that Utahraptor is far btter designed as an ambush hunter
its kit is far better suited to ambush hunting, it's as simple as that
indeed but is it more efficient?
Why does the "one shot" matter in the question on how good something is at launching an ambush attack? Burst damage is one thing, but it's not the same as attacking from a hiding spot efficiently. As people above claimed, charge requires the target to not pay attention, while the charge puts the carno in a situation where "paying attention" requires the bare minimum from the target. In order to ambush, the carno needs to leave the ambush spot and make itself clearly noticable. This does not make sense for an ambush hunter in the first place.
^
Carno is a trash ambush predator, it's as simple as that
you can ambush things with every animal in the game
How is it difficult to understand that an animal that can attack from the hiding spot, point blank, is by definition the better ambush hunter, compared to the animal that has to leave said hiding spot, and not just stand up, but run, making noise and being visible, in order to properly attack. How is this not obvious?
I've ambushed people with a Tenonto, that doesn't make Tenonto an ambush predator(or any other kind of predator for that matter)
iâve personally found more success when ambushing things as carno rather than pursuing them
If you're an ambush hunter, your entire point is to get at close to the target as possible, in order to launch your attack. Carno is not as good with this as most others, due to charge requiring the distance to set up.
carno is the fastest land animal how is it not good at closing the distance when the hunt begins?
I've never paid attention to what's more successful, it literally depends on how dumb the player I'm up against is
acceleration
Because it requires distance to use the mechanic. No matter the speed, carno has a "minimum" range it requires if it wants to use the charge.
if the player fails to notice you, you had a successful ambush, regardless of intelligence
Which is the entire point against it. For something that wants to just jump out at you from a bush, the carno requires a distance from bush to charge to target.
Yes, if they're bad and don't notice me the hunt is successful by default, it has everything to do... not necessarily with intelligence but with skill
Yes so itâs useless to mention the playerâs intelligence
and?
it's not going to work against someone that is paying attention to the game though
in that case running them down gives a far better chance
this applies to any dinosaur unless youâre a hypsi i hope you fucking die if youâre a hypsi
thereâs always counterplay to being ambushed, itâs part of the game
in carnoâs case, its major flaw is the acceleration
itâs fair that it has flaws because if it didnât, that would be an issue
Correct. But the counter to utah is "stay away from anything that can hide one" vs "stay in somewhat open area so you can see a carno coming"
yes as opposed to the issues that Utah has which are... I guess if it messes up and misses its ability at point blank it has a short recovery?
idk, it's really obvious which one of these two is better designed to ambush hunt stuff
the first example of a counter you used applies to literally anything that is able to ambush even somewhat effectively
Sort of, if it's against a carno ,you want to go near the hiding spot, as opposed to keep distance.
dude i never said utah wasnât made for ambushing, I just said that carno was better at making a quicker job of the target if one pulls an ambush successfully
Like, they're sort of opposed. Against utahs, you want open ground so you don't get a surprise pounce. Against carnos you want the hiding spot near you so you negate the charge.
ah yes go near the thing that is perfectly capable of killing you as a form of counterplay
fast crouching animal that is relatively small and can remain hidden in the foliage easily while being capable of ending the fight by pinning its target vs a slowly crouching, tall, visible, large animal that can be seen from a mile away and which requires a relatively large distance from its target to even be able to knock it down... yea I wonder which one is the better ambush hunter
I thought we were talking about charge. In which case, yes, if I'm too close, you can't use the charge, and as people said, carno isn't supposed to just bite... :p
you literally just said before that for carnos you want to be out in the open and now itâs reversed?
You said Carno was the best fit land animal to ambushing things - it isn't
I said carnos would want to be in the open. At least that was my point earlier, that carnos should be out and about, in the open, and run down things that are also dumb enough (and small enough) to be in the open.
it isnât supposed to bite when ambushing from far, if itâs in a close distance itâs fine
Utah>Carno as an ambusher, its kit and stats are far better for that
Yes I know.. but if you're just biting, you're.. missing out on your main damage and mechanic.
carno still makes a quicker job at finishing the prey, like any good ambush hunter
as someone that played carno i have ambushed raptors multiple times and never ever been ambushed by one once,idk if raptor is better at ambushing other dinos but i never been ambushed ever lmao
In relative terms not at all, this is only down to how large it is. It being an ambush predator is down to how effective ambush as a strategy is against its prey pool, not how big the targets are. A rex doesn't become a better ambush predator than a utah simply because its larger and does better damage, in relative terms, a utah is able to oneshot anything at its size or smaller, carno is not able to do this and requires a significantly more extensive followup and prolonged battle, the ambush is only effective to the same totality as utahs variant of the same tactic against creatures at utahs size or smaller, and only if hitting a headshot, otherwise it pales in comparison to the capabilities of pin, the contest isn't even there
not every ambush predator kills its prey instantly, idk where you're getting this idea from
i didnât say instantly, i only said carno was quicker at it than utah
it's irrelevant to it being a better ambush hunter or not though
why is this game so buggy?... playing a pternodon, i cant use space bar ( usually it works ) after a crash i cant get up anymore..
by the way is there anything in plan against this crocodile desaster? every fkn river full with them wtf
if the prey is already so close to you you might as well go in lmao
Utah might take longer to kill its prey but it will do it more efficiently and easier via ambushing
no, I don't think there is, Deino is just very easy to grow and packs a serious punch being the second strongest animal in the game
it will ambush better than carno, yes, but it wonât kill its prey better than carno
Let me put it like this
@hollow canyon it is totally ridicoulus, u cant drink anywhere ._. cuz they just drown u xD
ermm debatable, if both pull it off - I guess Carno will kill its prey better?
The only potential counter would be spino or cheirus, and I doubt deino will be slower than either, so probably not
My suggestion is - try to play deinosuchus yourself, grow one to full adult and swim around the map, that will allow you to learn the spots where they can't ambush you from
and there's quite a lot of those
Then just drink in those spots from that point onwards
i just drink in the forest because the forests in this game SUCKS and noone wants to go there even crocs lmao
Letâs say both the utah and the carno get a good ambush on say, a pachy.
The carno gets a charge, and then 1 or 2 bites. Boom, the pachy is dead.
The utah can either do a good pounce and wait like a minute or bite it to death, which is now harder due to tail damage nerf
Yea nah, bad example Utah will kill Pachy more easily there, Pachy just dies if you pounce it on the current patch, it has a better chance of surviving the Carno charge
but yes in most cases - surviving a Utah pounce is more likely than surviving a Carno charge
but Utah pounce is much easier to pull off than Carno charge
Now letâs say both fail.
The carno is seen coming from a mile away, gets a head fracture from the pachy and now needs to bite it around 6 times.
The utah misses a pounce, has a 1 second recovery and just goes away
because funny and epic haha lets make utahraptor for babies and make its atack not punishable at all
in my example, both of the abilities land perfectly
Being hit by a carno charge will leave the pachy 1 or 2 hits away from death while its stunned
Yea I'm assuming both of them land, there's actually a higher chance of Pachy surviving the charge there
Being hit by a good pounce leaves the pachy on a timer, regardless of it being short or not
This timer is longer than the combo of the carno i mentioned
Correct and it's possible to survive that, I've seen pachys survive get charged, atm getting hit with the pounce is the more likely way of killing a Pachy
The issue in the hypothetical is giving both predators the exact same target. The result of the engagement doesn't come down to the best ambush predator, but down to which one has higher DPS and the most security when facing a pachy, which is by far carno. If you gave both targets a creature identical in size or at least similar in size to themselves instead of giving them a target that massively favors the carno due to size you might get a more accurate outcome
should buy pteranodon. should be able to grab a utah, or other juvi ( below 100kg ) and let them drop mid air
possibly the charge hit the head of the pachy?
No
so beasts of bermuda
Plus you've already eliminated a massive part of the analysis by preestablishing that both ambushes land perfectly
Because now we're only comparing who does more damage and who can recover easier
yes, thatâs what we were comparing
No I don't think so, that would be hard to pull off and would result in less damage being dealt, Pachy is just more likely to survive a Carno charge than Utah pounce atm because its blood pool is extremely tiny, you are correct however in that Utah will likely take longer to kill the Pachy
fliers in my oppinion shouldnt be able to kill almost anything (unless they are gigantic like quetz but in quetz case it would prob fly slow) because they can just cover the whole map and find targets in seconds
i made the hypothetical because i said carno could kill something quicker than a utah, given both have a successful ambush
The thing that you're ignoring is just how easy it is to pull off the ambush with each one of these two animals
I thought we were discussing their capabilities for ambushing?
its so unfair to die as a baby because this super speedy flier noticed you lol
as well as the fact that Carno's ability just isn't well designed to ambushing - if it could use its charge at point blank from a standstill you would absolutely have a point
but it can't, it needs to have a sizable distance from its target
i made a suggestion about that
No, you've established that carno can kill a pachy quicker, if you compared relatively equivalent targets instead of the same target you'd get a more accurate outcome. Like giving carno a teno to ambush and a utah a pachy
I dont think Carno should be using charge at point blank
I don't think it's an ambush predator
if carno charges from a crouch the minimum âdistanceâ required should be smaller
I don't think it's meant to be one
Agreed
ofc not
Charge can be used in an open fight too, it doesn't have to be used as an ambush tool
Carno=hunts things smaller than it
Utah=hunts pretty much everything, with a focus on things its size or larger
i think pachy fits this criteria
i know
lunge can also be used for escaping things, so whatâs your point
Well, no it massively favors carno here, because out of utahs massive range of viable targets you chose one of the most preferable targets for a carno.
My point is that the most effective use of charge isn't even the ambushing of things
Instead of giving them relatively equivalent targets, like giving utah a pachy to ambush and the carno a teno to ambush
what is the most effective use then?
Group tactics mid combat
have a go at a Carno megapack and you will see how cancerous charge can be
^
You're not keeping track of 6 Carnos at once
megapacks are cancerous in general
Your target needs to be distracted for charge to work 90% of the time, so group tactics massively enhance it's functionality
Yes and the charge's effectiveness becomes ridiculous in them
in an ambush your target is most likely distracted
it's funny how a presumably solo hunter meant to hunt small prey has an ability that is really good when it groups up a lot
i think this applies to almost everything
yes but not quite to the same extent
Only if your target is preoccupied with another fight its in, otherwise its scanning for threats
pounce or tailslam can be used when you're solo and they are reasonably effective
Ironically pounce is more effective solo than charge is xD
solo utah is very fun
charge goes from trash ability to op broken piece of garbage the moment Carnos group up
yea...
i mean yes, thats why you wait for the right moment
Right, but the amount of "right moments" is significantly reduced when your "ambush ability" requires a significant enough distraction to not see a charging carno...this is what seperates carno from utah in regards to which makes the better ambush predator, pounce requires no distractions at all to be consistently used for ambush, if a dino walks by the bush you're in you can execute it and cause a few ticks of damage before they've really comprehended you pounced them, in stark contrast to charge which is one of the most noticeable abilities in the game
Furthermore the amount of viable terrain options for pounce FAR exceeds the viable terrain options for charge, you need a full on runway to even use charge let alone land it, and you need a clear line of sight from a significant distance from the target, as opposed to pounce which can be used point blank and is still very effective in forests
someone says skill on a post đ§
Tbf it's a gratuitously common scapegoat
yeah definitely is
i mean its just like the new word people use these days gaslighting
but everyone knows that they made evrima more herb friendly by intention
Tbh Idk about 2 Tenos taking down 5 Carnos, that does actually sound like a bit of a skill issue but
Mhm, tbf I imagine carnivores are intended to be the more challenging class
yea Teno might have a bit too much of an advantage over Carno atm, I'm not sure
It is, 2 carnos can take 2 tenos handily, 2 tenos can also take down 2 carnos handily, it's down to circumstance and skill level at that point
I think the only thing I would change about Teno is take away the bleed on its kick(while nerfing Carno's bleed too)
The only unfair advantage I think it has is carnos bleed nerf
yea that coupled with the fourth strongest bleed in the game
might sort of make it a bit too good I think
I've been told by at least 2 people so far that it seems that Carno just handles bleed from the kicks very poorly
which I really don't think should be the main thing Carno should be worrying about in that match up
then again - its own bleed is a bit too high too
I'd wanna see carnos bleed nerf reverted before making any claims as to whether teno needs a bleed damage nerf
I remember getting bitten by a Carno as a young-ish Utah and yea the bleed was a bit too high
Idk if I'd want it reverted... perhaps?
That's one way to do it I suppose
if it gets reverted then yea I guess it doesn't need a bleed nerf but... idk I'd personally still nerf it on both animals
neither Carno nor Tenonto are meant to be bleeders
and in Teno's case it should apply bleed with the claws if anything
Ehh, 2 half pounces melts a carno rn...maybe I wouldn't have an issue with that if pounce took any amount of conscious thought to execute but....yknow
Yea alright that sounds bad
I do believe that when i got pounced by a Utah at one point it took 15% of my blood even though I was standing and sitting the whole time after getting pounced so... idk
I'd prolly need a more concrete balance criticism than what it's meant to do, tenos have long sharp toe claws on it's hind legs so logistically its completely fine for it to have decent bleed on kicks, not that I even agree or disagree I haven't given it too much thought, although I would wanna see a less bleed vulnerable carno go up against current teno before staking my stance on the topic
Mhm, which especially for carno, is fairly silly as standing still borderline deletes the advantages of your creature
You're meant to defend yourself by moving, pounce currently prevents you from even trying to move
ermmm I really don't think Teno would be doing much bleed by kicking with its hindlegs
yea I don't disagree
you're not standing it place in a normal fight
the one I had there was a bit specific
I guess I just see those giant long and sharp toe claws connected to those cannons for legs, and then think about how absurdly efficient deer hooves and horse hooves are for puncturing. Like a moose can put holes in a care by "punching" it, and teno is significantly more powerful than your average canadian moose
to build up on this - I suppose I'd rather see claw swipe as the bleeding attack, I really don't like the idea of one attack doing too much at once to the point where it's just outright better than others
if you want to bleed stuff - you clawswipe it, if you want to dish out the damage - you kick it
That's fair, I agree, although I think it's range sorta makes up for it a bit, it can't be used against a fairly competent attacker unless the target has already been stunned, I'd prolly need to think of it a bit more tho
I'd even be willing to say that clawswipe could perhaps have a higher multiplier
If that were the case I'm all for it, because the amount of bleed damage teno can do is a thing I take no issue with, the delivery mechanism could be altered to make it's other abilities better options than simply having the 2 trick pony of the stun combo
And I use claw swipe a lot but it is a bit....confused
The ability exists, and is a decent crowd control attack for smaller targets, but besides that it basically has no purpose in the face of stun and slam
claw swipe is good for teno vs teno and against utahs
aww they removed it oof
@native flame Well spoken, people called me salty last time I asked for something to do about stego
well, i am salty, just for good reason lol
Yeah this discord has been very pro herbi for a long time, lots of new people coming in saying the same thing about the balance with stego being horrible
But doubt the devs will see it enough, once all the people that came back and quit because of the imbalance. The discord will go back to being big herbi dominance
@dusky osprey were u all full grown?đ€š
We took down 1 yesterday as a pack of utahs, dont see the problem. Looks like you wanne play in swarms and just kill whatever? as you mention.
@native flame almost like stego was added to the game way too early
your singular, admittedly impressive feat if its true you took down a fully grown stego, has very little to do with anything i said
if there were two stegos, you would have been unable to do that. if there was a teno, or hell even a pachy or two, you would not have been able to take down that stego
and i very very rarely see stegos alone. this is even addressed in my point that while stegos can feasibly die to a lot of raptors or carnos when alone, almost all stegos are not alone. a dinosaur should not be functionally immortal because it has a friend
i didnt even notice i put it in the balance feedbackâ ïž
@opaque beacon 10 alt bites for deino is more than enough to kill a stego
also stego has that many swings because it's the only strong attack it has
@opaque beaconI don't think you can compare stego swing with deino alt bite. Do remember deino does the same damage with normal bite, and the alt bite is specifically for on land to turn against things. A deino can just.. go into water and then either go away or use it's lunge to counter. If stego had another swing, or otherwise useful attack aside from the standard bite everything has, it would be more reasonable to limit a "full power" attack I'd say.
indeed
i don't see how cutting the amount of swings in half it can do will make it more balanced
making stegosaurus weaker isnt the play in my opinion
Honestly, stego shoud have more than one kind of attack, especially since it would give a reason to rework the quick jab angle one which is just.. strange.
It's not really making it weaker per say, it's giving it different attacks, with some of them being more powerful but slower than others and vice versa. Not unlike most critters that have normal attack, alt attack, and then something extra. Or in the case of teno, has lots of attacks.
that was in reference to utahs idea, not yours
i think a big issue with stego is that its swing his such a wide area
one saving grace about stegos is that they cant really go around murder hoboing everything, because they are so slow and have to have the target at least somewhat behind them
but having an excess of practically invincible creatures that have free reign to harass, corpse camp and protect other herbivores to an absurd degree just aint no fun
Stego with 10 swings was utter garbage, we've already had that back in update 3.5
If Stego gets a nerf - it should simply be a damage nerf imo, it's as simple as that
Thats not the point
Im not talking about deino v stego in general
^ that
Stego should just have more than one attack
different attacks should take a different amount of stamina and deal different damage
...but that's not happening
stego does have bite, but they so rarely use it and it does no damage to any creature larger than juvi
true
I love how the game on the lowest settings looks like something from roblox yet it has max 40 frames
And I run most of my games on highest settings
Lovely...
20 near ppl 40 when noone's around
i have a 1660 and i get regular 70-80 fps in epic settings
lucky you
@hazy glen if you think Stego can't do much then imagine being literally any other animal(except Deino). Yes, that thing is intentional, it should also get removed asap.
Utah's just broken in about half a dozen of ways on the current patch.
well i play stego for a longer time now.... it was not that bad as it is now... and i dont get why the bleed is that strong and they also drain my stamina.... and can avoid my tail swining and if i buck my stamina i used up way to quick.... uthas also grow in 2h? this is some how way to strong over all
and @hollow canyon any other animal except for deino has at least the chance of trying to run away if theres too many uthas comin.... to run away as a stego means to loose stamina and that means u cant defend urself and that means ur dead
Utah grows faster than just 2 hours, much faster than that
you pretty much just need to eat one thing and you get to reach full adult from that
Utah's just broken on this patch
and yes, Stego was not "that bad" in the past, it's been the strongest animal in the game consistently for the past ~11 months
never seen a full grown elephant beeing afraid of a pack of lions.... while a full grown stego now just is an entertaining steak to a pack of uthas
everything is an entertaining steak to a pack of Utahs(except Deinosuchus of course)
Utahraptor just needs to get hit with some major nerfs
or they leave it like that but make the other animals also stronger....
@dusk sequoiaThats already how it works, if you have no nutrients at all, you get some debuffs, including damage I believe. One nutrient is neutral.
having just one nutrient should probably impose minor debuffs, two being neutral/minor buffs and 3 being more major
I swore dmg wasnât part of it
I actually havenât had a 0 diet in a long ass time though lol
Maybe they've changed, but it used to be at least, 50% or so off, maybe they made it less
I agree though one could already give debuffs because itâs such a joke
Well, two is rather minor buffs, compared to getting the third, or so I feel at least.
Until I can confirm 0 is dmg Iâll just edit to say greater debuffs lol
We don't need further herbivore buffs and that's exactly what those changes would do
they'd buff herbivores and hard at that
How ? Herbivores already have an easier time getting 3 nutrients, but that wouldnât change anything with perfect diets. If you canât get 2 diets as a carnivore idk what to tell you
3 diets as a carno is impossible though 100% which is an issue
Nah, 2 is... relatively doable, it's pretty much the standard
but that ^ is very much the case
meanwhile herbivores - literally not having a perfect diet on them is just a major skill issue
idk, the moment a herbivore gets a perfect diet it shouldn't ever be going below that if they are they were either screwing around or doing something really dumb
herbivores already have a much, much easier time maintaining their diet, there's no reason to punish carnivores further for having worse diets than their herbivorous counterparts
Faster diet drain on herbi would make them move around more
I guess? Maybe? Idk that could mess with nesting or something
But depends because it canât drain too much faster than food or you donât have stomach room
Not a big fan of diets in general
So I gusss both would have to be increased
yea no it can't drain faster than food at all
it did on one patch and it was just a slow descent into a bad diet
I love diets, itâs a cool concept and nutrition makes sense, I love seeing stuff be unhealthy or skinny from neglecting it but obviously can always use tweaking
I wouldn't tinker with diets in general, they work very poorly and aren't a solution to anything
their set up is just horrific like the set up of anything that has to do with numbers in this game
I dont think major nerfs is the way to go imo
You can still counter Utah pounce pretty heavily with the environment and for Carnos, with mud. I think Utah's main problem is the endlag for missing being too short
Start by just reverting the carno bleed change, and the buck cooldown thing. See how it goes from there. If needed, maybe add a touch more time to the pounce recovery from there.
Utah absolutely needs major nerfs
It really doesn't tbh
bucking is trash, it uses up stamina way too fast, Utah itself drains stamina while pouncing the target for little to no reason, bucking having the cooldown is another thing that has to go
buck cooldown makes it so you have to wait between bucking again right?
utah stays latched on for way too long while the target is bucking
what
it's just broken in half a dozen of different ways
So what, are you suggesting that the coolddown should be removed?
yes
so whats the issue?
it does destroy the stamina - of the bucking animal
Im honestly not sure. I've yet to test it properly, due to irl reasons, but from what I have been told, its supposed to add a cooldown between bucking and then attacking, or bucking again. Or something like that.
that is the problem
Sorry. Have you played Utah
From my experience its like a 2 second cooldown or something
Because it destroys Utah stamina as well
yes, by far the most on this patch idk why anyone would even play anything else
If you mean the buck cooldown, then yes, that's just a bad idea.
Which animal does it destroy stamina on the most? I heard its Stego that takes it harder
Alright, do you know if it applies both to attacking and bucking, or only bucking? Because if its just bucking, I suppose its not too terrible, but its still very questionable, since it allows for chain pounces.
I think its bucking because I seen Stegos almost hit me on dismount
Also if anything utah pounce was nerfed this update :P
Tenonto
I think maybe instead of directly nerfingstamina, buffing other dinos is the better solution, because in previous patches Utahs got nerfed so hard they were impossible to play
literally everyone of them
it's very simple - the devs instead of fixing pounce which was broken for the past... what was it? 11 months? decided to throw a number of nerfs onto bucking which made this mechanic a complete dumpsterfire
Imo just make bucking require more counter play between the animals. Anyways wouldnt it be better to just adjust how much stamina bucking takes?
they now fixed the pounce
and nerfed the impact pounce
and made stamina decrease more I think
Anyways you could always use trees to help you as teno :P
or possibly hills...
yes and Utah could've stayed with a broken bite and just bit stuff to death, 200 iq logic right there
I dont get you there?..
Pouncing is wildly dangerous for a Utah. If anything goes wrong during it, even on a successful one. They get punished hard
@short spire agreed lol maybe make it only in places where no herbivore food spawns but other than that idk why have it when herbis dont need to eat their own diets
to be fair it isnt now since if you miss you get up in 2 seconds lmao
I mean a Utah pack is pretty deadly against lone dinosaurs which is how it should be
but lone dinosaurs still have options
yes just like Stego was pretty strong on the last patch
I'm saying that that's a euphemism
saying that Utah pack is pretty deadly
is like saying that Stego is pretty good at fighting Deino
If you miss, but God forbid you do it on a hill, or a cliff, or run out of stamina during it, or near a tree. Hell, even near other animals
Well it is.
that's an understatement of the century
How else you want me to word it lol
Utah is broken, it's been broken for a very, very long time and it's still broken, it's just broken in the other direction now
Imo I think Utah is pretty balanced but needs tiny adjustments
Alright. If you can find out for others it'd be appreciated! No too terrible then, but still not sure on it, it does take away the "mind games" of bucking at the least.
lol
not major nerfs :P
Well, let me rephrase that - Utah itself is a w/e, it's bucking that needs major buffs
i dont get the tought process behind lets make utahs be able to pounce anywhere of the dinos body and make it teleport to the side of it
Utah itself might at most need a longer recovery period after missing the pounce
but that's about it
Bucking destroys stamina on the raptor... what else do you want?
the rest is all about bucking being utter trash
not destroying the stamina of the bucking animal would be a start I guess
Probably because of how pounce doesnt have animations for anything other spot and how quick everything turns idk
I mean even then depending where you are, you can use the area to help you even more lol
no, it's just made like that to make it easier to pounce stuff, it wasn't always like this
I know
i mean if you pounce somethings face or tail,you should just fall down,you couldnt land your heavy hit and you deserve to be punish but hey what do i know
iirc on update 1 pouncing something head on cause you to faceplant the ground right in front of it
not sure if it was update 1 or prior to that
It did but Utah back then didnt need pounce to win
lmao it had actual biteforce
Yes, so it totally makes sense to further buff it by letting it land a pounce even when it messes it up
I mean its harder to pounce the back of an animal compared to head rn from what I can see
I have never landed a pounce that I messed up

Utah can legit pounce the tip of a tail and teleport to the side of their body, thatâs the only issue I have right now
That and some tree models not knocking them properly
Also tbf back when you couldnt pounce the face and junk, I dont think bucking was a thing yet and sliding raptors off with trees
Bucking was very mucha thing
Imo just rework the bucking mechanic
make it actually require work from both parties or something
its impossible to buck utahs down rn
since they can just jump off 1 second before the animation
I want bucking tenos to do dmg to shit behind them because their animation literally has them kicking lol
the tip isnt true...
its the base of the tail
do you mean its impossible to make them fall off and do the animation?
idk how anyone can even try to justify this
Looks an awful lot like tip/later half of tail to me but ok
thats an issue with juvie utah
Yes, absolutely balanced
juvie utah for SOME UNGODLY REASON can stay on against buck longer than adults
for lord knows why
yes, an issue with juvie Utah - you either buck and lose stamina or you don't buck and... also lose stamina
so they can come to finish you off after they die as their adult easier lmao
you lose stam for not bucking?
because Utah gets to drain stamina while pouncing the target
yes, that's what I've been saying
Yeah that makes 0 sense
bruh i lost my stego to this
Utah DRAINS your stamina by pouncing you
that should go now
that shouldnt be a thing :P
it drains your stamina and then you lose even more when you buck
I donât know if itâs even intended but I noticed juvis draining my stam
it also applies bleed which further decreases the stamina regen
as I said - Utah is broken in half a dozen of ways atm
Make bucking be the only thing draining your stam while being pounced
not just standing still
Yeah between ruining stam regen, using stam to buck, draining stam .. like wut
that looked more like ping
man had almost 200 ping
I mean it could be sure but Utah is 100% a magnet right now
I remember a few updates ago, before pachy, it felt a lot more skillful, now everyone can land a pounce
I dont think utah can pounce carno on that part of the tail normally
Pounce is a joke
here's another one - stamina go brrrr, Utah very balanced animal
well thats more for bucking
I saw that video
The stego is bucking while walking though
So hard to judge off that one
But yes I have had stam drain without a buck but still wonder if a bug
the fact that it got 5 attacks off before losing all stamina is all that needs to be said
if they made utah pouncing you not drain your stamina unless bucking then I would say its fine
not a bug
also reducing juvie utah buck resistance
Something that big should just stun a juvi trying to pounce
Like when a deino lunges something too big
though I never understood how things could walk while bucking tbh
Bucking should either not drain stamina or cause the stamina of Utah to get nuked even faster
Utah gets to stay on its target way too long considering that bucking costs stamina
just make the juvie fall off quicker tbh
like faster than an adult Utah
because really an adult should have an easier time latching
I mean I donât see how a fresh spawn juvi could stick their claws onto the hide of something hard as a rock to it
Period
And this feeds into the whole juvis shouldnât even apply bleed thing
making utah stam get nuked even faster would be such a horrible change on so many levels lol
It really, really wouldn't be
really would
really really wouldn't
would be smarter to make utah not drain your stam even if you dont pounce
for how strong pounce is right now? Yea no, bucking either needs to stop having a stamina cost itself or it should keep the stamina cost and have Utah lose stamina even faster
maybe adjusting how fast bucking drains your stam but utah stam vs buck is fine rn
buck shouldnt even cost stam since 90% of the time it doesnt throw off the actual utah and they just jump off
Yeah buck-user should use less stam 100%
But Utah stam drain is perfectly fine
Especially pachy you have to jump off asap
they jump off because they see their stamina draining and know what will happen?
wouldnt be fun gameplay to just get the death wish animation for using the rmb
Yeah jumping off is the point? Lol
ik would be better if there was a point to bucking instead of using a tree or something,better than wasting your stam tbh
I mean really... imagine growing to adult and just dying because the prey held e
you buck if theres no trees near?
Trees and rocks are super finicky and buggy atm as well
:P
I feel like they should also start making other attacks get offed by trees too imo
stego swing hitting you through the tree is iffy
Yea I mean collision on a lot of stuff is tough; I get bit through rocks and trees all the time
I feel the devs need to find a good way to balance Utah in forests either way tbh
Dont think you need collision like that... just make it so the swing doesnt count as a hit or something if a large object is in the way
anyways I think if they made it so you have to run in order to slide a utah off a tree would make utahs be ok hunting in forests more
feels weird how Utah and carno mostly hunt in the same area
Speed does impact it
really?
Run it stuns walk it slides
I've been slid off just by the animal walking
If you just wiggle I donât ever manage to even get it off
hmmm gotta test that
Seems buggy though and some tree models donât work period
anyways still hope they find a good way to separate utah and carno hunting grounds
both preferring to hunt in plains is weird to me
Anyone else think they should fix the carno bleed like fighting 2 utahs for about 5 mins or less and i bleed out before biting both of em 2-3 times
yep
I dont really play Carno so I cant say anything about it :P
fix carnos diet or fix ai spawns
ai spawns are fixed
i cant find any
they just spawn waaay less
oh
they need to make ai spawn more again imo
yep
like I dunno maybe make rabbit spawn as much as boar used to
idk
but carno hungry tho
i did not notice this with utah
but i feel like carno hungry drips fast
it was to counter megapacks but
the devs went about it wrong imo
making changes to counter one specific game issue could end up affecting normal players gameplay
not really
I think fall damage should be lessened, or implement different effects other than just pure death
8 utahs is over kill for anything but stego
Doesnât matter when everyone megapacks anyway
I say 8 is fair because of Carno right now, stego kind too strong right now as well
carno has trouble taking on waay less than 8 lol
thats just cause they're bad honestly
8 is really only for stego but even then less utahs can make quick work still
a good one still can lose to less than 8
I'm not talking about a 1v8 with carno
if utahs are good and carno are good then you dont need 8 still
Utah is squishy and gets 1 tapped or 2 tapped by a lot
utah doesnt get one shot by carno
you were just talking about carno
deino and stegos are the only things that can one shot utah lol
carno and teno 2 tap it
if to the head for carno
you normally will get hit on the body or tail by carno lol
if a pack of 3 or 4 carnos are losing to Utahs then thats a skill issue
4 carnos is a mega pack
3v8 still isnt that hard
3 have trouble feeding themselves this update it seems
carnos do get hungry way to fast I agree and with lack of AI its a problem
but nerfing Utah isn't going to solve it
if utahs are good then at least one carno will bleed out
reducing pack limit isnt exactly a nerf
yea and if carnos are good then Utahs will lose half or more
8 utahs is hard to maintain and usually is over kill for most hunts
you are only thinking carno lol
Teno can pack 6 right, so Utah having 8 still isnt enough for a teno fight
you know the animal that kinda counters utah
carno could use another slot but saying Utah needs less is kinda crazy
teno packing with 6 is a bad idea
should be reduced too
but I feel teno and stego pack limits are only high for herding
ok then Carno needs to be increased by 1 not reduce Utah
even then teno herds are more manageable for utah than carno packs
no
carno doesnt need 4 pack members lmao
thats over kill
Teno can 2 tap Utah with tail slap
3 is perfectly fine for carno
its not a pack animal and doesn't need to be treated as one
thats if you fail to bait the tail or if you ran into it
thats fine but I don't see why Utah should be reduced if its fighting Tenos
kinda your fault as a utah if you die to a tail slam tbh
with 6 Tenos its not that hard to get killed as a Utah since they all stick close and never leave each other
Teno should be reduced too imo, 6 is a bit much
ever made tenos hit each other?
i dont see why 8 utahs is that bad tbh
its not
its explicitly described as a pack animal
numbers is the only thing the Utah really has besides its decent bleed
I think 8 is a bit over kill for most things now that pounce works
not really, 8 is a good number for Utah
its fine in the case of an animal explicitly stated to pack
and that
less than 8 doesnt mean its not a pack hunter anymore :P
what would you put troodon at then
20 lmao
a lot more
since its tiny?
could have a infinite amount and I wouldnt care 
troodon gonna suffer hard core
Troodon would lose to boar probably
either they are going to make venom incredibly OP or very bad
i disagree i dont think troodon will suffer
i love troodon conceptually
its the animal im most hyped for
Troodon mains after trample update: 
troodon cool and I am gonna play it, but I think its gonna suffer if poison isnt done right
literally dont walk in front of their feet the trample update won't mean jack lmao
if its very bad then we will have to wait months hearing the community complain for venom buff
try landing a bite at that size đ„±
its going to pounce so 
wouldnt be that hard honestly
waiting for confirmation
đ„±
theres literal animations of it pouncing lmao
still waiting đ„±
why are you getting so weirdly passive aggressive over troodon lmao
im not?
honestly can't wait to try troodon, I hope its good.
im just saying im waiting for pounce to be confirmed lol
def my most hyped animal
Leave troodon, join Herrera
gonna play spino, giga, bary, herrera, irl utah, cera and herrera tbh
lol
lmao
then troodon will suffer less during trample update :D
i like herrera but i still want to form my troodon swarm
mods to give herrera venom đ„±
im not playing troodon for the venom
Good luck fighting a Utah pack tbh
and if they have none im not doing that because its suicide. I reckon utah will easily be one of troodon's biggest predators
or how a troodon swarm vs stego could end
troodon is a indirect buff to utah đ€š
reduce other creatures populations while letting utah have another prey item
maybe, i just think utah will be the bane of extra smalls
it already terrorises hypsi so 
i dont see a troodon trapped out in solid daylight doing much to survive a utahraptor that's hungry and caught its scent
herrera being added or utah climbing will make hypsi extinct tbh
depends how fast troodon is
but troodon is pretty tiny to lose a utah in a forest or big bush tbh
Troodon is so small that even if utah doesnât 1 shot it the dying from small blood pool will kill it
Tho it just depends what troodon venom is actually doing if its op and how to get rid of it
what
read
Troodon will get fucked by Utah, its not a "indirect buff" its a new creature to the game that Utah, Ptera, Carno and Deino can hunt lmao
Itâs an animal with unique matchups, it does well against some and poor against others
I think the utah will be its main predator
And deino when you drink
i agree that Utah vs Carno is a bit too 50-50 but if a full grown carno allows 1 single utah to kill it with like 2 pounces with the damage and speed advantages he has doesnt he kinda deserve it?
like im kinda glad Utah packs can actually kill carnos now, me and a pack took down a grown carno where as in update 4 it wouldve killed all of us without a sweat. but i agree it is a bit much
Man yall took that way too far
It was a joke đż
I fear the coming of the SHANT.. An abomination of unbalanced magnitude lol
ok lol my bad
