#balance-feedback-discussion

1 messages · Page 360 of 1

hollow canyon
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You get to 88% of growth as Deino before the perfect diet that you acquired at 50% runs out

celest copper
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If you can't find any then your pretty much dead from starvation damage and the chance to find prey you can kill within the time limit

celest copper
hollow canyon
golden coral
dusky surge
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if you die to a fishing stego that is 100% a skill issue

hollow canyon
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I mean you do, it's just that if you die to it - you have a serious skill issue and no wonder you have trouble growing a carnivore

dusky surge
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you literally asked for it in that case

celest copper
dusky surge
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alright

celest copper
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Where are going to go, swim away in a thin little stream?

dusky surge
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A: Swim beneath the tail's reach
B: Run on the other side of the river
C: Simply don't reveal yourself to the stego by swimming UNDER the water
D: Turn the other way

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4 options already

golden coral
celest copper
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If two stegos have you pinched , and the tails reach further than they actually look, then what? do you guys just afk grow for 7hrs and say it's easy?

dusky surge
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If that's happening, I reflect on the dumb choices I made to get pinned by two of the slowest animals in the game

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100% a skill issue

calm ibex
celest copper
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You do understand you cannot afk grow anymore?

dusky surge
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i have one growing rn. So far, been EXTREMELY easy

celest copper
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Of course without it costing time

dusky surge
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Just AFK grow in a good hiding spot until 50%, then scavenge the rest of your life

golden coral
celest copper
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Oh it makes sense, yeah I figured you pretty much make my point

dusky surge
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I have yet to actually feel threatened by a stego or anything but a bigger deino

hollow canyon
dusky surge
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If you know how to grow a deino, it's easy as pie

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The worst part of growing a deino is the boredom

celest copper
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No it doesn't take 5hrs, more like 6-7hrs. This is what I am talking about herbivore mains just growing carnivore for an extended amount of time just so they can say without lying that they have played carnivores

golden coral
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If you deliberately play dangerously, thats on you and if you do the same as herbi, itd be more dangerous anyway

hollow canyon
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you then spend the whole time just jumping between the servers on which you are growing them

calm ibex
celest copper
dusky surge
hollow canyon
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to make sure they don't log you out

hollow canyon
celest copper
dusky surge
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deino is quite literally the safest animal in thegame

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idk what the fuck you are doing to get into that much danger as a deino

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but i'd recommend refining your strategies

celest copper
dusky surge
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the only animal safer to grow, imho, is ptera

celest copper
golden coral
dusky surge
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atm, stego is infinitely harder to grow animal than deino

golden coral
dusky surge
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fuck man, a teno is harder to grow than a deino imho lmao

celest copper
celest copper
dusky surge
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you can grow a carnivore without engaging someone as well

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it's so easy

celest copper
dusky surge
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as any carnivore

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the fact you have so much trouble with it is honestly shocking

hollow canyon
dusky surge
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it's honestly extremely rare for me to die as a growing carnivore unless i'm actively looking for trouble

celest copper
celest copper
hollow canyon
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I do think that there's a higher risk of dying of starvation as a carnivore than as a herbivore to be perfectly honest but in general carnivores take less effort to grow than herbivores - on the current patch that is

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pretty sure it will be the reverse after update 5 comes out and nerfs carnivores

celest copper
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If you are saying it takes less effort to grow a carnivore compared to a herbivore, then you don't know the difference

hollow canyon
hollow canyon
celest copper
hollow canyon
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Carnivores can die of starvation but acquiring perfect diet which lets you grow at full speed is easier on them

hollow canyon
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I dont see a difference between carno mixpacking with stego or pachy mixpacking with stego

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same garbage as far as I'm concerned

celest copper
dusky surge
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it lasts pretty fucking long

celest copper
celest copper
dusky surge
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i have no idea what version you're doing

celest copper
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0.8.82.01

hollow canyon
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if you claim otherwise you are just wrong

celest copper
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It starts deteriorating at 60%

hollow canyon
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you're wrong then and checked it badly

celest copper
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goes to great at 63%

hollow canyon
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you were playing the game wrong then because it lasts until almost 90% when you do it correctly

azure hinge
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Yeah it can last until almost 90%

hollow canyon
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It does

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88% was the exact number when I lost the perfect diet when I did it in the most optimal way

azure hinge
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But yeah that's something not everyone cares about I think the current diet system was just badly implemented

hollow canyon
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it was badly implemented

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if people use it badly and that causes them to struggle more than they should though - that's on them

golden coral
hollow canyon
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...for now

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they are getting a change that should completely reverse that so

azure hinge
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I mean I wouldn't blame anyone that is just playing the game, evrima is very unbalanced and not always enjoyable right now

golden coral
azure hinge
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Yeah Herbie s are not fun I refuse to grow them right now for that reason

hollow canyon
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I grow both, both are trash to play

azure hinge
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But I have to say playing carnivore also does not feel like a carnivore

hollow canyon
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it indeed doesnt

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hunting is just awful with diets

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feels like shopping in a supermarket and not actually hunting

azure hinge
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I mean you just are so afraid of so many herbi's too

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The diet system is just bad cause probably not enough dinos in the game yet

hollow canyon
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no, it's just bad in general - for carnivores that is

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for herbivores it's bad because the map is just awful and the nutrient plants are placed abysmally

azure hinge
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Yeah and feels so spread apart so when you're baby basically impossible

hollow canyon
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not impossible but it's 15 minutes of staring at your animal just run in a straight line

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the quintessence of TI gameplay

azure hinge
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Yeah I've done it a couple times

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Just so horrible

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Like I used to love playing triceratops in the old game but they fit so much better as a strong herbi

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Very slow but very strong

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The Herbies in evrima are all fast and strong in terms of abilities and damage

urban birch
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@celest copper as of right now the game is very carni sided. You get free growth if you play smart and go to say the beach for instance to survive off turtles. The only op herbi is stego. The others it’s just a matter of dodging and patience. Carno runs through pachy and teno you just can’t tank them. And you can’t run blindly into a full herd of them. This is ofc until update five and carno gets the much deserved nerf.

hollow canyon
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Yea Carno isn't getting much of a nerf in update 5, I hate to break it to you

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it's just a nerf to how carnivore diets work

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and a fix to its ridiculous xenomorph-jaw bite

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where it gets to sometimes hit a target from a yard away based on how you angle your camera

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Tenonto does just fine vs Carno for the most part

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but it is getting a small buff to its stamina cost on both the kick and the tailslam

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Stegosaurus isn't exactly op either, it's simply the strongest terrestrial animal at 6t in weight, its tankiness is relatively low compared to most other animals in that class but it makes up for that by having an amazing damage output that puts to shame anything else

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it's exactly where it's supposed to be pretty much

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so is Carno, Tenonto and Deino

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the only animals that need some serious changes are Utah and Pachy but hopefully they can be sorted out as time goes on and the devs slowly work on these two

dusky surge
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U5 carno will literally have only a few major differences

  • Less powerful tracking (applies to all carnis)
  • Less of an easy street to adulthood through diets (also applies to all carnivores, although is more impactful for larger carnivores like deino and carno)
  • Bleeds out more heavily (will really only matter in long fights v teno or utah)
  • Fixed bite hitbox (more of a bugfix than a balance change)
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U5 more brings other animals in-line with carno, rather than nerfing the shit out of it

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As can be seen in the plethora of utah changes

verbal zenith
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yeah Utah packs are threats now again

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brings me joy

old hull
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good , now you might actually have to use your brain to play carno

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so basically 95% of carno players are now no longer a threat

dusky surge
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its more that other animals stand a better chance of fighting against a carno

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as far as i'm aware, very little otherwise has changed for carno

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teno and carno matchups were very even, so seeing carno nerfed too hard would be really bad for the balance (especially since teno is getting EVEN STRONGER this patch with stam buffs)

old hull
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its moreso in the current live version there are so many inconsistancies with attacks , or certain ones being flat out weak (looking at you teno)

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those being fixed plus those tiny tweaks to carno will make it alot less infuriating to die to one

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them being alot harder to grow also will curb down those damn megapacks so you might actually get a fight instead of getting run over by 40 carnos

azure hinge
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I think speed of dinos and the power that some have is just very off

dusky surge
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i do think megapacks will get a huge hit with the diet changes

old hull
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its still a braindead dumdum dino and il always make fun of it but hey atleast it can actually die now

azure hinge
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Like stego s turn radius and stamina sustain is so strong

dusky surge
old hull
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true but having said dumbdumb class being stupid strong is gonna be super annoying , why would a new player put time into learning tenonto when you can just pick carno and do what it does easier

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its like the assault rifle in halo infinite , its so reliable and easy to use why bother use anything else

azure hinge
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Then pachy head butt is wild especially not to mention if they mix pack to head butt disorient then run away with fast speed which gives free reign to any stronger slower dino to come and attack something they usually can't attack

old hull
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point is im happy with the changes , now pls dont buff carno again devs lol

hot bluff
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are you admin/developer? hope not!! hug

golden coral
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No, but he's still pretty accurate on how it works from what it ooks.

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So not sure what you think you're arguing :p

hollow canyon
hollow canyon
azure crescent
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300 N is nothing to scoff at

hollow canyon
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each CC attack has a period where it cannot be applied again

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for Pachy it's allegedly somewhere between 5 and 10 seconds

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Pachy does not repeatedly CC a Utahraptor, it just CCs it once and then mauls it

hot bluff
hollow canyon
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You can argue that it's too Pachy favoured

hollow canyon
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I'm telling you that you are wrong

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because you are wrong, that's not how this match up works

hot bluff
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so why did a packy hit me 3 or 4 times while i was still on the knock out? go read a book, and let the game developers see that.

hollow canyon
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because the CC lasts that long

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if it wasn't attacking you it would take you just as long to get up

hot bluff
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Go read a book! It's simple, I don't want to know how this stupid mechanic works. I say it's wrong. I can't have an adult Utah vs an adult packy. receive a headbutt and die for it.

hollow canyon
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Yea, you're not meant to be receiving a headbutt

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and Idk what kind of book got you to misunderstand so badly how the game works but ngl you should ask for a refund, I most certainly wouldn't want to be reading it

hot bluff
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go read a book or sleep. stop answering everything here, as if you were someone responsible for the game. let the people in charge read and do their work.

hollow canyon
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The people in charge do read the suggestions in that channel, but they aren't going to answer you in here

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they sometimes take a look in here too

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not that your suggestion actually says anything productive

azure crescent
golden coral
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Well yes, this is the discussion channel for the feedback, so.. :p

hollow canyon
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you don't propose any changes aside from saying "omg dis no work, fix fast!!!"

azure crescent
hollow canyon
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well to be perfectly honest at this point it's evolved into stupidity, it was ignorance when he first made the feedback but I've already explained that it's not how it works, he just decides to ignore it at this point

azure crescent
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yeah

hollow canyon
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in general - make some suggestion what should be done about it for that to be a constructive feedback - what is the solution that you suggest? To take away Pachy's ability to knock a Utah down?

azure crescent
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explains the mechanic in a wrong way
gets corrected
"i don't want to know how this works, i say it's wrong"

hot bluff
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I'm a dinosaur, I need to be ignorant. Or does everyone here have to have a sweet little heart? don't you accept people with stronger personality among you?

azure crescent
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we do accept, which is we we tried to help you by correcting you

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not we, aken did because i wasnt here then lol

hollow canyon
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Should Pachy deal less damage so that Utah has a better chance of getting up after the knockdown?

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Should Utah not get knocked down after being attacked by Pachy?

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What is your solution?

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Utah is a bit on the weaker side as you pointed out, for what it's worth - it IS getting a buff on the next update.

azure crescent
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if we didn't accept you we would just be cursing at you n stuff

hot bluff
azure crescent
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that's not really a hack, it's just that he probably went up to you and did the alt swing on your head

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which admittedly, is annoying

hollow canyon
golden coral
hollow canyon
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@hot bluff Carno and Deino bites have been fixed too

azure hinge
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I mean Utah should be able to it maneuver stuff like pachy but it doesn't

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Out maneuver

hot bluff
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Feedback: -1) Fix the interval atack of some animals. ("Carno", "Packy") I know of these.
("Carno", has faster attacks than "Utah", which is a smaller dino. Do the tests and see)

  1. "Utah" get up faster after a knockout by "Packy", who is a dinosaur basically your size or smaller. It's acceptable to stay knocked out longer, if it were a bigger dinosaur.

  2. "Carno", always finds and captures with ease and ranges bug all puppies and smaller dino in bite.

  3. Review possible dinosaurs with greater ranges than normal (Carno, Deino) I know of these.

  4. Create a "System" window next to the chat. Providing the following information: -Damage hit/Received, -Which party hit, -Identify voice calls from party members. (For those who are not REQUIRED to play on discord, this will help a lot for players to locate themselves, who is calling, and in need of some help or something).

PS: My impression is that only Utah has been fixed. The rest of the dinosaurs all have some sort of problem, and so it seems to be the weakest dinosaur in the game. /

hollow canyon
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Yea, that's a much better feedback

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greater ranges than normal have been fixed on the stress test according to what the devs and stress testers have said it seems

azure crescent
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so glad the carno bugs have been fixed

hot bluff
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ok

azure hinge
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They won't add a damage window not even optional

hot bluff
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Best of all would be, ban on who uses Reshade. There are some who find you when you are totally hidden. without any bleeding. they go directly to you. most of them use the "Carno" NA1 server

azure hinge
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Can't ban for reshade it's impossible to get that information

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I don't like it either but it is what it is

hollow canyon
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There's a hack which iirc works by giving them a marker with your name above you and a line that shows where you are

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they basically know where you are at all times

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there are also infinite stamina hacks and some others

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those people most commonly go for Carno since Carno with infinite stamina that knows where its opponent is becomes by far the most broken animal

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since in normal circumstances you abuse the fact that it can't find you in the foliage and woods + its low stamina to get away from it, when you take away these two weaknesses Carno becomes awfully oppressive

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and hacks do just that, they've been a plague in this game since like update 3

hot bluff
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for me, who am new to the game, encountering these hackers, discourages me a lot, some mechanics I learn and understand, others I don't accept. I don't allow a dinosaur to hit several attacks in a few seconds, to make a strong blow, it takes a while to concentrate. And dinosaurs of the same size, can't eliminate each other with just one hit, we can admit that comparing a T-Rex vs Utah, that's acceptable to be killed with just one bite, in the torso or head.

hollow canyon
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Tbh I don't necessarily disagree withe the premise of what you're saying there

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As for hackers: if you see an instance like that - someone just spotting you when they shouldn't, you should tag the "official server admin" role here on discord in the channel of the official server where it happened.

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Those people are actually pretty good at dealing with hackers in my experience.

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They won't give you your dino back, but they will ban the person who was hacking.

hot bluff
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I don't need to know people's names on top of their dinosaurs. But when I get an "attack" I should be able to identify the name of the one who attacked me and the part of my body that hit me. This besides being useful for me to learn how to fight, to know who is a possible hacker. that only hits the head, for example. So I will have the name of the person to pass the complaint. PS:
Or for example those who use reshade, or this other type of hacker. Who always kill you in secret, or capture babies. We will know their name, if they create the system tab, with information.

hollow canyon
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They won't allow that - the part about the names and which body parts got hit by whom

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The devs specifically deleted even the playerlist so that you have more trouble knowing against whom you're playing on a server

hot bluff
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Why does this information have to be taken from me? Nobody will know who it is. We cannot make a friend request if they are animals of another species. all this will remain. But after it happens, what's the problem with knowing who's attacking me? Maybe if some toxic admin/developer is a "player" and can know everything, and in the players we can't know anything?

hollow canyon
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Hmmm I think the idea is that people could after specific people and target them or something?

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I just remember that they are very much against us knowing who's killing us and all that stuff

hot bluff
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BUT NO ONE WILL KNOW WHO IS WHO, SPECIFICALLY. ONLY AFTER THE ATTACK (ACTION) HAS BEEN DONE. And in the case of animal calls voice, you will only know who is calling, because it will be in party mode.

hollow canyon
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I mean you are free to add that to your suggestion but I seriously doubt they would add anything like that to the game based on the track record so far.

hot bluff
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If you are in party mode, with 5 more friends, and one of them asks for help. You know who it is. No need to be on Discord"

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because in the "system" tab there will be the information "XXX emits help call"

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If I don't know if I'm getting my head right in attacks, I'll never improve in combat. This is only an advantage for the "old" player. As I will be able to practice and learn if I am on the right path, it is almost an obligation for them to provide me with this information.

hollow canyon
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I do think that it should perhaps be clearer with regard to what you're hitting but tbh, being an old player and all - I very often have little to no idea what I'm hitting with my attacks

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and the locational is all over the place - hits that are supposed to clearly hit the torso end up registering as leg hits and attacks that should land on legs can sometimes hit the body or the tail

azure hinge
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In all honesty I've never seen a hacker and I've played over 700 hours, maybe once or twice.

hot bluff
hasty coyote
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I haven’t seen one myself, but I tend to stay away from official servers, especially rn.
But I have seen many videos of hackers, and I just don’t understand why they do it.

hollow canyon
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I've seen quite a few, reported at least a couple and the admins pretty much always reacted

azure hinge
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Idk I don't get killed very often, but I usually play pretty safe

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Only take fights I know I can win

hollow canyon
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Yea you don't decide whether you get to take a fight against hackers, they are the ones that decide that. You can be hidden in the middle of nowhere surrounded by deep forest and hiding in a bush and they will know you are there and come your way to fight you.

dusky surge
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@topaz elm the idea that a stego should be equal to an allo or a CERA is frankly ridiculous

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hell, even the IDEA that cera would predate on stego is ridiculous

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prey should usually have the advantage in surviving the fight, however that may be

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be it crippling, killing or escaping, the prey should always have a way to outdo the predator

slim dragon
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What I read is that he basically wants apexes to one-shot each other
9000 damage trike charge let's gooo

topaz elm
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not what im saying?

slim dragon
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It sounds like it

topaz elm
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alright well im saying they should have obvious weakspots that only they can exploit on each other

slim dragon
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"It can end in a flash"
I don't know how many attacks a trike could deal in "a flash" but I guess it isn't many
So I assume that means trike would one-shot rex in that scenario

slim dragon
topaz elm
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the idea i was trying to go for is that these apexes would basically have to be incredibly careful when fighting each other, but in hindsight i guess it doesnt do well that trike or rex could instantly kill one another in terms of balance

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triceratops could easily pierce through the flesh of the rexes chest cavity and kill it the same way if rex grabbed trikes throat

slim dragon
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No it doesn't do well at all
Also I don't think it should be a "fair fight" either
The slower one has the advantage in combat, it seems obvious

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If trike is slower than rex (which it will probably be) it deserves to have the upper hand in combat

topaz elm
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how so?

slim dragon
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Because it can't run away ?

topaz elm
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alright

frail bobcat
topaz elm
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weird quote

slim dragon
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It's a balancing guideline

topaz elm
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kinda just makes me sad about legacy anky

slim dragon
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Forget everything about legacy balance

topaz elm
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at least the new anky will be able to fightr

dusky surge
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if new anky was equal in strength to spino like the concept art implies, new anky will also be shit

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the idea should always be the animal with the least options to escape in the fight must be the one with the physical advantage

slim dragon
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Spino should clearly do a lot more damage than anky
But anky should be A LOT tougher

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So that spino would need to attack an anky in a situation where it can't defend itself

dusky surge
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honestly

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i dont even think spino should be doing that much more damage

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this is an ANKY we're talking about

slim dragon
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I don't see anky doing a lot of damage either (for its size)
But maybe it could cause AOE fractures
Like you hit someone's head, but the shockwave is so powerful it also breaks their ribs

old hull
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does the size of anky really matter in that case , its still a huge chunk of bone hitting you in the face

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if a midget hits you in the leg with a sledgehammer , your leg is still broken

slim dragon
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Well a midget couldn't lift a sledgehammer
But I get it

topaz elm
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just a really buff midget

gleaming helm
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But I rlly don’t like it how they decrease anky size when in legacy ti was the perfect size

hasty coyote
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A really buff midget in armor with a sledgehammer.
That seems to summarize anky

topaz elm
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but things like spino, i'd doubt it, if they got a body fracture spino probably wouldnt be able to flip anky over or it would count as it "broke its arms"

slim dragon
old hull
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looking at its size in the concept art , it looks fine to me

slim dragon
gleaming helm
slim dragon
gleaming helm
topaz elm
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take Dondi's words with a grain of salt, he works 24/7

old hull
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the devs say many maaaany things , take anything they say with a grain of salt until you actually see it ingame

hasty coyote
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Anky isn’t apex sized, but it still will be able to deal with them. However, I remember them saying it will likely have more trouble with the smaller dinos that can reach its underbelly.

slim dragon
topaz elm
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I think anky should be an apex now considering it will be the ultimate form of pachy

topaz elm
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probably

gleaming helm
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sh ok to I think for anky the baby should have a small roll effect kinda

hasty coyote
topaz elm
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exactly almost like acro which was treated as a mid tier

slim dragon
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I think anky is mostly referred to as an apex

gleaming helm
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We’re not talking about the jw anky right

slim dragon
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no

hasty coyote
topaz elm
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why would we talk about jurassic world anky

slim dragon
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I would love baby anky rolling too

topaz elm
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like a little armadillo

gleaming helm
topaz elm
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alright whats your point? people take inspiration from media?

gleaming helm
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True

old hull
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not exactly a secret that the isle in general is very jurassic park inspired , the entire premise is pretty close

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but its different enough to not just be called a copy paste

topaz elm
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basically

azure hinge
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I'm curious I'm not an expert on the topic or really know anything when it comes to unofficial servers, but why doesn't the isle devs encourage unofficial servers to take over a lot of the balancing

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Maybe making it easy for them to modify Health, damage, drink speeds, eating speeds, running

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Or something like that?

hasty coyote
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Because then people will complain that X Dino is overpowered when they only play on unofficial. Or you might want to hop on unofficial and instantly die to something that normally doesn’t do anything.

Essentially: it makes it harder for the devs to get accurate info and divides the community more.

azure hinge
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Hmm I don't know that doesn't seem right. It would really just push people to complain to sever owners instead of devs. Like the devs can balance stuff the best they can and then not worry about it

hasty coyote
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Have you seen people in this server…
They would just complain here and have no idea about the balancing.

Plus, if the devs can balance out the dinos for officials, then why change it for unofficials?

azure hinge
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I mean balance is usually a never ending battle as we have seen with every game that has pretty much existed

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And I don't think so little of people that they wouldn't understand that unofficial servers have their own balance system in place, especially if the server is popular. Which would most likely become popular because they are more balanced than others and or better communication within that server with their players

hollow canyon
obtuse ocean
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sounds awfull, some randoms guys gonna decide whats good and not. They are very well balanced, its the split second you mixpack/herd. It gets unbalanced

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you can do that in pot, and u end up spreading the community to thin aswell. everyone wanne play on diffrent servers. Most end up with deathmatch servers and full grown in 20 min

azure hinge
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That's not my experience with servers from original game at all

hollow canyon
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Well - it's up to you on what servers you play, if you want to play on the official stats then you are free to play on the official servers

azure hinge
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Most people go to the top 5 most played servers or which ever has the best community

hollow canyon
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And yes - the "randoms" that run those servers get to decide how the game works on them

azure hinge
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Usually the most fair servers are the ones with the best population

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For obvious reasons

hollow canyon
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And yea that part about everyone ending up on deathmatch servers and full grown in 20 minutes just isn't true

keen plover
#

Imo, there should be filters for that. Servers that completely change the balance of the game should be under the modded section or something. Some people enjoy rules with the same balance.

#

Although having varying balance changes sounds interesting for random servers

azure hinge
#

Well I think the idea behind that is the servers aren't completely different, it would be like the old community unofficial servers. But they just have a little freedom to balance the game to make it more fair ( normally servers with more fairness in balance aggregate to the top of the list, aka more players playing them )

#

And for category, I mean if you want a more populated server you put what makes your server unique to others in the name like the old unofficial servers

keen plover
#

I think specific filters are better. Kind of like the ones like "no full servers" "no empty" type of deal. I do not want to pick a random server and have to relearn the balance without actually expecting it. If the server is completely different balance wise, I want the choice to turn off or on the ability to see those servers.

azure hinge
#

I think a simpler option is just allow server descriptions in your case

#

And then sort by popularity so you can see the top servers and look at descriptions

keen plover
silk harness
#

@azure hinge Not sure why so many people voted against server owners tweaking stats. I think it's a good idea and would curb the frustration so many people have been feeling during this 6 month wait for new balance changes. I do agree servers should have some way of displaying the changes in-game or in the server browser, but otherwise it would be a good change. Besides, it's almost inevitably going to happen anyways once mod support finally becomes a thing. But it would be nice to see it sooner and with greater ease of access.

azure hinge
#

Yeah that's kind of how I see it too, kind of a win win for players and developers in that respect

dusky surge
#

it also created a hefty sense of server host entitlement and I found server hosts often ended up with inflated egos, which was another annoying addition

azure hinge
#

That's interesting

hollow canyon
#

I don't doubt there would be people complaining about balance on community servers being off but that isn't enough of an argument not to do that in my opinion.

keen plover
#

True. I think as long as they explicitly announce to players that they have different balance to the officials - via Server title / description or whatever, that should be enough. Also like others have said, mods will probs change balance by adding different things anyway.

fresh laurel
#

the knockdown actually looks like utah has a chance for mistakes if no leg break

obtuse ocean
# azure hinge That's not my experience with servers from original game at all

as you said, you joined the top 5 servers. cus they had best community. Well most of those got popular cus they had free growth (tons of that before they got popular) and if you played there you earned points to buy dinos so you didnt need to grow them. And people could even pay real money to earn more points.

hollow canyon
#

That's... not why they got popular at all. There were no free growths on either of the large servers on legacy - Nycta, Asura, Teutonic, Nublar, Pangaea.

obtuse ocean
#

I mean are u just lying to be correct or something ? I got tons of free growth on nycta/teut, cus of events etc. And most could just buy a dino without growing.

hollow canyon
#

Yea but "buying" means it's not free

obtuse ocean
#

It is free, you play the game. And you get points, people would rather play there and get a free dino.

hollow canyon
#

I've never gottena nything free on any server - I guess aside from Pangaea where they were celebrating something and just randomly gave free growths to everyone. The idea that people swarmed to those servers just because there were events there that allowed you to bypass growth is ridiculous.

hollow canyon
#

The thing where you get points for playing started in like... 2020?

#

All those servers were very large at that point already.

#

The idea that this is what got them to be so big is absurd.

obtuse ocean
#

I started back in 2018 and i could get points then

hollow canyon
#

Yes you could get points in 2018 - by typing in commands.

#

You weren't getting them for playing on a server. Definitely not on Asura, Pangaea and Nublar

#

I don't remember that being a thing on Nycta in 2018 either. Idk about Teutonic since I started to play on it later on.

obtuse ocean
#

No i stuck with nycta and teutonic, but there i dont even think i needed to grow a dino . Cus of the point system, i did it tho. Cus i liked the growing part

hollow canyon
#

I didn't like it but I don't like getting dinos for free and I'm stingy with my points so I pretty much always grow my dinosaurs.

obtuse ocean
#

But noone cared if they died, since you had free dino neways. Look at teut server in pot, its trippel growth time.

hollow canyon
#

When i was starting I definitely wasn't getting any free grows on any of the servers.

obtuse ocean
#

i mean 3 times as fast

hollow canyon
#

Idk about PoT I only play on officials there

#

And again - if people gave the money to the server to have a "free grow" which was a thing in the beginning then that grow was anything but free imo. Matter of fact that seems less free than just growing your own dinosaur at least to me.

obtuse ocean
#

You could pay money and get 2x dinos for same amount, and get twice the points etc.

hollow canyon
#

Well my point exactly - you'd have to pay the money(although again I don't remember ever getting any points for free on Nycta).

obtuse ocean
#

I just checked what i have now, without even playing. i could go in and buy 4 rexes

hollow canyon
#

Yea well it's "now" those servers have been a thing before I even started to play the game.

#

and the ability to get dinos for free hasn't always been there

#

My point is that this isn't what got them to be big.

obtuse ocean
#

Well it is now, and its been for years.

hollow canyon
#

Well yes but it isn't why they got so big.

obtuse ocean
#

We started there cus everyone told us to , cus they got free dinos for playing more or less. And peole dont wanne play on empty servers

hollow canyon
#

No? I just started there because I wanted to check out a different kind of playstyle than officials offered.

obtuse ocean
#

Hence all the servers with free growth(events etc) point system got popular

hollow canyon
#

I first played on officials for around 500+ hours and then moved on to check Pangaea, then I tried Nycta and a few others. Body down was not to my liking but it was a major reason why a tonne of people chose servers like Nycta, Nublar and Teutonic

#

No, that's not why they got popular, most of those were popular because:
A/ they had global chat unlike officials
B/ They had rules that people liked

obtuse ocean
#

I was there because of rules, body down etc.

hollow canyon
#

Well exactly as was almost everyone else

obtuse ocean
#

Yea, and then i realsied you got points, and we never looked back on those who didnt

hollow canyon
#

I couldn't care less about points, there are servers where you can't utilise those points and people play on them still

#

iirc Asura 7 doesn't allow you to buy your dinosaurs there - it was still full last I was on Legacy.

obtuse ocean
#

They play on them, but they are mostly dead.

hollow canyon
#

that is just absolutely and completely not true

#

last I've been on legacy the "grow-only" Asura server was the most popular one

azure crescent
#

no server should make you buy content that is free

dreamy fiber
# dusky surge it also created a hefty sense of server host entitlement and I found server host...

This is not my experience but not many Pvp games modify this for obvious reasons.

That said, it might not be inherently bad within a given range for the animal so you can't have something like troodon one-tapping stego haha

That said, even if it was implemented it would never remove the need for balance anyway since official servers still need to reflect the intent of the game as envisioned by the devs.

azure hinge
#

@obtuse ocean yeah no I never used any free growths, mostly were the best because their rules and moderation

#

And honestly idc if servers let people buy growth I just care that it is well moderated

#

People that want to skip the 3 or 5 hours of growing is fine with me. I rather enjoy the growing part of the game, it doesn't take long

#

But I think that stood apart each server was definitely how good their rules were like if I look at your discord logs

#

I could find at least 5 things you have complained about that was fixed by multiple different unofficial servers rules

#

Pretty much every good survival game, ark, rust, minecraft, valheim, all have rules and many different types of servers

#

That is kind of the charm of survival games is to play them how you want

analog mirage
#

The issue is that with things like diets the need for body down rules can’t apply anymore as a Carnivore you need 3 nutrients

#

And some other rules like 3 calling before an engagement are stupid af

#

At the end of the day it’s up to the players to give good sportsmanship or just be a asshole

proper sundial
#

I noticed as a raptor it can be hard to fit the diet because not to many people play hypsi or dryo

analog mirage
#

Or simply something trying to feed off of scraps of other kills

dreamy fiber
#

Mmm but the game can tell if you hit another player. Arguably, if you kept track of who hit who over a certain duration the game could feasibly be told when and when not to induce fear.

The is of course, still able to be navigated around if people are williglng to attack others to avoid the penalty, but if the tradeoff is thst they would be weakening members of their own group since every carnivore/herbivore would need to have an exchange.

But also this should really only apply to animals of your sameisj weight or those that are larger than you that cause fear I mean. A hyosi shouldn't cause fear in a Carno but it should the other easy round.

So the Tldr is it's possible but I think most systems could be circumnavigated. That said I don't require solutions to be perfect if they would just dissuade enough for it to be less of a problem

hasty coyote
#

The issue with that is longer hunts. Such as a pack of raptors hunting a shant would likely get the debuff because they can't kill it fast enough and have to be VERY careful of when they attack.
So there is likely not a good middle ground between stopping mixpacks and stopping hunts.

hollow canyon
dawn kindle
azure hinge
#

I mean currently the game doesn't have the best support for unofficial servers or content, it's the main reason why they aren't popular atm. But just like the main game they will become the dominant servers just like any survival game

#

Especially since I believe the devs said they wanted it mod friendly but I'm not 100% sure about that, it's been a while since I've heard anything about that stuff

hollow canyon
#

@wet pollen That would actually be really bad unless they also increase the nutrients that you have at the start of the game.

wet pollen
#

and dying because of it

hollow canyon
#

I wouldn't mind that but I'm pretty sure the devs aren't going to change that unless there's a bit outcry from the community.

#

The reason why these are so low is so that you have to put in some "work" into growing from the moment you spawn in.

#

They want you to be running after your nutrients from the get-go.

wet pollen
#

Ok well then why don't they put things in that you can hunt?

hollow canyon
#

Rather than have you chill out in the very beginning and take it slow/wait for the nutrients to go down before you make your move.

#

Well the AI is already in there and that's kind of what we're supposed to be hunting.

wet pollen
#

ive been in game for like 20 mins or however long it takes you to die from hunger, and ive seen TWO AI. that's it.

#

so they should either put in more AI or fix the beginning hunger/nutrient

#

I understand having to put in work to grow but I think having two AI spawn in a GIANT grassland is kind of ridiculous and unrealistic anyway

#

like, ive seen one boar and one deer. that's it.

hollow canyon
#

Hmmm... I'm not going to argue against putting more AI in but in general you probably have to just learn their spawn points.

wet pollen
#

where is that info?

hollow canyon
#

Mind taking it to DMs so that I can perhaps help you out a little bit with how to feed your carnivore upon spawning in?

wet pollen
#

sure

hollow canyon
#

It's not... "available" like that

#

in general, the devs want you to sort of naturally learn things and so on but well

azure hinge
#

I know unofficial servers on main game usually have buffed AI spawn rates @wet pollen

hollow canyon
#

It's about Evrima

#

and no, there are no buffed AI spawn rates anywhere

#

a lot of servers make such claims but they are just outright lies

#

you cannot change the spawn rates of AI in legacy

azure hinge
#

Yeah you right that must've been people saying it

hasty coyote
# dawn kindle unless you could fit four people pouncing on one? 4x the bleed its risky but hig...

Well, when a single attack will just turn you to mush, it’s kinda hard to pounce large things. So generally the preferable strategy is to pounce one at a time to keep the prey bleeding. Once it wastes enough stam or stops swinging everywhere, then you want to try and go for the kill.

So for large packs of smaller predators attacking large prey, having a debuff for anything nearby that isn’t attacking could affect the hunt by forcing the predators to rush or get debuffed. Then, if it’s too lenient to allow predators to hunt large prey, it will likely not hinder mixpacking enough to be worth the effort.

dawn kindle
hasty coyote
# dawn kindle Sorry i dont understand what you mean by debuff?, I wasn't looking at context ea...

My original message was explaining why a “stress system” wouldn’t work well. Essentially, the idea is that if you stay too close to a herbivore without attacking as a carnivore, you and maybe the herbivore gets a debuff. That way mixpacking is unviable.

My main issue with it is that it’s either going to too impactful and hurt a lot of hunting strategies, or be too weak and not stop mixpacking.

dawn kindle
#

oh okay to stop mix packing. So you are looking at ways to stop mixpacking ?

hasty coyote
#

Yeah he was suggesting a way to stop it, one that has been suggested a lot. However, I believe the “stress system” wouldn’t work well.

Personally, the best way to minimize mixpacking is with food, diets, and potentially strains in the future. Limiting food makes people less likely to group up because they need to find enough to survive. Diets can be used to spread out certain species that are a problem when together. Lastly, strains like hypos can just kill most the members of mixpacks or force them to scatter.

fresh laurel
#

So far I see mix packing Carno and etc fine living off ai or some plants

#

Doesnt help how much a single plant can give so much either

dreamy fiber
#

Food diets and strains wouldn't work.

You have to think about the greater impact on the player base. Limiting food too much creates frustration and when you spend so long investing in your dino, it's a good way to annoy players.

Plenty of people outright ignore diets if the would refer to team up.

And hypos are players in themselves with their own goals. You can't make a hypo do anything. Moreover, the existence of a major threat will just group people more.

That all said, there is no perfect solution to mixpacking. However, whatever solution does exist should be clear in its target intent. Using mechanics with no connection to mixpacking to indirectly address it is fine, but it needs a direct address too. So I'm considerably more in favour of stress or fear.

balmy harbor
#

The trouble with fixing mixpacking is finding a balance.
It's easier with Herb/Herb or Carn/Carn because you can have a simple counter for each dinosaur, and when the dinosaur number goes over the counter both sides get a stacking debuff the more the counter increases. The same with megapacks.
The trouble with this system is mixpacking, because you have to make a proximity and timing filter to go with that so the players have a reasonable chance to react to and drive off the debuffs, but sometimes hunts take a very long time in very close proximity, and if you implement the stress factor again it would have to factor both parties, which could in theory create greater player tension but also runs the risk of greater player frustration.
Offsets to this could be through attacks and damage, but mixpackers and megapackers could find ways around this by having the weakest member biting the strongest member, so then you'd have to make it damage number based, but that wouldn't work if say a few juvi Utah's were hunting a subadult tenonto, as their damage numbers might not reach the threshold. Again this could also be fixed by using the group system, but that also causes problems

slim dragon
#

It doesn't even works with carni/carni and herbi/herbi mixpacks
Because carnis can alsohunt each other (and do so for prolonged times if it involves utahs)
And I see nothing wrong with a ptera flying around a group of carnos or a group of hypsis hanging around a stego herd

dusky surge
#

honestly, some of the coolest moments in this game have come from pteras NOT being utter jackholes and biting me and instead giving me some free fish in my early growth

#

which is extremely rare for ptera players all things considered since these mfs believe themselves to be quetz-lite

slim dragon
#

The most fun I had as a ptera was feeding fishes to starving carnivores
I felt like I was a superior being taming them

dreamy fiber
#

To be honest as I've said, and I'll always say, there's no perfect solution to mixpacking so hunting for one and focusing on the tiniest details is redundant to me.

Imo mixpacking between carnis/herbs is the biggest issue. It's less of an issue between herb/herb and carn/Carn, even if its not realistic.

You can never fully address mixpacking.

And yes, people will always find a way around it. As long as its not a major exploit thst should be fine. Its whatever. If they're willing to take the debuff or damage from whatever system is in place that's their choice. Whatever system is there only acts as discouragement and a statement not to mixpack.

And frankly long hunts shouldn't be an issue if you just have someone engage in combat. I think this still needs thinking on and talking about more, but I'm pretty sure combat could be used to signal that fear should essentially be switched off - or maybe the fear/stress system may also play a part in combat so thst its more of a fluent and linked feature.

I'm not sure exactly what that would look like yet, but if we think on it we might arrive at something.

fresh laurel
topaz elm
#

@azure crescent just tell me in here, you cant talk in that channel

azure crescent
#

my bad lol

#

yeah having to look up just to stay safe will end up making you worse at combat, because your model is obstructing your view

dreamy fiber
#

Forcing a dip to raise its head with stamina is kinda bullshit especially fi it would be so weak on the head and probably the neck.
Like, it's a sauropod that holds its neck pretty far down. It's be pretty unfair since it had such very vital spots well within reach basically all the time

azure crescent
#

how is it forced? any dip can just choose not to press alt + rmb

#

also i'm just basing it off of tommy's idea, that suggested sauropods to have weak ass heads and necks

dreamy fiber
#

I mean that raising its head costs stam and it would absolutely be forced to hold its head higher when confronting almost anything.

They probably should have weak heads but if they need to raise their head, which costs stam, and possibly run, which costs stam, and attack, which costs stam

Well

It won't have any stam left to raise its head without not defending itself. The shape of these animals and the way they carry themselves just isn't very good for having such weak spots - this of course doesn't matter for those that hold their necks vertically, though.

#

But uh these animals will be facing down taller and nastier predators than they evolved to outsize.

A giga is a massive threat to a dip when it can basically always reach its juggular lol

#

So the idea of a weak head/neck only really works in the context for those things aren't at constant risk, which just isn't true for suaropods with horizontal necks, but it is for vertical.

azure crescent
#

a utah would need to jump to even get close to it

#
  • diplo and bronto already hold their necks in a diagonal way, not horizontal
dusky surge
#

imo, the neck on the sauropods should be controlled by spacebar and control. Spacebar go up, control go down

azure crescent
#

that's better

#

i forgot about those

#

i'd like to see something like an adult brachi just press control to look down on stuff

topaz elm
#

or alternative

#

sauropods could lock their heads in a certain position for a while

#

like for a minute before the muscles need to rest giving carnivores an openning

azure crescent
#

not having control over when the position ends is the bad part

#

i think wavepoole's idea is better because of the simplicity

slim dragon
#

It's the same as tyrant controls in Primal Carnage

azure crescent
#

pretty much

dusky surge
#

yea except i'd honestly make it more complex

#

hold space for longer, go up higher

#

hold control for longer, go down lower

slim dragon
#

That would be super weird
That'd be like controlling a crane instead of a living animal

dusky surge
#

so you can get it to trees, water, up elevations, so on

azure crescent
slim dragon
#

Teno is as tall and heavy as a car, yet it doesn't move like one

azure crescent
#

that's fair enough

#

as long as i can elevate and lower my neck as sauropods, i'm good

slim dragon
#

Every animal should have functions to both the spacebar and the crouch button tbh

#

Like stego entering a "raised tail" stance to hit higher and punish things like rex better

hasty coyote
slim dragon
#

Stego obliterating its own children is funny though

hasty coyote
#

it is funny tho, can't argue with that

dusky surge
#

why

frail bobcat
# dusky surge why

Do you realise how funny and dumb a crouching sauropod would look like?

#

Its a good idea what he said

dreamy fiber
#

And yes it is diagonal mr. smart
but it does lean more towards the down side and is very much easily reachable by taller animals and even mediumish ones on a hill.

azure hinge
#

@robust edge the problem with what you are saying, is stego kills deino in the water, other than that i kind of agree

robust edge
#

I mean, slowing or even stopping Stego’s tail swing in the water is another, easier fix

azure hinge
#

uh idk if thats enough tbf

#

i think its just to easy to abuse stego stuff in the water

#

just let deino be able to drag it at waterbanks or something

#

and i dont mean like a full on pull under water

#

i mean kind of like a knock down stun because it goes after a body bite on legs or head and knocks down the stego

azure crescent
#

anyways i get your point and will change it to not waste stam

fresh laurel
#

damn

#

utah bite buff lets it go from killing carno in 33 hits to 28

#

(body shots)

#

19 with head shots 0-0

fresh laurel
#

woah they removed pounce miss endlag

#

wonder how this plays out

dusky surge
#

they didnt remove it, they just reduced it as far as I've seen

fresh laurel
#

reduced it to the point that it might as well be called removed

#

either way I guess its because of trees being able to drop utahs now?

#

more pounce counters = missing pounce is less punishing

hasty coyote
#

@celest copper I agree that pachy’s stun ranges are a bit off, but not to that extent.

Pachy needs those stuns to not be killed after hitting a ram. Without the stuns, pachy can be bit 2x or more while it’s stuck next to the carno, which means it would take over half its health for playing correctly. Pachy is more based on fractures and stuns to cripple their attacker, while not having much raw damage. It also has no option other than to fight the carno since it is faster, so it needs a way to survive the fight.

Carno on the other hand has no reason to stun a stego. Stego is one of the slowest things that will ever be released and carno is likely the fastest. So if carno can stun, it will just ram and run to slowly whittle down the stego. Which is not how carnos are supposed to play at all, that’s raptor’s job. Carnos are specialized in taking down smaller targets quickly, and running from anything they don’t want to deal with.

#

Also, I’m interested to see what’s going to happen with utahs next patch. They’re probably going to be op, but at least they take skill and won’t be as oppressive as carnos.

fresh laurel
#

Heard that was enabled again

#

I mean you cant really pounce too long with all the counters so maybe thats a reason, but this could just be them testing different things before release

frail bobcat
#

What happened with the stun?

fresh laurel
#

for utah or...?

frail bobcat
#

Both

fresh laurel
#

so with pachy too?

frail bobcat
#

Yes

fresh laurel
#

Utah has its pounce endlag reduced heavily and pachy im not sure

#

think its the same

hasty coyote
#

Haven’t seen too much. But pounce was already devastating when it worked. So it working constantly + bite buffs + no pounce delay + less stun duration. Kinda a lot of buffs lol.

fresh laurel
#

though falling off while pouncing is a death sentence still

frail bobcat
fresh laurel
#

Utah didnt get love in months

fresh laurel
#

anyways hope this update makes stegos fear utah packs

frail bobcat
fresh laurel
#

ye

frail bobcat
#

But still the average pachy wins against the average utah I suppose, otherwise there needs to be a change

fresh laurel
#

Utah kills carno in 19 head shots which is crazy ngl

frail bobcat
#

Pachy and utah will be a LOT stronger now

fresh laurel
#

also knockdown duration was reduced

#

so utah shouldnt lose a huge chunk of hp now....

#

though if you got leg fractured then you are screwed

hasty coyote
# frail bobcat Pachy and utah will be a LOT stronger now

I don’t think pachy is going to be too much stronger, just much more specialized in break and runs. Ram (and I think alt attacks too) got damage nerf and stuns too. But it got a fracture damage buff, stam buff, and better turning with ram.

fresh laurel
#

you think pachys will actually break and run against utah now with these buffs? TI_Troll

frail bobcat
fresh laurel
frail bobcat
#

Nah

#

Utahs can easily meme the pachy with outturning

hasty coyote
fresh laurel
#

Dont underestimate a Carno player skill issue

fresh laurel
frail bobcat
fresh laurel
#

I swear day one of this update we will see Carno mains start crying about the nerfs

hasty coyote
fresh laurel
#

I think they fixed pachy fracture hitbox or something

#

I wonder how will people approach Teno now that it takes lower tail damage

#

Teno seems like its gonna be pretty hard to approach when it can hit from all angles

hasty coyote
fresh laurel
#

I'm ready to vent the anger of broken pounce against Carnos ngl...

hasty coyote
#

I can’t wait to have utahs to send flying with a bashTI_Troll

fresh laurel
#

I mean with these buffs, I'm sure people will touch Utah more again

#

Poor Ptera got no buffs

#

just realized Carno ram stun is reduced too

#

neat

celest copper
#

I didn't read any buffs to any of the carnivores other than the pounce fix

frail bobcat
#

The utah buff was good and the changes to its mechanics

celest copper
#

what was the change

frail bobcat
#

You cant buck and attack right after that there is a small cooldown to other actions

#

So safer delatches for utah

celest copper
#

oh interesting

frail bobcat
#

I heard

#

From a couple people

#

But it would make sense because the bite would be useful again because you can just bite while the prey is bucking and waste no stam at all

celest copper
azure crescent
#

@pliant patio a pachy shouldn't stun a rex under any circumstance

#

same for para

#

para isn't even supposed to headbutt the same way as pachy

#

it isn't supposed to take things bigger than it

hasty coyote
#

Current pachy’s stun ranges are insane, imagine stunning and fracturing something nearly 20x your weight💀

pliant patio
hasty coyote
#

Also, I can understand making headshots stun longer and tail shots not stun at all, but upper and lower torso is going to end up horribly. Our hitboxes are already jankey.

hasty coyote
pliant patio
#

and it's not 20x, 5, 6x maybe?

hasty coyote
#

It’s not though, Rex’s head is it’s main weapon and would be facing its target.

hasty coyote
pliant patio
#

Ok Rex

hollow canyon
hasty coyote
hollow canyon
#

Idk why in the world Pachy would even want to get close

hasty coyote
# pliant patio Ok Rex

Are you trying to imply I'm a rex main or did you just not finish your sentence?
Because I main pachy lmao

hasty coyote
hollow canyon
#

yea no, Pachy's stun threshold will have to be lowered that's for sure

hasty coyote
#

definitely

elder steppe
#

I actually agree with a lot of the stuff said in pesky's videohttps://www.youtube.com/watch?v=5WORzahzw4E

hasty coyote
#

also bleed

hollow canyon
#

A tonne of people have posted that video and that video, despite how much time Pesky claims to have spent on it, simply wasn't very well thought out

livid spindle
#

A 250kg deino of mine was attacked by a newly born Pachy and caused a concussion. My head is bigger than the whole body of that Pach. I don't understand how it does it

hollow canyon
#

Pachy head go brrrr - that's how it does it

hasty coyote
#

If this game was like legacy and you just had to basically stat-check each other, then it would work. But he misses many other mechanics present in this game that can affect combat.

hollow canyon
#

on a serious note, the threshold values for Pachy are just completely all over the place

hasty coyote
livid spindle
#

After I killed it, it was in my mouth

hasty coyote
#

also, I think I remember it being able to give light skull fractures even larger sizes, but I may be misremembering it.

hollow canyon
#

it can skull fracture any animal in the game

#

it can fracture any animal in the game fullstop

#

it just takes more time

hasty coyote
livid spindle
#

A stego of nearly 3 tons is enough to deal with a carno, but it has no resistance under Pachy's attack. I don't think it's fair

hasty coyote
#

I think I remember the test where we got the stun thresholds made pachy able to give a light skull fracture on the first hit up to 4.5 tons

hasty coyote
livid spindle
#

I don't think it should be at all. Even if Pachy is made of steel, it will only look like a toy under the huge weight gap

#

Yes, for example, deino's attack power is too low, but for now, it's no problem, but with the addition of larger predators, deino's attack power will be found to be too weak

elder steppe
hollow canyon
pliant patio
#

pachys are with short interval attacks, carno is also faster than utah in bites, this has to be revised, spam bites is what happens today.

hollow canyon
#

it's not ^

#

Carno and Utah have the same attack rate

#

1 bite/second

pliant patio
#

There's a lot of Carno that floda spam attacks, and not necessarily knowing the right time to bite.

hollow canyon
#

that doesn't make Carno have a faster attack rate than Utah, both have the same attack interval

#

it's also not that surprising since Carno 's main attack is the bite

pliant patio
#

should Utah be more agile, why would they have the same time? And yes the Carno is even faster, test it first

elder steppe
#

yeah a carno going up against a tiny raptor that feels like its disappearing half the time, I spam with raptors too

hollow canyon
#

Utahs used to spam their bite when Evrima came out too

hasty coyote
#

because they have no other attack, deal enough damage to miss one hit and be fine, it has no stam cost, and it works. Utahs have pounce and rely on it heavily, so you don't see them spamming bite.

elder steppe
#

yep also its harder for them to miss something that is over 3 times it's size

#

or 2 time.. Just bigger

hasty coyote
pliant patio
#

Question for the "geniuses", should utah and carno have the same attack interval? So Rex must also have 1 sec?😂

#

the most toxic, hope the nerf arrives fast

elder steppe
hasty coyote
pliant patio
elder steppe
pliant patio
#

😂

#

good thing you're not a game developer 🙏

elder steppe
pliant patio
#

you need a girlfriend, so you forget about me a little. Bye bye

elder steppe
#

Looks like i hit it on the head lol

hollow canyon
#

Not to mention - Carno is actually reliant on biting stuff

#

for Utah it's more a niche attack compared to its pounce

#

and idk how fast Rex is going to be biting

#

Deinosuchus is the only really large carnivores atm and it bites significantly slower than the rest of the roster

#

the fastest bite belongs to... Stegosaurus of all things for some goddamn reason

#

Carno doesn't need to have its bite slowed down, it's a far more manageable animal on the Stress test apparently

elder steppe
#

My honor has been restored.. HORAH is say HORAH

hollow canyon
#

pretty much every other animal got a buff and Carno got some fixes and slight nerfs

#

so it might be either balanced or maybe even slightly on the weaker side, I will have to see how big of a hit its bleed resistance actually took

azure crescent
elder steppe
azure crescent
#

yeah that’s fair

hollow canyon
#

yea he would cause Tenonto and Carno to be gods, Deino would be really broken too, Stego most likely just bad again, Pachy would be utter garbage with the changes he proposes

azure crescent
#

mentioning alt attack values would be amazing too but he didnt from what i remember

azure crescent
hollow canyon
azure crescent
#

thats awful

elder steppe
#

oof

hollow canyon
#

well I think that Pachy should be fracturing Carno and getting way from it, I think Pesky had a similar thing in mind but he didn't about the Utah match up when he proposed those changes to Pachy

#

you'd basically have a Utah that hits harder now and you'd have to ram it multiple times to kill it, meanwhile it pounces you once and you're just screwed

#

just not a good match up with Pesky's numbers

#

Stego vs Deino would be also a big oof

#

decreasing the health pools of both makes it more Deino favoured

elder steppe
#

oh, I would think that a hit that could fracture carno, could almost one shot raptors, specially since they are glass cannons

hollow canyon
#

which... I mean I guess Deino could stand a slightly better chance but I think it would have too good of a chance vs STego with those changes

azure crescent
#

yeah most of the relevant matchups are butchered in the carnivore’s favor, which depending on the situation, is bad

hollow canyon
hollow canyon
#

with his changes

azure crescent
#

that is true

#

but U5’s balance changes so far seem like a huge step up

hollow canyon
#

Carno and Tenonto would in general be the big winners of those changes

elder steppe
#

What is U5

hollow canyon
#

...and they're my two favourite animals sooo... I should technically welcome that but yea I do think the game would actually not be very well balanced

azure crescent
#

update 5

hollow canyon
elder steppe
#

oh gotcha

#

when's that coming out anyway

hollow canyon
#

Only Lord Voodoo knows I guess

elder steppe
#

AND TRUER WORDS HAVEN'T BEEN SPOKEN SINCE

#

LuciferHellPk just messaged me Fucking bitch stop crying lol

mental roost
#

Ah: good ol Islecord moment

elder steppe
#

He told me to forget about him like 20 min ago too, so it's even funnier

stark knoll
elder steppe
#

tell me how and i will

mint rain
#

carno just goes chomp chomp chomp chomp chomp chomp chomp chomp chomp until it gets you

mental roost
mint rain
#

the sound effect keeps me up at night

elder steppe
mental roost
#

I imagine not??

hasty coyote
#

prob not

elder steppe
#

ah one can only hope

mental roost
#

DM me though if you're fine with it; my curiosity burns

fresh laurel
#

Curiosity, a human's weakness

#

@pliant patio the way you worded that suggestion is a bit weird imo

mental roost
fresh laurel
#

mhm

hollow canyon
fresh laurel
hollow canyon
#

I envy you

fresh laurel
#

whats wrong with it

hollow canyon
#

I understood it and the moment I did I felt like my braincells all decided to commit a ritual mass suicide

hollow canyon
fresh laurel
#

for biting?...

hollow canyon
#

He suggests that Pachy should only be CCing Carno if it hits "upper back" or "head"

#

Yes, for biting

fresh laurel
#

3 SECONDS FOR REX??

hollow canyon
#

Yes, indeed

fresh laurel
#

💀

hollow canyon
#

Deino already feels absurdly slow and its bite cooldown is "ONLY" 1.5 seconds

fresh laurel
#

and they want Utah to be that

#

wait how do you hit the upper back of carno as pachy

#

carno is too tall-

hollow canyon
#

I mean... good question

#

As I said that whole suggestion is just pure comedy

fresh laurel
#

wait people actually want rex to take 3 seconds to bite...

hollow canyon
#

and note that it has more upvotes than downvotes

#

then again after I saw two contrdictory suggestions get upvoted by the same people I don't think anything will surprise me

fresh laurel
#

Rex is going to die to giga or possibly acro with a cooldown like that

hollow canyon
# fresh laurel which suggestions?

Oh, I'm not looking them up now but it was something about weight and how that should and shouldn't have effect on stuff, one suggestion said it shouldn't affect all the things it affects right now and the next one said that it should affect all the things it affects now - both of them were widely upvoted and some people upvoted both despite the fact that they were pretty much contradictory.

#

It's a good thing the devs don't pay attention to the upvoted and down votes

#

but I guess it makes people feel like they have a say or something so idk

fresh laurel
#

would be nice if devs pinned suggestions they liked ngl

#

anyways how do you end up liking 2 different suggestions that are the opposite of each other.... 🤨

#

thats like liking a suggestion that says nerf teno kick damage while liking another that says buff it

grave veldt
hasty coyote
dusky surge
#

dude did that lucifer guy just call PARA a new headbutt specialist

#

the fucking animal with the hollow skull

hasty coyote
#

and pachy to stun a rex

dusky surge
#

incredible

#

his balance wizardy know no equal

hasty coyote
#

it is... an interesting take.

dusky surge
#

i also liked his random insane outburst of hostility

#

because of mild disagreement

mental roost
hasty coyote
# fresh laurel NO

heres the thing, if we scale up pachy's current stun/knockdown ratio to stun a 9 ton rex, pachy could knock down up to 4.5 tonsTI_BigBrain

fresh laurel
hasty coyote
#

yet he still wants it to only stun carno with a head or upper body hit

azure crescent
hasty coyote
azure crescent
#

dude for real left a whole server because someone disagreed that para, which is known to have a hollow tube on its head, to be a headbutt specialist

elder steppe
#

Is the lucifer guy still goin nuts

hasty coyote
#

he had a very interesting take, then started raging after a separate disagreement

hasty coyote
azure crescent
#

I was about to say lol

#

and the suggestion is equal in up and downvotes

#

what the hell man

hasty coyote
#

truly shows people just click checkmarks and dont read

elder steppe
#

Which discussion was this apart of i want to go see

hasty coyote
#

the same one of the guy who yelled at you

elder steppe
#

I think he got banned, i cant like or dislike his post and i cant search him up

hasty coyote
#

I can still emote, but yeah he isnt in the server anymore

elder steppe
#

Oof he definitely overreacted to the disagreement

dusky surge
#

isle discord discussion

mental roost
#

Certified Islecord moment

celest copper
#

@verbal zenith wrong channel bro; I know right?

verbal zenith
wise obsidian
wintry mountain
#

Hello Islanders

grave veldt
dusky surge
#

@uneven aspen next update

uneven aspen
dusky surge
#

Utah is getting buffed (and some other animals are getting nerfed)

#

Specifically carno

uneven aspen
#

thanks

fresh laurel
#

65n bite now which also increases alt bite damage

frail bobcat
#

The utah is gonna be so strong that many fear that it will be op

fresh laurel
#

yikes for them

uneven aspen
fresh laurel
#

also a buff indirectly for utah

frail bobcat
fresh laurel
#

when knockdown you are stunned for a shorter duration

frail bobcat
#

And the bite buff was a damage buff overall, so stronger pounce

uneven aspen
#

yeah 65 is crazy

fresh laurel
uneven aspen
#

considering how agile they already are plus pounce

fresh laurel
fresh laurel
# uneven aspen considering how agile they already are plus pounce

I haven't played much of Utah on the stress test so far but I noticed this while I was playing teno and then played some utah. This new recovery time seems VERY STRONG to me given the fact that they fix the pounce properly. Imagine having a pachy headbutt with 0.5s or so recovery time? Pounce is a very strong ability and should have an actual do...

▶ Play video
frail bobcat
uneven aspen
fresh laurel
#

also I think utah pinning utah doesnt one shot utah

fresh laurel
#

but hey! if everything works...

uneven aspen
#

lmao

fresh laurel
#

maybe we can see it this week XD

uneven aspen
#

hopefully do yk if any new dinos drop

fresh laurel
#

wait wouldnt camo skin buff utah TI_Think

#

harder to see = you get the drop first

uneven aspen
#

fr

fresh laurel
#

oh god bush pachys with camo

fresh laurel
#

you take less damage from tail hits now

#

another buff for Utah ig

uneven aspen
#

oh nice

#

cant wait

grave veldt
slim dragon
#

@fleet torrent Do you think pachy shouldn't have an advantage in a 1v1 against a Utah ?

fleet torrent
frail bobcat
#

And the stun duration was already nerfed so you can kinda delete that feedback

slim dragon
fleet torrent
frail bobcat
#

And pachy should have the advantage because I cant run+ takes longer to grow + is more difficult to grow

frail bobcat
fleet torrent
fleet torrent
slim dragon
frail bobcat
fleet torrent
slim dragon
frail bobcat
fleet torrent
frail bobcat
fleet torrent
slim dragon
fleet torrent
slim dragon
frail bobcat
fleet torrent
fleet torrent
slim dragon
frail bobcat
fleet torrent
frail bobcat
slim dragon
fleet torrent
frail bobcat
#

But this technique needs skill

frail bobcat
fleet torrent
frail bobcat
short spire
#

Utah has the vastly greater agility in that engagement

short spire
#

@azure hinge Utah pounce is getting a big buff in the next update

azure hinge
#

they are fixing a lot of things in the next update, so yeah lets just see how it goes when it gets here. The devs are good, but this is just some of the major issues that i think need to be fixed sooner rather than later.

obtuse ocean
#

I dont get your point, u say stego is op stego is apex. Utah bad. For utahs to take down an apex gonna require alot of skills. Thats the tradeoff you do, apex are op in power/health. But they dont have the luxery to run away or choose its fights. Utahs can prob hunt/chase 80% of the rooster if they choose to do so.

azure hinge
#

i didnt make an argument for utah to kill a stego

#

i said utahs cant compete on any real level to anything else

#

let alone an overpowered stego

#

and a utah should probably never be able to kill a stego honestly

obtuse ocean
#

its not overpowered, when bigger guys come. Thats how the balance is made, i agree that they are op now.

#

i can agree it might not was the best choice of adding stego now

azure hinge
#

i mean an 3 8 ton crocks can try to kill a stego at the waters edge, and generally the stego will win that fight

#

but yes adding new dinos to the game will change the dynamic inevitably, but my point isnt that it is just top of the food chain, it has too much strengths and not enough downside

#

if its only downside is that there is nothing bigger than it? that is a little odd to say isnt it?

#

it should be more of well that thing has strong damage and size, well obviously something big and strong generally has poor mobility in either speed, stamina, turning, stamina per hit usage, or hit frequency.

#

or maybe for balance they could keep in mind size so maybe something is bigger so it gets less hits but has a large aoe of hitting stuff

obtuse ocean
#

Ofcourse the croc looses to stegos on land/shores, if not they could do whatever they wanted. And when they started loosing they could just walk in the water

azure hinge
#

bites have more of a lunge for larger things but less hits

#

i mean i very much disagree that deinos lose to a stego on shores, but im not really interested in that opinion wasnt my point of saying what i said

#

i think the only thing i really care about is

"if its only downside is that there is nothing bigger than it? that is a little odd to say isnt it?
it should be more of well that thing has strong damage and size, well obviously something big and strong generally has poor mobility in either speed, stamina, turning, stamina per hit usage, or hit frequency.
or maybe for balance they could keep in mind size so maybe something is bigger so it gets less hits but has a large aoe of hitting stuff"

obtuse ocean
#

I mean stegos in apex as you said , spino is also an apex. And that thing will also beat deino with ease

azure hinge
#

stego isnt an apex, thats the point in saying it

obtuse ocean
#

And you dont need to fight stego as croc, you can simply swim away. Stego cant run from anything

azure hinge
#

apex predator

obtuse ocean
#

il agree that it might not be an apex, but so is not deino.

#

This lumbering giant enjoys taking things nice and easy. It uses the threat of it's massive size and impressive weaponry to ward off most would be predators. Given its slow speed, it leans harder into fight than flight. Beware the tail! A well-aimed swing can be lethal. Although a fairly consistent sight on the plains, they can sometimes be found foraging on the outskirts of the jungle as well. ( it does live up to how they desscribe stego tho )

azure hinge
#

people making argument that smaller group predatory animals also cant kill larger herbi's i think is a false thing as well

golden coral
#

What's the argument here?

azure hinge
#

something like lions can kill animals such as elephants

obtuse ocean
#

Its not arguement, we just having disagreement. I can be 100% wrong

#

yea lions can kill elephant, but not fully grown as i seen or heard of

azure hinge
#

i mean a stegosaurus was never observed in real life, so how it acted and what it used is very subjective

#

like narwhals their tusks arent used to fight off predators

obtuse ocean
#

I know tiger kills crocs, that are much bigger themself

azure hinge
#

yeah thats fine

#

i mean you probably mean lions again

obtuse ocean
#

thats not from wiki, what i posted. Thats from the isle team describing it.

azure hinge
#

but lions are also very big can be misleading

obtuse ocean
#

And it does live up the what they wanted

azure hinge
#

o yeah i guess if they want it to be an apex predator thats fine but im just going to raise the issue it makes the game not fun

obtuse ocean
#

I 100% disagree with that, cus what you want is number beat skills. Cuddling up in a pack and do whatever you want. You need power diffreences to even that out

#

not fun walking around as giga , and oh look 5 allos im dead.

#

Cus i for sure dont wanne play in groups and go like, lets kill that. Without any fear of dying. Thats boring

azure hinge
#

thats not my argument either, my argument is that there are some pack animals that can do more than take down big herbi's

#

not a pack of allos taking down an apex

obtuse ocean
#

oh for sure, utahs gonna have alot of stuff on its menu

hollow canyon
#

@fleet torrent It's fixed on the stress test already, the knockdown time for Utah is only like half of what it is right now on the livebranch.

obtuse ocean
#

I do agree with you on some, its abit boring with the current rooster.

hollow canyon
#

I think a pack of Allos should be capable of taking down an apex, it should just be risky and difficult

#

I'm far more on board with Allos taking down an apex than Utahs taking down an apex

azure hinge
#

i havent thought about that yet i think the things that need to be addressed are what i put up deal with later stuff later

#

i do agree though i wouldnt want large packs of like 10 allos running around able to kill everything

hollow canyon
#

I will also just point out that regarding this:

hollow canyon
#

3 Deinos should be killing a Stego that is dumb enough to actually fight them instead of running away

#

I've been killing Stegos 2v1 as a Deino pretty much every time

#

worst case scenario - one Deino dies

#

but Stego dies every time unless it runs away in land

azure hinge
#

i dont think you know how the matchup works, the stego kites them forward while still spamming tail so the deinos are either forced to retreat or chase the tail which causes them to get tail hit markers, while stego gets head hit markers, this is general scenario

hollow canyon
#

Yea well if Stego starts going in land the fight just stops, you aren't killing it, you're just too slow on land after the nerf

#

If Stego starts moving forward you just have to give up, there's no way you can keep up with it

#

if Stego is kiting Deinos that means Deinos are dumb

azure hinge
#

high level scenario is a deino running front of a stego blocking its movement and bites for head/body while the other 2 deinos try to approch on the side while other 2 deinos aim for forward body hit markers near head to avoid taking full tail dmg and maybe getting luck with only their tale sometimes taking the hit markers

#

^ almost never happens

hollow canyon
#

because they actually decided to follow Stego in land

azure hinge
#

cause its still risk

hollow canyon
#

You are only killing a Stego if the Stego is dumb enough to just stand there and fight you, then again - same goes for Deino, a Stego isn't killing one unless Deino decides to take that fight, if it decides to just get back into water there's pretty much nothing Stego can do to stop it

azure hinge
#

well its more about deino quality of life, they shouldnt just run on land and kill a stego

#

but a stego shouldnt be able to harass a deino every time it goes on the water

hollow canyon
#

did you mean to say "shouldn't" there?

azure hinge
#

ye shouldnt

stark spear
#

Stego according to studies is a fairly lethal herbivore actually. A deino is a heavy lumbering giant. I feel the health of stego should be a good bit less than it is but not its damage. It is a lethal piece of weaponry those spikes. Even allosaurus and ceratosaurus (the latter being able to take heavy damage) thought twice about taking a stego on

hollow canyon
#

Oh yea, that makes sense then

azure hinge
#

according to studies every dinosaur used to be scaly lizards too

hollow canyon
#

I swear I will never understand where people get this idea of Ceratosaurus "being able to take heavy damage"

stark spear
#

I think the health of the stego is blown way out of proporition to be fair tho

hollow canyon
#

Ceratosaurus is a midget built like a twig

#

it's tiny and it's very delicately built

#

that thing wasn't hunting Stego unless it was about to starve to death

#

its jaws were incapable of resisting the kind of stress that going after an animal that large would cause it

stark spear
#

Stegos main predators were cera and allo

hollow canyon
#

Cerato wasn't preying on Stegosaurus

#

like... at all, even subadult Stego is well over twice larger than the biggest Ceratosaurus on record

stark spear
#

and cera was not built like a twig, it was short and stocky with osteoderms (skin bones) all down its back and various unknown parts of the body which is more armour than even allo has

hollow canyon
#

Cerato wasn't stocky at all, it was short and very gracile with a deep chest and skull

#

it looks "robust" in profile view

#

from top view it's a twig

#

This is the largest Ceratosaurus

#

do you see how thin it is from the top?

#

This thing isn't hunting a Stegosaurus, even a subadult like Sophie weighs over twice as much as this thing does

#

Allo did hunt Stegosaurus we have some evidence of that, specifically a fossil of an Allosaurus that got hit by the thagomizer of a Stegosaurus meaning that it got close enough to one to actually get hit - likely trying to hunt its eventual demise

#

But both Allosaurus and Ceratosaurus co-existed with predators much larger than them

hasty coyote
#

Plus, cera is likely going to have less health and less speed than carno, and carno already gets 1-shot by stegs.

#

(With headshot)

hollow canyon
#

Morrison formation has fossils of Torvosaurus which is a 4-5t megalosaurid which is an actually robust theropod that dwarfs both Allosaurus proper, not to mention Ceratosaurus

stark spear
#

Fair enough Ill accept defeat in this you have proven your point 😂

hasty geode
#

Cera is probably gonna have damage on its side

hollow canyon
#

My bet as for the Stego hunter is that it was this guy:

stark spear
#

I will say I am not overly familiar with cera

#

yes torvo definitely did

#

I hope they dont make rex OP

#

if anything it should be Anky or Triceratops

hollow canyon
#

Yea Cerato just has this reputation of being a very bulky and large predator which is something that it absolutely wasn't, idk if it's Jurassic Park or The Isle that makes people think that

hasty coyote
stark spear
#

Probably the isle

hollow canyon
#

There's also this monster that existed there roughly around the same time:

stark spear
#

They should at least do good bleed though given the larger of the species had razer sharp teeth apparently

#

and they were decently long too

#

5.9Inch

hollow canyon
#

I think Cerato should have a very good damage output for its size, some of the best agility in the game and be an endurance hunter

#

regarding Cerato's teeth - I thought the same until I was corrected by people that knew better - apparently Cerato's teeth are very often oversized because their roots are exposed in the skeletons that people display

stark spear
#

I think carno adult should have better stam than they currently do. Makes no sense that the youth has better stam given that stam comes with age and carno is built for running

#

Ah

hollow canyon
#

Torvosaurus had the largest teeth of theropods btw

stark spear
#

Makes sense, although we cant be sure how much is exposed

hollow canyon
#

Yea true

stark spear
#

and all dino skeletons show the exposed tooth

hollow canyon
#

although i think there is some way for palaeontologists to check that so that only the crown of the tooth shows

stark spear
#

so respectively speaking they are on the same grounds of measurement

hollow canyon
#

but Idk I've always thought Cerato had particularly large teeth too

stark spear
#

I believe they do but of course it is a hard thing to figure out how deep a gum line the cera had

#

it could have had a thick gum line make tearing flesh easier but less deep or had a low gum line making it penetrate deep but lost many teeth in the process

hollow canyon
#

Either way I don't think that any of those animals should be hunting Stegosaurus, our best bet for Stego hunters are Utah and Dilo out of the animals that are slated for Evrima

#

Cerato will probably have a better shot than Carno

#

Carno is just a particularly poor animal to pick vs Stego

stark spear
#

i think so too. carno is built well for speed and stamina, its more likely to have hunted smallish prey such as galli and teno

#

teno is beefed up far more than it should be though i believe

hollow canyon
#

I don't want to get into what it hunted irl - we really have no idea, Carno is the only animal we found in its formation so we don't know what it coexisted with, I remember some hypothesis that it actually went after sauropods but

hollow canyon
stark spear
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True XD

hollow canyon
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in the game Carnotaurus is designed as a pursuit predator that goes after the small game

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it's an ok niche, I think it's pretty ok as it is right now

stark spear
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Still, I would like for as much realism as is possible to apply to the game without rendering any dinos useless

hollow canyon
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my only issue with it is that releasing a small game hunter in a game full of small game is like asking people to pick Carno and abuse the rest of the roster that is for the most part just a big eat all you want bar for Carno

stark spear
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I certainly dont want a situation like in legacy where the map is crowded with just giga, spino and rex

hollow canyon
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I hope they remake Giga again

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and give it that sickle claw that it might've had

stark spear
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I do too

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I just really hope rex has a good counter and not that it just leg breaks and its game over for the opponent

hollow canyon
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tbh most of the community considered Rex an inferior animal to Giganoto on legacy

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Rex was pretty much only good at dueling

stark spear
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like realistically speaking, they reckon triceratops was the most dangerous land animal to have lived. Like a white rhino on steroids. It was territorial and even rex was most likely afraid of it given the high number of rex fossils found where they have lost to a triceratops

hollow canyon
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Giganoto was a much better hunter, survivalist, tracker, team-player, it just had far more use than T.rex

stark spear
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this is true

hollow canyon
stark spear
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the grow time was painstaking though XD

hollow canyon
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Yea giganoto growth was... painful

tall bronze
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Sub Giga 🥲

hollow canyon
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Triceratops is in a bit of a weird spot irl

stark spear
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Ive watched a few documentaries on it (rex was my favourite for a long while before i discovered giganoto (of course as a child rex is fascinating)

hollow canyon
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I haven't watched documentaries in quite a while I just look at the fossils we have more so, Triceratops is actually quite... weird because it's kind of much smaller than most people think

hasty geode
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Rex is an amazing animal, it only gets annoying to hear about it when someone starts to brag about how amazing and powerful it is

hollow canyon
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This is the size difference between the two

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The grey outline is how large Trike might've gotten

stark spear
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apparently theres been a few with one notable one being a duel where a rex ended up with a horn through the skull which they reckon happened when he broke the other horn off and accidentally headbutted the other one XD (they found the broken horn nearby)

hollow canyon
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but those are partial specimens of whose size we aren't actually that sure

stark spear
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yes but its size is deceptive much like anky. They reckon he was close to 12tons max weight