#balance-feedback-discussion

1 messages · Page 326 of 1

spare badger
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I must go to do a test now

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I'll ttyl

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Na3 I think?

alpine plover
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Damn

spare badger
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I won't be able to play for a good while

alpine plover
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I have a full grown Teno on Na1

glad ginkgo
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Im a full grown deino on NA1

covert cave
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I’m like a <80 deino on NA1

spare badger
alpine plover
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¯_(ツ)_/¯

spare badger
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On the topic of pachy

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How much worse is the turning?

alpine plover
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Imo very much

spare badger
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I understand that getting a body fracture had merit since the stamina drain is 2x now

alpine plover
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It's bad enough to where a Carno can juke

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Quite easily

spare badger
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That does not sound right

alpine plover
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My main issue is not being able to get a second hit in

spare badger
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The endlag and the exception was all that needed to be removed

spare badger
alpine plover
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Sometimes it does, sometimes it doesn't

spare badger
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Weird since it's not rng

alpine plover
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But like I said, unless you get a leg/head fracture on the first hit you are doomed

spare badger
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Why not body?

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Body allows you to escape quite easily no?

alpine plover
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Because the Carno can still run decently long with body fracture, has the agility to actually turn with you now

spare badger
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Wasn't running turn radius kept the same?

alpine plover
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Nope, it def changed, same with drift

wintry mountain
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Neither changed

alpine plover
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Definitely feels like it did 100%

wintry mountain
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The only turns touched were walk and charge

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Drift was not touched

spare badger
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Patch notes say only turn in place was changed

spare badger
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So they can stop, turn and accelerate again quickly

alpine plover
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I don't feel any of the acceleration changes honestly

wintry mountain
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Unrelated but this change rather points out how inconsistent pachys ram and leg fractures are

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An issue that will persist unless looked into and helped

spare badger
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Imo full ram should always fracture

wintry mountain
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It does, it's just a matter if you've it hit the leg or body

alpine plover
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For me it's more like hardly being able to get a 2nd hit in after the stun

wintry mountain
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As body takes two, leg takes one

spare badger
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You should be able to hit one good ram and the carno can either not run, be blind or have no stam.

spare badger
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That's kinda daft

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Because pachy can't turn with ram very well anymore hitting one full charge should work

wintry mountain
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The question there is if you make carno more susceptible to fracture in general or buff pachy entirely

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As buffing pachy spirals and impacts everything

alpine plover
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Leg fractures seem to be the most inconsistent in general

wintry mountain
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Where as a carno targeted change only hits carno

alpine plover
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Just make fractures more consistent

wintry mountain
alpine plover
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Only thing I'd change for pachy is the turn

wintry mountain
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Pachys ram in general and the tied in fractures is really inconsistent

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Phasing through animals with ram kekw

spare badger
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So 2 options

Buff pachy's fracture damage
Nerf carno body fracture health

wintry mountain
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Or, work on making the attack itself reliable and consistent

alpine plover
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or make hitting the leg actually break it

wintry mountain
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Then see how it does

spare badger
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That too

wintry mountain
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We did this with utah pounce where it was broken and it was over buffed in compensation

spare badger
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I would like to play pachy but I don't want to touch it if it's either OP or not working

alpine plover
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I feel like only the lower part on legs is the "Leg" fracture hitbox

wintry mountain
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Better to just resolve and fix the reliability of mechanics

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Then handing out buffs that may not be necessary

spare badger
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The thigh should be too if it isnt

alpine plover
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Like, hit the upper leg/thigh it just breaks the body

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Like..bruh

spare badger
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At least body fractures are good now

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Carnos stam only lasts for how long?

alpine plover
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No idea

spare badger
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I feel like it's less than 1 minute

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So whatever that is cut it in half and remove the stamina you used.during the fight and the pachy should have a good chance at escaping

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In concept

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Does that work in game?

alpine plover
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Ngl I also feel like Carno with a leg fracture runs abit too fast

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Like..30 km/h?

spare badger
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Can't you not run at all with leg fracture, only trot?

alpine plover
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A persistent carno will just run after the pachy and track it

spare badger
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Why we need mud on Riversides again

wintry mountain
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Personally I was against allowing things to sprint with fractured legs

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Its, silly to me personally

alpine plover
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Same

spare badger
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They should at least take DOT or smth

wintry mountain
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Makes sense for a tiered system, but a full break should just

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Block sprint

spare badger
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They changed that this patch?

alpine plover
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I always thought it'd be like
Light: Can run
Medium: Trot
Severe: Walk only

wintry mountain
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This has been in since the mechanic test, responding to above

alpine plover
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I meant for levels

wintry mountain
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The only bright side to sprint when fracture is it hinders death herds

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Pachys breaking legs of carnivores

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Letting their stego buddies run them down

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Still a silly thing but

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It's the one plus

alpine plover
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@mighty haven I’ve heard it’s a pretty even fight for Teno and Carno. The main thing is you can’t just stand in one place and tail slam it now. You gotta use all your tools to your disposal depending on situations

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Plus the changes just came so it might take a little bit for people to get used to the new fighting

sinful cove
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Generally the slower animal should have the melee advantage, not a 50/50, because otherwise the other who has the engagement advantage has no reason to think twice before attacking

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Troodon be like (not existing noises)

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Small things like homalo, compy, velo, and hypsi that are slower are excusable because they also have a hella easy time hiding due to their size

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Idk how troo is going to work because his skin looks pretty standoutish

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Ehhh idk

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Guess we'll see

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Ive been hit by a utah as hypsi and survived quite often so i doubt troodon is a 100% death sentence upon being hit

scarlet onyx
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Anyone know the dmg changes on teno tail slam?

mighty haven
alpine plover
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Your not supposed to be hitting Carno multiple times

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I recommend tail slamming then following up with kicks

mighty haven
sonic flame
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Teno works best when played offensively after this change

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trotting after them to keep the pressure on and kicking them if they try to turn back and attack you

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least that's how I've been playing it, since staying in one spot doesn't work too well anymore

sinful cove
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so its basically in the legacy trike situation where its fodder if it plays defensively

mighty haven
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If the carno is worth his salt he will overpower you blow for blow his bite will beat your kick over time and let's not forget that in the heat of battle every missed bite for the carno means nothing but for a teno missing multiple tails slams or kick even by a little bit will take a toll on your stam and ability to fight back.

So again for an animal that has less health, is slower, and does less damage it seems unfair for him to have basically trade with the carno to be effective

fresh laurel
sinful cove
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not really now, if a carno has 2 brain cells to rub together then it can just harass teno at its leisure

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the slower animal no longer has the melee advantage, so the opponent has both engagement control and no melee disadvantage

mighty haven
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Thank you for seeing

sinful cove
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also it seems that everybody's stam has been gutted

mighty haven
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The obvious

sinful cove
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idk why they decided to give all the dinos asthma unless it was some unintentional side change

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but it sucks for herbivores in combat

fresh laurel
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kinda ruins utah whole hunting tactic a good bit

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not sure how it is for carno

fresh laurel
sinful cove
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it definitely feels like it, also carno is more agile now so its easier to aim and harrass people

fresh laurel
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easier aim already makes it good

sinful cove
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the nerfs to the herbis also make it wasier

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the thing i hate that they do with these adjustment patches is they do things on both ends at the same time, probably because they dont do small patches for adjustments often

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but it often ends up with things like this with teno/carno

fresh laurel
sinful cove
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with the new stam changes idk, depends on how proactive its victim is i suppose

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maybe ill test it out later

dusky surge
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i had a large deino playsession earlier and lmao 10 minutes of oxygen?

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i never needed that much oxygen for a "successful hunt"

sinful cove
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Another thing along the lines of what i dislike in their occasional big patches, they add a bunch of changes to fix one problem and it is just too much. Like i guess it isnt that harmful for deino to gave 10min oxygen but it isn’t necessary either

ocean wagon
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I just want update 3 frames back

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My pc has been on life alert ever since update 4 dropped

fresh laurel
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lol

ocean wagon
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Maybe? I was getting perfect 50-60 fps on update 2 and 3 with high graphics

fresh laurel
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i was able to play on epic back in update 2...

ocean wagon
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Now? Now I play on everything low and pray to the isle devs that I can get atleast 30 fps

fresh laurel
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now im stuck to medium or low

ocean wagon
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No fr

fresh laurel
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the isle really made me appreciate fps now

fresh laurel
rotund basalt
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I got almost everything on Ultra and get over 60 FPS everywhere

fresh laurel
ocean wagon
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You obviously work for nasa

fresh laurel
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i am planning on upgrading this year ngl

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to maybe an rtx 3050ti

rotund basalt
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meh could be worse and better, 2070 Super with an AMD 3700X 8-Core, 32GB of RAM

fresh laurel
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like kinda flexing levels

spare badger
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The hitbox on kick is weird
It never seems to work even when I'm right next to the carno

ocean wagon
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I feel like kick has always had a non accurate hitbox tbh

spare badger
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Did they not change the size of it?

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A carno literally alt bit me and I kicked and somehow it hit and I missed despite it being right next to me

carmine patrol
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teno is currently a carno punching bag

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you have to get hit in order to land a kick

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and your tail does as much damage as carno bite

dusky surge
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It does more

carmine patrol
fresh laurel
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how many bites for carno?

carmine patrol
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1v1 is currently possible but you have to be a pro with teno

fresh laurel
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also why would you spam slam 10 times?

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you would eventually do a couple of kicks

carmine patrol
fresh laurel
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still means nothing

carmine patrol
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I went on a private server to check the damage values

fresh laurel
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how many kicks then

carmine patrol
fresh laurel
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thats good

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use tail slam when you dont think you got the range for a kick

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kick when carno coming for a bite

carmine patrol
fresh laurel
carmine patrol
fresh laurel
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to be fair tho you are winning the trade

carmine patrol
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ye but that's mostly a problem with stego

fresh laurel
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you get a head shot in but take body or tail dmg

fresh laurel
carmine patrol
fresh laurel
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dismount adding slight stagger to victim TI_Think

carmine patrol
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but carnos charge is enough to get 2 bites in

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and now charge got buffed

fresh laurel
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i noticed charge dmg was heavily buffed

carmine patrol
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so you stun teno 2 times and you win

fresh laurel
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why buff ram dmg i wonder...

carmine patrol
fresh laurel
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you made it easier to land

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so why buff its dmg...

carmine patrol
fresh laurel
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its either dmg buff or easier to land

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not both lmao

dusky surge
carmine patrol
dusky surge
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nope

fresh laurel
dusky surge
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because charges do locational damage now

fresh laurel
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OH

dusky surge
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you can be headshot and take the headshot multiplier

carmine patrol
carmine patrol
dusky surge
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thus taking far more damage

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However, if they hit the tail, not only does it not knock you over, it does less damage

fresh laurel
carmine patrol
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getting hit on the tail and getting knocked over was terrible

dusky surge
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i think tail stuns across the board have been removed

fresh laurel
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no more funky tail slam causing my utah to fall on the tail

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should make combat feel more fair

carmine patrol
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I still think that teno needs a few buffs

fresh laurel
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i dont think its that needed

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as we know most of the time when it gets buffed its either too much or too little

dusky surge
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eh

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teno is interesting now imo

fresh laurel
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teno has to be more offensive now

dusky surge
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Tail is best for ranging out your opponent and stunning them, allowing for follow-ups. Kick is great for fast DPS and bleed if they're in range. Claws are consistent damage dealers and quite fast

fresh laurel
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cus i could see that being a great combo

carmine patrol
fresh laurel
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so whats the problem

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use tail slam range and stun for kick as a followup

carmine patrol
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teno needs to use way less stam for tail so that it's used to stun from a safe distance and then kick

carmine patrol
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which does as much dmg as carno bite

fresh laurel
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try to time it just right

carmine patrol
fresh laurel
carmine patrol
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unless the carno is good

fresh laurel
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2 carnos shouldnt lose easily to one teno imo

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plus you dont see teno solo that much....

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keep in mind teno is still small boi

carmine patrol
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because you can't do a thing to a good carno that knows what he's doing

fresh laurel
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you could buff teno to one shot carno and it would still herd

carmine patrol
fresh laurel
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i just think these changes to teno were to make it less braindead tbh

carmine patrol
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there are way more carnos than tenos no matter the server

fresh laurel
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plus keep in mind teno really only will worry about carno

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and maybe utah packs

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cera prob wont catch a teno

carmine patrol
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I was able to kill a herd of 3 tenos without a problem as carno

fresh laurel
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after all teno in a full isle ecosystem probably will be able to escape what can kill it and fight what can out speed it

carmine patrol
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they weren't that good, probably average players but I'm not good with carno either so it's kinda unfair

fresh laurel
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i mean i seen braindead tenos have very easy time surviving

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but drawn out fights always killed said braindead tenos

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since slam spam

carmine patrol
fresh laurel
carmine patrol
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now it does 180

carmine patrol
fresh laurel
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only buff i think current teno needs is a slight cost reduction to slam

carmine patrol
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It's just the stam cost for tail

fresh laurel
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then perfect

fresh laurel
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i love that most herbis rn need skill

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cant say for stego now

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still miss utahs hunting stego like a everyday thing TI_Troll

carmine patrol
fresh laurel
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just harder to engage one at a time

carmine patrol
fresh laurel
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nah

dusky surge
fresh laurel
dusky surge
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It does way more than that

fresh laurel
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evrima is not even a finished rostor

carmine patrol
dusky surge
dusky surge
fresh laurel
carmine patrol
dusky surge
fresh laurel
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anyone know how to measure utah alt bite dmg btw?

carmine patrol
fresh laurel
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like does it increase dmg by a certain percent...

dusky surge
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Try hitting the head. 1.5x damage is consistent so you can calculate the value

fresh laurel
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if i cant tell exactly how much dmg said target took

carmine patrol
fresh laurel
fresh laurel
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gonna have to make your carno crouch

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since hitbox

carmine patrol
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I need someone to be my test subject tho

fresh laurel
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ill be it

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tell me server and ill join ig

carmine patrol
fresh laurel
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bet

fresh laurel
carmine patrol
fresh laurel
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cant exactly see it

carmine patrol
fresh laurel
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rip

carmine patrol
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I can't find it

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welp

fresh laurel
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damn

carmine patrol
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gonna have to wait for l8r to calculate all of the dmg values

carmine patrol
fresh laurel
carmine patrol
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L8r=later

cold sedge
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@versed rune I think they should keep the distance because it definitely promotes moving around the map as an adult. But maybe herbies should get the carni treatment until 50% and get all 3 from plants with maybe no preferred diet since it’s not nearly as easy to traverse the whole map as a juvie.

keen plover
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^I believe something like this would be cool. However it should be per species imo. Stego shouldn’t be give a free pass till 50% as it can pretty much 1 v1 anything at that size

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Or juvie herbi diets being in one area- however I do think that would be annoying if they had adults with them aPES_Think

hollow canyon
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I've suggested the same thing and yea - juvies would have a tough time grouping with adults

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an alternative solution: juvies get some bonus plants on top of the adult diet-plants

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so you can stick to one area more or less as a juvie

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but if you want to group with adults for protection you will have to move your butt

dusky surge
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i feel that giving the same shit to HERBIS will just make them even more braindead than their carni counterparts

hollow canyon
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What do you mean?

dusky surge
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the diet thing

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honestly, if you want my take, the best middle ground i can think of is having you still get all 3 nutrients from what you eat, but only things that were already on your diet to begin with.

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for carnis and MAYBE herbis

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no more carnis eating a sea-turtle in some far-off nowhere land

hollow canyon
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Oh no, I'm not suggesting that herbivores get to eat EVERYTHING

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not by any means

dusky surge
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okay thank god

hollow canyon
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so the map is old but

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let's use it for the sake of an example

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let's say the plants are still like this for the sake of the example

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we have a Tenonto - an adult Tenonto would eat let's say mushrooms, mountain ash and coconuts

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plants that are in different areas of the map

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meanwhile a juvie could eat all these but aside from these it could also replace e.g. mushrooms with raddish and coconuts with let's say potatoes

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since these two are plants that are close to where mountain ash spawns in

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you basically have an option of staying in a relatively same-y area where you don't have to break your legs while travelling all the way across the map to get the other nutrients as a juvie Tenonto

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but you can also travel with adults for protection and try to get the nutrients from the plants they are after

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see what I mean?

keen plover
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Imo they just shouldn’t be expected to travel what the adults are expected to

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Especially having diets in the open

hollow canyon
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I think they could be given the option to do that

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but alternatively they should be allowed to grow without travelling across the whole map

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since the current diets for herbivores are very unfriendly toward solo players

keen plover
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Up to a certain size they should generally be hidden because let’s be real- they’re way too weak and slow for the open.

hollow canyon
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if you have a loft of Stegos that are protecting your tiny midget Stego then you're good

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like here - that tiny Stego is pretty safe

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it has its "guardian angels" protecting it

fresh laurel
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wait question

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juv pachy can get all 3 nutri now?

languid tundra
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cocos are meant to drop more often so in theory

fresh laurel
languid tundra
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yes

keen plover
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Sustaining stegos is easy

fresh laurel
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annoying easy

keen plover
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There’s grass everywhere TI_Troll

fresh laurel
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I mean

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would be funny to make grazing take forever to feel a tick from it TI_Troll

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become true cow stego

keen plover
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Constant eating lmao that would suck

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But big herbis need to eat a lot so

fresh laurel
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if you choose grazing

languid tundra
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how to kill stego populations 101

fresh laurel
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diet plants still are better option

fresh laurel
languid tundra
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TI_Wheeze not what i meant but k

fresh laurel
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lmao

fresh laurel
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aint so bad but boring

keen plover
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Yeah way too boring and I think vivid meant that no one would play stego?

languid tundra
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dejavu

fresh laurel
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no funky stronk stego

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then teno and pachy rise

keen plover
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8T stego moment TI_Trollge

languid tundra
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alienating a whole group of players doesnt really sound like a win

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but you do you i guess

fresh laurel
fresh laurel
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i would simply increase stego stam consumption or endlag for swipe currently

keen plover
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Stego as a playable is fine. It does what it’s meant to do well.

fresh laurel
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but is unchallenged currently

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in a more complete ecosystem its balanced yea if not underpowered

keen plover
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Yeah but not much can be done about that. So it will be with us TI_Trollge

languid tundra
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the same was said earlier today about deino, in a balanced eco its fine but right now

fresh laurel
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but rn its surrounded by a undersized mega gator and one mid tier small hunter carni and one glass canon carni

languid tundra
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its only challenge is itself

keen plover
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Honestly stego is actually fine now imo. Since people are moving around

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They are not much of a threat like they were in the oasis meta

fresh laurel
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😄

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and ai spawn being fixed helped

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boar are a bit too common for what i like but eh

languid tundra
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Ive not seen a single other stego since oasis was yeeted, but its lonely because im forced to be solo at that point, even if its my usual MO

keen plover
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You know what was crazy yesterday. I killed one herbivore and the stegos walked off

keen plover
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They let me have a body crazy

fresh laurel
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wait that happened for me too

languid tundra
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oh you had the good stegs, the ones who dont give the rest of us a bad name

fresh laurel
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a stego packing with lil teno and pachy let me eat a lil pachy i killed as a lil utah

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i guess they see body guarding as a waste of time when they could spend time getting more nutrient plants

languid tundra
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i swear theres like, a group of 5 people who go on diff servers as stegs just to fuck with everyone and deny food

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and the rest of us bare the wrath

keen plover
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Typical bully bs.

fresh laurel
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just say you wanna join em and boom

keen plover
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They know they’re untouchable so they do whatever they like

fresh laurel
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thats the problem with herds lol

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thought stego might run from a rex

languid tundra
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might

fresh laurel
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so rex anti herd?

languid tundra
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will, run.

keen plover
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Well

fresh laurel
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i dunno i can see 5 stegos running from 2 rexes

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well not 5

languid tundra
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depends on how they adapt the rex i guess

fresh laurel
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maybe 3 or 2 but you know what i mean

keen plover
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If they make stego 8T then Rex would be cautious since it will likely just get rolled TI_HypsiShrug

fresh laurel
keen plover
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At the very least near death

carmine patrol
keen plover
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Yeah they should upsize stego to its 8T estimates when apexes are in

fresh laurel
languid tundra
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i guess well wait n see but we all know one thing thats for sure.... rex mega pack will be doin the kill squad

fresh laurel
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since a dino that prob has more dmg and hp while being faster is scary

carmine patrol
keen plover
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Ain’t no way Rex is slow. I just don’t see it.

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They will make Rex as fast as possible

carmine patrol
fresh laurel
languid tundra
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i cant wait for everyone saying rex is too op cuz no one can outrun or outlive it TI_Wheeze

fresh laurel
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make rex have best trot speed and best sniff range

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ggez

keen plover
fresh laurel
languid tundra
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you know who DOES need better sniff? pt, i jumped on mine today and it really is ass lol

fresh laurel
carmine patrol
languid tundra
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well, fish yes, but crabs and chickens can be tough

fresh laurel
languid tundra
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dont get me started on frogs

keen plover
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Having a quick trot and slow speed means that Rex pretty much has no chance at catching a bipedal playable

carmine patrol
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cus no way it's able to chase prey and bite it to death

keen plover
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Since run to a forest- crouch and footprints are gone

fresh laurel
languid tundra
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anyway, its the distance, i wanna know the general direction of the food, not have to fly low and use only eyes as if I didnt have a nose in the first place

fresh laurel
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like rex going for the classic trike or maybe getting risky with anky

languid tundra
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dont get me wrong tho, i can use my eyes but ya know, we have sniff for a reason

fresh laurel
keen plover
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Trike, anky, shant will likely just roll a Rex

languid tundra
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found my first crab today, in the whole time of playing since pt came out

fresh laurel
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one to distract

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anyways its not like you will shrug off a rex bite

keen plover
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See but that requires 2 rexes. What happens if the herbis have 2 as well aPES_Hmmm

#

What does a solo Rex player do TI_HypsiShrug

fresh laurel
#

yea thats right rex special could be legacy ambush mechanic brought back for it only

#

i said it...

keen plover
#

TE_NOPERS unfair then

fresh laurel
keen plover
#

Speed boosts are unfair imo

fresh laurel
#

horrible base speed but somewhat good ambush speed

#

im not saying go back to its ambush being fast as legacy ambush

#

just enough to reliably ambush something

#

even then if you fail the ambush you lost alot of stam...

keen plover
fresh laurel
#

ambusher rex would be deviating if it lands a bite tbh

keen plover
#

Depends how much faster and how long

#

Since technically Carno has a speed boost ambush ability

fresh laurel
fresh laurel
keen plover
#

I meant how much quicker should the ambush be like 1.2x faster or something

#

Like 30km to….

fresh laurel
#

depends how slow would rex be

#

when base speed

keen plover
#

Fair point. They could have it where it’s base speed is slower than most things- but be enough to catch larger herbis off guard and apexes

#

But it shouldn’t be faster than mid tiers

fresh laurel
#

i wanna say maybe shant legacy speed

#

i think a mid tier or small tier could escape that

#

not sure on shant exact legacy speed

#

basing it on memory

keen plover
#

If you’re a trike, shant, (larger para if we get that) then fair

#

Even anky and stego

fresh laurel
keen plover
#

Larger was mainly 7T para if we get anything close to that

fresh laurel
#

and yea rex should be ambushing the bigger herbis pretty reliably imo

#

like one bite is kinda the decider on your weak side

#

after all i dont think rex is gonna run down much things

fresh laurel
#

then seeing it up close

fallow blaze
#

"The world is changing..."
The game feels authentic again since the update, all dinosaur customization is plausible and comparable to real nature. The game has become more realistic.
As is generally intended.

TI_Yay TI_TeamFoszor 👍 🎉 😍

keen plover
#

Well maybe acro?

fresh laurel
fresh laurel
#

thats true fun

languid tundra
#

para would be a walking steak i feel like

keen plover
fresh laurel
#

also skins would make it hella easy to keep track on a bleeding target when hunting

fresh laurel
#

if the isle was pure realism then rex is god

#

or trike best defensive herbi

#

like trike impaling rex

fallow blaze
fresh laurel
#

yea ill admit the game is pretty balanced rn

keen plover
# fresh laurel if the isle was pure realism then rex is god

Depends on a lot of factors to even say that. Since you know- other carnivores were extinct before rex was even a thing. We also know a lot more about rex than we do with other carnivores so TI_HypsiShrug However generally herbis could be considered 'gods' in terms of power and numbers

languid tundra
#

also the amount of kfs would be less with realism

fresh laurel
languid tundra
#

they go for sick and injured

languid tundra
#

killing for sport

fresh laurel
#

if you saw a herbi just throw up or see a elder losing its prime then you would target it

#

if you saw a herbi with a broken bone you would target it

languid tundra
#

i call you on that, i see carnis going for whatever they see they dont bother looking at their health state

keen plover
fresh laurel
fresh laurel
#

if we are using the whole rex replacing mid dinos at younger ages

#

unless we kinda take from legacy and juv giga is the more tankier yet slower option?

keen plover
fresh laurel
#

not sure how much we know about giga that isnt old info

keen plover
#

Is there even a skeleton for a juvi giga ?

fresh laurel
#

i dont think so

#

dont feel like researching to double check

keen plover
#

Same lmao

#

Anyways peace

wise obsidian
# languid tundra para would be a walking steak i feel like

This isn't even it rearing up.

Thanks to my friend Falcon09 for the reconstructions used in this video.
For those who don't know, Parasaurolophus is one of the largest hadrosaurs to ever exist. At 13 meters and 12 tons, it was a third larger than Tyrannosaurus, and is only rivalled in the hadrosaur department by Magnapaulia, Edmontosaurus, and ...

▶ Play video
wild cove
#

Damn, they made Ptera so squishy that Ptera 2-shots each other lol

marsh lion
#

I'm starting to think they should've never change it's weight. Same with Pachy's turn like Idnod mentioned

alpine plover
#

Teno is fine honestly @carmine patrol

rancid bluff
#

it's so weak it might as well just be fabric at this point

dusky surge
#

i like the nerf soley for the fact that ptera finally has weight that makes sense

alpine plover
#

Carno is perfect now, you are just not right, you just want tenos to be able to destroy carnos like before

sinful cove
#

the hitbox on tenonto's kick is horrid and they didnt bother to fix that before they made it tenonto's primary damage ability

#

tenonto's feet can be clearly hitting a target and it's a gamble if it registers

dusky surge
#

dinofan i admire your persistence but do you think maybe trying to PLAY teno? Because based on your messages, I'm assuming you mainly play carno

sinful cove
#

did a quick history search he's 100% a carno main lol probably never even touched teno

dusky surge
#

lmao

sinful cove
#

probably just happy that he can make 200 mistakes in a fight against a tenonto now

dusky surge
#

I don't think teno is useless like some have said, but I'm not agreeing with dino's "LITERALLY DO NOT CHANGE TENO I PLAY CARNO ALL THE TIME" because that's... Kind of telling

rancid bluff
#

I wouldn't say 1 carno should be 100% dead, not at all, that should be a fair fight or if anything more tipped in the carnos favor, in a fight of course, if it's a chase teno should be able to escape

sinful cove
#

two animals in the same tier, the slower of the two should have a melee advantage. tenonto cant really run or hide reliably, tracking enables carnis to track whiel moving at any speed and in dense jungle even as carno

#

i can effortlessly track people through a dense ass jungle as a carnivore even if they get a clear head start on me

rancid bluff
#

I saw a teno pretty easily escape a carno not long ago, he wasn't even fully grown but the carno was

#

all he had to do was dodge it a few times and get in a river, carno didn't want to risk swimming

sinful cove
#

so... tenonto can maybe escape if its lucky enough to be by a big river and also not get grabbed by a deino

#

pretty situational, in every other situation it is not gonna get away from any competent carnivore

dusky surge
#

Swimming is pretty good against carno honestly but still

rancid bluff
#

does carno still have the minute long stamina like it did in update 4?

sinful cove
#

the tracking system is op as shit, carno is agile enough to traverse forests easier than before, tenonto's kick hitbox is atrocious and its tail hits like a wet noodle

#

it has to take damage in order to even have the possibility of landing a kick

rancid bluff
#

the tail hit is supposed to stun an attacker, if it still knocks someone down there's a pretty good tactic there, slam them with your tail so they fall over, then kick them in the face while they're down

sinful cove
#

unless the carno is on your ass when you hit it with slam its sheer luck if you can kick it during the CC without adjusting yourself and losing precious time

sinful cove
#

like ive had my tenonto's feet kickin to a carno, like going in to its body and it didnt register

rancid bluff
#

since the claws are a lot easier to aim

sinful cove
#

its claw is pretty mediocre tbh

#

but they should have buffed that instead of its kick if they werent gonna fix the shitty hitbox

rancid bluff
#

how many claws to the face does it take to kill a carno?

sinful cove
#

idk i rarely use it, maybe somebody lurking here has tried that lol

rancid bluff
#

assuming the claw attack does reasonable damage it should be able to kill a carno pretty fast, tail slam it, claw its face like an angry cat while it's down, repeat till it stays down

#

of course all assuming that it does reasonable damage

sinful cove
#

they could have done that, the kick is just hot garbage. it almost feels like RNG with how often it fails to register despite a target being in such close range

rancid bluff
#

I feel like the tail slam should really give a body fracture

#

cause you know, massive weight being dropped onto you

#

usually that isn't gonna feel very good, for the ribs

sinful cove
#

it was tenonto's signature ability and now it's basically just the shibe bonk meme on a dinosaur that does nothing useful because your follow up attacks arent reliable

rancid bluff
#

if they fixed the kick hitbox, gave the claw attack more bleed damage (and more base damage if needed, again idk how much damage it does) and gave the tail slam a body fracture then I think teno vs carno would finally be the even matchup everyone has been crying about

#

I think like 2-3 tail slams should body fracture a carno

carmine patrol
alpine plover
#

Don't spam your tail

carmine patrol
alpine plover
#

Stun them with the tail, kick them once or twice and claw

#

Teno can most definitely fight carnosd

carmine patrol
#

it now requires more skill to play

alpine plover
#

Yes

#

Teno is fine#

carmine patrol
#

it's just that the tailslam takes too much stamina and does little damage

alpine plover
#

It should do little dmg, stamina I agree on

carmine patrol
#

especially when there's more than one carno

alpine plover
#

Well

#

You shouldn't really fight 2 Carnos

carmine patrol
#

currently if you see 2 carnos you're dead

alpine plover
#

No. Teno isn't supposed to fight 2 Carnos. Escape them through water, ez

carmine patrol
rancid bluff
#

fight the deinos and escape the carno

alpine plover
#

I escaped 7 Carnos as a Teno. You can escape the Carnos.

carmine patrol
#

also what if you see carnos far from a water source?

#

you're dead

alpine plover
#

teno isn’t really supposed to be in the plains

rancid bluff
#

yeah, its diet is mainly around water sources

carmine patrol
#

teno shouldn't be locked next to the rivers/swamps at all times

carmine patrol
#

you need to go through a long journey far from the water to get them

#

teno really needs a buff right now, a good teno can't do anything if it sees a good carno

alpine plover
#

I’d agree that the tail slam consumption is definitely too much, especially since the damage was nerfed to 180?

alpine plover
#

the kick doing more damage than the tailslam definitely seems off

carmine patrol
#

they shouldn't of nerfed the tail damage

alpine plover
#

I disagree

#

it was 360 before, little too high

would put it at like 280 or something

rancid bluff
#

yeah before you could just spam slam a carno to death as a teno

carmine patrol
#

all they had to do was make the stun shorter so that you can only hit twice with tail

carmine patrol
dusky surge
#

maybe a bit lower?

#

Def not 180

alpine plover
#

I heard it was 180, not sure if it’s true

sinful cove
#

doesnt it take a full 10 slam barrage to kill carno with body shot snow?

alpine plover
#

Teno is fine. Just needs some actual skill and thought now

dusky surge
#

It's much higher than 180

sinful cove
#

i heard from somebody it takes 10 slams which would be 180 but i havent tried it myself yet

carmine patrol
dusky surge
#

That doesn't sound right, because I tested using headshot multipliers to make sure the leg doesn't get in the way

alpine plover
#

I’ll test later to see if it’s 10 body hits

sinful cove
#

slam could have been changed to just do a knockdown+ some body frac instead of a stun instead of being changed in to a wet pasta slap

alpine plover
#

doesn’t sound right but may as well check

dusky surge
#

I can guarantee in my experience it isn't 180 tho

rancid bluff
#

maybe 200 or something slightly above

carmine patrol
dusky surge
#

I find the leg hitbox on carno takes hits it should not

carmine patrol
#

maybe 190 but it's not higher

dusky surge
#

No way man

#

It's def like 200-300, somewhere in the middle of that I think

rancid bluff
#

I think the low damage would be fine if it had a fracture to make up for it

carmine patrol
#

any volunteers wanna join taco island to check the damage value?

dusky surge
#

its late for me man, but i assure you that it cant be that low

#

sounds to me like leg issue

carmine patrol
dusky surge
#

You would be surprise what counts as a leg shot

#

Especially with teno's slam

#

Teno's slam has... Special properties that make it a bitch to hit things with accurately

carmine patrol
#

I'll test again, this time I'll ask the carno to crouch and I'll hit the head then I'll calculate the damage

#

the only problem is, who's gonna be the carno?

alpine plover
#

I would but I’m at work

carmine patrol
#

If I don't find one today I'll find one tomorrow and I'll show you the results

cold sedge
# carmine patrol I made sure that I was aiming for the front parts of the bodey

I submitted a bug report about this because it was blatantly obvious on a stego I was playing but I think the carno hitbox is messed up right now. A carno was right next to me biting, while we were standing still and my tail went right through them without doing any damage multiple times. It happened quite a few times but the other times we were moving so I can’t rule out desync. Currently growing another stego to see if I can reproduce it.

alpine plover
#

@rancid bluff but 3 tail slams is the exactly amount of slams you can make after one stun

alpine plover
#

@hexed sorrel carno charge ia not easy, you hit the player charge makes effect, is not like pachys breaking carno leg by hitting the tail, carno is perfect now, it shouldt be changed at all, maybe buff teno a little but carno is ok

fallow stag
#

Carno needs to be nerfed like before and pachy and teno buffed that is how it should be!!!!!

sinful cove
#

it takes the bare minimum of competence to successfully use a carno charge consistently

alpine plover
sinful cove
#

contradicting yourself a bit here

alpine plover
#

But every attack is easy to perform then

alpine plover
sinful cove
#

however, not every attack has much payoff. the tailslam doesnt have much payoff and costs 10% stamina

alpine plover
alpine plover
sinful cove
#

tenonto is a brawler, brawlers are proactive defense. except now they made it fodder if it plays defensively, a lot like legacy trike vs other animals in its tier

alpine plover
#

Teno is still good defending himself

sinful cove
#

since a carno with any level of competence and caution can now just bully one at its leisure

sinful cove
alpine plover
sinful cove
#

an average tenonto vs an average carno is at a disadvantage atm

alpine plover
sinful cove
#

did you read what i wrote lol

alpine plover
sinful cove
#

carno has the engagement advantage + is basically on par with tenonto in a fight so tenonto is now at a disadvantage

alpine plover
sinful cove
alpine plover
#

Teno just need to hit tail slam and then kick, if you cant you deserve to be eaten

sinful cove
#

this is a game, though i can see clearly that you have flawed logic for game design so if you have that stance it isn't worth using reason

sinful cove
alpine plover
sinful cove
#

i wasnt making an argument for then, this is an argument for now

#

you are putting words in my mouth lmao

fallow stag
#

he just a carno player happy that they buffed it

#

nothing else

sinful cove
#

yeah that part is obvious, he's one of those "this is my favorite dino so it should play like t rex rawr xd"

alpine plover
sinful cove
#

i dont even play tenonto often but this is just unfair for it

sinful cove
alpine plover
sinful cove
#

they did what they always do in these big patches, they took a problem animal and went too far in fixing it, and turned it in to a mess

alpine plover
#

Yeah but right now the only easy to find low tier is pachy

sinful cove
#

carno is supposed to hunt small tiers and animils at its tier, which it does. the bad ecosystem is a different issue

#

also it isnt hard to find utahs lol

alpine plover
#

I mean, carno was a bad decision, it ahould have been cerato

sinful cove
#

we should have gotten cerato and kentro instead of stego and carno

alpine plover
#

I could say the same about the teno mains complaining

alpine plover
fallow stag
#

Its kinda funny that these dev listen to these kinds off players.
Even before oasis was removed
9carnos would show up and mass kill anyone
Or the 17 utahs who did the same thing
Or the 9 crocs in oasis attacking anything
And once one off them got killed they would cry about it on the forums and asked herbis to get nerfed

sinful cove
#

carno needed skill to kill tenontos previously, but it was very well doable, now, two players of the same skill level, carno is at the advantage despite having the engagement advantage. carno is able to make a good handful of mistakes and get away with it

alpine plover
#

Ok, carno mains used to complain because teno was broken

sinful cove
#

tenonto was overtuned but it should still have the melee advantage in an equal skill matchup, they knocked its combat ability down too far

alpine plover
#

carno is not broken now, and i could go like this using your same bad arguments

sinful cove
#

they neutered its main ability and transferred the attack power to an ability with a horrible and unreliable hit regestration

alpine plover
sinful cove
#

its mainly a tenonto stat problem, personally id rather they change one side at a time rather than do all sides and break more shit

#

thats how we ended up in this current situation

#

they made sizeable balance changes from both sides and now it is too much

fallow stag
#

Carno just had to ram a teno and alt bite it twice and it would drop to 20-30%
While pachy would take 1 ram and 1 alt bite

alpine plover
sinful cove
#

it's what i would try first

fallow stag
#

Yep 👍

alpine plover
#

No

sinful cove
#

i hate how they roll out occasional big patches with tons of balance changes rather than a series of smaller patches that allows for more experimentation, so they could have changed carno, removed oasis, removed pachy's weird parry ability and then waite dto see how that panned out before adding further changes

#

because that may have been all that needed to be changed

alpine plover
#

I dont really now why they nerfed teno, what carno mains like me were asking for was a carno buff not a teno nerf

sinful cove
#

they nerfed teno because people were complaining about getting minced after they got hit with the tailslam, so they overnerfed it

#

carno could kill tenonto if it had an ounce of patience which most carnos do not, from what i see personally

#

people always tried to play carno like a brawler and not an ambusher which its charge was good for

alpine plover
#

I think tail slam damage should be like before, just make kick better and make teno only be able to hit one tail slam after the first one instead of two more like before thanks to the staggerimg

sinful cove
#

even with carno's poor agility it could also bait tenontos, since they upped carno's agility i don't think such a big tenonto nerf was necessary

#

i think they could have kept tail slams old damage and maybe change the cc to a knockdown and moderate frcture instead of the stun which is what enabled tenonto to leave carnos on death's door in one barrage

alpine plover
sinful cove
alpine plover
#

I know, but i mean biting after you baited it

sinful cove
#

you had to rally calculate your angles like some anime antagonist when you made a move

sinful cove
fallow stag
#

I also think the problem was that to many teno or pachy players would go center and start killing carnis just for fun but then again u will always find toxic playrs on evry server

sinful cove
#

oasis was a huge part of the herbivore problem, not the individual herbivores' stats

alpine plover
#

No

sinful cove
#

pachy and tenonto had a few issues but they just needed ironing out, not a whole makeover

alpine plover
#

Well avtually yes, only humans

sinful cove
#

animals like buffalo, elephants, hippos, even deer will kos sometimes

#

horses will kos sometimes

#

moose too

#

herbivores are assholes irl

fallow stag
#

Oh maybe they will balance things out since ive not seen many herbis since the new patch

alpine plover
#

The only playable right now makes sense attacks first is pachy

sinful cove
#

yeah cows will just eat a bird lol

sinful cove
#

cant send animals in duress here TI_Succ

alpine plover
#

Doesnt makes sense that if a carnivores goes to drink teno goes kill it

sinful cove
#

i mean if the carno like, walks close to the tenontos then yeah it sort of does

fallow stag
#

Still think carno needs to be more off a ambush pred

alpine plover
sinful cove
#

hippos do too at times, hell theyll even kos other herbivores for no apparent reason

alpine plover
#

Hippos are the fat bullies of africa

sinful cove
#

yeah though a lot of animals are prone to that

alpine plover
#

Ok so we solved the balance issue between teno and carno?

#

Bring back old teno, carno stays the same

sinful cove
#

well we at least hit a middle ground

#

lol also there was a vid of a deer attacking an eagle or some shit that was killing a rabbit idk if i can find it

alpine plover
#

Now lets discuss why magy sucks

fallow stag
#

I like it tho

sinful cove
#

magy should just be removed entirely tbh

alpine plover
#

Exactly

fallow stag
#

🤣

sinful cove
alpine plover
#

Amargasaurus was the correct choice for a small sauropod

sinful cove
#

i would have liked bajadasaurus or shunosaurus

fallow stag
#

They prob will giv it body frac

sinful cove
#

tapwing has art of those two and she is on the dev team, they coulda probably used her badass concepts

fallow stag
#

Are they not adding plateosaurus to?

alpine plover
#

I dont know what kissen sees in magy to like it that much

sinful cove
#

yeah plateo is set to come... some day

#

that's baja, amarga has backwards facing spines

#

i am a heavy plateo enthusiast but i aint keeping my hopes up on how theyll end up doing it

alpine plover
#

I really hope cerato is that U5.5 possible playablr

fallow stag
#

Think they will giv magy huge defense
Prob head swing with a kd
And a smash with the body
So it can break bones

sinful cove
#

what ever they give mgy, they cant make it look good fending off an allo or alberto

alpine plover
sinful cove
#

an alberto would DEMOLISH magy

fallow stag
#

They gotta hve to make it broken why else would they add it then

alpine plover
#

They hunted amarga I think

sinful cove
#

magy's special ability is to just spontaniously combust and suffocate nearby predators with the toxic smoke cloud when it dies

alpine plover
sinful cove
#

magy got hunted by a fucking pterosaur irl and died the instant a land bridge opened to its little safe space island

alpine plover
#

Quetz should destroy magy

sinful cove
#

if they wante dsomething form hateg island they should have given us balaur bondoc

#

quetz better have magy on its diet istg

alpine plover
#

Even hypsi

sinful cove
#

hypsi spits in magy's eyes, magy gets an eye infection, it spreads to its tiny brain and kills it

fallow stag
#

Its going to be fun playing magi and killing a allo with it LOL

sinful cove
#

killing what, a hatchling allo? then the parent shows up and eviscerates you

alpine plover
#

I mean, the isle magy shouldnt be called magy, the dinosaur in the game doesnt exist

sinful cove
#

and leaves your magy corpse to rot away in the sun

#

magy should never heal bleed

fallow stag
#

Magy will have the same size like a cera prob even a bit bigger tho

sinful cove
#

so allo will obliterate it

#

and rightfully so

fallow stag
#

Who knows mybe they will change it

#

I hope they do

sinful cove
#

how can they possibly change magy without it looking utterly outrageous

#

in no realm of believability can they make magy viable if an allo or alberto sees it... unless

#

skunk magy

fallow stag
#

Neither do i see it outrun a allo

sinful cove
#

in its running reel it was clearly slower than allo

#

i doubt alberto will be slow too, it looks gracile

alpine plover
fallow stag
#

Jesus...

sinful cove
#

magy should have a special ability to teleport in to a volcano and die instantly

alpine plover
#

Lol

sinful cove
alpine plover
#

Magy should be able to poop eats it poop and die

fallow stag
#

They prob will make allo slower then and giv it less stam

sinful cove
#

they gotta give allo asthma in order to save magy from it

alpine plover
#

But kissen said they would make magy faster than allo not making allo slower

sinful cove
#

look at magys run reel if you can find it, they cant make it much faster without it looking like a joke

alpine plover
#

I know

sinful cove
#

astha allo when it broadcasts is just deflating baloon sound

fallow stag
#

I would just make magy alot bigger and slower
A slow apex herb

sinful cove
spare badger
#

Might as well use Salta then

fallow stag
#

I kno but what else can u do

#

Just delete it

sinful cove
#

we have 3 other planned sauropods and you want to make magy a clone of one of them

spare badger
#

Salta is a rex sized saltasauroid so might as well use that

#

If you wanna upsize magy

sinful cove
#

apatosaurus, camarasaurus and brachiosaurus all make magy look like a joke

#

even plateo is probably better and its a prosauropod

fallow stag
#

Ye plateo could walk on 2 legs right ?

sinful cove
#

yeah

fallow stag
#

Would be nice to play that tbh

sinful cove
#

it slao has some mean claws

#

slap magy in the face with this

fallow stag
#

Oh they will buff magy insane
And evryone is going to complain about it u will see
And then they will nerf it again

sinful cove
#

i want coastal/mangrove plateo so bad

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my lad

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theyd have to give magy actual superpowers to make it work

fallow stag
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This is the old model

sinful cove
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god the old plateo model is so grungy

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anorexic quadruped

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combat galli

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Hyper galli

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In a way, cheirus is sort of the hyper galli because its related to it

alpine plover
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Big dryo i would say

sinful cove
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Its kind of like the better magy

alpine plover
sinful cove
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Magy wishes it was plateosaurus

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Plateosaurus also bas a large adult size specimen range, it got up to 4000kg

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True

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Either way if they go for the biggest specimen size it would be bigger than our allo who i think might be fragillis

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Ya would be nice. Could have variations with shuffled around stats like sacrificing hp for speed and whatnot but that would probably be a balancing nightmare

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I just want good looking raptors

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I like the raptor playstyle but i hate the way they look

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What other specimen

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Laten? Stenon?

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I think they might be using stenon's size

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Idk though

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The troodon genus was kinda trashed and changed to stenon i think

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Troodontidae is a family rather than a genus

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Yeah i checked he still bares the same species name so stenon is the original troo specimen i guess

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Stenonychosaurus inequalis

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I can see why they went with just calling it troodon

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Its easy to read but its a mouthful lol

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Troodon is also what jurassic park still uses and dondi loves jurassic park

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Its probably just a reference to their group coordination

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Tricking, distracting and wearing out a target with venom

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A small oneshot predator like that will probably have to use trickery to hunt anything sizeable

frank viper
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Why would big groups play a weak dino?

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Big groups wanna bully and for that you play big dinos

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Not the small communist dino that needs a thousand comrades to take down a carno

hollow canyon
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Herbivores diets for juvies need some changes

cold sedge
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Idk I’m starting to think people are over reacting a bit. I have to play the other herbies to see if it’s worse for them but the stego has been pretty easy to grow, with plenty of time to chill before You need to go to the other side of the map

sinful cove
hollow canyon
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I'd love it if the diets were removed but it doesn't seem like that's an option

sinful cove
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Herbivores have to scale the map to grow at a bearable pace, their juvie stages move slower than carnis as well. Carnis can eat any dead body or the easy to find anywhere ai and stay out of danger easily unless theres a bush hacker

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Would have been nicer if herbivore food was more evenly spread in its appropriate biomes rather than making people ping pong as a slow ass juvie to different corners of the map

hollow canyon
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So my suggestion to the issue is

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to keep things as they are with one change - giving juvenile herbivores dynamic diets kind of/sort of like carnivores

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but with them not necessarily being able to eat "everything"

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but instead

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having two of the nutrients come from two different sources

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e.g. I'm growing a Tenonto atm

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and it took me... 40 minutes? To get to perfect diet from spawning in

sinful cove
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Personally id make it so juv herbis can get all nutrients from any of its preferred food types. I personally want to overhaul diets for both factions but i dont have much faith in the devs to dump this stupid shopping list diet especially for herbis

hollow canyon
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I'd make it so that radish root and mountain ash both had alternative sources of nutrients

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until you reach ~idk at least 50% of your growth

sinful cove
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If carnis can get all nutrients from any body then a juv pachy or something should be okay with getting all its nutrients from a selection of its already preferred plants

hollow canyon
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e.g. the alternative to mountain ash would be somewhat closer to the North West while the alternative to radish would be closer to South East

hollow canyon
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They've moved the food further apart precisely because they want juvies to have to move

sinful cove
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Probably wouldnt cus the devs seem to want juv herbis behaving like adults

cold sedge
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I can get behind there being better parity between the two. I’ve never been fond of the no preferred diet till 50% on carnivore. 25% always felt more reasonable to me. By that time you shoot have a foot in the world and be able to survive decently enough

sinful cove
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They forget that they made juv herbs unbearably slow compared to the carnis who are incentivized to AFK

hollow canyon
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well ermm... both are really incentivised to afk

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I'm afking on my Tenonto right now

sinful cove
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Carnis can afk with all e nutrients filled almost immediately

hollow canyon
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I've made that trip once and now it's back to counting the leaves on a bush I'm sitting in

sinful cove
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Herbis have to scale the map, be lucky not to die to any predator, all of which are leagues faster then them except deino, and then get their boost

hollow canyon
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When i was growing a Carno I had to move a couple of times, on Tenonto now it was a larger trip but I really only had to do it once

cold sedge
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It’s just getting the initial diet. Once you have that it’s pretty easy to rotate around the map with decent bits of afking or exploring

sinful cove
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On carno and utah i just afk in a bush at the southwest beach easy and theres also water there

hollow canyon
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I doubt I'm going to move much from this point onward, maybe only so much to get water

sinful cove
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Carnis can afk anywhere, they can pick a dead spot on the map and eat an ai that is easy to find in most regions

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Herbis have to travel the whole map to specific areas that are easy for adult carnis to patrol

hollow canyon
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Idk while playing herbivores I found one AI throughout the whole time - some lonely Pumba walking around

cold sedge
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So lower the no preferred diet threshold so they can’t just afk for as much of their life. Idk I don’t want to go back to being able to sit in a bush in one area and find everything till max

sinful cove
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I always run in to a hundred boars as utah lol

cold sedge
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I’m having way more fun sneaking across the map

sinful cove
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Id have fun sneaking across the map if the game wasnt holding a gun to my dinos head threatening it with a gazillion hour grow timer

rotund basalt
sinful cove
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When its forced it loses its fun value

hollow canyon
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Goddamn I've been playing PoT during the previous patch and that game kind of does it much better

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I kept moving there all the time, that was so nice

sinful cove
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I was never a fan of afk growing, i always moved around, but now since the game wants to push it so hard it makes me lose motivation

cold sedge
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If it doesn’t force you no one is going to do it

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We have all of the time before this patch to prove it.

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There might be outliers but the vast majority don’t. I also always roamed. But I’d rarely see people while I was out roaming in less popular growing areas

sinful cove
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The game doesnt need to make the slowest animals in the game ping pong across the largest map in isle history (a map that we dont even have a full 4th of yet) in order to combat afk

rotund basalt
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It literally forces people to migrate and so far I have loved the change. You see all kinds of species migrating from one to the next, some roam near ach other in the same area to protect each other (like they probably would have done IRL) to then split off into their own species group because they have to migrate to their other food source

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I fucking love it

sinful cove
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I barely see herbis now because of this garbage

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I see 90% carnos

hollow canyon
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I actually see quite a lot of herbivores

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Stego is the most common animal I see

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by far

cold sedge
sinful cove
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Stego is like the only herbi i see in some playthroughs

hollow canyon
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followed by Tenonto so far and then Carno(although I do hear a lot of Carnos and Utahs, I guess I just don't run into them)

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I've seen Stego every time I played the game, typically more than one

sinful cove
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I play pt a lot so i scale the map and herbivores are maybe a quarter of the population

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But maybe im just unlucky

hollow canyon
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What I find somewhat worrying is that honestly... the migration route is going to get old

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very, very fast

sinful cove
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Exactly

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Its just the legacy berry bush with extra steps

hollow canyon
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there should be a couple of them, as it is people will just walk back and forth three times and get bored imo

sinful cove
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The predictable routes and areas also makes it so damn easy for big packs of carnos to just blanket areas

hollow canyon
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That too

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I think that we've gone from one extreme to another... again

sinful cove
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I feel like this was done to make it easier for carnis with no consideration for herbi players

hollow canyon
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herbivores kind of got screwed by this patch, a bit too hard

rotund basalt
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Give it time. The map is currently not that big, this patch was a huge step forward to see if people would now actually roam around the map more. Don't forget that Pachy's needs to go to the coast to get their coconuts. You can have multiple different routes going to either the Western Beach or the Northern.

hollow canyon
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Can we stop throwing nerfs along with buffs to different animals on the same patch?

sinful cove
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I dont want to talk in a triangle i want to explore without the game nipping my heels and punishing me for not traveling to X location

hollow canyon
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buff one animal first, see how it performs then if its adversary still does too well think about nerfing it

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but don't nerf one and buff the other because we move from one extreme to the other

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this is the issue with releasing balance changes so rarely

sinful cove
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Especially since some biomes will likely be quite limited like arid and redwoods areas

rotund basalt
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I mean as a herbi you can literally roam anywhere without any issue. You will NEVER starve because you could literally nom on grass to stay at 20% food at all times. You just wouldn't have any buffs for having a perfect diet. So what? You don't always need a perfect diet to be able to roam around. Seems to me you both just wanna get all diets perfectly EZ without any difficulties and be full grown as fast as possible to then do what you want. The matter of the fact is.. This is a survival game. If you wanna explore that is completely within your realm but you just have to sacrifice a perfect diet for it if you don't manage it well

sinful cove
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Carnis can eat food that is found in any end of the map to get their nutrients. Herbivore food should be separated by biome not by region. They want tenontos to be by water? Put their food by rivers, swamps, lakes, ponds, don't punish it for not wasting its time running to one fucking region of the map like some lame fetch quest

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It feels like PoT

rotund basalt
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It doesn't though, you literally don't have to go down south if you REALLY don't want to. You will just have a great diet then won't ya. Simple as that lol.
Anyways, seems like I can't change ur mind cos ur already set on your own so imma dip lmao, take care 😄

sinful cove
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I shouldn’t be punished for not taking part in some rpg stule fetch quest where it makes 0 sense and the other faction doesnt have to deal with that cancer

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Youre ok with being punished? Good for you i guess

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Not everybody wants to be forced to take part in a lazy and mediocre system and be faced with punishment for not doing it. Diets are dont badly, simple as that.

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Nah then wed have more afkers

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Diets should just be less garbage

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If i wanted to play fetch quest id play PoT

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The isle doesn’t need to implement this garbage, it is a lazy solution that hinders one faction that is already the less popular faction

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Yeah but if somebody just AFKs they deserve that

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But diets dont fix that especially for carnis

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Carnis can afk minutes after spawning in if they pick the right areas

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And are rewarded for it

fresh laurel
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Waiting for the day for someone to test how much dmg utah alt bite does

fresh laurel
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What was that?

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Oooh yea i remember that

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Just took a long time to take effect

sinful cove
fresh laurel
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Rn the game is just get adult to actually have fun

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Since juvies cant really have fun thx to being a worst adult in almost everyway

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Ptera is now useless bet

sinful cove
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In legacy i had fun as some of the juvis while others were hot garbage, in evrima, a juvie is mediocre at best except ptera because it grows in a snap

hollow canyon
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I've been afk for almost an hour now since reaching the perfect diet

sinful cove
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Hypsi will probably grow in a snap too

hollow canyon
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and honestly - that was the best part of the game

sinful cove
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Like 30min at most probably

fresh laurel
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How to make diets fun
Gore
Give juv herbis the 50% treatment

hollow canyon
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Running for 40 minutes was just a chore

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now it's the "fun" part where I'm sitting in a bush and watching something in the background

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I've made some dinner, I'm not complaining

fresh laurel
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So uh are we not gonna question that devs said diets need gore to work for carnivores yet they released it without gore

sinful cove
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Running for 40 minutes at a slow pace hoping to god a carno or utah wasnt looking just to begin growing at a bearable pace, while a carno that spawned in 15 minutes after you did is already tabbed out watching youtube with full nutrients

fresh laurel
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Cant carno already canni fine?

sinful cove
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Yeah

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Carno and deino atm can just eat their own

fresh laurel
sinful cove
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A lot of the tomes when i spawn in as carno i find a dead carno i just eat and afk actually

hollow canyon
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Not on Carno

sinful cove