#balance-feedback-discussion
1 messages · Page 316 of 1
Headshot does oneshot a Utah and that's what the whole discussion is about
Never been one shotted then
doesn't change the fact that Utah can be oneshot by it, this isn't some grand conspiracy, the damage values state that clearly and the fact that people complain about being oneshot confirms that it is possible
Tenonto deals 360 damage with the tailslam
Utah has 450 hp
Headshot on Utah has a x1.5 multiplier
I mean... a really, really small mid tier I guess
Tenonto is absolutely tiny compared to things like Allosaurus or Albertosaurus not to mention Suchomimus
I wouldn’t be too sure of using the word “small” for tenonto, almost the same size as our carno
tenonto is rather short though
like I’m pretty sure a utah is taller than it’s upper torso region when it isn’t standing up
It's smaller than a Carno, a tadbit but smaller nevertheless(although honestly it looks kind of just small next to Carno to me in general), it's only when you see it next to Allo that you realise what an enormous difference there is between the two
But compared to other animals in its respected category, it’s pretty tiny
Tenonto looks as if Allo could just lift it with its arms while bear hugging it and chomp its head off
honestly teno being 1.6 tons is hard to believe, especially when it’s compared to carno which is only like 200 kg more than teno
I'm actually not sure if I should be sharing this, give me a moment, I will ask Nova if he's fine with me showing this stuff off
this image is more to show how light carno is lmao
Well Carno is a bit too light in the game compared to irl but oh well
irl it was 2t right?
It's currently estimated at around 2t yea
I remember its estimates going up to 2.2t though
Wouldn’t mind increasing carnos weight to 2.1 tons in the future
I'm pretty indifferent about it tbh
It's good for what it should be doing at its current size
I don't think that Carno should be particularly tanky or have a very high damage output
it's meant to hunt smalls with Tenonto being the largest thing it would realistically go for
Our carno weight is fine as it is I think, but seeing it heavier could be neat
Carno should always have a slow pathetic bite anyhow
It would be fine but it's fine the way it is
Well, just for the record irl Carno had a pretty impressive biteforce
it could "outbite" an Allosaurus of comparable size
for isle balance reasons I guess it’s fine for it to have an underwhelming bite
it's just that as a dedicated small game hunter I wouldn't want it to bite too hard
Although it’s anatomy literally proves it had a powerful bite
it shouldn't oneshot things like Utah or Pachy
and it should take a while to kill something like a Tenonto
bigger things should really be offlimits for Carno imo
Tenonto should be like the largest thing a solo carno can take on, even then teno should have the overall advantage
I'd agree if Tenonto was supposed to live in the plains but its current habitat and diet kind of imply that it shouldn't be where Carno's supposed to be at all
I think it should be a 50/50 match up at this point
if Tenonto had to actually go into the plains then yea it could have some advantage
but it literally has no business going there
atm the match up is definitely way too Tenonto-favoured
that might be more so on Tenonto being too strong though
herbivores right now are a little too deadly
Carno just needs some buffs to its walking/trotting/standing turn rate(idk why those got gutted in the first place) and perhaps some acceleration buff to make it a more efficient ambush predator since that's what its ability implies that it should be
yea, herbivores are a bit too deadly, especially when coupled with how much easier they are to play and grow
Goddamn herbivores are just no-brainers atm compared to carnivores
I have no idea why they nerfed carnos turn in place while stationary
Imo I think it should have a good stationary turn, but of course the sluggishness it has when turning
running at least
Carno turning too fast whilst walking, standing or trotting would just completely invalidate utah
it absolutely wouldn't
Not that carno doesn't already do that kinda.
it would not
if you're dying to Carno as a Utah atm - genuinely l2p
I mean with carnos current balance 2 utahs can kill the poor thing
dying to Carno required Utah to play like a complete moron even prior to Carno's nerfs, now it's just a joke
If you get hit by a Carno as something with that level of agility consider playing Stego I guess
I've not had issues with utahs as a carno, i've consistently bodied massive packs of them with a friend
2 V 12 mostly
if 12 Utahs die to 2 Carnos they either wanted to die or they should uninstall
I’m honestly more afraid of pachys and tenos than I am of carnos
When playing utah
you literally shouldn't even be able to land a bite on a Utah that actually wants to stay alive against you
Hitboxes are wack as fuck dude.
Never got me killed so far
I was able to fight 5 adult carnos at once as utah just because they couldn’t even turn
Was actually sad to watch
That's a serious skill issue
Utah is probably the closest thing to a viable carnivore in the game atm
They just couldn’t do anything
just like 2 Carnos soloing a pack of 12 Utahs
Could be, but i was able to contend with them toe to toe fine.
Utah is rather viable but the problem of mixherding still lies
They landed 3 pounces on me and i didnt die
Center pond as an idea is rather cancerous
Whereas i can hit them once with a charge and they are dead as fuck all the time
I only managed to get to like 50%/35% of my blood pool left and i just sat in a bush and they wouldn't dare go for me since they were all low
then i just ran out nommed them one by one and they fell over
IDK man i think we're of the opposite opinion, i very much think carno is viable compared to utah
Atleast if you stay near oasis anyway
If Utah gets hit by a charge then that genuinely are good grounds for advising it to uninstall the game
I genuinely don't even understand how asleep someone has to be to get hit by that as a Utah
well there were two of us and we were coordinating ourselves and catching them out
we just keep them central and charge if they go left or right
Tenonto - sure, maybe your tail can get caught by it or something but a Utah?
it works every time
Carno's charge doesn't effect the tail for some stupid reason.
Utah is definitely far better than Carno
Not on a Utah from what I've seen it doesn't
Tenonto does seem to get knocked over when hit on its tail
It doesn't.
or at least it did on MT, not sure if that was changed
it does, happened to me yesterday
You have to hit just behind the legs or anywhere forward of the legs
Ran into a carno megapack
If we're talking about the tail bit just behind the legs? then yeah
But the actual tail itself it doesnt
It plays the sound and then it doesn't knock them over which is dumb.
Idk man i think Utahs viability comes from the fact that it doesnt starve ever, thats about it though. Combat potential is significantly better on carno rather than utah.
In that case I genuinely don't understand what you have to do to get hit by Carno's charge as a Utah
unless you have the game outright minimised there's no excuse for that
I agree but it's hard to dodge carnos if 1) You charge through bushes since the sound doesn't play half the time, most ppl dont rely upon their vision and rather audio ques. 2) You're boxed in by multiple carnos, kinda hard to maneuver if they're forcing you into a single direction which is what you should be doing when hunting utahs anyway
But most people just stand there and get hit
I mean most people don't do anything even when they do see you charging
Yeah
on update 3 I had multiple instances where I charged a group of Utahs head on, they saw me coming and still got hit
Really? I can never really pull a charge off unless it’s a tenonto
that is irrelevant to the balance
it can be pulled off against people that are afk and halfwits
guess I was just unlucky then
Its pretty easy to pull off charges, you just have to wait until you're as close as possible.
That's not true
you outright cannot use the charge if you're too close
you need to maintain a healthy amount of distance before you can charge
I said close as possible.
I've done it many times, it's possible.
You run for 3 seconds, press RMB
and I deny that it's possible
i just spam click it.
I think it’s just better to not play carno at all
this is the key part ^ you need to run for a couple of seconds before you can use it
Too many weaknesses not enough strengths
A couple of seconds is nothing if you just position yourself in cover
^ awful animal on this patch, Utah was much better in my experience although it was still lacking compared to Tenonto and other herbivores
Unless they actually re do the animal entirely
Like going by my experience in oasis, theres plenty of bushes to use to get close, then you run, RMB spam and you're guaranteed to land a charge on something thats unaware or is AFK growing in the bushes
I dont think Carno is all that bad based on my experience of it, you can reliably kill everything in the roster except stego. The only cons are it's poor stamina and its dogshit hunger time.
But if you stay around oasis you should be fine, as boring as it is.
you definitely can't kill everything reliably
You absolutely can
Reliably would imply that as long as you play optimally you will be killing the thing you're after
that’s if you don’t get negative 3 fps at the pond
Yes, which you can.
meanwhile you literally rely on that thing being played by an idiot who can't move two steps to the side
Or just doesn't see you because you've positioned well
you also mentioned that sound "doesn't play always" I mean - I've never had an instance where I didn't hear the Carno coming
Like, idk if I had my headphones off and my screen turned off then I guess it would be possible to get ambushed by a Carno
I've had it happen to me before, i dont hear the sounds at all most of the time.
If you're any good at this game you will never get charged by a Carno as a Utahraptor
I'd say more - if you want to stay alive you will never die to a Carno
just don’t run into the starving kos megapacks and you have a pretty decent chance
literally every single death that I experienced against Carnos was when I was trying to solo some Carno as a Utah, which admittedly is and always has been very hard
you’re more likely to die to a pachy than a carno as utah
I never got caught by a Carno when I decided to just get away from it and stay alive
and I'm talking here about the previous updates when Carno had a vastly better turn rate, not just while walking and standing but also while running
Yeah
Well i'm just telling you what i've experienced, i'll send you our kill list if you like because we've been keeping score of the shit we kill on EU1
Also - I got a go ahead from Nova to post his size comparisons so I'm reposting them
That's Teno with Carno and Allo obviously
I don't doubt that, a tonne of people just play poorly, I'd killed some raptors larger than me as a Carno and soloed a large juv Stego as a fresh spawn Utah but that doesn't change the fact that that's because those people just played badly
Were those stegos/deinos adults?
2 of the deinos where
Because if they were then idk what to tell you
Stegos were about 50%
a single Deino absolutely eats 2 Carnos alive
Until it wastes it's stamina and it's done for 
Can't crawl into water when theres no water near you remember so.
Oh god... were they running after you or something?
ALT spam
Deino is irrelevant to everything
I mean I'm pretty sure that I could just trot to the water with just two carnos attacking me
Then once they're down you can literally just butt-ride it and it dies
Redundant animal
This.
it’s just a slug that sits at center pond waiting for something to die so they can eat a corpse and go back to starving to death again
It takes around 24 bites to kill it though, it could be more but its around that number
Deino roomba gameplay
It does not, if it took only that many you were either hunting a not fully grown one or that Deino was severely hurt
Therefore deino is an objectively bad animal with no input on the ecosystem
Deinosuchus can tank 45 bites from a Carno
No way it's 45.
it has 8000 hp, Carno has 175 biteforce
It cant be
(it is)
well divide it yourself
As I said - you're not killing a Deino that has any idea where left and right is
idk i just bite until they die, i dont pay much attention to the numbers
Stego's not much better it requires something like... 35 or something?
what does that mean
Just a kill count
Wewlad
2 Carnos
Ye
50 - 40% stegos, prolly shoulda clarified it
We could stun them repeatedly until they died
Deinos were just bad ig idk what they were doing
50% stego goes down to 2 Carnos easily
it does beat one if it's good but 2 are way too much
an adult Stego would clap 2 Carnos so hard they'd go back in time and stop probably halfway through the Cretaceous though
Btw regarding Carno's turn rate and their effect on Utah
ive solod a 50% steg as carno, didnt try charging it, just baited it and head bit
note that we were talking about increasing the walking/trotting turn rate
not the running one
Yeah
It would still invalidate utah on a 1 on 1 match-up even further
Even though you're not supposed to, people still try
Yeah idk either, people are just insistant on 1v1ing carnos ig
if Utah soloes Carno 1v1 then we have some serious balance problems
But i think the turn is fine the way it is honestly
The main problem with carno is it's god awful fucking stamina and hunger drain
i have 1v1d a carno adult with utah but that was because i was chasing it off my pack mate, i got a good pounce on him and didnt let it rest, it tried running away which is why it died
Deinos?
why the fuck are you comparing 1 Utah to 1 Carno
Because they always come at me one on one, even grouped
Then those are bad Utahs
Even with 3 utahs, the turn is fine i can still keep my attentions to them.
A turn speed buff doesn't change anything here aside from making it slightly easier for Carno to kill utah when it's already piss easy
With the alt bite and everything
I dont use alt bite, but thats what i've been saying
I don't think anything should be getting hit by Carno's alt bite, it's extremely slow
Dude. 8k damage against deinos
I mean it's okay-ish if you bite in front of you
why.
but if you turn around it's way too slow to get hit unless something like idk Tenonto runs after you
8 0 0 0 health

They already get shreaded by stego leave the poor creatures be
No.
I've found the alt-bite speed to be acceptable as Carno but I haven't been playing much lately so that might be a recent development
Deinos are the worst playable, they deserve to get the bullet.
What about stego, and teno?
Teno is fine, stego is also bullshit but i can't kill those otherwise i would.
deino would be good if we had a stable aquatic ecosystem with more aquatic based playables
Teno is not fine
Teno absolutely is fine, it just needs it's hitbox tuning down
Its really not
I dont really have much of an issue with them as a Carno
Stego shouldn't have been in this early. Its adaptations are better suited for mowing down hordes of smaller enemies, making it nigh-unstoppable by the planned evrima roster
Stego needs competition
My guy they instakill you
If you charge headfirst into 4 of them then yeah absolutely.
No one of them will do the trick
I doubt that
I mean 1 stun allows you to be killed instantly
you can doubt it but the numbers say something else
it is a bit situational but Tenonto can combo Carno from 100 to 0
how much does teno slam do rn? its over 300 right?
naturally it also kills everything smaller in a single combo too
How do they do the combo?
Tenonto's slam? 360 dmg
I've never seen it
You need to land the first hit on the head
then you just slam the head again twice
Right
you spam until it falls on the ground
the last slam kills it even if it doesn't land on the head
Yeah i can see that, but it's never happened to me ever.
I've done it before
Never?
It doesn't happen that often
Never, i've not died to a tenonto as a carno
it never happened to me when I was a Carno
because tenos are kinda rare
Not once have you been 100-near death'd by a teno
Not once
it did happen to me when I was the Tenonto in that match up
nobody plays teno for some reason
Partly because i play with my friend
Heres our combo:
One of us lands the charge, hyper focus the head, one guy tanks the hits, the other guy finishes it
I mean 2v1 is a different story(although a good Tenonto could probably win that too)
Its simple as piss.
I only play dryo so balance for me is aweful anyway but if im watching a fight between a carno and a teno, teno wins 8/10 times
I honestly struggle more with Pachy than i do with tenonto partly because of the fractures
I mean you're starting that whole thing by talking about landing the charge
Idk about a good player letting you land that
I've accidentally dodged a charge by turning around to look at the Carno charging me
as Tenonto, no less
Sure he might see you coming but he's not going to see the second guy as his attention is drawn to you
the key word here is accidentally
Whoops
absolutely piss easy to dodge charge I can do it without even meaning to
and I'm awful at fighting
I mean idk what to tell you mate, i hit them pretty consistently
Im a dryo player once again, charge is literally the reason i can escape carnos some time
playerbase is full of idiots. that's all there is to it.
Statistically carno is awful but players are worse
probably around 10:1
I'd prolly go 25:1 honestly.
that is a higher ratio, but fair
either way, one should not try to balance games around the fact that most people who play it are idiots
even the dumbest of people are capable of learning basic counterstrategy if given the motive
no.
Ok then where is our tutorial
at the rate this game is going? already implemented in the game we'll eventually end up in.
that said, I think the toggle tips might play a big part here
sandbox will help the average player learn combat for their preferred assets at full growth
beyond that, most knowledge boils down to third party interference making information public, like navigation and dietary item locations
no doubt due to the rather flawed map layout
we’ll be lucky to even get Cerato by the end of 2022
Watch them delay update 5 because skin system got broken
lmao
I do hope skin system comes because I really need a camo skin for mah utah and mud seemed to work the best
I wonder how much n is utah alt bite
think its like 10 more dmg
doesnt seem worth it in a fast combat fight ngl
i was told its more but not exact
i do it vs carnos and dodge and bite at the same time
ngl pounce seems to really start breaking at higher pings
Not to mention the bleed pool differential means you're gonna have to be seriously committed to a stego in order to kill it, whereas they only will have to hit you twice as an Allo to end it since Allo is historically 2.5kg in larger specimens
Just continuing it here since there's a 5 hour post lock on the thread
by the time they release allo, they're probably gonna fix that issue
I hope. But it's not looking good in terms of scheduling.
We dont even know what's coming next other than skins and gore and nesting
Of course that single Allo isn't gonna do shit but Allo packs will easily kill solo Stego. Bleed is the only way, but yes I do agree that Oasis is a problem as well.
Yeah it will combat the solo population but it does nothing against pairs of them, Stegos are rarely alone afterall and if they are then they all are heading to oasis and just sit there
You're on a time-window effectively, you have to kill them in that window otherwise they're still unkillable
It would be better than nothing. The current roster is simply useless to combat stego as none of them deal enough bleed to kill it. You can literally land 10 headshots on a Stego as a Carno and not only it won't die but also it won't bleed out either.
But allo is just made redundant by the sheer numbers of them. And the fact that they can subsist off one diet and have no net negative, they may spread out diets but that doesn't address the core issue with mega-herds
Now let's say the same amount of bites would come from an Allo and boom, Stego bleeds out within minutes.
Bleed is a non-factor when theres two or more of you.
Mega herds aren't the problem either, problem is that when a body drops all herbis just start body guarding which is the cringiest thing a player can do (Stegos especially)
Sorry but you are wrong, even with bigger numbers you can just focus on one and bleed it. That's it.
Megaherds are a significant problem because you can't sustain yourself as easily as a carnivore and they will always take up atleast 20 - 30 slots.
If they allow you to bleed them then yeah, but players wont allow you to get that off especially if you're a fucking allo.
also, stegos arent born in a group
if the general difficulty of reaching adulthood is increased, the amount of megapacks is decreased
No, but the vast majority of them are
Yeah i agree
There should be a bigger dependance on sticking to your diet as a herbivore since herbivourous animals have to eat more to actually get vital proteins and stuff
We simply need a dino who can compete with them, not any apex as it would make the game unbalanced even more than it is now. Mid-tier bleeder is what we need now.
I dont agree. I think bleed is too hit or miss and in my experience it barely does anything.
thats not even what im trying to say, although that'd be good
im saying that if you add allo, stego population WILL suffer
I got bleeded to death from utahs as carno many times. Now apply the same technique on stegos and you have a fix.
Exactly!
because allo can kill young stegos easily. Higher damage and bleed + health to survive a tailswing = efficient kills on stego juvis
Yes solo, 7 Utahs is smth you don't wanna mess with. But even when I play Utah a coordinated pack can kill smaller group of adult Carnos.
Bruh
I dont believe so.
I dont think bleed is viable enough even still based upon my experiences.
You can count yourself as a lucky person then
I mean i 2v12'd utah packs on EU1 with my friend, its piss easy and they landed 3 pounces on me
I was put to 25% bleed pool, but we killed them all
Then i just hid in a bush and they wouldn't approach me because it's suicide to
If you account for stego in a vacuum where it only exists as an adult and only exists in large herds, then yes, allo does nothing
I killed 7 Utahs solo too but if the players are coordinated the bleed is what you have to worry about not the hp usually
Yeah, so by extension bleed is redundant, you can only die to it if you mismanage the fight so poorly or your stamina was already low.
Or if you're a pachy
however, stego can be killed in juvi stage and it can be killed by a competent group of allos solo
Yeah absolutely.
But GL finding a juvie stego that isnt atleast 60%
which makes it FAR harder to grow megapacks
It doesnt.
Doesn't have to be solo, even a group of two or even three maybe would be an interesting fight to a group of 5 coordinated allos let's say.
The thing is, people will just subsist of 1 diet and grow 3 hours, then just go out and grab their food and grow to full once they've hit 3.4 tonne
Since at 3.4 tonnes the only threat to you is utahs, and even then you can just sit in a bush and be unpredictable and kill them.
Still bleed is NOT redundant, the fact that you have not experienced it doesn't mean it is.
it does though, stop looking at stego in a single isolated instance, it leads to horrible balance if something is just a solution to a singular problem in a vacuum. A stego herd SHOULD be hard to kill, even a rex should struggle in such an instance
Could not say it any better.
But i'm not even considering the solo matchup, as i've just said player nature will just find ways and means of circumventing the growing and come out and exploit the system since they're already pretty much unkillable by the terrestrial matchup at 3.4 tonnes, provided they play with their terrain and aren't completely incompetent. Stego herds should be hard to kill i've not disputed this, but there has to be measures to promote competition between them as well and have an inability to generate these fucking massive death-balls.
Bleed is redundant for the factors i keep posting about, a pair makes your only method of attack and generating the high bleed completely redundant since they can literally attack you whilst you're on it, and you'll of course jump off because you're not stupid, thereby resulting in significantly diminishing returns for the stamina investment and the outcome you get.
You dont bleed them all that much when you pounce on them for 1-2 seconds afterall, which is all they're gonna allow you to pounce them for.
i can guarantee you bleed is far more powerful than you let on. Simply the act of pouncing a stego then jumping right off will begin a rather shocking decrease in bleed per second
you can also bleed someone as they wallow, completely removing the buff
if you bite an animal once after it wallows, buff is gone
Yeah, but smart players wont even bother wallowing unless it's pure desperation and even then you can just again, plop yourself in a bush and circumvent the issue
Nobody will be pouncing a bush with a stego in it unless they are extremely brave or stupid.
Since you can get smashed into other shit in the bush and knocked off too.
allo doesn't pounce tho
I know, it has it's lunge grab or whatever its meant to have
But the premise is still there, You can still be entirely circumvented by doing the same thing as what you would do with a utah.
there is never going to be a miracle animal that kills stego herds. That's just a fact
Yeah, which there should be a mechanical basis to promote competition to remedy that.
Herbivores dont compete with eachother which is a significant problem.
When there should be competition.
and that's good, i agree, we should have more spread out diets and encouragement to compete
IMO:
-
Every player should spawn in with 25% hunger and 25% in each diet.
-
Herbivores should be stronger than carnivores universally in respective of comparable weight classes, but the trade off is your diet should be harder to maintain given the infinite supply of your resource needed. (I'm fine with the balance at this current moment in time with exception of Stego)
-
Penalize herbi players that dont have 2 diets minimum, (since they're going for realism, herbivorous animals have to eat way more per volume to get the nutrition needed to sustain themselves in comparison to carnivores which dont have to eat as much and can sustain themselves for longer periods of time)
-
Reduce effectiveness of Juvi stego, it's too strong
-
Increase effectiveness of Juvis across the board.
-
Carnivores should be weaker than herbivores but have the ability to better sustain their dietary needs given the risk that comes into making a kill, it would make bodies significantly more valuable.
-
Incorporate a stage system to bleed that would make bleed significantly more effective.
@glass berry I don't think it's a good idea to balance herbivores on the assumption that it has a herd. What if you are a lone teno who just hasn't spotted a herd yet, and two carnos pull up on you while you were going for radish. Should the teno not be able to survive just because it didn't have a herd?
Besides, most herbivores actually didn't herd as far as we know. We only have proof of hadrosaurs doing it. So for all we know, pachy, teno, and stego could've been solitary animals.
Herbivores weren't made for herds only
well thats just a fact, same for utah, you dont balance them around their group segment
Yes but utah has food options when solo. At least when more smalls come out
Its got dryo, hypsi, proto, mono, galli, and all sorts of other things
While if teno and pachy were balanced to only be viable in herds, we would have BoB all over again were herbivores cower on their hills in huge groups and if you dont join them you get shredded by the carnivores
BoB has 1 good use, to see how many good ideas on paper are actually atrocious in gameplay
cough herd balancing, debuff systems etc. cough
BoB is just a "what not to do" balance wise
i thank the bob devs for making the dev of every other game easier 
I feel bad for the devs though. there are tons of solutions they've proposed but then the community threatens to leave the game because they won't be able to abuse x mechanic
They cant really update because they will lose the man children that make up 70% of their playerbase
BoB just feels like a clusterfuck
it is*
BoB for a time was good though
Infinite growth killed it since people could just kaiju it
god i hope all strains will be timed, in gameplay wise, how hypos need to eat 24/7 but at some point they wont be able to, hope tisso and neuro get smth too
I mean herbivores are supposed to be stronger than their carnivore counterparts. At least when they are slower. Stun locking is kinda broken atm but none of the large herbivores rn can run or start the fight so they have to be good at fighting. If teno and pachy didn't have stun carno would steamroll them because it's just so fast AND strong
So its kinda iffy messing with stun
I agree with teno having the stun since it doesn't have fracture
stuns could be changed into status effects that just reduce movement and OR turn speed massive amount for a moment
Pachy doesn't need it though imo, its so easy to get the fracture off
If pachy cant stun carno could kill it after it hit its headbutt
Its staggers pachy and it needs to turn away
Carno could face tank it
They might be supposed to be stronger but not this much stronger
I honestly believe they should have 50/50 chances in general, they are easier to grow and require far less effort both to grow and maintain.
I never got to afk as much on a carnivore as I did on a herbivore and it's perhaps most visible in this update.
they should be slightly stronger, ever so sligthly that equaly skilled players the herbi has a bit better chance
As for Pachy stunning Carno - it shouldn't do that, if anything it should be allowed to to move away faster, or the stun should be shorter, atm it's way too long.
unless you bonk the head then it's fine if Carno gets stunned
If pachy loses its stun body fracture would need a buff. Maybe something to do with turn rate?
Body fracture does need a buff
Imo it's bugged based on the couple of tests I've done
Pachy ironically being punished by body fracture more than its predators
In general - it was supposed to increase the stamina drain of the opponent, specifically to double it
this is not a thing, it just doesn't do that
I've checked it on a video of a Carno that was body-broken by a Pachy
it should have 30 seconds of running time there
it ran for 15 seconds and lost only 25% of its stamina meaning that body fracture doesn't do anything effectively
just increase the stamina drain by 100% when you land that and it should be good
Punishing stamina regen for body fracture is just a bad thing for anything thats body fractured though
Tbf teno is supposed to be better at fighting than carno by design of teno being a brawler
It should be that actions drain your HP like old bleed.
So if you're body fractured and you run, you lose HP over time based on how long you run, you can still get away and you're de-incentivised to continue the fight because you're low and adds more to the gamble of it
I fucking hate the way head fracture is though, fuck that noise.
Head fractures shouldn't reduce your damage imo, all it takes is for a pachy group to break the leg and head of a carno and it's fucking done for
I got head fractures and damn if you aren't a carno you are toast
I got hit as a teno and needed my teammate to defend my from the carno pack until I could see
At least as carno you can just book it
I know it makes sense but if you get double fractured you're fucked, and we all know how thats gonna play out when rex comes into play against other apexes
Head and leg fracture and they can't fucking do shit
I think if rex was a glass cannon apex then the fracture would be fine.
It shouldn't be able to get leg or head it does not make all that much sense
In which all tyrannosaurs should be glass cannons imo
It would make for an interesting niche
I guess so
Spino
I would say spino should be the most aquatic spinosaurid
But it's model disagrees with me
how can it when its either 2nd or 3rd heaviest carni in the game
It is 2nd yeah, Idk to tell you the truth but i think it would defo be interesting
Spino will be a tank I think
High health, medium damage and bleed
I think spino should actually be the moderate of the apexes
ye ik spino was the biggest forgot how giga was
High brawling potential, lots of CC, high damage on some attacks, low on some.
I think giga is bigger than rex but only slightly right?
It's bite shouldn't be too strong cause it preys on fish often
But its claws will do good damage
It won't be heavier though
low bleed, spinosaurids didnt have cerated teeth, also spino will prob be the slowest land carni
give it old spino ambush speed 
Charcaradontosaurids in general were of much lighter builds
Tyrannosaurids were super bulky
Yeah
Medium bleed cause claws
But for the sake of balance and the fact that i fucking hate legacy rex
oh ye, thought you meant bite
I think giga and spino and rex should have diverse niches and playstyles
I meant it's kit as a whole
instead of being "apex copy and paste" which is what i'm worried they'll do
Spino should be slow on land, fasted spinosaurid in water
in terms of combat, not survival
It should live in deino infested areas
Which leaves the clearer lakes and rivers to sucho and bary respectively
Keeps them diverse
spino slow on land, a tank, bitch slaps with cherry and deino, rex hunts the big tiers like shant, trike anky and stego, and giga hunts prey with bleed and gang tactics
Rex eats the armoured bois (trike, anky) and hadros (shant, para)
Giga eats Sauropods and hadros (bronto, brachi, Cama, shant, para)
Spino hunts whatever the hell it wants
(Cherry, Deino, literally anything that goes to water)
between the 3 giga is the only one that really should get use out of a second or third giga
Giga will be given group size up to 3
Rex and spino 2
spino hunts whatever it can catch or risks with deino and cherry
Yep 
A pair of spino and rex are still even with 3 Giga s
solo they are kinda even as all can escape the other, spino is obv, rex is faster and giga has stam and just a bit better speed
Acro causally being forgotten
Acro pseudo
acro for nocturnal apex.
Acro is just worse giga
I dont want it as a pseudo
Acro gets discussed with sucho and the like
If it's a normal apex it will just be worse Giga
Acro should get it's old legacy heal
If it was nocturnal it would have that niche, and that would be fun as fuck
We need more nocturnal creatures
We do
Venomous acro
Nocturnal dryo
Nocturnal Acro
Sounds really cool
It could be a burst sprinter
Instead of long distance like Giga it is bursts of speed
Lets be honest if any carnivore gets to be nocturnal the devs will slap venom on it
Yeah :c
No
Bad
Just because it's nocturnal doesn't mean it needs venom
We have 3 venomous animals we don't need more
B- but nocturnal animals in jw have venom!!!!

Like
1
I would VERY much like to see a glider carnivore
Being Troodon
Herrara strain glider
lets make sucho nocturnal, unironically
I have a great idea for ceratopsids but I am dreading typing it
Do it
either it or deino, allows them to not have to worry about beeing to similar or negated by spino
Do it
That is easily solved by environment
They won't be living in the same place
I'm on mobile rn so it will be hell
ok
say it here, thats what i've been doing for months, not gonna post a feedback, just gonna see opinions in discussion lol
Bary is designed for clear rivers
Sucho is designed for lakes
Spino and deino for water you can't see anything in
maybe sucho, but deino and spino... or sucho and spino or sucho and deino...
we have no clear waters, we have rivers which are intrensic muddy and swamps, so hope Jace packing the heat there
According to the devs spino will clap Deino so it will love where deinos are
We are getting clear water iirc
so what the point of deino then... god how dirty deino has been done
both slow on land and one is just straight up better than the other
Deino one shots half the cast
And swims faster than spino
When are they adding koolasuchus so we can have a complete walking with experience
swiming is only gonna be usefull to run away from spino and you really think spino is gonna have a problem when ambushing 4t and less dinos?
Deino is just kinda a poor playable design wise imo
yes
Sizes of the largest specimena of the theropods:
1.Tyrannosaurus rex 9.9t
2.Giganotosaurus 9t
3. Spinosaurus 6-8.2t(the one in the game I'd personally expect to be much larger than this though)
Crocodiles can go without eating for weeks to months and just wait for food to come to them, pretty bad plater experience
like at least sucho can be dif from spino in a handfull of ways but deino is just gonna be shit spino and they are the same class, but even giving deino great nv wont do much
In general I expect Spino to tbe the tankiest and Giga to be the squishiest apex carnivore.
i think Nova put spino at 9.7t or smth like that
Nova put it at 9.1t... but it's not really based on any evidence of how large in-game spino would be. I'm pretty sure that nobody did a GDI of it. I argued for it to be bigger than Rex because I personally believed it to be bigger out of the two.
He initially had both at ~8.8t
Is 9.9 the average for rex or the max size
avg is more what we have planned/ novas charts
Yea so I would go with the average
Scotty is the largest theropod we have have, followed by Sue at 9.7t and Giga paratype at 9-9.2t
What we have planned was supposed to be based on the largest paleoaccurate estimates
8.8t used to be the largest estimate for T.rex when Nova started making the chart
when they got slated as they said what was there is what we get even 10 years later
He just didn't get to changing it and I'm not sure if he's gonna feel comfortable about making those animals that enormous
I will speak to him about whether he intends to upsize all the apexes now that they got bigger(well... the two of them, cause Spino's only shrinking really)
Then again irl Spinosaurus is a weird animal that we know very little about, it has little bearing on the game
Imagine if the devs wanted to do Spino paleoaccurately
They'd have to change the goddamn thing every 4 months or so
or stego... a bit
Stego only got one change over a relatively long time it got bigger(kind of/sort of)
Its a more bulky animal than what we have in Evrima and this changed has caused it to gain some 2t
the thing is - a/ I've heard it's likely getting lighter in the near future and... b/ technically the plates and what-not add a couple hundred kg, the animal itself without that fancy stuff weighs 7t+(sry, i don't recall the exact number from top of my head)
I would say that the average weight for rex should be used since we have so many specimens and the max size for elders
Spino should be the biggest just based on the niche it looks like it is going to have
oh ye true, elders are larger than the adults
Like a 9.9 elder rex sure
But not normal
We can't really do the same with spino and Giga due to the much fewer specimens
But for rex we can take averages
Cause like
Not every elephant is as big as jumbo
Not every rex grew to 9.9 tons
So using elders to reach those sizes would be a neat addition
Spino is hella fragmentary so we have no clue of its approximate max size
We have only two specimens of Giga and they are both larger than an average Rex. effectively making "an average Giga" the largest carnivorous dinosaur(on average) Rex has the largest specimen among the theropods.
It's a bit of a funny situation I think
when it comes to "the biggest one" which is more interesting than having a clear answer imo
Giga was longer and lighter than rex right?
When i say "bigger" I mean "heavier" - Giga was heavier on Rex than average but Rex has 2 specimena that are heavier than the heaviest Giga
And yea Giga was indeed longer
even the holotype from what I recall is longer than Scotty/Sue
I always thought Giga would be lighter than rex by a good amount
It was until recently
Rex is heavier at similar length but Giga is heavier on average because we have only two specimens of it both of which are generally quite big, there are no midgets that lower the "average" for it
It's hard cause we cant tell the average of 2 animals
... Lowering stegos health and damage until we get better things is nerfing it.
Diminishing returns can be nice but this is garbage. No one should rely on being in a group to survive, especially pushing a whole faction in to that cancer. If an animal relies on a group to defend itself, it actually becomes harder to find a group, and drives solo players away as well. Just kills the faction
but muh immersion, but muh fantasy
Utah crying increases
Bro i play utah solo and thrive all the time
There might be a chance of a bigger giga in that case
I avoid combat as solo utah so eh
Sure its boring though since i cant usually any good fights but i can blame oasis for that
Oasis did kinda ruin the fun ngl
Same, but utah can thrive in the forest and is faster than most of its threats
Cant find anything solo no more
If you mean irl then sure, perhaps. The chance that we found the largest specimen of either of those species is unlikely although the biggest Rex's seem to be pushing the upper boundaries of what was possibly for theropods to achieve.
The nost i usually run in to is juvi tenontos that i ignore most of the time because by the time i find them i aint even hungry anymore because i run in to like 472826429 boars
I always find boars funny
Me when boar fights back against my utah
every time I'm prior to 50% on Carno they are literally never there

the moment I hit 50% an entire legion of Pumbas is on me
Boar doesnt fight back it runs to you and gives you free pounce 
Mobile typing is agony
Me when pachy head smack takes prioty over pounce 
although to be fair it seemed to me that boars are only relatively easy to find when there are few players on the server
when I played today with ~95-100 players on the server
not a single boar was in sight
More ai would still be nice ngl
I usually get pachies while theyre eating but thats rare because… oasis
I don't think we need more AI tbh
what we do need is for the hunger requirements to be normalised
I legit cant find anything but boars and goats lol
Me taking 20 years to fill my belly
the idea that a Carno has to eat an entire Carno to get full on food is the issue
Legit make eating faster for carnivores
Utah being required to eat Hypsi and Dryo for its diet
Carnis should beed maybe 20% of their body weight in a sitting to get from 0-100
where Hypsi gives it next to no nutrients and is rare like hell
I eat as fast as a baby who doesnt want food
Varying a bit between animals of course but in general
that's basically one Pumba to get Carno from 0 to full
and you will still have some leftover food I think
Like gators irl can eat about 20% to fill up
Hypsi should fill adult utah pretty well imo
Hypsi is just 20kg
And utah belly?
that's ~5% of Utah's mass
Aye man i just said fill it pretty well
And when things like bones and organs come out with gore and different parts of bodies are more useful to some than others it can be more interesting
I've never been inside of a stomach of a Utahraptor so I can't hypothesise about how much space it has there
Not much with our model
Well the good thing is - it can only get better from here
I don't think it's possible to make it much worse than this
unless someone actively tries
Brain giving protein
Would like that
Don’t underestimate the devs ability to make a mechanic worse
Lmao
Sometimes it gets way worse before it gets better lol
Remember pounce in legacy
goddamn the time when nutrients were dropping as fast as hunger

they actually should have a lower decay rate than they do now
Or carnivores getting all nutrients from one dino even as adults
No, I mean both herbivores and carnivores
Legit was old food system but you eat more sepcific things
the nutrients shouldn't drop this fast
Carnis being able to get all nutrients from one animal if that animal has all the preferred tissue types available
Although i think that having it so that carnivores perhaps get all three from a specific food item at a specific time would be fine
e.g. the game randomly chooses 3 animals for you and you have to eat one of them
Diet should of came with gore imo
if you do you get all 3 nutrients
but yea gore should handle that better(hopefully)
atm it's just... really weird and bad with carnivores
you have to hunt pretty much non-stop
Diets and gore were suppose to be in same update at some point
and you pass multiple bodies that are just not to your liking
Could of been a prefect diet update
also - why does Utah eat Deino and why does Carno eat goats?
Goats live in the mountains which is the last place Carno should be found in
Why cant utah eat ptera if it counters it and why arent goats in its diets
Deino is the biggest counter to Utah
Stego actually
pteranodon would be really problematic, it's not a reliable food source at all
But deino?
also - herbivores should have more than just 3 plants on their diets
I see more birds than gators
there should be some alternatives
Deino counters pretty much everything though aside from stego
I shudder at thinking about land deinos
Tbf deino is a giant massive gator
just like carnivores have it with e.g. dryo, hypsi, deino for whichever nutrient on Utah
Imo berbis shpuld have plant groups in their diets, like cucurbits as a whole diet preference
A giant gator aint losing to carno or teno lmao
that could work
Like something might like cucurbits, wildflowers and asparagus
just give them more than one plant
Same for carnivores when more playables come
It does quite often lose to carnos because people that play it get sucked into their own ego and fucking die as a result of stupidity
because it's dumb atm
Like ceratopions or iguandon family
Since agave is an asparagus, and we have more than one cucurbit in the game
Carnivores just need a completely different system
Deino cant die to carno XD
Legit it just cant
It absolutely can.
Same for anythjng
If it runs out of stamina it's completely fucked, theres nothing it can do and a carno can buttride it super fucking easy
Yep
Im saying adults
Any juvie dies to anything
In the wrong place that it chose to be you mean? 
O ye if its miles away from water and gets ambushed and dies 
Deino with 8k hp...
Land gators can die if they make the worst decisions
deino needs buffs so it can be a land deino tho
like fr, srs, its too underpowered it should 1 shot everything in the game 
Remove deino add kapro ggez
Allow deino to use its tail to fly between water sources
Allow deino to go type h at command
In all seriousness, they should just stop adding dogshit playables that dont interact.
Yeah but thats legit it
"Just walk away lol" there we go, you've just made deino redundant in every facette
Get water later gg
drink at shallows omegalul
Go to shallows
Exactly
Congrats you countered deino
How was deino viable irl then?
Or did its size become its downfall
Unironically a land gator eventually would be nice but…
Chad presto > virgin kapro
Kapro will win
I want more triassic animals
Chad presto breaks your legs while virgin kapro dies to one utah
Rauisuchids especially
I also agree
The isle has a raui in its database
I want fucking tanystropheus 
Tanystropheus and atopodentatus for the coast 
Yes
Irl utah is strong ngl
just Yes. though do you think tany could actually fight anything or would it be the equivelant of a elasmo with legs?
Diplocaulus for river Ai 🙏
Remember our utah is apolloraptor
I hope plateo goes coast too
@grizzled holly tf you want oasis to stay?
Just fucking stop fucking adding these playables that borderline OP like deino was literally meant to be just a kaiju mosa from BoB
No. Make a larger version of kapro. where is our dog croc
then they fucking changed it thank fuck
Boverisuchus niche 
It was evrimas most hyped playable...
Just wasnt added right
Deino needs the tug of war mechanic already
And it gets harder for it win with the bigger the target
So its possible to drown stego if get good
Everyone was hyped for an AFK simulator / river ambusher that is locked into one biome because it's so utterly useless on land... right.
@woven ginkgo it would be better if grass in an area depleted. Some herbivores especially juveniles have a hard time finding preferred food at the start.
I think that would be good along side smaller yet faster herbis cant graze
And if you live off of grazing you ain't growing
Since grass would give nothing for them
Spike cow
I'd like that as well. Anything that makes starving an actual possibility for herbivores
Osias would constantly be a grassless wasteland lmao
You arent wrong...
And i love that
Too bad that could ruin the environment
Less places to hide
Less afk growing
Herbivores had now played themselves
Brachi casually deforesting the island
Brachi drinking oasis pond in one gulp
Oasis removed? Yes? Gamer moment
Yes
The single deino in the water at that time:
Everyone mains brachi for that one reason
Skill issue ngl
I feel like if more than 7 people were playing brachi at once the island would be dead. All the plants would evaporate
At least carnis will eat for days
The full map is huge so I doubt it
So many people hating on fractures…
Salty carnivor mains. Just dont get hit or dont pick a fight in the first place. You have speed for a reason… you can just run away
god another debuff request... smh
i love arbitrary punishment
i love easily abused systems that increase griefing
i just really want to hop on the Isle to be punished for playing herbivore
nah now its getting in carni territory too
, we all get debuffed
true
i just want to be punished for playing and i want it to not be something i can deal with
also love when you give concrete logical explinations why it will never work and better ideas but they still go nah that wont do shit bc debuff just makes sense on paper
my favourite
people really like looking at problems in pure vacuums
like the stego issue
people want their magic animal that will walk up and wipe a stego herd off the planet
this comunity doesnt have much in terms of foresight, inteligence and in return skill for designing/ balancing so expected 
im an actual game designer with experience and education so i feel a special pain
like once you get to learn and understand human psichology and game dev, both which im doing/ going towards, you just realise how shit many ideas are
Bright idea
Don't fight a herd 
bright idea, get gud 
@half girder you can still kill juvis lmao
naw
i'd rather juvi killing go for the actual juvi killer flyer than the fisher flyer lmao
eh
fiine, i removed it.
not really that fun for the receiving end to die with very little counterplay
another herbis are fodder they dont fight back
What do you mean herbis are more than fodder they are just stupid things walking around only there for the sake of carnivores. The way it should work is if you play as a carni you can go up to a herb and just 3 call it and they will instantly just flop over and die 
true, thats all documentaries show, duh 
Yes just dont get hit from tap charges most of the time as utah, and dont get cancelled out of your pounce even though you're on the guy and still get hit 
Carno is fine tho, anyone that complains at this point about pachy as a carno is just something else
tap charge got fixed, 1 down 1 million more to go 
even for utah? 
I tried playing utah yesterday and it is legit pure suffering
so i just went back to pachy and beat the fuck out of utah players since it's so one-sided even still
tap charge got fixed, alt still exists
ye latest patch fixed it as a few people metioned it doesnt work anymore
I know it doesnt work against carno anymore which makes the matchup so fucking good for carno and rewarding to fight
But i think i still knock utahs over on the tap
and then alt them because they die in 2 hits 
I'm sorry does this guy really want herbis to literally not be able to fight?
Ah yes another muh jurassic park carnivore roleplay ‘herbivores should just run away even though theyre slower’ feedback
It's worded weirdly but I think he's trying to say that there should be some form of CD on Pachy's stun so that they can't stunlock Carno(unless he literally means that there should be CD on receiving damage from Pachy attacks) and that Utah should be able to jump over a charging Pachy.
@daring summit I think you're onto something. It is a dead body after all, I would say there is a dim in eyesight after hanging around a dead ally herbi for longer than 1 minute.
I don't think the second one is that realistic, but Pachy should most certainly not be CC-ing a Utah with its alt attack.
Or a blocking of smells next to carcasses?
That would be abusable tbh.
You could just drop bodies or carry them around herbivores debuffing them as a carnivore.
any debuff system can and will be abused
1 minute is also a very short time in a prolonged engagement.
Any system can and will be abused.
Currently herbivores are abusing the hell out of the diet system.
Which makes them the vastly superior faction.
lmao after a minute? Not abusable
If you're not aware of your surroundings after a minute then you deserve to die
That coupled with the fact that they are much better in terms of PvP causes them to abuse the hell out of carnivores atm
@keen talon ^
Then make the affect timer restart after each carni pickup?
yes but one is debuffing the other class, diets is just that one class was developed better for that system, a debuff system is directly targeted at one of them
So as to stop them from abusing a different system - in general herbivores just need a nerf.
I'm 90% sure that the vast majority of the current herbivore abusers are the very same people who abused Carno in the mechanic test when Tenonto and Utah were hot garbage.
yes, diet system is for the most part, the root of many issues rn like body guarding, mega/mixpacking, made a comment about all of this and ways to fix it
These people will jump on whatever animal is at the time best suited to just break the game and do whatever they can to make it a miserable experience for everyone trying to play it.
It would not be if carnivores weren't just awful in comparison to herbivores.
i mean yea but herbis having the map favour them by default, same for food has a much larger impact
Yea they would still be harder to grow and maintain but at least they would be equally capable of PvP.
well we would have both in the best case
At least one of them would be neat
I personally take more of an issue with the carnivores' impotence in pvp
they are just much worse when played against an equally skilled opponent
https://discordapp.com/channels/401464048610312193/423939730544132096/935133051808251955 this was the comment i was talking about, how diets rn are the root of most of this as from my experience with past updates all of them where very rare or didnt happen
The fact that I can grow a Tenonto with a fraction of the effort I need for Carno is an additional issue
as for your suggestion - that stuff about Stego not attacking through trees - yea... that was supposed to be a thing
in the initial days of the recode
what happened to that? I don't know, I guess it may have been difficult to program
very likely lmao
what did they want to make, where trees literally block the tail, like the model too?
No, basically
you couldn't attack through walls like in the legacy
if you did you'd do no damage
At least I think that was the idea
in this case if you have a tree in the way it would just cause your swing to deal no damage
so hitting a tree, rock etc would remove the damage hitbox/ value of the attack?
although admittedly it gets into a weird territory where you might just scrape something during the attack causing that attack to do nothing
and it could be difficult to set up sensibly
I thought maybe instead of a stun pachy's ram could cause carno to flinch. Body shots would play an animation where the carno recoils at a 500 kilo battering ram hitting it at 37 kph. This slowes the carno down and prevents it from attacking at full strength for like a second or half a second. This recoil could have a cooldown that prevents pachy from chaining it endlessly. Also pachy's turn needs a slight nerf. And it needs more punishment for missing a bunch of alt attacks and rams
ye like adding such a system wouldnt be that hard, making it sensible would be hard
I don't think that Pachy needs a nerf to its turning ability
Tail hits shouldn't stun at all though
Idk why people love nerfing turning on different animals, it's like the last thing that should be touched about the animals and like the last effort nerf in desperation since touching that usually ends up in the animal moving like its stuck in a tarpit and being completely unnatural(i.e. Pachy in MT, Carno rn)
i like how carno moves rn lmao
It looks like its stuck in a good
trying to make its way through it when you turn around
its actually the most fun i've had playing carno... ever
Idk, maybe you like dinos that are stuck in goo, I'm not judging
I do like it when they move like there's just air resistance though
it doesn't at all feel like its stuck in goo to me
it looks that way whenever you try to turn around while standing
maybe wave is stuck in goo so he doesnt realise 
there's a weird delay and it seems to take effort from the animal
it does not look in any way natural
like when you turn right for ex you make a small shuffle left before you start turning?
Pachy looked bad with the awful turn rate too
I think it's most visible when you try to turn around by more than 90 degrees
i thought pachy's turn rate needed a buff, but i feel it got overbuffed
I think it's fine
despite the fact that I think that Pachy should absolutely get nerfed
that's not what I'd nerf about it
Pachy doesn't need stat nerfs it needs tweaks to the way stuns and spamming attacks work
i liked the slower turning pachy, it felt like a powerful animal (especially since MT pachy did INSANE damage), however, the low turn speed allows ambushes
it had strengths and weaknesses
It was kinda absurd seeing a carno tail ride a pachy though
that was back when carno had great turn tho
Carno didn't have a great turn since... update 3?
It was pachy that turned like it was stuck in a quicksand
which is something that no animal should be made to to look like
that looks awful and causes the animal to be awful
it might be just a matter of this being a juvie, who knows
the animal takes visible effort to turn around
that looks really off and weird
as if it was trying to fight against some force that's holding it back
Carno shouldn't be turning well while running - at all, the way it turns now is ok in my book
but standing turn is a joke
I agree on you there that the pachy vs utah matchup might be a bit pachy sided. Although if you pounce a pachy for just 3 seconds it gets to half bleed. But still you guys have more speed so if you dont think you can win you can just run away... Fully agree on carno fight is still very carno favoured.
I did extensive testing and 1 headbutt does 45% of utah hp. So you actually need 3 headbutts.
You dont, you can just headbut and alt spam.
As i said. i did testing. headbutt tap does less dmg then charged headbutt. and alt attack does about 1/5 of the charged headbutt dmg
Try it out yourself
But it doesn't change the fact that you literally need 1 headbut and 2 alt headbuts to kill them.
I know this because i play pachy.
No
You dont kill with that
You absolutely do. a charge ram tap and 2 hits with ALT to the body does kill them.
Again, i play pachy alot i know what goes into it.
Ill invite you to hop on my testserver and try it out
Since i literally tested it yesterday
I'll tell you ferbatum that the guy dies with a charge and 2 alts to the body mate, its how i managed to be a black hat pachy
But when im in a more stable position i'll take you up on that offer
This is turning into a Yes/No discussion. Only way to proof who is right is to do tests together. Hit me up when you have the time!
Sure thing
huh????
What
very nice game, very nice totally out skilled, did utahs get a buff where i cant control my dino?
Known and reported bug
That looks like a bug that I've seen since update 2, not sure if it's exactly the same thing - let me guess you couldn't buck either?
known and reported but not fixed 😕
Is so funny seeing a pachy player complaining about other dino's bugs
no
just spilling the beans
about something that should have been fixed 😩
"i dont like your dinosaur thus your feedback is less valid"
what
just react with the number of the one you like dude, not hard. its also how literally everyone posts feedback with multiple potential options and how they vote if they only want a particular one
@half girder maybe nake the dismounts aim through keys instead of camera
I dont think cera can hunt stego unless you give it busted stats and abilities. Dilo definitely could take a steg at night in a pack. I'm all for downsizing the two for now though
Kentro > Stego
Sucho > Deino
Eh... sucho might work but kentro would need another animal with it as it's kinda unapproachable to our carnis
Carno would be suicide trying to kill it and same with utah who would only have 2 pounce spots
I think removing apexes would be a fucking good idea. its clear that deijno and sucho are a apex.
It would definitely be possible in groups or with an ambush. I can't imagine kentro having very much health so if a carno pulled off an ambush it may be able to kill it
It is essentially anti Utah though
Cerato would be the best dino to take on kentro
what... kentro isnt even 1.5t
i thought it was bigger...?
and cera is 1.3t at most
nope, cerato, kentro and bary are all around the same weight
Ah my mistake then
Kentro smol
1.2 tons
Cerato is agile and strong enough to kill it
Carno isn't agile enough and will get impaled
Utah isn't strong enough and will get impaled
utah just gets negated by kentro, samew for stego, both are the counter to utah (and anky but anky is counter to all but rex)
How so not rex
rex is supposed to get fracture bite or bone break or smth like that so the armour of anky will be much less effective then, ofc the club still exists
