#balance-feedback-discussion
1 messages · Page 312 of 1
well uh
apparently cera basically doesn't
it can eat ANYTHING
like, rotten, fresh, cannibalism, doesn't care
it'll eat it
it even eats magy
No I meant like
theres a dif between carcass and a specific fresh meat
Just get all nutrients from literally anythinh
as i see it it will have a diet like other carnis rn but carcasses are separate and fill all 3 nutrients, so you have hunt diet and just corpses
If Cera gets a set diet I'd want it like this
Red:Rotten Meat, Dryo, Hypsi
Blue:Ptera, Compy, all Carcasses
The other one: All ai, magy, all other dinos smaller than Utah
I'm assuming cerato just gets nutrients from all carcasses and magy
I'm assuming by the time we get cerato the carnivore diet system will no longer be that shitty shopping list
I hope so
i see at as carcasses give all nutrients as only ptera and cera can take advantage from them, but they also have diet like everyone else for what to hunt
we thought diets will be much better, bu ya know
If it got Nutrients it better be from; fresh corpse, Old corpse, rotten corpse
cant wait for cera players to complain about pachy
Pachy is just busted because of a bug rn lol
cera should have small cc resistance
No
people want more endlag, no stun, i await legacy pachy arival
All I want is the bug fixed and maybe a tiny bit longer reovery time when missing a headbutt
ram or alt? or both?
"reduce carnivore damage whey arent hungry" yes let's punish carnivores who keep themselves fed by giving them the bad diet debuff no matter what 
do people think before they post things like this
umm... islecord
islecord, survive it
@versed rune amazing suggestion 👍
Thank you obese city bird that could potentially be a government drone
my b, sorry mr pleasantly rounded urban avian fellow that is not a government drone
🙂
Not that it wouldn't stop people from killing on sight/for sport anyways. They'd just... not eat above 70% and starve themselves on purpose.
Basically, just satisfy the urges to kfs and reap the rewards when you’re done
caught me off guard
so what happened
He wants to discourage overkilling with artificial damage nerfs to carnivores over 70% full on food
Why when it comes to things like mix/mega packs, corpse guarding, overkilling, KFS, islecord has an abundance of horrible solutions
How to solve [insert issue here]
A: Punish the player for playing the game as they should
B: Punish the player for external stimulus that can very well be out of their control
C. Punish players who are playing properly with mechanics that are easy for trolls to bypass
D. Punish players
E. Punish them for playing the game 
F. Punish the isle
G: Punish them for buying the game
what...
I cant even
what
How would a carnivore defend itself if its being attacked by a lower hunger carnivore
do you think the people conjuring up those ideas even think that far lol
man
too much role playing im assuming
at least theres mostly good ideas
some that might never see the light of day tho...
Yeah lots of actually interesting and logical feedback seems to never be seen by dev eyes
so uh
what you think of this
80 something likes so far
people really want thick utah/brawler
The Isle
i personally don't think utah could fit the brawler niche unless you completely changed everything about it, from its stats to its abilities
literally everything about it would have to be changed, because current utah is the opposite of a brawler
i mean
i wouldnt mind seeing that come when evrima mechanics are done
and also people like current utah's gameplay and wouldn't be happy to see it completely redone as a brawler
when we could even see other raptors take our current utah gameplay
perhaps, but other raptors are WAY smaller
i dont even think that's been remotely confirmed for the Isle
couldnt that work?
well theres austro who could use current utah stats somewhat
austro is going to be a very light-weight fishing dinosaur
very unlikely we'll see it pouncing shit
before we can rework utah
herrea or mono?
well not mono
but in stats
herrera is a tree climber and operates very differently from utah
Yeah i share the distaste in the current gremlin raptor, a more imposing raptor would be nice
Past the jumpscare aspect, raptors dont even look intimidating from merc perspective because of their dumb purring noises and generic plastic toy jp model
I think our utah just needs some beefing up to actually look scary
I mean in human qa it didnt really give fear factor
like look at carno
Seeing deinosuchus as a merc was pretty intimidating except i can just run away from the adult ones lol
lol but
deino size was just
wow
then you see utah who isnt even accurate to its size all that much
Deino is a bus
Utah is just uwu jurassic park bork bork shaved turkey
even jp utah is chonk
those purring sounds really cause me to lose my hiding spot
legit carno hears one purr and start searching for me
I aint no cat
this doesnt even scream purr
lmao i barely ever sit as a utah its better to just crouch
Sitting isnt even worth the extra stam regen to me with how noisy it is
Utah purrs like a damn cat, pachy has an asthma attack
at least make it growl if they want sounds
i want utah to sound scary
not a jp velo with cat dna
idk man but if the isle lore includes humans adding cat dna to utah then thats a bit weird
https://www.youtube.com/watch?v=DoS306rcaeY
i wish they got rid of the bark too
they used to not have it, but then got so shameless
give it original sounds
the old broadcast is so much less cringe than "BORK BORK blue the velociraptor!!!1!"
wouldnt mind whole new sounds too, but the old broadcast already is better than the current
its sad
they really used to have original sounds
but changed it for who knows why
people: get rid of the borks, its a shameless unoriginal JP ripoff
devs: what's that? keep the JP knockoff borks? sure thing!!!!
XD
legit we just want an antiethnic looking utah
ye, fair
I guess a softer tone would be to "vault" Stego instead of remove
Cuz unless the Utah is super close it won't be landing that pounce since Pachy just goes: "Lol, just gonna alt attack"
Cause right now it has no place or business being in the ecosystem rn
Neither does Deino
irl utah is the only possible brawler raptor, it was the biggest ever, heviest, slowest
"Vault"?
Yes
Df does that even mean
Temporarily withhold
then bralwer utah could work
hehe
utah already has a role that people like so no chance
eh could happen
who knows
but i guess we could see a remodel mostly
Just edit out the option to pick it as a playable without touching anything else for the time being
just grey it out like they did with humans you mean?
See but then Deinos will just go rogue
send them to mordor too
well thats what hey should've done but rn theres no way its happening sadly 
True
yea
Would work wonders when Kentro/Barry or Austro make it in
And Cera
Playing Stego/Deino is legit brainrot
There's no interactivity nor engagement
cera not really, doubt it will get diving and prob just faster swim like teno
Yea
Tf Austro and Barry are gonna do to Deino infested waters
Without Spino/Cherry to keep them in check
Nothing, but you can replace Bary with Deino
ye this is where map design would come into play, and diets
idealy the map would have more than just 2 optionsfor water biomes (rivers and swamps), there would be marshes, ponds etc
True
small rivers...
Though it's multi faceted issue
Like I said, just replace Deino with Bary and Steg with Kentro, ez
and ofc diets would support this with spreading the herbis to these biomes and then the carnis would have to go there aswell from this factor too
From map design, roster choices, playable implementation, mechanics, and balance
Dare I say
It's bad game design
some are inherented by the fact its a class based game, like balance, implementation and mechanics
Right, but it can be done
so those are out the equation bc they have to be worked on constantly
but what do you mean by roster choices?
Bad game design is defined by mechanics failing to achieve functions or intended goals.
impacting the experience negatively
Deino/Stego
ik what it is, evrima rn is just bad game design
Carno being a small game hunter being an apex with small game too weak or unfinished to bother playing
So no one plays small game
While having not too much competition
Utah is only an exception given that the power scale is determined by numbers
By itself it's an okay creature (if we're ignoring the bad carnivore design in general)
ah, like i said above, idealy you would use diets to spread them where you want them to be, so a stego lets say has it diets in plains so he has no reason to be in a march only just temporary while migrating to the other plains, deino would be locked to rivers as swamps would hold spino idealy, marshes would have sucho and cherry to keep them in check, and bary, austro and beipi would also be in marshes, ponds and small rivers where only they can swim
Carno is just abysmal at ambushing
well thats what it should be but rn utah is balanced with the pack in mind to be viable when it shouldnt, the pack only puts them higher on the food chain
You'd be right, but those other playables don't exist
Therefore that sort of self balancing process isn't there
Therefore no engagement
Stego is still busted even if spread out
Way too strong, and way too early given the playables right now
Only one thing challenges them, and that's Utah packs(sometimes)
It causes hordes of Stegos to infest
well ye im thinking idealy with the whole roster in mind, with what we have rn, stego and deino just need to be "vaulted", let the semi aquatic carni role be taken by cera for the time beeing, and stego replaced with kentro once he comes, bc if you just tweak teno a bit it would easily be able to keep carnos and prob cera in check
same for utah, well utah needs a lot more help than any other animal, prob carno the same, but both with the right tweaks and fixes would support this ecosystem i just described
not gonna go over diets again bc thats pointless
I get what you're saying
I agree
And Pachy hordes already keep everything in check lmao
Teno's are just icing on the cake
Isle is just left 4 dead but herbivores
well pachy needs to most tweaking out of anybody, in terms of nerfs, teno beeing some far behind bc overall is much less busted
well thast a great analogy of the game rn 
Ehh, it's only got one shitty thing and that's the stun lock
alt attack just needs a tune
ah pachy
It's mainly the fault of bad carnivore design not keeping up
well it would still be counted as a nerf
It would
utah and crno might be awfully designed once you know what hey are supposed to be in game (from what the devs said they wanted them to be) but pachy has much less to do with their design, more with its design beeing so overtuned
Yup
while yes pachy has its problmes that it needs fixed, like the shitty hitboxes for fractures
and more by a long shot
Unlike the Carnivores
Which is the the overtune
Also, Dryo and Hypsi desperately need mechanics and work
utah needs a huge group to survive, carno sucks at the one thing it was supposed to do and deino... well he got fucked by map design and diets
No fucking way they're still this horrible after all this time
this is the problems with carnis in a nutshell
Yeah, Utah packs of 10, is the considerable number to comfortably hunt
When it should infact be the one of the most terrifying things in the game
A pack that size should be flee on sight
And it just isn't
the fact 1 pachy can massacre a pack of 4 when 2 should be more than enough for a good even fight... like 1 utah is gonna lose more thna wins against 1 pachy, 2 is even and 3 or more it allows it to punch in higher weight groups from there, ofc dinos with designs special for flank watching are excluded, like stego and kentro
and carno is very simple to explain, he is unable to hunt small game
sees pack of 10
oh im gonna die but at least i killed 7 of them
Yea...
Like, a pack hunter reaching mass numbers and reaching it's maximum power capacity should put in contest to hunt large/apex sized prey
an Apex with a poor maintained diet should 100% be nervous spotting an encounter like that
but no we got pack hunter that needs a huge pack just to be viable
oh i wanst even talking about their diets
well
goat and ptera on it would be nice
dont get why we got deino over them but eh
bc it isnt, utah was balanced to only be viable with a large pack
well more correctly everything else was balanced to make that happen
eh
but I mean
even pack gameplay seems terrible for utah
theres not even a good chance of finding a solo herbi
since 90% are in herds which make going in for a attack impossible without getting hit
@cosmic geyser carno is 3 times heavier and has like 2x the momentum
What about it doesn’t instantly win that
Plus pachy is already busted in their fight
That’s cause oasis is ass
yo
what would happen if instead of utahs giant pounce miss endlag
it took a bigger sum of stamina
like bigger!
Have you seen the giant Utah admin glitch?
wdym peak
10x larger than Rex
Then it can be viable
not really
And if it’s bigger pachy has to be bigger
That’s what it is is it not?
It’s just boring because bleeds boring
I think missing pounce should take a great deal of stamina since rn all other playables abilities dont mean insta kill when it misses
so why not give utah the same love
Think about how powerful Utah will be against trikes
not sure about that chief
trike could just turn around now
and if utah pounces trike face...
They can attack in 1 direction normally and probably have an expensive alt bite
It’s really not a greatly suited animal against just in concept
It will probably be devastating against apexes
its just a jp raptor
I oddly like that for some reason
can you stop changing le subject
Utah’s just a mess for balance in concept
utah is the only one who's rmb miss means death
its bite could be adjusted
If you make bite more powerful it’s gonna be overused if pounce is more prominent then it’s gonna be used more
You forgot dryo and hypsi 
dryo dodge is just flat out useless
It was like that for a small bit
hypsi aim needs fixing
Wasn’t too awful but it wasn’t great
back when utah was 1000 hp 
175 bite or 150n i think
and pounce did loads of dmg
Yeah it was way overturned
then they over nerfed bite
Pounce could kill carnos really fast
ik but now
Bite could take on stego
when you had pack yea
Honestly stegs a balance mess on its own but it’s the only good comparison for what Utah should be hunting
I think even leaving bite at like 75n would of been fine
It did like 175 a hit normally
yet now utah cant even kill it
without having to get food or water in the middle of the fight
That’s just cause of oasis
stego legit can kill deino which is the only apex carni thats limited to water
wheres the sense?!
stego kills a ambush carni thats stuck to water
Stego does 2000 damage headshots
i dont understand why deino who weighs more than stego
and has a wayyy bigger jaw
cant kill it
and i mean deino has a thick head
Deino shoud do more damage
It’s probably gonna do more or less the same as cerato
deino needs to at least be able to grab swimming stegos
but anyways utahs pounce and bite
is just
bruh
when utah becomes low on stam to where it shouldnt pounce then its kinda just bad
Pounce is busted
Just too boring to learn
pounce bleed is great
And too boring to play
dont get me wrong
but bleed takes forver for bigger targets
and pachy with its haha funny one shot
idk man
utah with stego is not a great showing of the future with apex herbi hunting
Like adding kentro isn’t gonna do Utah any favours
would of been better to have kentro and bary instead of deino and stego tbh
I keep saying that
some utah changes i would like to see are
fixing missed pounce being insta kill
just make it take massive stamina bruh...
and also 75n bite
to help hunt smalls better
and keep pressure in battles
against bigs
same goes for every dino lol
pounce is easy to learn, prob a skill issue there
though i do find myself getting hit with server bs
quite the opposite lol, kentro is even more anti utah than stego
also i mean look at pachy
? ok
pachy is overtuned, yes we know
we get it it’s op
stego
stego shouldn’t exist atm
yup
but oh well let people be bored
but when ppl ask for it to be removed
its not
I mean I wonder why stego removal suggestions are so heavly down voted
if people know its not ready for this roster
because I mean roster rn would be fine if it werent for stego
teno and carno can duke it out and deino to well water...
we ain’t getting another dino till prob summer time
oh ik
and that’s yet another small tier
but I still wouldnt mind if they just made stego a ai
how come?
there’s a reason they haven’t released nor spoke on it
i don’t see that being a good idea
lemme guess
same with apexes tbh
ai would be boar again if we got apex ai?
yes.
there is no fix in this dev team, they still have yet to fix 5 month old bugs
“show proof in bug report”
play your own game?
still wonder how i should show proof of server lag in my gameplay
like do i hop on and do a grow stream hoping to find a bug?
because the game works and then it doesnt
i just want better optimization
idk how they fail that simple of a task
if it were a console port sure but it’s been on pc for half a decade
me too
sad how i find a roblox game more fun atm.
i legit dont know how legacy seemed more stable at this point XD
only server lag legacy gave was that rubber banding which all dino games suffer from
speaking of legacy i’ve been rubber banding in evrima
like brooooo?!
very rarely tho
happens when i pounce ptera and jump off
i rubber band to hell
until i pounce again
the rubber band makes me get closer to ptera
utah pounce def needs fixes and nerfs logically wise
treee and rocks should always work
they should.
that removal made utah good in forest
yes, but on everyone not just utah
wym everyone
I think if they bring back tree and rock pounce counter then make it so you have to run at top speed
not just a tiny little slide
who else phases through stuff
it was so annoying
so stego from the ones we have now wont be able to swing trough trees (or at least deal damage trough them)
oh fr?
yea
and deino
can bite through logs
yea that was the big deal with utah and phasing, stego got a free deal and utah got punished for trying
never really fought em in forests
brh
how do you know about sliding utah off trees
but not stego hitting through trees
i usually hunt stego in plains
when tree and rock removing utah was ingame it made utah completly horrible in forest forcing them to hunt in plains
ye thats what i mean, either everyone or noone gets it, and should be a bit more polished too, also teno could kinda kit trrough stuff if you are under smth bc it also phases
teno hit boxes can be absurd
I think devs removed it for utah because they wanted utah to be forest hunters ig
same goes for all though.
me when teno knocks me down from a tail tip shot

lol
it should be brought back, but for everyone to be affected
yea
but revamp it for utah
make it so you need full speed to do it
not just walk a tiny bit
utah isnt a complete stick
its 992 pounds
something needs to be done about spear fishers
i mean imagine you are holding to an elephant... and the same scenario
except
you are human
with bad nails
not same case
i think tbh stam consumption in water should be wayyyy more
for who
walking in water?
stego
true
yes
i think
it would be dope to allow deinos to grab stegos who are at least halfway in the water
my utah takes more chunks of meat than its belly should hold
yea
true
but stego mains will cry
bruh
how does that work
i was like did they mean for deinos?
like if you ate a body near water
idk mang
mhm
its funny
if you look at eating animation
when your dino grabs the chunks of meat
you grab more than you should be able to fit inside your belly
I dont know man maybe devs should make polls
yeah it’s sad
for real?
yes
they nerfed carno hunt small game
but cant feed off small game?
a dryo should be giving a carno like 60% hunger
almost like how they said pachy will break legs and run away
never that, the devs hate direct feedback they want more and more and mooore testing
more discussions more time
and what we got from it in balancing?
just eh
more transparency would be nice at the very least
like them checking off a list of bugs they know are ingame
and show
like maybe a channel saying known bugs
in general in water your weight should be lowered by 1/3, without affecting hp
true
your attacks in water should be lower
i mean
slower
i mean once you get in deep water you cant attack
its almost like constantly nerfing dinosaurs instead of buffing certain dinosaurs to compensate for the powerful ones puts a bad taste in a player's mouth
funny how that works
for biting dinos
should attack slower
its true
it already does that iirc
lets nerf carno since it clapped teno back in qa
you know
the nerfed teno?
that got buffed later
actually
the awesome isle
the turn nerfs were fine
carno was absolutely busted, mostly the running turn/slide but busted nontheless
yea
not the one when stationary, that was uncalled for
stam tho
the bite nerf was petty
the drift nerf was understandable but still cringe imo
and it cant ambush with that loud ram
like you can make a case for it but i simply dont LIKE it
i like my dinosaurs with fun ways to move
which the drift still isnt BAD
cant chase bc of the turn, stam is just the cherry on top
carno's stam is fine tbh
just needs better regen
both trotting and resting
or just give it a faster trot so it isnt forced to sprint everywhere
teno is nice cuz you can trot and travel quick
carno stam is so bad tho
carno's supposed to be a sort of nomadic "the world is my territory" kind of guy
so give him a faster trot and he'd be epic
he can save his stam for an ambush
carno still needs a turn buff, he cant even hunt smalls
i mean
i hope they dont over do that
i mean to be honest he can
pachy just turns too much
and utah is meant to be agile
pachy's turn is so good it feels unnatural
when it was released it was too slow but now its too fast, something in between would be good
i miss slow pachy
pachy is so fast
it should be faster than tenos
at the very least
pachy is teno speed
really?
faster actually
yes, roughly the same
which imo it shouldnt be
i think for the purposes of logic and alo gameplay teno should be very slightly faster
maybe
cuz pachy plays like a damned carnivore rn
but teno could kill pachy
teno's strong attacks are from behind tho
they need to, carno cant do what its supposed to do
its not gonna do well chasing a pachy if its only like 1kmph faster
i said over do
like over board
ah mb
had the idea to allow it to turn fast for small angles and for bigger ones he slides like he does rn, also give it slitghtly better acceleration and remove that roar
nah
it doesnt need better accel
its fine in that area
I dont something would catch speed like that fast that qick
then pay attention, stay further from bushes, forest egdes and make sure you know your surroundings, smalls can change direction incredibly fast
look man
we wouldnt have any problems if thats how it was
if it was that easy no one would die
carno still needs trouble hunting
It would though, while Carnotaurus wasn't very good at turning in full sprint it could accelerate tremendously fast. In general it either needs to have a higher acceleration or better turn rate. I'd rather give it back its old turn rate from prior to the nerf but tinkering with its acceleration could be an interesting experiment to push it into a different playstyle than it had so far.
For an animal that is supposed to hunt smalls it's way too trash at both. If you were any good at Utah and actually cared to stay alive you wouldn't die to a Carno even prior to its nerfs. Atm the animal is pretty much a joke.
carno is always nefed to shit, even back in legacy
they make it fast with good damage and poor turn to make it kill smalls quickly, then people complain because they apparently dont know how to tap A or D, and then it gets nerfed until it cant really do anything
this is like the 4th time this has happened in the game's 6 year history
@versed runeIt's not just a Carno-issue fyi. Utah's diet was a joke last I've checked too. One of its nutrients came from... Hypsi(which nobody plays), Dryo(which nobody plays, as you mentioned) and Deino... which is the last animal Utah should be going after.
(Carnivore)diets are a joke, it's really that simple
yea i noticed utah's // diet is pretty bad too
granted not as bad as carno because if it DOES find a deino to fill up on, there will be enough food to max it out for a while
but this whole "you have to hunt certain species to play the game" thing is ludicrous
Fair enough, I honestly just noticed that their diets were bad, I didn't play carnivores enough to say which one is worse on this update.
the isle's development is quite literally an allegory for the first JP movie
ceratorex
they just do something without pausing for a moment to think if they SHOULD do it
its really quite poetic
it is, because it was meant for herbivores - quite clearly - and looks like it got slapped on carnivores because the devs realised they needed diets for them too
eh carno before nerfs was just a better utah
release carno
if you were playing Utah the way you were playing Carno... you were playing it wrong
was just a bigger utah
Release Carno was overtuned for a number of reasons but it was exactly where it should've been after the nerfs it got hit with in update 3
Then again - most things were overtuned in update 2
devs make it seem like they were gonna add gore with diets but saw it would take even longer
like Utahs taking down Stegos in mere seconds
better to have overtuned dinosaurs than undertuned imo
yea utah needed nerf
cuz then at least everyone can have fun instead of no fun allowed
you're not wrong...
I think Utah needed a slight rework/nerf and Stego definitely needed a buff
so you're saying
mind you overtuned is still not good but its certainly the lesser of two evils
I'm not a fun of what they did with either Utah nor Carno
if devs brought utahrex back from its grave and put it into todays meta
it would be fine?
what is utahrex
funny
What in the world is Utahrex?
it was like when cera was ceratorex
its was never THAT extreme
cus cera was broken adn got the nickname
cerato rex was fun af
thats why i said utahrex
it just wasn't Cerato
But Ceratorex wasn't even op?
thats why i liked it tbh, it was quite literally "cerato has had enough"
It had a number of weaknesses
i wanna know more about ceratorex tbh
if ceratorex ran into an actual rex đź’€
Whenever I saw one as a Giga I knew I'd have free food
Rex also could endurance hunt it
couldnt cera rex fight allos?
Allos yea
but Allos were much much weaker
it's not "maybe" - I've played both
Allo had a lower biteforce at the time
it was being destroyed by a Para
you could potentially fight off 8 allosaurs at once by yourself, full grown gigas were on the menu, your biggest fears were rex due to its superior speed and power and carno killing you overtime and healing your pathetic bleed damage quickly.
whenever it was seen by one
mhm...
dang
cerato rex had an insanely fast ambush too
it would hit you like lightning
Not sure which patch you're talking about but at the end Giga stomped Ceratorex with ease, I took down packs of them without any trouble
it was objectively the most fun animal to play in the history of the isle
Rex wasn't faster than Ceratorex either
i remember i took down 2 gigas once as a solo cerato rex. almost died but i lived
bruh
Idk what they were doing, I took down entire packs of Ceratos as a Giga without any trouble
granted i think they both might have been .8 or .9
we get it you guys are remembering good times of viable cera
but even so that's a feat
it really depended on the players i suppose
Idk if I'd call it "viable" - it was a throwaway animal that you could grow very fast and throw at whatever you wanted to fight, it wasn't that good at surviving because apexes destroyed it in an open fight, it had a low stamina pool and an awful base running speed as well as the shortest hunger time in the game.
it was viable in a really weird way
100% yes. easily the most fun dinosaur id ever played as
Which is a perfectly fine combination
its what made me become a cerato fan
bruh
who cares
we dont even eat each other much
Get rid of weight=health and problem solved
oh yeaaa
they said it was to keep things simple
which i find hard to do with that
I don't see that as a problem
it keeps things simple, sure
exactly
but in the worst way possible
so buff carno to 220
whats carno bite
175N
also didnt carno have a kinda weak bite irl
not at all
It's estimated to have been able to produce 1t of pressure
really?
that head does not look capable\
does that mean?
carno's bite was likely very strong, between a recent study on how powerful the bone structure was and the power of the neck muscles
carno be biting harder than allo
Note - that Allo isn't very large
it's around the size of the Carno
slightly smaller
allo could just have a bleeding bite tbh
1.6t specimen
i mean ingame
The issue is(to my knowledge) we do not have particularly well preserved skulls of the larger allosaurs
rip
so the moral of the story is dont listen to the neckbeards in here who say carno had a weak bite, because they clearly do not understand the biological concept of "short snout=bite, hold, do NOT let go"
I mean im just starting to learn more about dinos here
literally half the biteforce of an Allosaurus that's half the size of the Sucho
yea that's all good, its really interesting stuff when you get into it. just be careful what people in here tell you because oftentimes they have no clue what theyre talking about lol
say no to gatekeepers
In general they should be able to provide you with sources if you want to trust them
I think those are perfectly fine values for it
alr
it would make utah cannibalism really funny that's for sure
55N biteforce for Utah seems a bit low
this is more to help with killing the smaller side of the roster because I dont think these buffs could help with stego or teno
all 3 major carnivores right now are severely watered down
well actually
even ptera is too weak
it made me laugh when i first saw it
i thought it was a bug like in update one evrima
utah had 15n bite or something as a bug
ptera needs slight dmg buff to hunt juvies
for sure
one thing ive thought about actually
what if we doubled the health values of every single dinosaur in the game to allow for more leeway with damage?? instead of having to cram all mid tiers in the 150 to 400 bite damage range
might get complicated fast
think of deinos
and stegos
double hp
that way you could make some dinosaurs have higher damage in greater variation, without having to mess with the number of hits it takes to kill something
or revert hp means weight
pls?
utahs weights more than pachy but pachy has more hp?
or other way around
currently it takes carno 46 hits to kill a deino with body shots. so for the sake of simplicity, say you buff deino's health to 16,000. that would allow you to double carno's damage to 350 without increasing OR decreasing the amount of hits it takes for a carno to kill a deino
might work?
so it would literally be a way of making it easier to differentiate dinosaurs based on damage
i think it would be cool to give tails their own hp in a way
like keep biting a tail to do dmg but not actually kill
well uh
dead chat
I think health=weight is fine. The current weights make squishy Dino’s squishy while the bigger boys that take several more hours to grow feel strong. You die as a Utah and you’re back as an adult in like 1 hour. (75 min?) . Even if they’re squishy, they can still do a lot of damage so it still works
Thing is yea you can make it work
But if you wanna get specific on stats
Then it starts to fail
Also doesnt matter
If hp wasnt weight
Devs could of made a dino weight same as their hp
So i dont see the point in the change
I don’t see how it fails though 
I said if you wanna get specific
Like lets say you want carno to be heavier than teno but want teno to have more hp
You cant have that now
Just an example
I just dont see what the new hp = weight brings to the table that the old system couldnt
I personally don’t see the problem with that though. Carno being bigger should always have more hp. I hate legacy where Rex had more hp than giga even though giga took longer to grow and weighed more
bruh
I just said example

Yeah and I don’t agree with the examples premise 
nerf esp carnos
and legacy balancing was all over the place
I meant an example to not think about much
esp carnos in na3
esp?
hackers
Not much can be done. Hacks will always be in multiplayer games
Theres a new hack going around with deino where they suck you into them and grab you or bite you
what
What
Just
are you sure it aint
lag
i dont know, i've not seen it myself but i've heard people talking about it and i felt like i was being pulled on EU1 but that was just desync
If that is a thing though that defo needs fixing
its an issue the game used to have, ive seen it happen with stegos recently too
happens with ptera
if you pounce it as juvie utah
it isnt deino exclusive, once somebody attacks, the game may register you to be in a different spot than your screen shows, so you get sucked on to the attack
Fairs
I mean i lost my carno anyway to 10FPS lag and a stego teleported up to me and clipped my head so :c
gotta regrow that fucker which i cannot be fucked to do since theres barely an incentive
sup
We need a carnivore that can really deal with stego atm as well
its official
so utah will still be faster right
But i dont know what to suggest other than alberto or allo
right?!
only thing can do that is allo packs or rex
should be
I mean i did say alberto given it's not very fast but has a fuck tonne of bite force
wait for giga to teach stego a taste of its own medicine
God
alberto is plenty fast
It's not going to be as fast as a tenonto or pachy
no probably not
I have good idea to fix stego being god rn
but it should be pretty fast
which is the only thing i really give a shit about, Stego just needs some vcompetition
reduce stego blood pool
replace it with kentro 
that way utah can do its job of killing them...
Utah can't even do that since mega herds exist
look man if devs listened stego wouldnt even be ingame
but when oasis is removed then nerf stego blood pool
dont worry! jace will listen to our cries this time
Bary is bigger than I thought
indeed
Maybe it just looks tall
cerato my man 
anniversary of giga concept being shown https://cdn.discordapp.com/attachments/651921544599175178/873850576633466960/image0.jpg
Not the speed demon
Cera should be more visceral
It should be insanely hard to kill and pack alot of close range damage at the expense of speed
Honey badger cera
jaguar utah
It should do stupid damage and bleed
COUGH COUGH HERRARA
ew no herrara is iguana
imagine not knowing that smh...
....
its in the skin tbh
you say that but utah pounce looks like it would scare stego but if you see its dmg...
eh
I think a wrestle mechanic for cera would be fucking sick
Grab a stegos head and just tip it over
not sure how realistic that would be given its a fucking 6 tonne animal but i just hate stego atm
its too comfortable
@dusky surge why not nerf stegos blood pool
because then it adds this extremely weird inconsistency
how come
where literally every other animal has a blood pool consistent with their HP and weight
except stego
but stego suffers from cant die
It needs a way to die in some manner
I am fairly certain that utah has a better blood pool than pachy.
not at all true
doesnt
pachy takes longer to die to bleed than utah
the utah pin does less bleed and damage than the utah latch tho
The fuck it does?
and utahs pin other utahs
Bro
doesnt make sense but ill roll with it
NO I'M WRONG
the real reason is that latch consumes WAY more base stam
the fuck you mean i admit it, i always admit when i'm wrong
no wonder...
eh not really
eh
unless it's something of purely opinion in which case
i'll say whatever the fuck i want
because it's an opinion
you have yet to tell me why the carnivores rn shouldnt be able to hunt stego
then what would you do
to fix stego being unchallenged rn
i mean
sounds more like a problem with the very existence of stego than something we can balance around
because stego kinda lives in an ecosystem where its two prime predators are a small pack predator and a small-game hunter which can't even lay a finger on it without copping a near-lethal death blow
Then why not balance stego for a little until we get something that can fight it realistically
because your recommended way of doing it just makes the numbers annoyingly inconsistent
I dont think we need to be super consistent for some things
since lots of people dont want stego removed than it needs something to hold it down
you remove stego
or just remember stego wasnt ready for the game
so your plan is to make stego inconsistent and then remove it what
just say "i want to remove stego" in your feedback post then lmao
Im saying removing it is an option
but since people really want more playables then I feel stego needs to be held back
by something
i've had good luck trying to kill the thing with utahs
I mean
example of something strong in irl being held back in the game is deino
Not to be a dick, but you play NA servers right?
Sometimes, I wish I could play AU


