#balance-feedback-discussion
1 messages · Page 311 of 1
even if it couldn't, i'd imagine it could use its beak to pierce the eggs shell and eat some of the insides (which could make for an interesting mechanic imho. Def not the worst suggestion someone has made for the beak to do lmao
Yeah I did say that, I don't think carnivores should be penalised for the sake of oh this body isn't on my diet and its a lucky find that's un guarded I cant eat it, especially when herbi diets are more spread out in which there's no guarantee you will find anything there, as for carni on carni combat that still entails significant risks, combat just needs fine tuning in general so it feels good, responsive and fair and it'll work
your suggestion is essentially removing diets tho
lmao
why have diets if its essentially starving vs not starving
If you get all 3 nutrients from any body then what is the point of having set affects for 1 nutrient or 2 nutrients?
That's true, but I'd like to counter that with the diets system is a chore to play that doesn't feel fun atm cause the core mechanics of It aren't done, gore will expand diets significantly. There is no point in having effects from the nutrition as a whole atm since again, it's not done, and the fact that diets is advantageous significantly to herbivores makes it so that carnivores can't really recover from fights and keep up pressure, by the time you've healed half your HP the guy you're hunting is full health, carnivore on carnivore combat is a mess because of the dietary needs being poorly thought out. Removing diets or atleast remedying the issue for now will solve alot of match up problems and make fights fairer.
It was implemented too early and threw the entire game off balance imo.
i would rather carnivores actually have to engage rather than only herbivores engage with a mechanic that took fucking months to add and actively makes their growth harder
if you wanna remove diets so bad, all stats should stay at 0%, including growth boost
otherwise it's a vastly unfair advantage to have perfect diet stats 100% of the time
Well thats why you add the diminishing returns on smalls so you're forced to hunt big things to sustain yourself, it's not exactly an advantage to eat smalls cause they barely give anything
except that's not a fair request when animals like deino and carno are explicitly designed to hunt animals well below their size
That could be one of their abilities or gimmicks later down the line
There's no point talking about future balancing since updates are slow and there's no rapid progress
As for right now, deino is a useless playable that needs significant buffs to have any combat potential but that would make it too broken so its just stuck there I'm afraid, carno is an easy fix, just make the eating smalls thing apart of its toolkit.
Or just keep it the way it is and it'll self regulate
Which is what happens most of the time
I think deino is fine stego and map make it bad
i would rather today's diets to your proposal. Just seems like a request to enable AFK growth for carnivores, except all throughout their lives, rather than just as juvis
No..? If people wanna AFK grow then they will do it anyway regardless since its so easy to do anyway especially as a herbivore
good evening, what i tonights awful subject
Dietsb
Diets
gumby wants all meat to give all nutrients to carnivores
Im just watching this tbh
Just read my suggestion
damn so i could just afk inside a sea turtle as adult utah and get rewarded 
It aint bad
I mean it's the same as herbis right? Sit in a Bush and afk until you're adult since your diet is so easy
Seems like qa diets revamped
carnivores shouldnt have no diets, it would make more sense if they had prederred tissues like light meat, dark meat, organs, bones
Thats what I said, but as it stands right now it's not in the game and that system will take fucking forever to come into the fold
removing diets for carnis and keeping them for herbis would be shitty
tbh they should have waited on gore to add diets
i'd rather wait for gore with our current diets than have a system that essentially just makes carnivores the only animals played yet again
This
this is the largest i've ever seen the isle's herbi population ever
maybe add the diet foods before hand but not implement the stats and shit until gore
herbis can megapack and afk at oasis because all their food is crammed there its pretty lame
But only herbivores are played now since they are both so much more powerful and easier to grow compared to the carnivore roster
True
And what the fuck is a deino gonna do? Run at you? GL
90% of a server's herbi population is almost always at oasis and occasionally there's a group at swamp
Dont think carno who hunts smalls will cut it
These are all points I've brung up previously
herbi diet food has shitty distribution, it is in clumps around the map, some places on the map are barren of food on either plants, ai or both
Herbis kill my juvie utahs before i can eat lol
Herbi diets are just fucked
Herbis cant starve...
also finding mushrooms are like striking gold on this damn game, i get that hypsi is a throwaway dino rn but still damn lol
Kinda unfair
Diets in general aren't engaging in the fucking slightest either
Its a management of timers instead of mechanics, it's just hunger with extra steps
You can still afk with it lol
Exactly
diets rn are either afk once you find a spot with 2 nutrient plants, hang out at oasis for a deathmatch, or kill a sea turtle or something and afk by the body until youre adult or sub
So then giving carnis an equal playing field through the proposed diet changes even if it is a temporary fix would remedy alot of the issues with combat
i want to explore but i dont want to travel where my food for some damn reason doesnt spawn even though its designated biome is all over
Bruh
imo, diets should've come in plant clusters depending on where you are
For example
Plain A contains plentiful Plant A, minor amounts of Plant B and no Plant C
Whereas plain B contains plentiful plant C, minor amounts of plant A and no plant B
This makes herbis both compete for scarce plants in a certain biome and migrate to collect different plants, and still be able to survive in a single biome comfortably with two nutrients.
They should divide the map into quadrants that have a higher yield for plants
i cna explore if i want to be punished by losing my diet perks and yes, WHY do we dehydrate so fast?
Or varying yields for plants
Cus deino mains begged
by the time i leave a river and get back to wherever my food is back im already starting to get thirsty again
i like how they didnt fix the actual problems with deino instead
abundant shallows and riverside wallowing's removal
i lowkey feel bad for deinos and still drink at normal rivers but ive never died to one
Deino will forever be a terrible playable because of this mindset the devs have with it
cus theyre all desperately waiting near swmp or center
deinos are such a cool idea and they suck so bad
Nah man hard disagree
its gotten to the point where deinos are so desperate i drink at random rivers and get away with it
Evrima selling point some might say
exactly lol
Fucking garbage idea, it's just BOB mosa with legs
a couple days ago i was drinkin and while i was turning back around i see a deino speeding towards me, poor bastard was probably starving
Add more fish to fix deino for a little...
elite fish just delay your death as adult deino
and you still lose hunger while eating the little fish
i, and tons of mates, really enjoy deino conceptually
some people hate it but that's because many animals aren't for everyone
i like the big alligator but it is sad rn
Look i would main deino but shallows...
yea
the humans with flashlights that can help bully deino 
a job well done
Bruh we all know its compy
Smh
i like how they didnt bother adding a compass for humans like when they said barebones they meant it
Makes you wonder why even fucking add humans
It's like playing firewatch or dear ester
Legit humans in irl cant smell ig
hey humans are cool but i'd prefer a game that works
Id prefer a balanced game first
I'd prefer more dinos over stinky humans
im glad we got humans in the testing phase but there ar a lot of problems that have been around for a while that still arent fixed
i enjoyed playing human because you could surprise people by kicking them to death lol
And human climbing
I hope to got humans get some conan exiles tier shit where they can climb trees
That was the best thing in that game
Or give em a ar and see...
.50 beowulf config AR 
Sat there all gamered out with nogs and 14 tac lights for extra visibility
by the time humans hit live i hope they have a compass and a knife at least. a bit tedious using longitude/latitude to tell where i'm heading lol
Why are they even naked
They're fucking mercs
Atleast have like a 9mm and a knife
I cant even copy and paste on gfn...
It wouldn't be OP because ostriches n shit can survive 2.80 british so
Which is about the equivalent of 30-06
Now imagine a utah army vs humans
That would be sick
I mean checking the longitude after running a bit to see if it has me going east or west. im too lazy for the map lol
I hope to God they don't go with the experimental sci fi shit tho
That shits wack
And I hope they have travel time on the bullets instead of hit scan
Dont expect too much from the isle
I expect phantom bullets that’ll hit your ass and register as a headshot 
i cant smell irl so it seemed pretty realistic to me
What...
Like no food?
i hate pizza so idc lmao
i cant smell bad or good
Please give dryo some sort of rabbit or kangaroo kick. I would love nothing more than to round house kick some sub adult utah or juvi carno in the face that tries me.
Maybe even keep the dodge attack as some sort of ALT attack or make the kick attack the ALT attack
please don't do that, i really want dryo to get anything but a new attack lmao
muh every dino has to be combat ready, devs pls
Omnidirectional dryo dodge
Why not though? The kick could be stationary so it’s not too OP towards smaller creatures
its not a fighter firstly
not because the attack is OP
dryo having a new attack would legit be worthless. It'd be still too weak to deal with a utah or a carno, it'd just be a nice cosmetic attack that still gets it killed, plus, it completely defeats the purpose of dryo being a little evasive fucker
But there are small carnivores such as herrera troodon mono and velo that dryo could use it on. And larger creatures such as dilo and utah, dryo could run from and use its dodge/agility to escape from. Think of it as a rabbit, rabbits are definitely animals that prefer to run but they’ll still kick a small snake to death sometimes if it tries to attack them
The attack doesn’t even need to do a lot of damage, maybe something like a small stun
why fight in the first place just fuckin run
You could have kids you need to protect
life is cruel ik
Like I’m not disagreeing that most altercations dryo should run from threats because that should be your number one defense. But when things like nesting comes into play Dryos realistically have no way of defending their kids or themselves if a juvi carno decides to pull up
If I have kids I'm gonna go out there and bring food back to the burrow I'm occupying so they don't die, not fight off our aggressors
Are Dryos still going to burrowing creatures?
Apparently?
I thought they were scrapping that for ervima
Ew, burrow dryo sounds lame
You’re just a giant taco at that point
rabbits to merc their babies if they sense danger 
Ehh, having dryo being a smaller shitty galli would piss me off honestly
Nocturnal plains rabbit niche when
Isn’t Gali going to have a dirt kicking attack that confuses its attackers?
And be an omnivore, and probably have a kick attack, yes
I thought it was just going to be an egg swallower in the terms of it being an omnivore
Indeed
However, in comparison to a dryo who can kick, galli sounds literally infinitely cooler
Well if it’s only going to eat eggs as an omnivore, the only reason it would need to kick something would to break open an egg
Which would be different from a jump in place kick like how a kangaroo does for dryo
Which would be a last effort self defense method
The most a gali would be able to kick would maybe be a utah
Dryo can't even do that lmao
Jump in place and kick?
Do jackshit to a utah
I stated before that dryo should be running from things like utah
Even though galli is faster
So you can pick the faster, stronger, more engaging, more varied diet animal with a plethora of tools from kicks to dustcloud smokescreens in order to make a quick getaway with eggs, or from a nasty predator
Or you can pick dryo, which is basically it's shittier little cousin
Which is why it should be nocturnal
Nocturnal boy yes
Give it a different playstyle
It should only worry about fighting Troodon and such which is why I want it to have a more damaging kick attack
Hmm idk I feel like Gali should be fast running in straight lines and not too agile. And should only have the ablility to kick up dirt. While dryo should be the slower of the two who is much more agile able to defend itself from things half its size if need be. Gali for the plain and dryo for the jungles IMO
Galli is going to be fast and agile but have mediocre acceleration iirc
My thing is if you give dryo burrowing, literally no one will play the smaller burrowing creatures with maybe the exception of that small semi aquatic anky thing
Our burrowers are: minmi, dryo, proto, ava (I think), megalania and probably taco
No taco or ory?
I did say prob taco idk abt oro
Secretary bird
That’s cause burrowings boring
@nimble flare 4 pounces to kill a stego even with bucking is weak? Please exsplain
Either way I don't think anyone is going to convince me that Uthas are not the strongest dino in the game atm. but please do explain how Utha pounce is weak
utah beeing weak?
tf.. like i believe when people say the herbis are much stronger so utah becomes bad but bruh
Idk man im curious to know why he think so
like if you get a pack of 4 and all ambush it fast enough you should be able to kill it, maybe 1 dies or smth
Hes point int he post is basically "Carnos can charge multiple times in a fight"
:^)
And that bucking is aparntly to strong
if a carno charges in a fight and does smth with that there are bigger problems here
utah is fine lol who said it was bad?
Utah’s are strong. Herbis are stronger
the only carni you can say is weak is maybe carno but kinda hard when herbis just shit on everybody
we need cera asap
I don't even think carnos are that weak tbh. The only thing i wish for them is longer lasting food
i mean my only problem with carno is that by design they are flawed
How so?
they are meant to be a small game hunter yet turn like a cruise ship with no steering wheel
Well from what i heard of paliontologist talking about them they suposedly had really crapp turning
they did hunt small game as much as bigger game so they def had good enough turning, plus my idea is that they can turn fast for like adjustments but ifd they missed and try to 180 or smth along those lines they suck ass at it
The only thing i can think about being a reasonable change to them is for them to be able to start a charge from crouch
I think tenos would probably be around the reasonable size they would hunt and probably in packs
right now the teno v carno matchup actually seems pretty fine
maybe give the carno some more hp to play around with
Anything biger then that seems like it would be aaa bit out of its league
made this diagram to show, it can turn very fast for angles that are not that big (grey) but for angles that are drastic (red) they turn like rn, they do that skid of theirs, also alow them to accelerate faster, so their great speed plus better agility for quick small turns would allow them to be somewhat effective as plains small game hunters, ofc the map needs to allow that too... so 50% there and failing the ambush would provide that slide it does, you have one shot but the marging for error are now much better for you
Utahs gonna have a pain with that
I think accel is fine tbh
I think carno problems stem from charge
i mean if a utah gets caught by carno in plains thats their fault, its the idea that you have to be very caucious, he missed he failed the whole hunt since he lacks the turning to change directions fast
Utah should still escape tbh since most preys are in plains
I mean
Unless devs put more diet plants in forest
same for every small from the ones that are agile, many do not live in plains and the ones that can live there too/ go there are not forced to like carno, beeing unaware is punished by carno
Problem is
Utah is bad in forest
Causing utahs to be forced to plains
What im saying is
Add more reason to be in forest
im not taking in consideration problems/ isssues/ bugs of the game with balancing, i take the ideal state, existant or not, either ideal as in bug free, what the devs said the game would be like etc, and the game is to have each dino in their biomes etc
how so? the only thing that made utah garbage in forests is not in the game anymore, trees do not affect pounce
It does...
at least fix the ai spawns not just at restart there times when there are no ai any where
Yea
did you report the bug?
If you make carno have such easy ways to catch smaller tiers
Then no point being them
I think charge should get fixes instead
it wouldnt be easy, smalls aren well small so harder to spot, have the most agility in the game by default, great speed and evasion capabilities and many live in other biomes or have great options to escape, burrows, trees, dodge for dryo (if the rework is any good), spit for hypsi (if it ever gets reworked), see carno is meant to be a small game hunter, he sucks when turning in any substantial way but adjustments should be done fast, with how fast smalls can change direction there is huge room for human error reason for the garbage turn for those quick wide turns
ye thats what i mean, you dont take bugs when balancing smth, they happen no matter what, its a shame but thats how developing anything is
Bug happens randomly
Like hard to know when to record
sounds like the isle 
cant you use shadowplay? or whatever amd calls their version
Then how about for climbing and burrows to come
i mean i dont count hypsi and dryo as both are unfinished with dire need to reworks too, dryo is getting one with dodge but hypsi def needs one for spit
but in general the roles i take in consideration
Could help hypsi
And utah
Id just see how carno does with a fixed charge before any buff or nerfs
def, which burrow and climbing i bet will be u7/u8 as those are some of last essential mechanics to be added
wait whats its problem? desync or smth?
Ye
Also its too loud
So you cant ambush
All that thumping...
Also stam cost is eh
Devs want carno to use ram as much as utah pounces
imo i like the idea of audio queues, when they are used on a defensive creature, like when pachy fully charges a ram you get a clear audible noise, clear sign to not fuck around, stuff like this, carnis dont need this
Eh
Carno kinda does
Hear me out
You see a utah or something
You start running
And you get heard and dodged
I think just removing the weird grrr sound would help
plus the whole way to counter carno is visually, you are in plains afterall, its fast and kinda agile (going by my idea above), so someone sitting that isnt aware of their surroundings is essnetially dead
that weird roar he does when charging?
ye that sound is ehh
im fine with the footsteps, well outside of how inconsistent they are, especially that your own are louder thna 99% of the game
That needs some adjusting
not really, it still cant get any of the smalls and the 3 herbis are able to deal with it, plus 2 of them arent even supposed to be in plains
Herbis
Are just a problem
Ok i guess
Carno turning area could get a slight increase
teno just needs like a few adjustments, like lower slam damage and someone hadt he idea to have tail fracture (not as hard as pachy) and the kick to stun
I remembered how they turn so bad that is takes one circle around them
Remove tailslam stun but add fracture and give kick stun
Kick is underused by tenos
they need to hunt small game afterall, the problme that carno before had was that it turned quick all the time and when it did slide it did nothing and had great acceleration
But ngl tailslam oneshotting utahs thx to stun is funky
i mean, it does nothing so understandable
at least it beeing the stun tool and slam to punish gives it more skill and versatility
plus the stun will be less bs bc kick, you need to get close to get kicked, so its a risk reward
Back when dryo was faster than utah and when utah was 1000kg or hp i forget
But after great lord of nerfs
utah was never 1t in evrima
hp was always tied to weight
No
Weight used to be its own stat
Then they combined it to make balancing "easier"
hp beeing weight is good, imo bleed should be its own, allows them to change who is weak to bleed etc
Think thats a thing?
They could increase blood pools of creatures
Or nerf
nope, bleed = weight now, which is pretty dumb imo, its not like its a healthbar people see so making it standalone can alow for a lot of balance options, like making carno turn faster but weak to bleed etc
Explain a bit more
what part
I dont understand how bleed is tied to weight
stego has 6000kg, so both hp and bleedpool are equal to it, 6000 hp and 6000 bleedpool points
so if you heard before that current bleed is just legacy bleed with extra steps thats what it meant
Its true
the funny part, deino, 4th largest carni in the game, also has bleed resistance bc cant wallow 
like the fucker will even die from bleed
not like you can tell
I was pouncing a adult for like 10 mins until it started really wanting to get away from me
It was bleed non stop
I kept biting tail tip
which i really hope gore fixes this, im fine if it works like it does now as long as you can tell how bad it is, for you and the person bleeding
i hope it does
Imagine giga being able to rip chunks of flesh off you
Causing intense bleed or just trama
im really curious how they do the corpse part of gore bc for me its just sounds like hell to model/animate
yes
If so bone marrow would be like grazing for carbis
Like get hella nutrients but low food amounts
i hope it brings scars too, i really like the idea but ik many others dont so if its just a setting in the menu im happy
well thats what gore would do but i mean permanent scars, like think what PoT did recently
I think permenant scars could work
Helps show if someone is a great battle survivor
that'd be like just rex and deino who could break bones
ye, but ik many others dont like the idea bc they like their dinos clean so maybe just a setting in the menu, tho it might be just an advantage to have it on so they'll just have to learn to like it
But hadrosaurus and stuff would be bone breaking dino exclusive
Clean dino...
Heh
Clean dino...
In a survival game
Where you roll in mud
And swim in unclean water...
they are animals, pretty sure they dont care about how the water is, as long as its not black
i generally love the idea of permanent scras but theres also a limit to how they work, like no broken horn or stuff like that personally
No one said to go that far
Just simple stuff
Like location scars that even a roblox game managed to do
some did think that... why i said some hate the idea bc we dont really know if we get scars how much they would impact
I mean
best example might be PoT (one good thing i can say about the game)
nor they should, scars are just aesthetic with slight aid in game
what
They seem to be unchallenged
well one is just in the wrong place and time, and the other 2 are overtuned
one has design flaws and the other is... troubled
they did?
Like 3.75
Massuve nerf update
They decided to nerf dryo and hypsi of all things
And ptera
in what way?
Also nerfed their hp
Because apparently hypsi and dryo were too strong
i heard o dryos killing adult utahs with somewhat ease but nothing for hypsi
Dryo could fight back yea
But utah could pin them
And do more dmg
But hypsi was a what moment
Rightly so, Dryo was completely overtuned at the time
75N Dryo was such a joke
3.75 was the patch where the devs finally decided to get the stats of animals in line with what their sizes imply
wait.. it had a higher dmg than utah?!
Yeah, it was completely absurd how strong Dryo was
i am completely dumbfounded 
I personally wasn't that into playing it but from the short time when I did play it I'd just run into packs of Carnos/Utahs, kill their juvies and subadults and run away with impunity because they were incapable of hitting a Dryo, unless you got hit with a pounce you pretty much weren't going to die while doing this.
I know people who killed Stegos utilising Dryo swarms
I don't think I have a picture of it anymore but I've once posted it somewhere here I think
it was showing how much hp a group of Dryos took out from a Stego from the moment they got to it until it got back up from sitting
and it was way too much
Wait what
Dont remember that but ok...
Because you probably didn't abuse it
I know of like 2 or 3 people on this discord that spoke about it and cared to play it at the time
i only remember it bc you mentioned it some time ago
I know a couple more on other discords
and those folks were much more into abusing this stuff although I don't think they did it on officials all that much
Did utah have higher bite back then tho?
Yea
Lile 100n
Utah had 130N
Yea
Carno 350N
wasnt that pounce?
So dryo wasnt higher
No
Dryo was never higher than Utah
it was higher than the current Utah
that's what Khaens was laughing at
That's honestly perfectly reasonable imo
Utah should bite harder
pounce should do less though imo
Yea
and bleed better with bite
Juvie giga bites harder than utah
making each animal this reliant on one attack is just ugh
XD
Juvie Giga isn't even in the game
but if it was it would very likely bite harder than Utah regardless
Utah bite should let it put pressure since its a chore to dodge and get a solid bite
hey, at least from what i hear you can kill pachys with bite bc they negate pounce in general, wish granted 
a 25% grown Giga would already be larger than a Utah
In general the biteforce nerf to all the small stuff was necessary
Legit stego bite hurts more
Tenonto remains the only outlier that hasn't gotten nerfed as of now
I mean it has but the community screeched about it so much that the devs reverted that nerf(admittedly it did need some compensatory buffs when it got hit with that nerf)
letting the 1.6t animal keep this absurd damage output
lets screech for good carno and utah 
I don't think people are that unanimous in terms of their support of Utah and Carno
when Tenonto was nerfed pretty much everyone aside from a handful of people agreed that it needed some help
old habbits die slow
Was cus carno bodied it lol
Carno bodied it hard yea
But utah now...
Carno got nerfed hard since then though and Tenonto's nerf got reverted
Is kinda boring
carno got overnerfed
Nah utah did
Utah's better than it was before the MT
I do think it's still kind of bad
but at the same time
Because a move legit didnt work
we legit basically just asked for some turn nerfs and we got a whole essay of nerfs
Like did not
I think it's the turn nerfs that screwed Carno the most
biteforce nerf was alright
Carno shouldn't be dealing much damage
Ppl asked to nerf utah hp from 1k to lower but devs said 450 take it or leave it
Never heard ppl say utah bit too hard tho
People asked for a nerf to Utah's health because its hp pool was overbloated, it had half the hp of Carno/Tenonto despite being a third/fourth of their size
Yea
which also kept the damage outputs of everything bloated
well they where needed but not to this extent like holly fuck did the devs forget what carno was supposed to be... well ig ik the answear to that
I disagree, I don't think Carno should've gotten its turn rate nerfed at all
I've never had issues getting away from a Carno as a Utah prior to the nerf
in general, stationary or running/charge?
It needed that nef
in general
imo carnos slide was the problem, it was way to fucking short
At all
If someone was dying to a Carno prior to that nerf as a Utah or Dryo then they simply had to l2p
Hear me out
The only times I ever died to Carno was when I actually tried to fight it
475 hp utah with 75n dmg
which admittedly - Utah couldn't solo a Carno, but it hasn't stopped me from trying a couple of times
To help deal with smalls easier
Took 2 utahs to beat carno in update 2
I mean I think 475hp Utah with 75N would be already
If you avoided bites
Oh on update 2 it was a bit different
Already?
On update 2 I actually almost managed to solo a Carno once until pounce bugged out and got me suspended mid-air
Devs lowered utah from 500kg to 450 to stop it from pinning pachy but 475 wpuld be a hp buff that still limits pinning pachy
I died cause I couldn't move and didn't touch the game for a long time when that happened
Personally I'd probably buff it to 500kg and buff Pachy to 510 or 501kg for that matter
I have a idea for a utah move to fix dumb nuck insta stam go delete
but that's just me
god i remember in u2 when balancing was clear, 2 utahs for 1 carno, simple, effective and it amde sense, max group of 3 carnos max group of 6 utahs, then in u3 everything went downhill
And hold lmb to do pounce attacks
550
Holding rmb to latch would let you brace a buck
510
550 is way too much imo, it would require Carno's biteforce to go up
525 actally
i mean i would do that too
and I think Carno's bite is alright where it is
it wouldn't be if you buffed Pachy's health up to 550/525
you add an additional bite there
which is a big change
Then 510
510 keeps it at the same number of htk
It's an enormous difference, besides the only reason why I'd want to buff Pachy would be to keep it from getting pinned by Utah, I don't think this animal needs to be more tanky at all
As long as my man utah can live a good life of 500 hp and 75n bite then ill be happy
475 hp is fine too ig
Also these buffs
Would increase raptor pupulation
Causing more utah packs
Less pachy overload i hope
just giving it more health or damage wont help with numbers if the creature still isnt viable
Wonder what wavepool would say to this
It could
Utah pounce is fine rn
Its just once you get low stam
You become useless
i mean with damage maybe but that needs testing
75n wouldnt be over kill im pretty sure
its not utah the problem but everything else
Maybe
Like stego blood pool...
Teno and pachy stun lock
or underkill, reason for testing if it would even change anything major
Thing is
If i said something big
Like 100n
People would instantly think that pachy will lose
And get mad
hear me out, make bite 65N and give it better bleed
I think at that point
Give it a claw attack
For more bleed less dmg
Bite being more dmg less bleed
alt i think has some claw action
its teeth are made for bleeding so not really
Utah teeth irl?
ye
we dont have realism like that here, but reason for, make bite better at bleed and sligthly up the damage
so you can pounce for massive bleed and bite to keep it active
But
Why not make more diversity
We could do decent bleed on bite but overall have it be for dmg to keep pressure
we can get more diversity with claws and pounce kinda
Alt can be bleed if low stam
Yea
Like seeing utah use its broken hands more would be cool
I thought it was prefect
diversify its combat while still keeping it a bleeder, plus imo, every playable might aswell get cc in some way
but it only lasts just a bit longer than the time it takes to apply it (animation), and more of a tool to position yourself
Or be broken in their fighting styles
Best part is
Makes utah have something cool about it
yep
Like pounce and bite still pretty bland...
You see pachy and teno
And its like bruh
Plus utah could use this to counter a buck if you think about it
kick adds character while the other 2 are the effective ones
Utah could always get alt bite reanimation for more character
Always looked akward to me tbh
it looked more like a 3 call to me lmao, like deino 3 call
Ikr
I thought when alt bite first came into evrima that it would be the basic attack
i like it, i dodge carno bites
Fuck wrong channel
Bro dude bro it's totally winnable for utah, just dont pounce and run away 
Remove every active component of carnivore playstyle and do the opposite of what you're meant to
Bruh 3.413 that shit would 2 shot stego are you on crack lmao
That’s fucking stupidly ridiculous, especially for ALBERTO
The more I talk to this man, the more I am convinced he just fucking hates herbivores
Also passive fractures on bite too
Like he complains about pachy destroying anyone they touch and then proposes an instant death god animal that can one-tap anything that isn’t a stegosaurus or a deino that can also fracture, just in case the stego thought it could escape the second bite
I forgot
It will ruin my Jurassic park carnivore killing fantasy
Can’t believe this man hates the JP Utah, seeing how he wants herbis and carnis to interact
Imagine how OP fracture bites would be, universally
just have 20 utahs bite your tailtip and you suffer legbreak
Fracture bites are fine, but only with VERY low fracture damage or on very specific animals
Obviously, fracture should be more down the line of deino or Rex
especially the fracture king himself, the rex
I dunno, just seems to me that he got hit by a pachy and needs to cope a little more
Just an observation
wait what... where 
idk why its so funny to me that they got these damage values wrong
Those are, very wrong
pachy and utah is 3 lel
175 x 3
25 over pachys health, 3 bites to kill
175 x 10
150 over tenos health, barely 10 bites to kill, not 8 lol
like maybe it wasnt a fully grown teno... but that doesnt explain how he got more for pachy.. maybe bad diets lol
it doesnt matter what hes experienced in game because its just basic math anyway
math do be hard /s
not 3 digit multiplication bruh
so vevvy hward
Regardless, I still don’t see why the next carnivore HAS to be a direct answer to stego. Hell, troodon could surprise you with its venom, NV and large packs
But going “cera bad because it doesn’t solve the stego problem” is ridiculous
bruh, those are the figures
i was abit like yo wtf it does 3.4kn a bite
thats abit fucked
"stego problem"
We should of got kentro 😿
Ceras shuld be pretty damn decent against stegos. Going of the asumption that the per bite and acceleration of sharp turns are better
I figure 2 ceras shuld be more then capable of taking down a stego
ehhh
it's a 1.2 ton animal vs a 6 ton animal
and 1.2 tons is being generous for cera
very unlikely it will do much against stego
its nothing like that
Yeah it is though XD
cera isn't like utah
first of all, it's not got the speed of a utah. It'd fall well behind speed-wise, being a brawler focused carnivore. Secondly, it likely won't have nearly as lethal a bleed as utah. Also, it can't pounce, which renders utahs unable to be attacked by their victim. Its also got a much larger hitbox
Cera hasn't got the tools to approach safely, the tools to kill or the tools to avoid the attacks
they are faster wym they dont have tools to aproach XD
ceras are absolutely not faster than utahs
Then stegos
They are to chunky and still dont have the raw damage to kill a good stego. Utahs kill with bleed and large packs, something cera doesn't have
Cera almost gets 1 shot by steg of we go with its 1.3T estimate
considering steg's damage
Steg's thag does like 1250
Would leave Cera with 50 HP
Imagine they release cera with legacy bleed resistance
body is basically right next to dead
Cera def can kill sub Stegos tho which Carno struggles
i guess?
I really do think 2 ceras shuld be able to kill a stego
I see Cera able to deal with sub stegs better rhan Carno cuz it can take more hits and also unlike Carno actually can manouver around it
Well its a mute point for both of us untill its released
Thatd be ridicules. Its literally a corpse bully pseudo mid teir scavenger
Not even 3-4 Cera's should attack a full or near full grown stego imo
cera is
A: not a hunter, it's a bully scavenger brawler
B: literally almost 1/5th of stego
stego being hunted by cera is already absurd
Yo think about it
-_- I don't like this notion of it not being a Hunter
because it defeats the entire point of cera
Cera vs stego is like an elephant vs a coyote
Steg is 10 times its size?
its not the damage output its the fucking insane movment lagg
stego vastly outclasses it and is entirely capable of instantly fucking destroying it
no its very much the damage output
As it should
carno can literally be one shot by stego
like
damage is an issue
idk what to tell you
Carno's agility also isn't the issue.
My man is gonna be asking for mono to kill stego at this point
It really is
No it isn't
it'd still fucking die
Even back when carno could turn on a dime it still got shit on by stego
i do understand that
Cera's agility will probably be on par with Teno. And the dude has even morw range than a Cera, probably even gomna be the same speed.
And it aldo gets murdered by Steg.
So agility is not the issue
I've seen u3 carno megapacks die to a decent stego
you are talking about a 1.3 ton 2v1ing a 6 ton animal
nah, i think cera will surpass teno significantly
Must have been some pretty bad carnos then lmao
in agility, not speed
the headshot on stegos is basically free if you work together with another carno
I disagree tbh
or must've been an actually smart stego that realised "oh wait i can fucking demolish these roaring fucks"
cera is known for having an extremely absurd turn radius
Teno is already really agile. Anything about the size of it and being even more agile is ridiculous
teno isn't that agile, it just got done with an agility nerf
It's still pretty damn agile
update 4 nerfed its agility
For its size
I'm not saying Cera is in-agile. But Teno's agility even on Cera wpuld be good and plausible
Imo in general Cera just seems like the Teno of the Carnivores
Decent speed, good agility, CC, decently high dmg
Hydrodynamic
Even with Teno's agility nerf it's prettu agile, is what I'm saying
want to see official concepts of a cera fighting a stego so I can prove how it'd fucking die
Actual daggers
notice how the cera is fucking tiny
Uhm, not the actual size
Dude
That i think is actually even bigger than cera will be in EVRIMA
your basically saying wolfs cant hunt anything biger then them
its absolutly not true
im not saying that
Because wolves don't hunt things that are 6 tone
because
A: cera is fucking nothing like a wolf in like, any sense
B: cera is a BRAWLER SCAVENGER BULLY
if we want a wolf, compare to utah
And most things wolves hunt also don't have long reaching, 4, three foot thagomizers
no they have clubs on their feet
which is compared more to a honey badger
and usually horns
(in the isle at least)
honey badgers are known for being persistent little fuckers that fear nothing, but honey badgers don't kill big shit, they just scare it off
Also tbh Cera's teeth don't seem like bleed teeth. More grabbing. But that's just me
actually we have
an animal in the family of honey badgers where i live
actually pretty small buggers
but they kill elks
and raindeer
i really like cera, but having it be competition to stego i find ridiculous
Cetra in TI is a mix of Hyena and honey badgef
Wolverines are NOT small
they are compared to an elk
are elks almost 5x larger than a wolverine?
yeah
Again, an elk doesn't have a long reaching tail with 4, 3 foot lomg stabby stabbers
having ceras going around hunting anything and everything defeats the whole concept of their bully and just makes them into another therapod hunter haha
they have loong reaching clubbs on their leggs
and hors allmost the size of the wolverine
i really want cera to be something unique
While wolverine have been know to be able to kill polar bears cera cant latch onto its preys face and suffocate it
yeah it husld be a bleed machine
and not some glorified hunter which is also a "brawler"
again just look at their teeth
its obvious that they are made to bleed out things
and cut straight through flesh
so you want it to be a big utah
Also lumin what do you think wolf normally hunt in packs
normally?
no they dont
or capable of?
They are mainly scavengers
cera should be punching up against magy and carnos, but not shit like stego
Ad i dont "think" anything about it I know
Capable
Id say a fairly young elk so about twice its height give or take
Cerato didnt have a particularly strong bite, but I expect it to be a sort of nasty animal. Not so much outright fatal, but very much nasty to deal with for other carnivores
ina pack ofc
no way a lone wolf would be stupid enought o hunt anythign biger then a rabbit
so the same as allo basically
A CERA WON'T BE KILLING FUCKIN' STEGOS NOR SHOULD IT. EVEN IN A PACK.
So they'd still die to a moose yea?
ye
WHY ARE WE COMPARING CERA TO UTAH
That's like saying a herd of 3 tenos should kill a stego
this is my problem whenever i see bleed tossed around, it gets really fast in just a bigger utah teritory
actually 3 tenos shuld be able to kill a stego
you do realise stego is an apex and teno and cera pseudo mids?
One is a super-agile endurance predator which hunts prey and keeps attacking till they bleed out and die
The other is a bully brawler scavenger that prefers to take food rather than hunt for it on its own. You know, like a dickhead
HE GOT MUTED
WAIT]
So even in large pack wolf's, the animal you are comparing cera too, cant kill things that much larger th4n it
Pffft
the entire point of stego is to be unapetising by being difficult to kill.
Tbh wave
I think he might have used the "r-word"
and that its a glass cannon when you see the whole apex roster
cera would hunt teno subs as i bet they will share biomes
i mean, sure, otherwise magy has nothing that actively hunts it
Cera isn't really all that slow
yes. Hence why stego is one of the more awkward animals in the game. It holds up quite decently against things like carno or allo, not so much against a tyrannosaur which it wouldnt have ever dealt with
Again, I feel like best speed would be to be same speed as Teno
an adult teno maybe but def for sub tenos
but i really do see cera that struggles more in the hunt than it does playing either defensively or taking control over a stationary area, like a body
i mean it does the most damage in the game, rex beeing second with 900-1000 damage but thats still like 200 less than stego
I would expect cerato to run at full speed in short bursts rather than have a fast sustained run, seeing as it is a forest dweller
Cera marsg dweller when
and seeing how teno was, iirc, confirmed to be the fastest quadruped, it's likely that if cera is around the speed of teno, it will be faster than magy
i only see it hunt maggy and sub tenos consistently
Well yeah. Magy is slow af
i agree, im doubtful a cera will be able to defeat an adult teno
ye and maggy is much bigger than it but also has that armour or smth
I disagree
teno is too fast
and could simply run and attack with a kick or tail slam when the cera gets too close
Not if Cera is basocally tenos speed
very much so if cera is basically tenos speed
idk if cerato should be more ambush based or not, but honestly hunting should require an element of surprise
if hunting, probably, i'm doubtful cera will win an endurance hunt
seems more like it'd be better using stamina defensively than offensively
yeah, obviously
I liked Dash's idea for rmb
as I said earlier, cerato might as well not be as stamina reliant as, say, carno
Carno already has ass stam
oh
i want cera's RMB to be a lockjaw, holding opponents in place and doing bleed/controlling movement (if the enemy is small enough, cera should pick them up and thrash them around like a dog toy lmao). Look at the concept art, this thing loves to grab shit
Dash's idea for cera was that it just grabs onto something and holds on. The prey can get it off but it drains lots of their stam.
Basically a nuisance
yeah, I do like that idea
I don't want another "pin and do bleed lol" tbh
but like should Cerato be running for fucking miles on end or should it instead rely on bursts of speed to quickly tackle prey rather than wear it out gradually.
But it should do minor damage and bleed
Because you know
It's sinking its fucking teeth into you
Bleed is a very good "get the fuck away from me" tool, especially if you're also removing their stam
Since that stam is vital for, you know, not dying
If you drain all their stam they already really have no method of escape OR decentlu fighting back
Again, it's sinking its fucking teeth into your flesh
Well duh, it def should
there is also just a lack of distinction between sprinting and a slower longer distance run, which is kinda awkward
idk if Cerato could compensate for low stam for having a comparatively fast trot when compared to other carnivores?
cerato having low stam but high stam regen while trotting could be cool
also fast trot sounds good
they have animations of it biting
and then someone synced it to dog barks and gmod ragdoll sounds
honestly its a pretty incredible video
Tbh Ceras bite anim seems like the forward alt
just looks like a normal bite to me
To me it looks too exaggerated to be a normal bite imo
also a fast trot could basically allow for cerato to grab a carcass and then just skedaddle away with it, especially if the animal that made the kill is low on stam
yea
"this is mine now" is a great cerato attitude
i really really want cera to play like an annoying little shit
"Good kill guys, we finally got that teno after losing so many of our pa- there's a cera coming. It's threatening us. For fuck's sake just give him the body he's going to be so annoying if we don't."
"Boy, I sure do love being a carnotaurus, time to run and hun- why is there a cera attached to me. Let go you little fucker I have shit to do."
"No"
just imagine you smell a rancid rotting corpse and you see a proud little fucking cera sitting on the decaying corpse of an hour-old stego, three calling you as if you even want to touch its rancid little rot pile
Cera just is that litrlw brother that clings on your leg and demands you to walk with him there. The same one who'll eat the crust of thw pizza and in general be the one to eat away at the left overs
ceras shouldn't be a threat to a wide majority to the population, just an animal that lives its own life and sometimes decides to be an annoying little fucker. Cera should be a nuisance more than a threat, but be the best designed nuisance ever
Like you can just... Leave a cera to its own devices and it probably won't catch you, or it'll scamper away like a little rat if you're too big
LOL
A utah pack hunts a teno, they see the Cera on the hill just sitring therw watching, immediately give up the hunt
Like, just give him the rotting corpse, he'll have more fun with it and he'll leave us alone if we give it to him
lmao, like the cera isn't going to actually hunt the teno, he's just waiting for the utahs to do all the work
i love that
"we have to fight that jackass do if we do manage to win this hunt"
Yep
This is what I want from cera
So badly
The ultimate honey badger experience
Little fucker who no one fucks with because he is literally not worth the effort
The little annoyijg brother
they aren't scared of him or anything they just decide "it is literally not worth my time and effort to deal with this shit"
That's exactly it
Cera is a gross little bastard who eats rotting food, steals the work of others, bullys anything smaller than it and if anything goes poorly for it, it runs/swims away so it can continue to survive and be a little shitter regardless
I mean Cera will prolly even bully carnos off kills
that's what i would like to see
with the stam drain move, very likely that would happen
since without stam, carno's kind of... fucked
so the carno goes "do i value this almost rotten, half-eaten pachy corpse or my continued survival"
"i'll give him the corpse"
i want cera to be REALLY petty
icing on the cake would let the fucker eat from human trash
so it smells the trash, comes over and now its a merc issue too
like no one can escape this prehistoric nuisance
When I imagine Cera's voice I just hear annoying orange
nah, i just imagine a small dog
it eats random shit and gets pissy if it can't have literally a single scrap of meat attached to a bone from the trash can
then proceeds to drink toilet water and bark at much bigger dogs
yeah
Cera would probably just eat the bone too
smacks lips "Can't let any of this GOOD FOOD go to waste"
i really do want edible trash at some point. The idea of a cera breaking into a merc compound just to eat the trash and leave is so fucking hilarious
Like, there's a carnivore in the base, everyone's panicking, but wait, it's a cera and it literally came through an entire steel fence to eat leftover candy wrappers, orange peels and mouldy gross bin cheese
i mean, it serves nothing, maybe there a chance you can get a lot of 1 random nutrient
Imagine if Cera just doesn't have a diet at all
I would expect juvie ceratos to be sorta more omnivorous perhaps
no thats deino