#balance-feedback-discussion

1 messages · Page 301 of 1

sonic flame
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By my reckoning, Utah really only has one or two losing matchups once you factor in a pack, as Utah is one of the few where that applies

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but solo Utah loses vs nearly every animal

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Hypsi,Dryo, Ptera if you can catch it, and Pachy if you're lucky are the only real solo prey options

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everything else simply is too large/too dangerous

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And that's more a fault of the roster than Utah being poorly balanced

dusky surge
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honestly, id personally want utah to be hunting galli more than dryo. Dryo I would love to see as a nocturnal which tangles with the like of troodon and dilo more than utah and carno, as I find dryo's engagements with the latter two extremely boring, plus, an additional dryo niche would be nice.

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although utah being a jack of all trades that, through perks, can easily integrate itself into nocturnal living would not be too bad either

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since utah is meant to be an "anywhere, anytime" predator anyways

hollow prairie
# sonic flame And that's more a fault of the roster than Utah being poorly balanced

I disagree, Utah is really fast and turns sharply, plus the alt-bite makes the Utah land bites even faster and at a (supposedly) higher damage output. However, it also is very fragile health wise, which is fine. There are some really good Utah’s that are able to take on Teno’s, Carno’s, Pachies, etc all alone and win, even with the horrendous nerfs. It is not that Utah isn’t designed to take on the current roster, it turns fast enough and has the ability to do so, it is that it is super fragile (cannot make mistakes in battle) and yet the damage output it does makes fights take ages. It is alright if there are long fights depending on the dino, but sometimes the length of the fights take ages while the opponent only needs 3-4 hits and its K.O. for the Utah. If Utah hit a little harder, not crazy damage outputs, then it would be a fairier matchup and more people would be able to hunt in smaller packs and play the playable in general. Right now, Utah (where it stands until hopefully the devs finally listen to the balance feedback) is an extremely hard playable, which means there are less Utah’s running around which means no packs so.. That defeats its purpose kind of too, a pack hunter without a pack. Anyway! I’d love to see what you think, if your up for it.

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Sorry for the whole ass essay lmfao.

sonic flame
# hollow prairie I disagree, Utah is really fast and turns sharply, plus the alt-bite makes the U...

I agree that Utahraptor is a more difficult animal than most due to the fact that it is an animal built around endurance hunting due to low damage output and a focus on bleed, which seems to be at odds due to its fragile health preventing it from being able to make mistakes, however I don't feel like that is actually a problem. Utahraptor's attritional hunting style against larger opponents (since smaller ones are easily rushed and pinned with pounce/bitten to death) doesn't work too well against animals like Teno, Carno and Pachy, but at the same time, those are animals that I think are meant to be advantaged against a Utahraptor. The issue imo is the lack of viable prey for a solo Utah which, as you said, leads to a pack hunter without a pack, as most players are animals which currently have the advantage against Utahraptor. Giving it a higher damage value on its bite attack would make the matchups a little easier on the Utah, but I personally don't feel like these current problem matchups are really a issue being so difficult. Rather I feel the issue lies in the lack of prey items that Utah's kit can currently deal with effectively. Most Utahraptor players are not the good ones that can solo Tenos or Carnos, but rather than buffing the animal to make such a feat easier, I'd rather introduce new prey species that Utahraptor can take advantage of

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Of course, adding new animals takes far longer than increasing its biteforce, but I don't like to make short term changes that will likely be reverted in the future, such as nerfing Stego into being Carno food until we get larger carnivores. Buffing the Utah damage for the current roster is, to me, something that'll simply be undone once the roster expands

dusky surge
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I have to agree with Nova here, many of the roster as it is are essentially utah counters, which utterly sucks for the poor thing. It being super fragile means nothing if it can dodge attacks (for example, the high speed/high turn rate would be an excellent counter to a trike), however, many of the existing roster have snappy and quick attacks to guard all flanks, kinda making it difficult to deal with utah, and if they don't have that, they have the tools to easily disengage and make distance from the utah (carno, deino, ptera).

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Utah is not well suited for facing midtiers, and stego is the "small-tier counter" of the apexes, so utah's kinda stuck in a rut here

sonic flame
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Yeah tbh, the current roster is basically either hard to kill (Pachy,Teno,Stego) hard to even catch (Carno,Deino,Ptera) or very rarely played (Dryo,Hypsi)

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buffing Utahs damage won't really fix the fact that Teno and Stego have moves pretty well designed to simply deny a Utah, won't change Carno being able to just leave, Ptera and Deino being untouchable, and won't create a sudden abundance of Dryo and Hypsi

dusky surge
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a utah could arguably find more ways to kill a rex than a stego if I'm to be honest, since the rex would be easy to predict what direction it would attack, rather than stego which does not give a shit and the direction it faces bares no real consequence on the direction it attacks

sonic flame
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the best thing I could see a bite increase doing, is making it slightly easier to win the 1v1 of Pachy vs Utah, but there will generally be more Pachy than Utah, at least short term, on account of them being the new dinosaur

dusky surge
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a utah literally cannot deal with midtiers as they boast both mobility and power, enough of either to successfully dispatch a utah with ease

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utah is really meant to either prey on mainly the biggest of the big or the smallest of the small, depending on circumstance. It can try to hunt stuff within the middle, but will generlly be wildly unfavoured

sonic flame
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Well, it is hypothetically possible, but you are fighting such a massive uphill battle that I'd def pass up a healthy Teno in favor of something like a Para if I was able to

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however easier prey options don't really exist right now

dusky surge
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exactly

sonic flame
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Troodon will likely have a similar issue on release, with most animals being easily able to avoid or clobber them

dusky surge
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animals designed with hard hitting power attacks to deal with large predators would be unprepared for small little quick bastards easily dodging said attack and hitting a weakpoint over and over again

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troodon will literally be a utah prey item i swear to god

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if it ever shows its face in the day with utahs around, it is fucked

sonic flame
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Utah is also in a bit of a rough spot as nearly all the remaining roadmap animals have the advantage on it, or are at least set up in such a way that they by default have some advantages on it

dusky surge
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troodon is literally a more extreme utah, with a focus on trying to kill the biggest thing it can with overwhelming numbers

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troodon is legit the only thing I can think of that utah would consistently prey upon

sonic flame
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Except for Ovi, everything else has some sort of option to invalidate a Utahraptor

dusky surge
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oh and ovi

sonic flame
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Beipi, water, Cera can maul it, same with Dilo, Galli is likely faster, Herrera can climb better, Kentro is a bad idea, Magy likely has CC for days

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so outside of Troo and Ovi, Utah is kinda getting the short end of the stick in terms of prey animals that it can rather easily deal with

dusky surge
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it can also likely kill a dilo who dare show his face during the day

barren oracle
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They should add difficulty levels to dinos in the menu

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Like Utah is definitely harder than dryo

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Teno is far harder than carno too ::

barren oracle
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Have this

placid reef
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they all server the same purpose and do it very well, imo thats why stuff like teno and pachy (looking at what we have rn) can deal with utah so effectively

dusky surge
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kind of also an issue with the fact that they are fast with their alts

placid reef
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tenos tail slam i dont see it as the inhenerent counter, just a really powerfull weapon with high risk against an attrition hunter

dusky surge
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once very heavy animals start rocking up, either alts will burn tons of stam or take tons of time

placid reef
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imo some of the alts we have rn are very overtuned, mainly pachy

dusky surge
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well yea

placid reef
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but also im quite dissapointed with the fact pachy had to be 500kg so utah got a nerf there, personally i would've had no problem if pachy was 600kg

placid reef
dusky surge
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well yea, obviously

placid reef
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like afaik outside of day time dilos drawback is speed and agility and troo is the fact its weak (hp and dmg), right?

dusky surge
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i honestly wish we got mechanics to fully endorse nocturnal/daytime lifestyles

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like sleeping is cool and I wish it was more than "log out lmao"

placid reef
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well we have to wait for NV to see that, tho the desv said that u5 will just be a long u5 as they want to gather a lot of data

placid reef
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sleeping during your respective times (daytime hunter and nighttime hunters in the opposite time) like a stam boost so it drains slower for ex

dusky surge
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yea, honestly, i'd be fine with a very slow building exhaustion system. Like it'd take days ingame to really feel exhaustion to its full effects and even longer to potentially die of exhaustion, all you really need to do is sleep once in a while, and certain animals get better benefits based on if they sleep in or outside their active hours

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because also, it'd mean survival

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and less fucking carnos running everywhere all the time

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the herd has to stop moving eventually

placid reef
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seeing as they have in mind a temperature system, having an exhaustion system sounds good to me

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but with that i'd hope we get more caves and spots where you can sleep etc maybe this could be part of a territory system idk

dusky surge
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exhaustion could even be caused more by undergoing stress, like taking damage, starving, dehydrating, etc

placid reef
dusky surge
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imo, if your animal is constantly getting into fights, it should be really exhausted by that

placid reef
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like... gimme this, more

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this is just going into a we need a new map/ heavy rework

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also, am i the only one that isnt a fan of the jungle maps in general for this type of game?

dusky surge
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i like jungles

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also i feel it fits well idk

placid reef
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personaly i liked the legacy forest types more

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for me jungles just looks boring and same ol same

dusky surge
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eh, i found em lame. forests in legacy really were just the same shit and the gameplay for them was "sit in here as rex until something moves in the plains then run at it"

placid reef
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like we used to have this...

dusky surge
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we're still getting redwoods in evrima

placid reef
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ye ik, dont know how that will be done, maybe a new map that this type of multi environment is able to happen not sure

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tho at some point i still hope we will get a marsh

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or mangroves

dusky surge
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also the amount of fucking redwoods shit in games

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im getting so fed up with redwoods

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ESPECIALLY dino games

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like holy fuck enough redwoods already

placid reef
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same, i like the tempered forests type not specifically redwoods

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maybe a bias as i live in the mountains

dusky surge
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i live in aus

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i like tropical

placid reef
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hope we get a mix of all

dusky surge
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thats the idea iirc

placid reef
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since there are moments where i love the jungles but others where i dont

dusky surge
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remember this island is essentially manmade, along with all the creatures being artificially created

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so really anything is on the table

placid reef
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snow biome in the middle of the jungle TI_Trollge

dusky surge
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apparently snow might be in a biodome or some shit

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although i think snow is silly

placid reef
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i just want an excuse for Cryo and Yutty lol, also Fillipe said that this map was rushed (as we all know) and they plan to either scrap it or heavely rework it while adding a bunch of other maps, he also said that a desert map is planned

alpine plover
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I agree with the sentiments that niches and gameplay supporting mechanics should exist

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But should everything be hardlocked arbitrarily through them.

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I disagree with that sentiment

placid reef
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I mean if you want to play a specific playstyle you choose the dino that supports it and alter it a bit to your specific desire with perks, unless you meant smth else

alpine plover
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For example, if Austro and Utah could climb trees, mantle up rocks
It wouldn't invalidate Herrara, if Herrara was the best at doing it, and have more quality of life for it

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Hardlocking through niches potentially could water down the sandbox with less interactivity

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If no one could ever climb, when would a Herrara ever be in any real danger

placid reef
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i mean it is pretty clear some will be beter thna others but there wont be just one dino with that mechanics (looking at burrowing and climbing and semi aquatics)

alpine plover
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Same case with Ptera, it exists in easy mode and it necessitates Quetz's existence

placid reef
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aerial combat is smth im... hessitant about...

alpine plover
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True, but playables shouldn't be stuck at one job and only do that one job only without having branching options of interactivity

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This is why I'm against the "Utah should only ever pounce" sentiment

alpine plover
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Or "Carno should only hunt small prey"

placid reef
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carno outside of stuff it cant knock would be efficient at hunting stuff that cant stop its charge and isnt a flank based dino like stego, so in what we have rn teno would fill that

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def not the best but good enough

alpine plover
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Right

placid reef
alpine plover
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Yeah

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Having a measly bite, that does little bleed, with it's only purpose of reopening wounds helps in bringing down large prey

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But doesn't translate well when hunting smaller prey or killing little things in a lower size range

placid reef
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where it can just pin them

alpine plover
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Why should you have to use an attrition tool as the primary and only tool for hunting

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The pounce, missed pounce punishment, and the finnicky use of it makes it a poor hunting tool

placid reef
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i was always for upping bite bleed so thinking about what other dinos bleed would be, as i think wave told me, bleed for everyone else is 1% while pounce is 3%, so bite could be 2% (and every other bleeder the same at 2%)

alpine plover
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It only excels in one thing only, applying bleed to wear down large prey

alpine plover
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But the pounce itself to apply pin

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Why is the most difficult dino have the most mediocre rewards for the risks?

placid reef
alpine plover
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You can either, increase the rewards for the risk(which people would not like to see)
Or reduce the level or risk for applying it's playstyle

placid reef
alpine plover
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There shouldn't be a pack culling of Utah's just to do the thing it's designed to do
Pack hunt

alpine plover
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Or additional mechanics for pounce

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Like "holding on" rather than applying bleed/damage

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Buck needs counterplay too

placid reef
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buck used to be a commitment where you couldnt cancel it whne you stop holding, miss that

alpine plover
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Utah's trying to nip and brawl at Teno's wasn't an issue, since Teno's damage output was enough to put one of commission in one attack

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And the meta was reliant on timing and positioning, which made the combat fun

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Pounce was an additional tool, not a dependence mechanic

golden coral
spare badger
placid reef
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afaik no gimmick is more than a mere tool

spare badger
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afaik?

placid reef
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as far as i know

golden coral
placid reef
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so how about burrowers...

spare badger
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Dryo shouldn't be a burrower

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Imo

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It should be nocturnal

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Look at the things eyes

placid reef
spare badger
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Yea
With a dodge rework it can be a nocturnal creature
Fighting Troodon and running from dilos

alpine plover
placid reef
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but we still are left with like 6 burrowers, carnis and herbis

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so the idea of dinos overlapping on other dinos gimmick is already happeneing

alpine plover
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And if the specialists became invalidated just by having another creature briefly interact with their gimmick

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Then they're either overtly specialized or weren't good playables to begin with

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Over specialized is a concept

placid reef
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many of the extinct species were overspecialized ones

alpine plover
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Yup

placid reef
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or badly specialized like land crocs

golden coral
alpine plover
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Devs aren't the brightest when it comes to roster decisions/additions

placid reef
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indeed but we cant say what is bad and what good when this is smth planned so as it is usually, its a waiting game :P

alpine plover
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So some playables regardless will not be picked, or not be good enough to be warranted a good spot in the ecosystem

placid reef
alpine plover
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Just being realistic, not every playable will be good

spare badger
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I have now put nocturnal dryo into general feedback
Cause that's infinitly better than bad burrowing galli

placid reef
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tho for the most part im happy we really havent seen much of overpowered dinos, just overtuned aspects

alpine plover
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Carnorex was busted lmao

spare badger
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Yea

slim dragon
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Burrowing already implies being nocturnal tho

placid reef
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i mean only thing i had problems with was its turn

spare badger
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Now teno can kill it again
Though I hope teno slam gets fracture

slim dragon
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Cause otherwise you can't see shit when inside of your burrow

spare badger
alpine plover
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Dryo burrowing sucks

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If it can take a vacant one, cool

slim dragon
placid reef
spare badger
golden coral
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There's really no need for burrowing dryo, the whole small, agile, dodge/juke style was fine for it. Give it sentry abilities and the whole NV and we're good (since everyone thinks dryo is cute and want one around, it might as well play into the whole sentry part).

placid reef
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so i can expect they are gonna try to make burrowing as a whole smaller playing field for dinos that can take advantage of it, same fore semi aquatics

slim dragon
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Although I don't think burrowing would detract from its gameplay

spring dagger
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I like the sentry idea, maybe like an echo location ping like para from ark or something? But it doesn’t highlight enemy dinos it just highlights tracks

placid reef
alpine plover
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I'm forever confused on why there's no ping system in this game

golden coral
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Ping system?

spare badger
wise sparrow
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Dryo could be a valuable herd mate if it was nocturnal. Keeping herds safe at night while getting protected at day

slim dragon
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Para sonic attack better

alpine plover
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Especially when there's no vc, and a limited comms system of 4-5 calls

golden coral
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Yeah, Para should do the whole sonic communication + effects if anything

alpine plover
spare badger
golden coral
placid reef
wise sparrow
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It's also be terrifying to be vibin at night and hear all the dryo freak the fuck out

golden coral
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Heh, I remember when I suggested more calls, and got yelled at cause "too much work/unneccesary work" :p

spring dagger
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Someone also suggested certain herbis having inter species chats? I think that’s a good idea, it would give small herbivores a role in communication and stuff which cements their importance and make carnivore gameplay more rewarding, you take out these guys and there’s a black out between the different species

spare badger
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Nah

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That communication should be vague
So the 1-4 calls work fine imo

placid reef
# golden coral Never played. Could you explain the basics?

you have a wheel where you can choose a ping and when you press the ping button it shows that (like loot here, enemy here, door open etc) but you can also just ping normaly these objects and makes the correct ping depending on what you where looking at

spring dagger
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I mean people are just gonna jump on VC to circumvent it

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For sure but

alpine plover
# golden coral Never played. Could you explain the basics?

Basically you can do a basic ping, which sends a located waypoint on a location, it can turn red to locate when enemies were last located for vacant or opened doors, or turn orange for valuables/loot. You can even open a wheel for the pings to communicate the specific ping you want to send to give the precise information without having to speak.

spring dagger
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Why shant what the fuck?

alpine plover
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Say for example, loot, enemies last located, areas, getting the move on, or attacking

placid reef
golden coral
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Ah, got it. I guess something like that could work, but it might look a little.. odd in the game. But basically you're saying a dryo would put down a "marker" that the rest would see to say "hey, there's something here you need to pay attention to"?

spring dagger
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Nah that sounds fucked

alpine plover
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Yup

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This is without painting enemies through walls or anything like that

spring dagger
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I mean development is so up in the air to the point where you can’t reliably predict anything with niche partitioning

alpine plover
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But better, on the fly communication would be great quality of life

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You could assign certain pings to certain calls too

placid reef
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but one thing about having mixed herds like this is that they need to make sense, like a dryo wouldnt make sense to wonder with a teno for ex or anky, if it becomes nocturnal thats a whole load more problems/stuff to think about

wise sparrow
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I love the idea of nocturnal lookout dryo

spring dagger
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I love the idea of nocturnal herbivores

golden coral
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Just being nocturnal would be enough, since as you said, you hear them freak out, well there's something out there :p

spring dagger
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Hypsi we already know is gonna be an arboreal squirrel kinda guy

placid reef
alpine plover
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Tbh

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Ping should only be in groups

placid reef
alpine plover
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Cross species group pings would be too much

spring dagger
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God

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Herra my beloved

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As soon as that Dino comes the game is saved for me, I love the hell out of it

placid reef
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i just wish raptors/dromeosaurs were good TI_Succ

spring dagger
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It’s just atm idk wtf they’re doing with the additions, adding humans this early is kinda meh, it’ll be cool if they get it working but they most likely won’t

wise sparrow
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The herbis would get a lookout who could prevent predators with better night vision ambushing them.

The dryo gets protection.

placid reef
spring dagger
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A playable that doesn’t do shit is not a playable.

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I wouldn’t exactly call hypsi a playable either

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Or dryo

alpine plover
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I'd rather have a more fleshed out Dryo. A Hypsi with growth and cling ability like Ptera, then have wasted effort on humans

spring dagger
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Or even Ptera in most cases

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Those 3 dinos are meme / afk spectator mode dinos cause they just have no mechanics

placid reef
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so they add humans after 4 years when half the roster is here and they need to go to balance all and everything so they can add humans :/

spring dagger
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And balancing humans out with the current roster is a dumb idea, proper balancing can only happen when all of the dinos and their respective niches are fully cemented. it’s alright having humans mechanics but if your dinos are shit and buggy to fuck then what’s the point

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Not exactly scary to see a Utah miss it’s pounce and bug out in the air and t pose

alpine plover
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It's being done only for namesake, plenty of other things that are in more of need to work on.
Other incomplete playables and mechanics could've used the work

placid reef
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i mean they have been working on humans for far longer, less this year but in other ones (as punch told us)

spring dagger
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I mean

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We saw what happened with legacy when they tried this

placid reef
spring dagger
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They’re just repeating history at this point

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Can’t wait for recode recode 2

placid reef
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recode of the recode 2.0 phase 2.1

alpine plover
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The code falling to pieces in spaghetti, smells just like legacy too

placid reef
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i've been saying for some time that we need an update dedicated to just making sure the code is good, bug fix, balancing, foresight in temrs of role, mechanics etc

spring dagger
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I mean

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Update 2 was the best state EVRIMA was in

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Sure, Utah pounce was nuke

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But everything felt balanced

placid reef
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i liked u2 a lot, other than iffy pounce and carno turn

spring dagger
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Then it went downhill with land deinorex and fucking stego in update 3

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And Utah nerfs for no reason at all

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The game has lost its magic well and truely with the diets system which doesn’t address basal issues with the games core

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Even tho it’s supposed to

sudden reef
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pumpkin spawn rates need to be increased, bee hours searching and have found none

grave veldt
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plant spawns in general need to be tweaked

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they need to actually be spread out everything is just at center and swamp

sudden reef
grave veldt
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their spawn rates are incredibly low thats the problem but yea

sudden reef
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i just want the server to crash, it lasts like 1 minute and resets all the ai/plant spawns

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Do plants even respawn ??, only see them in new spots when the server reboots, so for all i know is that they could be all gone but i doubt that heavily

grave veldt
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They do sort of

sudden reef
grave veldt
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Basically a plant spawned doesn’t exist but they have a spawn rate within specific biomes

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So what I mean is if u finish a plant and it disappeares that plant is now gone but another plant will spawn in a different place but the same biome

sudden reef
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makes sense

grave veldt
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Pumpkins are just non existent tho so

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Those def need to be tweaked

sudden reef
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ive seen 2 together at swamp dam, havent seen any more

grave veldt
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It’s probably the adults

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Adult stegos need a lot of plants to fill their hunger

sudden reef
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ik

grave veldt
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Since pumpkins spawn rate is on the low side and the adults pretty much eat it all finding it is hard

sudden reef
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theres like 1 or 2 adult stegs on eu2 rn

grave veldt
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I tried playing on eu2 I’m a teno

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The lag is too bad tho

sudden reef
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im not experiencing any lag at all, only when i grab food

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which is very annoying

grave veldt
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Actually I should rephrase that I’m not getting jag but everything else is super laggy

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Lag*

sudden reef
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it keeps stopping me from doing everything so i have to hard log and rejoin

grave veldt
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Oh yea stego has that bug

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It’s rly annoying

sudden reef
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and does it allow you to log ?

grave veldt
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No

sudden reef
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when it gets 0 it doesnt exit me

grave veldt
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Oh that

sudden reef
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so i have to hard log and hope i survive a min

grave veldt
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It’ll allow us to log but the server is extremely laggy

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Allows u*

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After 0 I waited like another 60 seconds and it let me go

sudden reef
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i havent been able to log for like a week, i just wait till it reaches 0 and hard log

sudden reef
grave veldt
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I think it’s cuz the server is just too laggy

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Maybe it has too many NA people joining

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Or ai

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Au*

sudden reef
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and since pumpkins are ''all biome i shouldve found 1 atleast by now

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i want to check swamp but i only here constant carno calls which has put me off

grave veldt
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ive usually found pumpkins at swamp more then any place else

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but if theres carnos u prolly shouldnt risk it

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unless ur big

sudden reef
grave veldt
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center is the only other place ive seen with pumpkins

sudden reef
grave veldt
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swamp is probably the best location

sudden reef
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agreed

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since i got killed by juvi foliage exploiters yesterday its made me weary and frustrated.

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and theres a possibility thats them

grave veldt
#

oh yea those guys lol i was playing pachy and died 3 times to the on na2

#

imagine hacking the isle so sad

sudden reef
#

2 weeks ago i was sub carno got hit by a pachy and it was chasing me thorugh a forest for 15 mins

#

i wasnt bleeding and it pretty much cant smell it anyway

grave veldt
#

so far the most common hacks ive seen are no dmg, teleporting, foliage exploits, and locational trackers

sudden reef
grave veldt
sudden reef
#

like why bother

grave veldt
#

its not super super common but ive seen it enough

sudden reef
#

i havent seen many hackers only 2 this month in total

grave veldt
#

i keep seeing bush hackers which are honestly just rly boring and unfun to encounter

#

and they sniff like their pretending to track u like idk

sudden reef
#

i have a feeling those who killed me yesterday were extremely lucky but the way they acted said otherwise

sudden reef
grave veldt
#

yup

sudden reef
#

i really dont get the point

grave veldt
#

like they rly think their "hiding" their hacks by sniffing lol

sudden reef
#

do devs deal with hackers and do they get banned ?

sudden reef
grave veldt
#

exactly

sudden reef
#

and i keep getting food stuck in my mouth and now have to rejoin

grave veldt
#

hope they fix that soon

sudden reef
#

ill try the logging thing

#

i rejoined and its still in my fucking mouth

#

your logging suggestion worked thx

grave veldt
#

np

sudden reef
#

finally gone from my fkcing mouth

wise sparrow
grave veldt
#

the isle

#

too bad it doesnt work

wise sparrow
#

The Isle. Survive it.

grave veldt
#

I

#

didnt survive the isle

sudden reef
#

so i rejoined and it was glitched in my mouth

#

it was grabbed and not grabbed at the same time

dusky surge
#

im so glad the nocturnal dryo is getting more attention

#

lmao lvl 5 even directly quoted some of my reasoning for it lmao

#

fuck galli-lite, we need nocturnal herbis imho

spare badger
#

Yes

#

I quoted it?
Didn't notice lmao

dusky surge
#

why the hell did i write this here when its general feedback

#

why am i here

#

???

spare badger
#

Lmao true

#

Well we had the Original discussion in here

dusky surge
#

ah thats why

#

i probs got confused

spare badger
#

Ye

#

Which part did I quote? The bad Galli bit?

spare badger
#

It's good that it's getting attention it makes the most sense for it

spare badger
#

And they do read it so maybe

We could also ask them directly when they are on

wild cove
dusky surge
#

i can confirm, there are actual hacks for this branch

#

because some dipshit posted a screenshot of his hacks in the official discord lmao

#

and they can let you see any nearby player

wise sparrow
dusky surge
#

dont know

#

but he was playing a carno

wise sparrow
dusky surge
#

a carno player? hacking? unbelievable

wise sparrow
#

After the nerfs these people need hacks cause their dino isn't "run in and spam left click"

dusky surge
#

carno too hard :(

#

kinda sucks that carno is the land apex atm, since hackers get not only the benefit of speed, but the power of being uncontested

wise sparrow
#

Maybe if the anti cheat did something other than get mad at Google being open TI_Troll

dusky surge
#

never had that issue

wild cove
sinful cove
#

So how could they make it easier for herbivores to defend eachother without it being weird? Isnt body blocking already sort of a thing people can do?

grave veldt
#

its not only the strongest but also the fastest land carnivore

slim dragon
sinful cove
#

Make herbivore juvies immune to any and all damage TI_Troll

sinful cove
slim dragon
#

You could also argue utah and ptera are bad choices of roster
Big game hunter with no big game, aerial prey with no aerial predator...

#

And Dryo and Hypsi too
Burrower without burrow and climber without climbing

#

Let's just admit this game is in an early beta phase or smth

sinful cove
#

in ptera's case, while it is nigh untouchable if the person playing it has two brain cells to rub together, it at least isnt steamrolling the rest of the roster. and in Uta'hs case it can (should) be balanced to deal with what it does have at the moment, after all utah is supposed to start off on smaller game and then scale with pack size

#

dryo could have been decent if the dodge wasnt rushed and trash, hypsi is a case but its such a worthless and stakeless animal due to having no growth so its basically a throwaway troll animal which the game always has at least one of

placid reef
#

cough stego cough

#

@green sluice bc its alt is very overtuned for its purpose

#

alt is meant for small/pseudo mids and headbut for mids and up to a point

grave veldt
#

you know everything so far thats comes out has been bad for utah to attempt to even take on

#

the only thing thats technically good for it so far has been dryo and hypsi (ig ptera but u can fly so)

#

everything else is r just bad match ups in general for utah

#

you have carno which its prey is utah, you teno which is meant to fight off utahs as a brawler with 4 moves, theres stego which has much more attack range because of its flexible tail, and then deino cuz big giant gator + water

#

and now recently we got pachy which is again technically a counter to utah

#

all of these dinosaurs are difficult match ups for utah when utah should've been better at attacking things like trike, para, etc

placid reef
grave veldt
#

so far yes but if u put in say maia utah would have a much better chance in packs trying to take one down

#

pachy should have the alt attack either be slower or do less dmg or more stam

placid reef
#

well i feel like utah is a direct counter to ceratopsians and hadrosaurs, dinos that cant protect flanks against small and nimble creatures

grave veldt
#

^ this

placid reef
grave veldt
#

^ agreed

#

if u make it slower it will simply make it how it was before

placid reef
# grave veldt ^ this

well trikes and the rest would have prob the best turn/alt but not for smth thats fast and agile

placid reef
grave veldt
#

true but trike is extremely powerful in one direction only unlike stego which is much more flexible

placid reef
#

ye so for utah its great even tho it would have a strong turn

grave veldt
#

actually we saw the turn on trike

#

idk if thats exactly what we will get but that seemed pretty decent for me

#

i was thinking stego would have great match ups againt smaller and large creatures

#

but would struggle with mid tier dinosaurs as they have power and speed

placid reef
#

imo utah is the type of creature that with a pack it doesnt matter what tier you are as long as you cant defend flanks like a stego or are very endurance based/ armoured it will hunt you

#

by endurance based i mean smth that trying to drain it of stam is not a strategy (aka attrition doesnt work on it)

grave veldt
#

makes sense

#

hadrosaurs are a great example for what packs should hunt

primal dove
#

agree

#

as a utah player

wild cove
# sinful cove So *how* could they make it easier for herbivores to defend eachother without it...

Body blocking is such a clumsy defense though and it rarely works.

Honestly the only thing I could think of would be some sort of tab-targeting type system for herbivores like Stego against enemies within a certain range, like you select a specific player and the game prioritizes hitting whoever you mark as the "target" and drastically reduces or totally negates damage to all other dinos within swing range instead of accidentally spearing your baby herbi friend when you were aiming for that full grown carno running in to grab them

I've thought about suggesting it before but never really got around to it. I imagine it wouldn't be that popular of a suggestion

#

I don't think it would be an unrealistic idea because an animal like Stego should be able to use some precision and thought to targeting but TI_HypsiShrug

sinful cove
#

Combat priority like in witcher3 where you’re sort of directed while attacking? Seems a bit hand-holdy but idk

#

Personally i'd work on the meatshield tactic, making the collision better, but if combat priority can be done in a way that isnt too hand-holdy then it could be a decent global system for dinos in groups with hatchlings and juveniles. Meat shielding to me just seems a bit less padded and is dependent entirely on player action which makes me prefer it

wild cove
#

I was only thinking that it would put priority on who to hit so if your friends are right next to you, you don't accidentally kill them while trying to defend them, but nothing where it does any camera tracking or forces your movement direction or anything

sinful cove
#

Either way it cant be any worse than socketing which is already in the game lol

#

As shitty as pounce currently is, before its attachment was broken it would tp you in to a socket when you didn’t hit anywhere near there, so the more that I think about it, what you are suggesting doesn’t sound even a quarter as hand-holdy as that. Especially if it is a hatchling/juvie centered system

wild cove
#

I figure if they did add something like that, any targeting would auto-deselect or disengage if another dino got so far away too, or you could disengage it on a quick button press and change targets as needed. The only real thing that it would do is give some non-intrusive indicator of who was targeted and restrict damage to that specific target

And if you just don't want to use it or don't find it useful, you can just attack as normal the way you do now, where anyone in your path is at risk of getting speared

#

The only thing is figuring out how to use it in a way that it can't be abused to "track down" a carni like with footprints before, not being able to see the "marker" through bushes or trees or anything

mental roost
#

400 damage for Carno: TI_Wheeze

slim dragon
#

@smoky palm These values are both higher than the highest they ever had, even before the global damage nerf. 400 biteforce for Carno is insane, it's almost as high as Deino pre-global nerf.

#

It would 2-shot utahs in most cases, and 1-shot them if hit on the head. Also it would allow a carno to kill another one in 3 bites.

mental roost
barren oracle
#

Jesus Utah 150???

#

70 max man

slim dragon
barren oracle
#

I’m still judge

#

@smoky palm I sentence you to 2 years at docks

slim dragon
#

Oh it's you Timber
You lied about the update, you can no longer be judge

mental roost
#

Carno Rex must be burned at the stake.

barren oracle
#

I didn’t lie my guesstimate was just off

#

2 years is lenient smh

#

Should of made him play UwUtah too

placid reef
dusky surge
#

I feel like if you’ve given Utah 150 damage and carno 400, stego is already nerfed enough

placid reef
#

nah he's just the herbis are fodder kind guy

dusky surge
#

Probably. I can never understand people who hate the idea of struggle in their survival video game

placid reef
#

they suck at other games maybe ¯_(ツ)_/¯

smoky palm
barren oracle
primal dove
#

wtf this guy wants to give carno 400 Biteforce? Fucking cheetah croc with a stunning ram lmfao

smoky palm
#

yeah?

#

Right now its way to weak

dusky surge
#

no it isn't lmao

#

i can kill very consistently as carno

#

its not that hard

placid reef
#

smh these rex mains

frail flicker
#

I just don't understand why he thinks carno needs that, it's like one of the stronger playables right now in terms of carnivours

placid reef
#

he cant bare that he actually needs to try to be good now and not get handfed by fodder

frail flicker
#

It's a sad day when people would rather go on power trips than play a fun combat system, atleast it's better than legacy's combat

placid reef
#

i mean if thats what they want Doom exists for that sole purpose

dusky surge
#

untrue

#

doom requires skill also

placid reef
#

well fair but it does have an "easy" mode, you really need skill for nightmare

frail flicker
#

Yeah

primal dove
frail flicker
frail flicker
frail flicker
#

¯\_(ツ)_/¯

slim dragon
ocean wagon
#

400 dmg for carno.....my god

primal dove
#

deino literally has 500 lol

barren oracle
#

That’s a bit overkill for a creature with a rounded jaw

dusky surge
#

reminder that the giant gator has 500 damage

#

so carno having 400 is utterly absurd

#

If you buff those damages, better get ready for some good old fashioned power creep

barren oracle
#

Deino could use 525 ngl

dusky surge
#

honestly, if deino has 500, how high are apexes like rex and giga going to be

#

because if giga, or god forbid, spino, outbites deino, there will be an issue

#

i will be very mad

primal dove
#

give deino 600 at least imo

#

it literally has the same jaw as rex

dusky surge
#

rex should have the best biteforce, deino second

primal dove
#

agree

slim dragon
#

Rex 900, Deino 600, Giga 500, Spino 450 ?

#

Maybe less far apart
I'm trying to think balance, and since Rex has no drowning option and is supposed to kill prey as big as itself, I think it deserves a fairly high biteforce

dusky surge
#

spino 450 is far too generous

#

spino should have a garbage biteforce for size

#

one of the worst, due to how it was specialised

#

the claws and arms make up for this

placid reef
#

should be weaker thna cera bite if they give it a 250-350 bite

placid reef
dusky surge
#

i personally find that the 500 on deino is far too low for an apex-filled ecosystem

placid reef
#

def and also the lack of fractures

primal dove
#

rex 1000-1200 if it gets bonebreak deino 850 giga 625 or less if u want to make it a bleeder and spino 400, its claws should deal WAY MORE dmg

placid reef
#

spino 350 or less imo

primal dove
#

375 seems fine

placid reef
#

and claws around 500+

primal dove
#

claws should deal high dmg and decent bleed

placid reef
#

it should deel standard bleed like every other form of bleeder, any claw will bleed but the ones specialized for it would be better, like utah pounce beeing top bleeder and giga, utah allo bite beeing medium

primal dove
#

seems fair

barren oracle
#

I want cera

placid reef
#

i want good dromeosaurs TI_Succ

barren oracle
#

The only two carnivores are carno and Utah and Utah isn’t exactly scary

frail flicker
#

i forget that 1k damage isnt entirely busted, it just sounds too high but ik it isnt

placid reef
slim dragon
#

What about Alberto and Acro biteforce ?

placid reef
#

alberto 550 and acro 450

frail flicker
placid reef
#

but acro is a better bleeder

primal dove
#

acro should be the faster version of giga

#

a swift bleeder

placid reef
#

yea with it beeing weaker in terms of pure damage and health but is faster and equal bleed

#

but giga has a better alt imo

#

but with acro beeing The Isle x Peter Griffin idk about acro movement

slim dragon
placid reef
#

may get like 600 but its also gonna be pretty fast

#

those 2 are just weird, kinda like sucho

slim dragon
#

That's how I picture it
Fast, high bite damage, but nothing much else

placid reef
#

so fast and good bite but hp... they are still pretty damn hefty

primal dove
#

maybe a little chunk more than what allos health will be, nothing crazy

slim dragon
#

I want Allo and Alberto to stand 50/50 in 1v1, but fill different niches

placid reef
#

maybe but what would be albertos?

#

maybe if we get multiple tipes of plains etc one would be a better hunter in that

slim dragon
#

I imagine Allo as the biggest pack hunter in the game, with enough endurance to tackle enormous prey
And Alberto is a swift solitary ambush hunter that can take on pretty much anything in its size range as long as it doesn't messes up its ambush

#

So Alberto would kinda be the forest apex

placid reef
#

hmm ye forgot about groups and all that

#

maybe acro would be weaker giga but hunts in packs or is just more proficient at hunting in plains

slim dragon
#

Now that would be Allo

placid reef
#

ye acro has always been weird

#

honestly i dont see how to make acro special other thna just somehow beeing faster but weaker thna giga also with that model...

slim dragon
#

Acro faster than giga, chunky as it is ?
I honestly don't know what route they're going with it either

#

I can only see it as a very specialized predator in order to keep it out of just being a weaker apex, but then, what would it be specialized into ?

barren oracle
#

I want cera

green sluice
#

why is this game still so damn laggy

placid reef
#

new servers mostly

barren oracle
#

Oh yeah they asked for info on the pachy v carno matchup a while back

#

we should say something about that

dusky surge
#

i can never agree to bleed working at health

sinful cove
#

That bleed suggestion is so bad

dusky surge
#

that just seems to counter the point of changing it from legacy

sinful cove
#
  1. Being idle reducing bleed adds some level of skill for the target to work with
  2. A health DoT is boring and was OP in legacy
dusky surge
#

How it’s different from legacy is that it should not increase the amount of bleed being delt as you run/walk. You should simply just lose blood at a certain rate. However when you get bit or pounced more times it will raise the bleed percentage. Meaning you will take bleeding damage quicker.

This just sounds lame. One thing I like about bleed is it's a damage type dependent on movement

#

It's specifically designed to punish the opponent for attempting to run away

grave veldt
#

plus it helps if your full on food n water which seem to play roles in bleed

#

legacy was just specific # of hits till target drops

#

very boring

#

for both sides

dusky surge
#

with the new diet update also making more people starve themselves for the perfect meal, it also makes it that they'd actually be more vulnerable to bleeding

grave veldt
#

thats what i enjoy most about the bleed in evrima, theres no specifc way to tell how many bites u may need for something

dusky surge
#

not to mention the rarer wallows

#

if utah wasn't so broken, it'd be actually quite good atm

grave veldt
#

yes when pounce works it does perfectly fine

#

they just gotta fix it

#

Main issues so far that ive seen are
diets (specifically plant/herbi diets) are always at center

#

they are at other places too but every diet can be found at center

dusky surge
#

yea

#

it is a huge issue, i agree

grave veldt
#

then ofc theres deinos diet which im sure it'll change but I think it should have its own thing rather then just no preferred diet

#

some sort of sitting to gain nutrients type of thing

primal dove
#

@verbal owl I saw a lot of coconuts lying on the ground today

verbal owl
sonic flame
#

Coconuts do fall by themselves, however they do so far less frequently than I'd personally like

#

So other players likely got to them first

verbal owl
#

That's my experience so far

sonic flame
#

and/or, they despawned and new ones had not yet fallen

primal dove
#

I might have to say that I was playing on a server that only had 40 players on it

verbal owl
#

yeh personally as pachy i love to ram everythink so if i can ram a cocotree even if i'm not hungry i'd probably do it ^^

#

same here

#

still i'm not saying it does not fall, but it is (in my experience/opinion) really difficult to find some

hollow canyon
# sinful cove 1. Being idle reducing bleed adds some level of skill for the target to work wit...

It was op in the legacy because bleed values on each attack were simply absurdly high - bleed should be something that is an auxiliary tool in killing not the main way to deal damage. If the devs were to overblown the numbers for the current bleed to the point where two attacks could bleed you out you'd complain about it all the same.

The issue with the legacy bleed wasn't its basic concept but the implementation. This mechanic has undergone a consistent powercreep across the years. The idea that some animals could put out as much as 40 or 50 bleed with a single attack was just absurd considering that you heal bleeding abysmally slow(in general, bleed heal rate should've been faster all across the board forcing the bleeders to make multiple approaches to refresh the bleed rather than have them bite the target 3 times and call it a day, since they know their opponent would have to take 10 minutes to heal that up).

#

And I also agree that bleed damage being different depending on whether the animal walks/runs/trots is a good thing(which is why I'm not exactly in favour of that suggestion). I also believe that the bleeding output should be different for all the animals in different stances making some favour trotting over walking or vice versa in combat.

onyx trellis
#

When are we getting a utah buff? 😢

placid reef
#

rn it needs a fix not a buff

onyx trellis
barren oracle
placid reef
#

no, imo its just needs better bite bleed

barren oracle
#

Eh its already dependent enough on bleed

#

Could use a slightly higher BF

placid reef
#

that would change nothing, its bite would get much better use as a tool to keep the bleed applied of the pounce

barren oracle
#

A juvie carno can tank 2-3 bites from it and certainly escape, bleed it nice but utah is just bleed rn

#

and it sucks for new players too who dont know the mechanics

#

I personally have never died to bleed

placid reef
#

i mean utah rn is def not a begginer dino like in legacy

slim dragon
#

@smoky palm And who's gonna control rex population ?

smoky palm
#

No one?

slim dragon
#

Then the problem is unsolved

#

Actually it's even worse

smoky palm
#

Oh and i forgot to mention another reason to add rex, a dinosaur game without rex cannot exist

slim dragon
#

So that's your actual reason

slim dragon
#

Well you gotta wait until apexes are relevant for the game

sinful cove
#

Rebecca just wants her favorite overrated dinosaur in the game

sinful cove
#

Lmao

slim dragon
sinful cove
#

Are you drunk or smthn

smoky palm
#

No

#

?

sinful cove
#

Carno fucking taurus

#

Controling rex pop

smoky palm
#

dont use swear words

#

please

sinful cove
#

wtf is carno going to do

smoky palm
#

It could bite it

sinful cove
#

Addinf rex would demolish the ecosystem tenfold

sinful cove
smoky palm
#

rex would be so cool

slim dragon
sinful cove
#

Ok you def trolling rn

smoky palm
#

whats trolling??

sinful cove
#

Yeah no doubt here

#

Confirmed it with that

smoky palm
#

Rebecca

sinful cove
#

Rebecca

primal dove
smoky palm
#

Carnotaurus will eventually hunt sauropods

primal dove
#

No?

smoky palm
#

Yes

primal dove
#

Sey

smoky palm
#

(I made that up)

#

Oh no

stark knoll
smoky palm
#

Ok

primal dove
#

EVEN THE MOD IS AGAINST IT

smoky palm
#

I was trolling, if i werent, the mods couldnt tell me to stop, just because of my (stupid) opinion

primal dove
#

Rex will be useless or will make the ecosystem even more scuffed lol

smoky palm
#

yeah obviously

primal dove
#

Apexes should and will be the dinosaurs added at the end

barren oracle
#

Apexes will probably not be on officials anyway

barren oracle
#

Neither will shit like compy

slim dragon
primal dove
#

Give me an actual good reason why u think rex will help the game in its current state

barren oracle
#

Rex but its doom eternal on easy mode 💀

primal dove
#

Pre-historic meat grinder survival experience 2069

#

@smoky palm Still waiting for a response but it's ok if u can't find an argument bc there are none

smoky palm
#

💀

primal dove
#

Good, perfect

hollow canyon
#

I mean Carno could hunt small Rexes but it's about all. Rex would be awful in the current game as it likely wouldn't be able to sustain itself due to the bad roster. Nevertheless I think the devs should drop this whole idea of "smalls first" and just introduce the dinosaurs of all the sizes.

spare badger
#

I mean we can't put in an apex rn there's just not enough food for them
A sucho would fit
An Allo would need a bit more mid sized animals like Maia

hollow canyon
#

I personally wouldn't start off with an apex either but I don't see much of a reason why the apexes(some of them) shouldn't be added within the next year(or likely a couple considering how often new playables get added atm).

spare badger
#

After the 'inhabitants' are added, we know for a fact sucho is coming
After that we should get like
The mid tiers
And maybe rex

#

Maybe trike along with rex though

#

I suggest getting all of the survival legacy dinos in first
So we can ditch legacy entirely

#

Have at least the legacy creatures in
Then they can do whatever

As long as the survival legacy animals are in and the game isnt super laggy people will be happy

hollow canyon
#

I'm genuinely having a tougher time picturing the deletion of legacy as time goes on

hollow canyon
#

At this point the deletion of the legacy would decrease the playerbase numbers down to 2016 levels.

#

ie we'd likely have some 400-500 people left

#

Legacy has really been the only stable branch in this game for the past couple of months.

#

The whole of Evrima has consistently been quite awful to downright unplayable.

spare badger
#

Yea
Imo once nesting comes back in and the game is actually functioning people 2ill start migrating over
Even if it's just the Utah roleplayers

hollow canyon
#

I doubt it

#

Then again - even if they do start migrating over the majority of the legacy's playerbase appear to be just bots. The real players are still stronger in numbers than Evrima's playerbase but that bar isn't set very high so...

spare badger
#

What the game really needs is a gameplay loop. Like, there is no reason to treat this as a survival game. It's just "sit in a bush until you grow and go fight people til you die"
Elders and perks should solve this problem, which is why we need them asap

hollow canyon
#

It's a survival game, just really bad in the survival aspect. PvP is literally the only good thing about it(when it works, such a shame that it only works around 30% of the time).

#

Gameplay loop and what not are irrelevant since the gameplay it has to offer is awful.

#

There are reasons why the game atm is at its lowest point playercount-wise since 2018

#

Let's see for how long people stick to it after update 4 is released but I think that the drop will happen after about a month

waxen ivy
#

stegos are wayy to overpowered and should be nerfed dramatically

#

we charged up to 6 stegos and lost

#

this shouldnt make sense

#

the game is so stupid its unreal to think that a deino cant drag a stego into water

#

wtf is this

dusky surge
#

how do you expect an 8 ton animal to reliably drag a 6 ton animal into the water

waxen ivy
#

i excpect it to be able to grab on and drag slowly into the water using stamina

#

ofc there should be a chance the stego can escape

#

but i cant even kill a stego when theres that many of us

#

even with one stego 15 of us cant kill it

#

it can just slap us all

#

its unreal

#

stego is to overpowered and everyone knows it but cant admit it

waxen ivy
#

thats like saying a toddler shouldnt be able to be picked up and thrown

dusky surge
#

just because its heavier doesn't mean it can pick up and CARRY 6 ton creature with just its mouth, don't be absurd

waxen ivy
#

not pick up

#

i said g r a b

#

and drag

dusky surge
#

how do you even grab a stego that big without either biting into a tail and taking damage or not gripping anything because the thing is tall, wide and smooth

waxen ivy
#

leg

#

or neck

#

or tail as u said

#

you should be able to time it to grab

#

they turn way too fast

#

qwhich is also another problem

#

IMO

#

stego should be removed

#

its not balanced one bit

#

it can kill anything

#

even on its own

dark onyx
#

Youre just salty that you lost TI_AlloPopcorn

waxen ivy
#

no not really

dark onyx
#

mhm

#

good night

waxen ivy
#

i can grow myself with a cmd

#

lol

#

so how am i salty

#

deluded fr

#

this game is just broke

hollow canyon
#

In general crocodilians don't do very well against animals their own size and larger. Besides that, in the game Deino wasn't supposed to be tussling with apex-tier creatures, there's a reason why it was labeled as a "medium carnivore" on the old roadmap. Its gameplay is based on ambush hunting smaller animals. It's only due to the fact that the community screeched about how Deino should get an upsize that it finally got larger. Its combat capabilities are still lacking for an apex-tier animal which can be seen in its interactions against Stego.

fresh laurel
hollow canyon
#

Yes they can but do you know how large wildebeest actually are?

#

They weigh up to around 300kg

#

Crocs weigh ~400kg on average

#

with their weights going up to 700kg(even higher than that but those are really rare).

#

An average crocodile is just more massive than a wildebeest

#

This is of course for the nile crocodiles

#

I think saltwater crocodiles are larger than that in general

fresh laurel
#

They are

#

But cant same logic go for deino except altered?

#

In the case of deino vs stego

hollow canyon
#

Deino in general isn't meant to be fighting animals like Stego, it already deletes the whole rest of the roster with a single click if they get too close to it

#

I don't think the devs have much of an intention of letting Deino have an equal fight against Stego

fresh laurel
#

Well

#

I heard it will get a buff in something when river apexes come

hollow canyon
#

Also - the reason why this isn't going to be a thing in the foreseeable future is because we do not have the tug-o-war mechanic in the game

hollow canyon
#

This is only what some people in the community like to say which to me sounds like a coping mechanism

fresh laurel
#

Size buff or speed

#

Anyways the roster is small but i think its best for more big dinos to join to see deino viablity

hollow canyon
#

Spinosaurus is meant to be the apex predator in the water and Deino has been openly stated by the devs to have "swim away" as the most sensible option against it.

#

It's not meant to be fighting against the apexes based on what all the devs have been saying

fresh laurel
#

I implied deino would swim away....

fresh laurel
#

But i guess i wasnt clear sorry

hollow canyon
#

I'm not aware of it being supposed to receive any buff, no dev spoke about it so far

fresh laurel
#

It was a while back

hollow canyon
#

besides I think it's entirely possible that Spino won't be moving anywhere near as fast as Deino does atm

#

Who said it?

fresh laurel
#

Dont remember

hollow canyon
#

I only remember the community members repeating that like a mantra but not a single dev implied anything like that

fresh laurel
#

Meh

#

I kinda do think stego needs to fear deino in water...

#

Like slower attack speed?

#

In water only btw

hollow canyon
#

I do think that their match up might be slightly too Stego-favoured but that's just me

fresh laurel
#

It is

#

I mean deino cant punish a stego for getting close to water

hollow canyon
#

Idk what the devs intend to do about it and quite frankly speaking I don't care about it very much, I've played my fair share of Deino but don't have much of a desire to play it again, I consider it a genuinely bad and poorly designed playable and I avoid Stego like the plague

#

as in - I avoid playing Stego like the plague

fresh laurel
#

Deino is just a paitient playable tbh

hollow canyon
#

It's probably the most boring animal in the game as far as I'm concerned

#

Idk about that, I've hardly used any patience while mass murdering people with Deino

fresh laurel
#

Well

#

I find deinos ambushing side fun tbh

#

Drowning carnos is just funny

#

Also heres the thing

hollow canyon
#

I just kind of killed everything on sight as a Deino:

fresh laurel
#

I think devs want each playable to make everyone happy for their playstyle needs

fresh laurel
hollow canyon
fresh laurel
#

Before nerfs?

hollow canyon
#

I have a tonne of pictures with stuff I killed as Deino

#

That was 3.5 I think

fresh laurel
#

Yea back when deino was a machinegun

hollow canyon
#

It was broken

fresh laurel
#

It was fun

hollow canyon
#

And it wasn't just baby Utahs there btw, I've kiled like 2 Deinos on that side and another one on the other side. Deino was just a really stupid playable at the time

#

It still is

fresh laurel
#

Deino is fine rn

hollow canyon
#

Idk it needs a general rework because it's probably the worst design animal in the game atm

fresh laurel
#

Stego is the problem

hollow canyon
#

I disagree

fresh laurel
#

Nothing can really hunt stego since its only hunter was nerfed into a overgrown compy

hollow canyon
#

Deino is the problem and has been the problem since it came out

fresh laurel
#

Deino can only do about 10 alt bites now

hollow canyon
#

I'm well aware of that

fresh laurel
#

You gotta use them wise

#

So whats wrong with deino

hollow canyon
#

It's not about its alt bite, the animal itself is just really badly designed

#

It's a dumb creature whose counterplay relies on not interacting with it at all

fresh laurel
#

Thats how crocs work

hollow canyon
#

The most baffling and stupid form of counterplay in the history of this game

#

Literally - avoid it to win

fresh laurel
#

Crocs ambush

#

You dint get water

#

You die

#

You get water

#

Deino

#

Simple

hollow canyon
#

Yea so everyone gets water where Deino can't ambush them

#

making crocs mass cannibalise each other

#

dumb creature

fresh laurel
#

Then its a map problem

hollow canyon
#

needs a complete rework

#

no, it's not a map problem, it's a Deino problem

fresh laurel
#

Also real crocs eat each other

#

Not a map problem?

hollow canyon
#

I don't care for Deinos eating each other, I kill them on sight whenever I play Deino

fresh laurel
#

Theres shallow rivers

#

Deino is planned for mud hiding though

hollow canyon
#

Deino is literally immortal in this game as long as it doesn't go out of its way to die or doesn't get cannibalised

fresh laurel
#

Crocs are evolutionary perfect tbf

#

I mean they get one better trait and boom they hunt everything

#

So unless you want a hippo for deinos not much you can fix

hollow canyon
#

The animal is just a dumb oneshot machine with an unfinished and poorly created special ability which deletes hours of progress of other people while being immune to literally everything else with their only counterplay being not interacting with them

fresh laurel
#

Deino

#

IS WEAK ON LAND

hollow canyon
#

So?

#

Who cares how it does on land? It doesn't have to go on land at all

fresh laurel
#

Too rest

#

Log out

hollow canyon
#

It doesn't have to rest

#

Cool, it has to survive for 60 seconds, that's a true challenge

fresh laurel
#

Drinking water?

hollow canyon
#

might be still too difficult for some of the people that play this animal though I guess

fresh laurel
#

Look man

#

Deino is mainly water based

hollow canyon
#

You don't have to drink water unless you decide to drag your butt across the land

fresh laurel
#

What do you want for it to be fixed

hollow canyon
#

I want it to have a proper tug-o-war mechanic where it struggles against its prey item rather than snatching it with a single click if its small enough or getting pounded into the ground by it if its too big for it.

hollow canyon
#

The idea that everything below 4t is instakilled while everything above 4t is perfectly safe from it is dumb

fresh laurel
#

Also how do you want carno to escape deino

#

Or utah

#

Teno maybe

hollow canyon
#

Regardless - I've written lengthy explanations for what should be done about Deino but none of that is going to ahppen

#

I mean I'd downsize Deino for starters

fresh laurel
#

Because deino is fine

#

If not it could use help

#

Also deino was added to early

hollow canyon
#

If it's fine then why does everyone cry about it getting dumpstered by stego?

fresh laurel
#

Because

#

Stego cant be countered

#

At all

hollow canyon
#

It can be - you just avoid it

#

same as every other animal wins against Deino

fresh laurel
#

Then what will eat it

hollow canyon
#

what? Stego?

#

And what will eat Deino then?

fresh laurel
#

Thing is

#

Deino is staying in water

hollow canyon
#

Exactly

fresh laurel
#

On land

#

Its bad

hollow canyon
#

which is why it shouldn't be dying to Stego

#

it's not that bad on land either

fresh laurel
#

It is

hollow canyon
#

It loses to Stego but that's about it

#

If you're dying to anything else that's on you

fresh laurel
#

You never seen carno fight land deinos huh?

#

Or tenos

#

Even utsh packs

hollow canyon
#

I've fought both and did just fine against them

fresh laurel
#

Thing is

hollow canyon
#

Carno gets 4 shot by Deino

#

and that's if it's lucky

fresh laurel
#

You can let stego swim

#

And deino still cant really fight it

hollow canyon
#

So? Stego swims very slowly you can just swim away from it

#

It can't chase you down

fresh laurel
#

Listen

#

Everything needs a weakenss that can cause its demise

#

Stego doesnt have since its young stages are still pretty good imo

#

I mean what will hunt stego

hollow canyon
#

Yea, I wonder what that weakness is supposed to be in case of Deino - I guess the player controlling it being handicapped or something

fresh laurel
#

Bruh

hollow canyon
fresh laurel
#

Land is its weakness

hollow canyon
#

As I said - the player controlling it being handicapped - why would anyone go on land as a Deino?

fresh laurel
hollow canyon
#

Oh right - to log out

fresh laurel
#

You go up for air ppl know your there

hollow canyon
#

This might be shocker for you but you don't actually have to get out of water to get air

fresh laurel
hollow canyon
#

its stats have little to no effect on their match up vs Stego

fresh laurel
#

Also ripples!

fresh laurel
hollow canyon
fresh laurel
#

Then you dont get food

hollow canyon
#

That's like saying that Stego's weakness is its size because its visible from afar so you can just get away from it

fresh laurel
#

Plus deino can worry about each other

hollow canyon
#

so can Stegos

fresh laurel
#

Thats more of no reason

#

Also can everything kill each other

hollow canyon
#

No

fresh laurel
#

For no reason

#

Utah could kill utah if it wanted

hollow canyon
#

Carno can't kill Deino, Utah can't kill Deino, Deino can't kill Stego

fresh laurel
#

Teno can kill teno

#

Carno packs can

hollow canyon
#

there are some match ups that you're not supposed to be winning

#

That would have to be one really mentally challenged Deino

fresh laurel
#

Csrno shouldnt be hunting apexes

hollow canyon
#

to die to a Carno pack

#

It shouldn't and it doesn't

fresh laurel
#

Deino is just a no on land

hollow canyon
#

Stego claps it

#

Deino claps it

#

unless the player controlling either of those two is absolutely awful

fresh laurel
#

And stego is fine in water or near water

#

Which is not good

hollow canyon
#

Carno deals negligible damage to either of those two

fresh laurel
#

Tell me

#

If something were to kill stego

#

What would it be

#

Something rn

hollow canyon
#

Utah and Dilo, I've already told you

fresh laurel
#

Bruh

#

Where are you getting dilo

hollow canyon
#

It's on the roadmap

fresh laurel
#

Is it added?

hollow canyon
#

No, out of the added animals - Utah

fresh laurel
#

Does it have its stats shoen

#

Utah doesnt even work

hollow canyon
#

And again - what's supposed to kill Deino?

#

Deino doesn't die to anything

fresh laurel
#

Plus if a stego has a brain pounce isnt a problem

fresh laurel
#

Deino does its job fine

hollow canyon
#

Well in that case water is Stegos demise because it can't use its thagomizer while swimming

#

what a terrible argument that is

fresh laurel
#

I mean do crocs in today have things going out of their way for them besides humans

hollow canyon
fresh laurel
#

Then what

#

Would something go for a saltwater croc for the hell of it?

hollow canyon
#

Idk about saltwater crocs but there's multiple species of crocodilians that get hunted by the large cats

fresh laurel
#

But

#

Keep in mind

hollow canyon
#

there are numerous reports of jaguars, tigers and lions all hunting and killing crocodiles

fresh laurel
#

Deino big boi

hollow canyon
#

in certain cases larger than themselves

#

so?

#

Stego big boi too

fresh laurel
#

Saltwater is biggest cric rn i think

#

So compare that with deino

hollow canyon
#

Why saltwater croc and not nile croc or literally anything else though?

#

Besides in that case Stego is an elephant

#

or a hippo

fresh laurel
#

I using size

hollow canyon
#

does something hunt a hippo?

#

no

#

crocs run from them

fresh laurel
#

When was stego like hippo

#

Hippos are way different

hollow canyon
#

I mean it's an argument of the same quality as Deino is a saltwater croc

#

saltwater croc would get pulverised by a Carno

fresh laurel
#

Yiu arent listening

hollow canyon
#

what does saltwater croc even have to do with the state of the game?

fresh laurel
#

I said saltwater cus they are both big crocs in their times

hollow canyon
#

so?

#

what does that have to do with anything?

fresh laurel
#

Now look at saltwater crocs

#

How do they hunt

#

When do they go on land?

#

What will they hunt

#

Compare with deino now

#

Thats like deino base personality

dusky surge
#

I like how we’re bringing up crocs when deino is a gator lmao

hollow canyon
#

I was thinking of mentioning that Deinosuchus isn't even a crocodile proper but there were much bigger problems with that argument in the first place

dusky surge
#

Also Aken is right, there is literally never a point where you HAVE to go on land besides logout. That’s it, and it’s only one minute you can spend in a bush

hollow canyon
#

...and even if something attacks you - you have the highest goddamn health pool in the game, you should be just fine for that short moment before you make your way into the water

#

during the whole time I've spent as a croc not a single goddamn time did anyone kill me(or even attack me for that matter) while I was logging out

dusky surge
#

Deino has the highest health pool and is basically immune to bleeding out with its 50% bleed resist and 8000 blood pool

hollow canyon
#

As for Carnos hunting Deino - it's probably the funniest joke I've heard in a long time. I don't think that people realise just how tanky Deino is against Carno. You'd need to get bitten 46 times by the Carnos to die

#

and that's in a quick succession

#

46 times

dusky surge
#

Deino needs situations where it should be on land and exposing itself, as right now, it can choose to be basically untouchable by anything but its own kind for its entire life cycle

fresh laurel
#

Just add that simple

hollow canyon
#

I'm sorry but I don't believe that anyone that actually has both brainlobes(relatively intact) and plays this game using(at least one) hand can die to a Carno pack as a Deino

dusky surge
#

Basking is good, yes, but if it’s nothing more than a minor stam boost, I will never bask lmao

hollow canyon
#

Basking isn't in the game, that's just your resting, you don't even have to do that

fresh laurel
#

It was talked about

#

It should be added

fresh laurel
dusky surge
#

Tie basking into diets imho, crocodilians need to bask to digest food properly

fresh laurel
#

True

#

Heard someone suggest it giving a 3rd nutrient

spare badger
#

Basking making deino vulnerable can work
If we have a carnivore larger than a carno
Sucho, Allo, etc.

frail flicker
#

well, deino also has more in common with crocs because its teeth show from the bottom and top of the jaw when its closed, to name one similarity

hollow canyon
#

Feel free to enlighten me on how you know whether its teeth would show or not considering that we only have its skull. Alligator's teeth also show when you just have its skull without the surrounding soft tissue(not that they don't show when the soft tissue is present either so I'm not entirely sure what you're talking about in the first place, just found the point itself really funny).

wise sparrow
#

I would feel bad for info but they were in a croc megapack so they had it coming

hollow canyon
#

I think it was some free growth server, if you're referring to what I think you're referring to