#balance-feedback-discussion
1 messages · Page 299 of 1
I really want them to put in sucho already
What do you realistically think comes 1st sucho or allo
Sucho is basically confirmed
They said they are Adding it after.all of the 'inhabitants'
Allo they said is far off
Allo wouldn't have enough food to be in the game even in the inhabitants list
Same with stego tbh
2 Dinos that are fairly unkillable in a midtier-smalltier roster
Sucho and kentro would fit much better
Agreed. I can only imagine how fucked the roster will be with Rex AI on the roadmap
The AI is so bad probably no problem
Yeah but considering how the AI is aggro af and chases long distance and rex can break trees as it runs
The rest would be z walking in zig zags and wouldn't react well
Rex has no stamina tho
It's an ambush predator
Ai has infinite stamina 🤣
Im wondering if ambush will ever be brought back for specific dinos or something similar to it if you are in a specific environment like behind a bush or something
I hope not
If anything, you could have sprinting speed tied to stamina
So if you run with full stamina you go faster for a short time
It's like ambush, but it makes sense
Kinda like that adrenaline mechanic that was suggested awhile back for herbis?
Most likely not
Those mechanics all sound bad
Like comeback mechanics in smash bros and other fighting games
Nobody likes them
And also would work with herbs
It would make sense for certain dinos to have a temp speed boost. An ability that drained a decent amount of stam but couldn't be used very often.
Im wondering how ambush preds are gonna fit in if they have no ability to become faster than their slow selves
Rex is fast but has no stam
That's one way
Like deino is slow but has lunge. What is a rex gonna do; sit in a bush and hope to god something comes close enough?
Rex ain’t fast
Rex is oddly quick when running
Isn’t the fastest it can go like 30mph
Unless that was ambush speed
I never actually played rex
That's the best part
Irl rex went 17-25mph and Isle rex when in ambush goes like 40mph
Keep in mind that rex usually ate ankys and trikes
And edmontos who are the only ones faster than the rex
Which surprises me considering rex would literally break its fucking legs if it went faster than 28
So it doesn't need speed
Rex’s passive is breaking down trees right?
All big creatures
Depending on the size of the trees
Anything from a sucho or acro to a brachi
Depends on the tree
I imagine redwoods would be invulnerable
Most likely
brachi...
They're pretty large
?
brachi could maybe alter them a bit
Perhaps
i just cant wait for the new map
Jace is said to rework it right?
afaik yes, but they are also plannijng on new maps entierly
would love if the maps become part of rotations and we dino rotaions according to each map as a theme
Not true
Which part
The Isle Rex in ambush going like 40mph
it goes 42km/h
which is incidentally around 25mph
not that Rex could go that fast irl based on the current consensus but still
Preciate it always nice to have corrections
Irl Rex is estimated to have been able to move ("powerwalk" - it couldn't run at its size) at 23km/h maybe 27km/h for the largest specimens(the so called robust morph e.g. Sue, Scotty, Victoria and Trix)
The more gracile morph is estimated to have been able to travel at a speed of 34km/h
That is roughly 21-22mph for the fastest Rexes
of course the juvenile Rexes moved much, much faster(very likely some of the fastest dinosaurs we know of)
Didn´t know rex was an endurance hunter lol
It kind of was one but at the same time - it's not like it had too many things it had to be running after in its ecosystem.
yea
This animal was adapted to killing heavily armoured herbivores it coexisted with and those animals generally weren't all that good at running.
well, if he doesnt kill you from the start his powerwalk will
@jagged heart I agree to an extent. The problem was that carno had a brain dead spammable bite that required 0 skill. But its current bite force damage isnt that much of a different
Id only prefer its bite force be returned back to normal considering this Carno is literally weaker than Legacy Carno now if you think about it
hard disagree with that notion
you only disagree because the playables we have now are very limited
Legacy Carno was very balanced
Carno would be far from strong with more carnivores in the game
it just seems strong at the moment
but instead of nerfing a bite that can be spammed why not leave its bite force alone and just make it to where it cant be spammed so much?
They did reduce the bite rate
Yeah, Carno got just about everything nerfed(although the biteforce nerf is mainly cosmetic and only affects the Tenonto match up in a minor way).
yeah i dont see a reason to buff it back to 200
The biteforce nerf is probably the most baffling one - it doesn't really change any of its match ups too much(or at all)
To be honest - neither do I
Carno's biteforce being 175 or 200 changes pretty much nothing about it
I'm pretty sure the only reason it got nerfed was so that the devs could say "see? we did something about it"
it has no real impact on the game
it's all the other stuff that they did with this animal that is the issue.
Although it is still a bit funny that Carno's damage was halved since the days it had a 50/50 match up against Tenonto, while Tenonto's main damage-dealing tool remained at the same level damage output.
charge is still funky
A teno slam should beat it out cause range but that doesn't happen
Honestly, having a lower bite force means it can widen the gap between small mid-tiers like carnos and larger animals
remember when bite was 350
yea
that was absurd
deino having not even double a carno's biteforce was fuckin' stupid
Meanwhile Tenonto's tailslam dealing even more damage
it does?
Yeah
Tenonto's tailslam right now does more damage than that old Carno bite, the only time its damage went below that value was on those previous patches during the MT.
how much damage did it do in 3.5 vers. now? I don't remember the numbers
well in fairness everything was also better back then, and its matchups were relatively the same except a group of coordinated carnos could kill a stego and thats much more difficult now
Same as now - 360N
It's done that much damage since Evrima's launch - matter of fact at the time its damage was actually written down in its character sheet instead of its biteforce.
Well it was drastically nerfed at one point right?
Did they just revert that then?
Cause it used to one shot utahs
They reverted the nerf in the last patch yes - it's been heavily nerfed until now from the beginning of the MT
It's damage went down by some 30% - from 360N down to 250N
I personally think it should be at around 300-310N
that would mean it would 4shot Carno with headshots or 6shot it with bodyshots
Carno on the other hand would 10shot a Tenonto
...or 6shot it with headshots
I'd also buff Utah's hp up to 500 or at least 480 to make it impossible for Tenonto to oneshot a Utah(the Utah should be dead regardless if it gets CCed but in this case the Utah pack could potentially try to distract the Tenonto to save their fallen comrade)
Assuming that Utah gets buffed up to 500kg, Pachy should go up to 510kg not to get pinned since the devs/the community don't want it to be pinnable
with those changes I think the game would be much better balanced than what we have now
Yes
Teno still f'd if it runs into more than one carno at centre
It's not swampy enough there for it to swim away
Can't really balance carno packs tho
unfortunately very hard to balance less populated animals around dealing with the inevitable carnivore megapacks that always end up happening
especially since balance should be done on a 1v1 basis but its hard. its uncommon to just see a lone carno, but buffing animals to deal with the regular packs also screws over the players who do go solo and makes them less viable on their own
The game should be really fun but people just prioritize ruining it. Just look at Bob.
tenonto utterly shitstomping a carno makes sense for the environment of the game where there are packs of 5+ carnos running around in every end of the map but it makes things harder for solo carnos
yeah the megapackers and mixpackers and all that other garbage ruin it for the people who just want to play the game fairly
I mean last I played carno I charged the teno ran a fair distance and then snuck over to ambush again
Worked for me at least
carnos can succeed right now yeah
they atill got megapacks all over the place too
overpopulous plague of an animal
they shoulds done cerato first
Cause a lot of people just suck at the game so they need an army to take on a sub teno
pouring over the map spam broadcastig and wiping everything in sight but if one gets dunked on by an herbi they cry to balance feedback
ive watched carnos take a lot of time to hunt a single juv pachy, kill it, broadcast and leave without eating
see a lot of dirt as ptera
carnos are just a disease rn
Fuckin hell...
like those failures spent a good 10-12 min trying to get the juv pachy
clearly they have it pretty easy if they can divert time to do that
I'd be laughing my ass off if I was the pachy
yeah itd be funny but also infuriating because like
thy probably just want to play the game
i cant even bring myself to kfs them and i love to kfs juvies like an asshole
but the carnos doin it more than enough
Carnos playerbase will dump once allo comes out and becomes the new plague
yeah theyre just legacy rex mains flocking to what ever uncontested predator pops up
all the same people form legacy who played giga on beaches and killed fresh spawns after afk growing in a corner of the map
imagine if rex doesnt become the sole best playable and they godforbid have competition 
Honestly rex isnt even the most busted in legacy lol
Rex simps gonna be salty if they cant facetank a trike like legacy though
i cant wait for apexes to die to herbis and other carnis, the feedback chats will be pure gold
“I don't automatically get a free win in any fight just for picking rex? Buff rex immediately this is absurd”
maybe for once they will learn something lol
I believe utahs will be amazing apex hunters iirc
depends on some thing, but i can see that
The issue with Legacy Rex wasnt the Rex itself but the Trike being so bad
Rex was the most broken thing in the game
Because you actually needed some knowledge agaisnt other dinos , non official ones specially
It isnt
Its just very good, because it has the leg break
One bite literally fucked anything and the weight system made them untouchable
But theres far more busted dinos than Rexes in their tier
Giga and rex would be better off removed
It was literally just point and click
I just killed a Rex as Cera today , theyre def not untouchable, but im not discussing that here as this thread its for Evrima
With tail riding? If so your point is irrelevant
Not sure how much time you spent on Legacy but that isnt true
Well, it is partially true but thats all dinos on Legacy
Not only Rex
Rex was so played cause it was the most braindead playable
This ^ The devs need to find a way to prevent people from overpacking like crazy.
It's literally ruining the game
It really wasn't
i mean with 56+ playables + humans theres only so many you can pick in a 100 server
Rex had a number of clear limitations
prob increasing server sizes and doing rotations maybe
The little skill rex had with ambushing was removed with the fact that bo one did it cause rex just ran slower animals down
Yeah trike was trash. Surprisingly rex was the least unbalanced of the three survival apexes
There were like 4 animals slower than Rex in the game - Trike, Giga, Sucho and Dibble
Trike was trash
Well... it wasn't quite trash but it was pretty bad
for a 6h animal
Of course the apex herbivore was the shit one
It was getting dumpstered by a Rex with ease
Yeah rex mains got trike nerfed to trash in legacy
Giga vs trike was basicaly a free win for giga as well
Giga also solos camara with ease
Trike was only good against mid tiers, but thats sad considering its heavier and tankier than Gigas and Rexes
Idk about that - Trike generally fared against Rex really badly aside from a single patch where Rex lost its %damage on bite
Hmmm where did we see this before? (Cough cough teno)
Giga vs Trike was Giga favoured but nowhere near as much as Rex vs Trike
I've won against Gigas on multiple occasions as a Trike
As Rex main myself I just see Trikes bitting the dust on Legacy most of the time
Its one of the reasons i have little faith in isle balance decisions. The same dev decision making from legacy
against Rex I've won only a couple of times
Probably due to hit registration or just the Rex was bad
it was the latter one
Trikes only win in legacy if the giga or rex was a. A conplete sped or B. Already wounded
I was doublegoring a Rex vs his singlebites
Giga was winnable, it was hard but doable
Then it makes sense
Rex was absolutely not winnable unless Rex was bad
vs Giga you just had to land more hits on it than it does on you
which is doable since you have a more stocky body and a higher attack speed
All giga bas to do is trade hits and then walk around until the trike bleeds out because giga is more durable somehow and has far superior mobility
You can't allow a Giga to trade evenly with you when you're a Trike
if it gets to land one bite for one gore then you're going to lose
but Giga is much longer than you are and has a lower attack rate
Giga also kills camara with ease even if the camara is smart enough not to stomp
I've done it against Gigas multiple times
Camara is not a survival animal
it's not balanced - it also dumpsters Rex hard
Problem also is , as soon as you succesfully bait a Stomp, its a free win
like there's nothing that a Rex can do against one that really wants it dead
Camara should dumpster rex. Its strength is why im also comparing it to giga because giga fodderizes it
When I say that it dumpsters it I mean that I can just follow Rex until Rex runs out of steam and kill it
Camara shouldnt be hunting rexes but it should kick its ass honestly
Cama regenerates stamina
it's a hard counter to Rex and on some pvp-oriented servers where I've played people would literally go Cama just to counter Rexes
It shouldnt be like theri and allo which is also another example of a crazy sandbox dino curbstompong a survival one
Agreed but that's not how it worked unfortunately
Theri was terrifying
Yea it wasn't a herbi vs carni fight though
just large groups of players going at it
with different dinosaurs
Best way to deal with Rexes with other dinos like Gigas its to sucess on ambushing their backs, and thats hard with Giga being so big
Giga kills a Cama but it takes a long time
On alt turn the Rex can kill a Giga that does it
Gigas ambush doesn't last long enough to let it disengage from a Rex
Rex just runs it down and kills it
Tail riding was the most boring unskilled meta that shouldn'tve existed
of course barely any Rex knows that and they typically play defensively after getting bitten which gets them killed
I wasnt counting alt turn but yeah
on no alt yea you can just ride a Rex
While we're mentioning the non-survival ones there's also Spino which just fodderises Trikes
This thing could easily 1v2 Trikes if not 1v3 them
Literally do the same thing Gigas does while having the advantage of healing up 100 bleed in 4 minutes
It's like Giga on steroids
Yeah and it was overall better against everything including mid tiers
yea Spino was just kind of broken
its ambush was as fast as that of a Rex and lasted longer than Giga's ambush
Legacy balance bad yes
Not really, it's the sandbox animals that were not balanced properly. Survival ones just needed slight tinkering for a couple of animals.
Sorry rephrase that- legacy combat and balance bad
teno can do 10 tail slams only
hmm ok, that's good, tested it out as a sub adult, first time playing teno mb
Yeah Rex was pretty cracked in legacy but I’m surprised to see that no one is talking about Utah though
It could solo majority if not all the survival creatures
all g
it is 18 for kick tho thats why its best to stun with a kick and then tail slam for max dmg output
btw to every dipshit that reacted with the salt emote. I'm not saying nerf teno into the ground I'm just saying it should have a weakness u can play around. Actually enjoying playing teno.
2 calling baby pachies, lining them up to kill them was the best experience I got from this update 
Be civil please. There's no reason to name call. Your opinion is out to the public, you should expect public responses.
@jagged heart Suggestions are weird lol. I suggested the exact same thing and got a lot of upvotes
Because the isle community has no brain and are crybabies
Even stuff like stam regen feels the same as live when i have the 130% buffs
Might not be but it feels that way
@stiff turret in what way tho
Man got shitstomped as a carno for the first time in his life
Welp
Looks like it's time to learn around a thing called "baiting"
You want genuine advice?
Teno is not faster than you if you are a predator
Stay in a range where you can just get away easily if the Teno charges you
But close enough to move in for a bite if the Teno makes a mistaken attack
It's the Teno's job to hold their nerve and time their attacks patiently
What you can do is spook them, make feints and try to make them think you're going in by using agility, swerving in and out
You can instigate an attack by nipping their tail and moving your body away quickly as well
The more stam a teno spends, the more desperate the situation becomes, which is why you don't have to immediately brawl them to death in short 2 min fights
The longer a fight goes on, the more favorable it is for you, as bleed can tilt the odds slightly as well
A Teno with no stam is a crippled Teno
Other than the Carno v Teno matchup
Utah is still in a shit spot, so it might feel fucked in the teno matchup when it's really the fault of the utah's viability
"Noooo, I just ran head first into a Teno's ass and I died, it's so op please nerf!!!!" - Carno players.
it can be really hard to hit terrestrial creatures as a pteranodon so I say make pteranodon 1-2 shot every creature in the game like if you agree!
sounds incredibly well balanced I think pteranodons should also be able to see through all foliage because it is a mild nuisance to fly in the forest
yeah but also fishing is really hard so it should be able to pick up fish at the waters edge but not have to worry about deino because it could be scary so let it see through water
you realise river water is very far from transparent, right? you cant see anything inside unless they are right under the surface
yeah I mean let pteranodon see is really clearly so it doesn't have to worry about deinos
because it would be really scary
yeah but pteranodon eats fish so he should have super fish vision and maybe it should be able to slap a deino in the face with its wing and stun it for 8 seconds
but also about deino some people don't have the time to grow it and that's really upsetting for some people so they should make deino grow quicker and also let it swim faster because it is too slow
deino needs a land speed increase too sometimes i see a carno and i want to kill it but it just runs away too fast i think deino could use a small run speed buff to 60kmh
deino is the fastest swimmer in the game
That's a dumb fucking comparison because it's actually really easy to hit things as a Ptera, just takes practice. Plus, unlike Teno, the bird actually has the speed to chase you.
the birds that hunt fish while flying usually do so in lakes, while the ones that do for rivers (with the exception of shallow rivers) do on land
I think you managed to not get the joke three times in a row
^
Bob bob bob
no every time I do it I die
yeah but it should go faster
why, its already the fastest and most likely will remain the fastest
i think that if a ptera flies at full speed in to any dinosaur it should impale through them in a oneshot hit like the goku vs king piccolo
another deeback from somebody who wants herbis to be nothing but fodder 
they should also nerf apato's thick hide specially it is so broken
Put these on stego's thagomizers so he cant hurt the poor carnos and utahs who try to bumrush it
Yeah its pretty pathetic
Just because they get eaten doesn't mean they are weak as hell
There's a reason that most hunts fail
And why ambush hunting is so prevalent
And why animals go for weak and young individuals
These people simp too much for JP where the carnivores run in and oneshot everything regardless of size differences
but carno is so big and cool i think it should be equal with a stego because it should be slow while carno is fast
In jwe the shitraptors run in and kill a large sauropod in 5 seconds
Give carno a gun
And raptors are OP
In the deleted JP3 scene 20 raptors took on a spino and 12 died
In game 4 can kill one easy
People simp for carnivores and especially raptors thanks to JP...
brachi dies to velo in 3 sec 
So bs
Also all the nature docs where they cherrypick predator victories Doesnt help much
Edmontosaurus gets flung around like a ragdoll when it should be able to easily wreck a rex
It's sad
man idk, the ones i saw showed some good amount of carnis getting fucked
Some of them do
In JWE2?
they should also nerf how much stam pachy's skid takes
Rarely
All the herbivore stats in that game are too low
no, the nature docs i watched
A lot of the big ones just show the lions absolutely demolishing a buffalo and skip over buffalo performing open surgery on a lion with its face
Nature docs show herbis wrecking carnis
But they cherry pick most of the time to show them in a successful hunt
Theres a big false narrative that all zebras and antelope do is run and die and they never return fire
Have you seen zebras? They are ridiculous
haha zebra go brrr on lion's jaw
Zebras are mean
They're angrier than a donkey
Herbivores can be mean as fuck even deer who have a rep for just running around and getting hit by cars
They will forcefully abort others kids
Oh yeah there was a zebra trying to drown another zebras foal in a vid i think
Theyre savages lol
Also
Camels
There's this video of a camel biting a donkey and paralysing it
The only one they fear; Is you
Also kangaroos will square up just to flex
Same with elephants
Theyll just run over and kos something to show off to their pals
Indorex Intensifies
(better have gotten that reference)
Doom right
Yeash
You gotta write a 10000 word essay in 4 minutes? no sweat
It works tho
Camels have scary ass teeth
Hell tf no
Demon
Camel bouta slaughter the whole desert
Designed to kos
Designed to kill my guy
They eat spiky cacti and those teeth have a good secondary purpose
they like to swim too 
The camel straight up locks on to it and shakes it like a bear lmao
Absolute predator
Theyll bait other animals in to water and then drown the mfers
camels are such chads holy moly
It was a very horny donkey apparently
Bruh it fucking died holy shit
Remember that hippo that swam across a river to kos a gazelle and then leave
Didn't happen, herbivores aren't aggressive
Stegos tail swing is actually a myth it's just that the predator dies of cringe due to the herbivore having the audacity of not sitting down immediately and dying
people keep talking about teno tail slam which isnt possible because herbivores dont attack
How do you buff something that isn't there
exactly
enough of what
bullying the herbivores, allthough they feel no pain or even know what it is
we are not shaming, we are showing their strengths
at least the strengths from our dreams because herbivores dont attack 
they actually can't until the carnivore attacks them, read the rules 
BoB rule servers when Pachy gets updated to eat meat
https://tenor.com/view/the-watcher-marvel-gif-23393096
Bob do be on some LSD shit
In what universe ☠️
@primal dove That is really dumb. Stego take 5 hours to grow, so the fact that you want them not to do any damage until half their growth makes no sense.
Carnivore main mentality
Make the slow fat juvie also incapable of deterring any of its missile speed predators
Make it just keel over and die if it sees anything carnivorous
Attach a neon lights McDonalds sign to the end of stego's tail until it's about half grown
lmao
I don't think he said anything about "half growth" he said 35% which would be 1 hour 40 minutes assuming a perfect diet. Idk what can be done with animals such as Stego/Trike or even Anky for that matter to make them playable during their juvenile stages. Atm Stego definitely does too much damage and I agree that it should do less as a juvenile/hatchling however it should also probably spend less time during those stages.
The growth for these animals shouldn't be linear and they should grow out of the phase where they can't defend themselves properly relatively quickly and then spend a significantly longer time during their subadult and adult stages.
I don't think there's any other sensible fix for this. Tiny Stego dealing as much damage as it does with its measly body proportions and a tiny thagomizer looks just ridiculous but having people play as such an awful animal for a lengthy time just doesn't seem like a a good idea.
it's not like it can defend itself from anything that actually cares to kill it
meanwhile it's just weird when it gets to swing that tiny thagomizer at you and takes out an enormous chunk of your health
Decrease the time spent as a juvenile by animals such as Stego, spread their diet across the map so that they aren't forced into the killzone that is the southern plain and wish the players luck
That's about the only sensible approach to animals such as trike and stego, their juvies are just bad animals by default because they are extremely defensive animals that rely on being big and doing a lot of damage which are characteristics that they simply do not have as juveniles.
Hmm... I don't know about my thoughts on that topic. The opinions I do have will probably be unpopular as I play mostly as either a raptor, or a Pteri as the slow, lumbering pace of the stego drives me insane. As a primary Utah or Pteri player (And hypsi, the times I want to be a troll), I've noticed that even baby stegos can do some massive damage to even a half grown raptor if they're not careful.
I mean, I agree, against adults of basically any species, a baby stego is doomed, but that said, they should probably be moving in herds or hiding.... For such a high reward animal, (when it's full grown), I almost prefer the fact that it takes so long, and is so difficult to grow to adulthood, especially since they're supposed to be a top tier damage and tank.
Plus, as it was said, it looks ridiculous for such a tiny creature to do so much damage. I prefer the idea of it maintaining it's weaker damage, if only because nesting and such will come out soon enough, and then it'll be nearly impossible to get a hold of a baby stego to kill it. Right now it might feel unbalanced, but later on when the herds really start forming up, it'll be a lot more even.
That said, I do agree with the concept that growth shouldn't necessarily be linear. I like the current growth time to stage 2, but growing to stage 3 and then to full grown in any species I've played, I sort of wish would take longer.
Again, probably highly unpopular opinion, but as someone who despises the way Stegos' are currently just murder tanks, and can even go fishing for crocs, I'm just not a fan....
guys
it's an apex
are u kidding me
growing it should be like the hardest thing ever
same for deino, way too easy to grow
@sinful cove
carnivore mentality do u want everyone be able to grow a stego and deathmatch at pond?
shouldn't I then have to right to say that herbivores only want to KOS stuff at oasis?
or give it an other way to survive as a juvi
but like baby stegos killing adult utahs? W H A T
i mean
it has a big fucking spike tail, regardless of age
Also stego has the same damage scaling as everyone else
It just does a TON of damage
So it does, I think, 37.5 damage when newborn
what would be the problem lowering it then? Only the strongest should survive as an apex, I don't want to see 10 stegos at oasis bc they can grow them so easy
because then that's legit putting a stego at a disadvantage
every other animal has their damage reduced by the same percentile
why should stego be lower?
thats what im saying
every other juvi has the same percentage of damage reduction as a juvi
except in their case, they can be faster and smaller and grow quicker
Honestly, before 25% (juvie?), stego should not do much damage at all. Before that growth stage, the thagomizer is just small nubs, hardly something that'll do much of anything. And a possibility could be to add fractures or knockdown/back before damage for smaller stegos. So they trade ability to keep the predator away and "wear them out" while small for outright bleeding and killing them when larger.
Should juvie stego be more speedy rather than tanky?
yea
I still think you should make the Juvi time period the 25% much faster and after 25% it'll hit a slow down period and continue to grow slowly till adult
@alpine plover It would make sense to me for them to be speedy while young. After all, they're broad, big creatures, but they also don't have the sheer mass that the adults do. I mean, look at elephants. They are still relatively fast as adults, but they are nowhere near as agile and.... well, frolic-y as the babies are; their mass as they age slows them down. I think the same should apply to big, lumbering creatures like the stego.
I still think though that the juvi grow time shouldn't necessarily be sped up, but more kept the same while the subadult and adult time periods slow down....
While its true that stego came too early, some of the reasoning in that feedback is stupid af lmao
Just fix utah and stego will have a predator
I really dont understand why people use carno v stego matchups to prove its strong
carno sucks against big things, thats kind of the whole flaw of ir
Stego isnt even on carnos diet anymore right?
no, for good reason
There's always an influx of 'Stego OP' suggestions after a Pesky video
Especially cause he talked about it in his most recent one
I like his content
But carno is not meant to kill stegos
Just not in its body plan
It's fast but not too agile
It can drift at high speeds allowing it to chase more nimble animals
But isn't agile enough to harass large dinosaurs
“If i, the fastest land animal in the game, want to attack this slow tank, I have to strategize and it only has to defend with lmb? Preposterous!”
Ah yes stego bite best move in the game
Unless they changed that I haven't played stego since update 2
Lol
Once cerato (and maybe large packs of Troodon) are in stego may be less untouchable
“There may be 500 boars and tenonto ai plus other carnos, utahs and pachy players but I HAVE to attack this stego!!1!”
Troodon may be able to cut down on the stego pop while theyre younger
His argument was that hampering what a playable can do is bad
Which doesn't make much sense
And when utah is fixed to where its pounce actually works and doesnt just slide off then good utah packs can hunt adult stegs but carnos can gtfo unles the stego is afk or some shit lmao
Carno can easily hunt teno
One carno was just stalking the outskirts of the swamp and killed my baby teno cause I was too small to swim away
They always used to be able to
Mr D Bear excelled at it
The teno ai spamming east of swamp are annoying af too and just waiting for some carno to kill them like carnos have 0 issues with other food options
There was an issue in a previous patch where like 2 utahs destroyed stegos with relative ease and even a patch where dryos soloed stegos
Utah vids went from boring as fuck to really interesting cause of pounce
I dislike dino AI
Now utah is broken instead of busted
Dino AI is not necessary
Yeah i wouldnt miss if all the teno and utah ai just vanished
It's so bad too might as well not be there
They just walk in circles and broadcast
Like
They one call and Z walk in circles until you kill them
And are only a threat to juvies
If it works
Theres a teno ai that is in the same spot every time im on walking in an oval pattern spamming
Shit never changes
The spamming is annoying cause I think 'Oh! Another teno player maybe? We can go shitstomp carno megapacks?'
And then I find a fuckin AI
Its also so ear grating loud
Like i gotta just go away as a small because its so annoying
East of swamp is such a nice place too
Ruined by the “RUhHhHHNGHUH”
Swamp is laggy cause of the spiky plants and the world border
I dont lag there personally
If my frames drop it isnt too noticable to me
very true
The game is nice if it actually runs
Theres plenty of boar and deer idk why they need loud ass tenonto ai walking in circles
Especially cause AI modern animals are on all carnivore diets
honestly, there's a ton of little balances id like to see, like for example utah getting a bleed buff to its bite and alt-bite, deino getting a biteforce buff and/or possibly fractures, pachy getting minor nerfs to turning and/or altbite, etc
Is pachy that good? I haven't touched it since teno got buffed
it invalidates utahs by mere presence
Wasn't that the point of pachy
Being nearly impossible for Utah to take down by itself or something like that
Like not one on one or whatever
But if it can take on groups that's too much lol
And having an above average buck
Utah needs help tho
It needs to be able to embrace it's bleeder playstyle
Bleed with ounce, keep up the pressure with bites to prevent bleed heal
I found this
The fix for Deino vs Stego is for Deino to be able to latch on to bigger prey. Not scoop them but maybe a slow tug of war mechanic. Still not ideal for one Deino to kill a stego solo but could allow a pair to effectively hunt stegos. Gives stego something to worry about instead of just trotting waste deep in water wishing a Deino would.
Also, if the stego is low on stam the Deino would be able to pull it in the water. Once the stego reaches 0 stam the pull becomes stronger from the Deino and he could actually pull a big boy in the water.
Pachy beyblades
Why is everyone crying when somebody suggest a stego nerf?
Well not outright crying but downvoting or whatever it's called
because the issue is not stego is OP, it's that the roster cannot account for it (also deino is pretty weak atm)
stego needs a stam nerf or the swing needs to cost way more stam
had stegos at full sprint for a good 2-3mins and still being able to swing like 10-15 more time and still run lmfao
it already got a stam nerf
i disagree
that would make it have the worst stam in the game
which is fucked
cause its also slow as fuck
i take it you play a lot of stego
i mean from what i have seen when fighting a stego that thing has mad stam
not anymore after the most recent patch
being able to run for it's life and still be able to swing a good 10-15 times ain't right
it can run very barely longer than the speed demon that is carno
it runs for less time than 5 of the playables. It runs for longer than ptera, deino and the speed demon that is carno
well it might just be me then but 4 of us full grown carnos had a stego running non stop and had it swinging for a good 15mins and it didn't stop or sit down and never seemed to run out of stam
i mean i might just need to grow a stego and test but they seem a bit nuts
@main cave deino isnt even an apex, its a pseudoapex thats specialized in hunting land creatures 50% its weight or less. Carno is a small game hunter. They only thing supposed ti fight stego is utah in groups. That would be possible if pounce works
What i mean stego isnt op, there is just no creature ig currently that hunts it or is working right (utah). That isnt that bad cause stego cant hunt things cause its so slow
Deino is actually put in apex with stego iirc
and stego is only in apex due to absurd damage outpuit
oh would be nice if when a stego swings next to a tree the tail could get stuck the spikes that is
thats fair
and pls just give utah 60 bite force 55 just bugs me and carno i think is 177 just make it 180
current deino is never a apex lmao
current deino, sure
but both stego and deino have been nerfed for the existing roster
(imo)
At the very least they have the potential to get buffs and still be realistic so there is that
would love that, utah gets hindered by trees and rocks while stego can just swing trough them like its no problem
not really when pachys alt attack is so effective and doesnt take much stam
Just wait till Rex gets added back in
Pretty sure Rex will be the most OP thing to step into Evrima, Stego will have almost no chance against it
Nah stego stands a good chance
rex is so far away, stego will be our only land apex for a while, plus stego isnt really meant to be rexes diet, that spot is more for ceratopsioan and hadrosaurs
also very likely, prob just a stam increase but still good enough when rex either wont be able to run or runs very slowly
No idea why you think rex would be slower? I think the only critter possibly slower than stego would be anky, most other things will most likely be noticably faster
rex is quick but will likely burn stam faster
rex's whole point is either it manages to get an attack in within the first minute or it straightup loses the hunt and has to try again later
i meant in corelation to every other carni, rex is pretty damn slow even with some of them geeting huge speed boots, since very likley it will be between 17-25km/h
Not sure how that would compare, but I think rex will be faster than stego without doubt so
Rex being very slow and very low stam makes little sense to me
prob but as stego is gonna live more or less in plains and rex would be somewhat middle ground with ambushes... but most likely stego just wont be on his diet
Rex is meant to be a short-burst ambush predator that can at least somewhat brawl with attackers
personaly i'd like rex to be able to powerwalk its slower prey to death 
giga
fair enough...
Rex will probably have a decent speed but very little stamina
Giga will have much more stamina and should be quicker just based on their builds
and based on their irl counterparts
Yea
Giga will be a sauropod/ornithopod hunter, using bleed and stamina to keep them moving (shant, any sauropod, para?)
Rex will be an ambush hunter that takes on armoured herbivores and large hadrosaurs (shant, trike, anky para)
And tries to take them down with high damage fracturing bites
Should be simple enough to balance
The fossils give us all the info we need
Are we basing these ideas on legacy, on "irl" or what? Cause there's potential that they work differently from that after all. Just like they sort of did way back when, so there's no saying they'll end up like that.
A bit of both
Rex and Giga both did that in legacy and irl
And I think it works well
But what the hell is Acro gonna do?
be faster than giga 
Gets instantly annihilated by a spino
How will they make it's niche not just small Giga?
I would say spino is too slow but then I remember it looks like a deformed jp3 rex in this game
I know!
Still want this spino
They dont
This one is much better
Acro just shouldn't have been added in this environment
in that case nor should sucho
as its in most ways just small spino
I would also say not really to that
But spinos design
It all boils down to spinos.design being so bad it conflicts with the balance of the rest of the game
basically
Sucho should be plenty fast enough on land
Spino should be the slowest carnivore in the game
But spinos design doesn't work and messes.eoth the rest of the ecosystem cause it's a damn spino
Spino *should be the strongest apex in the game
It should be the slowest due to its below average leg length
It would be SO EASY to balance that way
why that statement? as far as we know all of the 3 main apexes might very well be equally good
Didnt dondi say rex would clap spino's cheeks
dondi said many things 
Rex will probably stay as the offensive brawler predator for the apexes
Probably gonna beat gigas ass too on average
They really fucked up with the design if they wanna keep the rex>spino statement but its what was said
Having 3 and a half apexes in one ecosystem is the dumbest thing ever
It could work cause of their radically different hunting techniques and prey
having humans in the same world as uthas and carnos is pretty dumb aswell but this is The Isle
Well it is modern day
I just want rex to have to play smart to utilize fractures in its bite. Legacy was just bite and win
I think the more dinos we have the better, sure there would be balancing issues, but thats why dinos should be added slowly into the game, regarding Spino vs Rex, Spino should dominate a rex in water envirement, so swampy areas and what not
How does adding them slowly change anything? The point is that spinos design clashes with the balance of sucho and other pseudo apexes cause spino was said to be pretty fast for some reason
Adding dinos slowly overtime would be benefitial for the balance of the game to make every dino good in something
F^*k my spelling
then they release at the end a dino that goes against everything they've done to that point
But thats just my opinion
Frankly that Rex vs Spino is kind of pointless as a debate, they lived on different continents anyway
And having a dino that can kill whatever it looks at is just... No
but they dont in this context, they will live on the same island
Not in this context
Thats a fair point
They're in the same game so they need to be balanced
TLDR The slower one should win
That's how balance in a game like this should work
This roster was a do first think later thing.
They just wanted to shove a bunch of big names in the game
rex on land and spino in water environment
Ok now balance it with sucho and deino
And deinocheirus
Will sucho be faster than rex and spino? What will happen to the smaller dinos?
It's a cascade
deino is the easiest, it should always be close to deep waters where it should win/ have better chanches thna in shallow rivers/ some form of mid deep rivers if we get those
Ok deino can swim away faster and can maybe fight
How fast are we making sucho?
Or cherry?
imo between them 2 they should be 50/50 in all conditions, maybe sucho a bit better in water and cherry on land, deino is the weakest in any form of water that isnt deep like current rivers and swamps, if they meet a spino that would be a bit slower than either in mid water (shallow has no affect on them nor bary) they can easily retreat on land beeing faster thna spino and deino, bary beeing even better on land but worse than all in water
Then sucho will get murdered by deino in water deep enough that they both have to swim in
Cherry could work
i did say it would work that way if we get midwaters, not shallows not deep, like mangroove forests or floodplains for ex, where deino would be weaker as he cant dive much and stuff like bary which would like to stay more in shallow rivers and sometimes mids, would be a great place for cherry and sucho to exist, spino beeing a inbetwen deep and mid, bary shallow-mid and cherry and sucho mids only, and ofc the obvious land speed, barry > sucho = cherry > spino > deino
Didn't dondi say spino will clap deino tho
¯_(ツ)_/¯
i see no way it could if the deino is in any form of deep water, more prefferably swamp deep water than river
alos i dont even see it possible for spino to be able to submerge in swamp deeps
All of the spinosaurids/semi aquatics should be able to dive like deino can
Did you see the development of the swamps? Some parts are as deep as 3 spinos
hm, last time i've been in a swamp as a full deino it looked like it would just fit one submerged spino with no space for movement vertically, granted this was some time ago
if now they get this deep i can believe that
These were the older pre deino swamps tho so they may have changed it
Ye ive went into the swamp after c
they changed the map and it was at best 1 and a half spino, since our spino is massive
Yea
Idk
Spino in this game is weird
Its deformed jp3 spino
Will it be stronger than rex? Who tf knows
Bruh
Ppl deadass salt reacted the Pachy alt attack adjustment? lmao
It has both stun and concussion in one attack
easy to use, and for minimal stam
while covering aoe, with a decent damage rate
wait, are people saying its not broken? 
also dont forget it barely uses stam iirc
and people said that pachy is weak to utah since flanks bs etc, my ass its weak, not only is utah garbage in every way rn, but pachy has the easiest alt in the world that does everything, my ass you need to keep track for all utah around you you use close to no stam to get an ability that negates all of utahs ability, and utah literally got changed to 450 so it cant pin it, fuck that shit, and some say its fine, my ass it fine
phfew... needed to let go of that one 
Like
It's really not that hard to tell
All you need to do is just surface level testing
they literally made utah 450 so it cant pin it, not like all of pachys kit revolves around countering utah, the dif is you dont need to time it, it just does it constantly
A utah engaging in a brawl is not feasible, the bite is too weak, the hp considerably low
And the Pachy alt attack is too strong while covering flanks so well
They're not bait-able either because of how low stam cost the attack is
The stun or concussion literally puts it out of commission or neuters it for the rest of the encounter
How is that attack weak?
It's the best of both worlds of Teno's claw and tail slam(minus the small bleed)
i despise what they did with utah, i hope the other dromeosuars/ troo dont get this treatment, i might have to play austro once its out since it has the better model and might just get better treatment which is a shame since utha has the gameplay i like more, unbelievable
If raptors werent ruined for me before Evrima, now they def are
There's little a Utah can do against any Pachy
theres nothing it can do
it cant pin so thne it gest countered by the dozin ways to get rid of pounce, plus buck is crazy good again, it has an alt that has no risk and all reward and can also charghe a headbut to make sure you're dead
also that pounce doesnt even work rn that well
Can't pin, harder tp pounce because of smaller hitbox, pounce might not work, missing the pounce dooms it. Alt attack covers flanks at all times with little punishment, and the headbutt murders it
also the fact they have the same growth time
What counterplay is there exactly?
NOTHING 
its unbelievable how many otpions there are to counter pounce, and yet they make it lighter just so it cant pin smth that already would dominate it even then
Like damn, cool if they want to keep the alt attack this strong
But you gotta compensate that with higher stam costs
i have to find the list of all of pounce counters that arent for pins, hol up
https://discordapp.com/channels/401464048610312193/885026544689492018/909488483373039656 closest thing i can find but thats not even close to lal of them, just the map counters
Fucked up really
and the fact i think the dinos that have the worst/ least accurate dinos are the ones dondi likest he most, then why do they want to make utah so garbage
bc of : tHe cOmuMiNitY
I kind of blame QA tbh as well
yea feels like most of them don't even play the game, no front
Back then they were praising Utah for being pushed more of being a "pack hunter now"
Rather than encouraging pounce, they made it dependent on it like the ability is it's lifeline.
This had terrible consequnces, like when Utah would get outboxed by smaller Carno's
Difficulties in hunting smaller prey, often getting away because of it's nibble bite
The issues with bleed and the bugs with pounce only exacerbated these issues
utah should be made more bulky, like its irl counterpart it's so stupid that u can't even kill juvis with a single bite
then we wouldnt be able to run this fast, utah wasnt that fast, they could pull a JP and model it after dakota and just name it utah
by jp i mean model it after a dino and namint it smth else
mobile and strong for its size that's all I want
I haven't played pachy but it seems like it's alt attack needs a bit more stam drain eh?
That sounds fair
Pachy seems pretty good based on the herds of 13 pachies I always find at centre
Pachy is borderline OP against certain matchups, I dont like how you can run from a considerable distance and max charge and clip someones tail and still cripple them (More of a hitbox issue than a issue with the mechanic), Utah should recieve its historic weight of 1200 or 800 at a compromise and its pounce should be fixed, its bite force should be around 115 so it can atleast not expend its pounce against small shit which it should realistically be able to kill without pouncing.
I mean body fracture but yeah it’s op
And no Utah should not be able to pin pachy
How do you counter it then?
Increase stam cost of alt attack
God no, that changes nothing pretty much
assuming they dont buff the weight
its literally 1 hit and you're crippled/bb'd
It does, alt attack does cc and fracture
And your hunting them so it’s a matter of baiting their low amount of stam already
Good luck doing that against 13 trillion pachies
Cant exactly isolate and target people when they're clumped at oasis pond in mega herds and there's no competition for food cause they can literally subsist of 1 diet with no net negatives,
as a full adult anyway
Yeah the map sucks
Im just not a fan of 1 hit and you die pretty much, its the same with tenonto stun atm given the sheer volume of players
Everyone who was a carno-rex main has just switched to tenonto cause it's piss easy to grow and theres no need to compete with eachother for food given the abundance of food
I mean one pounce on pachy and it’s basically dead
It should still pin, theres still ways for you to counter it
if you're in a herd anyway
which im assuming you would be, why would you play solo?
You have the benefit of covering eachother, if that utah doesn't get off with another pachy on its ass its gonna fucking die.
I mean pachy just needs a alt attack stam cost up and Utah needs pounce to work for once
I think if pin was to be implemented, there should be a deflection for pachy similar to trike
I mean it already pins pachys below 97%
Yeah but its still unreliable given the herds
^^^
You cant have an animal be strong and have the benefit of numbers, mega packs are still gonna be a problem for sure and thats just endemic to the game but herbivores allow that to happen cause its intrinsic to their gameplay
Also that doesn’t solve anything, if it pins pachys solo pachys are fodder while groups can just kill the Utah that pinned
Solo pachies should be fodder?
You're a herbivore and a herd animal
Its the same thing with solo utahs
solo utahs should be fodder cause they're not in a group
It feels like the balance is herbivore favoured anyway given the fact that herbivores outclass their contempareries on all counts, with the exception of Carno which is literally the only viable carnivore playable atm. Ptera is spectator mode, Deino is OP but dogshit cause stego campers and its playstyle, Utah is dogshit.
No. You're not fodder just because you're solo. That is stupid, and not how you do things.
Not as pachy, not as utah.
Well thats just the way the game is going, atleast with utah
otherwise they'd keep its nuke pounce and its 800 weight
So i dont see why it doesnt extend to pachy
Fodder = you die if x finds you, or similar. Does a utah just die if it's found/seen by a given critter?
A solo one pretty much dies every time to a carno or a carno group?
that sounds pretty fodder to me.
Can you survive just fine if you're on your own. If so, all is well. If not, some change is needed.
I can survive solo if i hunt AI yeah, but thats not exactly a good player experience atm
Since when did utah ever have 800 weight anyway, our ingame utah is nowhere near that heavy?
It was update 3
it had its historic weight in Update 1
Then they nerfed it to 500 and then 450 during 3.75 i believe?
And no, not how I meant it. But can a utah escape a carno if it gets seen? Granted, numbers will make a difference of course, if they can trap you. But if a pachy gets seen by a carno, do the pachy have a way to survive? If a utah gets seen by a carno, do the utah have a way to survive?
The pachy can literally full charge and break the carno's leg.
in 1 hit
by hitting the tail
Utah has no counter play
I think what they meant earlier with pin is that there's no real counterplay to that, so if you let pachies get pinned, then you just die to the utah. Pin as a current mechanic is bad precisely for that reason, since there's nothing to do but die. Same as with deino lunge really.
Wait.. charge works on tail? Don't they have specific areas to hit to get effects on
Isn't bone break just as bad?
Well it shouldn't be, given the whole stages of it
or having fights be the equivalent of 1 stun and you die?
At least how it's been described to work
Cause thats how fights are atm
If it was like legacy, then yes, that is bad
But from what I know, it's supposed to work in stages, and so one hit should not be "Oh I'm doomed"
A pachy yesterday bone broke me by hitting my tail and i couldn't trade bites with it cause it kept stunning me.
not exactly my idea of counter play or emergent gameplay.
Well, that doesn't sound like how it's supposed to work
Like i said, its more of a hitbox issue
pachies ram shouldn't stun
I'm operating under what I've been told/have read about how it's supposed to work with the new fractures, so yeah
well i was biting and it just didnt register so idk
I'm thinking they need to go for that whole "Pachy breaks carnos leg and runs. If it stays to fight, it dies anyway, even if carno is 'broken'"
But that means carno needs a way to defend properly when fractured
OR:
So a pachy or two can't just finish you off
Though maybe with current numbers there's an issue there
thats what i mean with the balance issue
But that's more so down to groups being far too sustainable
well yeah
but they're not gonna change the spawning of the plants
cause its been like this for a while
Hence why they need to do biomes proper
The map doesn't allow for it though
they'd need to redesign it
Cause lets face it, update 1's map is vastly superior to this fucking garbage ass map.
Keep teno in swamp, keep pachy.. on coast? Keep stego on plains. Let utahs roam since they can hunt everything. Keep carnos mostly on plains, deinos in swamp, and pteras wherever.
Yeah, I miss the old version of the map too
I don't think pachy belongs in swamps, jungles/forest I can see, and maybe the coast cause why not
At least I've seen people say it should be out there
My point was more so that you need proper biomes to counter the mixing
Eh, I don't care, I'm mostly tired of everything being in center :p
We know teno is swamp at least
but theres still going to be the problem of 1 diet being enough to sustain massive mega packs
Well that's a matter of respawn rate/hunger drain and all that
Nah its just the system being shit imo
Diets has really done nothing for the game aside from quell somewhat AFK growers
but even then it still happens
You have to be super active as a carnivore which if you dont find a body or dont find some other juvi you're just fucked
Problem is, if you want to limit bigger groups via food, you need to do it properly, and that means people will starve often, so there's a very clear "you won't be able to do this, split or kill each other, or starve together"
Yeah
Diets were mostly meant to keep critters in their biomes
That also diminishes the quality of herbivore gameplay
Which well... center.. :p
cause if you cant herd in massive migrationary paths then whats the point
So I don't know how they were thinking there, using diets to keep things in their own biome would work, if the plants were in different biomes
To be fair, we have grazing for herbis
Perhaps that could be expanded to be a "on the move food source" for said migrations
Like before, when Diets was just implemented they had the balance perfect imo for herbivores
it was groups and small pockets
competing or starving
But there's not that many ways to limit group numbers unless you want to add some sort of hard limit somehow
Yeah like thats the problem
its fucked
and its just endemic to the game, you cant balance it
I still dont know why there was a massive outcry for nerfs to playables when they should be focusing on buffing them up on a competitive level so they can all realistically compete and survive
cause again to reiterate, the only viable carnivore is carno
whereas Tenonto, Dryo, Hypsi, Stego and Pachy are all going to be at a much better state due to their gameplay
You can actively dictate the terms of the engagement as a herbivore which is the strongest weapon to have, whereas the carnivore player is more situation dependent
which alot of people will call me silly over mentioning this
Not sure there's much to say about hypsi really, or dryo. They're.. "viable" but lacking. Teno is good, pachy is good, stego has it's own issues. And I don't know, the one with speed dictates the terms of the engagement, and that's normally the carnivore.
I mean maybe, but its dependent on age as well
So that's less herbi/carni matter and simply whichever critter has the speed
if you're a juvi out in the open then yeha
but if you're an adult
speed doesnt really matter when 1 stun can just end a carno's game
cause you've got pachies, other tenontos and a stego for your pleasure
Speed matters since it decides if there's an engagement at all
I think speed is a factor, but there are other factors that determine engagement
Speed determines if you have to engage at all
Power, Weight, HP status, Hunger etc
If you can outspeed the other guy, you and you alone decide if there's to be a fight or not
theres more factors than speed to consider when you hunt
Yes but speed is the one thing dictating the engagement
from a herbivore perspective i agree with you
Nothing else matters for who decides what/if anything will happen
You have to keep speed in mind yea but a teno still can dictate where the fight goes if we take the carno matchup, since it can kill the carno in seconds
exactly
The tenonto can force the fight
No?
absolutely
you can run carnos down if they charge you
i've seen it happen many times.
Which means the carno decided to engage
The teno can not force the fight unless the carno decides "yes lets do it"
to survive
Thats what i mean with the engagement thing
Sure carno is the initator
but ultimately the herbivore can dictate the terms of where it goes
Well, dictating the engagement is just who decides if there's a fight or not
Not how the fight goes
I think we have different definitions
Possibly
Ig i should phrase it as:
Yeah carno can dictate the terms of the engagement, Herbivores can dictate the terms of the actual fight and its outcome
But the defender has to dictate how the engagement goes, since the "speed" dictates if there's an engagement at all
So that makes some sense to me
ye
Eitherway i think carnos charge uses so much fucking stamina now for it to be viable, its pretty much a death sentence if you dont hit it
which i dont agree with
Since you can choose if you get into the fight, and the other person can't, it makes sense that the other peson can choose more on how the fight goes, since they have no choice but to take the fight if you want it.
Plus you have to wind it up to do more dmg and actually burst the tenointo down
I would've preferred a side swipe so it can knock people on their side or tip them off balance and collide into stuff like it historically did
Then again, I would probably do the same for utah, skip the whole epic JP raptor and make it more "accurate", and more of a same size/slightly larger hunter or something
that would make it excentuate the small game huinter niche
I want a focus mode for the carno
Keep the trash turn radius when running normally, give it extremely good turn when charging, but make that very short lasting. Basically the carno goes "I will kill you, and you in particular", running one of the small and agile things down and biting it to death.
Rather than this current charge/ram thing
You cant really do that cause of the massive herds though
thats the problem with it
Ah yes carno discussions
Always a pleasure
Carno charge works fine imo
It makes it focus on effective ambushes
And allows it to defeat stronger animals like teno
Well, a carno would be hunting smaller stuff, dryo, galli, maybe younger things of slightly larger size, lone/pairs of utahs maybe and so on. Not really hunting herds/bigger things.
It works fine yeah but it drains so much stamina to the ppoint where you cant get away reliably after use, unless you wait to the last second but thats asking to be stunned or just run into a teno and do nothing
More so you let one of them spread from the herd, then run it down before it can get away/back.
Well, we do need to keep in mind there is an entire roster coming
but for the sake of balancing now, it has to be able to hunt mid tier things, theres just no dryos or hypsis for it to be a small game hunter
At some point, so
not to mention the stupidity that is boar not being on its diet
small game hunter btw
I don't know, I find it a bit questionable on how to balance, for current roster or for what the critter is
Also yeah, there's no dryos, how do we fix that? :p
I feel like utah would work as a jaguar niche ngl
thats herrera
true
Baby utahs could have it though
Utah should be the bruiser dromeosaur
It should be, but our utah is not made for that
yea
If we had a proper utah, then you'd be spot on
I mean IMO:
I'd be fine with it, I think more accurate utah is pretty badass
But it's a JP game, so we get the JP raptor, for good or ill
a realistic utah prob wouldnt have pounce tbh
Hence spino and so on as well
Nah, it might be more akin to the allo grapple possibly? Some sort of heavy RPR, but more direct and less pouncing/jumping around
maybe
Realistic utah would also be way slower
[Utah Balancing]
- *Fix Pounce*
- Give its historic weight of 1200KG or 800KG at a compromise
- Make its stamina more efficient in the pounce, but bucking uses a fuck tonne of stamina of the utah, whilst using an amount of the pounced creatures stamina
- Make it more reliant on bleed than on raw dmg, but increase the bite force of its bite to like 115N
Thats what i would do
800kg would be good
IDK what i would define amounts as.
pachy would need to eat mc donalds to compensate
thats why im suggesting like pachy should beable to deflect utah mid-pounce like trike did
when they were showing off utah pounce pre-evrima
Isn't pachy bigger than what we have in game?
pachy can deflect pounce
With current weight/health, I don't know about that, unless you want to boot pachy up in power as well. It is reliant on bleed, but biteforce at 65-70 would be fine. Not sure on it going much higher though, and certainly not that high.
damn holy shit i didnt know
It'll get along great with our acro then :p
Pachy should be about like 950kg?
i think its fair that Pachy is slightly above Utah
our acro has a platinum membership mcdonalds card
I think that was mostly an automatic thing. Not so much an action as "if you pounce here, this happens". Just like we could add "if you pounce stego tail, you get impaled" or something.
Ye
So then you'd need an automatic "if pachy is facing the pounce, this happens" I guess
im just mad utah weight got nerfed cus devs didnt wanna make pachy heavier
I dont think anything should be auto
now i can barley drag a dryo
i think it should reflect the skill of the player for sure
But I don't think we can make the weights that high, it'd throw off the rest of the balance
i mean
apex would one shot utah still
ngl apexes were added too early to begin with
I meant more so that I don't think the trike thing is an action, so if you want something like that, it'd probs be like kentro "if you pounce here, you die" :p
I think if utah pounces kentro side it would be fine
but anywhere else is gg you're dead
Weights for the creatures i think ideally, for the current roster:
Carno - 2100 / 1950
Utah - 1200 / 800
Pachy - 950
Tenonto - 2000 / 1975
Stego - Fine where it is
Deino - Fuck that piece of shit crocodile its fine
Ptera - Fine where it is
Hypsi / Dryo - Fine where it is
agree
I liked the old carno v utah match up
who knows? Let's find out :3
smite all the carnos mains
I think the issue might be that the differences then aren't big enough. You're bumping things up to sizes and powers they wouldn't have.
problem is that their using more accurate weights
In game now?
And yes, we're going for accurate sizes, which means it'd be odd
yes
wouldnt teno tail make it a bit more heavy than carno?
Hence why carno got downsized back then, as did teno I think
ye
no utah is accurate so is pachy
Nah, carno is accurate
Utah isnt accurate
Pachy, I think? It's not a big animal from what I know
i stg
And utah is accurate for what we have
carno is accurate after the nerfs
no utah specimens with 800 kg as an estimate
At the very least
a big utah could work if it loses some speed for agility
if u can find me a specimen that has a estimate higher then 600 kg then that would be interesting
with 1000kg being the largest and oldest