#balance-feedback-discussion
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Jaguar God tier
leopards i'd say more so since they dont have to deal with any scavanger
Im sorry this is getting really silly.
Hyenas and wild dogs are underrated predators
true
They are
African wild dogs have the highest successful hunt rate of any animal in fucking Africa... Cheetahs have a decent hunt success rate but basically always lose their kill to someone else because they can't defend their kills for shit.
They trump lions in success rates
lions are just a lazy excuse at big cat ngl
They're so successful in their hunts
Which is why they can rack up insane numbers in packs/clans
I think it was like...68% of african wild dog hunts are successful.. while about 1 in 4 lion hunts are successful.
Lions look cool and the males like to fight eachother thats why they’re famous lol
But they suck shit compared to wild dogs
It isn't silly it's literal facts
Jaguars are the real shit, since they dont go for the neck
Honestly, best life would be living as a nile croc... except for fucking hippos as neighbors.
Also the occasional cannibalism
Yeah it can take down a giraffe and maybe a small elephant
But on average they almost resort to corpse bullying
They're also not the sharpest tools in the shed
Lions do sometimes get kills, they aren't USELESS like a cheetah (fuck cheetah) but they are really not an apex king of the jungle predator like everyone calls them
pandas are just a lame excuse at bear, change my mind
Bear life = no worries
Black bear is the best life
Biggest fucker on the block, can eat plants, fruits, bugs, fish and meat and even wolves are reluctant to mess with you. Can steal kills and make them at your leisure(the things run at a speed comparable to fucking horses despite their mass)
Seriously, tigers have incredible swimspeed and landspeed, as well as an ability to climb and a fucking PARALYSE ROAR. Jaguars are amazing climbers, adept swimmers and hunters and amazing ambush predators
I cannot get over the paralysis roar that is fucking absurd it has no right to be real
Jaguars are just amazing
No other animals can boast dominating on land, trees, and in water so adept
It owns the jungle
honey badgers give no shit, they go for the next generation 
Kodiak gets to eat Salmon and berries all the time, id prefer that life.
to add to your cheetah comment, the cubs literally evolved to look like honey badgers lmao
Turtles ain't safe either
Anaconda is on the Jaguar's list too
Tiger life is only really hell if I recall because: humans, gaur(big ass Indian bulls), other tigers... and that's basically it. Siamese and mugger crocs are kind meh crocs.
Kodiak bears live a good life(outside of other kodiak bears)
Cheetah's are gonna go extinct man
They have no counterplay
They're fucked
true, they only exist to catch gazzeles
We gotta domesticate them for their species survival
Cheetahs have a huge incest/small gene pool problem... Not as bad as pugs are but..
Apparently they have a really weak immune system.
Cheetah farms
Thats pandas for ya too, fucker dont even know how to breed and take care of their child
Cheetahs get bullied by VULTURES
Save the Cheetahs
-Cheetahs literally have anxiety problems.. and it's cursed.
Cheetas chirp, enough said
You know why they chirp?
To not attract predators and fool them to think they're birds

Cause they know one dumbass little Hyena can solo their motley crews
carno is just ancient cheeta but good honestly
Cheetah done right
Hoping Carno gets a bleed nerf as well.
To think it used to be an apex and it's ancient ancestors were in most continents
How far it's fallen
Carnotaurus is pretty much the cheetah build...but done right(Mesozoic(Cretaceous) hours
Carno was the apex predator of its environment, wasn't it?(I swore it lived right after the Carcharadontosaurids went extinct, leaving a niche gap)
to think rex was prob most similar to current day lions
for its size class, yes iirc
Sub adult Rex's probably hunted much more frequently than the adults... which would make the younger Rex's honestly scarier than the big chonky individuals
Not sure if it faced much competition since I don't know the fossil record of the time
But yes, Carno's were big Cheetahs
Sub Rexes were likely the primary hunters of it's ecosystem
Considering they outcompeted all other mid range predators
What even was there to compete at that time?
Leaving only smaller nimble predator niches
There was Edmonotonsaurus(think of Shant)
ah in terms of carnivore i meant
i know there were smaller ones like dromeosaurs but those were total opposite size spectrum
Since Rex's life cycles took most of the power niches in the ecosystem
Dakota raptor , which was supposed to be a faster than utah, but not as strongly built.
still, gotta give props to dromesaur evolution for the sickle claw, thats smart evolution at work
The sickle was tbh
Doesn't have to waste any gimicky tools like the Saber teeth, which were fragile.
It still had a lethal killing method without changing it's autonomy too drastically
Having a gracile body build while capable of inflicting severe damage for an active predator is complimentary evolutionary work
Not much other modern day animals come to mind in comparison
well also the times have changed a lot, most animals are not armored with 3t steel armor and have mass destruction weapons so the need for such a specific tool has went more into bite force
True, the formula for ecosystems changed, evolution only pushes when it's favorable and required
Wolves get by just fine tearing their prey from the hide and dragging it down with numbers
we could honestly count on 2 hands the species that are still walking tanks
Not alot come to mind
But due note, the ecosystems then were a lot more diverse and upsized depending on the time
There is nothing like a Rex, theropod carnivore, or animals like Stego in modern day
mostly just ion elephants, rhinos, hippos, buffalos and some others
Its a shame that even the megafauna of the ice age are gone.
True, just smaller variations.
Coelcanth surviving like a mf
Still alive after millions of years
Dragon eel too
Sharks still in the game
Croc and sharks been rocking their gig for a while.
There comes a point where evolutionarily perfection in a niche is simply reached
Aquatic generalist preditor seems to be a safe bet for longevity.
No need to change
They have cracked abilities anyways
Electromagnetic detection, sharp skin, regenerating rows of teeths, great underwater smell, and streamlined body for speed
Stone fish, stone fish i just a middle finger to evolution
For Crocs they can detect motion making them very good at waiting or catching fish, can crack tortoise shells, have a mouth designed to catch fish and also bring down extremely large prey with a bone crushing bite makes it greatly multifunctional, on top of having armoured scales and them camouflaged to mistake observers for logs, while having eyes peek out on top of rivers to scout and breathe at the same time.
It's disease, infection, and blood loss resistance is also ridiculous, with how grievous the injuries they can survive
I wonder how they will balance the semi aquatics around deinosuchus? Im really wondering how Bary, Sucho, and Spino will interact.
Tbh I think they're gonna get stomped until more streams and ponds are in
Rivers/lakes are gonna be difficult for them to exist in
Specifically Bary
For Spino, once it hits adult it's gonna be a cakewalk
Do you think Bary and Sucho will have to withdraw to land from Deino?
Absolutely
I think that would be most realistic.
Deino can drown Bary, or immobilize it by snagging it back in water over and over
I have been reading that Spino was actually supposed to have been a large fish eater and not much of a big game hunter.
Scientists are concerned that if it really fought something its back would be easly broken from its neural spines
The fossils for fish would serve as prey to sustain a creature of it's size
There was possible evidence that one of the neural spinos were damaged by fighting
Tbh, if Spino did go on land, it'd resort to corpse bullying for kills
It's sail would be for either thermal regulation, or intimidation display
Its interesting, there is still so much unknown about that animal.
As it's sail coupled with it's size, would likely make a Cachar at the time nervous
Intimidation is a powerful tool in nature
or mating
True, but it's most likely multifunctional
The Sail on Spino does it make seem way bigger than it actually is
Keep in mind, it's already a massive creature anyways
It'd make a Carchar likely second guess engaging
I suppose the devs won't rock the boat and make it weak in fight compared to rex and giga.
I wouldn't mind if it was weak in terrestrial combat tbh
That be cool
i mean, if spino is anywhere further thna it can see a lake etc thats on him
Good point
Irl Spino is way cooler than Isle's kaiju Spino anyways
And Irl Rex would slaughter Isle's Rex too
isle spino is just pseudo hypo 
Pretty much
still sad beipi got the pinguin treatment since it could've been a porky pine
Hed be the surfer bum of apexs. I love it!
Yeah
It'd be funny to see an Allo underestimate it
Only to rear up and just chuck it away
Irl Spino from it's center of mass could've reared up too
Allo is my favorite dino since i was a kid. I hope hes still awesome.
with how many dinos TI ruined....
Tl?
the isle
Idk, there design consistency is just everywhere
did you see scanovas video? he talked about that in a video
We have penguin Beipi, realistic Carno, then have venom troodon
They do seem to bounce back and forth from trying to be realistic to fantasy
venom trodon
literally mythical dino
A unicorn would be more realistic
Given it's just a horse with a horn
Kaiju Spino, and then switching off to Fatcro, then realistic Giga is also weird
as much us Maggy is calling for it i just cant hate on it anymore
Like, I wouldn't mind the mythical dinos if that was the direction the game was going for
Might as well make everything mythical to a degree so it makes sense
But then we get very paleo accurate Dinos patched in here and there
when i first heard utah i was so confused tf, they got that in?!
TI Utah is nothing like irl Utah
its just another jp rippoff
True
Yeah
or the jp rippoff
Irl Utah would clobber TI Utah
when i heard the f call i thought i was playing the wrong game lol
Absolutely destroy it
Irl Utah was a brutish heavy ambush hunter
Had feathers too
Made it look beefy
TI Galli just looks naked
Its just JP
Irl utah was a grizzly bear hawk monstrosity and what we have in game is a kangaroo with a knife
basically
Bald ostrich
Would've been sick seeing Irl Utah grapple and maul prey down
Stabbing prey ruthlessly with it's sickle claw as it's pinned down helplessly
Tbh i love to look at scanovas design tier list
Pretty based take
@alpine plover I read that as a stego stam NERF, not a buff
@alpine ploverI think the stego stam was a nerf. From what I understood, it means adult stego can no longer run for as long.
Which is fine, adult stegos should not be running around in the first place :p
Also utah got buffs iirc
I'm guessing the carno bite nerfs will help utahs
It was? That's good
Won't be quite as easy for a carno to just kill the entire pack if they need another bite or two, that plus the turn radius nerfs should help that out a lot
I think so, I read it as thanks to the new stam system, they can nerf the adult stego stam time without maybe shitting on the juvie, which would be nice.
Yeah I didn't see anything on that but thats good

And yeah, utah food buff should also help it vs stegos, give them time to hunt it properly
Some shit Utah buffs tho eh
Well what should it have gotten? Most of the issues with utah is the mechanics, not the stats
I mean of course its gonna help but uh, it needed combat potential changes
Utah did actually recieve some nerfs, but not entirely unwarranted ones. The growth time was apparently VERY SLIGHTLY increased and the alt-bite (which, tbf, was kind of absurd in damage) apparently got a nerf.
Frankly, adding more endurance to utah might do wonders for it. Fix the pounce and let's see how it goes
Well, carno bite and alt also got nerfed
And yeah, time increase, not sure on that, but then I don't know how long utah grows?
Pachy would be growing the same time as utah now, or close enough, right?
Aside from fixing the pounce?
Base damage buffs for normal bites and probably pounce too, the stamina regen I like but better stamina anyway would've been nicer
Faster stam regen = more pounces. Trust me, it'll be good for the combat potential of utah
Okay yeah the alt damage was something else really
I guess they could have added a bit more damage, 60-70 would work, as long as it doesn't buff alt too much there. Pounce is fine, it's lethal in bleed, it just needs to work.
Not sure how normal vs alt bite damage interact
I think the faster stam regen is arguably a great thing for utah's combat potential. Utah relies the most on stamina in combat out of any creature, this is really good for it
At least we should see how it goes. I'm already a bit wary that they might have overdone carno, changing both bite damage and turn, but we'll see :p
I'd say with all this, they should buff carno's stamina and charge (and maybe change its stam regen rate too). Hell, if it's going to be this nerfed in terms of turning, very hot take, I would not be TOO upset with fracture charge making a return
But not to the extent of prior
When fractures are less instant death and more of a slow weakening effect
Fracture charge when limp running is a thing
Maybe when those fractures are in, but I'm not a fan of it, I think it should be either fractures or just "normal" CC of some kind
i.e. Me carno, me ambush teno, teno fracture, teno have tougher time escaping/fighting back
Though I'm not a fan of the carno charge in the first place.. :p
See I'm not sure if I like that though because Utah SHOULD be relatively brittle and really Carnos damage was fine so the turn radius nerf was enough
And I just hope they do something about stegos bleed res that thing is invincible
I'm inclined to agree, since we don't know how well the carno can move right now. Hence the earlier that maybe changing both things were harsh, but we'll see on that one. And I don't know on stego, have they been buffed from the live branch on QA then?
Right yes sorry I meant more it's massive blood pool not bleed resistance though they might as well be the same thing
I'm not sure if bleed was changed between the time of the information and now but someone calculated a 45 minute wait between a full pounce worth of bleed and the stego dropping deaf if it's stood still
Oh yea, bleed does barely anything while the target remains still
This is why they should've kept health Ect custom to each creature, I've gotten used to playing with 3.75s changes but that doesn't mean I like em
A bit more than half of a cut for when it was walking but still that's insane that's like 20 minutes
As in, one full pounce or a full team of full pounces or what?
One full unbucked pounce
How does one full pounce even get near to killing a stego?! The heck is going on there.. :p
It doesn't it does like no damage
What I mean is stego has too big of a blood pool
Maybe I misunderstood what you wrote then, but you did say drop dead, so it got me a bit confused
Ohhhhhhhhhh
So he took the percentage of blood lost and times it by the time it took to clot and got the 45 minute answer
Oh, so it would be with repeated pounces then?
Yes
Oh okay, got it!
You could only repeat the experiment that way, over the span of nearly an hour 👽
If only we had sandbox.. :p
Anyway, from what I heard, it took about 15-20 min for a full pack of utahs to down a stego in live branch, with both sides actively fighting, and 2-4 utahs loss depending on circumstances most of the time.
Which honestly sounds reasonable enough timewise, but then I prefer longer hunts and longer planning times before attacking and all that :p
Yeah I'm not sure if starving packs really have the time for that either lol
@dusky surgeOh btw, since carno groups got limited, anything change on the stego for that?
Well you have more time now! Got your hunger drain nerfed :p
And I guess.. maybe not wait until you're out of food to start a hunt, but that goes for any critter really :p
A 10 minute fight sounds good enough for active battling but that's a wonky number that's hard to balance around from a Dev standpoint as its all about player interaction
<-- Be baby stego. Wait until you're almost out of water to go to swamp. Find out there's things in the way so you can't just go there directly. Proceed to die of dehydration cause you did not have time to walk around like that.
With the fact that they reduced the hunger time, sounds like they're supporting the opportunist/endurance style utah
Which sounds good to me. And yes, carno limit is great, it should be a rather solitary, nomadic and active hunter, always on the move for the next meal and all that.
Ah yes a swarm of mini Deinosuchus I love Utah gameplay
They changed to what?
3 now
Yeah, for now groups don't do that much, but hopefully in the future they do
Nothing about Carno damage was fine. Its whole thing is about flipping things over with its charge, what people were doing instead is spam biting things to death because it does so much damage for no reason.
The main reason devs have given for the Utah bite nerfs was that people were doing too much biting and not enough pouncing, why shouldn't that apply to Carno as well?
No one ever bothers to charge things because it's much more effective to left click a bunch of times and win.
Not to mention it bleeds out a Utah or a Pachy in 2 bites. It's not a bleed focused animal, why does it do so much bleed?
Then give it a bleed nerf, not a bite force nerf, but even then both of those only widen the gap between the apexes and the rest of the roster
Yeah but Carno was never meant to be an apex hunter. What we need is Utah packs to be able to hunt Stegos, not Carnos. Its whole thing is being a small game hunter. The biggest thing it ever attacks in its concept sheet is a Teno, and even then it does it in a pair
You don't need the insane damage of current Carno to be a small game hunter
Your comment about Carno having the same treatment as Utah is kinda misplaced because they're entirely different, one is a pack hunting animal that works with coordination, one is an opportunistic ambush predator. I feel nothing about Carnos damage was bad, it helped it to capitalise on its already extremely hard to use ability, which once used once is very hard to do again to the same animal
I've always found it odd that players would rather just spam bite than use their special ability. I've always said that a buff to the charge and a nerf to the bite would be good.
Carno hard to use?
thats a god damn lie
Making the stun last longer, maybe even giving light fractures to really punish the people who don't have the reaction time to get out of the way, removing the cooldown, which already happened.
Utah is a brittle animal that's more agile and will be far easier to dodge with the nerf. Pachy can break its legs which will be far easier with its own buffs. Tenonto will finally be good again, its really not a problem
i think he meant hard to use on the same dino you charged
Bite needs a nerf, but not the direct damage, the speed you can bite at does
I'd say both
technically, carno got both a bleed and a bite nerf
Not as slow as legacy but not as fast as an autoclicker like at the moment
@pale island you know that pachy takes less damage from headshots than bodyshots, right?
I was just throwing out numbers
I'm just not sure why it would be different from damage as it is? What am I missing here?
Again, i was just throwing out numbers, i dont want that to be the case
Because then utahs damage against something would affect its damage against something else
Oh wait, you're asking for how the system was, at least from rumors, meant to be
Wouldnt*
Nvm, I'm just being dumb, I get what you're asking for now. And yes, that would have been better, though most likely with a lot more work. And I think it was said it would originally be like that, but well, as with so many other things, it's clearly changed.
I didnt know that it was planned actually, I was just thinking of a way that we wouldnt have to do the thing of 'buff something because its bad against this thing but now it screws something else over so nerf it again but now it gets beat up by everything' every patch
I had thought about a armor system at first but armor is just another set stat that could mess things up for other matchups
Yeh, specifying matchups would be great, but we don't have that as it stands and probably won't get it, so oh well, we'll have to make do with balancing with stats :p
And armor will be a thing with anky and possibly others, so that's coming at some point
@alpine plover While I see your reasoning that nerfing carnos bite force being detrimental to the pseudo apexes matchup, but personally, if they fix pounce like they say they are, Utah should be able to have a much better matchup against Stegosaurus, especially since it's stamina is much better. The real problem here is that we need a non Carnotaurus apex predator.
Cerato update?
Yes
When Ceratosaurus is in the game, be will have another mid tier brawler, like teno. Cerato will be a legitimate threat to other dinos in packs.
But we need a chonky carnivore like sucho or something
Hopefully it comes soon cause we need it
Im hoping Ceratosaurus can pose somewhat of a threat to Stego with smart play.
Carno mains when they cant face tank teno anymore

With its grapple hopefully
Im interested to see how they handle it. We know that Cero and Allo lived with Stego IRL, and that there is fossil evidence that the three of them violently interacted with each other.
Carno mains when anything slightly inconvenient happens

"Nooooo111!1!1! I'm a carnotaurus I'm the apex I should kill everything by face tanking it!!!1!1! NERF PACHY ITS TO STRONG IT CAN HURT ME ITS NOT FAIR!!!!!1!1"
Tbf the tail shots tho
I'd be interested in seeing said evidence of allos, and especially ceratos, hunting stegos, if you got any?
If they are tenos or utahs i feel bad but their carnos soooo
Carnos are just so used to being the apex predator, when what they should actually be is a small game hunter
They have found plate damge on an adult stego that strongly resmbles a theropod bite outline. There was some bone regrowth, indicating the Stego survived the incounter. It could have possibly come from Cero, Allo, or Torvo.
Carno really came out at an unfortunate time. It was the first big carnivore to be added to the game and at the same time the fastest dinosaur, with really good damage and decently agile, a recipe for disaster
Noted, thank you! :)
there is also a allo who got hit in the "butt" by an Stego stegomizer haha
In the thigh. Went straight through and healed over
Keep in mind that there was a least one nut shot to a rex by a trike
Mf killed an entire bloodline
Probably
the thing what me bothered in Dinosaur docus and many communitys the most
is the whole
Allosaurus was better then Ceratosaurus thing when there is like no evidence on it at all
the whole you find more allosaurus fossils then Ceras so it was way more common
could also mean .,... Allos where just really good at gettign in trouble all the time haha
going for the next generation, ala honey badger style 
Hopefully they make both of them fun and playable.
as logn as they dont go with the
Ceratosaurus is just Allosaurus punchbag like in any docu Cerato had some screen time its fine
They had different strategies IRL. Allo had smaller teeth, a weaker bite, huge claws, and strong arms. Cero had particularly long teath, a strong bite and arms that probably were not used for fighting.
I hope the devs can use that info to make for different styles of play.
Cera was probably a hunter of fish ,crocodiles and other aquatic prey together with smaller dinosaurs and dead stuff
They do find them in a flood plane environment more often. That is definitely one of the theories going.
The Ceros very large, serrated, and curved teeth do seem to indicate some sort of terrestrial wounding strategy.
Cerato ain't exactly mid, more pseudo-mid. Carno only barely makes the cut for midtier, so cera absolutely would not be mid
When I say mid in this situation I meant pseudo mid, not allo size
fair
I rarely use mid when describing Allo sized dinos cause I forget what dinos those include lol
But I hope cerato can at least pose a threat to sub stegos in packs
Mid includes Alberto and Maia right
I was hoping that Certo would be able to beat a Carno 1v1, since the Carno should be faster.
just because it's smaller doesn't mean it can't win
just look at pachy v carno
My mistake, i thought you were talking about strength tier.
Cerato should be stocky, and have some sort of damage reduction so it can take more hits.
I like the idea of a tough for its size scrapper.
I would really like to see it with venom and poison resistance. Then it would really be the honey badger of the island.
cc resistance (not immunity) and venom resistance or immunity could make cera punch up a bit
I totally agree. It would give added strength other than raw stats.
I think if Cerato had some status mitigation, it would really add to its survival without just giving it a ridiculous amount of health.
I feel as if juvies are targeted way too much. It's almost impossible to escape or live.
I def like the idea of cerato having immunity/resistance to poison, and resistance to staggering.
It would definitely fit well into its "I can eat anything toxic" gimmick. And allow it to be tough for its size without giving it ridiculous hp/weight.
If instead of getting stunned by teno's slam on body shots it got dazed, and instead of getting bowled over by carno's charge on body shots it got staggered, stuff like that, could make up for it being around teno speed and not being bloated on stats
Yeah, 1 notch down effects
And troodons would probably not want to mess with it lol
It would be cool dynamic. Def would make it able to survive carno encounters, but not necessarily winning them.
Also a generally better bite force, tighter turn and bleed resist compared to carno could make it better in the melee despite having a smaller health pool
Basically the same kind of stuff tenonto had. Smaller than carno but still more adapted for fighting
Yeah, allow it to stand its ground aginst it, but also make it better at fighting a tenonto than a carno can.
(accounting a carno Nerf for this statement)
@remote zinc the only small downside I can think of is it doesn’t do that good in forest but other than that I agree completely lol
Thats based
based
I hope they are willing to give the Carno back some strength once the roster expands. I am not sure any one dinos survivability right now is indicative of how they will preform later on.
So the new meta is spawn killing juvies? I died 5 times to the same group at south. Kinda bs
And its almost like people have x-ray, because I should not be seen with where im hiding as a baby. i wasnt chatting or anything. Honestly getting tired of this game.
well iirc there is a reduction in draw distance if you lower a settings like texture i think, idk if its intended to do that
I haven't messed with the new tracking yet. Maybe its easier to find stuff thats sitting still in a bush?
the devs really just wanna see the babies die. everything kills me even my own kind on sight. Think I might go back to legacy since in my eyes its way better, and my survival rate is above average unlike the 30 minutes of pain i just had.
Anyone else come across this spot? It looks like a blocked off entrance and has bubble sounds
-56,541.004, -227,092.625, -30,448.729
It will get better someday. Once the map, roster of dinos, and spawn locations increase. Plus there will hopefully be more and better AI to distract the KOS players.
when they said pachy turned slow i didnt think it was that bad
my baby pachy cant outmaneuver a baby carno for some reason
this balance patch cant come quicker
Who thought that a single Pachy headbutt having a 100% leg break for anyone would be a good idea? I ran into one on accident got my legs instantly broken and then got runned down by stegos
they will add fracture tiers at some point
At some point
Welcome to the isle
Why add fractures and pachy to the game when it's not even close to finished
If one grows to adult it's a near death sentence to run into one
its finiashed, just a part of the mechanic isnt
It's not finished then if pachys mechanics ain't
fractures isnt a pachy mechanic, its part of the fractures, which are finished but they said the ypla nto add later a tier system, maybe it will come at full release we dont know
lies.

Mmmmm i dont think thats true
Fractures aren't a pachy ability lmao
And I believe in the next patch you will be able to run and stuff.with a fracture
To a certain extent
Makes sense
Its finished
just needs animations
Not really
Pachy turns like a stego
And it's speed still isn't working correctly yet
Needs juvie animations yeah
It's juvie speed is being fixed
And it's getting faster turning overall are being buffed in the next patch
Carno nerf next patch lets all cry tears of joy
Yes
finished is when every part of that dino is ready
obviously neither are animations or mechanics are all fully implemented in the game atm
Utah buff tooo
Its not the game tho its a test branch
Key word
Test
that is in testing
Test
Ofc it's not gonna be fully finished
they added pachy too early imo
one headbutt and legs broken cant even get away
you crawl on the ground speed of a snail
Not really
Most of the time it takes 2
And besides ambush and charge
Lack of animations
If they were all there you could fracture walk and run
Which is being added in the next patch
Do we know when the patch is coming out approximately?
I hope they spread out pachy food
It's literally all at centre and that's about it
I think the devs are intentionally concentrating the players. I believe that lets them test systems out faster, and gather more data in general.
They said as much
@quick elm you realise that carno is a small game hunter and not at all supposed to be killing deinos/stegos, right? Rewarding players for hunting things that will more than likely easily kill them is really not a good idea, even if it's "difficult". It's hard because you literally are not meant to hunt them.
Also carno is a land-based small-game hunter which has one of the worst swim speeds and swim stam drain in the game, why would it be encouraged to hunt something almost 5x its size that lives primarily in water.
@dusky surgeUnfortunately, the "aminals" that are controlling said Carnos, do not have the inherent interlect of the Carnos for their instincts of survival.
But the same can alos apply to a lot of other beasts too. How often would a Steggo really stand with it's back to a water course if a real, adult Deino was there? After all, an adult Deino being more than twice as heavy as the heaviest Steggo, would simply grab the Steggos tail and drag it to it's doom.
And why would a Steggo defend an already dead animal if it's not even of their species, from being eaten?
i fail to see what that has to do with carno inherently not being designed to take on larger prey
You literally can take damage from charging a stego as a carno, while the stego remains unphased
The I can't help you.
I'm not discussing irl behaviours, I'm discussing in-game systems
And currently, carno is inherently designed to be immediately unfavoured in a matchup against a significantly larger species
thus, having it hunt deinos and stegos goes against the point of the creature
@dusky surge I don't disagree with you. I'm just adding grist to your comment by stating other "bizare" playing styles that would not have happened in real life. Or at least, not as we know it.
I never referred to real life though
@dusky surge"you realise that carno is a small game hunter and not at all supposed to be killing deinos/stegos, right?"
Then what was this all about, if it wasn't "real life"?
The in-game design? The devs literally said that they purposely designed carno as a small game hunter. To quote their exact description of the creature:
"Stalk the plains as the terrifying Carnotaurus, the absolute nightmare of every small critter as this ravenous mouth-on-legs blitzes across the island. Whilst it lacks maneuverability of the nimble Utahraptor, its insane speed and ability to knock others down more than makes up for it. Be sure to look left and right before crossing the street!"
IRL, carno could've hunted bigger game, there's some evidence that could arguably support that, but in-game, it's designed to hunt small prey
Okay sure but again, I'm discussing game not irl :P
And in-game, carno is not meant to hunt big things
And thus, those big things should not be on its diet
So to balence the game, we need the Steggo to not have such a tail swipe and the carno to have a smaller bite force
Carno is getting a smaller biteforce next update. I'm not sure what your stego argument is about tho
Then you've never been on the tail end of a Steggo. A 1,600 kg Steggo (That was their max weight!) would never have caused the damage to an 8,000 Deino as this game suggests it can.
Then how BIG were Steggos. They were not as BIG as the films portaryed they were
They were known to be 5-8 metric tons, not 1.6 tons
So the Isle is pretty accurate in that regard
Are you referring to another creature, like a kentrosaurus, which would be another smaller stegosaurid
Because I can assure you, stegosaurus is pretty accurately weighted in the Isle
It could've actually gotten bigger than it is in the Isle.
It absolutely could've
Saw some site tossing around the idea of a 7 ton stego(if not higher!)
I'll have to find out where I got that info from. You're right, the Steggo was much larger. Thanks Google!! 8-((..
Stenops is the more popular species of Stegosaurus.. while Stegosaurus U.(Ungulatus) was larger... and less used in media for some reason.
I'm reading up about the Steggo. 5.3 to 7 Metric tonnes.
Absolute units
Anyway the summary of this argument is
stego too big for carno
deino also too big for carno
should not be on carno diet
True. If what we're told about from the past is 100% true. And thus, the Stego shouldn't be defending the dead bodies of animals that are not of it's species. If an animal fell that was not a Steggo, they wouldn't hang about to defend it. They'd be off!
Finding a good way to get large herbivores to piss off bodies will always be difficult...because it's very easily abusable or going to feel like BS.. Aside from that I feel like if they can add a "drag" mechanic sooner or later for Deino ,that'd help.. Not nearly as effective as grabbing but still able to help against larger animals(though if it's 6+ ton stego, it(the stego) should have the advantage the further on land it is)
On my last flight as a Petra, we couldn't find any fish shoals (As per the norm now!) but I spotted something dead in the water. Swam to it and pressed grab, and proceeded to drag a smallish utah to the bank to eat.
Huh... weird, rip.
That Utah kept us alive for the next 30 mins till we eventually DID starve.

@sinful coveI Boo Booed thanks to Google. But corrected myself.
@alpine plover I genuinely don't understand how you got the impression that Carno's turn rate is getting buffed. It's getting nerfed according to Punch.
Pachy is the one that's getting a turn rate buff
yea, its def getting nerfed
kinda unsure why you like the idea of carno getting a turn rate buff tho, since i was pretty sure the common consensus was that it was too agile, not the other way round
That was just an English Bruh moment on my part
@foggy magnet Teno absolutely is not overpowered. Carno, sure, it's a bit overtuned, but teno is really bad atm
@dusky surgeIts damage is a lil, and the hp too bc they are about the same size but hp diffrence are massive (talking about evrima btw)
Why shouldn’t tenonto's heavy attack oneshot a flimsy agile raptor with a headshot?
I swear this guy just wants tenonto to be fodder lol
Is utah buggy? Sure yeah, but tenonto isnt OP
its tail slam should do alot of damage but not 1 shot on head like 2or maby smol chance 3
Tenoto's bite only does 25 damage as a full grown adult... Utah has 500 health. That's nowhere near 1/4th of a Utah's health. Tenoto even on live branch feels iffy but it has damage going for it at least. It recently got buffed in QA but well-..... it's lag hell from what I've seen.
Dont get hit, utahs shouldnt be tanking heavy hits from animals over 2x their weight to the head
anyway that wasnt my main concern its just their hp is way to much or the utha damage is way to low
i hope you understand that a giant, muscular tail slamming down on a small skull ain't exactly gonna be non-lethal
utha moment
why do you say utha
ye it aint but not 1 shot
Utah's head should already be hard to hit anyway... alongside well: Tenoto is 1,600 kg and Utah is only 450-500 kg.... which makes it more than double Utah's weight so obviously Utah isn't going to have a favorable match up in a 1 v 1.. Which is why you use pounce in a group.. If it wasn't for pounce being shit(buggy).
ye but they hit you on the tail you go bonk and then they kill you
Utah should utilize agility to avoid hits, it isnt a tank
okay you want to know how to avoid being one-shot be a teno? Be fast, the tail has a restrictive range and doesn't hit until later in the animation and leaves the tenonto motionless for the move. You have speed and agility, you should be dodging these attacks
ye ik but the utha is till way underpowered
Its like a wild dog, they often avoid any hits from their targets and wear them down
The only way I see a tenoto's tail one hitting a utah is if the utah ran into its ass head first and got smacked.. or lag ville.. I don't see any other way a tenoto's tail could hit a utah's head that isn't the utah's fault.
||Outside of lag ville.||
Utah*
and then they've used twice the stam, so your pack stands more of a chance at killing it. In the situation you are solo-hunting tenos as utah, there's a problem
ye a match up of 2 or 3 uthas are like maby 50/50 chance not like 75/25
what
Youre a scrappy goblinraptor less than half the weight of a brawler that wields a massive plank of muscle that probably weights as much as you, slamming it down on your skull at full force on your cranium. Its gonna kill you
anyway you guys are prob teno mains yes
Nah i usually play small shit
Im just sick of raptor and carno mains wanting every herbi to be fodder for their jurassic park rp fantasy
Last time i played tenonto is because a friend wanted to play it with me
Teno's whole shtick is being a menace to kill by small and pseudo-mid tiers, but mid+ tiers are gonna be more of a problem for it. I can see larger land predators trying to ambush it a lot for a meal
But utah should not have easy times killing it
and another thing um if you pounce like you impale them with your claws and stuff and that should do lil more damage than haveing to 5 shot pounce a baby carno and 1 shot alt click him
Brawlers are supposed to be able to exchange hits
Utahs on the other hand are supposed to avoid hits
Here's the thing, utah has an amazing form of defence, mobility. You know what's better than tanking a teno tail hit, dodging it and watching as he wastes a ton of stam. Once you get it to panic throw enough tail slams, it's easy game and you can essentially shred the thing
What about it
cool
Their strategy is known worldwide
and yea wild dogs let their prey run themselfs to death basicly xD
Dont take hits, tire the prey out
ye but its just that you refer to them alot
Because it's a good irl comparison
Because they are extremely successful hunters and a good comparison to another fragile and agile predator
That's why it's getting nerfed
like uthas should not match up against him at all but against other dinos
Have the changes rolled out for it yet? Because luckily it seems to be getting handled
Utahs should still be at a disadvantage against a carno
Also seriously why do you call it utha
No
oh you mean spelling ye i am bad at that
thx i thought i was spelling it right whole time xD
It is a raptor from utah, the state. It is named after the state it is found in
haha funny man

do you guys also encounter the problem of pouncing thru dinos?
Some friend peer pressured me in to playing utah, we joined a pack. They saw a tenonto, a good 8 raptors, i knew it was a bad idea so i just watched as they ran in one by one and died like some assembly line at the junk yard. A whole pack dead, only one of them successfully landed a pounce
xD
Was funny shit but also pretty sad
ye RIP
Can you believe that Dakotaraptor was found in Dakota, mind blowing ik 
i refuse to believe it
Nigersaurus tho
My God
the one with the funny name
Woah Albertosaurus was found in Alberta guys breaking news
nerf the carnotaurus or buff the utah pls!!!
theyre doing both next patch
Next balance patch
@raw sparrow bug
I find it funny how Tenonto used to have to tailslam a Utah three times with bodyshots or twice with a headshot and people were perfectly fine with that and yet now Tenonto has to be able to oneshot a Utah with a headshot for... some reason.
I don't remember anyone complaining about this match up in update 2 or 3 on Tenonto's side, it's just baffling and I wonder where this belief that Tenonto needs to be stronger than at that time even comes from.
Don't get me wrong - it shouldn't be as bad as it's been on the QA branch since its nerf but that doesn't change the fact that it was either the best or one of the best animals in the game for quite some time on the livebranch.
Thats cause its only competition was Utah though, and even after that carno was its rival not a shitstomper of it
That's not true
Utah was Tenonto's only competition up until the release of update 2
it wasn't even "a competition" Utah just butchered Tenonto with ease at the time
Past update 2 the thing have changed
Utah got nerfed making it fair
The moment Tenonto got its CC it's become one of the best animals
then utah got broken making it trash
No, it wasn't about Utah getting nerfed
It was merely about the fact that Tenonto started CCing things with its attacks
Teno technically always had CC
that's absolutely not true
Just utah was too small for it not to get knocked to shit
Since forever day
Well, that forever clearly was after update 2 was released because Tenonto's CC was only added to it during that update
It couldn't knock things down nor stun them prior to update 2
and that made the animal trash
any good Utah could solo a Tenonto with... mid-difficult at best
Past update 2 however Tenonto has become a good and viable pick
Not anymore
In update 3 it went up the hierarchy even further
ehhh
The only time since then when Tenonto was "bad" was during the QA mechanic testing
which isn't even something that ended up being released on the livebranch
so it's irrelevant
Buff teno me no likey carno
Teno needs a buff if we're talking about its current state on the mechanic test, there's no doubt about that
but that doesn't change the fact that this animal's been consistently too good for a long time on the livebranch
And it shouldn't be oneshotting a Utah, fullstop
it doesn't even take that much longer to grow than Utah does
I mean utah has high risk high reward If it works
High risk, high reward shouldn't mean that it gets oneshot by Tenonto - Tenonto isn't a Stego, it's not an Allo or a Pachyrhino to be oneshotting a Utah
Thats if the teno is good btw
It is bigger than Utah, sure but it neither takes long enough nor is it big enough to justify it being able to oneshot an animal of that size
Utah is basically dead if it gets hit regardless because it is affected by the knockdown
and that's fine, but Tenonto should have to finish it off with one more attack
Teno has trash stam anyway
It could even be a bite for all I care but it shouldn't just get to onetap it into the character select screen
rn its fit for utah slaying and thats it
"rn" is irrelevant
I don't care what Tenonto is like in the mechanic test, this isn't the intended state of this animal
wait a second
I got baited into this conversation!
How did you get baited?
And no - I'm not saying that Tenonto should have to slam a Utah three times, just to be clear
I totally did thats an excuse for me to leave cause im bored
I'm saying that it used to have to do that and it worked just fine
Feel free to leave
It's not like you said anything new
@raw sparrow tbh it should still be noticeable, but you shouldnt see it from across a lake at night y'know?
i disagree, it should only be noticed if a deino is sprinting in water
arguing with teno mains be like
I don't think TimberJackle is a Tenonto main
it's just that most people on discord are annoyed with the state of Tenonto on the QA branch
I'm joking
and I'm honestly with them there, it's just that I disagree with the idea that it should oneshot a Utah under any circumstances
Imo a headshot slam should kill
It's a really big and slower attack
There's no reason why it should. The match up was perfectly fine if not heavily in Tenonto's favour ever since it got its CC. There was hardly anyone that complained about Tenonto doing badly vs Utah until 3.75 came out
Why does Tenonto need this big of a buff in this match up then?
On the realistic side yea, headshots should, on balance side idk. I main herb but I can still see how it would be annoying if you were dancing around your prey and the shots lined up just right and they got lucky and one shot you.
I'm fine with it taking out 90%+ of Utah's health but Tenonto, like every other animal in this tier should have to finish a Utah off
I'll be the first to admit I main Teno and when I'm adult happily take on multiple raptor and carno. It's rare I am the one dead xD
Carno's charge is far harder to hit a Utah with and that ability also shouldn't oneshot it.
Yea, because Tenonto in general is a pretty damn good animal on the livebranch
It's been that way for a long time
In QA I'm avoiding it cause man the diet is annoying for it XD
I had fights where I would 1v2 or 2v5 Carnos and go down after taking out at least one of them
And I'm hardly a good Tenonto player
It's definitely not my playstyle
But then again I don't have enough knowledge yet. As far as I know there is only one area that counts as swamp so you always gotta go back there to stay balanced.
Where as I enjoy stego more atm cause plenty of places in the map count as jungle
If you're speaking about the Mountain Ash then I believe that's the only place where it grows yea
At least I haven't bumped into it anywhere else
Mhm. So I'm still having to move but not feel repetitive like Teno
That's probably something that might be worth leaving in the mechanic test feedback btw
That and, you're kinda tethered to that side of the map if there is only one
Although I think the devs generally want animals to stick to their specific... biomes/areas I guess so idk whether there's a chance they will change anything about it
I assume there will be more swamps in the future. I do understand wanting the dinos to be where the tab info says they will be but most the dinos also have like, plains and rivers in their diet too so you could really find them anywhere as it stands. I just hope swamps will be as easy to stumble over as jungle xD
That's fair. If it's in a pack they can probably save that member by distracting it but the knock down will seal it's fate most of the time anyways
^ My point exactly
in most cases it's going to die regardless but sometimes another pack member or pure chance might save it
I'm not going to comment on any balance changes until I see them in place
I'm genuinely hoping they don't end up overbuffing this animal back to its old state
or potentially even more based on what's been said so far about it
but we will see
I mean, we may also see teno become predated more by deino due to its specific preferred areas
Teno is pretty clearly becoming more aquatic focused
Is it? I think the only time I swam as a Tenonto during my time on the QA branch was when I was crossing a river
Its food is around the swamp, sure, but it never actually required me to get into the water to get it
teno? being more aquatic? 
Aken is right the only time i ever cross in water is to swim across a river to get my food
im curious though. If tenos tail slam on the body shouldnt one shot a utah, do you think the utah should suffer intense fractures from it?
No, it shouldn't. I don't think the tailslam should fracture at all
Unless you remove the stun from it that is
Kick could fracture stuff though
tier-based fractures 
I mean it could be the other way around
it either loses stun on the tail and gets fractures on it, or it loses the stun on the kick and gets fractures on the kick
I'm personally more in favour of fractures on the kick and stun on the tail but whatever people would feel more comfortable with
i think it would make more sense for a teno slamming a utah with its tail to give it fractures
It would
but
From the point of view of realism
how intense would those fractures be?
From the point of view of balance I think it's the worse of the two options imo
I don't know how fractures are going to work when they're done
as in - fully complete
but my guess was that I'd have three kicks bonebreak a Carno
That's what I'd go with for starters
I think one could bonebreak a Utah
while it might seem severe, Utah is typically dead after getting hit with a single kick anyways because it ends up on the ground open for the tailslam which finishes it off so it wouldn't be much more oppressive than what we have now
Based on what Punch has said however I wouldn't give Tenonto fractures at all
I doubt it will need them after the next balance patch comes out
well thats the thing i have with tail slam. From what tail slam does, it literally smashes utah down onto the ground like someone smacking a bee with a flyswatter. I would think that that would leave a utah crippled even for a body shot. Resulting in it being not being that much better than a one shot tbh
I'm not getting into the realism discussion here because realistically Tenonto would be in a really bad spot in the game
i was getting into realism? im talking about what it does in game rn
tenos tail slam literally slaps utah on the floor like a bug getting hit with a shoe
It is about realism - you're talking about the tail with large mass being slammed down onto a Utahraptor and trying to imply that this would cause fractures - you're absolutely right about that but again - that's the realism argument
that's what would realistically happen
the devs would need to balance the game whilst trying to have conceptually satisfying results. Like from a balance point utah needs all the help it can get and tenos tail slam not really be that punishing for the utah would just being conceptually and visually bad to look at.
Tenonto's tailslam has been punishing enough for the Utah ever since Tenonto got its CC sorted out
There will be quite a few things that will be conceptually and visually bad to look at in the game
that's kind of the way it is going clearly
hmmm
honeslty the whole fracture concept kinda screws over utah as a whole
atleast for the utah v teno match up
I don't think so necessarily, Utah dies from just about anything anyways, does it matter whether it dies because it can't run off after getting tailslammed because it's fracture instead of knocked down?
Utah vs Teno match up is just awful for the Utah all around
These two animals either shouldn't have been shown off as rivaling one another or Tenonto should've been made closer to its irl size.
This behemoth of an animal we got is just too big for Utah to hunt
Well, they can take it down in a group but it has to be like 3-4 vs 1
and even then they risk casualties
against an animal that doesn't even take that much longer to grow
||its almost like the devs are fucking themselves over balance wise from just throwing in random mutant dinos without any real planning||
honestly my only suggestion could be to buff Utahs HP but then it would sorta be contending for carnos spot on the niche tree
The issue with Tenonto is that it has to fight off Carno somehow while still being allegedly huntable by Utah. That's just... not a very realistic premise.
Tenonto fighting off a Carno already kind of gets into the whole "hardly realistic thing"
1500kg carno would fix all of our problems
Even at 1500kg(which is not a weight of any Carno specimen there is - this animal simply isn't of that size) it would murder a Tenonto realistically
We can't have that happening in the game but it's hard to make Tenonto capable of surviving this encounter in any other way
it's too clunky and too large to weave its way out and get away from Carno
Therefore it needs to fight it off somehow
^athough its not an accurate size range for carno, the devs have never catered to realism sizes anyway. Balance should come before realism, and if shrinking carno down 300kgs could help sort out a better ecosystem, im all for it
not just for utah v teno v carno
but for all dinos smaller than 1600kgs
I mean to make it to the point where Carno would realistically not dumpster the smalls(which is what it's supposed to be hunting in the first place) it would need to get so small that it kind of stops being Carno
i think a 1500 kg carno would still body the smalls?
i dont see a problem then?
realistically it would still have the upper hand over all the pseudomids and small tier animals
yes
It doesn't solve anything aside from making Carno less Carno
You might as well just upsize literally every other animal to the point where they are big enough to fight off a Carno, like it was done with Tenonto
i think it does? it has a trickle down affect for the balancing of anything thats 1600kgs or less. Think about it, the reason teno needs to be buffed out is because it needs to be able to defend its self against a 1800kg animal. If carno were to be 1500kgs, teno would no longer need to be as buffed out because carnos cant bully them as free snacks anymore. This would mean teno in theory wouldnt need attacks that one shot small tiers like utah
that is one too many 0's
Do you know how buffed Tenonto is exactly?
You said that Tenonto wouldn't have to be as buffed
I'm asking whether you know how much it is buffed exactly
I'm not sure whether you're referring to its damage or size
because both are higher than they have any right to be realistically
then again - as I said the game will likely not be realistic in terms of those things
that's why Tenonto is a fighting machine
instead of being an iguanodontid that would rather avoid theropods larger than itself
im more so talking about its damage rn against utah
How much damage do you think that tailslam should cause?
the only "large" therapod teno could win a fight against in the game would be carno? All other large therapods would murder teno in an instant
Well all the others just dwarf it even in its current upsized state, the thing is that Carno is either larger or about as large as Tenonto with your suggestion
I think that realistically the encounter between these animals would go about the same way as an encounter between a leopard and a gazelle
with Tenonto being the gazelle in this scenario
That's why we can't have too much realism btw
well yeah realitically. But ingame teno is just a shadow of its realism counterpart
ALSO!
What do you mean "shadow of its realism counterpart"? Realistically this animal wouldn't be able to use its tail the way it does in the game and even if it could it would be nowhere near as damaging as what the game implies.
i have a problem with teno being pushed out as a brawler
I mean I get the idea and the appeal of a brawler herbivore but Idk if Tenonto was the right animal for that role
"shadow of its realism counterpart"? mean that its not really that comparable to its irl counterpart. (bad wording on my part)
Oh
"shadow" typically implies that it's somehow inferior to the thing you're talking about so I understood it as "it's worse than the irl Tenonto"
oh no
i agree with this statement
but teno being labeled as a brawler was......just a bad play. The only carnivorous dino it could potentially fend off is a carno, as stated before
tenonto as a brawler was executed pretty well, imo. its design basically just exaggerates an already notable feature (its tail) rather than completely changing up multiple parts of its anatomy (like they did to spino) and it functions in a unique and not over-the-top manner
Tenonto's anatomy is changed pretty hard actually
just because it is a brawler doesnt mean than not squaring up to every single predator makes it bafd. if it can outpace and outlast mid tiers and weaker predators can outpace out outmaneuver it (liek utah does with carno) then it functions well as a brawler for its tier
It's not a very commonly depicted animal as opposed to Spino so it might seem ok but it's not very close to its irl counterpart at all
looks more or less like the isle's tenonto
is its anatomy changed a ton just for the stance though? a human can walk on all fours with the same anatomy
not a natural depiction of a human but it can do it
Spino's also based on an outdated depiction of it
they are both not very accurate
Tenonto is also iirc twice larger tahn in real life
its based on what they thought was cool and functional
its tail is quite a bit exagerrated to
Yea, same goes for Spino
They thought it was cool and would be functional that's why we got the Kaiju Spino-zilla
the size estimates for tenonto that i see differ between sites
I've had a discussion with Nova and a couple of people about it
I wasn't particularly knowledgeable about this animal
I know it was big for our standards
yeah i already said that, an already notable large tail was exaggerated, but its anatomy overall stays very similar to the real animal
but apparently irl its weight was close to one tonne
iirc 900kg?
Will look it up and ask about it again some time later
im seeing some articles saying it was 1 tonne, some saying it was 1.5, one saying it is estimated at up to two tonnes but im sure thats just some speculation
it might also partially be their answer to refusing to add iguanadon to the isle
The point is that both Tenonto and Spino got changed up from their irl counterparts to fill the niches that the devs have envisaged for them rather than to make them closer to their irl counterparts and have them get bullied by Carno/Cerato/Giga/Rex/Deino
so they just add a smaller iguanadont and make it a fighter
I heavily doubt it
still think the maia with thumbs argument is bs
I agree but
like ok then spino is a giga that eats fish
Tenonto is in the game because it was a dev-choice
didnt say it wasnt a dev choice
iirc Kissen chose it and each dev gets to choose one animal that gets added to the roster no questions asked
yea I mean - one of the devs chose it and they have this rule that every person gets to choose one animal iirc
I'm not particularly thrilled about it but I don't think it's a particularly bad addition
I'd definitely prefer Iguanodon myself
It would fit better and it wouldn't require half a dozen of mental gymnastics to justify how it survives among the other animals
honestly iguanadon could still fit there's no reason a large brawler grappler herbivore wouldnt fit in, we have two small iguanadonts so why not the main man
Agreed
It might get added when the game is ready and the whole roster is full... idk in some dlc or something
That will be ages from now though
we have what, 7 ceratopsians who may get in covering all tiers? its crazy
but an actually unique big brawler "just a maia with thumbs"
Honestly - that's more of an argument against Maia than against Iguanodon
What good is an iguanodon without the thumbspikes?
I'd say that that might just be one of the most boring playables one could think of
they would have to make it a tanky flight animal... like maia lol
so maia is less than what iguanadon would be
not that i dislike maia, because i like being a tanky flight animal sometimes
Maia just seems like another relic of the progression era
Its funny real Tento was preyed apon by IRL Deinonychus wich is like a quarter the size of Utah.
but if i had to choose between the two id go iggy all the way
we have para as the big fat tanky flight animal we don't need two
We do have one specimen that was feasted upon by a mob of Deinonychi but to be fair - we don't know whether they were what killed it
I've actually heard that it's pretty unlikely due to the size difference between those animals. It's a possibility but... it's quite likely that they were just scavenging and the animal itself got killed by something like an Acrocanthosaurus
it can make sense for a bunch of small bastards to take on a 1 ton animal. hate to bring up african wild dogs all the time but
could have been a sickly individual as well
I believe that the size difference is what lead to the pack theory for the Deinonychus
It's possible, I'm not denying it but based on what I've heard - it's not very likely
iirc it's more so the fact that we found a lot of deinonychi in the same place
paleontologists concluded that they likely were a pack
that was quite some time ago though, nowadays I believe it's more so thought that they were a mob of animals not so much a pack
animals like AWDs have a far greater ability to work in a group and have a social structure than what we presume non-avian dinosaurs to have been capable of
That may be the case that once Tento was half grown IRL it was no longer on their menu , but utah is much bigger thing than Deinonychus.
I guess im making the argument again that Tento shouldn't be able to smoke small pack of Utah alone.
Depends on what you mean by a small pack
4
realistically I think 3 Utahs could kill it
yea, 4 are definitely a big threat
but then again - I believe that it's entirely possible that 3-4 Utahs would be killing a Tenonto right now if it wasn't for the issues with pounce
Possibly
Tenonto doesn't like bleed and Utah does the most bleed in the game
I think its funny there is so much sentiment that smaller preditors couldnt take down much larger herbivores when we have 100lb wolves taking down 1100 pound elk or 2800lb bison.
Yeah some predators play the wear-down game very well
AWDs can take bo damage taking on a buffalo. They are small and dainty compared to the buffalo but they are also very agile, smart and play the stamina game well
Dinosaurs are not that smart unfortunately
As well as targeting one spot over and over, a tactic that hyenas and wild dogs do
Luckily our dinos are controlled by humans lol
Truee
Thats not necessarily true. The brain case on trodon and rex were actually pretty impressive.
Stenonychosaurus was apparently very smart for a dino yeah
But thats smart by dino standards
I have heard that rex may have been smarter than most canines.
So maybe like a seqgull's smarts today. Not exactly stupid but probably not AWD level
Where is the rex smarts study. Ive heard a lot about troodonts like stenon but most if what i hear about rex is its senses
I have to look it up, i believe i read it in natgeo, but i think they made an outlandish claim that it could have rivaled a chimp in its intelect.
Could be an archaeologist who's horner's polar opposite just simping for rex right there lol
Yeah could be fan fiction
Horner is the guy who kept saying rex was ugly and a scavenger and pushed it so hard and then admitted he hates rex
Horner backed off on a lot of his rex hate. He said that was all a thought experiment.
Like he actually tried to push “rex was ugly and he smelled so bad”
Wait was he trolling all along?
Good god he did some damage with it though lol
Yeah ill try to find it, but it really sounds like he was trolling everyone.
Paleontologist Jack Horner has been a major advocate of the idea that Tyrannosaurus was exclusively a scavenger and did not engage in active hunting at all,[16][17][18] though Horner himself has claimed that he never published this idea in the peer reviewed scientific literature and used it mainly as a tool to teach a popular audience, particularly children, the dangers of making assumptions in science (such as assuming T. rex was a hunter) without using evidence.[19] Nevertheless, Horner presented several arguments in the popular literature to support the pure scavenger hypothesis:
T rex was a scavenger
Literally all carnivores are to a certain extent
This is also true
Rex it makes sense cause bone crushing bite and good sense of smell
It would make it a good scavenger
Doesnt mean it doesn't hunt
iirc its intelligence was estimated at the level of an opossum
I think that for me, the single strongest evidence that Rex actively hunted is the complete lack of any other medium or large carnivores in the Hell Creek formation. Even Allo which made up 75% of the large carnivore skeletons in the Morrison formation had Cerato and Torvo to potentially steel kills from. Rex would have only been able to steal from other Rex's.
There's better evidence of both Allo and Rex being active hunters - there are fossils that show that these animals either suffered trauma from other animals they'd coexisted with or caused injuries to those animals.
E.g. iirc there's an Edmontosaurus tail that bears marks of a T.rex bite which has shown evidence of healing meaning that the animal survived the attack
as for Allo - we have the pubis of the one that got hit with the crotch-shot by a Stegosaurus which is a pretty strong indication that it was trying to prey on it
There is also an apatosaurus neck vertebrae thay appears to have been bitten and healed afterwards.
It is hard to say if that was Allo, Torvo, or even Saurophaganax.
@fresh laurel i still don't believe carno should be designed with utah counterplay in mind. Carno is essentially meant to be utah's primary predator, utah must use its agility to escape, rather than engage in combat
also, carno has no bleed resist whatsoever lmao
I agree with the idea that utah's main goal with carno should be avoiding it. And when the roster is fleshed out it will work.
But right now I feel like playability should trump the eventual planned dino balance/interaction and to a certain extent balance should be focused around the current roster seeing as it will be years before we get anywhere near the full ecosystem.
Utah should be a threat to carno for now, it should even be a threat to stego in certain situations. But when the actual designed threats to those animals come around it can easily be rebalanced the other way.
I would agree except right now carno is better than utah in everyway even able to chase one down and it doesnt help that utah is a peice of paper
I would agree if it wasn't for the lack of comprehension I feel people would have with this. If you balance for the roster now, good intention as that may be, people will get used to it and then get confused and angry when suddenly they can no longer do what they've been doing for this or that long.
100% that is true.
But I feel like it would benefit the game overall, maybe make people aware that's what is happening and will be changed.
I'd be okay with limiting stego + speed up growth to make it more balanced for current roster, but I suspect people will then start seeing stego as "midtier" and then we might get an entire debate when rex and others eventually come in and stego gets balanced for that. And so on for all the other critters as well that will be drastically changed around.
And yes, this could be worked around if we get clear info on what the end goal of a playable is, and that current state is only temporary
But well, I'm inclined to say that kind of info is not very clear to us as players as it stands, so that'd require a good deal more communication from the devs if it's to work
@unborn irisJust imagine how people would take it if we limited deino right now, put it down to one of those "small" versions. After all, people already dislike the "weak" biteforce, or used to at least for a good while back then. So yes, I can agree that it would be good for current balance, but only if it can be made absolutely clear that it's temporary, and that players should by no means get used to this being anywhere near the end goal of any playable.
I don’t understand the need to downsize stego and deino. The argument that there’s nothing to keep their populations under control never made sense to me. For stegos case, it’s only untouchable when it reaches large sub adult - adult phase. Stegos are just walking snacks if they’re small subs or juvis. Just hunt the smaller weaker stegos. There’s more than enough brain dead juvi stegos and small sub adult stegos that sit there spamming their 1 call in center plains trying to find other stegos to group with. You wanting to clash with the herd of adult stegos instead of finding easier prey or smaller stegos to kill will only result in your death. Downsizing and nerfing adult stegos simply because they exist sounds like poor balancing. You’re essentially saying “nerf stego because I wasn’t smart enough to target it when it was small and not a gaint murder powerhouse” it makes zero sense. Stegos are one of the slowest dinosaurs if not the slowest dinosaur in ervima right now. If you think it’s a threat just run away.
The deino argument is even dumber imo. “There’s nothing to control their population” WHAT??? Literally go drink at ANY shallow water spot and deinos won’t be able to kill you unless you stand there and let them. They are their own population control. Deinos meals consist of people drink at deep water, other deinos, and the occasional dead body they steal from a small group of Utah’s
@dusty fable there is utterly no way a teno is having a fair 1v1 with an allo if its meant to rival a carno
teno is 1600kg. Allo is 2700kg
Also allo would still be food for deinos, it would not be oppressive enough to punish adult land crocs
deino still has incredible bleed resist, high health and high damage, and can grab and drag an allo easily
also adult carnos losing to stego has nothing to do with the power of the carno and everything to do with its niche. Carno is not at all designed to tussle with stego, nothing in its kit really helps it with this playstyle
even if a teno receives much needed buffs, it's not going to be strong enough to take on something over 1.5x its size, especially if its meant to rival a carno which is only 200kg larger than it
A teno? Fending off an allo? 
exactly
i somewhat agree with the concept of a middle carnivore, but i'd think we'd need a middle herbi to go with it
and obviously let teno actually escape it
since again, it won't win a fight against an allo
i think people just forget how balancing in Isle should work, if you cant fight it you can run from it
yea, exactly
honestly i think teno should have a really good swimspeed too, since massive muscular tail + water-focused diet
would help it get away from threats better
utah is one of the weird ones since it can fight it as much but kinda also fight off, at least with the current roster, and with it getting a light climbing mechanics too...
utah is just meant to be an everything dino. basic animal
like how in legacy it was described as the best begginer dino, looks like it will be the same in evrima
easy to grow, adaptable to different environments, quick, agile, can jump, can work in groups. It's main weakness is probably always going to be how goddamn squishy it is
only issue is that it kinda needs the user to at least have somewhat of a grasp on how the whole bleed system works rather than relying on raw damage but whatever
only skill needed for it would be to know when and how to engage
Be able to out run it or be able to get out of harms reach of it
basically, like deino cant outrun a utah but it can go in deep water, not that it needs to but an ex
Yeah or like protoceratops escaping a carno
well for carno you just go into a forest, especially with this new balance patch
yea carno really aint gonna do much against forests anymore
horrid turn
i hope it sticks to plains more tbh
i'd still imagine a lot of them will still hvae the carno mentality and follow you there too, but thne, i'd love too se utahs prepare ambushes in forests for them 
@stark knoll (I apologize for the ping) I'd like to hear your thoughts on the suggestion if you have the time
Since you seem to disagree with it
I don't necessarily think we need something bigger than carno, just other larger-than-utah carnivores. Cera, dilo, bary fit the bill. I also think having some larger herbivores would help, since they'd be able to put up a better fight against a carno ie diablo and kentro
Currently the size gaps between the roster are insane, and I don't think we need anything larger than carno until those gaps are filled
Yeah adding a larger carnivore like Allo wouldn't really solve the issue
Carno would still dunk on everything, and Allo would be forced to either scavange from Carnos, or try its luck vs Stego
It would just turn allo and sucho into the new carno
and even at nearly 3 tons, Stego is still a tall order
That's true
not even, because Allo and Sucho wouldn't (or shouldn't at least) be able to catch anything but Stego on land
Teno stands 0 chance in a fight, so it should be able to outrun them
that leaves them with Stego as their prey options
Deino as well for Sucho
Yea
It seems like the roster is still too small for this solution to be of any use
but Deino would most certainly be faster in water, and could body a Sucho in deep water, while on land, even with a 5 ton sucho, it'll probably get ganked by a Stego
the thing that'll put the brakes on Carno over pop imo is gonna be more things that can take out Carno, that Carno is incentivized to try anyway
animals like Kentro and Diablo, things that Carno will actually try to attack (unlike Stego) and will be able to take out Carno in return
Yea
I was attempting to solve the fact that stego is nearly untouchable
But Allo would need other prey too
So I guess we can't do that either
Stego being untouchable is just the byproduct of its competition atm
and anything big enough to deal with an adult has 0 other options
i.e. Bring in Acro, and it has 1 prey item
so now we also gotta bring in a bunch of other prey items
Honestly best thing to do is just keep slowly working up the roster, Stego is here too soon, but I wouldn't want to create a problem where now we have a borderline untouchable carnivore as well
cause at least Carno is subject to Pachy and Teno and Stego if it gets too cocky
something like Allo, or even worse, Acro/Sucho would really only be culled by their own stupidity/starvation
Well sucho would get fish and deinos too
But can't take a stego on
I think temporarily downsizing Stego and Deino is interesting
It wouldn't be outright vaulting them
But keeping them at a level where there's not a gigantic gap in the roster
well they should have done in my opinion start with the small animals first
like Hypsi ,Dryo ,Herrera ,Troodon Homalo ,,Proto etc and then slowly add more and more bigger dinos