#balance-feedback-discussion
1 messages · Page 290 of 1
I was about to say
Run away. You're faster than the Tenotos ,have a crouch, and can also wallow as a carno. And with the current tenoto speed and stamina, that's made even easier..
Wasn’t update 3.5 making carno have a group limit of 8
in this patch it would be a miracle to see 8 tenos vs 3 carnos and not the reverse
Walk away is always the excuse , if you get cornered by a Carno pack as Teno get yourself a pack aswell , everybody is saying that with Utahs , if you stay together with a bunch of Stegos youre basically protected
"get yourself a pack as well" bruh thats one of the fuckin problems lmao
and a canro group vs teno group still favour the carnos
Which was a dumb decision, dumb as 8 Tenos imo
because carno turns teno legs to jelly in a charge while takning teno tail slams with no punishment
In the current QA yes , not before
i am talking about current qa
Are you really implying 8 tenos is a "megaherd"
Sounds like perfect numbers to me. Also yes, Carno, a small game hunter, should not be roflstomping 8 tenos lmao Go hunt a dryo
And im not because current QA is an unbalanced fuckfest
carno is like legacy rex on crack in qa
the current live patch will be history, current qa needs to get some colossal fixes before it becomes the current live patch
https://www.twitch.tv/videos/1156781339
1 Teno being guarded by literally 5 fully grown Stegos and still gets fucked over by Carnos. Seems legit. "Just form a herd!"
What version of the game is this
If theres fractures its QA which is not by any means what I am talking now
so you agree the matchup in QA is broken as fuck
8 Tenos still a pretty ridiculous number for a brawler herbi which is not by any means slow or has big weaknesses
tenonto was fine before the nerf, it cant even be called a brawler anymore in QA
tenonto got nerfed, carno got buffed in QA
Yes it is, but I can argue of some broken stuff with herds at 3.5
Literally everything that a teno can brawl in a fight can and will be able to easily avoid it
So I don’t really see your point here
Again QA its a unbalanced fuckfest , Carno is broken , Teno is nerfed for no reason , Utah its unviable, and Stego is a struggle to grow due to the Carno overpopulation
tenonto may not be "slow" per say, but it is not fast either when you compare it to predators in its tier
I assume you can do 1+1. Where do you think QA ends up after people are done testing it?
so you agree the next live patch has potential to be a massive clusterfuck if these balance changes arent fixed
this is what we have been talking about
Oh sure I can just say how I got chased by 6 Tenos as Carno back on 3.5 and I barely survived even there was another group of Carnos around , they just had to take stamina turns
Balanced
Why not wallow and run
you got chased by 6 and still survived too lol
And I didnt even fight , I tried to run away
And you lived
Barely
mud puddles, to be fair, ill be harder to come by once qa goes live
Wallowing is a mechanic on live. Wallow and run into a forest. Do some zigzags.
1 mistake and I was dead
I really don’t see how, especially with the help of another carno pack
Im assuming you weren’t full grown then
There was no gap to wallow at any moment , when I finally managed to do it Tenontos maybe gave up on chasing
I was
I guess I have to be "that guy" but that sounds like a L2P issue
Point is a group of 8 Tenos is untouchable considering they have CC attacks and all of them are adults
And was a big problem on some servers at 3.5 , as bad as Carno megapacks
So no, theres no justification for mixed herb herds and megapacks
except with carnos you dont have a chance to make distance to wallow unless the carnos have the iq of a pebble
I was just about to say
☝️
mixed herb herds of some species can work. sure it would be dumb to see 3 stegos and 3 trikes hanging out
It’s not adding up
Next time ill just record it
Carno is also the fastest, can cross the largest distance in one go compared to any other dino. You can locate water through sniffing. Where there's water, there's mud. Run away, wallow, run into a forest.
not to mention carno can sniff while moving, the tenos tracking you could not
If I can juke 20 carnos as a lone utah that's SLOWER than Carno and dies in 1-2 bites, I'm sure you can avoid a couple of Tenos as a fully grown Carno by playing smart lol
Carno stamina wasnt that great back on 3.5 , they caught my distance with stamina stops
And that was when I had bleed broadcasting my every step
Anyways , the fact you can run away doesnt justify the existence of herbie megaherds
The fact that Carnos are stupid OP broken on QA which will eventually hit Live if not addressed though certainly does
8 tenos isn’t a mega herd though????
Fr lol
Is too many for such dino
But 40 carnos isn't 
herbivores are always outnumbered on the map so they should by default have larger group sizes allowed on average
When I negated that lol
carno group size is stupid as well, 8 tenos isnt crazy compared to it
its much easier to find other carnis than herbis
Basically because if each one of those 8 has maybe bit more IQ than average cant get killed by anything but another megapack
Then 1)what's your solution to Carno megapacks and 2) why shouldn't herbs want to form huge herds against the most OP land dino in the game that just keeps getting buffed while herbs get nerfed
Except Teno actually requires skill to effectively play combat, and Carno doesn't
even without carno being an utterly busted kaioken buff superpredator, why wouldnt herbivores want to group up in a horridly balanced ecosystem where predators outnumber prey 3 to 1
You wont bleed out and you wont run out of stam, take the turns
Lets not talk about skill here that word triggers me
LMFAO
For starters, it’s damn near impossible to feed 8 tenos and keep them on a perfect diet on QA. So the chances of you seeing a group of 4+ tenos is very rare. Secondly, assuming that they do fix the disaster that is carno, whatever Dino a teno can brawl in a fight and win, those same dinos can easily avoid tenos.
I don't think I've honestly seen more than 3 tenos on QA together. Ever. Not unless they were killing each other
Solution for both is go back to 3.5 balance ,thats it , and keep the diet system going which proven to be effective agaisnt herbie herds
Exactly
"Go back to 3.5 balance", when Carno megapacks were just as much a problem as ever. Seems legit
How about we actually just balance Carno to be a small game hunter like its supposed to be
Not as bad as is it now , and Ive been on servers full of herbs
“But carno vs teno is supposed to be a fair and equal fight”
"Not as bad as it is now" is literally the only thing we agree on.
lolol

I mean , apart of Carno being faster what is the problem on that ? Teno is a bit smaller and grows faster
My guy
Teno is not a small dino
Carno is a dryo hunter
Smaller =/= small
In what world is a teno going to be an actual prey item for a carno
Well
Ig dryo and teno are related

A lone Teno vs a pack maybe
Because that's literally how the devs themselves set it up
actually they are
Or at least in theory
both iguanadonts
That's how they describe how its supposed to be
The same World as Utah being capable of hunting stuff on packs but thats not happening my guy
OH SHIT THEY ARE LMFAO
yeah lol
Maybe because a lot of Utah players just suck at the game lol
Back when teno bullied solo carnos
Yeah same
As it should
Maybe... maybe Teno players aswell
teno should be an optio for carno but due to factors like carno's speed and how much easier it is to find a group as a carno, teno should have the advantage in a 1v1 brawl
I mean I'm not denying it
utah is also trash in qa because god carno trumps all
But there's a much higher skill ceiling for Teno than a Carno by an olympic mile
Yall talking like im justifing QA Carno something , when im not
I agree Carno in QA is dumb OP but I wasnt talking about that
Right but we’re discussing the balance issuses in QA
Okay so which Carno do you think is coming with U4
Carno being OP doesnt mean "Bring back herbie herds" this is not a Battlefield game with 2 teams, just nerf Carno
discussing 3.5 balance is almost as irrelevant as discussing legacy
Who said bring back herbie herds?
We’re talking about 1v1 situations
eh same thing
Not exactly. 3.75 brought a lot of changes. Most of them bad
Some dude was complaining about diets not being suitable to sustain herds which is the reason I came here lol
Except diets SHOULD be able to support herds
dieta limit herds beneath their allowed group size
and lead herbis to drive thrus because some of the plants are so unrealistically segregated to super specific areas
I disagree , and in fact there should be herbie competition and less "oh looks theres a Stego lets be friends"
Although I’m pretty sure it’s the group size is still 8
Then why the fuck are the devs putting HERD ANIMALS in the game 
I dont do that with Carnos as Utah , in fact they kos me , as it should
Because a utah will eat you. A stego won't
Are you talking about mixed species herds??
Yeah , im fine with Dryos being in mixed herds tho
But not Stego/Teno
Or whatever species comes next
Diets have cut down on mixed species herds though, specifically stego/teno
Diets don't even support same-species herds
Off you’re still going to have them, because some people just don’t care about their diets once they reach full grown adults
Fine , it shouldnt support a group of more than 3 Carnos tho
Amazing, we agree for once
That said, Carno is still primarily a small-game hunter
It should be living off of mostly small game
For the current roster its still too soon to make it small game exclusive
Okay, now that we’ve agreed that carno being in packs bigger than 3 is stupid, let’s get back to discussing why it’s so damn easy to manage large carno packs still
Not really. Make small game interesting to play, and make it the most valuable to catch
if utah was better and once pachy is in, not really
I heard that pachy will be meals on wheels for carno
it will have juveniles, dryo, pachy, utah and smaller carnos then. not counting hypsi because it is useless
Punch said just headbutt it and run
Honestly I disagree. Hypsi is one of the more interesting dinos to play mechanic-wise. Its main problem is it dies easy
wondr how well thatll work out considering how much larger teno is while still being fodder
So you will ever be able to defend yourself , thing Utah cannot 
Filipe said you won’t break a carno in one hit
i mainly meant food-wise. its like eating a chicken wing flat
Someone has to be hunting Tenos tho , and Utah right now with no fixing are punching bags
Again, change the food value of small dinos like Dryo and Hypsi for Carno. Its a super easy fix. Let carno actually fill itself up on small game if it can swallow it whole, give them much higher nutrient yield than bigger dinos that need to be ripped apart and eaten.
skilled carnos and carno pairs should be hunting teno
not the average cold pee IQ carnos steamrolling everything rn
T h i s
Teno is fine on Carno's diet. But it should be carno packs hunting lone Teno
Also
ALSO
REMINDER
THAT TENO AI EXIST
AND ARE EASY TO FIND
Once the roster is bigger I want teno off of carnos diet tbh
teno can stay on carno's diet but it shouldnt be shackled down because of it, it should be an option for pairs and actual smart carnos
it shouldnt be nerfed in to the ground like it has in qa
Exactly. Its not like Carno is going to starve if it can't roflstomp a Teno player herd by itself
This
Problem is not food , but Teno being prey ítem so its survality doesnt turn out easy mode
Thats why I ask for something that is capable to Hunt it
it should be easy mode against a pea brain carno
the predator should need to be smart for once
right now its easier to hunt than to fend off a hunt
Ass ride the teno
Until you play QA utah
lol the reason teno was nerfed because carnos on live were screeching about not being able to tank tail slams they walked in to
sadge
Deino still exists, as do Utah once its actually fixed. Which I assume it should be. At some point. Sooner than later would be great
yeah QA is trash we agree see
Seriously?
utah is constantly fluctuating between being busted and getting busted on
Utah packs can actually take down Teno easily on QA right now and idk how to feel about that. I definitely don't feel good about it though, even BEING the Utah killing Tenos
All they need to do is actually fix bleed and the pounce bugs
Do not count Deino as that playable wont be actively hunting Tenos and now less that center lake exist , all Deino gameplay consist on being opporrtunistic which it will make those situations rare , very rare
Except most Teno are in swamp. As is their food
Teno players are actually basically non-existent everywhere else
Potato roots literally grow on the side of river banks entering swamp
weird af that they decided to shove mountain ash basically exclusively in swamps even though it grows all over realistically. they coulda chosen a plant that makes sense at least
Yes but as seen in the QA most food options are out of range of the rivers
Some of the Mountain Ash plants also literally grow on the islands IN the center of swamp, requiring you to swim
They're only reachable rn because Deino isn't in
Guess I’ll starve
LOL
Not Teno's food. Most of it is in swamp
The only real exception I've found is Radish Root on that
Bc it grows everywhere
The gap is long enought you can notice the deino before it catchs you unless you get bush ambushed , but I doubt Deino will have enought stam to go to water with you on their mouth
I know wheres all Teno food
Point is, the water is RIGHT there, so if the teno so happens to be thristy, it’ll drink from that river
Was the first dino I played on QA and yes it is on swamps but not close to water, not dangerously enought imo
Teno also has to worry about Carno and Utah, which can push them towards water either in retreat or just not paying attention
Maybe , but theres shallow water areas on that zone that still exist
That should be changed
When there's more than a couple Tenos, it is lol Because eventually "Literally-In-The-Swamp-Water" is all the food that's left
Guess I’ll starve
I mean on a serious note, potatos still exist
And grass lmfao
Grazing exist
but good luck getting the mountain ash if there are other tenos competing for it
Which means slower growth
Utah has it rough
And everything I could eat was dead Utahs , just to have cannibal debuffs
I’m pretty sure the reason why most Utah’s make it to adulthood in QA is because they spawn at center, kill other juvi Utah’s and scavenge a dead teno body
You just scavenge once to full nutrients and thats it , then you hide somewhere while you grow
Yes
They are easy to grow , problem is adulthood doesnt give you much opportunities
I used Utah to explore the map on QA and thats it , all fights ended up with me healing damage on a random bush/rock
Center is just a death pit
Perfect place to scavenge
Also a lot of utahs die at swamp because they randomly attack baby Carnos thinking they'll win lol
And die while Carnos guard the corpses
I've killed so many baby utahs who just launch themselves at me in swamp and I just jump into water to get them off and spam-bite them to death
I managed to get full nutrients with 3 adult Carnos running around but I think thats nighttime advantages
Small utah definitely has night time advantage because of their size but they also eat so fucking loud its impossible to miss them when they're feeding
Yeah thats a problem , and I noticed they fill up a bit too slow
From 0 nutrients its easy 2 whole minutes of noisy munching
Baby utah also can't really kill AI on its own without just spamming something to death for 5 minutes
And hope the AI stands there and does nothing
Seems realistic but when you have that many Carnos around is not fun
Perhaps but devs want to include diet effects on nesting
That's fair, but I think its really difficult to actually survive as some of the low-tiers when you literally depend on adults to feed you because you can't kill shit as a carni lol
Think a dev said that they gonna rework the juveniles gameplay, not sure at what point of how it gonna work
sry the format of my feedback lol, im not used to using discord on my phone XD
How tf did this dude lose 5 carnos to teno. His keyboard fuckin broken? 
My exact thoughts 😂
he didn´t use ram lmao
People like him are the reason herbis get nerfed to trash, carnis play with negative IQ and some crying to feedback lmao
yea but again u could say the same for the other side, I mean look at utah rn. It all makes no sense trying to put ur own dino into a better position in an ecosystem bc if 1 thing is too strong everyone will play it while an other species will die out and you´ll be "rewarded" with megapacks of this superior species roaming around the map. (And that´s what we are experiencing rn)
Remember even dinosaurs lived in a society.
But I can understand ur argument. If someone just plays like shit and cries about his favorite playable being too useless then we will never come to a solution.
For me everything is fine except everything we already know about carnos, because I know dinos aren't supposed to be 1v1, but I think a teno should be able to 1v1 a carno and not lose the ability to walk because of a single headbutt
@open oyster are you actually that fucking bad to lose to tenos as a carno?
do you have any idea of how brokenly strong carno is right now? a tail slam doesn't slam a carno to the ground and it can just walk off bleed
also the fact that they took away the cooldown of the charge, you being able to fucking spam regular bite with an increased turn speed on top of that
Yeah but you're arguing apples and potatoes here. The problem with Utah, ESPECIALLY on QA right now, is its broken as fuck. Using their gimmick PROPERLY will get you killed. I was talking about this a good week ago but @fallen vale put up a video just earlier showing the exact problem Utah is having.
https://www.twitch.tv/videos/1161841129
Utah has no real bite force, missed pounces are punished, pounces that SHOULD hit are punished (bouncing off the side of dinos), AND pounces that DO land are punished.
Carno has none of these problems. Its punished for nothing except pure negative IQ stupidity. And even then Carno can walk off stupidity most of the time, while herbs get nerfed because people who play stupid games win stupid prizes.
I've lost Utahs the same exact way on QA, just against Tenos. Land the pounce, Teno steps forward, tail slam, dead.
Also the way pounce works is entirely counter intuitive. If you're remotely looking too much down your raptor will do a 10 cm long pounce
Then you're fucked
The vertical angle of the camera affects way too much your pounce height / success chance. If you wanna make sure to not completely fail miserably you need to make sure that your camera is essentially laying on the ground. Not a big fan
But I don't play much raptor so maybe I'm not too used to it. Someone had to tell me that, if you're not aware of that it just seems buggy and broken. I think most players have a tendency to look down when they are about to pounce someone and not look up
Which makes for a pretty bad new player / inexperienced raptor experience
When I play tenon I see that MOST encounters I have with raptors they always tend to only bite which is extremely easy to punish if you're at least half decent with a Teno as opposed to proper pounces. All my recent encounters with raptor packs ended up in a complete bloodbath without losing a single drop of blood. But most raptors don't even attempt to pounce most of the time as I think it has become clear for many players that its pretty unreliable / risky to attempt pounces at the monent.
Raptors would be way more played if pounce was fixed properly and became their main source of getting huge bleeding out there on their target before harassing it to death.
Raptors bounce off of shit like tennis balls rn lmao its like bucking is passive at this point
They should be punished for actually missing but the game kind just bounces them off when it shouldnt
I really want raptors to be fixed asap to keep carnos in check and also I think the Teno vs raptor pack is the most interesting in the game at the monent which has become almost non existent. I reached the point where I actually protect young raptors in hope that I can fight them later on
Raptors and tenos both got shafted hard in qa, somebody on the dev team must really love carno lol
Raptor and teno matchups can be interesting but both are fodder to god-king carno
A lot of it stems from the fact that the primary source of raptor bleed is broken and unused at the monent
And that carnos have too much HPs / blood pool
It feels like raptors were dipped in oil they cant keep a grip lol
Carno has too much everything aside from speed which is supposed to be his big schtick so thats fine
But it has decent agility, bleed, damage and insane fracture
I don't think the carno damage is too high against Teno
Its charge fracture is insanity
They are way too tanky and can spam charge to get the easiest fracture to pull off in the game
Teno got a fat damage nerf while carno was pampered so that may be why it feels too scewed
At no risk at all since Teno tail slam doesn't counter charge
And no stam cost almost
Yeah carno tanks slams like its nothing now while turning teno legs in to mincemeat
Yes that's the issue, they are overly tanky against tail damage now
Carnos just charge at mach speed out of nowhere like “bippity boppity boo! Your leg is snapped in two!”
And teno stam regen is non existant at this point even with 3/3 diet
And tenos tail may as well be wet pasta
Oh yeah slam costs a lot of stam for how fucking useless it is against carno
You can keep one carno at bay at the moment
So you get worn out and may as well just take your hands off the keyboard and accept death to the 40 carno megapacks roaming the server
2 if you have a safe spot to regen
But what tend to appends is one attacks you
You beat him up
He stays behind
Starts screaming for 2 mij
Min
Then 4 more show up
You can only beat up a carno if his keyboard is broken, doesnt matter if his brain is broken because slam doesnt punish anymore and they can walk in to it
And then you put on a fight and die because your stam never Regens
Even if you manage to keep them in check and have some breathing time
I think they forgot what a “brawler” herbivore is this patch
And forgot that carno is the fastest predator in the game
And that utah is supposed to be a threat in packs
Dryo and hypsi are too lame to even comment on much and stego is just there
This video illustrate exactly the issue. You will see at the end I could have pull up a much longer fight by having diet and managing to secure a lot of breathing time to regen
I could never secure any new stam, as the regen even with the 30% bonus is rock bottom garbage
Near the end
I gotta wonder if the devs truly tested this patch themselves before shipping it to qa
It's not a patch though don't confuse it
It's a testing ground to try to balance it out
You change values and check how it goes with real players
Then you adjust
Gives us the chance to find glaring issues before it hits the evrima branch
Thats certainly a noisy carno pack, they have no fear because they know theyre busted
But regarding that one fight you could tell none of the carnos really dares to commit despite me being out of stam and able to secure some regen time
Which never pays off as Teno regen is non existent at the moment
Yeah theyre cowards and idiots yet they face no punishment for it due to teno's pathetic state
In 3.5 I would have secured enough stam to hold my ground much longer
Probably die anyway in the end
Incentivizes people with the brain content of a balloon to play the largest land predator and face 0 competition from anything but its own
And surprise surprise carnos rarely cannibalize anyway
It actually strengthen overly large carno packs
Of adults
As they eat smaller lone ones
If they were not cannibal they would not be able to secure a decent diet
And keep large groups of carnos running around with decent diet
They lose nothing by KFSing some random juvie for fun, just like they lose nothing for steamrolling a pack of utahs or some tenos
No challenge, no resistance
But that's kind of beside the point
With deinos back eating some of them and filtering some carno players to play deino, having Utah pounce fixed and tenos in the better place
The carno suropop would not be a problem
Cannibal or not
Attempting to fix it by making them cannibal is throwing shits at the wall and seeing what sticks
That is assuming teno and utah actually get fixed. Deino relies on carnos approaching it and will also subtract from other species bases
I don't think the devs will leave it like that
Making it a cannibal will only strengthen megapacks and punish solo and pair play (which is what carno should be doing) yeah
Yes that's what I wrote
I don't think cannibal or not has a huge influence if other stuff is fixed properly
Compared to some other variables
Its crazy that this even went live in qa for just how outrageous it is. It isnt just some bugs, it's conscious stats numbers changes
All it takes is a dev who's not too talented at fighting, changes a bit some values and thinks it seems fine
Turns out it's over tuned in carnos favor, everyone starts picking that.
I don't think they set out to create carnoland consciously
Form what I can tell they deployed changes very fast up until a week ago
So obviously not much prior testing was done
Which is kind of the point at the same time
It's what people wanted, you're part of the development cycle now
I'm a software eng, welcome to the fabulous world of software development
🥂
What's the latest? Been avoiding The Isle for the last week and a bit
Seems like my pessimism was sadly warranted
i am always pessimistic and still somehow get disappointed
i havent been on in a few days, not really worth
its no fun playing carno either because its all carnos slaughtering everything, boring
We both know that’s not true
lol ya it is im always talkin shit about possible future changes the proof is i the pudding
i dont expect anything good for herbi side to last or for new mechanics to not be broken
tenonto got overnerfed because they were adjusting for the existance of fractures
needs tuning back to an acceptable level is all
Pretty interesting that that nerf didn’t also hit carno who was getting fractures as well. Very onesided ‘mistake’ 
I’m pretty sure kissen is the only reason teno has any rights at all
I remember back when teno was just concept art and she was going on about how she fought for teno to actually be able to defend itself
Because if it was left up to dondi, it would just be meals on wheels
because the carno is meant to do HUGE fracture damage in one go whereas teno was meant to do lots of repeat fractures
also carno got nerfed
it got less damage to its charge iirc
Chopping such a large amount off of teno's slam damage isnt worth the addition of mediocre fracture
idk man, if a teno can fracture you in your head, body and legs, i'd be scared of it lmao
If carno cripples teno in one hit and teno needs to hit carno many times to punish it when the fracture actually works
tbf, charge often sucks if you can prepare for it
personally, i'd up teno's fractures a bit more
Its nonexistent right now or just unnoticeable
A “bit” isnt enough
Teno shouldnt expend most of its stam just to give one carno an ouchie
If I hear another “nerf stego tail swing” post, I’m just going to start calling people bad at the game
lmao fair
With weak ass fracture and damage that it needs to stack unlike carno
Right??
god i wonder if you should just not fight steg
imagine
abstaining from fighting a 6 ton instant-kill death machine
im not too sure you should be running a carno headfirst into it but who knows
Like in so many of these conversations about stego being too strong, I’ve been fighting back the urge to call people bad at the game
Carni players think that no matter what carni theyre playing they should be able to kill everything reliably
Carni players to slower herbivores: “just run away!”
Also carni players when they see the slowest land herbi in the game: “i have no choice but to fight that, nerf it so i can fight it!”
i LIKE steg's balance because
it can fight off what can kill it VERY easily
it cannot use this power to grief very well since most animals can just leave it alone without much problem
thus, it is sort of like a tough boss fight, rather than just another source of meat
any carnivore can choose not to fuck with the stego
so don't fuck with it
But me carnivore, i must hunt apex
I gotta play out my inner jp fanfiction and oneshot animals 4+ times my size as any carni dawndiii
I think what tilts me most about these conversations is that, I don’t mind people wanting to hunt stego, it’s WHAT people want to hunt stego as
Theyd probably be happy if the isle had jwe matchups
carno mains complaining they can't solo a trike when the trike is out 
Carni players when presented with any avoidable challenge
Like I couldn’t really care if Alberto or allo was in the game and people were making suggestions about a pack of those two killing a stego
oh sure
But things like CARNO
allo and alberto should be considered steg killers
but CARNO?
aka therapod cheetah?
fuck no
ffs cerato has a better chance at killing a stego than fucking carno
agreed
Like yeah sure stego shouldnt be in the game because it’s an apex
But just because it is in the game doesn’t mean you have to interact with them
Stegos have a god forsaking run speed that anyone other dino can easily get away from
And their heavy attack require them to stay still
It is the easiest thing in the world to literally ignore the stego and find easier prey to kill
(I’m talking about adult stegos just to be clear, juvis and sub adult stegos should be wary of the current roster of carnivores)
honestly, i'd say stego is underpowered atm (but that's fine since we have literally zero other large dinos to contest it so it can stand to be weak)
Oh for sure stego is under powered
If they really wanted carnivore mains go cry a river, stego would one shot 90% of the roster
like current stego v an allo or alberto is probably not going to end well for the steg. Don't even get me started on facing off against a rex
Getting your heart impaled by a stego thagomizer isn’t very healthy
Doesn’t stego have a 2x dmg multiplier for head damage
i do believe it takes the most head damage
That plus Rex bite force sounds depressing for stego
I wish they had internal damage health bars
Things like blunt force trauma or getting impaled would damage the vital organs inside
For example a utah pouncing a Rex would mostly be doing external damage causing minor health damage and average bleed, while internal damage could be like a trike driving it’s horn intro a rexes heart, killing it right then and there
internal bleeding would be an instant death sentence cuz u cant just heal that like normal bleeding. i love realism but it would be a waste of hours if a stego could 1 shot almost everything. i think an alternative would be area damage(like head, torso, tail, legs). but even with this suggestion; stegos are underpowered(+ carnos are op lol #nerfcarno)
The main problem with Stego is herbie mains feeling confortable with having a playable in the game that has no real predators and being capable of 1 shooting anything that gets on their range with just a single click, and its a problem for both sides because if youre playing Stego you gonna get bored quickly, nobody will fight you and you gonna take no effort to win any ocasional fight that could happen (dumb carnos most of the time)
And for the Hunters side, the Stego being so strong compared to the current carni roster leads to toxic stuff like bodyguarding , yeah sure you can run away but you aint gonna eat whatever you killed with Stego around.
This is actually not the case at the moment. It's a huge buff not a nerf. As now one single charge is a death sentence for a teno since any carno with a positive IQ will figure out he can just chain charge him afterward and the teno has no way (litteraly here) to do anything about it. He can't doge and he can't counter charge with the slams.
damn that was so dumb, carnos charge should be an ambush move rather than an ordinary attack(meaning u have to charge it up more).but also, ive combatted this by using the claw attack, its a lot more accurate and gives a shit ton of bleed if hit on the head, it buys u more time to heal or run
I don't know what you mean by using the claws? If you're fractured from a charge and they start chain charging you clawing ain't gonna do anything about it.
syr i wasnt clear, i mean before u get clapped, honestly i just avoid carnos al together
Carno basically cannot turn at this moment so yeah. You absolutely can avoid it even if it doesn't have a cooldown.
Carnos alt bite is too fast, what do you mean it can't turn? If you're slower than it, which you will be because its the fastest land dino in the game, then its fast alt bite is a problem
It is way too good at brawling
High fracture, good damage and bleed, and fast alt bite on TOP of already outspeeding everybody
dude, it can turn way too well
the biggest issue with carno is it's efficiency in turning
it brawl way too good
Utah wasn’t made to only attack in groups, it was meant to scale by group size. That feedback makes it seek as though solo utahs are supposed to just scavenge or something lol
yea
My point is if a fracture ever happens you cannot dodge nor counter a charge. Currently it's a broken mechanic he can just face roll charge non stop
This is also what I show in the video
Exactly! People are always emphasizing Utah hunting in groups to take on bigger prey. Like sure whatever, only if you have friends to take on bigger prey. What about the players that like to ride it solo and still play Utah? Utah is still supposed to be 100% viable as a solo hunter
Can u guys pls stop thinking that every utah player on this earth wants utah to be an apex and solo big shit
That was legacy, I also was sad about utah not being able to 1v1 a carno in evrima but tbh utah is sooooo much more fun and stronger in a good cordinated pack
What do u think it should be able to solo?
things its size or smaller
as of right now a carno it size BODIES utahs
same thing with small sub adult stegos
so stuff like pachy, dilo and some sub adults
and no one said it wants to be an apex? it shouldnt be relying on player just to SURVIVE. Every dino should be viable on its on. Utah has the options to use their pounce ability and large numbers to take on bigger prey of they want to as an option
yes exactly
pachy should the biggest challenge for a solo utah
no no no that´s what I always hear when I say that utah should be buffed
well most people dont think before they speak on balancing this game
im talking about what i personally want for utah
and i personally think that we need to cut the whole "utah needs a pack to be good" agenda
hmmm 
like I said, utah has the option to hunt bigger prey, BUT it should be no more than an option, not a requirement
ok yes it shouldn´t need a full pack to take down a single carno that is absurd
bone break?
yes
wait I´m playing carno and a utah was chasing me before xD
a solo adult utah being able to solo a carno is dumb
it should take 3-4 utahs to kill a carno
but we all know thats not the case
I was a sub adult carno and i killed 5 adult utahs that were eating a teno body in the forest
yes
imo it should go:
Juvi/Hatchling carno should require 1 adult utah to kill it
Sub adult carno should require 1-2 Adult utahs to kill it
Adult carno should require 3-4 Adult utahs to kill it
based on average skill levels across the board
yup 👍
Carno's charge shouldn't even do fracture, or at least not as much. Teno slam should be the attack with crazy fracture
both carno charge and teno tailslam do fracture, just the fracture damage on teno tail is much lower for some reason
its probably weight based
if a tenonto hits anything its weight and under the effects are instant and deadly
Well they sure did a good job at making teno useless against carnos with that galaxy brain balancing
Ive seen tenos slam each other and not get crippled like they do from carno charge
They just gave carno the better deal its as simple as that
yea because their fracture dmg is lower
They decided to listen to all the carnos in feedback complaining about getting punished for letting themselves get tail slammed
either that or they adjusted fracture rates for the unreleased mild fractures
which means teno just got the shaft lmao
Yeah quite the ‘councidence’ that teno was the one who got shafted with the fat damage nerf AND nonexistent fracture
It really did get the shaft
Its tail may as well be wet spaghetti now
Its tailslam's damage has been nerfed enough so as not to oneshot Utah with a headshot anymore.
According to my calculations the base damage for it should be around 250N, maybe a smidgen higher than that.
This would be fine imo but in that case it needs a drastic buff in terms of the stamina cost, because this damage output is absurdly low for an attack that costs 10% of Tenonto's stamina.
Its absurd if it slams utah in the head and doesnt oneshot it
Once utah has its pounce fixed tenonto will be fodder to it as well
If it doesnt get a rebuff
Utah is a scrawny goblin it shouldnt tank tail slams or carno charges, and carno is the only one who got a good deal of the three this qa patch
I think that's perfectly fine, Utah lives with around ~75 HP, it's out of the fight if it gets hit there but Tenonto can't just oneshot it. The only issue is how much stamina tailslam uses.
Nah tenonto is fodder with that shit damage output
2 tailslams still kill a Utah if they hit it
Stam cost be damned if it doesn’t dish out suitable damage it is a blood bag
Its damage output is decent enough, the issue is that it can't do anything if it gets fractured by Carno or if it runs out of stamina. Carno's damage has been nerfed all around as well which is a good thing. This makes for a longer fight between these two
Imagine teno with that weak noodle damage when cerato comes, on top of continuing to be free kills for a carno
The only issue is the charge being broken atm
Tenonto is only free food for Carno for the two reasons I've outlined above. Carno's damage is still lower than that of the Tenonto
It cant punish carnos at all unless the carno's keyboard breaks
It absolutely can as long as it lands any CC attack. You can land 2 additional tailslams if you land a CC on Carno.
And if cerato is set to be a better brawler then tenonto remains fodder
Carno tanks that shit
It walks it off
You need no brain activity to fight teno as carno
Sure but so does Tenonto walk off Carno's bites - those deal even less damage and they don't CC you
well duh, cause you just charge it, bonebreak it and then finish it off
Dont compare carnos bites to tail slam lmfao
the fight is over the moment Tenonto's bonebroken
Carno bites can maybe be compared to a claw swipe
i think the current damage is 250N
That's what I calculated it to be as well
Hilarious
How anybody can defend teno's state
If you think carno alt bite is garbage and teno is balanced then idek what to say
yea really, you can bite twice with normal bites without locking yourself in the animation of the alt bite in the same time when you're performing the alt bite
old alt-bite, you'd be right
Alt bite is garbage, it's literally a noobtrap
new alt-bite is shockingly fast for what the animal is
wait hold on
for an attack that deals relatively meh damage
Lmao no because it deals shit damage and has no redeeming factors
HOLY FUCKING SHIT
CARNO ALTBITE DOES THE SAME DAMAGE WITH MORE FLEXIBILITY FOR HALF THE STAM
Well it either needs a higher damage or a lower stam cost
AND BLEED
It shouldnt deal meh damage. Keep the stam cost and make it deal proper damage
Teno was fine before shit clusterfuck of qa balance
Carno is LITERALLY a better brawler than fucking teno now. That's sad
Carno's alt bite doesn't CC stuff
Absolute disaster
which is the most important part that you're missing out on
Teno's cc is useless because carno walks it off after
Carno's altbite is less clunky and can move in any direction in a 360 space. Teno's tailslam is confined to behind it
You cant punish a fucking 2 year old playing a carno as a teno
Carno boasts bleed, speed, flexibility and lower stam
Teno has ineffectual fractures and stuns
Teno's stun is like if i threw sand in your eyes and then sprayed you with a water gun
Useless
I think if they don't want to amp up the damage, amp up the blunt damage. Make it fracture harder, break bones and fuck out of there
A carno with a broken leg would be horrible for the carno, so make them fear that outcome
If it had good fracture like they so generously blessed carno with it would be fine but it has NO redeeming qualities as of now
Neither of them should have the fractures Carno has rn
this is just legacy bonebreak level of broken
and ends the fight straight away
i understand why carno does so much fracture, its kinda ramming into you with its whole body, but if we're going to give carno fracture, either take something away from it or give the teno a way to fracture back
The only reason why Carno does so much fracture is because this system is clearly not fully fleshed out. It has no right to bonebreak a Tenonto and force it to limp with a single charge.
if a teno can fracture a carno, the teno will always have the higher chance of winning because the carno lacks its primary tool, speed. Even if both combatants are fractured, a teno fracturing a carno benefits the teno the most
Fractures shouldn't be occurring until more than one fracture-inducing attack lands on animals of the same size. In general I don't think either Tenonto or Carno should have them on their special attacks, those attacks are already applying CC, either remove the CC from them and make them fracture-based or don't add fractures to them.
Having one attack do 3 different things is just an awful design.
Good thing Carno's charge got its damage nerfed
because it was already doing way too much
honestly, making tail slam = high fracture and kick = stun could be cool
that could work
you shouldn't be able to do all of the above just with one attack
and honestly Carno shouldn't be fracturing with its charge at all imo but that's just me
kick is stun to get people to stop assriding you. Fracture is on tailslam as its primary tool to deter predators and end fights
That sounds like a Pachy thing but I guess devs needed to throw the fracture at something to test the mechanic itself
I'm okay with the idea of fights not always ending in death and rather injury so the predator just fucks off because it knows better
In general though - if Tenonto's damage remains the way it is now, it should definitely get a buff to the stamina cost(I'd dare to say that 5% would be a fair stamina cost with its current damage output imo). Otherwise it will likely need a damage buff although that damage should most definitely not be back to its old value.
thats fair
Most definitely, its lower stamina drain per attack would surely help give it back its brawler title
as of now its "damn I just laid most of my stamina into this carno and it barely phased it, guess i'll die now"
Yea you currently need 8 tailslams over Carno's body to kill it
Admittedly it could be seven and a bite or two but the point stands
the damage output just isn't high enough for that stam cost
I think Tenonto should have either 20 or 25 tailslams at its disposal to fight Carno
Having the fight between these two last longer is overall a good change so I'm not exactly against the fact that they've shaved off a tonne of damage from both Carno and Tenonto but the stamina cost for Teno makes it problematic for the animal
That’s the problem though, carno should not be lasting long in any fight
It’s not a brawler
And it’s not an endurance hunter
Or at least conceptually it’s not supposed to be
What carno is supposed to be hunting like is that it ambushes smaller/agile prey by using its immense speed advantage
Not have a whole WWE match with a teno
how much did they nerf tail slam
Exactly something I agree with, carno is too good at brawling
it was fine where it was before
it being a commital but deadly move was good
why tf did they change that
Carno's absolutely not supposed to be an ambush hunter. It's supposed to be roaming the plains which is just about the last place where you will be ambushing anything. It's also incapable of using its special ability without reaching full speed and making a tonne of noise in the process. It's neither designed nor supposed to be an ambush hunter.
As for how much the tailslam was nerfed - it lost some 30% of its damage output.
It's not much when compared to the nerf the other animals got hit with when 3.75 came out
but it's in a way more noticeable because Tenonto actually uses up stamina while using this attack so any nerf is more noticeable.
It’s super easy to ambush in the plains? That’s where I rack up most of my ambushes as carno. That or i sneak up on a bunch of chatty Utah’s in a forest and maul them.
Then you're ambushing either bots or absolutely atrocious players(which isn't surprising because a tonne of people playing this game are awful at it)
I've "ambushed" Utahs by running straight at them with them looking right at me in the middle of the plains
but that doesn't make Carno a good ambush hunter
No it’s not that hard to crouch behind a small hill, let the prey get up infront of you then you ram them from behind
hell I've ambushed Utahs as a Tenonto by running up to them and tailslamming them in the middle of the plains as well but that doesn' make Tenonto an ambush hunter either
It's hard if the prey has at least one brain lobe working
Cancel that - it's not hard, it's just not happening if the player you're trying to do that on is actually playing the game
Okay then, so let’s say carno isn’t an ambush hunter. How are you going to catch that dryo or Utah that are way more agile than you
You should have enough agility to catch them obviously - they should be getting out of the plains and running into the jungle to survive an encounter with Carno
If they get caught in the middle of an empty plain - they should be dying
No, carno doesn’t have enough agility to catch a dryo or a Utah that knows it’s there
Yea, that's a different issue altogether
No, that’s not an issue. That’s how carno is supposed to work
It’s not a sharp turner while running
And it’s drift makes it go miles past it’s target
So carno's supposed to not be able to catch small game despite allegedly being a small game hunter?
Ambush them
Only reall awful players get ambushed in Evrima
like you have to be terrible at it to get ambushed in this game
Wrong? If a carno has a small hill between you and it, it can easily ambush you with a charge from there?
No it can't because you will hear it coming
I've never been ambushed by Carno
Not a single time
Well congrats, but you don’t speak for the rest of the community
Wow so good. Pls teach us senpais
considering how awful most of the people I encounter in this game are
So you admit it’s a viable strategy of ambushing then
Lesson number 1 - turn on your monitor, lesson number 2 - use a headset, lesson number 3 - pay attention to the game
It is a viable strategy against absolutely awful players yea
A good player will not get ambushed in Evrima
it's as simple as that
Not even a good one
Not really
If you can’t see the carno until the last minute, you’re done
Carno barely makes noise when it’s running with charge
If you can't hear that sound I suggest you get a better headset
It's audible from a mile away from it and I have never had an instance where I wouldn't hear a charging Carno
it was meant to be a fracture move, unfortunately, fracture damage too low
Carno has never in the history of this game been an ambush hunter and it's not one now either
If you're getting ambushed by it you need to work on how you play this game
it's as simple as that
and in the history of this game carno has never had an agile running speed
That would make sense
If they like increased it so it broke a carnos leg
It doesn't need to have particularly good agility to take down small game in the plains, it just needs to have enough
It shouldn't be free to land a hit on them every time
it should only have enough to land a hit on them every now and then
if they can't get to the jungle in time - they should die
if they can - good for them, they get to see another day
when compared to the inhabitants of the plains, IE dryo and galli utah etc, it very much needs one if you want it to keep up with them
If teno's slam fractured well it would make sense
Fracture a fast carnivore and you can escape
unless your specific carno has the agility of a dryo
Its agility in update 2 was absolutely enough to kill Utahs reliably if they decided to stick in the plains
atm it's... questionable
why are you bringing up update 2? they specifically nerf it for that exact reason
I'd say that a good Utah could dodge a Carno borderline indefinitely but
it will likely make a mistake at some point
carno is absolutely meant to be an ambush hunter lmao
Yea, they've stopped it from being a small game hunter at that point
No, it's not
w h a t
Dilo has a relatively low stamina in the legacy(150 seconds, that's lower than Allo, Sucho or Utah) and yet it's an endurance hunter
carno isn't tho
The thing that matters for an ambush hunter is to have a good acceleration and to be able to strike suddenly and end a fight quickly
Carno doesn't do that
carno's stam and stam regen are FAR too low to support an endurance hunt
he has to kill QUICK
so you want, high speed, high agility, high damage for its size, and decent stamina
No
so the direction the devs are taking carno? 
I MEAN
I don't think you're reading with comprehension is very good, Carno shouldn't have a good agility, speed and high damage, its damage should be subpar, just as it is. Its agility should be below average and its stamina pool should be low. It should be killing you by running you down in the plains. If you can get to the forest before it kills you - you get to live, if you don't it will eventually kill you
It can't follow you for a very long time either because it has only some 50-60 seconds of stamina
meaning that you if you run around long enough with it, it will have to give up the hung
It has clear weaknesses and strengths
carno having higher stam and lower stam regen is something i'm interested in
like a cheetah
lmfao youve still never answered my question, HOW is carno going to catch something like dryo or gali in the open plains
and Carno is not a cheetah
By running after it and biting it - it should have enough agility to catch them eventually
carno should, imo, be designed around cheetahs. If something contests it for its food, it should not brawl it, it has high speed, it should fucking book it. I hate the brawler carno we have now
They should be able to evade it once or twice, but if they can do it for 60 seconds straight then something is wrong with the balance
NO, dryo will simply evade the carno whenever it gets close and out stam it for days. You cant kill something you cant catch
carno does not and will not have the agility to catch a dryo that SEES it coming
If something is supposed to be on the Carno's menu and it can avoid Carno forever then something is wrong with either that playable or with Carno
or maybe
carno should not be catching them so easily
carno is supposed to be ambushing something thats more agile than itself
i refuse to accept a world where a dryo SEES a carno coming and CANNOT escape it
you keep saying "the carno will catch it eventually" HOW, dryo has stamina to run LAPS around carno
exactly
like actually explain
Carno isn't meant to endurance hunt it - its meant to bite it once and kill it, that's it
It doesn't need to be as agile as Dryo to be able to do that
okay, sure
it just needs enough agility to land a single hit within the 60 seconds of its running time
if ME a dryo player has more stamina and faaaaaaaaar more agilty than YOU a carno player who can only run fast in a straight line, how are you going to kill me
If you encounter a Dryo that's dumb enough to get ambushed - sure, you might also kill a Deino while you're at it - perhaps it will be afk while you stumble upon it
That's the thing - it shouldn't have "faaaaaaaaar" more agility
Carno is not BUILT to turn fast while running
my god, if that were the case the devs should just delete utah now
It's not, it shouldn't be turning fast while running. It needs to turn slightly below average while running and it will be just fine hunting the smalls
lmfao what?
Then again - atm Carno isn't a small game hunter really, it's a pseudo-mid hunter
I'm fine with it btw
Let Cerato hunt smalls
wha
"It needs to turn slightly below average while running" once again, ALL of the small plains inhabitants have ABOVE average turning speed while running
sorry what the fuck
you want cerato, a slower dino that can't even catch the smalls and scavenges food from other dinos, to be a small hunter? what the fuck
This might be a shocker to you, but you don't need to turn as fast as the thing you're chasing to land a hit on it.
🧍♂️
Yea, Cerato can hunt smalls just fine. You don't need to run things down to be able to hunt them.
im actually at a loss lmao
I'm not surprised
cerato is supposed to punch up to fight off big things. carno is supposed to hunt little things with high speed. you want the opposite of both lmao
I don't WANT anything
I said Carno is not a small game hunter atm
it's a pseudo-mid hunter
that sounds like a problem with design tho
its charge currently allows it to perform far better vs Tenonto than it does vs Utah
we live in a world where something that has below average turning speed while running, is supposed to catch things that have above average turing speed while running
Yes, again - you don't need to turn as fast as the thing you're running after to catch it.
I'm not
Cerato's never been meant to be an animal that punches up, the devs have only mentioned in the passing that it might be a honey badger as in - capable of defending itself from larger predators.
Nothing about it suggests it's going to be going after the big game
if thats the case, can your average human catch something like a rabbit with just your bare hands out in the open, i'll even throw in that you are the same speed as the rabbit
matter of fact it's like the last animal that should be doing that
no, it's not going after big game, the point is it can defend itself from bigger things, not hunt bigger things
In your own words "How can something be a small game hunter, when it can't catch things"
Then "It can hunt smalls just fine, it doesn't need to run the thing you're chasing down"
Do I have to answer this question or will you realise why this comparison is stupid on your own?
no im too small brain, please explain
Carno is faster than Dryo , your human isn't faster than the rabbit you're talking about
i'll give you the speed advantage
And trust me - if that human was faster than that rabbit - that rabbit isn't getting away
Yea, that human will catch it
easily
you are cracked on on drugs and you suddenly can run faster than the r-
ladies and gentle
how
no
how the fuck
it just does
are you going to catch a rabbit with your bare hands
If you had a rabbit you might know
you're faster than the rabbit so you insta win
Smh forget the hyperbole
Back on main topic
what
Yea, it's a terrible example, idk why you came up with it, it doesn't prove your point at all and it doesn't reflect the situation in the game at all
You're also just dead wrong
I've actually had a rabbit and yes, I could catch it
bro this man is god
Point is, Carno should not be brawling
Catching? Absolutely
It should brawl things off like juvies, Austro's, Troodons, and Raptors.
But it should not be geared for combat as it is currently given it's speed
Carno shouldn't be brawling utahs or austros
yea, absolutely agreed
Carno has little drawbacks for how good it is. Cerato could never oppress the ecosystem the same way as Carno does
the example of You a human who is faster than a rabbit trying to catch one isnt the same situtation as a carno trying to catch a dryo?
Carno is good currently because the rest of the roster is overnerfed
Then power creep the roster
Problem solved
Yea, it's a terrible example all around and you're doing all kinds of mental gymnastics to even make it relevant at all
You don't have to powercreep the roster
Also forget the rabbit argument, it'll take us in circles
Tenonto is just hotgarbage - its main attack has lost 30% of its firepower while keeping the same stamina cost
Utah's pounce is buggy and can't be used reliably
Carno's charge is the one thing that needs a nerf - it shouldn't be instafracturing Tenonto(or even fracturing anything at all imo)
Powercreep doesn't mean raw power neccesarily
Just added avenues for tactics and viability
This isn't a powercreep though, a vast part of the roster has been hit with a nerf across the board in 3.75, including Utah and Carno. Tenonto was the only one that got out of that relatively unscathed, however its turn came in the mechanic test where its damage got nerfed by a tonne without any compensation. All of this was done to create a greater difference between the large animals like Deino and Stego and the smalls and medium animals like Carno, Teno and Utah.
Giving QoL buffs to Tenonto would not be a powercreep
it would be merely restoring some of the power that it lost in the last update(the mechanic test).
Utah on the other hand just needs a fix to its pounce, idk what to say about this animal. It will very likely get much better if its main offensive tool starts working as intended rather than working only half the time
Well Carno did get some pampering and a relatively buff looking at it
Restoring the power wouldn't mean enough since the binding or restricting of player's capabilities as a special ability is extraordinarily powerful as an effect by itself.
The only thing Carno got in the QA branch was the broken fracture on its charge
It got nerfs aside from that
but all the other animals simply got hit much harder
and the fracture is just way too strong on it
If a Teno could hold off a Carno like the previous update. The teno still loses since it's hit with a dramatic loss in agility, and it's immobile enough for reinforcements to arrive in the Carno's favour. While also restricting fellow Teno players of coming to their herd mates aid
(Talking about fracture charge)
Even if Carno's bite did 50% less damage, and had dramatically less health
There should be no fracture on charge imo, idk what more to say about this - a single ability shouldn't do 3 things at once
It'd be considerably powerful for that reason alone
Yea because one ability fractures, knocks down/staggers and does damage all at once
No attack should do that many things at once
it's just absurd
Carno shouldn't be reliant on fracturing stuff anyways. It should rely on applying its CC with the charge and finishing its target with the bites
Tbh, I don't know what the fuck kind of tests were they thinking
You have legacy bone break on an already powerful fast playable
What kind of feedback were they expecting that needed tweaking?
That's probably because balance is not at the forefront according to the devs
They aren't working on it
and very likely won't be for quite some time yet
we're only supposed to test the diets
and fractures
Kind of a ridiculous standpoint for design
I'm not going to argue with that
Balance means things are working as intended fairly, and harsh enough
I disagree with a number of things when it comes to the mechanic test and the last patches but that's a different story. As it is the devs aren't currently focused on balance, it will very likely be the last thing they will address when they the feedback on fractures and diets and then apply the intended changes.
Likely, still some things weren't worth adding given the features are incomplete as they are. Especially when it's only in a game breaking state.
If fractures are incomplete to that degree delay them for a patch
Teno needs to be breaking some bones.
I'm not entirely sure - are the fractures intended to have different levels of severity? I could've sworn that was supposed to be a thing but based on what I've seen so far it doesn't seem like what we're getting.
There's not much valuable feedback to be had then just repeated point of "this is obviously broken"
From everyone unanimously
if they are ignoring balance in order to test fractures they are going about things wrong, it is very hard to test a combat feature when combat is so disgustingly skewed to one side
if their focus is diets why even add fracture to begin with
all the questions we've been asked so far were regarding the diets
True
Because they were already in a... ermm... "ready" state I guess?
I agree it would've been better if we were to just test the diets
texst diets by bloating one side of the roster and heavily oppressing the other?
Not a whisper of fractures lately other than months ago when they were gassing this feature up
do they not care about utah diets either?
they ARE but the different levels aren't in atm
Alright, so I wasn't making that up
I had a feeling that was supposed to be a thing
in that case yea I suppose it makes sense
yea it is, it's literally on the trello card
but without those minor fractures in
teno is suffering
hard to test teno diet when there are 500 carnos steamrolling everybody on sight. hard to test utah diet when there are 500 carnos steamrolling everybody in sight
I've only taken a glance at the trello, I don't actually view the roadmap all that often
To be fair - Tenonto's diet was being tested prior to the introduction of Carno
But I agree that the balance could be addressed now so that we have a more realistic data for each playable
and what about utah
Utah's just a joke of an animal atm
It was more of a bug fixing test
Since it was an artificial environment with the map as a farm
Until Carno came
As I said above - idk what to say about this. It's just absolutely awful and it will be awful as long as its main offensive ability remains this bugged
and how are they going to test hwo easily carno can realistically keep up its diet when they overtune it so much
It's pretty much a Fox in the hen house, but it's a group of ten Foxes
fox in a teno house
And the hens have all been blinded and maimed
The clucking and feathers cluttering is still going as we speak
Tenonto is not a hard animal to fix though, I'm more worried about Utah tbh
Don't know how they fucked Utah this bad when it just needed tweaks
The issue is that it's entirely reliant on its pounce now, meanwhile this is the most buggy ability since the very beginning of Evrima
You could reliably and safely pounce a Stego as long as you hit it's front shoulders
It might take ages to fix it
Then they decided not tweak it
But revamp it to a buggy mess
And then made it absolutely dependent on it's buggy pounce
And then nerf it's hp and damage so it could only rely on it
While said pounce already has several means of counter play and bucking
And missing a pounce in of itself puts you in a terrible position
Frankly, it's nearly treading waters of becoming "a bad animal"
Since even Carno's smaller than Utah can shatter it's legs
And anything it can hunt is considerably unattainable if the pounce decides to work or not
remember when utah was good and everyone complained and made fun of utah mains and now carnos are OP and those same people are nowhere to be seen
incredible
Yeah, you love to see it
It deserved the nerf it got in update 2 when it 4 shotted Stegos
If things are unbalanced and not working as intended that are detriment to the roster
Changes are needed
also when utah was "OP" I had far less issues with it than I do with current carno
But nerfing things out of nothing other than spite is terrible in reasons that shouldn't need to explained
Yeah
Utah's health was low enough to be able to consistently kill
utah was at best overtuned in update 3.5, not at all the fucking broken god everyone said it was
Teno slams/kicks did the trick
Deino slaughtered them
Carno had reasonably favoured matchups
Dryo could get away, and Stego's could rely on counterplay other than bucking(it's jab and whole combat design was still trash tho, not the Utah's fault)
Where was the issue really?
high HP and damage I think
I think it's because some good players were exploiting terrible play on the Teno's and Carno's fault
As a Teno, I never had issues with Utah unless they had a scary amount of pack members
Even then, I was still able to reliably get away in the forest in a chase
Same thing with Carno, landing headshots or holding your ground near terrain while letting them come to you to counter was a viable strategy
No, the issue was that Utah was bloating out the HP pools and biteforces of larger animals
We had a 350N Carno because Utah had so much HP
Carno should've never had that much biteforce and neither should Utah have had that much hp
Stego had 4 times the HP of a Utah while being over 10 times larger
Watering the combat down because “it’s not a fighting game “ is a terrible misunderstanding of variation expression. Interesting things happening is a good thing given that it’s not ridiculously game breaking
And yes, I do agree that it needed an hp nerf
But that’s about where I draw the line
Utahs should be dodging and weaving
Not tanking
the biteforce was an issue too - it was pushing Carno's biteforce up to the point where it was close to Deino. All those smaller animals in general had way too much damage and too much hp.
If Utah's biteforce didn't get a nerf it would be not that far behind Carno atm. Admittedly I do think it could use a slight buff to it
It needed tweaking yes
i can agree on that. deino feels more impressive now with its 500N biteforce
But it’s really just pecking now
You think Deinos bite is gonna be a fracture machine?
id be upset if it didnt cause fracture
its an 8 ton gator it deserves fracture on that bite
As long as it multiple on layers
It’d suck as a stego to be ganged after getting hit just once while drinking
i mean, yea
Idk
Devs are just nerfing things in the wrong way
If your tire is flat, you fix it with a new one or repair it.
You don't replace the whole car

Legacy Utah PTSD , thats a resume of what was happening at that time
Evrima utah's “overpowered” balance problems at the time mostly only stemmed from problems with other dinos and not the utah itself
People should forget Legacy at this point and not compare Evrima with it
Like stegos having shit coverage, during the time that utahs soloed them with biting
It wasnt a utah problem
not until it's erased entirely will it be forgotten
Now in qa its a utah problem cus the devs shafted every dino except carno and adult stego
Stego at that time had also worst turn speed
Unless we're comparing Legacy Carno to Evrima Carno that is
Which somehow managed to be more balanced
well tbf, legacy carno couldn't brawl
Exactly
It couldn't do much of anything really, the only thing it was good at was hunting... Maia I guess?
And maybe Cerato
Sadly Legacy Carno had more personality in terms of gameplay than Evrima Carno
Yeah Carno had it fairly easy agaisnt Cerato because their bleed resistance was kinda bad, easy win just by trading
Hope that would not be the case on Evrima
i dont even like legacy but carno was probably the best done in that game
I disagree, it was a meme animal for the most part. It wasn't bad per se but it wasn't particularly good at anything.
it couldn't be tailridden because it could run fast, but at the same time, couldn't brawl
I always found it funny how terrible Carno was against small animals like Dilo and Utah.
It was good against Cerato and Maia though
Maia being the only one that mattered since just about anything was good against Cerato
I had also better stamina workout , having a decent drain while recovering it while sitting was slow , our current Carno is the opposite
Yea that was a terrible design
animal that fast shouldn't have the stamina to run for ages
But it had slow recovery
Doesn't matter
So if you drain it all you have to stay sitting for way longer
That's a part of the poor design - you had an animal that was the fastest in the game barring an ambushing Utah, which ran for ages. If anything could get hit by that it was just certain to die because there was no way Carno was running out of stamina. At the same time it had a pretty awful stamina regeneration which caused it to have a tonne of downtime = more afking, which was already the biggest issue with the legacy.
Just a terrible design all around
It wasnt that bad imo , not unless were talking on numbers advantage , also Dilo & Utah were busted theimselves for being "small" playables
I think they were okay, Dilo was the better designed animal out of the two. The issue between them and Carno was that Carno posed very little to no threat to them to the point where it could just be ignored by a player who knew how to evade it.
And I think it was badly designed in that it wasn't a good animal to play against or to play as. If it got removed from the roster in the legacy the game would have outright become better in my opinion.
I dunno , Legacy Carno has a high survavility and if you die with it, its because you either made a mistake or you decided to jump in a fight that is not by any means easy to win
Yea, that's one of the issues with it
it's absurdly safe and not very capable of doing much against a competent player
And that made it both boring but attractive to play if we consider the grow times it had
I think it made it just boring
Idk in what world legacy Carno was attractive to play, I only ever picked it when I was playing with someone that was new to the game because it was a good starting dino since you literally don't die with it unless you mess up really badly
Just an afk part of the background
Last time I played Legacy Carno I got so bored of it that I decided to fight a full Sub Rex at night , I died but if I wanted to I could survive that fight , but after being playing it for 3 days straight
That's a part of the reason why I call it a badly designed playable
Its attractive due to grow time and being a bit more permisive than Utah
You can mess up with Carno couple more times and survive
In my opinion that makes it pretty much just a good animal for the new players but it also makes it extremely boring.
I hope the legacy carno dies with the legacy
Which is what Legacy Carno is xD
I don't think any animal should be boring
I was hoping Evrima Carno to be less New player friendly
And actually require a bit of thinking on hunting methods, ambush prey and stuff like that
I think Tenonto might just be the only animal that isn't really new player friendly in Evrima
they - most playables - aren't really very hard to get a grasp on in general
isn't the utah supposed to be a pack hunter???
yeah, kinda. people want utah to 1v1 tenonto if the utah is good. that shouldn't really be possible unless the teno is already severely damaged, or stupid enough to stick around and take multiple pounces to bleed it out.
yes but, pack animals are usually capable of hunting on their own, they pack to hunt bigger prey and use less energy hunting
i think utah solo-ing dryo and smaller should be good enough. especially if dryo is going to be a part of its finalized diet.
i like to compare utahs to lions because they share similarities. lions are fully capable to hunt on its own but use more energy hunting and is riskier to do if its hunting bigger prey. i think utahs are or should be the same way
i think a utah should be able to solo a teno with EXTREME caution but currently they do no damage and no bleed so its practically impossible...
utah does quite heavy bleed in the public QA branch
in QA they aint too bad but in evrima.....
what?!
wait you´re right, I played carno yesterday and I was at 75% and a full adult utah bit me 4 times and I kept running around and got to 35% bleed in like 2 minutes