#balance-feedback-discussion
1 messages ¡ Page 272 of 1
found another utah main
How can you even say the utah nerf was balanced and needed then? Like what?
because i understand the 2 utahs being able to kill a stego was wrong?
or that maybe utah shouldnt be able to kill literally anything with just bites?
As I'm getting more information about Utah and the effort to kill certain dinos now, I can pretty much say Utah is garbage even hunting Stegos
oh no shit sherlock
maybe next time you try to kill a stego
instead of running in and all pouncing
bleed it out with a max pack
Funny thing even bleeding it with full pack takes ages and lots of pounces
Stego has time to go take a coffee middlefight and come back and it will still be alive
Good? Lmao you're a troll
so your crying that you cant nuke 5 hours worth of stego in like 10 minutes?
Anecdotal, steggo has to be afk or incompetent for that to happen
Stego has nothing to fear in this patch, thing its absolute trash in balance
There is allready tons of counterplay for raptors, if youre dying as a stego to 2 raptors its your fault, not the game
or utahs need to have at least 1 braincell
With a pack worth 7 hours of total growth , yes
ah yes
the typical
"stego doesnt need a buff, its actually op" utah main
We have an Herbie main here
I see that you don't want to bring anything constructive to the argument, just another salty player
what part of i play everything did your brain fail to wrap around?
ok
so
let me guess, stego was perfectly fine in update 3.5 right?
What part of I don't give a fuck did you get?
you clearly do
how about actually give a good argument against mine instead of just actung up?
"What do you mean you don't agree with me, you're just a salty [insert animal here] main >>>:("
answer the question
answer mine
you didnt ask a question
i dont think they understand you were talking about them
this
Literally this guy argument goes to the trash can when he used "Utah main"
thats not a question you idiot
You literally called them an herbie main turok lol
Probably not perfectly, but we are talking on how bad utahs are right now not about some anecdote of solo x killing solo y
Just another average Utah hater who probably died to them many times to actually get a good argument
I'll call that Salt
says the person crying that utah cant kill anything in the game effortlessly
you never gave a counterargument, instead you just got upset because my opinion didnt match yours 
Effortlessly? This is not effort, at this point killing a Stego with 2 brain cells its a Dark Souls boss fight
But it's not worth the same time.
You are implying that it took no effort for a Utah pack to kill a steggo? Please... you are done here
It kinda should be lol
you clearly dont play raptor
you hold right click on it and it couldnt do anything because it was a slow ass stego
i'd call that effortless
It should be!
Why is this so hard to get?!
good
still waiting for a counterargument
It definitely shouldn't
đ good one, buck right click Utah dead, repeat
It should
Then Stego has no predators
im waiting for you to say something clearly that i can actually give a counterargument to
You grew in a bush for 5 hours, that doesn't make you entitled to being a raid boss without any skill input on your part.
I guess your are not just salty but also very incompetent player
I said multiple times even packs are a goddamn joke
@crystal wharf what do you have to say against this?
It does. AFKgrowing being a thing for everyone is not a valid argument.
say that again in a clear way that i can actually give an argument against
Alternative ideaâŚ
Bring it back to 3 utah = stegoâŚ
Balance by making stego have under 3 hours growth.
Monkey paw utah main wish 
And AFKgrowing is an entirely different issue. I'm talking about proper balance for the animal for what it is.
Are they really? I saw the same info you did, but I guess I interpreted it differently then.
Why should I bother playing smaller dinos then. If I need a full pack to kill a big dino regardless of skill I might as well be playing pikmin at that point
you grew in a bush for an hour, that doesnt make you entitled to nuke 5 hours of progress in 10 minutes
question dodge much?
ah
you're one of these people
Better idea, let's give Stego 10000 hp so you can go fishing Deinos at rivers again
Cringy Herbie Main roleplayer wish
Yes. Go play something that isn't a survival game then if you want to just fight.
Go play BoB.
Or some game designed for everything to fight everything 1v1.
@harsh lark may i suggest a game called beasts of bermuda then
velos can solo rexes in that game
And yes, that's clearly what I want. You know better. :p
bork you cant just avoid an argument you dont know a response to and act like i never said it
malding deino and utah main spotted
I'll give you a number, you need 35 pounces with bucking to bleed out a Stego if each pounce it's full stam
Suffice to say, it's a survival game with an ecosystem.
You should play BOB, you can grow an 8 hour apato and be invincible to everything on the map until you die of boredom. Seems to be your style.
Yes. Now how long does it take to get them all?
I was supporting deino buffs too actually. I just donât know it quite as thoroughlyas stego.
thats ignorance
i can and i am
i will repeat
say that in a clear way that i can actually form an argument against instead of screaming to answer it
Really. Then I guess BoB has changed direction from what I know.
You don't know shit about what I main
Hyped for diets deleting afk growing
But last I was there, BoB was the whole PvP for everyone.
the way you talk and react says more than enough
Not the kind of game I want, hence why I'm here instead.
the isle community
Long enought to say Stego is either OP or Utah its absolute garbage even in packs
okay, why should raptors be nerfed further when there was allready so much counterplay against them?
Apatos can have 11k HP and only take 50 dmg a bite from an adult Acro. The balance has honestly shifted to be more like legacy isle in recent times.
Because supposedly Bork got killed by 2 utahs this one time, so it's justified
I'll try that but the bite force currently is like 5 or 8 ...not sure if AI feels that.
lol
there was minimal counterplay, especially for something as slow as stego, even if you managed to abuse a bug that allowed you to kill them after a pounce, they could still destroy you with head bites solo because of how slow stego swings towards the front, if this is the game you want, go play another game
Imagine a 5 hour growth near apex, which is incapable of fleeing, being hard for small tiers to kill.
Iâm shocked! Shocked I tell you!
Like I said. I've not kept up, so I apologize there then. But from what I knew, BoB was designed for "everything can kill everything 1v1" more or less.
dude
you're pathetic
If you can't hit a a utah once in those 10 straight minutes of combat, you have no business playing Stego. Are apexes supposed to be challenging and rewarding or baby proofed gameplay?
it does, played utah today, was a full adult and could kill an adult ai with 1 bite
yeah thats not a problem with raptor though and thats still not a good enough reason to nerf its health and pounce letheality.
@harsh larkIn any case, I want a proper survival game. I want a game where it's hunting over fighting, where it's 30-60 min long or longer hunts, with proper stalking, planning, and so on. I want a survival game, not a fighting game. If you think 10 min is long, then we severely disagree. To me a long hunt is at least 30 min of back and forth.
it is a problem with the raptor you brainlet
And yes, I believe that hunting a rex or similar should be 30+ min of difficult fighting. At the very least.
It's a survival game, your job is to survive, not to fight and kill. Killing is part of it, but for need, not want. As such, as long as you can get what you need, you don't have to be able to do more than that.
That is proper survival balance. Nothing more or less.
no, stego needs a faster tail swipe, utah doesnt need less agility
Imagine Dark Souls but in The Isle, Stego mains wants to be the boss 
If you dislike that sort of game, that's fine. I like it and that's what I will argue for.
Utah will feel fine once there are actual comparable playables in like galli.
Not just stego, any of the large animals mind you!
Besides, they do want this hardcore survival horror, so Dark Souls sounds accurate, no? :p
If you play correctly as a prey animal you can make hunts extend to times that long. As teno I've forced utahs into extremely long battles of attrition by just playing defensively and holing up in favorable positions, like cliffs and rivers that restrict their mobility.
You don't make hunts last 30 minutes by literally making it take 30 minutes of attacking to kill a stego.
Even myself won't agree to take a fucking hour to kill a Rex as an Utah pack
Kissen already said apexes will be more scary than legacy.
If the Rex has the capacity to murder them all in less than 10 minutes
The isle is meant to be a difficult, demanding survival game, not a brawling fighting game where a fight is over in two minutes
just give it a faster tail jab which does less dmg and can be used while walking, problem solved no need to nerf utah until it´s just dead
No moving tail jab, that should just die with legacy.
I have done similar. But there has to be a baseline to it too. So yes, you do make it last longer by stats as well. It's as simple as that.
Utah has no business messing with rex .
Well then, now you're just wrong.
Problem is. If you play herb there's no difficulty here
you specifically asked for the issues against stego there
raptor agility also made carno vs raptor extremely raptor favored if the stupid fucker didnt try to fight
made hypsi unable to escape
raptor agility also caused them to be able to dodge any attack with minimal effort
Difficult game should be for both sides
All I see is your lack of skill, if you don't know how to play as a steggo does not mean everything has to be dumbed down to pose no threat to you specifically. I had no problem taking on packs of utahs so did many others.
You're a defensive herbivore, play like one.
If you don't kill a whole pack of Utahs in 60 mins of hunt, I recommend you to swich game
Stego will need a moving tail swing once rex and buddies are in. If it just sits still to fight them itâs fodder. Rex is much larger and more powerful
Yes. But having a moving attack is a given no matter if you're offensively or defensively designed. Otherwise you can't put pressure on anything, or move to a better position for that matter.
you see the issue here
is that tenonto can actually move around
so unless you want stegos to remain on cliffs or in rivers for their entire growth, this means nothing
you're pathetic
Do remember that evrima is still early in development, and doesn't have all of the mechanics that will make up the game
it would deal less dmg or these stego players just start using the bite
If the utahs play it well, it's not like the rex can catch them. They are in total control, simple as that.
The one in control, and the one attacking, should always struggle more.
Also itâs moving tail swing should only hit like 45 degrees to the rear. Should not be used offensively
It should by any account be easier to defend than attack.
Ad hominem... try again
What do you need to pressure as the tankiest, most damaging herbivore in the game? We have different dinos for a reason, if you want a better balance between offense and defense play Tenoto, who has strong forward and rear facing attacks.
Dark souls bosses are actually incredibly balanced, if you run in swinging your sword like a maniac you get what you deserve
And they're going the wrong way now with balance, so there's that
you're pathetic
Not every animal needs to fight every animal. Itâs not a deathmatch game.
They did state that they wanted the pounce to be an attritional tool, not a straight killing tool
Stego bite actually used to do utah bite dmg before this patch. It was pretty good for chipping away at carni's to make them more vulnerable to death by tail hits. Not sure why it of all things got nerfed.
Sometimes fleeing is the best action
The fact that you do not understand that... You need to be able to put pressure so the opponent can't just set the pace entirely. Right now you can walk outside stego range and it can do nothing. If it can move, and attack, you're forced to respond as well. And damage doesn't matter if you can't deliver it very well. Which is another issue with how stego is designed, that can't be fixed with stats, but proper mechanics.
It doesn't even do that job well considering the ridiculous amount of pounces you need to kill a Stego
And teno would still be far more "offense" oriented, even with it's also strongest attacks being defensive. That does not mean you should force something to be stationary.
Most of the base bites got nerfed, not just stegos, in order to encourage use of the special ability
you really dont understand what that means do you
so anyway Dryo balance 
I'm not gonna reply your troll ass non argument answers, please gtfo
You do know that attrition means to wear something down over a long period of time, right?
Imagine getting so worked up over an indie dinosaur simulator with a target audience of children and young adults. KEKW
At no point should you be "safe" just being able to remain outside somethings attack range, without it being able to at least move towards you and pose a threat. Stego and Anky would still have to move past you/up your side, unlike a Shant or Trike for example.
Still think stego was a mistake this early tbh. One of the most powerful herbis in the entire gameâŚ. With a roster of smalls.
ik that was exactly my point if bite was used correctly or used at all everything would have been fine with the matchup
I know. I'm sorry, but I can not agree with how they want to have the game play. :p
It was yes. We both know this.
you've provided nothing of value to this argument but flamebait, i'd love to see you leave as well
You actually could do that before this patch given stego used to have a utah dmg bite. Also, stego being poor at landing hits is literally just a trade off. Do you expect landing a devastating tail jab to be as easy as hitting a utah bite? The openings in stegos attacks are by design so it's you know, killable.
Probably because a stego should only really bite things smaller than dryo.
Again, seems like people don't understand it, we're talking about Utah pack, vs single Stego. Why should that take 60 mins?
Should have made update 2 just hispy and carno. Then pushed kentro when possible.
In 60 mins any competent Stego has time to destroy the entire pack easily
2 pack if he wants
Attrition hunting something that large could take that long when you are playing something as small as Utah
mabye argue a bit more civil? right now you are acting like a child
Considering they gave stego, an AoE animal, precision attacks... I'm fine with openings, but stego does not function like a stego should. And by no means should a stego bite be anything more than something for small stuff like juvies and similar. But stego should have "AoE" swings rather than the precision, leave that for things like Trike and similar.
Besides, you can still only defend one side, there's your opening.
Don't have to make it a very strange attack to get that.
If the Utah pack is competent and cycling each other in and out with their pounces, and baiting the stego to create openings, then it shouldn't take 60 minutes to kill it
and it doesnt
Everyone is being childish, arguing skill, claiming mains. Maybe we should all just kind of agree, or disagree, on how we want the game to play, and how the critters should be balanced.
Attrition hunting shouldn't take that long you can walk off the map with a Stego trot enjoying the views, you should feel in danger, with this amount of time I can even log in from of the Utahs without even care 
@cedar shoreBecause let's be honest, that's the main issue here. It has nothing to do with what you main, or how skilled you are. It's a question of how we think the gameplay should look and all that. Some of us want more action and fighting, others more planning and hunting. And so on.
But that's the thing, if your properly harassing a stego, then it can't eat, drink, wallow, or rest
You're saying this to try-hard neckbeards who take 'muh dinosawrrss!' far too seriously. lol Your reasonable take shall fall on deaf ears.
Get your own conclusions, you need 315 seconds total pounce time to bleed out Stego if you don't take the heal time in the result, now do the math
There is that risk yes.
That's a total of 6 minutes, right?
That's.. barely a hunt.
Yes, now bucking a full stam Utah off its 5 secs of pounce
Is that 315 seconds of all the pack pouncing at the same time, it 315 seconds of one Utah at a time?
More Utahs at once just stacks time, so instead of 5 secs, 5x4 max Utahs pouncing it's 20 seconds
See, that's the thing. We disagree on how long "long" is. I think 30-60 min is good for a hunt vs a large animal. It means there's a lot of back and forth, a lot time and openings on both sides. It means you can plan it out, have to plan it out, and so on. And I am in favour of longer uptimes for food/water so interactions can last longer, but also higher food intakes to limit groups.
The side tail jabs are basically aoe's, they reach far and are quicker than the front and back jabs. Stego isn't something you can go in against without thinking first, and that was before this patch. Also I disagree on the purpose of the bite. There's nothing wrong with mechanics have multiple uses, and the bite had a good role as a way to sneak in some damage if you knew you wouldn't land a jab in time.
Do you know what attrition hunting is? Like itâs not a walk in the park if you are being attacked and if you barely defend yourself the Utahâs will kill you faster lol
What? Not sure how you're calculating there.
Plans? Nah, Stego has 60 whole minutes to go to shallow water and be safe from pounces
Youre talking like I want the Stego dead in 2 minutes, dude are you ever reading what I'm saying?
The only shallow water really is the intersection, and thatâs a stretch since Utah can dismount almost to the other side of the shallows
I donât count the massive canyon cause nobody really goes there
Think legacy swing then, that's what I mean. The jabs are still precision, reach aside. I mean a full on swing, from tip to head. Then you can have the power jab in a sideways movement. Add a rear "wiggle" for retreats, make the first two only useable standing, and add a bite for small shit. We disagree on the bite obviously, I don't think a stego should even have one, but here we are.
Wrong, South River has water deep enought for Utahs to swim and Stegos stay on their feet
What shallow water? And you imagine it's just going to stay there while food goes down? Or what makes you think it'll even make it to shallow water in the first place? Or what if you can make it believe you gave up so it leaves again?
Time doesn't equate to fun. With the numbers you suggest Utahs would literally starve to death before they manage to kill a stego, or have to go drink water every 30 minutes in the middle of a hunt. I think SOME hunts should be long, like a Brachio should definitely be a huge undertaking, but Stego isn't comparable to that.
So then pounce the side opposite to the river only for a couple seconds and dismount. Thatâs just common sense with hunting
Whatâs an acceptable amount of time for you then? how long should an attrition based hunter within the parameters it needs to hunt a full stego take to kill it?
I did say up the food duration time, did I not? And stego is comparable, like all the other large animals. Not like utahs should ever touch a brachio so... that's a strange comparison.
Not possible when the Stego has both sides covered, you don't seem to understand the situation, there's spots on the map where you can literally be safe from pounces
And most of those spots have no food nearby, from what I know.
âBoth sides coveredâ you mean the jab? Yeah, my point still stands. Dismount.
Also what âsafe spotsâ
If all else doesnât go well
Try to starve the stego
Itâll have to get up for food
You don't understand that if you pounce in the spot I'm mentioned you fall in water and you're a free target?
At this point you're gonna reach Ark official PVP levels of gameplay, where people call off work so they can have a single session uninterrupted. You should also consider that the time frames for these interactions need to fit in with however long the gameplay loop will be. My utah shouldn't grow to elder and die of old age before it manages to kill a single stego.
Graze go brrrr (which they should have btw, starvation is a really dumb hunting method)
Of course let me stay there for a whole hour
Yet itâs the most viable hunting method so far. But anyways
Which basically means no hunting methods are viable đ Thanks devs for making utahs literally unplayable
And where were those numbers calculated
fair
đ
Stego has to get away from the mud and river to graze. So pounce when itâs away from the river. That gives you a couple more seconds does it not?
I've never played ARK so I can't say much for that comparison either honestly. And I honestly think you're.. exaggerating a bit there with the gameplay loop, you know that right. You think you'll grow to elder over an hour from becoming adult? :p I mean, I get your point, but I just don't think 30-60 min for the most difficult hunts is too much. Not all of that is fighting, it's.. 20 min planning, 20 min stalking, 20 min attacking. Sort of. Not in a direct order neccesarily but you get the idea I think.
I don't think I've been in a hunt that lasted more than 15 minutes, so I don't really understand where you're coming from
To add to that I'm fairly certain that there's an animation recovery after you stop grazing, so the stego would be vulnerable for a few seconds
thats a bit too long imo, that's longer than an average match of TF2
I def don't want hunts to be ended quickly, but an hour just for an average hunt on Stegos as a raptor pack feels like too long to me, and I'm the girl known for saying Utahs just shouldn't hunt Stegos lmao
Meanwhile I was hunted for over 65 min by three carnos as a single stego in older update, back when thagomizer biting was a thing too.
And I've had the patience to sit in a bush as an ambush rex for 70 min at a time, just to wait for a prey to reach the right spot.
By the time elders are in the options for Utahâs to hunt will be significantly more in line with Utahâs hunting kit stego really isnât suppose to be for Utahâs to hunt well or effective.
Well Erik does mean 30-60 so it could be in between aswel
I can't say I'll know the exact numbers on future growth in the gameplay loop, but if you consider that diets will speed up growth, and Utah is currently 70 minutes default. It's not unfeasible to think you'd be able to complete your gameplay loop as a utah in a single play session, if anything it's definitely something that should be so, otherwise that a lot of pointless time padding.
That's fair. Which is why just saying "long" or "short" is so difficult here, because we have different points of where that is.
half hour hunts are better i feel, i think that should be closer to the max length though not an hour
Sometimes I don't even have that amount of playtime, and still ridiculous you spent that amount of time on a single prey
That's fine, but it's not common for hunts to last that long, especially in Evrima
i often lose my prey before then tbh, im not the best at tracking
Yeah that's actually enough time to literally starve a carno
If you don't have that amount of playtime then why hunt a stego? Edit: I thought the message you were replying to said thirty minutes, my bad
I sincerely hope it's not that fast. Honestly, nothing should grow faster than 30-45 min at the very least, with the best diets. And reaching elder should take days. You're here to live as your animal, nothing more or less. If you just want it to be over, what's the point? If you make it that fast, people will also stack perks very quickly.
It's not, but I think it should be more common. That's my point here. I prefer longer hunts in general. More time to go back and forth, more openings for both sides to make mistakes or capitalize on them. And so on.
Oh excuse me, lets just let the animals be and don't give them a threat, of course then most people claims "Stego is bad" how a final boss is a bad animal?
Like pachy? Adding more dinos doesn't fix anything if they aren't played. I hope pachy isn't so weak it could be solo'd by current utah, as that just wouldn't be worth playing. Every dino needs a certain degree of versatility so that 90% of its gameplay isn't just searching for another player playing a dino you're allowed to interact with.
Well, then maybe play a different animal I guess. Not every playable will play the same way. I can't really help you there. I play for 1-3 hours at a time, and of course I do different things depending on what time I have available. So.. you know, it's a bit of a relative and subjective thing.
I still thinking anything between 40-60 mins it's a ridiculous amount of time for a Utah pack
I don't think many would agree, that is an incredibly long and unnecessary period of time to most.
We're not even considering a Stego group in the situation, so imagine 2 Stegos
I'm thinking around thirty minutes is reasonable for a Utah pack to hunt a stego currently
That's fine. If people prefer it differently then to each their own. I will argue for a game play loop and all that I will enjoy, and everyone else will have to do the same :p
But thatâs just it thatâs how the game is stego wasnât even intended till later as a playable but they had it ready so they added it. There are much more animals more suited for the attrition hunter that is Utah hell even teno is a good viable option. Patience is the name of the game and itâs not unviable to play utah in this manner
Adding on unneeded time doesn't add replay-ability or give entertainment longevity. Growth already has the huge flaw of being ridiculously time padded with bigger dinos. A Utahs gameplay loop should absolutely be completed in a single play session if played well.
But Stego needs a predator? A real one, not something that will boss fight you for 60 mins
The reason this makes no sense is because the starvation timer will kill you before you can take your prey down. Fights can't reasonably last up to an hour, especially when most players enter hunts at 3/4s of there hunger or lower
it will get real predators, just none of our current predators are it
But it's not unneeded? You're playing to be the critter and act like it, that's your entertainment and replayability. The "loop" is involving nesting, keeping your diet, and if you so choose, elders. With perks, which means it should not be easy to get them, much less survive as them.
Well then, so I can say Stego is OPđ
oh yeah it is
Also it depends on how long a game session is to you?
Cool
but i think it should still be balanced as it would be in a fuller ecosystem with actual predators to it
See that I do not agree with. Utah is the proper predator for stego. Or should be. I just disagree with how easy the hunt should be, or how long it should take.
it's a motherfucking Stegosaurus like cmon
You can still hunt stegos itâs just gunna take awhile and may get your whole pack killed lol. You can also eat younger stegos as well predation happens at all stages of growth lol
Shouldn't be in the game right now imo
How long should it take?
That I agree with!
a pack of Utahs overwhelming Stegos yea I'm fine w/ that, but it's very dangerous and could go south, and definitely isn't gonna be the intended fight in the finish product as Stegosaurus is lacking mechanics
There is also the fact that with how difficult the isle is meant to be not every hunt is gonna be a success
i think everyone agrees w/ that, but hey we have it and they wont just remove it so gotta make do w/ it until its preds are in
The ecosystem will never be balanced because it's run by players. People won't play dryo just because it exists. Likewise how do you ensure that once this badass "True stego predator" is added it doesn't completely clog up servers in giant megapacks since it'll just be the obvious superior choice compared to other carnivores?
I'd say about 5-10 min if the stego more or less clueless, 20-25 on average, 30-40 if the stego is in a good position and knows what it's doing.
Well honestly too late to remove stego now. Itâs apart of the roster, and people will throw a bitch fit if it gets removed.
That's why we have AI, you know that right.
If I wanna survive I'll just play Stego and claim myself a skilled player then
When I'm actually a final boss
60 minutes is a bit of an exaggeration but a 30 minute hunt or slightly longer is reasonable when you are hunting something as strong as stego. Hell it could end faster if the stego is terrible there isnât a set time to how long a hunt can go but good pack v good stego is overall going to be a long fight regardless
Eh, I still think stegos should be hunted, just that they're one of the worst choices of large game. But they should worry about a utah pack too.
Right, I was getting worried since some people threw out 70 and 60 as decent averages.
The funniest thing about this whole convo is you donât have to hunt stegos
No, that was me giving examples of how long I've hunted/been patient and why I think 10 min is short. :p
I mean it could very well last that long dependent on skill
I doubt ai would make it any better
we cant just make scenarios which we dont know will look in the next update and base our balancing on it
To give some context to me wanting a long hunt.
If you were talking to me
The argument for that was "but if we don't hunt it, who will?"
AI is to fill in the ecosystem. And no, it was meant for Sino.
Then don't jump on other people neck when someone says the playable it's OP because after this patch its probably the playable with the best survivality
All of the utahs would've starved to death by then
Itâs such a stupid argument to make tho 
Yes, sir! Alright, sir! Youâre the boss, sir!
Or left realizing the hunt wasnât going anywhere you shouldnât hunt something till you die anyways
AI system is being made for that exact scenario.
If Stegosaurus populations are lacking, Stegosaurus AI are more likely to spawn. If Stegosaurus's predators are lacking, then they may be more likely to spawn. If Dryosaurus populations are lacking, Dryosaurus AI will spawn. AI System is being designed to fill in the gaps if players aren't filling all the niches there should be.
And then all those Stego predators may struggle to survive due to food availability from diet system. If the server is just clogged with predators, how are they gonna get their diets? AI probably won't provide an entire ecosystem of herbivores, it's a gap filler for certain things it won't form an entire ecosystem. There just won't be enough food to go around for em so they will struggle
I agree, people should think about the decisions they make in the isle and decide if they really want to put the effort into doing it
That would be amazing if they can get something like that to work!
It's the only thing utahs can reliably hunt rn, tenos are a massive threat since utahs got nerfed and carnos are basically out of the question with their alt bite buff. Inertia also makes micro adjustments incredibly difficult now and basically feels like input lag. Stego being a slow moving stationary target is kinda all utahs have besides dryos
Just being a dinosaur might entertain you but that wore out for me 4 years ago. The gameplay loop should be doable in a reasonable amount of time, unless you're playing badly as a big slow growing dino. Not to mention if you artificially inflate the games "Length" you make it more favorable to play big dinos that have to worry less about being suddenly one shot and having all their investment wiped away.
Exactly a lot of people make stupid decisions rather than survival decisions
It's what they've been working towards for a while, I'm very hopeful for it. It likely won't be as good as we hope, but I just hope it works
you can literally melt stegos with a cool little trick utah has called rmb
not anymore
it's still fairly easy
eh h
you just, yknow. have to use your brain for once
Facepalm
I was gonna respond but you just sound unreasonable
Don't respond him
unreasonable because you have to use your brain to hunt LOL
Let's keep it polite
Well, if you're worn out, then why are you still here? I.. don't really know what you want me to honestly say here Sino. I enjoy the game because I get to be a dinosaur and live it's life, more or less. With whatever shit we're getting here in the future involved. I am a roleplayer, one of Chimichangas old members. I enjoy just.. being alive in the game I guess. I want nesting and elders so there's a reason for me to remain alive however. And to me, fulfilling a gameplay loop, even as a dryo or herrera, in an hour or two or whatever your session is, is just not fulfilling. Okay, I've done it, now what? Now what do I live for, what do I survive for? I trust you can see how that would at least make the game boring to me?
You can hunt sub tenos sub carnos sub stegos very reliably as Utah why are you trying to hunt a larger more imposing thing if you canât kill it well. Think of it realistically you hunt the young, old, and sick in nature why wouldnât you do that in a survival game
Stego bucks you off, or hits you mid-dismount, you just cant deal enough damage to it in time.
A full pack of Utahs can threaten a Stego for sure but a solo Utah has no chance, and small packs might as well just not try unless they are either very skilled or very desperate
Go gather a bit of information before you say you can melt a Stego with RMB
solo utah shouldn't even be thinking about going at a stego for one, and for two it's literally as simple as bleeding it out m8
Sounds about right, except being able to hit mid-dismount. Isn't that fixed yet?..
The dude just skipped the values, 2 Utahs won't do shit on a Stego Lol
so bring more?
A lot of yâall arenât looking at this in a survival aspect
But for now we only have the young, and they are exceedingly rare. You can't rely on hunting juvis or subs in this game as a primary foodsource, because your window of opportunity to even hunt said individuals is often 30-60 minutes of their progression.
this is literally all it boils down to. y'all are mad because you can't do the shitty run in run out tactics pre patch utah could
5 Utahs also won't do shit unless you pounce it over 30 times
good. battle of attrition

If you time your swing right before the Utah dismounts, your attack is still active so it jumps right into it.
Personally I feel it shouldn't be "fixed" and should be an intended counter, but majority disagree and they tried to change Pounce with that sentiment but it is still possible, just much much trickier
Not really especially with the larger animals and just yesterday I found 4-6 stego juvis running around it was easy pickings you just have to move around and stop being stationary
More like Battle of Gods from Dragon ball where Stego is Beerus
But that's not reliable, most of the players on the server are adults and those are practically immune rn
ok? what's your point. you are a 450kg animal hunting a 6t animal that you NEED to outendure.
For over 30 minutes? No thanks, thats beyond ridiculous
With my full pack
30 min fights sounds fun, honestly.
Diets will help with finding and hunting younger ones no doubt. This patch is in preparation for the update as well so there is that.
With 5+ Utahs sounds stupid and pretty much confirms how OP Stego is now
If you die to Utahs in that amount of time you're doing something really wrong with your Stego
I think it should be fixed. The challenge of a pounce should lie in landing it, not getting away. I think it should be more on the stego or whatever to catch the utah pouncing, than catch it dismounting.
or the utahs actually played right LOL
That is very true, something to consider ofcourse, although having a playable that is reliant on the juvi stages of other animals to survive is pretty off putting
like it's not supposed to be handed on a silver platter for you. you DO have to work for your food
Just fix the "slotting", if that's doable, and then it'll be challenging to land a proper pounce. Then you can also remove the stun on miss, and just add stamina drain instead.
that's kind of the whole point of punching up when your small like utah
Yeah the failed pounce standup doesn't make any sense
Never watched that xD
Never this much when you have a pack that surpasses the grow time of the Stego
Also in that time an Utah could starve
lmaoo
5 Utahs is 5 hours
5 utahs can kill a stego in <15 minutes in my experience
That's more an issue because most things are bigger than the utah. More small stuff, like dryo, herrera, galli/pachy, similar, will obviously help with that. But hunting a young stego or carno/teno should be a good idea.
They all grow in the exact same time..
it's quite literally an out endure animal. don't play the outendure animal if you don't want to out endure shit
They really arenât if you hunt them properly and there are still plenty of young around the map growing at any given tome
I enjoy playing as a dinosaur the same as you, that's why I still bother following this game today. But I also like playing good games, and making your game the equivalent of a chinese mobile app store game in terms of time investment demanded isn't how you go about making a fun game. The entire point of perks is so that you're aren't left thinking "Now what?" after you complete your gameplay loop.
If you ask me, it's far more fulfilling to actually reach a "Conclusion" after playing for hours, be rewarded for it, and then get to do it again for another reward. What's boring is just staying at the peak of your strength and existing until something you can't do anything against comes to kill you, like an apex megapack.
Ik but it's odd to me that it's special ability is all about latching onto larger targets and tearing their sides apart when they are supposed to target smaller creatures. At that point hunting in a pack becomes a detriment rather than a benefit
I think it's partially so utahs can't just spam pounce and use it to travel and stuff like they could back in early Evrima. I don't think it's needed for a punishment if they just add stamina drain, and make landing a proper pounce more difficult instead.
No. You grow at the same time. You have not invested 5 hours like I have. You know that :p
You should always focus on hunting the young as any predator except for maybe deino since you wonât get any food from it
^
Play realistically you donât have these problems
it's not hard to just, not hunt stegos if you can't take them lol
deino players had to learn that
Forreal
But you don't have to get the numbers to actually do something, thing I have to
In a game where combat between adults is exceedingly common due to growth times that don't last weeks, that seems incredibly unlikely
dryo, hypsi, other utahs
juvenile animals are always going to be a thing on servers too
Here we go with "You don't have to go after Stegos, you can hunt the young"
What is the point of playing this animal then? What is the challenge if you're supposed to target things weaker and slower than you?
Itâs not I usually subside off smalls or young animals everyday I play which is usually every day. Like I said people grow every day on every server there are young animals everywhere you just have to look
Let's give another reason to Stego players to be the absolute bosses of the server
And when you have all your perks then? You will at some point reach that too, and I don't think there'll be so many that you can't get them in a week if you play that much/fast. I do get your point, and I agree with the "conclusion" thing, but I'm not sure how fast that should be reached. Maybe we just think in different terms in time here. I find that growing a dryo for 30 min does not yield any experience of .. well, growing that dryo. So to me that's fast. Playing "for hours", please specify. And should this go for all critters then, including apexes. Or how long should my stego gameplay loop be in your eyes?
i mean, if you can take down a stego in a pack, power to you LMAO
And there it is itâs not a survival issue itâs a I want to take large prey issue
like no one is saying you can't it's just, you quite literally don't need to if you don't know how to take it on
Huh, what server do you play on? I genuinely want to know since I've lost 6 utahs to starvation since the fix
Oh god I have a feeling people are going to treat troodon the exact same way as Utah is current
lmaoo
Most NA servers Teutonic and ibis mostly
Ok thx
Which is still not the same time investment at all :p
Wish Troodon comes out being OP
like i'll admit, a lack of substantial prey for adult utah is troubling but it's not like some options don't exist
Exactly adapt to the server and youâll survive
Im sure it will!
Ok change of subject, what do yall think of the new turning
They are meant to hunt large things in packs. It was more so that you said they were reliant on small animals, and I'm saying diets will help with all of that. I.. think we talked past each other or something here?
I can't give opinion as I don't tested it yet. Some people say it's ass
Iâm growing my Utah out today on Teutonic to test the changes more for sure
i've seen people say hypsis is really bad
It really is, it basically feels like input lag to a degree
I think the Inertia might have been a bit overdone on the smaller animals
I would remove it for agile creatures, Utah Dryo and Hypsi
Or that's what I've herd at least
Teno and utah have this massive direction change delay if you hold A or D longer than .5 seconds, it makes dodging or maneuvering effectively incredibly difficult
Yeah. This. Apparently even hypsi has massive inertia. I would argue it's the carno that should have it noticably, since well, that's part of how it works. Can't say much for stego because well.. why would you run around like that as one in the first place.. xD
The faster you run, the slower your turn.
You can't control the speed of your run, walk trot and sprint
the faster AND bigger u are the slower u turn imo
JesĂşs Utah looks like a candy for Carnos now
it is
Mfw you can just click sprint for a second and control it that way. Creating a spazz run. But it shouldnât be that way
Yeah with the alt bite.
The alt bite is really the reason why Carno can absolutely annihilate Utah. It basically out turns Utahâs turn WITH an attack
@harsh larkSee this, I agree with. There's not much point in CC if you can just do raw damage.
I'm mainly referring to utah, teno, dryo and hypsi. When I talk about how terrible inertia is. Especially teno since it's a quadruped
CC should be to either finish the fight, or run away. At least part of it.
not to mention carno's alt bite also looks incredibly dumb
It has the same issue utah does in regards to turning input.
Tenos inertia is fine. It still annihilated Carno. Iâll say it again
Utahâs is way more agile than teno so it makes more sense Utah has less inertia
If that were a thing though
I'm not even talking about it's effectiveness in combat, just travel in general
I'm not here to discuss exact values, but as a concept only the very biggest things in the game should take more than a single day of playing to complete. Part of what gives a game replayability is the capacity to get better at it, or have more ways to experiment with it. You don't need to force your players to stay ingame for X hours to make them play that long. If your game is good people will naturally be entertained by the ability to experiement with different play styles via perks, complete the gameplay loop in faster times, or accomplish continually greater feats like hunting difficult targets or surviving hunts stacked against you. Literally making a game longer does not guarantee that people will play it for more time.
It seems completely fine
hm
Like
Itâs turn I think WAS gutted
But in travel itâs kinda slower
Prob inertia
But I donât see why people are running when traveling when you can just.. trot
Cuz it's faster?
Well youâll drain stam
waste stam
Your fault
Trot is better cause you are more prepared in case of an actual ambush or fight
i mean if inertia is making people realize that trotting is better, i guess that's an accidental W kek
i havent tested teno since the update but ive fought a couple as a carno, and didnt get hit once. i dunno if they were just bad tenos, or the speed nerfs actually helped carno, or what
cause usually i take a couple hits fighting tenos
Someone yesterday said they demolished two carnos as a teno
So idk
Kinda intrigued to see a good teno vs. a good Carno
Now
Without rubberbanding
Aye
it's in a better spot then before for everything
the charge for carno is actually useful now
except stego
stego is busted rn and no one can change my mind
stego is fairing better then before
^
beforehand you were forced to break terrain to avoid headshot spams
^
well, yeah i guess its in a better spot. but it cant even be hunted by any of the 3 main predators as far as im aware
cause its turn got buffed too
that animal just needs a complete redo cause its seeming like legacy stego
That sounds concerningly like BoB with talents, letting you change your play style and shit like that. I hope they're not going down that route here honestly. And it's not so much about making the game longer per say, but giving time to enjoy the game and playstyle and all that. See my dryo example. If time goes by too fast, then it's "Oh okay, back and do it again" which I'm not sure I'm a fan of. To me, survival is not very goal related as a whole, it's literally an ongoing "I am alive and it is good" kind of attitude. And it's fine, I just meant that it's obviously so that we have a different idea of what "long time" means, so it helps to give examples. It is after all, rather relative. But a good survival game to me gives me lots of things to do in the game that I have to worry about, so there's always a focus on remaining alive. It does not require a "loop" in the same way that I think you prefer. If I have to worry about diets, hunting/being hunted, nesting, migrating, and so on, then there's always something to do and you're just playing the game. Then you every now and then try to grow old and get a perk, and that's extra, since it's voluntary, from what I know. And of course the strains... temporary fun as that is.
it's missing a bunch of core elements ye
Oh it can be hunted by stego only really
It also shouldnât be hunted by Carno so thatâs out of the picture
don't even think it has a 180 yet, and the ever elusive swing it needs
We just need another predator
but thats not gonna happen for probably another 7 months
Well legacy stego is a good start. :p
i think if it gets a proper swing you could tone back on the turn speed, but for now i think it's a good trade off
afaik deino cant even touch the thing
cant test because theres no sandbox mode đ but i havent seen a deino beat a stego yet
2 deinos should be able to kill a stego atleast
The true predator of stego allo wonât be in for a bit but you really donât need to worry about it that much since stego has to grow and you can eat them at that stage fairly easily
Also the fact that stegos wonât stop FUCKING 1 CALLING EVERY 5 SECONDS
but everything has to have some sort of enemy even when full grown
even deino does now
Stego has Utah now
carnos and maybe utahs can bully it back to the water
idk about utah honestly i assume it does jack shit to deino
Not really brachi really wonât or any of the sauropods
giga?
Not as reliably as you think itâll be similar to the stego debate we are having now I imagine
plus sauropods are in a completely different class
shant 
Not when you compare the argument your having about stego and the predators of it
Itâs fairly comparable
jokes aside they could prob make it so stego is draggable if it's swimming or smth
I could agree with that
I know right! Holy hell, I have no idea why the baby stegos do that.
Definitely make it more grabable in water
Especially them at least :p
Does a deino actually fear carnos/utahs if it's near water?
the main reason i assumed stego was added is because its an apex herbi that defends itself against larger apexes better than it does mid tiers. mid tiers are agile enough to dart in and out and land headshots, apexes are fat and slow, and therefore have to risk getting stabbed. not saying apexes shouldnt hunt stegos, but it seemed that the thought process was that allo/carno/cera should be hunting stegos since they're focusing on mid tiers.
And yes, just make deino be able to grab stegos and other large animals if they're swimming. Then give us proper rivers and cause to cross them.
utah too because pack hunter
near water no
on land yes
Stego got added cause AI didn't work out.. :p
stego was added because ai wasnt ready but everything else for stego was
so they just made it a playable
And I'd honestly make stego good vs large and small, but weak vs mids. And kentro the other way around.
No only one of those could realistically hunt stego and itâs allo due to its size
Right. Considering a deino should not be on land, it's still safer than stego then, which is fair enough when diets come out I guess.
i know the literal reason it was added. but it seems like thats a good gimmick for it??? there isnt a single large herbivore in legacy thats more vulnerable to mid tiers than it is apexes
it makes for an interesting dynamic. i assume that's what they were going for but apparently not.
thing is it's gimped rn
Also cera and carno really arenât mid tiers anymore more like pseudo mids
oh yeah
stego and kentro in particular are weaker to precision attacks from smaller animals
Legacy Stego was so busted even 2 Acros couldnt hunt it Lol
like with no proper swing you're kinda forced to look at other options of "viable-ness", like the quicker turn, lest we get pre patch stego kek
cera got upsized irl and carno is the same length as allo and nearly as tall. cera and carno are mid tiers.
They really arenât in terms of weight
^
Cera at most will be 1600kg
Mid tiers are like 3 ton and above right
2t to 4t is the range i'd say
Legacy stego and acro are progression animals. Balance can not be talked about :p
so like, carno is scraping the barrel of midtier
Good rule of thumb mids are imo anything over 2 tons in weight
id exclude carno from this tho imo
Well right I agree, Acro was also Busted
up to personal preference at that point
i'd lump carno in with tenon/bary all that but other people wouldn't
above 2 tons, and unable to do jack shit to a para alone
Yeah Iâve moved carno down to pseudo mid
does anyone notice that plateo is nearly double the weight of allo in that
plateo is fucked
as an animal
plateo is fucked
plateo is a thick boy
Plateo simply doesn't have the weaponry to casually defeat most medium carnivores in combat.
it can throw hands with allo and alberto
but gets fucked by thing equal weight with it
Yea, so it seems
then again, equal weight is sucho and acro
Yeah throw hands plateo 
honestly tho, grappler plateo is best plateo
As for Carno and Cerato - the former weighs around 1.8t, Cerato weighs 1.1t or 1.3t realistically. There is a single tooth that might suggest a higher weight approaching 1.6t but... it's just a tooth - on an animal that is known for having relatively the largest teeth among the theropoda.
It might make sense to upsize it to 1.6t if its meant to be fighting Carno and Tenonto but the animal isn't that large irl.
Yeah realistically I see cera being 1200-1400kg
it got upsized irl
i believe cera is like 25-30 feet long now
still a manlet tho, shorter than carno and allo
But I want 1600 kg Cera because Chonky
but stockier
And now, more weight, more HP
We could get heavier cera but itâll most likely be 1200-1400
Cerato is 8m long with the highest estimate, but it's not a chonky animal at all
It has a deep chest and maxilla which causes it to look more robust than it actually is.
my biggest question here is why does realism suddenly have to apply exactly to cerato and carno but not other things
How do you mean? Realism in what sense? Sizes? Abilities?
You'll get that when I get my 8T stego!
This is a skeleton of Cerato from the bird's eye view - it's not a particularly robust animal by any stretch of the imagination.
Uh, gimme 9 ton Rex then
Yeah Iâm okay with cera being anywhere 1200-1600kg in weight no more no less
I think you can get that yes. And 10T trike, remember! :p

but isle's cera is much more muscular so that doesnt matter
much like teno
@frosty heronI'm perfectly fine with rex being it's maximum if that's the accurate value. They did once upon a time say all the critters should be as large as they could be after all.
We're talking about the Isle, anything can happen with the size weight proportions
So I don't mind you getting your powerful rex. I do wish they'd go with endurance hunting rex
It really depends on the devs and what they want cera to do
But apparently that's not popular :p
Cera was way to big in legacy and making it closer to its irl size or slightly smaller than its max size makes sense for what they want cera to be
Honestly I doubt we gonna even get a 9 ton Rex considering the chart, at max we gonna get 8 tons and I'm being optimistic
Possible. I will trust whoever makes those charts to figure it all out! But I would like an endurance hunter rex, rather than legacy ambush.
The chart doesn't state what we're going to get
You know I will always vote for an ambush Rex rather than endurance, Giga fits better the role
It's only what Nova suspects might be the most likely choice
Exactly
Based on the things that the developers have said
It will most likely, Teno there was 1600 kgs and they're you have it
Because that was the highest size estimate for the the Tenonto
Tho I do mostly agree on what nova suggests tho for a realism and game balance perspective
Tenonto and Carno were rightfully downsized because both of them were way too large
at that rate we would've had a Godzilla-sized Rex and Giga
Scary thought
Both were 2 tons on Update 2
But that was mostly a visual change that time
It's not so much about what their weight was, it was about how large their models were
Carnotaurus was an Allo-sized animal
models sizes yeah
Yea, exactly, they both needed downsized otherwise they would've started the trend of bloating the sizes of animals.
Yeah model sizes need to be accurate 
not like 100% accurate but close enough helps
Agreed
Accurate is very objective in speculative zoology. Even paleontologist don't agree on accurate size of the dinosaurs
I think we are ok with our margins of error for a game
yeah but close enough makes the community not cry
There are changes in how large the dinosaurs are thought to be, indeed, however knowing how large each animal is supposed to be if you enlarge a couple of them that are widely known to be smaller than other animals(e.g. Tenonto and Carno) you then end up having to increase the size of animals that are known to be larger than them which creates a positive feedback cycle and makes every large animal unnaturally large.
It's fine to change some of them for the needs of the game but those shouldn't be the animals whose side is widely known.
stego is way too fucking strong
Nah Stego it's fine, it doesn't 1 shoot Deinos đ
yeah but nothing can kill it now
it can take on 3 deinos
Just need swing
it's not fine
It is
no it doesn't
It just need a predator
it has 6k hp
Utahâs and 2 deinos can hunt a stego
Which the current roster doesn't have
Exactly
It isn't meant to be hunted By current roster
then why buff it?
Because it was too weak
not really
Not enough hp
But Deino isn't meant to 1v1 Stego
Which automatically makes it OP, you know how much time we gonna be without a predator for this thing?
No
especially an isle stego
Oh god
It didn't hunted that large dinosaurs
Balance > realism
I mean it was very heavy idk
Yeah
That's its con
Heavy
So, proportionally weaker
Mass is increased way more than force
So bigger you are, stronger you are but not enough to keep the force you had before.
Those are two exponential curbs.
Force being ^2
Weight being ^3
And balanced Deino/Stego is Deino not hunting Stego
aye man point is
Except if it swims
It has no predators yet
its slow
It kills everything if you come at it.
it cant protect other members well
It can protect other members hella wel wtf
It is what it is meant to be
huge aoe? nah
I've made so many stegos hit eachother
If you want a different playstyle for large herbivores, then wait for ceratopsians or hadros.
So youâre intentionally stabbing at a creature thatâs on your members side.. just let your member defend itself and attack from its other side lol
Stego is slow, get you on thagomizers. Either kill you or give you enough bleed to make you decide to go away.
Utah needs bleed pounce buff.
Then it's good
bit more hp
It did
I don't like how it gets 1 shot by teno tail slam
Utah's hp are good
fighting teno herds as 1 utah is no more
Tenonto is meant to be hard small counter
Good.
especially with the new bleed and dmg
Good.
That's literally the point
it's not good
It is'
just learn how to play as a herd
It is
Utah isn't meant to 1v1 it.
How the fuck is it good that a solo Utah can attack a herd lol
u seperate 2 tenos
Utah got it's bleed buff on pounce already. And stego should be bad at defending it's own, at least compared to things like trikes that can do a shieldwall sort of. Or should be able to at least.
You should be fucked
Yeah but actually no
@fallow wagon yeah some more stam for dryo would be nice if it's struggling to escape utah. I think the speed is fine though. The utah catches it close up via speed, but if it fails to get close enough the dryo escapes using its stam.
Tenonto is Utah's hard counter and Utah is a pack hunter relying on pounce.
Try to hunt it in groups of 4/5.
It's been rare seeing utahs since this patch bro
They need to pack to be good against medium.
What
That's all.
I see a lot of Utahâs LOL
I mean, decent.
I don't
Are you not in center
it's not fun anymore
Because Utah isn't meant to be good against medium.
Utahâs hang around the shallows most of the time
It already got one. Not sure we should buff it even more, right now 2-3 utahs can match a teno or carno, or so I've heard from people testing.
@thin mantle utah will be fine on its own when prey of a similar tier arrives. It's just struggling now as tenoto, carno, and stego are so much larger and more powerful, while so few play dryo/hispy.
Galli and animals of a similar level are what utah should be soloing.
dude utah used to be able to 1v2 tenos but get clapped by carnos
that how it should've stayed imo
It shouldnât 1v2 tenos
Utah shouldn't have 1v2 Tenontos.
You realize the weight difference
More so that solo utah will be fine then. Packs should still hunt bigger things obviously. It will also help when diets force young tenos and carnos and more importantly, stegos, out in the open.
or am i should say
Tenonto is a small game counter.
Woulda been a fantastic time to nerf them when those dinos were in the game instead of before
Utah is like 450KG and teno is 1.6kg. Imagine 2 tenos. Thatâs a lot of weight
Then you can hunt said young animals on your own, or in pairs/trios if it's a smaller stego for example.
it's a video game lmfao
And?
Teno should be 2 vs 1 utah. Not two tenos for a single utah.
Tenoto is slower, weighs over 3x as much, and takes twice as long to grow.
Balance.
good utah players should be rewarded
And they do
No'
By hunting
hellll no
Good any player should be rewarded.
good utah players rn are rewarded for landing a pounce and not getting bucked off in 1 second just to do minimal bleed
Itâs small creatures
that's utah right now
How the hell is it anyones idea of balance if a lone utah kills two tenotos?
It doesnât take 1 second LOL
you know what I mean?
Being an endurance mechanic.
God these people blow things out of proportion now
Utah just needs a turn buff and thatâs it
point is pounce is at the worst state it's ever been
Itâs fine
It got more bleed. Teno and carno are in danger now, and most likely so is stego, just over a longer time.
Like, Utah is either a solo same size animals, or a pack hunter of very large ones.
Mediums are a bad match-up for it/them.
stego op
Inertia needs a bit of rework for most of the smalls I think. That should help them all out in turning.
It's almost like the point is to force players into using up their stamina as you slowly build up bleed
Stego is op because no predators.

Thanks Nova.
Stego isn't even op, a good utah pack can do it, just takes time
Two deinos can do it
Imagine.
Though I think bucking needs a bit less stamina drain for the pounce. Like a tiny bit.
Not taking half a hour or a hour.
Mainly for stego
To hunt down something.
:D
fuck nah its head is tiny
But thatâs just me
deino jaws are massive
Imagine hunts being easy.
before it was fine
Utah could do it pre bleed buff even, not to say it didn't need the buff
Oh god this isnât realism
If Deino headshots it does 1000 damages on 6000 hp Stego.
It was a 20/80 for Deino if it alt bit
yeah but stego still wins with the short tail jab
it's annoying af
Stun it.
this isn't how u do game balancing
It is lmao.
Deino isn't meant to be Stego hunter.
No it is, deino isn't a rex
when it has no preds
Youâre asking them to really fuck up

If you change anything it's the lunge, that has always been the go to
anyway I just got done hunting deinos as solo carno
I don't know. I imagine you pounce, bait, bleed. Rinse and repeat. Don't just let the stego use all stamina for bucking and nothing else, and it will make a difference, especially after you've gotten a few pounces in.
that's good balance iig
"Utah doesn't take 10 minutes to take Don Stego NOOO"
"It isn't huntable on land by Deinoooooos"
"Utah isn't good against mid tier it sucks!!"
All of that
they made it real easy with carnos new alt bite lol
and deinos alt bite draining stam
Is actually unbalanced.
I mean it was easy before but shit
I've been dropping deinos at shallows as carno
But this may have been overboard
it's so satisfying seeing the bodies jump when u get the last hit lmao
Agreed. Old carno alt was mostly bad all the way around. Front or slightly sideways was okay.
It was just the turn around that went in slow motion :p
nah it's fine
Yeah. At least the frontal/sideways, where you can and should bite normally.
Let's not make carno alt the new deino alt :p
It would still be fine I think.
they most likely won't change it
They will
I hope they buff utah
Iâm sure of it
cause rn it's dog shit
I mean it still doesn't bite faster than normal bite
Iâd say the alt bite should be in between pre-patch and current alt bite
Itâs better than bite pretty much
You sure on that? Cause on the vid I saw, it looked like alt was faster than normal honestly, at least as fast. And no, alt has more damage.
Slightly more I think
well makes sense ig
at most they'll make utah turn a little faster
they arent going to buff it in any other way to my knowledge, at least not for a while
puts its whole body into 1 bite
Yeah. It just needs a turn buff. Thatâs it.
needs more bleed
Itâs fine
slightly more hp
it doesnt
doesnt need this either
So
who gives a shit
well aren't u in a good mood
you are playing a pack animal
lmao
use your pack to hunt LARGE game
bro plays this game religiously
ah, the old "doesnt agree with me so he's obviously an isle shill"
and those people are going to keep whining, their complaint will fall on deaf ears
I don't even know wtf u just said
And hella people saying itâs good lol
stego mains
it was honestly funny seeing them cry about how they were forced to put their heads in rocks
literally everybody but utah mains are saying the nerfs are good
and even some utah mains
who else was complaining about utah seriously
the only people screaming about how utah is ruined are the pro utah mains that thought soloing a stego was balance
Iâve played more Utah out of every creature cause I love the team work aspect
@crystal streamSo basically, utah mains complain and stego mains are happy. You know, maybe we should try the whole roster split thing. Stegos on one server and utahs on another, there we go! Both parties happy!
Check balance feedback đ
talking about stego mains complaining about utah being op last update
they were the only ones saying shit lol
And now utah mains are saying stego is OP. Around we go xD
literally everybody but hardcore utah mains were complaining that utah was overtuned all to hell
So lasts update not the current update. Gotcha
not carnos
not tenos
Almost like I wasnât talking about that
they are good against utah
they were
they were
then they were bad
how tf u let a utah kill u as a teno LMAO
u have 4 attacks
cmon now
just because they could kill a utah doesnt mean utah wasnt overtuned you donut
4 attacks? Doesnât mean you can hit them with the attacks
oh here comes another utah main
then ur dog
Your amount of respect when devating surprises me
Okay bub. Says the person struggling as a Utah rn LOL
I'm honestly starting to think you can't make both utah and stego/other large animal mains happy at the same time. While utah is designed as a large game hunter at least. It's always going to be a conflict on how easy/hard it should be for either side to fight the other and no side is going to want to be the one in the "bad" position.
See? You're just a douchebag nobody should be devating with you
I don't play utah anymore
I go carno
bc they actually buffed carno
My point still stands
it still kills deinos
You struggle as Utah
100% game balance
nobody asked for you to speak, go back to crying about utah being ruined elsewhere
yeah they nerfed me bro
I can't kill 3 tenos at once anymore
I can speak if I fucking want and that's why this is public feedback you "DoNuT"
It should be three utahs vs one teno, two if they're good and the teno is bad. Not the other way around.
there wasn't much u could do when u could loop around their tails and get them to slam then bite their head
or keep running around them and look for openings
idk
I'm good at teno carno and utah
but alot of utah players were dog shit
"I wan my solo utah to solo stegos like before the update" that's literally what people think Utah was before the update 
I knew it was getting nerfed but not this hard
it gets 1 shot by tenos and carnos
Bork claims he plays as Utah and he can solo anything he wants, it was soo overpowered, true apex
With the charge
the largest dromaeosaurid of all time now being 1 shot by carnos with realistically weak bite force and didn't even charge
GG
And the tail slam
Those are the only two attacks that one shot Utah
Literally can just dodge those lmao
stego isn't apex
Yes it is lmao
nah
Itâs weight is enough for it to be an apex
it doesn't matter lmfao
Apex is just a community term anyway xD
^
Doesn't mean anything to the Devs
I'm still confused how herbies can be apexes
Because we're not using the term Apex correctly
And if we did, I don't think we'd have any apex in the game at all
highest damage
Deino is an apex, there's nothing in game that can hunt adult deino
Stegosaurus is an animal able to keep itself alive from large animals.
Can defend itself against predators.
Deino needs more water holes, swamps, deltas and shit like that.
Stego is large herd animal
deino is forced to fight shit on land bc of the lack of water
or food
unless u wanna kill other deinos
if u a dick like that
Only time carno can hunt deino is if deino allows it
LOL u should see me play
Kill other deinos means youâre a dick even though Deino is confirmed to benefit from eating other deinos
Gg no re
Punishing cannibalism is hike tbh.
not in the game yet
I like the cannibalism punishments
Then all theropods may be cannibals.
Though hoping you wonât be punished for eating your own species as a last resort
draining deino stam is so easy
Because why the fuck not. They are food items.
and then u just ride them
It's why I think 'large tier' or 'psuedo large' is better.
As it applies to herbis and carnis.
It's not gonna benefit its just not gonna get negative effects from cannibalism
and spam alt bite for more dmg n speed
True
for carno anyway
When people say 'herbi apex' they basically mean herbi near the size of the largest carnivores.
A Deino can just lunge you and youâre fucked lmao
No. No no no no no. Stego is not a herd animal.
