#balance-feedback-discussion
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Might as well at this point LOL
I mean. Utah hunting very large animals is fine depending of the kind.
I would have said 2-3 is a good balance, at least that was I think, the original idea
20 alt bites to head to kill, 4 uniterupted pounces to kill
I need to play utah with you guys and see this shit :p
But against medium Utah is fucked.
bucking is there so can't do that
it wont work with this update, bucking will end all of the utahs with no stam and the tenonto will 1 shot them with a good tailslam
plz do
Technically teno/carno would be on the lower end of what utah should hunt, if we go by size?
You play on any eu server?
Granted, we'll need the game back to a playable state first, but then I'd be happy to join and see how it goes
I would say it should hunt tenonto, but carno do a good thinking about
Utah : similar size and way bigger.
i think actually the smaller things get the dangerous they get, remember 1 utah pack should be counted as 1 apex
Medium and smalls are eh to hunt.
I agree. I meant lower end as in "this is where utah starts to get good". Just like how carno hunting a teno is on the "upper end" of what carnos should go for.
smalls are there to survive for a time where u are alone and searching for a pack imo
When I mean way bigger, it possibly is large bodied Hadrosaurs and such preys.
We are admin on a server, wanna join us in vc? ill pm u a discord to join for a moment before kicking since its for friends only
it should start to be good against a tenonto when theres 2 utahs, but rn it really aint like that
mediums should be a threat to a pack since they have enough mobility and have a good ambush potential, carno for example
he rams 1 utah runs away goes for some bites and just keeps doing that
@shrewd storm Quetz is still the largest and keeps an unique niche.
Na they found a bigger birb
cant get a pack, too little food/ all utahs gotta cannibalise to survive
They didn't. They found a very large in Australia though.
It still is smaller than Quetz.
I'd say 2 minimum, 3 for a good chance. But you get what I mean right, that it's the "starting point" for a pack hunt, and one of the more difficult ones. Just like teno/carno is on the upper end for what a carno/pair should hunt. They can do it, but it's difficult.
U sure
thought I saw it was bigger
actually, im fine with that, not knowing if the next utah pack or solo utahis ur key to victory or just a big threat
Yes I am
Gotta love how people reject feedback not even for them and don't say at all what they dislike about it so that I can refine it.
Amazing community š
it would be unfair for an herbivore if a carnivore attacks their nest and then they are punished for defeating it with the body there
Still a big bird tho
as a server option i could see it working for some of those servers with strict rules though, it would still be pretty unfair to nesting herbivores
but it will be so that you“ll have to search for resources to built ur nest so you“ll be leaving ur babies alone most of the time
when you are nesting already you would be susceptable to griefing by juvie body droppers or just unlucky to kill an attacker near your nest
I didn't see your suggestion before, now I just downvoted it and I'm gonna explain why : encourages mass-killing. Good, you killed a herbi from a herd. Now, the rest of them are weaker. Why not finish them off ? Since every single one you kill will make the others even weaker
i mean u can carry dead hatches in ur mouth as an adult so that might help u securing kills
ayo anyone ever taken into account 1,300 is a humans bite force
and like
utahs 55
so in real life
its toddler strengh
balance
yes, but you are taking more risks while u dont have to
balance > real life stats
That's not actual N
Values are fucked up
lol ik
stats would be so bloated if they gave animals irl values with hp to match
Also using N for bite damage is kinda cringe
Still encourages you to do it for no real reason
smart packs will be happy with their kill, dumb ones will fall into a bloodlust
i mean they can go after them if they“re still hungry
Did someone say bloodlust? I love bloodlust!
players just like to go on kill sprees, especially with low stakes rn it will just continue to happen and that's how it is
Or smart packs will profit from the opportunity to kill everyone else
And dumb packs will manage since their prey are all weakened
u should mainly target 1 in a group
it still is a risk u might not even have to go for
if you have the opportunity and ability to wipe a whole opposing group, why not do it?
That suggestion just sounds like an attempt to enforce something that was made on unofficial servers to make the game easier and less survival than it should be
if dinos can somehow be balanced in a way that discourages escessive brawling it would be better than throwing exploitable debuffs around
ohh wait so u are saying everyone still can fight after they“ve taken down a herdmember?
yea then just wipe them out sure
Yeah why would you prevent people from fighting
Why not let herbies avenge their fallen comrade ?
Everyone around the body has very decreased damage.
why should they? They are just running into bigger risk losing even more
The reason for the damage debuff for both carnivores and herbivores is to prevent anyone else from the hours they spent on their dinosaur from being lost
what if the body that drops is inconvenient to the predators' diets? what if some dryo runs in and purposely gets hit to debuff everyone to save their maia friend?
if 1 of them dies why shouldnt all of them then?
The smaller the body the less damage debuff it does
If there was a fight, that means the herbs can't run away from the carnis in that case
So they still can't run away, and that also means they should have the upper hand against the carnis in combat
It would be an inconvenience but the carnivores would have to deal with that or move on
The herbivores can move outside of the damage debuff range and heal up
Why implement something so artificial for... I don't even know what purpose ?
Kos.
KOS is not an issue
Yeah, it is.
not really
ok so if the pack isnt satisfied with 1 kill then the herd has to fight yea, but while the pack is eating the herd can flee or heal up
i mean have u seen how long it takes now to eat as a carnivore?
Killing another animal becoming hard isn't a bad thing
takes like 2 minutes to get ur stomach full
It requires more time
And ambush Carno can be now efficient and be one of those who need to strike one time and finish the job
u can heal bleed or reg some stam back in that time while the pack is still low on stam eventually
Attacking with multiple bodies down isn't an issue
Alright
yep
Np, you just bought the wrong game
I can accept it, but I genuinely don't want that kind of mechanic to make it into the game
Solo carno should not be able to do that to a pack, if we are talking pack of carnos vs pack of utahs then yeah I agree. But not solo medium decimating Utah pack.
KoS isn't an issue at all.
i didnt say it should be able to take down a pack but definitely be a threat to it if the pack doesnt know how to play against it
it shouldnt even have the chance to completely wipe a pack that“d be just stupid imo
I just don't see it that way, solo carno should be afraid to engage a pack same as for solo utah/carno try to attack a herd. Unfortunately Utah is basically a compy now. Forced to feed of the scraps and get bullied by every dino
then we“d have the same issue as in legacy: Sticky Utah takes on 5 Carnos
he is clean tho ngl
im fine with a solo utah being prey to smth else, but people always interpret that every utah player thinks a solo utah should be able to kill a rex
assriding is hardly clean it's pretty shameless lol
When I say Utah I have a pack in mind
i was talking about the carno pack fights
not the assriding screw that
Solo Utah should be bound to hunting small prey. But now even packs don't pose any threat, they just die off too easily
they need too decrease the use of stam on the raptors
I always thought of Utahās ābalanceā being dependent on numbers, which should be a given.
1 Utah = small prey.
2 Utahs = A solo Tenanto and Carno.
3 Utahs = Similar to 2, but now with a much higher success rate.
4 Utahs = Solo Stego and a Deino whose dumb enough to be far inland for some reason.
but the devs hate raptors they want their precious hebrivores too over power anything
That's how it should be, but now everything that's bigger than Utah one shots it
Increase numbers with 50% and we're good I think.
Since max pack is 8, you have to fill it up.
Iām just really hoping this nerf was to prepare for a future patch. Iām praying that although things are pretty crappy, itās only temporary.
True.
So maybe the luckily 1 or 2 survivors will be able to eat from the dead carno or teno body?
3 utahs = teno/carno. 4-5, better chance. 6 = solo stego, with 7-8 adding to the chance.
1-2 for a smaller stego/teno/carno and similar, or for catching the elusive dryos xD
if u play uncoordinated and go for risky things then yes
No? I meant that if the max number is 8, then you should have to run almost full packs for the large prey.
ohh, mb understood that wrong
Raptor gameplay has a high skill ceiling. The better you are, the bigger things you can go after. It should never be about straight up numbers. It should be about skilled groups ACTUALLY working together. Not just grouping.
It should be about numbers, absolutely. Numbers + skill and tactics of course
I'm just joking. But it is that bad that coordinating won't help if you get killed by 1-2 bites from carno.
I think more stam or less stamina drain for sprint for raptors would be super beneficial to this
Even if you had 8 utahs, if you are uncoordinated and and just.. bumrushes the stego, no shit you will die..
And I do play with coordinated Utah packs on VC
That's my point Erik
If you're a shit player with no skill, you're gonna lose no matter how many numbers you have. It's about skill, as it should be
But 6-7 well coordinated utahs should be a serious threat to a stego. I just think it should have to be about 5-6 to start with, since the max is 8.
Need more awesome players that do that
rn utah is just so bad with it stats that there is no skill ceiling, that“s the problem
Theres a threshold where even skill won't help you, and I think we reached it with this patch
the buffs shouldnt make it OP but at least viable
I'm not so sure it's so bad as people make it out to be, but we'll see.
you“ve hit the nail on the head
Let them fix performance, and lets get used to the new stats, and we'll see how it goes.
Why is raptor not viable rn in your opinion? I didn't read up, or maybe I missed it
i dont understand why they actually nerfed the global biteforce so badly, how should u be able to pounce things when they stay close to trees/water
I'm pretty sure utahs will be just fine vs stego, with carno and teno being harder to fight.
I'm ok with all the changes that's been made, but some of them were not though out. Like reducing speed for all dinos. It affect some dinos like Utah alot more then others, and on top of that its hp got cut in half, so whee before you could survive 1 hit now you just drop dead
bc of how poor it“s stats are rn, it nearly gets 1 shot by anything but cant bring up enough dmg even in a pack
Dryo is another one that got nerfed a bit too much, like Utah.
i“d be fine if the utah had a high damage pool in a pack but if ur biteforce gets nerfed an ppl just bump their heads into trees or stay close to water, how are u going to pounce/kill things then?
I think biggest problem is HP got cut in half along with rebalancing damage and speed.
i dont understand the global speed nerf
Dryo certainly did need it, but not to such a degree.
i always thought Evrima being a fast and quick PvP game with a lot of action
Global speed nerf because too fast things make performance go bad.
Yeah but no. IT's a survival horror ecosystem pvpve.
It's still fast enough we just lost about 10% of the speed to make dino animations look more realistic
Action should probably be terrifying rather than anything else
But the biggest reason for speed nerfs would be the performance
They stated it's to help with animations and lag.
"Some animals were being pushed to their absolute limit with their speeds, resulting in animations looking bad visually and forcing smaller characters to be increased in speed unnecessarily as well"
I don't think the game can handle things running at carno speed
k, u definitely got a point there
I think this is part of the reason. They have to find the "fastest" possible but reasonable speed, and then work downwards from there.
it“s a pain in the ass playing with rubberbands and low fps
If you remember how it looked when Evrima came out and utahs were fast
All the teleporting, which got a lot better when speeds went down
So I do think the global speed nerf is neccesary, if carno had to be nerfed cause "too fast for game", then the rest had to follow
Love the speed nerf. Will help the animations seem natural.
ok but how about an global acceleration buff? for kiting /or baiting bites and players?
A lot easier on the animators trying to make things run faster than cars on the highway.
yea if i start thinking about the first release of Evrima, the utahs just were too quick it looked way too unnatural
The speeds coming down universally shouldnāt have changed too much matchup wise since it was universal
Like Utah and Teno are the same speeds relative to each other, etc
Possible. Though I'd argue that there's more than just baiting/kiting to use, and I'd like to see people use more ambushing and other tricks. So I'd say, let's see if the performance is good, and how people adjust with the new speeds and values.
Iirc Dryo got hit harder, and Stego/Hypsi werent changed
Also means creatures which may not have been able to be animated fast enough to survive might have a chance now.
Like lolmagy
My guess is that the diet system is gonna give speed buffs to people who follow their diet the right way. If they kept the previous speeds and added speed buffs from diets on top of that we'd have the Flash running around on the island, so they went with nerfing speeds across the board to prepare for whatever diets are gonna bring
Actually that could be the case for the damage nerfs as well
I still hope they don't go all the way back to former speeds, I'm pretty sure there's some performance issues with how fast carno was
But ramping up speeds a little might work out, just not quite that much
That is not right, if I understand it correctly. Tenos run speed isn“t important for it, it“s a defensive creature and mostly stays stationary in fights and just turns (same with stego)....but Utah now takes a split second longer to get in and out for bites (which aren“t really viable anymore due to the bite nerfs :/). And as I understood the attackspeeds and animations for attacks from Teno are still as fast as before....so it does make a difference...and since the attacks now hit you even harder then before, I don“t really get where you“re coming from. We will test this more properly as soon as the rubberbands are fixed but I can already tell you, it will make a difference.
correct me if I“m wrong here.
You arent wrong per say, hit and run animals are hit harder by changes to speed than animals that would already play defensively, however that also then plays into special abilities, like how pounce allows you to latch on and avoid being hit for a time, and the new dismount gives you a better shot at escape
So its less that the speed outright nerfing them and more that their kit needs to take the new playstyle into account
bucking still negates all that. Sorry to say, but having all your stam taken from you in 2 seconds while the pounced animal barely uses any stam to do it and in the aftermath you being unable to escape and unable to apply dangerous amounts of bleed just doesn“t work.
I agree 100% with circleoflife
Bucking and Pounce still need some serious TLC, its not a particularly engaging mechanic
Hold RMB and let go vs press and hold E
Pouncing is suicide
End of story
And ur bite does about 2% of most enemies youll find
Against some animals yes, others no
what animals are a no?..
the bloody hypsie.bird.dryo
who plays that
it“s bad. and needs some serious overthinking. Utah will be just useless now. With bites not doing shit anymore. It“s not very good balancing in my eyes.
an oro main lol
Stegosaurus is the animal I would think of, much harder to catch a Utah that is dismounting now
Oro mains licking their lips towards the utah main option
Teno and Carno have the perfect tools to clap a Utah, since pounce isnt geared to animals their size
I think they made a mistake and gave Utah stats of the Compy
Still can right as it dismounts
Teno is supposed to be the main prey for packs tho....
I definitely think you should be able to disengage quickly after a successful pounce.
Pounce is not its main attack
Pounce is meant to gank small animals with Pin, and slowly weaken significantly larger targets
If there was no bucking, maybe
I liked it much more when only a rub of a tree could get you off
the funny pre-historic donkey against 6 bloodthirsty groundhawks (missclicked meant Circles message above)
At this point not so much anymore
for me it looks like there was a lot of number crunching involved and less playing and actual testing if it“s viable. Again I haven“t played much of it but it dictates that it will be bad rn.
And as they latch off get 1 tapped, or 2 tapped if they are looking for the lowest prey
unless it is a baby that somehow doesnt get away
RN, a tenonto claw on the body is 50%
If they are still getting got for dismounting then the dismount still needs tweaking
and a claw is a good 180 range dmg
Idont know why they have increase the maximum healt of the stego, he was already overpowered.
it was not, by any means. Stego was nowhere near what it should be.
The prehistoric donkey is over 3x their mass and has claws as long as a persons forearm.
Tenoto shouldn't be utah fodder.
stego was fine imo
Itās fitting if Apex terrestrial predators were in.
Yeah Stego wasnt overpowered since it was getting solod by Utahraptors pretty easily
Bruh, are you actually playing the game ??
But buffing Stego as of now wasnāt entirely needed.
fucking WHERE??
^
Yes.
Unfortunately way more common than you would think
PROOF.
@indigo vigilI've seen it happen.
Show it if so
now imagine u have 2 tons jumping on ur back,kicking feetlong claws into ur ribs with all the power the“ve got. But screw realism I just want to have fun in this game
Well I am on mobile atm, so forgive me for not wanting to dig through a shit ton of isle videos right now
The fact that it could even happen, with a stego that's not AFK, is bad enough.
It could.
Stego needed to be weaker before this patch so things could actually hunt it. Stego, as of now, shouldāve happened when we got at least Rex or Spino.
Stego was absolutely not near where it should be previosly. It was a near apex level animal getting hunted by a few smalls.
The issue is there is nothing in game except deino which 'should' be hunting stego currently. Which leaves it in the awkward spot of being near unkillable till things like allo and acro turn up.
Could if it was in a pack and not heavily debuffed lol, but it cannot rn
The balance was perfect before this shitty update
It was not, by any means.
Rn no
It's even worse now.
yeah, maybe a few tweks on utahs dmg for me though but least I can LIVE with it
2 tons worth of utah should definitely be destroying tenoto. That's 4 or 5 of them.
Imo around 3 should be a good number to take a tenoto.
You have to play the game before talking here
I do and I have. Most likely more than you have.
lol
If you honestly thought stego was good, then you don't comprehend what a stego is or should be.
size doesnt mean everything
I think 3 utahs can still take a teno no?
Erik we brought u into a vc where we tested this stuff, all of the utahs failed 90% of the time, rare bits were when the tenonto was only using 1 attack lol
If 3 utahs should kill stego, how many allos should kill a stego? How many utahs to kill an allo.
A few utahs killing stego basically doesn't leave room for the mids.
What kind of AI steggo gets soloed by a Utah. I took on packs of utahs as a steggo
Its look like the developper want people to use cannibalism between deino with this new update
So? That has nothing to do with how much I know about the game or anything?
Like I was saying earlier, two Utahs should definitely be able to take on a solo Tenanto. Three Utahs practically secures the kill, assuming both sides are skilled.
Not sure, but probably.
Bad utahs rather than bad stego.
It was in no way shape or form easy to solo a stego as utah, it involved a lot of bad gameplay on the stegos part, a lot of skill and timing on the utahs and still could be easily avoided by just using the terrain. And everytime you had to go in you risked your life as utah.
it's an extinct animal KEKW
You wanna do again and 1v1 me as a utah when im steg? lol
Great argument. xD
how are the mids going to kill stegos tho? Utah legit evolved to kill Apex dinos in packs. I mean obviously that comes with a price, low health, high costs of food, poor defense overall
No because I'm not a good utah and now things have obviously changed. Is that relevant for how it worked or that good utahs could do it, surprisingly easy at that?
I dont know what was the point of removing some fish spawning area ??
So you have no proof people can 1v1 a steg as utah
Since what u are saying is like saying anyone can do it
Do I have a video on hand right now? No. But I've seen it, and I know people who have done it. Hell I know people who have succesfully fought stego with dryos before the patch.
They were decent utahs, trying to bait and go for head shots, since pouncing steggo was a suicide. But I just baited them and got plenty of tail decorations
Erik so if it ONCE happened , the utahs op?
not every utah can kill a stego SOLO
Not at all
utah used to be able to solo a stego with bites, but honestly it took good utah vs bad stego
its almost impossible now, it takes all of a utahs stamina to kill a stego with all bites
I only know 1 dude who did that, which was against a 70% grown steg that didnt know how to buck
It happened more than once. And even so, it should not happen at all, pretty much. Nothing has been done to stego that makes it more difficult to kill now than before. Nor to utah for that matter. Except that you'll have a harder time to bite the head and kill that way.
i know plenty and i i did it sometimes myself
But it's perhaps less so that utah was OP and more that stego was UP.
stegos dying to utah packs were very rare
but thats not the point, the point is utah bleed is less than it was before this patch
and the bite is puny lol
seen just one pack achieve that and even then they lost plenty
I have a feeling you haven't played much as a Utah
What weed are yall smoking
it just had way too many ways to defend itself
Correct. But I've played a lot as teno and stego.
Erik never played i think
But I have played utah a decent amount even so.
Do you have any solid arguments or are you just going to be ... less intelligent?
erik answer me in dms
however i've killed a stego in a pack of 3 carnos
Irl utah was larger than the one in game, slow moving, and had an extremely heavy and chonky build. It also didn't encounter carnivores larger than itself, and the animals it hunted were various iguanodonts. Almost all of which were smaller and much less well armed than a stegosaurus.
I“ve seen it happen, we done it a few times, but it always involved very bad individuals. Still takes a long time in which a lot can happen (it calling it“s lungs out to attract danger, finding mates/friends or reaching trees or rocks to put its head in)
We have a small skinny JP clone which can move fast enough to mess with the timeline. Not the heavily built and slow animal which brought down iguanadonts.
Well IRL is also just a speculation and this is a game. Why we keep comparing it to IRL
imo right now the steg hp buff wasn't necessary
its been 10 min you saying the Stego was not overpowered before, how can i argument with that xDDDD
tell me exactly what u mean with heavy chonkly slow moving compared to other Raptors, yes
Irl deons“t matter, it“s a meele pvp game and should be fun based not based on realsim ^^
It wasn't. You could provide arguments against it instead of questioning my playtime.
Someone used irl to justify something about utah to me, so I used irl to argue back.
well fun fact tarbosaurus also lived in murica
But as you know, it's also not a fighting game, its not a "melee pvp" game as much as you'd like it to be.
š
but again let“s just screw realism
once more mids would be added, like cerato then by all means stego should get a hp buff
Explain how it isnt one
tbf stego had some problems before this patch, like taking HS damage thru its tail
how exactly will ceratos take down stegos if carnos already struggle with it?
it“s still boring for you (the stego) and me (the utah) if we can“t engage eachother and feel threatended by eachother, right?
The game is designed to be a survival horror pvpve. It's not designed to be a fighting pvp-only game.
That is the current vision for the game and the goal
as i said compared to other raptors
Not sure how much better I can explain that
Oh well booohoo Im sorry you aren't getting everyone playing your little story with you
It is yes. And you know as well as I that I have at no point said utahs should not be able to hunt stegos.
as long as there is a way to damage your enemy, itll be a pvp game in a way
What story? I'm explaining to you what the game vision is supposed to be.
I mean Ideally the Utahraptor could use its pounce to threaten the Stego and the Stego could use buck to threaten a Utah that decides to pounce, the problem is that pounce and buck are pretty basic and leave little room for skill
There are numerous other raptors on there. Most irl raptors are more lightly built than utah. And also didn't tackle prey nearly as large.
Do you see them succeeding at it though?
just saying that now it wasn't necessary for stego hp buff, but carnos didnt really struggle against them before the update, now i've no clue on this matchup
Yes. There is pvp, that's part of it. Just like pve. But survival above it all. And so on.
survival is pvp
Not yet, but they're working on it I think.
No, it's not.
how so
compared to it“s habitants it was waaaay more agile and that“s what“s evolution about: adapting
Survival is literally about remaining alive. Nothing more or less. You're playing survival even if it's singleplayer :p
But PvP == Fighting game, otherwise games like Rust are Fighting games
Balance mechanic! :p
anyone interested in some utah pounce dmg compare between old and new patch? i got some screenshot in a doc ready
it is-
but pls can we just screw this whole realism thing
yeah and to remain alive you gotta pvp
^
So you would look at a fighting game like say, Street Fighter or Tekken and you would say The Isle is in the same genre?
and Utahs are supposed to be pack hunters taking on bigger stuff then they are.
y
And if teno is out of the picture it leaves only stego
yeah it is, just instead of humans its creatures
bigger doesnt always mean stronger
I don't know. But even so, I never said pvp wasn't part of this. I said it's not a fighting game and it's balanced for survival and an ecosystem.
"stronger"
i guess not then ĀÆ_(ć)_/ĀÆ
Teno shouldn't be out of the picture though.
Utah should be hunting in small groups to kill things like tenoto. Larger groups to bring down animals like para. And solo to kill animals like galli.
To take on an apex or psuedo apex animal which is dedicated to fighting rather than fleeing, it should require an extremely large group.
In what way exact is a 2d traditional fighting game comperable to an open world survival game
but it“s reality rn
Its less that you cant do it and more than Teno has a lot of tools that hard counter Utahs kit
para is nearly the size of a teno, also such a teno might not even fill a whole packs hunger
Plus between the kicks and claws you can threaten a lot of space allowing you to take multiple opponents
the fuck u mean
fells like everyone has bar hypsi and dryo ĀÆ_(ć)_/ĀÆ
who plays 2d , when did I say isle is 2d
I remeber a time when 2 utahs were supposed to be challenging a teno and have a chance against it. Now it“s so fast and strong and has so much CC that it“s barely viable to attack it with 3 or more.
so why did this change so drastically?
If I recall correctly, it was 2 utahs = 60/40 for the teno, 3 utahs = 70/30 to the utahs.
Utah is 450kg, tenoto is 1600kg.....
Para is almost 7000kg.
I described some fighting games, like Street Fighter which is a 2d traditional fighter, and The Isle, you said the games were in the same genre, both being Fighting Games
yeah but not the same genre of 2d
we dont have para ingame yet so i wonder where u have the weight from
Tenonto being Para size?
I mean
If we go for both maximal
Tenonto is 1.6 tons and Para 11 tons.
Yeah but to be a fighting game you have to have a lot of distinctive things that The Isle just doesnāt have because its not a fighting game, its a different genre
are u taking the legacy weight?
what dont it have if so?
Real life ones.
In game weights are pretty close to irl weights. Sometimes they're a tiny bit off, but usually pretty dead on.
Irl para is almost 7000kg, with mentions of a 10,000kg para existing.
But Tenonto is same weight as its irl counterpart.
Legacy weights were this weird health/weight/damage formula which didn't come close to irl weights.
Evrima weights all sit extremely close to irl weights.
Teno was adjusted to have its 50/50 with Carno, which led to Utah being unable to threaten it as easily
Well for one a total lack of rounds or points to determine matches
ok but still if they can go for bigger things which might even steal their prey, why shouldnt they go for it
?
What steal utahs prey? para?
tarbosaurus
but there's no tarbo in isle...
we are talking about irl,arent we?
But then no one lived with each other's
Tarbo lived 60 million years apart from utah.
Tarbo and Utah are separated by millions of years and are on different landmasses
So the weirdly powerful "small game hunter" is the reason why utahs have their main prey item taken from them? Cool story ^^
Thing is that Utah doesn't have them yet.
something is going wrong there.
they“ve hunted sauropods tho
utah should be more equal to things on its level like galli and pachy. Not animals over 3x its mass, which take longer to grow, and are far slower.
search it up on wiki
im gonna drop some utah pounce dmg comparison, ignore if not interested: https://docs.google.com/document/d/1aLS73FBeE1ASEquj-y1UGfP9l8bXbq0Qnqr8D4QH228/edit
Shadow, I put this in the nicest way I can, but what the fuck are you on
Tenoto was never meant to be a utah equal. They just happened to come the same patch.
listen when we talk about utah we ALWAYS talk about the pack and not a single utah or some utahs
I mean pretty much yeah, Utahs ideal prey items simply arent in game due to its matchup spread favoring extremely large targets that cannot easily punish a dismount, or targets small enough to pin. Teno was made to be able to deal with Carno, which being so powerful led to Teno in turn outstripping Utah while Utahs kit gave it a weakness to animals in that size range anyway
I disagree strongly, a single utah should“t engage a teno, yes. But It still stays the most suited prey animal for utahs ingame rn, concerning it“s weight and size. Or do you want them to hunt stegos?
Juveniles, dwarfs even but not the large ones.
It's environment surely had another giant predator '
For the animals living with it'
okay we all need to chill and analyze the supposed playstyle of each dino
- carno is an ambush predator, charging their prey and finishing while it's cc'd
- utahs should be pack hunters that bleed out their prey with pounces
- teno is a herbi brawler that can deal some serious crowd control
search it up on wiki to stay official
I kind of think teno is on the "starting point" for utahs honestly. With the larger they are, the better the prey for the pack. Honestly, yes, a stego should be "easier" for the utahs than a teno or carno.
i have it on german so I cant really translate it
Strange as that may sound :p
I shan't chill but yes, thank you Sorceryyy
I don't really trust wiki, I look for other people reading papers and new stuffs.
ah yes, wiki, the most reliable source of information
Didnāt teno and utah already fill those roles properly though? Except for Carno brawler
If ever, Utah was barely ab'e to jump and pounce on large animals.
It's the most suited thing for a small group of two or three. It isn't the most suited thing solo.
The sad truth is the most suited animals for solo utahs to prey on are simply not here yet. As evrima development is so early, there are gaps, and it will hurt until they're filled.
wikipedia the official stuff
I prefer to ask on paleo discords.
Wikipedia can be good but not that trustful because anyone can edit it.
For good and bad.
Canāt Wikipedia be edited by practically anyone?
Thanks so much to Jim and Scott for letting me interview them and see the amazing work they've done so far. Big thanks to John for making this all happen.
Help the project here: https://www.gofundme.com/utahraptor
Facebook: http://bit.ly/2DfsU6N
Blog: https://utahraptorsite.com/
wikipedia is good for finding sources. It should never be used as a source in itself.
google scholar is useful.
this is just my experience, but utahs rarely pounced my teno
that“s the guy who named the Utahraptor
Shadow what the fuck is that
a video
it didn“t hurt before carno was made into a brawler and not a small game hunter with the ability to destroy either teno or utah easily. It“s a balancing issue not a "utahs simply deosn“t have prey yet so suck it up and wait" issue, imo.
that video is golden
I think nerfing Utah was misguided, as it gives even more dominance to Carnos, which in turn makes Tenos and other herbis more oppressed because of less competition
What a helpful observation.
But Carno dominates Utah and should
Explain it to me like I'm 5, I'm currently out and can't watch it
Until other carnivores arrive to open more niches
a 5 year old wouldnt understand
i certainly understand it
ok how about a 6 year old
The sentiment is to summarize the damn thing
Yeah I do agree that it's weird that carno isn't following its description. It's definitely not acting as a small game hunter right now.
i mean if u didnt even watched it u cant understand it 5head
Young deinos, dryos, hypsiās, and tenos are gonna have a more rough time with the Carno megapacks now
I would love to watch it, main issue is that I'm currently in a position where I cannot
g r e a t then dont complain about me not understanding it
So, quick summary would help tremendously if it's to remain relevant to current conversation
Since you have watched it and claim to understand it, surely you can summarize what the video is about, no?
summarizing 30 minutes of vod is that easy ya know
That's grand. It would be greatly appreciated if you would do so.
Basically Shadow your example isnt going to mean anything if Shot isnt able to actually view it
It ain't like it's a word document I can open and quickly read after all
Carno pin would be pretty neat
Granted with current values I think that Herrera would be paste
š¤·
Or some kind of feline
A Herrera that jumps on a Utah from a tree with momentum, weight and a good bite may be able to take it down or at least make it in a bad position.
Damages being increased by the height tho.
basically as it says in the title the guys reacts to ingame designs of the Utahraptor and either says it“s accurate to scientific researches or not, however he also kinda explains how the Utahraptor killed things and why biologically it made sense to have such an apex fighting terror in the deserts of utah
i mean u complained about me not using official sources and then came to paleontologists so ig that works out
Thing is that we have material of larger animals that lived with Utahraptor that may be Allosauroids.
huh didn't know that. I checked not long ago and utah was the largest carnivore there known.
But it only isn't described or really attributed to something
yep, that some quality passive aggressive feedback from a QA member, at least they are open on what they think so hey we got some insight
wheat what weed you smoking
QA members huh
The game did not play like that prior
Utahs got clapped so quickly from 3 shotting Carnos, Tenos tail slamming, and desync Stegos and Deinos warping space hitboxes
And the issue with Stego has never been a stat issue, it's always been a fundamental issue in the design of it's mechanics
The jab could not effectively repel attackers for how much it was worth
From what I can tell, at this point if you're getting nailed by things as Utah it's usually either your own fault or connection issues
Issue with Stego has been partially a stat one
Agreed. I will say I don't think desync is an argument for balance, since that's a game issue all of it's own.
teno can rn 1 tap utah
carno can 2 tap
steg 1 tap
deino 1 tap
ptera - fly away
hypsie - not here
dryo - not to be seen
babys? in bloody bushes hiding ((bush simulator but fancy))
Being unable to hit things reliably is an issue if you have less health to work with to make things reliable
utah: pounces only to be bucked off or gets fidget spinnered to death
I like health being linked to a creatures weight. I'm sure damage and speed will get adjusted as needed over time.
Shot'em do you get that utah does like 3% max to a tenonto
One? Yes.
Alright, and what of the bleed?
tenonto 2 claws them both
Anyone who legit understands the issues in Evrima are usually not stat issues, its design fundamentals
You'd think a QA member who's actively participating within balance and stress testing should get it
ohhh whooppsieeee
utah gets bucked off, bleed not on
they heal it off bc ur dead
Most players here would agree that a dino being shit is "it's attack/viability isn't too good"
rather than them saying "its needs way more/less stat x"
and even with bleed you'd need 3 full stam pounces for tenonto and carno... now add bucking
Play some utah bro
I have
not just sit around in a pond
no you havent
I have done nothing but grow chicken nuggets for the past 6 hours
6 hours, means u have died a lot
shit so u have been growing for like 3 hours or sum
means u playing like steg or deino
to be still growing
I have dedication to knowledge
Did you know that Utah goes faster than adult from 50% to 75%
I would say stats can absolutely be an issue, and stego was rather.. fragile, even for a stego. But yes, mostly it seems to be how mechanics work rather than specific stats.
also stego 1 taps every non apex
As it should with the size ranges present
if you die to a utah its cause the utah is good or you let it
give the stegos neck a good axe to chop at it, its dead
Stats can definitely be overtuned ofc, but the main ones have always been, when pounce got u a death sentence as a Utah, Stegos struggling against juvies, Carnos chomping Stego tail tips, Deino beyblade, and Helpless Hypsi
The majority of the issues were within the design itself, or bugs with them
I am still confused as to why making HP equal a stat present in game is getting such an outrage
I just want old utah back man
Because balance simply
@abstract dawn I Dont understand how you feel like nerfing utah was a good idea. Utahraptor was BARELY viable before this update and now noone plays it anymore because there is no point, its useless rn
Ah, yes, "balance"
Yes
i agree with you, but utah was fine before this patch, not "barely viable" makes your statement lose credibility tbh
Because a chunk of meat with claws and teeth that weighs 500 kg should be harder to chew to death than a chunk of meat with bone shards sticking out of it
And also weighs 500 kg
I mean, pouncing was just a death sentence before now
I kinda agree, but yeah before this update too, it was still pretty weak, 2 tapped by carno
it still is
Yep. And tail-tanking. Which in turn caused the dismount issue. And the thagomizer thing... How that went through... But you're correct. A lot of the important issues at least are less about stats and more mechanics and otherwise.
yeah i know, but utah could pin thigs up to 830kg wich was making up for it
Realism is always a bad argument for design and it will stay that way
There is no dino thats 1000k atm exept subs n stuff
ill drink to that
It's not even realism, it's just logic
This
If you've got 500 kg of meat you should put 500 HP of effort into getting it
copy and paste that into balance feedback
Carnos in a good place though
It's less realism and more all the stats I'd say.
bet
Itās the intended role is it not
btw im with you utah got overnerfed pretty hard, its bleed its hugely nerfed especially
We don't have to argue realism to have a coherent balance formula and similar
From what I can tell, it's getting pushed to dunk smalls and brawl with its own size
Feel free too to use it if you'd like
Yeah, a small game hunter
Teno is small game
got a cooldown :(((
Well by that logic then yes it's small hunter
Carno wasn't really struggling prior this update either
So it reached its intended role. Itās balanced, atleast imo
Most tend to put 1000 kg to 2000 kg in a different class
But it was also overtuned
It was to an extant
From what I can tell it leans heavily into charge to do damage now
Free from their mother's care, five young lions must fend for, and feed, themselves. Their first challenge: a giant giraffe who refuses to be caught.
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hmmmmm
hmmmmmmmmmmmmmmmmmmmmmmmmmmm
I don't think teno is "small game"?
lets compare the WEIGHT :DDDD
hold up blue I'll one up you
It's almost as big as carno, that's on the upper end of what a carno should hunt if it's a "small game hunter"
its in the "pseudo mid" as the kids call it
Imo utah was pretty overtuned. Right now it feels fine
^
I disagree

o wow
I think a bunch of creatures were overtuned. Carno, Utah, and teno specifically
1200 kg for giraffe, 150 kg Lions
O WOWW
Stego was undertuned
Missing a pounce against most of the roster was a death sentence, any significant hit made it out of commission or straight up hitting the utah back the spawn screen
stego was totally undertuned
I don't think .. that's a thing officially. That's more of a community thing, like apex and other terms. Tenno is anyway at least almost as heavy/big as carno, and if carno is meant to be small game hunter, I would say anything approaching it's own weight is at the upper end of what it should take on.
A giraffe also has... long as fuck legs and often outruns lions
Hell, it often tramples them too
"omagurd wat is diz utah should only be able to take on carno max as a pack, utah too oop wat is dis!?!? why did I die to that stupid utah pack what the fuckkkk1/1/1/"
Ah, I have no problems with Utahs taking on the likes of Stego weight in packs
Whatās your point tho. Utah still can bring down large animals in packs. Just not solo
try it
try it rn, grow a utah pack of like 7
The main problem arises when the hunting strategies that Utahs use is very specifically not ideal to use against the thing with a goddamn flail on its arse
You're at least one Utah short there
okay, 12
neither do I, but all they had to do was nip the head a few times.. it didn't feel like they had to work for their large kill. Now it feels like it takes more skill, which in my opinion is fun.
guys utah is fine, you guys just need to learn to play, cant kill a 15% deino as adult utah? thats cuz you are bad guys get better /s
I feel the current Stego was needed for later, not now. Pre-patch Steg was pretty good for the current roster.
I have. You bleed them out. You canāt really now because of the rubberbanding but thatās being fixed.
Donāt understand how you canāt kill a 15% Deino though
what weed you smoking?
12 should absolutely be able to attrition a Stego if they play well
Idk what you are smoking if you think utah is in a good spot rn
"should" key word
None at all actually! It's my opinion, yes?
This. It seems like this discussion alternates between "utahs shouldnt hunt anything" and "utahs should do it without any issue" :p
Gamers. Please. Just, take a look. And look at the weights.
I think the real issues lied on the mechanics of the other playables rather than utah itself
Like Hypsi being helpless, Pounce pinning what it should not pin, or Stego's defenses not being properly implemented
The roster for the most part did fine interacting with Utah(except Godspeed Dryo)
The main problem is, again, Stego has a flail on its arse
Opinion, yes, but it should be able to be changed if its proven false
Hm yes I noticed spino is now red. New skin confirmed
wheat, give me a moment
Utahs packs can still take on large things. Itās just more difficult which makes things more fun and balanced
7-8 utahs should be plenty enough to challenge a good stego, 5-6 if you're really good and the stego is below average.
Nothing has proven my opinion false. If I have an opinion I shouldn't have to change or sway it just because someone else differs from me.
if you can't take a stego with 12 utahs you genuinely need to find better utahs
Stego is probably the worst asset they could have chosen to show that Utah is meant to hunt big game
How
What was Utah's niche again?
Pack hunters killing larger dangerous prey?
What other ābig gameā would you prefer
Free from their mother's care, five young lions must fend for, and feed, themselves. Their first challenge: a giant giraffe who refuses to be caught.
Watch the Full Episode with your FREE trial for Smithsonian Channel Plus by signing up today at https://watch.smithsonianchannel.com/
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@abstract dawn do please, repeat yourself
being hated apparently
While I'm not particularly the most versed in playing the wannabe Jurassic Park raptor, I feel like the rubberbanding issues is definitely clouding the gameplay and making it too difficult to really discern the balance. But bleeding big game out sounds alot better than just bumrushing it.
yeah
Exactly.
It is. It really really is.
the giraffe weight is in pounds btw the 3000 pounds is 1400 kg ish
I feel stego flat out shouldn't have been added for quite a long while.
Either you get gimped stego which works with the roster, or stego which stats which actually suit it, and nothing except deino can kill it.
Well, for one, Trike ironically would be a decently challenging hunt rather than a nigh-impossible one
why are we talking about giraffes and lions when we're playing stego and utahs is my question.
Why the fuck
soo??
in what world is a giraffe at all comparable to a stegosaurus?
Since Stego defends its flanks with its tail while Trike has to face threats head-on
fuckin SOOO??
Do people want to kill quickly large things as Utah?
bc u guys wanted a realistic game
shrug
Giraffe is skinny bitch compared to Stego
compared to stego 6000kg and utah 450
It never was quick? you gotta bleed em out
Also a Giraffe would be more accurately described as similar to Para
Said wanted realistic game, so best refrence is right here for you. nature itself
Utah was given more bleed damage so itās not entirely unviable like people
Also giraffes often kill lions itās goes both ways. And how is a giraffe and a stego similar at all
10 minutes for a single fight isnt quick
@dawn falconIn order from easiest to hardest. Hadrosaurs (teno being slightly harder due to vicious fighting), ceratopsids, and bipedal carnivores, including rex and giga. Spino/sucho, because of water advantage. Stego, because of it's anti-flank proper behaviour. And then anky, because armor and slight anti-flank with the tail.
There you go, prey list for utahs.
It fucking is

All of them large animals, all of them different and thus different in how difficult or easy they are to take on as a pack.
I remember myself taking down a young pue as a Rex and it lasted 30 minutes.
I don't recall ever saying in this discussion that this game should be 100% realistic? I'm not a developer, BluePaw.
People often hunted Stegos over an hour back in legacy
Realism should never be an argument for game balance, period
Agreed.
Or a hunt of Shant as an Allo pack taking over a 45 minutes
Logic on the other hand
Ok lets now switch to a game which focuses on the FUN and BALANCE of it
give me a moment niw
now*
Uh..
that's what it was always about. You pulled realism out of nowhere
Okay?
As of 13/08/21--- All stats are full grown* Bite dmg is just the standard attack**
Carnivores
Utah: 450kg, 450 HP, 55 Bite dmg, 46.8km/h
Carno: 1800kg, 1800 HP, 200 Bite dmg, 55.5km/h
Deino: 8000kg, 8000 HP, 500 Bite dmg, 18km/h
Ptera: 90kg, 90 HP, 15 Bite dmg, 28.5km/h
Herbivores
Tenonto: 1600kg, 1600 HP, 25 Bite dmg, 40.5km/h
Dryo: 120kg, 120 HP, 10 Bite dmg, 46.8km/h
Stego: 6000kg, 6000 HP, 50 Bite dmg, 26.2km/h
Hypsi: 20kg, 20 HP, 5 Bite dmg, 39.6km/h
You have 500 kg of meat, you should invest similar effort to get those 500 kg of meat regardless of what shape it's in
look at all the stats
10 min is very quick. It's no time at all.
I mean isn't the point of the pounce mechanic, is to help it whittle down larger prey?
Utah is obviously designed to hunt larger things than itself so the weight argument is quite a moot point
Yes, a pack of five lions takes down an animal which is dedicated to fleeing, and has few natural weapons beyond its hooves.
Not a super slow walking tank covered in lethal weaponry.
Come back when the hunt lasts at least 30 min.
Logic is that Stego is an anti flanker. Utah is a flanker. It also it a large sized prey hunter in large packs taking patience to get its meal with relay strategy.
Yeah every time i fight a carno it last like 1 hour
where'd you get those numbers?
It does make me wonder if Anky will be immune to Utah Pounce at full growth. Canāt really pounce a walking cliff edge.
Iād assume crouching to bite itās belly would be more efficient.
Probably the game
you know a giraffe can 1 tap a lions head and its done for? just like utah with a spike through its skull
if u dont believe me we can scale it down a little
walk up to a horses ass
Anky is fully immune to it tbh. Never a Utah or pack of Utah will take it down. It must out heal them with its damage reduction '
People also survive multiple lightning strikes
Reminder: lions are known to hunt elephants
(just a note dont go actually doing this, I dont wanna get yalls dead)
I donāt understand the complaints considering Utahs can still kill carnos and stegos. They just need big packs. Why should a small amount of Utahs be able to kill them?
But Utah dies not only with thagomizers in its skull. It dies in a one shot in the body.
I don't know how your hunts look like. I'm just saying, any hunt under 15 min is not a long hunt.
there, to save my hide
utahs weight as much as POLAR BEARS
play game, plz
?
Oh yeah, donāt get me wrong. Anky should not even be prey for Utahs in game. But if the devs do add it as an option, thatād be one damn dedicated pack.
play the game XD, we actually tested the mathchups
Howell is right.
it seems like people want quick and easy battles more than anything else
Utah should not hunt them.
So have I? I mainly play Utah and stego
you are correct, although it can take hours to bring one down, and even then it seems they target youngsters and adolescents
3v1 a tenonto, a good one, plz, try it
mhmm.
15 min is like so fast
try more utah
Grab a fourth if you need to
Utah is designed for large ornithopods, dwarf sauropods and similar sized preys.
but either way, I've stated my opinion.
more steg since ur clearly shit at it to die to a utah pack
That's a copout
we know that pounce since it's rework has become more of an attrition ability
Hooves are lethal yes. But the animal overall is evolved to flee from its predators, not stand its ground and fight them. It's flight first, fight is nothing else has worked. They have a good chance of escaping the lions using their speed without ever having to fight.
Stego is fight, followed by fight, followed by fight. Stego is 0% a flight animal. It doesn't have a single other option if attacked but to stand its ground.
Also I ride horses, I know full well how dangerous they are.
If itās a good tenonto they should be able to kill the 3 raptors
get a grind on my guy, hell ill train u hmu
Quick and easy fight with large size differences in favor of the smaller is dumb asf.
utah has been made to play as it should, bleeding over time, if it wants to hunt a stego. It's understandable that people dislike a sudden change but some of the arguments made are just... very odd
i think our utah is just a deinonychus named utahraptor
We did pretty well I'd say. Of course you may not agree, but I didn't see it as impossible from our testing at all. Will it take time and effort and practice, sure. But thats rather normal.
Dakotaraptor would be more apt
Deinonychus is roughly 100 kg or so
I have better things to do than train for a video gameā¦
Utah is actually done well now. It isn't as overtuned as it was and now is more specialized in 2 hunt tactics.
yeah but a full pounce to a stego now deal 1 pixel of bleed dmg now š
I was hunted once by three carnos as stego, at the time of the thagomizer trick, over an hour. Now that was a proper long and hard hunt, and they earned their kill well and truly.
Utah
Doesn't
Hunt
Stegos
Have you played it?
Isle utah would be very similar to dakotaraptor in size if it had its head in a more neutral pose, rather than upright like it does.
lol so dont go so stubborn about how a game should get its balances in work
"utah doenst hunt stegos" cmon man they are pack hunters, specialized in taking on larger prey
No but not, being just dead if caught to Carno, CC by Tenonto, biten by Deino is now better.
But6
I mean eh they shouldnt unless they are a big pack
But
that I agree with
Utah should probaby not hunt Stegos on the basis that, again, they hunt by latching flanks and Stego likely will have means of very easily defending its flanks
Stego is an anti flanker
It is yes ^^
but cmon, 2v1 a tenonto
It counters Utah hard
they should be able to
It seems pretty balanced to me that a pack of Utahs can take on large animals.
they are pack hunters specialised in not hunting large herbivores with flails on their tails
they cant my boy
Since when did people hunt by latching flanks what???
but if you really want to, it's perfectly possible to hunt a stego as a pack of utahs
so pack hunters that cant hunt basically?
Honestly I'd much rather have a utah based on the full size irl chonktah, but that's not what we have.
We have scrawny JP raptor, which is closest to dakota.
Because they use pounce????
not anymore XD
As of last night???
The changes seem strange, I'll give it some time in the oven to see how the balance settles
Though I don't see how giving Carno a silver platter in the meta is gonna help really
Havent really tested it yet but i assume with the new pounce it should be a lot better
Literally what the update was about
i am living proof of my statement
Do you agree with a prey list like the one I made? Instead of just going "large game hunter" size fits all?
My pack of utahs bit a carno about 30 times all 6 of us died over 15 minutes of fighting they left without any care
agreed tbh
You should probably not bite it then
I think we all need some more time to test everything
Absolutely this
pounce is intended to be the primary killer, especially since carno relies on running
Utah bitting Carno 30 won't be efficient lol
Use pounce in large packs and do relay.
thats intended apparently, or the QA are telling us that
i skimmed it but i'll double check and give you my opinion
That's intended.
problem is there exists bucking, water and trees
Two pounces, we got bucked off in under 3 seconds. This is still not viable
Utah isn't a bite and run.
Yes. This I agree with. First off, playable performance. Then we'll test and practice, both in settings and in survival proper. And then we'll see how it goes when everyone is used to the new stuff.
As 6 Utahs?
Get them to wear themselves down
lol
You should have pounced with more of you all and drained the guy's stamina.
Yeah hard to test when im rubberbanding all over
Cycle members, play smart, and keep them on their toes
only 2 utahs can pounce 1 carno
Cycle members with what? Two bites kills a utah now. What members are left after even one or two bites
Thatās because of the rubberbanding from the recent update. When thatās fixed we can actually properly play
And anyway Utah isn't meant to hunt mid tiers.
there u go before I go
Don't get bit
I'd be happy to test, at least in short durations, when game actually works properly!
yes it is, utahs is not velo
utah can't bite and run its bite is too weak, utah can't pounce bucking and other ways to knock it off along with the shit damage and bleed
I got admin on a server just hmu
Weeelll, let's break this down then. A Giraffe is not a good substitute for a thyreophoran like Stegosaurus. Stegosaurus has thagomizers and the two have entirely different body plans. I do not see your point...
if it "can" hunt apexes why cant it defend itself against mid tier?
i do really like the list, it's a lot more detailed than just going "utah hunt big"
Why do you keep comparing lions and giraffes to stego and Utahs lol
Like, that's the thing you need to understand with Utah. It is, will, should and must be terrible at hunting mid tier carnivores.
btw Carno isnāt a mid tier whatsoever
doubt it, u get 1 tapped by a tail and sure good ones can dodge it, I dodge it, but like man, 2 tap with the claws which do a def 180 or 360 hit
It runs from them. Utah is more nimble and has more stamina right?
Aye, just a bit shy of the margin
THATS LITTERALLY WHAT IT EVOLVED TO HUNT
Everyones fuzzing about small weight cannot damage big weight
As soon as rubberbanding and other performance issues are fixed, I'll be there.
It hunted similar sized animals.
Wanna see a size chart of its environment?
nah, 3 ton iguanodons are on the menu
realism should never be an argument for game balance. regardeless
Well, if it's retooled to hunt mids it shouldn't be able to deal with larges or its size very well
Iguanocolossus is 13 tons.
Not 3
Give and take
????
But are harder than apexes
iguanadon
Law of equivalent exchange
So after exhausting all of our stam down to 10 seconds of sprint time from being bucked how do we not get bit, explain that one to me
Its not fun to play a game where certain playables are ass and some are OP because "realism"
Jump before it bucks
we mean these ones buzbo
can we just fuck realism like actually
You're not going to outdamage it.
Thank you. I think it might be a better way to look at critters, instead of just "large game" or carno "small game", since we got some smalls, like dryo or galli, that are a lot less scary than a utah or pachy, and then there's the prehistoric porcupine kentro that's.. probably one of the last things you'd like to charge as a carno.
You still get bucked stam drain on detatch, not happening
Think of it this way
Utha has an easier time hunting things bigger than it, than similar sizes.
you expect me to face tank?
If you're jumping as it bucks you're not jumping before it bucks
That's what Utah lived with.
oversized utah bad example, levi
I know '
Bait itās attacks. Claw attack takes stam now. Also you can go and heal if you have a pack. Pounce it to bleed it out. Without the rubberbanding of course. If the teno is really good he may still win
no
Better Utah btw.
you know you can jump off before you expend all of your stamina?
I think the argument works in reverse in this case
It's not that people want a quick and easier fight as Utahs
It's that people wanna have an easier time against them so they won't have to deal with them
Surefire counterplay already existed beforehand, and Utah's struggled in fights against Carnos, Tenos, Stegos, Deinos if they slipped up or they used the environment to help
Utahs took a modicum of timing and juking to play as their low hp was already a shadowing anxiety to them as a lot of the roster were capable of heavy hitting
QA's takes have been dissappointing from a mechanic design viewpoint
But we don't know if it hunted them as IRL Utah were pack hunters tho.
In game they are
And they must hunt large animals in huge packs.
But not all kind of animals. I
Tyreophoras are bad ideas.
mf still
yeah we know, you know that you have to jump after like 1.5s of pounce if you dont wanna fall and that deal like 1 bleed dmg total?
OWOGATAGA, do I need to spell u this out in furry language!?
And Utah didn't hunted all animals up there.
If the Carno'a busy dealing with your friends it's not chasing you, take a minute to rest on the lowkey
Don't be dumb dude.
50%+ of these it did
Just because a herbivore existed in the same area at the same time, doesn't mean that carnivore hunted it.
Then get back in the fray
says you]
that's enough. Quit.
or..?
Specialization and such.
Can't be mature about the discussion then move on.
Yes and no. It depends, to me at least, on what is ass/op vs what. Do I want something nothing else can harm, or something that everything shits on? No.That does not make for a good playable at all. But I do think it's fine if some things can't really touch others, as long as they can survive and all that. You don't need to be able to harm everything, as long as you can harm what you need to remain alive.
they insulted me lol, go batter them up
So, quick process:
then you'd have overpopulation
e-yup
If neither of you can contribute in a mature way don't talk to each other.
I get that but carno/teno is about where that threshold should be to be able to kill with high difficulty, this is just impossible though
There was most likely larger carnivores around Utah back then.
Often the young, old, injured, or sick are hunted.
Lions don't bring down big adult healthy elephants, rhinos, or hippos.
- approach target
- get a pounce in
- wait until you think it'll buck
- hop off
- rinse and repeat 2-4 until your stam is getting low
- get your pack to distract while you recover
- rinse and repeat 2-6 until it dies or you die
well if thats the case, dont direct it towards only me, I have facts and stats and stuff from real life and they go in saying "oh but u didnt see them do it" when reference next to reference in nature, they wouldve
no but they do jiraffes
do I need to dig up a utah and bring it back to life for them or?
Large bodied theropod being most likely Allosauroid.
it would genetically make absolutely no sense if herbivores didnt get hunted, it“s all about natural selection, if u dont have to evolve to survive you“d get absolute genetic rubbish
Giraffes are not the largest animal in the ecosystem. There are many many herbivores larger and heavier which live with it.
yes please
also no game mechanics with that
A target that's having to constantly deal with Utahs is a target that isn't recovering stamina to buck
Tenonto must be a possible prey item and shouldn't be impossible but really hard with its CC.
Carno though is something that you flee.
Yes and no. There is obviously a disagreement in how big the gap should be and how difficult/easy any side should have. Deino was fine, too good. Stego wasn't good enough. Carno was more or less fine from my experience, teno should have been pretty okay as well. Dryos were just too good. It's mostly a disagreement on how counterplay should look like, when it should be properly needed, and how easy/difficult x should have it vs y. Which is a very subjective thing obviously.
Elephants. Hippos and rhinos.
Predators will target the most vulnerable herd members. Lions don't see a group of elephants and beeline the strongest and largest adult there.
buffalo
Giraffes are tall deer
Surprisingly ligh.
right! wolves! want to see wolves rip up a buffalo?
a moose is a tank
Moose are bigger
A moose isn't a giraffe
Iirc.
what the f- i was talking about the ecosystem and not why they attack their prey
Giraffes arnt that heavy. Also they are mammals. So not really a good comparison
yeah, duh
but it is a relative of a deer
Let's not post videos of animals tearing each other apart
A moose is a big deer
assisted with a giraffe necropsy once, it's crazy how their torso is very similar in size to a horse, but then all their limbs are stretched like silly putty.
A giraffe is a tall deer
thats what the isle is though
..isle is a horror game?
Hey, someone who thinks like me! :p
from wat people say
yes, in a pack hunting the weakest herd members.
they single out animals which are flagging and target them. They don't all pick the most powerful adult and kill it.
You can be tall and not big, and big but not tall
They typically more pick whoever runs off of the herd
irl gore =/= video game gore
Rule 5.
i personally dont like that rule myself but game violence and irl violence is an obvious difference
Utah pack hunting Maia, Tenonto, Shant if above their pack limit. That's what is called mobbing '
it'll be from youtube, dont think it will show anything too harsh dont worry
Taking hour to take it down'
No.
alr so I cannot provide facts if so..?
The balance should never go back to this, with a mid sized utah pack killing two apex herbivores in about 30 seconds.
Also the wolves are in a pack⦠like Utahs.
yeah I agree with that
And take long to take down things.
Youtube doesn't give a crap often times, there's been plenty of videos posted that show some gruesome stuff. Don't, please.
and dont think ill be showing heavy gore
no one wants that again
just make a paint image
Irl, you don't kill things quickly. Everything does slowly or are even eaten alive by exhaustion
What is ātried to escape a meatā 
yeah, but do u really want to sit around for a day on a game to kill something
well you see, if you look like a running bus, you will attract meat
Thank you for the clarification is all makes sense now
np š
Well, its funny how there multiple kinds of carnivores. Perhaps Carnotaurus would fit your need to dish out quick damage better?
bruh that vid was recorded when u couldnt buck bc of a bug but yes dont let utahs be able to oneshot apexes about the mid tiers mhhh i“d say with a large group yes
Yes
I did that.
and remember a game needs to be fun to play it
Was exiting
In the occasion that a Utah slipped up, it did often die quickly to almost instantly in a lot of cases, though I will admit the Stego part was mostly related together with the desync, alot of playables interacted pretty okay with Utah, so the changes now seem so strange when the wheel was already working. Now it seems they're having another go at it, and for the most part. The initial effects have left pretty hard results for this playable, to some it becoming lackluster in it's role of pack hunting large prey. The counterplay worked, the dinos had proper stats and attacks to back them up(except for Stego and Hypsi)
And Utah overpopulation, Stegos dropping like flies, and Hypsi's being at the mercy of them
Have all.
And I say this again to rephrase.
Have all been fundamental mechanic issues, like the abundance of food, or poor implementation to aid Stego and Hypsi
Yes
thats like 30 minutes

