#balance-feedback-discussion

1 messages · Page 267 of 1

sinful cove
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Also sometimes you may want to migrate to a different water source, your vulnerability should be enough of a deterrent from going inland too long

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If deino cant alt bite many times then he is vulnerable to being harassed and killed especially by groups while far from water, which is how it should be, and likely enough if a deterrent especially if he has faster thirst drain

slim dragon
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There are other ways to prevent deinos from going inland than making them literally die from bullshit cancer

ocean wagon
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I mean

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Thats how crocodiles work

slim dragon
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Yeah but it's a game

ocean wagon
sonic needle
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The thing is if they realy nerf the Alt Bite then they should Buff the Biteforce. its kinda weird that such a Big Croc cant oneshot a Utah. Normaly it just would brake all there Bones with one Bite. You guys need to know that the Deino had double the Biteforce as the T-rex. So the T-rex was not the one with the Strongest Biteforce. Somehow for realism i realy Hope that they buff the Biteforce from such a Big Crocodile. As i sayd its just weird to bite something Way smaller then you (Utah) and dont crush it with one Bite.

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Thats when they open there Mouth to cool of if its to hot. But irl Crocodiles can be under water for a few Hours but thats also not the Case in the Isle. You can only stay under water for idk 3 Minutes? For my Opinion Deinos should be able to stay longer under water.

sinful cove
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Deino doesnt need a bite force buff, its drown essentially oneshots almost everything

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It needs to be worse on land and have more water sources, thats it

ocean wagon
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Twice? Thats....im so sure about that

sinful cove
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Also the “deino stronger than rex bite” is utterly useless and well know info, gameplay trumps realism

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Deino is supposed to grab and drown, it is supposed to be an ambush predator

sonic needle
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More Water sources yes but the T-rex is not the King of the Biteforce, mabey in his time from all the Land dinos yes but the Deino had almost double of his Biteforce

sinful cove
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And?

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Gameplay > realism

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If deino had realistic bite force it would be immortal in game

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Its already extremely easy to survive against everything but your own kind as deino

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It has the bite force it needs to carry out its role

ocean wagon
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I was about to say, realistically your only threat as a deino are other deinos. Deino is only meant to drag things under and drown them. Giving them twice the bite force of rex is only going to promote them to stay on land even more

sinful cove
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If anything, its massive bite force should be expressed with fracture damage in the future rather than raw damage buffs

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The same can even possibly be said with rex depending on how they have its gameplay planned

ocean wagon
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Thats why I really don't mind that they don't 1 shot utahs because with fractures, the Utah won't be able to run way so either way its a death sentence if they get bit

sonic needle
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True and also with the Fracture system. But do you think that the Deino is going to be able to Fracture multiple Bodyparts with one Bite?

lament cloak
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keep in mind, bite force in this game is just damage. rex probably had a more devastating bite, compared to crocs who are meant to grab things and not outright kill with their bites

sinful cove
ocean wagon
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Yes exactly

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Theyre dead either way

sonic needle
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yeah

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I also think if a Baby Utah bites a Adult Croc do you guys think that the Croc should be bleeding or not. For my opinion NO 😄 realy hope that they rework the bloodsystem a little bit

ocean wagon
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Juvi Utah shouldn't give bleed to larger dinos

sinful cove
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Theres a good suggestion about that in balance feedback pretty recently

ocean wagon
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Juvi Utah biting a deino is like a human biting a rhino

sinful cove
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Its pretty annoying that a poodle sized juvie raptor can deal bleed to a 6-8 ton animal with just a bite

ocean wagon
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^^^

sonic needle
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ok but you Guys are defenetly right about the Biteforce. Forgot that the new Fracture system is going to come out soon

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you mean a 6-8 Ton armored Dino 😄

true sonnet
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I just got hit by a teno tail slam on my tail as carno and it did 1/4 of my hp dont think thats intended or am i wrong?

lament cloak
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oh on your tail, im not sure about that

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mb for not reading correctly

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depends, if its the base of your tail, 1/4 doesn't seem too bad, if its the tip of your tail then no

sonic needle
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I realy hope that Rules come soon for every Server. hate it when you swim around as 2 Deinos and get killed by 5 of them

lament cloak
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official servers won't ever have rules, certain unofficials already do

sonic needle
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rly?

lament cloak
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yeah, the "rules" will be built directly into the game as mechanics, such as diets. you might be a pack of 5 deinos, but there won't be enough healthy food to go around so those 5 deinos will be weak

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but there won't ever be any extra rules that have to be enforced by admins or anything

sonic needle
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ok so Mixpacking and Overpacking is always allowed

lament cloak
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its allowed, but you are most likely going to be very unhealthy and weak

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so it will be very very discouraged, but there isnt a way to stop it completely

sonic needle
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aah ok what do you mean by weak? Do they less damage or hae less HP then or how can i understand that

lament cloak
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your stamina and health will regen slower, you might have less stamina, im not sure, but I think your damage might not be as high. you might move slower. im not sure about all of those, but that is the gist of it, unless you fulfill your diet you are going to worse than someone who does fufill their diet, and over packing and mixpacking will make it hard to fulfill your diet

sonic needle
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true huh thanks ^^

wintry anchor
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tbh I think we should wait till fractures come out before we start suggesting any nerfs or buffs because we don't know how they will change everything up

sonic needle
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true but i also think that Humans shouldnt be in this Game. For my Opinion its a waste of Time. Imagine Growing a T-rex in the Future for 6 Hours and then come Humans and shoot you down. This is a Horror Game not a shooter. But we will see whats coming

sinful cove
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I hope rex isnt only 6 hours too lol

alpine plover
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Hopefully they’ll make apex killing weapons super hard to get

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The base/regular weapons should do little to no damage to apexes

sonic needle
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I also think that they shouldnt have unlimited suplise of Ammo. If Humans had to Hunt for Survival Food/water... then its ok if they have normal Weapons. I think Apex Killing weapons shouldnt be in the Game. Imagine growing your rex for idk 9 Hours then comes a Group from Humans and shoots you dont in seconds.

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down*

alpine plover
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And you’re going to die. A LOT.

jolly osprey
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It would actually be stupid for those humans to waste ammo on a Rex, unless they had no choice. Remember, a gunshot might scare a Rex, but it’s a damn dinner bell for those Raptors.

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As a human, I’d ignore apexes and large herbivores completely. It’s the smaller dinos who are a bigger threat.

sinful cove
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you know isle players though lol, theyll kill a rex or brachi or something if they can even if it will likely get them killed in return, assuming that after your ammo is out you have nothing else much to lose

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if anything, it should be hard to hit the vital spots and reward precision, punish bad aim

jolly osprey
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Oh, indeed. I don’t doubt there will be people who will still do it. But, hey, if they want to visit the character select screen then they can be my guest.

I’ll let them feed the raptors 👌

alpine plover
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Gonna love the merc players that waste ammo on herbivores that literally did nothing to them just to get eaten right after

jolly osprey
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😂 There’s nearly no reason for a merc to shoot at a herb unless it was something like a Galli trying to kick them.

Tribals (correct me if they changed the name) have a valid reason as they’ll probably use the horns of a Trike or thagomizers of a Stego. Not to mention food.

Assuming Mercs won’t need herbivore meat, there’s no need to waste ammo.

sinful cove
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mercs may need dna or need to tag nested dinos for missions though, who knows

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idk if the thing where spawned in dinos have tracking chips while nested dinos dont is still planned

jolly osprey
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Oh yeah, I heard of that. Them being dropped down in cages or something like that.

tawny iris
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Posting this here as it seems more appropriate and the one I posted on #evrima-na (please check out the whole discussion for more context, #evrima-na message) has sidetracked, making the whole conversation more about stream sniping and the risks that come with streaming than the actual point. The issue is whether or not constant stream sniping is harassment, and as common sense rules like no racism or hate speech in chat apply (a type of harassment), should hateful behaviour (targetting a specific player repeatedly, fully knowing who that specific player is, either through a hack or stream sniping) NOT be tolerated as well? Tagging @harsh jetty specifically for this (#evrima-na message)

ocean wagon
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Well im like 99.9999% sure that the server owner will be able to disable humans

alpine plover
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Unofficial servers will be able to turn off humans

ocean wagon
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Yeah

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My only problem i that could potentially see with humans is that since this is a video can players can just go on a hunting spree for larger(slower) dinos without any caution for their safety because its only a video game

alpine plover
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depends

ocean wagon
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Yeah I won't go so into detail because we don't really have that much info on humans and how they'll work

alpine plover
sonic needle
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I mean some Dinos grow for a few Hours thats why i hope that Humans dont just spawn with weapons. I hope that they also have to search for ammo/weapons, food also for a few hours.

alpine plover
sonic needle
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thats ok. If they have to hit Vital spots to even do good damage

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But if Humans rly have to search for weapons and co then there is always the danger that they get spotted by a Utah Group or get snatched from a Croc if they get water

alpine plover
wintry anchor
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at least thats what i hope humans are like

alpine plover
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Well, human and apex confrontation is definitely inevitable. eventually you’ll need some sort of weapon to kill them. If I remember correctly there will be certain weapons to stop them. But of course they’ll be rare. It wouldn’t be really fair for a merc to get a apex killing weapon as soon as they spawn in. The ammo would probably be non existent.

There certainly should be some weapons to at least stun or fend off some of the big baddies, but at the cost of loudness and the waste of the ammo itself. Base weapons should be fending off smalls like utah, Troodon ect.

tacit oriole
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@vale harness I disagree strongly that deinos are easier to grow than stegos. If I play the afk bush meta, getting stegos to 100% is pretty reliable. - you have the whole map to hide in. I've died plenty but only because I run around like a puppy instead of hiding. Deinos, on the other hand, only have a handful of places and cannibals or fishing carnos at pond will eat 10 for every one which makes it to adult.

tacit oriole
alpine plover
proper gull
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@alpine plover Pesky had the same problem with like a herd of at least 15 tenos and he was soloing them if thats what your refering to then yeah carno needs more stam or less drain

oak wind
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Carno uses too much stamina

Everything has too much stamina imo and should be nerfed on that so people do not keep running all the time.

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But Carno shouldn't have the best stamina out of all animals.

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anyway it should be humans.

hollow canyon
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It's more like Tenonto has way too much running time mainly. Clearly more people are noticing this as time goes on.

alpine plover
vale harness
# tacit oriole <@693917353498509333> I disagree strongly that deinos are easier to grow than st...

deino can grow really at any water source. it doesn't need to be shallow. if it gets into trouble it can just run and hide in the water. stego doesn't have that liberty. deino has the same option as stego, to afk in a boosh. the only difference is, stego can't run into the water when it's in trouble. its like comparing spawning at northeast with a stego and camping, to spawning at south and trying to grow there. deino doesn't have to stay around the cannibal adults. it can afk in a bush just as well as stego.

tacit oriole
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What you need to remember is the biggest threat to deinos is other deinos

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and they cannibalise a lot these days

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So yes they can easily escape other predators (away from pond, at least) but the survival rate is still abysmal compared to smart stegos

hollow canyon
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Growing either of those two is relatively easy. Honestly growing a Utah is probably about as difficult as growing either a Stego or Deino.

tacit oriole
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you can bush afk but you will still get eaten going for water

hollow canyon
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The only difference is the time you have to invest

tacit oriole
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and if you are bush afk... I'd rather be able to run than swim

hollow canyon
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Stego can't run from anything though, if it gets spotted it just dies.

tacit oriole
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you can juke in the bushes if you are good but yeah, I've not survived a chance encounter with a utah yet

hollow canyon
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Idk what you'd have to be juking in the bushes to survive that encounter as a Stego... I mean maybe Deino that's simply slower than you?

tacit oriole
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fair

hollow canyon
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In my experience both are pretty much effortless to grow, although I haven't grown a Stego in ages since I find it an atrocious and boring playable.

tacit oriole
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If Deino had a north-west spawn up spikey river, or even arches, they would be a lot easier to grow

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pond is rarely safe, and has a bad route to good waters... mid is 50/50 getting eaten trying to get anywhere, south isn't much better

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I've had all 3 spawn points on cooldown as a deino haha

hollow canyon
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I disagree since people would be spawning there and actively going for those areas. Deino probably should have more spawn-points either way though.

tacit oriole
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One up the top of spikey, one up arches, one down near log falls, add something for them to eat in swamp, doneskies

hollow canyon
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I think centre spawn is the best but I can usually make it work with the southern spawn as well. I never use the swamp spawn because that whole area of the map is just awful for Deino in my belief.

tacit oriole
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Yeah, agreed, south is a trap and shallows is a nightmare under FG

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Also to be fair it took me a long time to start logging in bushes, so @vale harness probably has a point

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Friday night isn't a good night for me to be trying to hold a serious conversation on here... sorry haha

wild cove
ocean wagon
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literally, stego's hunger takes forever to go down, all you need is grass and a close by water source. stego is very easy to grow

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and yes teno for sure needs some type of stamina nerf. it being able to run across plains without having to stop is too OP, especially since its a decently fast dino. Sure its not faster than carno or utah but it has enough stam to run laps around them and catch up to them.

sinful cove
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To be fair thats what wallowing is for, i doubt you would be too far from a water source that you cant wallow lol

hollow canyon
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Unless your animal is a Deino I don't see why you'd have to be that close to the water. There's more to the map than just the waterways. There's just 0 reason why Tenonto should have this much more running time than Utah and Carno.

tacit oriole
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For stegos, I'd like to see wallowing take longer to apply but also take longer to wear off. Get into a fight, run to river, wallow, lay down, and you are often still bleeding when the wallow runs out.

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Either that or significantly reduce the de-wallowfication when laying down

oak wind
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Wallow shouldn't be a thing for large animals

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That's my take on that

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They should have other ways to block bleed tbh and wallowing to block bleed is pretty stupid tbh.

ocean wagon
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Well mud actually does help the body clot wounds regardless of the animals body size

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Obviously not to the isle's extent of stopping large scale injuries

crystal wharf
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fun fact, it doesnt completely stop bleed anymore, you can still bleedout when covered in mud

tacit oriole
hollow canyon
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From what I recall it's been nerfed during one of the patches released after update 3. It used to stop bleeding completely but it doesn't anymore I believe.

ocean wagon
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Yeah it doesn't stop it completely. I killed 5 utahs on my carno the other day and I was bleeding bad, went to go wallow and i saw that my screen was getting dark after a bit. Then I wallowed again and I started healing bleed

tacit oriole
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Hmm, interesting

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Bleeds are locational (tested that) to maybe some locations don't get clotted by wallowing (e.g head)

spare badger
tacit oriole
hollow canyon
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Does it completely stop bleed if you sit down?

hollow canyon
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Yea, that's what I mean

tacit oriole
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Yeah sorry had a brain fart - yes

hollow canyon
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If you've wallowed and sat down, does that completely stop the bleeding?

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Nice, good to know

tacit oriole
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Even walking around you don't lose that much

vagrant inlet
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All these salty carno mains are forgetting to use mud lmao

sinful cove
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Right? TI_Wheeze

vagrant inlet
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I’ve been chased by Tenonto’s and Utahs all the time and i’ve never been killed in that scenario

sinful cove
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The only way a carno gets screwed is if it already burned all its stam

vagrant inlet
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^

sinful cove
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And this is the same for every dino matchup

vagrant inlet
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And that’s just player incompetence really

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there’s literally water, and thus mud everywhere

sinful cove
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Yeah its not like some carno wasting its stam and getting killed is any loss to a server either theres like 30 carnos on at any given time in an active server

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So its clearly not an issue to grow and maintain them with tenos around

vagrant inlet
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There’s even some mud on the plains which is literally Carno’s homefield advantage

sinful cove
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Isnt there a big ass pathway in the middle of the map with mud or did they remove that

vagrant inlet
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Honestly can’t remember

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But I think there are tiny slivers of random mud throughout the plains

sinful cove
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Plus tenos have to stop to sniff so if you csnt get away as the fastest dino in the game that has a 50:50 matchup with the teno then L better luck next time

vagrant inlet
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Basically

sinful cove
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Ik ive randomly stumbled across mud far away from water too yeah its everywhere

hollow canyon
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Those are in certain places but I don't believe there are any in the plains.

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Plains aren't Carno's homefield at all. That's Tenonto's homefield.

sinful cove
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Plains are carnos homefield tho

hollow canyon
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You literally shouldn't be in the middle of the plains as a Carno if there are Tenontos around as that will get you killed.

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They aren't though, they are the best place to hunt Carnos as a Teno

vagrant inlet
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A pack of Utah’s I can understand being a challenge for a carno to escape because they’re faster than teno and can sniff while moving. But that’s still easily survivable and completely balanced

hollow canyon
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Literally killed 2 Carnos there the last time I've played the game

sinful cove
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Most carnos have burnt popcorn IQ

vagrant inlet
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^

sinful cove
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So not surprising

hollow canyon
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So do most players in general

sinful cove
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This is fair

vagrant inlet
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Your point tho?

hollow canyon
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doesn't change much - Carno needs to be around 75% stamina for Tenonto to run it down

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Depends on the location, it might need to be lower if you're closer to the tree line

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Also depends on whether you can get some bleed onto the Carno

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If you do then running it down should be easy peasy

sinful cove
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It does take more skill to fight with teno than carno tho honestly. Most tenos i see get ez baited into slamming when youre 10 yards away lmao

vagrant inlet
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I mean that’s on the carno

hollow canyon
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It really doesn't take much skill to fight with Teno - I'm pretty bad with Tenonto and I can still typically take out a Carno 1 on 1

sinful cove
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For you to get bleed on the carno it has to engage you first or be a total buffoon who is unaware of its surroundings

vagrant inlet
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^

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Also mud stops blood trails on the ground iirc

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So mud can still be used to escape

hollow canyon
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Yes, it's about making it to the mud

sinful cove
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And if it engages you first and it outmatched then it chose to take the risk of wasting some stam and getting run down by an aggressive alower herbi

vagrant inlet
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There’s more than enough mud on the map

hollow canyon
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If you're in an area where there's mud you might not even need to use it to get away

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Mud isn't in the area that you describe as Carno's homefield

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The plains are pretty void of it, you need to get to the central river or the shallow river to get to mud from there.

sinful cove
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I know ive found patches of mud in the open areas when i was creeping around on ptera

hollow canyon
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In general I'd suggest you to play some more Tenonto and see for yourself how easy it is to hunt down Carnos with a Tenonto

sinful cove
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In the area with the palm patches

hollow canyon
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Those are on the map but I don't think I've ever seen those in the southern plains

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Tenonto is in general one of the best picks on the current patch

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literally effortless growth

vagrant inlet
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That’s not evidence of Carno being shit at escaping Tenonto that’s evidence of Carno’s having the average iq of a turnip

hollow canyon
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requires very little skill, good at moving around, having one of the top mobilities in the game

sinful cove
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I typically couldnt because almost any time i see a carno its in a group TI_Succ

hollow canyon
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I attack groups too

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like 4 days ago I've killed two Carnos with another Tenonto before we went down to the pack.

sinful cove
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Damn they must suck if they lose a 3+v1 with a teno lmao

hollow canyon
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It's not like Tenonto takes any effort to grow, I just run them at the first thing I see around

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Nah, it was me and another Tenonto there

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Also not all the Carnos were fully grown

sinful cove
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Well thats fair enough I suppose

hollow canyon
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It's just that when there are two Tenontos the moment the Carno gets CCed it's getting sent to the character select

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So the moment one of them got hit with anything it just went down

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I did die later on btw - then again I was kind of hurt when that fight was starting since I fought some Utahs before that

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Then again Tenonto isn't really worth healing locked HP with as far as I'm concerned

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it's so easy to grow I'd rather grow a new one rather than wait for the locked HP to heal

sinful cove
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A carno ‘nerf’ to a real small game hunter can wait til pachy and galli are in imo

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Then it will have dryo, pachy, utah and galli which is a decent array of preferred targets

umbral inlet
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@steel whale I think creatures that are as large as or larger than deino should be the only ones with a small chance of escaping and fighting deinos bite grip.

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Lol I always find it hilarious when ppl say carnos hunt Utah’s. Currently, I’ve found the easiest prey for a pack of hungry Utah’s is a lone carno. A well organized pack can hunt two adult carnos if they know what they are doing.

hollow canyon
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Utah can first of all easily survive a Carno that tries to hunt it. You might be unable to kill it but there's no way you're dying to it if you play the game correctly and to your strengths.

steel whale
hollow canyon
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They are nowhere near Deino's size

ocean wagon
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Literally if youre running in a straight line, juke them out to the side and they're going to go sliding 10 yards trying to turn with you

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Carno are not comparable in size to a deino

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And as a Utah youre supposed to use your environment to escape a carno. Utahs can easily kill a carno in the forest by doing hit and run tactics while using the bushes to escape

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Tenos can destroy carnos and same goes for stego and deino

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And I find it very hard for you to die to a carno as current dryo

hollow canyon
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I'd say that Carno has decent match ups against Utah and Teno currently. It's not outstanding by any means but it's where it should be I think. Stego and Deino aren't good targets unless they're bad or you have a lot of other Carnos with you.

ocean wagon
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^^^

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All a good teno has to so is round house kick a carno and tail slam it to death

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My only problem is that Carno can bite through rocks, but they're fixing that

hollow canyon
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You should just about survive that with a little bit of hp by the time you start running away most of the time as a Carno

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Sometimes you will go down to a single combo but that's down to being unlucky I'd say.

ocean wagon
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Thats if the carno has a bad reaction time to running away after the stun is finished

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In most cases you should be able to run away

hollow canyon
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It's not even about that - if Tenonto lands a headshot with its kick and then tailslams the Carno over the head the Carno will go down before it can run away. This doesn't really happen very often though.

ocean wagon
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That too ig

tacit oriole
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Carno vs teno vs utah is fine imo. Utahs need numbers or skill or terrain, but they should have numbers advantage with their short grow and low food. Tenos vs Carnos just comes down to skill, and many new players pick big carnivores aka carno as their first so it's no surprise that most dunno what they are doing, or don't manage their Stam and get into fights 3/4 drained

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Tenos could use a small nerf simply because of how comparatively easy they are to grow and how normal it is fort hem to get help from stegos and the like

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In an even matchup the herbivores should have longer grow times than their matching carnivores, ideally, but they are also trying to encourage more herbivores by making them easier to grow (e.g. grazing)

alpine plover
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@cedar shore How do you expect carno to survive? It's already fine

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It's easy to counter by playing well, in my experience.

sinful cove
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The only real problem with carnos rn is that there are several large packs of them on any active server but thats not an issue with the animal itself for the most part

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He shouldn’t be altered until more small game is in

ocean wagon
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the only nerf teno needs is its alt claw attack spam

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other than that imo is pretty ok

tacit oriole
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claw spam only works against really distracted people or in packs, at which point they'd be dead with kick spam anyway

vagrant inlet
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@alpine plover
That’s not a balance issue because only bad Carnotaurs get run down by Tenonto’s, that’s just natural selection at work

cedar shore
vagrant inlet
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U talking to me?

golden coral
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Take down a carno as what?

hollow canyon
# cedar shore Tell me 1 good strategy for taking down a carno

A single Carno? There's multiple approaches for that. A Utah pack can take a Carno out(easily if they're good at Utah). Don't think I have to explain how. A group of Tenontos can run one down if they catch it in the plains away from water. They can run it down regardless if its far away from water or not if they're in a mixherd with Dryos that scout for them. Deinosuchus kills Carno the same way it kills pretty much every other animal so that doesn't require any further explanation. Stego can't actively hunt down Carnos but at the same time it can kill a Carno easily if one decides to mess with it.

Carnos do become problematic when they are in large packs(which I personally think Carnos shouldn't be in at all - I believe Carno should be mainly played solo or in small groups of 2-3). Those packs will very likely end with the next update when Carnos can't just go on living on by cannibalising their fallen comrades.

vagrant inlet
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Cannibalism is in the next update?

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Oh wait just realised it’s a part of diets

alpine plover
vagrant inlet
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Mud

versed rune
#

aside from nerfing teno's stam, i feel that giving carno better trot stam regen and a faster trot in general would help solve the tenos being able to oustam carnos thing without actually having to touch teno. as much as i feel teno's stam is a bit crazy right now buffing something else as compensation is almost always better than nerfing something else

alpine plover
#

Carnos trot feels unbelievably slow for some reason. For an animal that uses pure speed for combat it just doesn’t feel right. It’s trot animation also looks pretty wonky for a nearly 2 ton predator. It makes it feel…what’s the word? Floaty? For an animal that large it should at least have some sort of weight put into it. Make it feel like a large animal you know?

ocean wagon
#

Now that I think about, isn't teno supposed to be a dino that sticks around swamp/Marsh areas?

sinful cove
#

supposedly its where his preferred food will be

#

and yeah carnos trot is kinda pathetic. rather than nerfing teno, carnos trot should just be less shit

#

it should be nearly as fast as teno's trot and not some slow chicken walk

ocean wagon
#

Well if its a swamp based dino, why are they treating it like a horse on steroids

#

I dont mind it being a brawler

#

But why so much stam for a swamp dino

alpine plover
#

Current balancing I suppose

sinful cove
#

a swamp dino would probably need decent stam as well to get through all the muck and water areas and have some stamina to spare, it wont just be in the swamp all the time either

#

teno will probably have to worry about deinos a lot when diets are in

ocean wagon
#

Yesh but not to the extent at which tenos stam is rn. Because currently it's stats make it seem like its more of a plains creature who would need a huge stamina pool to run in the open field from predators. The current swamps aren't that big to the point where teno will be exhausted trying to cross over to the small islands to reach their food. Ntm teno has a pretty good swimming speed

#

Besides I doubt that their food will be in places like those small islands most of the time anways. Teno mostly has to worry about deino whenever they go to drink, but the same can go for any medium sized land dino

sinful cove
#

depending where the swamps and marshes are situated on the new map, open plains may still be a part of teno's regular living space, but we'll see

ocean wagon
#

Teno should be more like a water Buffalo than a horse is what im getting at

hollow canyon
#

I don't think swamp affects the stamina drain much - it's not like you burn additional stamina while wading through the deep water.

#

And Tenonto's stamina isn't just "decent" it's quite a bit better than that.

fossil radish
#

@devs About How fast do you think the peachy will be?

#

Pachy*

stark knoll
fossil radish
#

okey

alpine plover
#

Most playables carno is meant to fight can punish it HARD

#

if it fucks up, which is very easy to do due to its trash mobility.

cedar shore
alpine plover
cedar shore
#

The main problem is that carnos has a group limit of 5 which feels unstoppable

cedar shore
#

yeah still

#

There is hardly ever that many tenos running around in a grp

alpine plover
cedar shore
alpine plover
cedar shore
alpine plover
cedar shore
#

Never said that

alpine plover
#

You just did

cedar shore
#

Good carnos can avoid it well but not completely ofc

alpine plover
#

"Teno can one shot or nearly one shot carno"

"Not if the carno is good"

This is saying that tenos tail slam (the attack that can one shot or nearly one shot carno) can be avoided by "Being good"

#

Even the best carnos can get caught by teno tail slams because of desync

#

Which has more to do with bad teno players

#

If you let a carno juke you out it deserves the kill

#

I don't see a issue with good carnos being able to hunt tenos

#

It makes sense that you would be rewarded for being good at the game

#

dumbing down gameplay because "I cant ez kill big horn dino" makes the game worse LBT_PtrieShrug

cedar shore
#

I dont really got time to discuss this rn but yeahh, carnos are a bit too strong..

#

Most experienced pvp oriented players agree

alpine plover
cedar shore
#

they do

alpine plover
#

Both of them are literally around the same weight too. So it’s not really one sided. Carno can slap teno in the open fields, teno can slap carnos in dense jungles regions

cedar shore
#

Ive talked to a lot of them

alpine plover
#

I have to, they don't.

lament cloak
#

carno is fine as a brawler rn, there isnt enough small game to hunt so being a small game hunter is out of the question. though that should change when there is more options for carno

true sonnet
lament cloak
#

its only problem comes with it being to easy to sustain a megapack of carnos, but diets will help with this since you can't stay strong off the corpses of your dead packmates

true sonnet
#

Its only a measure compared to something else

#

And the dmg calculations is totally different id wiki is right than in legacy so you can compare but does not realy add much

cedar shore
alpine plover
#

Carno is MADE to hunt things utahs size?

true sonnet
alpine plover
#

Ya know, "Small game hunter" and utah is small game

true sonnet
cedar shore
#

I said especially dude jeez

true sonnet
#

Its the same growth time to petra

cedar shore
#

Utah will be OP once the fix the pounce prob

lament cloak
true sonnet
true sonnet
#

Did they change that

alpine plover
#

I wouldn't mind 1v1ing you @cedar shore if carno is apparently "'overpowered"

cedar shore
alpine plover
#

Sweet, on tacoisland btw

cedar shore
#

I havent played the isle in like 2 months though

#

Im just waiting for the updates n stuff

true sonnet
lament cloak
#

who said anything about legacy?

cedar shore
cedar shore
cedar shore
true sonnet
#

I smart 😆

alpine plover
#

Then I'll go utah

cedar shore
#

allright

#

I used to main teno back in update 2

#

good times

#

cant find the server though

alpine plover
#

and look for tacoisland

cedar shore
#

Idk why we are doing teno vs carno tbh they got a really even matchup

lament cloak
true sonnet
lament cloak
#

"this matchup that is supposed to be balanced, is balanced. therefore carno is broken" TI_Trollge

cedar shore
alpine plover
#

I main stego actaully, I wouldn't mind going it after our tenovscarno 1v1

true sonnet
cedar shore
#

nothing comes up when i search taco bruh

alpine plover
#

Screenshot?

lament cloak
#

it gets craped on by deino, teno v carno is an even fight, the only way to fight a good stego is by abusing a bug where you can bite its tail and the stego can't hit you back.

cedar shore
lament cloak
#

its supposed to destroy utah and everything beneath that is pointless to talk about

true sonnet
alpine plover
#

As a good stego, I body carnos.

cedar shore
true sonnet
#

But why is legacy standards still used? It only makes the bigger dino’s weaker

cedar shore
#

Man im gonna be so rusty at the isle lmao

cedar shore
true sonnet
#

Oh the one who wins is op so let the teno win 👍

cedar shore
#

no lol

true sonnet
# lament cloak wtf are you talking about?

People say 350 bite force is to high becaus in legacy that was not the case but why must legacy be the rule for stats and according to wiki the dmg calculation is diffrent and if you would still follow legacy al the bigger dino’s get nerfed

lament cloak
#

nobody says that TI_LUL

true sonnet
cedar shore
#

idk weed

true sonnet
#

I smoke olf

true sonnet
alpine plover
cedar shore
hollow canyon
# cedar shore I mean i never said its downright broken however its got a good matchup against ...

Carno has a "good" match up against like Dryo and Utah. It gets more complicated when there's more than one Utah fighting it though. Match up against Tenonto isn't really good at all, it's winnable but one mistake can send you to the character select if you mess up. Carno's probably the worst animal to try to kill a Stego with in the entire game so that match up is hardly good either. Deino>Carno unless it's a solo Deino out in the middle of nowhere against multiple Carnos. Overall it seems to me that you're implying that Carno is too good while assuming that there's more Carnos than the things that Carno is fighting in most of those cases.

cedar shore
#

but its getting late i gotta hop off

alpine plover
hollow canyon
#

To say that Carno "destroys everything" in the current game is just... misguided to put it mildly. This isn't update 2 anymore, we've had 2 updates since that time.

hollow canyon
#

Idk, Utah first needs to have the overhaul of its pounce which is coming with the next update before anything can be said about it further. I personally think it's going to be very good if not outright too good as the dismount on pounce is the only thing holding this animal down really.

#

But that's just my impression, we will see how it actually plays out with the fractures, new pounce and diets in the game.

true sonnet
hollow canyon
#

I also think so, with the bleed ramped up on pounce so much with update 3 the pounce is more lethal than ever(the only issue is that it's currently lethal both to Utah's prey and Utah itself).

true sonnet
#

Well we will se should be fun

sinful cove
#

stego getting shit on with upcoming changes yet again? TI_LUL

ocean wagon
hollow canyon
#

"Good" as in - its risk of dying there is rather low. I do agree it's pretty awful at hunting them unless they try to kill it yea.

sinful cove
#

carno has a good matchup against an afk dryo lmao

hollow canyon
#

Against Tenonto your chance of dying is really high, I've just killed a Carno in the dumbest way imaginable as a Tenonto

#

I've sat down not realising I was right next to a Carno and it started biting me on my head - it landed three headshots after which I've landed a kick on it and killed it in one combo.

#

The match up might be even but I wouldn't say it's a good one for Carno

sinful cove
#

carno's best shot on a teno seems to be to ambush/charge it which honestly is how it should be

#

if you land a charge the fight is in your favour

#

i dont even bother fighting tenos othwrwise because im a coward lol

hollow canyon
#

to a certain extent yea, although even after landing a charge you can still get comboed from 100 to 0 if the Tenonto lands a kick on your head after getting up

#

In general you can land 2 bites on a Tenonto before it gets up in my experience, the third one will get you CCed

#

in that case you still need to take out half of the Tenontos hp when it's already up. I wouldn't say it's a bad match up for Carno but it's definitely very risky.

#

Aside from that idk if Carno has any "good" match ups. Utahs are a fair game but they really shouldn't be dying to you if they know how to Utah and they can kill you in a pack. Dryos can't kill you but you can't really kill them either. Deino and Stego aren't really on the menu unless you're in a very large pack.

ocean wagon
#

I really don't see where people get the carno vs teno match up to br a 50/50

#

Its so easy to kill a solo carno as a teno

#

The carnos charge attack is useless if they don't have the element of surprise

#

But let's be honest here

#

No carno player understand the element of surprise with them 1 calling every 3 seconds

#

All a teno has to do is literally run up to the carno, round house kick it

#

Then break its back with multiple tail slams

#

The 50/50 match up narrative needs to be changed to 40/60

frosty heron
#

I've never died to a Teno as Carno yet but I don't have the opportunity fight them as much as I want, most fights is just attempts to make Teno waste its stam with baits so you don't die straightforward after being hit by a Stun attack

#

If I find a group of them (which is the case almost everytime) I leave the area of course, I'm a ratTI_Troll

hollow canyon
#

Yea there aren't that many situations where you can 1v1 a Tenonto as a Carno(and same goes for the vice versa). It's pretty much always 1v2+ no matter which side I'm on. As Carno the go-to approach is to separate the Tenontos as getting CCed in the range of both of them is certain death. As Tenonto I typically try to nuke down one Carno and eliminate it from the fight asap but it is rather difficult to pull off 1v2.

tacit oriole
#

Good carnos will fight tenos like Utah, going for hit and run. A good teno will still consistently beat a good carno 1v1 - carno has to get at least 4 perfect attacks, teno only has to land one kick or slam and gg

#

I'd like to see teno alt-turn speed dropped a little bit

#

Interestingly though teno should win 1v1 going to say 3v3 seems a bit more even if the carnos work well together

crystal wharf
#

@vale harness alright
explain to me why you want the devs to waste time and money on an attack nobody would use
alt attacks lock you in place
hypsi only survives because it moves during a fight
a slap with hypsis tiny ass hands would be at the very best useless
why

sinful cove
#

If hypsi stops to channel an attack like that it is gonna fuckin die

vagrant mural
#

me, a hypsi, taking on an animal 4 and a half times larger than me with a giant spear for a face with my tiny little baby hands

crystal wharf
#

hypsi already does that more than well enough
the fact that its possible to 1v1 adult pteras and juvie utahs is insane
given that hypsi has zero weapons on its body

#

look at these deadly weapons
how dangerous

vagrant mural
#

Amazing

alpine plover
#

on a serious note, hypsi is, in function, a glorified pheasant (minus the flight capabilities of its avian analog). Either spit at the face of an attacker (not really a good idea) or make a run for it. Oh and you can jump

crystal wharf
#

spit is actually useful if you play evasively
if you hide near enough to your attacker and spit at them then you can bolt easily

wild cove
#

Honestly I'm just imagining two hypsi's having a boxing match like some rodents do lol

tacit oriole
#

I think they wanted it to kick like a chicken, not claw like a teno/Utah alt bite

wild cove
#

I mean if "social emotes" having to do with challenging a member of your own species becomes a thing, like "sparring" or whatever, I could see Hypsi's having slap fights with each other as some sort of "fighting for dominance" Hypsi emote

#

But as an actual combat utility, yeah, not useful enough to even consider probably

#

Just two hypsi's slap fighting each other like gerbils lmao
https://www.youtube.com/watch?v=agiuJe8xvZs

My Egyptian Gerbils Rocky & Apollo after a tank clean out. They have little slappy fights to determine who is boss then cuddle down and sleep!

Note: All gerbils play fight, this is characterised by boxing and jumping around. On the whole this allows gerbils to establish their hierarchy without serious conflict. This sort of activity is harmless.

▶ Play video
lament cloak
#

@hollow canyon you clearly don't play tenonto much, because any decent carno will bait your tailslams out super easy. kicks are way easier to land as long as its not a dumb carno running right into your tail.

hollow canyon
#

I do play both Tenonto and Carno - I think I got hit with a single kick while fighting Tenontos so far since Evrima got released. I've also landed just one kick on a Carno(which happened yesterday).

#

Tailslam has a far better range and AoE of attack. The only good thing about the kick is that it can be used while moving.

#

And that's the point - you won't be baiting out tailslams easily when the Tenonto has 25 of those at its disposal.

lament cloak
hollow canyon
#

That's if you're running after the Carno perhaps. If you play defensively the Carno would have to actively run into your legs to get hit with that.

lament cloak
#

nearly all my stuns come from kicks because a good carno won't get hit by a tailslam 9/10 times, and I can't afford to use that many slams

hollow canyon
#

Then again - I barely ever use kicks in general, their only strong suit is for chasing others down and the fact that they have a low stamina cost.

hollow canyon
lament cloak
#

so out of a full bar of stamina, I will land 2-3 tailslams if I get 25. nice.

thats not even including any of the stamina I use to sprint either

hollow canyon
#

That's... a pretty awful aim tbh.

vale harness
# crystal wharf <@!693917353498509333> alright explain to me why you want the devs to waste time...

"waste the devs time and money" my guy what. 1, this doesnt have to be in update 4, nor does it have to be a thing, just seemed cool. 2, thats their job. 3, this would be all animators, whos job is basically done right now as pachy's anims are basically all fully rigged. i didn't say it should be able to f up a ptera, just said it would be able to fight it. and proportional to its size it does have claws, if hypsi has claws the size of tenos i'd be worried. hypsi needs a buff, so heres an idea. still dont get how thats 'wasting the devs time and money' like what?

lament cloak
# hollow canyon That's... a pretty awful aim tbh.

no, your just playing some really bad carnos. which makes sense because thats what most carnos are, but if you fight against good carnos like dashark. you might land 1 of every 10 tailslams, like I said

hollow canyon
#

The alternative to that is to simply nerf Tenonto's tailslam damage output which I guess would work.

lament cloak
#

or just leave the most balanced dinosaur as it is TI_HypsiShrug

#

with some slight changes

hollow canyon
#

Tenonto isn't even close to being the most balanced dinosaur

#

Again - look at the video posted by Dashark there. Do you call that balanced?

lament cloak
hollow canyon
#

Carno obviously - it has clear weaknesses and strengths as the only animal in the game.

hollow canyon
#

Tenonto who's the only animal capable of taking out either another Tenonto or Carno with a single combo before the other animal recovers from the CC it applied?

lament cloak
hollow canyon
#

No, it's not

alpine plover
hollow canyon
#

Carno can't kill a Tenonto before it recovers

#

Tenonto can kill a Carno before Carno recovers though

#

It can do the same to another Tenonto too

#

and will be able to do the same to any animal lighter than it

lament cloak
hollow canyon
#

You literally saw a video of that happening

#

I did the very same thing yesterday

lament cloak
#

that carno didn't move because it didn't click wasd, a kick stun can only stun for about 2 tail slams, 3 if your lucky

hollow canyon
#

it lasts three tailslams

#

It didn't move because it couldn't move

#

If you think that this Carno just chose to die there then you might be the one that needs to play these two animals a bit more.

lament cloak
#

again, I have done countless fights against dashark, the kick stun only stuns for 2, and 3 if you get lucky.

your just denying things that I have tested over and over TI_Wheeze

hollow canyon
#

Yes, you've tested that with Dashark who literally posted the video that denies what you're saying.

#

I've also done it on both sides - Tenonto can land 3 tailslams on a Carno assuming the Carno is behind it when it gets CCed.

lament cloak
#

im done talking to you lmfao

hollow canyon
#

Likewise, I don't think you can be helped if you think that one animal taking another one that takes longer to grow before its opponent can react is balanced. There's a reason why the cooldown on Tenonto's CC was put in there after update 2 was released - specifically to avoid that.

alpine plover
#

It's just a discussion, chill boys

hollow canyon
#

And again - if you have a problem with that then the kicks stamina cost could be left where it is while tailslams damage and stam cost go down.

#

You can then use both attacks a lot before running out of stamina while not taking out other Tenontos or Carnos in a single combo.

#

I'd even say that the kicks damage could be brought up to the level of the tailslam while letting it have as many kicks as it does now and it would be less devastating than it is now.

golden coral
#

To be fair, Dashark is not special. I won 1 out of 5 vs him, with 25 fps, and being rusty AF as tenonto and as player in General at that.

#

Just saying, its rarely a good argument to say this player is so or so good. In most cases, theyre not half as good as they might think.

hollow canyon
#

I'm not doubting Dashark's prowess as a Carno. I'd rather like to know which part of the balance changes that I've proposed there do you see as a problem, Piggy? Is it the decreased damage on the tailslam or the increased stam cost on the kick? Because it has to be either of those two I take.

ocean wagon
#

You shouldn't be using your tail slam as a teno unless you've already stunned the carno with your back kick

#

IIRC teno can use their back kick over 25 times and their tail slam 10 times

hollow canyon
#

I think it's 25 times

#

exactly 25 times

ocean wagon
#

Yeah something like that

#

But still if the teno player is good it doesn't matter how good the carno player is

#

Its just not a battle you're winning in a 1v1

#

Unless the carno has already landed a charge stun on you with several bites

hollow canyon
#

The funny thing is I had a fight yesterday where I sat down in a bush before realising that there's a Carno right next to me. It landed three-headshots on me while I was getting up and then died before it could even move as I landed the kick on its head and tailslammed it to the death.

#

Tenonto is just really powerful, I don't consider myself a good Tenonto by any means and yet I quite regularly kill Carnos with it.

ocean wagon
#

Just more examples as why the whole "its a 50/50 fair fight" narrative needs to stop

#

Tbf carnos would be a lot more successful if they played the dino how its supposed to

#

As in, stalking their prey, crouching and actually ambushing

hollow canyon
#

It is the most sensible approach to playing a Carno right now although I wouldn't call Carno an ambush hunter due to how much noise it makes and how it gives out its position while using the charge.

ocean wagon
#

Ehh

#

Even though plains is rather.....open, there are a lot of hills to ambush unsuspecting prey from

#

Like the reason why carnos can't ambush their prey most of the time is because theyre 1 calling to signal more carnos to mega pack with

#

For example I ambushed a pack of 3 utahs in the plains the other day. They had no idea I was stalking them and I was able to charge one and killed the remaining two

hollow canyon
#

True although to be fair it's kind of hard to draw any conclusions from what happens on the servers simply because people can just do the most flabbergasting things. I've had some Utahs that were sitting in front of me on top of a hill while I sat down in front of them with my Carno. I was low on stamina, I've regenerated it and charged them while they still kept on looking at me and of course got hit by the charge.

#

Idk if that counts as an "ambush" but in a way they did get "ambushed" I suppose.

ocean wagon
#

Lmfao

#

Well thats just more so their fault tbh

#

Carnos charge is very easy to avoid if you see it coming

#

Ntm you have to be running at full speed for a few seconds to launch it

hollow canyon
#

Yes, I think that might just be one of the main issues with its use as an ambushing tool - you can't just sit in a bush close to something and launch it from there. You have to back off a couple of steps and then start running and use the charge as you pass the obstacle behind which you were hiding.

hollow canyon
#

@lament cloakI actually think you might be right about Carno not being killable in the timespan of a single CC. I've just had a fight where I fought three Carnos and I've landed only two tailslams during the stun now.

#

In which case I don't think Tenonto would really need any changes to its attacks.

#

Then again I'm not sure why Carnos sometimes get hit with three tailslams in that timespan.

ocean wagon
#

Im hoping tenos ALT claw attacks drain stam too

hollow canyon
#

I don't think that's necessary tbh. It deals a very low damage for an attack that would drain stamina and is only usable while running.

ocean wagon
#

If utahs ALT attack requires stam drain then so does tenos

#

They are essentially to the same thing

#

Teno is also larger and is throwing its entire body around. Being able to spam that with no real drawback is OP their claws deal a decent amount of bleed

crystal wharf
#

all alt attacks should cost stamina
deino at the highest
utah drains second highest because its moving the farthest with its alt attack

hollow canyon
#

I wouldn't mind if Tenonto's alt attack had a stam cost if it dealt more damage than now but its damage is not very impressive at all so if you just slammed some stamina cost on it it would make the attack pretty much worthless. iirc it does ~200 dmg compared to 110 on the bite?

frosty heron
#

It's kills an Utah in 3 with locked health, deals more than enought dmg, also bleed

hollow canyon
#

Are you sure it's 1/4th?

#

I think it's closer to 1/5th but tbh I haven't tried killing a Utah with those.

frosty heron
#

It should be 3 with a single headshot

hollow canyon
#

No, I mean - have you tested it by attacking a Utah with those enough to kill it?

frosty heron
hollow canyon
#

Because there's a big difference if it takes exactly 1/4th or almost 1/4th. It adds up another attack if it's below 25%. I haven't tested it either but when I let a Tenonto attack me to see how much damage each of the attacks did when landing a bodyshot it seemed to take out 20% of my health.

frosty heron
#

And I can go test it whenever I can, I'm still pretty sure it's 1/4 Utahs hp on body hits

hollow canyon
#

How much of a stamina cost would you give it though?

#

Because quite frankly speaking if it's comparable to the kick then it becomes useless as the kick does more damage and CCs the target(although one could argue that it's a bit harder to land due to the fact that you can't turn with the mouse while using it).

frosty heron
#

That really depends, it's not as devastating as a tail slam but the attack is really good, should drain the same amount as Utah alt least

hollow canyon
#

I honestly have no idea how much Utah's alt bite costs. I use it occasionally but I've never paid attention to the cost.

frosty heron
#

It's not an attack you can really bait and get free hit afterwards, it's fast, recovers fast, shouldn't be so spameable

frosty heron
hollow canyon
#

I think Utah's alt bite uses 2% stamina atm.

#

I'm playing Utah right now and just started spamming it and landed something like 48 before I ran out. Might be slightly more than 2% since it wasn't just 50 and I was regenerating stam while attacking.

frosty heron
#

Problem with Utah alt it's being so fragile it doesn't has a real use without risk, I use it sometimes when Tenos chase me to land headshots on them but the recover of the move is worse than usual bite + keep moving out

#

Also, don't use it on Carnos, it will kill you xD

hollow canyon
#

I use it mainly against smaller targets e.g. Hypsis

frosty heron
#

Yeah that's the idea about that attack, catching smaller things

ocean wagon
#

I wish teno could use its ALT claw attack 25 times and its back kick 20 times

#

That seems like a balanced stamina drain imo

wild cove
# hollow canyon It is the most sensible approach to playing a Carno right now although I wouldn'...

Carno actually doesn't make that much walking noise unless its literally already right on top of you.

They make even less noise if they're actually crouched and sneaking up on something, especially if they're actually using bushes and tree lines / not open plains to sneak up, which tbh is probably what they should be doing anyway since their preferred prey going by the concepts are Hypsi, which are supposed to find safety in trees and bushes.

Just saying as having been on both sides (hunted and hunter), Carno is not that hard to ambush with if you're not just running around hilltops spam calling 1 and mindlessly charging around the map.

I've wrecked an entire pack of adult utahs as a carno before just by sneaking up and ambushing them while they got water and weren't expecting me, and they weren't bad fighters and gored my side a few times before I managed to kill them off. Literally all I did was crouch to get closer and charged in at full speed lol

hollow canyon
#

This isn't true at all - I'm not talking about "walking". I'm speaking specifically about running which does make quite a lot of noise and can be heard easily if you're paying attention. And Carno HAS to run if it's to use the charge as you need to reach your full speed to even trigger the charge. That's why I'm saying that you should start running before you reach the bushes that you're hidden behind otherwise you will be noticed by any person that is actually paying attention to the game. If someone doesn't notice a Carno that starts charging they have only themselves to blame as the animal makes a very characteristic noise when it uses its ability. And I've wrecked entire packs of Utahs too, as described above, sometimes by "ambushing them" while they were looking straight at me, that just doesn't mean much.

vagrant inlet
#

Then what’s the issue? If you managed to ambush more than one pair of eyes while at least one of them was looking straight at you then clearly being loud doesn’t affect Carno’s ability to hunt much

hollow canyon
#

I think you're missing the point - the fact that I ran at raptors that were looking straight at me and yet that still worked as an "ambush" doesn't meant that Carno is good at ambushing stuff. Just like someone killing a Deino that doesn't use alt bite or buck with a Utah doesn't mean that Utah is somehow a good counter to Deinosuchus.

wild cove
#

Teno, Stego, and Deino also make a crap ton of noise when sprinting.

Utahs make less but still noticeable noise when sprinting at you.

Pretty much the only things that don't make a lot of noise sprinting / charging at another dino are baby/juvie dinos and small Hypsi and Dryo.

#

Hell, Teno sounds like a freaking train coming at you

#

Again, if the issue is "players see/hear Carno coming from miles away while running around open fields", then don't rely on open fields? Even a player who's paying attention can get blindsided if someone is playing smart enough.

Also pretty sure the point of ambushing is... to not go at someone who's ready for it.

hollow canyon
#

Neither Teno nor Stego are claimed to be ambush hunters while Deino doesn't have to "run" to ambush something(admittedly I've done that with Deino too but that still doesn't make Deino a terrestrial ambush hunter, it relies on water to perform that function).

I don't know where you're getting the open fields from? You don't have to be in the open fields to be heard? Sound doesn't work that way.

wild cove
#

Point being, when something big is running full tilt... yeah, its going to make a lot of noise.

Carno is one of the two fastest dinos in Evrima. The only things it really has competition for keeping pace with is Utah and/or Dryo. Its faster than Teno. A LOT faster than Hypsi and Stego, and on land, Deino.

There really isn't that much reason why a Carno can't successfully ambush most other players except they're just not playing them that smart.

And no, I don't mean "ambush" exclusively as using their charge attack. Biting also counts as ambushing.

hollow canyon
#

My point is mainly that Carno isn't at all designed as an ambush hunter in the current game. It can do that but it's still rather subpar in that role.

#

In all the honesty Utah is a far better ambush hunter, although it mainly works against targets up to ~1t rather than 1.8t.

wheat field
#

I don’t even understand the argument here

wild cove
#

I guess the argument is Carno can't be an ambush hunter because it makes noise when running at full speed?

#

Idfk

wheat field
#

How is this at all relevant to balance

alpine plover
#

Carno is an ambush predator because it’s fast and has poor stam, doesn’t need to have a quiet run to ambush

I guess

wild cove
#

I mean the whole point of an ambush is you get as close as you can, then burst out at high speed that overwhelms whatever is running away from you. Being silent while sprinting isn't exactly a requirement. Getting close enough not to have to chase, and being able to run something down if you do have to chase it, is what its supposed to be by design.

The main problem is most people aren't playing Carno's preferred prey because there's not much benefit or fun to playing something that gets 1-hit-KO'ed by everything with little to no defense or chance of escape outside of the other player being bad at their chosen dino.

hollow canyon
#

Yes - with ambush hunter you want to get as close as you can. That's not how Carno works though - you do not want to be too close to your target as a Carno because you need to create some distance between yourself and your target to use the charge.

I don't get what you mean when you say that most people aren't playing Carno's preferred prey either. I'd say that the Utah population is pretty high.

ocean wagon
#

Oh ok, I see where you're both coming from ig. Carno imo needs a rework for its charge ability. Atm you need a lot of running space to activate your charge. Which kind of defeats the "ambush predator" build if you have to expose yourself in the open for a while to activate your ambushing ability. So if carno is going to be marketed as an ambush predator, the charge ability should sorta of be like how ambush was in legacy. But if this were to be added to the game, a way to balance it would be to increase the cool down for the carnos charge ability so it isn't used as a tool of combat like how it was in legacy. If you miss your charge attack on your potential prey item, that should be the end of the hunt because it was a failed ambush.

#

When it comes to carnos foots steps, I think they're fine?

#

Its a decently sized animal, noise is kinda inevitable

hollow canyon
#

Pretty much what I was getting at, yea

wild cove
#

Utah isn't Carno's preferred prey by design though. Hypsi and Dryo are. It just happens that most people end up playing Utah. So most Carnos hunt Utah because there are a lot of them.

Because frankly most people don't want to play Hypsi or Dryo outside of trolling.

Also again, Charge isn't the be-all end-all of ambushing. Hypsi dies to carno if it gets bitten once. Dryo isn't much better.

ocean wagon
#

Tbf

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If the utah is a decent player

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And has a good amount of stamina

#

The carno shouldn't be able to catch the Utah

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Utah is just too fast

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And agile

wild cove
#

Right. But Hypsi at least isn't anywhere near fast enough to outpace either Carno or Utah. At all.

hollow canyon
#

Where do you get the idea that Hypsi and Dryo are Carno's preferred prey items? The one concept art that shows Carno holding a Hypsi?

wild cove
#

...it was literally stated by the dev's to be a "small game ambush hunter", i.e. Hypsi

#

lol

ocean wagon
#

Oh yeah hypsi is currently dog water atm

#

Like it seriously needs to be revamped

wild cove
#

And Carno and Hypsi were released together specifically because of this

hollow canyon
#

Aka Utah

#

even Cerato was stated to be "small" by the devs

ocean wagon
#

Wait, cerato is small? I thought it was a medium sized carnivore

#

I-

wild cove
#

Hypsi was released next to Carno in Update 2 specifically as Carno's main prey option

#

They didn't just do it because "oh people clearly want Hypsi"

hollow canyon
#

Old roadmap that outlined potential future additions had this to say about Cerato:
"small carnivore"

ocean wagon
#

I think carno will be waaay more Viable once more smaller game is available

hollow canyon
#

Hypsi was added simply because a lot of people wanted it and it has been in the works for quite some time.

#

Do you have any dev statements that state that Hypsi is Carno's preferred prey item or is it just your intuition at this point?

ocean wagon
#

For carno to rely on hypsi rn is ehhhhh imo.

hollow canyon
#

It's outright impossible, Hypsi weighs 20kg. That's nothing for a carnivore that weighs almost 2t.

ocean wagon
#

Yeaahhh

hollow canyon
#

"small game" doesn't mean "Hypsi and Dryo" every animal up to 1t was called "small" by the devs when they stated the sizes of all the playables that they thought about adding.

#

Diablo was also "small"

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(not to mention that Carno is actually outright atrocious against Dryos which die to it only when they actually try fighting it)

ocean wagon
#

But, not everyone in the isle plays their dino correctly. So a good carno might be able to out play teno that spams its tailslam as its only defense

wild cove
#

The problem with Dryo is they made it faster than Utah and Carno because its "special defensive ability" is basically useless in actual practice.

Similar to Hypsi and its spit

#

Both Dino's were given special abilities to avoid being eaten that don't actually work outside of theory

hollow canyon
#

Tenonto hasn't been stated to be a small I think but I vaguely recall a statement from one of the devs(Dondi?) that Carno will be the smallest animal that Tenonto won't be able to send running just by looking its way.

#

Either way - Utah is literally the small game that Carno is meant to hunt. It's possible that this also includes Dryo and Hypsi although I think it's quite absurd to let a 1.8t theropod survive by hunting things that small.

wild cove
#

Depends really. If people actually played Dryo and Hypsi more, then yeah it would actually make sense. The problem is most people don't play them and between Dryo and Hypsi, only Dryo has AI you can hunt, presently.

Dryo is in a slightly better spot playability-wise right now, though admittedly its somewhat broken it as well.

Hypsi however, there's really no reason to play it outside of trolling (or really hating yourself). Its spit is useless in a chase situation, and getting into trees is so clumsy you can't even do it most of the time even if nothing is chasing you. Rocks are only slightly better for escape but you have to full stop to get your full jump height and actually get onto rocks that are safe from other dinos, because you lose most of your jump height while running. And on top of that it dies in 1 hit.

#

I mean Hypsi is my favorite on the roster so far but actually playing it is crap atm.

#

If it was actually worth playing enough that other people played it more, it would be a viable food source alongside Dryo. But its not worth playing in any serious capacity.

hollow canyon
#

My point is that those aren't the primary prey items for Carno - they are merely the smallest things it hunts. It was depicted going after everything starting from Hypsi through Dryo and Herrera, Galli and finishing with Tenonto.

#

All of that(maybe aside from Tenonto) is small game.

wild cove
#

Also forgot that I've heard Utah and Carno can reach Hypsi in trees right now anyway too

hollow canyon
#

Although to be fair Carno's in game design doesn't make it a good small game hunter at all.

wild cove
#

I mean that's kind of a difficult argument to make when it doesn't have small game to go after

#

lol

hollow canyon
#

It does though - the only non-small game animals in the game are Deino and Stego really, all the others are not that big really.

wild cove
#

Not small game as species anyway. Baby and juvie dinos technically count

hollow canyon
#

I guess they could although every animal is quite a bit weaker when not fully grown

wild cove
#

Most baby / juvie dinos are about what I expect fully grown small game like Troodon and Hererra to be like tbh

hollow canyon
#

Troodon is generally tiny, Herrera quite a bit bigger and again - Galli also counts as small game. Cerato I don't think will work as that small of an animal and it may have to be upsized but who knows.

#

Dilo is also small game

#

The only non-small game animals are things like Deino, Stego and... perhaps Magy/Kentro/Cerato

#

I don't think Carno has any business hunting Kentro though

wild cove
#

Right. Point being, Carno will probably fill its niche better when it has more options.

The main problem is the Isle devs need to make small game actually worth playing, but still make it worth hunting that dinos that are supposed to hunt them can actually survive.

#

Gore and scavenging should be able to help with that though

mint ledge
#

An interesting mechanic for the smallest creatures would be the formation of tunnels/trails in thick and/or spiny vegetation (such as wild blackberry patches). Many modern small creatures form such trails to escape from predators easily. Predators, like Carno and Utah, would have to catch their prey before it reaches the vegetation.

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It would also add something for the tiny creatures to do, especially if the tunnels/trails require maintenance.

wild cove
#

That's actually not a bad alternative to burrows/tunnels. Having some kind of spiny thickets

sinful cove
#

Why does utah need a bite buff lol it already solos stegos with bites alone and its getting a pounce buff

alpine plover
#

I mean, I would be fine with a utah bite buff. They just need to make stego not inconsistent

hollow canyon
#

While it might be possible to solo a Stego as a Utah I don't think it's that common of an occurrence.

sinful cove
#

The fact that its pounce is getting easier to use and it can solo s stego with bites due to how poor stego's attack is really makes a bite buff entirely stupid as an idea

#

Even if the average utah player is a moron, any utah that knows it can juke stego's shitty jab will destroy the stego

alpine plover
#

yeah pounce should’ve been fixed from the beginning

#

if you jumped on a stego you would just instantly die

frosty heron
#

Also a bite dmg buff wouldnt hurt anyone since its confirmed that Stego is getting an HP buff

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Althought I think Utah dmg its alright

#

I just wish they didnt reduced its HP, worst decision ever

alpine plover
#

yeah, not sure if I’m a fan of it either. I get it it’s sorta tanky for its size but. It’s pretty damn squishy already

#

I believe it’s getting a size nerf too correct?

frosty heron
#

Tanky? Current carno murders it on 2 shoots if it gets a single headshot, and Teno murders it instantly

frosty heron
#

So it doesnt get pinned when pounced

alpine plover
#

I guess that makes sense

frosty heron
#

Another stupid idea considering Pachy headbutts it once and Utah its dead, or almost dead, I would had prefered some kind of buck for pinned pounces

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Or at least, when Pachy miss a headbutt it gets stunned for couple secs

alpine plover
#

I just hope they don’t make utah completely inconsistent. Although pounce is its main feature. It shouldn’t only rely on one mechanic

sinful cove
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It is a fix, but that technically buffs its functions from what it is now

#

It doesnt need a bite increase

alpine plover
#

Pouncing was definitely good for killing other utahs though

frosty heron
alpine plover
frosty heron
#

That wont happen in a long time, my only hope its Cera

golden coral
#

Pinning too good, pouncing had issues. I hope there will be something for pinning, at least utah on utah

alpine plover
#

I feel as if cera isn’t going to be played as much as carno

#

I’m supposing there may be a buck mechanic when pinned

frosty heron
#

Pinning is stupdly OP , but think they made it for the purpose of catching a Dryo which is kinda hard to do

#

and they didnt balanced it right torwards Utah vs Utah

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or even small carnos

golden coral
#

Possible. It would be nice if there was a bit more counterplay, better way of infighting and all for utahs at that then

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And deino should have a proper tug-of-war but, that might be a way off yet

hollow canyon
#

The key thing is that "small" carnos really means subadult Carnos that can be twice the weight of a Utah. Same goes for Tenontos. Utah just pinned animals much larger than itself for no reason.

frosty heron
#

No more sub carno pinning

hollow canyon
#

What else is getting nerfed about the pounce? I thought that was the only thing getting hit with a nerf and the rest were buffs to this mechanic.

frosty heron
#

So Utah gets:

hollow canyon
#

Yea that's fair, I think that overall pounce is going to be much better against the larger stuff.

#

It does get the hp nerfed though

frosty heron
#

Fixed Pounce +
Pounce pinning rework -
Less HP -

golden coral
#

Not sure the pinning rework should be a minus, should it not be neutral? Fixed pounce is a good thing, less HP remains to be seen if it matters if you can avoid getting hit in the first place.

vagrant inlet
#

How much less hp?

#

And is it true that it’ll get 1-shot by a pachy headbutt?

golden coral
#

I think it's more along the lines of a carno charge, it won't 1-shot itself, but you'll be knocked on your ass so it can probably finish you off

#

Could add a "get up quickly" at the cost of massive stamina, so you'd better pray you don't get knocked down too far away from a way out, at least from a carno charge, or that fractures will cause you issues there even if you do get up so you still have to work to escape

hollow canyon
ocean wagon
#

Why is the carno ALT bite so fast

hollow canyon
#

Every alt bite is fast

ocean wagon
#

Its genuinely doesn't make sense for the carno ALT bite to be that fast in the stream

#

Carno isn't a fast turning dino

hollow canyon
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It turns fast when its standing, it only turns poorly while running.

ocean wagon
#

Carnos ALT bite turns way faster than its default standing in place turn with little stam drain. Utahs ALT is slightly faster than its stand in place turn speed, with an appropriate stam drain

frosty heron
frosty heron
#

And avoid getting hit really depends on netcode , not only player

primal dove
#

why can´t a pinned utah try to cut the pouncing utahs belly with it´s talon?

primal token
#

Hey guys, the other day I heard someone say, that it was possible for the utah to ride a deino behind its back legs. (With the knowledge of alt bite btw)
Can anyone confirm this?

primal dove
#

u can if it doesnt know alt bite

primal token
#

I mean if it knows

#

I cant believe this myself

versed rune
#

i also dont know why everyone is always asking for a carno bite force nerf? its damage is only high by legacy standards. the current biteforce functions fine against the current roster. it 3 shots utah with body hits, iirc it 3 shot utah in legacy, too. as for tenonto, both carno and tenonto can dish out a ton of damage to each other and turn the tide of the fight in their favor if they land their signature move. We dont even know how carno's bite force will compare to other mid tiers like allo and cera either so i don't see what the problem is.

vagrant inlet
#

The Carno of the current game is probably not the Carno of the future game. Same with Stego tbh and probably every dinosaur.

Every animal has to be stretched to fill more niches than they really should and either be stronger or weaker than their original intent, simply so the roster isn’t balanced.
With that in mind i find it pointless to really talk about Carno’s biteforce as it’s the only fully terrestrial carnivore over a tonne, it’s not going to look the same 1 year from now.

It may not be hard confirmed by the devs but imo simple logic dictates that Carno is the only carnivore, apart from a river locked crocodile, that can challenge Tenonto’s and sub (60-80%) Stegos solo

ocean wagon
#

From what I remember reading about carno, it’s bite force was pretty big. Nearly twice as much as allos. So if anything ervima carnos bite force is already nerfed compared to its irl counterpart

sinful cove
#

To be fair, irl doesn’t really matter in the long run

#

Its short face makes a higher bite force make sense, but for its role it doesn’t necessarily need a high bite force

vagrant inlet
#

People pick and choose when irl suits their argument

#

Not an attack

sinful cove
#

If we had realistic bite force then deinosuchus would be splitting everything in half lol

vagrant inlet
#

An observation of this discord

sinful cove
#

If it looks fine and makes sense and is good for balance then it works

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Like currently a deinosuchus biting a utah in the face and the utah running off looks stupid which should hopefully be fixed with fracture, buit would not be good for balance for it to be realistic. Carno hunting small game looks good, makes sense and is good for balance even if its bite was stronger irl

ocean wagon
#

Not saying carno should have it’s irl bite force I’m saying it’s bite force rn is good because it had a relatively decent bite force in general

primal dove
#

how about utah getting 200N like in legacy? 130N is kinda low , a fresh hatch deino already does 75N which is kind of stupid in my opinion. I mean it would be justified since utah is getting some big nerfs with the next update

hollow canyon
#

200N would be absurdly high for a Utah in Evrima.

#

It had 200N in the legacy because there was a weight system, meaning that this damage was decreased against larger animals

#

You'd be killing a Stego with something like 10-13 headshots if it had that high of a biteforce.

#

If anything its biteforce might be getting a nerf but we aren't sure about that

primal dove
#

i mean its weight gets reduced and it´s hp so if we talk about the matchup against stegos they can 1 shot u now even if it is a bodyhit and u deal less dmg bc u have less weigh

#

also utah has been heavily nerfed with the last few updates show some love to it TI_Succ

lament cloak
primal dove
#

ahh wait nvm

lament cloak
#

also stego already kills utah with a body hit

primal dove
#

no, u actally surivive with like 10% hp

#

tested it :3

lament cloak
#

that is a base of the tail, you will die with a body hit

primal dove
#

i know this was before update 3 but it´s still the same

hollow canyon
#

is that the MrDbear video?

primal dove
#

yea

hollow canyon
#

He made a mistake there

#

hit the base of the tail

#

I believed that too but Utah does actually die to a bodyshot

primal dove
#

how does the stego hitbox work actually? i mean its spikes are like as big as an utah

#

like in this clip here

#

at 5:22

#

did he hit his base of the tail or his actual body?

hollow canyon
#

He got hit there, I'm pretty sure

#

I'd have to try to watch that in slow motion but I think that was the base of the tail

#

on the current patch it would be a bodyshot though

#

Locational damage worked differently back then

lament cloak
#

it looks like the base of the tail but that is update 2, I guarantee you will die to a body shot now though.

primal dove
#

ok might be true actually, since I have fought a lot of stegos in update 3 and it never really looked like that the stego hit my body

hollow canyon
#

Let me just explain what's different between what you saw there and what you see in the current game.

#

During update 2 the locational damage worked in such a way that an attack that was hitting more than one bodypart dealt damage equal to the first body part that it made contact with.

#

Meaning that as a Utah you could turn around towards an incoming attack and "catch it" with the tip of your tail, decreasing damage to completely negligible values.

#

Right now it works differently and an attack that would shish-kebab you registers on the body part with the highest locational damage multiplier out of all those that it made contact with.

#

Meaning that if a Stego swings its tail and the thagomizer hits your tail, body and the head - it will count as a headshot.

primal dove
#

ohh, well that makes sense

#

ok, but back to my main question should utah get 200N or maybe a little lower like 175N which is also good or not?

#

even 150N would be fine

#

smth between 130N-200N

hollow canyon
#

It is potentially getting a biteforce nerf next patch

#

All the damage and health values of everything are getting reworked in the next patch so it might be a bit pointless to discuss what they should be in relation to the current stats.

primal dove
#

but why tho? was it really that strong in this patch? was it op?

#

in comparison to a carno for example which even gets a buff on the alt-bite

hollow canyon
#

That's the thing... it "might be" getting a nerf. It's not certain

primal dove
#

mb

hollow canyon
#

There's a screen showing Utah with a much lower biteforce

#

We don't have any context for it though

#

It's possible that the biteforce is seemingly low but not actually that low compared to the damage of other attacks or it might actually be low but due to some other factor e.g. bad diet of the Utah

#

It comes from a stream I believe

#

Only time will tell

primal dove
#

true, it´s nonsense getting mad at stuff which might not even happen

#

we´ll see

hollow canyon
#

Yes, pretty much. I personally think Utah's biteforce is more or less where it should be, its pounce is getting a rather important buff next patch(although the animal itself will get an HP nerf).

sinful cove
#

it is 0 fun if you have to drink and eat every single digit number of minutes lol

#

dryo shouldnt be easier to catch with a speed nerf either, if it actually uses dodge properyl it should be very difficult to catch, things don't need to be easier for utahs and shit against actually competent dryo players

#

an improved dryo dodge with a speed nerf should only make the dryo have to do more than just run away in a straight line

hollow canyon
#

It should most definitely be easier to catch considering it's currently outright impossible to catch unless the player controlling it accidentally knocks over their monitor.

sinful cove
#

it should only be easier to catch shitty dryo players

hollow canyon
#

or unplugs the mouse/keyboard

sinful cove
#

right now all they need to do is run, an improved dodge and reduced speed should only make shit tier dryos easier to catch aka the ones who behave as they do now due to their speed

mental roost
#

Why not give the Dyro dodge I-frames so when timed properly, you can outright evade attacks that would've hit, and speed along... ?? Silly? Maybe a little, but it could be interesting and fun to learn when to time the dodge properly.

true sonnet
ocean wagon
#

I disagree Utah is in a pretty good spot if you take its weight/pouncable size into the equation

#

But both of those are getting fixed in the next update

mental roost
#

I have to disagree massively with nerfing Stego's swing radius.. If you actually played stego, you'd realize how awkward, slow and clunky the attack is.. Deino's can easily kill a stego just by putting their heads up their ass and then it becomes a game of RNG, who can kill who faster.. just 4 headshots(or 5?) and a Stego is done for while in that situation a stego'll probably mostly be getting body shots.. and get out DPS'ed . Stego just needs a new attack that isn't so derpy clunky in the end.

lament cloak
#

@zenith jolt stegos have everything to fear, they are slow and clunky and can get baited out easily, a missed swing almost surely means you get hit in return. a pack of 3 utahs is a relativly even match for a stego of the same skill level, 4 can take one out with relative ease. it takes even less carnos since stegos die in 6 headshots. a deino can also face tank a stego, including when the deino is behind because broken hitboxes allow it to bite a stego head from behind

#

and since they can't attack upwards even pteras can kill stegos if they don't mess up

sinful cove
#

That stego feedback has got to be a joke right

#

Stego gets soloed ez by everything but carno

#

And tenonto i guess

hollow canyon
#

Yeah Stego only handles the mid tiers well. It does pretty badly against small animals. Deino is a 50/50 depending on the circumstances. If it can ambush a Stego and start hitting headshots straight away it will kill it but if it doesn't get a good start it will just die to a Stego.

mental roost
#

-Anyone else feel like if they changed how the tenoto turns when kicking, that the kick'll be even more useless compared to the tail slam??? The Kick's already trickier to hit with...

hollow canyon
#

In my experience the only use for the kick is for the offense - you just run at stuff and do the roundhouse kick to stun them and set them up for the tailslams. Although I guess you can use them when something is behind you without necessarily committing and you want to attack in that direction however don't want to use up much stamina therefore you use the kick instead of the tailslam.

lament cloak
#

you have no idea how much I disagree with this statement

sinful cove
#

Herbivores kos irl and are outpopulated in the isle so they have every right to eliminate threats if the chance arises. they aren't all eat leaf and wait to die

#

Like ive seen a deer charge through 2 yards to pound on some 30lb lookin dog because it looked at it too long, herbis arent all defense

spare badger
#

I hate it when people say "herbivores have to be defensive"

Do you not know what a hippo or rhino is???

ocean wagon
#

TFW hippos are responsible for the most human deaths in Africa

#

Big yikes

sinful cove
#

It baffles me how people can think that a faction that makes up a fourth or third of a server is supposed to just sit passively and wait to be attacked

#

Actually i rarely see an evrima server with 1/3 of the pop being herbi its way less most of the time

versed rune
#

I guess the phrase “encourage defensive gameplay” is meaningless. If you’re a decent teno player then you shouldn’t have a problem continuing to roundhouse kick large predators even with a small mobility reduction while performing the attack.

versed rune
lament cloak
#

I don't mind a slight turning speed reduction on teno, its got a giant tail and it turns like a pinwheel, but "herbivores should be defensive" needs to die

versed rune
# lament cloak I don't mind a slight turning speed reduction on teno, its got a giant tail and ...

I mean I agree to an extent, something like pachy should be more offensive than most other herbivores, but even then his offensive capabilities are ROOTED in the need to defend himself. Just as Cerato will most likely be a relatively slow, defensive tank, but he uses that skill set in order to score a kill. As a general rule, the PRIMARY function of herbivores should be defense, while the primary function of carnivores should be offense. But like pachy and cera there are always outliers and gray areas

true ginkgo
#

Hate the 'herbis need to be defensive' meme.

#

irl they're agro af, and will kill things for shits and giggles.

wild cove
#

I wouldn't really say so much "for shit and giggles" but yeah. Herbivores can be pretty aggressive.

#

And there are herbivores that readily eat meat too, scavenging off carcasses or eating small animals, like deer and cows and sheep eating live birds and squirrels, but that's its own whole other topic

#

Point being though real life herbivores will attack and/or kill carnivores and the like on the basis that "they MIGHT try to eat me"

#

Most IRL carnivores are pretty chill by comparison outside of when they're hungry or defending their babies

worldly venture
#

@raw sparrow well deino is not balanced but hopefully will be in the next update, as for the oxygen timer I think it would be nice to have it a bit longer due to perks

tacit oriole
tacit oriole
#

but also even RP herbivores should kill any carnivores they safely can - less predators = less threat and they do it IRL all the time

grim topaz
#

why are carnos so fking overpowered compared to a pack of utahs

wild cove
#

Because they're literally like 2-3 times bigger?

vagrant inlet
#

A Carno literally weighs 3.5 Utah’s

true ginkgo
#

And carnos take several times as long to grow.

vagrant inlet
#

I feel like if there’s any carnivore that should be “fking overpowered” against a pack of utahs it should be the dedicated small game hunter

carmine charm
#

@raw sparrow yes please buff more Deinos!!!!!!!! They are not OP enough :DDDDDD

#

#sarcastic

steel whale
#

Yes becuase losing your Dino to a grab where you can’t escape from is balanced (also I know your being sarcastic)

slim dragon
#

@true ginkgo It actually makes some sense because as a juvie, you are less tough than adults. The bones, muscle and skin are not yet completely developed and juvies are overall more frail. So it makes sense that a 500 kg juvie stego has less health than a 500 kg adult Utah. But I agree it should still have more health than a dryo. I wasn't aware it had less, tho

true ginkgo
# slim dragon <@!244886798701035530> It actually makes some sense because as a juvie, you are ...

It's also about making juvies more fun and interactive to play. Juvies shouldn't be completely helpless and fragile to anything their size. As that then encourages the meta of sit in a bush afk for hours until growth. If you force them out with diets, the gameplay then becomes purely luck based rather than anything related to skill. The the luck part being if you happen to come across another animal, you can only say 'I guess I'll die'.

#

Juvies should be encouraged to be active, and be fun when played activly.

slim dragon
#

yes

#

But I don't think making juvies fun and viable would be achieved my giving them a lot of health. Speed ? Yes. Stamina ? Yes. Special ability ? Yes. Tanking ? No.

vagrant inlet
#

I mean it wouldn’t hurt

#

Stego isn’t really a fast animal

slim dragon
#

It isn't supposed to be much of a tank either

vagrant inlet
#

I’m willing to bet it’s a damn sight tankier than a Utah at the same weight

#

If making it tankier as a baby isn’t a good idea in your opinion, what is exactly? You want juvi stego to start running like a cheetah?

true ginkgo
#

Thing is, a 500kg stego matching a utah for health isn't 'a lot' of health.

It's utah level health, which is a small tier. A carno is still going to flatten it, and should flatten it.

slim dragon
vagrant inlet
#

Ah so, make the afk time shorter is your solution?

#

So still afk

slim dragon
#

Not if you can't afk
That's where difficulty comes in

vagrant inlet
#

But it’s ok guys, you don’t have to do it as long

true ginkgo
#

Difficulty should be achieved via skill, not luck.

slim dragon
#

Then it can lose its crouch when it gets too big

true ginkgo
#

If all the gameplay comes down to is pure chance of another animal just happening to walk past your bush, then it's just like rolling a dice.

vagrant inlet
#

Let’s make all babies like that then

#

Yay I can’t wait to go back to hiding 90% of the time

#

After all

slim dragon
#

Yes, imo all dinos should have a form of crouching or sneaky attitude anyway
Except maybe shant and sauropods

vagrant inlet
#

It was ever so fun in legacy

true ginkgo
#

If a stego is 500kg, it should not have less health than a 120kg dryo.

true ginkgo
#

Evidently legacy syndrome was juvies being more fun.

vagrant inlet
#

I disagree

#

In legacy it was worse

#

Unless there was rain there was no hiding

#

Stego vs legacy juvi is just. Who can hide better

slim dragon
#

In legacy you can just grow without doing anything. In evrima you won't be able to.

vagrant inlet
#

Stego juvi at least has mud

#

But that’s it

#

Apparently a fat ball of plates isn’t allowed to have 500 health at 500kg

true ginkgo
#

Legacy larger tier juvies could at least fight utahs. While in evrima their health has been nerfed down to sub adult dryo levels.

vagrant inlet
#

Yeah i’ll concede that point

true ginkgo
#

Matching a 500kg stego and deino to utah for health at least allows them to defend themselves when a similar tier animal turns up. Rather than just going to make a cup of coffee while you wait for the respawn screen to appear.

#

imo a 1200kg stego should be pretty equal with a 1200kg kentro (full adult).

They should play differently and have different abilities, but be similar in overall power.

#

Likewise, a 1200kg trike should match a 1200kg diablo in power.

hollow canyon
# slim dragon <@!244886798701035530> It actually makes some sense because as a juvie, you are ...

I wouldn't say it makes much sense. Those aren't mammals we're talking about. Yes, mammals are more vulnerable while young than potentially same-sized adult animals but dinosaurs to our current understand were quite capable of handling themselves from a relatively young age onwards. A 500kg Tyrannosaurus could definitely give a Utahraptor a run for its money. There's hardly any reason why a Stego weighing half a tonne should be much squishier than a Utah.

slim dragon
hollow canyon
#

Dinosaurs aren't smaller versions of adults either - they might occupy a completely different niche in their environments. A young 500kg weighing Stegosaurus however wouldn't be necessarily easier to hurt than a Utahraptor.

#

And as I said - a T.rex weighing half a tonne could very likely give a Utahraptor a run for its money if not outright kill it.

slim dragon
#

Well baby rexes are literally made to hunt things utahraptor-sized
And I'm not saying that a baby stego should be a free meal, just that it makes sense to have slightly less health than an adult Utahraptor of the same weight. I don't really see stego as a tank, neither as an adult or as a baby. Though they could make baby stego into a ball of fat if they want to make it tanker, although I doubt it would make it any more viable

hollow canyon
#

I don't really see much of a reason to make it have less health. It wouldn't be a big problem if it had slightly less but I personally don't see why it should.

#

And yea it wouldn't make it much more viable either

true ginkgo
#

I don't see stego as a tank. But the reason I don't see it as a tank is because it's only 6 tons. The other 'large tier' animals are all sitting at 7, 8, 9, or more tons.

#

When compared to other animals of matching weight, stego should have just as much health.

#

Currently a carno needs a ram and a couple of bites to kill a utah. While the second it even touches a 500kg stegos tail, the stego drops dead.

vagrant inlet
#

Even if a young Stego isn’t that much of a tank

#

It’s still proportionally chunkier and tankier than a Utah, Tenonto or Carno

sinful cove
#

Utah is literally a bony little goblin but it has so much hp for its size esp at that age

#

I wish hp was more consistent too

ocean wagon
#

Stego imo is more of a glass cannon rather than a tank

sinful cove
#

That isn't exactly working out well for it

ocean wagon
#

The isle devs threw in the most random dinos who had no evolutionary ties to each other and said "fuck it FFA"

#

Then gave most of them genetic mutations to make them act like there on drugs

true ginkgo
ocean wagon
#

ntm its head to body size ratio

#

like

#

sure it can deal pretty good damage

#

but its head is so small and fragile

true ginkgo
#

The entire thing is currently made a glass though. Even the tail.

#

A carno ramming 500kg utah still takes another couple of bites to kill it. A carno ramming a 500kg stego, even on the tip of its tail, kills it instantly.

frosty heron
frosty heron
#

In that case what should be done its reducing that hatchling Stego weight, not make it a challenge for a full Utah to kill

sinful cove
#

Nobody said weight affects hp, it's the fact that an animal who is built tankier and denser has less hp than some bony jp goblin

#

It just feels bad

ocean wagon
#

You do realize that the biggest land predator is carno, a light weight mid tier. So ofc stego is going to tanky towards the current land carnivores, the term “glass cannon” is referring to stego as a whole against larger threats

frosty heron
sinful cove
#

And?

frosty heron
#

No reason to reduce the hp even more

sinful cove
#

Juvie utah of the same size has more hp somehow than a denser build juvie stego and that makes sense?

#

Isnt utah already getting an hp adjustment or something

#

Hopefully they fix this with the hp changes

ocean wagon
#

Yes I believe so

frosty heron
#

Yes, which I strongly disagree with

ocean wagon
#

Why?

#

Utah needs it

frosty heron
sinful cove
#

Juvie stego shouldnt get walloped easier than something the same size that is lighter built and can escape from threats effortlessly while the stego had no chance to run away

#

Its just shit design

ocean wagon
frosty heron
ocean wagon
#

The more Utah’s you have the higher chance to take something large down

frosty heron
#

Because we're talking about weight here

sinful cove
#

Utah is already well equipped to avoid hits in combat once desync gets fixed, stego is not

frosty heron
sinful cove
frosty heron
#

Teno CC is instakill, Carno is capable of 2 shooting Utahs

sinful cove
#

Utah can avoid both

ocean wagon
sinful cove
#

Ive seen utahs bait and juke tenos alone even

frosty heron
true ginkgo
frosty heron
#

Getting baited is defender issue

ocean wagon
frosty heron
#

Anyways if that scenario is possible yall just confirmed it's not the Utah being tanky, but actually the player outskilling his opponent

true ginkgo
#

A 500kg stego isn’t ‘tiny’. It’s literally as big as an adult utah.

frosty heron
#

On raw numbers, Utah was fragile enought and there's no reason to be 1 shooted by everything

frosty heron
#

Probably devs know better howcl weight is managed during grows

true ginkgo
#

Utah should be demolishing a 120kg fresh spawn stego. But a 500kg stego is not a fresh spawn. It’s been growing as long as the utah.

#

Also stego is very bulky for its dimensions. While isle utah is skin and bone. A utah of equal height and length will weigh a fraction of what the stego does.

#

Keep in mind that even a dryo has more hp than a 500kg stego, and is far smaller physically

frosty heron
#

I'm tyred of reading "Utah is just skin and bone" throwing all logic to the trash can, just go and check how big a 500 kg Stego is and you will know why it shouldn't be able to just keep a full Utah on his toes

raw sparrow
#

balance isnt revolved around the juvie stage lol, get better at reaching adult pls before requesting to buff juvies

frosty heron
true ginkgo
#

So encourage afk growing? Got it.

frosty heron
#

We don't need OP juveniles just going aggro on everything the same weight as them

true ginkgo
#

How could a stego go agro on a utah?

frosty heron
raw sparrow
#

pressing lmb or rmb

frosty heron
#

Could be anything

raw sparrow
#

afk growing is the safest way to grow, doesnt mean u have to do it, nor does everyone do it

frosty heron
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And also talking about Stegos, with the feedback youre asking for a 800 kgs Stego could potentially 1 shoot a full Utah which is pretty stupid immo

true ginkgo
#

I personally don’t like afk growing. But encouraging it should never be a thing.

frosty heron
#

Imagine growing for 1 hour and half and having the capacity to 1 shoot a 1 hour 15 mins animal

true ginkgo
#

Growth should be skill based, not luck.

raw sparrow
#

growth should be based on time

frosty heron
raw sparrow
#

skill comes from being able to grow to full

tall bronze
#

Growth right now is sitting in a bush and occasionally coming out to eat/drink.

Unless you want to wander around for no reason and get spotted and eaten despite being full.

raw sparrow
#

diets should help move ppl around lol

frosty heron
#

Your survivality depends on your decisions, if you're just 1 calling randomly at the forest soon as you spawn expect to be caught and eaten

tall bronze
#

Yep. I can't wait for them.

true ginkgo
#

The only skill currently is being lucky enough to not have a utah or carno walk past you.

true ginkgo
#

100% luck

raw sparrow
#

theres no luck in this game

tall bronze
#

Isn't there also the no foliage cheat thing?

raw sparrow
#

survival of the fittest

frosty heron
true ginkgo
#

logs in and finds a rex has happened to nest in the bushes where you logged out ah yes pure skill and no luck

#

A 500kg rex juvie should be playing on a similar level to a utah. A 1200kg stego should be playing on a similar level to a kentro

frosty heron
sinful cove
#

To be fair it isnt always hotspots

#

Like in legacy aj unfortunate subrex logged in right at the center of my sucho group in a normally safe area

#

People do log in safe areas and get unlucky in both legacy and evrima

true ginkgo
#

One of evrimas advertised features was no more ‘legacy syndrome’ for the juvies. They would actually be fun to play.

sinful cove
#

Well utah juvie is funner than legacy's i guess

#

Herbis still get lame juvie stages so far

frosty heron
#

I log always in the most remote areas I can find where's there's the less chance someone could be there, anyways logging into people is bad luck, as dying to a crash is also bad luck

true ginkgo
#

Making completely helpless vs animals their own size is worse than legacy.

swift beacon
#

There's a fine bloody line between being vulnerable and being completely helpless if spotted

frosty heron
#

There's always unavoidable shit

sinful cove
#

Totally helpless like juvie stego

raw sparrow
#

like megapackers or mixpackers?

frosty heron
sinful cove
#

Vs vulnerable like utah that can escape ez

frosty heron
#

Carnos can escape btw

sinful cove
#

Nobody is saying its bad that utah can escape do you read

swift beacon
#

Consider the following

sinful cove
#

Its the fact that it can escape ez while also being tankier than a same size animal that cant escape

swift beacon
#

Roughly similarly sized animals should take similar investment to bring down

frosty heron
sinful cove
#

“Nonsense hate” what? Clearly you didnt even read lmao

frosty heron
#

I clearly know what I'm reading

swift beacon
#

Evidently not

frosty heron
true ginkgo
#

The utah-500kg stego also works for an adult stego-apex carnivore stand in. They tower over stego despite only being a bit heavier. They’re also far faster. What should stegos counterplay be if encountering one?

sinful cove
#

You are reading that it is stupid as fuck for something that can’t escape threats to be squishier than a fast an agile animal of the same size, and this is difficult to figure out for you?

frosty heron
#

Been weeks just watching stupid whining about Utah when the playable isn't even good now, pounce it's useless, and still asking for hp nerfs Lol

swift beacon
#

Same amount of meat should require the same amount of effort to actually kill

sinful cove
#

Youre just salty when ever utah gets criticism, and this is primarily a stego balance issue anyway and you still just het mad that people bring utah up

frosty heron
sinful cove
#

Utah is being used as a comparison and that's the extent of it

swift beacon
#

If you had a 1600 kg Tenonto and a 1600 kg Stego, and both were just standing there taking punishment and you bit both of them on the body, you should take the same number of hits to kill both

raw sparrow
#

btw if youre dying to a solo utah as a stego then youre doing something wrong

frosty heron
#

When I openly said that Utah was pretty strong before dismount issue was ever a thing

#

And the locational damage fix

sinful cove
#

Also stego is easy as hell to juke i almost killed one as a dryo

swift beacon
#

Juvie 500 kg Stego is in a losing matchup against adult 500 kg Utah, and that's fine, the problem here is how losing the matchup is

sinful cove
#

The tankiness is the only issue

true ginkgo
#

Ok let’s stop mentioning utah and switch to less controversial animals. A stego and dryo of matching sizes should have the same health. A stego and tenoto of matching sizes should match health.

frosty heron
sinful cove
#

Or lack thereof

frosty heron
#

Because I've seen sólo Stego killing a mixpack of Stego + Carnos

sinful cove
#

It seemed to be an average stego player to me, not the worst not the best

#

The issue is how easily i juked such close attacks and hit its head so many times effortlessly

frosty heron
#

Obviously Stego needs more attacks but I don't think Stego is weak, it just needs smart thinking to play it, unless you just got swarmed

sinful cove
#

It needs to be smarter than its attackers who are always faster and usually in higher number when it should be the other way around, it should be harder to hunt a large defensive animal than to defend yourself as one

#

Stego does not get the initiate the fights ever

#

So it shouldnt have to hope its attackers make a mistake or shove its face in a rock to survive

raw sparrow
#

thats how u die.... mistakes

frosty heron
#

I don't know why it's a problem to actually think smart when defending yourself and taking a bit of skill to survive dangerous situations, seems like Stego mains just want to spam clicks like Deinos and get away from everything

sinful cove
#

You should die from your own mistakes, not because somebody didnt make a mistake against your shitty attacks you have to use

#

The jab is awful