#balance-feedback-discussion

1 messages · Page 256 of 1

mighty knot
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that means

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rex

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doesnt

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hunt

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giga

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make them a fair fight

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fun encounters, problem solved

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no need for seperation that literally won't happen

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they are carnivores

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pex ones

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that means to seperate them

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you have to seperate food sources entirely

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to seperate rex and giga you seperate EVERYTHING

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since they are at the top of food chains

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not perfectly to benifit rex and giga

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seperating them won't work

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it causes too many issues throughout the food chain

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what causes less issues

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"because they are apexes"

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they live in literally seperate parts of the world

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this island is not a world with totally seperate environments

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there isn't a polar area next to a jungle

calm ibex
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who knows how the diets are gonna go down with this game though, to me it feels like you have to make AI of every animal which means that ai is abundant, which also means that every single player vs player interaction becomes sport kll and Optional. this idea bores the hell out of me and takes a big toll on what kept me engaged to this game til now

mighty knot
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dryo your comparisons are crap

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the damn world

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xD

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if your counter argument is "ok and" I think I won

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Your argument died when you compared giga and rex to tigers and polar bears. They live in literally the opposite environments, opposite sides of the world, with totally different food chains, ecosystems, and evolution.

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The island is not the world, it's not real life, it has a single food chain, and it is one ecosystem

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giga and rex are not big cats

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how

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invisible walls?

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elaborate

sinful cove
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Lions and tigers arent in the same environment either lol

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They are on different continents

mighty knot
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so your saying split the entire map and all the cast into 2 seperate groups

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and make it impossible for them to go into theother group without starving or dying of malnutrition

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basically will be

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dryo the solution isn't to split the cast in half or thirds or whatever

calm ibex
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I would like that, but i dont see that ever happening since peeps are fond of their hotspots and action

mighty knot
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that's insanely over complicated and causes a plethora of issues for balancing things under giga and rex in the food chain.

sinful cove
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Carni diets were said to be more loose than herbi diets so you would not be able to keep rex and giga separate even if you ruined the gameplay for every herbivore to keep them at different halves of the map

calm ibex
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we are mostly talking about carnivores though

mighty knot
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they are apexes

viscid mica
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I feel like waiting to see how diet really works will be better than speculating

sinful cove
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Carnivores follow what ever they can kill easily

calm ibex
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So they go out to x location to get their diet check and then return back to what ever the hotspot is

sinful cove
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Diets wont fix that

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Carnivore diets wont be strict

calm ibex
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^

sinful cove
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Nope

calm ibex
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You cant make it strict

sinful cove
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They will be lax conpared to herbi diets

viscid mica
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You are speculating

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It’s all hear say

mighty knot
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@alpine plover
What solution is easier: changing diets to force specific movement for every dino and then lock giga and rex to half and half with dinos only in specific areas of the map in different environments; or making rex and giga have an even fight based on skill, and situational awareness

sinful cove
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If a rex knows it can shitstomp a giga it will not be stopped by diets if it can take a trip over for some KFS

viscid mica
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You have no definitive knowledge of dieting system so yes

mighty knot
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trolling

viscid mica
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Until you get to play with the system you won’t know

mighty knot
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The counterarguments I've seen you make are "they are apexes," "ok and?" "Your source?" "your point?"

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none of those explain anything

viscid mica
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Ngl thou giga better be able to put up a better fight against a Rex thou

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Cuz legacy Rex vs giga is a joke

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Rex main over here

sinful cove
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I don't think Giga needs to have a fair 50/50 with rex but the weaker of the two should be able to retreat from the other at least, making one of them more mobile without disrupting balance

mighty knot
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Terrible balancing

sinful cove
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Giga in legacy was totally busted outside of its pairing with rex

viscid mica
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Historically speaking a giga would be better

mighty knot
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Realistically giga would probably curb stomp a rex

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it's a fast heavyweight

calm ibex
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and yet rex was better at every single match up than giga, with the exception of maybe utahs

mighty knot
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it ran as fast as legacy utah with a punch to pack too

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irl giga literally ran as fast as mdtiers

viscid mica
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Gigas would be in larger groups have sharper teeth and are faster

mighty knot
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and yeah they grouped up

viscid mica
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Thou rexs have the jaw strength and muscle that’s about all they got

mighty knot
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google it, check sources, it ran from faster than rex to a lot faster than rex depending on the source

viscid mica
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Lol funny

mighty knot
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while I do that, explain to me why rex would win and every point give me a source

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this isn't what I'm trying to do

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it's a waste of time

viscid mica
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Gigas have a far better stream lined body and legs and weight actually made it so they could run

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A Rex technically could only fast walk or it risk tripping and screwing it’s self

mighty knot
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game fun, balance, and development is what matters.

Rex and giga having an even matchup hits all those checkmarks, and your only solution hits none.

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yes

viscid mica
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If they want to make Rex better fine but gigas better be incuraged to be in larger groups

mighty knot
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that's not fun, not well balanced for things other than giga and rex, and would be so much harder to develop and balance

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my point stands, none of those checks are hit

viscid mica
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This was the case for the most part as Rex are more of scavengers/kill theifs vs gigas being active hunters

mighty knot
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Rex IRL wasn't a hyper predator

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giga was

viscid mica
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Not exactly

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Rex would avoid fighting as it stole others kills and used its size to intimidate

mighty knot
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but it fell back on scavenging when times were tough

viscid mica
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And when it did fight they where very smart and picked targets they usually could beat

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And what’s yours? Fox News?

mighty knot
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let's go ahead and stop this conversation before it starts

viscid mica
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Giga skeletons where found it groups the most Rex bones found in one area where a duo

mighty knot
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Giga was a group hunter, used it's massive speed for it's size and phyisical power to hunt

viscid mica
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Ya

mighty knot
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rex was solitary for the most part

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hunted in pairs sometimes

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if you ask for a source I'll ask for yours

viscid mica
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The 2 being male female and the 3rd was generally a underaged kid

mighty knot
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^

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rex was a family animal I believe

viscid mica
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Indeed

mighty knot
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giga wasn't

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it was a pack hunter

viscid mica
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Giga where epack animals

mighty knot
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gigas from the lands would come together to hunt a sauropod

viscid mica
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Source?

mighty knot
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delete it because giga strong

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and then share the kill

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and go on their ways

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if I recall correctly

viscid mica
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Gigas where good pack hunters just compared to a Utah they look like a joke ya but so would we

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In terms of instincts it’s meaningless

mighty knot
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rex was most likely more intellegent

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but it's brain was used differently

viscid mica
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Moving as a group and fighting as a group has little relevance to intellgence and more to coordination though silent cues

mighty knot
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neither rex or giga used their brains for problem solving

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except mobility

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and that's what you need in a fight with something more mobile than you

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Nevermind this

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all of it

viscid mica
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And your not understanding what I mean

mighty knot
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literally the irl stuff means nothing we're talking about The Isle

viscid mica
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Lame excuse

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You just don’t understand what I’m saying

mighty knot
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ziowar I've noticed that

viscid mica
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I do make sense

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You just don’t get it

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Any way viper

mighty knot
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whats up

viscid mica
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What about spino ingame?

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I hope then shaft it’s turn and health

mighty knot
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my opinion on spino is uninformed because you can't inform yourself on something so bent beyond realistic BUT

viscid mica
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Deep water swamp lurker

mighty knot
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I think it needs not to be an apex hunter

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but should be able to hold it's own

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user them big claws

viscid mica
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Spoon did exist

mighty knot
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not like in the isle

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TI and realistic

viscid mica
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At least this version is more realistic then Jurassic parks

mighty knot
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spino best example

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how about this

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don't compare to IRL with anything

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at all

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game balance

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fun

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development

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that matters

viscid mica
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Well for most part I’m not

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In simple terms giga is the worst apex no contest

mighty knot
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doesn't matter whether giga or rex won IRL, they should both have a chance in The Isle because that

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is fun

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for both parties

viscid mica
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True but also not

mighty knot
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elaborate

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I have faith you can say more than dryo did

viscid mica
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Sense Rex is only one with leg break

mighty knot
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I think they want everything to have it

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not legbreak

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but capabilty of imparing function via attacks

viscid mica
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Ya but if I think right Rex will probably have a much stronger one

mighty knot
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of course

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but

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giga's bite won't feel good either

viscid mica
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Thou I’m legacy it’s leg break made it superior

mighty knot
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legacy leg break was bullcrap

viscid mica
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Truth

mighty knot
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and shouldn't even be mentioned

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xD

viscid mica
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Hahaha

mighty knot
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why shouldn't rex and giga have an even fight ingame?

viscid mica
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What I’m using to judge/ guess apex’s power is stego

mighty knot
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speak to me in terms of balance and fun for both parties, not like dryo did

viscid mica
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My goal is that Rex be the strength apex giga he the bleed and group Acro be the sped and spino he the lord of swamps/rivers

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And if quetz is a thing the lord of skies

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Sense it would at best compare to mid tiers in damage and such

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The secret ocean Dino thou

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That I really wanna know

mighty knot
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Here's how I see it:

Rex and giga are even, the apexes of land, rivals

acro: little giga more bleed, can't hold it's own against rex giga and spino but is still just as good at fighting things smaller than it

spino: Swampy boi, holds it's own against an attacking apex in it's own turf, too far from the water it should loose in a 1v1 to rex and giga, while scaring deinos away and hunting fish and midtiers.

Deino: Midtier hunter, runs from spino, cucked by rex and giga on land but not without giving them a nasty bite first

Quetz: Midtier hunter cabable of doing high amounts of critical damage to apexes, but is paper thin with less health than an allo. A glass cannon with good aim if you will.

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for niches on giga and rex I have some idea but they should fight eachother in an even fight, whoever is better and plays to their dino's strongsuits more will win

viscid mica
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Deino is a pseudo apex and I feel like that’s where quetz would fall aswell

mighty knot
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yah

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let me link my rex suggestion from a billion years ago

viscid mica
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And agreed on the Rex giga term

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Thou gigas are pack hunters

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So maybe a little weaker to encourage groups

mighty knot
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maybe

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bam

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people actually liked this one

viscid mica
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😂

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Dat old

mighty knot
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yeah but it stands up now

viscid mica
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Fair

mighty knot
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I meant to change the 1sk part but

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it's so old I don't care

viscid mica
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Meh

crystal wharf
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@lament cloak fixed your statement

lament cloak
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wdym

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you can

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you dodge in the direction your camera is facing

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its a little wonky

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and works better while running

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but it seemed to work for me

sinful cove
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When i did it, it didn't matter what direction my camera faced, it was random

tight pecan
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My experience with dryo has also been that the dodge is fairly random.

sinful cove
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yeah it's very unreliable

hallow spire
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@alpine plover yea right now everything can time there bites right to kill a dismounting Utah I suggest they make the dismount a very fast kick off and out of reach

sinful cove
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utahs who manage their stam and dismount voluntarily deserve that ability, utahs who waste all their stam or let themselves get bucked/knocked off still deserve to get rekt

hallow spire
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^

rotund meadow
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Does anyone have a way to attack a Utah as Ptera without dying to the utah jumping straight up? Ive been trying to bait out jumps or find unique angles of attack but the cooldown on utah jump is pretty fast and it seems to rubber band me back to hitting them if the utah jumps even after i've passed over them on my screen. Right now i just don't attack Utahs as Ptera which might be the intentional design and if its that then im cool with it i just wanted to know if i was missing something. I also tried airbraking to bait jumps but decreases altitude alot also.

novel tulip
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Ptera is not for pvp

marble pond
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I suspect that the design is intentional, but if you get good, you can bait jumps against inexperienced utahs. But as you said, if lag or FPS drops are a significant factor for you, you should not attempt to hunt raptors.

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It's also possible for the utah to jump and bite your beak at the same time as your attack, if you bite at their head, which counts as a headshot and will very nearly kill you.

lament cloak
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I know there isnt much to do atm but still

marble pond
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Dying has the consequence of losing everything you've worked for that life cycle. Seems harsh enough to me. All they need to do is make dinosaurs more unique (perks, skins, nesting benefits) and harder to grow (diets, malnutrition, anti-cannibalism on a per species basis) so that you have a real sense of accomplishment and you won't see your dinosaur as cheap cannon fodder.

lament cloak
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diets wont neccarily make it harder, since you will also get growth boosts if you eat the right foods

marble pond
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No, they will make it harder. You will not be able to grow faster than you are growing now. The current dinosaurs in evrima all have the "optimal" growth rate. Suboptimal growth rates will be much slower.

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And it should be difficult to maintain an optimal diet, since you'll be competing with others of your species.

lament cloak
marble pond
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I... strongly doubt that anyone will need to grow a raptor faster than 75 minutes, now that young ones can pounce.
In fact, even 5 hours for a grow seems quite short for certain playables. I don't like that most players grow their god tier apex dinosaur in a single gameplay session.

lament cloak
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however you are right that it will be virtually impossible to get your diet growth buffs all of the time, so if you are playing right you will probably be around the same speed as growth is now

hallow spire
marble pond
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Pteras divebombing other species seems completely fine to me and I have no problem with it, as far as immersion.

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The game is ruined for me when my tenonto gets ambushed by a stego/carno pair. Why are stegos helping predators hunt? That's pretty stupid to me.

hallow spire
marble pond
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Rules shouldn't be necessary for an enjoyable survival experience. In fact, most of the rules they come up with hinder my gameplay worse than official servers with no rules.

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I'm just waiting to see if having each dinosaur have diets, perks, and eventual wants/needs to tie into the perk system will incentivize people to play together as the same species.

grand carbon
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@flint quartz hold alt, whatever direction you are looking in is the direction you dodge

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multiple other creatures have similar alt key based abilities as well if you arent aware

hallow spire
marble pond
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You'll just have to submerge yourself deep enough, or stop moving if you want to set up an ambush. Hunting as deino is still quite easy if you are patient and know the populated areas.

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A massive however-many-tons crocodile moving through the shallows is going to be noticeable.

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The same thing would happen if you were travelling at a lower speed, it would just be less drastic. But you'd still disturb the water's surface, and players would still be able to notice you. If you think hunting as deino is suddenly and completely invalidated in most of the river systems, you need to practice more patience when ambushing.

teal pecan
alpine plover
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It’s honestly just to prevent afk growers who feed off of ai

teal pecan
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@flint quartz what

flint quartz
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Why qre u @ me

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Are

slim dragon
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Probably because of what you posted in balance feedback

teal pecan
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cuz you posted smth weird on balance feedback

slim dragon
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It's hard to understand to say the least

slim dragon
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@obsidian axle Your mistake was to let a tiny Utah pounce you in the first place

obsidian axle
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@slim dragon har-har, right? If I played with hacks, maybe I'd see the little bastard in the bushes as he jumped out for me when I was leaving the water from a drink.

slim dragon
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Then it succesfully ambushed you
And it was rewarded for it by getting a kill

obsidian axle
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There's more to it than "dId It SuRpRiSe YoU?" when it comes to balance. If that was the only logic, then any time a raptor pounces it should get a kill. Gtfo with that stupid train of thought.

slim dragon
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You were a ptera tho
You can only be killed when on the ground, meaning around 10% of your lifetime
It makes sense to be squishy, this is balance

obsidian axle
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Being squishy is fine. Being squishy to an infant of another species that you are much larger than is ridiculous. It shouldn't be an immediate death sentence if a freshly spawned raptor happens upon me when I need resources.
Also, Pteras CAN be killed in the air. I've had Carnos, Stegos, etc. catch me mid air with bites/hits. Totally fine with that. But living less than 10 seconds with a baby raptor, when I'm full grown, is pretty ridiculous.

The balance should also be if I bite a baby raptor it should die in one hit. Or I should be able to pick them up from my own ambush. Drop them to their death. If they can one shot me with a mechanic, I should be able to one shot them as a FG Ptera because I had to grow to my max to EARN that ability to one shot them. That's balance.

slim dragon
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No because you're not a big game hunter
In fact you're not a hunter at all
Utahs are made to kill things bigger than themselves

marble pond
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?????

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Is fishing not hunting? Lol

slim dragon
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Not in this game

frosty heron
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It doesn't even flee

obsidian axle
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Again "Baby Raptor", not a full fledged adult.
If we're just fishing, how the hell do we find them without being on the ground. I'm lucky if I see a Deino when I'm flying past.
It's kind of silly to say maybe 10% of my life is spent on the ground. We exhaust pretty rapidly while growing. As a FG, sure, much less time. But I still end up having to eat or drink at some point. All my time spent growing a dinosaur goes down the toilet because some Utah juvie that hits a button and one shots me with no chance of survival?

I affirm once again, it is a balance issue if I stand NO chance against anything AT ALL. If I can't even survive long enough to remove a bucking raptor baby, how the hell is that balanced?

slim dragon
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Because your solution to survive is to not get pounced at all. People don't complain that being lunged by a deinosuchus oneshots them, right ? Remember than hypsi and ptera are currently the weakest playables, if a ptera can survive an Utah's pounce (even a baby's, or rather a juvie since there are no babies yet) then what is even its purpose ?

obsidian axle
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I don't complain about a Deino one-shotting me because I'm a tiny bird.

Again, if I'm larger than the Juvie Utah, I should stand a chance.
"Don't die." You're right it's a survival game. "Don't get pounced." You're right, but pouncing shouldn't = guaranteed death for a full grown Ptera when combatting a juvie Raptor.

The purpose is to SEVERELY damage the prey. Not One-Shot, One-Kill something. If the prey is already wounded, it should die(as that is within reason).

slim dragon
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It absolutely depends on the prey. If the prey is frail enough, then yes, the pounce's purpose is to one-shot it.

lament cloak
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I know you said that you bucked but doesn't that make it loose all of its stamina ina few seconds

slim dragon
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A full-grown ptera is still a ptera, and if it had more health, it could quickly become way too powerful

obsidian axle
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Piggy, a Juvie Raptor shouldn't have a reservoir of Stam to hold a FG Ptera to kill it with NO bites.

slim dragon
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Remember you can solo anything as long as you stay in the air

obsidian axle
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No, inherently by bringing myself LOW enough to "solo" something, I risk attack. That's responsible for half of how I've died when attacking things much larger than me. I've been eaten by Deinos, Carnos, and Impaled on a Steg's Thagomizers.

lament cloak
obsidian axle
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Not crashing into them, just being attacked.

slim dragon
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Ptera=beats everything in the air, is beaten by everything on the ground.
A ptera can kill a deino or a stego without being hit

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It takes a lot of time for sure, but it's normal because it's not supposed to

obsidian axle
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Piggy RIGHT, I SHOULD be able to. The issue is that the damage from a Juvenile DOESN'T allow me a chance to buck them off. I die before that happens. That's the issue. If I wasn't FG, I wouldn't have a problem with dying. But as a FG Ptera, I should've be a tissue to be rent.

slim dragon
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A FG ptera isn't much honestly

obsidian axle
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Bubu, again, CAN, but that's if they're AFK or can't time a counter attack.
A FG Ptera should still be more than a Juvie Raptor. That's my point.

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A Fresh Juvie Raptor at that.

lament cloak
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i sincerely doubt that, I have seen the ptera planes and they have enough health to survive for around 15 seconds of a juvi raptor pounce, that should be more than enough time to buck them off

slim dragon
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I can't you for your word when you say a "fresh" juvie raptor. You didn't see it spawn, so you can't really know how big it actually was. It might have looked tiny compared to your ptera, but it doesn't mean much when you're in the middle in a game, trying to do your best to not die.

alpine plover
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@winged bison

its intended

obsidian axle
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Agree to disagree. I find it unbalanced.

slim dragon
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Alright

marble pond
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You realize that the "0% growth" utahraptor we have in the game is actually not an infant right?

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In the current build, players spawn into the game as juveniles. This is why a 0% pteranodon can take off, 0% raptors can pounce, 0% carnos can charge. The juvenile stage is the stage of life where you just begin to be capable of fending for yourself, without the aid of a parent. Young utahraptors can and should be lethal to smaller creatures - You got hunted. It's just a part of the game. Being hunted because you weren't paying attention and allowed a raptor to get close enough to pounce you is not an issue of "balance."

alpine plover
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Guess what, only time ptera gets pounced is on the ground, and the ground is where your vulnerable

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As long as you see the raptor first and take off your fine, if you don’t, the raptor is rewarded for staying hidden and out of sight

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And it still has to land the pounce with aim

hardy dirge
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Anyone else having issues with bucking not wanting to work?

granite gate
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@silent dock that's mostly just overall desync issues

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its not unique to stego

silent dock
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@granite gateI tested that with friend, and we stay idle, and still hiting us

hardy dirge
# hallow spire Wym

I was pounced by a Utah as a Tenonto with plenty of stam and bucking decided it didn't want to work.

hallow spire
hardy dirge
hallow spire
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Oh then idk what to tell ya lol never happened to me but maybe it is broken

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@fervent cedar nah it kinda does make sense seeing how weak and small the pteranodon is compared to everything else even tho it was a baby stego it can still do damage with that tail

little gorge
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@past sluice they said that might get added in the future

hallow spire
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@mystic valley lmao deinos still have to worry about cannibalism and there is a shallow river where u can drink and deino is meant to make water risky and it’s meant to ambush players who come to water and the bite doesn’t do that much tbh seeing how a Utah could survive 1 bite

mystic valley
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ill explain a bit more once ive finsihed, i was going to do multiple messages but theres 6 hours cool down so im putting it into 1 for now :/

hallow spire
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Then just edit it lol

sinful cove
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deinos don't deal too much damage, they're just too good on land

mystic valley
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damn, my message was too long

modest carbon
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5 hour growth time better have a bunch of fatty health to come with it

sinful cove
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yeah it makes sense that a 5 hour alligator could tank good damage, it really just needs its combat capabilities on land reduced

modest carbon
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if its alt bite on land gets stam reduction then boom problem solved ^

sinful cove
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deino's health is fine, i wish stego got similar hp treatment too but maybe in the future i guess

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take the stamina obliterating cost from stego's attack and strap it to deino's alt bite

alpine plover
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I hate that I agree that deino is a bit too powerful, but he used such shitty points to support it

sinful cove
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deino is only too powerful because he can spin around like a beyblade biting on land

mystic valley
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I guess ill summarise what i was going to say here:

Grab is unreact-able and requires little skill to you
If given the right environment, deinos can grow to adults easily
Fish can be used to get free food and in turn, free growth
Deinos have a surprisingly good bite turn when on land

sinful cove
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and can just run down stegos even if the stego spots it in the water and starts moving first

mystic valley
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i think thats everything

old hull
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when the crocodile has a better all direction attack then stego , fun times

sinful cove
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when the crocodile can swing its entire body around in circles spam biting but the stego gets winded after slapping his tail 10 times

modest carbon
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grab takes a bit of skill to not be seen before lunging,
you could say that about any herbivore
theres still cannibalism, and you could say that about any ai
as they should, or theyd be ass ridden, just swipe some stam penalty and problem solved

old hull
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yep

modest carbon
#

also gators and crocs and spin around like that. They are pure muscle and made for fast quick, short movements

sinful cove
#

dont think anbybody is complaining that he can alt bite

#

the problem is he can just spam it

#

it should drain stam

modest carbon
#

yeah it just needs a tiny stam drain and boom its fine

sinful cove
#

he shouldnt be able to run onto land and brawl like he does

old hull
#

yep , no stamina cost and the hit marker on that attack is VERY generous , you can be nowhere near the head and still get hit

modest carbon
#

well, its not like it can outrun you

#

unless you are a deino yourself

#

or a stego thing

old hull
#

doesnt matter , a croc should not be rewarded for being on land

#

you should be punished for it

sinful cove
#

making it drain 10% stam or start out at something like 3% and increasing as he spams it, similar to the diminishing returns on jump spamming, could fix it

old hull
#

just like stego is punished by going for a swim

modest carbon
#

they shouldnt be 100% limited to water though, they already have a fast water drain

#

they cant thrive on land but they certainly shouldnt be directly punished for it

sinful cove
#

you can run from both deino and stego easily, difference is the aquatic animal isnt punished for brawling on land while the land animal is punished for defending itself on land

#

which is stupid

old hull
#

the entire point of the croc is too lunge and drown and thats it , doing anything else is stupid and should be punished

#

you should not be sprinting on land and fighting off packs of carnos without breaking a sweat

sinful cove
#

the alt bite should be for defense only, but it is being used to brawl

brittle dirge
#

Flat out I mean

sinful cove
#

yeah i think it could work for a lot of attacks to deter spamming while not punishing moderate usage

modest carbon
#

like the legacy utah jump? where repetitive movements build up on stam costs?

brittle dirge
#

Exactly

sinful cove
#

yeah each consecutive jump drained more stam if you spammed it

#

which is how spamming attacks should work

old hull
#

that could work yeah

brittle dirge
#

Maybe not as drastic as that but something is better than leaving it as is rn

modest carbon
#

very true

sinful cove
#

it could differ between attack too, some more drastic than others, some veing very mild

#

depending on the purpose and power of the attack

#

like say stego gets an AOE sweep, the diminishing return on that would be harsher than the jab but originally they both cost minimal stam

sinful cove
#

teno has like a 50/50 against a predator faster than it, it is one of the least unbalanced dinos rn, and you wanna nerf it and turn it into fodder?

dense hamlet
#

I have soloed many and i mean MANY tenos as a solo utah play both before and after update 3. As a utah main i do not see any nerf that would make sense for teno it is fine where it is. It already got an attack speed nerf and that should be it

sinful cove
#

yeah i swear whenever people have trouble with an herbi they call for a nerf

#

teno is fine

dense hamlet
#

Yup if you are easily getting killed by tenos as a utah you need more practice and more “observing” before moving in

versed rune
#

It's more of the fact that tenonto has basically zero weaknesses while all other playables do.

brittle dirge
#

a lot of this can be solved by just simply buffing the things that are "bad".

Teno can out stam Carno and basically chase it down? okay, just flip the script and buff Carno's stam so that it can out last a Teno

sinful cove
#

i mean teno can die to utahs and carnos and deinos

#

don't want teno getting shit on like stego did after people whinged about it

dense hamlet
#

I see it more as every animal having it’s own timings for everything

sinful cove
#

stego is kinda shite and utah always has like one or two issues caused with each patch but carno and teno are pretty balanced and deino is just busted rn

#

because he can spam alt bite

dense hamlet
#

Curious to know where stego is shite?

sinful cove
#

his jab is pretty easy to juke unless you get lucky with lag and snipe somebody, and it drains insane stam

granite gate
#

deinos can reach through its ass to bite its head hitbox atm

sinful cove
#

and the deino assshot thing too

granite gate
#

and yeah insane stam drain on its only attack

stark knoll
#

stegos stam drain shouldve been fixed this patch

dense hamlet
#

Yeah well we agree deino is broken rn

brittle dirge
#

not to mention you have to pray on latency when trying to hit it lol

granite gate
#

considering its growth is the same as deino's, its survivability is..... far worse. it should be a "do not fuck with if fully grown" creature

dense hamlet
#

You can jab 22 times

#

Now if you spam your jab and get juked everytime then yeah shite

sinful cove
#

deino can spin its whole body around nonstop to alt bite but stego gets punished for defending itself against one of the many megapacks on each active server even though deino shouldnt be fighting on land and stego has no choice

granite gate
#

idk i havent played stego since before the latest patch

dense hamlet
#

A mega pack will destroy anything

sinful cove
#

did they revert the atrocious 10% stam cost?

granite gate
#

i just think it should be a "absolute non-prey animal" kind of dino....... not something anyone fucks with ever

#

otherwise there's no point in playing it even when the diet system comes out

grand geyser
#

@rapid harness you have 1.5 hours LUL

dense hamlet
#

Stegos stam was a bug

brittle dirge
#

Deino can stay afk for nearly an hour+ without food what?

dense hamlet
#

It would use double what it was supposed to

sinful cove
#

does this guy not know about fish?

grand geyser
brittle dirge
#

exactly

sinful cove
#

also people still fall for the fish bait on shores, put an elite fish there and snag some dumb utah that goes for it

dense hamlet
#

A stego can now run and swipe while bucking also

granite gate
#

ah pog i guess

dense hamlet
#

Baiting utahs is really easy now I’ve killed packs of over 5 everytime it’s happened and carno go down pretty easy idk maybe it’s just me, but yeah i don’t go towards deinos cause if the hitbox bug and I’m not stupid 😂 idk i guess i don’t see anything wrong with it right now

granite gate
#

hopefully they'll make a comeback then

rapid harness
sinful cove
#

ok and you're an apex, tough nubs

#

you clealy chose a bad spot or are on a dead server

rapid harness
#

define bad spot then

sinful cove
#

go to a hotspot, the big bend around the cliffs is one usually

#

the rock pool too

rapid harness
#

you aint gonna be ambushing anything around there

#

You gonna have to get out of water and fight

sinful cove
#

pretty easy, utahs and carnos usually dont hesitate

#

and deino can just beyblade around with its alt bite rn, grab one and run back into the water

#

seen it plenty of times

rapid harness
#

I told you my playstyle is wait and ambush like irl croc and you tell me to go out and beyblade

sinful cove
#

Yes.

rapid harness
#

irrelevant

sinful cove
#

I mena, I guess have fun starving then TI_HypsiShrug

rapid harness
#

thats why i asked for hunger buff

sinful cove
#

its hunger drains slow already, it's an apex it isnt supposed to be super easy to feed

#

bait people by dropping elite fish on the shore, there are a lot of people still falling for it

rapid harness
#

I see your point too but if an apex have to feed at this rate, its really takes a hit on the ecosystem

#

imagine this, i need a full carno to hold off my hunger for 1 hour. But the full carno takes 2 hours to grow

sinful cove
#

eh not really, encourages them to eat eachother too lol

rapid harness
#

You see the problem?

sinful cove
#

deino isnt a huge impact on the ecosystem, at least in the forseeable future when there are more dinos and more map

#

since they are mostly confined to the river and shore

grand geyser
#

I watched a streamer afk for 1.5 hours then eat a couple of fish and then repeat till adult. pretty easy right?

rapid harness
#

pretty boring actually thats how i grew all my deinos

sinful cove
#

if you are able to grow like that

#

then why ask for slower hunger drain

#

that makes it even worse

rapid harness
#

You got anything against deinos? you aggro as fk

sinful cove
#

????

#

im not aggro i'm just interested in the reasoning here

#

its so easy to grow if you dont get munched by cannibals

grand geyser
rapid harness
#

Well firstly if you dont need to eat as much, everything else gets a chance to grow

sinful cove
#

you already dont need to eat a lot

#

there are fuckloads of fish and your hunger drain is slow

rapid harness
#

I told you already, you need to eat faster than your food grows

grand geyser
#

doesn't matter

sinful cove
#

the carnos and utahs and even tenos deino usually eats grow pretty fast compared to it

grand geyser
#

i literally saw 7 fish at the same spot today

sinful cove
#

especially utahs, 0 loss to the ecosystem if a utah dies

#

and the pteras that fuck up and fall in the river constsntly

#

0 loss if they die

rapid harness
#

pteras and utahs dont fill much of the hunger bar

sinful cove
#

then eat a lot of em

grand geyser
#

not much for a deino is like 20 minutes

rapid harness
#

we going in a circle here boys

#

lets stop here

sinful cove
#

eat a carno, those things are almost never hesitant to start a fight with a deino

#

and theres like 20 of them on at any given time in an active server

rapid harness
#

yes take the W

alpine plover
#

@versed rune

If teno was balanced around being utahs rival it would be unplayable

#

its 1 ton heavier then utah TI_HypsiShrug

#

it would get hunted down by carnos

#

would probably get bitched by ceratos

#

out of curiosity is anyone having issues getting in the isle

alpine plover
#

it would just be shit TI_HypsiShrug

#

thats why it was only balanced around utah when they were the only two dinosaurs in the game TI_HypsiShrug

#

teno is clearly meant to be a generalist TI_HypsiShrug of course it has no obvious weakness

#

unlike every other creature, which is specialized

#

and thats fine TI_HypsiShrug

#

its a generalist brawling herbivore TI_HypsiShrug making it shit at brawling defeats the whole purpose of it TI_HypsiShrug

#

also “it should fight carnos if it has to”

#

carno is the fastest dinosaur in the game…..

#

How in the world is it a “if it has to”? It HAS to fight carno

#

like teno has no choice on the matchup

#

Teno already having bad bleed resistance makes it pretty vulnerable. Teno is in a pretty good spot rn

alpine plover
#

it’s meant to kill solo utahs and carnos with ease

#

^

#

its generous the devs let carno even have a chance against teno TI_HypsiShrug

#

however, a pack of competent utahs can bleed it out. Pack of carnos can overpower it as well

#

It takes two carnos to reliably kill a teno, which was how it was planned to be.

#

so the “its utahs rival” thing doesn’t make sense TI_HypsiShrug

alpine plover
#

people just dont like herbies being able to defend themselves well TI_HypsiShrug

#

It eats plants! It has to be weak!🤯

#

teno running down carnos is a issue though

#

teno should have less stamina, but its tail attack take less stam

#

that way it cant run down carnos

#

^

#

even then, solo carnos shouldn’t even be messing with tenos in the first place

#

@versed rune

also if tenos stam drain was increased to carnos it would only be able to run for 1 minute while also being 15 kmh slower TI_HypsiShrug which isnt fair

It needs a slight nerf so it cant run them down, but making it the same is a bit overkill TI_HypsiShrug

alpine plover
#

knowing that it cant really escape

#

so its a issueTI_HypsiShrug

#

for me at least it’s the other way around, not sure why. so many aggro carnos

#

but yea the stamina thing should be dealt with, can just out endure the carno and kill it

versed rune
alpine plover
#

Oh makes sense TI_HypsiShrug

#

I say a nerf to 2 minutes is fair

versed rune
#

what is it at now?

alpine plover
#

Around 3 minutes TI_HypsiShrug

versed rune
#

that's actually mental lol

alpine plover
#

Yea teno has insane endurance

versed rune
#

carno has 1 minute 20 seconds

#

which i agree with

#

fits the sprinter archetype

#

since carno gains back stam fast too

alpine plover
#

TI_HypsiShrug agree

#

tenos stamina is fine as a concept

#

Carno getting tired quickly sorta makes sense. Fits with its niche. Insanely good regen too

#

but it wasnt playtested TI_HypsiShrug at least it feels like it

versed rune
#

to me teno just feels that it has a lot of favoritism put into it that none of the other dinos have. mainly because its a favorite of one of the devs

#

like its good at pretty much everything

alpine plover
#

Dyro stego and hypsi got the legacy treatment TI_HypsiShrug

#

it’s pretty much good at everything other than bleed resistance

#

hypsi still doesnt have growth TI_HypsiShrug

versed rune
#

honestly i still wonder why hypsi is even playable

alpine plover
#

isn’t hypsi getting growth when nesting comes out?

#

instead of fixing dyros dodge they buffed its speed TI_HypsiShrug ruining its playstyle

versed rune
#

dryo is lame af now

alpine plover
#

hypsi should just not exist.

versed rune
#

i mean not that i personally ever had fun with dryo

alpine plover
#

its been like 6 months TI_HypsiShrug I have no hope for hypsi growth

versed rune
#

but i can see why the 10 dryo mains in existence are angry about the speed buff

alpine plover
#

Dryo is absolutely insane right now, pretty sure you can kill sub utahs with them

#

plus you can outrun utahs so it’s no problem really

#

I enjoyed dyro because it felt good to juke and bully utahs TI_HypsiShrug now I just hold sprint + W and it feels lame

#

dyro has no predator TI_HypsiShrug

#

it can easily juke carno and just run away from utah

#

its the best dinosaur in evrima TI_HypsiShrug

#

insanely overpowered TI_HypsiShrug

#

nerfing it’s speed while making its dodge useful would be nice

#

the time they spent developing hypsi could have been used for kentro TI_HypsiShrug

versed rune
#

or anything else

alpine plover
#

and we wouldn’t have the balance nightmare that is stego

#

imo stego and deino came way too early

versed rune
#

deino was the biggest mistake in the history of mistakes

alpine plover
#

Magy or diablo would have been better picks TI_HypsiShrug

#

maia would be cool too

alpine plover
versed rune
#

update 3 was pretty much just a ploy to get people to play by adding aquatics and flyers without giving a damn about the ecosystem and how it would be affected

alpine plover
#

deino is so reliant on water that it being overpopulated kills the entire ecosystem TI_HypsiShrug

#

like. we could have had ANYTHING else. but we got stego instead of cera or Kentro.

#

like youre either at center plains near rivers, or you’re at swamp TI_HypsiShrug

#

god the map is horrible rn

#

legit 90% of the map is dead space

versed rune
#

also can we talk about how they removed the shallow area of the south river??

alpine plover
#

literally just walk in a straight line to center to south

versed rune
#

they always do this.

#

they remove things that players like to make the game "more challenging"

#

but players say "screw that" and abandon the area

alpine plover
versed rune
#

then they end up scratching their heads wondering why no one likes the map and they have to make a new one

alpine plover
#

Super deep

alpine plover
#

that area was awful before this update TI_HypsiShrug

alpine plover
#

why?

#

because isle devs

versed rune
#

^ basically

alpine plover
#

Who was asking for a super deep river?

#

Nobody

versed rune
#

so the map meta is literally just center and shallows now. no one goes to south anymore lmfao

alpine plover
#

I just wanted it to be a bit deeper so adult deinos could swim while exposed TI_HypsiShrug

versed rune
#

deino has fucked the map meta so badddd

alpine plover
#

Deino is just.....

#

like I get it. cool alligator but.

alpine plover
#

why did we get deino instead of sucho

#

mid tier carnivore that wouldn’t be too reliant on water but can still be used to test semi aquatic mechanics TI_HypsiShrug

#

hell I would prefer beipei

alpine plover
versed rune
#

deino poses a problem in the sense that it punishes players by making them lose hours of progress because they have to seek out an essential resource

#

its literally resource camping turned into a playstyle

alpine plover
#

I feel like thats the point TI_HypsiShrug its just not fleshed out

versed rune
#

which is how crocodiles are irl, sure. but in a videogame where you invest hours its more annoying than terrifying.

alpine plover
#

IRL animals actually learn where the shallow spots are TI_HypsiShrug

#

but in the isle, it was just a huge shallow river

#

now its just all deep TI_HypsiShrug

#

deinos just cannibalize each other over and over and repeats into a physiological cycle of complete and utter torment

#

Oh yeah, deino itself is trash to

#

it’s boring

#

not only is it awful to play against, it sucks to play AS TI_HypsiShrug

#

You just wait until you die by other deinos

versed rune
#

like at least carno and utah and friends are

#

....fun.

alpine plover
#

at the very least

#

because you can actually move

#

deino could have been fun with good map design

#

too bad the map is horrible rn

#

but we all know the isles history with good map design TI_HypsiShrug

versed rune
#

ok to be fair

#

region 2 was objectively the best map

#

like nostalgia aside

alpine plover
#

v3 was better TI_HypsiShrug

versed rune
#

it was just well designed

rapid harness
#

yes the map..

alpine plover
#

I would kill for V3 with some incentive to move around

#

Region two was pretty nice yea

versed rune
alpine plover
#

V3 would be great if people didn’t just chill at hotspots TI_HypsiShrug

#

COUGH twins

#

and if it had some redwoodsTI_HypsiShrug

versed rune
#

the thing with region 2 is that the map was so compact and every area was unique

#

so EVERY area was a hotspot

alpine plover
#

how many hypsi shrugs are you gonna do dio

versed rune
#

like you could find people literally anywhere

alpine plover
alpine plover
rapid harness
#

They make a map with 2 landmass and a river system in between them. The ai and plants spawn alternatively between the 2 landmass. The dinos would also have to cross the rivers ( a small swim) and get food on the other side. Good for diet system to

alpine plover
#

Its a survival game

#

not a death match

rapid harness
#

would be better

versed rune
#

i said could

#

not you will

alpine plover
#

and with unique biomes, region 2 wouldn’t work

versed rune
#

the potential of other players being anywhere is a GOOD thing

alpine plover
#

agreed

#

guys guys. I know how to settle this.

just don’t make a shit map

versed rune
#

True.

alpine plover
#

spiro is the worst map in this games history

#

update 2 spiro was honestly fine

versed rune
#

honestly. i think update 2 spiro was worse.

#

at least now you can actually navigate

alpine plover
#

update 3 spiro though….. its some of the worst map design ive ever seen

#

update 2 was more fun

#

Personally I had no problems with spiro other than the fact that the whole entire map was LITERALLY GRASS

versed rune
#

can we get misty valley remake

#

we need misty valley remake

alpine plover
#

yes

versed rune
#

if anyone even remembers that map

alpine plover
#

I would be fine if any old isle map just got imported into evrima TI_HypsiShrug

#

can they just remake all of the maps and everyone will be happyTI_dondiSmile

#

like who cares about graphics if the game is unfun TI_HypsiShrug

versed rune
#

i dont know why they always felt like they had to delete maps too

#

like?????????

alpine plover
#

it was weird

#

like

#

Me either TI_HypsiShrug

#

and why were redwoods removed?

#

Everyone liked them TI_HypsiShrug

#

Oh yea let’s just delete this perfect map for no reason at all and make a subjectively worse map in the process

versed rune
#

*objectively

alpine plover
versed rune
#

terra viate tho

#

we need that back

#

also. it feels so wrong seeing grim expanse and stoneclaw in path of titans.

alpine plover
#

Path of Scam

versed rune
#

like its genuinely heartbreaking lol

alpine plover
#

A 9x9 map with 3 unique biomes with jace working on it would be great.

#

Dondi should stick to working on spero TI_HypsiShrug

versed rune
#

honestly. i feel dondi shouldnt really do maps

alpine plover
#

we’ve waited a year for spero at this point TI_HypsiShrug

#

he’s the definition of scam so

versed rune
#

one of dondi's maps is in primal carnage, forgotten outpost, and it's a literal meme in the community. so.

alpine plover
#

Ew

#

that map

#

TI_HypsiShrug jace will single handily save the isle

#

Hopefully yes

#

if this game succeeds its thanks to him TI_HypsiShrug

#

Having bad map design does a toll on your game

versed rune
#

jace is the map design guy right?

alpine plover
#

yea

#

Yes

versed rune
#

praise be

alpine plover
#

From his previous work, im hoping he does a good job

versed rune
#

what else has he worked on?

alpine plover
#

but I dont play ark so he might actually be garbage

alpine plover
versed rune
#

well that answers that

alpine plover
#

I think he made an ark map once right?

versed rune
#

ive never touched ark lol

alpine plover
#

it’s uh. A game yea

#

it looked pretty TI_HypsiShrug but you never know how the map actually plays

versed rune
#

dont plan to until ark 2. what have people said about his work?

alpine plover
#

a very not great game

alpine plover
#

I guess that’s promising

#

have not seen a single comment on how it actually plays

#

so I cant really be hyped TI_HypsiShrug

versed rune
#

ominous

alpine plover
#

I would have preferred some inland pictures instead of the coast since lets be honest, who goes there?

#

not sure if it’s just me. But the isle just feels super boring to play rn. like it’s almost dead in a way. but it’s holding on to a thread because big alligator

#

the isle without deino is a dead game TI_HypsiShrug its just true

versed rune
#

im literally only playing as much as i am because carno is in the game

#

thats the only thing keeping me interested

alpine plover
#

carno is easily the most fun and well designed dino

#

I just feel good PLAYING as it

#

kinda like pre acceleration nerf utah

#

the run animation for carno TI_Perfect

versed rune
#

unlike legacy carno it actually functions like a sprinter

alpine plover
#

legacy carno just feels like a dumpster on wheels

#

Bigger wheels

#

too bad it cant really hunt if it fails a ambush TI_HypsiShrug but Im not sure how to fix that

versed rune
#

also. about time carno gets a hefty amount of bite damage.

alpine plover
#

Hot take - Carno could use a bite damage nerf in the future honestly

#

but also get a massive buff to its charge

versed rune
#

the whole "it shouldnt have strong bite damage" makes zero sense. #1 its a hit and runner, #2 it has a rounded skull

#

i can agree to that somewhat

alpine plover
#

I thought carno was more of a small tier hunter TI_HypsiShrug

versed rune
#

the charge should definitely be expanded upon once bigger shit is in the game

alpine plover
#

kinda sucks at it though….

#

yea it feels a bit too high rn. Shouldn’t be killing allos and rexes of course. I believe it was described as a small game hunter

#

plus the charge is good

#

Carnos max prey in a group of 4 should be maia

#

feel like thats fair

#

Maia is a tank so it makes sense

#

ideally maia would be a tanky cow like dino TI_HypsiShrug

versed rune
#

but when you limit a dinosaur to hunting one specific type of prey then you get legacy all over again

#

where dinosaurs feel restrictive

alpine plover
#

to be fair everything in legacy feels restrictive

versed rune
#

smaller animals should be carnos primary food source but its in the same size range as allo/cera/alberto/bary. i still fail to understand why carno is always the exception

alpine plover
#

of course it shouldn’t be forced to hunt utahs, let carno have a fair fight with ceras and baries, but its main way of playing should be like a chertah

#

^

versed rune
#

thats another thing too, people put dinosaurs into boxes based on real life animals

alpine plover
versed rune
#

if carno was a cheetah, then that means it needs to be given a heavy turn radius buff

#

but carno isnt a cheetah

alpine plover
versed rune
#

because if carno could turn like a cheetah it would be OP

alpine plover
#

allos/albertos/ceratos main strength is that they’re generalist

#

I think it’s just giving the description of what it can hunt, pretty much the closest thing we have to a cheetah currently, although having a bad turn

alpine plover
#

its a specialized hunter

#

I’m interested to see how cera plays out tbh

versed rune
#

my basic point here is that all the animal analogies are stale. just treat dinosaurs as dinosaurs and unlike any modern animals. sure you can make comparisons but people end up taking it too far and try to fit them into the niches of their irl counterparts exactly

alpine plover
#

cera should be a like weaker legacy allo TI_HypsiShrug

alpine plover
#

the shrug dio, how many times

#

carno definitely shouldn’t be anywhere near a generalist TI_HypsiShrug

versed rune
#

i agree

alpine plover
#

definitely one of the most specialized dinosaurs on the roster

versed rune
#

honestly the only true generalist mid tier is allo

alpine plover
#

but not legacy levels of restrictive

#

I kinda like carnos niche tbh.

alpine plover
#

allo should be a ambush hunter

versed rune
#

but the problem with allo in legacy is that generalist translated into being GOOD at everything, not being mediocre at everything

alpine plover
#

relying on its grab

versed rune
#

alberto is another can of worms

alpine plover
#

thats why cera fits the playstyle more

#

it would actually be mediocre at most things TI_HypsiShrug

#

and im tired of the “generic dinosaur allo” thing TI_HypsiShrug

versed rune
#

like a lot of people will probably disagree but allo should have less bite damage than both cera and carno.

alpine plover
#

allo should be a ambush hunter that’s mechanics let it be generalist, instead of stats

alpine plover
#

I mean, why does Allo HAVE to be generic? sure in terms in design it’s rather basic but it should be unique in terms of playability

versed rune
# alpine plover Hm, explain?

based on both realism and the fact that carno's whole thing is hit and run and kill as fast as possible. allo is more suited to fighting, and he will probably get a grapple of some sort

alpine plover
#

cera shouldn’t have a high biteforce imo

versed rune
#

cera should have an extremely high bite force imo. higher than carno.

alpine plover
#

I think it should, but not too high where it can just one shot carno on the head

alpine plover
#

IMO a high biteforce on cerato doesn’t make it cera anymore

#

Cerato to me is a underdog

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around 300 or 270 N will work for cera

versed rune
alpine plover
#

Allo should do insane bleed damage imo

versed rune
#

and assassin classes need to dispatch things more quickly than a generalistic brawler class

alpine plover
#

it has to hunt

versed rune
#

when i say fighter i mean it wrestles shit when it hunts it

alpine plover
#

agreed then

versed rune
#

like carno cant do that

alpine plover
#

I’m interested to see how allos grapple is going to be implemented

versed rune
#

and it shouldnt do that

alpine plover
#

I can see allo having a weak biteforce I guess, a bit higher then carno though

#

I doubt the grab will be THAT strong

versed rune
#

which is why carno should have higher damage to compensate, both based on playstyle and realism

alpine plover
versed rune
#

honestly i disagree

alpine plover
versed rune
#

the special ability should always be a priority option

#

not a generic bite

alpine plover
alpine plover
#

this is already a issue with teno

versed rune
#

if carno doesnt get enough damage then you get legacy carno

#

hes fast sure

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but he cant hunt and kill anything

alpine plover
#

tenos is able to just spam its tail slam, its other moves are useless

#

for a brawler, it really doesnt use its other moves to fight

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I dont want that for allo

versed rune
#

so you have to combo

alpine plover
versed rune
#

i can live with that

alpine plover
#

That teno nerf argument was so bad

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brawlers shouldn’t just be “spam rmb”

alpine plover
#

Holy shit
"It should get a stam nerf so it can't outstam carno"

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What the hell

versed rune
#

i would say explain but we're in the middle of an interesting convo lmaoo

#

so continue, dio

alpine plover
#

Let’s be civil here

alpine plover
alpine plover
#

it isnt really a brawler

#

it just spams rmb TI_HypsiShrug

sinful cove
versed rune
alpine plover
#

if you nerf its kit but give it a insanely strong move to compensate, then thats just boring game design

alpine plover
versed rune
#

oh i dont think its biteforce should be awful at all

alpine plover
#

Yeah no, herbi's need a way to escape confrontation because they're usually prey in most circumstances
If it becomes a trade of blows, Carno takes the cake easily.
If Teno using any of it's actually powerful attacks, it drains it's stamina. Therefore rendering unable to run down the Carno for bloodthirst. While keeping it more defensive in the fight

alpine plover
slim dragon
#

I heard carno should have a higher biteforce than cerato
Now I'm upset

sinful cove
slim dragon
#

Why the hell ?

sinful cove
#

can't give the carnis any trouble, ya know

alpine plover
#

ok this is straight up ridiculous

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What is Carno's niche again?

#

Someone tell me

#

cerato isnt some super big bite dino TI_HypsiShrug its a actual animal

sinful cove
#

they should be allowed to fulfill their jurassic park fantasy of steamrolling every herbivore in peace

slim dragon
#

Carno has a weak biteforce
Because it hunts small prey

#

Cerato has a strong one
Because it's a brawler and a scavenger

sinful cove
#

in all seriousness, when more small game comes out carno should have a rougher time with teno than it currently does

slim dragon
#

And for the sake of balance, because it can't outrun a carno

alpine plover
#

Carno is a small game hunter
It can transition to larger prey through skill or numbers.
But it's niche correlates to it's balance

versed rune
alpine plover
#

cerato would ideally use its kit to defend it self and body steal rather then hunt.

#

Its a scavenger, a roach

#

A really annoying one

versed rune
#

and then allo has whatever special ability it gets

slim dragon
#

How can it defend itself if it can't deal proper damage to the attacker ?

#

How much biteforce does carno have currently ? 350 ?

alpine plover
versed rune
#

thats what i mean yeah

alpine plover
#

Allo should definitely body teno

slim dragon
versed rune
#

like teno should basically bolt if it sees an allo

#

teno should be able to fight back against allo

#

but

#

not effectively

alpine plover
alpine plover
alpine plover
versed rune
#

this way allo and carno can both effectively hunt teno. carno has to assassinate it but cant really fight it, allo just overpowers it completely but teno has a change to escape

versed rune
#

same with a cera actually

alpine plover
#

Pretty much yea

versed rune
#

since cera recently got upsized irl

alpine plover
#

but this is the isle so

#

Allo should be around 45 kmh but with bad stamina, if it catches you though, yeah you’re boned

alpine plover
versed rune
#

what's tenos speed?

alpine plover
#

45 kmh

#

should 4 allos kill a rex?

#

Maybe allo should be 47?

slim dragon
versed rune
alpine plover
versed rune
alpine plover
#

I feel like a group of allos would be insanely powerful

alpine plover
versed rune
#

to be fair legacy tried underdog cera

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it didnt really work out too well

#

cerato rex is the ideal way to go

#

just

#

make it less shit

alpine plover
#

dondi balanced legacy, hypno/QA does evrima

#

Legacy Cera just suffered from bleed thats all

#

so underdog cerato can work

#

If the bleed change was reverted. Cera would've rocked here and there in the mid tiers

#

Yeah ideally cerato would be a tank for its size, 2.4k HP with fracture/venom/bleed resistance

#

but have a pretty weak bite force

versed rune
#

between allo, cera and carno, carno should focus on offense, cera on defense, and allo on a bit of both.

alpine plover
slim dragon
#

Remember that Carno/Cerato and Allo aren't on the same power level

versed rune
#

i just had an interesting idea for cera actually

alpine plover
#

Allo-high speed and bleed damage but low stamina and relatively weaker biteforce

#

Allo is just way too big compared to them

slim dragon
#

Allo is bigger and stronger than both

alpine plover
#

Allo's a bit too high there

#

He'd rely on just being a sheer aggresive menace

#

Bary/cera/carno makes more sense as a trio

versed rune
#

cera should have about the same bite damage as allo, lets say 300, but have a massive critical hit multiplier to make him defensive

alpine plover
versed rune
#

and if we say allo is above mid tier level, then we get legacy where allo is OP.

alpine plover
#

what do you mean by “critical hit”?

slim dragon
#

It will be above mid tier level

versed rune
#

isles allo is fragilis. he is on the same level as carno, cera, bary, alberto, etc

versed rune
alpine plover
#

If there's reasonable balance for it
It wouldn't be op

#

let’s get allosaurus Maximus in here now TI_dondiSmile

alpine plover
#

If you can avoid them before they get close, you can effectively render non stealthy Allo's as harmless

alpine plover
versed rune
#

cera/carno/bary/allo/alberto are all 30 feet long. they vary only slightly in weight and height.

#

there is no reason that any of those dinos should not be able to compete with the others.

alpine plover
versed rune
#

plus. this is a videogame.

alpine plover
#

I feel like that makes the roster a bit boring

versed rune
#

but it doesnt if they all function uniquely

#

the more relatively even fights that dinosaurs have against other dinosaurs in the same size range, the more fun the game will be.

alpine plover
#

Carno shouldn’t just be faster allo TI_HypsiShrug

slim dragon
#

Having Allo not wreck a carno in a fight would be so disappointing

alpine plover
#

Making them all the same in power level just makes it harder for them to be unique

slim dragon
#

For me, Allo is like a bigger Utah. Designed to hunt things bigger than itself in packs.

alpine plover
#

And it doesn’t make much sense

versed rune
#

im not saying make them the same strength. im saying make it possible for each dinosaur to gain the upper hand on the other.

alpine plover
#

You could make it work if they have different functions and abilities, while still having them in somewhat comparable power level

versed rune
#

everyone says that rex/spino/giga should be relatively equal against each other, so the same applies for mid tier carnivores

alpine plover
#

That's what makes game balance magical

alpine plover
slim dragon
#

Carno being able to have the upper hand against Allo is absolutely stupid

versed rune
#

not...really, no?

slim dragon
#

It's smaller, faster and will probably have a much shorter growth

alpine plover
#

the size difference is massive

#

more like a large small tier hunter

#

allo is 1 ton larger

slim dragon
#

And carno is not built for combat

alpine plover
#

Allo should be able to mash carnos face into the ground TI_HypsiShrug

versed rune
#

tenonto wasnt built for combat either.

alpine plover
#

it is though

slim dragon
#

It is in the game

alpine plover
#

how is it not?

#

We’re talking IN GAME right now

versed rune
slim dragon
#

It's just not

#

I didn't say it cant
I said it's not

alpine plover
#

our carno isnt made to be a fighter, if it was then yeah I would be wrong, but it is

versed rune
#

everything should be capable of combat in some way or another. combat is the most intriguing thing in this game

slim dragon
#

Ptera ? Hypsi ?

alpine plover
#

thats cus the game sucks TI_HypsiShrug

versed rune
#

restricting dinosaurs like legacy did is a horrible idea

alpine plover
#

the isle is just.

sinful cove
alpine plover
#

not a great game.

#

in the future, ideally combat woudlnt be the only thing to do

#

so everything being able to fight everything isnt needed

slim dragon
alpine plover
#

ideally the game would be actual survival

#

and not just a deathmatch game you wait 2 hours to play TI_HypsiShrug

#

it isnt just survival primal carnage

#

ew

#

bad game

#

TI_Frown better then the game we’re talking about now

#

worried that update 4 won’t even come until the end of July, hell. Maybe even the end of August

versed rune
#

not like it matters

#

we're only getting pachy

#

and.....diets..... wahoo.......

alpine plover
#

unfortunately

#

diets is the best move in my opinion

#

its the first step to making the game fun

#

Depends on the iteration

#

an interactive map would have been better then pachy, but as a pachy fan I cant complain

#

like sure diets enforce people to play the game how it’s meant to be played but. think it’s a bit too early for diets rn

versed rune
#

the description of diets in the roadmap sounds awful. it says that you need to have a healthy diet to MAINTAIN STEADY growth, not INCREASE your growth.

the way they describe it it sounds like diets are going to be an ultimatum, not something that you get rewarded for.

alpine plover
#

Imagine if you could scratch your horn against a tree as carno for a small growth boost, and because of this a allo knows you’re in the area, now he knows theres some competition near by and plans accordingly

#

that shit is cool

#

more options is needed TI_HypsiShrug

#

Combat music when in combat when

versed rune
#

You shouldnt be punished for not following a mandated diet, you should be rewarded for following an optional healthy diet

alpine plover
#

imo

#

i would enjoy a growth boost for following your diet

versed rune
#

but then everyone will scramble to have default growth instead of below normal growth. the last thing we need are longer growth times.

alpine plover
#

Of course a carno shouldn’t be punished much, he had no choice in following his diet

versed rune
#

instead following a diet should REWARD the people who are patient and smart enough to follow it correctly, not punish you for NOT following it. unless youre eating literal rotting food. in which case you should be punished.

alpine plover
#

a large plains herbivore like stego should have a punishing diet, if it fails to follow it, it becomes runt stego

#

meanwhile carno just goes from 1.8 tons to 1.6/1.5.

alpine plover
#

there needs to be some punishment for not being good at the game TI_HypsiShrug

versed rune
#

making players grow slower or weaker than default stats just because they didnt follow their mandated diet is just bad game design in my opinion

golden coral
versed rune
#

again you should be rewarded for playing the game as intended, but not punished for playing the game how you want.

alpine plover
versed rune
#

i can agree there

alpine plover
#

Like a trike should get heavily punished for not following their diet

versed rune
#

but throughout my time playing this game, the less restricted you are, the better

alpine plover
#

ideally herbies/carnis will have different diet forms

versed rune
#

because if a game like the isle is too linear and mandated it loses all of what makes it special

#

thats why most rules servers are ass

alpine plover
#

I can see that, most of the fun does come from the random shit that happens

versed rune
#

because they limit you

#

it all comes down to the basic principal of if you let people play how they want (within reason,) the game itself will construct a healthy ecosystem

golden coral
#

Yeah but I don't think it's quite the same Rugops

alpine plover
#

Diets seem nearly impossible for carnivores unless they actually add a.i for juveniles

#

ideally, diets would be a middle ground between encouraging/punishing bad/good play and also encouraging players to move, which leads to more fun gameplay

#

they just need to fix the A.I situation

golden coral
#

Rules are more restrictive in what you get to do, diets are more ingame, like fall damage sort of. Not the best example but still :p

versed rune
#

how to fix AI

#

step 1

#

dont add AI