#balance-feedback-discussion
1 messages · Page 246 of 1
Remember that there'll be things between tenno and rex
No as it should be like that
Massive fix and balance tbh
This
thats literally why were suggesting to fix it
Oh also utah pounce shouldn’t be socketed, hopefully they fix it in the future so you can’t pounce on someone’s face and get teleported to their side by the handholding isle gods
Like, maia/para, allo, other ceratopsids like diablo, styraco. And so on. Maybe that's about where utahs would normally hunt, with apexes being the "full pack boss fight" style.
Disagree
the isle 
allo is like one of those elite enemies that have a super high level
Nah, not really. Allo is in the middle. It's not comparable to a giga or rex or maybe even acro.
Herbie mains surprise me everyday honestly
Same with styraco vs trike I think.
Allo vs Utah, Utah prob gets destroyed because Allo is similar in speed has higher DPS and more health
i can 3-4 utahs killing an allo
and?
Utah is on the very low end
How so? :p
Yes but utah is designed to hunt bigger game in packs
It's just that "bigger game" is a very broad term
The pounce puts it in near Midtier capabilities tho
dont engage erik, he wants utah to be an apex that takes an hour to grow
Bigger game is things allo sized and up, hell even teno..
People tend to take utah hunting big stuff in packs as utah hunting rexes, where that's probably one of the last things you'd hunt. But there's a whole "midtier" roster in between there.
What is tenos weight btw
Nah, tenno is small.
With I have been reading they want their dinos to be a "No no fuck off don't hunt me I can fuck your entire pack easily"
so give utah mid tier growth, 3 hour growth utah when?
It's just a very feisty critter for it's size.
ur perception is wrong tho
But tenno can not be considered "big game" by any means, I don't think.
Im saying thr pounce is what makes utah so good...
It is literally what most people here is saying
no
Indirectly or not
You wouldnt say a herd of 6 pachys should be able to hunt a rex right? It's stupid
same goes for utah
I mean its possible with fractures 😂
isnt this about giving utah an ability that makes its pounce more useful? and with that also having raptors need to use that walnut brain of theirs to realize that jumping on the spikes of a stego is a bad idea
source?
I would imagine it's because the only two proper herbivores we have are both far from ideal utah prey. Tenno is designed to be a hell of a fighter, and dangerous cause of that. And stego is well, a stego, it should be a no go animal really. But there's a whole host of things inbetween you know, on both carni and herbi side. It's like .. I don't know what comparable to tenno might be, cerato (at least I know some people want a feisty cerato), or carno, all the way up to rex. You got a bunch in between you can hunt that would be "big game" too, in the future.
hopefully fractures dont work like that
How knows maybe a Pachy breaks your tibia and you're movement fucked lmao
I mean like they just slow the shit outta him and ride him...
if they do thats a bit worrying
Cause fractures are slows are they not
assriding? evrima?
locational with varying affects is what they are, not just legbreak, and you'll still be able to turn
Assriding will always be a thing weither you like it or not
Preciate it
it isnt a thing
its not rly ass riding its ass biting
only if they are braindead, because you can turn on a dime
The issue right now is that most of the herbis we have are fighters, and thus not really ideal utah prey. Or rather, fighters that are good at (or should be) handling themselves in a fight. Pachy is another one of those. Both Pachy and Tenno are fighters.
Lot of people are brain dead stegos i guess
stego doesnt take tail damage
pachy teno and stego r all herbis meant to fight
But bet people will say Pachy should body Utahs
If they do maia and others right, that's where your utahs would shine, you'd get one or two utahs on it, slow it down, force it to use more stamina to run or buck, and it's not dangerous in the same way, so you can harass it to death + keep pouncing.
if you manage to ass ride a stego and live, im 99% sure that stego was afk
@frosty heronYes. Because again, it's designed for that.
It takes the highest multiplier if you are close enough
outdated
it should tbh
Not outdated
And now there's no weight excuse
that got fixed ages ago
I'd say the issue here is that most of the herbis we have are fighters, not runners. And the figthers we have are not the ones that are "open" to a utah pounce very easily.
This was recently implemented
what do you mean?
it doesnt need an excuse because one is angry goat with a wrecking ball on its head and the other is a reptilian cat
Stego doesnt take tail damage
Look at DevLog patch
pachy should take negative locational dmg on its head
Reptilian cat with a big ass cutting knife in his paw
It doesn’t but if you bite the tail of a stego but you happen to also be within biting range of its body it will take normal dmg
still just a reptilian cat
Oh that?
not just my vision
............... whats your vision of utah?
utah is gonna struggle 1v1 against a pachy
Like to underpower the Utah just because "Hate from Legacy"
Hyena
agreed
utah is faster, WAY faster
and isnt nearly as bulky as pachy
Pachy reduced skull locational dmg when?
and pachy has a much more damaging way of attack then utah
this ^
no, pachy, tenonto, and stego are made to fight and basically hard counter utahs main gimmick for hunting
and did I mention pachy will probably take little damage to the head? Taking away utahs main way of dealing damage?
And what Dino wouldn't be then!
maia
yeah pachy would have to be weak as shit for utah to have a fair 1v1 against it
Brain dead paras
things like maia and para,
utah shouldnt be hunting apexes
thats stupid
and looks stupid
maia, para, magy, diablo, cerato, carno, shant, trike, ava
Shant and trike my ass
Diablo will fuck Utahs
If a apex player has a brain and is decent at the game, it should win a LOT MORE then a pack of utahs
diablo trike idk
probably easier than stego for utah to pounce
not when 8 of them are pouncing you and doing bleed
endurance hunt, play smart.
Trike is slow so I can see it, shant is iffy but Diablo is a speed trike so nah
what?
?
Why does speed matter
utah is faster then ALL OF THEM
shant is easier honestly
Turning capabilities
Why would trike have a shit turn?
we actually saw trikes turn
I can see Shants buck take utahs stam in an instant tbh
plus not to mention trample dmg and also its godly hp pool
true, but so does stegos
Yea
Difference is, shant isnt as good at capitalizing on it
Or shouldnt be
Stego should have the proper main anti-flank, thus being bad for pouncing since you're on it's sides
Whereas shant is a bigger and more "open" target, even if it requires a bunch of pounces as well
shant while very large and massive
Utah shouldnt be hunting apexes anyways
Thats why trikes would be weaker to faster/smaller things vs stego
doesnt have any actual notable weapons
Yes, trike is terrifying, but it's more "accessible" in a way to a utah pack
shant is the weapon
Utah should hunt what makes sense for it to hunt
Vs stego/anky with it's sweeps
shants entire body is a weapon
anky should low key just not be pounceable
14 tons of hadrosaurid anger
I wanna see a anky get flipped like a damn turtle
I can see Shant being one of Utahs preferred diets.
Stego has shit turn lol
Yeah, shant terrifying for something it can hit :p
so?
Yup
is stego trike?
Keyword “can hit”
Like are they related?
Stego needs better turn :p Apparently they could turn really good irl :p
I never knew
No. But Trike weights more so it kinda gonna have slow turn
Trample damage will exist
that isnt how it works
stego only turns slow because of its weapon
like weight has nothing to do with turning radius
Yes. Did I say otherwise? :p
ita tail is flexible and can almost reach the front of the body
i can see shant having a massive aoe tail attack in addition to a headbutt and stomp
thats why it doesnt have a super speedy turn
It does, tell me which heavier Dino than Utah/Dryo turns faster than themb
It's a thing in the game that heavier you are, slower your turn is
Why do they matter? Those are literally the fastest turners in the game
@grave veldtApparently stego could do some sort of "twist/turn" for real, or so I've heard. No idea if it's true or not. Like just raise up and turn the entire body sort of.
Shant gonna tip over if he tries to slam or shake the tail that is attached to their spine
Of course things are slower compared to them, they're the best at it
i actually heard they had a 180 turn for stego but got rid of it
this is like telling someone who beat you in race that they're slow because usian bolt is faster
You can be good without being the best
what
It was too brain dead broken cause nothing could hit it cause of the turn
yea i see why they scrapped it
We dont know that
Why would shant get an AOE tail attack
this just isnt true
because it has a massive tail
? For me it was the same
Trikes turn 90 degree turn was fairly quick
Ok, but is shant built in the slightest way for tail slams?
it might
its slower
did i say slam?
Tail whacks
a tail attack for shant doesnt make sense
it has a STIFF tail
Exactly
^^^^^^^
so does tenonto
Tail attacks for creatures that dont have any weapons on said tail doesnt make sense.
But but no
they fictionized tenos tail
shants tail looks the exact same like it did irl
u cant have weapons on both back and front that r strong
Because of how long they made tenos tail they could just have free roam with the abilities
Shants tail is too short and too stiff and big to use a tail attack
like just look at it
are you aware of tenonto and the entire concept of sauropods?
shants and tenos tail rent comparable
Mofo gonna break its spine tryna do a tail attack
looks pretty stiff to me
i wouldnt call this thing short
he thicc boiiii
What tail does this thing have to work with????
bork what are you smoking
also, i never said tail slam, ever, no fucking clue where you got tail slam from
Common sense should tell you that it cant use its tail to attack
Tail whack
the fuck is it going to use its tail for?
Had to do something. The exceptions to that are teno, sauropods, megalania ect
never said that
that tail looks pretty stiff to me i dont see its tail as a weapon
Even if that tail wasn’t stiff it would look stupid as fuck swinging around with how fat it is
Tail whack has several meanings 😎
^
also it doesnt rly needs a tail whack
Really? Huh, maybe there's hope then in the future! :p
nah they scrapped it cuz it was op and it turned way too fast lel
i said tail attack, never slam, never whack, literally just tail attack, it can definitely just turn its body and knock something down with its tail
Shant would literally have to move its entire body to use a tail attack
Down with the stego rebellion
that looks stupid
Like, it doesnt make sense for a spino to have a tail attack. It makes sense for teno, stego, kentro, any sauropod
Hush you! :p
guess shant cant turn
bro just give shant a shoulder check, trample dmg, a stomp, a headbut while moving, and boom ur good
shant just moving should kill things underfoot
shant would have to almost make itself fall over to use its tail to attack
But it would look so brain dead stupid and slow it would have little impact and by the time it goes off you are probably dead
it will cuz of trample
its tail is too short
Huh, maybe if they rebalanced though. But stegos could possibly do something like that irl, so it would be cool! They do need a bit of a better turn I think, it's.. spectacularily slow as it stands.
what? shant? dead before it can get an attack off?
Pretty fast if you ask me
Hadros should use bulk based cc and their environment to knock of attackers not their lardy ass tails lol
ye it is pretty slow but i think the turn is fine instead id rather get an alt sweep that does AOE and can be used while moving
If you think stego turn is fast, then I have no idea what you'd consider slow :p
bork should para have a tail attack
Idk man the way they describing rex makes me think Legacy Rex is gonna come back to haunt us all
shant just standing on its hind legs and turning would knock things down
rex isnt shit to a shant
turning? how?
But how would a shant turn on hind legs
Well that too. But I still think the turn could be sped up a little, it takes ages just to move around from eating a bush damn it :p Do you happen to have any link to anim for that 180 turn or so?
with its legs dumbass
HOW
by moving its body
It's 14 TONS
Then wtf would hunt a shant besides giga and spino
14 tons means you cant turn, shant adults must always move in one direction now
no idea where the link is i just know that at sum point they had an animation for it but it was yeeted out the window
bork do elephants walk around on their hind legs?
giga and spino
if its no, then shant cant to
Lemme just place my 14 ton ass over here real quick while my center of gravity is completely off balance
shant isnt an elephant
it weighs more then one
It kinda is tbh
you cannot compare hadrosaurs to elephants
So how can it do something that a elephent which is 10 tons lighter cant even do?
This is about weight
because hadrosaurs can rear up on their hind legs and move
source?
I want to see a paper saying a 14 ton shant can walk on their hind legs
@alpine plover could shant rear up on its hind legs?
but this isnt about standing
probably
this is about turning/moving
Shant is 14 fucking tons, it can stand up IN PLACE but it cannot move around like you are specifying it to be
im not saying its running, never said it would
im calling you two idiots for saying that it cannot turn on its hind legs
but we're talking about turning, not running
You said a shant could turn while standing...
but no one said that
it could? i dont see the problem here
😑
what was the original argument?
he said turn
yeah, so did i
Literally says turn...
what
i dont see how it couldnt turn
14 tons
Bro
hadrosaur
because shant doesnt have the same anatomy as an elephant
Kinda is at this point
tail
I wonder if a shant could sniff and stand on hind legs in legacy? 🤔
its tail helps it balance its body, it doesnt just disappear because it stood up
Tail acts like a counter weight for its body
Shants tail is sticking down
and that doesnt really help it
No its not
When moving the tail is gonna sway so it is extremely unadvisable go turn
quote
"basal bipedal ornithischians (a = 1.19), ornithopods (a = 1.19) and hadrosaurs (a = 1.12) showed weak positive allometry that was statistically significant in ornithopods (p = 0.000) and basal bipedal ornithischians (p = 0.003) but not in hadrosaurs (p = 0.178)."
it is
its standing up
its tail is down
@crystal wharf So this can turn and walk on its hind legs?
yes

hadrosaurus could go onto their hind legs because of their tail. elephants can't because their noodle tail doesn't balance it
I understand now why i never see the r————-word in these chats just gotta make sure I don’t accidentally mute myself for calling myself that
Man I was gonna ask if you could dumb down what the article meant and called myself that and I was like “heh”
Yeah but I was saying that shant couldnt WALK or TURN while standing, not that it couldnt stand.
its a little complex
very complex
but in general its just bone structures and density about certain dinosaur families
Such a sudden change in thoughts
lol
"The allometric coefficient of Ornithopoda increased to become statistically significantly different from isometry (a = 1.2, p = 0.01), while that of Marginocephalia remained the same, but became non-significant (a = 1.36, p = 0.18)."
a little complex
imo
Yes yes I completely understand this quote to MY fullest ability that being said I have no ability

Man I don’t understand all this A=X# or P=x#
its just like
a way to say a specific bone length
depending on the dinos class
also i believe a and p r specifically the Ulna bone
A is probably the femur
@wild coral ping me here, not in that channel
And it is a survival game where you have one life. That is heavily influenced by combat
Balance > Realism
In every case of design
Does anyone know the exact growth time for Deinos?
5hrs
its not a survival game its a simulation of prehistoric life, survival is natural part of it and food chain is also natural part of it, there is no need to bring some battle royale attitude into this game, also this game is influenced by realism am sure you can tell that so saying its about combat, its not. Path of titans for example is not influenced by realism so maybe that is more suitable for you.
this is a survival horror simulation game with dinosaurs.
The game is definitely not a simulation of prehistoric life
That would be Saurian - The Isle takes place in the current day. You have human buildings all around the map. Extant plants, extant animals chirping around(as ambient sounds).
as far as simulation goes its limited to you playing as an animal or human and having some immersion.
the only way this is a simulation game is that you play as an animal.
it doesnt lean that heavily into simulation.
it will be more horror based for mercs/tribals and once gore/night are in.
@dense hamlet
You cant just look at its speed and call carnos alt bite useless, it has lots of uses if you're a good player
being able to just attack is super useful, and the dely lets you time it for INSTANT damage
its a lot more consistent then just turning and biting
Guess i just have trouble with it then
I went up against a utah and tried timing it but it was way to slow you could see it a mile away i almost died tk the utah trying out the alt lol
Idk why but the idea of stego death packs just surrounding people and fucking executing them by attacking all at once while mix packing with utah megapacks going well out of their way to kill random deinos is hilarious and just sums this game up so well
I wish i could have seen this stego execution circle if it actually happened 
I do hope there’s something to combat it soon
they aren’t super common for me at least, but they are very annoying
yeah that shit is hilarious but it should stay on deathmatch servers and out of survival
not really anything else to do atm aside from go on toxic KFS sprees like some dinosaur hunger games
true
diets should shake up stuff and make it different from just going out killing things, but idk what would combat mix packing or overpacking aside from just rules like there were on the legacy officials
i doubt diets will stop the kfs sprees, might slow them down a tad but i doubt they'll make much of a dent
I think just giving official servers rules would be nice
simple shit like no mixpacking
I kinda wished Isle would become more like the Forest; hop on with some friends and make your own survival story with some very good AI. Im at a point were I really don't care about the current gameplay loop at all anymore. Growing a Teno, Carno, Stego or Deino is 100% not worth your time anymore unless they fix the overpacking and abuse
yeah there was a lot of hype around mechanics sort of governing the game in place of actual rules, but KFS, megapacking and mix packing runs rampant in evrima so far compared to what it was on legacy officials
i don't see how perks or diets will stop it with what we know of those two systems so far, but maybe the devs have something planned they havent discussed publicly yet
i just think rules like with legacy would fix the issue
no need for some complex game mechanic
unfortunately that may be the case where rules are needed after all and the game can't truly be governed by its mechanics
or they'll just say fck it and let the chaos continue but i'll have some faith that doesn't happen
This yellow cloud when in a group doesn't do anything to stop people group up in megapacks, just saying 
i personally like to play as small animals anyway so it doesn't affect me as much in a negative way, but sucks to see the game being ruined for others by extremely unfair means
maybe theyll have to utilize megapacking diseases or some bs like that after all lol
not sure how they'd utilize megapack stress or disease without it also negatively affecting other part sof the gameplay though
maybe once Evrima has more to it they’ll add in rules like they did with legacy
since large groups can accumulate and not be working together by happenstance
rules were only really put in a bit before the recode process began in legacy
The weird thing is, I can tell these are Chinese kospacks because I get massive fps drops when they are around. I even got attacked as a Ptera by 2 other Chinese Pteras at the shallow section of the map because I was watching them do their stuff (taking screenshots and all) and the Fps went from over 50 to less then 20 untill I made a fast getaway. Kinda funny!
it's their aura 
Hehehe ye must be 
we thought we were rid of them, but now they’ve returned 
Some people say they also use speedhacks again too..havent seen that in person yet but it woudnt surprise me
people really are scum aren’t they
ruin the fun for everyone to fuel your ego by killing virtual dinosaurs
people also apparently still use gamma and the nights arent even dark atm
There are some who are nice..not all are bad. Met some back on V3 but most just Kos you as soon as they know youre from another country
majority of the mix packs ive seen aren’t mass killing squads, just people hanging out kinda
though I’ve seen some of the former and they’re awful
the hacked legacy servers had quite a few nice people running them too but the death execution xxx kill you and your family for the blood gods gangs are still the most notorious
i see a lot of the megapacks chilling but it is super volatile and the violence can spark from one wrong move by anyone involved like a bush fire
But getting back on balance feedback, a lot of the issues we have with Steg and Deino come from the bad map design and the kos packs. I like Stego a lot, and on its own its not even THAT op, but once you get a group going ..
stego isnt op at all actually. It, utah and deino's misbalances all stem from a cluster of poor implementations that don't really tie directly to the stats of the dinosaurs
the vast majority of the issues at least
Thank god Ptera doesnt have more then the N it does now..imagine death squads of em picking their way across the servers 
Once Quetz gets out tho.....omg I dont even wanna think about it!
like stegos camping the water = bad rivers
deinos getting headshot damage by biting stego's body and vice versa = hitbox changes
utah megapacks = super fast growth and easy to grow unbeatable packs
utah pounce issue = weird stun on voluntary disengages
oh i've actually seen pteras pick people off after fights
i've seen pteras get final blows on a stego once
after it beat the pack that attacked it, ended up dying to pteras pecking it from several meters away
i don't even bother growing things like stego and deino, not worth it when stuff like that happens and i'm content with small playables anyway
really! Wow
yeah the guy killed like 10 raptors just to get his last bits of hp pecked away by 3 pteras
Ah almost sounds like the famous rex vs giga fight were the rex winns, but gets executed by something like a utah who was in the bushes waching the fight 🤣 (happened to me and my best friend once)
that's a regularity on legacy, small guys waiting on apexes to fight to wreck the winner lmao
Wich server?
The hitbox changes had nothing to do with people complaining about Stego and Deino match up. It was an issue I kept bringing up and it wasn't at all connected to me feeling that Deino should do better against Stego or not. The hitboxes were a global issue in the game that worked absolutely against the larger animals(Stego and Deino), allowing Utahs to tank their attacks by turning their tails against the upcoming attack. This made it so that Stego might've had to hit Utah 10 times whilst Deino had to attack Utah 20+ times before the raptor went down. It was absolutely ridiculous and dumb. The hitboxes were probably the best change the devs have made in ages.
yes the hitboxes arent the issue here
I know what the issue is, that's not the point
deino can phase thru the entirety of stego and get headshots becuz its physics box is so small
portraying it that this change was done to allow Deino to have better chaces against Stego is simply being disingenuous because that's not why it was introduced.
Stuff like this is absolutely unaccptable in a long run imo
This didn't happen just against Deino but also against Stego
larger creatures were absolutely screwed by the way the locational damage worked
why is deinos physics box so small
Stego might need a buff potentially but that's a different story
It's not about it's "box"
it's about how the locational worked
Oh that's because the collision box is very likely the same for all the animals
ah
Deino is the largest animal in the game
makes sense
It's just more visible with it because it's only part of its head neck and torso that has collision
Utahs were buffed in terms of their growth time but they were the only thing buffed - Tenontos were also buffed, so were Carnos and Dryos.
Utahs are simply the most popular animals so their megapacks are the most common ones.
utahs pounce is also needs some kind of kick back
or maybe for it to dismount faster
cuz atm if a stego times its attack as soon as the utah dismounts it kills it everytime
Yea Utah's in a pretty bad spot actually. It's in the legacy-Allo situation
is it easy to grow?
Everything is easy to grow I'd argue
havent played utah in ages
well ofc thats cuz for basically most things u can just afk grow
atm
Utah is relatively easy - it has to eat like once or twice to get to full adult
Carno I'd say is the hardest animal to grow on your own
Deino's rather easy if you know how to do it
Any herbivore is just a matter of time
deino is probably one of the easiest grows in the game
It is but it isn't simultaneously - it's harder than all the herbivores and Pteranodon, might be harder to grow than Utah
but it's still easy
due to fish and it being the only semi-aquatic it makes it relatively easy
Carno's the only weird one because it(just like Deino) is really trash while young
Nvm actually, I've read the entire thing that @sinful cove wrote up there and he's on point. The issues with balance of those animals are all down to the implementation of certain things.
A very small mistake there causes one animal to be either really good or really bad.
hopefully diets actually makes herbivores interesting
caarnivores will most likely always be more high paced
I personally feel about Stego specifically that it should have an easier time getting a hit in but not deal that much damage with those hits.
faster attack, lower cooldown, an attack it could perform while on the move
lower damage
personally i feel like just keep stego how it is but give it a sweep thats faster and does AOE but takes more stam
as an alt attack
Stego can be cheesed in 50 and 5 different ways due to the fact that its attacks are just rather clunky. They are really powerful but they are clunky to use and can be abused by its opponents. Landing a hit is rather difficult on anything
Hell I was once caught by a Stego as a young Deino and it couldn't land a hit on me because it had so much issue to turn around correctly
it was quite absurd
true but i havent had too many issues with it
if u predict where the person will go after the attack
it makes attacking it much easier
Neither did I but I've played Stego... in December I think?
im basically a stego main so thats the only reason i can speak about it since ik what u can do
It's more so my experience based on fighting them than playing the animal itself
its how ive killed many utahs as well
u basically bait them in and u tank a head hit while u use the diagonal front attack which spears them on the way out
Stego is absolutely not my thing and someone would probably have to pay me to grow it again. I just despise the way this animal plays
A really boring growth, not particularly interesting when fully grown. I don't see much of a reason to touch it one way or another
A lot of animals won't be for everyone
yup
Stego's not for me for sure
I will probably play each one of them once but that's it
gimme troodon
personally i like being a fat tanky dino so thats why i main stego
its attack isnt great
but once u get it u can work around it
it still suffers from not having a sweep tho
I'm not criticising or judging - it's definitely not for me, I can see the appeal that others see in it though.
i do hope troodon’s venom doesn’t lead it to being mega overpowered on release
should take a fair few bites from multiple to deliver enough venom to have any effect
Just saying - I've grown a Stego once had some "fun" with it. But I wouldn't do it again unless someone outright paid me to play it again probably.
ofc many dinos wont be for everyone
thats why theres so many dinos to choose from
everyone gets to play their own play style
well the majority will play apexe as soon as they are released, just like in legacy
i hope they will be way more difficult to grow tho
people will try to grow apexes just like in legacy, but they will have a much harder life and after a dozen deaths or two they'll realize mid tiers and some small tiers are way more fun and enjoyable to play
because it comes down to "look at this cool big dino" vs a creature with fun and interesting special abilities and its challenging and rewarding gameplay
yup, if someone is really good at playing rex and have a easy time surviving then they should play rex
problem with legacy was it didnt take much to grow an apex and keep it alive, so everyone can grow one, its too easy
Almost every server I go to has like 5-6 adult deinos with like 4-5 babies in close range, they ate my friend 5 deinos vs 2 hatchling utahs
Problem is the rivers that have no crocs also have no food, so going for a safe drink leads to starvation as I can't kill/scavange off the hotspots, and finding a dryo is like winning the lottery which is nice when you find one.
Think I might have found 5 dryos since the release of update 3, and this is with searching through plains when running between rivers.
@serene spoke I agree carnos need a nerf or at least weaknesses. Stam is good as it is tho, they're runners so their strengths are speed and stam. But they shouldn't be able to easily turn 180° while they're running at max speed, that's just unnatural and make them excessively easy to play with. They already have an omnidirectional attack, it just need to be slightly faster. That way they wouldn't be excessively nerfed but get a punishment played with no skills, just running and biting.
yeah good idea
@serene spoke carno JUST got a stamina nerf, why nerf it more?
carno just got a turn nerf to
where are you getting this info from?
carnos horrible at turning compared to other creatures
carno needs a bigger nerf
mostly to fix its m1 spam or make it fall when turning 180 degrees while running at full speed
carno is the easiest to play and u can just turn ur brain off while playing carno in evrima atm
about time someone talks about how broken carno is
yeah just something to nerf its turn
bc i feel like when i have a pack of 4 utahs we cant kill 1 and if its a 3v8 still cant beat it
and dont get me started with 8carnos i ran into today
as a utah main id say carno is fairly balanced, id say maybe it should have the same speed as utah but thats about it.
how many times have u been killed by carno and killed carno
and i said stam or something
ive killed more than i have been killed by
normally if we have 3 of us adults the carno is fucked and they just run
carnos entire gameplay style rn is completly brainless too , while you utah you need careful timing and use the pounce correctly , carno is just chompa chompa everyone to death
not challenging to use , not fun to fight against
yeah u just spam left click and tank all damage
its not as punishing
exactly , and that is legacy trash , doesnt belong in evrima
thats the problem
if you have a good group adn two of you pounce the carno at the same time you will drain all its stam
carno rn is just a tall utah that cant pounce
yeah but u cant ever pounce it
why not?
it is always runing on my ass
thats why you hunt as a pack
That's it, utahs need skills and be careful to fight and hunt, tenos and stegos too, deinos, but carnos... they just need to outnumber their prey
atm carnos are teaming in packs 10+ quite often, in a 1v3 true carno is kinda fked
i rarely see solo carno
well maybe i need to yell at my pack
we come up against a pack of legit 20 carnos yesterday at center, we killed off like 4 or so.
to pounce it
cause they all just take a hit then run off
and i can never touch it
if i do its 1 hit and i trade back another
either leaving me to die or i get away
brainless spam clicking your main attack should never be rewarded , its not utah or teno or stego etc (except the stupid croc but thats another issue) so why is carno this way
the only issue i have is that carnos can out run a raptor which happens so much, if htey get low they just run in a straight line and raptors cant keep up.
thats why you see so many of them around , any idiot can play a carno and do well because they are so forgiving and brainless
yes
and its only an extra hour to do that
if you die to a carno as a utah that's your own fault, you either failed your pounce or just sucks at juking
this is the most annoying thing, getting carno to low hp is quite hard bcs u can really only pounce it cuz it will just m1 spam if u got for biting
no bc there 180 turn is bs
you have so many means of escaping as a utah so stop complaining
u cant juke a carno
180 turn stops carno completely
which is why i would say they should have the same speed as raptors, not even less.
yes you can easy
have you even played carno? that 180 turn stops carno completely
and carno stam just had a huge nerf, almost cut in half
shit can't even run from shallow to central without getting low on stam
carnos should be faster than utahs tho, utah can just juke it easily. They could get a debuff if raptor pounces it so it cant escape that easily and surely nerf its broken turning and m1 spam
show mer
My honest opinion it sounds like you lot are new to utah and are complaining about carno being to strong because you aint working as a pack to kill them.
you can jump across a river, jump on a rock, run into a forrest, hide in a bush
no ive dumped 150 hours into the game
Look I've been able to kill 1v1 carnos as utah more than once, like 1/20 times lol, okay they're stronger, but even if you can "easily" kill a carno with another 1 or 2 utahs, for each carno you need to be like 3 per each one of them, which is totally unbalanced and nonsensical, carnos aren't apexes, carnos aren't suchos or allos, they should be slightly powerful than utahs or dilos, like ceras
if you die to carno as utah you either failed your pounce or just run in a straight line because carno is easy to juke
i got the game two weeks ago and have no problem killing carnos so you must be doing something wrong
we are talking about fighting them tho, there should be a way to fight carnos efficiently not like it is rn
not sure why the stam of all things on the carno was changed , the stam was fine it is a carno , the whole gimmick is you run fast , what should be changed is how fast the things can turn
river no. some rocks yes. forest not really, and bush are u joking, that can press q
i think people are trying to solo carno as utah and get mad when they don't
it takes 3 body hits to kill a utah, you know how hard it is to hit Utah 3 times whem they're juking properly?
Hahaha really hard just needs to spam bite looking to one side or another
again, you're not playing it right, crouch walk will leave blood all around the bush
u juke to escape, u cant land hits on carno as utah if hes m1 spamming and getting hit even once as utah sucks for u
who said i was bleeding?
we drain his stam and hes just a sitting duck
its a 4v1 tho with team on dc call
then how do you get caught? crouch walk doesn't leave footprints
can u show the full hunt. or only the clip?
if you're not bleeding then how do you die? carno doesn't one shot you
welcome to utah's they are pack dinos not solo
Also they stop when they turn yeah, but they're looking back instantly
carno is immobile as hell compared to the rest of the cast already
sitting down
if you get caught by a carno you’re just bad
played few times as a carno and killed packs of like 4-6 utahs, only died to 3 cannibal carnos
^what onedio said
and
and thats kinda broken innit?
carno is meant to hunt small game
carno vs utah is balanced, if a utah doesn't want to die to a carno they 100% shouldn't die
@silent comet same
utah is small game
you played too aggressive and failed your pounce or got brushed off
and utah can juke carno
that's when a carno can two shot you with head shots
Well if that carno attacks you when you don't have where to hide or jump most times you're dead, even if you're the best utah player, that means isn't balanced at all
juke him
??
don't run in a straight line
ur trolling right
how hard is that
i do
You can't juke forever
If you get in the woods as a utah you instantly have an advantage over carnos too
And obvs desync issues don't help either
the plains are literally carnos main environment
look ive never died to a carno that's chasing me
yeah but hes saying just juke
the place its meant to thrive in
just juke
Don't pick fights you can't win if you want to live
Wtf? As if you could choose where you're gonna be attacked by a carno 😂
its easy
too hard to fight deino in the middle of the swamp too
Also I'm not even playing, I'm talking about what happens usually
sounds terrible but literally, get good
learn to use your turn radius
carno turn sucks so much it's so easy to juke
Carno can only ever attack you where you are
i dont pick the fight
nerf carno because im too bad to juke the animal with the worst turn in the game
You should never run in a staright line if a carno is chasing you, juke side to side and use bushes as cover to lose track of sight.
Don't carelessly run around in the open plains where you'll get spotted, and if one finds you you have way more maneuverability than they do and can dodge their attacks until you find cover
@ripe zinc little difference, as land dino you don't have a single reason to be in the middle of a swamp, as land dino you need to cross open fields to hunt or whatever
carnos turn is far from the worst
oh stego and deino
I've seen one dryo dodging 3 carnos until they gave up because they're out of stam
actually juking carnos is really easy, the problem begins if u want to attack him. You pounce (so u will be low stam after pounce) he will be able to land a hit on u while u end ur pounce if he knows what hes doing and he can either keep fighting u or run away outrunning you. If u go for bites (bcs as i said pouncing = getting hit 90% of the time) then he will just m1 spam, if u try to bite him from behind he will turn 180 degrees even if running full speed and u cant do shit. How is that balanced?
but those guys are heavy weights
carno is a wimp
a chump
and he has a shit turn radius considering that
You can literally just run away using your far superior maneuverability, I've chased utahs as carno before and they've evaded me by jumping around, turning really fast, and using my lack of maneuverability against me
If there's a river you can easily jump across and instantly escape
they are faster
Where did I say outspeed them
pouncing a carno as utah is a fast track to death, if the carno knows what they're doing
but again, you're not supposed to fight carno 1v1 as utah
I said using maneuverability, not speed
carnos existance makes utah not fun to play honestly
And you know, stop talking to others as if you were the best players and the rest are useless, most times I can bite a carno 10 times before it bites me 2, I know how to turn, juke and whatever you want, but that doesn't mean everyone else can, and ofc doesn't mean carno is balanced, cause it's not, turning 180° instantly while they're running at max speed, almost the same than utah is just ridiculous
what because it's the only thing that threatens you @old hull
as soon as we got 3 adults we go hunting for carnos to fight for fun.
it being so damn quick and utah and carno preying on the same food means you have to deal with them constantly
@vapid fable yeah well you shouldn't, but you need to sometimes (a lot actually)
lol it is 
do u have a hunt u can fully show to me
why ignore the fact you can easily juke carno
yeah juking one is easy enough but where there are 4-5 , pain in the rear
relax dude i can only type one sentence at a time lol
i think so but i have no way to upload a clip that big
well what do you expect
and you have to keep in mind you're not gonna have an easier time when pachy comes out
can u just dm it
can try
Its the same pain when there's 4-5 utahs attacking your solo carno, so I don't see how its unfair or unbalanced
cuz we are talking about fighting carnos not escaping them
ok ty
utah is a pack hunter so every hunt comes with high risk
true carno is broken tho
why the hell are you fighting carno
now why cant carno have high risk gameplay then?
you’re meant to run from caeno
rn its just brainless spam clicking
why is it broken @silent comet
Lmao a single carno can kill 4-5 utahs with if he knows how to play, and taking not too much effort actually
so u say carno is braindead and utahs cant fight carno then
what
i think carno is actually balanced, people complaining about carno being fast when that thing has trash stam now
carno*'
oh, ok so 2-3 utahs arent supposed to fight carno? Why even fight carnos afterall just let them take over servers aint that right? I legit see on 3 different servers pond/shallow and center full of carnos and there are sometimes groups of atleast 10+ carnos
@vapid fable
a carno can out speed and stam a utah in a straight line, so when they get low they just run in a straight line for like 20mins
I don't complain about its speed or stam, I said that's good as it is, but a thing with that size, tiny arms and running that fast should bite the ground if tries to turn 180° running
2-3 utahs can definitely kill a carno, but 1 or 2 utahs will definitely die
yes
it can literally out run you
and 3 utahs can hunt carno anyways
please tell me ur not serious rn
i disagree ive solo'd an adult carno and killed adults with just 2 of us a couple of times.
just endurance hunt it
well yes there's plenty of bad carno players lol
2 skilled utah players can hunt a carno
the people here arent skilled
lol
best carno na
lets not look at skill of players bcs a good utah can kill a noob carno and vice versa
but a good carno will most likely kill a good utah
Ive been nearly hunted by 2 3 utahs before as carno, they played well and almost got me
lol
so you want gameplay to be balanced around bad players?

Well carnos rn are like allos when they shouldn't be, a good utah should be able to have a balanced fight with a good carno player even if carno wins, 2 good utahs should be able to kill 1 carno, and ofc 8 utahs should be able to keep their ground against 5 carnos, but that isn't happening rn, the more carnos are together, more utahs are needed to kill each carno
imo utah is the most skilled dino to play atm so obvs less skilled players will struggle and complain
which seems to be whats happening
yup
carno is 1.8 tons
utah is 500kg
u comparing noob carno to a pro utah player. At this point the dinosaur doesnt matter anymore
how is it a “even match”
Well isn’t the point to get better ? Die from mistakes and get better not just be “pro” from the start?
I as 500kg raptor should be able to kill a 1.8 ton predator
Which shouldn't be either, 500kg lol and smaller than they should, these aren't utahs these are JP raptors
Player skill should be put into consideration, a poorly skilled utah dying to a good carno should not complain about nerfing carno
what
utah is 500kg in game
Yeah in game
i mean 1v4 ing carno aint really that hard. I 4v5 carnos with random raptor players and we killed 4 carnos on a plain field, still it doesnt make them balanced
Real utahs were like 0.3-0.5m higher, 1-2m longer and up to 600kg to 1T
and?
most carno players don't even know press e to buck
But hey, that can't be in game, cause then utahs would be able to wipe out every other creature
utah mains literally have the tools to escape carno
but bcs they play carno they can do whatever they want really
no not really, you can't kill anything without skill as carno rn @silent comet
have you tried killing small things as carno, it's really hard, juking and escaping is really really easy in evrima
It matters cause devs supposedly didn't want JP style things lol but each time they released an update or patch, utahs have been nerfed or broken, even if they nerf other dinos, they don't fix utah and nerf it even more
u do, just find a pack of carnos if u really cant do anything (somehow) what is the easiest thing to do as of rn
not if the desync gives you an assist , which as a carno is most of the time
same thing can be said about utah
utah is fine
fair point
Dryo’s can juke the fuck out of you, hypsis don’t exist, utahs are probably your best bet but packs can be a big problem, tenos are a good fight, and deinos and stego are obvious
then pounce stego or carno if they know what they doing they will kill u after u end ur pounce instantly (especially stegos)
if only people were actually forced to obey the group limits and carnos group stayed at 3 cuz 5 is ridiculous
even a good carno vs a good teno isn't 100% in the carnos favor, and you can so easily kill "noob" carno players as teno, 3 headshots with tail slam
thats a problem though I agree
5 is fine
If you as a utah know what you are doing you wont pounce it until you know it will die from that pounce or that it has no stam
yes and its not supposed to be this way
utah should be 5 not carno , thats waaay too many
3 carnos is more then you will ever need to hunt basically anything you want
Idk each time I've played as carno fighting anything has been really easy, and even if I managed to kill carnos 1v1 as utah before this update, it still is a dino made just to run and bite, run away when you're hurt, nothing can catch it so what's the risk? What's the skill you need to survive? Just hold shift and spam LMB lol
issue with the game is not carno or utah or stego or croc, it's 10 carnos and 20 utahs running around together
literally carno gameplay
5 carnos currently? Sure. But with shit like allos, albertos, and even ceras, having the small fast weak hunter having 5 people in a pack is fine
carnos just wont have to fight allos or ceras etc , they can just run away
@dense hamlet agree that's why the best way is trying to bite several times before, which is really hard even if you're really good and luck is by your side
they are supposed to be good at bullying small things and nothing else
Did you solo a good tenonto? Or a stego? Those take tons of skill to hunt as a carno, and the spam lmb to win only works on small game that runs in a straight line in the plains
Can't even solo a stego as carno you die
adding new dinos before fixing current problems wont happen (i hope)
Running isn’t always an option
as do i my friend , as do i
you guys have no idea how trash carno stam is do you
pretty much. you only have a chance if you have a full group out in the plains. If it’s in the forest you’re dead. Utahs have a much easier time killing stegos
but i dont see desync going anywhere anytime soon so i think we are screwed @silent comet lol
you cant run away from utahs as carno, because they're not much slower, and you have less than 90 seconds of stam
It works even if your target runs in circles, zig zag or however it wants, if you miss a bite the next one will land, cause it bites like a damn machine gun
its enough to run from a utah especially if he pounced u but if he did u probably hit him for half of his hp by now and he wont bother to chase u
its really not
a good utah pack and run down a carno
Yeah depending on what you are fighting, the only one that this cannot be done solo unless the skill difference is high is carno, the rest like stego and teno is fairly easy even solo
no it's not, ive tracked carnos as utah, it's easy
a good utah pack
you don't lose them that easy, and they have so little stam you can always catch up
Your stam is quite a bit better and your speed is nothing to scoff at
still it doenst make carno balanced
so this "carno can just run away" thing is completely false now
tell me what about carno isn't balanced @silent comet
Carno beats Utah because that’s what it’s designed to do
he can, he will most likely find a pack of other carnos cuz the servers are overpopulated with broken ass carnos
utah is meant to be prey to carno
A good utah PACK against 1 carno, which usually is the opposite lmao
that doesn't mean carno is broken
What? The "utah" we have is JP style, as much as can be? And real life utah would not do very well in this game I don't think.
you can find a pack too as a utah
"actually juking carnos is really easy, the problem begins if u want to attack him. You pounce (so u will be low stam after pounce) he will be able to land a hit on u while u end ur pounce if he knows what hes doing and he can either keep fighting u or run away outrunning you. If u go for bites (bcs as i said pouncing = getting hit 90% of the time) then he will just m1 spam, if u try to bite him from behind he will turn 180 degrees even if running full speed and u cant do shit. How is that balanced?"
There are also a shitload of utahs
so your complain is you can't kill carno as a solo utah
It’s amazing that people are surprised that a 2 ton theropod that is made to hunt in the plains can kill a small 500kg Utah. The islecord
So, your point in balancing it, is to make the thing that carno is supposed to kill with relative ease, kill them solo
You're not supposed to fight carno 1v1, thats perfectly balanced. For the exact same reason carno isn't able to 1v1 stego
you don't seem to realize pounce is high risk high reward, and also 1v1 carno as utah is not what you're supposed to do
You have tools to get away from a carno
It’s like an 80/20 matchup starkly in carno’s favor
Utah takes way much less time to grow than carno, and carno is specifically meant to hunt small prey, if you cant win just escape across a river or into the woods
just because you can't reliably kill carno doesn't mean carno is broken, remember you can't die to a carno as utah if you don't want to
pounce is broken rn if u didnt realized somehow
Carnos can't do anything about stegos either
Utah has jump, stam, and maneuverability
how is pounce broken...
Well the thing is utah should be utah for real the same way carno is carno for real, teno is teno, etc etc
why is everything broken in your book
ur not for real are u?
That prolly would fix everything
What's the issue here now?.. :p
the isle
tell me how is pounce broken
have u played as utah? or u just a carno main lol
there are actually people 1v1 stego as utah because how capable pounce is
yea utah pounce is.......
and you're here complaining about it being under powered
@alpine ploverUnfortunately, that's an all too accurate answer to the question.. :p
I play a decent amount of Utah
I don't think you'd want that.
If devs and you want a small raptor to use as prey when utahs were one of the best hunters in their times and place, then call it idk, dakotaraptor which fits better
if stego doesnt know how to 1 tap u after u end ur pounce then yes. If they know u gone and its a bug
teno is literally nothing like irl teno
if you're talking about the running input lock that's not a bug
So you want the slow bulky allo rip off instead?

Nor is utah for that matter. Carno might be somewhat, except for the small game hunter thing.
you have to wait until you land to press shift
imagine worrying about realism in the isle
You do also realize irl utah did not pounce or did anything like what the game one does?
I agree there should be an option for a boost off a pounce at the cost of stam but
holding shift any time before landing won't get you running
no. If utah ends his pounce on a dino, the dino can get a free hit on u or even 2 what makes pounce mostly useless as of rn
If that was the case deino would be able to drag in full adult rexes 
you're ending your pounce at the wrong yime
end it when they're running
Imagine expecting a good and accurate game with good mechanics and working properly, oh wait...
bruh xD
Insane bleed, causes the enemy to either waste stam or wait the damage out
and what if they have more than 2 braincells and dont start running?
the isle? accurate?
@silent cometThat's not a bug. It is however a question of pounce kickoff distance, but even so, you do not pounce solo or when the prey has time to look at you and swing in the right moment. Use your packmates to distract, go for headbites. If the stego still wants to kill you specifically, then yes, you'll die, but your packmates now gained free hits/pounces.
look, im not arguing with you, but watch GrimXD twitch vod, he 1v1 stegos as utah, and does exactly im telling you @silent comet
Was irony @grave veldt
there's a trick to when you end a pounce, pounce WOULD be overpowered if you want them to fix your "bug"
https://streamable.com/vnd495 i wish this would happen more 😄
because then there's no risk in pouncing
ew landcrocs
u can always miss ur pounce what makes u dead
but the isle isn’t meant to be accurate
that's true and that's a balance decision made by the devs
because people were just spam pouncing
And you’re dead, so be it
spam rmb and it was the stupidest thing
^
if 4 raptors pounce stego he still can tap 2 of them if they both let go at the same time for example, its a bug cuz u get punished if u miss ur pounce and get punished if u hit ur pounce
Pouncing isn’t supposed to be a “oh let me just spam pounce till I latch the enemy”
i think pounce is balanced atm the only thing i would say is dismounting is buggy asf and vs a good stego you can die of just dismounting
Supposedly evrima was meant to be more accurate and realistic not a Hollywood movie based game
Where did you get that
yes its not supposed to be this way, it would be broken
what when was it supposed to be realstic lol
“realistic”
Have you ever played the isle or seen anything regarding it
Well that's the thing, utahs are weak per se, and they're punished if they don't fight good, why others aren't?
Then don't let go at the same time, time it together, and you can still use the rest for extra distraction. Not that you're meant to hunt a stego in 4-5 groups, add 2-3 utahs and you'll still get that stego most likely. Though I do agree the dismount could use some finetuning. But then stego needs a better way to hit the utahs when they try to get on, maybe add a sort of "windup" movement so you can see and swing if you're watching them.
they are
Depends on what parts you meant were supposed to be realistic. But this is a JP fan game in a sense, see rex, utah, spino, and so on. So yeah.. :p
We have a carno that goes at near cheetah speeds that rams shit with horns, a Utah that isn’t a slow ambush predator that tried to rip off allo, a completely insane hypsi design, etc
it was a example, u just get 1 tapped if u end ur pounce what makes no sense in using the pounce
prolly cuz ur fighting something bigger and stronger then you
im pretty sure i seen somewhere that the devs said they are going to work more on a balanced game other realism this time around so it doesnt end up like legacy.
Everything is
Look I know all about elders, hyperendocrin dinos, and whatever you want, I just mentioned something I've read once, was an answer from a dev to someone asking about it
they are. teno wastes its stam on spam kicks/tail slams? dead. carno doesn't manage its stamina? dead. deino goes on land? dead.
So they make all new unbalanced crap that needs balanced, seems like a repeat of legacy
look utah is 1 hour and 15 minutes to grow u cannot expect it to be god
so utahs should only fight juvs and dryos or what?
if their alone yes
Solo yeah
It makes sense if you need to stack bleed to wear something down. The headshot strategy is a bit of an issue, and should be worked on. But I do agree that the pounce should be the main mechanic for utah and what they primarily use when hunting.
Except I like Legacy WAY more than the state of evirma and I think the pbase agree's.
Utah is supposed to be like a gatekeeper per se
Well prolly they use that as an excuse to keep some dinos nerfed and they don't care about it when they want others OP
Utah is fine if you are solo dont go fighting alone, they are pack dinos!
^
You hunt small shit alone, but stuff in groups, it’s how utahs supposed to function
unless of course you have the balls to then so be it but if you die dont complain
Hell it’s even integrated into its pounce design
utah just needs a better/fixed pounce mechanic
You can't avoid the stego tail hit after a dismount anymore, its just rare if it misses you due to latency
Yeah well there risk vs reward for pack fighting kinda sucks, even with grow time.
8 utahs can't do shit against 5 carnos, for each carno you fight you need to add one utah, so 2v1, 5v2, 8v3...
That makes sense though?
On the test server sure you could fight a stego alone but not anymore
Utahs biggest issue is that most of the roster are .. not exactly things they should ever approach :p
whats the issue here?
didn't know they changed it
overpopulation and the lack of skill needed to play carno makes it broken
In a game with limited dinos I don't think they have a choice?
you can't complain about overpopulation when there's 2 land carnivores...
dryos? hypsis?
when did u last see some1 play dryo or hypsy
you can position yourself in such a way on the old dismount to guarantee a tail hit doing 5% damage, I've solo'd stegos doing this, but with the new hitbox changes its 100% chance to hit a utah in dismount
I have seen many Dryo’s and hypsis
literally just today
And that's why they should have planned this out better :p Stego should not have been added, I get deino cause mechanics, but that's about it. What basically should have been a thing would be dryo/hypso for solo utahs, and then tenno for the small/medium packs, depending on tenno herd. With carnos being there to cull the utahs in turn + contesting them for dryos.
Also I feel like people forget Ptera is in fact a prey option
lucky you then
And Utah is probably the best at killing it
gotcha, that's a interesting change, don't know if they made that on purpose
u can 1v1 teno as utah fairly easy if u avoid its tailslam
it was not intentionally aimed at utahs, it was an overall change. However it just made us all realise how un viable pounce is right now.
Which would point to an balance issue since tenno is designed to win over a utah 1v1, and take 2-3 to take down safely and all.
yup
“if you avoid the thing that kills you its easy”
A teno can kill a Utah fairly easy if it saved its stamina
pounce is fine
if the teno plays smart its not gonna die honestly
Well you should learn how to claw attack, I think most people forget without knowing the dino how can you suggest balance?
you're kidding?
use claw attacks
teno is kinda bad comparing to other dinos, it has a high skill cap and its not as rewarding
Either way, it’s a 50/50 fight with a Utah and a teno so no side is stronger than the other
there is no bug with pounce right now, its a delayed dismount that was intended by the devs
this completely false
@brittle bronzeTo be fair, it was utahs tailtanking that made that change important :p
why stagger the dismount to minimize casualties when you can just not pounce and all survive?
teno is actually probably one of the best dinos in the game rn
the recent change lead to a unintended guaranteed death for pounce
laughs in carno
^
thats a bug
I'll repeat this, utah can kill tenos 1v1, 2v2, 3v3, the same way tenos can kill utahs 1v1, 1v2, 1v3 and more; utahs barely can fight or even survive carnos 1v1 and even 2v1, 2v2 is kinda hard, 3v3 impossible, you really can't see isn't balanced at all?
And that's not how the balance has been designed to be, so that might be an issue :p

idk i 1v1ed alot of tenos as utah and won most of the times
pounce is shit right now, denio, teno, carno and stego can land a hit 100% of the time on a dismount.
carno is literally made to hunt utahs down as a prey item
True enough! Which is weird in it's own way.
stego can 1shot a utah dismounting
Teno is actually very good most use the bite attack instead of the bleeding claw attack that is just near carno's bite force?
you're justifying fighting something 4 times your weight
yes thats the bug im talking about
Sorry it’s more 60/40, but yeah
what bug do you speak of
false
the bug you were talking about
Carno
Oh really
No, cause carno is designed to opress utah. Tenno, while being a fighter, is not designed quite as much for that. It's more of a dangerous prey, or should be.
Enlighten me
