#balance-feedback-discussion

1 messages · Page 244 of 1

slender cargo
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Is the arguement just the 180 alt bite, not a forward facing alt bite?

mellow fable
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bait hits, force bites on your tail

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yes

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180 or to the side

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if i run into its mouth and get bit, then im retarded

slender cargo
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I'd be okay with it costing stamina, If only the deino did more damage per bite.

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Surely you can see that makes sense.

earnest spoke
mellow fable
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it should be easy to get hits on the deino

slender cargo
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As the deino is 8tons

mellow fable
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from the sides

golden coral
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It does enough damage

slender cargo
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Baha, yeah okay.

mellow fable
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honeslty as long as we can drain its stamina

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im fine with it

golden coral
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You could still add stamina cost to alt, it'd be fine anyway I'm pretty sure

rich fractal
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only if land animals are worse when attacking in the river. both or neither

slender cargo
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I personally probably will barley play deino, once you see more apex released ect.

halcyon slate
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nah deino are affective on land and it is retarded in both logic and game balance

mellow fable
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a little bit more damage doesnt bother me, theres just no real strategy

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like theres huge strategies for all land dino matchups

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with deino its just

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try not to get bit, but its kind of a dice roll

slender cargo
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Okay, so how is a deino effective in water when It can't latch onto every dino?

mellow fable
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it can literally latch onto everything in the game

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except the stego

slender cargo
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I don't think the deino should be able to pickup every dino.

halcyon slate
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it is an ambush dino

slender cargo
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I'm talking just latch onto.

mellow fable
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i am fine with it being able to grab shit

slender cargo
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And deal daamge.

mellow fable
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thats its identity

halcyon slate
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i died to people that play it correctly

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ambush

mellow fable
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when u picture a crocodile its an image of one popping out of the water to grab something

halcyon slate
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it work

slender cargo
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I ambush to, but like I said earlier.

mellow fable
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and people are smart and drink in shallow water i get it but there is almost always a time where you take a risky drink

slender cargo
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Every one goes to the shallows to drink.

mellow fable
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or you need to cross

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theres a few spots where its deep enough to hide but shallow enough where people feel safe to cross

halcyon slate
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and drinking water is already a dice roll if you can't kill stuff that drink and you fight on land you play it wrong

mellow fable
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plus ive literally had a deino grab my fully grown carno

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while most of its body was on land

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and drag me into the water

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and kill me outright

slender cargo
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Yeah, I've done that to I think its pretty dumb.

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How a deino can be on land, pick you up and run you into water.

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I agreee there.

mellow fable
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i think its a little silly but

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in the grand scheme of thing if we are adding stamina cost we cant take away too much

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or it will suck

slender cargo
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I dunno, I think it depends on how much stamina it would use personally.

mellow fable
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and i like the creature, i just dont play it anymore because of the cannibalistic dickheads who target adult deinos with packs of 2 or more

slender cargo
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And see how deino is against other dinos in future.

mellow fable
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something similar to the teno tail slap would be alright

slender cargo
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10 alt bites on land?

mellow fable
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yes

slender cargo
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That seems to low to me.

mellow fable
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yeah but again, it should be a self defense thing

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you are attacking to keep people off of you when travelling to new waters

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shouldnt be like you are sprinting out of the water down a field

slender cargo
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I'll say this, without alt bite on land a deino is useless, but yeah a deino shouldnt be on land.

mellow fable
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to fight some dude

slender cargo
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But when every dino goes to the shallows to drink, you'll see deinos coming on land.

mellow fable
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and when a deino sits there and attacks it gives very defensive vibes

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but it is always played so aggressively

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like they run up and just sit there

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on top of your food that you now cant eat because 50% of the server is deinosuchus and they can run out of the water and sit there

halcyon slate
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a group of 7 utah should have the advantage on land vs croc a croc should have adventage against 7 utah near water that it

slender cargo
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I think that the server being 50% deino is just because of the lack of dinos though./

mellow fable
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ofc

slender cargo
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Like I said earlier I honestly think there won't be many deinos.

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In future.

mellow fable
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thats why i want it to be changed now, it wouldnt be much work from the devs

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to add

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id understand a smaller pack of raptors dying to a deino since it cant be pounced

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its a tricky target, but for carnos its just kinda sad

slender cargo
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I think the deino needs another mechanic though, to grab onto big deinos by water and deal a bunch of damage or bleed.

mellow fable
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well id imagine a death roll

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would be suitable

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use your lunge and then left click instead of running back to the water

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to deal a bunch of damage on land at the cost of significant stamina

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thinking of it like more of a finisher

slender cargo
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Okay but then you have no stamina on land and can't do anything then what.

mellow fable
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yes but the enemy is dead

slender cargo
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mhm

mellow fable
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so u eat him

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and are happy

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if they added something like that itd be effective against fully grown raptors and small carnos and i think nothing more

slender cargo
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Either way I'm about to go but, I think that the alt turn bite shouldn't cost stam but thats me and if it does it can't be 10 alt bites and you're out of stam, thats way to little.

mellow fable
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yeah i reocmmend u try carno

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maybe youll understand better where im coming from

slender cargo
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I hate carno with passion.

mellow fable
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but just try, youll hate it even more

slender cargo
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And I've seen carnos fuck deinos up on land.

halcyon slate
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and raptor pounce animation is too slow it is more rewarding to bite

mellow fable
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they can if they are skilled

slender cargo
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At least when its a solo deino.

mellow fable
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but they shouldnt need all this skill

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to take on something in its ideal environment

slender cargo
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So answer me this, the spino.

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Should this be a land or water dino?

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Where should it dominate?

mellow fable
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lakes

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when they add them

slender cargo
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Okay, so rex should destroy them on land?

mellow fable
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i would hope so

slender cargo
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Because something tells me a lot of players won't be happy on that lol.

halcyon slate
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again saying that a keep something just not accurate because another op dino will be here is stupid

mellow fable
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but a spino getting the ambush from water on a rex would win

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idk why a spino would beat a rex on land

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people are idiots man

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theyll be like

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how come the hypsi cant spit across the map, blind an enemy and then that dino should have no eyes for the rest of its life

slender cargo
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Bit exadurated but okay 😛

mellow fable
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people just say really dumb shit sometimes though

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u know?

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if you have all these apexes, they have to have scenarios where one wins and the other loses

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and you can pick and choose those battles

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that just makes sense

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like maybe the giga would be able to win against a rex if you can catch him offguard and have him chase you while bleeding or run off

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but in a head-on confrontation the rex wins. just as an example

slender cargo
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Well gigas could win against rex in legacy.

mellow fable
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yeah but legacy is wack

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step on toe and deal like a quarter of their hp

slender cargo
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Anyway, we will see what happens maybe in time deino alt bite will cost stam.

halcyon slate
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to comeback to deino the problem is they are affective where they should not

slender cargo
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I honestly think in a pack of good carnos, I could kill a deino on land but alright.

halcyon slate
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yeah but the deino should not stand a chance at all

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that a croc !!!1

mellow fable
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u shouldnt need good carnos

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any carnos should do

halcyon slate
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you realise that

mellow fable
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is my point

halcyon slate
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look at modern crock

slender cargo
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Well, this ain't real life its a game.

mellow fable
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why do u need seal team 6 to fight 1 deino

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yes, and it needs to be fun and fair for every party

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or it is not a game people want to play

halcyon slate
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you won't find them in mountain they are depending on water for a reason

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lol

slender cargo
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No deino travels far on land right now.

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Lets be honest.

halcyon slate
mellow fable
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they do run pretty far out just to challenge us

slender cargo
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Anyways, Rev you herd my point we shall see haha.

mellow fable
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yeah, take it easy man

slender cargo
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Peace

mellow fable
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glad we can come to some agreement

halcyon slate
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they do run 30ft on land to fight you

slender cargo
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But I will say this for sure.

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As a deino that has ran on land and grabbed carnos and ran to water.

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I think thats dumb lol

halcyon slate
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deino need to be changed on land 100%

proud anchor
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It seriously looks like people spend more time meming about their bias than they do talking about balance here.

slender cargo
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Just one last thing as well, as every one shits on the deino If the deino can't grab it if its to heavy, what ever dino it is it can literally just moveaway after getting bitten once and the deino can't do a damn thing.

proud anchor
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Then it doesn't need that kill.
If it can't pick up something that is too heavy, it should be less incentivized to attack it.
What's the problem?

sinful cove
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Pteranodon isn't meant to be an active predator so he has no need for zooming vision

wild coral
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and dino can tank a lot because of its hard scales, making it weak defies how life works

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and no one approaches croc on land unless its young, because its death sentence so yeah croc needs to be more overpowering

crystal wharf
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deino needs no changes

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its perfectly fine

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we just need animals that can challenge it

wild coral
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i would argue with that, it needs a bit changes, fully grown croc needs to be a threat to stego also, not on land but no stego should be coming near water with confidence

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but yeah otherwise croc is just fine

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only problem is that there is too many of them

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i wish developers would force a balance, spices limit on server at least some of the servers should have it for role playing and some servers for pure pvping

verbal cradle
sinful cove
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Fish ripples are very visible already, as far as finding bodies go it should simply be able to smell corpses from a considerably larger range than most other dinos

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Its already weird to smell tracks while flying, it doesnt need more adaptions to try and play hunter, if a flyer gets zooming vision it should be a predatory one like quetz or something

verbal cradle
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Again, I'm not saying it should play hunter. It can be easily killed by most things in the game. And yeah, during the day and relatively close to the water's surface, the ripples can be easy to spot. I'm not sure if what I'm about to say next to too relevant because night vision hasn't been implemented yet, but the ripples are much harder to see at night. Not only that, but to help spot predators that might be in the area when you need to land and there aren't any safe rocks nearby.

hollow canyon
crystal wharf
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the only thing changed was the hitboxes

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i know what you are referring too

hollow canyon
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And that's an enormous change for it

crystal wharf
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the hitting multiple damage zones

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it makes deino scary

hollow canyon
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Deinosuchus is the only animal in the game that this change favours in every match up

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everything else likes this change in some match ups but dislikes in others

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Deino is the exception, it's the biggest winner of the last patch

golden coral
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@warm tulip No, because that won't take the utah out of the fight. Besides, it's not that slow, and you can use your packmates to help provide distraction or deliver punishment. Maybe if stamina took ages to refill, but it doesn't, and that would be issues in other ways.

warm tulip
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Distraction from pack mates is not realistic. If a carnivore sees a vulnerable utah it will go for that immediately.

golden coral
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Distraction is absolutely realistic, unless that carni think it's worth killing one of you only to die to the rest

warm tulip
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That is literally what happens haha

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One carno tanked 3 utah attacks to kill 1 utah

golden coral
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So you'd lose one utah vs one fellow utah or something bigger? Not sure that's a bad trade honestly.

warm tulip
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This does not dispute the fact that it would not take so long to regain yourself to flee from a fight. You wouldn't slowly push yourself back up.

golden coral
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They lost far more than you guys did, and you now have the rest of the pack to care for you regrowing. I wouldn't say that's bad, and I would also point out that currently, there's no reason to care. In the future, hopefully that'll change, and that might dissuade the whole "I'm taking you down no matter what" mentality that might exist for now

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From what I know, it doesn't take that long, but I could go try it out when I got some time.

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But the miss has to have an actual risk, make it too fast, and it won't matter if you missed.

warm tulip
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But like I said, if you lose a lot of stam for a failed pounce you have to flee the fight to regain stam to rejoin it, giving what ever you missed your pounce on a chance to run.

golden coral
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Problem is, it won't keep you out long enough to matter.

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Not to mention that in that case, your pack can still follow and harass them

warm tulip
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But they can do the same thing when a utah pack mate is insta killed after a failed pounce. A failed special attack should not mean insta death, ya know? No other dino is penalized as heavily as a utah is for failing a missed special attack.

golden coral
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It doesn't mean instadeath unless you end up really close to the target. And most others do not have special attacks.. :p

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Only utah, deino and carno, and carnos is.. well, good if you hit, which is an entirely different issue in it's own way :p

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Deino is admittedly powerful

warm tulip
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Deino can lunge, steggo tail swipe, carno charge, teno buck and tail slam .-.

golden coral
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Tail swipe is a normal attack

warm tulip
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and if you miss a pounce you are literally RIGHT beside your target haha

golden coral
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Same with tenno stuff

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Those are just normal attacks, like bite or whatever

warm tulip
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They are not normal attacks

golden coral
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What part of a stego swing is not normal?!.. :p

warm tulip
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It has a bite and then a swing.

golden coral
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I could possibly grant you the tenno tail, but even so, that's a normal attack. It's still just an attack, like any other. A fancy one but still.

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....

warm tulip
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and the teno has 4 attacks, non of which are penalized if they miss.

golden coral
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You can not be serious..

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The stego bite is hardly it's normal attack

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Unlike utah who has a useful bite + alt bite/lunge

warm tulip
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Okay, the point is, the utah needs SOMETHING to be able to stand a chance to take on a proper size meal for a large pack, that is the pounce. If they miss a pounce they instantly die making it not worth using and making it where you will not survive hunting larger dinos.

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Dude, you need to learn more about all the different attacks they can do xD

golden coral
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Well, from what I've practiced, you don't miss a pounce on a stego

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Who would be the only one to actually oneshot you

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And the others are weak enough that they will be vunerable to the rest if they decide to stop and finish someone off, more or less at least

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I know about all the attacks, we just differ in what constitutes a special attack vs normal one :p

candid latch
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If you don't play utah you can't rly say anything

golden coral
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Sure I can

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I know how it works, and I have tested it :p

candid latch
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Not as much as us

warm tulip
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I main utah, and I promise you, the stagger animation is unrealistic and unfair. I have seen people die almost every time they fail a pounce even with a full pack to help.

golden coral
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But you know, fine. I'll take that, it just means most people can't say much about stego then xD

warm tulip
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We aren't talking about a steggo haha

candid latch
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We are talking about utah and carno

golden coral
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Well, there has to be a punishment for missing

warm tulip
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steggo is balanced and realistic

golden coral
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And that punishment has to have a proper risk

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Stego is not balanced no

warm tulip
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the punishment should be stam loss not instant death

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What other dinosaur gets instantly killed when it uses any form of attack?

golden coral
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But fine, I won't say anything about utah if you don't say anything about stego :p

warm tulip
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Haha I don't dislike stegos haha

golden coral
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But utah do not get instakilled from missing a pounce

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It might get killed if it ends up too close to the target

warm tulip
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Oh my gosh, bro, the only times I have died is from missed pounces during combat.

hollow canyon
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The punishment used to be just the stamina loss, it was a no factor though

warm tulip
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Then the stam loss wasn't enough to be punishment. I am not saying the utah should be able to spam pounces I think one pounce miss should put you out of a fight until you regen stam.

hollow canyon
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While I agree that Utah should recover faster after missing the pounce it having a recovery phase after missing it is fine

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It's not like pounce is an ability that's hard to miss

warm tulip
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It is on a carno xD

golden coral
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You're not very liable to miss a pounce vs a stego, and missing vs utah/tenno, while risky, still requires them to go get you, during which point they are vunerable.

hollow canyon
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I personally view the fact that Utah has a bit of a delay after disengaging the pounce as a far bigger issue

golden coral
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And while a carno or tenno might be willing to trade right now

warm tulip
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It's not against those types. It's against the hoards of carnos that target utahs xD

golden coral
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I doubt they will when lives are a bit more valuable

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Well, a carno pack should be scary for a utah pack to engage, they're.. sort of meant to take you out :p

hollow canyon
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I haven't had much issues pouncing Carnos either. You can do it pretty much from point blank and the game will readjust your position anyways.

warm tulip
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But 2 carnos vs a full pack should be doomed.

golden coral
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how many is a full pack to you?

warm tulip
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8 is full

candid latch
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8

golden coral
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Noted. Yes, that should be plenty enough to take out 2 carnos.

warm tulip
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But, if you miss a pounce, and you are stuck in the pounce animation they target you.

golden coral
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8 utahs should be solid vs everything except other full groups, even taking out a solo stego easily.

warm tulip
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We counted that it takes on average 4 seconds to recover and with carno turn being so good now, they can turn and be right on you and land 3-4 bites.

hollow canyon
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It should definitely take less than 4 seconds. I think I've raised the point that it takes way too long

golden coral
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Maybe it needs a second shaved off, but it should still be that if you land too close to the target, you should be doomed.

hollow canyon
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When I first missed the pounce in the open beta I had a feeling like the recovery phase took as long as when you fall down after depleting your stamina

golden coral
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The point would be that if you do miss, you're vunerable and at risk of dying, otherwise it wouldn't matter.

hollow canyon
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Which absolutely shouldn't be a thing

golden coral
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Well no, falling down should be doom. Getting stunned should be a "oh crap, please dont see that" moment rather

warm tulip
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If you miss there should be a penalty absolutely, but I don't think it should be a 4 second, stand up and brush your pants off before fleeing combat haha

hollow canyon
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Yes and as it seems they are about the same, the recovery after failing the pounce shouldn't last that long

golden coral
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Nah, could probably take it down to 1-2 secs. And as for the dismount, just let the utah hit the ground running.

warm tulip
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I can completely agree with that. That's what I have been saying.

golden coral
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That way you're still in risk if you're being focused, but even an instant of looking away should be enough to get you to at last tailrange

hollow canyon
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I feel like the punishment should be appropriate to the mistake made e.g. hitting a tree while pouncing should cause you to be CCed longer than when you just hit the ground

golden coral
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I think they did speed one of them up though? Have you guys tested latest patch and all?

warm tulip
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I literally just played utah and died because of the stagger animation xD

golden coral
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Still sitting at 4 sec, or did you just die immediately? :p

warm tulip
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It took a little past 4 seconds to regain control of the utah, and by then I was bit 3-4 times by the carno, with 4 utahs in a pack.

golden coral
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Hm

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Yeh, thats a tad too long

warm tulip
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Yeah T^T

golden coral
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I guess the issue to me is that there needs to be a decent way to make the utahs back off, or die

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Cause deterrents dont work very well in this game

warm tulip
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I agree

golden coral
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People will throw themselves at you even if they just barely survive

warm tulip
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That's what stam drain would do

golden coral
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And I guess thats why Im a bit hesistant to just go with stamina drain, unless it has a noticable effect

warm tulip
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a utah without stam is useless. So if you miss a pounce and loose almost all of your stam you are forced to retreat.

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lose**

golden coral
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Yeh, if missing did just cut everything but a couple seconds of running to get the hell out of there, that would work

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Even if you missed from max stamina

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That might work decently well, keep enough to allow for running away, but thats about it

warm tulip
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I think you should be heavily penalized from stam loss if you miss a pounce to where all you have is enough to flee and hide. Then you have to lay down and spend several minutes to get back to full stam to reenter the fight and be useful again.

golden coral
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Yeh, it's not a bad idea if it completely cuts the stamina

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But then it'd have to do that from max stamina too, so you don't still have a bunch of "I can miss a few times" before it matters :p

warm tulip
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Exactly, you have to have full stam to be useful, so if you miss a pounce on full stam you have to completely regain full stam to pounce again.

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I don't want utah over powered, I just don't wanna die to silly things like my utah staring at the ground for 5 seconds before it runs from combat.

golden coral
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Yeah, I'm fine with that, put the stun down to a second, or something, just to show something happened, and then drain stamina from that "impact", and it should be fine.

warm tulip
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Exactly what I want.

golden coral
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I'm inclined to say some sort of stun should happen, if only to show players they did an oops :p

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Not just drain stamina "for no reason"

warm tulip
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Agreed, I would be okay with a 1-2 second stagger and run, but nothing that makes you an instant target. Which you are if you are idol for 4-5 seconds.

golden coral
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But yeah, sounds good. That + work on the dismount, either distance if needed, or just let utahs run immediately, so they can get out of range very quickly as long as they get off on their own.

warm tulip
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Yes, I agree, if you are foolish and don't dismount before you drain your stam or before smacking into a tree then yes, you should be penalized.

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But strategic utah players should not be getting killed just because they missed a pounce because landing on a carno running in zigzags can be tricky and you will miss at some point, if not most of the time.

golden coral
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Catch them unawares, use the foliage clusters :p

warm tulip
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Not always possible when you are in the middle of a field haha

golden coral
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True enough, but well, that's carno prime terrain, makes sense you're not at your best there to be honest

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Need to lure em to you, hide the pack, have one of you bork to make the carnos chase, then jump em!

warm tulip
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We weren't going there for a carno, we were hunting something else and he jumped in. The situation that triggered this post after all.

golden coral
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Rude carno! :p

warm tulip
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Trust me, I know how to hunt with utah my guy. This is not about sneaking them into the right place, it's about not getting messed up when you miss a pounce basically haha

golden coral
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But part of that is to make sure there's little to no risk of missing in the first place ;)

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Besides, I know the pain, I play stego. I have to constantly look around for trees or rocks to hide behind :p

warm tulip
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No, there should be risk, it's stam drain, if you have no stam as a utah you are dead, so you have to be smart with your pounce and your stam

golden coral
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Yeh yeh, I agree with your idea, more or less. I can still think it's better to minimize the risk of missing a pounce in the first place!

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Or at least a good idea to have things as planned out as they can be

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But that might be me being a bit paranoid from roaming on my own most of the time

warm tulip
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Haha, anyone should be paranoid if they find a full pack of utahs when they're alone.

golden coral
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Yeah, if I run into more than 3-4 utahs on my own I'm pretty much dead unless they mess up. I'd like it if it was more or less required to have 5-6 at least for a decent chance vs a solo stego, but if you show up with 7-8 then yeah, it shouldn't be a question unless some very specific circumstances possibly.

warm tulip
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I can agree with that. When I hunt with a small pack I don't try for a steggo because it's dumb. But when my pack is full I will go for anything tbh, except for stupid carnos because you miss pounces more often then other targets and when you do they kill you immediately. That's the only reason I want the penalty for pounce misses to change.

alpine plover
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@storm summit

how are you dying to baby utahs?

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.............

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ptera can hunt juives fine

storm summit
# alpine plover <@!380461763302391810> how are you dying to baby utahs?

Honestly, it happens when I’m perched either on a rock or on land eating or drinking and they simply run up behind me and spam bite. If I try to fly away I just immediately go into a crash landing animation and continue being bitten til I die. If I turn to defend myself I die before the baby utah dies.

alpine plover
storm summit
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Furthermore, I tested it to see if it’s just me being a fail ptera and no, I was successfully able to kill adult pteras perched on rocks as a baby new spawn utah.

alpine plover
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they got ambushed

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of course they died

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ptera is frail

storm summit
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I disagree. I think it’s a bug or mechanic that prevents ptera escaping. Additionally it means that baby utahs do higher damage than adult pteras

alpine plover
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adult ptera has a 75N biteforce and adult utah is like below the 30s

proud anchor
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Yeah... Well... If you get hit... There is a sprint takeoff, because you were ambushed. Evade, and fly away.

alpine plover
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you got ambushed and died, I dont see the issue

storm summit
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You’re missing the point, though. Like a ptera should be able to face tank a baby utah or at least escape when the baby utah is spam biting BEHIND the ptera

proud anchor
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Sprint takeoff.

alpine plover
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and it can just fly away

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of course you couldn't, because you got ambushed

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which is how the game works

storm summit
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I guess you’ve never seen what blue herons can do to animals? Or seagulls eating rabbits?

alpine plover
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and?

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Its a game

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herons arent in game

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seagulls arent to

proud anchor
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Raptors aren't rabbits.

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Just sayin.

storm summit
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I appreciate your feedback. But my grievance is meant for the critical consideration of the devs, not really something I’d ever wanted to argue contrarians with.

proud anchor
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Don't take the high road, kid.

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Sprint.

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Takeoff.

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Go test it now.

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Have a nice day.

alpine plover
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now thats a bit rude zeo

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But yeah, its his fault for dying

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he played bad and got punished, thats how I see it at least

proud anchor
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He expressed that it is an intended feature, but ignores the mechanic to avoid being eatin by lazily holding spacebar thinking it's the win button.
¯_(ツ)_/¯

storm summit
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That’s a gross misinterpretation of the described situation. Additionally I am not a him and this exchange has completely sapped any interest i ever might’ve had for your perspective anyway. So essentially, no you, have a nice day. 😉

proud anchor
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Don't care about your perspective, guy.
You're ignoring reason, anyway.

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Enjoy dying because the skill curve is too high for you 😘

quiet linden
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Well that's a bit rude

storm summit
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No worries, I sorted it out by blocking that person so I didn’t see it anyway.

proud anchor
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Oh he blocked me so I can't downvote his feedback..

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That's a bit unfair 🤣

storm summit
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But I do appreciate constructive and respectful feedback so, thanks Dio.

quiet linden
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Entropic, your problem is solved with the sprint fly though.

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Zeo was definitely right about that.

proud anchor
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Uh huh 💯

storm summit
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Yeah, I hadn’t actually tried that. After Dio’s suggestion I’ve considered giving it a go as a workable solution.

quiet linden
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Definitely.

proud anchor
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It was actually my suggestion, but okay 🤣🤣🤣

quiet linden
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There's been multiple situations where I had to escape a Deino or I failed an ambush against a Pteranodon, all because of the sprint flight.

storm summit
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I think the reason I didn’t try it is because I was killed too swiftly when perched on the rock to try it and when I was drinking it was the baby utah on one side ans water on the other. Heh. But I’m still new and awkward with ptera, so surely there is a learning curve as much as a skill curve. Regardless, I do appreciate constructive criticism. I’m not sure attacking me rudely was entirely warranted by my experiences or opinions lol.

quiet linden
proud anchor
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This is a chat for discussion on your issues, if you take the high road, you're going to have the pedestal you've placed yourself on quickly dismantled.

quiet linden
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Yeah, but Zeo you handled the situation completely incorrectly.

proud anchor
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¯_(ツ)_/¯ Take it up with someone who cares. I'm just here to offer support, if I'm spoken to like I'm the issue, before even being acknowledged as being a part of the conversation when I've offered a solution, then by all means, nail me to the stake.
I have him a bone. He discarded it, and acted like he was above it.

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I'm getting real tired of this community's ignorant tone.

cobalt slate
proud anchor
storm summit
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@cobalt slate thanks! I’d considered that as a possibility as well. I sometimes notice weird hitbox displacement or jerky, no smooth flight animations when flying with other pteras. A few of us will be smoothly but one or two will be kinda choppy. So the thought had definitely crossed my mind.

cobalt slate
storm summit
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I’ve also noticed on some rivers the water is actually a good distance above where it seems like it is?? Makes skimming a lol situation 😄

cobalt slate
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I haven't personally encountered that one, but i don't doubt that happens lol.

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But anyway, happy i could add some input on your problem! I hope you have a nice day :)

storm summit
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Yeah it kinda looks like you’re swimming in the air above the river. Funny stuff.

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Thanks, you too. pteraCool

crystal wharf
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@alpine plover i like this idea

proper zephyr
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same

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gives deino players reason to manage their stamina carefully in the water and pull off calculated ambushes rather then just right click on something and be done with it

alpine plover
proud anchor
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Mhm.

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Look down one's nose at definition is - to think of or treat (someone or something) as unimportant or not worthy of respect.

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Oh...
Also..
In reality, baby Utah should have pounce from the beginning, so they have a reason for tearing out the throat of a Pterra.
💘

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Glitches and issues aside, this should be a thing that is implemented anyway. I'd say something like "Change my mind" but you really can't.
Carno gets to sprint from babby, so Uwuti should have it's ability too. Same goes for Deino's lunge.

left scroll
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yeah tbh i really don't think ptera should be losing to baby utahs unless they're taken totally by surprise

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bite forces aside, baby utah is just.... tiny. it can fit in ptera's beak.

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ptera still wouldn't be a good baby killer because baby utahs are so tiny and agile, they'd be hard to even grab in the first place. but if one really wants to pick a fight, I don't feel they should win

proud anchor
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If it had pounce, sure. I could see it.
In the end... honest fix?
Make the Pterra have to sprint to fly (when attacked), and buff it's HP pool.
Therefore it is tankier to smaller baby/juvi, but requires a skill check when attacked.

left scroll
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yeah, if a baby utah could pounce onto the ptera where it's beak can't reach, the ptera is screwed

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and in that scenario, rightfully so

proud anchor
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No one's complaining that the Deino can oneshot anything that's drinking, however, when the Utah can't pounce, it's kind of silly to not have an ability at birth due to errors with the game.
I searched everywhere but can't find anything on why the Utahs don't have pounce from birth. Got anything on that?

left scroll
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but alas no baby pounce

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honestly no clue

proud anchor
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I really want to know, man... NotLikeThis

left scroll
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but i get the feeling it's intentional, its been this way since the start

proud anchor
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No no, that's not proper conclusion for the following reason:
Baby was not added until later, and the ability uses the adult's hitbox to decide latch points, I'd assume.
I'm wondering if it's a reasoning of scaling, and other things. The adult Utah's pounce isn't without it's issue people want to see changed, as well.
I can only assume it's coming, I'm just wondering if it's been addressed.
Deino is simple grab of the whole animal, or not.
In the Utie's case, it's more like different points, sizes, ranges over age and Utah's size, and sofourth. A lot more than just "Dino go in mouf" I feel.
Here's to hoping it's something I'm overlooking.

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Same goes for the Carno, as well. "Ram things. Size Calculation. Damage. Knock based on tonnage."
I'm no develioper, but I'd assume the Utah's is just a little more complicated, which is likely why we can't latch the Deino quite yet, either.

slim dragon
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Baby Utah can't pounce because it's bugged

proud anchor
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All hail the truth!

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Plox Uty Babbo Pounce Soon™️

brittle bronze
proud anchor
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I hope this is temporary.

brittle bronze
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me too brother

proud anchor
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It'd be a really useful tool for surviving in what is otherwise a cruel island, with already very limited kit.

brittle bronze
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I agree, i don't agree a baby should pounce though, maybe 50% +

proud anchor
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Right, a little bigger, but it'd be really fucking cute for a baby Uty to pounce a baby gator, ya know? KEKDOGE

brittle bronze
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Thank god the devs don't design things based on cuteness huh? lmao

proud anchor
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Size Limits until full-grown, much like the Deino's bite. Or some other factoring? Such as scaled damage on much too big targets, ect. The babbo feels so useless, where the Deino can grab babos, which is also cute, but versatile as a method to get the kill.

brittle bronze
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babies are suppose to be useless that's the point of nesting eventually.

proud anchor
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All I can think in the situation where my newborn Utah is grabbed by a newborn gator is.. "Lucky... Wish I had something like that.."

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Sure, I don't understand nesting thoroughly, however I'd like to see the youngin Utahs be able to at least be annoying.
Such as: Low HP on a larger target, buck cost stamina based on the size of the target it's bucking?

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That way there's a balance, risk-reward, and the baby raptor, juvi, ect, can work together to be a menace.

brittle bronze
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they already are annoying, the can reapply bleed, keep something from wallowing

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they have to be very careful if they make changes

proud anchor
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Sure, sure. Where I'm not entirely disagreeing, I just feel the youngling is too useless, compared to all the other dinos which are born with their kit, is all.

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Something like bucking drains stam really fast, and they don't have much stam to begin with, ya follow?

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So, for the baby to pounce would be insane risk to the attacker.

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There are ways to balance it to only affect the attacker, is what I'm getting at.

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Which would essentially be a number balancing act.
Outside of the general case of the animation and latchpoints, ofc.
In terms of balance, it's actually relatively viable.

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Another factor that could balance against the attacker, but give it the kit, is dismount range, make it less. It can't jump nearly as far, so pouncing a full-grown stego wouldn't be the same as pouncing a baby stego in terms of dismout distance and animation cooldown safety window.
Another skill check, but that's just another suggestion of how it could be approached.

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Frame data and situational implementation is important. It can't be the end-all.

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In the end, I'm really looking at the optimal path for the development team, in terms of really focusing the numbers game, rather than "Add Deathrolls" and "It'd be really cool to see X animation" since that'd be general feedback, rather than balance in the end.

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Bit of a redundant sentence, there..

sinful cove
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I agree that juvie deinos should be more mobile than adults, but why is someone who “hates PvP” playing on populated servers in a PvP game?

slim dragon
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I love how this guy explained to us how gravity works

proud anchor
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I love how my hate for this community's snark is well justified and nothing seems to come off as a surprise anymore. Low hanging fruit, almost as low as your own intellectual bar, truly.

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👆 Wear that proudly, thank you.

astral obsidian
sinful cove
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If you willingly choose to partake in PvP, do you actually hate it?

proud anchor
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You'll be much happier when PvE and expanded map options are implemented.

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(Let's not kid ourselves... Once AI are in the game full-force, the PvP aspect will be much rarer than in the current constrained and AI-lacking sandbox.)

astral obsidian
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I dont partake in PVP unless someone attacks me first because it gives me anxiety.

I think its been years since I actually killed someone. I just go after AI most of the time. Plus, I play on less crowded servers bc the mega packs is getting a wee bit ridiculous but, oh well.

proud anchor
brittle bronze
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@astral obsidian in regards to your balance feedback post. You're playing the wrong game if PVP gives you anxiety, the whole game is about surviving, eating other things and running from other things. If you enjoy the exploring part then make a Pteradon.

proud anchor
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The game being about anxiety, sure.
However, PvP is not the main focus. This game will ultimately be PvPvE. There is a place for everyone.

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Running is always an option in a survival game.

brittle bronze
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It's a sandbox game filled with over 100 people, in an enclosed map there is no pve aspect of this game

proud anchor
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Uh-huh.

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BUT
The map is small.
There's no AI.
And it's not going to always be like that.

brittle bronze
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PvP is the main focus btw

proud anchor
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Gotta be a little forward looking to this game's reach.

brittle bronze
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its literally a pvp game

proud anchor
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It is a main focus. However, it doesn't have to be.

brittle bronze
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you confuse me

proud anchor
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It's going to be flexible like that.

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I'd call it a PvA game.

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PvP is there, but when everything on the current roadmap is in the game, it won't be the main drive as we see it today. Right now yes. This is a PvP only game. However, after these mechanics, AI, and map changes come into play, 100 players will likely not be too cramped to a single area, and you'll have to ask yourself... "Is that a player?" all the time. Taking your time, and making critical decisions based off of that information.

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I never played Legacy, but it had PvE elements, too.

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Sandbox mode is a highly requested feature, too.

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Sorry to crush that point, but it's really defeatist when you look at the direction they intend to head with the project. That's the kind of thing I'm constantly butting heads against. If there is intended purpose ~ I'll defend it, however if there is unintended application, I'll attempt to at least clear up how I see things.

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Perspective is super important when it comes to looking at development.

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@stuck nova Yes. That. Yes.
There is no use for the RMB outside of skimming, and the mechanical way of implementing such an attack would be a "Hold" vs "Click" variable which checks for those kinds of differences, rather than spamming over water, you hold and the action is the alternate, in this case, Skimming.
My suggestion would be the special attack would have to be an instant attack, rather than a grab, but maybe we could go one step further and use the "Skimming" mechanic to pick up very small dinos, as if they were fish, too.
I'd like a good damage attack however, both could work.

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The skill-check would be your own eyes, and understanding dino weights based on your own size, and we could even compound this into the skills system, that would allow for varying tonnage to be able to be picked up at the cost of skill points. (If that's what they are called)

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I just don't know what a baseline addition attack that would very likely cost stamina would be worth the stam, since flying climbing and sprinting are the only uses of stam currently, and a special attack would be nice, but what kind of attack would be suggested to warrant using that precious stamina?

ripe zinc
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If you want to explore why on earth do you pick deino in the first place?

sinful cove
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Right?? Doesn't like PvP but plays where deino cannibalism is an issue. Likes exploration but picks the worse playable to do it on

proud anchor
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I'm sure that will be slightly alleviated once diets are in, if cannibalism debuff is in that dietary mechanic.

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I hope it is..

brittle bronze
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i don't as if i cant find food you can bet 100% im eating you

proud anchor
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Good luck!

sinful cove
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Deino shouldnt be punished for cannibalism

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Alligators eat alligators pretty often

slim dragon
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Deino cannibalism will never be alleviated with diets
I wouldn't even be surprised to have other deinos be a part of deinos diet ˆˆ

brittle bronze
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i'd kill you and leave your body because i can

sinful cove
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Same diets aint gonna stop kfs

slim dragon
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Well in truth I would be surprised because devs said no dino should have a carnivore in their diet, but not that much

brittle bronze
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humans eat humans in survival situations too

sinful cove
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In some places it's a part of their culture TI_Think

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But not very comparable

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Alligators just don't care what they eat

slim dragon
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Humans get nasty dieases from eating human flesh tho (if they eat too much of it of course)

proud anchor
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If anything, their entire diet being cannibalistic, nah ~ that won't fly.

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Not even today's alligators are in that situation. Common, but not their only source of food.

slim dragon
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Who said it should be their only source of food ?

proud anchor
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Uh... Legitimately people who only hunt other gators.

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Playing like you don't think this is an option is exactly why they should have negative effects.

slim dragon
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Okay, but this is not the point of the discussion. Deino won't be discouraged from cannibalizing, but that doesn't mean they can't eat anything else
They do it because it's the best source of food they have

sinful cove
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With a bigger map and more water sources cannibalism probably won't be a viable staple for deino's diet anyway

slim dragon
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From what I've understood, diets will reward you for eating the right things, and may punish you for eating wrong things (like your own species) Deinos will probably be rewarded for eating things like carnos or tenontos, and punished for nothing

sinful cove
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So it doesnt really matter if people do it when they have the chance at easy food

slim dragon
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While other dinos will be punished for eating their own species and rewarded for eating something specific

proud anchor
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Won't be discouraged means free-game.
Meaning they could live off of gators alone.
Meaning they're not only not discouraged, its unrealistic.

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Furthermore, because only a small proportion of juvenile alligators was tagged, cannibalistic alligators would have had to eat thousands of dead alligators (untagged and tagged) as carrion to achieve the prevalence of tags in stomachs that we observed during this study; that much mortality probably would have required a major disease event that we would have observed during the course of this study.

sinful cove
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Unless people crowd at hotspots as deino there shouldnt still be those people who make cannibalism 90% of their diet

proud anchor
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Not typical.

slim dragon
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They could
But they won't get any benefits from it

proud swan
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Let’s face it. Only the babies of this game cry when you get cannibalised. I’ve done it and it’s been done to me. I just accept it and move on. If you put penalties on cannibal players you will indeed discourage Cannibal behaviour BUT there is another grp of players complaining there are too many carnivores running around. If they don’t kill each other who will? Some simps arnt capable. Herbis would be complaining even more about carnis killing them. You can’t please this community either way.

proud anchor
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Oh here comes the Deino main LULW

proud swan
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I main Utah hush your mouth

slim dragon
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I love people who make assumptions over a single message

proud anchor
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Sure ya do.

proud swan
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lol

proud anchor
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This is an ongoing feud, if you mind @slim dragon, that comment doesn't involve your input, thanks.

slim dragon
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Luckily this is a discussion channel and not private messages

golden coral
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Should discourage being a cannibal by it not giving any sort of benefit, which means you can survive on it, but make yourself useless in the process. Also add things that makes it valuable to have others of your species alive and well in the game, instead of others not of your species (mixing...).

proud anchor
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Holyskin only shows up when the topic changes to Deino.

proud swan
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Your an idiot

sinful cove
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Deino and rex shouldnt be punished for committing cannibalism on their species' children

proud anchor
sinful cove
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Some other preds too

slim dragon
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rex too ?

final relic
slim dragon
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I thought of rex as something very caring of their children

proud swan
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I have a discord dedicated to raptor hunting packs. I’m a raptor main. And you like the sound of your own voice too much zeo.

sinful cove
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Most reptiles and birds dont care in nature

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Babies that arent theirs

slim dragon
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Fair enough

proud swan
proud anchor
sinful cove
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Obviously parents should be discouraged from eating their own offspring

slim dragon
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Maybe you would get specific debuffs from eating your own children ?

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Even if you're a cannibalistic species

golden coral
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Should be enough with lack of the perks/things you might get for successfully raising your kids

proud anchor
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Says the person who has offered no information in regards to constructive feedback outside of a personal conflagration regarding an otherwise objective stance having nothing to do with balance.

slim dragon
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Or it would just be a stupid thing to do because you spent a lot of time building a nest, incubating the eggs and raising them long enough so that they have enough food value

golden coral
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No elder for you, no permanent perks

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Go ahead and ruin your own survival chances, if you want to :p

sinful cove
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Until your kid has passed subadult and has dipped out you should be discouraged from cannibalizing

golden coral
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And if they don't take their leave quick enough, well.. not your problem then :p

slim dragon
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Raise kids as a source of food TI_Troll

sinful cove
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Maybe if your kid has been away long enough it loses the debuff protection lol

golden coral
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Cannibalism shouldn't be "punished", just not giving any sort of benefits. You just survive, but vs someone who has eaten their proper food, you'll be much weaker.

proud anchor
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Just pointing out...
High rates of alligator nest failure (Goodwin and Marion, 1978) and the assumption of high juvenile mortality are used to justify the removal of as much as 50% of the annual production from some lakes in Florida.

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RIP the nests then. KappaRoss

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If you want to go with realism ❤️

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You can't have your gator, and eat it, too.

slim dragon
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did anyone talk about realism here ?

proud anchor
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Now, if nests aren't important, that can be discussed when they release, but that will be something I am vehemently attacking if they don't have any sort of drawback.

proud anchor
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I have legitimately been sourcing real-life events in regards to the real-life arguments, so yes, someone has been talking about realism, thank you very much.

sinful cove
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Are you Class' substitute or something?

proud anchor
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Who is Class?

sinful cove
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Exact same unpleasant attitude minus the comical suggestions that partly made up for it lmao

proud anchor
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What?

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Oh, the person's description?

sinful cove
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Yep at least class was amusing at times..

proud anchor
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I'm just a bitter person. Lmao.

sinful cove
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You are going too far into this lol

proud anchor
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Sorry my suggestions don't tickle your fancy.

sinful cove
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Realism is an inspiration

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Grabbing bits and pieces

proud anchor
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Yes, and if it's going to inspire the game, then there should be a strong debuff to the nests when they are implemented due to cannibalism.
It's really a simple backend solution.

golden coral
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?

proud anchor
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X species eats X juvi at X stage in development, then the nest suffers by being down X capacity.

sinful cove
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Cannibalism already affects the juvenile population, egg eaters will affect nesters

slim dragon
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What do you even mean by adding a strong debuffs to the nest ? Like, parents are forced to eat 50% of their offspring ?

sinful cove
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It is a given already

slim dragon
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For realism ?

golden coral
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Why would you need any debuff?

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If there's a good incentive to successfully raise your kids for perk/elder/whatever, wouldn't that be enough?

proud anchor
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Nest eaters, yes...
The nest would take an added hit for cannibalism. It's simple enough.

golden coral
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That + actual investement in the nesting process and all

proud anchor
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If you're not going to effect the dino directly, then it's a super simple implementation that can reflect and deter cannibalism outside of dietary means.

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Have you ever heard of something called Risk vs. Reward?

sinful cove
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That's like saying “since the devs take real life inspiration from venom, survivors of venomous attacks should sometimes be permanently blinded and dinosaurs who have their legs broken should sometimes never fully heal”

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It goes too far

proud anchor
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Oh wow... Okay, apples to oranges. We're done here. Lol.

golden coral
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What are you even on about Zeo?

slim dragon
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I'm still struggling to understand what Zeo is suggesting

golden coral
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Same Necro, not sure what the issue here is

slim dragon
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We're probably both just idiots then

proud anchor
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Cannibalism is a detriment. Should I spell it out?

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The devs said HEAVY consiquences.

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🤔

golden coral
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And there are, without need for debuff

sinful cove
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Cannibalism already happens it should just not be punished for certain predators, why add in a bunch of extra shit? Is it plain ol' pettiness?

golden coral
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You'll be weaker and all if you don't eat your proper food

slim dragon
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So you're suggesting debuffs for cannibalism ?

golden coral
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I'd say that's a decent reason to try for the best food, and if cannibalism isn't your optimal food, then well, there you go

slim dragon
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Including or excluding things like deino ?

proud anchor
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No, I'm suggesting that since all the crocs want to eat crocs without detriment, that it'll effect their nest if they aren't punished in their dietary mechanics..

sinful cove
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They should just not be punished lmao

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Not that hard

slim dragon
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But they are people
Not actual crocs

sinful cove
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No strings attached

golden coral
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There's no need to add punishment for their nesting, again, they'll probably want to nest for other reasons anyway.

slim dragon
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They're not gonna eat their own children
Or if they do it, okay that's on them for wasting time into nesting

sinful cove
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Deinos will be a lot more spread out when more map and more dinos are released

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Cannibalism will be less of sn issue than it is now

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It should just be a thing that happens in some species and that's that

proud anchor
golden coral
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Cannibalism should be neutral for most, except those meant to eat their own, in which case it could be considered good food just like some other targets.

slim dragon
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I think cannibalism should be considered negative for most, except the cnnibalistic ones for which it should be neutral

golden coral
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Neutral in this case meaning surviving but nothing more. Far from ideal that is, but not punished for eating it, unlike say, eating rotten food.

proud anchor
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You eat a croc too many, you trade a place in your nest, as if it were your own.

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Population control people.

slim dragon
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I like the idea of cannibalism turning you into an albino

sinful cove
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Yeah i hope theyre still considering that one

golden coral
sinful cove
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Albino or piebald cannibals

slim dragon
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Debuff from cannibalizing shouldn't be instant tho

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Like if you're starving and eat a body of your own kind that's okay

proud anchor
#

Cannibalization should be repeat offenders.

slim dragon
#

But if you dot it too many times you progressively turn white

sinful cove
#

Makes camo harder, warns people that you're a dick, and looks creepy/cool

slim dragon
#

And yes, I know people would just cannibalize to have a cool white skin

sinful cove
#

The skin could fade in through patches maybe

slim dragon
#

But yes as you said Miragaia, it's a big enough debuff in itself

golden coral
#

It's.. not really :p

sinful cove
#

Yeah they'd be playing on hard mode to do it lol

golden coral
#

You'd be surprised how well it works to hide even as albino/similar. People are.. well, not always aware I suppose ^^

slim dragon
#

In legacy it's not that much of a debuff because it doesn't warn everyone else that you're a dick

proud anchor
slim dragon
#

Also the lightning and shaders between both games is very different, we don't know how being white will affect camouflage yet

sinful cove
#

I mean rn in legacy people make albinos and bananasaurs but yeah its a thing in skin custom

golden coral
#

Bananasaurs.. xD

#

And true enough Necro, maybe it'll be harder to camo in Evrima and stay hidden

proud anchor
#

I do wonder if Deino will be in that selection.

sinful cove
#

You see an albino in legacy and think “wow what a dummy” not “hey should we lynch or avoid that guy?”

slim dragon
#

Or "oh what a cool-looking dude, I wanna RP with them as a tsundere dino"

sinful cove
#

Lmao

slim dragon
#

Maybe I shouldn't have said that...

proud anchor
#

Sorry, my suggestion for balance was too much. Guess we're talking about skins now KEKDOGE Later, then.

sinful cove
#

Your suggestion was kinda lame it was discussed lol

proud anchor
#

You do realize it would promote having more crocs around, right? Working together, and being more dangerous and larger, correct?

sinful cove
#

Cannibalism wont be as huge of a deal aside from people who hang at hotspots to start shit in the future

#

Deinos won't be 50% of the population packed into a quarter of the map like they are now

#

If people make cannibalism a big part of their diet as deino in the future they will have to inconvenience themselves to do it

proud anchor
#

My apologies, for my lame suggestion that causes people to enjoy not being one-bit by their own kind constantly, though. Risk Reward. Once more marine life is in the works, they'll have more to worry about, hopefully.
Oh well. C'est la vie.
Give em a win, and you gain nothing in return.
Just trying to make life easier for those looking to enjoy the game a bit from under water with less of a skill ceiling. (Not that it's hard, but hey, I've got no issues with the crocs killing eachother, I prefer terrestrial myself.)

sinful cove
#

Just make juvies more mobile so they arent floating snacks, no need for annoyingly overdone nesting debuffs or what ever the idea was

slim dragon
#

ˆ

proud anchor
#

Annoying? Lmao.

slim dragon
#

Or give them hiding spots

proud anchor
#

That's called life..

slim dragon
#

And what we're talking about is called a game

proud anchor
#

I'm not talking to you, Bub.

slim dragon
#

But I'm talking to you

sinful cove
#

Was going to say the same thing honestly

#

Should there be a 0.5% chance you randomly choke on a bone and die when eating too? It happens sometimes ya know

proud anchor
#

Faster gators is boring. Leave them as they are, slow and stupid.
We suggesting making baby raptors faster, too?
It's really a weak argument.

sinful cove
#

Baby raptors are already fast enough to escape

slim dragon
#

And they have places to hide

proud anchor
#

Stamina-wise, not exactly.

slim dragon
#

Deinos have none of those

alpine plover
#

It's not a weak argument
If it's for balance, then it's always justified despite realism

proud anchor
#

Are we talking about the skill check that is stamina again?

sinful cove
#

Small gators are pretty fast, it would help solve the cannibalism issue in a logical way without adding some boring fancy schmancy nest debuff

proud anchor
#

Just because you can't understand the benefits of population regulation and it's benifits to the species who are smarter and overcome the barrier, doesn't mean your opinion is any less lame.

slim dragon
#

Having baby deinos be fast on land then shift their land adaptations for more aquatic ones as they grow could make something interesting

sinful cove
#

Your little idea is just looking too far into things where there are easier and better solutions

proud anchor
#

Horror survival. No skill checks, just add speed as a win.
This is why Legacy failed. I hope the devs reflect on that kind of decision.

alpine plover
#

That's not the issue
Population regulation on whom exactly? hm
The players ofc
And it takes 0 skill to kill a slow helpless juvie who can't even exist in it's environment without hiding in a bush

#

It's a matter of luck, not overcoming the odds and surviving through intelligent gameplay

proud anchor
#

It's a matter of a strong nest overcoming a vicious savage who eats their own.

golden coral
#

What does the nesting have anything to do with it?

alpine plover
#

I'm confused as well

golden coral
#

That has nothing to do what so ever with someone spawning in and being unable to escape bigger and stronger versions of their own kind

#

Which is an issue in legacy, and something we should aim to avoid in Evrima, where it should be viable to play while growing up, so you can have fun and all.

sinful cove
#

Yeap, an unnecessary and overdone mechanic that would affect only a few deino players

alpine plover
#

Sub rex was an answer to the issue of adult rexes preying there own kind helplessly

#

An idea that should be followed as an example moving forward

golden coral
#

Now I don't know how bad deino juvie is, but making it faster and requiring less stamina on land vs an adult seems like a reasonable way to give them an out that is still risky in it's own ways. You see the splashes, and think it's a big guy, up and away into the undergrowth you go, and then try and get back before you dehydrate.

proud anchor
#

Legacy Legacy Legacy...
Change nesting to something less lame, if it's an issue.

alpine plover
golden coral
#

Easy enough to make deino juvies have a slightly easier time, making it harder the bigger they get, but in return they can fight a bit more, and might encourage not fully grown ones to team up vs the really big ones if they need

sinful cove
#

Cannibal deinos could just choose not to nest, most of the players who would be going out of their way to KOS juvies once the population is spread out probably don't even want to nest

slim dragon
#

I'm honestly curious as to how players will behave when nesting is in
Will they be dicks with they children like they are currently with their pack members ?

golden coral
#

Like Necro said, a shift in behaviour and all during growth, not just statwise but behaviour wise perhaps

golden coral
#

Anyway, it's not the nested kids that have issues

sinful cove
#

Nesting buffs and debuffs should only be tied to any related perks, your own health and how you treat your own offspring

golden coral
#

It's the ones that spawns in on their own that might need something to help them out if they have issues surviving at all

#

Why should there even be buffs/debuffs for nesting? :p

sinful cove
#

Not if you cannibalized some unrelated babies as a species that is indiscriminate on food

#

If there are nesting buffs/debuffs it should only be related to your personal health and your offspring health i mean

alpine plover
#

Easily solvable if it's just zero cost to cannibalize.
If you eat your own young, you just waste a sink of time. Where as if you grow your offspring, you have added affinity, perks, or increases to Elder growth.

sinful cove
#

Not even sure if genes and stuff are still planned or if shit like poor incubation rates was ever planned

#

Successfully raising offspring to subadult should give some perks and/or count for elder growth yeah

alpine plover
#

Nesting offspring should give rewards, as well as being born into a nest as well. It'd give you a headstart in life. With more affinity or additional inherited perks. As well as parents or a group. It'd solve the whole "empty" feel of the game that people often have gripes with.

grave veldt
#

It just doesn’t rn because of bugs so their working around that

#

Also your able to pounce on a deino already that’s already in

ripe zinc
#

@ivory ocean can't expect us to drink from deep water when half the server is crocs

grave veldt
#

Ala did u like ur own suggestion

vapid fable
#

@silver barn that's pointless, if youre into rp wait for modding, the base game does not cater to role players

ripe zinc
#

There shouldn't be any pack limits imo. The amount of food available should be the deterrent for over sized groups, not some arbitrary hard cap

silver barn
ripe zinc
novel tulip
#

People will group up past the hard cap anyway, just use local chat or a discord vc

ripe zinc
novel tulip
#

The only sure way to keep megapacks at bay is admins enforcing rules

#

Because if you dont split up your dinos become free food

#

Its a mess rn because theres not a way to contact admins hard built into the game yet but hopefully that will come soon

old hull
#

@silver barn get your ERP garbage out of the suggestions pls , you can keep that shit in nycta

grave veldt
#

They liked their own suggestion

ripe zinc
sinful cove
#

When realism roleplay players try to make their rules hard mechanics TI_Wheeze

sinful cove
#

as satisfying as it would be to ruin the day of a dumb rex main by oneshotting it to the face, the devs don't want oneshots

#

a thag to the face should be utterly crippling though

final edge
#

maybe a 1 shot is a bit over the top but i do agree it should absolutly be then end of the fight

sinful cove
#

stego is probably going to be slower than rex so a thag to the head should at least make it wounded enough to make backing out of the encounter ideal to the rex

final edge
#

yeah

#

and same goes for trike

sinful cove
#

the slower animal in the matchup should deal the most punishing blows

final edge
#

i just noticed the #bufftrike in ur name lol

sinful cove
#

yeah legacy trike is poopoo

final edge
#

^^ 100%

sinful cove
#

hoping evrima trike kicks ass

final edge
#

same

#

like

#

those horns should do wayyyyyyu more damage

#

i rly hope anky stands a chance too

sinful cove
#

no more whiny carni players dogging the devs into turning the brawler herbis into fodder because they're too good at defending themselves against predators that are faster and mor epopulous than them

#

anky should be able to break jaws which would put many preds out of the fight

final edge
#

every rex main

sinful cove
#

hopefully there is more than leg fracturing

final edge
#

i never thought of that

sinful cove
#

like tail fracture, rib fracture, jaw fracture, and front+back limb fracture

final edge
#

maybe that could tie into the whole organ thing too

#

like yk how when u get hit in the chest rly hard and u get winded

#

u cant breath

sinful cove
#

pachy breaking ribs on dumb utahs and dilos TI_Perfect

#

yeah it would blow their stamina bar down

final edge
#

pachys one of my mains in legacy

sinful cove
#

and put a cap on wherever it dropped it until it healed

final edge
#

im hopin it can fight off utahs

#

yeyeeye

sinful cove
#

yeah no more bloodbag pachy please lol

#

he should be tankier, he looks like he'd be

final edge
#

i can kill a rex with pachy but not a utah? ????

sinful cove
#

utah has double the health pool as his weight so if pachy doesnt get some good treatment with hp or bleed resist imma be pissed

final edge
#

nahh legacy pachy can face tank utah easily, its just all a utah has to do is press z and stay behind it

sinful cove
#

utah can hit and run easily since pachy is slow and bleeds like a baby in a blender

final edge
#

even on alt turn servers, utah needs 2 bites to bleed out a pachy, but pachy kills utah in 3 hits

sinful cove
#

and even if utah players don't know what theyre doing most of them hit and run because they're too cowardly to stick around and would rather run in circles and bark at people after biting them

final edge
#

fr

sinful cove
#

so it works out for the dummies even

#

poor pachy

final edge
#

pachys jsut

sinful cove
#

slower than utah and is basically a 2shot

final edge
#

yup

#

i havnt had an intelligent conversation about isle herbies in a long time

#

thankyou

sinful cove
#

yeah unfortunately it usually devolves into salt

final edge
#

rex mains

sinful cove
#

usually when i walk into herbi convos in the feedback channels its utah and rex mains claiming anyone who prefers playing herbi or even people who mostly play carni but want herbis to be treated better than they currently are has a throbbing bias despite the fact that they are the only ones showing it lol

final edge
#

bro i do have a throbbing bias towards herbies because they should fucking annihalate carnis

sinful cove
#

the same people who think trike and stego should be 50/50 with rex in a fight despite being slower while the rex controls the confrontation

final edge
#

fr

final edge
#

stego should win that fight

#

most of the time

sinful cove
#

brawler herbis should be stronger than their carni counterparts, they are slow as fuck

grave veldt
#

I get tumors tryna explain that

sinful cove
#

idk why its so hard for people to understand

grave veldt
#

Frfr

final edge
#

obviously it shouldnt be impossible for the carni to 11

#

1v1

sinful cove
#

the ability to engage and retreat at your leisure is already a huge advantage so the slower animal (the herbi) should hold the melee advantage

final edge
#

but it should be more than "im gonna run through you, bite twice each time and win no matter what you do"

sinful cove
#

shouldnt be legacy trike again where a giga trades hits and then just walks around and the trike dies and the giga has 2/3 of its health pool at the end

final edge
#

giga does more bleed, heals bleed better, and has better res

sinful cove
#

giga demolishes trike and cama effortlessly 1v1 in legacy and there are people who think that's okie dokie

final edge
#

trikes fucked in a 4-4 trade

#

i mean

#

im a giga main so im slightly biased

#

BUT

sinful cove
#

giga is way funner than rex cant really judge

final edge
#

i still think trike and stego should absolutly roll over giga

grave veldt
#

Bro get this u can bleed out a trike in like 3 bites I’m pretty sure

final edge
#

4 giga bites

sinful cove
#

once its adult it is fun to just destroy almost every mid tier and all apexes but rex who you can still beat if you play better than the rex

#

giga is so busted in legacy

grave veldt
#

4 bites walk around and it dies

final edge
#

fr

grave veldt
#

Like honestly

sinful cove
#

and there are people who think its matchups with herbis are balanced

grave veldt
#

The only semi balanced herbi was shan’t cuz it had the potential to one shot u

final edge
#

before i knew trotting gave more bleed than z walking, i always used to trot around trikes and still bleed them out

sinful cove
#

ive killed 2 shants who were grouped together as a giga it was stupid

grave veldt
#

The isle

final edge
#

shant is the only good herbie at fighting apexs

grave veldt
#

^

sinful cove
#

camas die a slow agonizing death and can't do anything about it unless they have a big herd to protect them

final edge
#

it can ride rex and giga

#

1 shot em all if they bite

grave veldt
#

Bro anky

sinful cove
#

poor anky

final edge
#

i feel bad for anky

grave veldt
#

My boi anky was gutted

#

It was like a chicken coup

sinful cove
#

hopefully anky's evrima gameplay is better than his new model

final edge
#

ankys not still a bad animal here right?

grave veldt
#

Hopefully

#

It’s model is eh

#

As long as the gameplay is good tho

final edge
#

bro 4 xs already

sinful cove
#

poor bastard looks like a mammal now

#

likely due to the 1 shot, the devs really dont like 1 shots on big boys

hollow canyon
#

Most Trike players in the legacy were really bad. Idk I've won most of my matches against Giga as a Trike. I'd still say it's Giga favoured match up.

final edge
#

idk id the xs r for the whole crit thing or making herbies playable

sinful cove
#

a thag or mace to the face should just deal crippling levels of damage rather than 1 shot

grave veldt
#

If ur a good giga u can literally kill as many herbis as u wish

sinful cove
#

if the giga sticks around it can die

hollow canyon
#

I kind of disagree - 2 Trikes should absolutely roll over a Giga if they know what they're doing

sinful cove
#

but trike cant really do anything if the giga just trades for the bleed and walks away

final edge
#

i mained both trike and giga in legacy and tbh theres a way for trike to demolish giga everytime

hollow canyon
#

That's not what typically happened though I've 1v2ed Trikes on multiple occasions simply due to how bad they were.

sinful cove
#

maybe all the trikes ive killed were also doodoo players but i havent gotten killed by any of them as giga

hollow canyon
#

I've died to Trikes only when I was 1v7em them

sinful cove
#

i kille dmy shite friend's giga as a trike because he stuck around

hollow canyon
#

No rules servers ftw

grave veldt
#

it still sucks how both giga and rex could literally not give a shit about trikes attacks

#

the only thing that hurt badly was the stomp

sinful cove
#

trike used to be good but people complained and it got fodderized, which hopefully doesn't translate over to the evrima version at all

hollow canyon
#

When was Trike good exactly? I remember it being by far the most powerful animal in ~Dec 2018

#

but that was because Giga hasn't yet had its redo and Rex lost its 10% max hp factor on the bite.

sinful cove
#

dont really remember the year but i guess trike was hunting down rex players and killing them or something... apparently

hollow canyon
#

Yea that was Dec 2018

#

That was more so because Rex was really bad though

sinful cove
#

so instead of remedying the issue if it was even there (i never ran into it) they just turned trike into a toothpick potato

final edge
#

fr lmao

#

foam swords

hollow canyon
#

After it got its biteforce buffed up to 1200N it started dumpstering Trike again

grave veldt
#

Who actually looked at rexes face tanking trikes and said it’s ok lol

sinful cove
#

i had also heard about the mixed herbi death herds running around killing carnis a lot but i never saw it once on officials or outside of them

final edge
#

1200 was the biggest mistake

#

should be 1000

grave veldt
#

Legacy in general was just fucked

final edge
#

yeah

hollow canyon
#

@sinful coveI've seen it, it was very much doable and it worked way too well

sinful cove
#

was it really common? i never ran into it

#

hell i ran into allos mixing with utahs a lot and never got harassed by one mix herd

hollow canyon
#

You'd send Maias to scout for the apexes then Dibbles to apply bleed to them and slow them down and Trikes followed the apexes to kill them.

#

I have no idea how common that was but it still shouldn't have been a thing in a single instance.

sinful cove
#

maybe i was just lucky and never ran into it

final edge
#

i never got to see that damn

#

herbie revolution

sinful cove
#

i played cera a lot on officials so i woulda been an easy target lol

hollow canyon
#

Herbivores should be viable on their own instead of being forced to mixherd

grave veldt
#

Cera on officials was just

sinful cove
#

it's pain i know but i like cera and carno

final edge
#

trike should be made to play solo

grave veldt
#

Pls do my boi cera better in evrima

sinful cove
#

nothing should be balanced around being in a group

final edge
#

everyone just cares ab the 1v1

sinful cove
#

for survivability at least

#

it shouldn't need to be in a group to defend itself reliably

#

which is why slow ass herbis like stego, trike and anky should fuck people up with headshots. oneshots are likely staying out of the question but if some dumbass walks up entirely on his own decision and gets hit in the face by the bad end he should be out of the fight

final edge
#

exactly

frosty heron
#

Theres a good reason for the Xs, its called "balance"

final edge
#

and u think that a rex vs stego/trike/anky is balanced?

frosty heron
final edge
#

oh i am

frosty heron
#

and theres no point of discuss about Legacy at this point

final edge
#

but im suggesting a way to make it balanced for evrima

frosty heron
#

Evrima already has locational damage multipliers

final edge
#

whats wrong with going more indepth?

frosty heron
#

A rex who recieves a headshot from a Stego it aint gonna leave with small scratches

final edge
#

i never said this had to be integrated right away

#

ur saying a stego tail leaves small scratches on a rex?

frosty heron
#

Youre asking for a 1 shot which honestly its pretty stupid

final edge
#

read the edit

frosty heron
#

I said *It aint

final edge
#

yeah

#

but the stegos gonna put some big scratches i think

#

maybe even just a flesh wound

#

yk wut

#

i just reread ur thing for the 10th time

#

im fucking stupid

#

anyways

frosty heron
#

Critical attacks based on % are also stupid to suggest beacause thats a thing happening random in a fight and removes all the skill based stuff on combat

final edge
#

thats y i also suggested the hitboxes

frosty heron
#

Id say no to that aswell

final edge
#

ddid u read the full thing?

frosty heron
#

I did

final edge
#

ik it was alot

frosty heron
#

Anyways , im not sure if you even tested Herbs on evrima

final edge
#

oh i played stego quite a bit

frosty heron
#

Maybe not enought, it is a strong playable as it should

final edge
#

but i havnt tested out evrima herbies on apex carnies yet

#

im just putting an idea out there for a new mechanic and a way to balance the game

#

i mean they changed the whole roadmap to have more mechanics

frosty heron
#

Thats fine but your text its aiming to something to just destroy another Apex so easily just because your dino has a Thagomizer

final edge
#

nonono

#

thats is not what i said

#

well

#

kinda

frosty heron
#

Stego will do damage to a Rex I can guarantee you that

final edge
#

but not rly

frosty heron
#

Right now its bullying Deinos on hand to hand combat, a 8 ton croc

final edge
#

im saying that if im a rex and i attack a stego, im not just gonna go, oh my dps is higher than urs let me facetank u and not give a fuck ab those meter long horns on ur tail

#

its gonna take strategy

#

imo if any apex carnivore just charges in instantly, theyre gonna get fucked up

#

wether thats against anky, trike, stego

frosty heron
#

Even if I agree or not with it

final edge
#

well thats a good thing

frosty heron
#

Most hard stuff requieres cold mind on Evrima

#

Not stupid tailriding method legacy has

final edge
#

yeah but we never rly saw rexs riding things in legacy and i doubt we wouldnt in evrima anyways

#

also im not a herbie main

frosty heron
#

Alright sorry for that then

final edge
#

all g lmfao

frosty heron
#

Im not neither but I kinda like both carnis and herbs on evrima

#

So I wish the best for both sides

#

Damn I like Dinosaurs like wtf

final edge
#

ig im kinda biased cuz the herbies have just been getting hit on for so long

frosty heron
#

Because legacy herbies has flaws

#

Trike sucks

final edge
#

everything sucks

#

well

frosty heron
#

Nah Theri was kinda OP , Legacy Stego for a pseudo apex, was OP

final edge
#

sounds n graphics r good asf

#

theri and stego r op asf against midtiers yee

frosty heron
#

Well made herbies theres only a few, and most are mid tiers

granite gate
#

if herbis get substantially buffed, i think bodies should give way more food

frosty heron
#

Except Para

granite gate
#

para was just a fat meal ticket

final edge
#

i used to main para wayy back lmao

frosty heron
#

One of the worst herbies ill say

final edge
#

i can agree with that holy

frosty heron
#

But they will get love on Evrima hopefully, I just dont like some suggestions going wild with Rexes, I know everyone hates Rexes because legacy

#

I get there

final edge
#

i hate rex but i dont think it should be nerfed into the ground

#

i just want balance

frosty heron
#

Well then, it should be as strong as the animal is considering it gonna be a pain in the ass to grow

granite gate
#

that is fair, i think the dev team is trying to make apexes more niche tho which is nice

#

i.e, deino is not just a bulldozer

#

im hoping they'll make it so that rex is penalized for messing up ambushes, but not so much that they die for a failed one. just so then, if they fail, they dont just sprint in anyway

final edge
#

well ye it shouldnt be a 6 hour or whatever grow time for something that is incapable of filling its niche

#

legacy trike

granite gate
#

personally i dont think anything in the game should be 5-6+ hours to grow until being a juvie / sub is more fun and more survivable (through skill / care and not just being AFK)

final edge
#

turok do u at least agree that if a stego or whatever lands a headshot or "critical hit" it should at least mark the end of the fight

granite gate
#

as long as they balance it properly, it shouldnt be a problem to lower apex growth times slightly

final edge
#

i think carnis should have longer grow times tan herbies in general

alpine plover
final edge
#

like say a tier 5 apex herbie takes 6 hours, i think a carni of the same tier should be anywhere from 8 to 10

alpine plover
#

Especially as a giga main I hate how Rex has that feature

final edge
#

ur # is facts

alpine plover
#

yes

final edge
#

fr

#

giga main gang

alpine plover
#

but let’s be real here it ain’t coming anytime in the next 5 years lol

#

fr

final edge
#

if giga and rex switched sprint speeds, but not ambush speeds that would be balanced

alpine plover
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yes

final edge
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and then rex dmg goes down to 1000

alpine plover
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Rex’s bones would shatter

final edge
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bone break rework

alpine plover
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If it ran at 33km

final edge
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yee

alpine plover
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but somehow it runs at 43

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a 8 ton animal couldn’t run at 43 lmao

final edge
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the animation looks good yeah, but irl a rex would break its legs if it ran like that

alpine plover
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maybe like 22

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ye

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I just want 2 things from the devs to do with giga

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Buff it’s health

final edge
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i think 22 would be too low for balance but maybe 28 would be lowest

alpine plover
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yep

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then it couldn’t hunt most stuff

sinful cove
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Giga's current endurance hunting makes sense mechanic wise as it would he hunting sauropods, rex ambush makes sense mechanic wise as it is supposed to disable targets to make a kill, even if it isnt very irl logical

final edge
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tbh ion think giga needs a health buff id be happy with just speed

alpine plover
sinful cove
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Yeah ik not very irl logical

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But utahraptor cant pounce irl either

alpine plover
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Yep

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it can

final edge
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it is a game

sinful cove
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And out utahs are running around like kangaroos with hatchets

alpine plover
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it could leap into its preys back

granite gate
final edge
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and there is already aloota scifi elemtns in alrready

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spino

sinful cove
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Utahraptor irl was a stocky snd slower animal

granite gate
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only exceptions should be large behemoths like sauropods which, in adulthood, essentially become immortal

final edge
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oh yeah

granite gate
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kinda like elephants or giraffes

final edge
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say, trike 6 hours, giga 9 hours, rex 10 hours, brachi 15 hours

sinful cove
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So rex running fast in short bursts is no more of a stretch than a utah leaping and latching onto the side of a moving animal

granite gate
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i'd say 12 for brachi just because more than half a day to grow just seems a bit insane lol

alpine plover
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^

sinful cove
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Brachi will likely be vulnerable enough in its late juvie and sub stage it wouldnt meed an insane growth

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So 10-12 for brachi is fine

granite gate
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hm tru

final edge
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yeah that makes sense

alpine plover
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I mean it’s fun to discuss this but I don’t think these animals are coming anytime soon lol

final edge
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probably not lol