#balance-feedback-discussion
1 messages · Page 241 of 1
if they give deino high bite force then it just becomes water rex
which is just boring and op not mention not what was intended
dont have to be doubled in bite force but even then id rather it be water rex than stegos
i mean u can 4 shot a stego if u play it right
Croc can beat stego if it doesnt try to facetank thagomizers like a dummy
oh well git gud or run i guess
Thats how it's supposed to work yes
in simple terms
yes thats how it works
the deino is the one who engages the stego anyways
still dont see why stego being a little more scared equals OP water rex but it seems nobody can budge even inn civil conversations
Just something that's been posted in Isle discussion:
Watch ScopeOG's clip titled "Evrima LIVE Branch -- Dino Science! | !discord | !socials | !subgoal"
Deino solos a Stego here by using the alt-bite properly. Do note - it would've died if Stego landed all of the hits on the body of the croc but as it was it landed one on the tail.
Deino lands 7 bites, Stego lands 5 jabs
hopefully enough stegos learn that can happen and stop standing in the river then lol
Unlikely as the Deinos would need to learn to be actually capable of pulling that off and have the guts to actually do that
I personally probably wouldn't want to risk my deino trying that
Despite the fact that I think Deino's rather easy to grow for its level of power I still think Stego's easier to grow therefore it wouldn't be worth the risk imo
ill just wait and try again next update when hopefully the rivers arent so packed and fractures will probably send the balance of everything into something different
Do note, I'm watching a larger part of that stream and it seems that Scope fails to kill the Stego more than he succeeds. I'm not sure if this is at all a reliable method of killing them.
Seems like the best approach if you want to try but I wouldn't really want to risk it in actual survival environment unless I was bored and wanted to play something else than Deino.
I'd say that he succeeds when he manages to stay more so on the head of the Stego however if he ends up overshooting and biting the tail(which is very easy to do) he goes down.
i dont really want to eat them i just dont want them to feel so confident that they act cocky like deino is a joke which is most of what i see stegos doing just standing in the river roleplaying a river rex
I mean... while this is definitely a fight in favour of the Stego it's not like it dumpsters Deino that badly, from those tests it's pretty clear that Stego's barely making it while they go at it.
hopefully its just were acting like that cause testing new things out messing around and the crocs are new at fighting with it
i can almost type properly
I imagine you should be able to drag a creature smaller than you
deino should have a "bite and hold" mechanic, imo
isnt it planned to be able to ram creatures in the future?
or can we do that now
I imagine a deino could haul itself on shore really fast and knock over something
Of course it has a bite and hold mechanic
It's called lunge
I guess I never saw it in action, ive only really see deinos eat things much smaller than themselves
That's because they can't grab anything more than half their weight
But they'll be able to if we get a tug-of-war mechanic
that would be nice, honestly you should be able to grab things bigger than yourself too, but it could drag you around
but if you have a predator latched on to you, struggling might actually hurt you more
I guess you will be able to with the tug of war
But if something drags you out of the water it's pretty much a death sentence, so it's not really a good idea to do it
as a croc attack survivor i can say that i have been grabbed and dragged into river and miraculously made it out
as a 85%ish carno
but other carnos attacked the croc which might of made him release me?
idk
No, attacks don't make deino release its prey
maybe player just panicked LOL
Either it ran out of stamina, either it released the grab to get away faster
I'm sure a deino sprinted with me in it's mouth, so I don't think that would make him get away faster. could be he was trying to fight back though or hoped they would focus on the carno.
@timber flame I agree that this is unrealistic. Deinosuchus simply shouldn't have gotten its upsize. It should've been left at its old size.
Also - Stego hasn't missed a single hit there. It hit Deino 5 times but at least one of them landed on Deino's tail which saved the Deino.
just
. irl crocs bite cubs of things like lions and cheetahs HEADS and they don't just flop over instantly, a croc bite doesn'tdo as much damage as you think it does, your jaws are meant for gripping not terrible wounds or anything like that. so 
first i have several issues
balance always takes forth above anything else
no matter how unrealistic it is, if it isn't balanced then no one will play it
so sure it would be unrealistic but no one wants the same growth tier dinos one shotting each other
thats not fun
...or you know just - don't upsize Deinosuchus to the size where it becomes a problem for the roster? Then again I don't blame the devs for it with the community constantly screeching about how they want the croc to be as big as possible.
same thing happened with stego too
they were going for the smaller sophie stego
so these creatures were probably being balanced around the previous sizes they had before
deino seems to be highly controversial
in my head, i don't think its bite force needs a buff at all. its an ambush predator, so i think the focus should be on lunge really.
left click, if anything, should be a means to an end for the deino. its a quick bite for fish and smaller animals.
lunge is the main tactic, the main thing you use and work or plan around for killing bigger things
so i wouldnt say bite force and damage needs a buff, if anything its just lunge that needs a hitbox fix and, maybe, a buff. stegos hit like trucks for a 5 hour grow so lunge can at least be buffed for its niche but powerful use as an ambush and a timed attack
maybe up the required weight from 50% or less to maybe 60% or less
how does that sound?
People wanting to use carno alt bite cause the animation cool as shit but the execution speed is aweful lol
Also deino lunge is still buggy
even if its 60% stegos will still yeet on it
Deino lunge should pick up creatures upto 75% it’s weight
Or atleast later on it should
That or get a weight buff closer to its irl size
Modern day crocs can fight things way bigger soo
Deino size buff might make ppl avoid it in pvp
In the water a 500 pound croc can drown a 600 pound zebra or wildabeast with ease
Yup
What if deino can lunge stegos when stegos are swimming
Since things feel light in water
no no no
lol
75% is absolutley insane
u want it to grab a 6 ton stego like its a piece of paper and put it in water?
i think thats too much
bruh
when it comes to balancing a chisel should be used, not a hammer
How bout this. Take animals down that are upto it’s own weight while they are swimming
Tug of war mechanic leads to deino being killed cause stego buddies kill deino while tugging and other deinos can’t stop it
devs already said their "exploring" it so
I say make it so that deinos can drag dumb things that swim out into the water to their death aslong as they are lighter than it. Even 7.9 ton animals
the mechanic is the same, drag things 50% or less. but if a dinosaur is 75% or less than your weight, you cant drag it but you could pin it down and use more stamina to thrash it for damage
along with a fixed hit box of course
deinos can literally swim away from stego so dont forget that
what they rly need to do is make rivers wider and deeper
bigger animals would still get away but the thrashing would do enough damage to ward them off from camping
pinning it down and thrashing it doesnt seems unbalanced
I still say toss in the ability for upto 100% of deinos weight for things in water
tug of war still sounds better'
honestly things that swim getting their weight lowered by half
seems ok
Crocodiles kill things larger than themselfs in water- by doing what in game deino does-
i think draggin it easily at any higher than 50% would be unbalanced in a game sense
if u make rivers wider and deeper then deinos can just swim away
deino is already the one who starts the fights with stego
the river being wider and deeper wouldnt really fix the issue that lunge is still somewhat underwhelming as a powerful ambush niche
how?
u can literally lunge and drown the entire roster rn
except stego
and its "underhwelming"
and they recently just made it better
by allowing u to lunge while swimming
well the hitboxes are getting fixed yeah? nvm then
ye hitboxes r getting fixed
talked with a QA member so they know a few of the major bugs and glitches
alright
no set time but it'll be fixed eventually probably in a hotfix
dont see it taking months
but comparatively, the stego and deino growth times are similar right?
the same
i see
also i rly hope deinos start to get better becuz u can kill a stego with another deino if ur smart
i hear stories often about a full grown stego taking down 2 or 3 deinos
im not sure of the validity
yes and its mostly cuz of how a lot of deinos overestimate the stego
2 deinos technically can just block a stego and kill it
have one at the back while one in the front attack the head
it'll die fast
u can also use ur swimming lunge to get a slight speed boost outta the water
doesnt lunge stun you though, since the stego is heavier ?
how do you do the lunge anyway? cause it seems to have the same range regardless of if you're on land or in the water
all im tryna say is that stego isnt this monster killing everything
hold rmb
u'll go further
when lunge from the water vs land
and yeah stego isnt
the main issue is deinos r dying because the rivers r so shallow and skinny for no reason so it lets land dinos camp certain spots
then the deinos get stuck
really the issue is overpopulation cause in addition to being the hot new thing being a deino is just easier than being a utah or a carno because there is actually fairly easy to catch food
but idk, it does feel like weird marginal difference to me when it takes two deinos and careful planning to kill one stego who has the same growth rate
and yeah i agree
gator overpopulation is a problem
cannibalsm is super common, even to ungrouped adults
it might seem unfair but think this for a moment right, ptera is only 15 mins less then utah and yet utah is much much stronger and better
sometimes growth scales with the game itself instead of just one match up
so deino cant take on a stego w/o atleast a friend
but it can drown the entire roster
yeah that makes sense
hopefully that makes sense
and yeah it can
same thing with ptera, while it is much much weaker it has flight so it circumvent every single threat in the game
the entire roster rn, besides stego, are just smaller less heavy animals though, even carno, but then again i remember someone saying the devs dont want deino to be an apex
actually stego
and deino were using smaller models
but they both got upsized so its prolly what made things janky
am i correct on that? they dont want it to be an apex?
well i believe so
its more of a psuedo apex
no one rly knows what the devs want
they stego isnt an apex
but buff its weight to 6 tons
and make it bigger
lmao and it has a grouping of 8
idk lol
tiers r just in general weird
like for example a diablo is a small tier while allo is mid tier
yet diablo has a good opportunity to kill an allo
due to its weapons
diabalo is f***cking rad
change my mind, the best mid tier in legacy combat wise
ive killed allos and even suchos with it
hes like a big angry oversized pit bull with horns
and he has good turn rate too so he can ass ride bigger dinos to death too
im glad about that
however, ive still seen assriding used
because you can still stand inside of a dinosuars hurtbox
theres no collision
against deino?
yeah
oh ye deino is weird
also ppl need to learn how to use its alt bite
a deino alt biting u cant ride
i think its weird that you can phase inside other dinosuars bodys in general
u cant anymore there is collision but it can be janky
but its enough to the point where u wont see things inside each other
except deino
its physics r broken
lol
well it is a new, big dino
u can be like literally inside it
id like you to name me one big dino that was released day one WITHOUT jank physics
tru tru
things in evrima do seem to get better tho over time
theyve gotten this far and for what its worth i think theyre doing really good
its been a very slow process, but i think its thats whats making it better
Cant we just have deino be able to drown swimming stegos so stegos can somewhat be scared
yeah it still has its flaws but its being faithfully refined
this is actually genius
Ik
although personally
new idea, the weight range is decreased for animals who are swimming
Since in water everything feels lighter
it wont stop stegos who sit at the water and swing their tail
yeah!
Maybe deino can injur it later on
And make it weaker idk
well if we make it weaker that'll cause more issues
stego is already underpowered as it is
Under?
yes
Utah are the only counter
it two shots a utah at the base of the tail
okay stego being balanced i can agree with, but stego being underpowered as it is rn?
this is why the jab in general is weird
Besides utah packs other carnies have trouble
yes it is underpowered
but its ok because it makes it balanced
deino as well is underpowered
but its balanced for the current roster
still needs a few things
But if it could drown swimming stegos then its gonna be better
underpowered isnt always bad
Meh
they can change things around anyways
spino is supposed to kill deino so they'll prolly just make deino faster
or make spino slow enough
yo crocs can be hella speedy when they want to lol
Ik
spino is looking to be the true aquatic apex of the game, deino is gonna be just below it
no reason to tho
8 tons and bigger then a stego is quite big enough
Deino semi apex that gonna rival sucho i bet
probs
well a sucho is still under threat against deinos
Bary gonna have a lot of scares in the water
sucho would be a nice addition
i think bary just dies
Bary seems more buff now
deino lunges out and hes goner
Bary might be a weaker carno that can swim
you know that entire stretch of shallows under in the canyons that connects the spawns?
Yea
its dumb
Eh
yea that needs changed
the fact thats the only way for u to go to the other side of the map as a deino is pretty bad
i dont see what would stop the majority of dinosuars camping there because deinos cant do shit in that water
not to mention its so long
there needs to be sum deep parts
its ridiculous, theres one small deepspot in the middle and then the rest of the way is flat again
Maybe bary can inhabit shallow water XD
thats an idea i suppose
personally i feel like bary should deal more dmg with its claws then its bite
rn tho its ridiculous
i crossed it as an adult because i hadnt gone that way before
i was walking on edge for 10 minutes
last time i went there there was a stego camping it for deinos
i was so convinced some carnos or a stego was gonna come down, see me trudging in the middle of those shallows, and kill me
thats why i went with a grp of 5 adults
i ended up making it all the way because it was a somewhat unpopular server but dear god it was annoying
You know if they added a tar pit deino would become op...
there is a tar pit
deinos can swim in tar?
oh where u die
and watch it slowly die?
seems interesting
seems pretty niche, not op, but oh so hilarious
things getting stuck in tar
It would be funny seeing a pachy run from a utah pack only to fall in tar
that could be a strategy on deathmatch servers if the test map has a tar pit
Yup
it was shit before if im bein honest
If pachy has better bleed protection then im up for it
Like the head
hits like a truck for its size but has literally no bleed resistance and all that
yes
And tail
this way u gotta aim for the neck
At least pachy will disable utahs soon
i think patchy should fracture bones on smaller dinos
It better
like a utah or even an allo
Allos maybe
i can see it fracturing an allos leg
yeah
I can see pachy giving apexes a stub
lol
A pachy pack will rule the server by slowly giving you bone damage and make you disabled
that would be entertaining
Weird
🗿
Pachy should be able to survive night time with dilos being added
pachy would win because a literal rounded off bone skull is gonna have much more resistance than pointy keratin horns
yeah carno is bigger and heavier and, probs, faster
Carno bite nerf when we get more small dinos
Since carno had a weak bite
Well not crazy weak
it had bleed
Yea
in legacy it had bleed to deal with things
carno is apparently 3.6 times heavier then pachy not to mention faster
pachy prolly wouldn't win that ram battle
too much weight difference
Pachy should be able to make carno have a run for its money
But how will pachy get away alive
im talking about structure tho, maybe it would lose, but the carno is definitely gonna get a concussion
If pachy slower
same way utah does
Oh wait nvm
juking
Yea was gonna say agility
ye
lol
pachy isnt like a lumbering giant lol
And pachy might get a jump again...
lmao imagine pachys doing power dunks
Oh man
A pachy montage isnt to far away
pachy jump 
if they can jump theyre gonna get some sort of aerial bonk and its gonna HURT
What if all dinos got a trailer showing their ablities
like the one we got with deino and ptera or something?
oh yea that'll prolly come with each update now
since they have an official video creator/editor
Seiza
oh well
Why have dilo when you can have troodon
like a nightime horror film
or both
troodon looks small

troodon looks like a little pocket gremlin
But packs make up for it
you kill them, they never stop coming
Imagine playing human and you kill some but 20 more come
it doesnt. a dilo pack is gonna be way more scary than a troodon pack
Thats scary
a dilo pack would be scary for things that r bigger
Humans might get best stam ingame...
dilos can systematically take out big dinos at night with bleed
Wouldnt humans be the best stam playable ingame
With how bleed is now that big dino will camp mud lol
Just cross water and use mud
Well careful of deinos ofc
mud doesnt fully stop it anymore, didnt you see the patch notes?
you have to rest
mud only inhibits it now
Simple.
Did you know that hypsi runs for exactly 4:20 minutes?
Neat
Yes
Tribals might be kinda fast
and dilo is gonna be doing A LOT of bleed, so i dont think mud camp will save you from a pack of 4, 5 dilos nipping you
Tribals will have spears so bleed gonna be a ton
so dilo is gonna be super good in both bleed and venom?
prolly not
is it bleed? or are they doing venom?
troodon is venom, yeah
they were going for venom with hallucinogenic properties
roadmap says
Significantly larger than the Troodon, the Dilophosaurus is a predator that favors nocturnal hunting. Equipped with exceptional night vision and a nasty venomous bite, which if inflicted after sunset will leave you wondering what's real... and what's not.
not even sure where to start tbh
oh shit they said they were adding that yeah?
Yea
im more excited about titanaboa if im being honest
im fine with that as long as it can constrict mid tiers
and, you know, swallow things whole
Wonder if titana can get up trees for herrera snack
GOING UP TREES WOULD BE SICK
imagine going up a tree as a titana and then dropping down on some poor bary or raptor or even a juvie stego and constricting them
Oh no
how big is titana even
you think it could constrict a diabalo or a stego?
Longer than rex
oh shit
i seem to have underestimated it
Ill get a imagine real quick
get one for megalania too just because
titanoboa is big enough to kill a raptor at least
hes thick and muscular too
The stomping land Titanoboa promo render, killing an Austro. Both models were bought by Afterthought for The Isle.
much, much bigger than i was thinking
megalania might be like deino but fast land predator with bleed or something instead of grapple
Megalania babies can climb
its definitely getting a tail whip. lizards love tail whips
At least like kamodos
Megalania tail smack will break legs thats for sure
And megalania might be kinda a swimmer
That hopfully cant go under water
it wont
i imagine it being more land based actually
i imagine it having a really good ambush sprint since its low profile and it could sneak around sorta
Today modern lizards that megalania are related to can swim so you never know
And if you ask me swimming can be a last effort when in combat
Only as a get away
I said that
yeah please
See
or else it would be deino number two
Megalania swimming should be slow though
Cus its only to get away from like utah packs
Megalania having venom would be cool ngl
its confirmed to have venom
And the abilty to eat down ppl alive would be also cool
Like if person is very crippled and is not able to walk
Then you eat them live
Like kamodos
Wonder if megalania will be able to make small burrows for babies
lol imagine running for a minute or two as a human from a megalania that bit you and then collapsing to venom
and then the screen fades to black as youre swallowed whole
Not swallowed whole but...
Limbs getting eaten while your down not being able to do anything
Yes
the isle is technically labled under horror on steam sooooooooo
even then i imagine a big 8 ton gator outlasting a utah in that wrestling match
but hes in w a t e r
couldve been a new player for all you know
ive been playing for a while and can still barely manage to hit the damn fish XD
I doubt a new player will make it to adult hood without refunding the game
lower than half
And thought no way will this utah live
im gonna say that, lower than half
im surpised a lunge even hit you
when
When update 3 came its better than the testing version
is it still bad?
No
okay loll
Prob cus ppl lag in middle of lunge
I remember my utah pack dying to sub deinos lol
I lived
i remember i lost my first fullgrown adult deino because a pair i passed earlier came back down the river and killed me for food
it was pretty cringe
5 hours gone as soon as i go out to actually kill something cool
i mean, i know cannibalism is normal for actual gators, but adults? seriously? feels bad
the server i was on only had like 50 people so maybe thats it too
Well diets will prob make canniblism give debuff
ok i know im real late about the utah hp nerf discussion but did anyone consider the fact that every evrima dino except 2 can 1 shot utahs using stuns and grabs?
It's completely down to Utah whether it gets oneshot or not. You can tank a lot of stuff with your tail making even Deino deal 50dmg to you with its bite if you know how to do it.
@cosmic hamlet I agree with you on something!
as a stego i'm just drinking constantly
@wide tulip Nice. Let's hope it's gonna eat a lot more
they need to dial back hunger/thirst on predators
it feels like leaving an area with food is dumb, so you camp
but ya for a stego it's super dumb you're slow AF and then you dont eat at all
but you drink every 5 mins
Wouldn't it help alleviate the stegos playing like crocodile predators situation if they flipped it to where stego needs to eat more and drink less
Instead of nerfing and buffing debates
Feels like stego is incentivized to camp near the water with such fast thirst drain
ye no large dinos in general who r land based should be so near water
constantly
its not like deinos can hunt them anyways
so it doesnt matter if they drink or not
A stego is much like an elephant. It can live 4 days without water but eats 16 hours every day. It doesn't have to go so far for stego in the isle, but less drinking and more eating will make it a lot more stego
def
honestly big grazer
should be incentvized to stay in plains and things like that too eat food
water should be dialed back a lot as stego mercs deino so theres no reason for it have low water consumption
Upvoting your own suggestion 
first of all utah definitly does NOT need a bite increase, second of all... miragaia beat me to it
You're skipping everything else from Update 2 to 3 right?
Its still mowing things over in ez grow mega packs
Actually it's welcome it got a grow time buff
That's how the animal should be, work in numbers
With how fast it grows it is overly easy for powerful packs to replenish numbers
The packs are so big they can all be awful players and still mow everything
Least the ones i saw were, utterly ridiculous sized packs
I can understand it was OP on U2 but triggers me people is asking for more even after pounce got nerfed both directly and indirectly (bucking buff) and the leg multiplier decreased actually helped Carnos against Utahs so I count that one aswell
1 hour and 15 mins still good time to grow its not like you gonna be killing stuff immediately after dying
Nobody in this convo asked for a nerf lol we just commented on how it DEFINITELY doesn't need a buff
The packs running around certainly are
Dude, packs of anything are OP
Utah is a pack animal, not a swarm animal. Shut the big numbers down, leave that for other critters.
5 Carnos are OP aswell
It is extremely easy to make a megapack with utahs
People should not be playing utah using swarm tactcis or anything similar. That's just bad. But that's more of an issue with food availability perhaps.
I don't even saw swarms of Utahs ever
Ive seen multiple in a few hours of playtime a couple days ago
Actually there's more Deinos than Utahs in a same spot, I usually pack with 4-6 Utahs
And there's always casualties
Of course new juveniles are found eventually
5 carnos are also bad to be fair, shouldn't really be a thing either.
I saw like 3 packs of carnos with 5 average, then a wasp swarm level of utahs
Like somebody kicked a hive and bees swarmed out but instead if bees it was gangly ass jp raptors
@spring ruin No. Ptera is living specator cam, not a fighter. If you want to fight, wait until you get quetz. If anything, ptera should have a bite nerf, or just remove flying peck downwards perhaps. It should not be fighting stuff, not even in flocks really.
People picking ptera wanting to actively hunt 
I really don't get that, do they realize how tiny a ptera is? :p
Sure, you got a nice beak, for tiny ass juvies. That's about it.
Its a fcking paper plane with a beak
Lmao seems like it
Even quetz would probably struggle to pick up small tiers
Seem so many suggestions about ptera picking things up with its feet too like how tf would it do that lmao
it’s literally skin and bone
no way it’s going to pick anything up
There's Pteras currently capable of bitting you for whole 20 minutes, that's dedication
my friend plays ptera like a goddamn magpie
he flies up to dinos 5x his size and just pecks them
he knows he wont kill them, he does it to fuel their rage
that is how pteras hunt
they do not hunt for food, only rage
@spring ruin quetz might be coming sooo
Shap there’s no need to make them stronger
Their specifically made to be weak as their supposed to be a fisher and a glider
Just wait till quetz comes out
A pterasaur that’s 3 times if not more bigger then ptera
250 kg giraffe vs 90 kg albatross basically lol
nooo it's gone
wait what
what is battery's feedback saying? is he saying utah is underpowered, carno is overpowered? I don't get it
I think he's saying they should just release new dinosaurs without finishing them?
Which is a great idea
All like in legacy
Excuse me what?
What kind of suggestion is that?
“scavenge from legacy“
Do some people don't understand that evrima is an entirely new game and things have to be redone?
You know most people don't understand this
i dont think he understands that legacy's designs are simplistic as fuck and Evermia is trying to give each dino actual unique behaviours and purpose outside of different stats and models
interesting because I noted for a time that the devs werent doing any major updates to the game for a while, then they announced that they had to completely recode the game and make evrima and it suddenly made sense
like yes, Legacy does have more dinos but Evermia's dinos feel actually more fleshed out like they tried to make each dino its own unique thing with unique needs, behaviours and skills, rather than just a carbon copy of another with a different set of stats and model
do people not intensely follow the development of games they play?
im just surprised that anybody thinks evrima is the same game as legacy
like from a "infrastructure" standpoint
It's sad
Deinosuchus and pteranodon have literally completely unique environmental needs, stamina usages, food variants and abilities. They interact with the world in a way that's almost entirely unique from any dino seen in legacy, and this is for the clear reason that the game wants an ecosystem of different behaviours and toolsets, not a tier list of different dinos
well honestly idk about legacy being a sort of tier list, though thats sorta how progression made it back in the early days 😂
but they certainly are aiming for even more thoughtful and varied playstyles than before, thats for sure
They are making those creatures with love and not just Yeah Here. Rex. A billion N biteforce, bone break and 20 hours grow.
Take it and done
legacy's uniqueness between dinos came more from the way you could evolve and adapt them with the strands and whatnot, that's how people differed their dinos. Now the dinos from a straight base-point are already wildly varied, even without wild and crazy mutations
I guess I always played really asymmetric dinos like carno in legacy
so the playstyle was different, because I couldnt just be a generalist
I could run tho 🦵 🦵
but yeah already the dinosaurs feel so much more thoughtful and fleshed out than before
I could only imagine what it would be like with the full roster and fleshed out mechanics
if they just slapped in every legacy dino then you'd have the 8 current well fleshed out dinos and a ton of simple designed beasts which feel very out of place in the defined environment of evermia
they are actually adding dinos for purpose. They fulfil specialised roles in their environment
I mean they sorta did before but because of the engine limits they really couldnt reach that
like its not that the animals werent different and did not have different playstyles - its that it was very flat
dont think yous would be here in the first place if all the earlier versions were bad
there was no depth beyond the basic characteristics of your animal
dilo had good night vision, but I dont even know if rex's scent sensing was very strong
carno was fast and very limited, and forced more interesting choices in my experience
but now its managing to have emergent complexity
which is cool
so yeah I couldnt imagine the devs readily porting the old dinos over, let alone porting well
its starting from the ground floor, but this time with some experience
Better give them time to redo things right
I dont even know how technically feasible it is to move a dino over
like people make the mistake of thinking its a Ctrl C/V job when its like putting the wrong ammo in a gun
yeah it might go bang, but in horrid ways
I think they can't
Originally they imported old Legacy rex model in Evrima, and all its animations and rig were broken
They showed it during a stream
I remember that yeah
Again, everything has to be redone. They can't salvage or scavenge stuff
@spring ruin The reason the Pteras have a weak biteforce is because they arent meant to kill other dinos. They don't have teeth, they have beaks. They are a fish eater and honestly in my opinion the ptera is perfectly balanced and doesnt need anything added to it.
Bro Hypsi and Dyro depend on such herds because they are meant to be that way.
Even back then, herbivores packed together and had different kinds of usage in a herd
I remember. And even back then, herds were basically an unbalanced nightmare. Hypsi and dryo have their own strengths, they clearly don't need a herd to survive at all.
It's quite concerning to see all the people that don't care about balance.
Dryo is fastest than everything except carno, which it can juke and hide from. Hypsi can also hide and spit.
They are not more food than small carnivores
which can't mix between species
So? that doesn't mean I'm wrong. Herbis are not worst dinos than carnis. But they are able to group up and have all the tools they need to survive. If you don't see the balance issue, I don't know what to tell you.
i like watching herbivores move in giant awesome packs
Good for you.
i just spend my time as raptor running around and watching the bastards move majestically through the fields. I don't really see anything wrong with them doing so, it's not like they can actually do much damage unless you decide to engage them
most, if not all, carnivores are capable of choosing their own fights
But you know, when you have to hunt them in order to survive, while they can just be there and be unvulnerable and graze and be ok, it seems wrong.
but it seems very fitting for herbivores to do that
when everything is against you, you stick together
No, it doesn't mean you are wrong.
But it might make you reconsider your standpoint
plus, it creates food competition, which is a unique downside
You first. Unless you have actual arguments?
Well I actually did If you read my messages?
- Dryos and Hypsis highly depend on herds, they are built that way.
- It's realistic behavior, both for back then and today for modern animals
- it does not fuck up the balance, since carnivores can chose their fights and avoid big herds
- No one actually minds this and no one is against herbivores mixpacking.
To give you credit, I'd understand that with apex herbis, like shants and trikes together in legacy, because that would be op but no body, and I mean no body, has a problem with tenos, dryos and stegos forming a large herd.
It even benefits carnivores, because their prey is gathered at one spot and they can just pick out the weakest of the group
I would let Dryos and Hypsis be in a mixed Herds as "Scouts" and I wouldn't let big herbs mixpack together, that's my opinion
And thats something I can understand.
I wouldn't exclude para and stuff tho, just the apexes not being able to pack with other apexes
Because yeah big mixed Herds of big Herbivores gives me Legacy nightmares of OP herds of Shants/Trikes/Theris
- I already told you why Dryos and Hypsis are good on their own. Do you have any official sources about them being built that way?
- In my suggestion I already address why realism is not a good argument here.
- Carnis can chose their fights, and groups of herbis formed of one species can defend themselves fine without the powercreep that mixed herds are.
- Maybe no one is against it because everyone is used to it and think it is normal.
Sources? Are you that inkompetent to understand that Dryos used masses and herds to protect themselves, because they can't?
Have you seen any dinosaur documentary?
Oh, started calling names I see? Charming.
Realism again? If you are that bent on it, I guess you are the kind of person that want deino biteforce buff because it is "realistic"?
Dryos can protect themselves btw, it's one of the easier dinos to survive as
there is no rules on official, you can group up as carnivores if you want to.
I don't want to. And I don't want to see that. mixpacking shouldn't be allowed in any forms
Well excuse me for my language but I am really starting to think you are a troll, mate.
No, I am not one of those people, I still think balance comes before realism. But the balance will be fine either way, so that's why my realism argument comes in.
there will never be external rules on official, the only rules that will ever be on official will be built into the game
I'm not a troll. Considering someone a troll just because they don't have the same opinion as you is not a good way to discuss.
I'm not sure how the balance will be fine, when for example, a couple of Utahraptors have to face stegos and tenontos in order to hunt a Dryo. It is their intended prey, which is already faster than them and doesn't need other herbis to protect it.
I'm not against herbis grouping
just mix packing
with other herbis
They are fine on their own.
thats how the game works, go find some easier prey
Diets will likely fix this issue anyway
Exactly @lament cloak , but as a carni I took time and resources to find my intended prey actually immune to predation. And I will have to take time and resources again to find another one. While these herbis are fine in food. See the issue?
Diets are likely going to severely hinder herbivore mix packs, but even now you can pretty easily harass herds to expose weak targets
Get 2 or 3 Utahs and make them hit each other
Im very much against mixherding. Dryos do not need something else to survive, nor should they. No playable should rely on another for survival. And mixherding is as bad as mixpacking when it comes to balance. Theres no reason I should care for, much less need, another species to survive.
^ agreed
I mean just look at the new nesting grounds arts. Species are not mixed together. They all have their own spots. So I don't think smaller herbis are built to be mixed with bigger ones
stegos already r a pretty bad dino to defending things cuz their tail is flexible
so they end up hitting everything
indeed
An animal that relies on others to defend them won’t be played, so I agree there. In terms of mixed herds, again, diets should sort that out since stego and tenos won’t be hanging around each other much if at all
Well, if the devs actually don't want mix herds to be a viable thing, I can only support them.
But judging by the numbers of ❌ at my suggestion, a lot of people don't care about balance and are going to be upset about it.
first of all that is a terrible mindset to have, if you are going to get upset because people didnt like your suggestion then you should definitly stop posting here, second of all xs mean nothing. most everone who reacts here wants global to return but it isnt coming
You shouldn't care about people thoughts honestly, if devs take suggestions that seriously they're doing wrong. And I'm sure they won't do that
People just dislikes your suggestions because mixpacking herds + global chat back it's all they want to bring back Legacy chatroom Dinogame...
Do I look upset? If anything I'm relieved because diets will stop mix herding from happening.
Not necessarily, some species could mix-herd to find a common food source for both species take for example wildebeest and zebras from today, they migrate together because they are looking for the same type of grass
global chat
Oh I doubt it will stop mix herding, but it will open up unique opportunitys for carnivores. Folks who prefer to mix herd will be forced to make the choice of sticking together at all times and gimping development, or splitting off often to gather the food they need.
Either way it's great for a carnivore, because mix herds tend to be cocky and loud. Making them easy to find and easy to take advantage of. Especially now that you can run of with smaller corpses upon making a kill and no longer need to worry so much about corpse guarding.
Herbivores do not need global to form mixed herds
diets and removing global will help a lot
and besides irl herbivores of different species can form loose or live alongside each other at least
u cant talk to other species now
yes ik
and when diets come certain dinos will be in their own place
nor would you be talking to other species irl
will it completely solve mix packing? no but it'll help immensly
I am not really bothered by different herbivore species going together, but with carnivores it is very annoying
i personally am
It also helps massively with toxicity in the game as we can see above
No more loud caps spammers kids on global
the only thing i see maybe is a dryo or hypsi going with a large herbi for a bit
even then it'll prolly leave to go get its food
Imagine a toxic Dilo mocking to you because global chat exist, while you're a Teno
No thanks I don't want that
ah yes
i hated when u would kill a juvi cuz ur starving and then theres global like "omG theY KILeD a JUvi
Those moments I really hate from Legacy unofficials
I had people in my group that would do that for me complain that i killed a juvi i mean
u shoulda seen the furry rp in ID from legacy global
As well as Update 2 Evrima
I killed dinos cause 1 they are not my friends and are competing for food and 2 cause they can kill me at any moment so why should i give them the chance of doing so
why give mercy to something that'll just grow up n try to get u later
Exactly
a trike is gonna see a baby rex and murder it so it doesnt have to bother with it when it grows
all animals do this today
Zebras do it and so do crocodiles and almost every animal in the animal kingdom
seems like a common sense thing to me; herbivores vs carnivores, carnivores vs other carnivores, except for members of the same species and other herbs I don't see any reason to make exceptions to that
Zebras slaughter opposing zebra young
rhinos r probably the worse tbh
Herbi vs Herbi crime needs to be a thing XD
their eye sight is terrible so anything they think is threat they charge lol
But their just blind as shit

well actually
with diets herbi vs herbi might be a thing on day
certain dinos might have one plant in common so who knows
The Isle has always been Carnivores vs The World so I hope herbis get some hate now aswell
Need some stego population control
well just gotta wait till bigger stuff comes
so stego has actual threat threats
although it looks like stego is gonna be the "apex" technically for awhile
I just wanna play cera and kill other ceras and shit on carnos 😭
Cera Gangs are cool change my mind
i hope carnos have to utilize their charge for cera
People talking bout nerfing ceras ass to 1.3tons
Think Cera it gonna be 1050 kg, or I'm wrong?
cera just got new source material making it
pretty beefy actually
its quite large now honestly
Oh nice 1600 kg
ye same as teno
Chonky
indeed
Kinda like honestly I like Cera as playable since Legacy
ive always liked cera
i just wish they made it good lol
same with pachy, pachy is cool too
if only it was good
I wish Pachy now has a interesting gameplay because Legacy Pachy was food / troll Dino
@meager timber great suggestion now back it up
Carno does need more stam but you can’t just say that and expect people to follow
well idk if this anything to go off of but clearly the devs want it to be good too
no, thanks
Ok then leave 🤔
leave what lol
Leave feedback since you can’t follow the basics
i just want carno stam buff lol
Yeah I saw that, seems good for the Pachy, not the Dino I'm most hyped for but who knows they might make it fun this time
okay cool, but why does it need one?
ok but why?
Explain then
indeed, not the biggest hype for me but it'll be a nice rival to utah
You know the devs don't take suggestions and feedback à la buff that, nerf this, add those
If you want any chance of your feedback coming to fruition, you should probably at least give a reason why the change you want should happen
Cause imo, Carno doesn't need a stam buff because it is easily capable of killing what it needs to with its current stamina, and it regens stupidly fast
not to mention it'll be the fastest dino on land to ever be added into the isle
Instead of buffing it, I would rework it to have good stamina pool for long runs but make it stupidly slow to regen
Similar to legacy Carno
Maybe not now with the current roster but in a future
I liked legacy carno stam and stam regen
Carno is a cheetah tho, so sprinting a short distance really fast kinda makes more sense to me than being a marathon runner
i wrote lol, his stamina just wasting too fast
if you are fast, and you can run forever, then nothing can escape
which then means that things have to be able to fight you, or run for even longer/faster
personally i would like a carno that has short stam but high regen
then we end up with a Gallimimus that runs for like 10 minutes, and a weak Carno, because that Carno is easily able to catch everything it wants
^
in the end this carno will be better for balance
so small things can actually escape
stam regen atm is a little fast for my liking
I still have to test how much it's Stam last
You can run for like, a minute ish
not all that long, which is pretty nice compared to update 2 carno which ran for longer than Utah
guess theres only one way to find out
ight im gonna test it out rn to see the timings
ok so to my tests the running time is
1 min and 30 seconds
the stam regen is 50 seconds
to my tests
Only 1:30min???
That’s really quick
indeed
its basically a cheetah
constantly on the move and cant run fast for long
but regens stam fast
slower stam regen up the stam pool
does it need to be able to sprint longer to catch things?
i personally like this carno
it is whats its supposed to be imo
something going this fast shouldnt be able to sprint for long anyways especially its size
Im just wondering how its gonna do against endurance hinters
With a short sprint time you actually have to get in range of things if you want to kill them, if you had more stamina it would just be "Oh a teno on the other size of my render distance, they have to fight me now because they physically cannot escape"
thats where the 50 second stam regen comes in
Ideally you could use your speed to break line of sight and then slip away
use ur speed run away
regen
keep going
something 1800 kg going this fast shouldn't be able to sprint for long imo
Had you tested trotting regen?
no
I think having a lower stamina pool and a fast regen is a far better solution than making it have a high stamina pool and low regen. The second one plays into the afk gameplay which is probably the biggest issue with The Isle and it doesn't actually solve any issues that exist with having a relatively powerful animal that's also the fastest runner in the game. The animals that can't fight back against Carno won't be able to escape it because it will have a lot of stam making it rather easy for it to run them down. Sure it will then have to sit forever to regenerate it but the prey is already dead so who cares? Carno is ok the way it is right now, the issues with it are that small Carnos are rather easy to kill atm and due to AI Dryos being... almost absent on the map when compared to the fish AI you have an issue with Carnos getting killed rather easily while they scavenge due to having a lower running time than a lot of adult animals. At least I've been killing the small Carnos a bit too easily to the point where it felt rather unfair.
I thought Cera was gonna be smol
I wish I had gotten more feedback on my grabbing revamp suggestion
theres been new findings that put cera in the 1.5-1.6T range, though we dont know if those will be used in-game

Super excited for Kentrosaurus
Cera vs kentro?
@dark current I get what ur saying about the deino and stego but deino shouldn’t get a extra bite force it’s a ambush predator meant for grabbing and drowning things other than that im fine with stegos tail nerf since it basically kills almost anything with it
A simple fix to this would be allowing Deino to lunge and grab the Stego with an increased Stamina drain.
mini version of rex vs stego imo
I can also agree with that
What attacks would a kentro have? A shoulder jab maybe?
Deino is supposed to intimidate a Trex... but rn can't even do so to a freaking Stego
shoulder jab, obviously some kind of tail swing
What would ceras special attack be?
Hmmm
A headbutt
Maybe a tackle?
😂yea stegos probably would hurt a Rex a lot but the red might kill it
I think just eating rotten gore it might get something else tho
personally i feel like rexes shouldnt be able to face tank literall spikes
No
Agreed
Headshot multiplier
i have no issue with rex winning but not by face tanking
That's a lotta damage
it just looks silly
Same
Good idea
and yes plus multiplier on head
They are already doing that
I think in the concept art it bit something’s head off so that would be cool to put it to use
id rather have stego just be given the same growth as rex cuz i rly dont wanna see a rex face tanking spikes lol
Yea
also infinity they removed pounce until ur 100% becuz of bugs
It'll be lower but rex is pretty slow
Ohhh ok
it may or may not come back later un known
ik rex isnt the fastest thing ever but going by its animations its fast
ye just make it an ambush
their massive legs prove that
Yea
well they would have to do that anyways they cant chase prey gotta ambush it
ambushing is quite good in evrima actually
cuz of all the foliage
It would walk really slow
it works
Legacy rex ambush used to scare me to death lol
walk is basically just for letting little ones keep up with u
also in the animations they were working on trot for rex was fast
like quite fast for a trot
wonder if they'll change it
I gotta check it again I forgot how it looks
lemme pull it up rq
Thx
If Rex is gonna be like I want to be, a fucking pain to grow, it should win a 1vs1 against a Stego
Otherwise we can discuss other solutions
Not by facetanking but neither a 50/50 for both animals
Stegos should live in plains and not in a forest so rex shouldnt sneak up on it
Always considering Rex grow it gonna be Long & Hard
Either way if rex is faster than stego and controls the confrontation it shouldn’t also have a higher advantage in the melee
It should if it manages to get Stego front parts, specially head
cant find the animations
stego cant move and attack at the same time its a turret
