#balance-feedback-discussion
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literally thats what protein diet is for
you eat it and get a rising health regen buff
ok you can ommit the built in mechanic part, but if everyone picks it maybe people don't want to wait 15min in bushes to heal so why not make game more fun?
Everyone picks it because it gives an unfair advantage over those who don't have it
true, but what was my point is that currently regen is too slow
There are better ways to make healing engaging that do not involve making carnivores able to regen mid-fight
It is when you're used to using gastro regen
The point is to have people not want to pick every fight they come across
still I think regen needs to be just a bit faster and gastro needs a rework
regen is perfectly valid speed atm
you're meant to not want to take damage
being injured is meant to be a punishment, to encourage you to avoid exceptionally risky fights
gastro letting you ignore that downside isn't something that should be made basekit
Yeah I told you, you can skip that part. I'm saying that it's just feels off putting to have to wait so long to heal. My point is not to make it easier to fight constantly with no punishment for getting damaged. Just to recover from a fight a bit faster, not completly negating current system.
Why are dilo and deino designs so garbage đ
Hm?
Explain?
they suck so much for everyone involved
deino is pretty obvious due to water visibiity/audio and safe spots, and then dilo takes a cool concept and turns it into a gamble of "I bite you and I do x10 times extra bites" or "I bite and do nothing"
they are so ass for everyone involved
I guess, I'd like it if there were some kind of quick movement/"lunge miss" kind of mechanic, so you could react, but in turn remove safe spots, so you always have to be at risk, just now you can get away easier if you react in time. For dilo, I think it's cause of the whole "can't hide behind someone else" deal they wanted, hence clones have to do what they do.
i actually think dilo is worse designed than deino lmao
honestly, cera too
at least cera isn't miserable for itself
This should also change, but the pounce hitbox is very large, so much so that this is the main reason why omnis hit each other so much during a fight.
And no, I didn't copy this suggestion from anyone, because I already made a similar suggestion a while ago...
@unique dagger 8-9 hours with what conditions(diet)?
That's now how diet buffs work
I know
Bad
What? Bad
Because not only this is absolutely not how diets work
But gugh
If this is implying itâs only 7-8 hours on 100%âŚ
On a good diet
like 200% growth boost
It just should not be a fast grow then everyone is going to be a rex.
If we want those numbers, I think 12-13 hours should be fine
And then 8-9 on 300% constantly
its also not helped by the fact that its gon be the only carnivore that can hurt big herbs
the other option is cera
12-13 would take people like 3 days but I donât really care the most fun part is the survival before fg
12-13 would take people like 3 days
Good thing
there should be no more than like half a dozen rexes per server
it needs to be the ultimate filter playable and growth time helps
I don't think you're meant to grow an apex in one go, so doing it over a few days is probably expected
I mean apexes should be difficult to grow and rex will have different niches throughout its life
That's both a good and a bad thing
Its growth won't be boring as your dinosaur keeps changing
On the other hand you've to compete with a lot of different predators
I proposed making cerato faster, not much ask 40.2 -> ~45 to compete with herbivores that all seem to be faster(teno, maia) and in the future Rex will just run down poor cerato especially with the current speeds. It seems a Carno main downvoted it, it's not much of ask because it's still slower than ur carno and they also plan to buff carno weight.
wdym carno main đ are you suggesting cerato should be 45km/h ? Also between cera and teno theres only 0.1km/h difference loll
Now why would a rex be able to run down a cerato? Are you referring to a fg or?
That difference is pretty big considering their real life speeds and the current weight.
if we are talking about real stats cerato shouldnt even be close to 1 ton pal
The fact they can run you down is interesting choice of design
30% bigger than their estimate but speed is the topic not weight
Making em lighter is dumb idea
cerato speed is fine it can chase down dibbles , stegos , pachys and tenos if you play it right theres no need for it to be 45km/h
Uhuh and big herbivores like maia and teno run you down, thats ok?
Teno chases u down man
They get 3 free hits from tail smack too
theres only 0.1km/h difference bruh
That's literally enough to chase you down
like if you start running 2 seconds earlier its not catching you
They have better stamina, and they will catch u
Thats fake news
The base run time difference isn't that big tbh.
Most teno's have tactile so they pretty much have infinite stam though
Yeah as it should beacuse teno attacks cost stamina none of your attacks cost anything
It's enough to close distance pretty fast, some run photo and it's even worse then. When Trex, Allo comes out, they will need to rework Cerato otherwise no one will play them at least not in regular packs.
its not hard to make them vomit or dodge couple attacks sounds like skill issue to me
1v1 sure
In general, you will die with 2 tenos unless they are bad. Im not asking for big speed increase anyway. It's within a realistic and balanced realm, carno is still faster if you put cerato 45
Yeah but if you made cera faster, then teno would die to 2 ceras
One of them will be running down the other in pairs
Tenos can make packs 10? They can corner themselves to fight against multiple
Cera limited to 4
Group limits don't matter lol.
Cerato is also more common rn
Even with teno being faster, there's like 10x the cera population
I've seen opposite lol, ceras have been lackluster but ok
Literally people playing herbivores more cause they are meta
putting cera at 45kmh will make it faster than raptor and closer to dilo with speed mutations ur balance suggesting breaking the whole roaster balance tbh
I'm just saying in my experience it's quite the opposite and i've seen big mix packs of herbivores, maias, tenos, more than ceras.
Pachy would also be non existent lol
I wish I could go back to the 10-12 ceras chilling by SW but it's been literally the opposite with fast big herbivores that run you down in megapacks lol
what pachy 
Pachy is already getting rundown atm without big pack
So you are saying something faster than teno is getting rundown but teno is being slower than pachy you cant rundown ? lol
btw pachy has more stamina than teno
no i mean they get smoked
what do you think gonna happen if you put cerato at 45kmh when pachy is already getting smoked while cera is slow
pachys also break leg almost instantly sometimes
so they got a good self-defense mechanic
they aren't meant to face off a cera but that's besides the point
They can easily make carnivores have short bursts of fast speed which is quite balanced
I disagree with this. Cerato is definitely the most popular animal in the game. I play on both NA and AU servers (even unofficials) and there's always big packs of them everywhere.
Not saying the herbivores aren't strong. But it's not just a herbi meta rn
I think at most teno needs slight stam cost increase and for tactile to be removed
It literally is herbi meta, especially if you play a big pack of maias and box everyone down lol
Yeah but cerato can hang with diablo and teno. I hunt them all the time
1v1 maybe, a good dibbie player should not die to a cerato but ok
Only if they are new I agree
Experienced Teno player will win against u, if we are to say you and teno both have same skill.
A good cerato is aware of nearby water and bodies. I abuse that fact all the time
I haven't struggled against a teno in a long time 1 v 1. At least in the officials
maybe teno is bigger and stronger 
ok shouldnt be faster too
Either make it slightly slower, or make cerato faster idc which u choose lol
Regardless, I'd be fine with cera being faster if they nuked the charge bite damage and bacteria scaling 
vomit should build
and have timer
Also where did you get the cerato speed estimate. 30mph is top end of what carno is iirc
30 is top estimate
You have to be aware of your surroundings and not get too close to teno othwerwise of course you will get chased to death
I have never ever struggled to kill teno as cerato never
lame design choice, they couldve easily made carnis faster then herbis with some relation to irl and kept it balanced with shorter bursts of speed
ok try outnumbers 2 or more lol
If they are bad, we don't count those
They already are faster than herbivores expect maia which is known to be fast animal

teno is faster so two exceptions
and why do dibbies knock u down from a tail hit that is dumb
Desync
aint no WAY we got cera running as fast as a dryo as a suggestion
ceratosaurus needs to be THE dominant predator in the entire game
cera running a dilo speed and insta acceleration with photo/noc with this suggestion xd
utterly obscene
wdym? Cerato needs to hunt everything and run from everything. Or else it will die!!
i also read the conversation and the herbi meta comment was quite funny
yes ceratos are just completely overshadowed by all those damn herbivores running around
how will the entire dozen cerato megapack down at SP survive the presence of 3 maias
itâs 0.1km/h speed difference, itâs literally 0.2%
@stable forge have you tried not trying to walk into the bush in order to sneak up on someone and instead be more strategic and go around them?
@junior wagon #balance-feedback message
so many things wrong with that post
-
We do not care about ârealismâ and it should never be a part of game balancing, it is fundamentally defunct to do that and the devs know well enough as they put whatever numbers they see fit. Photo tissue cera running like an Omni
. âBut itâs realistic bro!â -
Tenontosaurus is just 0.1 kph faster than cera đ đ, thatâs NOT EVEN 3 CENTIMETERS PER SECOND FASTER. Youâre practically the same speed and being marginally slower doesnât mean at all that you are going to get run down with no complications.
-
Even if you seem to have no escape, water water and more water. They canât do anything there.
-
Teno has its main weapons on the rear, meaning that it has a harder time being aggressive and you could still fight one off if you are skilled enough since theyâre positioning their head to you, whereas your weapon that can potentially 4 shot tenos is on your front and wastes no stam at all that you might waste in the middle of a pursuit
i wonder why all the big dinosaurs aren't made targets for the corpse bully.. hm..........
iâll be honest iâm probably one of the few who didnât really understand the purpose of change, it makes same loud sound even if youâre slowly sneaking, even if youâre small.
not to mention that giant bushes are made for ambushes, making it loud to enter them doesnât really make sense to me?
i guess maybe they want dinos ambush from behind the bush and entering it will alert the prey so it has a chance to react?
Because the loud sound of pteros flocking away when you slowly walk into the bushes or simply idke there is a bug according to Don
And then you are not really supposed to enter them at all. Like yeah, nothing is stopping you from getting inside a bush or walking through them, but it is meant to make ambushes more skillful since now you have to find your way around them and be thoughtful rather than just crouching through your cover to get close.
Serves a purpose to make things like adult rex and allo more skillful too
oh so thatâs a bug, alright then it makes more sense to me now, but iâd say slow walking herbivore entering the bush shouldnât make sound, same as crouching carnivore, because otherwise hiding in bushes wonât make any sense when you constantly make noise even while moving slowly
Simple
Donât hide inside the bushes unless you absolutely need to
Youâre not supposed to be doing that all the time
Just like you barely see large animals just hiding inside bushes irl if at all
i never said anything about large ones, but something small making tons of sound doesnât make sense
Guh
especially when we got slow juvies like trike and dibble, they should be able to hide without making noise imo
since itâs like the only way they can escape predators
imma be real the bushes def need tuning
because every single thing makes the exact same level of rustling at the exact same volume
be it a troodon or a deino
well the devs have said the attunation and whatnot isn't done
very much doubt its staying this way forever
What are your thoughts on this new change ? Let me know in the comment section
Scrub town
And the commenters are drones too đ
Lol, its not about me its.about the fact that i can hear baby omnis move 100m away from me in a forest and they cant do nothing about it
Their fault, even though it does need tuning to make the rustling different
But if they keep running through the bushes, that is entirely on them
What are you even talking about. Usimg foliage as cover has been in this game since i can remember and suddenly saying that its unusual to do is crazy to me
When there's a change people need to adapt to it
^^^
The sound is way to loud and this game clearly has a preference for herbivores- hence the midtiers hunting apex herbis for the past 4 years. And now they took awqy element of suprise
They changed something we have been doing for a while and now itâs time to learn. Same happened with the stamina system
The fact running through vegetation finally makes noise and isn't instant invisibility anymore makes things so much more interesting
Just donât crouch through the bushes and you will be good
Jungle combat and hunting may finally become possible
Skill issue lmao you have litteral blue bright footprints youre just bad at tracking
Bushes making noise affects everyone, not just carnivores
Yeah its horrible a tiny omni should barely make stick breaking noises not be heard 100m away by a teno haha
You assume I'm the one trying to track others down here
Yes it needs adjustments. But the fact it exists is a good change
Precisely
It dosent affect herbis at all, they always had the means to defend themselves and now the element of suprise is gone
People complaining that jungle hunting is impossible only to complain that you can now actually keep track of things in jungles rather than them magically vanishing is bizarre
Yes, the sound is too loud, it's also not done
It actively does though. Pursuit predators massively benefit from the ability to track their targets through forests
The element of surprise is not gone
However the ability to instantly vanish into bushes whenever you're being chased by 10 ceras is
How were you losing tenos or dibbles in the forest
And we have this mechanic called footprints
Sp now its gonna be uselesa
I wasn't, but I've lost tons of predators by doing exactly that
Also the footprints sometimes just... cease to be
Like you're following the tracks and then there's no more tracks ever
Didnt know carnivores didnât have means to defend themselves/dont need them
Or that a pachy can defend itself to the same extent as a dibble
Thats because you passed them, they are close to where u saw it last...
Brother the largest carnivore is way smaller than half of herbivores
The deino that begs things to come to it ? The deino that gets 1shot by stego ?
it... it doesn't get 1shot lol
And the largest land carnivore is laughably overtuned and if playing properly can solo most dibble and maia players 
I cant remember the last time i got captired by deino
^ true
ceratosaurus being "small" doesn't matter when it's still insanely powerful for its size
Good Cera gets bodies by a good teno
Stop nitpicking, if you think this game is balanced we can stop discussing rn
how is that nitpicking it factually doesn't get oneshot
the only one who can one-shot in that matchup is funnily enough, deino
grab, drown, done
Did you ever catch a stego as deino ?
Only if it really wants to anyway, or if it isnât strategic!!!
That wasnt trying to get killed by swiming
Ever heard of asymmetric balance?
yes
Sure, there are outliers
Sure asymetrical games are my.favourite.
But for the most part the game is rather fair for everyone and you donât die unless you do something wrong. As Oogway said widely and be would be a cracked isle player for it, there are no accidents
Ok sure mightaswell remove the feedback channel and attack anyone who has any critisizm. This discord always had trouble seeing things for what they are.
Youâre free to post it without crashing out when met with disagreement
Also, THE BEARER OF TRUTH
The everlasting cosmic reality lieth on your hands!
You are right, everyone else is wrong
This game is a buggy mess, and the last time it was balanced was pre "utah" nerf at isla spiro
I am assuming you will not care to elaborate why and disagreeing=blind glazer, but I could be wrong
Since then we have only buffed already stromg playables and nerfed harder to play more pay off playables
the bushes making sounds is good, not only for making forests less of a "don't go in there because the chances of a good hunt are low and instant death high" but also just better immersion and horror
they're just too loud for small things. Tune them up to make them weight dependent and everything's chill
And I hope to be in fact
We agree that bushes need tuning, but the idea on paper is good
I already did like 5 times sorry english is not my native language and i get most of my info from plying pvp alot
And it is far more compelling than giving people total invisibility for clipping though dense vegetation with no collision at all
You did not really explain why the game is not balanced right now without accounting for a small handful of outliers
But that is sidetracking I believe, as this was a bush conversation
They buffed :
âStegos, bc they werent strong and big enoug i guess
â tenos, bc they werent strong enough being able to defend against 2 pre nerf carnos
They nerfed :
âTroodon, lol, lmao even
â omni, wouldnt even be bad but desync netcode makes is 4x times as hard
â croc, by making tons of savewaterspots
â pteranodon, truly gamechanging apex that had to get nerfed
The asymetrical balance you speak of would allow some of these to be a fair matchup but its more lile herbi good carni bad rn
They also nerfed galli
And carno
in the HT they buffed
- troodon
- ptera
- deino
- raptor
- carno
- dilo
the only thing they didn't buff were cera and herrera, who were already perfectly fine
Troodon buffed by givng it 13 km/h , k
Lemao
Yeah game is asYMEtRYcAly balanced
Also yes im lookimg forward to ht changes except bush noise
It also has infinitely better stam and a FAR better diet
If you can find one single AI, you can grow past that entire slow movespeed, it really doesn't matter. I played Troodon on the HT and it was infinitely easier to grow than live, despite the speed nerf, because all it takes is a crab
I guess that in this idealized world, riddled with confirmation bias, there was never a HT because on release, the only herbivore who has ever been op was maia and everyone else was a carnivore. Also cera does not exist, nor does pachy in its miserable state, or U6 deinos, or apex carno dominating in spiroâŚ
Also troodon got more of an adjustment than a nerf because it can survive just fine and the full adult can now do twice as much damage as it used to do
Actually more than 2x
God forbid ceratosaurus, the corpse bully, having a trait that is good vs other carnivores and GUESS WHO
TENONTOSAURUS
Yeah but carnis bad amirite
Ptera getting redesigned and deino too
And also carno buffs
But teno is much stronger...
also didn't maia get turbonerfed into obscurity only a few days after it was released
Juvi troodon, if you dont spawn next to a beach, is indeed miserable
So get south plains spawn or die basically
Unless you manage to find a random body or dead ai
hasn't dibble gotten MANY nerfs to damage, mobility and so on?
Not a single stego or dibble buff
Also maia for ânerfedâ like troodon but I guess you cut that out from your argument either willingly or subconsciously because it doesnât fit the narrative of carnivores being the victims
Stego and divvle.buff, what are you honestly talking about
East plains is also good because you can run up to north lake to get a frog or taco
Stego got a powerswing, something it needs to survive rex (because god knows it doesn't do ANYTHING to trike)
Northern jungle is the stinker
It got ppwerswing 2yeara before rex
Rex is not even out
And steg poweswing has faster.cd that carno bite
Same could be said when you just cherry picked the best examples to support your stance and I thought we were talking still about HT đ
This HT dibble only got anything very recently alongside trike and then steg only got a hard counter and another rex coming soon
And it wastes 10% stamina with each
Also alt attack only stego would have been miserable against ceras lmao
Its a 1 shot for anything 10 % stam os free
If you spamm it in panic sure bad for stam, bit if you just chill for right moment youre inkillable
deino's can oneshot bigger things and it costs less
Also, bear in mind we never agreed that having stego at this point (or since U2) was a good thing
Yeah its an absolute joke
But to use stego (the only real outlier) to disprove the idea of the game being balanced and giving everyone a fair chance at least in theory is pretty bad
From my experience you just start starving before you get to the beach from south plains spawn, so Im sure as heck youre not making it to north lake from east, and even if you do, youll already be halfway in the grave. Troover
I did
!!!!!
Troodon should have more beach spawns
Although still it needs some fixing with spawns maybe
West rail and west access my beloved
I agree and thats not my point. But as it stands right now, there is no balance. Herbivores in groups can fend of almost anything wheres lots of carnis need a group to finish 1 thing
And that is fine when we have apex carnivores
I am sorry but if you cannot solo a teno or maia as a cera and both of more or less equal skill youâre bad
aren't there plenty of youtube videos of literal montages of people killing x herbivore as y carnivore
like not just one-offs, literal montages
Even though the size disparity between both factions is huge
In order to say wether carnis are defavored compared to herbivores, we should check the populations of each
Lets hop into norden latertoday ava and ill show u
And cera megapacks are far more frequent than megaherds
How easy teno is
Sure
But later later on today cuz I got college brudha
Same am at work rn
You know what's herbivore-biased ? Petits Pieds unofficial server
You know which still has a higher carnivore pop than herbivores ? Petits Pieds
Although isnât norden laggy as hell?
Idk maybe if u know a better server for pvp
I do
The Hangout
x40 growth. We get no combat muts, we move all the way to somewhere far from a hotspot like west access and we can duke it out
Also
HT dilo and cera still somehow managing to take on sub trikes 
#balance-feedback message thoughts on this?
I love getting realism arguments into balance feedback
Maybe I should suggest that trike and dibble can knock you over while youâre standing up since that is absolutely realistic and credible, why would it let you stand up and try to fight back or escape?
Imagine complaining that the slowest carnivore in the game is slower than the fastest herbivore (in their size class)
That doesnt change the fact that the game in itself and the current roster is herbivore favoured.
I used to play a lot of teno, but playing teno, or any herbi bigger than pachy on petits, is the most mindnumbing thing, which is why i switched to carnivore.
PPs statistics for carnivores also include Herrera, PT and Deino, stuff thats somewhat special and ppl play just for their niche.
Running around on a herbi you will barely actually see any of fg carnivores.
I see more FG ceras than I see anything else in this game tbh
there's also plenty of herreras and deinos just kind of around
you dont see them much but they're there
Thats exactly what i mean. They are played for their niche.
But it has nothing to do with the game being herbivore or carnivore favoured.
Im just saying it, bc ppl always pull up PPs statistics, but in the end they are meaningless
they're really not though
because they're objectively some of our best evidence to these claims
and it still shows hefty carnivore bias amongst players
Because carnivore gameplay is more exciting, especially on a server where herbi v herbi is punished and herbivores are allowed to cuddle pack.
It made a large majority of carnivore players leave and other herbivore mains convert to carni mains.
Herbivore simply lack the variety in gameplay that carnivores do.
They can't climb, fly or dive, so those ppl that wanna do that naturally increase the carnivore numbers.
Yet, just by strength and ease of survival, the game is absolutely herbivore favoured.
The game is doing what it needs to do to try to achieve balanced populations
Otherwise you'd never see a herbivore
^
If that's what it takes to ensure an actual ecosystem rather than carni killpool, that's what it takes
also herbivores will be getting climbing and burrowing soon, so ideally they'll be seeing some more unique players rather than just having basically no real environmental mechanics
Yet, the point was whether the game is carnivore and herbivore favoured, and the numbers say nothing about that.
and there never will be any numbers, because at this point, it's entirely subjective
tbh it's hard to say the game is herbivore favored when carnivores have all the interesting mechanics rn
i would still argue, despite everything, the game is heavily carnivore biased
carnivores are more mechanically deep and rich, and all are playable in a way that allows for viable and engaging survival
meanwhile, pachy is garbage, dryo and hypsi miss core mechanics, and most other herbivores lack true depth and complexity
carnivores have: venom, climbing, flying, diving, superior NV, grapples, pins, stuns
herbivores have: fractures, sparring, stance switching that's mostly it for their most unique mechanics. And hypsi spit.
like... i think the fact that herbivores feel stronger is because they don't really hae many gimmicks, they kinda just hit hard
there's def some unique herbis that break the mold, like maia having stance-switching
you take away the power some herbis have and who's gonna play them over some actually unique animals?
To be fair a lot of carnis are painfully mid design wise
Its not outright illegal, you just get penalized for it so it doesnt get out of hand.
If you do it too much you will first become an outcast and if you keep doing it you will get banned.
There are servers where it is straight up forbidden and thatâs mega cringe
Or forcing herbivores and omnivores to three call or be attacked in order to take the offensive lmao
Community just hates plant eaters
political
Truly
God forbid herbivores are any competent and are anything but walking steaks
@junior wagon I can't tell of this is a troll post but đ
Teno is .1kph faster than cera
Unplayable.
And 45 kph is faster than pachy and almost as fast as omni đ
It could catch up to dilos with speed mutations
đ
This has to a troll
i think my fave part is his solution of making cera as fast as dryo, troodon and herrera
because those three really need to be chased down by cerato too on top of omni, carno and dilo
and poor pachy lmao
imagine having an animal that's weaker, slower and smaller than cerato and wondering why no one plays it
And the logic behind it, my favorite
Ceratosaurus the predator
âRealistic estimatesâ
đ
Tbf those realistic estimates were wrong
We don't know how fast cera was
There's like one good paper/book iirc on theropod speeds?
Most likely
But like, who cares
Realism arguments in game balancing are so bad especially when itâs all about creatures from different ages and places
and are also genetically produced from a giant machine
If we'd make Carno realistic and accurate cera would be extinct
Accuracy sucks in a survival game like the isle
make things realistic and you kill fun
people only want realism when it suits them
if we had realistic stego or realistic trike which one-tap basically everyone
yea riot time
Megalania would go extinct 
Also magy lol
Deinosuchus hunting rex and trike â
Stego killing a rex or giga â â â
Someone who is unblocked pls tell fsh that downvotes matter nothing

I rage baited them in another server
Blocked.
I can't even upvote good suggestion anymore
Lmao
I think I got banned by this dude when I said that omni could absolutely evade a dilo with the jump, superior stamina, far superior agility and only being 20 centimeters per second slower
But according to him, Omni stood no chance because it could get ran down and destroyed by dilo
#balance-feedback message @arctic sigil The galli video was just an example, but I agree that the galli needs to weigh more than the omni at least to avoid being pinned.
The problem with the omni's pounce occurring on anything smaller than it, and when the allo arrives this will be a huge problem.
i understand if juvies cant escape but adults should have a chance if the weight is close to the raptor pouncing
Funny thing is, with how Omnis pounce works on galli rn it would probably still be pinnable up to about 490kg
Pinning sucks but to be honest, if a galli gets pinned its on the galli, they got all the means to get away from Omnis
Galli used to be 510kg and pinnable
Yeah, for some reason on galli and other omnis and troodons maybe aswell, the pinning threshhold is lower
When, on the stress test? Well damn
they already do, the current meta is literally herbivores hunting down carnivores and yall defend it cause it's 'balanced' it's quite funny to me.
those can be sped up too, doesn't disregard the issue with herbivores acting like aggressive carnivores because of lack of risk for them.
One can run a 10 pack of Maias and go around boxing every cerato out. Teno same scenario, yall don't think that 2-3% difference is much but it's enough to get you killed especially since they have the same bite force as cerato.
My topic is relating to balancing between a teno which was much slower in real life, but if we are to not care about irl sure. But why is a heavier herbivore also faster? I can understand the Maia as it was known to be fast, but teno doesn't fit that boat.
It's faster, does more damage and stuns you. 1 is manageable but as soon as it turns into two or more they can practically kill you with one knockdown if they are coordinated.
I completely understand allowing herbivores to have adequate defenses, but this case we have two live Hippos in dinosaur age that run your ass down and almost all of them are aggressive hence I call these players hippos.
Maia should be the only hippo tbh XD
powercreep incarnate, frankly. speed up everything just for cera
hell, why not speed up teno too, since we're buffing the speed of everything else
also did you say teno has the same biteforce as cerato
No cera could be sped up to slightly faster than teno to avoid what you are describing.
because most herbivores that go "hunting" are either much slower or in such large numbers it wouldnt matter. Like a cera getting boxed to death by 10 maias is the exact same thing as a pachy getting mauled by 10 carnos.
then what does teno do? it can't outrun a group of ceratos, it can't outswim a group of ceratos, and it can't outfight a group of ceratos
The maias is fine, but you've got teno tail slappers too lol.
IT can easily holds its weight against one, maybe two but might be pushign it.
also there's a very simple way to escape maia as cerato
get in a forest. it has godawful agility and accel in biped
also next patch it swims like a rock so you can use that too
Maia is fine, its a moving bus its ok.
so why isnt teno
I don't agree with Teno being faster tho.
Because they are actually more dangerous cause of the tail knockdown in packs
Teno more dangerous than cera
lol
They get 3 free hits = death with 2 or more.
why? it needs to not be obliterated the moment a cera pack sees them. cera has the advantage of teno being a primarily back-facing creature, so it can just run and duke and teno can only nibble it
ceratos, however, have front facing attacks with high damage, bleed and bacteria. therefor making them faster would be FAR more unfair
Yes in a situation where there is 2 against one, even a good teno player can cause trouble
all of teno's best attacks require it to be immobile and/or facing away from you
well dude, so far it has been only because herbivores have gotten two land apexes before carnivores and only one of them has been around for a while. Do you expect a cera to survive a charging trike or a stego tail swing?
What about 2 ceras against one teno if the ceras are faster
Ya which makes it extremely defensive
One tail slap means the cera is backing off.
the tails slap does very little damage
omg 100 damage I should retreat rq
less damage than a regular cera bite, actually lol
in fact, not a single one of teno's attacks does more than a charged bite
uhuh doesn't matter what your charge bite is when your are knocked down infinitely lol
only happened to live branch carno
you can't infinitely knock down a cera
and if a cera is stun locked that's entirely their fault
and if you can that's because the cera isn't touching their keyboard
they get 3 hits in the time you are knocked down it's enough to cause enough damage they can easily hit ur head.
yea so dont end up behind a teno???
they have intense bleed for some reason too.
they can turn their asses pretty fast, ive seen it 1st hand man
if you're in that situation while trying to run from a teno, that means you were running into a teno, which is not what you should be doing
they can't turn fast enough to catch a cera runnng away from it lol
you have to run when there is like 6 dude
if a teno tries to play offensive it is risking a charged bite to the head. So I am assuming this balance feedback is gamer rage after getting tossed around by a teno or a gargantuan skill issue when trying to kill one. It LITERALLY is built to counter things chasing or getting on its read, not for high speed pursuits while hunting and running down a target just as fast as you are
even 2 can mean death for one cerato but ok
and 2 ceras can mean death for 1 tenonto
you are forgetting they can easily turn but ok
you are forgetting cera can also easily turn and by turning they also reduce their speed so there's no way you are getting ran down and killed by a teno if you don't want to
uhuh im talking bout teno tail slap not cerato
tail slap locks you in place and has a massive cooldown on all your abilites
they can keep up with ur turn rate
it is one of the worst abilities to use while chasing a cera
it's not much of a challenge for them
i mean, it wouldn't be if you're walking into them
they walk to u
yea, and if you walk away, they can't do much
so you can bite them before they turn, break their ankles to bite or guess what
Keeping your distance
they bite you in the ass, if you stop to charge bite you get tail slapped
are you EU?
biggest scare is cerato player playing a teno
maybe we could try 1v1 cera vs teno and I could show you how hard and scary a teno is when it starts chasing you /s
no, I've heard EU players are less braindead tho
that does like no damage
they're successfully ragebaiting you
Heres some reasons why the speeds are like this:
1: teno is inherently very defensive since the majority of its attacks are rear oriented or require you to be stationary. The only attack it can use offensively is its bite, which only deals 35 damage. Compare that to cera whose attack deals 150 damage, and you can see why teno being offensive is not nearly as bad as cera being offensive.
2: the fight is 50/50 and generally skill based. Both have ways to escape each other. Cera can lose the teno through bushes as teno isnt a carnivore and can only track blood, which cera would not be bleeding unless it tanked a defensive attack and bleed is incredibly unreliable to track. Cera can also cause teno to vomit and have less stam and bleed heavily if it chases. Cera can also use water since it swims faster and has much stronger attacks in water. Meanwhile, teno has speed and the ability to jump, potentially it could lose a cera using bushes but cera has tracking. It also cant use bleed as a deterrent because cera has bleed res.
3: the speed difference is negligible. For context, teno has about 2.5 minutes of sprint time. With that 0.1kph difference, teno gains about 4.167 meters. Thats basically a single cera length. So unless the teno starts the fight on top of you, it aint catching up to you. And if it does start on top of you, pay more attention. You got ambushed, you could do the same to it, something worse could do the same to you.
OOOOHHHH NOOOOO
0.1 kph faster I am so doomed
if you see the teno first and you just W + Shift into a forest while it's a slight distance ahead you can effectively lose it
or you can fight it too lol
you gonna fight 6 tenos ?
also corpse buffs allow you to get stun resists and damage resists to allow you to take an easy advantage of your fight
ALSO water means you have the stronger attacks, speed and agility while swimming
ALSO ALSO making it vomit means it effectively WILL run out of stam first
so you have 3 options
no, thats why you run to the forest. Are you gonna fight 6 ceras as a diablo?
Iâm pretty sure you can grow a herrerasaurus to 100% in the time it takes for a tenonto to kill a ceratosaurus via tail biting
just ignore the bites lmao
Wave was only talking about one. And trying to account for grouping is a flawed argumentative tactic because grouping is inherently unbalanced
Like what is a pachy supposed to do agaunst 6 dilos?
you gonna fight 6 dibbles as a stego?
no. there's a point where you HAVE to turn around
nerf dilo clone timer to being one minute for 3 uses, vs resetting every 8 seconds. also fix clones dmg being guaranteed and give counterplay
1v1 they would do such a thing for sure
<@&933486433342222376>
if they're doing that in a 1v1 lol good that gives you an advantagew
FREE STEAM MONEY FOR ME???
YES
Unyielding generosity
lol
whats the stam to damage mutation called again
Anyway point is cerato has like 3 other advantages teno doesn't
tactile endurance
Tactical Endurance
you wanna test cera v teno ?
sure
tact endurance is a huge copout but so is like, every combat mut so meh
sent u dm
lemme download evrima public branch againa nd I will be there
yeah tactile is broken, but then we could also point at cera having congenital and gastro
to the update with worse balance đ
yea that was what i was getting at
gastro is clutch but you can easily stop cera from gastro
not really lol
in fact cera has like 3 mechanics to actually enable it to gastro WAY better than everything else
yes, unless they go out and eat an AI
it has damage reduction while eating, damage resist while near a corpse and unlimited food capacity
literally stegos do this in NA they body block to stop ceras from gastro but ok
probably EU too
and cc resistance
and CC resistance
yeah, stegos, not tenos
stego players never change
yea why wouldn't they
that's like, the objectively correct thing to do
it's so funny they added a mutation to make corpse guarding meta
Ya they sit on the body, other herbis like dibbies do too.
well yea
which one?
the game encourages you to guard corpses now
if you don't, the predator will instantly heal
i can't even blame them, it's not even pettiness, it's just basic survival
It's fine considering how fast herbis heal and sustain in fights.
why would they let any large carnivore eat honestly
I also body camp on omnis and troodons at times
kinda have to now lol
but deinos and ceras the most
anyways, didnt know about the mut. What is it? HT only?
it's so lame that they've added mutations to encourage some of the game's least fun playstyles
what? gastro?
no, the one you mentioned
which one???
oh you were referring to gastro? I thought you were talking about yet another
no gastro
kk lol
honestly the two most meta mutations are meta because they encourage you to play poorly
you sir
Have never played pachy or dibble
Dibble regen is ASS
also thats just as confusing, herbies dont heal any faster than carnis on average. Only herbies I know with good heal rates are maia and pachy, both of which still only heal fast OUT of combat.
and pachy is pachy
The only large herbis with good regen are teno and maia
gastro encourages corpse guarding because otherwise instaheal
tactile encourages you to 100% commit to killing something because you will NEVER exhaust a herbivore thanks to it
and trike now i think
yeah trike too has very good heal
but dibble...lmao, can take you like 10 minutes sitting to heal fully if not more
it's so bad
yeah I would normally let carnis have bodies after a fight, but I cant anymore. I had 2 ceras attack my diablo, I killed one and it 2 called and stayed back, so I let him eat his friend while I went off to heal. Then the second cera came back and tried to attack me again now that it had full hp... he still died but he almost got me since I was trying to log for server restart.
ikr, isnt that awesome?
you can't be sportsmanlike because that's actually weakness
lol
and your opponent WILL finish their meal and come after you ASAP
cera being so skillful as usual
also I remember how I WAS WARNED IN A SERVER
because I as a dibble I tried to body camp to prevent a guy form just running to a body as cera and using gastro
and he started COMPLAINING IN GLOBAL THAT I WAS CAMPING BODY
remove the mutation if you hate bodycamping that much
when he attacked me, ran to heal and then went back to attack me
genuinely, rule servers should remove that mut if they care that much
I lost the dibble because of that
great player, great mutation, great servers favoring carnivore players
body down in general was invented to save poor rex players which i find very funny
It's also going to be so fun when "hErBiVoReS aReN't AgGrEsSiVe" in an unofficial as a rule so I cannot claim a migration or patrol for myself as trike and I am forced to graze or go elsewhere even though I could crush the local dibbles who ate everything
I hate unofficial admins so much đ
So many of these servers just blatantly cater to carnivores on purpose or they are just extremely uneducated about herbivores and genuinely believe herbis 3 calling before attacking or never killing another herbi is realistic
i just dont understand why people think a herbivore WOULDN'T kill another herbivore if it was
A: equipped to kill it
B: said other herbivore legitimately threatened its available food
survival is like, the entire priority of every wild animal
it's gonna be soooooooo fun to exist in one of these servers as a cama and being unable to forcibly claim a patrol
and you are forced to respect the lesser grass eaters as they eat your food and you are forced to stroll elsewhere
Carnivore mains 
they just don't care
gets banned for accidentally trampling a bunch of juvies you couldnt see 
if an omni kills a baby teno when there's 10 AI animals around it's natural and fine
if a trike runs down and stomps a smaller trike that was eating the few plants of a certain nutrient is griefing and toxic
i actually agree with no rules but the game design shouldnt let herbis be too aggressive imo
that's LITERALLY how the game is designed
most herbis are either
A: Too slow
B: Too defensively geared
to actually be that offensive
the most aggressively geared herbi is pachy and that dude SUCKS
in the unique case of maia it has very specific gaps in its movement capabilities to make it quite avoidable
My guy
Herbivores aren't a solid block where all playables are built to do the same thing. Just like carnivores, they are all different
Pachy for example is completely useless if it is disallowed from being aggressive and hunting threats down before spotted and this is something semi realism soyjaks can't understand
and as Wave said, most aren't built for that anyway and they cannot catch up to you
meanwhile:
and why should herbis be forced to be passive, reactive creatures? To reinforce a pointless and boring stereotype of carnivores being the proactive and smart ones who have the most control over engagements?
but
stego = slow
dibble = slow
teno = defensively geared
dryo = defensively geared and small
hypsi = lacks any killing power
maia = easily evadable
trike = VERY slow
pachy = actually decently aggressive but also STILL slow compared to most of the roster
like look at that
pachy is criminally slow for its size, its closer in speed to cera than omni lmao
pachy got what it sow
which is disgusting lmao
okay I won 2/3 matches
in the cera vs teno thing
cera can just force the teno to chase it and get the upper hand or just be a 50/50 if they are not chasing each other
woohoo grew a FG teno only to die to a 0 interaction dilo fight
@arctic sigil have you tried walking away from omni? You basically walk as fast as they run you can just leave you donât need to attack everything that lives and breathes as a galli
@steep gazelle 
lovely
i love dying to literally just one bite
you know my bite is venomous too
you will die from deathđĽ
!!!!!!
Jokes on you potatoes dont have a nervous system
you heartless creatuređđđ
Quite literally
LOL
All these suggestions to nerf teno because it can 'hunt carnis' are hilarious. Who is getting nibbled to death? 
Me 
They wonât leave me alone
I run forever
But fr teno is balanced skill issue
my skill issue
The donkeys are at it again 
Leave the cera mains alone theyâre trying man
I know, I know. I truly hope they can overcome their skissues
Their all gonna become allo mains or Rex mains in the next few months so unlikely


I wonder how many rexes will get run down and killed by trikes
I suspect they'll be faster than trikes
That yes
I'm talking about rex players, not the playable itself
I still wonder how stego will fit into an ecosystem with stronger apexes
Oh yeah, that will be fun to watch
@steep gazelle while I don't think that being able to inflcit vomit on a teno with one charged bite, I don't think vomit would be the main thing
but more so the charged bite inflicting all that sickness on top of that 500 damage headshot
Yeah charge bite being completely free to use is a war crime
It needs stamina tax, I wouldn't mind it nearly as much if it had a cost
No
Just slow the cera down as it does the charged bite and then reduce vomit buildup on larger creatures
Done
Make it something defensive rather than ceratorex
Itâs under 500 but vomit animation lock is the biggest problem of it
It is on larger creatures
I donât mind omnis or dilos getting it
But tenos and dibbles? Now thatâs different
Vomit changes a lot in how you have to play so having it stack slower would be nice. Making it slower while holding charge would make it way easier to fight, maybe a tad too easy even? 
i would not mind the animation lock if the vomit would just happen once
imo after you get vomit sickness the bile should not work anymore
i mean what is the creature even vomitting at that point
It is a big advantage even if it only happens once
not really because 350 unmodified damage is still that
you could maybe also give it some cc resistance while charge biting too
there you go, defensive oriented ability that can hardly be used for offense. Problem solved for cera and now it is a solid yet not oppressive playable
yea but it would turn it more into deterrence than an active hunting strat of stunning the target repeatedly
I like it having a niche of a capable corpse bully as advertised 
I agree now, this does sound like the best route
YES, i hate how its NOT a corpse bully
like why make a corpse bully then give it no negatives outside of being a corpse bully
maybe make it run at like 20 kph but becomes immune to stuns and knockdowns turn into stuns
In my opinion, the only change in Charge Bite would be to make it so that damage mutations don't affect it, just like it is with the abilities of other carnivores. The main problem is vomiting, which is a debuff that only loses to the pachy's bone break, but which is easily applied.
I sure would love to keep cera running around with an S tier, free easy to stam burst damage tool punching up like an alberto or sub rex
so fair and balanced
Of course a change like adding a consequence for missing the charged bite and just getting bacteria from bones and rotten food would be nice too
There has to be some change that makes the Cerato more balanced and stays in its scavenger niche instead of the best hunter
Which AVA's idea seems to cover well
imo, all of the combat mutations in general need to go anyway. Its jsut that cera can abuse ALL of them to their full extent since it has the perfect stat spread.
I hate muts that alter core stats so much, they became a must have
genuinely, thats just gonna end with tenos just tail slamming them to stun them to death.
I agree. I don't know if anyone else thinks this but it seems that some mutations were specifically for Cerato, like the 3 damage mutations, photo/noc and gastro
They'll have to change tactics, using charge bite just to avoid being ccd, and kiting + using normal bite instead
Avoiding a slam is already a ton less damage taken
Its not that they were specific for cera, cera just has the perfect stats for them. Speed mutations affect a lot of dinos matchups, cera just ruins the most matchups with them (other ceras, tenos, and pachies). Damage muts affect any bite attack (including dilo clones), its just that cera has only bite attacks (and really good ones at that). cera is also the perfect size to be large enough to tank hits, but still small enough to use congenital. And lastly, eat to heal purely cares about eating and doesnt care if it overeating (which deino can do too, but cera abuses it since its already built to body camp and has built in damage negation while eating). Like none of them (except gastro) are particularly catered towards cera, its just that cera has the pefect stats to abuse all of them, while most dinos can only really utilize 1-2 to their full extent.
1: tenos are slightly faster and have their strongest attacks on the rear, so chasing a teno is not an option.
2: It will now take cera about 11 hits to kill a teno (assuming all body bites) when it used to be only 5. This highly shifts the favor to teno as it still only has to hit 2-4 times, or it just spams tail slam and whittles down the cera.
Tot to mention how this makes matchups against anything smaller much more difficult as well. Cera relies on charged bite's offensive pressure to cover its weak defense. Its "a good defense is a good offense" type of dino. Genuinely that nerf is WAY too hard. Its gonna end up like pachy the moment it got stuns removed. Cera is def an S tier dino and over tuned, but it only needs minor nerfs to limit its vomit and punch up, not something major that incredibly hurts its defensive pressure like that.
If you're immune to cc you can get a charged bite in exchange of a tail slam and kite away. I'd need to test around the damage modifiers to calculate the trade offs but it sounds good to me
he didnt say "immune to cc" he said immune to stuns, and stuns to knockdowns. Which means teno tail slam is gonna stun you, then it backs off a bit, waits for stun immunity, then goes again. Its gonna be like how pachies bullied carnos with stuns or diablo v stego atm, except this time the aggressor is just stronger.
CC resistance then, however we'd imagine it working
Maybe let the stuns build up and eventually you're no longer immune
it would need some insane cc resistance for teno to not stun it. Tho if you gave it that, it would prob survive teno. It would def struggle more against smalls though.
Yeah, I don't mind that trade off with cera specifically, it's meant to be scary when you linger around
The main problem is how much that hurts itâs defensive value
@glass harbor bros on unofficial and there are mixpackers?
probabily zooming
Those skins are making me nauseous
bro, what'd i say
On your post the skins thatâs unofficial you canât get skins like that deino on official
dawg what? I said dont ping me talking about mixpackers
You expected me to read that far? I read like the first two scentences cuz you started rambling about the same thing after that and then watched the video
And yes Iâm gonna mention it cuz it had a huge effect on how the battle went
let me guess, you didnt watch the whole vid either
the dibble didnt kill me until the end of the vid
and i dont understand why you didnt read it all
you pretty much missed the whole point of the feedback
Yes I saw that this the mention your point if animation lock being op ya?
yeah, but that was only half of it
Aight 1 sec
Cooldown wouldnât benefit ceras intended niche, animation locking or significantly shorter animation on vomit would help balance it out but still keep it good at defending
Tbh I watched the vid, only the first hit seemed off. The second was an alt that had its animation canceled by a stun after the hitbox started, and the 3rd was just them timing it right after you stayed away for long enough that the vomit immunity wore off, and since carno is so fast, even a 10th of a second delay caused you to move past him then vomit.
yes, but im not just talking about ceras vomiting, im talking about vomiting in general. it isnt very realistic to vomit over, and over again, bc what are you vomiting out at that point?
The repeat vomiting only really happens cuz of cera, plus your telling me when you vomit you only do so once? And then youâre good? You donât got any follow up?
well, if you vomit out your whole stomach, then yeah, theres no follow up. but if you just vomit a little, then there can be follow up
True true
when i was young, i had a bad stomach bug, but id only throw up after eating/drinking something.
Huh lucky you
yeah it sucked, i had to go to the emergency room at 1 am
To be fair, if your whole stomach was vomited out, you would have no hunger left lol.
Though I do agree thereâs no reason for repeat vomits.
yeah, i realized the second one was a stun canceling the animation
maybe a new vomiting system could be added
it changes how much you vomit, and depending on how much you vomit out, the more/less hunger it drains
@glass harbor the whole point of vomit is for it to be a deterrent from attacking ceratos, especially at a corpse since that's literally their ammunition. only thing necessary of change is movement speed during charge bite. other than that, dont fight ceratos at corpses or unless you have a teammate since cerato is more combatively capable than carno.
vomit stun and easy aplied is a poblem too
that's the point of vomit tho .. lol. it's not as initimidating if you can simply just walk off deciding to fight a cerato.
Cerato already has extremely high damage (350) and can reach 500 with the 3 damage mutations, the vomit should be something that discourages others from fighting it, but currently this makes Cerato even stronger unnecessarily, both in hunting and defending itself. Making Cerato something unhuntable even far from a carcass
The biggest problem is how easy it is to apply even though it is the second biggest debuff in the game.
yes, which is why i said the only issue is its speed as its a defensive scavenger. however, it punishing you heavily for carelessly rushing in as something not equipped to fight it isn't a problem. every other playable does completely fine against cerato.
it's supposed to be easy to apply because it's how they defend themselves lmao.
I could agree with you, if the vomit didn't have a stun that gives 3 free bites to the cerato, even having all the possible buffs in the game having only speed as a counterpart, literally only 1 bad thing
it's usually 1 but that's a separate problem with stun duration. bottom line is, vomit should stay with every single effect it has as that's what makes cerato an effective fighter. if you lose to a cerato at a corpse then that's simply just how things go.
Vomit was perfectly fine before being buffed, it served its purpose and wasn't as overly strong as it is now
I'm not talking about losing to a Cerato in a corpse, but rather away from any corpse. Cerato doesn't need a corpse to be strong and broken
Cerato is the playable that is currently far from fulfilling its niche as it should (scavenger), being the best hunter on the isle
Just like Dilo with his completely meaningless clones, Cerato also needs a change to become more balanced.
The only ones I see who don't accept that Cerato needs a rework are those who play with it, who don't accept that it shouldn't kill everything it wants with a few bites, that it should be immortal. These same players are the ones who complain that Stego is "op" xd
personally I think vomit shouldn't be instant, but instead should happen sometime after the illeness builds up (but also passively tick up for a little so that less bites might be requires), potentially at a slightly variable rate. It would be soon enough hopefully that a sustained fight still has you vomit during it, but it can't be used as an opener, and if the enemy escapes/is just that strong they only suffer from losing their resources
@random stump that will not stop the pin, omni pin threshhold for Galli is lower
A 380ish omni can pin a fg Galli
Think it would be a good idea to lower the limit of food that spawns in an area. Keep large packs from building(herbivores). Herbis the only ones who really don't have to worry about starving ever. "Built ford tough" also.
it is incredibly easy to find ai as a carnivore
No amount of reducing the food that spawns in migration zones will make herbis starve until grazing is reworked
It'll just make herbivores more tedious to play
Also not being as worried of starving is kinda the point of being an herbivore
I thought the point was being a bully
That's cera
I find more issues with these herds than any ceras. But yes ceras are bullies too
The difference is ceras can chase people
Dibbles and gallis chase. Got ran down by a group myself not long ago as a carno. Ran me out of Stam and I was done
what are you playing that gets caught by a dibble
Carno
Gallis are not herbivores, but they're also small enough that you can fight them as pretty much anything
How the hell do you get chased by dibbles
wha
What
Carno is faster than both galli and dibble
and even if a galli DOES catch up to you, you can nuke it in close range
If you're full on Stam and haven't been in a fight recently yes. Don't know if they can track too. But sure seemed like they tracked me down pretty easy
if you're getting chased down by dibbles as carno, it doesn't really matter how many there are
Oh
Ew.
vomit stunning is big problem
It's situational. But yea sure the fastest carnivore with probably lowest Stam shouldn't be caught
carnos stam is one of the best
hordtest yes, public branch no
well HT is the newest version, this is what we will get in the main branch soon, so yeah carno has 2 minutes and 40 seconds of stamina which is insane considering its speed
How long does Carno run in the public branch? I've never stopped to test it
Please fix carno hitbox
Itâs so incredibly broken
#theislegameplay #theisleevrima #evrima #legacy #theislegameplay #theislegame #dinosaur #dinosaurs #dinosaurgames #ceratosaurus #theislenews #theislefrecnh #english #dinosaurs #gameplay #dinosaursbattle #dinosaurvideo #dinosaursvideos #survival #survivor #survivalgame #survivalskills #survivalgames #omniraptor #raptor #raptors #utharaptor #omnit...
So many times I get hit and the carno is in a different country entirely
@frozen kiln manage your stam
2:15, 1:50 with charge
in ht is 1min50s with charge too?
Iirc itâs 2:15 with charge now
absolutely nutty
Genuinely insane for carno. I honestly think itâs a bit too strong as now the main counterplay for carno is just gone. You canât just juke til you gas him out.
Part of me kinda likes it because it solidifies an actual small game menace in the open fields
I like it, but at the same time it makes open fields literally uninhabitable for most smalls. So you wonât have anything to hunt as they never venture into carno death land lol
Nah, the unyielding PvP lust of most isle players supercedes logic
Also just not being solo massively boosts your chances against a carno
You think smalls can find more than one of their own species? lol, lmao even
Also one thing I do like about the new savannah is you do have ways to break up a carno chase
Use the denser foliage to hit 'em with a vanishing act to force him to lose distance or just break line of sight
*new bush sfx
@lavish pagoda gastronomic is OP on everyone, it's just REALLY OP on cerato. I'd prefer to see it either completely reworked or removed, rather than nerfed for just cera and deino
I wouldnt mind the gastro regen/movement speed ones being removed - just not healthy lol
I feel like a mythical being when Iâm playing a Dryo or Hypsi. ppl often stop what they are doing, surround me, and just watch me spamming my 1 call.
helll nahh
2 rexes after 2 hours nah 3-5 hours it could
dont make rex just be able to beat anything after 2 hours thats just dumb its a apex its meant to be hard to grow not be able to fight the 2nd biggest carnivores with ease at 2hrs
@radiant shadow making what are effectively two still rather small game, fragile carnivores hold their own against small game hunter adults or adult brawler corpse bullies who OUTNUMBER them is nothing short of a bad idea
its just asking for rex to fear nothing
from pretty much a way of making rex just kill everything
@wide trellis what were you playing as? #balance-feedback message
1 hour = omnis and dilos are a non issue
2 hour = ceras AND CARNOS are a non issue
3 hour = dibbles are a non issue
Perfectly balanced and fair. Growing an apex would truly be a challenge with that logic 
In official servers, a lot of crocs-canibal. I saw it in ceras. Im pretty sure there is many players who just come in game and want atack everthing what they see easy
Dude
that's because cera and deinos are cannibalistic species
DUDE
Deinos and ceras are inherently cannibals
the game wants you to murder your own kind as deino/cera
They are meant to be by design. Gators have no other threat other than themselves, and then most ceras donât resort to cannibalism lol
A good tip when you start this game is to not assume that everyone is your friend
yeah most ceras megapack and murder everything in sight
Not even other herbivores. Everyone has a reason to kill you
@wide trellis Cannibalism is a thing that happens IRL with wildlife as well. So itâs completely natural.
Yes its natural, but im not sure that is happens so often
It happens waaaaay more than you think. If you canât fight back. Youâre food.
Crocodilians cannibalise quite often
Crocidiles, lions, hyenas, Tasmanian devils, pandas, kangaroos, ants, bees, turtles, wolves, chimps, gorillas, monkeys and soooo much more cannibilize
If you canât fight, run, hide or scare off youâre gonna be food
Ok. So i should use my brain by playing such species like eat anything what i see and provoke players to use cheats to revenge me, and make a stack of different groups of large, dangerous species to terrorise servers. Very interesting gaming, strange balance with reality, im not sure about life was cringy like this. But its okay, so maybe i just shoud stop to play apexes in this game...
It would happen more often if animals whose species is cannibal didnât try to fight back or avoid putting themselves in bad situations like many isle players
Another valid option is to stop using oddly specific and laughably hyperbolic hypothetical situations that feel like a desperate attempt to grasp for anything that could support that stance
The answer is much simpler than that
Don't trust anyone. Approach every encounter with caution
ta-da
There you go
By suddenly assuming that someone with the capacity of killing you will most likely do so, you are preventing your own death
Who would have thought?
@radiant shadow This should depend on the players' skill, making everything easy for Trex just because he's an Apex doesn't make sense.
In fact it should be the exact opposite 
Harder because you are an apex, even in relative terms once youâre grown
@flat aurora making mixpacking bannable would just cause more problems for admins to handle with an already limited staff covering so many servers. You can join an unofficial that has rules against mixpacking.
You are, totally right. So im gonna play as any apexes in the game and use my skills to kill any gentle dinos, every small stupid new players who come to me, kill dinos of my group. So it will make more agressive carnivores and untrustable. Game will be more toxic. More unplayble apexes, and they become more useless for solo or small gruop gaming. So count how many carnivores die per second on the servers and how they less do nesting, compared to herbivores. Look at chat nobody likes to nest carnivores. It's like the extinction of predators. Remember, this is just a game where you try to insert cannibalism. In reality, it was a bad idea factor for the development of the specie. I understand that it should be in the game, just at least slightly nerf it.
If you can even get anywhere growing an apex in the first place, yes, others should know to stay clear of you. That's kind of the point of an apex. Also last I heard, people play carnivores far more than herbivores overall, so not sure where you get that from. Also what's the issue here, cannibalism only applies to deino and cera that I know of, every other one has to go out of their way to get the mutation. And deino only really has itself to fear, so it makes sense there. Cera, well, not sure it needs it, but it also seems to not be the biggest issue with cera, at least not for now.
Bruh, there is a huge gap problem in development of balance through in one specie, not all species, its just include in one any canibalistic specie. In game there is just open simple option when you eat ur specie > bots > another species. Thats it. For apexes, i guess it must be bots > another species > same specie.
Ofc, i can go to unofficial, but why should i. Just make official GREAT
I'm not sure I understand what the issue is? People can and will kill their own kind even as herbivores, for one reason or another. And why would you eat AI before another player? If that's what you mean with bots at least. Carnivores should favour eating herbivores, I think at least.
git gud
if you cannot accept what a survival game is, then that's a you issue
Killing other players very much is a need in this game even when you are a herbivore. This is not some cuddling sim, not even with your own species
you got chomped by another cera? womp womp and now you know that it is not a good idea to do that again unless given a friendly sign
cannibalism isn't toxic, is just creating apex age control and giving the larger and stronger things something to worry about even as an adult đ
đ im not gonna explain no more. I cant show that u cant see. so gl hf
maybe you will see eventually
wish you luck
we all start with rather scrubby mindsets
For the current dinos that have cannibalism, it make sense and works. crocs are known cannibals irl, and currently they dont have anything else to share the waters with, so they eat each other a lot. Ceras are living garbage disposals so they'll eat anything, even each other. And to get the cannibal mutation on anything else, you have to work for it and it will now make you albino, so theres a clear indicator that you are not to be trusted.
why bother
just look at this rap
there's no convincing this person that not everyone is your friend in this game
because flaming people who are tilted doesnt help them understand
I really dont know how they expect to nerf cannibalism
just giving cannibals a flickering light or attaching a lie detector to every player's computer so you can tell when they are around or type in chat?
but I can at least try to give a different perspective
Or just kill someone for eating more than 2 players of their own kind in 24 hours?
I know, but we did try already
we, not just me
worst idea EU
@wide trellis It's already there, you have your own species on the diet list. You should be able to figure it out from there. Not to mention that you still shouldn't trust anyone you don't know, as any playable. Just have the approach that if something is able to kill you, it will.
make it red, EZ, in the list your own specie. btw gameplay of this creatures is suck
Sure, you could maybe highlight that particular diet option in red or something as an extra warning, if that's really needed. But it won't help to explain that you're always at risk of being killed, by anything, at any time.
Exactly just make it red. And i tried to make good text. So they can just copypaste that or change as they wish and add to the game
OrâŚyou can just read the diet list and treat your own species just like any other predator you come across unless they are proven to be friendly
Like seriously, with due respect
If you have a cannibal species I just see it like âown species = just another predatorâ
Such as seeing a pack of dilos just as willing to kill you as a cera when you are one
@wide trellis with all due respect, on cera and deino their own species is clearly written on the diet menu. However, more relevant to this point - when I started playing (before I learned better), I got killed as a stego juvi by an adult stego multiple times, I got pinned and killed by 'friendly' (at first glance) utahs multiple times, I have been added to group and then hunted multiple times as well. Most times, this occured with animals that were not cannibals (and this was before the addition of mutations so they literally got nothing from my body). "sound buttons, local chat, grouping with randoms and locating with your own specie are dangerous for survival for yourself" on ALL dinosaurs, not just cannibals, because people stink. At least cannibal species get a warning because they show up on their own menu
@wide trellis easy way to not die. you see a deino or cera just walk the other way its not that hard lmao
especially if they aint chatting
a red button wont do none its on the diet you can see it. theres no need for it
Only Cera @ionic moat
Yea
Poor stego
If anything it needs a buff
And also growth increase to be more on par with trike and rex
Mainly rex though. Trike should maul it
It does the highest damage in the game and itâs gonna stay like that until brachiosaurus gets added..
Nope
Maybe shant u right
Rex already has a higher damage move, deino can still one tap 6 ton creatures, shant will likely do more damage, brachi is forgotten so itâs better to talk about cama, and then Iâm betting most large strains will have far more devastating moves
Also stegoâs whole thing is dmg
power swing does any where from 1500-3000 damage depending on where u hit
Of course it should
Hypothetically, if Rex was 8 tons it would get mauled like deino and get 3 shotted to the head.
A fully grown trike doesnât do as much damage as a 60% stego
The only thing thatâs gonna save Rex is its pin ability
Otherwise it can NOT tank a stego
What do u expect haha
Itâs 6 tons, with a muscular tail, and huge spikes
literally nothing should do more damage except a 15 ton+ creature like Shant
More health, that x2 multiplier gone when larger things are added, and potentially a little more damage alongside power swing adjustments
You are right
Meaning that its tail should be melting through the health of most other apexes 
Yea Iâm pretty sure even giga wouldnât be able to kill a stego đ
since gigas ability is mainly for sauropods
Nah giga is gonna be a tough matchup for sure
And in fact I think it should be stegoâs worst carnivore matchup
It is built to destroy it
Yes it is gonna be a tough matchup
I completely agree with that
But unlike Rex and spino, it doesnât really have a ability to give it an advantage
spino can flip anky, meaning it can do the same with stego
And Rex can pin stego
But giga on the other hand
Really focuses on larger herbivores like Shant, sauropods etc
It absolutely does
Giga has nightmarish bleeding and stego is not bleeding resistant
And also giga has been implied to have rather high bleed resistance due to that armor, and stego is a strong bleeder
And if giga is the most agile of the big three then it could simply not get melted like deino does, just hit and run
@jaunty nymph if you think omni is useless you either have some of the worst internet known to man kind OR arenât experienced enough to know omni is super strong especially in numbers and if your group is decently skilled you can EASILY kill the entire roaster with 4-5 people (excluding deino sense itâs unironically impossible to pin not enough spots)
@midnight raven if you think itâs 100% death ratio you need time and experience nothing is 100% thatâs entirely dependent on skill and experience
@wide trellis What are you playing to get cannabalised that much?
excluding cera camping a wall too because haha gastro
@compact cypress deino is built for ambush not sustained combat
No thatâs easy
it bites you to death and you cant pounce it
You just need to get 3 on in rapid succession
my internet is fine ( no problems ever rec.) i play on a server with allways 15 -30 ping i guess if you say and hopfully as a good raptor player the rapi is fine so maby it fails on my skill
Skill issue
it's camping a wall bro??
Skill issue
it literally moves its mouse and you're off
Maybe, maybe not how many hours you got?
it has armour all around....must be for the fish right?
Better jump off faster than that or your team better get multiple on asap
Armour? Who told you that? Scales are sturdy but they certainly arenât armour
brother that's just not how it goes when the opponent is camping the wall T_T
Imma do it to you again
round about 200h at raptor and 500h ingame
''oh you pinning a teammate? Just jump off quickly''
and it will still not be a solid argument xD
because contrary to popular belief saying ''skill issue'' is not a counterargument nor does it debunk one 
Ah ya you got tons of time to get more aquatinted with combat spacing timing and coordination the biggest thing for raptor is everyone being same skill if there is any variation itâll be hard
it has very good and thick scales..... technically bulletproof from upside
Donât hit your teammates
uhuh
Like many other dinos in this game
ok so i need a all day groupe
Maybe but you do realize how much psi stego can output right?
like ?...anky and ?
Every dino with scales
so all of them in this game?
Anky and deino's armor are far from being on the same level
Ya if you want to really hunt big youâll need the coordination
not much ....irl they measured....stego tail would break off
Bro thatâs like comparing a 1/2inch steel plate to Abrams armour
Brother what
Allo wishes it would
Is that that same vein of study which deducted trike could not use its horns in combat ?
Deinosuchus possessed thick, hemispherical osteoderms, a form of armor, on its back for protection. These osteoderms, similar to those found on modern alligators and crocodiles, would have provided significant defense against predators and other threats. Deinosuchus also had large, crushing teeth, further enhancing its ability to survive in its environment.
Why are you guys discussing realism anyway
Go read his suggestion
He wants deino to be able to just tank stego
Stegos whole thing is insane DPS
Ok but then just say "balance comes first"
It does but imma still prove him wrong on both sides
why then stego to op ?
Who cares if deino irl had armor or could shoot lasers
In-game deino has no need for more health
balence stego to ?
I don't know why every deino player is so obsessed with killing stegos
You should rather compare stego to other animals it's supposed to fight
Right now there is trike, which obliterates it
Compared to animals deino should be having an even match-up with, which are... oh wait, there is none because deino is an ambusher, not a brawler
Stego isnât OP stego is a APEX meant to brawl deino is a apex BUT itâs neiche and combat design is ambush not sustain
Stegosaurus and Deinosuchus lived in different time periods and environments, so they never actually encountered each other in real life. Stegosaurus roamed the Earth during the Late Jurassic period (about 155â150 million years ago), while Deinosuchus, a massive prehistoric crocodilian, lived during the Late Cretaceous period (about 82â73 million years ago)43dcd9a7-70db-4a1f-b0ae-981daa162054.
However, if we imagine a hypothetical battle, it would be an interesting matchup! Stegosaurus was a herbivorous dinosaur with a powerful tail armed with four sharp spikes (the "thagomizer"), which it could use for defense against predators. On the other hand, Deinosuchus was an apex predator with an immense bite force, capable of ambushing and overpowering large prey, including dinosaurs43dcd9a7-70db-4a1f-b0ae-981daa162054.
In a direct confrontation, Deinosuchus might have the advantage if it could ambush Stegosaurus near water, using its powerful jaws to deliver a crushing bite. However, if Stegosaurus managed to swing its tail spikes effectively, it could seriously injure or even kill Deinosuchus.
stego is supposed to survive Rex which is gonna be even bigger than it imagine if it couldnât handle a deino 
ChatGPT bruh
Good thing we donât use realism this would be a horribly boring game everything getting 1 tapped
50 /50
it does
"ChatGPT, tell me stegosaurus would win against deinosuchus in a fight and explain why"
Boom, argument countered
Any wound meant certain death by infection
lol it doesnât the reason deinos die so fast is cuz they are A LOT of head hitbox with little to no way to avoid it
Except for allo because allo just can't die when it should
Yes, we know you know how to use ChatGPT. Back to the argument please ?
I got a video to explain how bad allos had it
it didn't entirely generate...it has links
And I can tell you 100% the links have nothing to do with an hypothetical fight between stego and deino
and they wonder why schools now do mostly practical assignments x)
The only reason stego 1 taps most things is cuz we have nothing over 2 tons so no ârealâ mid sized Dinoâs beyond deino for carnis which means nothing can compete with something as DPS monster a stego legit meant to duel apexâs
what? đ
Rex will drop shortly and completely put a massive end to stegos reign
If trike hasnât already done that
what reign? 
Nothing 
As the most âopâ aka strong Dino around atm
stego's ''reign'' stopped the second dibble came in
because it gets absolutely murdered by 2 good dibbles
Fair lol but it takes 2 and 2 that are competent and not scared of one backs off one dies
but it also takes competent carnivores to hunt stegos that are competent themselves
Oh ya
anything fighting a stego needs more than 2 because if they could win 1v1, stego would be awful to play
because it's slow AF
Stego is huntable if your good enough
Think only things that canât really hunt carni side is carno and PT
on your own and the stego knows what it's doing?
Everything else does take a chance
Oh hell na
that's what I meant
Ya thatâs why stego is dominant cuz nothing is big enough for all dat
if it could get 1v1'ed while both players know what they are doing, stego would just not be viable
Yup
so now that dibble can 2v1 it (and dibble is pretty popular) it is not NEARLY as dominant as it used to be
True but most groups would rather avoid
I mean Iâve nearly wiped out a 20 man omni and 3 man dibble
And Iâm not that good as stego Iâm decent well maybe good cuz stego is basic? I dunno
Yeah but they can. And the fact that you can get 1v2âed is enough for a lot of people to justâŚswap to dibble
Fair fair
I mean this is all irrelevant within a month or so Rexâs and trikes will dominate these lands
Until Kentro #kentrosupremacy

i never play as galli but is just unfun how easy you kill them
Most gallis are stupid and donât evade and try and troll
Galli can easily avoid omni if they tried even a tiny little bit
nah it would be a more fun matchup if they didnt get pinned by 1 omni
Gallis would destroy omni if they couldnât
Super fast extremely good damage to size
Really think about gallis kit if omni couldnât pounce onto the front of it
damage pounce can deal a lot of damage
just trade some bites and then pounce and bye galli
You severely underestimate gallis DPS potential itâs fair sense you never experienced unpinnable galli
supposing the run as fast a pachy while latched, and they dont get the same bucking as pachy it would still be a hard matchap for them but atleast they have that skill factor to win
several times
i managed to kill ceras with them
Galli kick does roughly 60ish or more damage per hit(I dont know the actually value) you can blitz through hit and keep moving easily avoid g hits as you are the MOST agile thing in the game
Omni are NOT landing pounces on a galli
If it's based on real life, something venomous like the troodon would kill everything easily...
Atleast not a competent one
ambush exists
Again not competent ones
also head pounce does a ton of damage
if they decide to tank i wonder if they would survive the alt + head pounce combo too
Iâm still talking about competent players average sure your right but a good galli will decimate omnis
80dmg After the bleed remove
so they only chance is to trade hits
Similar to how carnos can completely wipe full omni groups but just afew less
Oh ya thatâs more than enough
but if they get caught once by a pounce they are diying
A good galli wouldnât even need to trade hits with how much faster they are
Jump kicks and and what not
Iâm pretty sure a galli even at its current high if it canât be pinned wins the face to face
a competent omni would kill a competent galli
Na
The standing kick does 75, the running and alt attack kicks do 85dmg
Sheeesh
Galli does have super high combat potential only cuz omni pin does omni win
Otherwise galli has a sizeable advantage
^
i already tried fighting gallis without pounce and won most of the matchs
Cuz gallis will always fight like your gonna pounce
If they know you wonât they win
Gallis pre pin almost always won
I guess no matter how much I explain galli pre pin you wouldnât understand unless you experienced it