#balance-feedback-discussion
1 messages · Page 159 of 1
I figured it was just a fancy way to call someone various curses but not getting moderated, like how you bleep out a curseword or some such in a video
Literally 20 minutes these dudes were talking shi on my suggestion
Then linked me for whatever reason to all collectively talk shi together
I've read, and they've bascially pointed out that you could have done various other things than what you did, that might have worked out better for you
Apparently they needed to get all 3 braincells working towards a common goal
when all you do is insult others, you percieve every interaction to be an insult
Strawman arguments

its very fun
Imagine suggesting someone to just do something to avoid a current issue and they take it as being glazers and wanting the game to permanently have bugs
I just read the newest edit
oh so now hes just flat out lying.
if you can show me where i suggest that the devs dont fix it i will cashapp you 100 dollars
Everything who disagrees with the almighty Slappy is just a brainwashed glazer with no critical thought, for He is the bearer of the objective, cosmic truth and only speaks about the tangible reality we can all perceive and understand when our uneducated minds aren’t tainted
It sounds hilarious if nothing else xD
because no, i gave you suggestions on how to best avoid the bug until its fixed.
@tacit chasm Knock it off
welcome back spacemew
i thought you stayed in the evrima channels mostly, feels weird seeing you outside of them
Just a lot here and there. We tryin~
Avoiding the games intended patrol zone isn't a solution, which is what was suggest by sammy, who has absolutley nothing to do with the game's development. When making a comment to the devs about lighting issues, why should some nobody be telling me that instead of the game being fixed, I should just accept it's trash and get over it? That's dumb af bro
patrol zones change based on where you are btw lol
if you leave, it changes to be closer to you
so yes, avoiding that area quite literally is the solution right now until it is fixed
And in the swamp, 70% of the entire area has a light defect.
Patrols zones aren't a carnivore mechanic either, you can pretty much disregard them as a carni
That covers over half the screen
Whrres the food then? Keep starving to death lol. The game is shite
See, responding like this, is much better than what was going on earlier. Now there's something to actually talk about. And I'd agree, it's not just "get over it", but it is early access, in development, so "deal with it" is a temporary solution.
Josh clown reacting the suggestion
our boy’s going all out
It's not saying "it's fine, nothing needs fixed" but just accepting that it'll get fixed, when the devs get to it
AI spawns around players, but swamps doesn't have many spawns it seems
Else it's players
The audacity was funny to me
And until then, you might have to work around it
I like to watch the conversations
You know, you could play as something else for a little, see where people go, get to know the areas, then go back to deino when you got a plan for it
i like to imagine islecord is a large building and you're just in a chair in the corner watching and ocassionally going 👍 or 👎
no words being spoken
Okay, feel free to either consider this or continue calling us glazers without critical thought
Instead of trying to bash your head against a wall with an exigent apex carnivore that needs intensive game knowledge and planning to thrive in all of your spawn, why don’t you start out with something else until you more or less know the ai spawns and what to do in certain situations?
Because I have the strong conviction you are not a veteran player
He’s gone, btw
a shame, there was a slight hint of someone reasonable to discuss with last night originally when we were discussing the games development timeline
Let’s see if he accepts my friend request 
Malders gonna mald
Who would accept a friend request from you
😔 I know you haven’t
It has nothing to do with you personally
It's just that I've had issues in the past with people sending me friend requests, and as much as I may appreciate you, I prefer to keep my friends list limited to close people for that reason
#balance-feedback message 2 weeks ago i wouldve said this is unneeded but diablo juvie and sub is genuinely still so incredibly slow by the time it reaches 1.5-2 tons. i remembered it being far better than that before i played it recently but i guess it had just been a while
they get shredded by the few cannis around
and dont even have the good slide
so imagine with a 4-5 ton rex 
or an allo on a 1.5 ton dibble because there is absolutely no way allo can't pin a teno
i dont think they should be faster than rex/allo but they probably should be faster than they are now by a decent margin simply to be able to avoid the ambushes a bit easier
me neither
theres no reason for juvie diablo to be as slow as it is and then have juvie trike be speed demon #20
but at least get the cera treatment of getting most of your speed early
yah i agree
since that's still extra distance you can travel
I was given the seal of quality
Mr Carno woke canni downvoted my herbivore suggestion
Honestly I think that change should extend to all dinos. While many shouldn’t be faster than adults, they should at least hit adult speed a lot earlier on imo. Especially dinos like cera who are cannibalistic and have to run from their own species.
And cera does that, yep
But I just think dibble is a special case rn
Since it’s just too slow when it is weak and pathetic
The raptor needs a buff, allow raptors to have more stam or reduce stam consumption, nerf dilo speed, making raptors, a fast and a nimble dino slower than a dilo is not good. raptor is one of the only few dinos which are punished for using rmb, Cera abuses rmb, no stam punishment
Why are people not liking this, am i wrong?
If omni gets more time to stay latched using pounce, it will be able to kill a cera and a carno before it runs out of stam.
Just with the pure dmg, bleed would do even more
then how to balance it? cause raptors have very low health and awful lmb damage
one cera charge bite kicks the omni out of the fight, dibble 1 hit, carno 3 hits, maia one hit, what is an omni supposed to hunt?
Damage pounce already does 1k dmg, omni is not lacking dmg at all
u are never on the back to do full damge with so many trees, increase lmb damage then should be the answer, raptor health is 450, dilo is 700 and its faster and does more damage and has almost the same turn radius
almost the same turn radius? what
its turning ability is almost as good as a raptor
it is not
You can easily kill a dilo with bleed even with a short pounce
do u wanna go to an unoffical server and show me how, cause i have fought a thousand times. it has more speed and stam and more damage, if i waste my stam on pounce, i am dead
Sure, in 20 mins or so
ok just tag me here
not even close
Do you know the server norden free admin?
Ill be on the eu one
spawn as a dilo
mhmm -
ok
Because you really don’t know how to use omni most likely
If you buff Omni’s stam even by 30%, then it would be able to one shot ceras and carnos
And it is infinitely more agile than dilo. So having an issue with it being 20 CENTIMETERS PER SECOND slower than a dilo is a huge skill issue and L movement
And also your ability does have a big stam cost because it turns you untargetable to your victim and can one shot a third of the roster while also draining enemy stamina and slowing them down
are you from na perchance? youre getting some insane hits on me
yeah na
yeah I can feel it lol
its just not fair,they should reduce speed for dilo, or buff lmb for raptor
I have 30 ping
oof lucky, i got 100
raptor's LMB is really good besides a bizarre cooldown
damage wise it's really decent
come on they do 65
VERY good for their size
well i guess if everyone is happy with the current raptor, i might be wrong 🙂
raptor is getting buffs to its stam
oh that is nice to hear
making dilo slower than raptor would be asking to basically just murder dilo too tbh
dilo cannot jump, not does it have remotely good agility or swim speed. its best chance of not dying to a raptor is just going as fast as it possibly can
which is why it's ever so slightly faster
Ill admit I got my ass kicked, but tbf more than 3x the ping diff so yeah
You can juke dilo even as a pachy or herra 😭 😭 what’s the deal with it being 20cm/s faster than Omni while having less stamina runtime and no jump
rip
Dear old Flows laughing in the corner with his 200 ping on eu servers
this is not flows, but still a funny clip
and dilo dps more, by chance u get stuck on some tree, it gets like 3-4 hits like its nothing, back to red health
so yesterday there was a troodon mixpacking with the omnis on eu4 and i swear to god it came back from the death like 6-7 times, basically every 10 minutes it just comes back, i kill it and then repeats.
then it gave up and started 1 calling for like 30 minutes, thats was insane, i bet that was you.. potato..
1v1 in the open, omni wins, 1v1 near a forest dilo wins, I think thats fair
But to each their own
agreed
And I also agree dilo is so op, but not via stats, but via venom
but once u envomed, dilo can just run in the open and let the clones kill, needs 1 hit at night, 2 in morning i think
Yeah it is almost twice your size and less nimble
1 headshot during the day does it too
If you get stuck is very much your fault
bruh im talking about balancing in natural gameplay. you know, nevermind just leave it, i admit defeat
sorry if I am coming off as dismissive
Like yeah I can get why you’re feeling that way and it’s pretty common for people to feel like omni sucks
But in a vacuum everything is fine really
Its is extremely hard to play solo with it unless you pin or go for things not much larger
Although I think dilo has its issues, but not in speed
increasing omni speed would also not only affect its matchup with dilo, but completely screw things like maia and carno
Make Omni faster
improve your movement
Pack mind
nuh uh
it already is very fast
The Nickboay brainrot is spreading
the main issue I see with a lot of omni feedback is that they want to buff its already insane strengths, but do nothing to the insane weaknesses it has (which is the problem).
i main omni bt they do not need to be faster. they have best agility if the game
Like make scraping not as hard of a counter, but buff bucking in return. So it isnt "hard counter or die" when dealing with omnis
dilo and carno have horrible turning and slow swim speed that you can take advantage of to escape.
We should mass report nickboay’s videos

lmaoo
ill be honest that guy is having some massive skill issues considering he has like what 7k+ hours? at least thats what he says
nah hes decent at the game, some of his balance takes aint it though
He is good with Omni
Just extremely biased because muh favorite dinosaur
i mean, he’s either extremely biased/doesnt understand how balance works/ or actually having skill issues, because as far as i can tell current omni stam is apparently not enough
omni has tons of stamina considering it’s a pack hunter and one of the fastest dinos in the game. most of them just do brainless pounce spam and that never works
it ain't even a dinosaur
I do short pounces, go in for some bites while regenerating some stamina
if you play omni like that you can beat even large prey solo
I once soloed a fg cera 😭
It was bad but still
Also almost got a 2.5 ton or so steg if it wasn’t for a herd coming to the rescue
@near shore that sounds like a hacker or desync, cera can’t reach that far it’s not a hitbox issue
@elfin night dibbles grow is fine for its size trikes is just way to much power way to fast
@iron tree dilos venom is on and off buggy them being invisible and invincible isn’t intended
@waxen lance it’s more like 80% when you hit 4T
yeah thats for on land though, in water its almost to adult
6+ tons idk the exact cutoff
yeah its ridiculous, grabbing and drowning shouldnt even be an option to kill other deinos
yeahh, it needs adjustment
Yeaaaaa drowning other water based Dino’s is weird imo
literally
Oh no I love that growth curve
It’s just designed weirdly
well atleast adjustment if the grab stuff is gonna be unchanged
It has no self survivability which is highly abnormal
Just make it not reduce air from semi aquatics
yeah that'd be perfect
Make them use left click for things that aren’t other FG deinos
yepp
Nickboay feeding the hivemind with a new balance take that they will echo in islecord for the next few days
I'm aware
I wanted to ask why you don't want Dilos to be slower? I mean, they're incredibly strong with their bite and everything; they can kill anything if they want. And why doesn't Dilo have a Utah diet, and vice versa?
Because dilo has abysmal agility
It doesn’t need to be slower than Omni when they very much are about the same speed
But Omni can break its ankles so easily
Dilo speed is far from being a problem
The venom and the consequences it has in its kit to balance it out, however…
also raptor can jump
1:clones are def op, which makes current dilo appear stronger than it should.
2: if you nerf its speed, it will flat out die to Omnis. Its superior dps is only strong because it can stick on an Omni to consistently bite. If Omni was faster, then dilo would not be able to get more than 1 bite at a time. And that’s if the Omni gets hit since dilo’s agility and alts are poor. On top of that, the Omnis can pounce the dilo dealing MUCH more damage with no way to counter attack.
3: dilos only way to escape an Omni is speed. Dilo can’t jump, is bigger so it’s harder to hide, has far worse agility, and has LOUD footsteps. Meanwhile an Omni can use any of those advantages to escape a dilo even if it’s slower.
4: they don’t have each other on their diets because the devs are trying to move away from carnivores having other carnivores on their diets. That way carnivore deathmatch locations become less popular and actually following the herbivores and their migrations becomes the preferred playstyle.
hes mostly right tho
Hes a nice guy, but his balance takes arent it
okay now I understand and everything seems to be fine as it is. Thanks for answer
it has below average stam for a land carnivore stam and has the ability with most stam usage in the game
Its also the only animal which can deal more than twice its weight in dmg (more than 3x in the ht, since its stam got buffed).
considering every single bush or plant can dismount you mostly provoking a visual bug that makes you think you are still in pounce and getting killed as a result i think its a fair trade
oh also they can dismount you just holding E since buck stam usage got lower its worth doing it too
if you mean doing 3x damage in hordetest with pounce, i dont think thats right bc only basic pounce got the stam buffed if you do bleed or damage the stamina usage is the same
Small foliage doesnt knock you down in the HT
it got fixed? finally
I am talking about the no input pounce yes, it does ~1.5k dmg, plus ~4.5k bleed dmg with a full stam bar
but yea its still very difficult to get full pounced unless you get pinned or you are in a open field
basic pounce?
Yes
without damage variant
mhmm i gotta test that
Takes ages to deal the full dmg, since it only does 6dps, but the fact it can put an apex to the danger zone with 1 stam bar only further proves omni is fine where it is
im not asking for a bug
buff*
i didnt try omni in hordetest but a big issue it had was the little bushes being able to dismount you, and the way it hixbox is so big while latching making it more easy to pounce the latched omni than the empty slot and how anything that bites its likely hitting the latched omni even if you aim correctly
Sounds to me like Omni should be fine now then, If the base pounce is that strong, All be it only useful to the patient Omnis. It's like the left/r click pounces are just to "Speed up" the fights on smaller things.
Nuetral pounce seems the way to go for big things then.
People too focused on "kill in 30 seconds" combat. That's why there are too many Dilos out rn lol.
Hows the Troo feeling for everyone? The new pounce feels great for me but
not to mention, neutral pounce BURNS the target's stamina. So just neutral pouncing and waiting for the target to run out of stam and get pinned is honestly insanely strong.
There are many things about omni that players don't know about and don't use.
Many simply don't know that Damage Pounce is very strong and does 975 damage if it uses all of its stam. Stick it to a dilo in the open, make it slow and voila, you've killed a dilo without any difficulty.
2 using the damage pounce on a Carno/Cera. Many just use the bleed pounce and only use the damage pounce when they can grapple someone
I don't see the point in ever bleed pouncing a cera
my stam got burn out by 3-4 raptor latches on me while I'm playing a full grown deino
I was chasing a cannibal and he called his pets to stop me and manage to get away
ok so im not crazy, deino is super unbalanced lmao
it's not deino, it's omni
The reason omni ain't taking over is desync
I didn't even press the buck button or sprint and my stam drain so fast that Im force to give up the chase on land
And well
I should have said that I genuinely think Shant, spino and cama should all be over 10 hours for sure
Spino maybe 11
Whats the reason behind the long grows ?
Making the titanic apexes require actual commitment to grow unlike cera so there’s not 5 spinos in every river
I mean personally i think trike is crap, dont even feel like an apex. And 5 spinos that close should be fighting over food. Make them hard to survive
I hope you cant just chill in a river as spino, and never move.
What 😭
Trike with almost 10k health, sparring mode and two shotting ceras is crap?
And also gaining over half of its weight before 40%
Yea the fact it needs two hits on a darn cera is insane, its an apex. You should not facetank that thing, it litterly says dont facetank me.
And cera is small
imagine facetanking a trike "skill", and still live. I get if your something like allo etc
I mean, all it takes is a knockdown and another blow to kill a cera lol
You leave it in orange with one blow and if it delivers to you a charged bite while facetanking, then you lose less than 1% of your health
Well yea thats actually a good point, i dont mean you should just click and dead cera so i get that.
And honestly stego is one of those apexes that should totally one shot a cera since it focuses on damage
But trike has the defense too. It can afford so many more hits than steg
Potentially, trike has twelve times as much effective health as steg which is insane
3k vs 38k
Yea pros and cons, i personally tho stego was not an apex. I still get pot vibes from them, where the apexes gets harresed cus they are just so slow and sluggish and even if they hit you. You dont even care. Hopefully im wrong lol
@leaden shoal was it already confirmed? I'm assuming that's the meaning of the clock
No I don´t think it was confirmed. The meaning of the clock was that that´s a really long time imo, but I didn´t dislike your idea so I didn´t put an x. But yeah for balance wise that time would probably be best though
I mean
It is a good way to discourage overpopulation if apexes are hard and also long to grow
Yeah that´s true, I just think a lot of people won´t be able to play as an apex or ever really try it if it takes that long. But there are many playables that don´t take long to pick from for people with less time, so it´s still fair for them. Just wasn´t sure, but now I think such long growth times are still better overall for the game
@elfin night what is trikes grow rn on good diet
(I grew one over like a week so I don’t know the exact hours)
Peak my newest post on balance feedback for some opinions I need to have a counter argument
i don’t think carno should be 1.8t, because it’s really hard to balance something that big and fast at the same time
In a world with a 3 ton dibble and huge teno I think it would fit
Dibble was 2 tons max
we got that issue with the maia and it being a herbivore is probably the only reason it’s not getting nerfed
yeah, so? teno irl was like 700kg or something
irl doesn’t matter at all
Yeah teno in this game is huge
it’s not just huge, it’s absolutely fictional
I don’t think they need to nerf it I jst think the matchup with teno and carnos should have stayed
Plus carnos turn was really bad to compensate for its speed
it’s honestly doesn’t even look like it’s fossil, not to mention it most likely couldn’t kick irl
And size
Probably lol
But I do think a carno v teno matchup should be in the tenos favor but not like it is rn
i prefer brawler carno, the one we had before had such bad stamina management, also bleed weakness and stuff
with the new one you can fight longer, it’s more fun
I feel like that was a good way to balance it for being so big and fast tho
Mb for all the replies btw
tbh 2 carnos vs teno in open field is carno sided, same with cera, it has no chances
@tight cove well teno can be easy to actually be really good at 10 now and be able to fight large groups of things or stuff your size you have to be objectively good at teno. Most tenos can’t handle a duo of competent carnos, or even a a half decent group of omnis
maybe, i mean it’s just playstyle you prefer, i like the current carno more, especially after multiple HT buffs
True the HT buffs don’t rlly help in my favor tho lol
teno takes a lot of skill honestly…
What are carno HT buffs again
Tenos on a good place rn I jst wish Carno was stronger so it can actually compete with teno
yes, honestly the current carno is more like rugops? i’d expect them to make carno big and add rugops with the current carno combat system
With enough practice, they’re easily avoidable and punishable
but it’s just me guessing
You can’t punish teno kick as Carno you can punish tail slam
Oh, you think so?
you need a lot of skill to kill a teno in 1v1, that’s for sure, but once there’s 2 decent carnos against a teno.. well it better find something to hide behind, because it’s probably not going to win this
I duo hunt tenos all the time as carno it’s really not that hard
Yeah I play Carno a lot and fight plenty of tenos and win but a good teno all it has to do if jst keep running at you
Unless you meet a teno,, who actually knows what they’re doing
And kicking
yeah, but tbf one teno combo and you need to sit to not bleed out LMAO, glad it’s fixed on HT
Don’t get hit
real
Those tenos have to be rlly bad ngl
not at all, you underestimate good carnos
No, combat fundamentals for all dinos are the key to beating tenos
I am a good Carno a good teno is insanely hard to fight and way harder than it needs to be
Spacing, timing, where to attack and knowing the move said of your opponent are all you need
there’s carnos that couldn’t kill me in 5v1 and there’s a carno that i was sweating fighting against, skill matters so much, especially with the current brawler carno
i mean, all teno needs to do is find a cover and then carno is basically useless
I mean your average teno can’t handle two carnos but I do know for a fact that the highly skilled or even top 1% of Teno players are an extremely difficult fight and not worth it
Same can be said abt the old matchup
The only difference being that you don’t have to have skill to beat that. You can knock over teno with enough time and you can go straight through the body unlike now
Not exactly
The only terrain where I’d say, Carno really suffers is up and downhill
Nr all a teno had to do is side step and punish
If you letting them sidestep you, you’re bad
You can literally release the charge and change direction quickly
Don’t be afraid to let go of the charge drift and then charge again
i mean, yes? carno is only really effective in open, if there’s rock between you and carno or you’re in the forest carno is a lot less effective
Old carno or new carno
I get what you saying but at the same time I still think teno needs a bit of a stam nerf because it’s still far to easy imo, as a teno you really never worry about running out of stam in a fight and honestly for the most part all you need to do as teno is spam kick 😂
You couldn’t do that with old carno
if i’m teno hiding behind the rock well that carno will never catch me
New, old you had to commit but you could still cancel charge and evade easily
Even now there is a dely and even a semi smart teno can punish it
The main issue with having carno and teno be more even is that you then have to nerf carno’s ability to hunt smalls substantially. So it ends up only being able to ambush smalls and only consistantly hunt dilo, cera, teno and lone galis. Or it becomes absolutely oppressive to the small tiers. I think what we have now is a good balance. A good carno can absolutely shred a mediocre teno, but equal skill, the teno generally wins. Similar thing with cera. And carno can still hunt smalls substantially tiers well without being overly oppressive.
They more dumb for trying to take that fight than anything
Not if you react quick enough
yeah for sure, but that’s the point, carno can’t be effective there
A good teno player doesn’t fear a carno duo either
Fair I mean I personally think it’s fine sense teno is a brawler and really shouldn’t be worried about stam
well it absolutely should
teno is not autowin, if you just stay in the middle of the plain you will not win the fight easily
I’m not trying to be a scum but I fight and 1v1 teno all the time in dm and win and lose it jst feels so unnecessaryly unfair when it was perfect
Against 2 carnos it’s almost guaranteed the teno wins bro if it’s good
3 carnos then the carnos have a chance but your at minimum losing 1 person
it’s never guaranteed
2 good carnos can kill teno idk abt a rlly good teno tho because teno has all the tools to be insane
again, i won 1v5 against carnos and i suffered in 1v1, it really depends
never underestimate others skill and especially the power of desync and wild hitboxes
Carnos like that are way harder to come by then your making it sound
Only reason why I’m good is because i play dm
And practice a lot
i mean yeah, doesn’t change anything tho
good tenos are rare as well
good players in general
Nr
I don’t play teno a lot but one kick and stun puts a carno to yellow so I see no reason why someone would be bad at teno
True 😂
Death match is a terrible example of real combat
Not everyone gonna have full stam full health full hunger best combat perks
I hate deathmatch as examples for balancing
That’s why it’s a fair 1v1
Yeah keep in mind I’m not saying it’s impossible I’m just saying in general a good teno def has the advantage
Yeah
Honestly I still think old carnos matchup was still better the only issues I could see is cera and how it gets destroyed by old Carno
I’d rather base my opinion off 50 fights in survival than 10 1v1 in perfect conditions
True but the combat perks and the full health and hunger go for both it’s never rlly one sided plus you can’t go around killing 60 percent grown tenos as a full grown Carno and say that Carno stronger same with health difference you don’t know if that teno is full health or not so you can’t rlly say it’s a fair 1v1
There’s nothing funnier that kicking a carno a lot and chasing it down and watching it drop from bleeding out 🤣☠️☠️ teno bleed is nutz
i did that…
Only hope carno has to not have that happen is to not get kciked not even once
but that was when i was fighting 2 carnos and 2 ceras mixpack
Did you win
If honestly assume that he won since teno can just avoid the ceras and if the carnos try to fight just kick it 2 times and it’ll run 😂
Are tenos faster than cersd
Yeah
Cera
I don’t count under 100s unless I’m roughly same size
The teno v cera matchups pretty fun
.1

Faster, I think more running stam, and a better trot speed
Not exactly cera and teno have roughly same run time
Yeah I think so too, but it’s still teno sided which honestly is fine
Yeah teno has a lot of good matchups only thing it struggles with is groups of 2 or more ceras or carnos
Yeah and against ceras it can just run away and be fine 😂
New and old carnos because a lot of old carnos where bad lol
.1 tho
There kinda the same speed and run time
Teno apparently doesn’t have more run stam than cera I guess it’s equal but teno is still faster and has the better trot speed so most of the time a teno will escape a cera if it wants
AND teno can jump on rocks 😂
iirc teno has slightly longer runtime, by like 30 seconds or so, but both have a very long run time
Damn 30 secs of extra run time is definitely a game changer
I feel like when it comes to the Carno v teno matchup ppl forget how good teno rlly is
Omg yeah that tenos gone lol
Ngl carno just overall sucks rn its really bad
lol I jst need old carno and I’ll be happy
2 carnos can barely fight a small dibble 💀
Dibble is not carnos strong suit tho
I feel like teno is the perfect prey for Carno prey meaning it can fight back tho
Ik but im just saying like carno is just weak af rn
I think teno and Mia should be the only two herbies a carno can fight
ok its about 24 seconds more, this is from a bit ago, but I dont think teno or cera have had any stam changes since and it seems accurate. #evrima-sa message
maia is gonna be impossible to fight alone, ngl. That stat difference is too great, especially since maia stuns carno
U need at least 3 carnos to fight a good Maia but luckily most Maia players are trash and Maia is overall kinda complex Dino to handle this is why I can’t wait for the Maia buffs next patch
Yeah def in mias favor ive fought an few Mias as a carno and got them pretty low but never killed fully in a solo fair 1v1
like maia can trade bite for alt attack 1:1 and kill a carno with only 1/3rd of its hp missing
Interesting
Old carno would have more health but would still struggle against Mia
Once they finally fix the stance switching bug then Maia is gonna be a beast.
well its about to become much worse, maia is getting major buffs in the ht, its alts are SOOO much faster. They will trade hit for hit at the minimum if they have even 2 braincells rattling in there.
I can’t wait mias my main next to Carno
thats also fixed in the ht
Really? I didn’t realize they fixed the glitch nice 😎
lol yeah the new hord testing changes are going to make it rlly good
I can’t wait
I genuinely think maia will be incredibly oppressive in the right hands.
Yeah rn it’s kinda bad but a Mia than knows what’s it’s doing can hold its own
Can’t wait till it’s buffs to see how they preform
yeah..
have you played as HT maia? it’s WILD
It tried I grew one but all the servers are empty to fight as it
bad stam is probably the only thing that can stop it lol, which is easily fixable by more maias and tactile endurance
fair
Tbh it struggles with groups of anything if the skill level is all roughly the same thou on the lower end it tends to win more
True tenos stun helps it out a lot tho
100%
I’d say on the higher level is when tenos start to struggle especially if they aren’t a super good teno
Don’t think it IS Maia are menaces and with the change too reactiveness and responsiveness in its attacks it can throw hands way better now
Anyone can be good enough but it’s a lot less common to see
100%
Tbh a lot of skill comes down to knowledge and experience of the basics and not the Dino specifics
A great example is dibble low level of entry skill to be good but also a very low bar for the difference between a good and bad dibble the main difference being basic combat knowledge etc. spacing, timing and all that jazz
#balance-feedback message @tight cove how much are you thinking for %?
Only grew a trike once but it took me on approximately that like 6ish hours I think
so I definitely think it wouldn't hurt to have 2-3 hours more for something that strong
20% 
We don't know that
We have two fragmentary skulls of diabloceratops
And we can't just estimate its entire size based on a fragmentary skull
ime, theres a very big difference to a good and bad diablo: its ability to cover its flanks. Bad diablos will struggle to cover their flanks, especially when dealing with mutliple targets. A good diablo will be nigh unapproachable to our current roster. Especially once we get predators designed to hunt diablos (other than just omni packs) this will become much more apparent.
I am able to hold my own against a full cera pack
So it woulda been like 10 on bad diet
There is a room at Highlands
maybe
Basic combat knowledge though not dibble specific
it's not much more than deino
I used it to trap ceras to finish them off
lol true 3 tons still pretty big lol
Yeah
I think at least make the kicks take 5-6% stam
diablo has very unique movement that does not apply to any other dino except trike.
You can Maybe leave everything else untouched but it would need testing
hence why I consider it a diablo specific skill
The thing with carno: while I do love my 2t carnotaurus it's not fair at all to make it 1.8t with the current build
overkill, 4 - 3.5% would be ideal
In real life Carno would most likely destroy ceras
That’s why they need to scrap all the buffs and give it back to what it was before
Hell, it was most likely able to have an equal fight against an allosaurus fragilis
4% ain’t bad
The only Carno build that could work is update 5 carno
But it was so bad atleast with the turn, it was fun having a carno chasing you as omni to see when he will give up
Tenos attacks only taking 2% stam is ridiculous 😐
Witch one was that again
I still today dont know how legacy carno was so good and bad at the same time lol
lol yeah that’s how they balanced it tho
ima be honest, i agree with you but at the same time i don’t feel like it should be asthmatic. current teno feels so free in the stamina department that it kinda loses the sense of being an animal at some point
The nesting update
definitely too low
When nesting and skins dropped
Could it still knock down teno
Yeah that’s why at the very least the kicks need to take more stam to use
If you ambushed it
That’s the Carno I need then lol
Charge wasn't very powerful in terms of damage
It was rather an ambush tool than an attack
It's my favourite Carno build
But the knowledge and understanding of how to and need to cover the flank again comes from combat basics specifically spacing and timing yes it does have to do with dibble abit more directly. It’s not like a new dibble with a lot of talent in dibble will be able to make those calls without the experience of the basics of combat
Perfect in my opinion
I miss legacy carno, i actyally feared it as small dino
Carno isn’t that bad once you learn how to properly cycle charge and drift alt
It could use a lil love for sure
I think its really bad, cus i do understand the carnos charge/drift etc. People also get better at other dinos : P
I think you forget how good other Dino’s that can fight carno are
I mean if you master them you could easy take in the entire carni roaster as it stands 1-1 and a good portion of the herbis the only one you can’t really take in the under 2T category is a goated teno
Not really I don’t have trouble with a large portion of the current roaster
You meaning 1v1 or ?
Carno is great in the current ht
Yes 1v1
What did they adjust in HT again?
#balance-feedback message @sweet estuary its noticeably worse than omnis, good agility is also part of its identity
Dibble a good Mia cera hell even 2 solos
Cera is a easy 1v1
yeah thats true but if it lags just a bit its kinda sucky
You shouldn’t be trying to fight dibble or Maia 1v1
Yea for me its bad then, it should def go for packs. If its supose to be small hunter. They normally dont come in a 1v1 fight. In the open area im talking now, if you start going into some dense area you can be the hunted one
Lol nah
Skill issue
A slightly competent cera can kill a carno
Oh ya with some good cycle charging you can wipe out entire dilo and omni packs like they are nothing
I’m talking from high experience carno pov not average
Average sure cera wins but from a top of the line point even a amazing cera will lose to a equal carno
Stamina buffs, agility buffs and they removed the bleed multipliers
Yea agree
Sheeesh
Ig yeah
But still need old carno lol
hmm meow meow…
im jus sayin for small tiers the ceras turn radius is alot more than it should be
Would be nice but I like where they went
Honestly reducing that bleed multiplier is massive for carno sustain
Yeah I do to I jst don’t think carno should be the Dino to fill the small game hunter position
Aight we carno growing in HT when I have the chance so prolly tmrw night
fair ¯_(ツ)_/¯
I think carno fits it well
Stun, fast, has good map control, can easily avoid fights with larger things
Rogops would be a great fit
Rogops is small
And a abelisaur
I think
It’s just a smaller carno kinda like what we have now jst a lil more small
Im abit worried about the speed, evrima is fast. Fighting 3 carnos in legacy as allo, was easy. But 3 good who understood the range and speed. Was like 10x harder lol
Every Dino was slower in legacy tho including the Dino the carnos attack
Yepp true
Honestly they prob won’t change carno I jst hope when the games complete there’s a way to change the balance so we can make carno and other Dino’s how we want
@crystal stream ur asking for apex carno…?
If you want to call it that yes update 5 Carno was perfect in my opinion
So a carno who has a good matchup against a teno or a cera
Or that it rolls ceras even
While being 20kph faster…
Ya then it wouldn’t be good at wiping groups of small things like carnos new kit was built for
Cera gets rolled I will atmit but tenos matchup was a lot more fun and fair
I mean with how omnidirectional combat is now thou it won’t be as hard as you think
Allo will do serious damage to carno
How is it not fair now? Carnos can choose to not engage tenos if they don’t want to
Don’t forget how bad carnos turning was to
Usually for tenos you wanna test the waters see if they panic kick
Teno should be something a carno can fight
If they do they are free 99 if they don’t they are good save your breath and health
They can if they aren’t too skilled
Maybe not win every time but still be a tough fight for both
True but a average teno will destroy most carnos while only the best carnos even stand a chance
Fair
The 1s is always extra hard for defensive brawlers like dibble and teno
Yeah, and that ain’t good
Carno shouldn’t really be close to a 50/50 or even have the upper hand like at all
Tbh currently it isn’t
And that is good and preferable
So I think it’s fine, I mean objectively even 1.8 carno would lose to teno
In the 1s that is
Old carno was a 50/50 your underestimating teno
Though it would be a far harder fight for teno
For sure
Only the top tenos would really stand a chance against a solid carno
You would have to be good for sure but it’s way better than the 60% win chance a teno has rn
Ya but I don’t think that’s the goal for carno and I don’t mind teno having advantage against carno due to current carnos CC (crowd control) capacity
Carnos excel in the chaos of numbers
3rd partying fights of bigger stuff is the way to do it
For sure but I might be tripping but teno has it insanely easy when it come to a Dino who’s almost the same size and weight
Well was
Yup, that ain’t well balanced then
You cannot have a 50/50 matchup with one of the sides being vastly faster than the other in the vast majority of circumstances (no big body of water around)
Oh ya it is easy to start but not easy to be amazing
Teno is way more agile it doesn’t need to be faster
Because then carno can force the teno into a fight as it can’t run away nor disengage if things turn ugly. And if the carno starts losing it can simply escape
^
Carno turned like a fright train and had terrible bleed resistance
Loses value when you are that long. Carno would just keep hitting it if it tries to run away so it is forced to fight
Teno bleed and raw dmg would have a carno rethinking fast
^ ya it’s easy to clip hits
If they hit you
Witch wasn’t hard with old carno
But HT carno doesn’t have the same bleed disadvantages
Tbh I’m gonna try HT carno and see what they changed you should too cuz from what I’ve heard it’s a good bit stronger
I don’t think it’s anything to crazy
Carno was in such a weird spot back then
Reducing or removing the bleed multiplier is huge
Any increase in speed effects the stun math
How so
You really want that terrible bleed resistance again alongside that abysmal agility, growing in 3 hours and also that pathetically low stam runtime?
All of its stats were gutted due to the charge and being able to knock over a cera or a teno and punish it with massive damage
Makes up for it being rlly fast and having stun that’s why it was fair
It’s one dimensional design 😭 😭 😭
Na I’ll agree carno was kinda boring to play
You basically pimp walked the whole map for everything to just not fight you
lol your faster you control what fights you or not
Ngl I’m kinda dumb what does that mean 😂
that it just relies on one technique (which by the way is very easy to use) and it is completely helpless in every other field. Zero adaptability
until ** ROCKS** decide to exist
Most the roaster back then could just jump up a 2 ft rock and boom untouchable
Carno was for all intensive purposes the land apex
Kinda boring when it’s not what the wanted
So carno being able to strictly be able to only charge things smaller that teno it’s still not very flexible
They still exist
Exactly
Because there’s also niche and roles. Why would you need to charge at say, a dibble?
Pretty flexible it can handle the low end of mid tiers decently and can easily fight high end small tiers
Shouldn’t be fighting dibble in the first place it’s not what carnos built for Carno should be able to fight small teirs and be able to “compete” in creatures it’s weight class
What is a mid tier in your opinion
Personally I rank them higher but most rank them above 1- to 4T range (me it’s 2-below5T)
But I use what most people do for the sake of my sanity
Dibbles mid teir and Carno doesn’t stand a chance and it shouldn’t tenos like semi mid teir and it’s possible but really hard for Carno even tho there in the same weight class
By my personal standard, they aren’t, but yes, and to be clear Double’s farther on the higher end of mid tiers by all standards
At no point should that be an easy fight (or even practical) for carno
Exactly.
Hence why you cannot charge something larger than a teno
Ehh Yeah…
Why not carnos the same size
If not a lil larger
I also don’t think it should be easy
But not the absolute slaughter it is for Carno rn
Dibbles are 3 tons in game they are not the same. They are not in the same combat class. They aren’t even really in the same weight class.
If this game was a one to one realism sure
This game isn’t carbon realism if it was stego haters would be far angrier as EVERYTHING would get 1 tapped
I’m not saying it needs to be I jst think it would be better more fun for both sides if it was changed plus knock down for Carno was so satisfying lol
And for some realism nerds it would definitely be better
My post is 50/50 rn 😂 the whole isle player base is split
Ya it’s a big one
Like they could make it work, but it could end up being really bad for the balancing of the game
I feel like a lot of carno mains will change their mind with the horde test changes as they aren’t that bad and actually help a lot
Lol it is a big maybe situation I jst wish the devs would consider it
No, I’m pretty sure Dondi said that it’s not happening but we can expect adjustments to its current kit to make it better
I hope there’s a way for custom servers to change it because I have a feeling Carno will never change to make it any better after this
I think custom servers are gonna get a lot of control so I don’t know if they’ll be able to change any of the specific stats but they can certainly adjust other things
From what we understand, they plan to make each server kind of its own experience
We can only hope
@odd tree the only thing galli is even partially big enough to fracture is a hypsi lol
I mean
It could definitely break a raptor's bones in a full sprint
BUT HELL NO!!!
we don't need an unavoidable pachy
^^^^
Same reason as why I don’t want galli having bleed pure harassment value is insane
@distant prairie maybe reset the timer instead of extend? Cuz adding 45 for every pounce could leave someone envenomates for ages even after winning
@steep gazelle carno cant really get up that fast its kinda the nature of its physiology
everyone else has the arms to get up, but being an abelisaur carno cant yk...
@tight cove
same reason as above, he cant really yk use his front half
its all legs
I dont like the stun time either but thats just kind of carno's nature as a creature
Ok, what your saying makes sense, but in terms of game balance its wild bro, I don’t think any other creature gets knocked down for so long and a bunch of these other Dino’s don’t have good arms either 😭
yeah thats kind of the problem Im seeing
cus everybody else might not have good arms, but they have arms they can bend
carno takes 4-5 seconds to get up and thats i think the longest stun in the game
maybe stego is longer
but like its just a weird spot because it sucks for game balance, but theres really also no way to make it work visually
because with dilo, you can speed up the animation
you can make it push itself up faster, etc
carno has to wiggle around a little bit until it gets a foothold to stand on
All they need is to make it like 1 second faster and that would make a difference
@distant prairie every pounce in stage 3 adds a second to the stage 3 venom, like everytime you hear the call being repeated adds a second
yeah i see what you mean, i would personally let carno uses its head as a source of leverage
if you are ramming headfirst into 1.3k kg using it to pick yourself up doesnt seem TOO strange
considering you also dont have any arms
Indeed
@odd tree the fastest dinosaur in the game does not need to be able fracture bones for the same reason deinosuchus cannot fracture bones
it just isnt galli's niche
but its also giving a creature that can run 73km/h the ability to fracture bones and thats genuinely a stupid idea
like if everybody could deal injury or fracture maybe not but its just at a point where like what can you do against that
I'm not asking him to get up as fast as Omni, but not so slow that he can be knocked down/stun again right after the animation ends.
i think thats more just a problem with how stuns work, since that applies to most creatures
stego, trike, diablo, etc all can get re-stunned prior to getting up
And remember that this is a game, not real life. Basing it on what happened or how it was in real life is fine, but that shouldn't decide the final state.
Balancing should be the priority here
and believe me i understand that but theres really limited ways to make that work animation wise
carno physically cant do that, so to speed up the animation they'd have to change it to something else that works
#balance-feedback message a generic islecord feedback message but written by a 19th century Englishman
That really doesn't help at all. The issue is that you get the person to stage 3 and 45 seconds (+5 to 10secs for pounces) and then POOF you're magically cured. It makes 0 sense for it to expire like that. If anything fresh pounces would be injecting more venom in and making the effects last longer. Every pounce should be adding 45 seconds to wherever the timer is currently. If you had 20 seconds left in stage 3 and get pounces the timer should go to 1:05. Since the poison doesn't do damage itself it's not overpowered.
The venom is what makes you deal extra damage so extending the duration by 45 seconds for every successful pounce would definitely be overpowered
Dilo functions that way. Plus are you not stull full of venom? If you ate 10 pounces back to back and won you would get 5min of stage 3 poison. That's not bad for had rough the fight was. You'd be laying down in a bush anyway to heal. Last I checked Dilo venom last about that long with just one bite.
That would be a MASSIVE issue too. You can’t outrun it to begin with and now you can never get away from it
That is ALOT of venom time you could stack on some of the bigger things
I think just resetting the 45 second duration would be strong enough for troodons.
At minimum it should reset the the timer
Ya that would be fine by me
Anything is better than working it all the way to stage three. Starting to do damage and the prey getting a free reset in the middle of the action for nothing
to be fair, dilo venom lasting as long as it does is quite oppressive.
I think its fair if you eat 7 stage 3 pounces. You're lucky to be alive. You'd need to sit 2x that long to heal anyway so it's just an inconvenience. I agree Dilo was oppressive but think of how much work went into that penalty with Troodons vs how hard the Dilo had to work. Either way my original ask was for pounces to reset the 45sec timer.
Prey should have to earn the reset of the fight. It's dumb to have troodons landing a pounce on average 1/15seconds and the damn Dino gets a reset 4 times during the assault.
7 stage 3 pounces is 840 damage, + the other 3 into that state are <1000 damage, so the larger end of troodon's preferred range would still take another 5 or so pounces to kill. Tho I agree troodon could def use a buff to make its venom last longer, the venom resetting mid fight is very rough to deal with. I just think adding a full extra 45 seconds that keeps stacking is a bit too much, especially if you have many troodons. Like 5 minutes doesnt seem like much on paper, but in gameplay its agonizingly long (for context, you can regen from 0 to full stam on most dinos and still have another minute or 2 left).
The Troodon's venom in stage 3 instead of completely leaving the victim's venom after 45 seconds, should go to stage 2 (like Dilo's venom). This would help the Troodon, but it wouldn't be unfair for the victim
@wanton edge can i understand that much hate?
#balance-feedback message @weary tartan gastro should go in general and a cool-down on the charge would make it useless
gastro is only broken on cera and having a perma charge that does alot of dmg is also unbalanced
Gastro is broken on anything
the charge can be stalled out
oh so a carno can eat unlimited amout and heal unlimited amout with gastro?
Not as fast but yes
ye and then they just charge bite gain xd
Gastro is just an unfair mutation no matter what you put it on
ok but with a cool-down its vulnerable and can’t defend it self properly
if your fighting a group of ceras and you kill one it shouldnt make the rest be able to heal back to full health
ofc you can just need to use your brain once and not just spam rmb and charge at the enemy
or anyone with the brain just shifts + W the moment a cera starts charging, nothing can be done about that
ok so your just saying cera isnt broken just dont fight it because its too strong xd
The damage needs 3 seconds to ramp up, you can go in during that time frame as something like a carno to trade hits
yeah and then you puke nice trade
bro what, i said that a cool-down wouldn’t work on it lmao
and then the cera just gastro heals noice
Dont fight a cera if youre low on food lol
they make you puke in 1-2 hits with full food
Not with a non fully charged bite
as i said 1-2 hits
so you cant just trade it because of the puke
you cant really fight long fights because of his gastro + puke
the only thing you can do is run away xd
Carno needs 3-4 charged bites that arent fully charged, even if the cera has max bile
nope needs less
just saying cera has so many passives and skills its insane
like wtf carno has his charge thats it
A charged bite that just got initiated deals the same dmg as the regular bite, and applies the same bile
cera has unlimited gastro + puke + defense buff+ undlimited eating
So literally yes
ok nerf it just not with a cool-down that would make it too weak
ye and how then?
cera is already the strongest carni (besides croc)
that’s another can of worms, all i’m saying is that a cool-down ain’t it.
but why?
Clunky
give it like 2 sec cooldown and no unlimited gastro
i already explained it
Carno and stego both used to have cooldowns on their attacks and it felt bad
ye but they dont have unlimited gastro
or make you puke
sounds like a mutation problem
?
“unlimited gastro”
Just find small chunks of food and any carnivore can have infinite gastro
not when your full food
Even a tiny compy can heal a deino 5% hp
oh and you want to be full food when fighting ceras sadge
You can eat 3 chunks of food safely even when youre full
Or again, eat small chunks lol
yeah thats makes it balanced i can heal 15% and the cera 100%
true but no one cares about deino because its in the water
bro
Increase ceras growth time so its strenght is warranted, there you go, problem solved

Juvi and sub cera get dunked on by everything
thats such a bad argument lol
"its weak when its little the when its big its allowed to be op"
Thats literally how apexes like rex and trike are balanced lol
Gastro is broken on anything bro
It’s just extreme with cera and deino because they don’t vomit and deino can heal up 400hp from a schooling fish
do rex and trike have unlimited heal? and no skill charge? puke? defence bonus? Carni muta? Can eat everything they want?
trust, its pretty balanced just busted on cera in particular.
I play it on beipi and teno bro and its crazy to keep sustain and kos😭
ye i said nerv it on cera somehow
Also on omni at times
trike can eat everything
Just remove gastro and slow down cera as it does the charged bite
There, now it’s a solid A tier dinosaur
No need to touch it because it’s good
Non fg ceras are free food to fgs because theyre so much slower, get knocked by carno charge and teno kick, get grappled by 2 omnis, facetanked by 1 dilo... the list goes on
Also I guess the vomit on giant animals should be looked at
slow down cera you mean movementspeed?
Yeah so it cannot hit and run as efficiently and can no longer run around hunting big game
Slower and also give it the slide back. Problem solved
3h growth time cera plz
3h is diabolical
Carno used to be 3h almost
im not sure about that... its already slow
And with ceras current power, it would be warranted
2h and 25M is more reasonable
2h 45m
2h 30m and maybe we’re onto something
To be fair I think MOST growth times should be increased to avoid this weird situation where omni is just 30 minutes less than cera and troodon is like 30 minutes less than an Omni
In order to show more fairness to the smaller creatures
longer than tenos despite being smaller than it
And then things like spino, cama and shant maybe getting close to 12h
15 minutes longer than teno shiver me timbers
But in exchange it dunks on everything else in the roster
no but for the sake of consistency
And yes, I know spino isn’t in the same class, but man. No one’s gonna kill a good spino
@elfin night so real
The grow time difference rn is hilarious. Cerato is 3x the size and is just overall a tier up from omni
Why does pteranodon grow in half of the time of an HT carno 😭 😭 😭
It doesn't make sense to me at all
I've been thinking about making a suggestion about that
Honestly
Just disable it on things 3t or more
Since I doubt allo will be dibble sized
Or give it some wild soft cap
How can a herbivore gameplay be hard?
Fr fr question, It Just sounds that herbs are to strong
I was thinking about ramping how ineffective it is, so a 4 ton animal doesn't really have to worry and a 9 ton one is basically unaffected
I think it's okay for it to affect maias, espcially to discourage more skilled maias from engaging
Thats not hard, thats really easy to deal with
Pachy moment
On evrima, herbivores pose as much threat as carnivores
Dibble moment when cera megapack
Which means you’re in deep trouble when you see vastly outnumbered

The difference is that the gameplay is super easy and you don't have to put yourself at risk.
Give it a soft cap then
And we’re good
Thats not hard, It Just sounds like a skill issues._.
But I don’t think ceras should be causing dibbles to vomit and locking them like that after like…4-5 bites?
beat 8 gastro ceras with 2 dibbles
“Skill issue”
Try growing something like a solo pachy in south plains and surviving for as long as I have
Or being a solo dibble and suddenly stumbling into a group of 6 ceras and surviving
Just get a higher number of diablos
Lmao
Just dont grow solo, its still much easier than carnis
You know, not always you’re gonna have a group to crutch on
I think we'll see it be more of a problem with ceras doing it to trikes just to annoy them
And it is also easier to group up as a popular carnivore when 60-80% of a server at a given time is carnivore
what do you do if they get more ceras?
Ceras with infinite normal speed charged bite killing 4-6 ton trikes was so unfathomably cringe
trike issue if anything
It was pre sparring when I saw that tbf when trike just sucked
continue until it's 20 vs 80?
Also depressing how badly the ceratopsians turn
So maybe that’s different with that godly sparring movement
I mean you can keep up with a solo cera but a pack is still getting you
No, the gameplay itself suggests that you play more with herbivores sometimes, using carnivores it is difficult to have a baby because You always need to move and hunt, the cub will not be able to keep up with you or help you and will only steal food, just like other members in general, herbivores do not have any disadvantages when it comes to walk on herds, they just gain more defense which is the only thing needed
You can't alt attack in spar mode lol
gastro is also a big reason for that
You turn better in spar, but it's not enough to fend off a cera pack + your attack options are limited
Every fight I've seen is a trike going up to a cliff or something and holding that area down
Guh
AI is everywhere in normal servers

And not like it’s hard to find good in hotspots as a carnivore
carnivores nest more often than herbivores in my experience
Well maybe not for deino lol
Facts
And deino struggles because it’s playable garbage
Like if you could play as trash and misery, the closest thing is deino
Nah,like if they added mud pools random on the map they would be trash. Oh wait
Deino is ASS
@tender ermine why remove it when knocked down? The only purpose that would have is to make it easier for some herbis to bully and harass them that’s it
And now they added sounds to bushes,so now il just walk in the open like an idiot instead. Cant even be stealthy and avoiding stuff etc
@elfin night I completely disagree with that 30-30-30 tile grow thing. Like I don’t think cera is actually that good beyond vomit. In a 1v1 I almost always win as troodon or omni against them so I do not think they are objectively “better”
The only growth time issue we have rn is trike which is out growing everything before it’s even 50%
If trike followed the standard for large/apex grow like stego and deino we’d be fine but it doesn’t which is the main issue
Everything else (HT carno is fixed) is fair time for size
This is not legacy there is no “objectively better” as it’s not spam left click (cera is and that’s why it’s very low combat potential)
Cera is exclusively good cuz charge bite is strong and vomit animation locks
@icy blaze he either grazed the tip of your tail or desync and on his end he hit the body
I do agree the tail needs to be removed from acceptable places for pounce to land
this
Maybe adjust your suggestion as it’s saying the pounce hitbox is the problem when it’s more so what counts as a “landed” pounce
it is broken because it always happens that i have problems with raptors and with no other dinosaur.
Those problems are either desync (which does heavily effect raptor) and or the tail hitbox counting
It’s not raptors hitbox for pounce specifically that’s the issue
its not just ther "desync" its also other issues
Like what
its always raptors i have this problems with. and it CANT always be the desync because its legit always
Like what problems?
so one problem is they pounce you from far far away and always hit.
other problem is, you try to jump them as troodon and youre always jumping against them and not holding on to them like it should be. and no its not from the front.
then it also happens that they legit jump you with their butt, like not even turning arround and all of a sudden they catch you.
First one is desync related (most people have over 80 ping so what they see and what you see are gonna be different if even by a lil)
That second one sounds like a bug that you should report in #🐞-evrima-bug-reports-🐞 cuz you should be able to latch
I’m not certain about #3 here I’d have to see a video as I’ve never heard of this issue from anyone else
well my ping is totally fine, so shouldnt they miss instead? it cant always be desync tho.
i did make several reports already everytime it happens
So what tends to happen is this game favours hits over misses and almost ALWAYS counts the hits rather than the misses
well doesnt count for me as it seems lol
Cuz like your both communicating with the server your communication is faster with the server BUT it is collecting both data and sending its decision out it more often than not will favour any damage or hit rather than calling it a miss especially if the party is slower communication with the server
Basically! Until they can get more stability and significantly reduce the desync (no time soon sense constant updates and additions) it will favour those with slightly worse ping as the communication comes after yours
kinda unfair tbh
Weird tech stuff that I don’t understand happens in between all that but that’s the plain man’s explanation
Oh 100% your suffering from having a better ping XD
It’s just one of those things that will take more time than not to fix
I mean I’m in Canada in a spot where no server gives me better than like 60? 70?
So not bad but certainly not perfect
this is wonderful xD
That ping is crazy
Do you live a block away from the server bruh
noh i am actually living in a small village and i do not think that there is a server anywhere nearby xD
Bro has fiber optics in a village that’s crazy
not even
Wait are you EU?
yeh
That explains it yall can drive the length of your country in like an hour that is close lmao
nah it takes bit longer
Ya a lot of NA play in EU sense no really “good” NA private servers exist yet
What country
germany
Oh like 2 hours and a half accounting for traffic 
lmao nah from the middle of germany i take like 7 h to get to the top
traffic is always terrible lol
So real
I drive out here in Canada XD
You ever seen those videos talking about how long you can drive and still be in the same country XD
i think so
it's truly unplayable now
#balance-feedback message @tender prairie deino just regens stam in water like all semi aquatics do, but it still regens. it just regens health stupidly slow. resting just naturally gives a buff to healing rates
On live it regens hp in water, on HT it doesn't seem to at all; i floated for a good probably 7 mins and was still full red
well yeah i dont think deino should be healing 1.5k health in 7 minutes anyway lol
unless it is resting
It isn't healing any
just because you were still red after 7 minutes doesnt mean you didnt heal at all, it just means you didnt heal enough to get out of red
red health is between 1%-25% health
which is around 2000 hp for deino
id have to see a deino actually sit in water for an hour and not heal at all before i fully believe that
being a baby deino doesnt matter, your health regen is not better as a juvie than as an adult
so it just feels ek
ill test it once HT goes live though
if its still in (assuming it is bugged)
free admin server go brrr
HT is live
But that is completely annecdotal evidence. What if I told you that literally I've only ever seen like 3-4 omnis in my whole life soloing a cera whereas the rest got absolutely mopped even in a group and a handful died? Who would br right then?
We have to be analytical with the numbers too. Cera gets more chances to get a good diet, has much higher burst, the vomit, much better bleed resistance, proportionately equal agility, three times its health and is "just" 7kph slower while being far more stamina efficient fighting...All of that for an extra 30 minutes of growth under the same conditions
It’s because omni has a relatively high entry skill to be good and even higher to be great only thing that’s even close or on par with omnis skill potential is teno
when has it not been completely unplayable as a solo player. In Spiro you also had nowhere to hide during your growth and against cannibals. And well, safe spots existed regardless
I don’t think a nat increase is a good fix for that though
so cera is easier to use and has more raw power in every field except for mobility. Has it easier everywhere else and all at the cost of spending half an hour more which you want since everything is on your diet and there is enough to scavenge more often than not
Like sure it has more stats for time but that’s kinda the point?
what about the second point then? Proposed it as an alternative
And like to be fair cera IMO is same weight class just on the high end of it
so things like ptera dont grow in 60% of the time of an omni
that is SO bad even after ptera rework when it happens
and troodon 40 I think
It’s grow isn’t that bad when you think about the value it can do
Like 1 troodon if committed enough can kill a dibble with gold stam management
espeically now with its stam buffs
so either make their diet potential so much higher
Or increase all growth times universally
Would rather compensate small creatures actually
Absurd that it is harder for a ptera or troo to maintain a 150% boost than a cera
Well, I think you also have to count for the maximum potential of a Dino and the minimum potential
Like omni potential is insane but it’s minimum is god awful
maybe, there's nuance in that yeah
@tender prairie you can sit on the bottom of the water and it heals
You just have to be touching the ground
Is that on HT too? I was on the bottom for ages and it wasn't 🤔
Well, like if you think about it, cera actually doesn’t have a lot of high-end value skilled players with most other dinos can easily beat cera groups
Deino has by far one of the longest heal times in the game it’s there it just takes forever I think the time to heal from red to full is longer than your stomach like almost 2 hours.
either way
9h rex, 9h 45m trike, 11h spino, 6h 20m steg, 7h acro, 8h 50m giga, 12h 30m shant, 14h cama

Those are pretty reasonable thou I’d prefer keeping the semi legacy standard of eight hours for Rex trike and a bit less for giga depending on how strong it is
Ain’t no way my voice to text actually got Rex trike and giga, right
So if you go on land it heals pretty quickly, same as you heal in water on live, but if you go in the water on HT it doesn't seem to heal at all; last time I asked about it ppl said it was intended (on HT) so I figured i'd pop it in feedback, b/c if it's intended, afk-sit is bad gameplay--but if it's a bug that's another story ofc
I think 8 might be a little too low for those two
Might be a #🐞-evrima-bug-reports-🐞
I mean like eight with good diet
Technically, speaking trike will take like 12 hours if you don’t have any diet
I would like to avoid disparities with things like rex being too close to acro
In my opinion, the biggest issue with trike is its growth curve being stronger than a dibble in almost half the time is insane
Why boost the time, why not make it harder to grow? So you actually have something to do, instead of sitting around doing nothing.
since I doubt acro is gonna be on the same level
However, we can agree at least that spino should take the longest to grow in the carnivore roster
Acro should be roughly the same time as a stego
100%
both things at a time. hard to grow and skill reliant while also needing to keep that up for a while to reduce luck and randomness playing a part of this
If spino anything like it was in legacy in terms of power that time is fair
To be honest, the biggest problem with Apex‘s is the growth curve.
It’s kinda hard to balance when you got a lot of weight power between
The best way to do it would honestly be to split it into three waves similar to legacy, but instead of having a button at a certain percentage, they just gain a lot of weight over like the next four or 5%
A good example is deino you don’t even reach half your weight until like 70% and then you suddenly gain the last 4 tons in the last 30
Yea but right now its no skill, food everywhere. So instead of time, think it would be better with something else that req skill
And since they plan to have multiple growth stages for stuff like trike and Rex and all those other big boys having certain percentages where you suddenly gain a lot of weight in a short amount of time makes sense
they are not mutually exclusive and apparently rex and other apexes are getting some unique system to be harder to grow and needing skill
I don’t think it should continue to get a buff while it’s on its ass. If it gets knocked down it, should be as vulnerable to any oncoming damage as much as any other animal.
I mean it still is just less than it would normally be. Again all it does is make it easier to harass as herbivores as rarely if any Dino’s can knock down that size in carni line
It is a pointless change that would simply serve to make being a body camper easier
I think it retaining a blanketed damage reduction while on the floor just because there is a dead body nearby is silly
Why
Because it’s on its ass and in a vulnerability state
It’s still fighting to defend that body within the allotted proximity
Ain’t fighting while on the ground
That makes no sense
It does
It’s still gonna get up and bite what Evers attacking it
So it’s still fighting
It’s jsut temporarily stunned
Yep, and for that time it’s on the ground it shouldn’t get the defence buff
Like the match doesn’t in MMA just cuz someone falls over
Is it teno or dibble
What about teno or dibble?
Because isle players are unemployed and have infinite time on their hands
Your main
The only exceptions are the devs, who are employed by definition
I don’t main any animal, but thank you for making assumptions
Your making a suggestion that serves 0 purpose but to make herbivore body camping significantly easier
The only things that can knock down rn are Maia, teno and dibble (stego too but they also tend to 1 tap)
I’m making a suggestion based on a gameplay interaction I think would be cool
But it wouldn’t be healthy balancing wise
I think it would be fine
It serves no useful purpose to balancing and would simply reduce cera viability without any good reasoning too it
Just make herbivore camping food way easier just cuz they can
Herbi body camping is a blanket problem that would need to be resolved for every carnivore, not just cerato
That doesn’t mean you should make it any easier
Can’t only be argued for the case of one animal lol
When every carnivore technically suffers from herbie body camping behaviour
I mean when that one animal is being talked about for a nerf that would have significant effects on its combat capacity I can
Ya but that doesn’t matter thou? Like just cuz everything else suffers from it as much as the next why can’t the “scavenger” get its 1 advantage
Ya know what your right
While were at it stego should get a 2x damage multiplier against stuff smaller than it
And dilo should lose it’s venom for 3 minutes after every kill
And omni should have a 5 second stun after every missed pounce
I miss Omni having the recovery on missed pounces
