#balance-feedback-discussion

1 messages · Page 157 of 1

maiden ginkgo
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Snatching troodon, chickens and tacos would be awesome! Even if they can escape like deinos grab.

I can carry 2x fg troodon into the air on my back but can't pick them up in my mouth, wasted potential.

Dropping them from height would be awesome mechanic.

As for stam, I wish to see passive regen while gliding >60% stam like other dinos.

They don't need a stam buff or cost reduction.

iron tree
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That'll most likely be quetzal's mechanic

elfin night
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yeah quetz is likely getting something similar

iron tree
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and troodon is too large for pteranodon to pick up

elfin night
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and bud, you can't carry two troodons. Ptera never would be able to do that, not even walking

maiden ginkgo
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More people would play being able to grab troodon or other smalls and fly.

elfin night
elfin night
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if you are any educated about pterosaurs or how biomechanics work, to see it carrying a troodon would look so bad

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it's like having a plane and attaching a 40 ton weight on its front part. No way it is flying

maiden ginkgo
elfin night
maiden ginkgo
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They werent fg, had 2x troo on my pt, one jumped early the other... a wee bit late lol.

elfin night
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That is…not really what I expected

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But clearly not an indicative of ptera’s biomechanical capabilities to turn it into an actual game feature

topaz elm
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people gotta realize sometimes you are just gonna get oneshot
at least now we have locational damage, back in legacy if he clipped your tail it was over

neon willow
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My understanding is that they are adding thermals and slipstreams which will effectively let you climb using less stamina (this is also how the very long distance fliers irl like vultures and albatross fly with little effort irl). I thought I heard it was on HT already? But I may have been incorrect there.

Regardless, it seems like the devs do hear you, and want to make ptera less painful to move around (I also saw someone say it was getting ground movement adjusted too???).

But at the same time, limiting how long ptera can be in the air when its not using features like thermals is really important. Back on Spiro, it was a pretty common issue that ptera could literally peck stego or carno to death, and they couldn't do much about it because they couldn't outrun, they can't jump, and neither at the time had upward facing attacks. It was not fair to the full grown, full health carnos, ceras, and stegos. I don't personally mind if ptera takes advantage of a heavily injured dino to finish it off, but they should not be able to fly without any limits whatsoever - its unfair to the rest of the roster.

crimson crater
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#balance-feedback message herbis don’t need to be easier i’ll give u that, but they should be strong enough to defend themselves

worthy steeple
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tbh i don’t really understand where all the downvotes came from, imo adult rex should totally one shot something carno/teno size… not with the regular bite but with the crash or whatever it has

elfin night
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rather than whether it is agreeable or not

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like...duh, why wouldn't it

worthy steeple
elfin night
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it's like saying herra should one shot a hypsi

iron tree
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It's not just herrera's vomit animation

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Dilo too

elfin night
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Oh yeah that one takes a century as well

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But you know, herra is just made of paper

iron tree
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Yeah

neon willow
# worthy steeple tbh i don’t really understand where all the downvotes came from, imo adult rex s...

I mean... Idk. On one hand, to one shot a teno it would need an attack that does 1600 damage. That's more damage than stego (without the power swing), which honestly I think feels quite overpowered, given it also is fairly fast for its size and has a presumable 9500 HP to work with. Unless we're talking it's crush/pin mechanic, but the suggestion doesn't specify that.

Also, it's just an incredibly targeted suggestion. Why should it specifically one shot teno? Kinda feels like the suggestions where people are specifically debuffing or buffing one specific creature because they dislike how it plays with a specific matchup in the roster (like that suggestion saying Maia stun/knockdown should be reduced across the board because carno gets mopped due to its animation speed)

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I hope that rex is balanced to play fairly with other dinos like trike and stego in its rough weight class (according to their intended play styles... Obviously a rex likely should be wiping the floor with deinos if they walk right up to one on land because they're not designed to be efficient land brawlers)

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If that means it one or two shots teno, I'm okay with that. But it shouldn't one shot teno at the expense of also being incredibly overpowered against trike or stego for example

crimson crater
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don’t see how its a debuff to it in particular or whatever

neon willow
steep otter
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Teno can just run away

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If rex cacthes teno, its teno issue

worthy steeple
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i also agree that rex shouldnt kill with just one bite, but it should with the special attack

steep otter
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Rex per bite deals 850 currently, so in pure bites it 2 shots teno, with a crush it will one shot him

neon willow
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The suggestion makes it sound like rex should one shot teno regardless of the impacts to the rest of the roster. I don't mind rex one shotting teno, but only if it doesn't affect other matchups balance

steep otter
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Rex can also knock teno down with headbut

neon willow
# steep otter If rex cacthes teno, its teno issue

Right... I'm not debating that. Moreso I'm saying that if rex one-shotting teno requires balancing rex so that other dinos that can't run away (like stego) are disadvantaged, then rex shouldn't one-shot teno. Whereas if balancing rex so that it isn't at a disadvantage against trike and stego requires that it does enough damage to one shot teno, then do it. Does that make sense? How rex balances against the teno in combat really shouldn't be the most important factor for deciding how much damage rex attacks do

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Balancing against trike, stego, deino, and maybe maia should be way more important for setting rex's damage values

worthy steeple
worthy steeple
warm flax
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he is just using gpt grammar check to make a feedback post probably

minor axle
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I mean, regardless I don't think it's a terrible suggestion

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I've found out a dilo can get stuck in a dumpster, the one with a slop leading out.

Which is partially ironic

But also really funny. (unstuck works to get out but it shouldnt be needed in that scenario)

maiden temple
cinder vessel
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What are some thoughts on taking away the grazing from herbivores and increasing diet spawns closer to waters. Like Delta but doing the same around all waters

hasty coyote
# cinder vessel What are some thoughts on taking away the grazing from herbivores and increasing...

I think taking away grazing entirely is overkill, tho I do agree with nerfing it so it isnt sustainable. Whether making low diets have negatives again or adding a max to the amount of grass you can eat. Especially for adult apex herbivores who should not be able to just live off grass and the occasional bush and be fine. Also moving plant spawns closer to water only works for the mz zones that are close to water. Plenty of zones are further out and away from nearby water sources. Imo having the different types of zones with different water and plant placement makes them feel more unique and opens up different strategies.

crystal stream
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Opinions on old carno??

keen plover
crystal stream
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Like Spiro Carno pre nerf carno whatever you want to call it

pale token
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@minor goblet this is an excellent idea. Kind of like the horseshoe crabs on POT

minor goblet
keen plover
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update 4.5-5 carno was probs the best version of carno for me

half widget
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#balance-feedback message

don’t nerf the pounce. nerf the pin. pin as a mechanic is becoming really destructive for omni overall as a playable imo (canni raptors for one…). clunky nerfs left and right for the sake of forcing pin to make sense. it doesnt. a cera being pinned indefinitely by 3 omnis is like a grown adult being pinned to the ground by 3 kindergarteners. equal in weight doesnt mean stunned for the rest of your life. wrestling matches would be pretty boring if that were the case.

make pin a temporary stun or something or give the pounced animal some reprieve to escape (remove it for all i care, personally), make pounce less buggy, give it some QOL improvements like reduced sprint cost, lower bite cooldown, and maybe increase the stamina drain to the omni from being bucked.

— an omni player, bias is unavoidable, feel free to offer thoughts.

noble spindle
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When the trike and rex is out, is a 1v1 between them gonna be fair?

keen plover
noble spindle
elfin night
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@finite violet just rot the fish bro

slim dragon
elfin night
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Why

dusky surge
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it should not be a thing lol

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the fact that there exists a mechanic where you can "cook" a fish is the dumbest thing in this game to me

slim dragon
# elfin night Why

Deino cannot it fresh fish but can eat it when it's rotten ?
How does that make the sloghtest sense to you

slim dragon
elfin night
slim dragon
elfin night
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Tbh I think only cera should get all nutrients from rotting animals

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Deino is just eeeeh especially with schooling fish until it is one ton or so

elfin night
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@last surge how big was your gator?

ornate spruce
elfin night
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like easily +5 meter fall lol

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Imagine landing on your head after falling from higher than a NBA basketball hoop is

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and weighing 2 tons on top of that

dusky surge
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its so weird that people seem to just forget scale when they play this game lol

keen plover
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looks fg?

elfin night
keen plover
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Regardless it's massive lol

elfin night
keen plover
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Air time as a multi-ton animal...

elfin night
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and a fall that high

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a human can die if it falls headfirst from like a meter

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now imagine something at least 40 times heavier and five times higher

elfin night
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have you even seen a NBA basketball hoop?

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how tall those and the board are placed?

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now imagine falling on your chin from the very top of those while weighing 7 tons

half widget
# last surge 90%

it was likely your momentum. if you slowly & deliberately walked off the edge, i honestly think you’d have lived.

pretty sure the game calculates fall damage at a higher value depending on your velocity. so just don’t sprint next time.

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or sprint fast enough to clear the ledge next time and hit the water lmao

eager saddle
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Tbf I’ve lost 90% of my health as a raptor for falling 1 meter, it’s definitely wonky🤣

crimson crater
elfin night
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But honestly that will fade away organically with the release of Rex and allo (there will be megapacks of those TI_LUL)

cinder vessel
minor axle
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Role play wise you should enjoy the peace of you really were getting into the role, as most large herbis would

topaz elm
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stego apex
cerato small end mid tier

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when cerato (a defensively based playable btw) attempts to hunt stego (another defensive based creature, this time a herbivore apex) it doesnt go well

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taking the defensive playable to an offensive playstyle is like the last thing you should ever do

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allo can adequately hunt stego because its a mid tier designed to hunt things the same size and larger than it
multiple allos can pin stego to the ground

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cerato is meant to maul some things sure, but really that should be limited to maia/diablo as they are closer in stature to cerato

worthy steeple
topaz elm
worthy steeple
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i’m about to 2v1 ceras, i will do it and then come back and explain

topaz elm
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it doesnt nerf cerato's biteforce, speed, stamina, make it too loud, or force it to do anything besides removing its buff when there are too many of them

if there are 8 ceratos working together, in a cannibalistic species where they are supposed to kill one another when already in a full group, they should be more than capable of taking on whatever attacks them

using 8 or more ceratos is nothing more than a crutch and a skill issue, the least we can do is give their victims more of a ground to stand on when being attacked by something that should be frowned upon in game

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even in cerato v cerato match ups, everybody is on the same playing field since everybody has the same armor (0) and everybody is dealing the same damage (assuming they are all adults)

worthy steeple
# worthy steeple i’m about to 2v1 ceras, i will do it and then come back and explain

alright, those 2 ceras now in cera heaven and i can explain stuff.

i think it’s not really the right way to balance body buff, why should cera get punished if there’s more ceras around.

my only real issue with body buff is that there’s no way to tell if cera is buffed or not, there can be a fresh dead stego in the bush giving it 50% resistance and you will have no idea.

its also the reason i don’t like the body buff, its pure magic. i think the way to tell player its buffed is increase the volume and slightly change the charge sound so you know for sure cera is buffed and you better run away.

nerfing the body buff if there’s more ceras around is not the way imo, you can always move, you don’t have to fight cera near body

crimson crater
topaz elm
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the thing is that its supposed to be a counter method to cerato megapacks steaming through everybody
when one person falls trying to fight off a huge overpacking group of ceras, the ceratos get buffed, they get stronger allowing them to take on the other victims easier

when fighting ceratos especially in this quantity you got to cliffs, water, somewhere you can defend your weak spots
if you leave you will be killed since there is not really a way for any of the current roster or hell even the future roster to handle that many

this would just be for things like stego or diablo, who lose a member but arent allowed to stop fighting since the ceratos want more blood

worthy steeple
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i think the counter to overpack issue specifically will be adding other bigger carnivores

crimson crater
topaz elm
worthy steeple
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adding stronger playable won’t nerf cera, it’s still overtuned, but at least we will get rid of cera hordes (maybe)

crimson crater
topaz elm
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thats why all the "blank will save the isle!" type arguments/videos are inherently wrong, the only reason they are playing cerato and especially in these quantities is that they are unstoppable

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yeah get rid of cerato hordes and replace them with what? rex hordes? allo hordes?

worthy steeple
topaz elm
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cerato is the one we know the most about and it is why im basing this suggestion off them
we can branch it out to prevent this

worthy steeple
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tbf i don’t understand why people don’t just take 8 maias and murder whole server without any issues, maybe because cera is more of a allrounder and has easier combat

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if i was doing that i would totally just do crazy maia overpack, no one can survive that

vale brook
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because maia requires actual skill to properly use most of its kit offensively

topaz elm
# crimson crater the root of the problem is cera being somewhat overtuned

cerato is in the correct spot for itself, its meant to be a strong, not too strong bully who can overpower and kick away anything its size and maybe slightly larger
the addition of things like allo, rex would stop the cerato is too strong idea by presenting cerato with a NEED to use its defensive abilities

however by that point there will be so many allos and rexes that cera will be pretty much left behind

vale brook
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cerato is pretty easy

there's skilled players, sure, but the skill ceiling is only so high with cerato

topaz elm
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yeah its meant to be super easy, it can literally eat rotten meat and bones

worthy steeple
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i don’t mind cera being new players friendly if that’s what you mean

vale brook
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something like maia has to think about when to switch stances, which attack has the best CC/damage ratio in game, how to manage its stamina to ensure it can still use its speed if it needs to, etc

topaz elm
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dying as cerato, is akin to dying as herrera
you pushed yourself to do something you shouldnt do

vale brook
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no im just saying thats why maia, despite being better than cera at murderous activities in the hands of skilled players, simply requires more skill to reach that point than cera

topaz elm
worthy steeple
topaz elm
worthy steeple
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👹👹👹

crimson crater
worthy steeple
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they call me cheesy the humblest

topaz elm
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if you have the full amount for two full groups of cerato and you cannot bully anything off a corpse, thats a you problem

crimson crater
hasty coyote
# topaz elm it doesnt nerf cerato's biteforce, speed, stamina, make it too loud, or force it...

if your whole issue is megapacks, then targeting cera specifically wont stop the issue from arising with another species. Imo, the best way to prevent it is to instead hurt their sustainability, so megapacks can't survive for long. Easiest way to do it with carnivores is to simply make megapacks stinky, and as such give a massive warning sign to other players that walking death is approaching. With that warning, players will just avoid the carnivore hordes, and they will either get bored because of a lack of hunts or more likely starve out due to the lack of hunts.

topaz elm
topaz elm
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just depends on who is strongest at the time

crimson crater
hasty coyote
topaz elm
# hasty coyote then you agree it isnt a cera issue, its a general game issue. Which is why it n...

the thing is it cannot be a one size fits all solution
we target the problem child, make it fair for everybody then move onto the next

for example you said creatures should make noise to know that walking death is approaching
how would that work for those attempting to run away
say you are hidden in a bush, your attacker cant pin you down but he knows you are nearby
all he has to do is stand with your vicinity and when his creature starts to growl he will just check that area

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it has to go creature to creature to be effective as they need to be accomodated individually

topaz elm
# crimson crater should dilos venom be less potent if there’s like 8 of them during the night in ...

well then sure the more dilos are in one area the less potent venom should become
we'll reason it with the different proteins in dilo's saliva are harming each other more than they are doing something to the actual prey if that makes you happy

i think that would actually work well
give the dinosaur who specializes in killing campers and not putting itself in danger a nerf for abusing its abilities

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after 4 dilos bite a creature then any other dilo's venom will be nullified

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only the first 4 can spawn clones to harm that creature

hasty coyote
# topaz elm the thing is it cannot be a one size fits all solution we target the problem chi...

I never said make noise, I said make stinky. You know the megapack scent that rarely shows up? Expand upon it. Make groups have a more noticeable scent if they are mix/megapacking, the more and bigger dinos there are, the more stinky the mix/megapacks get. If it gets bad enough, make it automatically open up the compass automatically to give a warning. However, these groups wont be able to see their scent since they are within the mix/megapack.

topaz elm
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that actually does feel like a pretty good idea

hasty coyote
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So essentially, you have an early warning sign that says "danger over there" so players can avoid them. And it can't be abused by trolls since its basically the same thing as follwing someone and spamming calls lol

topaz elm
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different symbols to differentiate mostly herbivore/mostly carnivore mixpacks or ones with a somewhat even mix so you know what to watch out for

topaz elm
hasty coyote
# topaz elm how would the game know the difference between mixpackers and people spending a ...

ambush predators wont have to care since the prey can't smell it (due to being within said "mixpack"), and they likely wont trigger it at all unless theres like 2 full groups. And long hunts generally cause commotion anyway and again, it would generally have to be a lot of people around to really cause it in most cases, and if you have that many people you can likely fight off whoever is 3rd partying (if they even want to to begin with because they think you're a mixpack).

Plus different "levels" of mixpacking should have a lesser or greater affect on the scent. Like a group of tenos with 1 too many members prob would be such a minor scent you couldnt smell them unless you were already close enough to see them, if there even was a sent. A group of 8 ceras on the other hand would likely be able to be smelt from like an entire zone away (if horde was in highlands, you could smell them in SP). A giant apex mixpack would be able to be smelt from across the map.

topaz elm
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makes sense

worthy steeple
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which means dilos getting nerf for overpacking actually makes more sense lol

topaz elm
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yeah i also explained that would actually be a good suggestion

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after 4 dilos bite a creature no other dilos can, they can still bite for damage but only the original 4 can spawn clones

worthy steeple
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i think some kind of mechanic discouraging mixpacking and overpacking is a good idea, but targeting cera specifically is not good even tho it’s the playable that overpacks the most.

topaz elm
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well like i said this isnt targetting cerato this is going over mix/megapacking one creature at a time

Find what is the key that makes their megapack so strong besides the obvious numbers game and try to nerf and eliminate that factor to put them back on an even playing field

worthy steeple
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i see that mechanic affecting cera in general, not just the body buff, body buff is the thing i care least about since it’s easily avoidable

topaz elm
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like if you got more than 6 diablos, game makes your spar slower or something like that
reason it with that "diablo isnt putting in as much effort since it feels safe with so many of its own kind to protect it" or something

worthy steeple
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any overpack is strong and cera one in particular and body buff is really not the thing that gives cera its strength

worthy steeple
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if they add anti overpack mechanic i want it to be connected to elder mechanic, as devs said if you ruin everyone else’s gameplay you will not become elder

(don’t remember exact quote)

but yeah im okay with game giving players freedom to overpack and stuff but they will not reach the full potential because of that

topaz elm
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well whats gonna stop them from separating then rejoining as elders

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faster deterioration into seniors?

worthy steeple
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idk really, i don’t know what on devs mind, but they will probably figure something out

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they could add simple anti overpack mechanic a while ago, like years ago but they never did, which probably means they have something else in mind

worthy steeple
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idk next time i see kissen in the chat i will ask about the anti overpack mechanic, maybe they’re already working on something similar

iron tree
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@velvet rose "overpowered"

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How can a defensive animal that's too slow to chase you be op?

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If you engage it, it's on you if you die.

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Stego is a glass cannon apex. There's nothing that should have a chance aside from dibble and packs

velvet rose
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do you even know what glass cannon means? it's literally the tankiest land dino in the entire game, by a huge margin

iron tree
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Compare it to rex and trike

velvet rose
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compare it to things that dont exist yet

iron tree
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Trike is already in the game

velvet rose
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on a testing branch

iron tree
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And dibble 11 shots stego

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Stego is squishy for its size

velvet rose
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any other re*arded things you want to get off your chest?

iron tree
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Nothing forces your to fight stegos

iron tree
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Anyway

velvet rose
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i mean 'just dont fight it' is fine, and what everyone does at this point, but doesnt detract from it being obviously overpowered

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you're literally just ragebaiting or braindead if you dont think stego is overpowered currently. there's legit nothing to talk about regarding it.

iron tree
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Being able to defend itself =/= overpowered

velvet rose
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it literally one shots every carnivore in the game with an omnidirectional attack at 21%, lmao.

iron tree
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Maia was op in its ht because it could demolish and outrun carnivores

velvet rose
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a trike can defend itself, but you can actually flank it

elder steppe
iron tree
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Try it with a trike using spar well

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There are things you shouldn't fight

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A 6 tonne stegosaur is one of them

velvet rose
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why did you even ping me, you're literally just saying same thing I am

dusky surge
iron tree
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^

velvet rose
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the hitbox is completely unreal

iron tree
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Also, stego takes 2x damage on its head

elder steppe
dusky surge
velvet rose
iron tree
elder steppe
velvet rose
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they could change 100% of its body to take head damage and you still couldnt beat it as anything currently in the game lol

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everyone here understands 'you literally can't fight it as anything in the game right now', so not sure why you're pinging me to say it isn't overpowered

iron tree
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But because of some technical stuff you can't just demand nerfs

dusky surge
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deino can beat it in one go with the right circumstance

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dibble can easily obliterate it

velvet rose
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when it ocmes to balance discussions

iron tree
elder steppe
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Every other carnivore in the game except dieno is max 1,300 kg. Stego is 6,000 kg, of course it's near unkillable with the current roster, it was put in way to early and dondi has frequently said that

iron tree
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Just ignore them. that's what I do

velvet rose
iron tree
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You'll be surprised on how fast stego is gonna drop against rex if it doesn't know what it's doing

velvet rose
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yeah well I won't complain about stego being unkillable when something that kills it exists...

dusky surge
iron tree
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Dibble exists

dusky surge
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but that's simply because rex is on a whole other league

iron tree
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I think an agility buff would be neat

elder steppe
iron tree
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If you wanna demolish stegos, go play dibble. I love dibble:)

dusky surge
iron tree
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Okay a drift would be sick

iron tree
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When Deino drift?

dusky surge
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fr tho, look at EVERY other creature bar deino (a pure aquatic), and you'll notice they all have some level of drift

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stego, weirdly, doesn't

elder steppe
iron tree
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It does

dusky surge
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it does

iron tree
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It's just terrible

elder steppe
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damn skill issue then

dusky surge
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hell even TRIKE has a drift, there's no excuse for stego's case

iron tree
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Also, rex should not get a drift

dusky surge
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trike has a drift tho idk man

elder steppe
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I feel like it would be weird seeing stego drift, it doesn't look stable/wide enough or small enough to pull it off in my mind

iron tree
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It probably could

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Just look at how it throws its weight around when swinging

elder steppe
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maybe, it just looks weird when i try to imagine it. I just imagine those double decker busses tipping over

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Like too tall and not wide enough

iron tree
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Doesn't matter

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#stegobuff

elder steppe
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Only when the other apexes are added. It would turn unstoppable right now if it could drift and juke away from headshots

minor axle
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Isn’t they already the plan?

dusky surge
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@outer storm that's what's happening

keen plover
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"Ecosystem" in the isle 😭

outer storm
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Well we should atleast try

dusky surge
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they're adding rex and trike at the same time

keen plover
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Maybe we'll see an actual ecosystem one day but since launch its been a carnivore cesspool. Even with herbi's being "stronger" I see more carnivores

elfin night
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@velvet rose mfw the apex does big damage (dw they’re adding Rex and allo soon)

elfin night
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Soyjak bait

keen plover
elfin night
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“Oh my favorite dinosaur ever, the allosaurus!!!”

keen plover
elfin night
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Meanwhile pinning all small game

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More untouchable than dibbles and stegos

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Good game design

keen plover
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😁

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Can't wait!!!

elfin night
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So good and skillful

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Now not only omnis are stuff that I cannot touch

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Allos too

keen plover
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In all honesty though, these abilities need some conditions lol

elfin night
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They really do

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I don’t feel like losing a dilo to a juvenile allo because they pressed the rmb on the tip of my tail and my health then slowly drains from 100 to 0

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With no way to escape

keen plover
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💀

hasty coyote
keen plover
dusky surge
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honestly give it the carno/cera treatment

glacial apex
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And i will fix the isle, one change at a time

dusky surge
#

no how dare you desecrate the good name of Troodon

glacial apex
#

I am the number one troodon lover, i would never disrespect my boy trood

dusky surge
#

and yet you have

#

you made troodon boring meta, the worst thing you could do to him

#

you sicken me

glacial apex
#

You know.. youre right, it would become a boring meta

#

ill reconsider my actions

keen plover
dusky surge
keen plover
#

Nothing deserves that....

dusky surge
#

it is the same tier as them...

new idea

keen plover
dusky surge
#

im liking where this is going

keen plover
#

I want better for those 2 😭

elfin night
#

just like how omni is more lethal vs small game than carno

#

cant wait for solo allos to just pin anything smaller and be untouchable

#

skill? what is that?

keen plover
elfin night
cosmic pelican
#

Im so famous fr fr

keen plover
#

The amount of ceratos that still have manual alt attack off... And also don't know how to buck and just turn in circles lol

elfin night
cosmic pelican
#

🥔 ❤️

keen plover
#

Sad that most are carried by their playables

elfin night
#

yeah lotta scrubs around

#

hence why I respect dryos, hypsis, beipis, troos and pteras the most

Maias and dibbles too, stegos to an extent as well

#

and I guess herra and big game hunter omnis and carnos can have a very high skill cap

#

but cera, omni vs small game, dilos and deino are negative skill

cosmic pelican
elfin night
#

it is

elfin night
#

hence why I did mention the skill cap

#

like yeah stomping clueless players in sp is easy

elfin night
#

but going on the ground and using hills for land jumps and such is high skill

#

I love herra

#

10/10 gameplay and visual design

keen plover
#

Like teno v teno is really cool. A good teno can maul a herd of bad tenos in a fight

#

While a mid cera and a good cera have a good chance of killing each other

#

I guess the skill that comes from teno is the ability to punish attacks that are whiffed

#

Cerato has no punishment in messing up an attack

worthy steeple
crystal stream
#

Oml I jst realized how much they rlly nerfed carnos weight Carno irl weighed 2 tons 😭😭

#

Dibble weighed 1 or 2 tons tf are the devs doing with these weights I thought this game supposed to be realistic lol

cosmic pelican
#

No.

#

Every time you write bait, you get it.😁

worthy steeple
glacial apex
dusky surge
#

why not

glacial apex
#

i just dont see the high "skill ceilling" in dibbles

#

when i played them, my friend and i just did whatever we wanted with no worry about ever dying

#

dibble can tank a whole lot and just deal out insane amount of dmg with a lucky hit

#

heck even a baby dibble does insane amount of dmg

viscid mica
#

@velvet rose I mean you can always just not go near stegos which tbh are more rare than common (anything weaker is faster)

#

@brave estuary it’s that slow so they don’t demolish everything else by simply walking them down

#

@outer storm Rex and trike will be added at the same time they are currently in testing which is why it’s 1 rn and not both

elfin night
#

Sliding, switching for the sparring and normal modes to vary your attacks, capitalizing on your knockdown openings, blocking…

#

It’s strong but it does take skill

viscid mica
minor axle
#

Dibble is hella easy. Not saying there isn’t a ceiling to get better at, but it also has a basement level floor.

#

Which, especially with the way the isle works, I’d argue is more important since it’s not the most teaching of games

elfin night
glacial apex
#

or a cliff

#

and there are imo very minor differences between a "good" and "bad" dibbles

minor axle
#

It’s easy to do anything to bad players. I’ve had bad Omnis flat out miss over my head as a dilo.

elfin night
#

Especially because you gotta know about sparring

glacial apex
#

thats cool and all but that still doesnt mean there is a lot of skill expression from that dino

elfin night
#

There is, just look at hypsilophodon’s vids fighting with dibble and then the cera ones fighting bad dibbles

hasty coyote
# glacial apex and there are imo very minor differences between a "good" and "bad" dibbles

From playing as and against them, there is a major difference, that difference is if they know how to use their mobility. If their alt attacks are super easy to bait and have high end lag, so a bad Diablo that alt spams can die to even a single cera that knows its spacing. However a good Diablo can cover its flanks very well by mixing drifts, spar mode, and regular mode which makes it incredibly hard to kill unless it’s outnumbered a good amount.

elfin night
#

The difference is ABYSMAL

hasty coyote
#

A bad Diablo will just get shredded by 2 good ceras with each cera taking like 1 hit at most. A good Diablo can fight off 2 good ceras while still being yellow.

glacial apex
#

dibble copium is unimaginable

#

a "bad" dibble would be someone who doesnt play video games

hasty coyote
#

The “bad” diablos I am referring to are like 2/3rds of diablos lol. Most of them alt spam or don’t know how to drift and die to a good cera group. Because the majority of players in this game are very bad at pvp.

minor axle
glacial apex
#

yea dibble by deafult is a strong dino

elfin night
#

dibble is strong but still there's a high ceiling

#

higher than cera and dilo will ever have

glacial apex
#

lmao

hasty coyote
# glacial apex yea dibble by deafult is a strong dino

Fair, that’s due to its size and design. A decent Diablo can 1v1 most things currently. But the real skill expression for diablo is with multiple targets, as Diablo (like all ceratopsians) are designed to just win most 1v1s. However, their flanks are vulnerable, so being able to protect those flanks is the main skill expression.

elfin night
outer storm
#

Herbivores dont have skill ceilings

#

They are tutorial dinos

elfin night
#

that is a bafflingly bad take

outer storm
#

You always have a bad take bro

elfin night
#

you think maia is a tutorial dino? Teno?

eager saddle
outer storm
#

I read your feedback lolol

elfin night
outer storm
#

All of them

steep gazelle
eager saddle
elfin night
outer storm
#

Ok fine maybe not pachy

elfin night
outer storm
#

But everyone else

eager saddle
#

yeaaaaaah no

elfin night
outer storm
#

Maia is easy lol

eager saddle
#

uhuh

outer storm
#

Literally op

elfin night
outer storm
#

I never died as maia without directly suiciding

steep gazelle
#

maia easy?

elfin night
hasty coyote
eager saddle
elfin night
outer storm
#

No lol im trash

#

I play herbivores when i dont want to try

#

Or think

eager saddle
#

If I don't wanna think I play cera TI_LUL

outer storm
#

Cera is the only carnivore that is somewhat easy

steep gazelle
#

Maia is the hardest dino to play, especially against good players

elfin night
#

yeah because (HT) Dilo, Cera, Deino, Carno, Omni and Herra are so hard to use on a basic level right?

viscid mica
outer storm
#

All of these dinos will die of starvation if you dont play well

viscid mica
elfin night
#

well

#

maybe actually, not 100%

#

because cera is nasty with the charged bite

viscid mica
outer storm
#

Ig

elfin night
outer storm
#

But omni herrera dilo deino are way harder than any herbivore in the game

glacial apex
#

trood

viscid mica
#

The two Dino’s with the highest skill cap as of right now are omni and teno

outer storm
#

And trood

elfin night
#

I could probably grow ANY carnivore with one hand

viscid mica
#

As you can hear trash or insane as either

steep gazelle
outer storm
viscid mica
outer storm
#

You need to be very skilled with attacking

viscid mica
#

Like ya there objective skill level to start is abit higher but over all they are pretty easy to pick up

viscid mica
elfin night
# outer storm But omni herrera dilo deino are way harder than any herbivore in the game

Dilo: RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB

Omni: No one who can kill me can catch me and RMB skillful pin

Deino: Careless about stealth because water makes you practically invisible and impossible to hear. You gamble and hope some clueless player gambles outside a safespot to one tap it

Herra (skill floor, not mastered): sit in a tree and aim the little foot icon on someone nearby

hasty coyote
# elfin night combat wise not really

Maia def has skill expression (good maias are terrifying), but it also has a solid skill floor since it also has a very simple gameplan other than combat: shift+w. Its attacks are also relatively simple since it’s just alt attacks with a long wind up. Which won’t be a problem next patch because ht Maia’s alts got buffed massively.

elfin night
#

this guy lol

outer storm
elfin night
worthy steeple
#

dilo being “hard” is a wild take tbh

outer storm
#

Harder

elfin night
steep gazelle
glacial apex
#

neither is dibble

outer storm
#

Its not even close

slim dragon
viscid mica
# outer storm Harder

Dryo, hypsi, Maia and pachy are all objectively harder grows and harder to get good at

outer storm
#

I can count on 1 hand number of times me or my friends successfully grew a deino

outer storm
viscid mica
steep gazelle
viscid mica
outer storm
elfin night
# outer storm Deino is by far the hardest dinosaur to get to adult

I agree, because of things completely outside of your control

It is all gambling because there is no skill expression if a larger croc wants you dead, you have zero agency over what prey you can eat since they must come to you, you have to be a noob stomper since safe spots completely counter you, there is nothing you can do against cannibal couples especially if you go to a confined space to find food...

It can be hard due to being miserably luck reliant, not necessarily mechanically hard. Deino on a mechanic level is no skill

viscid mica
outer storm
#

Its all about knowing the map, places to hide, player traffic areas etc

viscid mica
steep gazelle
elfin night
viscid mica
viscid mica
outer storm
#

Deino starves without knowing the map, while most other dinos can just hold q

viscid mica
viscid mica
elfin night
#

Deino is the hardest because it is artificially hard. But you are not a good player if you grew a deino

But if you keep something like a pachy alive without constantly idling in an empty area for like 5 hours, then yeah you're pretty damn good strategically and probably on a mechanical level too

outer storm
glacial apex
#

growing the deino is part of playing deino

#

this has to be bait

outer storm
#

Ikr

viscid mica
#

Like deinos at the start of evirma where like 20-30 easily FG everywhere because food was plentiful

outer storm
elfin night
viscid mica
outer storm
#

then congrats you are a good player because literally anyone will tell you growing a deino is infinitely harder than anything else in the game

elfin night
elfin night
glacial apex
#

ah yes cuz sitting with your back to a wall as dibble is so much mechanics

elfin night
#

deino is pure rng and saying it is more skilled than all herbis is pure copium

outer storm
#

Dont forget stegos who just right click to end any fight

#

Not sure why they still exist. Should have been removed years ago

viscid mica
elfin night
viscid mica
viscid mica
glacial apex
elfin night
elfin night
outer storm
elfin night
#

since flailing around is so easy, right?

viscid mica
outer storm
elfin night
#

PFFFFFFFTTTTTTTT

#

HAHAHAHAHAHA

glacial apex
viscid mica
outer storm
#

Good luck playing dibble against my rex later hahahaha

elfin night
#

yeah dude I sure have seen many dibbles canceling their spar as they run to slide around and parry an omni pounce

#

so common and easy to do. Deino does so much more

outer storm
hasty coyote
# outer storm But omni herrera dilo deino are way harder than any herbivore in the game

Omni and troo def have the highest difference based on skill in the game currently, that’s fair.
Deino and Herrera have their own completely unique game plans based on ambush, which makes them hard to compare to most other dinos.
Dilo is def one of the easiest dinos atm. Just bite something 3 times, they turn purple, spam right click until they die. If clones were nerfed then I’d agree it requires decent skill, but dilo is def easier than a comparable herbivore.

Additionally I’d like to raise you pachy and teno. pachy has a simple ability, but has to be VERY accurate with that ability to really be effective. Even then, it’s still in a really bad spot balance wise so you have to play really well to survive. Teno has a lot of attacks but each one has specific uses, and using the wrong one will cause you to lose a lot of your dps or leave you open to counter attacks. Especially since it’s best attacks are rear oriented, it takes a good amount of experience to learn how to aim the attacks and which one to use when.

While carnivore are generally more skill dependent, both have high skill cap dinos and low skill floor dinos.

viscid mica
#

Thou it’ll have big things that can actually fight back

elfin night
#

Adult deinos don't just stare at each other alt biting until one goes down. That would be so no skill

viscid mica
#

1-1

glossy elbow
outer storm
viscid mica
#

Thus the meta of damage mutations

hasty coyote
elfin night
outer storm
elfin night
#

oh no

#

the Zenny comparison?

viscid mica
viscid mica
elfin night
viscid mica
#

I’ve attempted the solo troodon hunt of a stego but they out heal my stam use

glacial apex
viscid mica
outer storm
#

Maybe if the stego was a baby

glossy elbow
hasty coyote
elfin night
viscid mica
elfin night
viscid mica
#

Note they are long swings with reduced damage

glacial apex
outer storm
viscid mica
#

I wouldn’t recommend cera hunting dibbles and personally avoid it more than take it as it’s extremely hard

#

But omni and dilo are way easier, same with large troodon groups

eager saddle
#

Holy bleep dude, are we still going on this “herbivores are easy” rant?

viscid mica
elfin night
viscid mica
#

Barring really bad desync of course

outer storm
elfin night
eager saddle
#

So why are they easier than carnivores?🤨

viscid mica
elfin night
outer storm
eager saddle
#

Counterpoint: Herra eats fish

outer storm
eager saddle
hasty coyote
outer storm
#

Why yall use pachy lol i admitted pachy was hard

elfin night
#

They don’t have to worry about food but still most (solo) herbis are actually more targeted than carnivores because they’re more uncommon, and also the bias towards hunting herbivores really

#

And that isn’t a good thing when 70% of players normally are carnis

outer storm
#

But no one plays pachy everyone plays death machine diablo or terminator stego

glacial apex
eager saddle
hasty coyote
glossy elbow
#

we have like what 3 herbivores that don't really have any carnivores in the same weight range in evirma right?

eager saddle
#

Maia is fine tho?

#

Not overtuned not weak

outer storm
#

Maia is unbalanced cuz no carnivore counterpart

hasty coyote
elfin night
outer storm
#

We need allo

eager saddle
#

That’s….not how balancing works

#

It’s not broken because it doesn’t have an opposite

glossy elbow
#

yup

eager saddle
# outer storm It is

In that case cera wouldn’t be broken because it has something stronger than it

outer storm
#

The isle is supposed to be an ecosystem

outer storm
#

Thats it

eager saddle
#

SLIGHTLY?!

viscid mica
elfin night
outer storm
elfin night
#

I am scared of allo

outer storm
#

I have more success with omni than cera

outer storm
eager saddle
outer storm
#

REX IS OUR SALVATION

eager saddle
outer storm
#

We can finally end the herbis

eager saddle
#

I have also more success on omni

#

You know why, cuse I barely play cera

viscid mica
outer storm
viscid mica
#

Too be fair omni has a far higher skill ceiling than cera

eager saddle
#

I’ve also had a pack of 15+ omnis fail to kill a cera because it just camped a wall and every time something died, all the damage was instantly healed up

viscid mica
#

The only thing that might even slightly be higher is teno

eager saddle
#

#gastroneedstogo

viscid mica
elfin night
#

Like yeah they need predators

#

But they’re far from being a critical issue unlike ceras

outer storm
#

Unkillable but can kill everyone

viscid mica
#

To be fair stegos should be a objectively difficult hunt for FG Rex

eager saddle
#

Bro is like “we gotta balance the ecosystem” also him: WE MUST END THE PART OF THE ECOSYSTEM I DONT LIKE

viscid mica
eager saddle
outer storm
#

Yes yes yes when rex comes out im gonna megpack with my 10 friends and we are gonna make sure all herbis face retribution

viscid mica
hasty coyote
#

Here’s how I’d rate the playables:

high skill floor and cap:
omni, pachy, teno

High skill floor, low skill cap.
Troodon, Herrera, deino

High skill cap, low skill floor
Maia, carno, Diablo

Low skill cap and floor
Cera, dilo, stego

elfin night
viscid mica
#

I think 3 fgs will already be hell on earth

outer storm
outer storm
#

We can also just eat each other

elfin night
eager saddle
#

Thinking it’s justified that carnivores are that broken but herbivores aren’t supposed to be is wild ngl

viscid mica
eager saddle
#

As if in the wild, the herbivores don’t have a higher winrate than carnivoresTI_Troll

elfin night
#

Also hitting something on the move

#

But the rest look fine I would say

viscid mica
#

Ignoring that most herbis beyond stego and trike will be far faster than Rex’s

outer storm
#

Lots of herbivore sympathizers here

#

🦖

viscid mica
#

Like maybe half growns can outrun dibbles but not for long

elfin night
eager saddle
#

Doesn’t agree with the take-> must be a sympathizer

#

Ah yes, we’ve come back to this

glossy elbow
viscid mica
eager saddle
glossy elbow
#

i don't get it but to each their own i guess

outer storm
eager saddle
#

It’s pretty common nowadays.

eager saddle
viscid mica
eager saddle
eager saddle
#

If I was trying to rile someone up I would be a lot less civil than thisTI_LUL

viscid mica
viscid mica
#

Tbh I got a nearly 3 month old deino on na5 that I don’t know what to do with

eager saddle
#

Could always go sp and fight something and never go back to the water

outer storm
eager saddle
#

I was just explaining

elfin night
viscid mica
elfin night
#

and then beipi kind of suffers the same

viscid mica
#

I’m pretty sure I got a teir list for playable enjoyability somewhere

elfin night
outer storm
viscid mica
viscid mica
worthy steeple
#

the isle

eager saddle
#

I like the ambushing but I wish it wasn’t just deino vs deino 90% of the time.

#

Gets boring

hasty coyote
# elfin night I honestly think herra should be the other way around. Roaming herras are the be...

I mainly put it there because it takes a lot to learn Herrera, like where to camp, how to aim, etc. But once you do, theres not much to improve on. Like a bad Herrera will just fail the ambush and run off, a good Herrera will just kill you, doesn’t matter if that Herrera hit a 360 no scope or if it just waited for you to drink, the result is the same. There is def a difference between a good Herrera and a godly Herrera, but that difference ain’t nearly as much as with other dinos.

eager saddle
viscid mica
#

Ngl bary will breathe new life into deino

hasty coyote
viscid mica
worthy steeple
#

i hope bary will be able to do something to the deino and not just run

hasty coyote
eager saddle
#

Tho grabbing a jumping teno as deino is still soooo satisfying

worthy steeple
#

👹

viscid mica
viscid mica
eager saddle
#

Less deino pvp, more ambushing and scaring plz

viscid mica
hasty coyote
#

Give me mud deino as an intended feature and I will be happy

hasty coyote
# viscid mica !?

Gimme a min to find the official pic they shared, and then the bug I found a while ago.

hasty coyote
hasty coyote
#

(This is from my croc’s pov btw)

viscid mica
hasty coyote
viscid mica
hasty coyote
#

And here was an old image the devs gave us. Mud deino prob wouldn’t be viable, but it would be very funny.

elfin night
glacial apex
#

Give me titanaboa and ill be happy

elfin night
#

ew....Titanoboa

glacial apex
#

Hell yea titanoboa

elfin night
#

nah

glacial apex
#

Yah

elfin night
#

carch >>>>

glacial apex
#

Sarcosuchus

elfin night
#

even tarbo is more unique than sarco

glacial apex
elfin night
#

deino but with a fancy jaw

glacial apex
#

And high leg build

elfin night
#

running 2kph faster than deino

#

although I will give you something

#

Sarco is still infinitely better as an idea than someone earlier on commenting the possibility of making a giant fish that also hunted on ambushes for things (prolly herra sized at best) who went for a drink

#

my god

#

actual worst non serious idea I've heard when it comes to adding playables

glacial apex
#

F it just add dunkleosterus (or however you type its name)

elfin night
#

any fish is bad, but saltwater ones would be downright unplayable

glacial apex
#

Yknow i was thinking, why not add horseshoe crabs as AI critters for smaller dinos

#

It would be even more bait for deinos and such

#

And more food for smaller dinos

elfin night
#

because mid unless it can give you an accumulation of microplastics if you eat many

glacial apex
#

Actually

#

Give me playable horseshoe crabs

tropic horizon
#

Tarbo Tripod niche

elfin night
#

boxing Tarbo. Short arm big punch niche

elfin night
#

Arms too long and useful

elder steppe
#

Lol

elfin night
#

It needs to look stupid

steep gazelle
#

@tight cove Galli should be the best at escaping, there is no need to give him bad acceleration

#

And honestly, Galli being able to escape so well doesn't affect the others at all.

tight cove
steep gazelle
#

The only ones who should be able to catch Galli is Omni and Carno and they can

#

Carno runs at 60km on charge and omni just press a button

tight cove
#

Carno can maybe catch a galli sometimes sure, but an Omni is only catching a galli rn if it’s really lucky and is like right next to it

#

Other than that impossible

elfin night
#

that is when you can attack and even a sub herra can easily bring it down

#

and well, ambushing carnos are deadly as galli

tight cove
steep gazelle
tight cove
elfin night
elfin night
#

or two, who cares

#

and if it keeps running it will bleed out before you run out of stam

tight cove
keen plover
#

Galli has bad acceleration though lol

#

It just has a really quick trot so that it accelerates to a quick enough speed to avoid most predators near instantly. If you've ever started to run from a stand still or from walking, you'd realise how bad the acceleration is.

#

What are you expecting to face off against allo 1 v 1 that is smaller than it 😭 @elfin night

iron tree
#

It's squishy

#

And dies to a papercut

iron tree
#

If allo can just pin like omni it'll be literally [title card]

elfin night
#

But not like Omni where any 1v1 if you can be pinned is unwinnable

#

Because they can just press one button and instantly pin you from 2 meters away or on the tip of your tail and kill you right there with minimal effort even if you are a great player

#

I don’t want it to be a 100-0 possibility matchup

keen plover
#

well same

keen plover
#

So it's functionally very similar to omni

vale brook
elfin night
#

@hidden tartan based

#

Screw dilos TI_Troll

#

In all seriousness that is laughably defeatist

#

They could just disable it temporarily and rework the damn thing instead

#

I agree it is unbelievably annoying and unfair right now

hidden tartan
lapis narwhal
#

<@&401466542140817419> How can I fix the location error?

lapis narwhal
elfin night
#

It’s not just you

When their clones decide to start hitting you, there’s nothing you can do to prevent death as a carno or cera after one or two bites

#

I’ve actually lost a bunch of gallis and pachies after beating a dilo in a 1v1 because their clones keep working or the venom randomly kills me. It is stupid

#

They really need to disable dilo rather than being deleted and intensively rework it

hidden tartan
#

Atleast i can run away from the clones as carno

#

But when they catch up, oh boy

full shuttle
#

i would like plants to give like 2x or 3x more food it sucks even as a dibble or maia i one bite the food i am playing trike rn and it sucks i have to have a whole zone just for me i can even play with friends because we would be fighting over it plzzzzzzz give us more food for plants

glacial apex
full shuttle
#

trex is not going to be fun to grow

dusky surge
#

the point of T-Rex is to be exceptionally difficult to grow

elfin night
#

something has to encourage or reward some herbi on herbi aggression

elfin night
#

but like VERY difficult

dusky surge
#

its not going to be unfun by the sheer metric that it has a new niche at every growth stage

#

if you find a constantly changing animal that's always viable unfun, you're probably just Scrooge lol

glacial apex
#

my only issue with VERY difficult growing dinos is that most times leads to the dino being balanced to be untouchable when FG, i just hope itll be balanced all the way through

elfin night
#

has more chances to be good than deino where you just gamble your entire life

#

(as a solo player, if you are a goofy goober player you just get a buddy to gank other crocs and be always saved by the power of friendship when outplayed)

(God apexes in groups are so cringe)

viscid mica
#

But I’d say low skill start high skill ceiling

crimson crater
#

dryo is pretty easy to use

lethal shale
viscid mica
lethal shale
lethal shale
crimson crater
lethal shale
crimson crater
#

well you kinda went out of your way to do something dryo isn’t intended to do, ofc that’s gonna be difficult

#

that’s like a herrera trying to 1v1 a dilo on ground

lethal shale
crimson crater
#

damage pounce moment

lethal shale
#

skill doesnt mean combat, not necessarily

viscid mica
#

Omni and teno have hands down the highest skill cap

lethal shale
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for example, ptera can be considered a high skill dino atm bc of how its stamina management works

lethal shale
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troodon undoubtedly needs more skill than omni

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you suffer to ping way more than it does, youre 10x as fragile, and theres more

viscid mica
viscid mica
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Not to say it’s skill ceiling isn’t up there

lethal shale
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i know but i feel like its skill cap is over omni's slightly at least

viscid mica
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Like if it wasn’t for stam restraints I could probably solo a stego on troodon simply cu they are so big they can barely see me and it’s easy to go in and out

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Omni you can’t do that as you’ll catch a hit

hasty coyote
# lethal shale where am i

I didnt put a lot of the generally non-combative smalls on there for the same reason: they arent really designed to fight much and generally just run. while you def can fight things as stuff like dryo, its generally just bullying some bad player or another small/juvie thats also not the best at combat.

lethal shale
worthy steeple
#

same with the teno i guess, omni can kill it potentially, but the skill difference should be just insane for that

viscid mica
lethal shale
viscid mica
#

As troodon I have successfully 1v1 a dibble I can’t do that as omni as it’s far harder to manoeuvre close and around dibble without getting hit

hasty coyote
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Like they would all just go in the "low skill floor, low skill ceiling" because you're generally just meant to run, so being good and fighting just puts you more at risk generally. If you want me to rate on combat, then high skill floor, high skill ceiling.

lethal shale
hasty coyote
viscid mica
lethal shale
worthy steeple
lethal shale
#

its literally NOT possible as you'd run out of stamina way before it even reaches half hp

hasty coyote
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Like if I was ranking just based on survivability rather than combat, that ranking would be VERY different.

viscid mica
viscid mica
lethal shale
worthy steeple
viscid mica
#

It took like ages like nearly half an hour of in out in out

#

lunge to t3 continue to 62% ish maintain distance trot stam back up repeat

lethal shale
worthy steeple
#

well i almost killed fg croc as the teno… kicked it like 40 times and it ran to the water… sad times it didnt even bleed out sadly

viscid mica
lethal shale
lethal shale
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so impressive right right

viscid mica
#

Tbh while yes you can always combat log I think doing so is cringe

worthy steeple
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yeah, tho i’m still disappointed i really wanted to kill it for the personal achievement

lethal shale
viscid mica
lethal shale
lethal shale
viscid mica
#

I only dropped under 60 in my final attack when I knew he was like super low HP

worthy steeple
#

TACTILE ENDURANCE EEEEEEEEE

viscid mica
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It took me a solid 40 ish attempts for 1 successful solo hunt

lethal shale
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good for you then, did you clip it?

viscid mica
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So like 50iah hours of troodon grinding

worthy steeple
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i only ever killed subs and juvies as solo troodon

viscid mica
#

Aka I’ve died to a hacker and I’m hunting him as pt

worthy steeple
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i started using f2 ALL THE TIME after i got jumped by spinning baby cera

viscid mica
#

Ngl thou my solo troodon runs usually get brought to a end by a over zealous dilo or a carno

#

Or trying my luck at a stego

hasty coyote
# lethal shale do that next then, fr

that wasnt the intent of that list though, I was arguing that herbivores take about as much skill as carnis do in a fight, so I was ranking how I thought they felt in a fight. I do have a separate list for survivability:

worthy steeple
#

i once killed reported cera cheater, it was one the toughest fights in my life, crazy, but then i made fun of them in eu channel heheheeeehehhrhrr

lethal shale
#

i remember when i won against 2 dilos as a troodon in this HT

one was sub, the other fg

i was sure i was gonna die so i just yolo'ed it, next thing i knew the small dilo was dead, and although i gave the big dilo a chance (i just wanted to eat the small one) i 2 called and stuff, and it didnt back down so i got it REALLY low and it ran off, and despite all that i still had like 10% stamina left

peak times..

viscid mica
worthy steeple
crimson crater
lethal shale
worthy steeple
worthy steeple
#

well yeah since HT changes are coming

viscid mica
hasty coyote
crimson crater
lethal shale
worthy steeple
worthy steeple
hasty coyote
worthy steeple
#

i didn’t read the message and i thought its op combat wise

hasty coyote
# crimson crater how is herrera in OP and pt in C lol

Herrera has to make a mistake to die and can kill a lot of things when played well. Its def not broken op, but very strong.

Ptera is just a bit clunky, you have to play it in an unintuitive way to function well (as you can tell by the constant players complaining about stam). Tho it is def very survivable, hence clunky but functional.

viscid mica
#

Quetz alone will make Herrera far more difficult

worthy steeple
#

quetz will make everyone’s life difficult

hasty coyote
# lethal shale pachy at F, Ptera at C

A good pachy can still bully most smalls 1v1, it has the tools to survive. The issue is that it has to outplay the opponent, which is why its in D for being underpowered (plus all the bugs making it incredibly clunky)

viscid mica
#

Herrera objectively is situationally strong

worthy steeple
#

can’t drink because there’s deino, can’t stay in the plains because there’s carno, can’t run to the trees because there’s herreras🥵🥵🥵

but i love that

viscid mica
#

Hell Kentro will legit be completely immune to Herreras special

worthy steeple
#

huge roster with every part of the map being somewhat dangerous would be sick

lethal shale
viscid mica
hasty coyote
worthy steeple
#

to die to herrera you should make a mistake, it compensates its insane bleed and damage potential

viscid mica
worthy steeple
lethal shale
viscid mica
hasty coyote
viscid mica
lethal shale
viscid mica
#

You’re bouta make me start full session recording

lethal shale
hasty coyote
viscid mica
viscid mica
viscid mica
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Ignoring the fact that you can essentially one tap half the roster into tier 3

lethal shale
worthy steeple
#

my ideal world is dilo clones not doing damage and working as distraction for dilo to bite more, but it will probably never happen

viscid mica
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They move nothing like players

worthy steeple
#

not to mention when there’s 3-4 dilos, 12 fake clones +4 real dilos will be insane

viscid mica
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Maybe that’s just me

worthy steeple
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with the good ai it will be

hasty coyote
viscid mica
#

The clones were only meant to make an embodied version of damage over time

worthy steeple
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the only reason you can tell it’s a clone is because it’s running in a straight line

viscid mica
#

Ehhhh

worthy steeple
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with actual good AI it will be very difficult

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especially with huge amount of clones

lethal shale
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what i think based on current HT

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not dryo bias i swear 💔

crimson crater
# hasty coyote Herrera has to make a mistake to die and can kill a lot of things when played we...

there’s more to it, herrera dosen’t have a “get out of jail” free card unlike pt if it finds itself in imminent danger. petra also can navigate and traverse the map completely safely and untouchable with enough stamina to get anywhere, herrera also has to interact with the environment and other players more putting it in overall more risk. Petra is the defenition of easy mode when it comes to survival

lethal shale
viscid mica
crimson crater
viscid mica
#

Once you learn the basics, PT is not that hard

lethal shale
hasty coyote
lethal shale
viscid mica
dusky surge
viscid mica
#

Bro Rex will probably be faster on land than Herrera

lethal shale
viscid mica
dusky surge
viscid mica
dusky surge
#

last i played, it was disgustingly easy to maintain stamina for the long run

lethal shale
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ptera is easyy to survive as, but managing its stamina is painful on its own, thats what it 'suffers' in

#

it takes effort

crimson crater
lethal shale
crimson crater
lethal shale
lethal shale
crimson crater
lethal shale
crimson crater