#balance-feedback-discussion
1 messages · Page 152 of 1
Even frogs and crabs ?
I thought I was hiding in the bushes, but she literally flew in and started pecking at me further, this will now haunt me in my nightmares
Rabbits?
Yes
EVERY AI WORTH A DAM
AHAH
oh god i hope they don't add piranhas
Nah
Juvenile beipis are a thing already
I once was a fresh spawn in west rail and I soloed an adult ptera who was in a pair and the other was forced to flee bleeding profusely. All in land
I couldn’t stop laughing
why is baipi in the ptera's diet, because ptera can't kill any baipi not because it doesn't do enough damage, but because baipi can always hide in the water?
Cuz you can raid nests I guess
Yes
Proudly so
If the amount of hours I haven’t taken away from others isn’t bigger than the ones I spent growing something, it is a failure 

And I don’t mind death if the loss of others was twice or more than mine
i don't believe you
yeah you're definitely lying
Why
no one would do that
I do that
i refuse to believe it
Its funny
Quit lying
And double bleed and damage
real real carno wrestling beipi
its not a semi-aquatic
Herra really doesn’t need to swim fast
If it gets caught in the water by a cera or a dilo it is entirely their fault
^
you can dive. use it
its arboreal, not semi-aquatic. the diving is an extra feature you CAN use, but it doesn't make you capable in the water
And honestly, speaking purely of balance even though it is pure speculation…
Cera needs to swim fast in order to have alternatives to escape stuff like allos or sub rexes
if you want an arboreal semi-aquatic, fight for titanoboa lol
cause herrera ain't it
Which is kinda sad imo
Although imagine a unique mutation like the ones they talked about in a devblog
Allowing megalania to climb for all of its lifetime 
I don’t mind it adds depth to its growth
i wouldnt mind if megalania could climb up rocks for a decent while after it loses the ability to climb trees
simply because rocks have all those groves and crevices that would likely make it a bit easier for it at those large juvie/small subadult ages
i also think the idea of a megalania climbing up highlands canyon mountain, growing out of the climbing phase entirely, and trying to get back down is hilarious
I see your point, it makes sense.But 12km/h is too low for the troodon, 25km would be ideal.
#balance-feedback message i’m sorry, but 45 minutes to grow a beipi or troodon is not good
too much or not that much?
i mean, they will grow in 20-30 minutes and imo it shouldn’t be that fast
the growth boost is capped at 300% and even tho reaching 300 is very hard, 200 is more than doable
With luck of finding oragans
for beipi is just a sanctuary, but troodon got a diet buff, has almost every herbivore and ai in the game on its diet now
so getting that 200% is easy
hm , okay you are right
tho i agree with 25km/h juvie speed, that would be great
also if it’s slow during juvie stage it could honestly have venom from the start
would be nice , ngl
i just grew a troodon. its ridiculously easy once you actually FIND your first meal
you can sustain yourself on like, a crab
tbf it’s easy, as it should be🥹
not really
longer than that pretty sure
I think troodon and anything in its weight class shouldn’t take more than like 40 minutes on perfect diet
It is a damn troodon. It dies if you sneeze on it too hard
Current live branch troodon taking an hour is abysmal because omni takes an hour and a half more or less and it is infinitely superior at everything
Troodon needed that decrease
we’re talking about suggestion, not current build
Just buff hypsi and troodon will be good with those 30ish minutes
that’s how it is right now, around 40-50 minutes, depending on what the growth boost
could be faster
too short, even for the troodon
55 on 100% boost constantly
Nah that’s too cheesy
yeah but you usually get like 150%
and with the diet buff it will be pretty easy to grow troodons
literally everything outside of carnivores on its diet
on hypsi you do NOT need to grow faster lol
with how spit works, you literally can easily get to 300% just by eating mushrooms
genuinely, hypsi is so easy to grow
Literally. The best use I’ve found for that besides sniping hatchlings it to be gastroliths but infinitely better
if you use gastroliths as a hypsi, shame
Arrive at sanctuary, eat, spam spit, eat again and you grow in 10-15 minutes
😭 that’s so bad
But troodon is good with a 40 minute 100% growth imo
👹
Considering it dies to everything and it can barely pull any weight
oh no, you’re not HIM. can’t use that gif
I did
Bro really stole it smh
I did
lowkey the diablo could use a nerf or something it 2 hits almost everything
not really in a game like this having any character broken defeats the purpose as playing a carni is pointless if majority of the herb characters are just broken
including stegs who have no window of opportunity on missed strikes to attack them on or delay between attacks
this is so wrong, i refuse to even continue the conversation
its not lol its proven honestly even dedicated pvp players have made videos on how broken the steg is
Are they playing as something that should be able to take on a stego in the first place?
yea and with numbers but even baiting out hits to try to get a window of opportunity hit in theres no window as any miss you can follow up with another attack on the spot if there was more time between being able to do the attacks it would be better but with no window to seize on for poor strikes its busted and one of the more prominent players summit even put up a video showing his groups fight on one and how op it is
Didn't he play cerato? Not exactly what should be hunting stegos
Yes, but pounce NEEDS to be changed first preferably.
Also the jab has rather decent openings, it's only the swing that's efficient, but it's also quite stamina draining
but they had numbers and were playing efficient and baiting hits out poor strikes shouldnt be rewarded needs more of a wind up or delay so people can actually try to get a hit in when a steg misses as its pretty much go in get caught and sent out in a stun and 2 hits
Stego can also only swing 10 times before being out of stam
Why? This change in pounce was the most balanced one they made for Troodon.
Sometimes even less, a single swing can cost up to 15% stam
and cera id say is one of the best carnis on the evrima branch i feel like a big carni and with numbers should have more of a advantage but maybe the stun should be reduced as being able to swing twice in one stun is overkill
To be fair, stego should be really good vs speed/agility, so if you rely on baiting, stego should be a rather bad target to try in the first place
its all you really can do against it as the stun gives them 2 free hits in and your out
#MakeCarnivoresGreatAgain
My point was more so that if you rely on baiting, due to not being much of a "take the hits and hit right back", stego is probably not the best target, try for a trike instead, they have much more openings
lmao ^
<@&933486433342222376>
#balance-feedback message and here too. At least the link is non-clickable lmao.
even than trikes for some reason have weird speed i dont think they should be as fast or be able to turn as quick since they weigh a ton since they aswell can take out even a cera in like 3 hits while a cera or any other carni cant i think if the stuns on alot of them were reduced it would help but the pure damage herbs do vs carnivore makes the roles reversed
I agree with reducing the stam cost on pounce entirely. But they nerfed the stam drain on for latching on WAY too much. You can latch onto something for 4 minutes. That’s longer than most dinos entire run times. Which means if you don’t buck off or brush off a baby troodon, you will run out of stam. And even if you do, you’re down a chunk of stam and not guaranteed to even kill it because it’s so small. It’s already going to be an incredibly annoying to deal with juvie Omnis, a juvie troodon whose either mixpacking, packing with other Troodons, or simply just wanting to troll is going to be a nightmare.
Hence why I’m saying pounce needs changes. Either remove the stam drain a target latching on your side, make the stam drain weight dependent, or make the stamina drain still tick every like 5 seconds, but tick for 5x as much so it won’t affect tap pouncing but holding on stays the same.
Because I agree, 15kph troodon is abysmal, but these insane pounce changes are to blame.
Well, to be fair, cera is a small, mostly scavenger playable, it's probably better to look at omni, troodon even, or upcoming allo and rex as better hunters, and treat cera more like carno, they don't really have the role of larger game hunters
Lowkey, we had a pack of 6 Omnis yesterday and got wiped by Herbivores like it was nothing. They're such tanks, with too much stamina and far too quick of a reaction time and attack cooldown 🤷♂️
What were you fighting?
People be playing Herbivores like hunting dinos just because of how crazy good they are. It doesn't make sense imo
Stego
omnis get one shot like crazy by trikes or almost any other herb their low healthpool makes them such a weak character
How come it's always going after the worst possible target, and then complaining
Might I ask then, since it's the "worst possible target", what can kill it? Cause everything me and my group have tried, they're near impossible to kill.
Stegos new power swing is hard to deal with, since stego is literally DESIGNED to be an Omni nightmare. Animal that attacks flanks vs flank defense the animal.
What you want to do is bait out those power swings, each of them costs 10% stam, so it only has like 10 of those or less. Then you just get as many Omnis as you can on it at once and grapple it and maul it.
This game is supposed to be about how each dino has it's pros and cons, right now, the way I see it the Herbivores have little to no drawbacks
Currently, few things, allo, and more importantly, rex will change that. Currently trikes and dibbles can also kill stegos, if you absolutely need a playable that wrecks it. At night time I imagine dilos would do well, considering stegos NV or lack thereof.
And yes, baiting out the swings would be the way to go, but generally stego would be weaker vs things that can take a hit and hit back, since it has its extra head weakness and limitations in mobility when attacking
I am just a casual player with friends, we want to play different dinos and have fun. But being forced to use a HERBIVORE to attack another Herbivore doesn't make any sense. Herbivores having no predator big enough or strong enough just makes them click and play characters with 0 skill.
you legit just proved my point needing another herb to kill a busted herb as the current carni list has has no pros to beat majority of herb characters
That's because we're lacking in larger carnis, those more suited to take on a stego, but you have trike and dibble, that should generally struggle more than stego vs small and agile hunters
Stegos? Not much atm since we don’t really have a carnivore in game that’s anywhere near its size range. You have to have a very coordinated group, prey on a bad stego, or prey on a young one atm. However Rex is coming soon so that should be the answer to stego you need.
Still, stego is hard countered by 1 simple maneuver, look away, hold shift, and hold W. Suddenly, stego is no longer a threat as it simply can’t catch you.
@nimble quail Your link is broken
Dont even get me started with the hit boxes and the fact stegos have a reach of a 1000 yards 😂
So until new carnis gets released, avoid stego and dibbles?
Dibble should be a decent target, not sure how good their sparring movement is, but otherwise, yes, or well, go for stegos at more opportune times if possible, alternatively, go trike and bully them xD
Trike isn't on evrima yet sadly, waiting on that lol
Ah, you're staying on main branch?
well this is what i was getting at as the current list of carnis aint feeling like carnis against the majority picked strong herbs
Aside from stego, and possibly trike, the rest of the herbis should be pretty huntable
Even dibble should be possible to take down I think
Stego:
pros: hits very very hard, has wide attacks, big. Most things that approach better make sure they know how to deal with you.
Cons: slow, long start/end lag on most attacks, insane stam cost on attacks. It can’t pick its fights and it’s very baitable and punished hard for falling to baits.
That’s more the issue of lacking an actual large hunter while having multiple large prey options. Like cera is meant to be more scavenger and carno is designed to bully smalls. So our 2 largest (land) carnivores simply don’t have the tools to deal with large herbivores (tho ceras tend to be good at it anyway because they are just strong). Once we get Rex and other large carnivores the issue will fade.
is it true that rex and allo are going to be tiny?
yea thats on the money and the most popular pick on servers atm are the steg and trike so your kind of left without a suitable option and idk what that one herbs name is who has the super long tail and neck and does a back kick does it pretty crazy
Teno ^
What?
he means like their seize when they show up on the evrima branch
Why would they be?
Isn't rex about trike size, and allo, I don't know to be fair, but around maia sized I think, or similar
Saw online, from live streams and videos, that they're going to be roughly the size of a large herbi?
Are you talking visual size or stats/weight/size like that?
visual
Ah, well, I don't know there, but I doubt it, since normally visual size matches the weight, hence why there's been some changes like that, with size changing and then visual model to fit, or the other way around
So if rex is trike size, which I think it'll be, 9T or some such, then I imagine it'll have the visual size to match
@sacred moat Crocodiles are way faster than Hippos
Hippos don't even swim that quick
they push themselves off the ground to go faster or just walk on the bottom of the body of water
and Triceratops is a 9.5t terrestrial tank
it doesn't have to swim as fast as cera and teno
@late relic only nerf cera needs is to make the charged bite no longer a primary offensive weapon
Everything else is JUST FINE
humble 99% bleed resistance
honey badger cera
I love Ceratosaurus but I don't want it to be that strong
it's in my top 6 favourite dinosaurs :(
Diabloceratops, Suchomimus, Giganotosaurus, Parasaurolophus, Carnotaurus and Ceratosaurus
Good to stand a chance against many enemies especially since body buff doesn’t seem to work at times
Funny thing is, if he wants it to be like a hippo, then it shouldn’t swim at all lmao. Hippos don’t swim, they sink and run+jump off the bottom.
#balance-feedback message. No. Devs trying to minimize carnies being in diets of other carnies as much as possible which they planning to do further
A small prey Hunter that does not have its main source of diet...
And don't even talk about organs, because the amount of // that organs give, that aren't from dinos like Dibble or Maia, are few.
Tbf Id take having a worse diet for far superior stam efficiency any day
What small Dino’s does Carno hunt then
tbf it could use goats in lipids diet
Ai hunter Carno….
Some other small dinos which aren't dilo
No one plays them lol
Pachy, dryo, gally
Carno has all 3 already
There are always some pachys and gallys
omniraptor, dilophosaurus, sub ceratosaurus, sub tenontosaurus, pretty much anything under 1200kg lol
Growing Dino’s I guess count but what’s the issue of Carno having dilo on its diet list
And those creatures aren’t lipids
but yeah carno could use goat on lipids
Like dilo was 💔
with its changes in HT i think its finally deserving of having one AI on atleast all diets
well i thought it was deserving once they downsized it but now it would REALLY be nice for it
Eh personally don’t like fg Dino’s having ai options past a certain size. But personal preference
even cera in the open is doable
if they have no water nearby they are kinda cooked
I think carno is the max size since it’s designed to hunt right around and above the size of most our ai.
Tho tbh i think carno having other carnis on its diet is fine since its diet options are also so restrictive. So I say why not both?
dude when have you ever even seen a dryo besides when evrima came out and it was an ai...
galli is far more agile than carno while also being very fast, and likely would just evade the carno
dilo is the only other thing that would reasonably fill carno's lipids diet
what are its changes in ht, havent played yet
the problem is, two of those 4 arent even on carno's diet
I was a bit upset that carno was being forced into a small game hunter playstyle, now i dont mind and im more upset that its not really even allowed to do so
"You can only hunt small game, but only a few of them"
Today I learned docktor blocked me. Only time ive cared about being blocked on Islecord
I wanted to upvote his beipi feedback
truly a sad day
something not being on your diet does not make then unhuntable or somehow bad for you to hunt
you can still get some form of diet from them, even if it is a decent bit less than your normal diet options
kinda defeats the purpose tho, does it not
no? it is still food, and you still get diet
just because the game isnt handing you the best of the best or incredibly easy diet options doesnt mean those non diet options are worthless to you
if you're a herbivore, yeah maybe considering plants dont contain all 3 diets like every animal in game does
they arent worthless however they are worth LESS
yes, a very important distinction
meaning its better for me to go after anything else 💀
if youre starving and pass up a dilo because its not on your diet, that is your fault lol
theres a difference between starving and just going for something else
if you want to exclusively go after diet options, be my guest
dont be surprised when it doesnt work out too well though
i could understand if non diet food made you sick but you still benefit from non diet food as a carnivore regardless lol
im only ever gonna eat non-diet food if im starving with no other options
or if i spot a lone cerato, then im gonna kill it anyway
and you will still get immense diet from it
cerato organs are very good for carno considering theyre around the same size lol
you can get a real good dots diet going, plus a decent amount with the other organs
stomach is a gamble though
who knows what youll get from that
do you still risk vomiting from eating stomachs
i have never heard of vomitting from eating stomachs so i assume not
im pretty sure that was a thing
or the corpse rotted as i grabbed the stomach
either or idk i avoided stomachs afterward
If you open the body you have 5 minutes give or take before the organs rot, regardless of how new the body is
@steep gazelle cera having crazy good bleed res? Yikes
@north owl stego swings do cost stam ALOT of stam as a matter of fact
5% for full power jab
10% power swing
15%+ sprint cost for charge swing
@hazy jetty What about omni jump and pounce is broken?
Getting bugged down while jumping
Oh that’s not a omni problem that just desync
What your computer the server and others computer are seeing are not in alignment so it resets your position to match what it believes it should be
Okay, good to know
Ya desync is effects omni pounce and troodon as a matter of fact and cause be the cause of much annoyances
Constant improvements to that are being made but there is only so much they can do before your pc and wifi come into contention
Yea, no worries there. Just happend lately alot and maybe just because ht is out
Ye omni gets heavily effected by desync so I can understand the frustration especially if you play in groups
Yea, but good to know its just desync
Ye
Guy stubbornly ignores organs
i dont ignore them
its just more beneficial to eat things on your diet regardless of organs
In what another 4 months?
And allo will follow soon after the release of the current HT
Yes but u won’t see any of this for probably another 6 months to year
Nah, trike is in testing and it might get its sparring next week. After sparring is tested they're gonna yoink trike and test rex
I doubt it'll be 6 months but you should be glad you're getting allo
I’ve been playing this game forever Ik how long they take they say soon it’s 6 months my guy to a year
Even if it did take that long, which we know it won’t, what exactly does it matter lol
Bc trike comes in nonething u can do to it
You can leave. And I’ve seen more than enough players kill trike to know it’s not that big a deal
It’s broken just like if rex came first ppl would of complained it’s not fair till they got trike or some
^
But once testing is done comes straight to the game
Literally not release for a reason
WHAT IF....they confirmed to add trike and rex at the same time
Hell, trike isn’t even DONE yet lol
They're gonna test trike first then rex then both of them at the same time
They’re still yet to implement sparring
Once the testing is done you'll have them both
And after the release I'll give allo like a month before being in testing as well
We will see ig doubt it tho
I mean the thing with rex and trike was confirmed by dondi
Brother they literally confirmed Rex to come alongside trike in the same update lol
Just be patient
Yes but the problem is it will take them 6 months to come to the game ppl will get mad which ppl already are bc the lack of content and they will release trike and it will go on a rampage till rex or something that can actually compete comes
Based on literally what evidence?
Update 6.5 added 4 animals in one update
Trike is slower than stego
The way the devs are
U get like 2 updates a year if u haven’t noticed
The game has been in beta for 10+ yrs
Unless you want to fight them it's not gonna get ya
In that year a total of 6 animals were added, as well as a new map and plenty new systems. The idea that they can’t manage Rex and trike is laughable
Misinformation
How that misinformation
Evrima itself isn't 10 years old
I said the game
You can't count legacy into that
Isle is 10+ years old Evirma is 3+ yrs old
Look at little content we have had since envirma
????
But legacy wasn't a beta
we have more content in evrima than legacy...
Yes it was
EVRIMA is already significantly larger than legacy lol
😭
The game was in beta
"little content" was the 7 dinosaurs in a 1 year span not enough for you
They're about to close the gameplay loop
Then they fully released it bc they were running out of time but even said the game was not fully done
I doubt evrima lacks content
Bc they were gonna get removed from steam if they didn’t release already
this is factually untrue
the game is still in early access and says so still on the steam page lol
they never released or left early access
Yes evrima is actually boring in the state it’s in now
thats not what you claimed though
you claimed it had little content compared to legacy
which is once again, objectively untrue
No envirma is boring
Lack of playables 3+ yrs and they have gotten a dozen of each playables like cmon thats crazy and they never release no where on time
once again
LACK OF PLAYABLES??? 😭
almost everything in that sentence is just untrue
How?
can we please not lie lol
I haven’t lied about anything
We got 8 dinosaurs in the last 3 years
Over half the community has stayed on legacy bc envirma is fun for about a month then stale bc lack of playables
Tell me if I’m wrong
you are wrong
Soon to be eleven playables
Legacy Dino’s suck lol
More to pick from then envirma
legacy barely has any active servers left to begin with lol
(evrima has more survival dinosaurs than legacy at this point)
you mean in the beginning of development it was lacking content?
Legacy has three communities that are still alive
also, why would they focus on playables before working on roster wide mechanics? thats what they did with legacy, and look how absolutely broken it turned out
What do legacy Dino’s even do lol. Left click? Of course there would be more. There is barely a gameplay difference between each Dino in that version
of course setting up the frame work for the entire game took priority, what else do you expect?
Dryo was the only thing to have a unique mechanic
Them not to take 3+ years to let out content game is to stale
dryo and rex
rex had bonebreak
name one thing that has been in active development for 3 years and still has not been added
It was still lmb gaming
true lol
Legacy movement was also horrendous 💔
because saying "'no content has been added" and then turning around and defending legacy is WILD when we have nearly double the content legacy had AND in less time than it took legacy
i am begging people to know what theyre talking about before claiming it as fact PLEASE
What survival elements do we have here? Its one of the easiest game to grow
Well the basic stuff. Nesting, food, growth, water, etc. but evrima has diets, soon an actual gameplay loop and mutations
I'd like to have even more survival elements like sicknesses
diet is pretty survival focused generally, some mutations help as well, but its true EVRIMA still lacks a complete survival gameloop
elders cant come soon enough 🤞
so all we had in legacy? Only diets, but they are just there, survival is still same
I mean true, hopefully it will change some
Legacy didn't have elders
And the elder system might be able to solve some problems
Yea, but not if its as easy as now. Growing/surviving etc.
Because yk "wanna be powerful and strong to murder even better? Yeah? Then go. Survive."
diet will also have more effect with the elder system incoming since overall diet throughout your life is implied to effect how strong/week you are as an elder
but since thats related to elders i wouldnt count it yet 
Do you want growth to be as punishing as dark souls?
Nah just hard,i dont wanne thrive with ease
i think combat mutations also slightly trivialized survival in some aspects
for instance, congen hypo completely breaks the "any mistake could be your last" effect that a large portion of the survival aspect relies on in this game. it genuinely allows you to make mistake after mistake and just continue to fight because you magically have more health against a 1kg larger animal
i swear, 99% of the main problems with survival (sorta) and the problematic species can almost directly be traced back to combat/speed mutations
even then bonebreak could be applied to literally any attack, so not really.
anky had it before it was bizarrely removed from the animal built to break bones
literally dryo was like, the only animal with a TRULY unique mechanic that nothing else had
I mean for its time legacy was great, not much else you could do with it.
me facing a cliff realising my time as a carno is at an end (it cannot turn around to save its life)

#balance-feedback message lost me on the reduce vomit’s impact on water part
id actually prefer if it focused on reducing water more than food
which sounds a little weird but vomitting can be very dehydrating lol
water sources are almost everywhere on the map, never been dehydrated by a cerato
yeh its not usually the thing that you worry about the most which kinda sucks
i meant in real life with this
yea
@alpine plover Rex is coming same HT 
@alpine plover BRUH, rex is coming this hordetest as well
We are just testing trike on a basic level atm
But both are gonna release in the same update
And Allo is right after them
Or we just reintroduce its slide
So its charged bite isn't spammable and has some kind of punishment for missing
Worth noting, there’s a catch 22 on allowing anything while vomiting
The visual effect for vomit is part of the animation
Allowing players to, for example, attack with a bite during vomit means you cancel the animation and don’t spawn the visual effect
This means Cera players do not get an animation, sound, visual or scent cue to let them know a player has vomited
because sounds and bright yellow puddle on the ground is apparently not enough?
that’s not how it works, vomit itself is not part of the animation, it just spawns on the ground.
it’s not related.
literally that
and also imo with rex in the game there would be no need for ceras to make anything above maia size vomit
so that could be toned down but I think no stamina cost charged bite and one hit vomit on omnis and dilos is fine
literally what cera is supposed to do and is going to need to be any deterring to other carnivores
if you took away the vomit animation lock cera wouldn't really have much cc to gain priority in trades against stuff like juvenile rexes
or young allos
or hell, even carnos since they do the same damage
Puddle doesn’t spawn if animation doesn’t play
The cue to spawn the vomit is in the animation, like how the walk animation has cues to spawn footsteps
If you cancel the animation before the cue to spawn the puddle plays, then you get no puddle
how’s paddle related to animation?
I just told you
^
there is a thing in the animation that says “At this time, spawn the effect”
If you stop the animation before the cue to spawn the effect the puddle doesn’t spawn
and if it doesn’t for some reason then just fix the bug and remove the stun lock, i don’t see an issue here
it’s easily fixable
Because it’s not bugged, it is intended that the puddle spawns at a certain point in the animation, like how footsteps only spawn in certain parts of the walk animation
If you made the puddle instantly spawn with no animation that would “fix” it, but that’s not how it is intended to function, since then you’d spawn the puddle, start playing the animations, and then vomit on top of the existing puddle
Like… that’s just how vfx works when it’s spawned by an animation, again, footsteps
Is there anyway to have the puddle ‘spawn’ at beginning of animation— and it be essentially invisible— only to appear after the timeframe the animation should’ve been completed even if it got cancelled ?
The vomit puddle is effectively a fancy footstep, and just like it you can’t spawn it if the animation is interrupted before it reaches the flag to spawn it
Yes but you’d still have the flag to make it visible tied to animation timing
So again, cancel animation, skip flags
Can the animation be cancelled before it even gets like 1 second in?
Running it on a separate system could be possible but that’s also another thing for the server to track, which generally should be avoided if you don’t need to add it
Rn no, but the suggestion is to allow the animation to be skipped by any other action
There’s been bugs in the past that allowed you to skip animations with other actions, and every time it results in the same thing, effects that would be spawned by the animation are skipped as well
In the case of vomit, if you skip the anim, you skip the vomit puddle
I’ve seen the animation cancelled by Cc and it fails to spawn the puddle, and there’s been builds in the past that allowed you to cancel the animation. Doing so would prevent the puddle from being spawned, which is the reason it’s like this
If it was as simple as “just let them do anything but spawn the puddle anyway” we would have that. The current version is the way it is due to limitations on spawning the vfx
The same applies to the sounds btw, skipping the vomit animation would skip the sound cues as well, so to other players nothing would look or sound any different
Perhaps make a unique animation for both attacking and vomiting. It would be work but it is possible, and it would be realistic for things such as teno who do not attack with their mouth usually anyway.
That or, allow the vomiting to happen 2 minutes after biting would actually make me equally happy.
I think cera's ability to make larger things vomit is very important to cera's bile being a deterrant, if it took 5 bites to make a rex vomit then Cera are free food, there's very little chance a cera can run away in time, dodge in time, or land five bites in time. Unless Rex's turn radius is really that awful.
Main issue with attack and vomiting is how disproportionately bite-heavy carnivore attacks are
to be fair, cera is designed to bully carnivores off corpses, so having better tools to deal with carnivores than herbivores does work for it.
I agree with this
Yeah, tho it’s also going to be a pain for ceratopsians, Pachy, and possibly others
Well that's why I think unique animations for attacking-while-vomiting should exist.
only ceratopsian it would be a problem for is diablo. Smaller ones would just die anyway and bigger ones should just maul ceras regardless. Pachy already can't fight a cera unless its in a group, and aint staying close enough for an attack lock to matter. So at most I can see like 3-4 matchups still being unhealthy with the change, and many other being much better with it.
Tho I personally just want the vomit to either happen later, or preferably rework bacteria to instead directly lock out stats like vomit rather than use vomit.
#balance-feedback message i feel like night vision like this encourages people to use gamma or cheats, so what we have in game right now is legit gamers suffering from bad night vision and cheaters getting an advantage.
and honestly it reminds me of legacy night vision situation and how almost everyone was using gamma, because if you don’t you put yourself in a massive disadvantage, because everyone who uses gamma will see you from far away and all you see is only what is right next to you
i don’t see anything wrong with giving worst possible night vision to dino’s like trike or stego, but it should never be just pitch black, you literally can’t see where’re you going, as a galli i fell off the cliff once because nv was so dark i couldn’t see anything, so basically the only thing you can do is sit in the bush and hide during nighttime
and i’m not sure if it’s underdeveloped mechanic or just bad game design
I feel like the bare minimum should be seeing your model completely at all times
Having a hard time seeing is fine, but being blind is just bad for the game as a whole.
Would it be better to buff stego a little to be faster/better stam management to be able to at least get away from trike, or nerf trike's speed and/or combat/stam sustain?
Maybe a mix, make steg slightly faster, and give some of trikes attacks stam drain?
they nerfed trikes speed enough and I think that was the best route for multiple reasons:
1: trike was already REALLY fast with that trot, its was going to become a problem with other apexes if it kept that speed
2: Stego relies HEAVILY on stamina to fight since its attacks have heavy costs. Even if it could make good distance with all its stam, if a trike was able to follow the walking billboard, it would easily kill it
3: Even if trike could only basic attack the stego, it would win. Since trike (based on diablo since I havent tested it) has a 1/4th damage reduction to the head, and stego takes 2x damage to the head, trike beats stego in a face tank at pretty much any angle.
4: people would NOT be happy with a stego speed buff, and honestly its unnecessary since trike needed a speed nerf anyway.
i think it’s pretty easy to get away from the trike as a stego, the stun lock is probably the only issue
Oh I didn't realize they addressed the speed already
is it just me or they increased the knockdown duration on HT?
yeah it was nerfed last patch.
yeah I noticed that in the clips I have seen, it seems to start the get up animation later but the stun immunity timer hasnt changed so stun locking is back
yay
#balance-feedback message why should Carno be an equal to cera? Carno is so much faster
Them being equal would be unbalanced
oh
i like that knockdown duration got increased tbh, it was ridiculous fast on some animals before, but the knockdown immunity time should get increased as well
@pale bolt #balance-feedback message "they should be equal!" >asks for the carno that destroyed cerato at every single chance it got to come back
carno v cerato is already a very even fight if its a standard 1v1 with no body, it just requires skill from the players
they have never been equal
well once
but besides gateway-launch carno, cera has always had the upper hand
iron fist go brrr
I am playing Iron Fist rn
@nocturne mesa trike is an apex, it's going to be very powerful. its actually weaker than it will be in the end right now due to not having sparring. you can survive every encounter with a trike by simply pressing shift + w #balance-feedback message
slowest land animal in the game. you can choose to never engage with it
bbbut I cant 1v1 it as cera 😦
(even then, some are)
ok maybe an exaggeration but 5/6 ton trikes have been steamrolled by a cerato or two from what ive seen
yeah but thats without all the funny stuff
so true
i can not wait for trike sparring
but that'll make it so OP!!!
makes it hard for my cera to assride it and kill it :(
i said a bit thats what im talking about
but like
that means they need a buff?
The humble w + shift buttons
I hate autocorrection
And autocorrection hates me
sub apexes getting taken out by cerato = they need to be nerfed?
a bit shouldnt mean remove its defense, make it 500 kg, remove its legs and let it crawl on the ground. its just that it feels a bit too powerful. i mean its worth the hours of grind and all but yeah.
well thats the balancing
You can also not fight it
this aint a oh I can fight everything game
in sub adult but adults are beasts
so the 6 ton apex should be dying to 1 or 2 ceratos?
because sub adult trike is still a huge creature. sub adult does not equal small
If the massive herbivore can easily overpower and kill you
no? im talking about full growth trike
full growth trike is meant to be rival to rex. it has to be strong
Then why would you bother fighting it
oh my god you want 1 or 2 ceratos to kill full growth trike????
what the hell do you mean
no i said a bit
we don't know if trike is too powerful or not because there are no other apexes (besides stego and deino) to compete with it
stego cant compete with it
9.5T triceratops vs 2 1.3T carnivores
and stego and deino are not built to fight a trike lol
and no real mid tier carnivores
which is why stego doesnt even have to shift + w away now, it just presses w
so? walk away from them
i fail to see how thats an issue
you are going to be forced to move by bigger animals sometimes.
cool okay
if you want to stay, thats your right. dont be surprised when you see the respawn screen though
nah im just noting simple things out
apexes are just that, apexes. they are not going to be brought down to make non apexes feel more secure
if trike is somehow too powerful for rex to hunt, even with an ambush (it probably won't be), then trike will be nerfed
but trike SHOULD NOT be balanced around the current roster
you're wanting the nurse shark to take out a humpback here
okay bro but i didnt say to debuff it to the point that a pack of ceratos can kill it
^
but they already are
so if you nerf it, its STILL going to happen and likely more often
Anyway...I hate Carno's current model size
kinda true
please don't be a carno weight buff advocate
i'd say make it op like carno but more op
GOD. DAMN. IT. I HATE autocorrection
carno OP? wait what
i would like to see a slightly larger carno model size
compared to cerato
????????????????????? carno and cerato have been pretty even ever since carnos nerf during the NV update
Cera looking larger than Carno hurts me both mentally and physically
cera looking larger than cera 
carno can easily 1v1 a cerato right?
no? its usually about a 50/50%. its almost entirely up to skill between those two
Cera has always had the upper hand
maybe slightly more cera sided actually due to the higher potential damage output
it requires a lot of effort from the carno (charge spamming) 
well idk i kill ceras easily in 1v1 as carno
maybe bc they overestimate me and they run so i win
trade charges with charged bites
do 300 damage on its head for every 100 damage it does to you
The only Carno built that was equal to cera was the gateway-launch carno
that carno will drop very fast, especially if you get in extra bites while its puking
I should probably sleep
similarly, bait charge bites and hit headshots with your ram and that cerato will drop very quickly
Did they fight you in the open?
Yeah that's their mistake
I never fight carnos in the open unless I'm a dibble
I always retreat to a jungle
Or I use my terrain
Forests have been Carno's counter since legacy
no, all feedback is valuable regardless if it actually would have a positive effect or not
you never know what idea of yours will connect with the community 
if you have an idea for the game, its a good idea to share it so a) you have a solid layout of how the idea would work and b) get others opinions on it to help further elevate it and improve upon it
dont feel discouraged :P
#balance-feedback message so ai shouldn’t be on ceras diet because.. it can eat bones and rotten? how’s that related lmao?
i bet it only got upvoted because of general hate towards cera (i appreciate that) because we should nerf cera just for the sake of nerf (i dont appreciate that)
no i generally agree with the sentiment
cera doesn't need AI on its diet. it should be encouraged further into its scavenger role
well let’s be real, it’s not a scavenger and probably never will be if they won’t rebalance it and until then i don’t think it really needs that nerf
okay? i dont see what its current state. its identity remains the same. add more playables onto it and remove the AI 
to me ai is basically carnivore grazing, i think it should either give diets to everyone or not give any diets at all😳
grazing doesnt give diets. so dont let AI give diets
personally i think thats a bizarre ultimatum
ai'll all have organs soon anyway 
sadly
wait really?
why😭
ai playables
how often do you even come across ai anyways? Ill take anything that might shorten my otherwise several hours grow time
oh those ones
pretty often, not on HT tho
just got onto maia to test this. holy god its bad that is inexcusable
isn’t that a good thing? slower animals now actually have a chance to swim away at least
maia is fast enough on land it needs a terrible swimming speed to balance that
no you dont understand
there is "slow to give other playables a chance :)" and then there's what maia has
maia's swim speed is a SIN
did you record it by any chance?
is it worse than pachys? xdd
its uh
its probably worse than stego's
well it’s not that bad
maia doesn’t need the swimming speed anyway, like it’s actually fast enough to outrun things..
that’s what i wanted from the start and im glad they nerfed trike/maia/dibble swimming speeds, they really didn’t need that.
especially trike🫥
my main issue with the maia currently is it’s awful land speed, kinda sad they nerfed speed of an animal that can only run away from things in its juvie or even sub stage, because it’s not really a fighter until it’s close to being fg.
swimming speed was a thing that actually helped smaller maias escape predators, so i really expected a speed buff to compensate swimming speed nerf, but we just got 2 nerfs lol
Im pretty sure it does not take any skill to get 1 bite on a carno and make it puke from a singular bite
@pale bolt sorry but making it so that a matchup between two playables is a 50/50 while one is vastly superior in terms of speed to the other is such a terrible idea since carno has total freedom to disengage, and even now the 1.3t carno is still dangerous do cera if it decides to fight you in the open.
If anything, I would say cera vs carno matchup at the moment if one of the most healthy ones in the game and one of the most fair
It’s always the better player or the one who engages in an optimal condition the one who will come out on top or force the other to flee
I as a cera would never really take my chances with a carno in the open with no big corpses around
That charge is so nasty even though you can dodge it from afar just fine
Cera should be the one who wins direct trades anyway
It’s the point of cera. You shouldn’t be trading with it
Im pretty sure it does not take any skill to keep darting in and out in the open and then pressing w shift with rmb without needing to time a bite

yes exactly
and the rams purpose is to knock things over but i have to come ramming all the way from highlands to sp to knock a dilo over
Bruh
You only need to run for 40-60 meters to get the maximum knockdown/stun. that’s like 4 seconds of running at most 😭 😭 😭
yes and thats a lot of stam, my carno is crippled after xd
It really wasn’t. Apex carno was super toxic
it really was, literally that was the perfect carno weight and damage
and cera still could beat its ass
Maybe then make sure your strongest attack lands when they’re distracted. You’re better off ambushing someone to do that since it guarantees that they won’t see you coming and won’t walk right into it
It’s a literal knockdown where you can bite twice
Its a guaranteed kill on so many things
You mean the carno that was fun having chasing you as omni etc ? The turn was so bad lol
it still does
what r u trynna prove
Im the worste omni player prob ever played the game, and i tho it was fun having a carno chasing me. No way he was gonna catch me
That is not true at all 😭 😭 cera got demolished by old carno as long as it wasn’t clueless. You were better off swimming away or hiding in the jungle than fighting them in the open
Only really with body buff and if it is one carno if you are solo
yeah a 1v1
Its just numbers game, not skill lol
The standard for balancing in this game, yes
Devs absolutely don’t balance things based on grouping and it is obvious. Very easy to observe
What is he doing exactly. Only recent bad stuff have been troodon and maia speed nerfs even though they kind of had a logic behind them
yes that
And then in the live branch was nerfed because it just wasn’t right in the hordetest
theyre such unnecessary nerfs, troodon is already a 1 shot dino but nerfing it? why?
and the carno was totally accurate on spino
they put the weakest carno possible in game
Because they didn’t want an absurdly fast speed that just looks base, and in exchange they made multiple buffs that pleased everyone. It’s a tough early game now with that speed, but at least if you can find something like a crab you’re now saved. Also sanctuary food for carnivores might fix that in the near future
Accuracy doesn’t equal well balanced
Carno right now is just fine especially in the HT and it absolutely slams all of the small game in the roster
It’s just no longer apex carno that you cannot fight nor flee
Yeah the small game, not the similar sized ones
You could fight a carno ive seen cera destroy 1.8 ton carnos and tennos and groups of omnis
Ur acting like carno was the unkillable killing machine when it really wasnt
1 utah should flee from a carno just how it should from any mid tier
It wasn’t
But it is defunct design that carno is anywhere close to equal or even superior superior to cera in a 1v1
They’re not supposed to be equal
And right now they’re at that limit
Because carno can still pull some weight
It does though? Carno right now in a 1v1 if you are 800-900kg or less is terrifying
Like if you get caught in the open by a mildly competent carno you are just dead
mf i dont even play albion
advertise your cheats on an actual server where people care
<@&933486433342222376> redirect this fellow to the albion discord
Albion? In MY DINOSAUR GAME?
wtf lmao
i accidentally posted scull emoji in balance feedback channel
well i’m gonna do it again here
💀
Good balance decision
ima have to pass on this one
Yeah
It’s not even for this game which is the hilarious part. Hope no one is falling for that.
i mean 900kg-700kg is heavier, faster and stronger
kind of logical
@lethal shale sorry for the ping but we both know the truth
This one with pounce in the open and when he was camping mud. Omg you guys cera is Omni’s worst matchup there’s nothing we can do!!!!!
And without pounce, just pure agility and bites
OMNI IS SO BAD RAAAAAGH PLZ BUFF THERE IS NOTHING I CAN DO IF THEY CAMP TREES BRUH IMPOSSIBLE ONG FRFR
Huh
What is going on 😭
I decided to play omni
Mostly to laugh at the victim complex because this thing is such a solid pick even solo as I play cannibal
Soloing dilos and sub ceras with my skillful rmb button
And dibble camping tree crumbles to that agility because I use my brain 
But no, buff omni, it’s so bad and unplayable
Impossible to kill anything with it
rteal
omni] i]s juysrt fi]ne
(sortrtuy muy keboartd i]s brtoken)
i] sp[i]lled wARTERT ALL overt i]rt
@languid sparrow Add a cooldown to Carno's charge? Are you serious? Xd
Carnotaurus killed me plz nerf
its really ping dependant
don't balance around ping
^
If anything, omni just needs some tweaking and debugging
But it is a very solid carnivore pick even solo
i didnt say it was a balance issue, im just saying omni is only strong with good ping
alright
if you have over like 80 ping you're gonna eat alt bites
#balance-feedback message I would only accept this if the venom was reworked
I feel like they made dilo noisy on purpose to give value to ambushes
All it needs to kill some things especially in HT is just a couple bites and it has the best night vision, so similarly to troodon both are noisy to make it easier for the prey to tell where they are if they keep sprinting
But I really don’t want dilo with omni footsteps or even quieter
It’s no longer legacy dilo. This thing will 100% kill you as things stand if it gets a few bites in
tbf troodon is noisy because otherwise it’s impossible to actually fight it, especially with the new grass. i’m fine when i can’t see it, but at least i can hear it
with the dilo it seems like they’re trying to compensate op venom with loud footsteps? but i don’t see how it can possibly help anything to survive, dilo fight is basically face tanking till prey is envenomed and then just run around it and let million clones to spawn
Dilo would be so cheap and strong if it were quiet to the point (similar to Omni) where you only really know it is coming for you when it’s too late
i think what they’re expecting us to do is to literally hide in the bush during nighttime or on a rock, literally do anything to avoid dilos
but i don’t like that idea at all, nighttime is just purge
yeah i've always assumed the loud footsteps were to make you not totally helpless in the fog while they're running around
@languid sparrow Out of all the changes you could make, you chose one that actively makes cera less good at being defensive which is the whole point
yeahh
Or to make the idea of a damage dealing long range ability after a couple bites harder to get on someone and making it more fair at the start
yeah that as well
dosen’t really make much sense for the evasive animal to make so much noise, it makes them pretty easy to track in dense jungles imho
@languid sparrow Yeah, why do even a corpse bully need STAND ON SPOT TURNING lmao? Agreed
i think i suggested this before but troodon should be really quiet until it envenomates its prey and then its prey specifically will hear the footsteps louder
i don’t know if there’s another way to balance a fight against something this small
why would the venom effect aid the opponent instead of doing the contrary though?
because it also gives fog effect, it’s how irl works if you see bad you hear better
but it’s not like that matters, i mean it’s between loud steps always or loud steps when you’re envenomed
i’d prefer loud steps only when something is envenomed
@frosty jackal Welcome to the isle Discord server, First gotta say that Balance Feedback channel is for only things that are in the game and not about upcoming ones : )
That sub cera must of been awful and that is a small dibble
Fight an actual fg that is half decent at the game
not really, if your vision worsen it’ll take time for your brain to adapt and ‘rewire’ to enhance your other fully functional senses. not something that happens over the course of 5 minutes
And isn't solo
that doesn’t matter. and we either have permanent loud footsteps or we have loud footsteps that can only envenomed prey hear
everything in game has stand on spot turning, that was one of the main points of EVRIMA when it first dropped was seemlessly intergrated alt turning
plus, cerato turning on the spot is fine considering it is meant to stay on bodies and defend them from every angle, which means it needs to be able to react to multiple animals running in from different angles
why not just lower it overall
i think id like the foodsteps for only envenomated prey
it doesnt make much sense realistically but i dont care lol
it keeps troodon from being able to be easily tracked but still allows the prey to have some sort of way to have a general understanding of where the troodon is
because troodon is too small and footsteps help to actually fight back better, like have you ever paid attention how loud troodon is? not just the footsteps, its loud in general
of course, the more troodons you have the less of an issue the foot steps is
it can be very confusing/disorientating at times
yeah it is unrealistic, but i’d prefer that instead of permanent loud footsteps
isn’t that what makes troodon so frightening though, just popping up on you out of nowhere lol.
wouldn’t mind it if it isn’t too loud
footstep audio in general should be looked at, to properly match the weights etc. kinda silly how a stego makes less noise than an omni
idk really, i don’t want to fight something i can’t see and hear at the same time, especially when nights are dark as hell
you can see them, especially if you’re on a road
yeah, beaches and roads probably
tho it doesn’t really matter when nights are pitch black and the fact that fog makes night vision even darker also helps troodon a lot
i struggle to see even as the teno herbivores bigger literally can’t see a thing
so footsteps are essential for at least guessing where troodon is, hoping you will hit it
its only pitch black during short periods of time though, also nv is bugged apparently
not so short tbh, not to mention thunderstorms (btw they hide the footsteps sounds) and make night vision worse
Or maybe Omni isn’t really that terrible and this is just as bad as the community of people online who think their genetics have damned then to be unlovable by every girl.
Maybe the world is a bit brighter if we see it with brighter, or better said more transparent lenses ✨
if there’s a thunderstorm and you’re fogged you genuinely won’t see a thing as a herbivore, it’s just.. really painful
but at least it gives advantage to carnivores which is good imo
lets be real, no competent player is ever dying to a horde of troodons on official servers
In the plains on a single target omni pack is strong but that is too situational if there 2 dibbles abusing terrain they become unkillable
Just a fact
Not saying that it isn't terrible
I don't think i have ever died to a horde of troodons
As a fg
it’s not an argument, it’s the same as saying competent player never dies, no, everyone dies, and after the stam buff troodon packs might actually become very popular, i will definitely play more troodon
i think i only ever died to troodon playing on norden, but that doesn’t mean anything😭
everyone dies yes, but that dosen’t equate to troodons being an actual threat which they really aren’t. they feel very underwhelming
not after the stam change, i really don’t think so
i have yet to test it so maybe
What actually wen't through the devs brains balance wise when they give troodon 120hp but then revert it even tho they all die 90% of the time due to awful hitboxes and d-sync
i think a full troodon pack would be terrifying for anything that can’t outrun it
Literally just go to a cliff
what if there’s no cliffs around?
camping terrain is a good strat, but it doesn’t always work
i don’t think that should be taken into account, troodon having more health than damage output went against its whole design of being a glass cannon
Run to anything that will cause fall dmg wich running away from troodon's is pretty ez since it's much harder for them to land consistent pounces on a moving target
glad its gone
They can't kill u by the time u get there
It had 120 dmg pounce and 120 hp
Could of nerfed the hp to 105 or something
no, it had max 75 damage before they increased it during the dibble HT iirc
fair, but i would probably never do that lol, id rather have a fun fight, even if i might die
i only terrain camp fighting omni packs, because there’s no other way to fight back lol, with the troodons it’s always fun fight, especially when they’re good
Most of the time u won't get that
Players will 90% of the time just abuse terrain
Exactly
Point still stands
You get what i mean
Yes it does, I got some good clips
btw troodon damage is still nerfed, right?
Yes 😦
HELP
alright
well 16% damage nerf for 2x stam buff sounds good to me
if we also get omni like dismount that would be PERFECT
Weve had carno dominated meta, weve had cera dominated meta, weve had omni dominated meta.
Troodon dominated meta when
when hell freezes over
Friendly reminder herrera will never be 350kg
hehehehe well it’s dilo time for now
Allo will never be 3 tons
120hp troodon gone for ever
Meh
feathered velo would be perfect😔
Glider velo, Ill sell my soul to Dondi if I must
hmm
Duh
glider velo ai for herrera’s to hunt in the trees, excellent idea
Herrera is a glass cannon that would be so unbalanced if it was 350kg
The only reason I main troodon is because velo isnt in the game yet
I am messing with Flows
casually OS ceras and carnos
Is Velo bigger than Troodon?
Velo was 25kg in legacy, so will probably be miniscule
Oh nah they were Tiny
imo they both should be same weight and have pin resistance, so velo becomes natural enemy for troodons
7-13kg is insane😭
i want little rat wars
Or just make them have insane retaliation dmg
I wonder if they will ever add a land dino that can glide
or that yeah
Being straight up immune to something is meh
i mean only to each others, so for example 60kg velo can’t pin 60 kg troodon, but it will be able to pin if it’s 59kg
I see
i just don’t want fight to be just pins
But that should just apply to everything tbh
fair
if only pin wasnt just instant death or useless
What would differentiate Velo and Troodon?
160KG velo when
i wonder what homalo is going to be, just smaller pachy? or it will have some unique stuff
make velo THE generalist. Able to dive and swim decently fast, able to climb trees well but not jump super far like herrera, make it able to invade burrows easily (especially to make the proto/velo rivalry better), and maybe even make it able to eat rotten food/bones.
easy way to make them different
Make it glide please I beg 🙏
Would probably make it one of the most unique playables if it could
i mean it straight up killed bigger tenonto
that little creature is EVIL
on one hand, BOB copy?
on the other, it is SO fun in BOB and could be incredibly fun in The Isle too
Capable on land, while being able to use gliding
yeah and give it fall dmg resist since it uses it's feathers and its light
that would be cool
I mean, if PoT could basically steal the isles body bully cerato niche, why not
honestly though ive really liked gliding hypsi niche ever since i saw the concept that gives it flying squirrel flaps
I don't think it killed it , just knocked it out
😭😭😭
that teno was a baby lol
just bigger than homalo
True but it's still like 100 - 200 kg
But yeah i guess that makes sense
i mean yeah ahah
homalo’s casually 1 tapping dryos and herrera’s🔥
👹
And Troodon
iirc its a reference to a video where a cow and a ram (maybe goat) butt heads, the ram gets back up and the cow doesnt move.
Yeah ik i saw that
But this is a video game
nah, the teno is just making it feel cool
yeah, so unless they hive homalo a like 25 damage attack that deals 4x damage to the head (which would actually be hilarious) its prob just showing that its going to bonk heads like pachy.
how cute🥹
i think letting homalo block burrow entrances with its head like that species of ant would be hilarious
it's great
Pterodactylus should have Herrerasaurus included in it's diet. It's the only real pvp it gets.
pterodactylus is an AI
it lets go of people when it detects them inside an object
I put a ? on your feedback because I am not sure in what regard you mean 'fix.' Some people think it's OP and needs to be nerfed, that could be a 'fix.' Some people think it's not good enough and is too slow or uses too much stamina, and so to them buffing it would also be a 'fix.'
Or you might be referring to some glitches involved in deino lunge that I don't know about, and then that too could be fixing it.
If you can tell me what kind of 'fix' you mean, I'll give it a check or an x in regards to what I think I guess. Personally though outside of glitches, I think deino is where it should be in terms of stats. Fish AI needs to provide it with more food and be more consistent. But I see that as a 'fish problem' and not a deino problem. (However it becomes deino's problem, and herra's, and ptera's, and any future fish-eater's problems, with time. )
Oh hold on, I see you edited it and explained why! Sorry about that. I'll go give it proper feedback now
I've seen deino randomly drop their prey with no objects in sight. However. It has never happened to me in any of my deino. I've also never seen it happen to, say, youtubers who know what they're doing with the game. I always thought it was the player not understanding they got the prey and trying to right-click again, which accidentally drops it.
Sometimes, you hit the lunge, even though it was barely the tip of their tail or even some ugly de-sync 30-foot-grab. However it may take a few seconds for the game to register and teleport the struggling target player into your mouth. Give it 1 second counted slow. I understand by then the prey may have already vanished, but if you hold right click, and don't try to re-grab, and give it a little 1-second wait to make sure, you should never drop what you are holding. (Or at least, it's never happened to me.)
This is provided that you did indeed hit the lunge, of course.
It is a anti glitch mechanic they added to prevent people glitching out of the map. When a deino grabs a target, they are moved into its jaws but sometimes the jaws are too low to the ground, causing the model to be partly under the map. In order to prevent people clipping under it like this, the game lets the player go and the deino ends up with nothing.
I’ve seen it happen multiple times in front of me with friends who got grabbed but were let go. It usually happens in west rail pond because the lung you need to grab people at the safe drinking spot is VERY horizontal
deino does have a counter
For?
wdym
You asked if it had a counter but didn’t specify for what
just read the message above me
tfw everyone has lists of mutations they want removed, but no one has mutation suggestions.
if everyone had their way, we'd end up with barely any mutation options
I liked the suggestion to switch the nocturnal/photosynthetic speed boost away from the sprint and onto the trot. As then it's still useful, without being essential.
@unreal bone what else do you need. You can one tap other Omnis with minimal effort

We should remove omni
Now I wanted to do balance feedback
#balance-feedback message 100% agree with this, nobody is talking about the pin despite it being the most uninteractable, oppressive and poorly designed mechanic
bees are op they should be gone
No
they kill a 3 ton stego in 30 seconds
They protect the sanctuary
the trees protect the sanctuary
So do the bees
@elfin night and let me do one back to u. would u like the omni to remain like it is right now? with broken pounces, broken stuck animations that keep u still in a tree for 5 seconds straight when u are at ur fg Literaly 3 bites away from ur death? buged pounce dismounts witch get under ur targhet, opening u to a free hit so u can get ur ass wooped properly... not to mention the randoms that always teampounce u in front of a carno, dilo, cera, u name it. not to say that literaly every not braindead player that buck omnis off him make the omni lose his stamina to the point that it is not able to continue/win or excape from that fight in literaly 10 seconds maybie 15 to be generous. u are talking about raptor being op in being able to kill a dryo? have u ever played it? have u ever tryed to fight smth bigger than a boar with a raptor? i just put up a sugestion because it seems logic for me, maybie not fair, but logic, a troodon(60kg) dealing significant amount of damage on pouncing, not staying on the targhet not holding any button, just a pounce and release, it sound logic to me that a 450kg raptor to be able to do damn 15 damage on pounce landed, i did not asked for more, i did not asked for the pover to kill a stego in 1 hit... i did not ask for nothing actualy. i put up a sugestion, an ideea witch u could reply with "no" that's it. i did not asked for milion words speaches of why u are a omni hater. AGAIN it is a sugestion and it was an logic sugestion if u think at it weight wise. this mesage is not meant to harm or hurt no one fellings or ego, feel free to not respond to this if u can not or do not want to understand an ideea concepted by pure logic
Because people aren’t suppose to hang out by the sanctuary.
Wow that’s a book…. Needs a TLDR
:))
i fell into a sanctuary as a 3 ton stego in the pitch black. i was killed by bees before i had the chance to escape
That’s why you’re suppose to avoid them with a two mile pole
this sound like trying to smth scatchy to me tbh
Omni literally kills dilos and pachies in 1-2 pounces
I play omni every now and then
and its pounce does a lot of damage
i do not say it is the weakest man
i know, raptor is good
it does not need bufs
it is good the way it is right now
what the raptor would need is fixes
bug resolving
Okay, I don’t wanna sound edgy or like I am not a lot of fun because people say I am a lot of fun. I will read this later if you give me a minute, but paragraphs will help me digest this better
and i only make a sugestion
but the 15 damage are silly
right?
it doesn't need it. Omni is doing well
Because it’s your most vulnerable state and supposed to give you a boost.
it is literaly nothing, but just to be smth there as "a reward" if u want to think at it like that, for a succesfull pounce on a cera, for example
Omni just needs the buggy pounces fixed with terrain tbh
you're being rewarded with 1k damage
that if there are not trees around or enemy does not buck, right?
the whole stam bar does 1k damage
if you get thrown off you can literally just go in again
yes, u are right, but the more u get bucked off the more stamina u lose and the more pounces on a thing, the more stamina u lose becasue a pounce is 4.8%
and yes i know, it is 100 damage for 10% stam
The shortest pounce you can do costs 7% stam, not 4.8%
5% to initiate, 2% latch on cost before you can dismount
i was wondering that, do u know for sure? it cost stam to get off too?
ahh right and u have that window when u can't discarge instantly, got u, u are right
even worse than 🥲
@alpine plover I mean trike does but it’s cuz that’s just how big it is lol
but still, that was not my point here. i'm not here to victimize miself like "oh i get bulied by drios, make raptor good" i'm a raptor main and a decent one i like to think and i do not demand raptor bufs here :))
Not anymore
You can delay stam drain by spam clicking attack
Holy text wall Batman
Okay, I’ve given it a quick read and I believe we are actually seeing eye to eye to some extent. I know where you’re coming from, without any intent to sound condescending
I only want omni to get its large pounce debugged. I have recently played omni mostly for the jokes and to prove how pinning was broken and that it really wasn’t skilled, and I can confirm that it is no fun when you pounce something like a dibble in the back and it doesn’t work as you stop there and get hit, or when you get stuck in a cashew plant for 3-4 seconds after they run straight through it.
I also, when talking about balance, try not to account for randoms because they’re almost always terrible and not a good representative of how a dinosaur could perform. Randoms pouncing their teammates is entirely their fault.
On the other hand, I really do not think omni needs buffing, and in fact I think pinning is extremely overpowered. And no, the dryo there was mostly as reference, but the same would happen to a beipi or a herra against a 30% raptor, or a full grown gallimimus or a 440kg pachy that has hit nearly full grown when the Omniraptor decides to skillfully mash rmb and automatically win a fight with no commitment or effort. I have indeed hunted larger stuff than a boar as an omni and this is how it goes, or otherwise I just damage pounce and kill then as they slowly trot towards a tree.
As for your suggestion, I just do not think that pounce needs more damage when half of your stamina can kill a full grown pachy or bleed out a running sub carno with minimal effort. And even if it really needed damage in your opinion, 15 damage only just feels too inconsequential to make any difference. It is in an odd spot where this suggestion not really heading into any direction and would just be a change that no one would notice
@frosty jackal did you accidentally afk near a sanctuary or something?

?
Nah fell into it as 3 ton stego and died
Bees ttk is quite long honestly, surprised that someone could have complaints about it
^
yep ;-; couldnt see a thing cus it aws night
Then complain about the nightvision, not the bees😅
What’s the problem with a sanctuary deterrent actually deterring bigger creatures from invading sanctuaries?
^ this, and also it’s a pretty bad example
night vision is only bad just after sunset and before sunrise, so not that big of an issue
So….when it’s supposed to work
fun fact: hypsi regens stam when you jump

Just look at that logic
You fall into a sanctuary somehow, now knowing where you’re going and not hearing the bees, you die and die that they should remove bees from the game
Due to that single, preventable incident
or just nerf them
make them able to kill a chicken or something
If you remove the bees, things that can jump will easily invade the sanctuary
HOLY TEXT WALLS BATMAN
Things like omni and galli will absolutely decimate anything trying to grow in it
So a herra and an omni can just run inside and go berserk?
If anything chickens should spawn there 😭 😭
No no you can extend the time your on it doesn’t change the damage value but there is a clear difference is length between holding and click spamming
Damn, proper explanations aren’t 2 sentences, what a surprise
There's a reason why sanctuaries have bees
no cus they cant fit lmao thats what the trees are for
A wall for a wall…
Oh they absolutely can

if you are too big to be there the trees wont let you
