#balance-feedback-discussion
1 messages · Page 126 of 1
often see dumb raptor run out of stam and sit right next to dibble charging range
honestly that's standard as hell raptor hunts lol
idk why raptors suck so bad at playing their dino but they do
btw onmi bleed is very bad rn
is it? or they forgot to press right click after pounce?
noticed many raptor didn't choose the attack after they latch on to prey
welp me and the bois just killed dibble by bleed
well maybe you need to find a smarter pack then
... wait youre meant to right click after managing to pounce a target?
facepalm every time when I see raptor go in so hasty
You can bleed anything out with 3 good bleed pounces
am not saying u cant ahah
Right for bleed left for damage
but like 3 raptor use half of their stam for bleed out
if you got 3 member, 1 can sit far away and regen stam
while the other 2 trying to bite its tail and pounce
... damn okay i need to play raptor again and get my pounces RIGHT
remeber to hit right click after you latch on, you will see your raptor doing its kick
even beipi has more bleed
We don’t talk about beipi bleed
Na we don’t talk about the blood god midget
Beipi has no right having that much bleed
go and test it
Why?
I know it does I’m just saying it’s criminal how much bleed it has
I’m not denying it’s absurd bleed but omni still got pretty solid bleed
only if u can pounce enough
yeah, beipi got crazy bleed, and guess why ppl not playing it and murder all other playable
except bullying some deino hatchling?
3 solid pounces of bleed not even dropping below 60% stam so you can trot it out is enough to bleed out dam near anything except a stego
yeah but except big herbs damage would kill much much easier
I wouldn't recommend going after a stego, too risky
dibble is a great target
Don’t get hit
beipi bleed is so based
If your a 5-6 man it’s a whole other story
Criminal
still too risky
5-6member who knows they are doing insted pouncing each other and all ended up dead lul
the therizinosaur should hit like a therizinosaur
and also 6 raptor is too much eventually someone pounce each other
To that the only fair response is skill issue cuz that’s all it comes down to practice, patience and perception the 3 Ps of playing troodon or omni
XD
so thats why they take turns
and as a herbi you should try and find out those sitting in a bush regening their stam
yeah that's the gameplay but random dude from game would do that ?? ahah
As a herbi you would try and find a cliff or corner to camp if the group is smart enough to not be getting hit
if u play raptor everything must be good
that what you get for not making a plan and telling your members then
good pack, good moves, good fps and good lluck to not desync
The 3 Ps
there is already not much raptor players anymore
geez what do you except , some paided dude baby sitting you? then play a lone predator then
everyone get desync sometimes
That’s debatable and highly server dependent
Na still has tons of large raptor groups
u dont get what i mean
u have high risk
who said that? it’s like one of the most popular dinos
i cannot find any of them 2 3 of them max
He did so it must be right lol
comapre to other playstyle
i see raptor packs all around the map tbh
Most people play in pre planned groups or nest
3 is enough to atleast fought off most lone carnivore trying to get you
which server u play ?
Na / Eu / Au
the real uncommon ones are pachy/teno and all the small ones like dryo
Teno is mad common on NA
I’ll agree with pachy dryo thou
ah :( i wish i could play on NA
cuz most of the time they out number us
eu has like no tenos around :(
eu is full of dilo nd cera
yes
I mean EU also doesn’t have nearly as much mix packing as NA
its mircle to find alone
Bro thinks galli is getting mistreated LMAO
#balance-feedback message @topaz moth too much. ceras niche isn’t being useless without a corpse. yea it should take longer to charge up but the damadge is fine. and stamina drain while charging would make it useless
Like the poster mentioned its basically a free attack. Theres really no reason to not spam it. In comparison to every other dinosaurs more powerful ability it has no stamina penalty
difference here is that it can’t really be spammed like other attacks, should take time to charge up but that’s it
all those nerfs would make cera unviable
Cera is in a very good place rn and doesn’t need any work done to it
yea it’s just unfortunate that some people hate it so much they want it rendered useless. they don’t care about what nerfs it’s getting, apparently it just deserves it
I mean that exists for everything
the cera hate is just getting outta hand recently
The problem is people want all these short term changes when we are about to step into apex’s and actual mid tier carnis being added
Bouta rock the whole balance game
It’s really not that strong for what it is
“cera charged bite should slow it down, cera should be teno punching bag if it dosent have a corpse, cera should take stamina on charged bites, cera should have its bleed resistance nerfed, cera should have slower swim speed”
all i’m seeing in general feedbacks lmao
Money is most those people are herbi 1 tricks
And not good ones obviously
A good dibble or 2 can take a full cera team
they can for sure, these people just lack skill issue. i can kill ceras just fine as anything but carno
Carno needs love
I don't think that ceras charged bite should be free, but I think stamina cost like other dinosaurs superior attacks should be applied
What they did to it was kind of crazy honestly
for what purpose
That doesn’t fix anything. People acting like throwing in new dinos to out powerscale the current big thing doesn’t just add 2x the problem animal is wild to me
Done wrong
But the only problem animals are because of size and nothing to compete etc why dibble is so strong is cuz there are no middle tier carnis to challenge it head to head
Who the hell is asking for cera’s bleed res or swim speed nerfed lol
i saw that the other day
Only thing I thing should be added is a stamina penalty
There are only 3 Dino’s as of right now that need any serious rebalancing or fixes
I disagree. Cera is a problem well beyond its size, hence why it can so aptly hunt dibbles and stegos.
but I think stamina cost like other dinosaurs superior attacks should be applied
Thank you so much I'm having trouble putting things in to words
can hunt stegos? alright buddy
its a free big attack, thats a pretty big balancing issue
Ya but it’s not if your a competent dibble or stego matter fact if your dying to cera as stego stego ain’t the play style for you
But it’s not big
Given the power and ease of use of the attack, it’s pretty big
The power? Inflicting bile?

stamina penalty makes it so that you can’t just spam it. having its ability take longer to build up would fix this issue lol
Carno’s costs stam, is harder to set up and pull off, does less damage and so on.
Literally 90% of the roaster is faster or stronger than cera
Carno pachy
Only 2 that should have any issue with cera
And even then carno zoom
you already said you couldnt spam it earlier, now you can spam it. make it have a stamina penalty and do damage based on how charged up it is.
Why do you want bile spammable?
what
it can’t be spammed but it still takes a bit too fast to charge it up.
stamina penalty dosent make sense for an attack like ceras
^
everything feels strain and has a limit. just because its big and strong doenst mean it doesnt have one.
It’s not big nor strong lol
Bro isn’t even in the mid tier of carnis
then it should feel the strain and get tired
Strain on what lol
You want it to drain stam everytime you bite
Every m1 cost 3% stam guys
m1 is different than the 500damage headshot
then why dosent any playable take stamina while biting
“Headshot”
Ignoring that it’s m1 does nearly the same damage
please tell me what you would call getting hit on the head
what like 245 dmg bodyshot? its a very powerful free attack
No im emphasizing the fact you have to hit the head
when it uses its big free attack, yeah.
Which means they can hit you in the head back
It’s not free thou
so is tenos, dibbles, and many others
it costs nothing and is spammable. thats free.
Fr ignoring teno body kick
So is teno kick
Teno has a giant tail hitbox, teno's kick costs stamina as well
So is dibble spar headbutt
it isn’t spammable when it takes time to charge up LOL. if you spam it you’ll deal a whopping 150
No? lol teno costs stam and dibble spar attack costs a resource
This
teno can kick over 50 times and takes as much as an alt bite why even mention it
Yep and for dibble if you run out of resources doesnt it use stamina?
Nothing in carni that can survive more than 5 of those
Yup
Ceratos doesn't take any stamina
It takes time to charge
Who cares. Nothing in carni can survive 5 charged bites, because charge bite literally does more damage than dibble spar attack lmao
sure but it can’t be spammed like tenos kick and it can’t stun either
Time doesn't equal stamina
That’s cap
Yeah its an insane attack with zero penalty or resource management
it takes a second for you to do over 200 damage. you can do it over and over, no penalty.
Bile
Stam from sprinting after them to even hit it
Nope. Done the testing. It’s true
You don't need bile to do an insane amount of damage
When ni the whole roaster beyond the big boys are faster than you?
more than a second
But it’s not that high
sorr,y 1.5.
Your also assuming everyone is hitting full charged headshots
Do you play cera a lot or get attacked by them? Their damage output especially for their weight is enormous
Which we both know is not happening
no lol
I both play and play against them tons
I rarely die to them unless already low, mix packed with dibbles, or get skill issued by a very good one
teno also deals insane damadge for its size, so does steg but that’s fine because they are the good herbivores
Tenonto does pretty good damage for being 1.6kg its decent
cera is barely smaller

Cera even before carno's weight change decimated carno
Not true
When carno was 1.8 and 175 bite it was entirely skill based on who won that
at 1.8kg carno could hold its own but now 1.3kg is really showing how powerful cera is for its size
no. carno literally got nerfed because it was steamrolling ceras lmao
even in forests
So your saying cuz one got nerfed into the abyss it means other is too strong?????

Never said that
Bro read your own scentence and think about how that reads out
Your arguement is because one got nerfed the other became too strong sense it had nothing other than its own species in the carni category to keep it in check
No I'm saying that cerato was on par with a 1.8kg other carni
I think a stamina penalty on to its bite would be beneficial
Not really
You can charge its bite immidiately after ending your previous one, leading to little use of its main attack over the charged bite
It was dueling sure but carno was winning more than not
“Charge”
Not bite but charge
Meaning it takes time between each
You can also bite right after
Certainly and then can bite during and after
Or like 90% of the roaster just out run the charge
While its main attack is a bit faster the increased damage with every second of its charged attack adds a lot of damage
dosent make sense especially for an attack like ceras. stamina penalty is good for attacks like stegos so that they can’t just spam it freely without you being able to get close to them. with cera it takes time for it to charge up and can’t be spammed in the same way. stamina cost just dosent work
Have you tried just running away from the cera while it’s trying to charge bite?
What’s the deal? Do you want Cereta to be nerfed?
yea they want
They want charge bite to cost more to use
what do they recommend
will it take away energy or shorten its duration?
Make charge bite cost more stam the longer you charge it ontop of everything it already costs
How does it worsen gameplay to such a point it makes cerato unviable?
It doesn’t but it doesn’t benefit the balance at all either
Why should it lose energy just for opening its mouth? Also, I agree that Cerato is strong compared to Teno, but a skilled Teno player can handle it.
Like deino turn speed didn’t ruin it per say but made it 100x more annoying to play
A cerato can hold its charge and it cannot be waited out because it can be immidately resumed
Exactly
Just out run it
Cera are slow
Thats not the point
Bruh
Its a very powerful free attack
There is nothing free about it
If your getting hit by it and calling it free that is your own personal skill issue
It’s super punishable
Let him be his special one, free powerful attack against him.
if youre close to the cera you get demolished because you get an attack spammed at you that does a lot of damage. you cant avoid it.
Also, when allo comes, it makes sense to play cera.
It can’t be spammed thou!
have you played it. genuine question
I’ve probably played it more than you!
I wonder if I can kill cere allo very good question
👍🏻
Yes you can charge it back to back but it won’t do full damage if you don’t charge it and it still takes a second or two after it runs out or you use to start charging
Probably
horde test teno sub 2 vs 2 waste adult cera we killed cera I think cera nerff should not come
^
and yet you dont know how to use it since you arent spamming attacks, L, bad cera player.
but fr while chasing you just sit and charge your already great attack, then when youre close you do insane damage, then you instantly charge it up again at no cost. even without charging it, it does good damage, and doesnt cost anything.

it is not very strong at the moment of attack, it has a duration and you can't hold it all the time, and the map is already big, the animal is dying on the way from one place to another.
Bros never had anyone run away from him or has never fought anyone half competent
but if you want this cereta problem as pachy, you have no choice but to escape + you should get mutation because pachy is in a very bad situation right now
Like I said 2 Dino’s that can’t handle cera rn due to being nerfed to much
Also, teno cera can't attack you if you hit him in the head with a couple of trips.
Fleeing is an option but its straight up a free, powerful, 100% no cost attack
Who's the other one? carno ?
Carno and the pachy ya
xd
There is nothing free about it
Like there is no way you’ve ever come across anyone with any actual skill on anything and think it’s free
teno is already kicking too much, diablo is already sitting when he hits, mai is running away, if cereta goes both stam and charge stam while running, the animal will be unplayable and no one will even look at his face when alo comes.
there is also a hitbax problem, sometimes you can't hold it.
Cera gets its teeth kicked in by most of the roaster if they are at all competent pvpers
Exactly think big picture
also all the herbivores already roam in groups and cera are not always 4 or 3 people, let it be free in our attack.
you can immediately charge a second attack, it is free and practically infinite. and even uncharged, it STILL DOES A LOT OF DAMAGE. It should cost something to do that much damage. Its a free, instant attack (uncharged, that still does a lot of damage), and charged, it does even more. I have to repeat myself a lot because your skulls are about as this as a full grown cera. It isnt balanced to have a free attack to do that ammount of damage.
"ItS nOt FrEe!"
if it isnt free then why is there no cost for it?
you get no penalty for using it. no stamina cost. nothing. it is free and spammable.
It does less damage than regular bite if you don’t charge it till atleast the start of the second roar
hi
just not true bbg.
it takes time though which gives the opponent an window to attack it without getting too hurt. there’s penalty for it.
Sorry you don’t know the game well enough to understand
no, we have a penalty, his hitbox is a little broken and if you don't use the 1v1 cera fight correctly, you die.
again, have you EVER played cera.
¯_(ツ)_/¯
HEYY
“bbg” dude
Have you?
Im not sure I think its tap is the same as m1
it doesnt take time to spam it.
It’s less
why wont my game load servers
Not by much
How much less? It's still 11 bites to the body to kill a teno with just m1/tap
ive gone up against it. ive seen it in action and been killed by it dozens upon dozens of times.
ceras charged bite takes time to build up what you on about? if you spam it you won’t be doing much damadge
Ah ha
Good wording lmao
coming soon, all rest rested
thanks pookie :3
So he don’t know how it actually plays
bbg i am not gonna repeat myself for a fourth time
weird calling someone that
i call all my bbgs bbg
“I’ve gone up against it multiple times, died dozens of times”
Teno is strong enough, and Cerato is in a good spot right now. What we should actually be discussing are Pachy and Carno, yet here we are talking about nerfing Cerato.
you can’t be above the age of 17
im so old..........
He is just trying to get me mad dunno why it’s just a discussion of about Dino game lol
it seems to be working
cera haters will do anything LOL
So true
keep going then
Even Deinonychus players didn’t complain this much about their weaknesses. If that’s the case, then Stego feels OP to us too, or we could complain about our bite speed, movement speed, and so on.
I’m not even a cera player bro I main pachy and omni rn but I’ll be a Alberto main when bro drops

i don’t main it either but i play it a lot
I’ve full grown it 13 times I’ve killed the entire roaster at least once as it and died to everything else just the same
and against it, it really ain’t that hard but people exaggerate to make cera seem like this rex level threat
Guys, I will say something, I heard a theory that all herbi players gathered on one server, is this true?
lol don’t know
i don’t think so
I know all mix packers gather on Na2
heard general feedback
Upvoted
No. Some insane dude rocked up and literally went on a conspiracy rant about how every herbi player is trying to control the feedback
It is funny tho
Frankly I wish it were true
Also please god no
“A fast 3.8 ton herbivore with high damage is really OP!!!”
“Make allo 3.2 tons and 300 biteforce lol”
Allo must be bigger than Diablo, otherwise when it is dropped by Diablo, the speed difference will be almost 0 and Allo will die by falling over and over again. Also, I didn't say anything about 300 biteforce. XD
I think 225 or 250 will be enough
You can gang up on a diablo with an allo pack
Some things arent meant to 1v1
If Allo gets caught by Diablo once, Diablo will constantly knock him down and he will not be able to escape. This would be ridiculous, and 1v2 can be a very easy encounter for any dinosaur.
Diablo must be bigger than allo, otherwise when it is pinned by allo, it will be entirely be incapable of escaping and will die extremely easily. Diablo also cannot outrun allo, so being pinned will make it so much worse
I’d rather allo get knocked down for a short bit than Diablo getting instantly pinned and dying
We do not have information about the Allosaurus pin range, but since Diablo has the ability to knock down up to 3 tons, Allo must be bigger than that, otherwise Allo will die before it can do anything.
Allo will not be able to get off the ground in a short time and therefore will be knocked down again.
Based on literally what evidence lol
Diablo won’t be able to get off the ground because it’ll be pinned
The allo has the option to avoid Diablo and not get knocked down to begin with. Diablo doesn’t.
Since it will be heavy compared to cera and other small dinosaurs, I think it will be slower, so in any case, allo will lose.
When Allo knockdown , it can be knocked down again within 2 seconds, so Allo will not have a chance.
We don’t know allo pin range maybe 2 ton ? But we don’t know
There’s no universe where Diablo is faster than allo
It has 1/4 head damage reduction and 150+350+275 damage combo. Moreover, if the allo is 3200 kg, Diablo will take less damage from the allo if he receives congenital, so if we consider the 1v1 match, he will have 3450 health due to +15%, in this case, Diablo is ahead with spar mode. There is no need for Diablo, which will be stronger in any way, to have a speed advantage over Allo, but as I said before, the speed difference will be very small. It would easily have a range that could knock down a 2.8-ton allosaurus without stopping.
So numbers don't lie
otherwise this will be a skill issue
None of that matters if allo can just pin it
Which if Omniraptor is any indicator, it will
Honestly if the allo gets knocked, that should be a worthy punishment for standing in a Diablo’s path
I think it won't pin up to its own weight.
Allo is faster. It should be knocked down for standing in the path of a dibble
2 allos would easily be able to grapple a Diablo so that’s easily solved
This is the best balance I think right now according to the mechanics of the game, but if Allo turns out to be something we did not expect, then it may be different.
Ye 1v2=….
Your entire argument hinges on the idea that allo is just helpless after being knocked down, which shouldn’t be the case
I’d prefer allo be 2 tons so it can actually be a pack predator/large game hunter without constantly fighting its own kind over food
Yes, but according to the current version, it seems like 90% will be like this.
You can then also make it fast because if it’s 3.2, you have to knock down hard on its mobility
Yes, and also it might be better if we wait a little longer and talk about this situation. I heard some developers arguing about allo size , so I made such a suggestion.
That combo has been long removed from diablo, it was a bug
You can only get 1 attack off on any knocked down animal
It's still possible if it gets the timing right
Generally yes
I have not seen anyone do it since, but if you have video evidence please go ahead and prove me wrong
Bug meta is crazy just like legacy
They are not using alt attack for the last hit
just normal left click
That’s only the case for carno and when it’s knocked down a slope from what I have seen. Since carno seems to have a longer knockdown stun for whatever reason, you can’t get up while falling, and carno’s poor acceleration. So carno can get launched in the air and fall down a slope for half a second, take 2 seconds to get up from knockdown, get stuck for an extra second because ???, and then take another half a second to get to full speed. In total taking the entire 4 second stun immunity to get away, meaning a well timed attack knocks it down again.
Honestly should fix the carno bug, then potentially give different attacks different stun immunity durations and/or make stun immunity increase for each consecutive stun.
#balance-feedback message How is omni broken what. 😭
Even as someone who plays it a lot and is probably biased, its in one of the best spots its ever been in.
why is donald there
he’s lost
wanderer
Its pounce is definitely better but I do feel like the stam drain during the pounce could definitely use a buff
A full damage pounce deals 1000dmg, imagine if it could stay on even longer
Idk, omnis dont really feel threatening in my experience
starting a feedback in a dino game using ''starting a moga'' is crazy tho xD
1fg, 1 sub and a juvi omni killing a fg cerato in 1 minute ^
Still though
Only one adult
And I started the fight wounded and with vomit sickness
if anything omni could use some nerfs
Herrera too while were at it ^^
yea
?
Youre just the first person Ive seen in a while that said this
yea not an unpopular opinion though
i would only really nerf its speed, it should get punished when its on the ground
that cera kinda deserved to die he just stand there and try to buck without moving ? even there is some tree just 20 m away
He tried to predict me dismounting at first probably, but after the 2nd omni got on he was too slow to do anything else
At that point his fate was sealed
yeah he should have directly run towards to tree as soon as u jumped
He got cocky, happens to the best of us
he is playing cera am happy he is dead ahah
All 3 of us vomited so he had a good reason to think he was winning
but still all of ur stam is gone
My friends were around half stam after he died
But makes sense, I was the first to get on, I switched slots, all while doing dmg pounce and I was already pretty low on stam because of vomit sickness + running around
yeah but 3 vs 1 still pretty rough against raptors
Running speed and bite speed. It runs in really fast cycles as it is, I bet it wasn't animated to run at 45km/h
one herrera pounce deal almost same damage lol with %10 stamina or even dilo venom deal that damage without using any stamina
idk why people think it's op or something like that, its ok but not that strong
what are we discussing
?
what are you discussing
Does it hit that hard?
yes
i said 1000 damage with wasting whole stamina is not that big deal
wasting whole stamina? huh
here I haven't played for a while, but the last time a hera jumped on my head, I sub carno almost died.
We want a hera nerf?
it costs like what 5% stamina to jump as a herrera?
tho my only issue with herrera it being too fast, thats it basically
I think
as a raptor yeah u need to waste all ur stam for 1k damage
I don't like him at all, but I don't find it necessary to nerf him (I like when I play myself, I don't like when someone else plays)
weren’t you talking about herrera?
no
Utah's hitting 1,000???
yeah i think so
i am saying that raptor is using all stam for 1k damage but herrera and dilo can do that with one jump or venom
yeah but in real game its almost impossible to do
no there is no such thing I think 6-5 utah jumped a mai and spent all stam and left 73 lives utah shuyan problematic
yeah fair enough, but that doesn’t mean omni needs to be buffed, it only means that dilo is op
I think it's coming I have a video 6 utah jumps a mai mai sdecece only 71 lives remain so utah there is a problem I can't post a video here unfortunately
some of them deal damage i guess
and others bleed
yeah some of them deal bleed maybe thats why
Okay, they're making some complicated attacks, but I don't know.
i just want to old bite speed back
Yeah, I want 6.5 denio, but they won't do it XD
u asking a bit much lol
which one would you like to play 6.5 fun and fair or the boring and can't turn around deniom?
They can also just like fix the turn of it
they should fix the turning and speed btw
you are now safer when drinking water, I think they have removed the thing that makes us get out of the water fast.
idk why they do that
@wooden axle
I mean, I don't think these animals need to be nerfed, I just think canro is too weak and incapacitated and I agree that dilo clones are overpowered but they don't deserve such a nerf and teno is a very balanced animal.ed.
and yes dilo clones opp in a serious sense I am thinking of writing a new article for him
Also the pachy situation is even more pathetic, anything can kill him and he still hasn't gotten a buff.
@wooden axle carno is 49 speed and teno is 40 (ignoring the decimals in the speed and assuming both are adult). teno isn’t nearly as fast as a carno. if a teno was outrunning your carno, it was likely a speed hacker
if your carnos weren’t fully grown, then I’d consider the speed curve of sub teno, the lack of a speed curb for sub carno (only gets to full speed potential at adult), and the consideration of if you weren’t using speed muts and the sub teno with the speed curb was
oh, poor carno players
regardless if that, I feel like teno shouldn’t be nerfed because it’s favored in a matchup with a carnivore that shouldn’t be hunting it, at least not without a very considerable amount of group numbers lol
teno’s also very vulnerable to bleed, so it does have a weakness
I agree Tenos shouldnt be nerfed as well. But I also disagree with the statement “Dilo is op”, there was ways to counter it and during the day its essentially useless when hunting anything significant
Hello!
I understand your points, but I have to disagree with a few things. While it's true that Tenontosaurus might be vulnerable to bleeding, it doesn’t change the fact that its overall design still makes it far too strong in combat, especially with its tail attack and high speed. It shouldn't be able to stop carnivores so easily, and its speed combined with jumping makes it an extremely tough opponent, even when outnumbered. A bit of balance adjustment could really make it more fair.
As for Dilophosaurus, I do agree that it has ways to be countered, but the amount of phantoms it can summon, paired with the poison effect, is too strong, especially when in packs. The speed is also incredibly high, making it almost impossible to escape. I don’t think it needs to be heavily nerfed, but reducing the number of phantoms and adjusting some of its abilities would make it more balanced, especially for larger predators.
Thanks for the discussion!
Only reason it feels strong is because of the fact is specializes in rear attacks not forward you cant hunt a teno the same way you hunt a dibble
And trust me the moment a mid tier carni drops teno will not feel strong at all
@tulip sparrow effectively, I complained about that the same day they took out the nerf and I told them the problem I had, but even some veteran members gave me votes against it, so it will be like with the carno, wait 6 months for them to consider a change because if you say it before it goes in one ear and out the other, if they are able to do this, the allo when it comes out they will put a nerf that will literally remove the legs, seeing how they have left the maia I think they are capable of doing so.
@wooden axle dont know if you've been told but teno is pretty slow
it runs at 40.3 km/h while carno runs at 49.5 km/h
you encountered speed hackers
also the tail slam puts you in an animation lock
the bleed might be too good but the tail slam is a balanced attack (really nice range, stuns/knocks down but makes you vulnerable)
@wooden axle its not that teno is op, carno just sucks atp
pachy can fracture legs btw
issue is that the "bonk system" pachy has is broken to hell
rlly? i never fractured one after the nerf in spiro
broken like BAD or like OP?
bad
oh well
agree, it sucsk
i have, but it's just too broken
you can hit the tip of the tail of someone and fracture his head
you can hit the tip of the head and fracture the boyd
the fractures are just random at this point
whatt? i never broken another bone then body,
yeah it's just broken as hell
so it beign random may cause that
cant they have liek 3 diff hitboxes? and once they trigger it does that
it's not even random tbh
it's that the hitboxes are broken as heck
so so so broken that you practically cant choose the fracture
It’s hitbox for leg breaks is really awful
The only Dino you really are consistently hitting leg breaks is carno for some reason
Because all the homes hate carno I guess

It’s just super inconsistent and wonky on what classifies as a leg hit
Plus you need to hold m2 for a sec to get the fracture damage to register good
yhx, il keep that in muy mind
Pachy is awful atm
Usually if I wanna survive I join a herd of what ever other herbivore
ATM solo pachy doesn’t last long
@dreamy gulch just yesterday a pachy broke mine and my friends leg in one hit. We were ceratos. Idk if leg breaks are random or they did a silent buff?
idk, all im saying is that I didnt break any legs
Yea it might be chance wise, but I thought they removed that on pachy 
Cera only has fracture resist on its head and body, it was always like this
And fractures arent chance based
The pachy broke our leg in 1 hit
Yeah thats normal
Nah it used to be 2-3hits
Its 2 for every other body part
For head and body yes, legs, no
its just incredibly hard to hit ceras in the leg as pachy for some reason
Wonky hitboxs ig
yeh
@wooden axle sorry for the ping but what
I think you encountered speed hackers
The weight change in carno makes a lone tenonto more dangerous
@wooden axle so how exactly does dilo being venerable to bleed make it not be able to deal high bleed too? Like he can still have serrated teeth even if he bleeds out easily..., also the dilo venom is limited to 9 clones and carno is faster than dilo&if you got ambushed by 5 they will have a adavnatge ofc, cus you got ambushed, if you didn't get ambushed i recommend not hunting a pack of dilos lol.
Teno isnt nearly as fast as carno, its 0.1 km/h faster than cera, it cant cc anything, it can cc stuff smaller than it, which includes carno, its jump is also very small, carno shouldn't rly hunt tenos, they are bigger and have heavy dmg, stay away from them unless you have 3 carnos or you know what you are doing.
Sometimes I'll get rammed by a pachy and get flung, but take no damage. Sometimes I'll take on a fracture. Just now I've had it happen twice in a row with the same pachy.
Sometimes I'll pounce it and have my camera freeze in place, independent of my dino.
Sometimes I'll pounce when it's getting up from its ram and die instantly.
The whole playable needs love and attention
Thanks cwasso
Yeah the hit reg degrades between each update, and it hasnt been fixed in over a year. So unless you are in the perfect angle, it’s pretty much impossible to get a leg fracture. Still possible tho, in testing I got it by spam tap ramming with my head inside the leg like 5 times. I also have been lucky in a couple of fights and managed to get it. Pachy has just been left to rot since gateway was released.
I have seen that bug before but it happened to my cera fighting a Diablo on the laggiest server ever. So it’s likely a global lag issue that is easily triggered by pachy’s broken ram.
As the pachy I have experienced the opposite. About 50% of my rams connect on my side and make the opponent play the knockdown animation sometimes, but they are unaffected and slide on the ground if they were “knocked down”.
u really said that ? lol
No i didnt say that
I noticed the human in the spawn menu so... lets talk about balance. If human are to get introduced they should spawn a juvenile just like everything else to make it fair, hunting human toddlers as a raptor sound fair to me.
Absolutely not
An adult human is weaker than a dryo and slower than a stego
Also humans won't be getting growth
Toddlers irl can barely walk straight why would I want to play that
in-game, humans are literally going to be one of the most vulnerable playables there is, and they spawn adult. Literal stegos can sprint you down
It wouldn't even be fair, considering how physically weak humans are to everyday animals
steggos need to be nerfed, crocs need the diet back to how it was with school fish. Are you guys seriously trying to ake the deino a worthless dino to play SMH
you cook them for diet
I could argue they atleast need a temporary nerf until they have something that actually can compete with them (like rex). Because as of right now, you get people who play them just to KOS everything, because they know they are invincible, or hackers. It's an incredibly unbalanced addition to the roster, deino is different because it is land locked
Also, schooling fish is on deino's diet, it is dots, you have to cook them on the shore, just like actual IRL crocodilians do
yea, that wasnt intentional
stego would need a buff to deal with rex lol
your joking right
Perhaps, but stego definitely needs nerfed for the time being.
nope. it really would need one
That would depend on how they go about Rex
i mean, not even. stego just doesnt have the speed, stam or health to compete, and its damage isnt really enough either
i agree there is no rex and stego is untouchable rn
i personally disagree. creates more balance issues than it solves to just leave stego as is, rather than finding some way to nerf it, only to go back soon after
id the crocs cant even sustain on school fish or titan fish when no one is around to drown, why do herbies get to eat grass to stay alive till they find a bush.
steg just can bully everything in the game why it would stay like this ?
Stego is awful rn, IF stego is too weak to deal with rex, they will buff it.
But I am sure there will be weaknesses to rex such as small bursts that drain stamina quickly. If a single stego cannot defend itself against a rex, then surely more than 1 definitely can. Also, I am curious why you think temporarily nerfing stego would cause balance issues? The only thing killing stegos, is stegos.
firstly, no it cant, second of all, you can just walk away and it ceases to be a problem
u still not answering why ? why steg should be untouchable ?
cave dweller
I think you are missing the point I am trying to make, stego as of right now, is a walking simulator, there is no competition, no skill, no real dangers except for other stegos because they got bored of playing walking simulator. I just don't see how that is fun, yes the objective is to survive, but its also not to sit in grass and eat melons for 6 hours
why steg can kill 8 ton deino with 3 - 4 powerswing ?
Stegos can also hit you from the front, its ridiculous
yeah its insane how they kill us with ease
idk how many of u played in sprio but
nerfing it doesn't change that though. you'd have to turbonerf stego to put it in the appropriate hunting range of our current roster, which means cutting down hard on it, something which would just suck for people who actually like to play the animal
Spiro was a time
that time was good u would die or wind depends on gameplay
and that was good and fun
spiro was one of the maps of all time
it certainly was a period
people absolutely did play on it
hard disagree lol
spiro had some of the worst game balance in the history of the game. Update 6 alone takes the cake for the worst ever balanced update I have ever seen
for example ?
You don't have to nerf stego out of its ass like pachy, but a stego should not be able to swing and basically insta-kill whatever it swings at. When more mid-tier carnivores and apexes arrive, sure, why not, but it literally has no reason on the roster rn but to walk around for 8 hours
Theres no balanced food-chain on evrima rn, it feels off, and the devs know this
sub carno and sub deino being stronger than their adult forms and the two strongest dinos in the game, pachy being so incredibly dominant that it got nerfed to the point of never being good after that update ended
i mean... if it cant swing and basically instakill anything it swings at, that's a huge turbonerf to it, because that's its whole thing
you'd have to SERIOUSLY butcher the damage to make that happen
ahah now cera is dominating every other carni
almost infitine healing
you're acting like that's a gotcha moment but sub carno was genuinely 10x better than current cera
and sub deino was INSANE
basically just a giant sized kaprosuchus
yeah but sub carno can be killed with pack raptors back then
hardly lol
noo i have killed many
with how ram worked, the hitbox meant that you couldn't pounce it
with 10 tap pounce in total he would bleed out
to be honest it was my hobby to kill carnos as a raptor lol
hmm idk. vomit lock cera us up there at least lol
fair
remember its stam as well 😭
but that only serves to aid my point that spiro balance is not an improvement
endurance vomitlock cera, whatever the hell U6 was, so on
i mean even on CURRENT spiro branch, omni can still tap pounce things to death
goofy times
any playler on spiro ?
it was fun i really miss long carno vs raptor fights and others, like deino and stegos fight for a water now everyting is much much faster
it’s dead
@flint locust @quick cargo
First, regarding Dilophosaurus: While it is true that it is vulnerable to bleed, its ability to apply such a strong bleeding effect combined with its venom is still too powerful, especially when in a pack. Even if Carno is technically faster than Dilo, the latter’s high speed and ambush potential often make escape nearly impossible in practical gameplay. I wasn’t ambushing a pack of Dilos—they were the ones ambushing us, and in that scenario, it’s very hard to counter them. Reducing the number of phantoms and slightly adjusting their venom would make encounters more balanced.
Now about Tenontosaurus: While you point out that its speed is slightly slower than Carnotaurus, the gap is marginal. Combined with its jump and tail attack (which stops opponents completely regardless of their weight), this makes Tenontosaurus too strong in most matchups. I never argued that Carno should hunt Tenos—it’s about balance. A lone Tenonto should not feel so invincible against creatures that should naturally be more dangerous to it.
I’m not saying these dinosaurs need massive nerfs, but small adjustments would make the game feel much more balanced while still maintaining their unique strengths.
I understand that Tenontosaurus specializes in rear attacks, but that’s part of the issue. Its tail attack is currently too effective, as it not only deals significant damage but also completely stops opponents, regardless of their size. This creates a situation where Tenontosaurus feels overpowered in many matchups, even when it’s facing carnivores that should naturally be more dangerous.
As for the argument about mid-tier carnivores: while it’s true that the addition of another mid-tier predator might shift the balance slightly, that doesn’t address the core problem. Tenontosaurus’ current mechanics make it disproportionately strong in its tier. Adjustments, such as making its tail attack less universally effective (e.g., stopping only smaller dinos), would improve balance without making it weak.
The goal isn’t to nerf Tenontosaurus into the ground—it’s to ensure that gameplay feels fair and that counters are viable.
tail attack does not deal significant damage. it's actually extremely weak
i believe a simple cera or carno bite outdamages it lol
@leaden remnant @dreamy gulch
First, while it’s true that Tenonto is slower than Carno, the tail slam is far too strong. Its ability to completely stop opponents, especially larger ones like Carno, combined with high damage and bleeding, makes it overly powerful. Even with the slight vulnerability during the attack, the payoff is far greater than the risk, allowing Tenonto to dominate fights it shouldn’t.
As for Carno, I disagree with the idea that it’s weak. Carno is capable of taking down Ceratosaurus and other predators when used effectively. It’s a strong mid-tier predator, but Tenontosaurus shouldn’t be able to effortlessly overpower everything it faces, especially experienced Carno players. It’s frustrating when Tenontos seem to act without fear, knowing they can handle nearly any situation with ease.
I’m not suggesting to nerf Tenonto into the ground, but it needs adjustments to make fights more balanced and fair. Right now, it feels like Tenontos can get away with being overly aggressive, which isn’t healthy for gameplay.
I understand, but I still feel there’s an issue with Tenontosaurus.
While the tail attack doesn’t deal much damage, its ability to completely stop opponents, regardless of size, makes it far too powerful in critical situations. Combined with Tenonto’s speed and bleeding ability, this creates an unfair advantage in fights, especially against predators like Carno. Even if it doesn’t outright kill, it often leaves predators vulnerable to further attacks or unable to escape.
Given how open tenonto makes itself when it does said attack, I think that's perfectly fair as a tradeoff. Also tenonto is MEANT to combo attacks, that's why nothing it does has spectacular damage. They're meant to combo into each other
I see what you mean about Tenonto’s tradeoffs and its design as a combo attacker. However, the issue lies in how those combos play out in actual gameplay.
While the tail attack leaves Tenonto vulnerable for a moment, it doesn’t always feel like a significant enough drawback, especially given its speed and maneuverability. That moment of vulnerability is often outweighed by the advantage of completely stopping an opponent, allowing Tenonto to dictate the flow of combat.
As for combos, I don’t think anyone disputes that Tenonto is designed to rely on them, but the balance is off when its abilities—tail slam, bleeding attacks, and its high maneuverability—work together so effectively that they can overwhelm even mid-tier predators like Carno without much risk. Combos are fine as a design principle, but they shouldn’t make Tenonto feel invincible in situations where it should logically struggle.
Ultimately, my argument isn’t that Tenonto needs a complete overhaul—it’s that its tools should come with clearer tradeoffs to create more balanced encounters. Right now, Tenonto can act too aggressively with relatively low risk, which makes it frustrating for players facing it, especially as predators who are supposed to be its natural threat.
What do you think?
tenonto is MEANT to be an all-rounder.
It's fast, but not that fast
It does good damage, but not that good
It has a wide array of attacks for multiple situations
It's within a weight class where it's big enough to put up a fight, but not that big that it can contest the game's larger creatures
if you take away this all-rounder element, it really doesn't have much of anything going for it
because it was inherently built as a jack of all trades
I understand that Tenonto is designed as an all-rounder, but that design shouldn’t translate into it excelling in almost every matchup, which is what happens right now.
Its versatility is not the problem—it's how that versatility allows it to dominate situations where it should struggle. For example, being in the same weight class as mid-tier predators like Carno should mean that it has some disadvantages when facing them, but instead, it can often dictate the fight due to its combination of speed, crowd-control abilities, and bleed stacking.
I’m not suggesting we strip Tenonto of its all-rounder nature, but there needs to be a clearer balance. A jack-of-all-trades shouldn’t outclass specialized creatures in their respective strengths. For Tenonto, this might mean reducing the effectiveness of its bleed or slightly adjusting its stamina management to give predators a more realistic chance against it.
The idea is not to weaken Tenonto into irrelevance but to make it more situationally balanced. Right now, it feels less like a "jack of all trades" and more like a master of too many.
ChatGPT moment
I don't see a problem, it helps me translate text correctly from my language to English
Most people prefer arguing with a human rather than an AI
As I mentioned earlier, I only use it to ensure that the text I write is translated correctly because regular translators often don't understand slang, and I don't want anything to be written incorrectly.
sometimes
tail slam does 100 damage and puts you in a small animation lock, also requires some nice aim
carno sucks and that's just the way it is, it's been shoved onto the ground and ran over by a truck
they've intentionally made it so carno can't even think of attacking tenos
the reason they can be overly aggressive is because teno is an all rounder fighter and some herbi players pick every fight they see
He stops the dino for quite a long period of time, during which he manages to land another 5-6 hits.
@wooden axleCarno is a small game (smaller than carno that is) hunter. It struggling vs the larger, and more capable fighter teno is fine. And while teno does good bleed, Id imagine its carnos multipliers that makes it so bad (unless its been changed).
max of 3 hits
well 3 kicks if you immediately begin kicking after you knock something down
if you stun it, two kicks/one kick and claw attack
If Carnotaurus is so weak, then why make such strong herbivores that currently have no real threats to compete with? Carnotaurus and Ceratosaurus can't even defeat a Tenontosaurus, which I think is unfair. Let's say Carnotaurus was significantly weakened, fine, but then Tenontosaurus should either be weakened to make it actually killable, or other predators should be buffed. Otherwise, it ends up being that carnivores are weakened while herbivores are heavily buffed, which isn't really balanced.
cera vs teno is 50/50
depends entirely on skill
it's pretty much teh only great matchup in the game that's completely based on mind games and pure skill
and yeah carnivores get nerfed and some herbis get buffed to the sky
nerfed or pushed into too specific niches
they kinda fixed it, it has a cooldown so once u use the tial and miss u get punished. ofc its op, its like a 500 kg brick slamming onto ur head, thast gonna stan u. i think theyshould make a small cooldwon for kicks too, otherwise tenos easily dies to ceras.
yes thast the problem, carnivore chrisis. we need more stronger carnis
https://www.youtube.com/watch?v=qDNLh5mRxt0
watch this, explains it good
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Alright, I understand. Given everything we've discussed earlier, I can conclude that perhaps I lack the necessary skills to fight these dinosaurs. I still don't think they are well balanced, but maybe the issue lies in the significant weakening of the predators. I just hope that in the future, they add stronger dinosaurs that can help balance this out.
thank you all for the discussion, it helped me a lot!
🫡
I just want to point out, teno tail slam does not stun regardless of weight, it’s actually dependent on weight for what type of stun it inflicts like all stunning attacks in this game. Iirc the knockdown range is anything smaller than teno (>1.6 tons, aka carno and cera) and the stun range goes up to around 2 tons or slightly over it. Which is why teno literally can not fight the 3 ton Diablo who doesn’t get stunned and just mauls a teno.
Also, the general balance of this game is based on having a way to escape anything consistently and be able to fight off those it can not escape. Since carno is so much faster than teno, teno needs to fight it off consistently. For context of the speed difference, there is nearly over a 20 kph difference while carno is charging, that is nearly 20x the speed difference between pachy and cera, and cera can absolutely shred a pachy in seconds. Thus teno needs to be stronger than carno in a fight and it’s in a good spot atm.
If you’re issue is the lack of predators teno has, that’s understandable as we do really lack larger predators for some of the larger herbivores, but groups or even duos of most carnivores are still major threat for tenos.
I get it, thank you for your contribution to the discussion.
knockdown for tail slam got buffed by a little
you can now knock a teno down with the tail slam so it's probably 1.6 tons and less to knock down
you could only stun a teno as a teno before
So, as carno, just be vigilant, if you get ambushed you're meant to have a problem, their venom needs some adjustment so the dilos need to be more in the fight rather than summon clones.
Again, tenos speed is 0.1 km/h faster than cera which is a lot slower than carno :/, and again it doesn't knockdown everything, a teno isn't invincible a cera can hunt it so can dilos and omnis, carno is just not equipped for it lol. If im gonna be quiet frank it doesn't sound like you are the most skilled player and you might just not know how to handle these matchups
1 Tenonto is significantly slower than carno
2 Tenontos jump is situational, small, and uses a lot of stamina
3 Theres packs for a reason. If you're a solo, hunting younger herbivores becomes a lot more viable than hunting fully grown ones. Theres strength in numbers, not everything is meant to 1v1
👍🏻
Also @white haven
Seeing as how nobody responded to your feedback, I am not sure if you are a new player or not but the dinosaurs are not spawning ontop of you.
Herrera has the ability to lunge from trees, which can kill full grown raptors and dilos, so ofc your younger carno died. With Omni, there is a pouncing mechanic, so what most likely happened to your friend, the raptors ambushed him and pounced him without him seeing.
As far as I know, there isnt and havent been any reports of glitches where people spawn ontop of you.
Herreras can also pounce from a very reasonable distance at full size, and don’t really take fall damage.
When did that happen? I never heard of that change.
Silent changes i guess
shadow buff, pretty recent, can't recall exactly when
maybe one day they will buff the tail slam damage too😭
I’m not new at this game lol, and yes I’m WELL aware that herras can jump from trees and kill you (from a good distance) but where I died from the herra has never happened before to me even tho there were herras there before. And the Omnis one? Yes it’s possible my friend didn’t see him, but it also could’ve been hard to ambush him because he was at a beach.
Maybe there’s an update or smth I missed idk, it just seemed odd to me and my friend that we (specifically) couldn’t see the herra (even tho I was watching for it) until it seemingly appeared above me.
Yea ik there aren’t any reports about this, even I find it odd that me and my are the only ones complaining, but ik what I saw, and as for the video, you saw it aswell. You couldn’t see the herra (even tho normally you’re supposed to) until he seemingly appeared above me. Maybe I’m wrong but I’m just giving it out to everyone lol.
Sounds about right
Herra's can blend in trees very well, and they usually aren't alone. IF you are confident that it is a bug (or possible hacking) though, I would recommend contacting staff, otherwise I can't really speak for your situation.
Could be a bit of lag that made them “teleport” ahead as your client caught up to their position.
I’m aware herras can blend, but the distance that the herra killed me from was way to far away, (ik that because I tried that as a fg herra) also even IFFFF he could’ve reached me from there, why did he appear above me in my screen? I was watching out for him but couldn’t see him until he appeared above me? Idk lol
Considering how laggy and unoptimized the game can be, could have been the case
yeah it could’ve been lag but it sure was a weird type of lag, especially because it happened to my friend 2 TIMES, first with the herra and then the Omnis (according to him atleast)
Seeing as how I have not heard of anything like this, it may be a you issue. Like if your WiFi has moments it slows down for a second. It would hardly be noticeable most of the time, but very noticeable at just the right time in game.
yeah you can tp and kill ppl with cheats
@steep gazelle maia can stun cera/carno and even the teno.
but it really shouldn’t, maia is not a carnivore, it should not be able to hunt effectively
maias pack limit is 8, that horde can kill literally anything
Maia currently doesn't take down, just gives a slight stun. Having attacks with low damage and high stam cost should at least knock down opponents smaller than 2t
yes and you can stomp during that animation
It can still knock over ceras and carnos btw, tested it today
You have to be running full speed in biped and use the front shove to knock down.
people are talking about reversing maias nerfs when in fact it needs even more nerfs
or if they decreased their speed but added this
yeah and it can stun a teno
speed is alright, it’s the least thing i’m worried about tbh ahah
I don't want them to reverse the entire nerf, but getting kicked and stomped by something 3.8t and just being stunned even though you're 1.3t?
it’s not about weight, it’s about the balance
teno has an easier time dealing with these carnivores than a herb that weighs almost 5t xd
like just imagine playing as a cera or a teno and seeing a pack of maias. you can’t run away, you can’t fight back, you can’t stun it.
tho it can stun you and then stomp you
4*
maybe it was a me issue, but my internet was perfectly fine and I KNOW for a fact of what AND my friend saw. If you watched the video, then you can see it as well
1 teno already accounts for 3 carnotaurs, 2 cerato and 2 dillo and 5 omnis
yep that’s what I’m guessing this is, but who knows 🤷♀️
huh
2 attacks from the tenonto kill a dillo, but 2 kicks from the maia turn the dillo orange xd
A teno killing 2 ceratos? What
Just don't be stupid with teno it will be easy
yeah, even 1v1 is super hard
Maybe if the ceras are afk
Also 3 carnos??? 5 omnis???
it’s so random lmao
no, teno has quick and precise kicks that can knock down a cerato if caught on the head
Kicks dont knock cera down
Ever
You can cancel the carno charge wih teno xd
because most of the times teno can’t really run away from the cera.
maia can easily run away from the cera, it doesn’t need to fight it if it doesn’t want to
He may not have jumped from that tree. Iirc that area has some rocks that are just high enough for a Herrera to leap off and deal damage.
and you can’t really compare teno and maia since they’re completely different
tenonto is one of the best playables in the game, and one of the strongest as well. You just don't know how to use it
nope, there was no rocks there whatsoever, you can see for yourself in the bottom waterfall of south plains of where I died. Even if there was one, there’s no way that “some rocks” would make him right above me to kill me.
maia should be a nightmare for an omni or a dilo, it should be useless against the cerato or teno
against 2 cerato just act like a fool and lure them towards your tail, once knocked down your life already drops to orange with 3 kicks
Imo all Maia needs is some quad attack buffs that make the attacks either have higher cc ranges or more damage (the fact that Maia’s back kick deals less than a teno kick is honestly sad)
You cant even get 2 kicks on a knocked down cera
Best you can do is a kick + alt attack
Unless it got knocked down right at your feet
i would love to see you 1v2 a ceratos, not a new players tho, actually 2 good ceratos
teno is my main dino, it’s the one i play most of the time and even i am not confident enough to say i can take 2
the tenonto's kick does 300 damage and a lot of bleeding, the alt gives more or less 100 and even more bleeding, it's much more worth just using the kicks
You can see here I BARELY manage to get an alt attack and a kick off before the cera starts running
it doesn’t do 300 lol, it does 250
The alt attack is 130dmg
Iirc it got shadow nerfed to 225
yes, this cerato was bad xd
this patch?
Like a patch or 2 ago
@crimson crater 😭
i tested the damage yesterday and it was 250
It went from 275 to 250
375 if a headshot
He stands still like a door, it's hard not to hit him xd
I must be misremembering then
that’s actually so annoying that tenos tail slam damage is just 100 now and it stuns for like a second or so, like sometimes there’s not enough time for you to even do the actual combo ahah
Hes "bad" but still got me to orange hp and made me vomit, how is it possible to take 2 ceras on then
let alone slamming a good player is almost impossible :(
Oh, I can't do much about your skill anymore xd
Speak for yourself B)
Jk
And if you don't want to fight teno cera, just run. Teno runs a little faster and his stam expenditure is very low on the run
wasn’t the whole thing about you saying teno beats 2 ceras easily?
I'm giving an option besides fighting to those who lack skills, like you and another guy
next time you 2v1 ceras just record it and send it to me
Insulting me personally because I disagree with you is crazy😭🙏
yes yes, I can't forget to send a video to cheesy, I'll even write it down in my notepad here
Hope you have a good night and sleep well
I apologize if I ended up exaggerating with you
🥔👍
no, you ended up being cringe and mad instead lmao
the cera and teno matchup is a 50/50. how are 2 ceras gonna lose to a teno lmao
Teach me how u get those tail slams ong
Yeah tenonto cera 1v1 is a pretty even 50% but 1v2 holy wowza if they can win that good on them
Yeah it should definitely not be fighting cerato
Probably
Maia should be more flighty than fighty ykyk?
it's got da speed, run
It’s weighed more towards teno
Maia objectively should just be a better teno
Once bigger carnis drop Maia in its current state will get steam rolled
Suprised you are against it cheesy usually you only hate on anything carni suggestion
XD then again your a teno player
you’re so mad lmao
Na I just given up on even trying to debate you sense there is no point
@meager hazel My man, imma need you to explain this to me. 1.8 ton Carno is in your name, yet you are against a revert. Could you explain?
A revert wouldn’t help much but bring his HP up to 1.8 and leaving everything else whould put carno in a solid competitive state
#balance-feedback message maia should not fight a teno, and you cannot compare them lmao. maia is balanced around killing small things, that’s how it should be.
it needs more damage for what? to hunt ceratos and tenos? lmao
what are you on about

give maia more damage and it will do that, it will be HT all over again when everybody just played as a maia
Cheesy some times things need to be stronger than your main
it’s not about my main lmao, teno and maia should never fight, you don’t need to balance maia the way so it can 1v1 a teno
maia can always run away if it can’t fight.
It’s not that it should be 1v1ing teno it’s the fact that something half its weight is punching twice its power
Bros gonna be so lost when Allo becomes a thing
the thing you don’t understand is i don’t really think about just teno, i think about the balance.
weight is just hp it means nothing, the thing you need to think about is game balance
I mean honestly that's what I want. Revert the bite force HP, and size, or at least the HP and size, to put it in a solid spot above all the other mid and small tiers we have so that it is the definitive small game hunter but has a shot at checking things like Teno. This would put a check on Cera packs running around and would give Carno a bigger window to take advantage of growing animals. Which will become increasingly important once Rex and Allo are added as simply put Carno will be best tool to keep those populations in check sparing any extreme factors.
Also given that we just experienced Maia. I dont think a Carno at 1.8tons is anywhere near as big of a problem given the damage damage potential difference and the HP difference.
That’s why you downvote every suggestion to balance anything smh
There are no mid tiers carnis in the game and carno isn’t a mid tier
But yes 1.8 is fair
it’s not twice lmao. and teno is balanced around fighting similar sized dinos, maia should never fight things above 1t.
So basically when Allo comes Maia will be unplayed cuz it’ll get completed steam rolled by Allo
cry about it, downvotes means nothing, you’re writing a feedback for the devs, not for the community💀
I'm not about to argue the semantics of what is and isn't a mid tier. My point stands
maia is A LOT faster, wdym???
Ye of course
it doesn’t need to fight an allo
Not with that slow ass acceleration
it’s not as slow as you think. and the whole point of acceleration is giving and allo the opportunity to ambush it
Not that it needs to be sparing it but it should atleast have a chance to get away and with how slow it is if it don’t see it before it gets within 15 meters it ain’t gonna get fast enough fast enough
Really is thou we spent like 4 hours or so testing it
your chance to get away is spot allo before it ambushes you. if it did ambush you it’s on you
With current map how it is you rarely see stuff before it’s that close
what map has to do with that ahah
Here's the problem. Allo is gonna land (likley) between 2-2.5 tons and will be a bleeder. Given Maias damage, bleed vulnerability and now speed, Allo vs Maia will likely be Allo's fight to lose.
Trees, open space, hills everything? This is what I mean
3-4 is what we’ve heard
Plus pin ability
Ew plz no.
It’s a actual mid tier and 3 was on the smaller side of allos
God forbid it's that big and then starts pack hunting.
Bro how big do you think Rex will be!?
9.2 I believe is the stat we saw. But you gotta understand megatheropods are quite literally built different. Regular therapods don't get anywhere near that.
as a said before maias does enough damage to fight small things, it should never be able to fight larger dinos.
i’ve seen people massively downvoting feedbacks when people were asking maia to use stamina stomping, it just proves how little people understand what balance is.
current maia is good, it does a lot of damage to the small things while having 3.8t hp.
Ok hold on are you thinking legacy weights? Cuz a lot of stuff was heavily undersized in legacy
No i am not
kick does 200, 2 kicks can kill an omni. stomp does 175+175
I mean with how long it’s cooldowns on hits are omni and dilo shred Maia
yes, that’s how it should be, it’s omni vs galli situation. one can instantly pin it but the other one is a lot faster
Well, for allo I'm am echoing the guesstimate the wide community has for Allo. It may well be bigger or smaller
If people think allow finna be 2T how big do they think Alberto will be 
don’t wanna sound rude, but it’s skill issue. practice and more practice
I mean obviously it all is but a Dino as big as that should require you to be insanely good to survive small attacks
Shouldn’t be forced to run from everything either
yup and it's fast enough to outrun basically anything big or strong enough to actually be a threat
3-4 id guess
wdym?
Like it’s supposed to be hunting dibbles 1 on 1
Cause allo while it is big it isn't huge
Obviously isn’t huge but it ain’t that small it’s certainly larger than carno and cera
Absolutely
the way the balance works is you should be able to defend yourself if you’re slower than your enemy, or you should be able to outrun it.
so if we balance maia we need to think about how the animals that cannot outrun it should be able to defend themselves.
that’s why giving maia ability to stun a cera or teno is awful, because the herbivore becomes a predator
K but teno is fast enough to run away from most things yet has one of the strongest attacks currently in game and its spammable
outrun what for example?
Cera
strongest attacks in the game? what are you on about
Kick
yes, it’s 0.1 km/h faster and cera vs teno is 50/50
High damage, fast and has basically no cooldown
It does like 220 a hit right?
70/30 teno
you said “most things” lmao
Def higher
any more examples?
🤷♂️
it's mainly it's combo potential that racks up big damage
Right
The only thing big enough to reasonably challenge it from the carni line up without needing a large group
80% of the time it’s headshot so more like 400
Carno used to be able to challenge teno
it’s not lol
Fair
Used to being the key
you don’t even know actual damage it does
Brodi I don’t check the exact damage I just know if it hits me (. ) amount of times here here or here I’m dead
so what other dinos teno can outrun but it’s like definitely stronger?

what “most things” you were talking about
You know what I meant
Forget running, tenno out trots most of if not the entire roster
i hope you do realize that teno is using kicks and tail slam as its attacks, so speed doesn’t really matter since it cannot do any damage to cera just running after it
it doesn’t💀
If your argument is that (not fast enough to run, strong enough to fight) what about pachy?
it has one of fastest trots in the game tho. but it definitely cannot trot things down lol
Ignoring that both can be used while sprinting
Teno's trot is amazing what do you mean?
here’s my argument.
Yes
trot has nothing to do with the discussion
K but then what about pachy
yeah, only if something is behind you, not in front of you
what about the pachy?
Pachy can’t outrun or fight anything bigger than a Herrera in its current state
It absolutely does. Stam is a valuable resource in chases and fights. If you have a superior trot and manage your stam well, so long as you avoid death, you can get away from your attacker 100% of the time.
^
it can fight a dilo or an omni wdym?
Not well it takes the pachy being twice as good to win
tho pachy is just in a bad state rn
there’s some technical difficulties or something the dev was talking about, they will fix the pachy at some point
I mean the only major thing Maia needs is the cooldowns reduced
what cooldown?
It’s super easy to get free attacks on it by baiting on hits sense they take so long to throw out
After you do a stomp or kick takes a solid 2-3 seconds to do another kick or stomp
same with the teno tbh, the delay between tail slams and kicks gives a chance to attack
Tbf that stomp is a violation.
There is a delay on tail slam but kick is 1 second or less
Does less damage than teno kick
yeah it’s enough to actually bite it and run away before it kicks again
I’d highly disagree you’d have to have perfect timing
it doesn’t. tenos kick does 250 maias stomp does 175+175
Talking hold stomp
That doesn't sound right. You sure?
yeah hold stomp does 175+175
Hold stomp is one stomp quick click is the double
I do have the alt button off
you can even hear the damage sound being played twice
Must be crazy then
Well either way it's a violation. Before it was a felony.
tbf im fine with maias stomp dealing enough damage to one shot even a dilo (if it was a headshot)
the thing i don’t like is maia being able to chase and knock down things that cannot outrun it (teno, cera)
i’m fine with it being buffed, but only if it cannot kill things that cannot outrun it
that was my whole point basically
I mean I agree ya butterfly kicks not dealing knock back is great leave that and it’s inability to turn while running is fine so that they can dodge it
it does knockback wdym?
From what we found Maia solo isn’t very feasible but duo and you’ll be in a much better state
dilos and omnis are flying away
Not to anything over 1T
Sorry should have specified
why would it fight anything that is above 1t when it can easily run away?
Scare it into backing off for abit so it can get running sense it’s accel is a war crime
just tested it stuns a carno/cera
doesn’t stun a teno tho
yes, you can fight and stun carnivores you can easily run away from
god no. they should be their own animals with their own identities. maia will never be like teno, because teno is entirely unique from it. Maia is brawn + speed, tenonto is versatility + brawling
yup
I meant that a teno shouldn’t be beating Maia to death with relative ease Maia is supposed to be tanky but in a cera fight Maia can only run and if it doesn’t it dies
to be fair, maia CAN run, quite easily. it has that as an easy out
and if maia CAN easily beat teno, what does teno have? It's not fast enough to escape, nor powerful enough to fight it
arguably, how it is now is more fair for both sides
Never said easily
But as it stands a good teno slams maia no matter what and a cera can kill a Maia without even dropping below yellow health with ease
left shift plus forward
maia can always run away. tho i was testing vs maia today and its actually pretty good. hearing that it cannot kill a single carno is actually insane. as i said before you need to know how to fight, what to do during the fight.
maias alt attacks are pretty fast for its size, quad stance alt attacks are amazing. biped is not usefull at all during the fight, its basically only for running away. maia has amazing damage and hp. it can stun dinos up to cera/carno size with its kicks.
was testing vs cera, omni, dilo and teno. omni and dilo are dying pretty much instantly its not hard at all to time attacks and actually kill. tho if you miss an attack something like dilo will bite you like 4-5 times (but its dilo issue imo, it should not be able to bite that fast)
killing cera seems pretty easy to me, quad stance + kicks + drift + stun + stomp, even a good cera has hard time fighting a good maia. tho even if you cant kill a cera as a maia thats only because you really shouldnt do that, you can always run away.
vs carno seems like the easiest fight for the maia, carno cannot stun you so its basically an easy win.
so after intense testing i can say that maia is fine, it doesnt need a buff at all ahah, thats actually feels so weird seeing people asking for a buff now, because now i know what maia can or cannot do.
instead maia needs a nerf lol, being able to stun a teno/cera/carno sounds like it makes sense, but in fact it absolutely doesnt. it should not be able to hunt something that cannot really fight back, especially with the 8 pack limit.
8 maias can kill anything, skill doesnt matter at all when theres a horde of maias fighting a lone cera or a teno
@green sluice amazing feedback ✨✨✨
yeah, the hitboxes are hella weird, that’s for sure
You must be playing with awful players
^ I’m not gonna waste my time argueing with you so I’m turning off react you basically downvote everything until your called out find one thing to upvote and return to downvoting
the concept of agreeing and disagreeing with things is alien here
ziowar is mental
@digital ore and Ptera needs to be able to regenerate stamina while hanging on trees and cliffs, but half as fast as sitting on ground.
it does more tho
yes the old mai was better this mai I think lost its purpose and the old mai was not unstoppable
Was pretty unstoppable
me and my friends were fighting against 2 teno adults (we weren't dying but we were in a difficult situation) but at least we could be killed
a few days ago i told that maia is broken but i have encountered with some and rn its pretty bad rn
On the tail end of HT it got the pachy treatment
I mean it’s all about discussing so disagreement is expected
yeah but as i always said with that speed maia cannot be balanced, cuz if it got buff then destroy everything like 4 ton teno but imo they should reduce the speed around 42km/h and add some agility and more defence stuff so she cannot bully but protect herself
It doesn’t need a speed change some minor adjustments to the cooldowns of attacks so it doesn’t have such wide openings and it can reasonably fight (to the point a competent cera isn’t destroying it without concern)
xd
it would be nice if the rotation speed was a little better
Just go quad mode and it’s not terrible plus it can attack all sides with alts so it isn’t in a terrible way
when he runs he turns like an obese, even when he is on 2 legs he turns like an obese
@fresh sand deino is meant to be ambush it doesn’t need a ton of bite force
very boring animal
I mean Maia is kinda obese
great, lets leave it with its 1 shot button and no ability to fight then so tis the most boring creature other than hypsi and dryo lol
It’s like the carno of herbis that ate 7 dibbles
yes
and no counter play other than drink at a safe spot
I dunno what your on about hypsi is hilarious to play
I mean depends on what you play and there is also the counter play of waiting 4 minutes to drink just to see if one surfaces or not
so if the hitbox is fixed, they can be more beautiful.
And if your a herbivore tactile endurance
Hitbox would be nice but mainly the 2-3 second cooldown that lets things get 2+ bites in
defeating the entire point of maia
@proper berry unfortunately cera is the peak of low tiers if you let it get close enough to bite you your dead already
#balance-feedback message Dilo’s “purely free auto dispenser” clones do more damage than its bite? That’s diabolical 💀
I would understand that if clone charges were regained only if Dilo bites its prey again and again, but as of how currently this mechanic works… No, please no xd
What gave them the conclusion its 100 damage?
how can i be unstuck if im bugged
Hell yeah
Absolutely nothing
/unstuck
this one is a toughie. On one hand, I agree with the concept of flexibility in gameplay, but on the other, acting as if carno not fulfilling the role it was designated to do was good because it enabled certain PvP matchups is overlooking the point of the game.
PvP should not be the core focus of what the game aims to achieve, it should be an ecosystem. There SHOULD be matchups that just don't objectively work, literal unwinnable trials because a certain animal has a defence that nullifies your hunting style
also pachy was absolutely busted before it got nerfed. Overnerfed, yes, but it was still absolutely a justified nerf, just not to the scale it was done
i agree
yeah i agree. the main thing in my mind is that the devs somehow have to manage to make those one sided situations not feel outright unfair which is tough if you wanna have those hard counters
Why was the spawning changed?
@rare glade ceratosaurus is a 1.3 ton scavenger
stegosaurus is a 6 ton megaherbivore with giant medieval weapons attached to its tail
and the best part?
you can walk away
@rare glade yes dirk a apex herbi 1 shots a low tier carni
If you wanna hunt them as cera you gotta play it slowwwww
@viscid mica I think you got the wrong Drek pal XD
WHY DOES IT HATE ME
Fixed
Never happened
No proof
yall think the devs will actually listen to the carno feedback?
if the devs actually decide to change it sure but at the end of the day it's up to them
I wasn't trying to hunt it lol
I believe they do listen, how much they actually care about is a different story. Like the recent Maia changes that addressed pretty much most of what balance feedback was complaining about.
Though with carno in particular, they are trying to push carno for its intended playstyle, so they likely don’t care about the feedback that push it to its previous niche.
probably not, because (i know it’s unpopular opinion) but carno is good
there’s no point in changing it back
#balance-feedback message
"nerf dibble weight, make dibble inline with allo instead of demolishing it and make allo 2.8 tons"
how are you making dibble "in-line with allo" if you're nerfing the weight that would make it as such
I agree that PvP should not be the main focus of the game, but id say a lot, mostly the majority of the player base view PvP as the main aspect of what they do within the Isle as thats the most engaging aspect of the game.
I do not have a problem with the fixed playstyles that each playable have been assigned, and right now in the current isle they work because of the moderately small roster that we have.
When they larger tiers, especially the apexes are added, the majority will swing towards playing them the most, why ? because they are objectively better. Therefore these assigned playstyles just do not work long term, especially for carno, whos whole playstyle revolves around hunting small tiers like omni, dilo etc
This whole balancing around playstyles, to give that feel of immersion and realism are great and i love that but they will not suceed long term,
as a result playables like teno become near obselete because of their better counterparts, yes people will play them now and then for a different and fresh experience
I think its better for the devs to focus on the already strong points of the game, especially what the players already enjoy, instead of trying to make them enjoy a weaker aspect by destroying what we already have, well had
People will not want to play a dinosaur as much if it is objectively worse, especially if their fight is practically predetermined because of their assigned playstyle
theres will be no incentive to use them
But why would they play apexes? I mean for every stego/deino i see now, i see 10 omnis or dilos
And i prob kill 10 times more as omni then i do with my deino
first stego isnt an apex, and stego and deino have very slow playstyles, apexes like rex, acro, giga, spino will be quite the opposite
Agree on that, but right now we could call them apexes. In terms of the playables
in terms of what we have yes they are the ''apexes''
I totally agree that they are not gonna be apexes when the real apexes comes
omni and dilo as a group are objectively better at killing anything really, if good enough, more flexibility in what can be hunted
most people probably wont want to play the apexes for two reasons: horribly long growth times + constant need for food
apart from the long growth time, we can not assume they will constantly need food
wasnt it directly stated at one point that they would
even so it has been stated that rex will literally be a menace
But whats "better"? I kill alot more as dilo/herrera or omni then i do with the bigger guys
because the players your fighting are your skill level or worse, therefore stats mostly decide the outcome
rex in general or jsut full grown rexes? because i imagine it will be even harder to get a rex to adulthood than it is a deino
Yea but it will prob be hell, but you gonna spend alot of time getting close. If someone see you as rex, your not catching them. Unless they can fight back
well rex will be better than deino so yeah id expect a longer growth time
and thus more difficult and frustrating to get to adulthood
"When they larger tiers, especially the apexes are added, the majority will swing towards playing them the most, why ? because they are objectively better. Therefore these assigned playstyles just do not work long term, especially for carno, whos whole playstyle revolves around hunting small tiers like omni, dilo etc "
People like animals because of their unique traits, not size lol. You ain't getting awesome nocturnal predator experience from those apexes, you need dilo or troodon for that, nor are you getting a tree-climbing ambusher
No but i mean, its not skill. Its just that i have tons of more option to catch stuff, and im not talking fully grown stuff either. But kd as omni is alot higher then on my deino etc
people know that adult rexes will be a menace. playing a juvie rex would be painting a bright target on your back
for those playables, like dilo, troodon etc i completely agree
Yea prob, most ppl will kill every apex if they can. Including myself : P
I mean people pick playables that are pvp relevant. Size isn't the main factor. Nor is it unique gameplay.
personally i would like something to be great at defending, but not attacking. I think thats fun aswell : P
Herrera and dilo are mainly played because they can punch up and are good at combat. Carno isn't played as often as cerato because it's "weak"
same. I play a lot of teno because of that. Still decent offensively but you need to run into it as most animals to get beat up lol.
lol true, died alot to tenos. Dont know why but they look weak asf. Then next moment im looking at the "choose dino" page
@knotty stratus maia literally outdamages teno and has 2.5 times its hp
and it can easily stun small dinos
its harder for it to stun big ones, because it shouldn’t fight big dinos
because it can easily run away
And so ?
maia is good rn, you’re asking too much
Having more hp doesn’t mean anything kick from teno to head brings Maia %85hp
Stomp from Maia brings teno %86
Landing stomp is very hard and not spamable
kick does 200 dmg, stomp does 175+175. math is not mathing
250
maias kick is 200, maias stomp is 175+175
it’s 350, not 175
maia should never fight a teno, why would you even compare
and if maia decides to fight a teno, or cera, the fight should 100% be on ceras or tenos side
because maia is faster.
if it can easily kill teno or cera the game will repeat HT
when everyone was just playing maia
maia is for killing small things, that’s why it’s so speedy, it should never fight anything above 1t
I don’t agree any of your ideas and don’t wanna talk about it with you lol
It’s like giving the Carno treatment
💀
teno and cera is still small, because its faster dont mean it can kill you. I have not played maia, but cant you easy outurn maia ?