#balance-feedback-discussion

1 messages · Page 126 of 1

hallow hinge
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it takes long time but not that hard

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or dangerous

warm flax
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often see dumb raptor run out of stam and sit right next to dibble charging range

dusky surge
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honestly that's standard as hell raptor hunts lol

idk why raptors suck so bad at playing their dino but they do

hallow hinge
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btw onmi bleed is very bad rn

warm flax
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is it? or they forgot to press right click after pounce?

hallow hinge
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it is

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damage is much much better

warm flax
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noticed many raptor didn't choose the attack after they latch on to prey

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welp me and the bois just killed dibble by bleed

hallow hinge
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bleed is soo situational

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and most of the time we kill by bite not with bleed

warm flax
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well maybe you need to find a smarter pack then

jade prairie
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... wait youre meant to right click after managing to pounce a target?

warm flax
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facepalm every time when I see raptor go in so hasty

viscid mica
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You can bleed anything out with 3 good bleed pounces

hallow hinge
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am not saying u cant ahah

viscid mica
hallow hinge
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but like 3 raptor use half of their stam for bleed out

warm flax
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if you got 3 member, 1 can sit far away and regen stam
while the other 2 trying to bite its tail and pounce

jade prairie
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... damn okay i need to play raptor again and get my pounces RIGHT

hallow hinge
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thats much

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dilo bites even much much better

warm flax
hallow hinge
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even beipi has more bleed

viscid mica
hallow hinge
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we compare with other dino

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much smaller

viscid mica
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Na we don’t talk about the blood god midget

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Beipi has no right having that much bleed

hallow hinge
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go and test it

viscid mica
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I know it does I’m just saying it’s criminal how much bleed it has

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I’m not denying it’s absurd bleed but omni still got pretty solid bleed

hallow hinge
warm flax
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yeah, beipi got crazy bleed, and guess why ppl not playing it and murder all other playable
except bullying some deino hatchling?

viscid mica
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3 solid pounces of bleed not even dropping below 60% stam so you can trot it out is enough to bleed out dam near anything except a stego

hallow hinge
warm flax
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dibble is a great target

viscid mica
dusky surge
viscid mica
viscid mica
hallow hinge
warm flax
dusky surge
hallow hinge
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and also 6 raptor is too much eventually someone pounce each other

viscid mica
warm flax
hallow hinge
viscid mica
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As a herbi you would try and find a cliff or corner to camp if the group is smart enough to not be getting hit

hallow hinge
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if u play raptor everything must be good

warm flax
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that what you get for not making a plan and telling your members then

hallow hinge
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good pack, good moves, good fps and good lluck to not desync

viscid mica
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The 3 Ps

hallow hinge
warm flax
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geez what do you except , some paided dude baby sitting you? then play a lone predator then
everyone get desync sometimes

viscid mica
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Na still has tons of large raptor groups

hallow hinge
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u have high risk

worthy steeple
hallow hinge
viscid mica
hallow hinge
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comapre to other playstyle

worthy steeple
viscid mica
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Most people play in pre planned groups or nest

warm flax
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3 is enough to atleast fought off most lone carnivore trying to get you

hallow hinge
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which server u play ?

warm flax
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Na / Eu / Au

worthy steeple
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the real uncommon ones are pachy/teno and all the small ones like dryo

viscid mica
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I’ll agree with pachy dryo thou

worthy steeple
hallow hinge
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cuz most of the time they out number us

worthy steeple
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eu has like no tenos around :(

hallow hinge
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eu is full of dilo nd cera

worthy steeple
viscid mica
hallow hinge
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its mircle to find alone

viscid mica
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Bro thinks galli is getting mistreated LMAO

crimson crater
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#balance-feedback message @topaz moth too much. ceras niche isn’t being useless without a corpse. yea it should take longer to charge up but the damadge is fine. and stamina drain while charging would make it useless

flint locust
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Like the poster mentioned its basically a free attack. Theres really no reason to not spam it. In comparison to every other dinosaurs more powerful ability it has no stamina penalty

crimson crater
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difference here is that it can’t really be spammed like other attacks, should take time to charge up but that’s it

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all those nerfs would make cera unviable

viscid mica
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Cera is in a very good place rn and doesn’t need any work done to it

crimson crater
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yea it’s just unfortunate that some people hate it so much they want it rendered useless. they don’t care about what nerfs it’s getting, apparently it just deserves it

viscid mica
crimson crater
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the cera hate is just getting outta hand recently

viscid mica
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The problem is people want all these short term changes when we are about to step into apex’s and actual mid tier carnis being added

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Bouta rock the whole balance game

viscid mica
crimson crater
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“cera charged bite should slow it down, cera should be teno punching bag if it dosent have a corpse, cera should take stamina on charged bites, cera should have its bleed resistance nerfed, cera should have slower swim speed”

crimson crater
viscid mica
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And not good ones obviously

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A good dibble or 2 can take a full cera team

crimson crater
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they can for sure, these people just lack skill issue. i can kill ceras just fine as anything but carno

viscid mica
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Carno needs love

flint locust
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I don't think that ceras charged bite should be free, but I think stamina cost like other dinosaurs superior attacks should be applied

flint locust
dusky surge
viscid mica
viscid mica
dusky surge
crimson crater
flint locust
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Only thing I thing should be added is a stamina penalty

viscid mica
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There are only 3 Dino’s as of right now that need any serious rebalancing or fixes

dusky surge
flint locust
flint locust
crimson crater
topaz moth
viscid mica
viscid mica
dusky surge
viscid mica
crimson crater
dusky surge
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Carno’s costs stam, is harder to set up and pull off, does less damage and so on.

viscid mica
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Literally 90% of the roaster is faster or stronger than cera

dusky surge
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lol what

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bait used to be believable

viscid mica
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Only 2 that should have any issue with cera

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And even then carno zoom

topaz moth
viscid mica
topaz moth
crimson crater
crimson crater
viscid mica
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^

topaz moth
viscid mica
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Bro isn’t even in the mid tier of carnis

topaz moth
viscid mica
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You want it to drain stam everytime you bite

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Every m1 cost 3% stam guys

flint locust
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m1 is different than the 500damage headshot

crimson crater
viscid mica
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Ignoring that it’s m1 does nearly the same damage

topaz moth
flint locust
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what like 245 dmg bodyshot? its a very powerful free attack

viscid mica
topaz moth
viscid mica
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Which means they can hit you in the head back

viscid mica
crimson crater
topaz moth
viscid mica
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Fr ignoring teno body kick

viscid mica
flint locust
viscid mica
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So is dibble spar headbutt

crimson crater
dusky surge
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No? lol teno costs stam and dibble spar attack costs a resource

crimson crater
flint locust
viscid mica
flint locust
viscid mica
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It takes time to charge

dusky surge
crimson crater
flint locust
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Time doesn't equal stamina

flint locust
topaz moth
viscid mica
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Stam from sprinting after them to even hit it

dusky surge
flint locust
viscid mica
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When ni the whole roaster beyond the big boys are faster than you?

viscid mica
topaz moth
viscid mica
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Your also assuming everyone is hitting full charged headshots

flint locust
viscid mica
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Which we both know is not happening

crimson crater
viscid mica
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I rarely die to them unless already low, mix packed with dibbles, or get skill issued by a very good one

crimson crater
flint locust
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Tenonto does pretty good damage for being 1.6kg its decent

crimson crater
viscid mica
flint locust
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Cera even before carno's weight change decimated carno

viscid mica
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When carno was 1.8 and 175 bite it was entirely skill based on who won that

flint locust
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at 1.8kg carno could hold its own but now 1.3kg is really showing how powerful cera is for its size

crimson crater
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even in forests

viscid mica
flint locust
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Never said that

viscid mica
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Bro read your own scentence and think about how that reads out

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Your arguement is because one got nerfed the other became too strong sense it had nothing other than its own species in the carni category to keep it in check

flint locust
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No I'm saying that cerato was on par with a 1.8kg other carni

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I think a stamina penalty on to its bite would be beneficial

viscid mica
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Not really

flint locust
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You can charge its bite immidiately after ending your previous one, leading to little use of its main attack over the charged bite

viscid mica
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It was dueling sure but carno was winning more than not

viscid mica
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Not bite but charge

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Meaning it takes time between each

flint locust
viscid mica
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Or like 90% of the roaster just out run the charge

flint locust
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While its main attack is a bit faster the increased damage with every second of its charged attack adds a lot of damage

crimson crater
# flint locust I think a stamina penalty on to its bite would be beneficial

dosent make sense especially for an attack like ceras. stamina penalty is good for attacks like stegos so that they can’t just spam it freely without you being able to get close to them. with cera it takes time for it to charge up and can’t be spammed in the same way. stamina cost just dosent work

viscid mica
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Have you tried just running away from the cera while it’s trying to charge bite?

faint timber
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What’s the deal? Do you want Cereta to be nerfed?

crimson crater
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yea they want

viscid mica
faint timber
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will it take away energy or shorten its duration?

viscid mica
flint locust
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How does it worsen gameplay to such a point it makes cerato unviable?

viscid mica
faint timber
viscid mica
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Like deino turn speed didn’t ruin it per say but made it 100x more annoying to play

flint locust
flint locust
viscid mica
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Bruh

flint locust
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Its a very powerful free attack

viscid mica
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If your getting hit by it and calling it free that is your own personal skill issue

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It’s super punishable

faint timber
topaz moth
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if youre close to the cera you get demolished because you get an attack spammed at you that does a lot of damage. you cant avoid it.

faint timber
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Also, when allo comes, it makes sense to play cera.

topaz moth
viscid mica
faint timber
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I wonder if I can kill cere allo very good question

faint timber
viscid mica
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Yes you can charge it back to back but it won’t do full damage if you don’t charge it and it still takes a second or two after it runs out or you use to start charging

faint timber
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horde test teno sub 2 vs 2 waste adult cera we killed cera I think cera nerff should not come

viscid mica
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^

topaz moth
# viscid mica I’ve probably played it more than you!

and yet you dont know how to use it since you arent spamming attacks, L, bad cera player.

but fr while chasing you just sit and charge your already great attack, then when youre close you do insane damage, then you instantly charge it up again at no cost. even without charging it, it does good damage, and doesnt cost anything.

faint timber
viscid mica
faint timber
viscid mica
faint timber
flint locust
faint timber
viscid mica
faint timber
viscid mica
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Like there is no way you’ve ever come across anyone with any actual skill on anything and think it’s free

faint timber
faint timber
viscid mica
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Cera gets its teeth kicked in by most of the roaster if they are at all competent pvpers

faint timber
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also all the herbivores already roam in groups and cera are not always 4 or 3 people, let it be free in our attack.

topaz moth
# faint timber it is not very strong at the moment of attack, it has a duration and you can't h...

you can immediately charge a second attack, it is free and practically infinite. and even uncharged, it STILL DOES A LOT OF DAMAGE. It should cost something to do that much damage. Its a free, instant attack (uncharged, that still does a lot of damage), and charged, it does even more. I have to repeat myself a lot because your skulls are about as this as a full grown cera. It isnt balanced to have a free attack to do that ammount of damage.

"ItS nOt FrEe!"

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if it isnt free then why is there no cost for it?

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you get no penalty for using it. no stamina cost. nothing. it is free and spammable.

viscid mica
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It does less damage than regular bite if you don’t charge it till atleast the start of the second roar

old cloak
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hi

crimson crater
viscid mica
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Sorry you don’t know the game well enough to understand

faint timber
topaz moth
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again, have you EVER played cera.

viscid mica
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¯_(ツ)_/¯

faint timber
crimson crater
viscid mica
flint locust
viscid mica
old cloak
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why wont my game load servers

viscid mica
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Not by much

flint locust
topaz moth
# viscid mica Have you?

ive gone up against it. ive seen it in action and been killed by it dozens upon dozens of times.

crimson crater
faint timber
topaz moth
viscid mica
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So he don’t know how it actually plays

topaz moth
crimson crater
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weird calling someone that

topaz moth
viscid mica
faint timber
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Teno is strong enough, and Cerato is in a good spot right now. What we should actually be discussing are Pachy and Carno, yet here we are talking about nerfing Cerato.

crimson crater
topaz moth
viscid mica
topaz moth
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it seems to be working

crimson crater
crimson crater
faint timber
# topaz moth it seems to be working

Even Deinonychus players didn’t complain this much about their weaknesses. If that’s the case, then Stego feels OP to us too, or we could complain about our bite speed, movement speed, and so on.

viscid mica
viscid mica
crimson crater
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i don’t main it either but i play it a lot

viscid mica
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I’ve full grown it 13 times I’ve killed the entire roaster at least once as it and died to everything else just the same

crimson crater
faint timber
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Guys, I will say something, I heard a theory that all herbi players gathered on one server, is this true?

crimson crater
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i don’t think so

viscid mica
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I know all mix packers gather on Na2

faint timber
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heard general feedback

viscid mica
dusky surge
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It is funny tho

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Frankly I wish it were true

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“A fast 3.8 ton herbivore with high damage is really OP!!!”
“Make allo 3.2 tons and 300 biteforce lol”

west plank
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Allo must be bigger than Diablo, otherwise when it is dropped by Diablo, the speed difference will be almost 0 and Allo will die by falling over and over again. Also, I didn't say anything about 300 biteforce. XD

flint locust
west plank
dusky surge
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I’d rather allo get knocked down for a short bit than Diablo getting instantly pinned and dying

west plank
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We do not have information about the Allosaurus pin range, but since Diablo has the ability to knock down up to 3 tons, Allo must be bigger than that, otherwise Allo will die before it can do anything.

west plank
dusky surge
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Diablo won’t be able to get off the ground because it’ll be pinned

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The allo has the option to avoid Diablo and not get knocked down to begin with. Diablo doesn’t.

west plank
west plank
west plank
dusky surge
west plank
# dusky surge There’s no universe where Diablo is faster than allo

It has 1/4 head damage reduction and 150+350+275 damage combo. Moreover, if the allo is 3200 kg, Diablo will take less damage from the allo if he receives congenital, so if we consider the 1v1 match, he will have 3450 health due to +15%, in this case, Diablo is ahead with spar mode. There is no need for Diablo, which will be stronger in any way, to have a speed advantage over Allo, but as I said before, the speed difference will be very small. It would easily have a range that could knock down a 2.8-ton allosaurus without stopping.

west plank
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otherwise this will be a skill issue

dusky surge
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Which if Omniraptor is any indicator, it will

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Honestly if the allo gets knocked, that should be a worthy punishment for standing in a Diablo’s path

west plank
dusky surge
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Allo is faster. It should be knocked down for standing in the path of a dibble

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2 allos would easily be able to grapple a Diablo so that’s easily solved

west plank
dusky surge
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Your entire argument hinges on the idea that allo is just helpless after being knocked down, which shouldn’t be the case

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I’d prefer allo be 2 tons so it can actually be a pack predator/large game hunter without constantly fighting its own kind over food

west plank
dusky surge
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You can then also make it fast because if it’s 3.2, you have to knock down hard on its mobility

west plank
cosmic pelican
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You can only get 1 attack off on any knocked down animal

west plank
cosmic pelican
flint locust
west plank
hasty coyote
# west plank It's still possible if it gets the timing right

That’s only the case for carno and when it’s knocked down a slope from what I have seen. Since carno seems to have a longer knockdown stun for whatever reason, you can’t get up while falling, and carno’s poor acceleration. So carno can get launched in the air and fall down a slope for half a second, take 2 seconds to get up from knockdown, get stuck for an extra second because ???, and then take another half a second to get to full speed. In total taking the entire 4 second stun immunity to get away, meaning a well timed attack knocks it down again.

Honestly should fix the carno bug, then potentially give different attacks different stun immunity durations and/or make stun immunity increase for each consecutive stun.

cosmic pelican
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#balance-feedback message How is omni broken what. 😭
Even as someone who plays it a lot and is probably biased, its in one of the best spots its ever been in.

dusky surge
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why is donald there

worthy steeple
dusky surge
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wanderer

alpine plover
cosmic pelican
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A full damage pounce deals 1000dmg, imagine if it could stay on even longer

alpine plover
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Idk, omnis dont really feel threatening in my experience

eager saddle
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starting a feedback in a dino game using ''starting a moga'' is crazy tho xD

eager saddle
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in ideal location tbh

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if this was anywhere else, it wouldnt be that easy

cosmic pelican
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Still though

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Only one adult

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And I started the fight wounded and with vomit sickness

crimson crater
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if anything omni could use some nerfs

cosmic pelican
crimson crater
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yea

crimson crater
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?

cosmic pelican
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Youre just the first person Ive seen in a while that said this

crimson crater
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yea not an unpopular opinion though

worthy steeple
hallow hinge
cosmic pelican
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At that point his fate was sealed

hallow hinge
cosmic pelican
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He got cocky, happens to the best of us

hallow hinge
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he is playing cera am happy he is dead ahah

cosmic pelican
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All 3 of us vomited so he had a good reason to think he was winning

hallow hinge
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but still all of ur stam is gone

cosmic pelican
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My friends were around half stam after he died

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But makes sense, I was the first to get on, I switched slots, all while doing dmg pounce and I was already pretty low on stam because of vomit sickness + running around

hallow hinge
steep echo
hallow hinge
hallow hinge
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idk why people think it's op or something like that, its ok but not that strong

faint timber
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what are we discussing

hallow hinge
#

?

cosmic pelican
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yes

hallow hinge
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i said 1000 damage with wasting whole stamina is not that big deal

worthy steeple
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wasting whole stamina? huh

faint timber
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here I haven't played for a while, but the last time a hera jumped on my head, I sub carno almost died.

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We want a hera nerf?

worthy steeple
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it costs like what 5% stamina to jump as a herrera?

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tho my only issue with herrera it being too fast, thats it basically

hallow hinge
faint timber
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I don't like him at all, but I don't find it necessary to nerf him (I like when I play myself, I don't like when someone else plays)TI_Troll

worthy steeple
hallow hinge
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no

worthy steeple
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ok sorry

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i though you were talking about herrera lol

faint timber
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Utah's hitting 1,000???

worthy steeple
hallow hinge
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i am saying that raptor is using all stam for 1k damage but herrera and dilo can do that with one jump or venom

hallow hinge
faint timber
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no there is no such thing I think 6-5 utah jumped a mai and spent all stam and left 73 lives utah shuyan problematic

worthy steeple
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yeah fair enough, but that doesn’t mean omni needs to be buffed, it only means that dilo is op

hallow hinge
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yeah raptor is ok rn

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but other dinos need some nerf

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dilo and cera especially

faint timber
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I think it's coming I have a video 6 utah jumps a mai mai sdecece only 71 lives remain so utah there is a problem I can't post a video here unfortunately

hallow hinge
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and others bleed

faint timber
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utah buff here

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See video

hallow hinge
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yeah some of them deal bleed maybe thats why

faint timber
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Okay, they're making some complicated attacks, but I don't know.

hallow hinge
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i just want to old bite speed back

faint timber
hallow hinge
#

u asking a bit much lol

faint timber
flint locust
#

They can also just like fix the turn of it

hallow hinge
faint timber
hallow hinge
#

idk why they do that

faint timber
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@wooden axle
I mean, I don't think these animals need to be nerfed, I just think canro is too weak and incapacitated and I agree that dilo clones are overpowered but they don't deserve such a nerf and teno is a very balanced animal.ed.

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and yes dilo clones opp in a serious sense I am thinking of writing a new article for him

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Also the pachy situation is even more pathetic, anything can kill him and he still hasn't gotten a buff.

distant torrent
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@wooden axle carno is 49 speed and teno is 40 (ignoring the decimals in the speed and assuming both are adult). teno isn’t nearly as fast as a carno. if a teno was outrunning your carno, it was likely a speed hacker

if your carnos weren’t fully grown, then I’d consider the speed curve of sub teno, the lack of a speed curb for sub carno (only gets to full speed potential at adult), and the consideration of if you weren’t using speed muts and the sub teno with the speed curb was

faint timber
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oh, poor carno players

distant torrent
#

regardless if that, I feel like teno shouldn’t be nerfed because it’s favored in a matchup with a carnivore that shouldn’t be hunting it, at least not without a very considerable amount of group numbers lol

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teno’s also very vulnerable to bleed, so it does have a weakness

alpine plover
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I agree Tenos shouldnt be nerfed as well. But I also disagree with the statement “Dilo is op”, there was ways to counter it and during the day its essentially useless when hunting anything significant

wooden axle
#

Hello!

I understand your points, but I have to disagree with a few things. While it's true that Tenontosaurus might be vulnerable to bleeding, it doesn’t change the fact that its overall design still makes it far too strong in combat, especially with its tail attack and high speed. It shouldn't be able to stop carnivores so easily, and its speed combined with jumping makes it an extremely tough opponent, even when outnumbered. A bit of balance adjustment could really make it more fair.

As for Dilophosaurus, I do agree that it has ways to be countered, but the amount of phantoms it can summon, paired with the poison effect, is too strong, especially when in packs. The speed is also incredibly high, making it almost impossible to escape. I don’t think it needs to be heavily nerfed, but reducing the number of phantoms and adjusting some of its abilities would make it more balanced, especially for larger predators.

Thanks for the discussion!

viscid mica
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And trust me the moment a mid tier carni drops teno will not feel strong at all

warped zenith
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@tulip sparrow effectively, I complained about that the same day they took out the nerf and I told them the problem I had, but even some veteran members gave me votes against it, so it will be like with the carno, wait 6 months for them to consider a change because if you say it before it goes in one ear and out the other, if they are able to do this, the allo when it comes out they will put a nerf that will literally remove the legs, seeing how they have left the maia I think they are capable of doing so.

leaden remnant
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@wooden axle dont know if you've been told but teno is pretty slow

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it runs at 40.3 km/h while carno runs at 49.5 km/h

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you encountered speed hackers

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also the tail slam puts you in an animation lock

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the bleed might be too good but the tail slam is a balanced attack (really nice range, stuns/knocks down but makes you vulnerable)

dreamy gulch
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@wooden axle its not that teno is op, carno just sucks atp

leaden remnant
#

issue is that the "bonk system" pachy has is broken to hell

dreamy gulch
dreamy gulch
leaden remnant
leaden remnant
dreamy gulch
leaden remnant
#

i have, but it's just too broken

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you can hit the tip of the tail of someone and fracture his head

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you can hit the tip of the head and fracture the boyd

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the fractures are just random at this point

dreamy gulch
leaden remnant
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yeah it's just broken as hell

dreamy gulch
#

so it beign random may cause that

#

cant they have liek 3 diff hitboxes? and once they trigger it does that

leaden remnant
#

it's not even random tbh

#

it's that the hitboxes are broken as heck

#

so so so broken that you practically cant choose the fracture

viscid mica
#

The only Dino you really are consistently hitting leg breaks is carno for some reason

#

Because all the homes hate carno I guess

viscid mica
#

Plus you need to hold m2 for a sec to get the fracture damage to register good

dreamy gulch
viscid mica
#

Pachy is awful atm

#

Usually if I wanna survive I join a herd of what ever other herbivore

#

ATM solo pachy doesn’t last long

minor zealot
#

@dreamy gulch just yesterday a pachy broke mine and my friends leg in one hit. We were ceratos. Idk if leg breaks are random or they did a silent buff?

dreamy gulch
minor zealot
#

Yea it might be chance wise, but I thought they removed that on pachy TI_Succ

cosmic pelican
#

And fractures arent chance based

minor zealot
cosmic pelican
#

Yeah thats normal

minor zealot
#

Nah it used to be 2-3hits

cosmic pelican
#

Its 2 for every other body part

cosmic pelican
vale brook
#

its just incredibly hard to hit ceras in the leg as pachy for some reason

minor zealot
#

Wonky hitboxs ig

vale brook
#

yeh

flint locust
#

@wooden axle sorry for the ping but what

#

I think you encountered speed hackers
The weight change in carno makes a lone tenonto more dangerous

quick cargo
#

@wooden axle so how exactly does dilo being venerable to bleed make it not be able to deal high bleed too? Like he can still have serrated teeth even if he bleeds out easily..., also the dilo venom is limited to 9 clones and carno is faster than dilo&if you got ambushed by 5 they will have a adavnatge ofc, cus you got ambushed, if you didn't get ambushed i recommend not hunting a pack of dilos lol.

Teno isnt nearly as fast as carno, its 0.1 km/h faster than cera, it cant cc anything, it can cc stuff smaller than it, which includes carno, its jump is also very small, carno shouldn't rly hunt tenos, they are bigger and have heavy dmg, stay away from them unless you have 3 carnos or you know what you are doing.

steep echo
#

Sometimes I'll get rammed by a pachy and get flung, but take no damage. Sometimes I'll take on a fracture. Just now I've had it happen twice in a row with the same pachy.
Sometimes I'll pounce it and have my camera freeze in place, independent of my dino.
Sometimes I'll pounce when it's getting up from its ram and die instantly.
The whole playable needs love and attention

#

Thanks cwasso

hasty coyote
# dreamy gulch rlly? i never fractured one after the nerf in spiro

Yeah the hit reg degrades between each update, and it hasnt been fixed in over a year. So unless you are in the perfect angle, it’s pretty much impossible to get a leg fracture. Still possible tho, in testing I got it by spam tap ramming with my head inside the leg like 5 times. I also have been lucky in a couple of fights and managed to get it. Pachy has just been left to rot since gateway was released.

hasty coyote
# steep echo Sometimes I'll get rammed by a pachy and get flung, but take no damage. Sometime...

I have seen that bug before but it happened to my cera fighting a Diablo on the laggiest server ever. So it’s likely a global lag issue that is easily triggered by pachy’s broken ram.

As the pachy I have experienced the opposite. About 50% of my rams connect on my side and make the opponent play the knockdown animation sometimes, but they are unaffected and slide on the ground if they were “knocked down”.

alpine plover
#

No i didnt say that

halcyon slate
#

I noticed the human in the spawn menu so... lets talk about balance. If human are to get introduced they should spawn a juvenile just like everything else to make it fair, hunting human toddlers as a raptor sound fair to me.

slim dragon
alpine plover
#

Toddlers irl can barely walk straight why would I want to play that

dusky surge
alpine plover
#

It wouldn't even be fair, considering how physically weak humans are to everyday animals

dapper osprey
#

steggos need to be nerfed, crocs need the diet back to how it was with school fish. Are you guys seriously trying to ake the deino a worthless dino to play SMH

dusky surge
#

stegos do not need a nerf lol

#

also schooling fish have never been on deinos diet

dapper osprey
#

you cook them for diet

alpine plover
#

I could argue they atleast need a temporary nerf until they have something that actually can compete with them (like rex). Because as of right now, you get people who play them just to KOS everything, because they know they are invincible, or hackers. It's an incredibly unbalanced addition to the roster, deino is different because it is land locked

Also, schooling fish is on deino's diet, it is dots, you have to cook them on the shore, just like actual IRL crocodilians do

dusky surge
dusky surge
dapper osprey
#

your joking right

alpine plover
#

Perhaps, but stego definitely needs nerfed for the time being.

dusky surge
alpine plover
#

That would depend on how they go about Rex

dusky surge
#

i mean, not even. stego just doesnt have the speed, stam or health to compete, and its damage isnt really enough either

hallow hinge
dusky surge
dapper osprey
#

id the crocs cant even sustain on school fish or titan fish when no one is around to drown, why do herbies get to eat grass to stay alive till they find a bush.

hallow hinge
alpine plover
#

Stego is awful rn, IF stego is too weak to deal with rex, they will buff it.

But I am sure there will be weaknesses to rex such as small bursts that drain stamina quickly. If a single stego cannot defend itself against a rex, then surely more than 1 definitely can. Also, I am curious why you think temporarily nerfing stego would cause balance issues? The only thing killing stegos, is stegos.

dusky surge
hallow hinge
#

u still not answering why ? why steg should be untouchable ?

dapper osprey
#

cave dweller

alpine plover
#

I think you are missing the point I am trying to make, stego as of right now, is a walking simulator, there is no competition, no skill, no real dangers except for other stegos because they got bored of playing walking simulator. I just don't see how that is fun, yes the objective is to survive, but its also not to sit in grass and eat melons for 6 hours

hallow hinge
#

why steg can kill 8 ton deino with 3 - 4 powerswing ?

alpine plover
#

Stegos can also hit you from the front, its ridiculous

dapper osprey
hallow hinge
#

idk how many of u played in sprio but

dusky surge
alpine plover
#

Spiro was a time

hallow hinge
#

that time was good u would die or wind depends on gameplay

#

and that was good and fun

dusky surge
#

spiro was one of the maps of all time

it certainly was a period

#

people absolutely did play on it

hallow hinge
#

cuz that time game was pretty much more balanced

#

imo

dusky surge
#

hard disagree lol

spiro had some of the worst game balance in the history of the game. Update 6 alone takes the cake for the worst ever balanced update I have ever seen

alpine plover
#

Theres no balanced food-chain on evrima rn, it feels off, and the devs know this

dusky surge
# hallow hinge for example ?

sub carno and sub deino being stronger than their adult forms and the two strongest dinos in the game, pachy being so incredibly dominant that it got nerfed to the point of never being good after that update ended

dusky surge
#

you'd have to SERIOUSLY butcher the damage to make that happen

hallow hinge
#

almost infitine healing

dusky surge
#

you're acting like that's a gotcha moment but sub carno was genuinely 10x better than current cera

#

and sub deino was INSANE

#

basically just a giant sized kaprosuchus

hallow hinge
dusky surge
#

hardly lol

hallow hinge
#

noo i have killed many

dusky surge
#

with how ram worked, the hitbox meant that you couldn't pounce it

hallow hinge
#

with 10 tap pounce in total he would bleed out

#

to be honest it was my hobby to kill carnos as a raptor lol

keen plover
dusky surge
#

fair

keen plover
#

remember its stam as well 😭

dusky surge
#

but that only serves to aid my point that spiro balance is not an improvement

#

endurance vomitlock cera, whatever the hell U6 was, so on

keen plover
#

i mean even on CURRENT spiro branch, omni can still tap pounce things to death

#

goofy times

hallow hinge
# keen plover goofy times

it was fun i really miss long carno vs raptor fights and others, like deino and stegos fight for a water now everyting is much much faster

crimson crater
wooden axle
#

@flint locust @quick cargo

First, regarding Dilophosaurus: While it is true that it is vulnerable to bleed, its ability to apply such a strong bleeding effect combined with its venom is still too powerful, especially when in a pack. Even if Carno is technically faster than Dilo, the latter’s high speed and ambush potential often make escape nearly impossible in practical gameplay. I wasn’t ambushing a pack of Dilos—they were the ones ambushing us, and in that scenario, it’s very hard to counter them. Reducing the number of phantoms and slightly adjusting their venom would make encounters more balanced.

Now about Tenontosaurus: While you point out that its speed is slightly slower than Carnotaurus, the gap is marginal. Combined with its jump and tail attack (which stops opponents completely regardless of their weight), this makes Tenontosaurus too strong in most matchups. I never argued that Carno should hunt Tenos—it’s about balance. A lone Tenonto should not feel so invincible against creatures that should naturally be more dangerous to it.

I’m not saying these dinosaurs need massive nerfs, but small adjustments would make the game feel much more balanced while still maintaining their unique strengths.

wooden axle
# viscid mica Only reason it feels strong is because of the fact is specializes in rear attack...

I understand that Tenontosaurus specializes in rear attacks, but that’s part of the issue. Its tail attack is currently too effective, as it not only deals significant damage but also completely stops opponents, regardless of their size. This creates a situation where Tenontosaurus feels overpowered in many matchups, even when it’s facing carnivores that should naturally be more dangerous.

As for the argument about mid-tier carnivores: while it’s true that the addition of another mid-tier predator might shift the balance slightly, that doesn’t address the core problem. Tenontosaurus’ current mechanics make it disproportionately strong in its tier. Adjustments, such as making its tail attack less universally effective (e.g., stopping only smaller dinos), would improve balance without making it weak.

The goal isn’t to nerf Tenontosaurus into the ground—it’s to ensure that gameplay feels fair and that counters are viable.

dusky surge
#

tail attack does not deal significant damage. it's actually extremely weak

#

i believe a simple cera or carno bite outdamages it lol

cosmic pelican
#

Tailslam deals 100dmg only

#

Its damage got nerfed twice in the last 2 years

wooden axle
#

@leaden remnant @dreamy gulch

First, while it’s true that Tenonto is slower than Carno, the tail slam is far too strong. Its ability to completely stop opponents, especially larger ones like Carno, combined with high damage and bleeding, makes it overly powerful. Even with the slight vulnerability during the attack, the payoff is far greater than the risk, allowing Tenonto to dominate fights it shouldn’t.

As for Carno, I disagree with the idea that it’s weak. Carno is capable of taking down Ceratosaurus and other predators when used effectively. It’s a strong mid-tier predator, but Tenontosaurus shouldn’t be able to effortlessly overpower everything it faces, especially experienced Carno players. It’s frustrating when Tenontos seem to act without fear, knowing they can handle nearly any situation with ease.

I’m not suggesting to nerf Tenonto into the ground, but it needs adjustments to make fights more balanced and fair. Right now, it feels like Tenontos can get away with being overly aggressive, which isn’t healthy for gameplay.

wooden axle
# dusky surge tail attack does not deal significant damage. it's actually extremely weak

I understand, but I still feel there’s an issue with Tenontosaurus.

While the tail attack doesn’t deal much damage, its ability to completely stop opponents, regardless of size, makes it far too powerful in critical situations. Combined with Tenonto’s speed and bleeding ability, this creates an unfair advantage in fights, especially against predators like Carno. Even if it doesn’t outright kill, it often leaves predators vulnerable to further attacks or unable to escape.

dusky surge
#

Given how open tenonto makes itself when it does said attack, I think that's perfectly fair as a tradeoff. Also tenonto is MEANT to combo attacks, that's why nothing it does has spectacular damage. They're meant to combo into each other

wooden axle
# dusky surge Given how open tenonto makes itself when it does said attack, I think that's per...

I see what you mean about Tenonto’s tradeoffs and its design as a combo attacker. However, the issue lies in how those combos play out in actual gameplay.

While the tail attack leaves Tenonto vulnerable for a moment, it doesn’t always feel like a significant enough drawback, especially given its speed and maneuverability. That moment of vulnerability is often outweighed by the advantage of completely stopping an opponent, allowing Tenonto to dictate the flow of combat.

As for combos, I don’t think anyone disputes that Tenonto is designed to rely on them, but the balance is off when its abilities—tail slam, bleeding attacks, and its high maneuverability—work together so effectively that they can overwhelm even mid-tier predators like Carno without much risk. Combos are fine as a design principle, but they shouldn’t make Tenonto feel invincible in situations where it should logically struggle.

Ultimately, my argument isn’t that Tenonto needs a complete overhaul—it’s that its tools should come with clearer tradeoffs to create more balanced encounters. Right now, Tenonto can act too aggressively with relatively low risk, which makes it frustrating for players facing it, especially as predators who are supposed to be its natural threat.

What do you think?

dusky surge
#

tenonto is MEANT to be an all-rounder.

It's fast, but not that fast

It does good damage, but not that good

It has a wide array of attacks for multiple situations

It's within a weight class where it's big enough to put up a fight, but not that big that it can contest the game's larger creatures

#

if you take away this all-rounder element, it really doesn't have much of anything going for it

#

because it was inherently built as a jack of all trades

wooden axle
#

I understand that Tenonto is designed as an all-rounder, but that design shouldn’t translate into it excelling in almost every matchup, which is what happens right now.

Its versatility is not the problem—it's how that versatility allows it to dominate situations where it should struggle. For example, being in the same weight class as mid-tier predators like Carno should mean that it has some disadvantages when facing them, but instead, it can often dictate the fight due to its combination of speed, crowd-control abilities, and bleed stacking.

I’m not suggesting we strip Tenonto of its all-rounder nature, but there needs to be a clearer balance. A jack-of-all-trades shouldn’t outclass specialized creatures in their respective strengths. For Tenonto, this might mean reducing the effectiveness of its bleed or slightly adjusting its stamina management to give predators a more realistic chance against it.

The idea is not to weaken Tenonto into irrelevance but to make it more situationally balanced. Right now, it feels less like a "jack of all trades" and more like a master of too many.

slim dragon
#

ChatGPT moment

wooden axle
#

I don't see a problem, it helps me translate text correctly from my language to English

slim dragon
#

Most people prefer arguing with a human rather than an AI

wooden axle
#

As I mentioned earlier, I only use it to ensure that the text I write is translated correctly because regular translators often don't understand slang, and I don't want anything to be written incorrectly.

leaden remnant
leaden remnant
#

carno sucks and that's just the way it is, it's been shoved onto the ground and ran over by a truck

#

they've intentionally made it so carno can't even think of attacking tenos

#

the reason they can be overly aggressive is because teno is an all rounder fighter and some herbi players pick every fight they see

wooden axle
golden coral
#

@wooden axleCarno is a small game (smaller than carno that is) hunter. It struggling vs the larger, and more capable fighter teno is fine. And while teno does good bleed, Id imagine its carnos multipliers that makes it so bad (unless its been changed).

leaden remnant
#

well 3 kicks if you immediately begin kicking after you knock something down

#

if you stun it, two kicks/one kick and claw attack

wooden axle
#

If Carnotaurus is so weak, then why make such strong herbivores that currently have no real threats to compete with? Carnotaurus and Ceratosaurus can't even defeat a Tenontosaurus, which I think is unfair. Let's say Carnotaurus was significantly weakened, fine, but then Tenontosaurus should either be weakened to make it actually killable, or other predators should be buffed. Otherwise, it ends up being that carnivores are weakened while herbivores are heavily buffed, which isn't really balanced.

leaden remnant
#

depends entirely on skill

#

it's pretty much teh only great matchup in the game that's completely based on mind games and pure skill

#

and yeah carnivores get nerfed and some herbis get buffed to the sky

#

nerfed or pushed into too specific niches

dreamy gulch
dreamy gulch
wooden axle
#

Alright, I understand. Given everything we've discussed earlier, I can conclude that perhaps I lack the necessary skills to fight these dinosaurs. I still don't think they are well balanced, but maybe the issue lies in the significant weakening of the predators. I just hope that in the future, they add stronger dinosaurs that can help balance this out.

thank you all for the discussion, it helped me a lot!

hasty coyote
# wooden axle <@510947240492269568> <@885913347810279495> First, regarding Dilophosaurus: Wh...

I just want to point out, teno tail slam does not stun regardless of weight, it’s actually dependent on weight for what type of stun it inflicts like all stunning attacks in this game. Iirc the knockdown range is anything smaller than teno (>1.6 tons, aka carno and cera) and the stun range goes up to around 2 tons or slightly over it. Which is why teno literally can not fight the 3 ton Diablo who doesn’t get stunned and just mauls a teno.

Also, the general balance of this game is based on having a way to escape anything consistently and be able to fight off those it can not escape. Since carno is so much faster than teno, teno needs to fight it off consistently. For context of the speed difference, there is nearly over a 20 kph difference while carno is charging, that is nearly 20x the speed difference between pachy and cera, and cera can absolutely shred a pachy in seconds. Thus teno needs to be stronger than carno in a fight and it’s in a good spot atm.

If you’re issue is the lack of predators teno has, that’s understandable as we do really lack larger predators for some of the larger herbivores, but groups or even duos of most carnivores are still major threat for tenos.

wooden axle
#

I get it, thank you for your contribution to the discussion.

leaden remnant
#

you can now knock a teno down with the tail slam so it's probably 1.6 tons and less to knock down

#

you could only stun a teno as a teno before

quick cargo
# wooden axle <@510947240492269568> <@885913347810279495> First, regarding Dilophosaurus: Wh...

So, as carno, just be vigilant, if you get ambushed you're meant to have a problem, their venom needs some adjustment so the dilos need to be more in the fight rather than summon clones.

Again, tenos speed is 0.1 km/h faster than cera which is a lot slower than carno :/, and again it doesn't knockdown everything, a teno isn't invincible a cera can hunt it so can dilos and omnis, carno is just not equipped for it lol. If im gonna be quiet frank it doesn't sound like you are the most skilled player and you might just not know how to handle these matchups

flint locust
alpine plover
#

Also @white haven

Seeing as how nobody responded to your feedback, I am not sure if you are a new player or not but the dinosaurs are not spawning ontop of you.

Herrera has the ability to lunge from trees, which can kill full grown raptors and dilos, so ofc your younger carno died. With Omni, there is a pouncing mechanic, so what most likely happened to your friend, the raptors ambushed him and pounced him without him seeing.

As far as I know, there isnt and havent been any reports of glitches where people spawn ontop of you.

Herreras can also pounce from a very reasonable distance at full size, and don’t really take fall damage.

hasty coyote
flint locust
leaden remnant
worthy steeple
#

maybe one day they will buff the tail slam damage too😭

white haven
# alpine plover Also <@911252816335634483> Seeing as how nobody responded to your feedback, I ...

I’m not new at this game lol, and yes I’m WELL aware that herras can jump from trees and kill you (from a good distance) but where I died from the herra has never happened before to me even tho there were herras there before. And the Omnis one? Yes it’s possible my friend didn’t see him, but it also could’ve been hard to ambush him because he was at a beach.

Maybe there’s an update or smth I missed idk, it just seemed odd to me and my friend that we (specifically) couldn’t see the herra (even tho I was watching for it) until it seemingly appeared above me.
Yea ik there aren’t any reports about this, even I find it odd that me and my are the only ones complaining, but ik what I saw, and as for the video, you saw it aswell. You couldn’t see the herra (even tho normally you’re supposed to) until he seemingly appeared above me. Maybe I’m wrong but I’m just giving it out to everyone lol.

hasty coyote
alpine plover
hasty coyote
white haven
alpine plover
white haven
#

yeah it could’ve been lag but it sure was a weird type of lag, especially because it happened to my friend 2 TIMES, first with the herra and then the Omnis (according to him atleast)

hasty coyote
leaden remnant
worthy steeple
#

@steep gazelle maia can stun cera/carno and even the teno.
but it really shouldn’t, maia is not a carnivore, it should not be able to hunt effectively

#

maias pack limit is 8, that horde can kill literally anything

steep gazelle
#

Maia currently doesn't take down, just gives a slight stun. Having attacks with low damage and high stam cost should at least knock down opponents smaller than 2t

worthy steeple
cosmic pelican
worthy steeple
#

people are talking about reversing maias nerfs when in fact it needs even more nerfs

steep gazelle
worthy steeple
steep gazelle
#

I don't want them to reverse the entire nerf, but getting kicked and stomped by something 3.8t and just being stunned even though you're 1.3t?

worthy steeple
steep gazelle
#

teno has an easier time dealing with these carnivores than a herb that weighs almost 5t xd

worthy steeple
#

like just imagine playing as a cera or a teno and seeing a pack of maias. you can’t run away, you can’t fight back, you can’t stun it.

tho it can stun you and then stomp you

white haven
steep gazelle
#

1 teno already accounts for 3 carnotaurs, 2 cerato and 2 dillo and 5 omnis

white haven
steep gazelle
#

2 attacks from the tenonto kill a dillo, but 2 kicks from the maia turn the dillo orange xd

cosmic pelican
#

A teno killing 2 ceratos? What

steep gazelle
#

Just don't be stupid with teno it will be easy

worthy steeple
#

yeah, even 1v1 is super hard

cosmic pelican
#

Also 3 carnos??? 5 omnis???

worthy steeple
#

it’s so random lmao

steep gazelle
#

no, teno has quick and precise kicks that can knock down a cerato if caught on the head

cosmic pelican
#

Ever

steep gazelle
#

You can cancel the carno charge wih teno xd

worthy steeple
hasty coyote
worthy steeple
#

and you can’t really compare teno and maia since they’re completely different

steep gazelle
#

tenonto is one of the best playables in the game, and one of the strongest as well. You just don't know how to use it

white haven
worthy steeple
#

maia should be a nightmare for an omni or a dilo, it should be useless against the cerato or teno

steep gazelle
#

against 2 cerato just act like a fool and lure them towards your tail, once knocked down your life already drops to orange with 3 kicks

hasty coyote
#

Imo all Maia needs is some quad attack buffs that make the attacks either have higher cc ranges or more damage (the fact that Maia’s back kick deals less than a teno kick is honestly sad)

cosmic pelican
#

You cant even get 2 kicks on a knocked down cera

#

Best you can do is a kick + alt attack

#

Unless it got knocked down right at your feet

worthy steeple
#

teno is my main dino, it’s the one i play most of the time and even i am not confident enough to say i can take 2

steep gazelle
cosmic pelican
#

You can see here I BARELY manage to get an alt attack and a kick off before the cera starts running

worthy steeple
cosmic pelican
#

The alt attack is 130dmg

hasty coyote
worthy steeple
hasty coyote
cosmic pelican
worthy steeple
#

i tested the damage yesterday and it was 250

cosmic pelican
worthy steeple
steep gazelle
#

He stands still like a door, it's hard not to hit him xd

hasty coyote
worthy steeple
cosmic pelican
worthy steeple
#

let alone slamming a good player is almost impossible :(

steep gazelle
cosmic pelican
#

Speak for yourself B)
Jk

steep gazelle
#

And if you don't want to fight teno cera, just run. Teno runs a little faster and his stam expenditure is very low on the run

worthy steeple
steep gazelle
worthy steeple
cosmic pelican
steep gazelle
cosmic pelican
#

Hope you have a good night and sleep well

steep gazelle
cosmic pelican
#

🥔👍

worthy steeple
crimson crater
#

the cera and teno matchup is a 50/50. how are 2 ceras gonna lose to a teno lmao

lethal shale
flint locust
flint locust
flint locust
leaden remnant
#

it's got da speed, run

viscid mica
viscid mica
#

Once bigger carnis drop Maia in its current state will get steam rolled

#

Suprised you are against it cheesy usually you only hate on anything carni suggestion

#

XD then again your a teno player

worthy steeple
#

you’re so mad lmao

viscid mica
sage marsh
#

@meager hazel My man, imma need you to explain this to me. 1.8 ton Carno is in your name, yet you are against a revert. Could you explain?

viscid mica
worthy steeple
#

#balance-feedback message maia should not fight a teno, and you cannot compare them lmao. maia is balanced around killing small things, that’s how it should be.

it needs more damage for what? to hunt ceratos and tenos? lmao
what are you on about

viscid mica
worthy steeple
#

give maia more damage and it will do that, it will be HT all over again when everybody just played as a maia

viscid mica
#

Cheesy some times things need to be stronger than your main

worthy steeple
#

maia can always run away if it can’t fight.

viscid mica
#

Bros gonna be so lost when Allo becomes a thing

worthy steeple
#

the thing you don’t understand is i don’t really think about just teno, i think about the balance.

weight is just hp it means nothing, the thing you need to think about is game balance

sage marsh
# viscid mica A revert wouldn’t help much but bring his HP up to 1.8 and leaving everything el...

I mean honestly that's what I want. Revert the bite force HP, and size, or at least the HP and size, to put it in a solid spot above all the other mid and small tiers we have so that it is the definitive small game hunter but has a shot at checking things like Teno. This would put a check on Cera packs running around and would give Carno a bigger window to take advantage of growing animals. Which will become increasingly important once Rex and Allo are added as simply put Carno will be best tool to keep those populations in check sparing any extreme factors.

Also given that we just experienced Maia. I dont think a Carno at 1.8tons is anywhere near as big of a problem given the damage damage potential difference and the HP difference.

viscid mica
viscid mica
#

But yes 1.8 is fair

worthy steeple
viscid mica
worthy steeple
sage marsh
worthy steeple
worthy steeple
#

it doesn’t need to fight an allo

viscid mica
worthy steeple
viscid mica
viscid mica
worthy steeple
viscid mica
#

With current map how it is you rarely see stuff before it’s that close

worthy steeple
#

what map has to do with that ahah

sage marsh
viscid mica
viscid mica
#

Plus pin ability

sage marsh
viscid mica
sage marsh
#

God forbid it's that big and then starts pack hunting.

viscid mica
sage marsh
#

9.2 I believe is the stat we saw. But you gotta understand megatheropods are quite literally built different. Regular therapods don't get anywhere near that.

viscid mica
#

Oh ok

#

Had me scared for a second

worthy steeple
#

as a said before maias does enough damage to fight small things, it should never be able to fight larger dinos.

i’ve seen people massively downvoting feedbacks when people were asking maia to use stamina stomping, it just proves how little people understand what balance is.

current maia is good, it does a lot of damage to the small things while having 3.8t hp.

viscid mica
#

Ok hold on are you thinking legacy weights? Cuz a lot of stuff was heavily undersized in legacy

worthy steeple
#

kick does 200, 2 kicks can kill an omni. stomp does 175+175

viscid mica
worthy steeple
sage marsh
#

Well, for allo I'm am echoing the guesstimate the wide community has for Allo. It may well be bigger or smaller

viscid mica
#

If people think allow finna be 2T how big do they think Alberto will be TI_BigBrain

worthy steeple
viscid mica
#

Shouldn’t be forced to run from everything either

glossy elbow
viscid mica
#

Why are people thinking Allo finna be so small?

glossy elbow
#

wdym?

viscid mica
#

Like it’s supposed to be hunting dibbles 1 on 1

sage marsh
#

Cause allo while it is big it isn't huge

viscid mica
#

Obviously isn’t huge but it ain’t that small it’s certainly larger than carno and cera

sage marsh
#

Absolutely

worthy steeple
#

the way the balance works is you should be able to defend yourself if you’re slower than your enemy, or you should be able to outrun it.

so if we balance maia we need to think about how the animals that cannot outrun it should be able to defend themselves.

that’s why giving maia ability to stun a cera or teno is awful, because the herbivore becomes a predator

viscid mica
#

K but teno is fast enough to run away from most things yet has one of the strongest attacks currently in game and its spammable

viscid mica
worthy steeple
#

strongest attacks in the game? what are you on about

worthy steeple
viscid mica
#

High damage, fast and has basically no cooldown

sage marsh
#

It does like 220 a hit right?

worthy steeple
viscid mica
worthy steeple
#

any more examples?

sage marsh
glossy elbow
viscid mica
viscid mica
sage marsh
worthy steeple
viscid mica
worthy steeple
#

you don’t even know actual damage it does

viscid mica
#

Brodi I don’t check the exact damage I just know if it hits me (. ) amount of times here here or here I’m dead

worthy steeple
#

so what other dinos teno can outrun but it’s like definitely stronger?

viscid mica
worthy steeple
#

what “most things” you were talking about

viscid mica
#

You know what I meant

sage marsh
worthy steeple
#

i hope you do realize that teno is using kicks and tail slam as its attacks, so speed doesn’t really matter since it cannot do any damage to cera just running after it

worthy steeple
viscid mica
#

If your argument is that (not fast enough to run, strong enough to fight) what about pachy?

worthy steeple
#

it has one of fastest trots in the game tho. but it definitely cannot trot things down lol

viscid mica
sage marsh
viscid mica
#

Yes

worthy steeple
viscid mica
worthy steeple
worthy steeple
viscid mica
sage marsh
viscid mica
#

^

worthy steeple
viscid mica
worthy steeple
#

tho pachy is just in a bad state rn

#

there’s some technical difficulties or something the dev was talking about, they will fix the pachy at some point

viscid mica
#

I mean the only major thing Maia needs is the cooldowns reduced

worthy steeple
viscid mica
#

It’s super easy to get free attacks on it by baiting on hits sense they take so long to throw out

viscid mica
worthy steeple
#

same with the teno tbh, the delay between tail slams and kicks gives a chance to attack

viscid mica
viscid mica
worthy steeple
viscid mica
worthy steeple
viscid mica
sage marsh
#

That doesn't sound right. You sure?

worthy steeple
viscid mica
#

Hold stomp is one stomp quick click is the double

worthy steeple
#

wait, it’s not tho

#

like when you hold to do a big stomp it deals damage twice

viscid mica
#

I do have the alt button off

worthy steeple
#

you can even hear the damage sound being played twice

viscid mica
#

Must be crazy then

sage marsh
#

Well either way it's a violation. Before it was a felony.

worthy steeple
#

tbf im fine with maias stomp dealing enough damage to one shot even a dilo (if it was a headshot)

the thing i don’t like is maia being able to chase and knock down things that cannot outrun it (teno, cera)

#

i’m fine with it being buffed, but only if it cannot kill things that cannot outrun it

#

that was my whole point basically

viscid mica
viscid mica
#

From what we found Maia solo isn’t very feasible but duo and you’ll be in a much better state

worthy steeple
#

dilos and omnis are flying away

viscid mica
#

Sorry should have specified

worthy steeple
viscid mica
#

Scare it into backing off for abit so it can get running sense it’s accel is a war crime

worthy steeple
#

doesn’t stun a teno tho

viscid mica
#

how odd

#

that extra 300 makes a huge difference

worthy steeple
#

yes, you can fight and stun carnivores you can easily run away from

dusky surge
glossy elbow
#

yup

viscid mica
dusky surge
#

to be fair, maia CAN run, quite easily. it has that as an easy out

#

and if maia CAN easily beat teno, what does teno have? It's not fast enough to escape, nor powerful enough to fight it

#

arguably, how it is now is more fair for both sides

viscid mica
#

But as it stands a good teno slams maia no matter what and a cera can kill a Maia without even dropping below yellow health with ease

mint star
#

left shift plus forward

worthy steeple
# viscid mica But as it stands a good teno slams maia no matter what and a cera can kill a Mai...

maia can always run away. tho i was testing vs maia today and its actually pretty good. hearing that it cannot kill a single carno is actually insane. as i said before you need to know how to fight, what to do during the fight.

maias alt attacks are pretty fast for its size, quad stance alt attacks are amazing. biped is not usefull at all during the fight, its basically only for running away. maia has amazing damage and hp. it can stun dinos up to cera/carno size with its kicks.

was testing vs cera, omni, dilo and teno. omni and dilo are dying pretty much instantly its not hard at all to time attacks and actually kill. tho if you miss an attack something like dilo will bite you like 4-5 times (but its dilo issue imo, it should not be able to bite that fast)

killing cera seems pretty easy to me, quad stance + kicks + drift + stun + stomp, even a good cera has hard time fighting a good maia. tho even if you cant kill a cera as a maia thats only because you really shouldnt do that, you can always run away.
vs carno seems like the easiest fight for the maia, carno cannot stun you so its basically an easy win.

so after intense testing i can say that maia is fine, it doesnt need a buff at all ahah, thats actually feels so weird seeing people asking for a buff now, because now i know what maia can or cannot do.
instead maia needs a nerf lol, being able to stun a teno/cera/carno sounds like it makes sense, but in fact it absolutely doesnt. it should not be able to hunt something that cannot really fight back, especially with the 8 pack limit.
8 maias can kill anything, skill doesnt matter at all when theres a horde of maias fighting a lone cera or a teno

#

@green sluice amazing feedback ✨✨✨

#

yeah, the hitboxes are hella weird, that’s for sure

viscid mica
#

You must be playing with awful players

viscid mica
dusky surge
#

the concept of agreeing and disagreeing with things is alien here

worthy steeple
#

ziowar is mental

umbral inlet
#

@digital ore and Ptera needs to be able to regenerate stamina while hanging on trees and cliffs, but half as fast as sitting on ground.

lethal shale
faint timber
faint timber
#

me and my friends were fighting against 2 teno adults (we weren't dying but we were in a difficult situation) but at least we could be killed

hallow hinge
#

a few days ago i told that maia is broken but i have encountered with some and rn its pretty bad rn

viscid mica
viscid mica
hallow hinge
#

yeah but as i always said with that speed maia cannot be balanced, cuz if it got buff then destroy everything like 4 ton teno but imo they should reduce the speed around 42km/h and add some agility and more defence stuff so she cannot bully but protect herself

viscid mica
faint timber
viscid mica
faint timber
viscid mica
#

@fresh sand deino is meant to be ambush it doesn’t need a ton of bite force

fresh sand
viscid mica
#

It’s like the carno of herbis that ate 7 dibbles

faint timber
fresh sand
#

and no counter play other than drink at a safe spot

viscid mica
viscid mica
faint timber
#

so if the hitbox is fixed, they can be more beautiful.

viscid mica
#

And if your a herbivore tactile endurance

viscid mica
dusky surge
viscid mica
#

@proper berry unfortunately cera is the peak of low tiers if you let it get close enough to bite you your dead already

shadow vortex
#

#balance-feedback message Dilo’s “purely free auto dispenser” clones do more damage than its bite? That’s diabolical 💀

#

I would understand that if clone charges were regained only if Dilo bites its prey again and again, but as of how currently this mechanic works… No, please no xd

green sluice
cold jackal
#

how can i be unstuck if im bugged

stark knoll
viscid mica
dusky surge
#

#balance-feedback message

this one is a toughie. On one hand, I agree with the concept of flexibility in gameplay, but on the other, acting as if carno not fulfilling the role it was designated to do was good because it enabled certain PvP matchups is overlooking the point of the game.

PvP should not be the core focus of what the game aims to achieve, it should be an ecosystem. There SHOULD be matchups that just don't objectively work, literal unwinnable trials because a certain animal has a defence that nullifies your hunting style

#

also pachy was absolutely busted before it got nerfed. Overnerfed, yes, but it was still absolutely a justified nerf, just not to the scale it was done

worthy steeple
#

i agree

glossy elbow
neat sequoia
#

Why was the spawning changed?

mint star
#

@rare glade ceratosaurus is a 1.3 ton scavenger

stegosaurus is a 6 ton megaherbivore with giant medieval weapons attached to its tail

#

and the best part?

you can walk away

viscid mica
#

@rare glade yes dirk a apex herbi 1 shots a low tier carni

#

If you wanna hunt them as cera you gotta play it slowwwww

fathom radish
#

@viscid mica I think you got the wrong Drek pal XD

viscid mica
#

Fixed

#

Never happened

#

No proof

sacred zodiac
#

yall think the devs will actually listen to the carno feedback?

glossy elbow
rare glade
hasty coyote
# sacred zodiac yall think the devs will actually listen to the carno feedback?

I believe they do listen, how much they actually care about is a different story. Like the recent Maia changes that addressed pretty much most of what balance feedback was complaining about.

Though with carno in particular, they are trying to push carno for its intended playstyle, so they likely don’t care about the feedback that push it to its previous niche.

worthy steeple
#

there’s no point in changing it back

dusky surge
#

#balance-feedback message
"nerf dibble weight, make dibble inline with allo instead of demolishing it and make allo 2.8 tons"

how are you making dibble "in-line with allo" if you're nerfing the weight that would make it as such

sudden reef
# dusky surge https://discord.com/channels/401464048610312193/778350260027129865/1322754223124...

I agree that PvP should not be the main focus of the game, but id say a lot, mostly the majority of the player base view PvP as the main aspect of what they do within the Isle as thats the most engaging aspect of the game.

I do not have a problem with the fixed playstyles that each playable have been assigned, and right now in the current isle they work because of the moderately small roster that we have.

When they larger tiers, especially the apexes are added, the majority will swing towards playing them the most, why ? because they are objectively better. Therefore these assigned playstyles just do not work long term, especially for carno, whos whole playstyle revolves around hunting small tiers like omni, dilo etc

#

This whole balancing around playstyles, to give that feel of immersion and realism are great and i love that but they will not suceed long term,

sudden reef
#

I think its better for the devs to focus on the already strong points of the game, especially what the players already enjoy, instead of trying to make them enjoy a weaker aspect by destroying what we already have, well had

#

People will not want to play a dinosaur as much if it is objectively worse, especially if their fight is practically predetermined because of their assigned playstyle

#

theres will be no incentive to use them

obtuse ocean
#

And i prob kill 10 times more as omni then i do with my deino

sudden reef
obtuse ocean
sudden reef
#

in terms of what we have yes they are the ''apexes''

obtuse ocean
#

I totally agree that they are not gonna be apexes when the real apexes comes

sudden reef
jade prairie
#

most people probably wont want to play the apexes for two reasons: horribly long growth times + constant need for food

sudden reef
jade prairie
#

wasnt it directly stated at one point that they would

sudden reef
#

even so it has been stated that rex will literally be a menace

obtuse ocean
#

But whats "better"? I kill alot more as dilo/herrera or omni then i do with the bigger guys

sudden reef
jade prairie
#

rex in general or jsut full grown rexes? because i imagine it will be even harder to get a rex to adulthood than it is a deino

obtuse ocean
#

Yea but it will prob be hell, but you gonna spend alot of time getting close. If someone see you as rex, your not catching them. Unless they can fight back

sudden reef
jade prairie
#

and thus more difficult and frustrating to get to adulthood

dusky surge
# sudden reef I agree that PvP should not be the main focus of the game, but id say a lot, mos...

"When they larger tiers, especially the apexes are added, the majority will swing towards playing them the most, why ? because they are objectively better. Therefore these assigned playstyles just do not work long term, especially for carno, whos whole playstyle revolves around hunting small tiers like omni, dilo etc "

People like animals because of their unique traits, not size lol. You ain't getting awesome nocturnal predator experience from those apexes, you need dilo or troodon for that, nor are you getting a tree-climbing ambusher

obtuse ocean
jade prairie
#

people know that adult rexes will be a menace. playing a juvie rex would be painting a bright target on your back

sudden reef
obtuse ocean
keen plover
#

I mean people pick playables that are pvp relevant. Size isn't the main factor. Nor is it unique gameplay.

obtuse ocean
keen plover
#

Herrera and dilo are mainly played because they can punch up and are good at combat. Carno isn't played as often as cerato because it's "weak"

keen plover
obtuse ocean
worthy steeple
#

@knotty stratus maia literally outdamages teno and has 2.5 times its hp

#

and it can easily stun small dinos

#

its harder for it to stun big ones, because it shouldn’t fight big dinos

#

because it can easily run away

knotty stratus
#

And so ?

worthy steeple
#

maia is good rn, you’re asking too much

knotty stratus
#

Having more hp doesn’t mean anything kick from teno to head brings Maia %85hp

#

Stomp from Maia brings teno %86

#

Landing stomp is very hard and not spamable

worthy steeple
#

kick does 200 dmg, stomp does 175+175. math is not mathing

knotty stratus
#

250

worthy steeple
#

oh so they buffed it

#

so maia is even better

knotty stratus
#

Teno kick is 250

#

Maia stomp 175

worthy steeple
#

maias kick is 200, maias stomp is 175+175

#

it’s 350, not 175

#

maia should never fight a teno, why would you even compare

#

and if maia decides to fight a teno, or cera, the fight should 100% be on ceras or tenos side

#

because maia is faster.

#

if it can easily kill teno or cera the game will repeat HT

#

when everyone was just playing maia

#

maia is for killing small things, that’s why it’s so speedy, it should never fight anything above 1t

knotty stratus
#

I don’t agree any of your ideas and don’t wanna talk about it with you lol

#

It’s like giving the Carno treatment

worthy steeple
#

💀

obtuse ocean