#balance-feedback-discussion
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it does have a playerbase tho
Well boi do I have good news for you. Compy is a modded playable in PoT and it is hilarious.
i generally agree with you on this but i think troodon is an exception
do more people play troodon now?
last i played it was relegated to hypsi meme tier
yea, especially given it hits like a nuke on top venom levels lmao
has it been buffed?
several times
oh well thats good
and with new NV, it really prospers at night
I'm unsure. I hear people talking about Troodon more then I see people play it.
glad at least someone's favorite dino is getting buffs
Mostly about changing venom functionality or mimicking.
also
kinda hard to see people play Troodon, frankly, given it's
A: Tiny
B: Nocturnal
C: Supposed to be unseen
is the stego meta still like. a thing?
Facts
eh... no?
like i dont think it's ever been much of a thing
by stego meta i mean
pick stego and never die to anything but other stegos
dibble can kick its ass, deino can drag it into its watery grave (happens a lot at swamp), omnis/ceras/dilos all have ways of hunting it in groups
I mean, yah, but no. Not really. Stego is by no means invincible. It's just not worth the risk most of the time unless you are a Deino catching one swimming.
We need Allo. Yesterday.
the fact that so many people in this communtiy are so hostile to the idea of a carno/allo rivalry is just
like damn do u really hate fun that much
Tbf Carno, Allo rivalry was not a thing. It was always Allo, Cerato rivalry.
u talking real life or in game
i doubt the carno allo rivalry would last long
allo pins you and bye
Irl.
oh yeah it was cerato and allo irl
but cerato is technically carno's great grandfather
so, there's that lol
Yes. Yet another reason the 2 being on similar ground bothers me.
i mean, not if you balanced it to be fair and fun
how so ?
also the allo cera rivalry in the isle seems more like a very healthy respect from a distance as cera lmao
It not a reasonable reason given the premise of the game so it doesn't matter. It nit picky.
I just think that if a T Rex and a Daspletosaurus fought then obviously the T Rex should win ya know?
well, there's a very huge size gap there
yea, personally, i dont much see the competition between the two animals
the elites wont tell you this but carnotaurus and allosaurus are pretty much within the same size range
I agree for the most part. I'm really hoping that there can be a balance had where a Cerato can challenge a weakened Allo for a Stego corpse and be competitive.
like ironically this is one thing jurassic world gets right
Give or take 500kg or so
yeah like
we have about 40+ allosaur specimens, vs one carnotaur specimen
if i remember correctly there are only about 2 or 3 of those 40 that measure in larger than the one carno
not to say that carno was larger overall, cuz we literally only have one carno to base it on
Ya know what. Just give me Disney Carnotaurus and be done with it.
we are
hyper carno was shown off on a stream, in Gateway
not doing like, anything, but it was THERE
"Checks watch" 10 years later
They won't. Not in the current game.
Not enough food
like, okay, 5 dinos get hypos. rex, spino, giga, carno utah. MAYBE dilo and quetz cuz dilo and quetz were also considered "apexes" at one point
what about all the other carnivores without strains
and herbivores
everyone will just pick those 5 to 7 carnivores nonstop and grind to get hypos
Dondi showed hypo Carno off in one stream and said it looked pretty good and could be plopped right in. Is that an indicator we will ever get strains? Honestly who knows. Does it matter at any point in the remote future? I'd be surprised.
strains are still planned
RIP tissoplastic
herbivores may get strains. strains are still up in the air so 
remember what they took from you
magna is never happening for sure lmao
Ah Magna Rex. Just big Rex. That was somehow different from Hypo. But not really.
i mean
magna rex is LITERALLY primal carnage rex
they denied it so many times
then it turns out "oh actually you were right it's PC rex"
and alas, carnage never came home.
call this a hot take, but one idea i had was that every carnivore gets strains, whereas every herbivore would get elders
How many of these dino survival games have spawned off primal carnage? Didn't some The Isle devs start on Primal Carnage? And now we have Isle devs make PoT? Does BoB have ties to The Isle also?
they are literally all from the same family tree
primal carnage is the grandfather, isle is the father, and isle's children are BoB and PoT
thats the easiest way i can explain it
and it all boils down to nobody can make a damn video game lmao
Ya, sounds about right.
i feel like that seems really carni sided lmao
It kind of is but I feel like thatās the point, like what if you gave herbs a less rough path to elder than the carnivores have to strains
And each herbivorous elder is equipped to somewhat counter or defend other herbs against a specific strain
Just add herbivore AI and let the ecosystem filter itself.
I agree
The biggest ai Dinoās should be troodon and hypsi
Especially since isle has proved on multiple occasions that they canāt do good AI
How?
not even hypsi or troodon should be AI
Iām indifferent
want a proteins option that's 20kg or bigger and AI?
deer. literally just deer
I can take it or leave it with hypsi and troodon
why would i play a herbivore if socialising, the one thing that makes herbivore fun, is EXCEPTIONALLY harder because I'm constantly having to filter through AI versions of my own species, and carnivores provide a PvE experience as well, but as big bad carnivore
hell, why would i play a small tier carnivore to act as a smaller part of the ecosystem when i could just play a big carnivore and eat stego AI or whatnot
basically, you've completely obliterated any semblance of ecosystem, because it does its own thing for you
you just play the big boys and let the server take care of the rest
Back to this though, like say you have hypo carno, the size of a T. rex roughly. Elder trike would be adapted to countering it and defending other herbivores from it, just a cool thing like that
not even mentioning the megapacks. teno AI made megapacks SO easy and convinient to achieve, if your carno pack didn't consist of 8 during the teno AI era, what were you even doing
Thats fair but what happens when player counts are low and I want to play a carnivore?
Essentially elders would be herd leaders to protect herb populations from hypos, often sacrificing themselves in the process
Elders are nothing like strains
Theyāre not youāre right
This is just a cool idea I had
you have little AI to sustain yourself on or the ability to log off your literal food vacuum because you know it WILL starve on an empty server
Thatās something I really like about path of titans actually
That's like saying carnivores get to become super saiyans while herbivores can grow old but slightly stronger
Say those empty servers continue and the only way I can continue to play is to play a herbivore and have little to no interactions?
Thereās not as much urgency to find food in PoT and one kill provides a lot. You have plenty of down time to rest and make nests
why are you playing an apex on the worlds least played server
Better than herbivores getting jack like they do currently lol
They're... Getting elders tho
Just humor me. I decide I'll just starve playing a carni so I play a herbivore. Say it's teno for arguements sake. And the server is still dead.
Carnivores are getting elders AND strains
Elders are already coming for every single species
So yeah, that would equate to herbivores getting jack
Mhm
Carnivores get the same thing herbs get, plus strains
okay but them ALL getting strains and herbivores just getting elders is sadder imho
I get that, in my mind itās a way to make herbivores still feel like underdogs, and make it feel much cooler when you would defeat a strain as an elder
I wish for a herbivore-exclusive strain to counter hypers
Something like Osteogenic or Phytosymbiotic
Give them all elders and none of them strains and problem is solved.
I guarantee this is what will happen
what about photovictus haha
Hypos are just kinda one of those too good to be true concepts
Then give the humans big pew pews to one shot the Rexes with
I admit Iām totally blackpilled when it comes to strains
I donāt think they will ever happen
What even is photovictus, apart from one of your old usernames ?
Dondi claims it easy. So let's just give them the big pew pews
strain i made up lol
Actually there are humans with guns in the game
Just disabled on officials
Carno being a problem for your hypsi? Call animal control.
If itās easy humans wouldāve been in in 2016, 2017 latest
Guess it has something to do with light ?
Biblically accurate trike ?
Yeah they exist but they donāt DO anything, thereās no story or gameplay loop
No, because the dino game loop is what's being actively worked on right now
I was in middle school when they said this
I am now a college graduate with a bachelorās.
Let me charge at and total a jeep with my Carno
I do think it would have been better if humans were added in early as possible, and then finish the game with humans already in, but I guess that would have also slowed down development
Let me put a minigun on the back of the jeep while we are being chased by a pack of raptors cause it would be totally balanced.
Like idk man
The fact that things like tribals and hypos and quetz were all these magical cool things back when I was a middle schooler are STILL not a thing when Iām a grown adultā¦
It really makes you think sometimes
Like it has been 10 years of all talk and no action from my view
Let me fly a helicopter and crash it into a quetz in midair
You're aware they restarted the game from scratch halfway through, right ?
Tbf, is has still been a full normal game dev cycle and not an impressive amount to show for it. Dondi doesn't want to expand too much so it is what it is. However if they were to ask for more money I think they would suddenly have extra money that it would only make sense to expand
Cause a playable every 6 months ain't it. Even 3 playables a year ain't it.
From June last year to December last year was 6 playables. While that's not always feasible doing that many in a year i don't think is entirely unreasonable. 4-6 at least
They stated multiple times they have sufficient money, and they're already expanding the dev team
It don't feel like it. But tbf the fruit of that has not grown just yet.
Right now they're adding playables that all need extra complicated mechanics to be added, which then can be reused for future playables
And that's why they're adding them
The fact that they had to restart and are still facing the exact same problems as last time speaks volumes
Jurassic park aah moral themes
Which does have me optimistic but it still concerning cause how much is that really gonna speed things up? A lot, a little? I dont know a whole lot about game development so honestly this is just the pessimism talking.
They're not facing the exact same problems as before tho, what are you on about ?
Speaking from my own (little) experience in game development, it's gonna speed things up by A LOT.
poor game balance
lack of content
game breaking bugs galore
hackers
massive direction shifts every 2 years or so
Well i know that if for example they were to take the legacy approach and just upscale Maia to Shant size and make the adjustments that would be extremely fast. But we know for a fact they aren't gonna do that. So I just don't known what exactly gets easier when that's not being done. I get new mechanics are a pain. I guess what I'm getting at is I dont know enough about the ins and outs for my concerns to be put at ease
Balancing is 100% on dondi's shoulders. The rest of that just comes with the territory of being a game in active development.
Programming is easier
When making a new mechanic/anything new, for a programmer, time spent is 20% programming the new thing and 80% debugging it
And that's when things work right
Fun dino game lore fact
Dondi was removed from primal carnage because of his balancing
Partly, anyway
Lmao
So with an already existing mechanic you eliminate most of that
Well thats good to hear
Way better than legacy's
No ?
Better than legacy again, at least the bugs are getting fixed this time around
That one's true, not much can be done right now tho
What ?
oh yea, legacy balance lol
AND LEGACY BUGFIXING
thats under the assumption that he doesn't ask the rest of the team for their opinions for possible changes
What about it
I'll admit this is word of mouth that I've gotten this from. So I dont know the 100% truth behind it. But to my knowledge Dondi is leading balance
they fixed something in legacy, and it basically, iirc, broke every single one of paras animations and hitboxes
what they fixed had nothing to do with para, let alone any dinosaur.
Remember how the reasoning for the recode was blamed on deathlyrageās āspaghetti codeā
I donāt know anything about coding
But Iām gonna keep it real, with how isle feels vs how pot feels functionality wise, Iām starting to wonder how true that actually was
"Fixing lighting in legacy made para break"
"There was no spaghetti code in legacy"
if i recall correctly, deathly used a LOT of unreal blueprints
like.... a lot a lot
I meant the blaming deathlyrage part lmao
Wasn't he like, the only programmer at the time ?
LMAO
also if we're using dondi getting fired from PC as an excuse as to why he is bad... why not mention deathlyrage's involvement with the archotek project?
oh god
i tried playing archotek once and it sure was potentially a game
one could imagine it even maybe playable in some timeline adjacent to our own
I never heard of that
((exactly))
hmmm
It looks bad
done coding, once tried to fix a bug that led to ppl spawning with nothing and the loading screen broke, it became a permanent loading screen
#balance-feedback message A herbivore that can run faster than raptors and fight 5 ceratos alone cannot be mid tier
it... is a midtier tho
you can say it cant be, but it is
Allo will be lighter than Maia, so right now Maia is strong enough to kill an allo
Weight isn't everything
^
allo will do actual bleed and damage, unlike maia lmao
basing everything on weight is legacy mindset lol
maia can block attacks with hit and run tactics because its faster than a raptor
except it has no bleed resist, running makes it bleed faster, and allo is a bleeder
weight affects the knockdown ability and thanks to this, Maia has the right to deal extra hits, so weight is an important factor.
sure. but when the maia does extremely poor damage for its size, allo has that advantage
He will be strong enough to knock down Allo, so Allo will not be able to hit him too much and he will become weak early and lose this vs.
allo grabs it once, does a ton of bleed, and if maia keeps fighting, it dies of blood loss
the fact that you've already decided maia wins despite knowing NOTHING about how allo will work, or even its stats, is really funny tho
I hope so, but maia can currently fight 5 cera at the same time.
no it cant, unless those 5 ceras are incredibly, incredibly bad
basing that claim off a youtube video in which the ceratos played like headless chickens really doesn't fill me with confidence
because allo cannot fight 5cera at the same time
says who? if the ceras are as bad as the ones i saw that maia take on, then i'd say yea, allo can take 5 lmao
because i assume you're referring to that youtube video someone posted of them fighting 5, really bad ceratos
No, this is valid everywhere because Maia is faster and they can easily hit the knockdown ability he uses while running.
no, it really isnt
if 5 ceratos are losing to 1 maia, those are garbage ceras
you'd have to be trying to lose at that rate
ive watched a single dilo/cerato kill an adult maia. does that mean maia is extremely weak and needs buffs urgently? no, it means the maia is bad.
I think Maia's speed or one of his other stats should be nerfed, he's unnecessarily strong right now.
i very much disagree, especially with the speed
i think people actually need to learn how to deal with maias before calling for nerfs
No, but all ceras can't be stupid and also when one of them dies, the body buff activates and yet Maia continues to fight.
the stamina
- slower swim speed
i'mma be honest, based on most ceras i see in games, the majority of ceratos absolutely can be stupid, and are
fair
isle players in general
Based on my own experience, Maia is a bit too strong and needs to be balanced without overdoing it.
true, but it applies especially to cerato, because cera players have gotten comfortable with being "ez win apex" and thus cannot handle anything that goes beyond their comfort range of threats
cerato attracts power gamers because, lo and behold, it da strongest carnivore
i would say that dibble players are more like that tbf
nah, dibble honestly aint that bad in my experience. most of the power gamers went right back to cerato when they realised dibble was harder to grow and less good at hunting things down
harder to grow? all you have to do is chill in a patrol zone your whole life
occasionally drink etc
and yet cerato is still way easier
maybe everyone wouldnāt be playing cera if carno wasnāt underperforming
underperforming at what specifically?
hunting small game.
2 gallis can make work out of it
2-3 omnis aswell
a single dilo can kill it by facetanking and then RMB untill it dies.
a herrera will just run back to its tree especially now since it can tank a hit or two.
dibble is pretty easy to grow
spawn in the middle of nowhere spawn yourself a patrol zone and just eat
or go to delta and eat + vomit for 300% growth boost
cera, however, is somewhat complicated to grow
it's useless as a juvie and sub, you gotta be an adult to be able to do something
it absolutely is
but you don't gotta go to corpses 24/7 and risk your life all the time, you can spawn a patrol zone on yourself and enjoy
@young wren That's just blatantly wrong lol. Legacy Cera and Utah are probably the strongest strategy-wise. Both of them have a ridiculous turn radius and can easily ass-ride stuff to death. Even a Carno in the hands of the right player can become dangerous fast, not to mention a duo of either of the 3.
I personally haven't gotten the chance to play Hordetest Maia yet, but I see a lot of people complaining that they can just run down every other playable due to incredibely stam and speed.
I'm an admin on a Legacy server that focuses on PvP, literally the most common mid-tiers I see are Cera, Carno and Utah and the fights I get to witness...oml
With or without alt turn on?
the context is different. In legacy, it is turn radius and skill. in evrima, its skill. and in legacy all of theese get hitkill OR 4 screen with 3-4 bites
There's skill involved in legacy now ?
Without. Alt-turn is cheap
But you mentioned Legacy in your post so 
So, you're not having the actual game balance then. Which means the other guy is correct in the assesment of the playables.
But he said that Legacy Cera, Carno and Utah ain't strong, which is just incorrect lol
Granted, carno was always good, cera less so, and utah not really anything special.
Even with alt turn on?
Why we bringing alt-turn into this again?
Because that determines if the balance is accurate to official or not. And because you mentioned turn radius and "assriding" as things that made them good.
But if that does not apply with alt turn on, then it is not the official and thus the "accurate" or "intended" balance
Oh I personally despise ass-riding, just to make that clear
I'm not claiming otherwise. Just saying alt turn on is how Legacy is balanced.
Hence, if his claim is accurate for when alt turn is on, the claim is closer to how the balance was meant, and maybe better to go on than the results from a server without alt on. Not that it really matters anyway, Evrima is not Legacy and what was back there and then has no relevance here and now.
Yeah I get that point and do agree if put this way
Didn't consider alt-turn since I lowkey forgot that it's a thing in Legacy
However if HT Maia can run down a full stam Carno, then something is def off balance-wise, imo
Again, I haven't tested HT Maia yet due to not having time, so I can only go off other people's stories
It does seem odd, especially since carno isnt really the "run and weave into forest" escape style
But same, cant play for now, so just going by others words too
Yeah exactly. Carno usually, if injured too much, just goes in a straight line while avoiding forests or any type of "dodge and weave" terrain, so if a Maia can catch up with said Carno, something is def off
I suppose speed would be fine, but stam? Idk about that
It almost doesn't even matter, because if the intended balance is that the mid tiers completely overshadow most to all of the small tiers, what will end up happening is that people will stop playing small tiers in favor for the superior mid tiers. Small tiers need to be viable in the game alongside mid tiers (note: viable means "can survive" not "win battle to the death"). If smalls cant at least escape mid tiers, why would you bother playing them?
I was teno 70-60 headbutted by adult nothing happened and I hit the head of 1 tonum dılo while I was playing maı, he did not eat stun again.
it dosent stun
I think you should be stunned. After all, 3.8 tons of animal kicks you.
yea maybe, that attack is slow and can only be used while stationary anyway. fair compensation
@dawn falcon
Yes yes yes #balance-feedback message if cerato bacteria vomiting got a stunlock cooldown shoving should also get a stunlock cooldown. Iām more able to scramble to my feet after getting knocked down to avoid a stomp than I am after puking and feeling absolutely terribleā¦
it already has a stun cooldown. the issue with cerato was that it didn't have a cooldown
also a 5-10 second cooldown on stuns for specifically maia is a hugely unfair downside, given that every other creature has no such stun cooldow
I have no clue, all I know is I got attacked by the tiny bird ai's the first time, they ate the fish out of my mouth while attacking me mid flight. The second time, since I was already damaged they just killed me after a few hits. They didn't show up until I had the food in my mouth so I'd assume they're scavengers
@lucid reef nothing to do with maia, it's everything to do with how long carno's knockdown animation is
its absurdly long for carno for no real good reason
knockdowns/stuns have timers dependent on the species being stunned, not the species stunning
same applies to things like vomit
regardless, I've witnessed ceras (for example) getting hit several times within a span of a minute and get knocked fully down to the ground. watched as a deino bystander. It's like a chain of stuns, and not even multiple carno charges can stun repeatedly like that
The people who voted no on my dryo suggestion yall mad
i love dryo but i dont want it to be designated a glorified translator
Reread my suggestion "Speaks to only the people grouped with"
i still want them to actually work on the burrows and give it its own thing to do besides just translate
And more colors
i did, but i personally dont know about it
more colours is based as hell wont lie
poor dryo is so limited compared to other smalls
i like that idea ngl ahah
thank u
@tulip reef maia's kick is actually fairly strong, it's just slow and you have to be standing still to use it. i used it to kill many ceratos, tho having it stun too would be nice. the shove does deal damage, just not as much as the stomp and kick as it's meant to be a stunning attack, something that allows the animal to line up a much stronger attack. the quadrupedal stance is very bad tho and i hope it ends up getting some updates
I heard shove doesnt do damage, but if it does, ok its fine š And the back kick does not feel strong, maybe the back kick should do more damage then the stomp. Thanks for your feedback.
The shove does 50 damage only, it tickles haha
But maia more than makes up for it with the 350dmg stomp
i prefer the front focus attacks maia has since teno is mainly the rear attack animal. gives fighting more flavor if animals do somewhat different things
exactly. and the shove attack is literally just a shove. that's not gonna do a whole lot of damage in real life. if it was a full on push or perhaps a stomp that shoots forward instead of straight down i could understand the idea of it hurting more, but maia just flexes the arms forward from a resting position into a more upward position, which would never apply much force anyway, let alone gravely injure an animal
Also, I think the kick being good at swatting away small dinos is a good idea. Good damage mixed with knockback would help it defend the rear a bit more without it being as punishing as teno
Probably not an attack I'd have fully flatten an animal but merely push it back and stagger it
But the full back kick, both feet in the air horse kick, should hurt and should knock animals prone
#balance-feedback message
Dryo shouldn't be made into a herd seeker. No amount of 'pet' lifestyle, or 'translator' lifestyle or 'support' lifestyle will make it more played and will actually detract from its species purpose. It will show to the players that the devs agree with some of the community it is useless
Its a tiny tier generalist (burrow in 2025 god please hear my prayers) with the highest agility and capable of preserving itself against most predators through evasion or combat
unless its up against an omniraptor, then they roll a die to determine if they pinned you or not
I would argue, that dryo can and should be a "social" and helpful critter (I think it can at least see a night unlike the other herbis or omnis so, theres a point). But this should be done by letting dryo live everywhere, eating other herbis food, having all of that, or most of it on the diet. Or perhaps letting it treat all non diet food as sanc shrooms to a degree, so it can be "fine" everywhere, at all times. Thus, you can be social and follow a player or herd of your choice without diet worrries (maybe patrols already do or mitigate this, Ive not been able to play lately, so dont know).
The addition of patrols have created a lot of "pseudo-pzs" where identical food you need are in areas you have no business in being in. I think this is just because there's not a huge variety between herbivore preferences
But dryosaurus does need to be prepared to ground itself in an area once its built a small burrow network, given the time and likely stamina it'll take to prepare a home like that
@versed rune while I agree carno needs a buff it most certainly is not free food
it kinda is
Even the best carno players struggle vs 2 gallis lmao
yea the weight change should get reverted imo
are tenos out of control strong?
tbh, thats a bit more of gali being strong than carno being weak. Even ceras can get absolutely shredded by a group of galis.
Then omni and dilo are way too strong as well
Both of them can shred a carno in a duo
dilo rn yeah
omni not really
2 good bleed pounces either kill the carno outright, or leave it on deaths door
you can also just bite it to death
yeah, they are. Omni has the funny pin and bucking is now HEAVILY in omni's favor. though carno also still has its bleed vulnerability, which should be removed now that its smaller.
dilo are also def op because their clones are balanced around you being able to hit them to destroy them, but you can't as they will always hit you first.
omnis grapple got nerfed in the HT
you need a minimum of 3 omnis to pin a healthy carno
But 2 bleed pounces still hurt a lot for it, so it didnt really help
raptors not anymoer
if you're a good carno you now have zero issues with 2 raptors
however dilos...
yes raptors arenāt OP anymore
is that confirmed? I have heard about it but havent seen it. If its true then thats pretty good. Now they just need to fix carno's bleed multipliers and fix bucking to be more fair for both sides
yes and no
well theyy are great and suck at the same time
suck at what
biting
they're forced to only pin which is boring
they were too good at pinning and too bad at dealing meaningful damage via bites
now they're good at pinning and still too bad at dealing meaningfun damage via bites
exactly
Yes Hypno told us
oh neat, thats actually great then
sure but itās not that big of a weakness. omni was borderline op before thereās no denying that
i hope you donāt make carno 3T
it was too good and too bad
too bad? no
too bad at biting things and too good at pinning
a little yes
needed to be worse at pinning and better at biting things
true
cant only be used by pinning it's gotta have other choices
I wouldnāt, the max I would ever consider is 2.2 tons
But thatās only if everything smaller than it got upgraded by a little bit too
Realistically speaking 1800-2K works well

valid
I've heard rumours that galli got shadow nerfed on HT
something about its agility and, by extension, its capacity to do running kicks instead of stand-still kicks in turnfights
#balance-feedback message @wraith relic cera dosent work defensively
itās best defense is good offense if yk what iām getting at
except that makes absolutely no sense for the animal it's supposed to be
given it's meant to stay close to a specific and small area, you'd think that imply that the best defense should be a strong defense lmao
yea youād think that but itās horrible at doing so, unless you give it some sort of compensation itās not gonna work
lmfaoo
it gets a 50% damage resist thats pretty compensative
not really, especially when fighting opponents that have nearly as much hp
also thatās only on corpses specifically, not good enough compensation
that's what im talking bout though, its supposed to be defensive over a corpse, that's the point
its not defending its food if its running 50 meters away to chase down some dibble
what if it isnāt near a corpse, how will it defend itself
regular bites, its high agility, its decent speed,' bacteria, forests, water, its passive bleed res
that wonāt really help in many matchups
ādecent speedā lmao
Which ones lol
teno, carno, raptors, a dilo etc
It helps with all of those, wdym. Besides maybe the dilo, who is generally difficult to counter as dilo regardless
nah it dosent
I guess if I say Maia isnāt that strong it isnāt too lol
tenos can follow u in forests, water is an incredibly unreliable and risky escape route
funny
Water still works and gives you an adequate advantage, your agility allows you to avoid kicks from the teno, bites still work to apply bacteria, etc
Frankly, I find it still strange that charge bite is one of the most free, easy and least committal options in the game with absolutely zero penalty
Besides being loud I guess
water is extremely situational why even mention it at that point lmao.
sure i can avoid some kicks but the teno can out stam me
How is it situational when itās actively part of your survival strategy
yea which is why the old animation it did should be brought back instead
right, i guess we are gonna forget that deinos exists
People justifying not using swimming on the animal which actively is supposed to defend itself by swimming because deino exists are bizarre to me
according to what
Yea. Deino exists. Donāt wanna run that risk? Run the risk of fighting your threat on land and potentially dying.
If you wanna leave out a core part of itās survival plan because of deino, expect more death
it should be able to defend itself on land, not be a walking happy meal without a corpse.
dude are u gonna elaborate on how itās ceras core part of survival to use waters?
It can and would even with a slowdown charge bite lmao
no
you have no clue of what youāre talking abt lmao
cera needs the speed to dodge and weave, granted it aināt even that fast rn
Devs gave it a fast swim speed, high swim stam, the only aquatic alt-bite of any non pure semi-aquatic, and in concept art and dossier, it is shown and mentioned using water to escape larger threats
Itās not even context clues itās actively explicit
so does teno to an extent. but it can stand itās ground just fine why?
it has a jump to evade threats why
Because unlike cerato, it actually does so defensively
it has good stamina aswell, helps it escape stuff
so teno can brawl and have good escape options. but when cera does the same itās a problem? alright
Teno also doesnāt have a way to instantly double its health
Nor does it have bleed resist
Or the ability to ignore damage while eating
it does have more health though
Or bacteria
it does have high bleed damadge, good dps, stuns on attacks, etc
Or an attack that does nearly as much as charge bite
technically it does
It literally does not lol
the kick stuns which allows for a follow up
Ceras bite vomits which can allow for more follow ups, easier
no, it dosent completely immobilize your opponent and at best youāll get in a tail base shot. besides they changed how vomit locks work you can no longer get in multiple bites lmao. itās clear to me that you know nothing about how cerato works
Cera just canāt stop winning
whatās there to know lmao, it has the combat depth of a kiddie pool
Also you absolutely can get in multiple bites
not at all
Do you know how vomit animations work?
once you bite your opponent it cancels the animation
ignorance lmao, they changed how it works recently
also you have yet to explain why teno gets to have good escape options while being able to brawl but cera isnāt allowed to cuz āits a scavanger and should be weak!ā
Had to be pretty damn recent because I played cerato last patch and there was no such luxury
there is
I have never said, nor do I subscribe to the idea that āitās a scav and should be weak!ā
I think itās a scav and should play therefor like a scav
implications.
like u suggesting that ceratos charged bite slowing it down. it would heavily affecting most of its matchups forcing to flee instead of standing itās ground.
you sure i haven't seen that either?
yea i am 100% sure
Not a glorified ez mode hunter for people to throw themselves at Maia and then complain that the āhold RMB in a straight lineā strat doesnāt work against it.
Iāve seen ceras beat maias and itās really not that hard when the cera is competent and doesnāt rely on the fact its kit has been overturned for months
has it ever struck you that maybe, just maybe the maiaās had no clue on how to use it?
Give it a charged alt-bite. Allow it to cancel the charge into an alt, applying the damage and bacteria multiplier
Would provide a strong defensive option to compensate for slowdown
charged alt bite is useless
against what? a dryo
cera is fine as it is, all it needs is that old slide back
@tribal idol š¶
lmao
...
cera isn't fine but slowing down it's charged attack ain't it
i suggested a nerf to it, did u miss that
old slide ain't it either funny enough i'm more on @dusky surge side than anything else
his suggestion would make cera free calories
i think it'd be fine if it both slowed cera down but was decently stronger then it currently is making the slow down worth it
yea but itās a bad idea without any good compensation
yeah i can agree with that
Me personally I'd go more into that corpse bully trope, just like how it has dmg reduction give it more dmg and bile scaling on the size of the body. As for stuns the solution to this is once again on a corpse give it stun/knockdown resistance. Seeing a cera be hyper aggressive and defensive over a body would be more interesting than seeing ceras running around as brainless as old carno used to be. Of course this couldn't be done without some nerfs as current cera is too strong as a generalist with no weaknesses, I mean it has everything going for it.
fair enough just saying that the charged bite shouldnāt be completely useless
exactly
Old slide is gross as hell lol
@dusky surge what's your thoughts?
whatās wrong with it
It already has stun resist on a body
For instance, a Maia can no longer knockdown a corpse buff cerato
knockdown resistance not stun resist lel
If your free food as a carno the only thing I can say is respectfully a skill issue it doesnāt take much to be able to handle anything below a cera for predators and dibble is the wall for herbs everything else should be entirely so able while not easy for all certainly not free
Carno isnāt in a terrible place itās not in a great one but certainly not in a bad one I see tons of carnos you want a animal in a bad place and is actually unplayable and goes unplayed pachy
Talking current role out not horde test
Thats why I said this
What you running from if not a cera or angry stego
I can understand not wanting to face dibbles if your not a super confident carno but entire rest of the roaster is free game
Anything less that large packs shouldnāt be a threat
Ive seen top 5% carno players struggle vs 2 gallis, so depends
Carno needs more cc tbh
100dmg per charge is negligible, especially if it doesnt stun
Iād ask how but honestly galli hitbox is fincky and small and canto bite box aināt big enough for all that angst so thatās fair
I personally think holding right click should put carno into the charge stance, and then you can press left click while running in charge stance to do a attack that can insta knock down dilos at least
would get rid of holding right click to win, and buff carnos cc abilities
I got a fight clipped if you wanna see
The problem is how op it was when it had stun
Make it weight based
Na I can see it like I said hitboxes in that fight just aināt in your favour
Would make more sense too
Though who rated them top 5% is debatable
Like what if itās 2x weight knock down?
I feel like someone who spends several hours a day on an admin server just practicing would be a good player
Who knows
I cant understand what you mean sorry
Its 2 am and my brain is fuzzy
If itās double the targets weight
Ah ok
I would say more then that, becasue with that, adult carno would knock down 650 kg, so dilo wouldnt get knocked
unless it would stun, which ig could work
Iām still noting Iām for a buff to there over all weight into the 1700/1800 category
Also noting that in that same regard going head to head with a pachy as a carno full speed should be a death scentence⦠note anything under 2T going head to head with a pachy should be a death scentence but thatās just my side track of #makepachygreatagain
I doubt that will happen, it was nerfed to 1.3 tons due to it being impossible to balance to be a small game hunter without destroying everything else in the game
Yeah carno is decent in packs. Atrocious solo though. Omni & dilo are more effective "small game" hunters
It does need to step into the 1600 category again as someone said it shouldnāt be getting bullied by cera as hard as it is
Itās the ability to turn and accelerate imo mainly
Carno got smaller but kept its inability to rapidly turn
Honestly? even maia is a better small game "hunter" lol
Theyāre like cheetahs
90% of the herb roaster are top tier small game hunters
They specialize in child abuse
You canāt even same Iām wrong! We all know it
Carno just needs to be an effective omni and dilo hunter and I think it will be good.
I think carno will be in a good place when they can duel cera and it be down to individual skill on who wins primarily
lol
I can still hear the galli calls
I mean if we being honest once more of the real mid tiers drop and apexās a carno buff wonāt be game breaking
carno being added into a game with most of the rooster being similar or smaller size made it come off as way stronger than what it would be with larger competitors
Exactly
Itās more of a big body small strength kinda Dino
It was the definition of a high school bully but for Dinoās all bark little bite
The moment allo drops the mid tier game is already cooked
Carno was dominate but it wasn't unbeatable good tenos and a good utah pack could take it down
Exactly
I mean it felt like everything back then was much more lethal than now
Ya it got nerfed to the abyss for being too strong
I feel like they can give it some might back especially with whatās expected to drop coming year
utah packs could run a server, a good group of tenos, pachys used to be something to fear back in plains. Nothing scarier than running it down plains and pachys come out of a bush to jump you
carno is underperforming simply as that
Envirma pachys never really that strong just a large number and the amount of breaks youād get was a pain
Then people realized how bad they where in duos or solo
Absolutely but not to the degree of joining the 2 currently in the free food category
yea
U6 pachy.
true the stun was also scary
Ye but they werenāt devastatingly strong
They didnāt need the stun thou
Pachy got nerfed and forgotten
The breaks are enough and I will never not say pachy head to head should he a game Ender for anything under 2T
they were. a pachy could solo a carno back then
Excuse you what
yep you heard me
I forgor about stun locks
it was nerfed a whole update later
Na it didnāt last that long pachys woulda been WAY MORE popular
I donāt even think you can find many videos of perma stun pachy
pachy was like that for around 2-3 months, and there were a lot of pachy players in that time
Swear it wasnāt that long. Like I swear the ability to perma stun as a solo got booted thought a group could still do it
being able to do it solo lasted that long, it was one update, and back then the updates took 2-3 months
I remember because I went around as pachy then and solo's like 2-3 carnos at a time
U6 lasted like half a year
You do realize the stun lock was there since pachyās creation right? It was always able to stun carnos. People just never realized its potential until that point. Iirc there were some changes to other dinos that made them weaker and pachy got buffed, so then it was really noticeable. I used to abuse it for so long lmao.
But pachy could slap carnos around in u5 as well
yea, pachy was very good then
Pretty sure the only buff pachy got in u6 was a slight amount of bleed resistance lmao
I do remember U5
But I guess no one felt pachy potential for U6 till later half or the ones who did hid it cuz like I said there are essentially no videos of that
Iirc that was 6.5, when it also got its stuns removed. I believe update 5 was when they reverted a previous nerf to its turning while charging a ram.
https://youtu.be/AIx8jDtPTM8?si=B-d6DPwUu1kPneCs
Here you go, 12 minutes of a singular pachy bullying carnos
One Pachy, 3 Carnos. Unfortunate for these carnos to be stucked in a server with me but hey, good content for me! 6+ hours of combined growth time directly in the bin along with their self esteem.
These 3 Carnos were clearly in Discord together as they did not write once in-game during this whole encounter that probably lasted close to 20 minut...
So yeah pachy was absolutely busted
K but my point stands for A not many existing and B how long it took someone to post one when I was clearly making a challenge of it
leg fracture made you so slow too, you were already dead at that point
In hindsight this really wasnāt too busted I wonāt lie
Those carnos were just goofballs
Not saying anything isnāt true just it wasnāt as big of a problem as people say
A decent carno back then could just as easily snipe pachys
^
me when the pachy simply dodges and stuns it:
Now carno AND pachy are bad! š
Oh how I miss those days, good hit registration, amazing sounds, and bullied carnos. But yeah 100% op in hindsight
Thatās why u ambush it
Pachyās sounds havent changed, have they?
Donāt think so
They are the same as OG legacy
Nah theyāre not legacyās
But I mean since that vid
Pretty sure Pachy has had the same vocals since update 4
eh carno isnāt an ambusher and why should carno get destroyed in a brawl with something not even a fifth of its size.
pachy should fracture and then run like how itās intended to play
The different is so minimal if you notice it thatās impressive
There was a short stint early on where it was different but I think that was about a week
Itās itās fracture mechanic was consistent enough for that
Youāll get 100 body breaks per leg break even if you hit the leg clean on side profile
- every predator is an ambusher
- only reason carno isnt spec'd into being an assassin in the current game is because they just refuse to acknowledge where its true purpose lies
No, they really couldnāt. I have fought good carnos at that time, they landed the ambush and everything. Didnāt matter because I got a leg fracture and they never landed a single hit again. If spotted them, I would have been able to just parry the charge and fracture them while taking 0 damage.
Tho I do agree, those carnos in the vid were awful, pachy was NOT ok.
when it first released, pachy was too strong i will say
but its fracture damage was weakened and after that it was pretty balanced
I mean carno was a high school bully on steroids big and mean not exactly strong
Itās 1 call got changed
sure literally everything benefits from ambushes but that dosent mean that they all should have the same boring play style. variety is better.
2. carno is a pursuit hunter
but they just kept nerfing and nerfing pachy
variety that's crazy
again, i dont like labeling things as "ambush" or "pursuit"
yet everyone calls it a small game hunter
cuz it lierally depends on what you are hunting
Carno is meant for A small things and B scaring things into going away
like
rex is an "ambusher" if its hunting a galli, but it could much more easily "pursue" a stego
yea thatās a bad thing but all iām saying that carno aināt an ambusher, in the isle at least
I think that was part of those super early changes, when Pachy didnt have the core layers from legacy
Look at the carnos build irl a lot of muscle big chunky boy and then look at that mfing jaw and tell me Iām wrong
Nah, the perma stuns were VERY op, current leg fracture is still op. Only reason pachy is weak atm because they had to nerf it so many times trying to counteract it.
it's a plains pursuit hunter but can also have the addition of being an ambusher
Idk, all I remember it it had its 1 call changed in like 4.5 or 5
Only things Iād say stun for pachy would be ok for is anything 200kg or smaller than it
idk man i would always play with a friend of mine in carno duo, we would wipe mixherds of pachys and tenontos by simply being coordinated. granted, usually over a period of 10 to 20 minutes
look at herrera compared to omni for example.
one is a strict ambush hunter and the other is a pack oriented bleeder that whittles down its opponents
10-20 is pretty good honestly
For a slow burn fight 30 minutes is fair game
considering that all the small game it's "supposed" to be hunting is all more maneuverable than it, ambushing is more valuable than getting your ankles broken
Iād be fine with the stuns if they were limited to fractures, but thereās no reason pachy should stun dinos that are nearly 4x its size while they are completely crippled.
but herrera is also smaller, and it has a hyper~specific way of hunting. carno and cera arent all that different, they chase things down and then fight them. the style by which you do so is just different
like the base principle of "big theropod chasing down its prey" applies to allo, alberto, cerato, AND carno
the method is just different and the approach varies from prey to prey
Agreed counter argument give pachy crazy damage buff in head to head moving collision make its one purpose in life actual server a purpose
If alberto is anything less then pseudo apex imma cry
i mean
alberto is a mid tier
I miss my speedy 2/3 Rex
alberto is a size below sucho and acro for sure
By whoās standard
weight
but people also get too hyper focused on arbitrary "tiers" that dont exist conceptually anymore
like enough of this "tenonto is a pseudo mid tier" crap
its a damn mid tier lol
Most people at that time played pachy horribly. Hence why it took so long to get nerfed. If you want to see what pachy used to be able to do, see the image: (my head was light red originally)
however I do agree pachy required good skill to get to the point of being op, but that doesnāt excuse how op it was when mastered.
i can agree with that
I mean 3.3T puts it on the far heavier side of mid tiers
i had some moments where i popped off with pachy
a few pachys could beat a bad carno into a pulp
itās in the same tier as carno, allo maia etc
Ya I have 4 tiers psudo basically means itās stronger over all than all all mid tiers only being weaker than apexās
Itās far heavier than carno and carno is a glorified mid tier itās baby face hulk
i have a horrible feeling that they will downplay sucho similar to how they did with carno
I hope not
irl or in game?
Irl for both reasons
carno is as big as an allo wym
Carno maxed closer to 1.8/2T alberto 1.9-3.3 1.9 was on the far lighter side
eh still
That would end up like a previous iteration of pachy where it did more damage depending on how fast it was. That just made pachy better at bullying things, but worse at actually defending itself.
all mid tiers
true, the largest allo specimens are slightly larger than carno
Allo varied from 1.1 on the very small to 5.5 lol
allo has crazy size variation
Def not as big
whatās that question mark for?
ok 5 ton allo is NOT a thing lol
that's insane
in terms of hight yeah, but not weight. atleast the species the isle is using
5 ton allo doesnt exist
I mean unless they make bone breaks other than leg ones have far more serious effects
only way 5 ton allo exists is if you call saurophaganax allosaurus lol
Carno is estimated at around 1.8-2.1 tons, allo is generally put at around 3 for the large ones
add more fracture effects
mhm
also there's like 40+ allo specimens and only one carno, albeit a pretty complete one
i think the biggest reliable allo specimens are 2.7 tons but allosaurus m is 4
What website even is that?
most allosaurus specimens are around 2T though
like i said allo has a lot of specimens to choose from
just go in paleo chat, credible people there that can literally give you facts. random websites liek that arent the best
idk why people always forget averages and individual variation is a thing lol
That better
allo got that dibble treatment
yeah but the biggest allo was like 4 tons iirc
Allo sitting in 3ton category is fair
Yea 5.5T allo isn't a thing
and crazy size variation in well studied theropods like allosaurus and t rex can also be applied to dinos with less specimens just through basic logic, it doesnt mean ONLY allo and rex have crazy variation
2.5T is fair iād say, thatās your average allo
āTop predatorā a thing but rare af
this is the ideal allo weight in isle
Still far larger than your average carno sitting far closer to 1.5
1.5 is below average for carnotaurus
what?
carno was around 2.1T irl
wouldn't mind that tbh
Carno range 1.1-1.9
1.1?????
1 ton is crazy LOL
the absolute MINIMUM is 1.3, which would basically mean the thing is starving
1.1 WHAT!!!???
skeletor carno
Yall need another edu link
even that might be too low
bro, those sites are not credible
Is Google this hard to use
for the one carno specimen we have, which appears to be fully mature, its estimated weight is 1.8 tons to 2 tons, absolute possible max would be about 2.2
google isnt reliable for that
u did not just trust the google AI overview did u?
go to actual people who know what they're saying
So museums and institution of research direct websites arenāt reliable for it
Iāll go talk to Tom with his Time Machine and weāll catch and weigh one
u also have to look at other things like comparable theropods and how old the study is

google has so much misinformation and or outdated estimates that still come up to this day.'
sature wise, carno is about the same height and length as a large allo, but it is sleeker
Yes Iāll agree to this
Carno stands caller more showy
Allo was about that life thou
therefore based on logic alone it would be comparable to but still lighter than a large allo
Carno are glorified bullies not real big prey hunters like allo thou
Thatās my whole point they werenāt about that life
carno aināt a small game hunter irl lol
wait til you hear about titanomachya
You canāt look at that tiny ah jaw and tell me otherwise it aināt believable
does he know?
They where gang bangers fr fr but they aināt that strong in the 1s
carnos jaw was sturdy and was good for holding prey
actually carno got the ideal jaw structure for a strong bite. look at jaguars or hyenas for example
Pitbull is where my mind goes
from a 2021 study
well, the issue was that it wasnt the carnos that were the main things suffering
it was teno. dear god pachy made teno invalid
true pachy was very unfair against teno when it first came out
Not saying they aināt got that ripper but it wasnāt big enough for grabbing chunks out of most big game
stun pachy can never return because of teno and cera
could have buffed teno
crazy concept
powercreep manifest
Tenos have a 90% chance of being mix packers or straight carnivores now in days I have no sympathy for them
yeah carno was a grappler, not a rip and tear type. it was basically a battering ram, whatever it was hunting, its skull required a lot of strength to kill it
i dont care what teno players do with the animal. i dont care what any player does with their animal. i care if that animal is or isnt ass to play
Ye
tbh i think evidence points to carno hunting small and medium sauropods, ones that have their necks at carno's jaw height
so basically like
magy/amarga size animals
I agree to this
Hereās what pachy needs imo:
leg fracture needs to be nerfed, allow dinos to still alt and use most stationary attacks that donāt require legs (like kicking) and slightly decrease the speed nerf. Thereās no reason for it to disable alt attacks except to allow pachy to bully things easier. And now that carno is slower, the speed debuff only needs to be like a 0.75 multiplier for pachy to be faster than carno.
Body fracture needs an immediate effect like reduced turning and less stam drain on stationary attacks (mobile attacks and sprinting still cost much more stam). So body fracture helps more with running away, but aināt as good when the target is standing its ground.
Maybe nerf head fracture damage reduction, it doesnāt need to wipe out half your damage.
Getting n fractured should now stun. Honestly I could see leg fractures causing a knockdown like Herrera but that may be too op.
And now that fractured favor a break and run strategy rather than a break and beat to death, pachy can actually be buffed:
remove pachyās self stun on missed and hit rams.
Buff pachyās damage a bit.
Buff pachyās speed a bit. honestly the 43kph from speed mutations feel much better on it.
And then also fix all the hit reg issues and return the parry mechanic against carno charge and other pachy rams.
Then from there see what needs tweaks, and pachy should be in a much healthier spot. Still able to bully things in a group, but not 1v1 carno levels of bullying.
I just donāt like people tryin to act like carnos where running the 1s with mug game hunters like allos
like, u dont need a big head to grab a sauropod's small head. a big head would make it riskier, and a small head could allow for more precision
also would explain why carno didnt need agility. u dont need agility to catch a small sauropod, you just need to be fast enough to grab it before it can notice you and crush you, hence it being a sprinter
Ya Iād thrown some similar suggestions in balance feed awhile back for pachy
Iāve always been a pachy alberto main and want to see them thrive they just need some love
I have been screaming into the void for a while now.
the self stun dosent need to be completely removed, it makes it worse at brawling
i think allo and carno should be rivals but i do agree allo should win in a straight brawl. if carno jumps it however it should be a different story
Hopefully weāll see some love coming update to make it atleast not extremely free food
compromise: pachy should stun only when it inflicts a full fracture
Na the difference is speciality and allo are just way better in the 1s and fighting in terms of build carno should def have a place fighting cera 100%
But pachy is meant to brawl, the issue is with pachy brawling things 4x its size with stun locks and winning. Without the stuns on every hit, and with leg fractures no longer disabling alts, pachy can still be counter attacked without the self stuns.
i mean
It doesnāt need stun fractures just need to mean something
my take is that cera should have a place fighting carno, allo, AND alberto....
yea but the damadge is fine imo, other than that valid
like, all 4 of those dinos should have interesting fights against each other
You take that back
simply for the sake of "it's cool"
cant take back facts
fractures should just inflict stuns in general
if i fall off a cliff, i should be slightly staggered at the agonising sensation of shattering my femur i think
look if cerato is basically a honey badger komodo dragon hybrid, it should absolutely be capable of scaring an alberto off of a corpse
it definitely should
If you want fractures to matter they need effects
Skull - bleed apply from internal bleeding and or effect vision plus extra damage for going head on with a master of head clashing
Body-same idea for bleeding and affect stamina
Leg-stay how it is
It deals 125, 75 on a tap ram. Thatās almost as much as 2 or 1 Omni bite respectively. Itās honestly pitiful for an attack that costs that much stam, locks you in a direction, and throws yourself at an enemy. Though if it gets buffed in other ways, like more hp or something, then it can get away with its low damage.
that doesnt mean cerato can match its strength, but in the real world animals often lose confrontations even when their opponent is smaller, just out of fear of what the animal could do
cerato could mess u up and make u sick
carno could snipe you
allo could maul you
alberto could crush you
you see, i just cant agree with that because, yea, the cool factor is there, but the balance factor also needs to exist, and i will constantly reiterate that not every dinosaur consistently exists in the vacuum of being a 100% grown adult specimen
like, i heavily dislike pushing making stuff like allo and alberto feel way weaker to let cerato have its little power fantasy, rather than have cerato kick the ass of a sub allo or sub alberto because by all means it can and should
Not exactly they are more corpse defenders but I get your point Albertoās are meant to be sort of a foresty shorter more nimble Rex
I appreciate this
if you make it that cerato can beat an adult allosaurus or alberto, then the subs have to suck ass and just not be able to fight basically anything because if a cera, a creature half their weight, has a consistent matchup against their adult state, then the younger states dont stand a chance against one
thats the problem with this game tho and why so many have issues with it, it handholds certain animals to NEVER lose to certain others, and makes matchups boring and predictable
whats the point in playing cerato ever if allo and alberto just maul it no matter what
its supposed to simulate an ecosystem where anything can be dangerous
not rock paper scissors with dinos
Exactly my point a cera shouldnāt be trying to run the 1s with full grown allo or alberto
MAYBE a carno MAYBE but it should be risky
because allo and alberto wont always be that perfect 100%, and cerato has its own niche
if you look at the game entirely through the lense of a sandbox brawler where matchups determine what is and isn't worth your time, then by all means, you should be more focused on asking for a sandbox mode then asking for survival changes
allo and alberto cant do what cera does. that motivates me to play cera, because only cera plays like cera
^
i dont look at who can fight who, because if a cera can fight allo, then allo's gonna feel like ass
Everything plays differently you can be god on one and trash on another diversity is important and things having a set place in the ecosystem matters
I Rex should be unmatched by anything less than another apex in raw power and thatās just a fact imo
i disagree. i feel like the tiers should flow in better rather than having āthis is bigger and should therefore be superiorā type balancing. of course this should apply to an extent but you get what i mean. it would just make people play the bigger things because they want power.
besides corpse bullying is a pretty situational thing so i donāt mind, a dilo can beat up a sub teno under normal circumstances, anything can do that but cera being strong despite its size on corpses makes it more fun
Most fractures already have a massive effect, and making bleed a par of the Dino that literally deals 0 bleed damage is kinda useless, and bleed is only good on the offensive, not the defensive.
Head:it reduces vision greatly and HALFS your damage output.
Body: 3x stam drain
Leg: disables most attacks in the game and nearly halfās your speed.
Not as much bigger is better as specialty
Like allo are built for the ones they got arms for positioning the body and head for movement and neck control
this brings me to another issue.
cera might just be too small for its niche lmao
if you challenge cera on corpses, sure, maybe it can have a neck and neck fight with allo, but i was under the implication that this is just base cera picking a fight with an allo it saw because cera wanted a fight
Itās niche is actually really solid rn
it's niche needs a buff besides just dmg reduction imo
cera is fine tbh
Fair
for the most part cera is fine
oh yea cera should get absolutely destroyed if it goes after an ALLO under normal circumstances
Ya cera in a great spot other things just need to be adjusted or added
besides some annoying hunting bull which can be resolved by some minor stat swaps here and there
Like alberto V Allo should be a good fight for sure
most people will always play things that are strongest anyways imo
still think a charged alt-bite would be utterly brutal
i'd love that
also would add more to alt-bite than... hold RMB then press LMB and that's it
Acro V any mid tier should be a good fight
acro would instantly destroy them
yea which is why i feel like the tiers should flow a bit better. kinda like how herrera is decently strong despite its size and can punch up
like im not going to sugar coat it, no midtier stands a chance against acro as it's presented
it's less of a fight and more of a glorified drawn out execution of the moron midtier that dared approach
Probably gonna sit solidly in the pseudo apex area ya think?
idk where the hell it is at this point, all i know is acro will grab the midtier, choke the midtier, the midtier is dead
also i still refuse to acknowledge pseudo apex
Fair but this is where Iād say Iād love to see alberto stand up to it in a way as they where kinda in the same space for hunting and the style of fighting would be something it could do
alberto would just get absolutely bodied ngl
like if you want to see cool matchups, forget about acro lmao
Dunno Alberto had that movement tech based on where it was found and speculating how it hunted itās not a stretch to say they where skilled fighters for bigger things
I should know Iām Albertan these woods be brutal
Yes that contributes to why I main it
Yes I am bias
i really hope it isn't that easy but considering what was shown in the concept art idk
Bro lookin CHUNKY
thats cool and all but acro has a grab and choke you to death move so literally one landed hit = death for alberto
Hereās why things are generally balanced around ātiersā
Size generally dictates hp and speed with notable exceptions. So, if you were to balance a smaller dino to contend with larger dinosaurs, you would have to give it insane damage for its size to account for the hp difference. Which then means anything around its size stands no chance because of how high the damage is. So it then has to be either much slower than things itās size (and this act like itās a tier above without the hp of a tier above) or it just destroys everything similar in size.
This is why I wanna see more of whatās up with alberto : (
Hence why the general way to make a smaller dino punch up, is to just group up as the smaller dino.
yea i did say that it should apply but that i feel like a cerato taking on an allo on a corpse aināt too bad
Also that looks like more of a successful ambush side profile thing than something your just getting casually in a fight with a faster Dino build like Albertoās
Iād agree
Corpses should be cera safe space
Hereās the thing, unless allo deals less than 130 a bite, allo just out dps a cera on a body. Thatās not even accounting for its potential pin
I feel like cera fighting when larger mid tiers drop should be da more reliant on bodies otherwise they aināt chasing the bigger boys
Well see when the bigger boys drop if a small buff to body advantage is needed
Make cera over all scarier to attack on bodies
Could help with making dilo and raptor packs less brave on body camping cera
cerato has like 2600 hp on a corpse, it will also most likely have a higher damadge output and faster dps, itās gonna be doable unless the allo has omnis rick click of death
But then that goes to what I previously said, cera would just be unstoppable compared to anything within its size tier the moment it gets near a body. Itās already MUCH stronger by a body, does it need to become super man the moment it smells rotting flesh lol.
Wonāt lie we do gotta realize a lot of stuff wil change once real mid tiers and apexās drop
yea thatās kinda itās whole thing. you can just not fight a cerato on a corpse
pretty situational ability
assuming allo has 3000 hp, cera needs 20 bites to kill it.
assuming allo has the same bite speed, it would need 130 damage a bite to kill cera in the same amount of bites
assuming allo has a regular 1-second bite speed (so 130x1.5), it would need 195 bite damage to kill cera in the same time.
it would take the cerato less than 10 bites. why would the cerato use its regular bite lol, besides you also have to take bacteria into account which gives the cera a free bite
except when I'm a defensive animal. Like you thought ceras were brutal against diablo now? Imagine killing one cera in a pack, and the rest get a major buff you just die immediately. You either run from the body and take constant bites, or die trying to stand your ground
because why would allo allow cera to get pot shots on it, instead of just face tanking cera off the body?
not really, you can slowly back away without completely making yourself vulnerable
and then you just get mauled by 3 buffed ceras because body buff go brrrrr
the real question is, why would the cerato facetank it? it can just dodge and weave trading it
as what in your hypothesis
bro it takes 2 seconds to get out of the range
because if it moves too far away, it loses the buff? and why would an allo not just keep running after the cera to either force it off the corpse or force a face tank?
too far yea but the distance of it makes it possible, will be kinda hard though
now here's the issue
allo has pin, and has been shown to be able to pin cerato
not if you're something like diablo, even if it only takes 2 seconds, thats 2 seconds where there are ceras who can maul you with hp and your proposed damage buff
buff cera on a corpse nerf base cera
that too, I'm only not taking that into account because "maybe corpse buff gives pin resistance" by the logic of all the other buffs they have been proposing for it
not rlly, update 3 utah could fight a carno, and it felt fair
main reason it felt fair was because if 1 utah killed a carno, the carno was bad enough to die to it
all i want is for larger animals to take brainpower to use and not be handheld to victory because the weight discrepency said so
yea? they will at best get 4 bites in
oh well that's fine because that's already how it is
maias are losing to solo dilos and ceras im pretty sure we'll be fine
btw diablo can walk backwards without exposing its flanks so yea
so the same should apply to carnivores vs carnivores, a good cerato that knows its strengths should thrash the average m1 spamming allo
I believe you're really underselling what ceras can do
and overselling how fast diablo can back up in spar mode
i havenāt had a problem running away from them
I mean skill do in fact matter just cuz dino stronk donāt mean your good at it
thats why stego was so infuriating in updates 4 to 6, they were super easy to not die to but they attracted the dumbest of dumb players because you quite literally COULD not die as it without ridiculous amounts of effort
If your a bad Rex a 6 man Utah can be horrifying
hell, id even go as far as to say 2 utahs should threaten a dumb rex lol
but a half decent rex wouldnt have to worry about anything
Fr fr
Anything less than other apexās
As itās not gonna be as 1 dimensional as legacy
alright but whatās ur point?
heres the issue: if they can threaten a dino with 9k hp, then they have to have at least 4.5k worth of damage each. how would a similar sized dino like pachy supposed to survive?
Not really tbh. Some playables just autowin by you picking it
cera shouldnt 1v1 an allo, if you want to bully an allo off a corpse, get a group
Like what
cuz health values are overinflated after a certain point. you fix that by giving offensively based dinosaurs damage boosts across the board and uninflating health values
Pachy should be far faster and far more stam than a Rex
Cerato vs anything smaller than it 1 v 1 I'd say. I guess dilo can range attack it. But omni has to play perfect. One bite > puke > extra bite.
Fair
The skill difference needs to be far more extreme in that regard
Vomit do he kinda op(against the smalls)
it absolutely should. anything with a group advantage can hunt things bigger than themselves. itās pretty situational which is why i believe that it should be extremely strong on them. cerato is supposed to be though despite its size youāre just making it like anything else rn
also
totally off topic but the health bar needs to come back because oh my god for a game that talks about wanting to be "minimalistic" that blood HUD is super distracting and unreliable
Won't ever happen outside of mods
^
the blood HUD was here far longer than the healthbar though?
for evrima?
also hard disagree on the healthbar thing. im still glad its gone lmao
so, lower almost every single dino's hp and buff almost everything's damage? How would slow dinos be able to survive in the slightest? Like diablo already has a hard enough time hitting a good omni, should it just die because its attacks are simply too slow to hit one?
in general
i know
funny thing is though the original legacy blood was actually super reliable. then they changed it and carried it over to evrima and you just couldnt tell
the blood PNG with an opacity change was more reliable and made the need for a health bar nonexistent lmao
but i do feel like there's a better way to show "hey your dino is dying" than covering the screen borders w/ blood and obscuring your vision
it aint faster than omni, which is my point. For 2 omni to fight rex, it would have to be able to deal 4.5k damage in bleed each with their pounces. Even if we say both need to burn 2 stam bars, they each would have 2250 damage in a single stam bar, which means they would have to burn less than 1/4th of their stam bar to kill a pachy
there is. there's a health indicator in the form of the heart monitor you can use
true but, eh. its unreliable especially for a quick check during combat
it stays green for like 2 seconds before changing
and once you drop below half, your bite force drops linearly with your missing hp, making it pretty easy to estiate how much hp you got
that's a thing?
i still hate that fact
that is uh....
certainly a choice.
"oh you cant find food? well F you, now since you're losing health, you also lose the ability to kill said food if you find it!" š
thats CRAZY
thats what wounded does, lower your attack damage based on how much hp you have missing. At 50% you got 100% damage and at 0% hp your damage is halfed. And it updates immediately unlike the ekg bar at the bottom.
no, its still 150
as you drop, in hp, so does the damage, so at like 25% you would have 112.5, at 1% you would have 75
at 49% you would have like 149
ah i see
that still sounds real annoying tho
punishing already starving players, when bodies dont even provide sufficient amounts of food to begin with
I have had no issue surviving personally, granted I do generally play with friends for the pack oriented dinos like omni (solo omni sounds like pain).
Though for carno, it does prob need a buff so that it has a smaller stomach
if its supposed to hunt small game, it needs to sustain itself on small game
i will be forced to take drastic vigilante action if someone falls for the small game hunter meme one more time
genuinely? do the opposite of what they did for cera
make carno's stomach smaller, so it requires less food
whereas cera requires more food
carno can sustain itself on juvis and small critters
cera is still cera
its a decent way to make it actually do the job it was intended to do
That wasnāt the point we where just saying itās possible not probable but possible
then its already possible, its just gonna take a long while.
Ye we werenāt asking for anything to change there more so bantering on how stuff will feel come bigger Dinoās
Cuz like ALOT of stuff bid afew things needing tweaks is in a good spot rn and that itās best to wait and see for bigger predators
Main tweaks being pachy and carno buff as well as give them dam dryos theyāre burrows already
you may not have been, but they were: #balance-feedback-discussion message
Who
Ahhhh
the other person you were bantering with and the person I was originally replying to
Ya na I wanna see some minor stuff rn but otherwise I wanna see a lot more bigger hunters and herbs before I start judging as currently the line up leaves a lot to be desired before we can argue out the small stuff
yeah, thats kinda the issue atm, we don't really have any carnivores that are designed to hunt bigger targets solo, closest we got are omni packs
And even that isnāt meant for stego pressing
Stego kinda specializes in dealing with that
yeah the animal who is specialized at attacking flanks vs the dino with one of the best flank protection in the game, aint the best matchup. Even then, stegos can still get shredded by a good group of omnis.
that wasnt exactly where I thought that was going, but it aint nearly as bad so I'll take it.
Absolutely but that also depends on skill across the board
Over all most things in a good place for the time being
We needa see more Dinoās to make any more major adjustments
yeah most things dont have a "get spotted and die on sight" matchup, so its very good overall. maia may throw a huge wrench into balance tho
I mean other than pachy
Pachy getting washed by whole roaster
even pachy can survive most matchups, its just that you have to play very well compared to them. And also take speed mutations or just die on sight to cera, but thats a speed mutation issue, not a pachy issue
When was last you played pachy?
this patch, like a week or 2 ago.
Aināt no way you played recently and think your surviving a half competent omni
Baring any bad skill issue of actually managing to let a pachy break your leg itās a W to everything
again, "play very well compared to them". If I get a single hit off, that omni loses the fight, granted its hard to get said hit if the omni knows what its doing.
If you get a M2
if I get a single alt, I immediately tap ram after.
Any half competent omni aināt letting you land that and is getting the freest pounce of their life after you self stun
Like I dunno bout you beyond the 12+packed omni and dilo all the solo chads aināt letting me get them hits on the CA/NA that I grow herbs on
yeah I aint gonna lie, if the omni is basically equal skill or better, you just die. hence why I said you have to out skill your opponent to survive, which imo, should be the opposite since you're much slower than omni.
Pachy should be scary to them imo it should be a risky hunt for a solo or duo not free as a brand new player trying to grow stego(solo duo raptor to be clear)
@meager hazel they nerfed utah's bite speed?
1.5 ish seconds between each bite
its like equal to carno bite rate. both pretty bad
pachy needs a buff yeah but also pachy is pretty frustrating to face as omni. You need to outplay them hard. Equal skill omni loses
idk what happened to the ram it always sucks you in. I know latency but you used to be able to dodge it well but that was years ago lol
you can beat up even the most competent raptor as a pachy btw
from the pachy's perspective its def the opposite, I have hit omnis so many times dead on with a ram, but the game just says "nuh uh" as they slide away.
classic
Real
I just fundamentally disagree with this
seen it happen plenty of times
Then they are not equal skill by any means
yeah the pachy is worse
When was the last time you played pachy to be clear?
the match itself is pachy sided but it's bugs and broken things that make it painful
about 1 week ago...? something like that
I find that incredibly hard to believe
right before hordetesting
Pachy is free 99 rn
Like you have to be awful to lose the 1s to a pachy in current build
Iām bouta go to work
alr no worries
I got a full pachy on na 5 rn
i see
And yes I can hold my ground to a solo raptor itās still a very hard earned fight and usually requires pure luck for a super early leg break
i don't think i have a pachy anywhere right now but just know that did some serious pachy gaming to see if its bad or not
i hate the fact that i bonk a raptor's face and he gets a body fracture
Grow NA5 and Iāll hit you up tonight XD
it's always frickin body fractures
it's better if we try it on norden (it's not like i have that much time anymore unfortunately)
NOT ON horde test btw
ya ofc
Ah is Borden a PvP server
yus
Iāll have to go peek I have just been growing on officals as of late

