#balance-feedback-discussion

1 messages · Page 117 of 1

tribal idol
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yea im not doubting your hours or skills, im just saying I have a lot of time in evirma and its not like the hardest fight for me as cera against a dibble

sonic field
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but ima head to bed now because its late and a hurricane is coming tmmr so i gotta get ready for all that

tribal idol
dusky surge
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more cloe to 350, so less :P

tribal idol
dusky surge
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cera def needy nerfy

tribal idol
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I need to learn all the numbers again, tho I do know most of them

dusky surge
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the hunting needs to be tuned down bigtime

tribal idol
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yea, 100%

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350 damage is likely more than allo's bite force

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which is interesting

dusky surge
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i think if allo wasn't planned to be able to pin, it'd have a real hard time with cera

tribal idol
dusky surge
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Just decent bleed

tribal idol
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so hopefully nothing insane for it

keen plover
tribal idol
dusky surge
tribal idol
keen plover
#

absolutely yeah

tribal idol
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so would still be deadly enough

dusky surge
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Given how fast cera's base bitespeed is, it'd be cool to see it be the goto for making something puke and go away

keen plover
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other than that I think it's a good

tribal idol
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I mean I dont mind 125, but I also dont think its 100% required

slim dragon
shadow vortex
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Another idea I’d suggest is to make playables again be able to run while vomiting. So Cera can’t get free bites on something, but it still punishes playables for attacking a Cerato since they’re losing all diets, stamina.

obtuse ocean
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Cera has crap dmg already, i facetanked one yesterday 2 times i think as dilo. And i didnt even care

dusky surge
obtuse ocean
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even my bleed stopped after running around it

vivid cedar
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Another thing they could do to Cera is increase the cool down and amount of bites it takes to make it puke

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But generally I think the bile needs to be majorly looked at rn and how quick it takes effect

honest wasp
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Too much Rain...too much rain...

steep gazelle
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carno give the meat the ability to use the charge on a 100% dibble, because the dibble is part of its diet and it is completely ineffective against a dibble at the moment

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and give an urgent debuff to the cerato bacteria

dusky surge
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carno is a small game hunter that hits below its own size, yet it has a 3 ton behemoth on the menu?

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cera bile is scuffed as hell tho that's true

steep gazelle
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2 bite vomit a full dibble xd

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and 1 for a full carno

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I hate how the devs don't even play the game to see how it is

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If they add allo, the carno will need another rework to be able to defend itself and not just escape

dusky surge
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Why?

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Carno can escape easily as it is now, why would it need anything else?

steep gazelle
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charge is carno's only weapon and is almost useless against larger dinos

dusky surge
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okay, but it can escape said larger dinos, that's the point

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it is actively not meant to hunt the bigger boys

steep gazelle
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legacy carno can hunt an allo in a group, but evrima's carno is far from being able to do that in the future

dusky surge
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that's not a bad thing though

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just because it could in legacy doesn't mean it should in EVRIMA

steep gazelle
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against a cerato, why doesn't it knock down and only causes stun? wax deals 360 damage in 1 bite and carno 175 with charge

dusky surge
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because it's not supposed to be hunting cerato, it's meant to leave cerato to the corpse

steep gazelle
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But not being able to go against someone of the same weight is completely unacceptable. having to run away from an allo? all good. But from a cerato? xd

dusky surge
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deino can't go against stego

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different niches for different playables imply different matchups

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some animals are better at picking on their own size, some animals are better at punching up, some animals are better at beating up smaller animals

steep gazelle
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2 deino They can go against a stego, there are mechanics for that

dusky surge
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2 carnos can easily beat a cerato, also there's no mechanic for 2 deinos vs a steg

steep gazelle
dusky surge
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so? most animals are injured after a fight

steep gazelle
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the isle evrima needs devs to play the game and see the current status of certain dinos like dibble, cerato and carnotaurus

dusky surge
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besides cerato, those animals are fine tbh

steep gazelle
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the devs only think about adding new dinosaurs and forget that there are others to fix

dusky surge
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they literally just rebalanced carno what do you mean lmao

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they just fixed carno from its old godawful state

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and they're working on adding climbing to hypsi soon, another animal that needs a fix

steep gazelle
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"rebalanced". They made him only good with smaller dinos, but very bad against equal or larger ones. What a beautiful rework

dusky surge
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they made carno good at what they wanted carno to be good at since it was added to EVRIMA

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carno has always been advertised as the resident "small game hunter" since it was shown off in concept art for EVRIMA

steep gazelle
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hat's what they want, but imagine you can't fight a wax because the current form is only suitable for smaller dinosaurs? I'm saying as a player, I want fun. Always being killed by someone of the same weight is completely ill-considered

dusky surge
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you can still fight ceratos and tenontos as the new carno, it just takes more skill to do

also what is a wax

steep gazelle
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Against a teno you can even try, but the current wax and its bacteria make this almost impossible

dusky surge
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oh, wax is cera

cera being overpowered has nothing to do with carno. I'd rather they nerf cera than change carno

steep gazelle
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They should nerf Cera and guarantee the takedown of dinos with the same weight and smaller size a carno

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only rework it needs

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but this was unlikely to happen, just as the cera remained broken for a long time

dusky surge
steep gazelle
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It is necessary to guarantee fun for carno players. A horrible spin, a bad sprint, but a takedown will ensure that the player doesn't lose his flesh extremely easily.

keen plover
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Instant knockdown on same size is unfun for the other creatures lol

dusky surge
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lmao

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consider the fun for everyone, not just carno

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knockdown should be something you earn/set up

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i agree it's too difficult to setup now

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it shouldnt be instant

steep gazelle
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not an instant takedown, just like to stun and take down smaller ones, use the charge for a while

dusky surge
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you already stun similar sized or smaller playables after charging for a while

steep gazelle
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having to gain distance and still use the charge for a while will use up a good part of the stam

dusky surge
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that's already the case

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you already get knockdowns for gaining distance and using the charge for a while

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(also it really doesn't use up much stam at all)

steep gazelle
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and obviously the wax player will chase to try to avoid the charge, which makes it even more difficult to use this takedown in a fight

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Well, the game will only start to be fun and correct when the devs stop thinking about adding more dinos and start tweaking the ones that are already in the game

dusky surge
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they're already doing that lol

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literally idk where you get the idea that they aren't tweaking the ones in game

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last update, omniraptor, cerato, carno and dibble all got changed

vale brook
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just reworked carno and cerato and troodon (kinda) and omni

focused on adding new things instead of adjusting old ones

steep gazelle
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I noticed when they improved the cerato bacteria in the last att

dusky surge
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they're also planning to give significant changes to hypsi, dryo, pachy

steep gazelle
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That's good, but first of all, the main thing is to get the cera bacteria back to what it was.

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That's it for today. Have a good night

vale brook
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iirc idk tho im slow

coarse blaze
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What changes are they all getting? I know hypsi claiming was being worked on

vale brook
snow glade
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Yeah my response to that suggestion is a big hell no

coarse blaze
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South River would be awful for deino, it'd be the center all over again.

vale brook
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just give it more spawns along the river coming from RD/Water Access

coarse blaze
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I don't even know where mine spawned originally, I think swamps (?)

vale brook
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swamp, water access, and NE lake is the spawns for deino

golden coral
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@viscid schooner Are you using the proper bleed attack? Omni does either damage or bleed now, depending on attack. As for bucking, stamina "battle" wasn't bad (though not very fun or engaging, since you didn't have to drain the target of stamina first), but they apparently do not want that anymore. Being forced dismounted however is fine, it happened before after all, just that you ran out of stam first. Now they've made it RNG which is a very odd decision to be honest, but perhaps they have more planned for it (retaliation damage is meant to be a thing too after all).

dusky surge
coarse blaze
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I think "It's outclassed by an HERBIVORE." is my favorite part, because herbivores shouldn't cause massive bleed obviously.

But omniraptor does some of the most bleed in game still, that's genuinely absurd to me to think it's doing poor in that department.

hasty coyote
# golden coral <@1202495303446560820> Are you using the proper bleed attack? Omni does either d...

Tbh, the stam battle made Omni near impossible to balance. If they gave it enough bleed in a pounce to deal with larger dinos in a group, they would just maul smaller dinos in a single pounce. If they balanced it around smaller dinos, they would take 3 years to kill larger ones because they just lack the stam to kill it.

Current bucking is rng tho so that’s really bad for both parties. I have lost and won fights purely because RNJesus decided that the raptor got immediately thrown on the ground or stayed on through half my stam pool.

golden coral
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Or with not enough group members perhaps.

leaden remnant
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@alpine plover if you mean killing everything in less than a minute with clones then uhhhh

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(dilo is absolutely insane rn)

distant torrent
alpine plover
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Sure, it has its illusions that help, its clones, but that's normal, it's part of its mechanics, like the bacteria for the Cerato, the charge for the Carno, or the pounce for the Omni. But beyond that, the Dilo's stats should be adjusted. A Cerato destroys you, but especially the Carno: if you run into it, you're dead. The Carno, which I actually find very well-balanced, destroys you in the current state of the game. I get no enjoyment from playing the Dilo. They should either slightly increase its weight or reduce the sound of its footsteps.
The illusions are easy to counter mud, water, or rocks, and it's over. The Dilo is not insane at all; it's a nightmare to play.

leaden remnant
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i would agree if this was the previous patch

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rocks do nothing anymore, they spawn even on trees

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only water blocks clones from spawning

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and they do a ton of damage, all of them spawn on you + they cannot be killed in any way

distant torrent
leaden remnant
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one bite is all it takes, and keep in mind this mfer runs at 47.5 without speed mutations

leaden remnant
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ive seen a dilo just bite an expert carno once and kill him in 15 seconds

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dilo is p much the best carni rn

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if there aint water, there aint nothing to save you

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unless you can jump and get away ofc

obtuse ocean
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Or just everything else is crap lol

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I facetanked a cera 2 times as dilo yesterday, and didnt even care about the dmg or bleed.

golden coral
alpine plover
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Currently, for me, the best carnivore is clearly the Ceratosaurus, followed by the Carno, but in no case is the Dilo too strong. Unless I’m only facing bad Dilos, or I’m playing the Dilo very poorly myself. Honestly, it's very situational, and when a Carno sees me, it usually means death, for sure.

leaden remnant
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it might be you not playing dilo correctly then

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from what i can see, what most people do is just facetank, get the person to purple, then just run away and spam clones

dusky surge
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i recently played dilo and that thing is insane lol

3 teno kills in one night, including while it was being helped by a stego

leaden remnant
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pretty solid strat imo

obtuse ocean
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Thats the problem with the low dmg ingame overall, skill is significantly lowered.

leaden remnant
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all my adult carno deaths are cause of dilos during night 😭

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i get ambushed (my fault) or pick a fight that cant win (my fault) and die in 20 seconds

obtuse ocean
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You getting ambushed by a dilo, is fine. But if a dilo facetank a cera on second bite, when you know its a dilo there. That should be punished.

leaden remnant
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dilos just facetank everything rn

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p much nothing can be done about it

obtuse ocean
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Yea up the dmg overall, its low as asf

leaden remnant
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which damage?

obtuse ocean
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the overall dmg, i should not be able to facetank cera 2 times as dilo. And dont even care about dying or bleeding out

dusky surge
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wdym "the overall damage"

leaden remnant
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r u srue that's a good idea

obtuse ocean
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The example right there

leaden remnant
obtuse ocean
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Yea, cus then mistakes are punished. And not just facetank

dusky surge
leaden remnant
dusky surge
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that's a really, really bad idea for so many reasons lol

leaden remnant
alpine plover
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Yes, I completely understand the technique you're talking about, I’ve seen a lot of Dilos do that, but they ended up dead. The problem with the Dilo right now is that even if the person can’t see anything, they can still follow you by sound. And often, even when I use that technique, the issue remains that you need to be able to escape.
That's something I struggle with because of the loud footsteps of the Dilo, or the numerous rocks in the bushes that prevent a proper getaway.

I also heard that in the future, when the fog becomes effective with the Dilo, poisoned players will hear footsteps around them, which could actually make the Dilo much more interesting.

dusky surge
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if the only justification is this ONE matchup with dilo, then that's a dilo issue, not a "buff everything's damage" issue

leaden remnant
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i rarely see any facetanker actually die

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since dilo has a machine gun bite speed, getting someone to purple is super easily, and, from there, it's done

obtuse ocean
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Up the dmg, where you actually need to time an attack

leaden remnant
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so you gotta play either perfect or you die

obtuse ocean
leaden remnant
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making a wrong move against raptors, stegos, ceras, deinos, dilos, etc

obtuse ocean
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Like facetanking a cera as dilo ? dont even hurt

leaden remnant
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you get a bit too close to a stego and you get demolished

obtuse ocean
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A stego yes, lol

leaden remnant
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you make a mistake against a cera and you get pukelocked and die

leaden remnant
alpine plover
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Even though this gameplay isn’t very fun, it’s really stupid. What would be your tips for successfully escaping a Carno

obtuse ocean
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I do agree on the puke thing thats nasty

leaden remnant
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you got more stam than a carno

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you can also bite the carno one or twice if you are able to so he cant see you

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he might hear you but at some point he might lose you

obtuse ocean
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But honestly, that should also the only way. Carno should not be worried about a dilo, unless night and dense area

hasty coyote
hasty coyote
# alpine plover Thx

yeah only issue from there is making sure you werent too predictable and your skin isnt bright enough to see through the bush lol.

alpine plover
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oh okay !

vale brook
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@winged plinth "small animal" so we should nerf carno and cera as well? because they're both smaller than teno, and that seems to be the basis of this proposed nerf

winged plinth
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Realistcally a bite doesn't do such a bleed but a kick does? This doesn't make sense

vale brook
winged plinth
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And another thing besides the op damage and bleed it can stun you and hit you like 3 kick hits which can make you red and you need to leave the fifht

vale brook
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not to mention tenoto already got nerfed in the last patch and just dies the moment a cerato sees it now

golden coral
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Didn't the teno get nerfed on slam and kick damage by a bit?

glossy elbow
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yeah

vale brook
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yes, and it has a 1 second attack lock after its tail slam

winged plinth
vale brook
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its basically a horse with knives on its feet kicking you in the face

glossy elbow
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carno should only fight teno in a pack or if they are very skilled other1wise your just gonna die

winged plinth
golden coral
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Maybe if teno gets downsized it'd be more of a fight, but for now carno should probably avoid teno

vale brook
winged plinth
glossy elbow
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it got nerfed recently

glossy elbow
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its quite a bit less then it was before

golden coral
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Teno can combo yes, which is one of the fun parts about it, if you do get hit with the slam, or the kick, you're going to get beat up

vale brook
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you're right, they're animal claws designed to deal damage against things trying to kill it

winged plinth
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Also it's very agile making it nearly impossible to die

vale brook
glossy elbow
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yeah

winged plinth
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I don't know why it's that agile tho

winged plinth
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I'm not saying make carnos win against tenos which that should be but this is not my point, I'm sayinf why the huge damage of a kicking exist

vale brook
glossy elbow
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just things like carno aren't made to 1v1 teno rn

vale brook
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2 carnos could probably handle a teno rn, yeah

you just gotta play decently smart and not run straight into it or fall for the baits

golden coral
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Or even if you must, use one as bait to land knockdown charge, if carno still can knockdown teno?

vale brook
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nah it cant afaik, teno is too large

glossy elbow
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i think it can still stun it though

vale brook
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this could be true, idk i dont touch tenos when i play carno

golden coral
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Ah, nvm then, but if you can get some effect, it could be one way to at least make the teno be wary of just following up with a combo

vale brook
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because i enjoy life and sticking to things i actually am equipped to deal with

winged plinth
glossy elbow
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it does

vale brook
golden coral
winged plinth
golden coral
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Got some people that tested it out, cera does as a matter of fact take on teno quite well

glossy elbow
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yeah teno only won once

vale brook
golden coral
winged plinth
vale brook
winged plinth
glossy elbow
vale brook
winged plinth
golden coral
golden coral
winged plinth
vale brook
#

cerato takes 1 bite to vomit teno now, like it does MOST things ever since the NV update

winged plinth
glossy elbow
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yeah a decent amount of people tested it last night cera destroys teno most of the time

vale brook
winged plinth
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But anyways, not every cera has full bacteria or even food

vale brook
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yay to overpowered bile!!!

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then thats just a stupid cera if it has no bile considering you only lose bile in fights lol

winged plinth
winged plinth
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You need to think about all the situations and scenarios, not one scenario

glossy elbow
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and currently you gain bile from all food sources not just rotten ones so as long as you are constantly eating you should always have a decent amount of bile

winged plinth
vale brook
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and considering you can smell across almost half the map, it is not an issue to get bile

winged plinth
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I tested this today

winged plinth
golden coral
winged plinth
leaden remnant
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a charge bite makes you puke as a teno if the charge bite is fully charged iirc

winged plinth
#

I knew I know you from here

leaden remnant
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yessir

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also are you fully sure that teno needs a nerf

glossy elbow
winged plinth
leaden remnant
#

what bout buffing everything else 🤷‍♂️

winged plinth
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This is going to force you to leave the fight

leaden remnant
winged plinth
winged plinth
golden coral
vale brook
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"itll be harder to make things larger than you vomit" and it becomes easier TI_Wheeze

leaden remnant
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technically speaking yes

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but most you can get is 2 kicks and a claw attack

golden coral
leaden remnant
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carno has an awful stun duration

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would make more sense to decrease stun durations by a bit

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imo benefits everyone way more than just nerfing teno

glossy elbow
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teno's damage got nerfed a decent amount with the latest update so its not doing massive damage maybe just a decent amount of bleed damage which to things like carno its gonna kill pretty easy due to carno having low bleed resistance

winged plinth
winged plinth
golden coral
leaden remnant
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teno is a combo dino so cooldowns between combo attacks probably aint a good idea

winged plinth
leaden remnant
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without stuns, teno would be very difficult to play

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kicks and slam require more precision than most other attacks in game

winged plinth
winged plinth
leaden remnant
#

unless you wanna rework teno as a whole, probably not a good idea

leaden remnant
winged plinth
leaden remnant
#

tail slam does have a 2 sec cooldwon iirc

leaden remnant
winged plinth
# leaden remnant tail slam does have a 2 sec cooldwon iirc

Tail slam doesn't deal that damage it's just used to stun other people, look my probelm is the tenos deal unrealistic damage with an unrealistic way to deal that, which is the kicks, also they are too agile it's nearly impossible to reach their head or body without getting slammed and 2 - 3 kicked

leaden remnant
#

are you sure it's unrealistic

winged plinth
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Also there is like a bug I don't know what is it when I got atuneed the dinosaur remains still like I don't press shift trying to run

leaden remnant
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if we're going with realism, there wouldnt be a stun but a head fracture

winged plinth
golden coral
leaden remnant
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dryos don't 1 shot other dinos tho

winged plinth
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This is what I mean about realism

leaden remnant
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liek i completley get your point but i just dont think it's a good idea

winged plinth
winged plinth
golden coral
winged plinth
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And they are too agile to get to their head or bodg without getting slammed and stunned, likely the most agile thing I've ever seen in the game

leaden remnant
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uhhhhhh no sir

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it is easy to get there

winged plinth
#

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winged plinth
leaden remnant
winged plinth
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But still tenos always win

leaden remnant
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yea cause the ceras really werent good

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tenos werent either

tribal idol
leaden remnant
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aslo tried to ass tank

royal valve
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tenos bleed is bloody crazy

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still balanced though unless teno chases then you die then theres nothing you can do about it

tribal idol
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I mean it’s pretty good, but it’s also a 1.6 ton horse with claws kicking you

royal valve
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yea i get claws doing great bleed

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but i got kicked twice in the body and bled out

tribal idol
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As what?

royal valve
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i didnt even run

royal valve
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i was like 80% grown and was feeling cocky

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learnt my lesson

tribal idol
royal valve
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new carno

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yep the 1.3 ton one

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i got messed up bad i feel like teno shouldnt do that much on kicks maybe its claw but like still

tribal idol
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I mean that’s more of new carno needing better bleed resist, cera can take like 4 kicks and live bleed. Another teno can also take like 4-5 kicks and live bleed

royal valve
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shouldnt need only 4 kicks

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as they have stuns which makes it quite unfair

tribal idol
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I mean I havnt had a problem against teno this update as cera, or even dilo

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And carno isn’t meant to fight teno so

royal valve
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yea i guess but they were killing juvis and being a pain in the ###

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still i dont understand why i died to two kicks its crazy even when i was very very cautious not to sprint as that makes you bleed really fast

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maybe they were considered hs kicks? they were more directed towards my body tho

tribal idol
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Most other things can take a good amount of kicks

royal valve
#

oh god if galli still had their bleed haha

tribal idol
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They also nerfed tenos kick this update

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275 to 250 damage

royal valve
#

they mightve increased bleed to compensate it

royal valve
#

yep

leaden remnant
#

wat

royal valve
#

my health was fine(ish) but i bled out

tribal idol
#

You were 80% carno right?

leaden remnant
#

2 kicks tho...

royal valve
leaden remnant
#

usually it takes 3-4 kicks and nonstop sprinting

tribal idol
#

It’s really easy to bleed carno

leaden remnant
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yea i just have never seen it happen

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ive beaten the crap outta carnos and been beaten up by tenos

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never died to 2 kicks while perma sprinting

tribal idol
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I pounced a carno for 15 seconds as an adult Omni and it bled out chasing me

leaden remnant
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i mean 15 seconds is 15 seconds

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that is a ton of time

tribal idol
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Yea, but that’s till wouldn’t bleed anything else out other than dilo and pachy

winged plinth
winged plinth
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I prefer fighting dibbles rather than missing with tenos rn

tribal idol
#

It takes 4 headshots to kill a cera rn

winged plinth
#

The teno took like 3 body hits to make me orange or red

tribal idol
#

Dibble also does more damage then tenos kicks

winged plinth
#

I know but they are not stupidly strong like tenos, maybe the weight yes but not the same fighting stylexat least dibbles are not as agile as tenos

tribal idol
winged plinth
tribal idol
#

And your more agile

winged plinth
#

Tf 44 person disagreed with me I don't think my idea is that bad I don't even think there are a lot who play as teno I don't know how those bunch of people came to disagree with that

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Lol

winged plinth
tribal idol
tribal idol
#

It’s very easy to bait or dodge and get a hit in

winged plinth
#

I will test it rn

tribal idol
#

Cuz I’m without power from the hurricane

winged plinth
tribal idol
#

Me and another guy did it the other day, the cera won 5 times in a row and the teno was good

winged plinth
#

and make it less agile a lil bit not much

#

not a big deal I guess

tribal idol
#

You can’t make the animal that attacks from its ass not less agile, it’s already easy to get around

winged plinth
#

I don't say way less agile

tribal idol
#

Bleed idc too much about, it’s not that absurd in my opinion but

winged plinth
#

just a lil bit

tribal idol
#

Even a little bit could mess it up, it doesn’t need to be less agile anyways

winged plinth
#

ok

leaden remnant
#

unless my headshots for some reason become body hits

tribal idol
#

It’s 5 with less damage from larger mut

winged plinth
#

@tribal idol after the test I can say tenos have the worst hitbox sometimes they don't get damaged or because high ping and low fps

#

I don't think the tail gets damaged for most the time tho

tribal idol
#

I’ve never had problems hitting their tail

winged plinth
#

sometimes I don't hear them get damaged or my ears have a problem

tribal idol
#

Audio bug still exists, it just doesn’t cause you to fatal error anymore

cinder quail
#

.bal

#

.bal

hushed ibex
#

@hollow yoke all the downvoters don't like the idea of herrera not being a crutch dino

hollow yoke
#

Lol, it's funny I love herra too. I think it would just add some nice complexity for herras and future tree climbers 🤷‍♂️

tribal idol
#

@west plank #balance-feedback message I feel like they could also make dibbles attacks consistent, such as rn it’s running attack that stuns does only 150 damage, standing still does 275, and spar attack does 350

#

If they made the running do 275 that would fix most of the problem, making it actually scary to get hit by. There also likely not gonna nerf the weight because they want it to be able to fight allo and Rex in a herd probably

cedar beacon
tribal idol
#

and most of the time you can only get 1 of the attacks off, so having 275 damage on running would be good

#

and it also just makes sense, idk why it does 150

leaden remnant
#

taht feedback is the definition of abhorrent skill issue

#

dibble is not normal rn due to how strong it is

#

a dibble is not helpless against a cera

#

a dibble is helpless against 5 ceras if they know how to fight

tribal idol
#

I mean yea, it isnt, but it should still should do the 275 damage on running

leaden remnant
#

if it knocks you down then not sure about that

#

but at the same time... i guess youre not wrong

tribal idol
#

its a 3 ton ceratopsian and cera still can hunt it in pairs, which is fine if its a stupid dibble, but even good dibbles struggles massively against 2 ok ceras

leaden remnant
#

um, no

tribal idol
#

it also just doesnt make any sense how a 3 ton ceratopsian running at you does 150 damage and it standing still does 350

leaden remnant
#

a good dibble struggles against 5 ok ceras

tribal idol
#

no, it only takes 2

leaden remnant
#

it does 275 the entire time

leaden remnant
tribal idol
#

350 is spar attack, I meant to say 275 and said spar

leaden remnant
#

oh i see

tribal idol
leaden remnant
#

then every dibble youve seen has no idea about the power dibble has within it

#

master dibbles win against everything

#

nothing out there stands a chance

#

and when i say nothing i mean it

#

im sure you would feel surprised when a master dibble destroys 6 meh carnos

tribal idol
#

I mean ive gotten pretty good with dibble and 2 ceras who arnt that bad can really mess you up

tribal idol
leaden remnant
#

in that case, either the ceras were excellent or there is plenty of room for improvement

tribal idol
#

so

leaden remnant
#

and im not an excellent dibble

#

okay ceras as in they werent bad and somewhat knew what they were doing

#

but they committed some major mistakes at the start so i got a massive upper hand

tribal idol
leaden remnant
#

they were okay ceras

tribal idol
#

I have solo's adult dibbles as cera, if 4 cant kill a 1.1 ton one

leaden remnant
#

okay cera pretty much means has a grasp on the dino but theres a lot of room for improvement

leaden remnant
#

not sarcasm

leaden remnant
#

unless the dibble is playing on 1 fps, thats nice as hell

leaden remnant
tribal idol
#

ive done it a few times, unless they were all on 1 fps

leaden remnant
#

yea thats pretty nice tbh

#

i doubt they were all on 1 fps

tribal idol
#

I have around 3k hours on evirma, I mained teno on spiro, was able to 1v3 carnos pretty well

leaden remnant
#

neato

distant torrent
#

the eat to heal mutation also doesn’t help either. you have at least an okay chance as a dibble against two ceras if you use terrain very well, but you’ll severely struggle if they have corpses you can’t body guard from them

#

I’ve soloed dibbles as a cera even before the vomit changes. the changes just made cera vs dibble far more easier

tribal idol
distant torrent
#

personally, I want charge bite to do 150 damage if it’s not around a corpse

tribal idol
#

or just make it to where charge bite cant be activated unless on a body buff, instead of the damage being 150, so that its easier to learn

distant torrent
#

I want most of its good features to be around corpses tbh

let it do the same amount of bile and damage it gives right now but only around a corpse it can’t carry

but nerf the hell out of it when it doesn’t have a corpse. the corpse bully needs a corpse and should strive to find a corpse

cosmic pelican
tribal idol
distant torrent
#

cera is already screwed over vs carno right now. I played carno yesterday and man is it great at spamming ram on ceras lol

tribal idol
#

also also, cera should have to worry about most things when its not on a body

tribal idol
#

just have to hit them when they charge you

cosmic pelican
tribal idol
#

at least in my experience

cosmic pelican
#

Game should be balanced around a playables full potential, not how your average joe plays it

distant torrent
cosmic pelican
#

And a carno that can reliably pull off the tap charge stun is MENACING

tribal idol
#

well full potential cera would ez win, just dodge and get bites, the only thing a skill carno could do is spam charge and if the cera is really good, dodging isnt too bad

tribal idol
cosmic pelican
#

It does

shadow vortex
#

I’d balance Cera this way:

  1. Reduce bile application to bigger species (Teno’s size and above, Cera shouldn’t touch them unless taking big risks).
  2. Running with charged bite being active costs 20-30% more sprint stamina (nerfs extremely offensive playstyle).
  3. Vomiting creatures no longer trot, they can run in this animation (so Cera doesn’t get free bites on them, but they still suffer the consequences of being sick).
cosmic pelican
#

You cant be knocked down while chuffing, but can still be stunned

tribal idol
shadow vortex
#

Also Carno and Dilo are another story right now lol. One lives only because of bugs (Dilo), the other one enjoys spammable ram and bad hitboxes with inconsistent knockdown run-up timers.

tribal idol
#

2 normal bites would only do 300, so not good health, but you would live

tribal idol
shadow vortex
#

Welp, Pachy for example has 3 full seconds of vomit animation, and Cera can execute those 150*3 bites during it. And it’s not really faster than a Cera. That’s why I want to make it take at least 2 normal bites for creatures of Omni/Pachy’s size to make them puke.

shadow vortex
shadow vortex
tribal idol
#

so I think they should just make the vomit animation less time the smaller you are

#

would make sense

shadow vortex
#

Dilo’s vomit animation is long too, but extra hp saves it. Maybe vomiting times need to be addressed instead, yep.

neon hound
golden coral
#

@quaint carbon What about it makes it unplayable? Also what, how is omni not agile? Yes, omni bite is a bit slow, but well, omnis have their pounce to use which is lethal. And stamina, what's the issue there, that you can be outlasted by a prey? Wouldn't that count for a way to fail a hunt if anything.

neon hound
quaint carbon
golden coral
quaint carbon
#

the point is herbis should not be more agile than an omni??

neon hound
golden coral
quaint carbon
neon hound
neon hound
keen plover
golden coral
cosmic pelican
neon hound
#

Small herbis should be more agile and faster than you because pinning is a one shot you can't escape

golden coral
quaint carbon
#

I have stirred the pot 🥲 lovely, ive spoken my thoughts

quaint carbon
golden coral
keen plover
quaint carbon
neon hound
golden coral
#

Troodon shouldn't be holding on anyway to be fair

keen plover
#

I mean it makes it predictable when dismounting lol

golden coral
neon hound
quaint carbon
golden coral
neon hound
keen plover
#

...

quaint carbon
#

that is my point

cosmic pelican
golden coral
quaint carbon
neon hound
neon hound
golden coral
#

You can rarely, if ever, hit on mount/dismount, so yeah, be a risk sometime

cosmic pelican
quaint carbon
keen plover
golden coral
quaint carbon
#

I just dont have the video for proof

keen plover
golden coral
#

You do not get hit while mounting/dismounting unless the target gets lucky, you're perfectly safe

cosmic pelican
neon hound
golden coral
quaint carbon
keen plover
#

Have we been playing the same game? Troodon was a non issue before this change lol

neon hound
golden coral
#

Or, that depends on what you mean with non issue

keen plover
#

I mean it wasn't that much of a risk to face before lol

neon hound
#

Ok you are faster and have a better turn radius than dibble so how are you less agile

golden coral
neon hound
#

You need to be careful of dibble they are powerful and can defend themselves

golden coral
neon hound
#

If you can't hunt Dibble hunt something else

cosmic pelican
#

You can very easily hit troodons while theyre dismounting, their range is pitiful

#

Especially now that they land next to you when bucked off

golden coral
#

Does not seem like that from the vids I've seen

neon hound
#

Or just won

golden coral
#

So, will have to disagree. If you can pounce a target 5+ times, and not get hit once, you're far too safe

golden coral
keen plover
neon hound
#

Also for Omni your stam drains fast when you use pounce so use it wisely

golden coral
neon hound
#

I'm a Galli player and all of our attacks drain stam other than bite which you shouldn't even use

#

I can still put up a fight

cosmic pelican
neon hound
#

A raptor beats me easily if it can get a pounce on me from behind because then it pins me and I die no matter what but I can outspeed it and I can kick it away

golden coral
neon hound
#

Oh he stopped listening because he doesn't want ot have a debate

cosmic pelican
#

Omni can at least take a hit or two, troodon just cant, not even from juvis

golden coral
#

To be fair, that's why you come in groups of 12

#

Part of the point of having numbers is that a good few can be the fodder

#

Losses should be expected, you don't on your own have hp, but in the group you kind of do

cosmic pelican
golden coral
cosmic pelican
#

🥔👍

golden coral
#

I still think making bucking work on the buck cycle would be a good idea

#

Just adjust bucking cycles where needed, or even have two speeds, for omni and troodon

cosmic pelican
#

Only getting thrown off after the bucking animation finished is something I can see working

#

With animation speed adjustments here and there

keen plover
#

I honestly think the prey shouldn't lose stam for bucking anyways. The pack hunters have the option to trade out and get stam.

cosmic pelican
#

Would be miles better than what we have now thats for sure lol

hasty coyote
cosmic pelican
#

Rng ❤️

golden coral
cosmic pelican
#

It seems to take weight difference into account as well, so troodon is just extra screwed rn

golden coral
#

Or maybe I'm just being paranoid and conspiratorial xD But I do wonder why RNG was decided upon

golden coral
cosmic pelican
#

Why would rex even care, even if we had the old bucking. Its 8 tons, probably could tank like 5 full pounces before risking death

golden coral
cosmic pelican
#

Maybe just experimental, hopefully

#

We had lots of whacky stuff in the past

hasty coyote
# golden coral I still think making bucking work on the buck cycle would be a good idea

Personally, I'd make a small "balance" system, essentially the pouncers have a balance bar at the bottom that slowly reduces over time while pouncing and recovers at a moderate pace after getting off. Each dino subtracts a different amount of balance per second while bucking, so pachy may subtract a HUGE amount so they don't just insta die to omnis, but something like stego may not buck them off as quickly. If omnis run out of balance they fall off like they ran out of stam. Now omnis can't just instantly hop back on after falling off, omnis have time to get off before its too late, and they can be balanced so smaller prey doesnt get 1-shot or larger prey takes 5 hours to kill.

Or we can just go the simple route of "after X time of bucking, all pounces get thrown off", but thats boring.

hasty coyote
keen plover
cosmic pelican
#

Can we just rewert to the old system but make it cost 1% stam per tick for the prey insteadTI_Succ

golden coral
golden coral
keen plover
vivid cedar
#

@lunar jetty if you can't beat a teno in a 1v1 with Cera it's a skill issue on your part. If you try tail riding a teno you are gonna lose. However if you keep moving and stay close to it's head it can't hit you.

leaden remnant
#

@humble spear it already got a big nerf

dusky surge
#

ok and

humble spear
#

@leaden remnant oh I didn't know. Ig that's why I haven't been able to pull it off recently. What's the change?

humble spear
#

@leaden remnant mk good to know thx. Definitely more of a finishing move now ig

leaden remnant
#

yus

humble spear
#

The main problems I've had as omni is the desync and overall bad ping. Cause I can't trust my movements. Omni should be about expert dodging and close calls with big reward if you make it. Also i see omni as sort of a controll playable. You can exert complete controll over the oponant for a short time to deal damage if you manage to get past the chompy bits. Idk something about the rng buck makes the controll attack impossible because now it's a hop on and roll the dice.

lunar jetty
#

@royal valve your tail and some part of the chest was still below lol

royal valve
#

yea but out of reach of the carno

#

also not really

#

@lunar jetty you can see im well above it and it definitely shouldn't be able to hit me :/

vivid cedar
# lunar jetty It’s faster

I casually kill twnos regularly solo as Cera it's faster but to do any real damage to you it's butt has to be facing you if you keep away from the tail you are fine

#

And you can certainly turn faster than they can use a tail attack.

royal valve
#

?????

rigid tulip
#

rng bucking is terrible for skill based play. just make bucking more effective like it once was, and remove the stamina cost for bucking as prey. Put the burden on the attacker, and remove the RNG.

coarse blaze
#

Not going to lie "Can't Sprint while Charge Bite is active" I don't hate, this makes it more defensive

grizzled cave
slim dragon
#

@restive token I'd prefer the opposite
Make every other dino (and especially carno) have proper acceleration times

restive token
slim dragon
dusky surge
#

@steep echo while i think the utter removal of bleed was a tad too far, i can tell you right now that galli is still a killing machine without it

dusky surge
#

@lunar jetty diablo is 3 tons

lunar jetty
#

are you dumb lol

dusky surge
#

where was this said?

keen plover
vale brook
lunar jetty
#

Pounce adjustments (Currently Omniraptor only)
Bucking adjustments
Nightvision update
Carnotaurus adjustments
Ceratosaurus adjustments
Diabloceratops adjustments
Troodon adjustments
Patrol Zones
Psittacosaurus AI
Pteranodon AI
Randomized Spawning
Pterodactylus Sound Traps
Eastern Port (WIP)
Swamp Biome Extension (WIP)
South Plains (WIP)

#

and even if am wrong I don't think a diabloceratops should stun 2x its weigh

dusky surge
#

"diablo adjustments"

so you just... guessed it was 2 tons, didn't check, then called me dumb?

lunar jetty
#

at fg so.

#

@foggy arrow they are pack hunting animals, don't expect 1 omniraptor can kill a fully grown diabloceratops

foggy arrow
#

Look the dite is weak there health is weak. At least they should be able to fight more before you loose half your pack for one teno or cera or stego or carno. Hell even a Hera can one shot you.

dusky surge
leaden remnant
#

coordination, teamwork, communication, etcetera, are a must

#

a good pack of raptors will kill a ton of things, one that lacks in a specific aspect will die miserably

#

it's not a buff that's needed but an increase in your skill which can be easily achieved by playing in free admin servers where you can fight whatever you want

tropic horizon
#

yeah raptor lives and dies on its movement and if you aren't really good at that yeah you're gonna get folded so skill issue indeed

dusky surge
#

people need to play the fast and agile animal with the whole "fast and agile" part in mind over damage or health

#

want to rely on damage and health? play a dibble or a stego

leaden remnant
#

^^

dusky surge
#

i lost it when i realised what had happened too lmao

#

the most islecord interaction i think i've ever had

vivid cedar
#

Sure the driver will die but so will the elephant same physics just an animal ramming another animal.

slim dragon
lunar jetty
#

6 ton elephent, and plus, it will do no dmg since a deer can survive a vechile ram into it

hasty coyote
#

whether its realistic or not isnt really a factor, the issue is that the stun allows diablo to punch up far more than it should. There is no reason for diablo to stun stegos other than spite against stegos. Even without the stuns, diablo is still a major threat to stegos because of its damage reduction and stegos increased headshot multiplier.

vivid cedar
# lunar jetty 6

Elephants can range from 4 tons to 14 the effect remains the same the elephant dies. And no deers don't survive head on collisions I have zero clue where you heard that but it is dead wrong. Now if the 2 tons is ramming into the center mass of the 6 tons it should stun it but that 2 tons ramming a leg or the head of the elephant and yikes.

vivid cedar
golden coral
#

@nimble notch There are more or less agile carnis and herbis, so maybe try something else. Smaller critters tend to be faster and more agile than larger.

lunar jetty
vivid cedar
#

Fair enough

uncut trellis
#

Is there any place where I can see exactly how much damage attacking moves deal in game?

#

There’s bite force but nothing else for other moves

steep echo
#

I doubt there's any in-game sheet of values

#

what move were you thinking?

uncut trellis
vale brook
#

but yes diablo should not stun stego

random ocean
#

Does anyone know what a stego needs to do to hit troodons off their sides?

#

Been playing troodon and I've died twice to being hit by the tail while being latched

lunar jetty
shadow vortex
steep echo
#

Teno kick should be 275 unless nerfed like you said

cosmic pelican
#

It got nerfed to 250 in the latest HT

#

ALong with tail slam

#

But the alt attack got a slight dmg buff

nimble notch
slim dragon
nimble notch
#

true but still i think it just feels strange as a full grown cera/carno to not be able to kill a herbivore.

#

so that's why i thought maybe a side/back dash for at least ''small'' carnivores would do some good since they get absolutly obliterated by pretty much anything.

obtuse ocean
#

WIll be plenty of stuff for them to kill when more playables are added, dibble you shouldt 1v1

nimble notch
#

i hope so :/

hasty coyote
# nimble notch true but still i think it just feels strange as a full grown cera/carno to not b...

Cera is meant to be more of a scavenger bully anyway, not entirely meant for hunting. Especially not against a stego or Diablo because of the size difference alone.

Carno is meant to be more of a small game bully. Its insane speed makes it have to be balanced against the smalls. If carno was able to fight a stego, then that means it would just obliterate anything smaller since it’s both faster and much much stronger (hence why the recent adjustment made it have worse stats)

The issue really is that we don’t have any land carnivores designed to hunt stego or Diablo. Allo should fill that niche, but we don’t know how far away it is.

#

Best thing we got to deal with either of them is a pack of Omnis, and those can def maul a lone Diablo or stego.

slim dragon
obtuse ocean
hasty coyote
obtuse ocean
hasty coyote
#

Also Cera is just the strongest land carnivore stats wise so those who want to play big mean carnivore play it.

hasty coyote
obtuse ocean
#

If it supose to be defensive, should have a charge bite that does alot more dmg. But cant be used when running after something

golden coral
# nimble notch yeah i know but i'm not sure any carnivore right now that can 1v1 a stego or di...

All good, just wanted to point out in case you felt that your chosen playable wasn't as agile as you would have liked. As for 1v1 a stego or diablo, well nothing in the game currently should be able to do so, since most are way smaller, and requires groups to punch up, most often at least. And the one larger critter we have can 1v1 stego and diablo, deino can after all lunge diablo at any time, and stego when it's swimming.

obtuse ocean
golden coral
obtuse ocean
stark knoll
#

@stone elbow I like that, you could also make it a scaling healing increase based on how full you are too

stone elbow
dusky surge
#

For example, a 15% health regen that scales with your hunger, so 50% hunger would just give you a 7.5% regen buff and so on

stone elbow
lament hollow
#

Can I ask why people don't want us to spawn with more hunger? I understand the "don't let people sit in a bush," but I feel like there are better ways of doing that than spawning low hunger when the AI is janky. Then again, my activity has been spotty the last few months. Asking out of curiosity.

distant torrent
# lament hollow Can I ask why people don't want us to spawn with more hunger? I understand the "...

ideally we get more players to a server so you get your food through either scavenging or hunting more “easily” since the likeliness of running across players or dead things is higher. spawning with more hunger feels too hand-holdy and deletes some of the difficulty of carnivores first starting out

starvation should always be a true threat for carnivores. not everyone will make it past fresh spawn stage with carnivores, which is how it needs to be even if some people don’t like it

purely my own opinion that I’ve had for a long time

lament hollow
#

I see. I can agree with that. I don't think starvation should be such a major threat as a fresh spawn, but I can agree it should always be something we're wary of. Spawning with full hunger is a bit much, too. I see what you mean. Thank you!

hollow topaz
distant torrent
#

#balance-feedback message

honestly I don’t think carno needs those buffs. it’s scarily good as it is right now. after many hours of playing it, it’s an absolute nightmare for anything cera sized or smaller lol

#

genuinely I’d advocate for some kind of nerf to give the little guys a chance like charges for ram (like what dryo has. the regen time for them can be debated)

dusky surge
distant torrent
#

absolutely brutal

leaden remnant
#

the carno we had last patch was a million times better

#

carno rn is a prank/sneak peek

cosmic pelican
#

Me when the small game hunter can be solod by a dilo:

lament hollow
dusky surge
leaden remnant
dusky surge
#

wow, two for one special lol

leaden remnant
#

wat

dusky surge
#

dw

leaden remnant
dusky surge
#

ive been infinitely more successful on new carno. to call old carno "a million times better" is utter copium

leaden remnant
#

it's not copium, it's reality, but alr

dusky surge
#

lots of opinion in that reality

#

weird

leaden remnant
#

if we compare stats, purpose, etc, you'd know that the current one is complete ass

dusky surge
#

unless we base all of our balance opinions off what mr. youtuber in the sandbox fight club says, in which case, ya, carno stinky doo doo

leaden remnant
#

lolz

leaden remnant
dusky surge
#

idk, whatever one made their most recent hot take about carno

leaden remnant
#

havent watched any balance videos in months so

#

the opinions i say are mine

dusky surge
#

at least you said they're opinions

#

that's all i needed to hear

leaden remnant
#

well you said base all of our balance opinions so

dusky surge
#

what does that mean

#

what is basing a balance opinion

leaden remnant
#

mb

dusky surge
#

im still confused

leaden remnant
dusky surge
#

you screenshotting it doesn't ease my confusion

#

based on what

leaden remnant
#

i was not admitting that the fact that carno sucks rn is an opinion

slim dragon
#

based

dusky surge
#

yea, you calling old carno "a million times better" def is

#

because old carno sucked ridiculous ass

leaden remnant
#

well this one is a joke

dusky surge
#

the new carno is actually fun

#

first time in over a year i felt like playing it

leaden remnant
#

well im glad you enjoy it

dusky surge
#

old carno was balanced like current stego

horribly, with far too many punishments for doing what it was always meant to

leaden remnant
#

i agree with you on that

#

however the current version is not a fix to it

#

it's a worse version of it besides the ram

dusky surge
#

its still an inherit improvement. Minor stat buffs here and there and we're perfect

#

oh, and a hard nerf to grapple

leaden remnant
#

wouldn't call it an improvement tbh

#

besides ram tbh

dusky surge
#

when it's objectively more fun, and better at what it's meant to do, i'd say it is

leaden remnant
#

the fun thing is more of an opinion tbh

dusky surge
#

i dont give a rats ass about viability when enjoyability is always more important

leaden remnant
#

and it's not better at what it was meant to do with the speed n stuff

#

if it was tweaked then it would be amazing at killing small things

#

but we gotta wait for that

dusky surge
#

funnily, its capable of outrunning 1.8 ton carno by a significant margin without any mutations

crystal pulsar
#

nerf cera pls and buff raptors TI_Hyper

distant torrent
# leaden remnant carno is the worst it's ever been rn

I’ve obliterated more things than I ever have with the new carno compared to the old one

I’ve obliterated packs of omnis and packs of dilos with ease along with pachies lol the only things you can’t touch is deino, stego, teno, and diable and that’s fine

ceras get absolutely demolished

#

old carno had asthma with its ram

#

ram in, ram out, rinse and repeat

you can’t be touched if you play your cards right

#

dilos and omnis have not been able to escape my carno 9 times out of 10 even in the woods (there are a few exceptions due to the many rocks and trees to get stuck on)

#

if you have a carno buddy then you’re death incarnate for the playables smaller than teno

glossy elbow
distant torrent
#

yea I want to have a little chat with the person who thought it’d be nice to add rocks every 5 feet to get stuck on lol

I just want to ask why TI_GarboSquint

glossy elbow
#

Pain

cosmic pelican
#

Also the entirety of highlandsTI_Limmy

cosmic pelican
#

120hp troodon was peak, even tho it broke every fundamental rule of the game

vale brook
unique oyster
#

pteradon

#

if any of its preferred food actually spawned, idk like fish spawning in the ocean that it tends to spawn near it would be playable.

#

has anyone ever seen a crab?

#

the only time i've ever been able to kill an animal it was sea turtle even then about a 5 minute ordeal .

unique oyster
#

never mind, i found a place where sandcrabs spawn, this is amazing

#

still probably the worst dino in the game. though

leaden remnant
#

not correct

#

anyone with basic combat notions will absolutely be able to damage you and kill you

#

doing it with the old carno was easier due to better stats

#

sure, ram was complete ass, but at least it did some really decent damage

glossy elbow
#

What is its damage right now for everything? I forgot

distant torrent
leaden remnant
#

from what ive been able to see, you can go in and ram a small thing, knock it down, damage it, but limited speed, awful turn radius, 500 less hp with the consequential blood pool decrease, and so on, don't make it a good small game hunter

distant torrent
#

I haven’t had issues with the turn because the slide is godsend

tropic horizon
#

I still do not understand what the point of nerfing its speed was like, buhh?

glossy elbow
#

Because it's charge compensates for it

leaden remnant
distant torrent
#

probably a carno that isn’t quite decent

leaden remnant
leaden remnant
distant torrent
#

you’d be surprised how many bad carnos I’ve seen. I’m not skilled, but I can recognize when people aren’t very.. good, to say the least lol

tropic horizon
# distant torrent ^

I mean, cool I guess. Still not a huge fan of the changes since it just locks you into charging to get around which isn't super cool. Though its not like the worst change ever.

leaden remnant
#

hear me out

tropic horizon
#

👂

distant torrent
#

no

(kidding)

leaden remnant
#

speed back to 55.6
either ram damage brought back or knockdown within 0.75 seconds windup
update 4.5-5 (dont remember) turn speed back

#

and the frickin hitbox fixed

#

that would make it what dondi said it would become

distant torrent
#

was the hitbox not scaled down when carno was scaled down?

leaden remnant
#

an absolute nightmare on plains

tropic horizon
#

also can the stupid multi hit ram be removed cause that stuff is so uncool

leaden remnant
leaden remnant
#

... like literally every hitbox in the game but

glossy elbow
#

Yeah a problem I've had when hunting smalls is not doing enough damage by the time they manage to go in a forest

tropic horizon
glossy elbow
#

So a slight damage increase would be nice

leaden remnant
#

update 5 carno iirc was the peak small game hunter imo

#

it would annihilate them on the plains, which, well, were pretty damn frequent

distant torrent
tropic horizon
#

I never got to play update 5 carno but wasnt it just update 4.5 carno but like slightly nerfed? Or what was different about it Im not aware.

distant torrent
#

wasn’t update 5 carno the one with the moon sized hitbox

leaden remnant
#

so it wouldnt have to slide everywhere it goes

#

it would actually be able to turn

#

pretty much dilo agility but slightly worse

tropic horizon
#

I just recall update 4.5 carno being much more agile and then when update 5 carno dropped it was just that, but with a nerfed ram and blood pool.

keen plover
#

Carno's movement from 4.5 to 5.5 was the same. It was nerfed in update 6

leaden remnant
#

also ram was functional (insta knockdown/stun) but poor acceleration iirc?

keen plover
#

lol horrible creature

tropic horizon
#

I fear no other iteration of carno more than that thing

keen plover
#

honestly they peaked with update 5 carno. They just needed to change charge lol

tropic horizon
keen plover
#

hilarious honestly

tropic horizon
#

I mean at least its not raptor whose like, never had a single balanced iteration from my memory besides maybe 3.75 raptor?

leaden remnant
#

also uh rn im a 500kg carno that runs at 45.8 km/h with speed mutation

#

i dont think i should be this slow

glossy elbow
#

That's slow?

keen plover
leaden remnant
keen plover
#

3.75 bleed was insane lol

tropic horizon
keen plover
#

500 damage charge moment

tropic horizon
#

and cant forget old alt bites which were lightning fast as well so you could never get a proper opening

keen plover
#

also i don't see a reason to not buff carnos base speed. Just make it so the charge speed is the same as now

glossy elbow
#

Yeah true

shadow vortex
#

Maybe they need to give carno different speed curve back? Like when it’s faster as sub, hm.

hasty coyote
#

Carno should not be faster while sub. A smaller faster carno with more stam is just a monster. We have seen it before, and it was generally better than an adult in most matchups.

shadow vortex
eager saddle
#

#balance-feedback message why would you ever suggest breaking bones of omnis and taking damage from that when a well aimed shot literally oneshots an omni ( welp the suggestion is gone now)

#

doing damage to yourself with your only mechanic seems like a quick way to kill the dino

blazing swallow
#

is it just me or is deino just... op. like good luck if one grabs you, because you're doomed.

tall bronze
#

I wouldn't call it OP, more so just kinda cheesy.

eager saddle
blazing swallow
#

I mean, not that tricky. There aren't that many water sources, and they're all deep and it's impossible to see into. So unless you happen to see one, you just gotta hope for the best.

eager saddle
#

there are SO many undeep spots mate

#

just dont drink directly at the river and you'll manage

blazing swallow
#

I mean, tiny spots near the edges. But it takes about 2 seconds to get past that and get snatched. I was at a fairly small pond and there were two decent sized gators in it. Dunno how they got there but it sure as heck wasn't the river

vale brook
#

it defintely feels op but for what they are, i understand why it's like that

warm flax
dusky surge
#

honestly, the only buff I want for deino is a hunger buff

#

I fully believe deinosuchus should have the slowest hunger drain in the entire game

#

And with the upcoming changes to growth, it means deino still can't AFK grow, while being a very gator-esque playstyle as an adult

warm flax
# dusky surge honestly, the only buff I want for deino is a hunger buff

right now the hunger drop is not so bad (I believe its 1h 30mins to go from 100 to 0?)
with the nutrition decay slower mutation ,its easier to manage dots and // while waiting for its prey
I think its gameplay will get more polished once the new nutrition system (no longer need to fill the slot to 100 in order to activate its benefit) adds in

eager saddle
cosmic pelican
#

Or just uh... get either reabsorption or reticulate kidneys and forget that deino even exists LOL

dusky surge
#

rather than make it old carno but disgustingly OP

#

300 ram damage, with current ram? Hell no lol

blazing swallow
#

i've taken to staking out water sources and watching them to be sure they're safe. so far... i am a thirsty dino because i don;t know how these deinos get to these way the heck away from any other water ponds, but they're in all of them

dusky surge
blazing swallow
#

that's so crazy to me. and then what, just sit there for hours on end waiting and hoping that a dino comes to drink

dusky surge
#

deino mains are fully committed to the act of being a big gator

hasty coyote
mint star
#

playing ambush dinnersuchus like it was intended is moderately entertaining to me, even if i have to alt tab into discord while i wait

#

but who is to say that alligators and crocodilians dont do that in real life while waiting for prey

dusky surge
mint star
steep echo
#

I'd argue pachy vs raptor is actually carnivore-sided. Raptor has no missed attack punishment, while pachy is vulnerable for over a second

leaden remnant
#

if the raptor pounces, the pachy just needs to buck him off or throw him off using terrain

steep echo
#

Eehh, it is a pretty big if. There is some random chance to account for in bucking, and some inconsistencies in fracture placement.
Putting those two aside, I think raptor has it better without that pounce staggering

leaden remnant
#

even with bucking being rng, he isn't thrown off, he just gets to your side, which is a free hit

#

pachies are way more dangerous than most ppl think, however good players typically don't play pachy, which leads to most pachies dying miserably

#

a good pachy will be able to do tremendous amounts of damage to ceras/carnos, so you can imagine how badly raptors would have it against it in a 1v1

dusky surge
#

why get good at an animal that's bad?

#

especially an animal that currently gets invalidated based on literal mutation choices

steep echo
dusky surge
#

there's also the fracture resist mutation and the "take less damage from larger creatures" mutation

hasty coyote
dusky surge
#

pachy's already pathetic damage reduced further 😊

coarse blaze
dusky surge
glossy elbow
#

for right now yeah

coarse blaze
#

Aggressive herbivores aren't realistic!

glossy elbow
#

yeah all herbivores are all very kind and gentle and none of them would ever even hurt a fly

#

obviously

dusky surge
#

it's so weird how people still rag on stego and pachy, ESPECIALLY pachy given how that animal is near extinct atm

glossy elbow
#

yeah I think most people are just really bad at the game tbh

coarse blaze
#

I recently popped pachy on one of the free grow servers and I genuinely have no idea how it died as fast as it did. I got pounced by one raptor, lost RNG and died within a minute. It wasn't bleed so I assume it was all LMB

#

I genuinely wish shadowplay worked half the time because that would have gone into here

dusky surge
#

pachy is exceptionally vulnerable to most predators, it's reliant on ambush tactics of attacking first

#

if it is ambushed, it's already mostly screwed

glossy elbow
#

yeah sucks it got nerfed so hard

#

it was really strong too strong but it got nerfed too hard and it hasn't really been touched I don't think

coarse blaze
#

I know I had an "overly confident" and overly aggro pachy try and kill my carno, it didn't work. It crippled me and still died.

I had a duo of pachys try to kill my teno, it didn't work.

Pachy isn't the OP monster people LOVE to say it is, even against raptors. Failing at RNG isn't suddenly making it God.

dusky surge
#

i find it funny that both pachy and carno suffered from being complete ass and carno got a whole-ass rework while pachy rotted (yes, you can argue that new carno is worse than old carno all day, frankly I do not care because it's more fun than old carno)

glossy elbow
#

yeah I still think it should have something for it's charges to avoid stuff like charge spamming but it is really fun rn

dusky surge
#

atm, it doesn't really need a cooldown

glossy elbow
#

oh yeah because doesn't it do way less damage then it did so it doesn't really justify it needing a cooldown?

dusky surge
#

it does do less damage

#

which i'm glad because i despised nuke charge

glossy elbow
#

yeah makes me glad the game is early access so basically anything could change in the future

#

so there's always room and a chance for improvement

coarse blaze
#

I actually really enjoyed carno, I killed nearly a whole pack of raptors depsite getting instantly pinned at the start.

#

I still died of course but killing a few before going down did feel rather nice

glossy elbow
#

yup might as well go out fighting then just accepting that your going to die

hasty coyote
dusky surge
#

@analog mirage #balance-feedback message

Salty, I love you, but I wish you'd use percentages more because this suggestion fails to really make any mathematical sense lmao, and once again, fails to account for the fact that juvis exist

hasty coyote
#

so people just get beat to death once or twice and immediately go to balance feedback to rage after a lucky leg break.

#

(almost like the fractures need a rework because they need to be way overturned with their current effects to actually do their job)

dusky surge
hasty coyote
dusky surge
#

pin seems to be the new name of the game

hasty coyote
leaden remnant
#

pachy isnt bad besides being clunky as crap

#

most good players enjoy decently big things (ceras, carnos, sometimes tenos) and not small things like raptors, pachies, etc

dusky surge
#

it can do both

leaden remnant
#

it's not necessarily bad besides certain aspects

#

it's just not something that you would main or actively try to get better in when theres more fun choices with more options and playstyles

#

pachy gives you the bonk and run playstyle, most good players enjoy having fights, so ofc they wouldn't play pachy, it's a bonk once get da heck away

slim dragon
#

(a playstyle that only works against things that you don't need to run away from in the first place because the bonk is so bad in most cases)

leaden remnant
#

me when i hit a carno in the face and it gives a body fracture

#

me when i hit a carno in the legs and it gives a head fracture

#

dont know how we got to this point but we got to this point

leaden remnant
#

did some crazy damage alongside others

#

basically murdered everything besides stegos dibbles and deinos

#

but it's not something that you would always play

#

the only attractive it has is making someone's life absolutely miserable in a single hit

dusky surge
leaden remnant
dusky surge
#

you're right, it can fight them, so can a hypsi

leaden remnant
#

if you fracture the raptor there's minimal risk of dying

#

unless youre talking about fighting 4 raptors then it's not even difficult

#

2 raptors for example, almost regardless of their skill a pachy who actually knows how to fight will always win

#

even if it's just two body fractures, you can easily take great advantage of it and the raptors will run out of stamina in absolutely no time

dusky surge
#

okay but i'd rather if the pachy could KILL the raptors LMAO