#balance-feedback-discussion

1 messages · Page 109 of 1

hasty coyote
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yeah it still seems like a major buff to help it just obliterate its size tier and finish off larger tiers faster,

proud hornet
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I really second the Ptera Feedback. I love that dinosaur, and I love flying TI_What But it's currently almost impossible to have fun with them with the stamina drain and bite force. So sad because I think they actually have potential.

faint timber
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grapple is really a very troublesome feature, we were attacked by 2 carno 15 utah flan this day, we barely survived 😄

dawn falcon
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So far from what Dondi has said, it doesn’t drain stamina any more for both parties and will force them to dismount

alpine plover
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This was what I was thinking as well, sounded more like buff a bit

distant torrent
dusky surge
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it already was 25% at minimum

distant torrent
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ew

it should always be 100%

dusky surge
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i basically took the existing pre-requisites and made it MUCH harder

distant torrent
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but you also made it to where a single omni has the possibility to pin a fg carno and anything under

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iirc the minimum right now is always 2? no matter what

dusky surge
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yes

coarse blaze
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I know yesterday, I (a juvie 40%ish omni) and one FG omni pinned a 75%+ carno, possibly FG.

distant torrent
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omni has seen more love than hypsi or dryo will ever see combined TI_Succ

coarse blaze
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Omni is again, I feel one of the strongest and easiest playables. I know 3 of our omnis pinned a diablo, granted it wasn't full just yet I don't think.

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Likely 60%ish or higher

dusky surge
coarse blaze
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Herbivores are walking food, carnivores big scary, need more love. Herbivores too strong.

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Diablo, the tiny tank should be weaker.

My genuine complaints about diablo are it's stuns to things like stego and it's hitbox. Aside from that, I think it's fine.

coarse blaze
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I do fear for trike, I truly and honestly do.

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It should be on an equal playing field as rex, if not punching up but I do worry given how much we've heard about rex and how little we've heard about trike.

distant torrent
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tbh i want trike to absolutely demolish rex

like turn it into shredded fodder unless it has a partner because I can’t imagine trike would be able to outrun and escape a rex

if it can outrun rex, then rip stego ig because I don’t think that thing is outrunning either lol

dusky surge
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based on what we know about rex, trike and diablo, there's almost zero way to make rex consistently win that engagement lol

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besides buddying up

distant torrent
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I hope

dusky surge
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trike is bigger than rex, heavier than rex, has a COLOSSAL headshot damage reduction, has sparring with rex to keep rex in front of it (pretty much perfect for trike) and strafing

Rex's crush, however, seems REALLY biased towards punching down. From what we know, it has little value in bigger game fights (like trike).

it literally would not have to try to keep rex away from it. Rex needs an ambush, and several powerful hits to its sides to do meaningful damage

coarse blaze
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Then the other hope is that it doesn't get nerfed into the ground at a later date

distant torrent
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probably will. can’t have an herbivore that takes careful planning, consideration, and skill to kill

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that’s a big no-no

hasty coyote
distant torrent
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(deino doesn’t count because deino is a fat rock with legs on land)

coarse blaze
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Allo is going to replace half the carnivore roster and you already know it

hasty coyote
distant torrent
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honestly I’ve always seen it as fine the current way it is (aside from the knockdown thresholds with heavier playables)

distant torrent
coarse blaze
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I think all carnivores currently have the ability to get the cannibal mutation and it's very easy to get.

distant torrent
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things past carno shouldn’t be able to get the canni mutation imo

large pack animals like omni or troodon shouldn’t either

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(ideally it’s removed entirely)

coarse blaze
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I don't think the cannibal mutation should be in most things, pack hunters shouldn't have it either as it discourages grouping.

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I liked it best when 2 creatures were cannibals

hasty coyote
# distant torrent honestly I’ve always seen it as fine the current way it is (aside from the knock...

Its acceleration is a bit too good
its weight is a bit too high
its knockdown/stun thresholds are a bit too high
some of its attacks should have a stam cost or at least a cd
its a bit too fast
its drift is a bit too quick
its reduced damage to the head should have some type of cap, so it shouldnt be able to tank 23,000 damage to the head and survive.

Other than the headshot multiplier, if they nerfed 1 or 2 of these problems diablo should be just fine imo.

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the headshot multiplier def needs some adjustment so it has a cap

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no reason it should tank stego swings like nothing

distant torrent
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yea that headshot damage tanking is honestly wild

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other than that and the knockdown thresholds, I’m going to play the devil’s advocate and say everything else is fine

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whoops-

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(there lmao)

hasty coyote
distant torrent
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you’re not going to scratch that beast

hasty coyote
dusky surge
shadow vortex
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@uncut trellis you know about 90* degrees fast turn on carno? Sorry for the ping if it happened, hehe.

dusky surge
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Honestly... Give carno diablo's drift lol

shadow vortex
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Maybe not 90*, but 60* for sure ig.

alpine plover
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something I’ve noticed in both feedback channels that kind of cringes me out is when people see wavepoole make a feedback and instantly upvote, don’t even bother to read, I mean if it’s good feedback it’s good, but when there is flaws and you upvote just cuz “oh it’s wavepoole”, makes no sense

uncut trellis
shadow vortex
dusky surge
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i guess im just that cool

alpine plover
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You probably are and im tweaking

dusky surge
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Nah, I'm fine if people disagree with me, it helps me learn from my mistakes

Some people I think do it outta spite for me, but lotsa people tell me why they disagree, which is great

shadow vortex
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Btw I saw someone in here suggesting adding an "able to eat rotten meat" mutation or replacing something with it. Actually, I'm surprised that it's not in the game already, would open a nice new niche for some.

dusky surge
shadow vortex
dusky surge
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Oh, no, don't get me wrong, I'd absolutely LOVE a scavenger-oriented mutation

shadow vortex
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And I hope the new NV and migration system will be in testing the following weeks. It would literally return all the enjoyability of the game for me TI_DangerRex

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But I'm not sure if migration system that far in development rn...

dusky surge
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new migration we know has work on it

hell, its in the configs lol

shadow vortex
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Nicey nice then.

slim dragon
dusky surge
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this dude would be facetanking hyperendocrins LMAO

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albeit, probably not for long, but still

dusky surge
strong crypt
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idk genuinly like mixpacking should be banned

stark knoll
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@strong crypt Please ddo not give out other players' locations

strong crypt
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ait

alpine plover
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@static karma Bite force isn’t dictated by the size of creatures head, sure it might be logical and is true in a lot of creatures, but in this case, it’s unnecessary

alpine plover
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Ngl I kind of disagree with making the cooldown that long, for deino at least

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15-30s seems way to excessive

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Accidentally clicked the wrong button, welp now I missed my chance at presenting myself a meal and therefore I am punished

dusky surge
alpine plover
# dusky surge i mean fat fingering should not be really be considered for balance lol

Fair enough but I don’t see what justifies a cool down,

Even in the swamp example they gave, a lot of people just cross along the shallower ends and if you manage to actually follow without being seen and land lunge, you then actually have to drag them to deeper water which can be far and takes stamina consumption. And 8/10 the prey (dibble sized cause migration zone) escape with a good amount of health while you land a few bites before they get to the other side.

dusky surge
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i see exactly the reason

lunge is, by all metrics, one of the most powerful and versatile moves in the game

  • prey movement lock
  • instakill attack
  • speed boost (can be used for mobility)

a cooldown means that a deino can't just grab, drag, release, grab, drag, release, and must kill the prey on the initial ambush

golden coral
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I'm personally not a fan of cooldowns, but well, every other playable gets them for various reasons, so I guess it could work for deino too

dusky surge
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i think cooldowns are fine (i personally prefer them if they're adjacent to stamcosts)

alpine plover
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idk I’ve killed on the initial ambush plenty of times, this doesn’t seem to be a universal tactic amongst all deino players

distant torrent
alpine plover
obtuse ocean
dusky surge
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that's only one of many possible situations

slim dragon
obtuse ocean
regal tulip
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If the game was running flawlessly I wouldn't mind that cooldown but the last time I played deino I let go of dinos not touching anything for no reason at all. Not being able to try and regrab them would just feel bad. In addition to that, if you drink on a spot a deino can grab you without you seeing it coming, you deserve it for being lazy enough to drink there and not looking for a safe spot. I have not been grabbed more than twice since gateway released, every spot of water has at least one safe spot apart from maybe the smallest ponds.

obtuse ocean
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Yea same, dont have much problem with em. I kill more with a omni/cera in 1 hr then i do with my deino for 5 hrs.

dusky surge
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that metric really is not relevant lol

obtuse ocean
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Ofcourse not, nothing here is. We all just have opinions lol

dusky surge
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comparing kills per hour between dinos really doesn't prove much in how viable it is

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just because deino kills less per hour than a raptor doesn't mean deino getting a cooldown wouldn't be good

obtuse ocean
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Normally in any games, if something kill more then other things. Or something is more popular etc, they change something

dusky surge
obtuse ocean
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Now i dont know if the normal deino player kills 100 pr hour or 1 , so its just opinion from my side. Cus im not feeling OP playing it

dusky surge
obtuse ocean
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But i do agree, if a deino miss a lunge. It should never get a second chance

dusky surge
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deino's entire thing is a slow, opportunistic ambush predator. It cannot actively engage with anything, it has to work off reactionary gameplay. Omni and cera can be more aggressive and actively select their fights, but have far faster food decay rates and don't have easy access to fish for food.

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it is inherently designed to get less kills per hour than an omni

obtuse ocean
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Problem i have with cd, is that normally the attack is either to good, and the overall dino is just bad. So they need to make up with a op attack. And the fights feel really unnatural

dusky surge
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except lunge has far less value out of ambush, and is pretty much mainly a fight tool

obtuse ocean
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I mean, lunge is really powerfull. But if you took it away from deino, it would need some seriusly changes.

dusky surge
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no one is wanting to take it away

obtuse ocean
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Yea, i mean as much as i hate cd. Deino would prob be the one who could have it

coarse blaze
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Something that can kill nearly anything with RMB shouldn't be killing that many things that often.

Also you can get multiple kills in a rather short period of time if you just know where to sit.

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It did need a cooldown, before you would get lunged and pulled underwater and then just continuously lunged until you drowned. Or it was used to constantly grab people on land.

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Now if you're lunged and in the process of drowning, yet you out-stam the deino now you're able to get away possbily. Rather than the deino passively regaining stamina in the water and get grabbed again.

steep echo
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@dusky surge #balance-feedback message
Here's my proposal. Alt attack does 80 damage. Two swipes, no bite. Quicker to use and you're not locked into a long animation.
And of course make a 180 alt attack way faster than it is now

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Because it's slower than a dibble alt attack

coarse blaze
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I love how a measly 2 of my PVP deaths from this update weren't mix-pack related. 🙃

leaden remnant
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wtf

coarse blaze
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Every time excluding once where I've run into a carno, it's been with a cera, omnis or diablos. Carno + cera being a whopping 3 times now.

obtuse ocean
devout flare
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Question, Its my first time again playing the isle for a very long time. I noticed my full grown stego got easily beaten by two full deino. Back then atleast 3 full deino cant even beat stego. Does stego been nerfed?

coarse blaze
obtuse ocean
coarse blaze
coarse blaze
devout flare
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What??? Stego can be grabbed even full grown??

coarse blaze
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Deino can grab things pretty heavy if it's swimming now.

devout flare
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I think they nerf its health, in the past ive been teasing full deino in the water even. And they cant even scratch the stegos health but now

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With just two bites stego is bleeding

golden coral
distant torrent
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#balance-feedback message all of the increased love wanted for small playables makes me feel all warm and fuzzy on the inside

I desire for this to continue

dusky surge
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@steep echo i'd rather hypsi just climb than have additional sprinting stam, tbh

eager saddle
golden coral
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@coarse blaze Also remove, or rework, the stego tail slot. It's just silly, doesn't look good, and makes little sense at that.

deft blaze
slim dragon
wet coral
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Two people disagreed, apparently. If anyone is opposed to this; I would love to hear the reasoning behind why you think damage buffs and resistances should remain.
#balance-feedback message

orchid merlin
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#balance-feedback message @mortal locust I mean you weren’t even fully grown. This isn’t really just a herrera problem. Carno got horrible bleed resistance, a solo omni,teno,cerato or even a dibble could’ve bled you out.

dusky surge
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it just has a very unique bleed system that literally no other creature has

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where it bleeds more for standing, trotting or walking

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but it bleeds just as fast as any other creature with zero bleed resist if sitting or sprinting

orchid merlin
dusky surge
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fair

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carno's weird with its bleed lol

mortal locust
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yee just wish it gave me like 3 steps away from the tree instead of immediatly sitting or bleeding out to death 🥲

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didnt get bit either

orchid merlin
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Yea I feel you. The bleed mechanic can be a little annoying or oppressive at times. That’s why I usually stay away from the hotspots during my vulnerable stages of growth

mortal locust
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not south plains

orchid merlin
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Oh was it westrail access?

mortal locust
orchid merlin
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That makes sense. I’ve seen quite a few herreras there these days lol

mortal locust
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haha was playing tag on a corpse with one once as a baby carno vs baby herrera we kept running away from eachother and coming back to the corpse since we wanted to eat it was funny

orchid merlin
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xD

shadow vortex
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Just experienced the grapple mechanic... 2 adult Omnis to pin a 1266 kgs healthy Teno to death, nice. This thing really needs strict conditions TI_Trollge

robust jay
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Kinda sad

golden coral
robust jay
shadow vortex
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But, if we can fight back (I assume that's also a part of new bucking), then... We'll see.

golden coral
shadow vortex
golden coral
hasty coyote
shadow vortex
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Well it better be then. Nothing worse than watching your well-groomed dino dissolve under those claws when all you can do is nothing (we don't talk about wall-camping, lol).

golden coral
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But how...

sonic flame
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If you are close enough to the target’s mass you’ll pull them down

hasty coyote
cobalt dagger
# obtuse ocean Normally in any games, if something kill more then other things. Or something is...

I haven't read this whole conversation only this part. I just wanted to say, I think in the Isle, 'how much something dies' is more important than 'how many kills it gets.' Because, some examples - Herra, raptor, and Galli. They all play very differently and with some different trade-offs. Herra and Galli have superior escape methods, but less 'killing power' than raptor does. Raptor and Herra can one-shot similarly sized animals, but raptor punches up better in groups and also doesn't need the prey to be close enough to a vertical surface in order to make the kill. Galli has pretty good bleed and stun on smaller things but again doesn't get to do pounce-to-pin, both herra and galli are devoid of a pounce-to-pin and far less effective at killing teno and carno compared to a raptor, at least when in groups.

Galli isn't built on the idea of getting kills though. Galli is built on the idea of, y'know, running. And sure that running can be used to bully juvies, but more often than not that running will be used to escape predators. Every playable is built on a different concept, idea or method of survival, it's not all about kills. Not every playable, anyway.
But every playable needs a A WAY TO LIVE. Whether you want to run, fly, climb, nest, socialize, or fight, you gotta be alive if you want to do it.
Basically, not every playable needs to be designed to get kills. But, every playable does need to be designed to live by some form or fashion.

graceful swallow
leaden remnant
dusky surge
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As far as anyone knows, yea

graceful swallow
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well lets hope its more then subject to change lul

slim dragon
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It's like pinning
But easier to pull off

solar folio
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2 raptors pinning a cerato is weird
corpse bully you know (helpless against 2 raptors)

orchid merlin
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Yea

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Goofy balance decision

summer owl
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Can someone tell me why dibble can slam a carno like it’s nothing

fervent coral
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how does a hit in the tip of you tail by a dibble slam you ??

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also why is carno sooo ass now

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its nerfed so hard you cant do crap

wet coral
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From what I've heard, carno is getting adjusted

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To better function in his "small game hunter" role

hasty coyote
# summer owl Can someone tell me why dibble can slam a carno like it’s nothing

For 3 main reasons:
1: carno was designed to punch down, not punch up. Something like diablo is very outside carno's intended size range (hence why carno ram stuns itself on diablo and deals 0 damage, and actually takes recoil if it hits the head)
2: diablo is meant to be able to defend itself from things bigger than itself, hence its insane knockdown and stun ranges that allow it to flip other diablos and stun stegos.
3: Diablo is a bit op atm

hasty coyote
fervent coral
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thats so weird

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also stegos are fast asf

leaden remnant
cosmic pelican
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26.2km/h as adults

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You were close :p

obtuse ocean
leaden remnant
hasty coyote
fervent coral
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diablo is OP lol

dusky surge
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source

orchid merlin
cobalt dagger
orchid merlin
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#balance-feedback message being a bleeder dosent mean that you should have bleed resistance. Also you always have the option to rest and let your packmates take over.
Honestly the last thing omni needs is a buff, it can delete half of the roster with the regular pin and 2 omnis can animation lock a fg creato to death (full stam, full hp, full blood)

leaden remnant
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@shell crag cera is 2 hours rn

shell crag
leaden remnant
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with perfect diet

shell crag
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oh so i must have confused the times

leaden remnant
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i've absolutely no idea about how long it takes without perfect diet

shell crag
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i tought it was 5 hours and 2.5 with perfect

leaden remnant
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oh

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iirc the exact time is 2h 5 mins

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or 2h 3 mins

shell crag
leaden remnant
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it's gotta be that yeah

shell crag
leaden remnant
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by the way, are you sure stego should take 3 hours?

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it's super powerful right now

shell crag
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even a dibble can kill a stego

leaden remnant
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ehh yes and no

shell crag
leaden remnant
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a stego can defend itself from a dibble easily

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two is a bit more a pain in the ass

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three is very very complicated

leaden remnant
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however it is so powerful that i believe it's reasonable

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there's ways to boost your survival chances

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(bush gaming)

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it's like deino yknow

shell crag
leaden remnant
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yus

shell crag
leaden remnant
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8 is too much...

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nothing should take that long

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maybe an unkillable sauropod with frickin poison or something

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rn it's 5 iirc which isn't that bad

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it's still a lot but for what it gives...

leaden remnant
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nahh

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im talking about a pue that poisons you if you bite it

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nice

shell crag
orchid merlin
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I hope i don’t get banned

shell crag
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its a almost a full day

leaden remnant
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like perfect diet literally halves the time

shell crag
leaden remnant
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absolutely crazy man and not in a good way

shell crag
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i think its good the diet thing but 100% its rlly too much

hasty coyote
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honestly tho, heres the way I see it. Officials are generally for a more "hardcore" experience like most survival games. If you don't have/want to spend the time on it, you can go to unofficials who can increase growth speed and change other stuff to make things more streamlined.

shell crag
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the times should be reduced a lot and diets too

hasty coyote
shell crag
hasty coyote
# shell crag most people work

yes, hence why there are other options like unofficials. For example, I never played official ARK because I don't have the time for it, but its there for those who want to play it. I always played ono unofficials that boosted stats to make things easier.

leaden remnant
leaden remnant
orchid merlin
leaden remnant
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not a good idea to only give reasons to not play officials

leaden remnant
shell crag
shell crag
leaden remnant
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we don't need more

orchid merlin
shell crag
orchid merlin
shell crag
cosmic pelican
leaden remnant
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he's being sarcastic

shell crag
orchid merlin
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No worries

cosmic pelican
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You should name urself mr.herrera honestly, sounds rly cool

orchid merlin
leaden remnant
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THERE IS NO WAY BRO SUGGESTED THAT

leaden remnant
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actually hold on

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i dont think anyone's first language is english out of everyone who's talking here rn

orchid merlin
shell crag
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cant find nothing

cosmic pelican
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Probably for the better LOL

leaden remnant
# leaden remnant rn we got like 100 reasons to not play officials

rn we got:

  • you die to a cheater/bug/server fault? all good make a ticket you get your dino back within a few hours/minutes instead of "shouldn't play the game when you know this is gonna happen"
  • not ridiculously long growth times that actually support ppl who don't have all the time in the world
  • so many admins that no cheater even dares get in the unofficial servers
  • no mixpackers
  • almost double the population as officials
  • half of 1/3rd of the ping you get in officials

what else would you want

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no frickin wonder petits is going as good as it is right now

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super simple rules, fast as heck support, etc

shell crag
leaden remnant
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petits pieds

leaden remnant
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170 people, i get 40-60 ping with no lag, rubberbanding or desync issues, super few rules, everything's in english

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and fast as heck admins

leaden remnant
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no mixpacking/overpacking, no cheating, basic common sense rules

shell crag
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and do you know if its possible for a server to have less growth time for dinos? if yes any good server with no realism rules and good player count?

leaden remnant
# leaden remnant and fast as heck admins

i once got stuck, i thought i was dead cause of my official servers experience, opened a ticket just in case, an admin literally said "Hello, how can I help you?" BEFORE i could even explain what was going on

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literally took 5 SECONDS 😭

leaden remnant
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and hear me out

shell crag
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never playing official again

leaden remnant
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mfer said "what's your hunger/thirst" to waht i replied with "10% food, full on water", and he literally said "oh yeah hold on imma make your hunger 30% im unstucking others right now"

shell crag
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oh gooood

leaden remnant
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2 minutes after that he pulls me out and says "very sorry for the wait, have a nice one"

shell crag
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it only gets betterrrrrrrrrrrrrrrrrr

leaden remnant
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i was straight up thinking wdym very sorry for the wait

shell crag
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broooooooooo why is official servers so bad

leaden remnant
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i dont frickin now

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last time i played official (few months ago) to test pachy viability guess how i died

shell crag
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bro wanna add and go duo in that community server you said?

leaden remnant
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two speedhacking ceras frickin killed me

shell crag
leaden remnant
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JUST as i spawned

leaden remnant
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never bothered to get in an official after that

leaden remnant
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theres another server called megalodon, well they have two servers

shell crag
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thats rlly bad

leaden remnant
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they have normal rules, etc, the thing is, it's in russian

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you need someone who speaks russian or a translating app

shell crag
leaden remnant
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the rules are in english

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the other things are in russian tho

shell crag
leaden remnant
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dw i barely know any russian

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i barely even know the alphabet to begin with

shell crag
leaden remnant
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i know maybe half of it which tbh helps a lot

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anyways if you die to bs they give you your dino back but fully grown

shell crag
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whoaaahh

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so good

leaden remnant
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the other day i got ganged up by dibbles as another dibble in a protected area as a 60 something % dibble

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so i go ahead open a ticket and like 10 mins after that i had a fully grown one

shell crag
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whoah

leaden remnant
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i trip on air, get stuck and fall off a cliff as a 70% carno, i open a ticket, next day i got a fg one

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die to 5 dibbles as a 90% stego, open a ticket, free fg stego

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never ever play officials man

shell crag
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yeah bro

leaden remnant
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just never

shell crag
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just learned my leasson

leaden remnant
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there is no point

shell crag
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" community better than the actual devs "

leaden remnant
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it's not the devs who decide that

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and tbh most devs dont even decide anything

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they literally create animations or script so it's unfair to label them as the ones who make the decisions

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however the ones that decided how officials should work... yeah about that

shell crag
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idk then

leaden remnant
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probably not the best idea to make official servers a pain in the ass

shell crag
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russian or english?

leaden remnant
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the owner is french and has some french channels (only chat channels)

shell crag
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even the players? xd

leaden remnant
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the players also speak in english

leaden remnant
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absolutely everything you need to know is in english

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it's got a 1x2 - 1x4 depending on the population growth boost

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so like you can easily grow a big thing in way less time

shell crag
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whoah

leaden remnant
#

stego for example, from 5 hours to 3.5

shell crag
#

loved it

leaden remnant
#

it's also got a system to control population

#

beyond a certain number of people playing a species, that species is disabled until the number goes down

shell crag
#

looks perfect

leaden remnant
#

so like if theres 15 deinos (theres never 15 deinos) you can't spawn as a deino

#

it can be very annoying if you die but uh

shell crag
leaden remnant
#

me personally i dont like having 25 deinos in the highlands lake

leaden remnant
#

i mainly play on that server

shell crag
leaden remnant
#

few things that i don't like is for example carnivore mutations being nerfed and herbi mutations not being nerfed as a result

leaden remnant
shell crag
leaden remnant
#

i dont really mind either

shell crag
#

only for carnivores and deino is a big deal bc

leaden remnant
#

as long as they do the thing 🤷‍♂️

shell crag
#

eat heal mut and salt water mut

leaden remnant
#

yeah

#

saltwater mutation is honestly great imo

#

i absolutely love it

shell crag
leaden remnant
#

yus

shell crag
#

i used it with cera a lot, is just overpowered and broken

leaden remnant
#

lol

#

it is crazy indeed

shell crag
#

yeah

leaden remnant
#

doesn't make any logical sense

shell crag
#

can you add me and help me find the server? the english one
i only played community servers at legacy ( in 2019-2020 i think ) i dont remember well how to do it

leaden remnant
#

dms

shell crag
fallen vale
orchid merlin
leaden remnant
#

absolute goobers

alpine plover
orchid merlin
#

The growth time being changed was kinda unnecessary imo

#

They were good before

alpine plover
#

When were growth times changed, huh

hasty coyote
coarse blaze
#

How is being able to go from 2-shot to full health mid combat because you can just eat anything, including your packmates fair. Why do you gain such an absurd amount of health from 2-bites of food. 🧍

#

If herbivores could easily eat mid-fight rather than often times be stuck outside of zones they're even allowed to eat in, carnivore mains would riot that it's too strong.

coarse blaze
#

Herbivore takes 2 bites of jackfruit, instantly back to full = Unbalanced

Omniraptor takes 2 bites of dead omniraptor, instantly back to full = Balanced

hasty coyote
coarse blaze
#

Insert literally any other carnivore in place of omniraptor and the results still remain the exact same.

Swap to #EatGrassandLive

dusky surge
#

#EatGrassandThrive

mortal locust
#

Are people just ok with growing for 10-5 hours with a single dinosaur and then loosing it under 1 minute?

#

I really don't get it tbh

dusky surge
#

you musta screwed up real bad to lose it in one minute

mortal locust
#

I don't think I can kill a full grown cera/carno/diablo or 2 raptors that pin me to the ground as a 3-4 hours stego

#

Let alone outrun raptors when they're too many and I'm just too small

dusky surge
#

raptors being broken is just raptors being broken

i'd rather that be fixed than growth be reduced

mortal locust
#

So you're saying you could also kill any full grown carnivore as a half grown or 3-4 hours in stego

coarse blaze
#

Maybe with the exception of deino, because deino.

mortal locust
#

Ohh I see

#

Always think the tail deals near to no damage at 50%

coarse blaze
#

A baby stego deals a lot as it is, people complain about it all the time.

But no, at 50% it's still pretty chunky

mortal locust
#

So full growns are just tanking it haha

coarse blaze
#

You have 6k health at full grown, so yeah pretty tanky.

dusky surge
coarse blaze
dusky surge
#

Ya

coarse blaze
#

How much does adult troodon do per bounce?

leaden remnant
golden coral
leaden remnant
#

either an exact hour or 1h 5m

#

maybe 1h 10m im not very familiar with it

#

for obvious reasons i never play troodon

cosmic pelican
#

Its 1h 10min

leaden remnant
#

tf

cosmic pelican
#

Exactly enough that you can get to fg with a full stomach and perfect diet

leaden remnant
#

nice

#

herrera ptera and troodon have the same growth time

leaden remnant
#

while herrera easily 1-2 taps both of em

#

smh

coarse blaze
#

It'd 1-tap them from a decent height

leaden remnant
#

talkin about biting

cosmic pelican
#

Its still too long though imo, if it could actually survive 1 hit from omni sized creatures at least it would be passable. But dying to 1 mistake, or lag spike is really rough

leaden remnant
#

1 taps with a jump from any distance

coarse blaze
#

Troodon I think takes a bit long, same with ptera

leaden remnant
cosmic pelican
leaden remnant
cosmic pelican
leaden remnant
#

i get herrera one and think it's alr, but troodon, cmon

#

lil boi troodon

#

dies to one bite from a raptor

#

takes 30 less mins to grow than a raptor

#

cmon

cosmic pelican
eager saddle
#

What.

#

That’s so dumb🤣

cosmic pelican
#

I literally cried when someone pinged me with this😭

eager saddle
#

Ah yes

#

Because it wasn’t a glass cannon anymore /s

#

Make it around 100 or something

#

90 is passable, but come on 60 hp for a 1 hour growth is brutal

cosmic pelican
#

Problem is, it seems like devs dont want to make an exception for it, and its weight cant be increased either cuz then it just pins beipi :/

cosmic pelican
#

So it can survive an extra herrera bite, and a singular bite from an omni to the body

eager saddle
#

Wait it dies to 1 omni bite to the body?

mortal locust
#

seems like the isle wants to be a one hit to kill a dino game sometimes

eager saddle
#

Sheesh……

cosmic pelican
orchid merlin
cosmic pelican
orchid merlin
#

Agreed, except for dryoTI_Troll

golden coral
orchid merlin
golden coral
#

That and envrionmental factors that we don't really have much of that should make a difference

cosmic pelican
orchid merlin
#

Herrerasaurus’s playerbase would be dead by now if it wasn’t for those changes it received

golden coral
golden coral
orchid merlin
golden coral
#

I wouldn't say few with the not that uncommon feedback of nerfing it's bleed and/or damage

frail bobcat
#

I have never seen the community unite this crazily behind a balance opinion as the fact that beipi needs buffs

orchid merlin
golden coral
orchid merlin
orchid merlin
cosmic pelican
golden coral
#

In any case, while yes, buffing the tiny critters so they can kill even better will undoubtedly make them more popular. Not saying otherwise. But I don't think it's the way to go, since then people will only focus on that, which leads to gameplay people then complain about (why is everyone just killing mindlessly and being toxic and so on)

golden coral
orchid merlin
golden coral
golden coral
#

Challenges that would be easier for tiny critters. Troodon and herrera survives on AI. Omni and larger can not. Beipi, dryo, hypsi can find food at all times, larger herbis can not. Floods, droughts, challenges that tiny critters can ignore, or deal with easily, compared to larger ones. Stuff like that.

#

But that also means there has to be an understanding that "free life" only applies to tiny tiers, which are in turn limited in power, but would be suited for just having an easy time staying alive, nesting and so on. Which requires an acceptance of larger tiers being a situation of "you will not live long the majority of the time you even grow up" and people don't like that. Herbis should be nice to each other, and so on, the mentality in general is that you should be able to survive pretty easily. Only apexes, and even then, are considered for "harsh" survival.

orchid merlin
golden coral
orchid merlin
#

“Omni and larger can not”

golden coral
#

Right, now consider the entire context and what I said earlier and after.

#

I am talking about how it should be, using those as examples. Talking about challenges and how it would make tiny tiers be better off in "life" in general.

#

Right now, you can sustain yourself just fine as stego, diablo, even deino, and "smaller" critters too (if we consider something the size of a bear or larger small I guess), there's little benefit in being a tiny tier.

#

But if you were to do it that way, people would complain because they want to live so they can go fight

leaden remnant
cosmic pelican
#

Considering the insane damage potential it has, yeah

#

Ive seen herreras literally solo ceras and carnos, something a pachy can only dream of doing, even if the other player is really bad

leaden remnant
#

pachies can solo ceras and carnos

#

not difficult

golden coral
#

If a herrera somehow does that, they either dropped like a nuke, or the other player were asleep at the computer. And if we're purely talking damage potential, I've seen claims that troodons can also solo carnos

leaden remnant
#

troodons can't solo carnos 😭

keen plover
golden coral
#

Unless you're dropping in tandem, but then we're talking pack hunting, which would apply to troodon too and so on

leaden remnant
#

carno doesn't know how dangerous herrera is

keen plover
#

Literally how it goes. They run into a jungle to sit > extra hit

golden coral
cosmic pelican
keen plover
#

I dropped to like 17% bleed once in a test

golden coral
#

Still survivable then, if you, you know, don't run into their territory where they can just get you again, or don't go sufficiently far away so they can't catch up

orchid merlin
keen plover
golden coral
#

I would honestly count herrera and dryo as close enough to tiny

leaden remnant
#

in fact it's easier that way

#

damage reduction + head fracture

golden coral
leaden remnant
#

you can facetank a cera that way

leaden remnant
orchid merlin
keen plover
keen plover
golden coral
leaden remnant
golden coral
#

And did they make herrera faster then?

keen plover
#

You can. Again, most players fail at that and die

orchid merlin
golden coral
#

Cause last I played, you weren't really fast on the ground

leaden remnant
#

45 km/h

keen plover
#

45km/h is decently quick + speed mutation

leaden remnant
#

quicc

orchid merlin
#

How fast was it before

golden coral
#

Right, mutations, forget them xD

#

But was that increased then?

#

Cause it sure didn't feel like that when I last was one

keen plover
#

47.2km/h with speed mutation.

cosmic pelican
orchid merlin
keen plover
leaden remnant
keen plover
leaden remnant
#

and the cera would do like 50 or less damage to the pachy

orchid merlin
golden coral
leaden remnant
#

head fracture and it's over

golden coral
#

Tree pursuer even

orchid merlin
#

Works quite well

cosmic pelican
#

But Id love to be proven wrong, pachy has been doing really rough recently

orchid merlin
cosmic pelican
orchid merlin
#

LOLL

cosmic pelican
keen plover
leaden remnant
#

so it has to do something around that damage

keen plover
leaden remnant
#

hmm...

#

alr ill do some testing and let you know

fervent coral
#

do it with carno

hasty coyote
#

@feral hazel while I agree with the first part, the second part is just going to end with min-maxing.

Say I'm a carno, dealing 10% more damage to wounded targets is pretty good, but dealing less bleed damage is basically a non-issue since bleed isnt my method of killing, damage is.
Or say I'm omni, 15% less damage from larger species is basically just 15% more max hp, the downside of taking more from smaller threats is also a non-issue because I can just pin and 1-shot them.

In a lot of cases, the downsides you proposed are non-issues for the ones who are taking them. Even if you make them have actual down sides, people will find the meta and use the most efficient ways. Honestly, I still think they should all just be removed or at least disabled on officials. They only promote the deathmatch mentality and make the qol mutations obsolete. No matter how good the qol mutations are, an advantage in combat is almost a must-have because if you don't take it, you're at a disadvantage from those who do take it. Its literally the reason the 15% more damage to the same species mutation was removed.

feral hazel
# hasty coyote <@1158409902335733870> while I agree with the first part, the second part is jus...

The suggested downsides aren't final, it's just to show an example of downsides. Also in regards to your examples, you are thinking of a perfect scenario for both Carno and Omnis. Yeah, you can pin a smaller one and kill them. This however requires for you to pounce on them not to mention what if the said smaller are more than just one player. If you would take more damage from smaller animals, that would include higher damage taken from troodons or juvies.

#

Anyway, the downside suggestion was just an example, you can have anything else to it

#

its up to your imagination

cosmic pelican
hasty coyote
# feral hazel The suggested downsides aren't final, it's just to show an example of downsides....

heres the way I see it, you would have to tailor each mutation to each dino to have downsides actually be effective. Like 15% less damage from larger targets is good on cera, but the 8% more from smaller targets does make you have to think. or 10% more damage on wounded targets is good for omni, but the 5% less bleed damage makes you have to think if it worth it. However, as I pointed out, some of the downsides are basically non-issues for certain playable.

And for all the effort it takes to balance out these mutations, why not just remove them and make the base animal good rather than having to balance the base animal AND its mutations (most likely ending with min-maxed mutations being op or necessary to feel normal).

hasty coyote
cosmic pelican
#

Smaller herreras would be a much bigger threat at least

hasty coyote
#

like it makes omni more vulnerable to herreras and troodons. Even then, if you die by them, the mutation likely did not make the difference. However, that same mutation could save you from pachies, ceras, carnos, tenos, and diablos.

So slightly more vulnerable to something that 1-shots you anyway and something that needs to outnumber and outskill you to win, but get +15% max hp in pretty much all other scenarios. I know what I'm picking

feral hazel
#

it's useless to argue as I said it was just an example. You could tailor it for each species or have a globally accepted one. The point is to have a downside

leaden remnant
#

@tiny sigil i don't think anyone has said carno is balanced

#

i might be wrong tho

#

either way completely agreed with what you said

hasty coyote
#

what I'm arguing is that a global downside will not work, and tailoring it for each species will end in things being 10x harder to balance

feral hazel
#

I disagree with being 10x harder to balance, it would be quite the opposite. The only thing would be bad that it would take hella time to do.

#

tailoring a mutation to each playables is the perfect way to make it fit the playable aka easier to balance it

#

because for each species the downsides have different meaning

#

Taking more damage from smallers by 10% for a Rex is different than as of Troodon

tiny sigil
#

You claim that the Carno is now balanced, but I strongly disagree. How is it possible that the new Diablo can easily knock others to the ground without any issues, while the Carno has to wait at least 4 seconds to do the same, consuming half of its stamina, and the Diablo can do this while standing still? Additionally, the maximum group size for Carnos is 3, but for Diablos, it’s 5 (as far as I know). Another example is the Packi, which can continuously perform their charge attack with minimal stamina consumption.

The 4-second charge attack requirement for the Carno is excessive and unnecessary. It puts the Carno at a significant disadvantage compared to other species. Reducing or eliminating this delay would help balance gameplay and make the Carno more competitive.

#

why not?

#

explain i dont understand you problems

hasty coyote
feral hazel
#

I disagree with that

#

Min maxing will always be a case

#

if you introduce something in your game which players have power to influance and that said thing is a variable that is tied to player power

#

min/max will happen regardless if your balancing is good or bad

hasty coyote
#

thats why I want the min-max to be a minimal as possible, hence why I hate the combat mutations. If they were qol, it would be fine. However, speed, hp, and damage are the 3 things I think mutations should never touch. And you can notice, the mutations everyone says are op are the ones that touch those 3, because they can change the outcome of entire fights. Cera outspeeding pachy with speed mutations, omni healing to full from 3 bites, deino 1v1s being decided based on who took more damage mutations.

obtuse ocean
#

I mean speed could work on some dinos, like deino. If u make it 5% faster land speed. That means i could avoid a dmg deino if im going survival etc. And 5% land speed to deino, wont have any impact i think on land dinos

orchid merlin
#

And ofc it’s the “herbisneedsbuffs” dude

leaden remnant
#

clown reacting someone for his opinion shows who the real clown is

orchid merlin
#

Precisely

#

☠️☠️

#

Herbi glazers the moment you suggest a reasonable change to carnis:

distant torrent
distant torrent
#
  • the slowest current land carnivore can outrun a diablo, so diablo cannot pick and choose its fights and needs to be able to effectively defend itself (though it being able to kill things as large as stegos needs to be looked at). it’ll need the instant stun, especially against allo who I assume will be faster than it (or herds of dibbles will be able to chase it down)

  • carno is the fastest playable in the game (aside from flying ptera and speed boost galli iirc), so it has the ultimate luxury, which is choosing any fight it wants. it being to stun nearly instantly will not be very balanced due to its speed (though the ram cost is definitely absurd, that’s true. imo it should be able to instantly stun half its weight and below but need the windup for above that threshold)

  • diablos are a defending herd animal. it only makes sense they can have more pack members, as they don’t have the luxury of outspeeding nearly the entire roster. if carnos are to get more pack members, then they need to be nerfed in some way to better balance it. again, they have the luxury of picking fights and dipping from fights before they even happen

  • instant charge carno was incredibly OP when it was still a thing, caused by the acceleration buff carno got (the windup was introduced to get rid of that)

#

so yea carno doesn’t need instant charge unless it’s for things half its weight or below, and it’s stamina consumption for ram needs looking at

I have hope all of this will be considered in carno’s apparent upcoming changes

distant torrent
#

those two changes alone i just mentioned won’t fully balance carno either. it’d need a bunch more changes, such as food consumption and tweaked agility

giving it back its instant charge with no other changes is just about the worst thing you can do for balance (not the worst)

leaden remnant
#

slower acceleration then

#

ez

distant torrent
#

then it becomes spiro carno?

leaden remnant
#

yes

#

thats the point

#

give it its former glory back

distant torrent
#

nah it needs to be the small game hunter it’s meant to be

leaden remnant
leaden remnant
#

however rn it aint the small game hunter it's meant to be thanks to the abhorrent turn radius and how badly ram sucks

#

(not entirely but primarily)

#

we also got food drain, diet drain, etc

distant torrent
#

I personally think carno’s going to really suffer if it’s not changed into a small game hunter

with the introduction of larger playables, I doubt more people will be playing things around its size range it can hunt and fill up on like teno or cera since its not very good at punching up

people will be playing larger playables to die less, so that means less food sources. even less people will be playing them once smalls get major QoL updates, such as burrowing and hypsi’s climbing. if it’s a small game hunter, it’ll really thrive when smalls get their much needed QoL updates and mechanics

distant torrent
orchid merlin
distant torrent
orchid merlin
#

I don’t mind it being able to stun things around it’s size

hasty coyote
leaden remnant
#

💀

distant torrent
alpine plover
orchid merlin
#

Herrera isn’t really that small. 175 kgs going at high velocities will do a lot of damadge lol

alpine plover
#

Someone needs to make an actual reasonable balance post regarding Herrera

#

I haven’t seen a single good one besides a small cooldown after a missed pounce

neon hound
#

Dyro, Hypsi, Beipi and Troodon are small

#

Herrara is smaller medium

#

Also the nerfing it's jump is taking away it's main damage

#

Also the pounce damage scales with target weight

slim dragon
#

Nerfin its jump "against subs and adults"
So no damage change against juvies
Which, on top of being unnecessary, makes the ability inconsistent and makes no sense

neon hound
#

Yes

dusky surge
#

not even close

headbutt does around, like, 80 damage

#

which means that it'd be doing around 120 on headshot

leaden remnant
#

what

#

nuh uh

#

minimum 225 damage

#

puts you straight to orange as a raptor

dusky surge
#

weird situation because it's been around 80 for a good while

#

i think 85 was the exact number

#

the attack got absolutely gutted a while ago in damage output

leaden remnant
#

straight up impossible tbh

dusky surge
#

straight up isnt tbh

leaden remnant
#

otherwise soloing ceras would not be possible

#

unless

#

they shadow buffed it

dusky surge
#

i was QA. last i tested, it was around 85, and it hasn't had a single damage buff ever

#

or at least, not a listed one

leaden remnant
#

when did you leave qa

dusky surge
#

while ago

leaden remnant
#

i see

dusky surge
#

pre-gateway

leaden remnant
#

must've gotten a shadow buff then

#

does a tremendous amount of damage rn

#

that's why i claim that head fracture and it's over

dusky surge
#

if it does, maybe the animal is actually good now

#

doubt it does that much though

leaden remnant
#

it's been doing 225+ damage since gateway dropped or before

dusky surge
#

absolutely not lol, that's simply not possible. pachy only hit that hard on launch

#

it's been getting nothing but damage nerfs

leaden remnant
#

anything else does very lil

dusky surge
#

also makes little sense

#

because damage multipliers are universal

leaden remnant
#

i just know that if i can solo ceras in few head bonks as a pachy and i get put straight to orange pachy does a lot of damage to the face

#

i can try getting exact numbers later

#

imma go do smth rn

keen plover
#

Since you can see their health and all

leaden remnant
#

yus

leaden remnant
#

well depends on how charged the bonk is

#

can put you in deep yellow/deep orange

#

so between 200 and 300

leaden remnant
orchid merlin
leaden remnant
#

lil my ass

vale brook
#

"small animal" ITS A PIANO WITH KNIVES ATTATCHED TO ITS LEGS FALLING AT MACH 20 FROM 100 FEET IN THE AIR

slim dragon
#

Also the amount it bleeds from a single piano is ridiculous

coarse blaze
leaden remnant
#

rest are very little damage and a fracture

dusky surge
#

face bonk is only 50% more damage

leaden remnant
#

cant be

dusky surge
#

is

leaden remnant
#

impossible

dusky surge
#

that's how it works lol

leaden remnant
#

it cant be that i take very lil damage from a body bonk and take way more damage from a head bonk

dusky surge
#

head multipliers are only not 1.5x on special animals

leaden remnant
#

body bonks do little damage and fracture, head bonks do a lot of damage and give a head fracture

#

im not fully sure about the damage a body bonk does

#

i just know it's not much

golden coral
#

Maybe there's something else to it, did you try all kinds of hits on a target and then calculate to see?

slim dragon
leaden remnant
#

im not sure about the damage a body bonk does, i just know it's not much

#

however a head bonk easily puts you to orange hp if charged for a small bit

coarse blaze
#

I think pachy is practically useless, it's trot is slow, it doesn't deal that much in general and it's punished for missing rams. It has fractures and that's it's only perk.

#

It's incredibly squishy on top of it all.

orchid merlin
#

Also don’t miss ur rams

coarse blaze
coarse blaze
#

It's not fair that raptors can just spam pounce and miss for days without being punished.

orchid merlin
coarse blaze
#

Ram launches you forward, it's far easier to miss.

orchid merlin
coarse blaze
#

You can pounce from 3/4 angles too, it's not hard.

coarse blaze
orchid merlin
coarse blaze
#

Body bonks barely do anything DMG wise

orchid merlin
coarse blaze
#

Omni can pounce anywhere not the face and latch

orchid merlin
#

Also you can abuse terrain to scrap them off the moment they pounce

coarse blaze
#

If the omniraptor has conserved even half it's bar, it'll be enough to bleed them.

You say that like the time it takes to run to a tree and scrap them off doesn't deal more DMG. Not to mention some areas have 0 terrian to do that.

#

There's genuinely no real counterplay to pouncing currently aside from a mutation slot.

orchid merlin
orchid merlin
coarse blaze
orchid merlin
#

Skill issue

coarse blaze
orchid merlin
#

Use the tres if you don’t wanna buck

coarse blaze
#

Please put trees everywhere then, I'm sure people would love that.

orchid merlin
#

Trees are already everywhere?☠️ fym

coarse blaze
#

Or you could just rework how bucking or pouncing works. Make it a hard playable and not the easiest and strongest carnivore to play.

#

The entirely of SP plains have 0 trees

orchid merlin
#

It’s getting reworked lol

coarse blaze
#

No rocks either.

#

I'll believe it when I see it.

#

Pachy's bleed got buffed and yet, it still doesn't matter.

orchid merlin
coarse blaze
#

Not the river by SP.

#

the plains that lead to West Rail towards the beach, the entire area is flat.

orchid merlin
coarse blaze
#

That said plains is near the West Rail coast.

orchid merlin
coarse blaze
#

East Plains and NE Plains are 2 of it's MZs.

orchid merlin
orchid merlin
coarse blaze
#

Why can't you just punish raptors for missing again?

coarse blaze
#

My point is, one pounce will kill a pachy. One bonk isn't going to kill a raptor. The pachy is stunned if it misses, the raptor doesn't need to worry about missing and can try immedaitly again if it does miss.

Omniraptor is far more agile, it already have the upper hand in multiple areas.

orchid merlin
coarse blaze
#

The jungle MZ mixes in with a coastal one if you want to be technical.

#

There's a post from a few days ago complaining about that very thing.

orchid merlin
coarse blaze
#

Pachy needs to aim for the legs of a very agile raptor to cripple it, the raptor just needs to look anywhere that's not the face of the pachy to pounce.

orchid merlin
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Seems fair

coarse blaze
# orchid merlin I’m not sure about that. Locational fracture is kinda inconsistent. And pachy’s ...

That's not a playable issue though. It is locational. Pounce is inconsistent too with how it magnets onto things, I don't count that because it's likely not the playables fault.

Pachy is agile yes, but it's not more agile than omniraptor in the slightest.

Omniraptor can pin from 3/4 of the body, if you miss you can immediately try again without any punishment; especially with how generous the stamina is on omni. One pounce will bleed out a pachy.

Pachy needs to aim where it rams, said ram also launches you like a rocket making it fairly easy to miss. If you do miss, you have a fairly chunky animation to wait through before you can try again. One bonk will not kill an omni and it's not guaranteed to cripple it either unless it actually hits the legs.

I'm only saying that it's incredibly strange how pachy is the only playable that is stunned for missing, the bonk is strong yes, but omniraptors pounce is stronger; especially with the grapple mechanic.

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Also omniraptor can just stand on a slightly elevated surface honestly, if the pachy rams and misses it's going to snap it's legs because the "rocket" thing.

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Pachy can knockdown omni, yeah but again one if far easier to land than the other. One is actively punished if it does miss while the other isn't.

orchid merlin
# coarse blaze That's not a playable issue though. It is locational. Pounce is inconsistent too...

You shouldn’t expect to have an edge when your fighting an omni in its terrain/biome. And not really, Pachy’s got crazy good bleed resistance.

Now I do agree that omnis needs some adjustments but pachy is fine honestly. No one can find themselves in the situations your mentioning, there’s often trees nearby and you can easily make it close enough to one unless you got caught in an ambush.

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Also omnis need to aim their pounce like pachy’s do…

coarse blaze
# orchid merlin You shouldn’t expect to have an edge when your fighting an omni in its terrain/b...

God no it doesn't, pachy's bleed is awful and it's been buffed.

We'll have to agree to disagree, however I will say that I shouldn't need to rely on abusing terrain in general.

Yes, both have to aim to an extent. With ram it matters what you hit when ramming as it effects the target differently DMG and fracture wise. With pounce, pouncing from either side or behind doesn't effect how much DMG or bleed it'll do.

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With how many people love omniraptor I'm not shocked but the majority have agreed that it needs some sort of punishment implemented for missing pounce.

orchid merlin
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Yea fair enough

coarse blaze
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There's a reason you don't see that many pachys around. TI_Trollge

slim dragon
#

When any playable is dominating like pachy was at release, it gets nerfed
But when it's a carnivore it gets buffed again later

coarse blaze
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I both am very excited for trike and very scared for trike because of that.

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I'm shocked teno has been left alone since it's last nerfs.

slim dragon
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wtf raptor can't fight a trike it's so unfair, raptor NEEDS to kill trike to be viable

coarse blaze
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I'm tired boss

leaden remnant
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it is squishy but can destroy an entire pack

leaden remnant
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that is not even 0.1%

leaden remnant
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the pounce to pin is, but not the pounce

leaden remnant
#

trot speed is ass

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damage is meh, but it has fractures

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you don't need to kill everything you see for a playable to be strong

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you can disable something with a single hit

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pachy isnt weak cause it can't kill 5 ceras on its own

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pachy is good cause it can straight up no you a carno that's trying to kill it with a single hit

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it's not meant to be killing things like some ppl wish it did, if it was update 6 pachy again we'd surely have some fun

orchid merlin
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^fr

leaden remnant
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some ppl here sound like update 6 pachy wasnt enough for them

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they want apex pachy that can solo entire groups of everything even deinos and stegos

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you miss your absolutely deadly ram and you get stunned, that's fair, cause otherwise pachies would be unkillable

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and it's also fair that raptors don't get stunned because this ain't spiro, there's trees and walls everywhere

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if you see 5 raptors and you're a lone cera, you might as well get the living hell outta there

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it's extremely ignorant to claim that just cause pachies get stun it's fair for raptors to get stun as well

coarse blaze
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I want more viable pachy, a lot of what you're saying here is incredibly unrealistic or just untrue.

leaden remnant
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stun them with a tree

coarse blaze
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I'm not arguing about this again, agree to disagree.

leaden remnant
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some things would be nice for it like faster trot and other qol things

coarse blaze
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It's trot is so much worse than I remembered, genuinely thought I was z walking.

leaden remnant
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i just don't want pachies to be able to commit the murder they committed in update 6

leaden remnant
orchid merlin
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buff trotting across the board now that the stamina system is horrible🗣

leaden remnant
coarse blaze
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Troodon, ptera, pachy, dyro, hypsi, all could use TLC honestly.

leaden remnant
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but at the same time i agree with some other things you say

coarse blaze
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Again, we'll just have to agree to disagree. I agree with a good few things you say, some others not so much. Tis be how it is. 🤝

leaden remnant
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been giving herbi a try these past weeks

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i dont see a reason to play pachy

cosmic pelican
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Excellent mixpack/mixherd tool 🤓

orchid merlin
leaden remnant
cosmic pelican
leaden remnant
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but if you play pachy it's likely that you only wanna break everyone's bones 💀

coarse blaze
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I like pachy, and I liked it more when I saw players however, it's MZ really leave it have very little player interaction.

I do actually really like teno, but I did play it more recently.

I like diablo too, however cannibals and mixing have been pretty rampant since the update so it's a bit of a mixed bag to play for me currently.

leaden remnant
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i hope mostly all dinos get some sort of qol

cosmic pelican
coarse blaze
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I played troodon yesterday and had fun, played it solo however.

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I killed a lot of omniraptors until I got unlucky.

leaden remnant
cosmic pelican
leaden remnant
cosmic pelican
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Nope

leaden remnant
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might be wrong but

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it just feels like it does a crap ton of damage to dilos

cosmic pelican
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Its never been a thing, and why would they

leaden remnant
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ive absolutely no idea

coarse blaze
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Troodon is really fun in packs honestly but when I played yesterday, the one only troodon I saw was a cannibal and friend did not win that battle.

cosmic pelican
leaden remnant
coarse blaze
orchid merlin
coarse blaze
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I know my little pack of 5 or so troodons did manage to kill a land deino while it was traveling.

cosmic pelican
coarse blaze
orchid merlin
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Buff its HP to 120

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🗣🗣🗣

cosmic pelican
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Give it back its 120hp or buff its weight to 85 plsTI_Succ

coarse blaze
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Just a little, a smidge

slim dragon
orchid merlin
leaden remnant
cosmic pelican
coarse blaze
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I miss being a little on edge hearing a pack of 7-8 troodons but I rarely hear more than 2 now

leaden remnant
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you hear troodons?

slim dragon
orchid merlin
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Haha i feel u

leaden remnant
cosmic pelican
leaden remnant
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does over half your hp most of the times and barely lets you see

leaden remnant
leaden remnant
orchid merlin
leaden remnant
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yes without a body frac

orchid merlin
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☠️

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Then yea it could be ggs

leaden remnant
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the thing is that you find a bush to sit in but you can't see

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turns out the bush is complete ass and something finds and kills you

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head frac is super dangerous not cause of the fact that it does so much damage but cause of the aftermath

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id rather have dilo stage 3 venom than head frac

orchid merlin
leaden remnant
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wtf

cosmic pelican
leaden remnant
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last time i saw one was 2 months ago or smth

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and that was the only time ive seen one since gateway dropped

orchid merlin
cosmic pelican
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so my poor troodon is forever destined to be lonely

orchid merlin
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Honestly it was a blast. We hunted an omni lol

cosmic pelican
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Not like I mind though, random troodons always die in the first engagement anyway :/

leaden remnant
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unless they do some troodon tweaks

cosmic pelican
leaden remnant
#

honestly

orchid merlin
leaden remnant
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theres smth that ive noticed

cosmic pelican
leaden remnant
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when you bring up raptors, pachies, spiro or stamina in a debate, prepare

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but when you bring up trodoons everyone wants it buffed to the absolute sky

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and nobody has an issue with it

cosmic pelican
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every time Ive brought up troodon buffs someone always shoots it down

leaden remnant
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wat

cosmic pelican
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yeah

leaden remnant
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wtf

orchid merlin
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LMAO

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Its that one mf

leaden remnant
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troodon is literally

cosmic pelican
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"buffing it would powercreep it" "It will be even more oppressive to the other small tiers" (just buff them too)

leaden remnant
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100 times worse than it was in spiro

cosmic pelican
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Id have to disagree

leaden remnant
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it's still got spiro balance

keen plover
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nah

leaden remnant
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forgot to clarify that

cosmic pelican
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The damage buff it got is actually decent, and back when it had 120hp it was incredible

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Me and a friend literally managed to bully a whole omni pack out of the swamp, they were 8, we were 2TI_LUL

leaden remnant
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it's got spiro stam balance (just a bit less consumption), venom timers fit spiro stam, etc

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(as in venom runs out super quickly, which was also the way you got your stam back, quickly and without issues)

cosmic pelican
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The fact we could tank a hit, then sit down and heal in 2 mins thanks to troodons incredible regen was so fun

leaden remnant
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yus

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and also 1h 10m growth time 💀

keen plover
orchid merlin
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Does anyone know all the growth times

leaden remnant
cosmic pelican
cosmic pelican
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just throw down a juvi omni for yourself and afk till adult

leaden remnant
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when you get close to 60%, the prey only has to run and it's joever

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and you get close to 60% a lot

keen plover
orchid merlin
cosmic pelican
leaden remnant
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deino is uh 6 hours? (not sure) stego is 5h-5h 30m

cosmic pelican
leaden remnant
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too complicated for such a weak playable

orchid merlin
leaden remnant
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aye aye sir

hasty coyote
leaden remnant
keen plover
leaden remnant
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talk about metagaming when the entire damn game is about exact stats that you cant go beyond

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the game itself is a stat at this point

cosmic pelican
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also troodon is probably the hardest playable to actually master, since its so unforgiving. 1 mistake and you lose all your investment. Which can be very discouraging for newer players.

leaden remnant
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yes

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adn the investment is 1h 10m

hasty coyote
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honestly tho, all troo needs imo is a shorter growth time. You can't prevent things from running on 3rd stage because then they''' just run on 2nd, if we prevent 2nd they will run on first, and so on.

keen plover
leaden remnant
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most ppl dont have as much time tbh

leaden remnant
cosmic pelican
keen plover
cosmic pelican
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That would be decent

hasty coyote
keen plover
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That feels too short for its power

cosmic pelican
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30 mins when it can 3 shot dryo is a bit wild yeah

leaden remnant
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eh

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it's a small tier

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(imo small tiers should take very little to grow)

cosmic pelican
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even to me, and im EXTREMELY biased lol

hasty coyote
leaden remnant
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(that way it's very incentivized to play them)

keen plover
leaden remnant
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small tiers should imo get very short growth times and forgiving gameplay

keen plover
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It was perfectly fine at that range

cosmic pelican
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It would feel perfect then

leaden remnant
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like not having to micromanage your entire existence and the philosophy of life

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instead just spawn eat fun

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not spawn "HOL ON not yet not yet gotta wait close to an hour", get outside to try to have fun and "hol on nuh uh no running too much no using stam to travel", see something "hol on you gotta learn all these stats to play", try luck, fail, "hol on you gotta manage your diets man cmon get to the diets", get them "get water boi", get water, "hol on you gotta manage (insert 10000 things here)"

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i get micromanaging for larger things

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just not troodon

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or other small things

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they dont feel like "little fun creatures" they feel like complete ass

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they feel worthless and a waste of time