#balance-feedback-discussion

1 messages · Page 78 of 1

thin mantle
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either that or accept the casualty gaurantee and throw numbers at it

hidden kettle
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nah a good raptor pack of 3-4 or a cera pack (can be even easier due to bacteriea ) can easily kill a stego if done right espacially at these times with that big penalties you get by running low/out of stam.
just have to be lucky i guess that stego has no rubberbanding 20feet range connection ping 😄

torn mango
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How do people keep 100% carno alive? this thing is like a slow moving tank that just burns the fuel, and whatever I can find to eat doesn't fill food bar at all.Is that like it? you reached full growth, congrats now do it again...

austere ingot
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@vagrant magnet I agree with you. But for a majority of it it seems that the main tactic against Rex will be to avoid it. It’s bites will likely crush everything that dares challenge it and the only way to hold your own will be to fight it in the water as a deino or be a large group of larger herbivores likes stego or trike. Trikes scare me in theory because of being a build of a stego essentially with the mindset of a pachy player.

livid crater
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@fleet silo I like how you basically asked for the same thing I did with regard to deino in the balance feedback channel, and mine got way more upvotes but yours got way more downvotes lol

livid crater
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beginning to think the stamina feedback is falling on deaf ears, doesn't seem like the devs are interested in fixing it

hazy echo
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I think one amazing fix to balance stam issues, would to give a bonus to stam recovery for all 3 nutrients then a massive bonus to it at 100% growth (emphasizing being in better physical condition / peak performance for getting all your nutrients for your diet)

Then it's more noticeable when nutrient drops off, and encourages gathering and keeping of all nutrients at 100% growth

vital basalt
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Nerfing PT because it could 'slowly' peck carno to death is a silly reason to make a it terrible

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if you wanted to fix PT you could have by actually making flight interesting/slighty difficult to do instead of it just being gliding

dusky surge
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ptera is meant to be a glider, and the addition of thermal drafts will basically allow ptera to remain indefinitely airborne

vital basalt
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which theoretically goes back to the problem of them pecking dinos to death by that logic

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which I rarely ever see cause if a PT tried to peck a larger dino to death they'd eventually crash or get caught because they do no damage

dusky surge
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i've seen them kill stegos

vital basalt
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then that's a bad stego

dusky surge
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stego could've been the most skilled stego ever

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it wouldn't really matter because it couldn't do anything

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no upwards attacks + good ptera with nothing better to do is basically death

vital basalt
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I mean if that's the case then you have to find a solution that isn't just 'make PT feel bad to play so nobody plays it'

thin mantle
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Tbf it wouldn’t detract from pteras playability or fun whatsoever to just…not allow it to damage creatures of certain size thresholds

vital basalt
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I mean if you make a change specifically for PT yeah

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issue could arise if affects multiple creatures and suddenly Troodons can't damage anyone lel

dusky surge
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specifically for PT, yes

wraith relic
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Maybe they should just add a way for stuff to attack upward there for knock ptera to the ground and then everything is fixed

hollow canyon
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you should generally just be able to attack in every direction with every dinosaur

grizzled plover
slim dragon
hidden kettle
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well it is very annoying if you play a non jumpable tbh 😄

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Did they changes ceras weight btw ?
i had in mind it was 1.5 tons just 300kg lighter than carno (1.8tons) .. cause i looked at it like why is it 1.3T now ?! 😄
just wanna know maybe i just got wrong numbers on my mind there ._.

dusky surge
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its always been 1.3 tons since it was released in EVRIMA

hidden kettle
copper anchor
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is it me or cera stam regen is just a bit to low, i get that it should be low, but i fell like i am sitting to regen stam more than i am actually playing the game.

hidden kettle
slim dragon
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@onyx garden 1. Ptera's feet aren't for grabbing, and ptera already has a peck that deals monstrous damage for its size. A grab ability wouldn't make it more lethal, just better for trolling and preventing other players from playing the game without killing them.
2. Where tf did you see that owls kill prey by dropping them off heights ? They don't do that

hollow canyon
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Eagles do that - one issue though, a Pteranodon is NOT an eagle

onyx garden
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Idk I was more relating it to stuff in jurassic world, when a ptera picked up a person

onyx garden
coarse blaze
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PT feet look weirdly like people feet, even if it did have raptor-esc feet it's size I don't think would allow it to pick up anything.

hidden kettle
dusky surge
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@distant prairie do you know how troodon's venom actually works

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also teno has 1600HP, not 2000

golden coral
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@distant prairie Neither of those are correct. Teno has 1600 health. A pounce does, apparently, 25 damage the first and second pounce venom stages, then 50 while getting to the third stage, and then 75 for every pounce in the third stage. I could be wrong on the numbers a little, but a pounce at third stage of venom does quite the decent damage. And since you don't hang on for very long, if at all, you have stamina to use.

dusky surge
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Troodon has one of the best damage outputs for its size of any creature

golden coral
wise obsidian
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@distant prairie When did teno have 2000 hp? Lol

distant prairie
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Says so in wiki

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So it's 22 pounces in stage 3 to kill

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That's still insane

neon willow
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Teno currently has 1600 HP -- the in game weight is equivalent to health

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But regardless... Keep in mind that troodon which weighs 40 kg has no real business trying to hunt a teno solo. You'd probably need a full pack... And at 10 troodons, that means everyone needs to contribute a total of... 2.2 pounces. Which is completely doable

golden coral
distant prairie
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10 full grown Troodons... lol.

golden coral
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That sounds somewhat too easy honestly

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Also, fanmade wikia is... not the most reliable

dusky surge
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Fanmade wiki is outright wrong most of the time

golden coral
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Just so you know for future reference, you're probably better off asking someone in here for info and stats

golden coral
distant torrent
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did teno even weigh 2000 at some point. where did that number come from lol

distant prairie
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Outside of YouTube or the first weekend when have you ever seen 10 full grown Troodons. It's possible on paper but nobody eats 20 pounces.

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Balancing based on a maxed out group... literally every carnivore can group but you don't see raptors balanced off a maxed out pack or 8 (I think it's 8)

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5 is a much more fair number since it's half full

golden coral
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Balancing based on 1v1, and 1v1 a troodon should never go for an adult teno.

golden coral
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But they should be balanced for that, or rather, you balance for 1v1. And 1v1, an omni should only be hunting things it can pin, more or less.

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You don't need to be able to hunt a teno or carno as solo omni, and you don't need to do that as troodon either. Viability does not equate to being able to punch up on your own when you're meant to have a pack for that.

distant prairie
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Nobody is asking for solo vs anything

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Your applying a hypothetical that for one never happens and two is ridiculous. You need 10% of the server to all be adult troodon AND be in the same place.

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Nothing else is balanced off that high of a number of group members

golden coral
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I didn't say that, I am talking in general. And I am applying how troodon, and omni for that matter, should work

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Most other things also don't punch up to the levels those two do

distant prairie
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Raptor should be viable at 4... doesn't take 8 full grown adults. And Troodon should be a 5

golden coral
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They are viable

distant prairie
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You still have to fight and coordinate

golden coral
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Viable doesn't mean hunt whatever you want

distant prairie
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Okay then what are troodons allowed to hunt?

golden coral
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Solo? Juvies/beipi sized. In pairs, dryos and larger juvies. And so on, the more troodons, the larger the prey potential

distant prairie
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Your sandbagging

golden coral
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Just like how it'd be 2 omnis for a pachy, 3-4 for a teno/carno, 7-8 for a stego

distant prairie
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We both know I mean adult dinos on their diet

golden coral
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The more pack members, the larger the punch up potential

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But you don't have to hunt adults

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Deino can hunt stegos up to 4-4.5 T, but not fully grown stegos

distant prairie
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There's no punch up potential then. They can troll juvies... end of story

golden coral
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But if you specifically need adults, then solo troodon hunts beipi and dryo, pairs and trios/quartets can go for pachy, and then you have a bit of a gap until you get 6-7 troodons for a teno or carno

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It'd probably be better with a more fleshed out roster

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But you can't only go by adults, since a lot of larger critters will have quite the sizeable juvies and subs

distant prairie
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Troodons should be able to kill their diet at stage 3 in 15 pounces. That gives plenty of counterplay and allows for troodons to get kicked out of sanctuary zones and stop trolling.

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There's cliffs, steep hills, trees, and just plain running till the poison progression resets

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Not to mention one shotting... 15 afk turns into 20-30 in game scenario

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There's functionally no such thing as a full pack of adult Troodons. Just like it's functionally impossible for 6 Troodons to kill am adult AI teno without getting it stuck. Nobody has ever seen it happen but we keep hearing how it's possible.

golden coral
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Troodons don't get "kicked out" of sanctuaries? They can stay there forever, and hunt all the juvies (if there are any).

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Or did you mean they should be kicked out?

golden coral
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At least they seem to be able to run for very long

odd pebble
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Troodons are more viable than they ever have been since now its pounce straight up cancels attacks mid animation (when timed right) and locks playables out of using their directional attacks as long as 1 troodon is mounted on its prey

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TLDR ; every juvi that cant outrun a troodon is pretty much free food

distant prairie
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What you are talking about steps sounds like a bug rather than a feature.

No Troodons don't get kicked out now. Packs of Troodons can take those 5 adult troodons you think are too few to go after larger prey and routinely slaughter all the fresh spawns.

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They should be buffed to give them a fighting chance. Not great but at least viable to leave the sanctuary zones and do something other that kill defenseless freshspawns

golden coral
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Yep, what Steps is talking about are bugs

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Troodon is more viable than you think, especially at night vs things with very bad NV

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I mean, we could up the power, and limit the numbers in the pack instead

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That would be acceptable I think

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But then you'd need a good way to prevent overpacking

distant prairie
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Limit pack to 8 or 6... but I want to do something other than trill the developers bad decision to create sanctuary zones.

odd pebble
golden coral
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Omni and troodon both have those bugs

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Can render a stego incapable of doing anything but biting

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For all the good that does xD

dusky surge
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@white crest you know you don't need to press tab a bunch of times, you can press shift + enter to make paragraphs

white crest
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my apologies, its currently 3:31 for me 🤣 💀

dusky surge
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all good

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just wanted to help you make it more readable :P

vital basalt
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Problem with sanctuaries as a troodon is it feels like there's never anyone there

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probably because of playercounts/hotspots

white crest
strong sphinx
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STAMINA

dusky surge
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had another carno-based experience

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got i just hate playing against it

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antithesis of fun

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getting off a single charge = essentially instawin.

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feels like the new deino tbh

shadow vortex
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Wdym new deino? It always was like that so far I remember xD

dusky surge
shadow vortex
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I know, I'm talking about deino in whole my message lol

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Oh welp, I just didn't get you right

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My bad x)

distant torrent
# dusky surge had another carno-based experience

I played it a bit ago with some people and yea lmfao it’s so busted. I’m probably the worst carno player you’d ever see but even I could easily get rams on people and we’d still go uncontested even with friendly fire TI_LUL

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point and click

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ceras stood basically no chance. you’re not running from a carno, and you’re not dodging their rams. you’re certainly not going to be facetanking them either

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poor little tenos didn’t stand a chance either

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not even in the jungle

dusky surge
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imagine being able to survive 350 damage + knockdowns on one of the easiest attacks to hit in the game

distant torrent
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it honestly takes more skill to be good with hypsi than it does to be good with carno

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it’s so sad

dusky surge
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legit lol

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here's how carnotaurus matchups work, in the comedic form of code

public void carno() {
if (preyweight < 1800) {
charge();
if (preyweight > 1000) {
charge();
}
else
bite();
}
else
flee();
}

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that's it, that's how you play it

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the only thing i missed out on was the cooldown

golden coral
distant torrent
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I need one for the current omni

hidden kettle
tranquil nebula
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the pt jump shouldnt kill stamina . i get there is updates coming to pt but if the jump isnt fixed in it people are still going to say unbalanced. trying to jump around on a rock and messed up a few times.. oopsie all that sitting up in smoke.

rigid tulip
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As evidenced by the fact that carnos cant kill a stego or in fact anything larger than itself whatsoever. Its sad design. Worst of every possible world.

rigid tulip
# golden coral And they are also stupidly OP

Omni is exclusively good against solo teno, carno, stego and it is waaay too good in that. But as soon as any group fight happens, especially with a cera involved its just over. Its very lame imo

dusky surge
keen plover
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Why is it always nerf Carno without giving it alternatives. Why can't it be good playable solo 😭

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like rn it's busted

dusky surge
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I want them to buff carno's charge stam and bite force

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but nerf carno's charge damage and knockdown range

knotty harbor
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By range do you mean weight or literally range?

dusky surge
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weight

knotty harbor
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I actually agree with that what you thinking?

dusky surge
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i think carno should only knock down creatures half its weight

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which is around 900kg for a fg carno

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meaning it can still knock down animals as heavy as dilo

knotty harbor
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Seems fine to me if they did that

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Also @dusky surge you know how I was thinking Alberto might have trample from its concept art? I've been reading alot about Alberto and there is a theory it could kick with its long legs to try to pin down small prey then finish them with a bite

dusky surge
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alberto will probably have trample irregardless of its concept art, becaues it's being added as a universal mechanic

knotty harbor
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True enough but I think it's alt attack might be a kick or it's special niche ability might be a leg pin with a neck break or something

dusky surge
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i'll be honest i think giving alberto a kick would look absurd

knotty harbor
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Depending on the animation probably lol

dusky surge
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i don't think you can make an approximately 3 ton predator kicking look good

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that's some BoB or PoT type stuff

knotty harbor
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I think if it's a special animation where as your running you step on a smaller animal then do like a quick stop pinning it down then bite it it might look fine

rigid tulip
rigid tulip
dusky surge
rigid tulip
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all a stego has to do is go into a corner and it is genuinely impossible tho. Not saying nerf stego or buff carno, but its just extremely inflexible. maybe not the best example

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i think a better example would be teno vs carno without charge

dusky surge
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teno should have the upper hand against carno, charge has made it far too simple

rigid tulip
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carno is just so inflexible and stupid

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i agree, teno should honestly destroy the entire roster rn save stego deino

dusky surge
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i agree there

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the skill ceiling on carno is far too low

rigid tulip
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I think thats what I am trying to get across, yes

dusky surge
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it's very stagnent, little room for unique fighting styles

rigid tulip
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i also think the skill floor on teno is too high tho

dusky surge
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i think it's fine if teno is hard, if it's rewarding that skill

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but it isn't. The bare minimum skill required to even be close to viable far exceeds most the roster on teno

coarse blaze
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Personally @lone leaf I don't think troodons need to be scavengers, they're very successful in hunting juvies, plenty of people do play troodon and it's not hard to learn how to play the little pack creatures. If you find a fairly decent group who understand how to hunt you can take down plenty impressive prey.

The lag issue isn't a problem relating to the playable itself and therefore I don't think can be addressed within this context.

odd pebble
# dusky surge the skill ceiling on carno is far too low

tell me about it. I was playing cera today and a carno tried to hunt me. He couldnt land a single charge out of the 4-5 times he charged, only got me by the alt bites whenever i went in for a charge bite. I did land 2 or 3 charge bites along with 2 vomits and he still killed me

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carno is literally hold shift, aim mouse, rmb or lmb and win dino

distant prairie
# coarse blaze Personally <@775753920630095892> I don't think troodons need to be scavengers, t...

The problem with Troodon being only successful at hunting juvies is it limits where Troodons live to places the can find fresh spawns...

Tonight as a solo Troodon I shut down the Sanctuary (NA 1) near NE lake for 3 hours. I killed 3 raptors, 4 carnos, a galli, stego, 2 pachys, and 4 ceratos.

You don't want this and neither do I. I want to be able to leave, group up with 2-4 other Troodons and hunt the swamps, Riverland, etc.

Make 5 skilled Troodons enough to take down sub-adults and have the bees kill us at full grown.

coarse blaze
dusky surge
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5 skilled troodons SHRED sub-adults

coarse blaze
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If you choose to hunt babies that's something you chose to do

dusky surge
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Even 2 skilled troodons can absolutely murk a sub

coarse blaze
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The bees play off a weight thing right? Not a growth stage thing?

dusky surge
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It's... something lol

coarse blaze
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If so they really need to adjust it per species because the troodon thing is an issue in sanctuaries

dusky surge
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Because hypsi isn't allowed in, but troodon is

coarse blaze
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What?

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How does that work at all

dusky surge
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Hypsi gets beed

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Ptera is also allowed in

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Dryo isn't

coarse blaze
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I did not get beed as dryo

dusky surge
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Yet a 200-something pachy can

coarse blaze
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but I maybe just got lucky

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Sanctuaries need a bit more looked at

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Getting stuck in the weird little tree things too is an issue but a far less important one

cosmic pelican
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Imo troodon doesnt need a buff, it absolutely shreds juveniles, and a pack can pretty much kill anything.

tall bronze
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It needs to be based purely on size.....ya know.....like originally described instead of being changed last minute TI_Frown

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Consistency 👉🪟

keen plover
dusky surge
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as it should be

hasty coyote
# dusky surge Because hypsi isn't allowed in, but troodon is

iirc hypsi is a special exception according to punch. Mainly because it would just run around in there and spit the juvies, plus it spawns full grown so it doesnt need the protection. While I think the reasoning is kinda bad, since we allow troodon to go in which is faster and actually kills juvies, thats apparently why,

tall bronze
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It's ridiculous reasoning. It's going off the assumption that spit is 1. actually useful and 2. able to consistently hit targets that aren't sitting still.

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Plus it being fully grown means nothing since small stuff, adult or not, still gain protection from larger animals within sanctuaries. They can't live there, sure, but that's the point. A temporary safe haven until you have to leave either because you grow too big or need actual food.

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It also just creates really weird inconsistencies. Good luck if you're a new player....

"Oh, a sanctuary! My creature is very small and can fit, so I should use them for protection!" (they did not know their species was a magical exception for literally no reason)

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It's just so weird their excuse TI_Limmy

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It makes me wonder if it's just a case of dev-player disconnect and they actually think Hypsi is a threat in any meaningful way

grizzled anchor
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@lament niche I kinda agree with you but I dont think that humans are close to being released at all. The roster is currently pretty small and there's alot of other issues the devs need to fix. Not balancing now would hurt the game more than having to rebalance everything when the other factions come out.

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  • the balancing isnt as easy and with all the new changes they're doing balancing also needs to be redone. The new stam system also included a complete rebalance (which went horrible lol) and it still isnt close to every dino being fun. Also changing the "Meta" if u can call it like that keeps the game interesting for pvp driven players.
lament niche
# grizzled anchor <@166226833820352514> I kinda agree with you but I dont think that humans are cl...

I get where you're coming from (and you're totally right that humans seem ages off despite the game already being in development for what feels like half my life at this point), but I would much prefer they got humans in before adding any more dinos. So much is going to have to change to accommodate them - the more they add in before then, the more time and effort they will have to put in after the fact to make it work. That or they delay them even longer.

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The whole feel of the game will change - I think and hope it will be for the better, but it won't be the same granular dino survival sim. They're balancing for a game they don't intend to end up with at release.

grizzled anchor
lament niche
grizzled anchor
# lament niche The whole feel of the game will change - I think and hope it will be for the bet...

I think for the worse because it currently is played and loved as a dino survival sim, humans will turn the game around completely. And of course they have to balance the game now because they have a huge potion playing the current development build. I get your point tho. Overall the devs need to be cautious about their steps, as you can see currently they're losing alot of players even veterans who played for years because they're making dumb decisions and ignore the community.

grizzled anchor
# lament niche Oh I agree with you there lol. The latest balancing, at least on the stamina and...

I get what they try to achieve tho and the nightvision is actually a thing I like whenever dilo comes out it favors specific hunters even tho they made it a bit extreme. Playing around with stam regen numbers and stuff could all be done together with the community and that way they would achieve the state of every dino being fun for their players, thats just not what they do so I think your dream of them balancing like it should will always be a dream :/

distant prairie
grizzled anchor
# distant prairie 2 Troodons literally don't have enough pounces available to kill a full grown ce...

What? Ive killed 2 adult ceras not sure if full grown the last 2 days solo so dont get your point, you either dont understand the venom or I was really lucky? One cera was hurt he even had a broken leg ok but the other one was completely fine not even scars and I took maybe 6 pounces and a couple of bites and he was down. Besides the point that troodon is usually a pack hunter and 2 troodons isnt really what I'd call a pack 😄

cosmic pelican
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it wasnt a 5minute fight, it took around 30mins for the 2of us to kill him

grizzled anchor
cosmic pelican
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of course you can still lose your prey, but thats how it should be

grizzled anchor
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iirc?

cosmic pelican
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if i remember correctly

grizzled anchor
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aaah sry english isnt my native language ^^ I havent tried it out that much since I usually die to rubberbanding in the fights so no need for tracking but today Ive experienced tracking by blood can still be tough

cosmic pelican
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from my experience it definetly feels better

cosmic pelican
dusky surge
distant prairie
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People find stuff half dead and claim they killed it.

You know how we know it's a lie?

Nobody has ever claimed to be the adult killed by Troodons.

grizzled anchor
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but also oneshot cera and carno juvis today idk what was going on

cosmic pelican
distant prairie
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It's like 30 pounces to kill a full grown cera or carno. Nobody is doing that because the pack wouldn't survive that many attempts.

grizzled anchor
cosmic pelican
distant prairie
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That's only like 1500hp... is that the right number?

Even 20 and this guy earlier is like I killed 2 with just me and a friend.

Sure if it's afk... it could run, it could post up on a tall tree, it could get 2 good bites out of 20, mud pit, cliff, etc.

People are catching things when they are frustrated and dying anyway and taking the last 20% hp away thinking it was all them.

golden coral
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A single troodon, using one full stamina bar for pounces, has quite the potential damage output for its size and ability

distant prairie
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You need to learn that potential and usable or different. I could drive my truck with my feet. But it wouldn't work in a real practical sense.

golden coral
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Well, learning the game is expected? Not quite sure what you're trying to say there. Of course you need to know how to play?

distant prairie
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No you don't understand what is being said.

golden coral
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But it's not very complicated, pounce is easy as can be, the biggest issue would be that the game doesn't tell you how venom works or if you have to tap pounce or hold on (for troodon and omni respectively)

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Well, you made a very strange comparison

distant prairie
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You're talking about potential damage. We are talking about practical usable damage.

A soldier with 30 bullets potentially could kill 30 enemy soldiers. But it's a ridiculous idea in a battle to expect anything remotely close to that result.

golden coral
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Is it, really? Or is it a matter of knowing what you're doing?

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But even so, my point was that troodon do have quite the power, even if you only get to use half of that, it's still very good

distant prairie
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Exactly my point you can't tell the difference

golden coral
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No, I am questioning if there is a guaranteed difference

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Or if your lack of ability is what causes the difference

distant prairie
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Yes there's a difference between what is possible and what is probable

golden coral
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If you go by the assumption that you will miss 90% of your shots, then yeah, sure. But why would we go with that assumption, rather than you being good and not missing

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Because that would change how to balance things

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It might not be very probable, but still doable

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I don't think we should balance for "bad" plays as it were

distant prairie
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Again that's the point. Your position is that no matter how improbable as long as it's possible... its fine

golden coral
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We balance for optimal play, because A, it's something you can learn and get to, and B, otherwise we get the funny situations where someone has really mastered soomething and then goes and does stuff they "shouldnt"

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Like pteras pecking stegos to death and other funny stuff

golden coral
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As ptera and other critters have demonstrated by players that do set their minds to it

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I simply disagree that troodon is either A, weak, or B, so difficult to play that it's "very improbable" to do things

grizzled anchor
distant prairie
#

How many times have you been killed as an adult by Troodons Erik?

grizzled anchor
distant prairie
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No it's a great question because everyone's answer is never

grizzled anchor
distant prairie
#

These guys said they do it all the time...

Let's hear from a victim

grizzled anchor
#

I dont know how troodons should kill alot of adults if theres like 5 troodons per server lol

distant prairie
#

Everyone says they do it but when I ask who's ever been killed its crickets

grizzled anchor
#

lets say you need 20 pounces to kill something with lets say 6 troodons thats not much at all

grizzled anchor
distant prairie
#

Okay when did it happen to you

#

Excuses.. you just said you do it all the time

grizzled anchor
#

As I said I mainly play troodon and omni so ofc I almost never get killed by troodons lol

distant prairie
#

Are you the only good troodon?

golden coral
# distant prairie How many times have you been killed as an adult by Troodons Erik?

I've never been attacked by them in the first place. I've heard them around, I've been solo troodon and hunted juvies, but that's about it (I also don't like to run in larger numbers than 2-3, it gets so chaotic, so pack hunters or herding critters aren't really my thing in the first place). But none of that is relevant to the potential and ability of troodon, or any other playable.

grizzled anchor
distant torrent
golden coral
#

It's like saying "how often do you die to stego as deino." I never have, unless I chose to end my life, because I can avoid stegos and I do. Yet that doesn't relate to how well deinos can kill stegos, or vice versa.

grizzled anchor
#

Go on a free admin server with a group and let 4-5 troodons fight something which shouldnt be a stego and you'll see its not only possible but a pretty fun fight at least for the troodon 😄

golden coral
#

You're trying to argue "does this happen" while I look at what can happen, because what can, relates to what people actually and and will do, given they are good enough.

distant prairie
#

Your both talking hypothetical. Erik talked a big game about what they can do...

Never seen it never done it.

Nobody cam say they were taken down by Troodon but they are dropping bodies all the time huh..

#

Yes Erik

Does it happen IS the point

golden coral
distant prairie
#

That's the whole point

golden coral
#

If it happens or not is irrelevant to what is doable.

distant prairie
#

Stats don't matter if it's not actually possible in game

golden coral
#

You're stuck on hypotheticals of "what do players do", I talk about what players can do

grizzled anchor
golden coral
#

But it is possible, based on the stats

#

That's the entire point

#

You can't say it's not possible because it hasnt, or doesn't happen because people choose to play differently

grizzled anchor
#

It is also possible ingame if you manage to get a group.

golden coral
#

You can have a troodon horde that chooses to only scavenge

distant prairie
#

Scroll up dinosaur. They were claiming full grown cera kills with 2 troodons

golden coral
#

Doesn't change their potential kill ability just because they never actually attack stuff

golden coral
grizzled anchor
golden coral
#

Looking at the sheer damage potential, plus other stats, you can kill an adult cera (at least without body buff) as 2-3 troodon. Will it take time, yes. Is it very risky and likely to end in your deaths, yes. But can it be done, yes, yes it can.

grizzled anchor
#

troodon is a glass cannon every fight is likely to end in your deaths xd

golden coral
#

You have to take into account what can be done, otherwise we get stuff like pteras pecking carnos and stegos to death

#

Because while it takes a lot of practice, and no mistakes, you can do it if you're good enough, and there's little the target can do aside from log or otherwise hide. Because good pteras can do it even in a forest. (mind you, this was on spiro with old stamina so, but point still stands)

#

It's very rare, but it does happen, and when it does, it's.... well, an interesting situation at least

grizzled anchor
golden coral
#

Like, the entire point is that stats and mechanics determine what can and can not be done in the game. Players decide if they will do it or not (assuming they are good enough to do it of course)

frail bobcat
#

What is da topic?

grizzled anchor
#

cera (without chuffing buff) is one of my favourite matchups as troodon

golden coral
golden coral
#

@foggy elm That'll only make the carno issue even worse

grizzled anchor
golden coral
#

Self feeding

#

Cannibalism doesn't actually keep the population down

golden coral
#

It only allows them to make bigger groups, and feed on their fallen

foggy elm
golden coral
#

So it makes the problem even worse, we've seen this on spiro before

golden coral
grizzled anchor
#

I dont even get how they put carno in this stage lol it has no acceleration time and can easily facetank a cera to death xd

golden coral
#

Look at spiro, deinos were cannibals the whole time

#

We had stupid numbers of them around anyway

foggy elm
distant torrent
#

the reason why carno megapacks were so common when carno was a canni was because one carno could sustain them lol making carno a canni is the worst possible way to control its population when people can just easily respawn and regrow

golden coral
#

Same with carnos, when they lost cannibalism, they could feed less

golden coral
#

One adult deino feeds three adults

#

That's the issue, you add more food to the entire group than you remove

foggy elm
golden coral
#

You can gang up on a single deino as a pair, kill it, feed yourselves, a third adult, and the guy who died to regrow him

grizzled anchor
#

Instead of making carno a canni again how about just nerf it 😂

distant torrent
#

carno’s ram needs a heavy nerf

golden coral
grizzled anchor
#

devs talking about carno

golden coral
#

Nerf the charge damage, nerf the knockdown threshold, there we go

foggy elm
golden coral
#

Much less of an instant nuke, much better ability to fight back, and puts the carno at more risk since it can't knockdown teno and cera, and also can't just spam it as much for damage

foggy elm
golden coral
#

And ambush carno is... a strange niche, not a fan, I'd rather it be more tuned for smaller game and make the charge good for that rather than a same lane nuke

grizzled anchor
golden coral
foggy elm
grizzled anchor
foggy elm
cosmic pelican
foggy elm
#

cera - brawling bully. carno - small game ambusher. who should win? obviously cera most of the time.

golden coral
cosmic pelican
#

Even if it died to starvation its still an impressive feat

foggy elm
#

And carno has more stam, speed, AND damage, than cera this update. so carno IS just a better version on cera. thats it

foggy elm
golden coral
#

Hmm

grizzled anchor
golden coral
#

Unfortunately I don't know how good the body buff from a teno is

latent lotus
golden coral
#

But it sounds off, especially since cera bites faster than carno

golden coral
foggy elm
cosmic pelican
foggy elm
#

cera cant do anything if it sees a carno right now. its slower, less stam, and weaker

golden coral
# foggy elm normal

Right. I honestly don't know what happened then, unless teno body buff does very little. Because by all accounts, cera should win that, outputting dps faster than the carno and not being that much weaker overall

distant prairie
#

If you:

Have 10 expert Troodons in a pack
Are all in voice communication
Don't lose the target in the bushes
Don't have the target bush camp
Don't have the target camp a cliff
Don't get killed in pounce bug
Don't lag
Don't have the target camp a tree
Don't get interrupted by other predators
Never miss a pounce

Wow... you cracked the code! How did nobody see this? It's so simple.

golden coral
#

Trees don't help much vs troodon btw

#

Tap pounce means you can't really knock them off as reliably as omnis

cosmic pelican
#

Bushes arent as effective as they used to be either

grizzled anchor
golden coral
#

And you don't need VC, or "expert" troodons (not that it's that hard anyway)

#

Lag can't be accounted for, you can't balance based on bugs/lag, that... won't go well

#

As we can see with how powerful omni pounce is

cosmic pelican
foggy elm
cosmic pelican
golden coral
foggy elm
golden coral
#

In a fight in the open grounds with no body buff, carno should probably have the advantage, if not by much

grizzled anchor
golden coral
#

I don't really think a cera should be comfortable strolling out into the open with no body to claim or so

#

But carno should also consider it a bit of a bother, since it is not really "omni small" size after all

golden coral
#

You do have the vomit to make people regret going for you after all

cosmic pelican
#

The cerato doesnt need to outright kill the carno, the bleed and the potential vomit may indirectly cause its death considering carnos food requirements.

golden coral
latent lotus
golden coral
#

Carno should be a bit of a terror of the open plains, and cera should preferably want to go out in the open because there's something to get out there

latent lotus
#

so in a 1v1 cenario is like a 60/40 (cerato 60) and if an ambush is pulled out thats like a 80% carno win rate

golden coral
golden coral
#

Or well, it works great now with new accel, so I guess maybe carno is a decent ambusher now

golden coral
#

You smell dead body, you go to steal it

latent lotus
golden coral
#

I was saying that a cera just going into the open, flat grounds that would be carno territory should probably be wary, but if there's food, you'd turn the situation to your advantage with the body down buff

foggy elm
golden coral
latent lotus
golden coral
#

Or so I've understood it as, at least

#

Then again, it was also said to be very hungry and I never really felt that

golden coral
#

Compared to the roster, it's not that big xD

#

*entire roster

latent lotus
#

scav in cera means it eats rotten food and hunger drains fast, not that it is incapable of hunting

latent lotus
golden coral
# latent lotus why dont u think id make sence or work well?

Open plains, not many spots to just sit and hide in. Fast food drain (heard its better now but before), so little time to actually sit and wait. Longer windup time on charge + running before you can use it (before obviously) makes it so you can't attack at point blank. Compare and contrast with deino, who is an excellent ambush hunter on the other hand.

latent lotus
golden coral
#

Does hunger really drain fast? Never felt that way to me honestly

foggy elm
#

hyenas are scavengers. does that mean that they are weak and dont hunt anything? no, hyenas are very strong and are very capable of hunting

golden coral
#

To be fair, I played more carno, and that hunger was rough, so maybe I was used to harsher drain

foggy elm
golden coral
latent lotus
latent lotus
golden coral
#

On top of the fact that both allo and alberto also seems to be doing that, so why not do something else for carno

latent lotus
#

isnt allo more of a brawler?

foggy elm
golden coral
golden coral
#

But pursuit, endurance, and ambush, sure there's overlap and a large roster, but that only means we can and maybe should vary their hunting methods a bit

#

And pursuit carno fits with the "I am very fast and will run you down" carno style

#

Endurance alberto might be interesting, and allo fits with ambush because grapple. Get to you quickly and hold you so you can't get away, like deino lunge.

foggy elm
golden coral
#

Anyway, a bit off topic. I think cera should be generally wary of decently larger carnis unless it has a body to contest for. And it should be able to hunt, but maybe not be very good at it. I do think the main fun concept of cera is the whole "Thanks for making me dinner, I'll eat it now" whenever someone else makes a kill.

#

Rather than doing most of the killing yourself

latent lotus
#

ill brb

golden coral
#

Or that it has been like that before, rather

foggy elm
golden coral
#

But carno should be a bit more tuned to hunting smaller targets, ambusher or not

#

Hence changes to charge knockdown threshold and damage

golden coral
# foggy elm what would you make cera and carnos niches?

Carno would be tuned for pursuit. You rely on your speed to catch up to small things, you rely on charge (or well, I'd redesign it to a headbutt) to knock them down for a kill confirm. You limit the knockdown threshold to, lets say 900-1K in weight (so cera and teno can't be knocked down), and keep the "charge" as a CC tool, with bite as the damage dealer. This should also mean that carno can fight teno and cera, but it's more difficult, and you might want a friend for it.

Cera would be more tuned into corpse bully, I don't know exactly how good it is at hunting right now, but I'd tune the vomit from repeated vomit, to one time only, but with harsher punishment if needed. Something like a halfway malnutrition debuff that you get the first time you vomit and keep the no nutrient gain while vomit sick as well. The entire point here being, if you fight a cera and you vomit, you will very quickly find yourself in trouble due to the debuff you just got.

#

Turn vomit less into a "combat tool" and more into a "You might kill me, but you are truly in a bad shape now, no food, no water, and -25% in all your stats, oh and no nutrient regain, so have fun with that". A bit more of making cera an absolute pain to deal with, if not directly then by the long term effects. Which right now might not deter much, but when we do get more survival elements, that sort of thing might very well lead to your death down the line even if you won the battle.

golden coral
#

Crowd control

grizzled anchor
golden coral
#

Knockdown, knockback, stagger, stun, and so on

#

Like how teno has tail slam for CC, kick for damage, claw for reach, and so on.

latent lotus
#

i dont like the idea of carno needing a friend to kill a cera ngl

golden coral
#

Not needing it, but it would make it easier and less risky

grizzled anchor
shadow vortex
#

Lol I can't stand up in sitting animation as a teno while broadcasting. For some reason only quick stand up works

coarse blaze
# distant prairie If you: Have 10 expert Troodons in a pack Are all in voice communication Don't ...

Have 10 expert Troodons in a pack >> You don't need 10 "experts" it's a fairly simple pack creature to learn.

Are all in voice communication >> You have in-game calls, the whole strat is based on listening for a sound queue. Just decide ahead of time whose pouncing in-game chat.

Don't lose the target in the bushes >> Tracking was made easier recently so that shouldn't be an issue.

Don't have the target bush camp >> This doesn't really hinder troodon since pouncing can be anywhere on the prey's hitbox and if you can't see them they likely can't see you very well either in a bush.

Don't have the target camp a cliff >> People rarely camp around cliff edges, the map is mostly leveled.

Don't get killed in pounce bug >> Not the fault of the playable

Don't lag >> Not the fault of the playable

Don't have the target camp a tree >> This again doesn't hinder troodon much given their size

Don't get interrupted by other predators >> >> Not the fault of the playable

Never miss a pounce >> Not the fault of the playable

latent lotus
#

and please make charge harder to land

shadow vortex
#

@wraith kayak if by ‘fixing teno ai’ you mean that it tail slams you from time to time, then I’m going to disappoint you they didn’t fix it. Teno ai was tail slamming things even at the start of hordetest, though it bugs really often so they’re just being passive cans of food most of the time.

shadow vortex
#

Nope

golden coral
#

Don't the AI break half of the time, neither running nor fighting. Or in some cases, runs from things it shouldn't, like a juvie carno or a dryo xD

hidden kettle
distant torrent
#

just found out teno has enough stam to make it to practically any island it wants

#

I now yearn for island migrations even more. especially after finding a salt rock on one

#

but the only problem I see with it is I’m not sure many things can make it to the islands too. though I wonder if omni might be able to if it has the stam diet

dusky surge
wraith relic
#

how the hell are they supposed to get there with how much stam swimming currently takes

dusky surge
distant torrent
distant torrent
# dusky surge they said they're doing it for teno, so

but my question is what can also go to the islands to follow the migration. troodons? omnis? deinos? though deino wouldn’t really have any rivalry on the island except for other deinos since I’d imagine stegos wouldn’t be able to get there lol..

dusky surge
#

nothing much

#

which i honestly don't know if its bad

distant torrent
#

I do like some action on teno so I hope something can get there. definitely not carno though because of the obvious

#

it’d be fun when you’re first exploring the islands but it’s going to suck when you’re stuck in the migration for a few hours if there’s not enough people to eat plants

dusky surge
#

i like the idea of quetz getting out there

wraith relic
#

Quetz should easily be able to travel across the island with no bother, but it probably shouldn’t have a downward peck so it has to do combat on land if it’s with land stuff

distant torrent
#

is quetz weight known?

stark knoll
#

IRL it's around 250-500kg? No idea what it'll be in game

distant torrent
#

I guess quetz could be going after some unlucky sub tenos if its gameplay isn’t ptera-styled where it can peck you repeatedly from above

but I really like the idea of the islands being apart of multiple migration zones you could choose from so you’re not forced to one place for food

so you could have a migration zone at delta to go to, and you could also have a migration zone at the largest island (and smaller islands around it). if you choose the islands, i guess your only major threat will be quetz. if you choose delta, your major threats could be deino, carno, and just about everything else, but you’d have choices

#

being forced to be on an island for hours on end until the migration finally changes just seems boring

#

even if teno gets downsized for island migrations, I’d still like that choice

dusky surge
#

i dont see whats confusing there lol

shadow vortex
#

<@&933486433342222376> some sus person here

latent lotus
#

@foggy elm make cerato stand it’s ground against a carno instead of having more stamina, not to mention how stupid it is to give carno slow stamina, it’d the runnin dino

crude scaffold
#

we need a better stam system omnis live from stam n they dont have enough

#

or recover to slow

hidden kettle
# latent lotus <@795100143249915904> make cerato stand it’s ground against a carno instead of ...

well as long as cera plays as intended it will molsty stand its ground against a carno. If it got a body either by hunting or (as intended) by finding/robbing it, it will be buffed and is capable of dealing with a carno.
sure its frustration if a carno comes back to ram.. chills .. rams and so on.. but in that case you can just tank their rams/stam by eatin, since you get even less damage by doing so 😄
Edit:
i get your point on carnos stam but on the other hand its got some sense its running low stam since its a short term (really fast ) sprinter. its useing the 3 elements of winning a fight at once if played well 😄
and yea carno is very stong at this point but with the highest grow time on carnis atm it should be kind of a force.

neat lantern
#

I just hope they actually add drinkable water to the outlying islands before they try to force migrations out to them too...

latent lotus
# hidden kettle well as long as cera plays as intended it will molsty stand its ground against a...

about the carno stam, that’s a good point but i still think it should be a mid term really fast sprinter and it’s balanced out by the turn ratios

i have to disagree, if u can only rely on been around bodies, even if that’s intended, it’s still just unviable

i totally get why u think carno should be stronger because of the growth time and i do agree but it’s just kinda stupid to have carno being much more stronger and faster then cera, that really sucks for cera, i still think it should oppose somewhat of a threat

hidden kettle
# latent lotus about the carno stam, that’s a good point but i still think it should be a mid t...

tbh as mainly playin cera i totally get your point and in feeling with you ngl there.
Like its eatin BONES so why it got less Bitefore for example ye. And i know with cera being more or less the only real "fighter" in big class dinos (considering Carno as an ambusher and cera a real "fighter" due to its buffs to fight for bodies) it feels sad and frustrating fight and may loose to a carno ._.
In my opinion im fine with the sort term stam of carnos but i feel they could regain faster then to even that out (just a BIT faster tho).
Even without the bodie buff Carnos arent that much stronger, IF you can dodge their ram attacks.. wich is pretty difficult at this moment due to that instant charge.. Dmg should adjust by mometum spooling up imo then im fine with that tbh. Its is kinda broken atm to "Shift rightklick" 2m in front ye 😄

#

so kind of agree and disagree with ya 😄

latent lotus
#

i don’t see how more stam regen would even it because of the new stam changes and even if they just reverted that the fight would play a lot like a waiting game

latent lotus
#

also this has been a pretty chill discussion between a carno enjoyer and a cerato enjoyer so thank you for this

hidden kettle
dusky surge
#

the accel changes honestly would make it a good pursuit animal better than an ambush creature, because it can pick itself back up in a chase and get back into it

latent lotus
#

i mean it would make it a good pursuit but i’m pretty sure the ambush is intended not just my mindset

hidden kettle
dusky surge
#

if ambush IS intended, it's a terrible candidate

latent lotus
latent lotus
hidden kettle
latent lotus
#

yeah it’s like a great ambush right now, it’s just that it’s too good of a brawler

dusky surge
dusky surge
hidden kettle
#

well those arent playable now are they ? 😄
so under that conditions .. 😄

latent lotus
hidden kettle
latent lotus
hidden kettle
#

it is for now

latent lotus
hidden kettle
#

til we get something bigger.. then .. back to ambush it is 😄

dusky surge
latent lotus
#

i mean what defines a brawler in the first place?

hidden kettle
#

Cera is sort of one

latent lotus
#

i thought it was just simply fighter

dusky surge
#

a brawler is up close and personal and designed to stay in your range and punish you for being there. Carno literally is

charge
do not engage for 20 seconds, stay out of range of the opponent
charge again
repeat

that's not a brawler style

latent lotus
hidden kettle
#

well it is a scavenger wich is capable to fight / have a brawl if needed ( assumeing we got a dead body tho )

latent lotus
dusky surge
#

carno's low turn rate also makes it even worse of a brawler, because it creates a lot of openings in its defence

latent lotus
hidden kettle
dusky surge
#

the fact you can use carno as a brawler against tenos and stegos is telling of how bad those two animals are

latent lotus
dusky surge
#

teno is a designated brawler and it loses in its own fighting style against a non-brawler

latent lotus
hidden kettle
latent lotus
dusky surge
#

its literally a brawler

hidden kettle
#

ye

dusky surge
#

like it is the quintisential brawler of this game

latent lotus
#

it is but it’s also like small

dusky surge
#

cerato is close, but it's not nearly as well designed as a brawler, which sucks because they constantly nerf teno for no reason

latent lotus
#

they nerf teno last update?

#

i didn’t feel a difference aside from the stamina changes

dusky surge
#

they actually gave it a small buff, which is great

too bad they suck compared to carno's buffs and it is still carno fodder

hidden kettle
latent lotus
#

like even in its own place of comfort a teno is just kinda small next to a carno no?

dusky surge
#

nope

#

teno is the second largest non-apex

hidden kettle
#

teno is pretty strong tho

dusky surge
#

1600kg vs carno's 1800kg

dusky surge
#

Those animals are FAR stronger

latent lotus
#

also i’d like to rant about utahs

most boring ass combat

u can’t choose to leave the fight and 90% is just them staring at you

they also come back as babies to keep u bleeding

#

should a solo tenonto reeeeally stand a fight against a carno? i mean i get it on a brawl

hidden kettle
latent lotus
#

at least from what i’ve seen from teno it really comes down to player skill, or rather how stupid the players are cause not trying to brag but i’ve been killin some carnos lately

dusky surge
#

i mean, issue with teno is that it has an extremely high skill floor and ceiling for basically the same reward as just playing a raptor or carno which is far less skill-oriented

hidden kettle
dusky surge
#

it kinda can

dusky surge
#

since they nerf basically every one of teno's attacks consistently

latent lotus
#

W+RMB

dusky surge
#

teno's tailslam does less damage than carno's bite

hidden kettle
latent lotus
#

but it does stun —so does charge—

hidden kettle
#

dont know if stun is same on carno tho because as carno you are the stunner then 😄

latent lotus
#

as raptors my tatic is to spam claw atack OR WAS now that pounce is kinda broken

dusky surge
hidden kettle
keen plover
hidden kettle
keen plover
#

So lame

#

They need an alternative forward facing attack for teno

latent lotus
#

so guys is a high skill ceiling good or bad for the isle?

keen plover
#

Good

latent lotus
keen plover
#

Won't happen. Being able to run and turn 180 & attack is what made them change it in the first place

latent lotus
#

good point i guess

#

also deino pvp is wacky

keen plover
#

as in facetanking each other or how they can infinitely alt bite rn

latent lotus
#

yeah. it sucks

keen plover
#

Yeah they decided that Deino should be able to alt attack forever now, which makes it so fighting them on land is pointless :)

latent lotus
#

also they have 8T so it was already pointless anyways

#

i’m still settled in stego 4T deino 6T

latent lotus
hidden kettle
#

Deino PvP is just pure facetank and pray for good depending who took the first bite.. cahnge my mind:D

#

and thats lame af 😄

#

used to play a lot of deino for some days to prove they can get everywhere (what i reget now gettin lunged everywher xD )
and tbh i cliffed like 4-5 of em just to play something else being bored to the deepest part 😄

#

@latent lotus btw still thanks for that calm enjoyable discuss between carno/cera enjoyers 🙂

latent lotus
mint star
frail bobcat
#

Carno moment

shadow vortex
#

<@&933486433342222376> same dude here aw

#

Oh welp he's spamming in other channels too damn

coarse blaze
#

@normal belfry Because in dryo's case it's an animal really meant to take the flight route in the fight or flight response. Big man himself mentioned that in a recent stream.

coarse blaze
#

While something with a high skill ceiling will take time to learn and get good with

#

Carno is a good example, he's real strong and has a low skill ceiling - therefore not a lot of thought has to be put in to be successful.

muted brook
#

I'm stuck in the bug and I want help. Can admins EU1 help? MY NAME inanckilic37

coarse blaze
crimson pebble
#

I am saddened by Dondi's sentiment towards ptera players with the opinions on stamina changes. I also understand as an owner he is directly in the line of fire for any and all hate that comes with every change no matter how small. When you are in such a position it makes all criticism feel painful and I wish more people treated his opinions about his game better.

Personally I believe 4 and a half minutes to regenerate stamina is too painful, I understand wanting to balance them as he stated to discourage constant scouting for others, and persistence hunting like they did on spiro. The way they have been balanced in my unprofessional opinion is too punishing for players attention span. For survival and general game play it perfectly matches the dinos needs and allows for still fairly-easy survival in 96% of situations. (I have spent ~2 days playing a ptera since changes) But the moments where it really matters are things like nest building, hunting large areas, and catching food for more than one mouth (babies, juvies, others with broken wings from like a fall) to where the constant landing and taking off reduces the stamina pool so fast it genuinely feels like the game is just a waiting simulator. I understand that doing things like this though is meant to be more demanding on the player but having the current solution just be sit for nearly 5 minutes feels plainly unfun, especially if you build your nest up higher on a spot out of the reach of other dinos that you will have to climb up to each time.

I don't have perfect answers to this problem but I do trust the dev team to eventually figure it out in a way that is both balanced and makes players happy. For nest building possibly if twigs are in the mouth something like a reduced launch stam cost could be in effect? Again I am not a dev nor do I see everything behind the scenes, I am interested to see the warm air currents come into effect and see how player opinion shifts after it is added.

This game is fun and even if no stam changes happen for ptera specifically I will still enjoy playing the game. <3

I can't speak on other dino stam changes as I have not played enough to gain my own opinion on them.

grizzled anchor
#

@coarse blaze my theory is that the devs are all carno mains so they put instant acceleration, changed stam so everything else is bad and now have fun with their carnos. 😂

hollow canyon
#

although I would say - the balance demands it, while the logic denies it

distant torrent
#

eat grass and die returns

slim dragon
#

I was always here

distant torrent
#

you never seem to vanish from existence. you’re about as persistent as a mosquito

slim dragon
#

Pros of being already dead
I cannot be killed

hollow canyon
shadow vortex
#

Wtf

distant torrent
latent bay
hollow canyon
#

As things are now - you might see like 1 per server in the future as there are just better alternatives to it at its current size.

hollow canyon
latent bay
#

You got me there carry on

hollow canyon
#

Kentrosaurus, Diabloceratops, Baryonyx, Ceratosaurus, Carnotaurus

#

each one of them more interesting and better armed than Tenonto

#

it'd have been a vastly superior animal at 800kg and with 70minutes growth time

#

than what it is now

latent bay
#

Thinking about it now I agree with Tenontosaurus' "mid tier bleeder-ish brawler" being weird because Diabloceratops, Kentrosaurus, Magyarosaurus, and Maiasaura all existing

hollow canyon
#

oh yea I forgot about Magy - that guy is also more interesting

#

admittedly Maia is a bit big

latent bay
#

Its ridiculous and stupid but more interesting nonetheless

latent bay
hollow canyon
#

Idk if Teno/Cerato/etc even count as mid tiers

#

Carno does but it's a punch down animal that will perform very poorly against mid tiers due to its charge not affecting them

#

and it's undersized anyway

latent bay
#

I count them as the lowest mid tiers but at least cera could qualify for highest low tier

distant torrent
# hollow canyon Kentrosaurus, Diabloceratops, Baryonyx, Ceratosaurus, Carnotaurus

I honestly wouldn’t call cera better armed than teno. lower skill ceiling? definitely. but not better armed. as for carno, the only thing keeping it so overpowering against teno is the op ram that doesn’t just only negatively impact teno. for the rest, I have no idea how they will actually be in combat. you could take guesses, but we won’t truly know until they’re able to be played

and for my personal opinion, it’d depend on how fast teno would actually be and what else it could do to feel like it has a completed kit (like diving, but there’d also have to be more than just diving). downsizing the current teno to 800 kg and making it faster wouldn’t really make it fun. it’d just feel like a completely unnecessary huge nerf

#

the current teno feels like an angry murder horse and I genuinely love the feel

#

I also think teno is the most interesting out of all of those, especially if it gets its own version of sparring with its claws, but that’s just my personal opinion because my definition of interesting isn’t the same as yours

hollow canyon
distant torrent
#

it’d better armed, but it takes significantly more skill to play and master

hollow canyon
#

literally any dinosaur could attack with its tail, and a vast majority of them could kick, I won't even mention claw slashing because the answer there is even more obvious

#

also its claw bleed is subpar

#

its only the kick bleed that is one of the highest in the game

#

unless they tinkered with it in some weird way

#

kick bleed is iirc like 3rd or 4th highest bleed attack in the game

#

claw is way down the line from there

distant torrent
#

I consider it good because it bleeds out omnis fast. it has plenty of choices to choose for what fits what battle and situation

distant torrent
distant torrent
#

might’ve been 3, but it was definitely somewhere around that range

hollow canyon
#

I mean maybe tap pounces

slim dragon
#

what pounces ?

distant torrent
frail bobcat
#

Ayo what?

hollow canyon
#

exactly that pounces

#

but tbh

#

I don't think you can compare it to the pounce

#

pounce deals the higher bleed the more you hold it

#

kick does

#

iirc 275 bleed

distant torrent
#

the current pounce is just busted

hollow canyon
#

this makes it higher than just about anything but pounce, Deino bite/Stego swing

#

and maybe Cerato bite now

#

but idk

#

not sure how much bleed Cerato deals

#

I haven't been playing the game much for the last two or one updates

#

depending on whether Gateway is out

distant torrent
#

but I’ve bleed omnis out from a single kick, seen omnis bleed out and almost bleed out from claw attacks, I’ve bleed carnos out, and I’ve also bled ceras out. I’ve also almost bled to death from a couple of kicks as an adult cera. to me, the bleed feels very good regardless of what the stats actually are. I love it lol

hollow canyon
#

you can

#

Omnis have a tiny blood pool

#

merely 450 blood

#

your kick applies 275 bleed, if they run for a bit they are most certainly dead

hollow canyon
#

on the kick

#

on the claw it's like... half that of the kick?

#

less afaik

distant torrent
#

the claw still feels good with its bleed

hollow canyon
#

it never felt particularly good as far as I was concerned

#

although I'd ever use it against Utahs

#

because of its low stam cost

#

other than that - tail + kick

#

actually I even used the bite more than the claw

#

claw is such a niche part of the arsenal it's barely ever worth using

#

any time you can claw something

#

you're some 3 times better off just kicking it

distant torrent
#

I’d use it depending on the situation. if I just want to keep bleed going and won’t be able to turn around and kick, claw is a very good alternative

hollow canyon
#

it's not legacy that you'd want to keep it going

#

you only want it to keep going for tracking purposes really

distant torrent
#

anything is better than your opponent getting that plus sign

hollow canyon
#

claw doesn't do much, unless your target isn't an Omni or something smaller

hollow canyon
distant torrent
#

it’s still good depending on what you’re using it for

hollow canyon
#

but if they're bleeding out they kind of have to be mental to re engage and get themselves clawed

#

I think it's a pretty bad attack and by far the worst in Tenonto's arsenal

#

not that any of this was my point

#

my point is more so that most animals can do the things that Tenonto does

#

there's nothing particularly special about it in any way

distant torrent
hollow canyon
#

claws - loads of dinosaurs have that, kicks - also loads of dinosaurs have that, bites - yea, tail attacks - obviously

hollow canyon
#

it's irrelevant anyways

#

sure Tenonto's ok now

#

how will it be doing when all the animals are available?

distant torrent
# hollow canyon I almost never talk about the current game

my guy, I don’t think balancing should be based on what something can technically do that’s not even in the game or planned lol… a cera could ram into something that’s lighter than it and knock it over like a carno. it can also bite like a carno. that doesn’t mean carno has nothing special about it and should be changed just because a cera can technically do everything a carno can do lol…

hollow canyon
distant torrent
#

will everything be kicking a kick and tail attack?

hollow canyon
#

what will Tenonto be about when 55+ if not 60 dinosaurs are out

hollow canyon
distant torrent
hollow canyon
#

spikes, horns, larger size

#

etc

hollow canyon
#

you can literally grow it in what... 2h maybe if even that?

#

What will Teno have that will make it an interesting pick when you have multiple similarly sized animals in this size category

distant torrent
hollow canyon
#

if you move it to 800-900kg however and reduce its size and give it speed it becomes a much more interesting dinosaurs immediately

#

it'd be the largest dinosaur in that tier

#

relatively fast to grow

#

and likely the strongest there

distant torrent
#

nah, not with the current teno

hollow canyon
hollow canyon
distant torrent
hollow canyon
#

They are just better in the water than Tenonto is

#

I think that Tenonto will be an utter waste at this size and growth time in the future

distant torrent
hollow canyon
#

now? Sure it's cool, it's one of my most played dinos for the past however many upates since U3

hollow canyon
#

every animal so far can all but bite while swimming except maybe deino

distant torrent
hollow canyon
#

it also has the best swimming stamina in the game

#

last I checked

distant torrent
#

it does

hollow canyon
#

it could outswim Deino in terms of distance many times over

tropic horizon
distant torrent
tropic horizon
#

With its arms

hollow canyon
distant torrent
#

let it yoink lighter things than it like omni and drown them

distant torrent
tropic horizon
hollow canyon
#

the devs have said something like iirc "they won't add anything to old animals that'd require that much work"

#

aside from maybe Stego and Deino

#

hell if we're going that way I'd add to it an additional tail attack that does a 180

#

and swipes everything in its arc CC-ing small things

#

and letting Teno finish a hit-small target off

#

there's loads of things that could be done with it

#

but those aren't happening because the devs are working on the new stuff

tropic horizon
hollow canyon
#

I wouldn't want to be going back to the animals that are already out and done when there's ~50 of them they still have to work on

tropic horizon
#

I mean they should probably focus on refining what they currently have before yknow

#

Making 50+ Dinos

distant torrent
#

personally, I’m all for kangaroo drowner teno

letting them spar and throw hands at each other would make my day

tropic horizon
tall bronze
#

Been said many times before that not everything will be enabled all at once, and there may be variants of official servers each with it's own roster and play style. Regardless of the latter, unofficials can make their own rosters. So all the playables planned aren't gonna have to be crammed in and forced to work together (which Don has actively said would not be possible anyways)

....I mean technically you could make a buffet server with all enabled, but don't expect balance TI_LUL sounds fun though

sonic flame
#

tbh all Teno would need to be a better semi aquatic is what

#

swimming alt attack? Maybe if it's lucky a secondary attack as well?

#

since Teno doesn't gallop while swimming the front legs could be freed to give it a Beipi-style claw swipe while swimming

#

tho the animal already has a pretty solid moveset, at least conceptually, and you can get a lot of variety out of just tweaking things like damage/stam/CC limits

foggy elm
#

itd be cool if a fully charged up cera bite stunned carno

slim dragon
#

unnecessary

tropic horizon
foggy elm
#

why not?

#

its a way to let cera 50/50 a carno without making cera op

slim dragon
#

Would it be cool if a pounce from troodon stunned stego
Wait it does

tropic horizon
slim dragon
tropic horizon
foggy elm
#

5 seconds is plenty of time for a carno to run away and avoid it with instant accel

#

cause right now carno destroys cera

tropic horizon
#

Problem solved

foggy elm
tropic horizon
foggy elm
#

they should, it would be really cool

tropic horizon
#

They should just yknow

foggy elm
#

make it do the animation when teno kicks carnos head, it only lasts .5 seconds

#

ONLY if its fully charged up

tropic horizon
#

Make carno not a demigod

foggy elm
#

carno is only really op against cera, i can easily kill carnos as teno

#

5 FULL seconds is plenty of time for carno to get away from the stun, + even if the cera stunned the carno the carno can just run away because carno has more stam than cera (for some reason)

slim dragon
#

Then what's the point ?
Apart from making cera godtier against teno and other similar-sized animals ?

foggy elm
slim dragon
#

but that's absurd

foggy elm
#

thats carnos weight

slim dragon
#

So it doesn't stun a 99% grown carno but it stuns a 100% grown one

#

It's stupid

foggy elm
#

think of it being a super hard hit to carnos legs. the carno gets stunned then runs away

foggy elm
#

orrrr

#

they can make carno not op

#

because cera should be able to kill a carno 50/50

slim dragon
slim dragon
foggy elm
foggy elm
slim dragon
slim dragon
foggy elm
shadow vortex
#

Cerato already has a stun on puking. Any creature basically can just walk while throwing up lol. So it would be better to actually bring carno back to earth, that's all

tropic horizon
foggy elm
foggy elm
slim dragon
foggy elm
slim dragon
foggy elm
foggy elm
shadow vortex
#

Because welp, puking time varies per species

#

...and I'm not gonna talk that pachy got that extremely absurd puking time of 3 damn seconds (or even 4?)

coarse blaze
#

It has the bacteria system, a pretty nice bite and body buff for combat bits.

Also puke gives you a good couple of seconds to take advantage of so - in a weird sense it already kind of has a stun.

foggy elm
distant torrent
#

@young iron based

young iron
#

Indeed

coarse blaze
#

Love seeing a huge mixpack of omnis and ceras because of the whole "can't swing while a single omni is latched" thing so that the ceras can just kill you! 🙃

shadow vortex
#

Welp if that cera hadn’t cooperated cooperate with utahs he probs would’ve been eaten by them xD Even 2 utahs now may not be afraid of adult cera, because they can easily kill it :\ If they two pounce a cera and stay on it till 50% stamina, cera will have 60 or 70 (don’t really remember) hp left. Then they just can finish it using bites. Kinda pathetic for a creature which is supposed to be a machine against these pack bleeders

keen plover
#

Literally tiny compared to Carno.

#

While it shouldn’t be losing as badly as it is now, it still should be Carno sided

dusky surge
#

cerato should be enough of an annoyance for carno not to face off

coarse blaze
dusky surge
#

cera doesn't need to have the advantage on a carno if it can be an annoying pest and potentially kill it

hollow canyon
solid imp
#

I mean

#

A skilled cerato can

#

Dodge a carno charge once or twice, then out-stam it

foggy elm
foggy elm
tall bronze
foggy elm
slim dragon
tall bronze
#

That's height

slim dragon
tall bronze
#

I kinda want a Carno with no legs TI_Succ

slim dragon
#

Did you know ? Without the tail a snake wouldn't be bigger than a mouse

latent lotus
#

thats because a snake IS the tail

slim dragon
latent lotus
foggy elm
slim dragon
#

In terms of height, length AND weight

foggy elm
#

its a brawler

slim dragon
latent lotus
slim dragon
#

Also it's not just the size of the head that matters... where does that idea even comes from

tall bronze
#

If it charges it's bite and is near a corpse, it can definitely be tougher than it seems. Of course, Carno can still delete it because charge is busted

foggy elm
slim dragon
#

Teno is 1600kg

latent lotus
slim dragon
#

I would like cera to be a "not worth the fight" thing rather than "obliterates anything that isn't 2x its size"

latent lotus
tall bronze
#

Size in these cases is usually weight, not things like height or length. So for Cera and Carno, Carno would be bigger since it's 1.8T while Cera is 1.3T. Though it's good to remember that size isn't everything. By itself, a Cerato is quite vulnerable to Carno. But a clever Cerato with some stank mouth, a charged bite, and especially a corpse nearby it wants to defend, and it can be quite the pain.

#

Excluding charge just being broken of course

#

Which is it's own issue TI_Succ

#

"Haha near-instant 350 damage and stun/knockdown go vwoosh"

foggy elm
latent lotus
tall bronze
#

Carno's got 1.8k health, that doesn't seem very glass cannony to me. Especially with it's charge TI_Gasp

foggy elm
slim dragon
tall bronze
#

Also the concept of ambush focused Carno needs to die already

latent lotus
tall bronze
#

Yeah charge is just....TI_Yikes

foggy elm
slim dragon
tall bronze
slim dragon
latent lotus
#

okay then if not an ambusher what is carno

foggy elm
#

if 2 armored horns were charging at you at 55kmph it would do alot of damage, which its why carnos charge should be harder to land

tall bronze
#

The tall, obvious, open plains focused animal being designed to rely mostly on ambushes seems quite odd, and has resulted in whatever the hell Carno is right now. TI_monkaS

slim dragon
shadow vortex
#

If two armored horns were charging at me we both probs would be dead, cause carno snapping its neck goes brr

foggy elm
slim dragon
tall bronze
#

There was once a time long ago in legacy where it was pretty much what Bubulbu described. It could chase you and keep up, but not instantly delete you if you payed attention, but you had to have an escape plan or else eventually, you'd get got. Was super fun.

slim dragon
tall bronze
latent lotus
shadow vortex
foggy elm
slim dragon
#

Carno has been advertised as a plains hunter multiple times, even by Dondi
The recent changes were supposed to push it into that niche
But obviously it didn't work because they're so bad

tall bronze
latent lotus
#

woops its a person

tall bronze
foggy elm
latent lotus
#

ohh its that person

#

sorry i dont read names

slim dragon
#

But yes, smalls should mostly live in forested areas and environments where they have escape routes from bigger predators

foggy elm
tall bronze
#

Yep. Can think of it like a chase sequence in a horror game. You CAN escape, but you need to have a plan and not slow down

latent lotus
tall bronze
#

Juke, out endure, escape to safer terrain, or kill it

slim dragon
shadow vortex
foggy elm
slim dragon
latent lotus
hollow canyon
slim dragon
foggy elm
#

scavengers are not weak

shadow vortex
#

So you're defending 'small game hunter' niche but can't admit that a cera is 'small game scavenger'? Also hyenas are in PACK most of the times, and I talked about ceras in packs too

slim dragon
#

Cera already is anything but weak

foggy elm
latent lotus
#

also lets not revert carno into up 6.5 carno whos literally W+RMB then create a huuuge distance and then W+RMB cause it didnt have the accel to fight anything in a mid range

slim dragon
#

The fact it can contend with a carno already proves how strong it is

shadow vortex
#

Also cera has everything it needs near a body it SHOULD scavenge

hollow canyon
hollow canyon
foggy elm
#

ok, so carno is a small game ambusher, and cerato is the brawler bully

hollow canyon
tall bronze
#

Cerato is stank is what it is TI_Troll But generally yeah, Cerato with food is a pain to move away from it and will fight you for it.

hollow canyon
#

and Carno is not an ambusher

shadow vortex
halcyon elk
shadow vortex
halcyon elk
#

If a cera is on a body you're not moving that cera unless you can utterly obliterate it.

#

And even if you do kill the cera. It's possible you aren't getting out unscathed.

dusky surge
coarse blaze
#

I'm genuinely fine with cera being absurdly strong on corpses, that's it's whole niche thing. Cera steal your body? Better go after something else before that hunger meter drops even more.

dusky surge
#

yea, pretty much

stark knoll
#

@sullen valley If you are experiencing issues with your controls since the latest update (can't move camera, unable to court, etc) then please try wiping your config files in localappdata.

  1. If running The Isle, exit the game.
  2. Press the Windows key
  3. Type %localappdata% then press Enter.
  4. Find "TheIsle" folder. Open it.
  5. Open the "Saved" folder.
  6. Delete the "Config" folder. Note: This will reset any of your custom settings to their defaults.
  7. Restart the game. The issues should be fixed.
sonic flame
#

@analog mirage I know this isn't gonna actually change anything, but it's a misconception that tail slam cannot cancel charge

#

it can do so, however, the timing is strict

#

Tail slam is def not a reliably option when facing down a charging carno, but it has never had any dedicated mechanic allowing it to stop charge, if anything, it would've been charge having less reliably hit detection and a good amount of server latency making the tail slam have more leeway

#

since Carno's charge hit detection was updated and server latency was cut down bit by bit, the tail slam is now an extremely precise move if you're trying to parry a charge with it, but it can still be done

#

if you're lucky, you can even use rear kick as a way to parry the charge, but I don't recommend either in the current state of the game tbh

dusky surge
#

the issue i have is still that carno is so heavily favoured without that interaction

#

350 damage is the highest any non-apex animal can use, and it's on the fastest animal in the game with knockdowns, no need to halt momentum or position yourself, no need to really time it or anything

sonic flame
#

That's a bit besides the point but yeah, Carno is heavily favored in the matchup atm

#

and again, the ability to parry charge isn't actually gone, and there wasn't a dedicated parry in the first place, tho theoretically we could get something like Teno having armor during tail slam or whatever to off set it

#

as it stands, the server being less wonky than in earlier updates means the old strat of "simply hit them first" is far less likely to work so Teno would need to get some sort of other benefit to either make sure it hits first, or to ignore it when Carno hits first

slim dragon
#

Teno gets hyper-armor during tail slam
It can spend a drive charge to make an EX-tailslam that throws the opponent into the air and allows for juggling

sonic flame
#

sadly Teno has no air attacks besides bite, which has no knockback

#

but if you can time it well, you can use medium and heavy kicks to keep the opponent airborne

slim dragon
#

And cancel them with a super art

sonic flame
#

if you hold back and then full circle heavy kick with burst active, you can activate SHANTUNGOSAURUS INSTALLLL!!!!

slim dragon
#

Ok back to topic, the more I see mentions of those interactions the more I wonder about how they're programmed to behave
It's seems like it's a case-by-case basis, which is clearly not reliable on the long term

sonic flame
#

There's only one special ability vs ability interaction in the entire game

#

the others are all just "who hit who first"

slim dragon
#

It seems the game lacks a lot of the "organic" interactions it requires
Like it would be much more convenient imo if every attack had "stagger damage" and every dino "stagger resistance"

slim dragon
dusky surge
#

damn

sonic flame
slim dragon
sonic flame
#

there's a reason we didn't end up going with a "CC damage" value

sonic flame
#

It is insanely more complicated than just a simple threshold

slim dragon
#

I mean in my eyes it just seems like a better option but maybe there's something I don't understand in how it's handled

dusky surge
#

CC damage does sound horrid to keep track of imho

#

I just like weight-based stuff

sonic flame
#

"I stagger you if you are between these two weights" vs "You stagger when you drop below X% stagger health which is depleted by my stagger damage, both values are unique to all species and attacks"

dusky surge
#

(speaking of, carno should not be knocking down anything over 50% its own weight, and should stagger instead)

sonic flame
#

The only think we're really lacking from the current threshold based stagger thing is interactions with locational damage

#

i.e. a hit to the head or a hit to the leg behave the same when doing staggers

slim dragon
#

I don't like the weight-based thing because then two animals with the same weight are exactly equally resistant to stagger
And I feel already way too many mechanical values are handled by weight
To the point that increasing troodon's weight by 1kg could change massively how it plays

sonic flame
#

but that's something that we can adjust easily without having to add an entirely new damage type

dusky surge
#

damage type sounds way more complex imho

sonic flame
#

since we didn't want 200kg stego and 200kg Omni to have 1500hp and 100hp respectively

#

and likewise, as a mechanic operating off weight, it would've been strange to punt a 200kg Omni but the 200kg Stego doesn't flinch

#

That being said, the most recent dev blog does show that CC is getting a bit of an expansion now

slim dragon
sonic flame
#

and avoids situations like legacy where 4 ton animal A has 4k hp and 4 ton animal B has 350 hp

slim dragon
sonic flame
#

There are plenty of ways of changing the character's effective health without changing their max hp, and same for other stats, so I don't see it as much of an issue

slim dragon
#

I'd just have it as "base values" that will not change whatever happens balance-wise
Like humans have 100 HP
And you build up other creatures health based off that and their relative resistance compared to a human being

sonic flame
#

we had that with Omniraptor having 1000hp until weight = hp

#

Teno/Carno had 2k, Stego had 4k

slim dragon
slim dragon
#

And we still have deino that is visually the size of an omniraptor but weights 3 tons so it isn't really better