#general-feedback-discussion
1 messages · Page 854 of 1
Wtf? What servers do you play? Most people I find from my own species doesn't try to kill me
eu 1 and 2, but i digress
Well I only played eu 3 and 4 since the patch
@mint girder Why do you suggest that, and why do you post pictures that are completely unrelated to your suggestion ?
Ah yes allow utah to effectively insta kill things it pins. That cannibal utah didn't like you? Welp now even your friends cant save you cause you are already eaten
The pictures show my suggestion in play
The eagle is eating that raccoon alive
It would only work on smaller things
Probably because if he posted the actual eating he would've gotten sniped by a mod
That too
So what's the interest, gameplay-wise, in allowing utahs to eat things they have pinned alive ?
Since pinned things already take only a few seconds to die anyay
Yes
Fun
Sounds like a pretty cool concept but I don't think that'd be very applicable gameplay wise. It'd just mean that utahs would freely kill and eat things smaller than them and cause massive balance issues for anything with a lower weightclass than the utah.
Because from what you're suggesting, it sounds like the utah's pounce would do FAR more damage considering they're eating their prey alive and such
How so ?
I think its fine the way it is, their pounce is unique enough and basically spells doom for smaller critters anyway, they dont need to have an easier time doin it
Also what would happen if a utah pins you, starts eating you alive and then releases you ? Do you spend the rest of your life with one missing limb ?
That doesn't sound very fun
i dont think thats the issue haha
You lose health the longer it eats you but the whole eating thing wouldn’t do detrimental damage unless you’re small
It's one of the issues
You’d be able to escape a in of course
I still don't see what would be the point of such a mechanic for Utah
Also, even though it's more Miragaia's role to point that out, it's hella abusable for mixpackers
tbh i dont undersatnd whats wrong with mixpackers, i just look at it like a super inefficient way to do anything cuz of all the mouths to feed
Well with that mechanic you get one less mouth to feed since the utah can feed on its friends without killing them
There's not much wrong with mixpacking as long as there are no mechanic supporting it
(Broken balance could be counted as a mechanic supporting mixpacking)
oh yea but i wasnt referring to the pouncing thing
i just see people always get upset about mixpacking and i assume that its because its immersion breaking, but its THEIR fault, its at their detriment
i wouldnt do it because i dont trust carnivores,
I would consider mixpacking unbalanced in some cases, but not immersion-breaking
im talkin about carnivore and herbivore mixpacking
herbivore mixpacking idc about they all eat plants
Well I imagine a velo should have no problem hanging out with trikes, or a para herd drinking at a lake trusting the local spino to protect them from threats
Because it's beneficial to both parties
This is what I'd call "immersive" mixpacking
Of course, stegos teaming in VC with carnos to kill everything else on a server is something else
oh yea thats kind of dumb,
but idk man id never trust a carnivore to "protect" my herd man
if i were that carnivore id just pretend to protect them to gain their trust if anything.
You're right, you shouldn't trust anybody anyway
But if the carnivore can't harm you (like velo being to small to hurt trikes, or spino too slow to chase paras and not powerful enough to kill one before the others can react) then it's a stalemate and cooperation can occur
ah yes well sure
I just loo kat it like "do whatever u can to survive and to perpetuate that survival"
Same
i follow the basic rules that seem to help me the most, 1, maintain social distancing so u cant get randomly cannibalized, 2, dont trust anyone especially another species, 3, dont cannibalize or otherwise attack things that would impede survival unless u have no other choice
i remember i had a pack of like 10 raptors, and it was before the change to how food worked, so everytime we killed something we all got like 5 or 10% hunger
we killed a pachy? we were like vultures, ate that thing down to the bone,
i remember we killed a sub adult stego and that also gave like 10% to everyone, it was so tragic
I remember that once I was with a pack of raptors, we were chasing an adult deino across a river(was in update 2)
We saw a pack of carnos on the other side of the river, they 2-called, we 2-called back, we decided we would make a temporary alliance to kill that deino
They’re annoying
The pin wouldn’t do damage the eating would
Like this
@devout sun with your idea no one would care about diet after 100%
How come? You get all kinds of buffs for having a good diet..?
Less incentive
Isnt that the same thing? If they eat during the pin the damage applied will be enhanced lol
Not sure
Elaborate, what removes incentive? The decrease in diet meters decrease speed?
If you don’t need the food that much then they’d just graze like half the time
Except people only cares about growth boost, I mean, most complains about diet is because diet makes you grow faster
Or eat non diet food
Buff is cool n all but idc that much
Not crossing the map for a small buff
You can already do this
If growth wasnt affected by diet everyone would be ok with diet or would just dont care
You can’t because then growth would take forever
I'm saying after you reach 100%, what's the difference between what it is now and what I am suggesting?
You can still just eat grass to survive without diets anyway, but with my suggestion you won't be sprinting across the island to keep your diets topped, you would just be walking. Eating grass to stay alive on the way over.
Like now but it might give time to hang out or just do anything but run towards food.
Wow same thing that happens to carno, but when someone comoplains about that all herbi players dont like the suggestion
And carno needs it just to get food, we arent rven talking about nutrients
Exactly the same thing that happens to carno. I was going to make a suggestion later touching upon carni diets. I rarely play herbis if you are assuming I am biased, I much prefer carnis.
I am talking about herbivores, and whether herbi or carni mains are biased is irrelevant to the situation
I said most herbi players, that could be you or not
If you have a counter point or any other issue with my suggestion please explain it, I would like to edit it to be a better suggestion.
In this case not
If you are going to X it because I am a biased herbi player or whatever okay then lol, just hoping for some way to improve my suggestion.
Im ok with the diet metre thing, but I dont like the grass on herbi diet, it would be like carnivores getting 3 nutrients untill 50% and that is something that should change
People only care about growth boosts because juvies are glorified loading screens
It do be this way :(
If juvies were fun it wouldn't be so infuriating to grow slower than others
Faster bubu stage slower sub stage ggez
The grass on diet was my way to offset the issue of making babies run miles across the map just to continue their "glorified loading screens" faster.
I love that description lol
And what would make juvies fun?
And what besides adding grass to diets could help offset to huge amount of relative movement little babies have to do to get their diet? I'm happy to replace my reason with it.
Actually
Not making stats scale so linearly.
Juvi stego could be faster and more agile
Juvi teno could he able to dive and swim faster
Juvi pachy could exel on mountains
Juvi utah could be more arboreal
Juvi carno could... idk honestly
Juv carno having more stamina?
Like keeping chase for longer
Perfect! Just say that juv carno is Utah food
Because I don't see what else it could be lol
Eh. Itd be boring when compared to other juvis
I mean juvi carno is quite well off though
I mean carno only meant to be speed soo...
Nothing else i can think of tbh
It just would make it too easy to grow the weak state of the herbivores, that is why i dont like that
...75% utah soaring through trees.
Nah I'd say more like right before sub adult
I agree it would make it easier, too easy not really, because again it's just essentially making it so juvies only need 2 diets
To be fair 75% utah is like 300 kg range
But ye
@devout sun but I really like the idea of decreasing nutrient drain, that way herbivores would still need to travel long distances but they wouldnt need to travel everytime they get the nutrient at the other point of the map
Which will change not much anyway because those 2 plants will just end up on opposite sides of the map anyway
They could stop for some time before starting the travel again
This was the main part of the suggestion and honestly the most important, glad you agree :)
Maybe just editing the suggestion to only include that change would be a good idea
More people would resonate with something like that probably
Make herbivores have 2 nutrient plants be near each other and the last nutrient needing migration
Yes, every time i think of that idea you had I like it more, is so simple I dont know how no one has think of it before
No, people would get those nutrients untill 300% each and the go get the last nutrient, if you have that plus less nutrient drain speed, then after getting the 3rd they would not need to move
Removed the paragraph about the juvie diets, currently I see no downsides in the suggestion balance wise and only an upside in enjoyment. Appreciate your input a lot :)
Your welcome, I usually dont agree with herbivore diet suggestions cause all of them sound like, make perfect diet easy I don't want to move, but yours leaves it as difficult as it is now but making it less tedious
@devout sun but you should post the suggestion again after the cooldown, people that read the current one will see most people didnt like it and give it a ❌
@warm flame then everybody would choose the ones that are together
then they'd have the default stats
???
"Effect 3.5: Eating all of the diets in your character menu will simply just make your stats default"
ofc I wouldn't make a suggestion that allows herbivores to combine all the diets and become overpowered monsters, that'd defeat the whole purpose of the suggestion
Eye what issue exactly are you trying to solve?
I'm sort of confused what this suggestion would accomplish.
It says that? Because is not true, perfect diet makes your dino better than when diet didnt existed
But your suggestion changes the diet completely
You even changed the what it boosts
firstly giving a juvenile 9 diets to pick out of instead of just 3
secondly you can also choose your diet for specific benefits, meaning in a group different people can be useful in a group
and lastly a herbivore could choose their diet to not have to travel certain distances but gaining different effects so they aren't overpowered
Also 15% attack boost 
Nvm, i just read it wrong
Why?
I just put a certain number, the % boost given can be changed by the developers
I understand the suggestion but why? What is a current issue in the game and how does this solve it?
the current issue is herbivores traveling across the entire map and the diets not being really interesting
Herbivore must have to travel
which is why each set of diet would still be a distance apart
you wouldn't be able to pick a set of diets that are all right next to eachother
Then why you said the issue is traveling across the map? Your suggestion doesnt change that
because they're traveling too far
ok when did i mention nerfed nutrient drain speed
also wouldnt the plants finish before you could go do 300%
I think totally changing diets isn't the way to go, it's such a back step compared to a simpler and more direct solution (such as the one I suggested wink wink)
Well not 300% but I always get like 200 playing even with friends
even then the journey to the 3rd nutrient would still be pretty darn hard
you might even have to cross some rivers
But they would have to make just one travel, they would dont have to do a trip back
you don't have to change them completely, the plants are already there, the code for effects is already there, you just have to give herbivores more diets to choose from and make the effects separated from eachother
you would eventually have to make a trip back
If people cared about the boosts that are not growth boost yes, but no one cares

didnt devs sorta intend for 3rd nutrient to cause migration anyways?
1 and 2 would be closer but still need movement
that's wrong 
a lot of people care about having more damage, people don't just follow their diets because they want to grow faster, they follow them to keep their stats from being low
^
which is why adults still follow their diets
So whatvdoes that change then? Just getting 2 first nutrients easier, people will still complain that for the 3rd nutrient you have to travel a lot
Well most people complains about diet cause they need it to grow fast, I didnt had the option to think otherwise
actually...
you can live just fine with 2 nutrients
3rd was always meant to be the hardest to get
due to how big in buffs you get
Yes, just read the discussions I had with some people earlier, I tokd them they dont need the 3 nutrients but they insisted they do because otherwisr they would grow slower
3rd should be hardest to maintain and get and I assume when gore comes some sort of organ will be hardest to find in a carcass for a carnivore
that just sounds like them being too used to funni oasis giving all 3 nutrients for free
Is what I said
ik
Most people that i have discuss about this are the same
heres what im trying to get at though
Is like people that thinks pachy is too weak because it was broken before
herbivores should have it somewhat easy to live normally but if they want the big buffs they have to work for it
carnivores will have to work for their nutrients when gore comes
so then it would be more fair between fractions
Go to #885026544689492018 you will die of stupidity
@tight oxide look, one of they guys I talked you about ia going to say somethig
And what did you felt?
Lol i was one of the people he talked to earlier and not a single time did I or the other guy say it was better when all nutrients were together. We said that the current diet system is tedious and you travel long distances to avoid punishment rather than getting a reward
question
Of course, and opinion are wrong sometimes
do you think gore would help diets for carnivores?
cant be wrong but it can be heavily disagreed on
Maybe when I know what it exactly does
Probably, i have a few concerns but we dont have enough info to really know. I think it will definitely help since carnivore diets are too easy
It would do nothing if carnivores before 50% get the 3 nutrients from every organ
At least when they are young
Why?
Whenever i talk about diets i referwnce herbivore diets, not at any point have i discussed carni diets today
yeah, if
Everything is an if untill we know
so far with update 4.5 the devs have been making good choices, let's hope they keep that up
Why I feel like not everybody thinks that?
Lmao
Allos need to be added to put presure on stegos, change my mind. I main a stego isnt a good reason.
because there were also some problems that were ignored or made worse
allo pack slaughtering a stego is what we need
Then dont just say devs have make good choices
I didn't say all choices were good, I said they made good choices
Cause every patch they do thing wrong and right
hopefully with all the feedback that's been coming in about 4.5 they'll fix teno
and pachy, and stego
The addition of allos would make the line up feel much more flushed in my opinion. Not to over powered for the line up, but strong enough to contest a stego
Fix what? pachy is not working wrong, it is just weaker
The only problem would be mega packs
Thats around the table though, seen a mega pack of stegos last night. created a mega pack of deinos
Thats an issue that will always be around unless youre on a server with rules. that shouldnt rule out having anything, infact more dinos on the roster would push more people to evrima.
pachy sucks right now, I saw a leg fractured carno chase a pachy through a forest, the pachy couldn't do anything
if allosaurus was added, we'd just have a new apex to replace carno and stego whats the point lol
sure its competition...but it just would replace the current top dogs
carnos cant fight a deino, killed 6 of them last night on land
oh i meant on land apexes*
Just keep running, carno cant keep up more than a minute, and oachy is much faster than fractured carno, also if they buff pachy speed they will huntdown carnos again like they did prepatch
deino is definitely the carnivorous apex, but carnos are the on-land apex u gotta mainly worry aobut really. especially because of their current population due to the ease of their growth. (not their opness)
it takes a lot of stamina to headbutt with pachy, with the low leg fracture chance you'll lose a lot more stamina than that carno by the time you break its leg
stego needs competition, allo creates that. Allos are going to want to kill a stego over a carno. they also put pressure on the deino pop. but are still small enough for both to defend and or kill one.
Just make fracture 100% effective, so if carno misses the charge the pachy fractures it and run away
which is the main thing I meant by fixing pachy
why would an allo ever choose to fight something that could hurt it more? when it could just choose a carno
that allo suggestion breh lmao
that would just replace all the carno megapack with allo megapack
i mean idk bout you but risking your dino is part of the fun, also packs exist
we just need something to fight stegos imo, a good stego can solo just about anything frfr
how many times you had a stego wave its dick at you be honest
yea no...
pretty sure gore would remove the carnivore diet bandage
arent stegos supposed to solo most things
theyre slow lumbering tanks with a tail thats essentially like a baseball bat with nails in it.
u shouldnt want to fight it as a carnivore unless u either outnumber it or are desperate
pov. update 2 utah
yea... utah could solo stego at one point
Ah, you could have said what the fix was first place
I remember me and a pack of 13 utahs were fighting a stego
and it killed like half of us, and the only reason we tried killing it was cause we were so desperate for food
we had no options
it also could in U4, you have no idea how many videos I saw of utahs soloing stegos in U4
I wouldnt be mad about that and say "stegosaurus is too op" i mena, it is op, and thats the whole point
They made carnivores getting all nutrients from the same animal on purpose, so why wouldnt they do the same but now with the organ system that affects diet?
I have missed 3 different ambushes on this carno even though I aimed it perfectly
skill issue
because they know diets suck for carnis
they only get all 3 nutrients because they don’t have gore yet
Its always been a problem, but people didnt notice because herbivore diet was easy
They prob going to have something more like “eat X organ” or “eat Y meat type”
everyone noticed
and carnivore diets would probably not restrict what carnivores can eat
Most of the times that YOU hunt the prey if you dotn share it, it will have all the organs
Everyone knew it was a problem, and that herbie diets had a problem. But now carnis have it easy and herbies have it hard
no reason to keep the 50% bandage at that point
But we dont know if it works like that
its been mentioned a tiny bit
and devs even said diets need gore in order to work for carnivores
sooo...
they really should've released diets and gore together
ikr
cant wait to fight over a stegosaurus juicy liver in my raptor pack 🤤
i just want to eat carno brains as a utah
meanwhile that one guy in the background "dibs on the testicles!"
Yes, that nutrients would depend on the organs too, but you are making some assumptions we cant know from that little info
It is heavily implied that the gore will allow carnis to eat specic meats or organs for diets
so anyways why are you assuming devs will keep 50% bandage?
Cause I can assume that...? I mean, I didnt said it is what will happen
im just excited to see what dinosaurs we get each update
you can assume but I mean what is your reasoning?
keeping that bandage wouldnt really be what devs strive for in diets
since the ones showed on the trello probably wont be the only additions, theyre just the guaranteed additions.
dont get too happy bud
but i still got my money on ovi
They are planning to add all the dinos from legacy, quetz, and megalania if they can make it work.
megalania i hope can climb as juvie and dig out burrowers while being a pretty fast land swimmer
oh yes i know im just saying when and which for each appropriate update :D
That’s basically what they showed lol. Basically you can run, but you can’t hide
Nvm
I know the answer for U5.5
yea i just hope they stick to it
and megalania venom would be cool to see in action
I’m just waiting for anky, I wanna be the “no go zone” and just break legs
yea after its concept remodel
that new anky looks funny instead of "Get away or broken bones go brrr"
oh yea anky will be fun for sure
I dont like anky rhino
Wrong opinion
It sucks
no one agrees
Best anky
this
Wtf is that
god incarnate 
Is even worse
make a cursed giga
Wrongest opinion
I might
still is anky rhino
WAIT WHAT
Look at how they massacred my boy
That looks like a dini from ark, and ark designs suck
are you intimidated? I understand
you can not burn anky prime, he will simply absorb the heat like iron, and use it against you
he will glow bright as the sun and annihilate his foes
Wtf does islecords members smoke?
wisdom, enlightenment
tenoflea
I guess if you like anky rhino you like isle spino too
what and why is that
i need to learn blender so i can bring my anky, herrera and alberto specimens to life in the isle
thats not very kind
honestly yeah this has driven off course from the original anky bad
Indeed
Are people really still dying of starvation as a carni rn
The brown alien cows?
Not me
Some dude in feedback apparently is
@keen willow you should post that in balance too
Imagine dying of starvation as a carni when theres ai everywhere and KFSers leaving bodies everywhere
so tell me why I cant find any bodies and AI "everywhere" as you said? 
Look harder bro
Its especially easy to find at southwest and i also find it near the beach area at north, it’s everywhere
I consistently see frogs and deer at southeast and boars literally anywhere
ahah, pls shut up, if I cant find, I cant find, end. So thats why I suggested to increase AI spawn and expand them, I'm not demanding.
Lmao no need to get upset, keep starving i guess
Ai spawns enough
no offence, but you are being ignorant, but ok
Aight man have fun losing more carnis to the easiest to avoid death rn
ah fuck I just realised I made a typo in my suggestion that makes me sound like a massive twat
imo
i think smaller ai should spawn more ngl
i like how common boar are but more small ai would be cool to see
like shouldnt rabbits be more common than boar or...
"I think it would be a perfect fix"
*wouldn't be a perfect fix
But you are the only one that cant find
And if you dont find anything you can always lie another carno and kill it
Sometimes the spawns are totally messed up. I was down in the south and southeast yesterday and didn’t see anything from a little bit before the swamp lands started until I hit the east invisible wall. I was so shocked I went back zig zagging the whole area and couldn’t find anything
And then some areas I can’t enter a field without seeing boar deer and rabbits everywhere
Also we dont know at what time this guy plays
I don’t necessarily believe they need to be increased but just like diet plants AI spawnable areas need to be spread out more evenly in all areas of the map
It wasn’t a small stretch of map I didn’t see anything with no other players or bodies around. I’m talking the entirety of south center to the far south east wall, actively searching for any AI
just make ai spawn more where less players are
boom carnivores explore more
Preeecisely
The only thing that herbi diet change would do is make herbis afk longer after their boring and tedious trips to diet plants. In the end it really doesn’t fix the problem
Logically I would have herbs graze cause that’s what most savannah animals do to get hunger restored is they spend most time grazing the grass
Granted they are specifically adapted to eat grass which most animals cant eat and gain meaningful nutrients from
It's the isle so probably >0%
well it just happened...
moment i spawned in as utah a carno fell before i could even render the map
That’s true
I hope we get obligate grazers at some point but that should be reserved for only a few animals
Like anky probably
I agree
idk whats too "unrealistic" about that ptera skin
The Ptera skin on the left looks pretty juicy
it seems fine to me yeah
tho my eyes aint really a reliable source of opinion lol
but 'green blue and grey' for a piscivore doesnt seem wrong
especially a flying one
the purple is very nice
ptera has no real reason to be stuck with drab colors so its certainly not an issue
Would be nice if we could get some new patterns in as well soon ish.(Not sure if those are coming later or with update 5... or update 5.5 )
interchangeable layers too would be so nice
although i do agree with a variety of colours, i still think some animals just should not have certain colours
the deino should not have access to the same colours as a hypsi for example
Let Magy wear pink so it has lower odds of survival.
I think the skins look alright, not a big fan of Pachy but it wouldn't break my immersion or anything so it's ok
definitely, but ptera should be fine with most available colors imo
no
its a flighty, small, hard to catch animal that can afford to be a bit flamboyant
Darn.
make magy constantly flash neon red and bright white so it can never hide
Yes
magy hate stupid when we have a completely fictionalised utah
just fictionalise magy who gives a shit
Some creatures have brighter patterns irl so.. it doesn't hurt my brain too much
we already see what magy looks like
utah was at least changed anatomically to fit its role. magy cant look the way it does and survive an allo or alberto without looking absurd. but magy is aside the point
pt skin options look nice
Deino and Tenoto are going to be a pain to get unique looks for, until we get new patterns to spruce things up.
I, actually really like the ptera skins
Birds, for example, yes even prey birds, can be extremely colorful irl so..
I'd really like a striped tail tenoto skin, or a Deino skin that's more like a nile croc's.
Carno pattern with the horns having more color would be pretty cool too(back in legacy with the TSL carno where the default had red/orange horns and purple bumpy scales around them to make the horns stand out more and bring the viewer's eyes to the animal's defining feature)
Colorful carno horns would be a neat option. Esp knowing how keratin can grow in any color. Making things bland doesn't create realism. It's more than okay to have color in my eyes
I'd really like some new ptera patterns that put more color on the beak and wings. Some pretty cool stuff you can do with that.
We can get away with making some of the larger animals colorful to, rip. Always loved depictions of sauropods with colorful necks and tails, that are both for display and intimidation purposes. Some probably not a good idea for that though(T.Rex probably should be a bit more limited I'd imagine..but -shrug-)
Hell yes.
I need more of that in my life. They feel so alive like that.
It's really cool looking when done right, rip. As well as intimidating patterns or flashy colors on Ceratopscian frills.
wooooah
And, being big, they can get away with it since barely anything is big enough to take one down
that pachy is on a whole different level
I need better colors.
Skull pattern + red eyes can look cool on Triceratops, but so can white crests and blue dotting mixed in, while the face is mixed with specks of gray and tan(sort of like the Prehistoric Park Triceratops)
werent utahs said to have an easier time killing a ceratopscian than a stego
that means damn...
trike might be screwed against a utah pack
I need patterns like we can see in real animals. Not just plain green
As much as I like the color green, it's dull
iguana
would really love to see this skin pattern though
chinese water dragon
I can sorta see that.. Stego easily covers its flanks.. however, attacking a Triceratop's cheeks(tail and legs) should really do nothing(same goes for bleed too).
That is a nice pattern
but at the same time
bleed doesnt work like that for pouncing
Sadly
i would agree but...
first i wanna see pounce be more expanded on
like idk make pounce more like legacy
There is more that can be done to pounce...but first pounce needs to stop breaking every update
you could latch on and choose to btie or not
or removing utah pounce jump
and make it so you have to run up to something and press rmb
yea maybe when its code becomes very simple
Green is pretty but, the old and even new Isle skins handle it badly.
i could make a pretty kickass giga skin with green ill say
Slick
Yeah. It's all in the patterns and the contrast.
utah i hadnt manage to make nice
I need more color options and patterns
i want this for a skin pattern
like herrera or something
Pretty green bb
Fierce, but still somewhat cute
Slick
Dotted(Cheetah esque) Carno may not be too shabby.
wouldnt be surprised if content creators held contests on who can make the best skin for ____ dinosaur
Giga had the best pattern back in legacy
hopefully it comes back as one of the options
def will be a default
dont think they will remove it since giga was an actual finished playable
like look at utah and pachy patterns
acro is understandable
Ayo those are some good skins
Skins/patterns like dis, I need
Yes 👆
pesky is right
I like it and in my opinion it sounds cool
How does it sound cool lol it sounds gross
It aint a cat
Sit down and go PRR PRR PRR a carno hears you from 40 feet away and kills you
wondering why 3 people want purr to stay
when it can cause you to lose your ambush advantage...
or hiding...
and purring means your happy... so why does my utah purr when trying to hide from a carno....
Why would you sit and not crouch when hiding? (I don’t like the purring either I’m just curious)
you get to heal and faster stam regen
plus you technically shorten your length
plus purr is just one of the many curses with dinosaurs
having weirdly loud idles...
Yeah that purring just sounds weird
I usually do crouch, but only because the sit has that stupid fucking purr sound lmao
Sit is almost punishing for some dinos because its so noisy
thats whats dumb
you are forced to crouch just because of some sound you make when idle
Utah is lucky its one of those animals who can choose to crouch as well, i worry for many future animals who wont have crouch and still have ridiculous noises and idle movements even while sitting
Every dino should have the option to take a cautious stance even if it isnt an actual crouch in order to minimize their movement and noise, if the devs want to keep strapping unnecessary heavy breathing, purring, grunting and clicking to idle anims
rate this idea btw
Pounce Revamp
Pounce is a mechanic that is suppose to be utah's saving grace but currently in practice it can be a bit meh so I have some proposed ideas in a revamp
Remove pounce lunge and make it so you have to run up to a target and press rmb to pounce
This could help make pounce a bit more reliable and maybe not break when high ping while still be risky to use
Let you choose to attack or not during pounce latch/pin
I'm taking from legacy for this one and I think for the latch it could be used to make it so if you stop biting and clawing you can brace against a buck and for the taxi's...
For pinning this could just help with friendly fire a bit and adds a bit more realism (Not needed tbh)
Sounds fine to me, though if utah can invalidate bucking with a brace, i think people should be able to scrape the raptors off on trees and rocks again, even damaging the raptors by varying amounts if you’re bigger than them crunching them against a hard surface like that
bracing buck is more of a way to reduce incoming stamina damage
also you can scrape raptors off at times
Pounce being more of a direct attachment ability, with players controlling the jump separately might help with the desync issue, if thats what you had in mind, but at the same time those issues happen even with basic movement
really inconsistant
I think the scraping should be more consistent for use against any pouncer/grappler since utah isnt going to be the only one anyway
I also just think the the new way i said to pounce would help pounce land more while still being risky
like help pounce something like carno which can dodge you most of the time
while having to get into some biting range
This could have some heavy impact on some animals like pachy who already suffer from a small blood pool so i think adjacent changes would be needed, considering this could make utah busted in some fights
to be fair you could probably still bonk utah to denial
i was planning instead of utah just teleporting onto you it could have an animation of getting onto you
which is where its kinda vulnerable
If utah gets this ability to counter the ability that was made to counter it to begin with, i wanna be able to turn a utah in to paste against a tree as a big dino
that already happens
Instead of utah teleporting i wish thered be multiple grapple points
just really inconsistent
No it just bumps them off sometimes and sometimes does nothing
yea but to go with my idea a dedicated animation...
An animation just to make it look less dumb wouldnt hurt yeah, their pounce attachment looks weightless and zippy atm
look at what i said above....
me phasing onto an animal rib when i started pouncing from behind...
What devs have to do is fixing disengaging making the jump longer, is not fair that with all the opportunities the stego has to not get pounce he can kill the utah because it didnt jumped far away enough
Which one? I dont want go find it
wasnt a long scroll but here
Pounce Revamp
Pounce is a mechanic that is suppose to be utah's saving grace but currently in practice it can be a bit meh so I have some proposed ideas in a revamp
Remove pounce lunge and make it so you have to run up to a target and press rmb to pounce
This could help make pounce a bit more reliable and maybe not break when high ping while still be risky to use
Let you choose to attack or not during pounce latch/pin
I'm taking from legacy for this one and I think for the latch it could be used to make it so if you stop biting and clawing you can brace against a buck and for the taxi's...
For pinning this could just help with friendly fire a bit and adds a bit more realism (Not needed tbh)
To be more clear
- Keep in mind bracing against buck will not make you completely safe from bucking but only heavily decrease stamina damage.
- New animation for starting to get onto the target would be required to not look weird.
- You can cancel a utah thats starting to pounce you by attacking it before it can
I understand the last thing, I dont know If you had in mind monster hunter, but what you are saying is like a button to stick harder to the prey so you dont lose stamina while bucking?
dont play monster hunter so uh...
But is like that right? Yous stop causing bleed but you dont lose stam?
and i dont think you would completely be safe from bucking but it would heavily decrease stamina damage
Oh ok
there i made it more clear
But what do you mean by removing the pounce lunge? "Make it so you have to run up to a target and press rmb to pounce" Sounds as the same thing we have now
pounce lunge like the jump you do...
starts to break at high ping
and can be really inconsistent
But you can already run to a target jump press rmb and you use pounce without the lunge animation
not all the time
sometimes you will pounce and miss somehow
just as i said inconsistent
But that is the usual hitbox pounce bugs
and ping
Yes
But then your first point is alreadt implemented, they just have to fix the hitbox reliability and dont touch it ever again
yea something tells me its gonna commit legacy and break from fixing something else
even then its prob harder to fix its hitbox than you would think
else devs would probably have done it already
after all pounce didnt get touched apparently this update and became more broken
The changes to your suggestion I recommend you is replacing the first change you said with "fix the pounce hitbox" And clearing out that utah would still lose stamina but slower, but you already changed that
my problem is also it breaking with ping and fps...
Yeah but that is net code and optimization problems that affect pounce, but is not a problem of pounce itself, it also affect teno slam, carno charge, etc...
good morning, are there codes again to take part in the QA tests?
doesnt old one work?
no QA test can be found under beta.
i mean the old code
what was it again?
This is a different thing, qa is only for qa team members, and the thing we had that we could play with humans is a stress test that can be played by everyone
oh i see. same with ptera and deino. i joined too
The qa test is only avaible for the people with the green name
i see, thx
Yes, that was a stress test
Your welcome
@lament pecan there will be different patterns, they just haven't shown any yet
@cyan dagger dont go for all nutrients then, no one is forcing you to do it
@barren zephyr how do you know the ptera doesn't look realistic? How many pteranodons have you seen?
bro the Utah purring is one of the best things ever 🥺
Also I think people not thinking some of the skins are realistic are just having knee jerk reactions to seeing them without the default skin. Many animals in today's world are vibrant or sport colors other than hues of grey.
Reptiles
Though I would like ptera with some hair
I was hoping quetz had some long shaggy pycnofibers
It will. It's just probably hell to animate, texture, and optimize.
The concept art although not final doesn’t have pycnofibers
Yeah there’s no direct confirmation as of now that any of the pterosaurs will get fuzz iirc
@barren zephyr antlers grow back, horns do not
Well then stegos lose their spikes if they over swing with em 
i mean i get that i do but like its a game tho and it makes it more fun in my opinion
yeah i agree
Penalty for fighting everything they see
i love trikes and i think it would be cool if i was playing trike and my horn breaks off in someones ribs
YESSS
They’d only use it for defense uwu
trikes should only be defensive when cornered imo
some herbivores would be more effective being aggressive, and i feel like trike is one of them
along with dibble
i agree trike would be aggressive and when pachyrhino comes out i will be doing just that
why i log out whit a adult cargo and come back again and i have a baby??
Server rollback?
@barren zephyr why would anyone want an rng punishment for playing the game?
carnivore mains who dont ever play animals with horns and thagomizers would certainly love it
To be balanced carnivores teeth should fall out and they do 0 damage 
yeah because you attacked someone else in the survival game you can’t pvp anymore
Ooo and if deino breaks its tail it shouldnt be able to swim

better yet, punish slow animals for getting attacked by things they cant escape by rng breaking away their only means of defense
carnivore mains try not to suggest a debuff that exclusively punishes herbivores for playing the game challenge (impossible)
no cap 
the one thing i respect about herbi mains is that they don't want carnivores to suffer in 50 different ways for just existing
its even funnier when they try to say things like "haha id love to be playing a tenonto and get an infection from a bite it would be so immersive" "it'd be so cool if i was playing kentro and a utah broke my shoulder spike off!"
like who do they think theyre fooling lol
dude id love to die from elements outside my control in a PvP/survival based experience haha
the sheer ecstasy of having many hours of my life taken away from me due to elements i had no control over is amazing
maybe they're masochists
its like people who ask for realistic sniper rifles or mercs that can easily dispatch rexes
like, damn dude, you really want players to quit that easy?
i'd LOVE to grow for 9 hours just for a dude stealthed in a tree i could never have even fought to oneshot me from 300 feet away
because being fucking destroyed from across the map with no counterplay, no seeing the opponent and instantly losing 5 hours of your time or more does not sound like an experience that will have players coming back for more
and then they'll say shit like "don't go in the open then" as if the entire fucking ecosystem isn't plains animals already, and there are likely more plains animals to come
do you remember the dude who suggested letting mercs just poison random bodies and plants
lmao yea
and he couldnt even defend his position
but he kept defending it by saying why not
couldnt give any reason for it to be added
i still think only tribals should be the big dino killers due to closer range and better physical stats, plus it fits their character
yeah tribals are so roided up they could probably go hand to hand combat with some of the dinos that would just no dif a human
jump out of a tree on a utahs back and just choke it to death lmao
herbi mains are respectable because most of the time they just want their animal to be buffed, not every other animal to be weaker
i can respect that
carnivore mains will literally punish a player in a heartbeat for the littlest shit they don't like
most of the time we just want to have a melee advantage against animals faster than them so we arent getting attacked recklessly 24/7, though im not even really an herbi main because like 60% of my time is spent on the carni side tbh
maybe even more than that, i just dont want to be nonstop under attack by -69 IQ carnos because they arent taking any real risks by attacking people slower than them
so many carni mains want jurassic world evolution combat balance where a raptor can dunk on a sauropod
im honestly thinking of writing an in-depth write-up of my "comfort system" to replace the current way you grow your animal. And before you say it, it will not include literally anything that makes you cringe when you hear the words "comfort system". I think the new diet positions can work, but I also feel the way growth needs to be done needs to give players more variety in how they can grow or achieve it.
Basically I want a system that rewards you for doing natural tasks and absolutely does not debuff you because FUCK THAT
my mind has been conditioned against the idea of a comfort system but thats really just because i havent actually seen any good suggestions of one. would love to see a good one though
i completely understand
because holy fucking shit, i cringe even calling my idea that
i want better diets, especially for herbis because carni diets are already probably going to get changed big time with gore, but herbivore diets are still trash
didnt the isle originally have a sort of comfort system planned but it was called something else
idk man, maybe
affinity thats what it was
i think
i think most of that got lumped in to diets though
i'd have a system that'd introduce "personality types" to species.
Territorial or roamer
Solitary or pack-based
That kind of thing. For example, a rex would be territorial and solitary, and the more they play into that, the better their comfort is. Also comfort only buffs growth speed, the rate you get perks and the rate you reach elder, nothing else, because nothing else makes sense imho.
I would really like that
I don't like the idea of "im comfortable so i heal faster", like what
how does that even fucking work
yeah it could help a little bit with controlling apex packs, probably not much but it would at least reward people who didnt play in to that lifestyle
Dunno
Being stressed stunts growth iirc so that could work
mainly i hate abusable punishment systems which this doesnt sound like so its not really cringe
also no debuffs or stress systems, because imho, there's no way to make them non-abusable or really that fun. You're either 0 comfort or 100 comfort, there's no negative debuffs or some shit
Definitely
Not a huge fan of these systems debuffing you cause it feels more like a chore than anything
stuff that buffs comfort would be shit like
good/perfect diets
owning and staying in a territory (territorial)
being near a groupmate (pack-based)
staying near your nest (hatchling)
marking new locations (roamer) (would require you to be a certain distance from previous marking)
that kind of shit and more
you could also lose comfort for doing shit like staying near carnivores as herbivores and vice versa or staying around a ton of your own species, which doesn't REALLY matter as much because you aren't getting debuffed and it's not like the fight is going to take long enough to make that 10 or so mins of growth REALLY matter in the long run. Just means long-term mixpackers or megapackers would feel it more
no shit like "im near a carnivore im going to throw up now"
I would say no to the grouping one but I remembered we are getting 56 playables so just don't play a pack animal
As long as the buffs have nothing to do with combat it can't be meaningfully abused
idk why but the image of a deino foodguarding a potato root is just hilarious
It happens rarely
i can barely even see potato root plants without using the scent
Only when they are right against the river
Potato is common enough that it doesn't matter
The bright white on brown river bank is easy to pick out
maybe its just my eyes being bad
aside that point, that deino mustve been one desperate mfer though lol
Lmao
Anybody ever experience the falling through the sky after a deino grabs you glitch?! Tf is with that
Blue hypsi 
Teno ones kinda trash tho
Tenonto is eh its not that good or that bad
Bro the Utah skin tho it looks good
I want that on a teno
love me some camo patterns
I wonder if kentro is gonna have the electric blue that hypsi has so i can make my cringy avatar as a kent lmao

im so glad they made some shades of green that don't look as... barfy as the legacy greens
Yesss
green can be such a pretty color but i never liked how it looked in legacy, so this is REALLY neat to me :)
I think the only ones that look off are a couple of the hypsis
the blues and reds are nice tbh as long as they are duller on larger animals
Specifically the super blue bodied one. That should be an outer feather colour, not a whole body colour
I thought animals can't be blue
They need light refraction tricks
Wait what reptile has light refraction
the purple blue stego is definitely a no
Isn't there a lizard called a skank or something
if stego gets any fancy colors it should be exclusive to the males plates imo
With a blue tounge
skink
skink lmao
conveniently called blue tongue skink
theyre tiny animals and its just in their mouth isnt it
it doesnt exactly screw them over against predators
they just use the blue as a threat display because weird colors usually means toxic
i think its blue to scare things or to prevent sun burn i cant remember lol
No i mean science. Animals cannot be blue using common methods with all other colors
weird colors arent gonna work as a defense mechanism in the isle unless the animal can actually back it up
They need light refraction
Bird feaths...blue butterfly wings
Are angled weirdly
To produce blue
On the microscopic scale
So can a giant lizard do this using lizard skin
yeah but those animals can either easily afford to have those flashy colors, or they use them as a warning/intimidation
neither of those things would really work for something like stego, unless its just on their plates
Does having blue make your skin weaker
It depends on their environment, predators, prey items, what they are in general
From physical attacks
probably not but it does make you hard to hide from predators
its not directly harmful to health like albinism or something as far as i know
But if your skin is designed or evovled for color
Can you also have the same defense level
As other animals
i dont think the saturation should be dialed back, but there should be some sort of slider that allows you do so if you personally want it tbh
oh yay, good
From Dondi's stream
im surprised they didnt just slap a color wheel in
there is a theory I remember hearing about with blue tongue skinks that the blue on their tongue reflects uv light which essentially acts as a flashbang for would be predators. I don't quite remember every test they ran but I do recall that the birds that attempted to prey on them would miss every time the skink opened it's mouth which was one of the things that kick started the theory
Thats pretty badass
why is everyone so confused about hypsi being colourful
its the one animal that looks fine with a ton of super vibrant colours
seriously if there's one animal where people should be allowed to go absolutely fucking overboard with colours, it should be hypsi
I think the vibrant colors really fits hypsis playerbase personality too
i guarantee you people would play hypsi MORE on the basis of funny colour
true
like you wouldn't even need to mechanically change the thing people would go "hee hoo i made a blue jay hypsi"
joe, my good man, every word i say is not in direct reference to you
Oh ok
i do agree blue stego looks silly
but the hypsi rainbow works fine for what hypsi is
big tropical bird
if you don't like stego being blue then...don't make your stegos blue?
if they kept the blue this more naturalistic shade of blue and not neon blue then okay, but please God give us more options than we had in Legacy
listen, i understand that, but i also don't like BoB rexes walking around like a fucking neon sign in a pride parade for a sexuality that doesn't exist yet, but I'm also forced to look at that if I play that game
I think it would be nice if server owners could put a cap on the saturation scales so people can choose to play on servers with duller dinos, but in general i dont think a 6 ton tub of lard should have a blue body
i like colour choice but if this game starts getting BoB-level bullshit, it's going to take away from that realism/horror element
listen man i hated seeing the goddamn indoraptor utah skin on every other utah i saw, but that was inevitably going to happen because of the skin customization system that lets people make literally any skin they want to play with
if devs don't want people making crazy color options at all, then the logical thing to do here would be to not give us a color customization system and instead do like they did in Old Legacy, where we had a bunch of preset default patterns to choose from. That is literally the only way to stop neon dinos that won't leave people disappointed at a lackluster skin customization system that gives us nothing but brown and gray and puke green as color options
Boring
so you literally cannot see a middle man where they don't give us absurdist colours like deep blue on a stego body
and that would be fine
the private realism servers could even make guidelines on "banned skin colors" and i wouldn't give a fuck, because it's their server and their guidelines. But what I'm hoping for is that the devs give us a bunch of colors in the base game/base character customizer that can be enabled and disabled by the community, not just a blanket sweep of taking these features away from everybody because...bright color bad? Or something?
that's ur opinion, boo
The main thing i just hope is that we wont see dinos with the same color selected on every layer because i dont want the fucking fruit snack and wannabe albinos making a return
God i can already see it
give me blueberry stego or give me delete
it is my opinion, and i also believe the devs share said opinion. They actively have mentioned they do not want skins like BoB
I can see something like solid black working on idk, a velo or a hypsi, but on most dinos it looks stupid
because frankly, the skin system in BoB makes the game look even more hideous than it already does
The skins in BoB are so bad that they ruin the models
i gotta say, that one tan orange hypsi on the bottom right, not vibin, it looks like it has no depth after all that effort to add...depth, to the feather
BoB has a skin filter system that makes it so you don't have to look at the neon ugly colors
Isle should IMO do something similar just so people won't be bitching all day about "UUuUuUuGHGhgh i saw a BLUE STEGO and it RUINED MY WHOLE EXPERIENCE uuuuUghHgh"
You see a BoB model preview and its like “huh thats not bad” but then it looks like a plastic toy when its skinned
holy shit
holy shit an advocate for the skin filter
god, can't wait for people to see things and other players differently from one another. That will totally turn out perfectly for the game and not at all have horrible side-effects when it comes to trying to be stealthy and whatnot
I think patterning, colors, muted for some dinos more than others where applicable, but we dont need traffic lights, at the same time they mentioned being able to make everyone "default" in your own settings
OR the default settings could just prevent people from making their dinos look like solid blue, solid yellow, solid white whatever plastic toddler toys
that would be ideal
you know, have animals look like animals idk
maybe don't have neon pink rexes that stick out across a million miles, take any sense of immersion you had and shits on it, and actively makes the game look uglier
i mean granted, in real life, lizards be wildin, but not all of them, theres a group that do and the rest be like "ayo, ima be the color or literal leaves"
i'm not advocating for the neon colors
i just want colors
not a smattering of various shades of brown and gray and green
Id love to make my obnoxious red and blue avatar skin in game but on a large animal it would just look downright cartoonish
I dont think we need our dinos looking like national flags and gummi candies
haven't they given us colours though? do we really need vibrant colours on shit like a stego
hypsi looks absolutely fine with all these crazy colours and i am all for that
remember several maps ago, and we had literal beacons of white and tan, all rex' all could be seen from miles away, because all they had was normal or white
but we gotta reign it in at some point before it just becomes a parody in of itself
but stego is a big-ass 6 ton behemoth that's also coloured like a tropical bird or exotic little lizard
again that's ur opinion, boo
what the fuck does boo mean
As long as those colors are only available to be largely present on the bodies of animals under 2 tons its cool
Like i can see a trike with some flashy reds and oranges on its frill but not on its body
I can see a stego with those colors on its plates but not its body
yea, i agree on that, have the colourful spots be for where it wants to show off. Colourful plates or frill and whatnot
bulba im just gonna say it here, have a different sentence, ending with your opinion boo is a good way to sound dismissive and kinda rude to people , could start conflict with the wrong person 

eh idc
I see a lot of people do that in an attempt to make others angry all the time lol
no i'm trying to make a point here but mr rex up here keeps sharing his personal opinions as if they should be taken as objective fact
its such a dumb thing to get aggressive over. Simply, animals should be colourful, but not at the expense of making them look unrealistic or stupid
imagine doing that
ikr
Youre doing the same tbh
Nice try buddy
"haven't they given us colours though? do we really need vibrant colours on shit like a stego"
this isnt even an opinion its a question lmao
No blue stegos, no purple rexes. Ongod
i mean, youre both trying to make valid opinions but the difference is hes chatting, youre shutting it down
but, you do you. boo.
the real question mira is.... neon velos?
lazer beams in the night
no lmao
Glowing neon pink velos lighting up the night
Like fireflies
the light sticks for directing planes at night, but its tiny spicy bois
You cant even see the shape of their body beneath the blinding neon flare
Im in. sign me up
Bright yellow and red zebra striped para
velos one unique trait, glowing neon
point being, skin customization system will inevitably result in color combinations that people personally find ugly, and the only ways to stop this from happening are
- have preset default pattern(s), no color customization
- severely limit color options, which will also upset people who want a wider range of colors to customize their dinos with
- accept that people will inevitably make skins that you find super ugly, and either get over it or take it upon yourself to hunt those people down if you feel like it
- have a skin filter that can be enabled in settings that you can turn on so you don't have to look at the colorful abominations
well they said 4 is coming anyway so thats checked off
You seem to be unable to think in moderations rather than extremes
...........how so...?
1: silly
2: you dont need to "severely limit options" to make people still pick colours that aren't dumb
3: i dont want to make a duty of killing people
4: abusable
You dont need to severely limit colors to avoid fruit snack stegos and barney rexes
Color choice should vary between animal, some dinos should simply have more muted colors and still not be forced in to brown, green and grey
muted tones, a moderation of either have it all or nothing 
"OH HEAVENS I CANNOT PICK NEON PINK, THE ISLE DEVS HAVE LIMITED MY PERSONAL FREEDOMS".
Just allow for more subtle colours and variations, it's not like the loss of deep blue on stego is going to mean the only things you get to pick from is brown and browner brown
again never said i was advocating for neon dinos but ok
Even having some colors limited to one layerr, becoming unusable on other layers once its picked, can be a way around it
alright, alright, im going to step in here and say, we are all circling back to the same points over again and getting nowhere, new topic time 
that would also be fine
The isle general feedback discussion
how about that 3d rendering at the end
Looks like a nice barn
id just want something like "this is the VIBRANT SPOT" like plates or whatnot
new home?
I hope i can land on the rafters
and in the VIBRANT SPOT you can go basically wild
Tons of colour options for like, plates or the details that the animal shows off and whatnot
Would be neat
I gotta say, i vibe on some of those buildings where the fences are essentially making it a safe zone if you face your business end to the door
Good nesting spots, wonder if raptor docks will make a return 
no one is ever there when I visit them either so its like, ahh time to relax LOL
id say it will, or that one building near swamp, thats a good spot away from tall dinos
I like to leave pumpkins in the locker there
well, isnt that wholesome
Sometimes i put a pumpkin in the car at the unfinished docks
pumpkin-egg hunt
i like to go to the docks to sit in the car as a hypsi and pretend to drive
this is the ideal usage of my time
this is why they are studying the dinos, they are learning to people
I look forward to more structures to leave my pumpkins
a calling card
bruh
I stuffed a dead hypsi in that car on my pt once
mira for wholesome president?
oh wait...
no it still checks out, wholesome president
put it in the trunk, no one has to know
Maybe i can find the pic
ay looks awesome, cant wait to raid in halloween-I mean join in
bruh, its chewing gum
He's driving
fish taxi fish taxi
imagine being a big dino and picking up a live boar and dropping it off at a nesting site
woah now satan, just the non dangerous animals
very well
i hope i can hang bodies over the rafters on the new building
use it like a fish drying rack
nah itll just ragdoll to the ground, you know the deal
true tbh
it already happens, a steggo body fell through, FELL THROUGH a whole giant log it died on
and into the abyss
the Isle
good times and great classic hits
@worldly ginkgo maybe they already showed a camo carno, we just didnt see it because it was so well hidden 😁
@warm flame the colours shown are subject to change, so... we'll see
"Do keep in mind that many of these more vibrant colours are only used for testing purposes, so that we can find the right balance. So as usual, everything is subject to change!"
yeah I'm aware, I just really want them to keep at least a similar color palette
yea, we can hope
This dude deadass wants carno to be even easier to sustain rn
lmao
yes to different eyes no to it being player choice, if you get my meaning
i mean, i dont main stego but shes got a point
unless youre playing with your screen turned off, everything on the roster can outrun a stego minus a deino that can if it needs to, dive in the water to avoid one, and even then, the only stegos that are dangerous to deino as far as not being able to be killed easily is 80% and over, under that, you can drag n drown them pretty easy, more so with the sheer volume of deinos you can just tag team drown them.
and for the other carnis argument for cant take them down, is it on your diet? if it is, go for one your size and use your numbers like intended, theres many methods to kill a stego if you dont let it get to a corner where it can point its tail at you, most of their food is in the plains so its not like they have a lot of hiding places, be smart, play smart, and if youre that worried, play a ptera
if its not on your diet, and youre just hunting for sport, take it on the chin and move on
That isn’t the point. The point is stegos are a cancerous thing to play right now. Bodyguarding with virtually no consequence, on top of being virtually invincible to Utah packs. The only reason they’re somewhat huntable now is due to them not being able to swing after a Utah dismounts. While i agree that they should be extremely difficult for Utahs to hunt in an established ecosystem where there are larger predators, that should be the case when said predators are in the game. Using the arguement of “Oh they’ll be balanced when x dinosaur is added in the game” is invalid. You’re looking into a future that’s potentially years down the line.
How about buffin utah instead of nerfing stego 🙂
more importantly pounce is broken yet again, so balancing around bugs is meh
I mean, if you go by the general comments by people about stego being too op, use that for context, i loosely relate to her comment but more than anything, adding to the defence of the idea that stego is some sort of big bad invincible beast. as I said, theres many ways to hunt or avoid a steg, and you dont need to only hunt the ones that can one tap you
also this is within the context of current play, sure balance will change later when more is added but the current line up, its not impossible
Buffing a creature that can bleed out a carno with two full pounces sounds like a bad idea to me.
You’re doing the exact same thing. Looking to the future instead of the now.
“Oh it’ll be fine when all these other things are added”
better than adding even more reasons for people to play carno or deino (which both are countered by stego)
These two animals already suffer from massive overpopulation issues and dont need more reasons to be played
wha.... no, no im not, im saying IN THE NOW, that they arent OP invincible beings
are you actually reading my comment or did you TLDR it
Of course not. Because of a freaking Utah dismount bug.
Adult stegos need something to fear. They only have other adult stegos to fear at this point in the game.
They are and have always been an apex
they fear themselves and deino
and currently, theres rife canni stegos anyway so its not like theres an overpop of them
A stego should be shitting it’s pants at a 8 man Utah pack that knows how to play the game.
at the same time, a utah pack should be picking the right fights
against an apex herb
But with the current de sync issues related to its swing it makes it that much more difficult
I agree. Going against a stego camping a rock face or tree isn’t the right way to go about things
8 utahs taking on a 100% stego and not using the terrain and their numbers is gonna be a bad time, younger stegs are all over, they are in fact, dying to carnis often, they arent that strong until they get to that later stage
Reducing its HP and Bloodpool and fixing its issue with the swing not registering after a Utah dismount would make for a fine balance change in my opinion.
Anyway, im not here to start an argument, i just hope i can at the least broaden your view that stego isnt some big bad that needs to be nerfed into the abyss, as it stands, its fine.
And I’m here to tell you it’s not fine. Could be way better balanced for what’s in the game right now.
this is where you say, ok i hear you, until next time
because thats what im hoping youre getting from me
@tame jetty (sorry for the Ping) from dondi’s stream it looks like you wil be able to save you’re skin
Awesome! I wasn't sure they would make that since I never heard anything bout it, so that's gonna be very welcomed 😊
@broken thorn While I agree with you about removing the gentle giant herbivore stereotype. Effectively removing 2 call isn't the way. I'd say it'd be better if we simply increased competition for food. Rn everything has it's own diet with no competition whatsoever. I say herbivores should have more diet overlap to encourage disputes and territorial behavior. We saw it worked back when dryo and teno both ate radish
Tenos would bully dryos off of food and dryos would attack young tenos to prevent future competition
No, not removing it completely. How i would imagine this is by making the 2 call only possible when looking at your own spieces, then the ability to "attract" would appear. or something along these lines.
You're very right on the diet part. When the first Diet System QA became availible, i played stego and since Stego and Teno's diet was overlaping, i competed with Tenos often. Then they added whole lotta pumpkin and stuff.
I understand that but it's a weird change that won't work. People will just do that lil shimmy to show friendliness
If herbivore food actually existed I think herbivores should get overlapping diets
Even if it's just one item
Yeah
each food item with a different spieces possibly....?
@noble pine Unofficial servers will eventually be able to choose custom palettes for skins
Eventually, but it’s better than never I guess.
Also where are the different patterns? This is the skin system, shouldn’t we also be seeing different patterns as well?
I would hope so, I’m saying though it would’ve been better if they released with the skins to provide even more variety. This and the nesting update are the most anticipated, the more that’s given, the happier people will be
@tidal rose I'm pretty sure that round plates are males
really? i thought it was the females... either way point still stands
the texture looks clipped
looking at the picture, damn you are right
the pointy ones have no color aka female
yeah it does look like it isn't fully fit into the plates on some
probably because the two models use the same exact texture and it was textured around the pointy model
im scared of camo carno skin ngl
@bleak bison I'm pretty sure troodon is just using velo's animation atm. Considering its nowhere near done
that wouldn't make sense
Velos running animation looks way better than that
im pretty sure what we saw was either the trot or a slowed version of the run
I think respectfully it looks trash
Mainly because it was made for velo. Besides even if its made for troodon it will likely get changed
Hopefully
Troodon might look janky cause the animations aren't made for it
Smh
I think it's the trot, not the run
yea looking at it again it is way too slow to be a run
@fleet axle (sry for the Ping) teno’s kick got buffed and isn’t supposed to use the tail slam as often as it did before
@fleet axle those numbers are also just wrong
and as stated above - you're not supposed to be trying to dish damage out with the tailslam
kick is the tool to do that
and its damage is really good
But its hitbox is kinda fucked
it's too short imo
Tenonto could use having a slightly larger attack socket
on its kick that is
kick animation is also ugly af lol
it has no weight, it moves like a flick
it has no landing animation either seemingly, which i guess is because its supposed to be used a lot, but it just looks awful
@odd kraken Seems like troodon would abuse this tainting everything. BUT if human could get venom from the troodon and then poison some bait, maybe you got something there.
I don't mean hole corpses just the pieces... I mean they would need a lot of poison to poison a hole body
That ability sounds like cancer
Plus venom usually isnt poisonous
Venom isnt usually a problem unless you injest a ton of it, it has to enter the blood stream directly
Well venom needs a living host moving in order to spread around.. Through the blood, muscles, or other tissues
Yeah poison is touch, venom is inject
Injest vs inject yea
Does that still count for reptiles?
you can "poison" something with venom though like arrows
Yeah venom is kinda destroyed by stomach acid before it can do major harm
it's why some guy in texas drank venom for years thinking he got immunity built up and then died to his pet cobra

Some fancy overpriced alcohols have snake venom in them too
-420 IQ
So now the next question... Is the new Dino poisonous or venomous?
What new dino
Dilo, troodon and mega are all venomous
Magy is poisonous
Dino-in-work
Magy should be poisonous to itself
I'd love to see it's poisonous ability tied to it's diet.. only way to make it fun to try out.. But I wouldn't main it
Didnt they also say that magy isnt poisonous and it just tastes bad
Oh hell now thinking of slightly poisoned food and then having bad sh*t, and then pooping around like ark players...

👀 wtf did I just read
Poison dart frogs have their color and poison properties based on their diets on stinging insects.
So you mean when the new skin system gets out all Dinos want to be poisonous since they have achieved the rainbow skin?
Flamingo meat isn't edible unless it's cooked a certain way apparently.
What
In no way was that being implied lmao
Hahaha no but the intensity of your color reflects your health to an extent?
Just some cringe idea springing out of my idea making the troodon able to poison food
What if… toxic pitohui hypsi 
