#general-feedback-discussion
1 messages · Page 824 of 1
Stegos are a big problem to me right now. They don’t belong in the isle right now with the current roster. I think one of the devs even stated it was a mistake to add them
Stego, deino and carno are shit additions this early. Shoulda been cerato, kentro and some smaller aquatic like beipi
if someone complains about having to do diets then its their issue for picking demanding animal to upkeep
Diet food should be distributed all over its intended biome, not all crammed in 2 hot spots and scarce everywhere else
Some stuff is so ridiculous like ive only heard of mushrooms being in one spot from most people and mango trees are in like 2 little locations on the entire map
So everybody condenses there
Makes most spawn locations unviable to some herbi juvies so they end up spawning jn at the hot spots as well
i gotta say as well: hunting as most carnis right now, for me at least, is pretty not fun
^
almost all herbis just congregate in the same spot in huge groups, making it pretty much impossible to hunt them. and even if you do make a kill, that herd is NOT gonna let you eat it
It's dull and boring for the most part, not that walking around as a herbivore is anymore interesting than that
I afk grew a Carno and Tenonto, I've played both about as much while growing them(which was next to nothing - I was afk 95% of the time). Then ran around fighting everything I could see.
like, its not a good sign when literally 95 percent of hunts are carnos fighting utahs
I think I only hunted AI during my growth and quit Carno when I got to full adult cause it was just boring and bad.
Tenonto was much better, mainly because it's just outright overpowered.
i'm probably going to take a break until update 5 to be honest. the game is just frustrating me and satisfying moments are too few and far between
I don't think I had a single satisfying moment playing it so far since diets were introduced.
I mean I did but that was while I was afk and doing something else.
Same probs here i just start phasing when i run and i have dlss off
Imagine a merc sees a deino in a pond and just goes “lol poison” and just screws the deino over and the deino cant do shit about it 
There is 0 reason do add such a thing as it would only be used to be an asshole with no other purpose. Perhaps mercs can set traps utilizing food but going around poisoning water sources and random food is a no
whats with so many people still thinking humans are here to kill every dino they see? pretty sure it was stated that humans will attack only in defence
They probably think its gonna be open world primal carnage with humans running around blasting dinos and throwing molotov cocktails at a utah pack

Just run a nesting ground over with a tank and then blow up 6 rexes
Probably what people have in mind when suggesting ways to kill dinos offensively as merc
What makes you think I had anything even close to that in mind regarding humans 
im just over exaggerating lol
Also I didn't really say being able to poison an entire water source. More like a small set area of X number of feet that fades over time
the idea that humans actively should just be going kill-mode on the dino population. if humans can set traps it's one thing but just poisoning a source and punishing animals for wasting time going near it sounds pretty lame
if it can somehow be done in a way that you dont just find a valuable food source sitting around and ruin it for lols and it would actually have a purpose past griefing then it could work
but im not sure how thatd be done
I mean again - make it a rare/uncommon resource with limited use and limited range
yeah but what would be its utility purpose aside from "die lol
"
this type of ability is about as useful as something like giving rex the ability to stomp on a burrow and instantly bury the inside animal alive, it benefits nobody except i guess it gives the user 3 seconds of entertainment from ruining another persons gameplay
Okay so what's the utility purpose of humans having guns except "die lol"? lol
its their combat ability. finding a bush or a carcass and pouring cyanide on it is just being a dick
thing with guns is using them also instantly gives your location away with a blast and missing can fuck you over
I mean I'd say if there's a pack of 20 carnos running around spam killing people for no reason even though they readily have food available - which happens constantly, that's also being a dick. Its a matter of opinion whether it has a use or not
yeah but they dont have a special ability of "spawn a megapack"
its just people picking the land apex pred and growing it and being assholes because it is too easy to do so
its also an unrelated issue to bring up, that's like saying "tenontos keep tail slamming my juvie stegos, so i think we should be able to pour lye acid on a gallimimus nest"
Your argument was "Well that's a dick thing to do so it shouldn't be in the game" as if whether or not it can be used in dickish ways has any relevance to whether its a mech or not lol
the point is it's ONLY a dick thing
I mean humans don't really need to have cars and boats and other special human things either because having guns is already a special ability by that logic
it would be like giving pteras a mechanic to shit on command, what USEFUL purpose does it have? letting humans just poison some random food source is just a grief ability
my logic isnt "they dont nee dmore abilities" bruh
why should humans be able to use poison and all that
to grief ig
Why shouldn't they? Its something we do already to wildlife irl
irl humans r not a good way to look at things
humans do it because theyr eidiots poisoning random animals to protect their farms or because it is pest animals like rats
neither case is present here
only way i can see this not just being an annoying grief ability is if it needs to be within a radius of a mercenary base to ward off predators at the base
humans already have guns and other tech they can use adding poison doesn't rly make sense
Humans dropped on an island with multiple-thousands kg dinosaurs that want to kill and/or eat them with limited survival resources
"There's no reason humans would want or need to poison these giant murder lizards"
the greifing opportunities for poison is way too high
Again, make it a rare/uncommon thing to get
that wont matter if it still causes complete destruction
it isnt their job to go around throwing poison on mangoes and corpses
its like saying adding an rpg would be fine if it was rare and hard to find
they are a defensive class
Adding RPGs is completely different than what I'm talking about lol
the way people play the game you will have someone who spends hours on end to get poison just to ruin someone elses fun
"They are a defensive class" my buddy, my pal. Guns are not defensive
its the same point, it would be an offensive tool that benefits nobody
it would give mercs a "lul" moment and thats it
imagine if mercs went around the map to poison all the water sources
"lul that starving juvie utah came all this way for a body and i poisoned it
"
what purpose past that does it serve
yea i hate being loked in place after getting a meat chunk
the whole point of it was to run in quickly and grab one and run
instead u spend like 10 minutes tryna find which angle to press g at
What part of "rare" and "limited area" do you not understand? 
the long animation recovery from eating and also not being able to eat little meat chunks/wads of plant on the move is so pointless
again, rare and limited means nothing
people will spend hours and hours to grief others
it will happen
Oh wow, people will spend hours getting that one rare resource to poison a single corpse or a 5 foot radius of water
I'm sure the servers will instantaneously implode
if you want them to get the poison from venomous dinos (which doesnt even make sense because venom isnt poison) then they could just get some troodons, die, come back with their mercs or have a friend do the troodons and get the venom from the bodies
lol
i mean i'd do it
bad suggestion all around no point in adding poison
Okay explain to me the difference between venom and poison, as it pertains to how it affects things that get sick from it
but it shouldnt happen, but hell i would definitely do that and then grief with it
venom is injected, poison is injested
you can drink many types of venom with minimal side affects
hell, i think there's some drinks that have types of snake venom in them
snakes and poison dart frogs r good examples of poison and venom
yeah basically
venom is neutralized in acid so injesting it isnt effective, but poison works either way
this
whole point of meat chunks is that but u cant even do it
So then just have it be where you have to gather some sort of plant or chemical that's hard to find. Since humans can't sniff around for plants or food, again, finding it would be a matter or basically pure luck. i.e. rare
i want to be a cheeky bastard yoinking a scrap off a larger predators kill and running away while eating it but the game won't let me
the isle moment
well now couldnt they just have a fast little dino buddy find it for them then?
i can already deliver food to mercs with an herbi
if its not a plant on any dino's preferred diet, that'd still make it hard
You'd have to bounce around each and every yellow leaf that shows up, if its even one that shows up on the scent compass at all
well once you know where its areas are then ya got it
considering the devs like to do that
center be like
Then make it a "spawns in any biome" plant
and then once you have it, why do you need to use it? what purpose?
With no set location
i'm with miragai on this one
its been stated that humans will be played defencively
If you don't really feel like taking on a huge dino head on or don't have the resources to, you can use it to kill and/or weaken them first. It wouldn't be an instant death sentence unless someone goes and scarfs down a whole poisoned corpse with 10 health left or something
its like if there were just random white phosphorous around "but it's rare" but like, why?
setting traps is objectively an offensive actions.
i mean you could still implement poison plants that can be utilised. just not in that way
you shouldnt rly take a huge dinosaur head on in the first place
if mercs can only do it near their bases it might be acceptable but just going to some random feeding ground and poisoning a carcass because "haha die lol" has no purpose
Thanks for making my point for me lol
feel like taking a huge dino on and not being able to are completely different
I mean killing random juvies allegedly has no purpose but ask people about killing juvie carnos or utahs and you'll get "Because they'll grow up and become a threat to me"
you sure, ask the people in D-Day for one
Shooting someone with a bullet is not defensive lol
yes but do we have a "kill juvie" button? no, we have attacks that otherwise actually serve a purpose in our game loop
what part of the game loop does poisoning some random dino serve?
so you punching someone back bc they attacked you is not deffensive... 
Weakening or killing something that is a threat to you surviving lol
shooting can be done defensively, poisoning is a first-blow
and a cowardly one at that
And...?
Killing juvies is also cowardly
Its done all the time
ok then keep it at your base and not in the middle of the fuckin island where people are just existing like they should
the way to attack does not change the mean of the attack, you can use it both offensively and deffensively
you are ignoring the point
I'm a little confused in evrima there is only like a certain sections of the map where I can walk ): when I reach other sections it is just blurred and hasn't loaded in and if I walk on it I start lagging, I still have a lot of space to move around but I can't explore the whole map, I lost my deino because I tried to swim into a part of the map that didn't load in but I was lagging and another deino came and killed me, it seems to only be a me problem, and I've uninstalled the game and also checked the integrity of the game files but it's just started happening in the last week pls help ):
also lets keep in mind, humans spawn in readdy to fuck shit up, unlike dinos that need to grow
Again
Make it rare
Make it so a vigilant player who sniffs first before eating/drinking can avoid it
probably your computer having issues loading all the rendering and getting overloaded
probably better to go to troubleshooting with that
You can also easily do things like have an animation that makes it really obvious when someone does it in plain sight of other players/dinos, like an animation for pouring a liquid or some such, and players who find a poisoned water/food source can warn other players about it, or it'll be obvious if someone else's dino gets sick/dies to maybe not eat/drink from right there
also as you stated its only smellable once you are in melee range of it so its still nothing more than a grief tool
but if all dinos can smell/sniff the poison then it serves no purpose
can be starving and run to a piece of meat you see on your radar, get there and woop some asshole poisoned it for the lols
its punishing players for doing what they are supposed to do
good point 
and any semi acquatic in water can sense someone at the water edge
Can smell it if they sniff right next to the corpse, close enough to eat it/see plumes*
Not everyone will be that vigilant and could even be used strategically by both human and other dino players potentially if they're smart about it
how is it vigilant to hold down one button for a few seconds and see that oh its poison and then move on
if people know that theres a bs mechanic they will do whatever to avoid it... this is just about how much people know about the game
I think you forget there are a lot of dumb players in this game 
even if it works once im sure any player can rub two brain cells together to realize they shouldnt eat that
i cant tell if u are talking about lunge or not
yea, not knowing that you cant W key is much harder thna pressing a button each time you drink/eat, remember, these are the people that still avoid deep rivers bc of the u3 trauma... same will be for poison
strategic? its just poisoning food and waiting for somebody's gameplay loop to be greatly inconvenienced or ended by it. it has no purpose
there are also still idiots who fall for the bait deinos leave on shorelines
Again, making my points for me
what point? you still havent said how your ability will be useful for anything but griefing
is your point that it can be used to grief? is that why you want it?
poison is just like snipers and explosives, just on a dif spectrum
rarity will only do so much, players have shown time and time thats only a surface solution for a short time
if they never get the means tho, then that is the solution
Not really, because there's no avoidance/counterplay to snipers and explosives
this just seems like a really niche mechanic that, while wouldn't destroy the games balance, would most likely just annoy people
outside of useless for close range, very cumbersome if we get weight systems in the game, explosives suck at many ranges and can be dodges by agile targets and at range basically everything doesnt even care, especially bc forest, and snipers will have a pain to land a killing shot on anything that can get 1 shot, but again, these do no circumvent the problem that there is still a mean to bs your way to a kill
Bruh logged as a pachy spawn in as a utah how is this still not fixed
well thats a lot of human feedback i've seen for a while basically
i don't know enough about whats planned for humans to comment on that lol.
I'm sorry but you're an idiot if you try to go into a close range fight against a dinosaur with a sniper rifle 
i think thats literally his point
well thats why i started with that since even tho its still a drawback its an abvious one
bc if you couldnt tell i was talking about drawbacks in that comment
because sniper rifles arent defensive and neither is poison, duh
Right, and the obvious drawback of trying to poison a corpse a dino might feed off of is probably something hungry is already trying to sniff it out, so you're likely to die in the attempt
I never claimed poison is defensive
Nice try tho
mercs are supposed to be defensive
i never claimed you claimed it is defensive
but mercs are defensive and you want an offensive troll tool
yeah i think mercs aren't going to be hunting or eating meat
no info about mercs so far said that they will be offensive
as such they have literally no reason to go out and poison corpses
basically its all either deffensive or scavange
Guns are not defensive lol
Least of all the types of guns you'd need to have any credible affect against a dinosaur
if they can poison a body outside of their base then it is a use that makes sense because it inconveniences or harms unwary preators who go too close to their base
again... D-Day
guns can be defensive. if a bear charges you, you can shoot it in the face and chest, it is defense
that is literally the reason there was a battle in Normandy, bc the Gemrans were deffending it
debateable. i can't comment on this too confidently because again info on humans in few and far between, but again, we are not arguing in the favour of guns
but what are you gonna do with poison that is defensive? try to ge tthe raptor who is mauling you to eat it?
we are arguing against this poison idea of yours
im pretty sure he means in general not just game
its only offensive, and only a trol tool
also, poison sounds more tribal thna anything, smth they would use to hunt, like using venom from a dilo or troo for arrows
Pretty sure tribals aren't human
with respect sphinx, it seems like you just like the sound of your idea and are trying to justify it rather than it being healthy for the game
humanoids...
A werewolf is a humanoid. Still not human
again, no reason poison can't be used to some degree. but the idea of poisoning corpses rubs be and others the wrong way
tribals could be the result of AE's experiments on humans for all that we know
why does it have to be specifically the humans
poisoning on spears and poison near/in merc bases
well by deffinition that makes it a humanoid and not a human from what we know so far about tribal design
Idk, why can't Tribals just shoot dinos with guns or bows and arrows? Why is poison an awful idea for mercs but not tribals other than the idea of "theme"?
tribals eat dinos and are another offensive native force on the island
tribals will probably eat humans too, they are active killers
bc their brains cant fathom and understand a trigger, bullet, gun powder, safety...
more?
i still hope tribals can loot guns and use them as blunt weapons that fire off randomly if ammo is left
they are tribals for a reason
Will all due respect, that is a completely stupid argument
give a monkey a gun and see how long it takes till it either kills itself or smth else or just throws it at a wall
i feel we've lost the plot slightly here. we're on this gun vs poison arguement so hard right now. the only point i wanted to make was that poisoning corpses was a bad idea
Notice how I said "OR A BOW AND ARROW"
i want an unga bunga cannibal to try whacking a dryo with a gun and it just fires off and shoots some random guy
humans today have problems with guns lol
bc bows are already confirmed for tribals

Read my statement again.
Idk, why can't Tribals just shoot dinos with guns or bows and arrows?
Why is poison an awful idea for mercs but not tribals other than the idea of "theme"?
are tribals gonna just throw poison on a random carcass so something dies just for lols? because that too would be a bad mechanic
theres a point where game design takes over reality... you clearly did not get that
it would be poisoning their own resources
tribals hunt dinos, for survival, mercs just have to survive these creatures, they do no require them to surive
tribals utilizing venom on their weapons is a whole lot different to mercs throwing cyanide and poison ivy on peoples' food just for the kicks
So Tribals, who allegedly will go out and eat dinos, will poison their own food, and that makes sense. But mercs will poison dinos to weaken or kill them so they aren't a threat, without planning to eat them, and that doesn't make sense
Seems totally logical
you know tribes today and us in the past used poison to hunt, on arrows and spears right?
history is very important you know
here's an important facet to that? how many times do you see major corpses unattended? and with no smell ability, how are these mercs going to find these corpses?
imagine some herbis kill a guy and their merc friend poisons the body so carnis cant eat it 
Understanding logical fallacies is also pretty important
i can think of a whole lotta griefing to use your suggestion for but nothing actually useful
Okay so if mercs get cars and I can just run around plains running over juvies all day to grief them for the lulz, should mercs just not have cars?
its basically body guarding without the risk
juvies can you know, get out of the way? just like they do to escape predators. and cars have another use so it is not comparable
i feel like i'm being ignored here so i'll just say poisoning bodies is in general a bad idea and go lol
poison only has one use, be a dick
history is logical... and present aswell we used and still use poison to hunt
yeah it is and this convo is going in circles so imma dip too
We also poisoned corpses in history to poison wildlife that ate off of it because we didn't like another species
I mean you're literally arguing "poisoning corpses is too OP even if poison is rare" and then saying "but how will mercs even FIND the corpses to poison?" lol
Answering your own questions here on how bad it would be
never said we didnt do that, but there is a point where game design takes over reality/logic, thast why most of the roster rn cant 1hit kill for an ex
i never argued it would be op. i literally said it wouldn't be actually
it would just be annoying when it does happen, and wouldn't happen often in the first place
If it won't happen often, then what's the issue with it other than occasionally someone will get inconvenienced?
if tribals get poison im fine since it fits them, mercs on the other hand dont
"Tribals have to have poison to hunt with because in reality that's what people did"
"Don't use your logic of realism on me its a game it doesn't NEED realism"
lol
because it wouldn't benefit the merc whatsoever and would just annoy this particular carnivore for little reason i suppose
Explain how it doesn't fit
again, if there is a body on the floor, the carnivores have food and so aren't too likely to hunt dangerous armed humans which they are unlikely to even know are around
seems like you forgot the whole argument and only read the latest points, we already explained why it doesnt fit them
You forget this is a game where Kill For Sport is rampant
but that is not the game intent, thats the player... oh the difference
"if there is a body on the floor, the carnivores have food and so aren't too likely to hunt dangerous armed humans"
Doesn't matter if its the intent. Its the reality
That's like the dev's removing south pond saying "We want to stop players from all hanging around the same spot" and saying they fixed it because now everyone hangs around center pond instead
You're not going to fix player behavior
You absolutely can. I don’t think the game should just shrug its shoulders and say whelp everyones a dick guess thats our game now
player behaviour is a hard task to acomplish and untill know The Devs failed at that, some times more than other ones, nothing will change this, but its also smth that can be acomplished
i've made a lot of posts that suggested ways to change player behaviour and what this game needs to achieve a healthy one at that
Except its not. That was my whole point of the "players hanging around the same spot" post
Sure if you removed the pond people would just go to a different pond. But if you spread out resources such as veggies and fruits across the map instead of keeping them in dense clusters, suddenly players are encouraged to stay on the move and cant afford to stay in one spot forever
Except you're forgetting one huge thing
Changing player behaviour sux
changing behaviour isnt done with 1 small tweak... it needs a lot of thought and care put into it
i wanna do whatever i want its an open world game
It also doesn't really work
If i wanna mass murder a group of utahs there is nothing you can do to stop me
^
open world doesnt mean sandbox, you just described a sandbox
The problem is that some behaviour is only fun for a small majority of people
I dont care about the difference
Its like adding a nuke that can be launched by anyone into the game. Sure everyone would want to press the nuke but very few would get the chance and the vast majority would get real sick of it
The Isle, at least the survival gamemode is an open box survival game, sandbox is a planned gamemode down the line so you'll get that experience
Except apply that to 10 different playstyles and now you just have clusters of "minority people" who all think the game should be a certain way that doesn't play well with another players' vision of what it should be
oh but it matters so much for game design
What are you gonna do? stop me from playing with friends?
Is this not why we have different dinos, humans and tribals planned for the game? To accommodate for different playstyles with the ability to actually co-exist
sandbox is a planned gamemode... so you'll get that experience when it comes
and almost 60 dinos at that, plus strains
Not like anything is limiting my actions, other than dino stats
You're thinking of "playstyles" in a completely different way than I am right now
I don't mean "Player 1 wants to play a flying dino" and "Player 2 wants to be a big lumbering tank like Stego"
maybe in legacy bc at least here dinos are dif outside of stats
i’m not even sure how we got here. I just think that behaviour that is troll like in nature like corpse guarding as herbis, going around murdering dinos that give you literally no food or poisoning corpses shouldn’t be viable in the game. Everything else we’re talking about is purely speculative
I mean nothing can stop player actions, i just got killed by a utah 3 days ago for no reason we were both utahs he just felt like it
I mean
"Player 1 just wants to play Bird Bath simulator at Pond"
"Player 2 wants to go on a murder spree and kill everything they find"
"Player 3 wants to explore all the nooks and crannies of the map"
"Player 4 wants to carebear little utahs with their full grown Deino"
"Player 5 wants to kill just Carnos in particular"
"Player 6 wants to kill juvies because its fun to be a bully"
"Player 7 wants to play Tag with their Pachy and see how many Utahs they can headbutt"
"Player 8 just wants to annoy others with their Ptera/Hypsi"
et cetera
et cetera
A lot of these different ways of playing are, functionally speaking, incompatible with each other
nothing rn, but it can be influenced
Trolls are going to troll no matter what. Different day, different tool, same shit
well these are still playstyles, just other ones, and all of those are supported by sandbox for the most part
I swear to god the effort to find a good game to buy is incredibly off topic but anyone got any recomendations>
I understand that. But ultimately the game must appeal to a certain demographic and must decided what it is. I’m personally hoping for a simulator sort of game but its ultimately up to the devs
Perhaps hoping that trolling is discouraged is naive of me but a boy can dream
I mean the devs already said they want a survival horror game which sometimes means NOT fighting something directly. Most people still treat the game as a PvP KFS brawler
witcher 3, d2 (unironically), doom 2016 and up, ghostrunner, and hollow knight and ori
You can't easily design away human behavior in computer code
Humans being able to use poison in niche circumstances is really no more awful than being able to shoot dinos with guns or run them over with cars
Get King of Crabs 
The dev's also said that they designed pachy to be a "defensive dinosaur" and look how its played
well cars are limited by their size and noise...
Wombo combo
If you run over a baby utah it still squishes on the pavement all the same
hmm i shall look into witcher
thats all on it but i have seen people that where deaf and/or blind before
bc dying to a car is all into your control and not into the human, you are either to big to die or agile/fast to dodge
Instead of removing Elite Fish on Deinos I would just give it a different nutrient, removing it makes no sense as you literally would have nothing to eat and grow , good luck scavenging as a juvenile Deino
Elite fish arent a reliable food source once youre full adult either, theyll keep you on the bare minimum but you need more than that so i dont see how theyre a problem
took only but a mere break i see 
So if a dino can smell poison on a corpse or in water how is that not exactly the same? You either play smart and take a few seconds to be aware of what you're eating or you just chomp down on anything you find without being cautious and die to your own stupidity. Its all in your control
Swiching nutrient makes more sense to me , it will help with cannibalism also because you can eat deinos now to have 2 nutrients
I aint rejoining sphinx's convo where he ignores all points so its okay 
as i said, im fine with poison for tribals that is, mercs do not need it
Yeah thats a better solution
Matter of opinion
I don't ignore all points, just ones that don't have any more logic than "I don't like that"
Like ive ended up in a bad water source as deino and had to resort to fish only and i was hungry as hell nonstop praying some players would show up, big fish arent preferable to eating other gators at all
matter of game design and game intent more like but anyway...
It seems strange to me that the devs want it to be a survival horror when it strikes me much more as an asymmetric game
i mean the game is far... FAR away from that survival horror rn
Like, i’m sure we’ve all seen you can shit your pants as a human in the new experimental branch but it can hardly be said that a croc is experiencing any horror
so its meant to be, just, lacking a lot of content
I mean how is a t-rex ever going to be living in horror
strains
Like, suspense maybe but not horror
I'd hardly call Evrima a horror game in any capacity tbqh
TWO SECONDS!
Nor would I.
You’ve lost me
he said for anything outside of humans
I mean it applies to small dinos too sure. Its just hard to be scared when you’re huge
Dilos?
I’ve seen that clip before it blew my ears out
ye, i think the game just intends to have the horror for humans but a mere thrill/ suspense for dinos from what i see now and from future plans
When you’re a huge dino its more like a brawl than a tense fight for your life
Legacy kinda had touches of horror with the pitch black night , only as juvenile thought
Well and some mid tiers were also horryfing to play but that feeling was stronger when you were new to the game
Honestly there's not much horror to playing small-tiers. Just raw annoyance
even for new players, it was fear of uncertainty more
Wish Update 6 bring us a better "Horror" schemed gameplay
Yeah kinda
Agreed. Juvi gameplay needs a lot of work
Game until adulthood is just afk in bush simulator
Juvie and small-tiers like Hypsi and Dryo, yeah. At least when south pond was a thing in U3, Hypsi had places to jump to for safety where other players were hanging out. Now there's even less reason to play them since there's basically nowhere worth being you can go and have a safe place to jump to
i suggested a while back that ai should have a focus on smaller creatures like rabbits and frogs for juvis to hunt consistently. that way they actually have a reason to leave their bush often, hunt these ai and avoid larger predators
AI are so funky and unreliable though, and unfortunately mammal AI don't leave scent trails/footprints
I guess they should add less janky ai and ai footprints to the growing list of things to do
man i wish the isle had a bigger team and budget
granted, for an Indie, they have a huge team and still hiring, its more that they have grand wishes for he game and limited on resources
its a huge project and will probably never be finished
this game is best enjoyed when its not the only game you play
at least during the development bc who knows how it will be when/if its ever finished
but the Devs def had more comitment to this game than i've seen for other games
like what, 7 years now...
The problem is that its quite hard to play this game casually
Considering most dinosaurs require at least an hour and a half to become fully grown assuming your playing great
ye, but thats what sandbox is supposed to fulfill
no survival game thast not in the mc realm of style is casual
@urban hornet that would be better to just be part of a call when stationary to not add another keybind with no purpose if to be added
@manic thicket Do you seriously think that the devs favor herbivores? Have you not seen the way these things have been balanced in the past?
Carnivores: run in to one obstacle
Doctor Crow: “reeeEEEEE HERBI BIAS REEEEEE”
Devs: buff carnivore track scent and nerf herbivore scent that was already worse than carnis
give carnis more niches than herbivores
have a long history of nerfing herbivores in to fodder when carni players cry
arent giving herbivores strains
Doctor Crow: silence
I mean herbivores are currently better, it's as simple as that. The two best animals in the game are both herbivores.
Are you counting stego?
Cause I wouldn't seeing as they are just lumps of shit that don't do anything
stego is only made good because it was added too early
Why'd they add it anyways?
its like throwing a buffalo in to an ecosystem where the biggest predator is a coyote and acting like the buffalo is some op monster superbeast when in reality its viable predators are just absent
idk they make weird decisions
Honestly just remove stego and deino for the time being and the game will be 1000 times better
carno shoulda been cerato too
Stego was already on production for being AI on the development for U2 and they made it playable
imagine stego ai with the way they do ai lmao
im glad they at least dropped making it ai for now
I can imagine it thats why I prefer it as playable Lol
If it was added as ai it would just run you down at carno speed after seeing you across a field
ai stego sees you across the river, turns in to a motorboat
Its broken but at least you cant chase anything but Deinos
i guess it could chase a juv pachy because juv pachy is peak agony with its movement speed
and it can chase deinos when they are on the wrong place
Skipping apexes I almost agree with @tepid gate , just need to check on Tenonto in the current balance
Deinos on their way to complain that they died after walking into a field as a 57%
Idk what kind of messed up logic it is - it "doesn't do anything". It literally bodies anything that tries to mess with it. Stego is one of the best animals in the game and so is Tenonto.
It can do whatever it wants
utahs can hunt both stego and tenonto ive seen it
Both of them can because there's hardly anything that can take them out, Utahs have the best chance against both but they need quite a big pack.
Stego might be OP on adulthood but the growing state its were I see it vulnerable
And a couple of them are likely going to die while trying to kill either.
"Trys to mess with it" im not saying its not dangerous but i am saying it doesnt do anything to the ecosystem except gaurd food
Considering its 5 hours roaming the plains, it isnt as bad
the better question is why where they working on stego AI in the first place
ive seen a pack of 3 utahs (can that even be called a pack?) kill a stego, the only issue comes when other herbis come in but since the devs seem to want them all at center that isnt their fault
It does exactly whatever it wants, you're not stopping it with anything aside from another Stego.
Tenonto and Pachy grows in no time in the other hand
Yea Tenonto grows stupidly fast and easily too
I'm literally back to the assembly line production of Tenontos
I've seen stegos complain about 2 full utah pounces bringing it below 80% bleed before
Either way herbivores are just better than carnivores atm.
Utah might be good when compared to Pachy, I'm not sure whether I'd go for either of them considering that Tenonto hardly takes more effort to grow than they do.
Problem with Pachy its not the Pachy itself sometimes but the damn performance and desync
rather than all of the complex ai I'd more like to see more mid/large carnis
as much as carno and utahs are enjoyable, being a carni is kinda boring right now. At least for me. You either win lotto and find couple of deers to eat as a juvi or you go be a cannibal cuz good luck killing any herbies right now solo
(not counting hypsi cuz nobody really likes playing as a walking chicken tender)
Matter of fact it is probably outright easier to grow than Pachy.
i like to play hypsi but then again i like annoying troll gameplay so its pretty niche
Ive seen a couple today
i've played one on u4 launch lel
Im fine with our herbis being stronger than our carnis seeing as one is a frail hit and run predator and one is a ambush predator that cant brawl well at all. If these herbis were made to be 50 50 with our current carni roster then later down the line theyd be fodder to more competent brawlers.
yeah that's the issue. Hypsi is just good for being a troll. If you actually want to somewhat compete in the survival part of the game is rough
i like to tease utahs with it and do dumb shit like carry a pumpkin form center and put it in human buildings or in the car... yeah my gameplay loop is pretty cringy
my hypsi gameplay loop like
and our herbis are all slower than our carnis by a huge margin. they cant run at all so they need to be able to fight back
That's utter nonsense since those "more competent brawlers" shouldn't even be able to catch something like a Tenonto, unless you think that Allo will be moving faster than Tenonto then Idk what to tell you.
I kinda agree with that but the problem in the servers I play its that I see a lot of herbie megapacking and broken mixpacks that make almost imposible to proper hunt adults without an ocean of carni bodies
herbis are outnumbered on the map, sometimes not made obvious due to the fact that the devs crammed all the diet plants in a hot spot. plus of course they lack engagement advantage, so they need to be able to make carnis think twice
Imo there should be some herbie food competition
That's also nonsense - all the diet plants aren't crammed in that oasis hotspot. I haven't grown a single animal there.
there is, i see pachies kill people over coconuts still its vicious, but i guess it isnt extremely common
you might have all of them there but you don't have to go there
Im fine with herbi mixpacks to a degree but when you have like 7 pachys 5 tenos and 4 stegs then its kinda dumb
if you keep going there to die over and over again then that's entirely on you
Stego diet its surrounding the oasis
well i have, people i know have, and people ive talke dto have
idc what you in particular do
Well it doesn't really matter what you do either
the issue is that because of all the megapacking most carnies just dont bother. A carno will just go after another juvi carno and not lose their 2 hours worth of growing a dino, because going after more than one herbi is a suicide
because thats one voice vs a ton
if you keep walking into the biggest slaughterhouse on the map just to die there
and then complain about dying there then I'd say that's on you
im not complaining about dying but okay lul
I feel like its more that
- you can spawn right near it so ez food
- the pond itself is dumb. tones of shallow spots, shrubbery, AND a mud pool not 50 feet away
im saying its stupid that herbivore plants are crammed in one region and other areas are much more scarce which leads to the so called mega herds
3.bushes go brrr
though in some cases its two regions because theres that field at south
While the food spawns themselvs are less of a problem, its mostly the way the entire region is made
meanwhile carni food spawns everywhere, and then those spawns are broken so they dont respawn because the devs keep breaking that
unless you get a boar spawn. Then you will die
This looks like complaining about all the diet plants being there - they aren't all there. You can choose a different spot to grow as for "making carnis think twice" that is a bit different than having a Carno pack run from a single Tenonto, because they know they have a good chance of losing at least one person in that fight.
Carni food spawns just like herbi food does, idk what you're talking about
I've had about as much trouble finding both, matter of fact herbivore was even easier so far.
when servers restart, carni food is spread ALL OVER the map pretty evenly, as i've recently seen with ptera. flew across the whole island and saw a fuckgton of ai all along the way.
since you can actually smell it from afar.
carnos shouldnt be brawiling a teno. if they fail the ambush they are a a HUGE disadvantage
well sorry, but you're wrong. it is all there, i dont care about your personal experience because i myself have seen that it is all there
They can even succeed at that ambush and it shouldn't matter if Tenonto is using both hands to play the game
people ive played with also know its all there
When you say that "it is all there" - do you mean that all the nutrient plants for all the animals are there or that all the diet plants from the entire map are there? Because I'm talking about the latter.
I'm stuck in an infinite loading loop, anyone willing to figure out how to fix it?
When i play carno its very easy to kill a teno if you catch it off guard. you just cant charge and then spam bite or you will die.
the diet plants all have spawns in that region, but are extremely scarce in some other regions despite those regions having the supposed matched biome
and if there are more carnos to chain the charge that teno is fucked
Alright, that's fair enough - yea all the diet plants do have their spawns in that part of the map, but they also all are available in the different parts of the map and that is my point.
Idk what kind of masochist would try to grow a herbivore in that area
that's like asking to get sent to the character select screen.
i think they should be relatively evenly sprinkled throughout their designated biomes, not densly in center and scarce elsewhere
I mean I don't disagree, all the diet stuff is awfully placed around the map.
there are some areas of center that are somewhat safe but yes it is a big gamble
I'm trying to play the game but stuck in an infinite loop of loading.
Idk, I haven't fought any player-controlled Tenonto as a Carno so far, I do know however that even when I tanked the charge head on from a Carno I still murdered it afterwards.
Charge doesn't do enough damage to matter that much
Tenonto can easily tank one and still win the engagement if it knows what it's doing.
I mean teno isnt someting that a solo carno should be considering
Rofl
From the 2 herbies Ive played both of them have a diet path that literally force them to be close to the Oasis and its surroundings , and Ive tested that on multiple server restarts
Of course it is
i played with a random carno who grouped with my juvie and he steamrolled some tenonto after charging it but perhaps that tenonto was an idiot. im sure it was a player because it had a juvie hanging out with it (who also died of course)
Tenonto is smaller than Carno and that should be a relatively 50/50 fight
can teno run?
Pachy diet its a bit more spread out but still
So wut we talking about now
there's 0 reason why Tenonto should have this much of an advantage in that fight
but honestly tenonto should have the melee upper hand anyway, if theyre stupid then thats their problem but in an even skill matchup they are a slower brawler and carno is a faster ambusher
Yeah as long as it plays as intended
Carno's not an ambusher either idk where you people are getting that idea from
It makes a tonne of noise, hunts in the open plains and need to create a lot of distance from its target to be able to use its ability.
It is
It's literally the opposite of an ambusher
its its best kill tactic and charge is literally an ambush tool
Thats litteraly the most effective way to hunt.
Yea, cause the animal is trash
Its not
you seem to want carno to play like allo and just run into things and win
if you're playing against people that are playing on speaker then it might work
not really i still see the bastards roving around in murderquads picking fights
No, it should rely on baiting Tenontos attacks and take it out by trying to land attacks on it repeatedly
I see them too, and they mostly die now Lol
^
carno has an issue because as an animal it sure as fug isn't an ambusher. But well their only working tool against a herbi its size is the charge, and in game if you want to hit it you need to sneak
Ive seen too many dead Carnos in 2 days
with that turn radius? you want it to bait a teno? are you crazy?
i run in to mostly dead juvie carnos, probably the most common corpse, but it does make me happy
Well, not a single pack wanted to pick a fight with me today - two guys were confident enough that they did "ambush" me which ended up with one of them being sent to the select screen.
It having that turn radius is exactly what's wrong with the animal.
Its damage is fine - it should have a low damage output
you... want its turn buffed?
Its the turn rate or acceleration that is the issue with this animal
I understand the Carno plagues and how everyone hates that since past updates but at this point people should understand thats Carni Apex syndrome
I want its turn rate nerf reverted
Everyone just wants to play the bigger theropod
carno was literally just fast allo with that turning
The only reason why it was nerfed in the first place was cause people that are bad at the game were dying to it as animals like Utah(and Tenonto to some extent)
Idk why you keep saying "Allo" - Allo is supposed to grapple its prey items
But Carnos arent as dangerous as they were in past updates, they feel like underdogs now, yeah they roam the map in numbers just to be bonked by Pachys
and potentially kill larger animals via bleed
Carno isn't supposed to be doing either of that
im more referencing legacy allo
Legacy Allo didn't play like that either though?
Or let me put it this way: you could play it like that but you'd be playing it badly
ive seen nothing but people face tanking dibbles expecting to win. and i dont play allo
but to be fair legacy didnt have much room for strategy in fights
it was more just "does it have better stats than you? yes? then you lose"
Well they were playing it wrong then
And no, that's not how anyone that actually had any clue played Allo in the legacy
huh of course not?
legacy pvp was almost a pure skill matchup, you could kill rex as a utah if you were good and likewise other way around
...what
you never hunted rexes as a utah?
In legacy each match up was based on whether the player controlling one animal could fulfill the win condition before their opponent fulfills there, simple as that.
I don't think a single Utah could kill a Rex unless you're talking about no alt turn servers
utahs win condition was "get behind them"
2 Utahs could probably pull it off on officials though
I'm not talking about no alt turn
and I'm not talking about Utah vs Rex
yes I dont tend to count alt turn servers
that was a broken mechanic
I'm talking about Allo
Allo had certain specific requirements like not getting doublebitten in most of its match ups.
E.g. you could kill a Sucho if you could pull trades off without getting hit by the doublebite
but that was hard to do, a really good Allo could nevertheless do that.
allo also had a better than others heath regen, so if you played it smart you could kill a lot of dinos just just trading one bite at a time and then healing
Legacy Allo wasn't really at all about baiting attacks of anything, its running turnrate wasn't that bad but it was hardly that good to bait attacks, not that baiting attacks in legacy was a sensible approach simple because of how damage registered in that game.
allo vs sucho is insanely hard for one allo to pull of. even if it avoids the double bites it will just whip around and bite it if it tries anything
Overall this Allo comparison is just baffling and absolutely bad
Literally the only hard thing in that match up is avoiding getting doublebitten, if you don't get hit by the doublebite you will kill the Sucho every time if you know what you're doing.
and if you dont blow you ambush speed like a dummy. Rushing towards a sucho and wasting half of your ambush duration would obviously get you killed
alright well excuse me for just useing what ive seen and not studying every fucking matchup in a version of the game that sucks in every aspect.
funnily enough legacy is still more playable than evrima
Not that this matters for the Carno:Tenonto discussion. Carno shouldn't be turning well while running, it should however turn very well while standing and quite well while trotting and walking.
Tenonto should have to try to CC Carno, while Carno should try to bait Tenonto's stamina out.
That's what this match up used to be about and it was much better then.
Since the release of MT it's been turned upside down and made a complete joke with first Carno dumpstering Tenonto and then the other way around.
And this is actually true btw. I think I've had more fun in the legacy than in Evrima since ~August.
If you wanted it compared to some legacy animal Cerato would be a better example to that playstyle if anything, not that I'm suggesting that Carno should be that agile, but the legacy Cerato could actually potentially pull off dodging attacks and biting... kind of because this playstyle just doesn't work in the legacy due to how attacks get registered there.
As in: you can't really "avoid" attacks in the legacy with a couple of exceptions because they all apply the damage throughout the whole animation.
Anyone want to discuss getting rid of shallows? I gave my thoughts in the general-feedback channel of what I wanted to say about it. I'm curious to see what other people think about shallows and whether they are important to gameplay or not, if they balance the game or throw it out of wack, what the negative/positive effects of getting rid of it would be, and so on.
Shallows in general aren’t inherently bad but the ones we have kinda are
Like the river just has big ass shallow spots for no apparent reason
I was bullying a full adult deino even as a human while it walked through the shallow stretch of river to center
i think its a lot more complex issue than people make it out to be, and worth an actual test, like who knows what happens if you nuke every single shallow spot on map
will people learn to "deal" with deino, or will deino numbers just go high and terrestrials die off due to opressive nature of this playable
i feel shallows would become a good thing when the flooding and drought systems come into play. but right now they aren't an opportunity for dinos they are just an alternative. its a real slap in the face for deino players. i think that, until the drought and flooding system is active, shallows should not be available to players, on the basis that it is permanent and hinders gameplay for other dinos. if shallow water is purged I don't think we will see an influx in deino players, shallows tends to tether player population to specific spots, and if there are no shallows to do that there would be a higher chance to have run in encounters with dinos in less popular areas, there wouldn't be a lot of unpopular places a deino could hide in while they try to grow, there would be a more consistent competition. and think of it this way, the only reason we don't see a massive amount of deino players now is because its just boring. wait around all day and have fish and bb deinos, no hunting opportunities.
Shallows would be good if we had things to live in them
Like sucho or bary or beipi
flooding isn't going to be a thing iirc
beipi does not seem like a shallow resident btw lmao
shallow water would be good if the game was more fleshed out. there are no higher tier dinos to make shallows dangerous and there is no drought or flooding system to make them an opportunity, they are just there.
I think shallows should simply be in the rivers, in certain spawns allowing terrestrial animals to cross the rivers via using those shallows rather than by swimming.
They should just wade through the water incapable of running and trotting at a decreased speed compared to normal.
Where Deinos could try to ambush those animals.
yes i think we need more of that, not toe deep puddles running through a whole clearing.
at the same time I don't want to make crossing impossible so that is a good middle ground
I'd say that we just need a whole new map. The current one is awful.
yeah. for one, the shallows at center we can do without. open up the space a little bit, break the ravine river and the southern river and separate them, that way there isn't any difficulty getting to other parts of the map without worrying about deinos.
I forgot that beipi is small
Got the new, large beipi specimen on mind lol
@barren zephyr baby utahs not being allowed to cannibalise is entirely intended
Well, I knew they aren't cannibals.. but, since they're technically not tied to a diet, I thought that meant they could cannibalize as babies
Thanks for clarifying
also I think the removal of AI dinos was entirely warranted tbh
nah, it's true that they might've been a bit broken.. but, considering how hard it is to keep nutrients up as a carnivore now.. certain AI not respawning after you kill them, I preferred them
Dryo AI definitely should've stayed.. how will a Utah get nutrients if nobody plays as Dryo?
I think Carno also has Dryo in it's diet
so, yeah.. I definitely feel like there's way too many issues with carnivore diets at the moment that makes carnivores not viable to play.. because you just can't keep nutrients up
it' sad.. I loved played carnivores in Update 3, but now? that experience got ruined a bit by diets
the problem is not that theres no dino AI , its just the shit spawn system for AI as a whole, and in general wildlife AI needs to be substitutes to dinos, so if you cant find any dryo for ex you can find a rabbit
Its so rare to find any ai
Shallows just invalidates Deinos completely. If you die to a Deino, thats 100% on you. There are multiple shallow water parts in the game, Deino can't catch you unless you are literally trolling yourself
Yea the rivers will need shallow area, but the current map design is just awful.
Also half the deinos go to center pond lul
deinos just get fucked not bc they are shit, just the map is hot garbage lmao
They should just re do the map
Or listen to the suggestions that ppl make that could improve the map
And make that food for herbis is distrubuted equaly cuz oasis just has everything
wasn't pachy's downward headbutt shown in its preview sketches with it squashing a troodon too? really is weird if it does no damage
it does do damage
Huh maybe karens had bad luck with it lol
My friend tried doing it to me while we were both juvie and i kicked his ass with spam alt swing but didnt have any damage taken myself
Or both subs not really juvie but same thing
Could be hitbox yeah
What is up with the AI Food!!! I literally cant find any i spawn in with a new dino and die of starvation!!
I think imma come back to this game in a year
Elite fish isnt even on PT's diet last time i checked (correct me if im wrong), why would it need a reliable way to catch them?
leg hitbox especially
yeah the downward headbutt does like 10% dmg with a chance of body fracture
@lament pecan P good.
@bold palm there are lots of crabs on the west end of north and south beach
I'd really like to know why some people are highly against Pelagornis being a thing, The isle is set in modern day times with creatures from the past being brought back, its obvious that not all the classes will be strictly Dinosaurs and since the devs say there'll be A LOT of playables added a few of them (IMO) need to be fliers so the skies wont feel so void of life with just what....Ptera and Quetz flying around? Pelagornis would make a great addition and still hold its own against other fliers and make the skies feel more alive and diverse.
It just seems unnecessary to add another small flying fisher when they could just give ptera diving
Why give Ptera everything when some of those abilities can be given to others so there'll be more diversity.
Ehh, I kinda don't agree there, as long as it had a differing diet and inhabited different areas, along with the fact it would obviously have differing stats, it would be distinct enough to play
Because it costs thousands to add a new animal
Just for a hairy ptera reskin that dives
Ya...But there'll be a lot of dinosaurs that'll probably overlap in some way with their playstyle...So what does that matter?
Because we already have a bloated roster so why add another clone
Based on the suggestion given though it wouldn't be a reskin though and goes pretty good into how it would differ from ptera
If something new gets added it should either replace something thats on the lineup or be different
Its not really a clone if it has a ability others dont...For instance being able to pick up juvis and drop them to their death.
Like its so bloated
With what? Its webby albatross feet?
Also what will it pick up its not that big
No...With its serrated beak..
Could always use its mouth to pick things up, like very fresh juvies or fish
Birds are lightweight it might pick up a fresh spawn juvie dryo or something
I can see it being able to pick up things like juvi Utah...Hypsi, dyros, juvi carnos and such.
Birb? we dont need another one of those yet
Just seems like it would be making a new playable for what could easily just be an expansion on ptera
why pick them up at that point, the serrated beak probably does enough damage to kill things that are that small
Also quetz is better for picking up juvies
Again..Why give ptera everything when its not giving the skies any diversity.
Small fisher #2 isnt much for diversity
Ya like squid, jellyfish, and other ocean life, I say fish but it doesn't really have to be fish.
we dont need more birbs
Again just give ptera diving
I think the entire point is just shoving all kinds of mechanics onto just ptera isnt a good move though. We have so many different land based creatures and several aquatics planned, having more to the skies than 'small fisher' and 'big flying carnivore' would be a good move for the game. Having it focus more on different prey than ptera like they said, and potentially be an omnivore as well sets its pretty far apart from ptera already
another comedic pela suggestion?
It could make a good mod
I also said it could be part omnivore so that alone would make it unique compared to Ptera and Quetz.
Argentavis is cooler than pela anyway tbh
but we dont need birb
why would pela be omnivorous, are seagulls omnis?
haast 🙂 
Not naturally i dont think
Because its a game and doesnt have to be based on real life.
Ptera doesnt need to have every potential mechanic a flier could have, its pretty okay as it is and doesn't need more mechanics so why not just add another flier. Another thing is nobody is saying put in a new flier right now

They are actually
pela garbage eating niche
Seagulls can be considered omnis because they eat human trash but theyre usually carnivorous outside of that
I luv seagulls
gulls will eat fish, meat, grass, fruit, surprisingly resilient to processed foods that would ordinarily make other creatures sick
I used to feed one on my roof a bunch until it was tame
flew away for winter though -_-
A game is a game so throwing real life things into it isnt really fair, I suggested a Omni roll so it'd be far more unique compared to Ptera and Quetz and honestly wouldnt really hurt a thing if it was.
I wouldnt mind a herbivore or omni bird
same
tupan 👍
so wait a second, ptera would be too bloated having a skim a dive and a cling (i personally dont like the cling) but pela having a dive, water floating, and grab is fine? also being omnivorous
Toucan Tupan is superior
tupan haast argent 

Nah what I meant is it's be odd for Ptera to have all the mechanics itself, rather than just having different fliers that could do different things
love the eagle
I want a birb that can eat oranges or mangos and sit in trees
Clinging should be universal to the fliers imo. aside from maybe Quetz because its huge
water floating isnt really a ''ability'' but more of it just naturally being able to do that.
seems like an ability to me, albeit a passive one
ptera
cling is bad
So why not just give ptera diving and water takeoff rather than spend thousands of dollars to add a new animal. Like how is that bloated
ptera dive 🙂
Because the whole point is to give more life to the skies then just Ptera and Quetz dominating everything.
I'd say make pela a ptera skin but the bastard seems to be half of ptera's size he's pathetic
dive would be good for ptera, considering its depicted as coastal, also could offer a way for them to get elite fish
^
So why not add something that isnt there yet and not another fisher
A bird that eats oranges!
My man tupan
Its not just another fisher...Its a omnivore as well which is something new and unique when it comes to fliers and makes a lot of sense.
Fishing is already a thing for sucho and possibly bary and ptera and deino rn tho
Youre adding an oversized albatross and slapping generalist fisher omnivore on it when there are better options? Do you just really like this animal or what?
I can see Tupa being a ambush threat to other fliers, prefering to dine on other fliers by knocking them out of the skies to their death.

No.
pce tupa
Like I said, there'll be a lot of creatures overlapping in life styles but still are being added so why not.
Somebody suggested thalassodromeus for the knock-out flyer hunter a while back also anyway. Tupan should be the toucan
Literally thered be no harm in adding something like it dude, it'd be so small and lightweight anyway its not like it'd have a major impact on the ecosystem so I'm not really seeing a downside here
Cooler than pela
Like I said, I knew people would be against it because it'd be a threat to ptera lol, but to me, it'd be a perfect addition and I hope the devs consider it.
My man hasandong
Its the cost
wuts up with the teeth
People hate it because it's a threat to Ptera players playstyle but like you said, theres no harm in adding it.
Its not even “its a threat to ptera” its that it is a pointless addition with no validation aside from “i like big seagull”
The skies need to be more diverse in the future and I dont want to see just pteras and quetz flying around in the future.
The isle is one of the biggest dinosaur games out there dude, despite the cost of creating it, once more of the game is complete im absolutely sure there would be future DLCs adding more dinosaurs and the devs themselves have said they want to be able to allow mods before so one way or another there will be someone who ends up adding it to the game
Then there should be more flyers that arent just “ptera but salt water” like actually be remotely unique smh
Only two fliers just seems kinda ehh anyway, with how much of the game is focused on land or aquatic creatures
Thats what I'm hoping on, if not the devs themselves I hope someone will add it as a mod.
@karmic sequoia w- what did that have to do with funni crack badger ai?
oh fuck he eddetid it
nvm
Just let there be more fliers man, who cares if theyre similar
Even if the people are against it I hope the devs consider it.
sorry, I started to write the jokey reply then deleted it then re added it after I sent the message and realized I forgot to not @ you XD
That respawn bonus sounds exploitable
Can just have a friend kill you, respawn with bonus, do it for them too
I was thinking something along the lines of 25% nourishment for all bars filled
Since people can spawn basically next to each other with regional
Useful but not gamebreaking - a reward for perseverance (esp once elders are added)
I thought of that too
Randomized respawns would be ideal, but would mess with diets
Could be done, probably...
Respawning after a KFSer bonks you isnt really perseverance to be rewarded, it's just the isle
Which is a game about spending hours growing a dinosaur in a bush
This game is the Patience Game (TM)
Survive it
You will not survive it
you will not survive it
People complaining about pachy being aggressive 
Herbivores arent aggressive !
lol they're super aggressive, but they don't normally go on killing sprees against their own kind
That's kind of rare in nature
Hippos 
No no I think ur underestimating herbivores
...
They will kill u without thinking twice
Dont hippos kfs every day
hippos were the only exception I could think of and that's more complicated than you're making it seem
U should see elephants
Elephants kfs to show off to their friends
And adult female hippo does not run up and try to kill an adult male hippo
For specific time they enter musthe which is a gg for any other animal
Herbies killing other herbies is fine. I'm talking about the same species
Self killing or own species killing isn’t common in nature for obvious reasons
You were a juvie right
But the isle 
no 100% adult with 3 babies
female to be specific
a male ran up and domed me
Well maybe they didnt want to share their coconuts
I wasn't anywhere near food
Enough reason to kill for a pachy
But you eat food
Ive killed other PTs as PT during the fish school respawn issue so they wouldnt eat my food
Its enough reason
but those are carnivores
Still the same motive
I didnt want to eat them, i wanted them not to eat my fish
I dont want another hypsi eating my mushrooms
You know the obvious answer could just be they wanted to kill u cuz hehe
This is the isle
Yes well were looking for motives here, its obvious people just like to kill to kill lol
Im trying to make excuses for the KFSer
I mean I get the point but like u should never trust anyone
suffice to say it's not fun for the person who is killed and it makes them less likely to want to continue playing - which is why I suggested a minor grow buff if you decide to continue trying to play as the same species after dying
If some stranger approaches you, regardless of species you should get ready to run or fight
Again if u die to someone else it’s cuz u gave them the opportunity to kill u
Always be prepared to fight hide or run
Even if somebody friendly calls you or sits next to you it isnt unlikely that theyll turn on you
Pretty much
Even if they are friendly better safe then sorry
I hung out with another PT for an hour and a half once before he tried to kill me out of nowhere
Trust no one
The isle moment
That's not a fun experience for a game, even if it is about "surviving"
Never trusting anyone sounds like an awful way to live
Never forget that The Isle is, at the end of the day, a GAME
Theres some servers that are a bit more sociable than officials but the same principle stands even if its less
lol
No the isle is a lifestyle
So there should be mechanics in place that change everything when you could just go to a rules server?
No thank you
I don't want to play on rules servers, they suck
No, I want it to be less punishing for players who get KFSed
Then play on a freegrow server like Zoo
Nah thanks
Then survive it
I mean again if ur aware of what’s going on u won’t die
I WAS AWARE
Not aware enough
So then how’d u die
If you're just chilling in a coffee shop, do you expect another customer to whip out a knife and stab you?
Did this enemy pachy have instant transmission to suddenly appear on top of you and start smashing your brains in?
If im in a shithole crime ridden city yes
Where I live yes
... a stabbing in a Starbucks?
Consider the isle to be like the dinosaur north philly
Mate, gtfo of there there
But apart from that
facepalm
U said u we’re chilling in a bush
There arent safe spaces in the isle
And then an adult came over and killed u
If u we’re on guard from the other pachy u wouldn’t have died
Nah, I was chilling with several babes in an open field over 40 seconds of sprinting from the nearest food source
Chilling in a bush is like sitting at the bus stop in chicago at night it isnt safe
Not in a bush
So u saw the pachy coming
Open field youre just begging for it
If you see somebody approach, stand up and be ready to defend yourself or just haul ass
I was standing
Ok thats step one
Idk im loving this
He walked over to me and my brood and fractured my leg, I ran, he chased, he caught up, he killed me.
Those are the facts.
If he was walking up to u why didn’t u move away
Why did you just stand there and let him attack you thay easy
Because I was with babies
Then alt attack it or headbutt it
If some weirdo approaches me like that i strafe away and if they follow im ready for fight/flight
Isle players are just assholes
It’s been 6 weeks since I died on an official to anything but my own species

Sadlion and Miragaia, you still haven't given me a good argument as to why the players who trust and get murdered by their own species should be punished by the game for not being paranoid murderhobos
Their not being punished people are just being assholes
Because they are being too trusting
They probably should
But getting hurt trying is a good enough reason
Like 90% of the time you can turn it around because everyone In the isle is ass
As long as you aren’t getting killed by hackers/mixpackers then it's on you for not being skittish enough
This
If someone is moving towards u I’d strafe and then if they continue to move forward get ready to attack
You already can’t eat their body’s
And your gonna get hurt
The only species you can trust people with is hypsi and dryos
I wish
Can’t trust other dryos either
Hypsi violence isn’t rare, if two gangs meet there is gonna be blood shed all over the city, civilian or mafia member
Yes they are, the game requires a considerable investment of time - that time spent growing a dinosaur and then getting killed is time that could be spent on other things and by providing perseverant players with a minor reward in the form of a growth buff for a baby will provide an incentive that improves the overall experience without breaking the game
That's my suggestion
A hypsi attacked me when i was merc and pachy they have nothing to lose
Do you know how easily abusable that is
Is it though?
Its so exploitable like literally just have a friend and you can give eachother the buff
Would you want to do that once elders are added?
Boost
Just sounds like dying as an elder smh
It’s still way to easy to abuse
Super easy
The buff is a growth buff so you grow faster until your nutrients run out
What about respawning after getting KFSed it “persevering” though its just the game
That’s what diets are for
But is that a fun game? Will it make a friendlier community? Will it help the game succeed?
Yeah its fun
Just play on a friendly rules server with safe spaces are those even in evrima
There’s no real way to add in things to limit this you simply have to be on guard always
To you, perhaps. To the killers, perhaps. But not the casuals and victims.
It is fun to kill people for no reason
Even more fun when your mixpacking and you can see them cry in isle chat directly after
Servers should not have to step in to fix bad mehcanics
Then play on a free grow server. You are saying no to all solutions that are already there
There’s no bad mechanics here you just have to be on guard
If you get free grows then what are you losing when you get KFSed. Problem solved
I feel like I'm shouting into an empty cave at echos
Literally be cautious that’s all this boils down too
Why are you avoiding all available solutions
You don’t need a growth buff. Just get gud
It's not free grows. It's a growth boost that makes it less punishing to play the same creature after dying
It’s a toxic ass game
Easily exploited
Free grows makes death less punishing
So why not try making it les toxic
Even I’m a piece of shit sometimes
explain
That always makes it worse
It’s so easy just get someone from your species to kill u and boom boost
Which fosters an unhealthy mindset in the playerbase
This game has been in development for 7 years and has had 3 major dramas it’s not exactly gonna have a healthy fan base
You're reasoning boils down to "Then let the motherf*cker burn."
I try to fix things.
Its functioned this way for so long so why not
It's won't be sustainable forever
The suggestion isnt a fix its an exploitable mechanic for a problem that can be solved by playing on a different server
Me seeing a pela suggestion
Lmao
Fr fr
Choosing to play on a private server is not a good solution.
And a minor buff to a baby dinosaur's growth is not what I'd consider gamebreakingly exploitable
But it is a food solution
It is
Not if it's limited to non-apexes
Its a better solution than adding an exploitable buff
Everyone will start off by dying as a juvi when they spawn in from their own species
???
So buff growth
Private servers will be able to choose they wont be forcefully limited when apexes come out wys
I’m gonna go leave now cuz this convo is not going anywhere other then be cautious
Thats the point of a private server, the custom changes like allowing different shit and free growing people after they complain in the discord that they got KFSed
Yeah tbh, this guy is avoiding all solutions that are already there it's pointless to continue
Anyway:
- The variety of ai in the ocean would have to be drastically increased so pela can sit in the ocean all day, removing interaction from the playable and has to have a shitload of stuff to work solo
- Max pela is 45 kg, with webbed feet, how is it picking stuff up and why is it venturing inland to do it
- Omnivore? What the fuck?
Yeah its so forced lol
Pela would get bodied like a hypsi with wings by everything, just give ptera diving
Pela

Just give Ptera everything so nothing else can inhabit the skies but ptera and quetz. 🙄 Makes a lot of sense that does.
This game is not based on realism, nothing about this game is realistic, throwing realism at a one thing just because ya dont like it isnt fair because everything on this game is unrealistic.
you are obsessed with this overgrown albatross like jeez
I'm not obsessed with it, I just think it'd be unique and cool with valid reasons to be added. Ptera cant just have everything just because its popular.
who said ptera should have "everything"
is diving everything? adding another small flying fisher, one even worse than ptera, is pointless
Giving it the ability to dive and also float on top of water with all its other abilities it has is giving it a lot that other classes could have as well.
something like pela has even less pvp potential than ptera because its so damn lightweight itll get steamrolled by a dryo
its just worse ptera
Like I said, this game isn't based on realism, why are people throwing realism around when it suits them?
what does realism have to do with anything
the fucker is 45kg i could kill him myself
there's realism adn there's completely throwing everything out the window and jamming whatever you like into an animal
i, a puny human, could kick a pela and it would die
Because it doesn't have to be scientifically accurate, it can be tweaked to suit its playstyle.
what playstyle
so what, do you want it to have its size doubled just to make it not trash? lmao
is it oceanic? is it a land predator? is it an omnivore?
for someone who doesn't want ptera to have everything you sure like throwing bullshit into pela
A lot of classes on this game from what I've heard has had their size tweaked to suit certain roles.
thousands of dollars to add a new animal thats just a worse ptera when you could just give ptera diving
barely. pelagornis would need a BIG size upgrade to even match ptera and not be fodder to a juvie utah
ptera is twice the size btw
yep
Everyone has their own thoughts and opinion on the matter, but at the end of the day its all depends on what the devs think and thats who I'm throwing the idea out to. 
Good, then I'm just throwing some of my ideas out there about it. 🙄
man i miss tentacle
Ya because people are getting red in the face about it just because its just a suggestion. Like jeez calm down.
hes the dude who has an ibis living in his house right
youre the one who came back batting after the convo was already over. calm down
gotta love the classics
Ya I came back to respond to comments, thats what this is, discussion..
then dont get upset when people still disagree with you when you started it again
Like I said, people have their own thoughts, But I'm throwing them at the devs more so then other people, but I dont mind discussion it with others and coming back to talk about it some more.
aight
argent > pela (we need neither)
Wits happen’n now
average pela discussion
It’s 12am i just opened 4 black ices in a row on siege after singing I want it that way with the homies. I am currently living on 4 hours of sleep and a can of Fanta and I’m either ready to have a casual discussion or to kill god
nice
how do we make pelagornis unique? i think it should be venomous and burrow in rocks
Btw MP5, RC-4, MP7 and the glizzy
Make it’s beak a drill that can tunnel at incredible speeds, it can retract it and in turn replace it with a spike for impaling juvies and if it’s really desperate it can activate 3rd gear and increase it’s size by 10 for more productive killing
on a slightly serious note, I've yet to see an actual counterargument other than "Oh you want ptera to have absolutely everything", "game's unrealistic", and "I'm just putting my ideas out there" so imma call this a w for the bois
On a side note I have a luffy model somewhere in blender with a bunch of animations. When modding arrives I’m making it a mod just because I have it ready