#general-feedback-discussion

1 messages · Page 819 of 1

paper oriole
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If you want a link to the document

barren zephyr
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Sure

limber hull
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i still wanna know what's wrong with herbi diets lmao

paper oriole
signal beacon
limber hull
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besides the godawful food placement

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which makes herbis way more horrid than they deserve to be

signal beacon
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I can list all of the food spawn check this out

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Centre

paper oriole
limber hull
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You can find them away from centre, but don't bother

paper oriole
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Oh yeah and a solitary coconut tree in a spot on north beach that crashes the game

limber hull
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Food outside centre is rare and sometimes non-existent, even in their respective biomes

limber hull
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I've found a good few coconuts outside centre

paper oriole
limber hull
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but they're so rare and hidden

signal beacon
paper oriole
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Idk if i can get back in to na2 still because it crashed every time i tried lmao

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Or maybe it was na1… idk

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But stay away from that cursed tree folks

signal beacon
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I now worship that tree

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I will lure others to it

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Apease the tree

limber hull
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i like how i never got a reason to why the herbi diets are bad

paper oriole
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Theres also a mango tree up there where the mangoes sometimes glitch out and become unbreakable after you grab them

paper oriole
signal beacon
paper oriole
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Its just a cycle that gets old fast

limber hull
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because the cycle is small

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ive never had to migrate or seek food

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once i've reached "x location", that's literally all the food I need

paper oriole
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Nah id be just as bored ping ponging across the map for this shit lol

signal beacon
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Lemme migrate 5 feet to the mangos

limber hull
paper oriole
limber hull
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i dont like a few spots

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i want every single plains biome to have the possibility of food

paper oriole
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Well its 3 foods

limber hull
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for example

paper oriole
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“Possibility” so spend 95% of your time looking for food and not be able to enjoy the game

limber hull
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however, less of each. Create competition within smaller biomes

limber hull
paper oriole
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Aka prevent herds from happening and remove one of the biggest old herbi perks

limber hull
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okay, lmao, let me rephrase

paper oriole
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The old afker herds sucked ass but sorry i dont want to have to go carni if i want to be able to live in a group without starving

limber hull
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every single biome should have enough food to feed a herd. However, herds can and will go through food quick, especially at larger sizes, so herds move more than solos

paper oriole
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Im just sick of ping ponging between 3 foods for most of ny herbi playtime

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Its repetitive no matter what

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Carnis get to go where they want rn and herbis get punished for that

limber hull
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i feel it gets boring simply on the merit of "well, these three foods are within a few metres of each other, guess I'm sticking here forever"

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im so tired of the same locale for my entire life

paper oriole
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Nah because i couldnt find mangoes in center so i had to go way north for them and i was bored as fuck doing so. I was bored as fuck diverting all my time looking for mushrooms (which i never found btw)

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Because i dont want my gameplay to be nothing but a scavenger hunt

limber hull
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hypsi has literally only like, one place i know where mango spawns, and i dont even think the mushroom locale i found spawns mushrooms anymore. Hypsi's just kinda fucked tbh

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Hypsi has entire forests yet can't find any single mushroom or mango

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It sucks ass

barren zephyr
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You covered the basics for carni diets, and quite literally went in for herbi diets(maybe a drop of some bias) lol
But I agree, even if this system only covers the basics of basics, it's miles better than ping pong fetch quests

paper oriole
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Plus with scent the only thing my colourblind ass can actually recognize are radish root but thats another issue

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So i check every bloody plant in scent

limber hull
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Also, scent needs to be given to moving herbis

paper oriole
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But the point still is im sick of my game loop just being a game of eye spy for your 3 plants

limber hull
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It's stupid as hell that it isn't yet

paper oriole
barren zephyr
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True, scent needs to be reworked for herbies, there needs to be more work into gaining food as a herbie as well

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I have another idea too

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All herbie food should be mostly neutral in colour and patterns when smelled(just wait a sec before I lose you)

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Once you arrive to the general area pinpointing where the food is, it's your job to learn and figure out how to access your food through mechanics

outer sphinx
paper oriole
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Yeah i grew a utah earlier eating the easiest shit sea turtles and dryos snd boars effortless all in one spot

limber hull
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I do have to agree that some foods need more of the cool mechanics. Mangoes, coconuts and roots are examples of interactive mechanics I actually like (I think it'd be sick if something ate sunchoke flowers, so the animals that dug up sunchoke for the roots would be in direct contest with these animals)

barren zephyr
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It would rely on pattern recognition, experience, and learning the function on where and how a food would appear
There would be exceptions of course

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This is based on the concept of Pachies head batting trees to get coconuts
I believe most herbie food should have this level of interactivity

limber hull
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Also shit like fruits providing a small bit of hydration, meaning herbis don't need to stop their food hunt to also search for water would be nice

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Another food I like is mushrooms because they're pretty inedible to anything but those accustomed to them, which is also interesting to me

outer sphinx
# limber hull every single biome should have enough food to feed a herd. However, herds can an...

i made a comment about how food should spawn a few days ago:

Firstly the food spawns would be semi-random, not totaly rng but nor designated a one and be all spot on the map, so jungle food will spawn only in jungles but randomly for ex, this could be attuned via making that there will always be a minimum set number of food in each biome if needed. This would bring more dynamic to herbis gameplay loop and a less sedentary style making them be on the move more, enforcing migrations with bigger herds

limber hull
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They cause tons of side-effects

barren zephyr
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Even for basic bush eating, the bushes can trap or slow you down, the more you eat, the deeper in you go. A Teno would have to clockwork and wiggle around a bush to eat it safely, albeit it might be a slower way to consume. If you want to be greedy and eat everything quickly, your whole body would get deeper in and make it more difficult to escape at an ambushing predator. But this same bush would be a safe haven for a smaller species at providing slight brief security

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There could also be "Ripe" eating, similarly to "organ meat" concept. First come first served, and would provide inter species competition

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You could feed a herd reliably with some bushes, but a select few are mostly benefitting

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To have these two mechanics synergized

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The most greedy players will benefit the most when it comes to eating and nutrition

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But will be the most punished in the presence of an incoming predator

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It'd become both a benefit and liability to selfish style of play

limber hull
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i mean, having a normal food item then a high quality item could actually be awesome

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The basic shit is frequent, whereas high quality would provide far more nutrients and thus be more sought after

barren zephyr
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True, that's the whole issue I have with diets

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The incentive is not the reward, the incentive is to not get fucked over

limber hull
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So if some other teno is eying my high quality potato, I kick his shit in

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Because I saw it first and I want it

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Or you could have rare food items shared among many animals in the same biome that have high nutrient yield and low spawnrate, so they're immediately identifiable

barren zephyr
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I had that idea months ago

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The "Special" food type would be purple, rare, and provide clear ample buffs
Significant

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Enough to clear the gap between even being hunted from packs, or escaping

limber hull
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like you can have a banana tree and sometimes it drops bananas which every single animal in the biome wants (as an example). You could have animals straight up bodyguarding the banana location just so they can have the bananas for themselves, but this not only attracts rival herbis, but carnivores too, who will make quick work of these

barren zephyr
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For example, it'd turn an Elk, into a large healthy bull Elk to ward off even powerfully large packs of wolves

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Ehhhhh

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It'd lead to Carni's camping the site, unless the spawns are randomized, and less biome restricted

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Though the concept of it dropping the food periodically and Herbi groups calling dibs is a good one

limber hull
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carnis CAN do that, but any smart herbi will see them and decide against going for the bananas and simply live on their more basic foods

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and the carnis will starve, surrounded by the bananas they can't eat

barren zephyr
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I'm just real iffy on the concept of Carni's camping for food, it's less proactive

limber hull
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that i agree on

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the thing is, there's only so many bananas per day. Eventually, especially if you have a herd, the hunger rate will outweight the gain given from the nanners

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so you'd have to move and migrate on

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so the idea should more likely be animals visiting the banana trees for a quick snack for the herd

barren zephyr
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It'd make sense

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Though looking at it from the fundamentals

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Diets do not really "add" to the experience, they instead provide the baseline experience and mostly bring punishments with them

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Rather than rewards for following the system

limber hull
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i think the fact that there's a night vision buff without night vision really makes you feel how meaningless they are

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because a huge portion where a good diet would be useful just doesn't exist

outer sphinx
limber hull
barren zephyr
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Inb4 Centre

limber hull
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bananas are not necessary, just additions

barren zephyr
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The thing is, there's only so much biomes given the map space, this leads to herbivores only and strictly sticking to one or two areas in the game

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This makes it jarring especially when the environments, and the enjoyment of migration through these areas are screaming to be explored/seen

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Why place hidden locations, easter eggs, or story details on the map. When you're not allowed to find them as most of the roster without incurring the liabilities of doing so

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You shouldn't have ideas and mechanics introduced that friction against each other without the existence of providing a compromise

lavish quail
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I hate to say this but fortnite actually has a really good deaf accessibility option

tepid gate
# limber hull i like how i never got a reason to why the herbi diets are bad

The very basic idea of those thee nutrients is just bad. It artificially extends growth times by quite a lot, especially on the smaller animals which become just atrocious. You need to first munch on three different plants before you even get to start really growing. It's awfully counterproductive for animals that are supposed to offer some easier gameplay for a much lower effort. Idk why anyone would bother with something like a Dryo right now.

Aside from that the very basic gameplay loop which consists of walking around different parts of the map to try to get every single plant that's a part of your diet is just a dull chore.

Aside from that the herbivore diets are really unclear and unintuitive. The game doesn't tell you what plants you've eaten until now, they are not indicated anywhere. You only get their names in the character screen but then they are translated straight to colours(which honestly mean hell knows what). What exactly is responsible for carbs? What gives you protein? Which out of those three represents the lipids? The game tells you nothing about it and honestly I have no idea how someone who will just start it up for the first time after it had been fully released on the livebranch will be supposed to figure any of this out.

Herbivore diets are "better" than carnivore diets in that they kind of function(just badly, making those animals dull). They turn the game into a walking simulator but at least they "sort of" function. They certainly make me never want to play herbivores again(Last time I've tried to play the game I quit playing Tenonto after 20 minutes, because I realised that I'm looking forward to going afk because it's just that boring).

urban flax
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@thorny lynx Even stego ?

lavish quail
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I mean i would say rex should definitely get it

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jwe3 rex is actually sick

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raptors less awesome

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But only cause they insta kill the poor herbis

urban flax
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There's a JWE3 already ? I thought JWE2 just came out

lavish quail
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oh

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2*

signal beacon
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@winter mirage firstly, herbis shouldn't be making peace with carnivores. That's not even what global was for anyway. Not even mentioning the opportunity to mix pack or body guard if herbis could pick up bodys.

Secondly, while spawns could be a tad more spread out instead of 3 potential spawns, a random ass fence that you spawn in that somehow negates attacks is not the way to go. Especially because some adult small tiers are as big as juvi apexes which would mean that if the large juvies needed to get out something like a mono could get in.

winter mirage
signal beacon
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Yes and do you want to make the mixpacking on there worse?

winter mirage
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not really, but I know hungry deinos are a nightmare for them and us

signal beacon
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That's why I said spawns should be more varied

lavish quail
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Your friend has a stego and kills some other guys so you can eat

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Or they just take the body for the fun of it

winter mirage
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I have yet to see those kind of mix diets. Only one I ever saw was a carno and tenoto.

lavish quail
signal beacon
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I've seen literally every animal in the game in one pack

worn pumice
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Why would herbis need to carry bodies?

winter mirage
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Mostly saying it since I was a carno today and found two deinos in an area and I gave them some boars, that's kind of where my idea stemmed

signal beacon
worn pumice
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Mix packing is a sin

lavish quail
worn pumice
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It’s just going to encourage mix packing

winter mirage
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true

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It was just a random idea, okay? I was mostly thinking in the cases of deino being a fish out of water. It wasn't mix dieting idea at all. Mostly a "you eat that and you'll be full enough to not try to hunt me"

lavish quail
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I had a good enough version of that tbh

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Got hit by a pachy and left, then watched another one stay and keep fighting only to die

winter mirage
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oof.

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Wait what are you even talking about with pachies? You never specified your dino so we have no clue about the circumstances.

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Most legacy servers I go on do not allow mix dieting but allow mix packing (same diet different dinos). Hate to break it to ya but once an evrima server has 50 people in it, chaos begins.

signal beacon
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Imagine giving your own post a check mark

worn pumice
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And the suggestion was good too

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Wait they removed it

winter mirage
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Yeah I removed it because some people are just sad.

worn pumice
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We have been saved

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Wait no not yours the other guys one

vagrant trench
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Yeah I removed it.

winter mirage
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oh

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anyways it's a sad sight when someone doesn't get I want try make the environment nicer not a war zone for the game.

barren zephyr
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any "nice" environment can be replicated within the sandbox mode in the coming future

winter mirage
barren zephyr
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the only true friendly environment you should be able to get would be either in a proper herbivore-only herd.
Same species pack
or by yourself.

tepid gate
# winter mirage a survival game. Not COD.

Yes, "survival game" - you have to outsurvive other players. To make sure that you stay alive the best bet is to remove the competition. Wild animals do that without betting an eye.

thorny lynx
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@drowsy sun That is the worst memory leak I have ever seen. Clearly the devs aren't ready to release this update any time soon. They need to figure out what is causing all these performance issues.

drowsy sun
thorny lynx
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That's sad when your game is a prime example of a negative main topic in class xD

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Makes me wonder if devs even play their own game half the time.

drowsy sun
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A little.. not what I like to see either, cause this game has so much potential

thorny lynx
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I havent played the game in months. Not interested anymore. I will wait until sandbox and customization is in. I doubt they will fix the performance issues by update 5 tho.

drowsy sun
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I just play to keep our community happy. If at some point the performance gets better, it'll be appreciated, that's all.

limber hull
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you can tell by looking at the stam metre in the background

thorny lynx
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I thought the QA build had performance issues?

limber hull
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not that bad

drowsy sun
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Oh yeah still an update 3 server. But the memory leak? Big yikes

thorny lynx
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Stuff like that should never even have passed on the main branch.

drowsy sun
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I dont mean this in a rude way, but Fluff isn't wrong. At least, according to what I've learned myself. If the performance issues were that bad, it shouldn't have been updated before they were resolved.

limber hull
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i dont disagree, but saying update 4 shouldn't be released because the current state of update 3 is shitty (which has been very true for a while) is weird since a good few of those performance issues have been addressed in U4. Honestly, I ditched U3 a while ago because, as we all know, it is fucked beyond compare

thorny lynx
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I'm not saying all bugs must be squashed before releasing. I can understand niche bugs presenting themselvws by doing extremely specific things, but huge memory leaks and broken mechanics and huge performance drops on the main branch? I don't care if you feel rushed. Fix that shit. Main branch is most likely what we will need to play on for months if this is how long updates will take in the future.

I'm honestly glad they are taking their time with this update so this doesn't happen again. From what I hear about Deino diets being shit and diets being 90% of playtime in general, I have hopes they will be addressed.

Also the carnos needing to eat an entire carno to get full. That's ridiculous.

drowsy sun
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What bothers me is the devs do have a lot of these fixes, but haven't released them until the next update. Safe log breaking and these lag issues should be addressed in a patch (if my training is anything to go off of). Its not to say update 4 shouldnt come, its just there should be a fix between all of this so they dont have to drop it all at the same time and then spend all day fixing issues while also dropping that update. Spread that work out a bit, y'know?

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It just doesnt sit right with me to leave your community like that when the stuff thats wrong is game-breaking

thorny lynx
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Honestly? Fuck the main branch. Everyone should play QA from now on. Let this entire process be a community effort.

drowsy sun
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I wish it were that simple. I just want the peeps in the server we run to be happy

thorny lynx
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I've just seen a lot of questionable decisions made about diets in general and balancing and blatant ignorance of community-wide concerns and fears.

It doesn't give me a lot of hope, but I am clinging on.

drowsy sun
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I agree. Im exhausted dealing with all of it, and I cant begin to imagine how the devs feel. But its still a responsibility held by the devs and it still should be addressed.

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Hell if Im tired I bet they're ready to hit the bones
Making a game isnt easy, but it doesnt have to be this hard early on

thorny lynx
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They have big dreams for this game but they're such a small team, even though they have been hiring more people.

drowsy sun
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This game can be a cinematic masterpiece, for sure. But the biggest thing our Unreal instructor has been teaching us is your game can look amazing, but if its unbalanced and the performance is lacking, it brings it down. That's why you see games with really crappy graphics with high popularity. The balancing and performance always outshine whatever fancy models or textures you use. And that's no shame on anyone, that's just how it is.

barren zephyr
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would a territory mechanic where packs or herds of certain dinos mark, roam and defend and area they pick. it be cool cuz you could have a massive territory, but if none of the pack mates or the dominant member of the pack manage to defend their territory it can be taken by another rival group, i think if they do this the whole mega packing issue could also be solved by making different groups rivals, and forcing them to either fight or to abandon the location they where at if they dont want to risk dying

drowsy sun
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Anyway, I hope the screenshot helps them out. Im sure mine isnt the only one they've received, but crossing my fingers we see improvement soon 🤞

limber hull
barren zephyr
limber hull
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also I don't really see any benefit to having a territory

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you still eat and drink the same

barren zephyr
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idk just adding something more to do aside from eating and drinking

limber hull
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yea but there's no tangible benefit, no reason you'd WANT a territory or want to protect it

barren zephyr
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like wether you want to hunt and explore or hunt and defend a piece of land its up to u

limber hull
barren zephyr
paper oriole
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When you see another herbi as an herbi theres already a 50% chance itll just KFS you, dont think we need more encouragement for “conpetition” because it already happens

barren zephyr
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i think it would benefit nesting players more than any other type of player, u manage a piece of land u could feel its safer

limber hull
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they do it because they're fucking bored of walking in the same triangle for an hour

barren zephyr
paper oriole
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Walking in a bigger triangle wont solve the boredom issue if their whole play cycle is an endless game of eye spy for 3 plants

limber hull
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then you give them many big triangles, not just one big triangle

barren zephyr
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i mean i agree, honestly hard to think of a way to make the game not feel super repetitive

paper oriole
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Same problem

limber hull
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eh, it lets you actually go places

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i just want to leave centre idc about anything else

paper oriole
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People dont just want to go on a scavenger hunt for plant assets for 99% of their ganeplay even as herbi, we want to actually enjoy the game

tepid gate
paper oriole
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Carnivores get to go wherever they want aside from deino for obvious reasons, they have the privilege to explore freely without being punished for it

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Herbivores would have to focus on finding food and have no freedom of true exploration

limber hull
proud coral
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I hate Center.

tepid gate
fallen cargo
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Center needs a meteor strike TI_Troll

paper oriole
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I had full freedom of choice

low canopy
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i find it amusing that they nuked old south spawn since well i guess everyone was just sitting there, and now we got new pond to sit at

paper oriole
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I still afk at aoutheast and southwest ez as carni

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The puddle at the beach makes it even easier

limber hull
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i still think the diets for newborn carnis fucking suck

tepid gate
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There are diets for newborn carnis?

paper oriole
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No

proud coral
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Basically pre-diet gameplay....which a g a i n, goes against what the devs said they wanted with diets.

paper oriole
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They can eat everything. I ate a sea turtle, got full growth boost and AFKed

low canopy
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thats the redeeming factor of carni diets, not having to deal with the system

limber hull
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deino is an example of all the worst parts of the diet system

limber hull
paper oriole
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Deino is almost as bad as current herbi diets

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Why tf are land ai on deino diet

proud coral
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Herbi diets aren't terrible to me 😮 Not amazing, but not terrible.

limber hull
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deino should not be given the first 50% of its diet for free, and its next 50% should not be so fucking weird

paper oriole
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No fish? Do the devs know gators eat a ton of fish in actuality?

proud coral
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I'm still just very baffled about them going EXACTLY against their reasoning for Deino not having preferred prey in the first place.

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They literally told us Deino cannot hunt on land, so it would be unfair for it to prefer land prey.

Then they go and do it

limber hull
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all they kept was the cannibalism (arguably the least engaging part of the whole diet for deino lmao)

proud coral
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Like do they assume AI actually goes and drinks right now?

low canopy
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tbf for the amount of power that deino wields it should be more than just afking in a river nomming mindless fish AI

paper oriole
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Sea turtle on deino diet when all the sea turtles spawn in the middle of fields TI_Trollge

tepid gate
proud coral
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Yes. It annoys me that Deino, an 8 ton alligator has been one of the easiest things to grow.

tepid gate
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I literally wouldn't touch anything else if Deino didn't have this garbage diet mechanic

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I mean

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to be perfectly honest - if there was one dinosaur that didn't have a diet mechanic I'd probably play just that

limber hull
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I think what makes me the most frustrated is the fact that they talked a lot about how apexes are going to be extremely hard to grow and hen did the opposite with deino

tepid gate
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all the rest can go rot in hell

proud coral
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Really hoping this is just a rough patch no pun intended in development.....diets have potential, but this is n o t the way.

paper oriole
tepid gate
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Maybe, we will see about that, people have corrected me that Cerato won't be able to eat everything, it only states that it stomach allows it to eat every gore, not that it gains nutrients from everything

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If it gets to ignore this trash mechanic then I will probably play only Cerato

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what a shame it's not coming out any time soon

proud coral
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I've only heard that Cerato can stomach spoiled/bad meat, not that it will eat everything. That's just an exaggeration. :/

limber hull
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As far as I know, cera can eat whatever the fuck it wants, but I might be wrong

proud coral
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Yeah I haven't seen anything official for that. Just that it can tolerate spoiled meat and Magy meat..

cyan flame
proud coral
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But maybe they changed it....

Please no ;-;

tepid gate
limber hull
tepid gate
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If it can eat "everything" but it has to eat animal x/y/z for lipids and a/b/c for carbohydrates then diets are still a menace for it

proud coral
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Hunger being hunger kinda went away with current diets :/ I feel like it's just there now as a random meter.

cyan flame
low canopy
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test branch was underutilised for certain

cyan flame
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Very much so

limber hull
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Honestly, I'd think it'd be better if nutrients weren't capped at 300 for some reason and rather 100 (which makes more sense), and the simple act of taking a bite of your diet food quickly filled up nutrients, because frankly, why do you need that much of one food item to even get a good amount of nutrients from it? If I want to eat the food purely for nutrients and not worry about emptying my stomach to do so, let me

proud coral
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I get gorging on nutrients, but I feel gorging should be it's own mechanic rather than letting nutrients get absurdly high like that :/

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I actually thought it was a bug at first 😛

cyan flame
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I'm not sure that would make any difference? But sure, that would be another thing we could have perhaps tested.. :p

proud coral
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Sometimes you gotta test even bad ideas to get good ones 😛

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Could lead to moments like "eh, that doesn't work. But wait, what if INSTEAD we did it like this?" and then it works.

limber hull
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The issue I have is that nutrients are treated like food, straight up. You don't get to eat variety when your stomach basically says "please only give me nutrient-food thanks"

proud coral
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Yep. Once again, hunger doesn't feel like a thing anymore. It's just kinda.....there.

Nutrients are the new hunger and I dislike it :/

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Nutrients should be a thing you definitely keep an eye on, but not enough to make hunger feel redundant.

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And the fact hunger feels like it's redundant in a survival game is very concerning 😛

limber hull
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TBH, I've often found this is one of the easiest games to maintain hunger in

proud coral
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Mmhm.

low canopy
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worse, hunger is not redundant but directly prevents you from doing your diets even when you try to do it

proud coral
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It's just there.

limber hull
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separate nutrients from hunger in how its gained and how it decays

low canopy
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ahh the memories of puking on purpose just to fix my diet 🙂

limber hull
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don't make nutrients hunger 2.0

proud coral
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"Oh no, my carbs are too low. But I can't eat because I'll instantly vomit and lose ALL my nutrients."

🤷 Guess I'll just suck it up

limber hull
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For example, with gore, if I eat a high nutrient organ of the animal, likethe brain, the hunger gain should be low, but the nutrient gain should be high

proud coral
cyan flame
#

Maybe test that out. Might not work with carni diets right now, due to lack of gore, but it could work for herbis. High value plants, instead of three different things. High value for one species, and high value for more than one, for competition and all.

proud coral
#

Zann's tiered diet foods pls TI_Hurr

limber hull
#

@half rivet 3x damage boost is utterly insane

#

also i see zero need to track them

#

if your goal is to get them away from the nest, then you have no need to continue attacking after they've left

#

(also this feature heavily favours defensive animals rather than higher mobility offensive animals)

#

btw, for reference, a stego with this buff could deal literally almost 4000 damage per tail swipe, enough to two-tap deinos to the head

worn pumice
#

lol

limber hull
#

not even, you'd only need to hit one headshot

#

the other one could be a bodyshot and it'd still die

worn pumice
#

thats crazy

#

i dont see why animals need boosts anyways

#

like if ur nesting as a smaller dino u can bait the bigger dino to come after u

#

instead of 4X dmg boost and 5X speed

cyan flame
#

Also no reaction to herbivore coming near nest? Yeah.. I don't know, I don't fancy a fat maia trampling my stego babies.. :p

#

I could see that being a thing if herbis get a free pass, because knowing this playerbase.. ^^

cyan flame
#

@worn pumiceI know right. As if I'd trust any other but my "mate" near any offspring of mine. Wouldn't be comfortable with even a fellow stego under such circumstances.

half rivet
limber hull
#

3x is far too powerful

half rivet
#

yeah now that i think about it

worn pumice
#

u dont need a dmg boost to be protective

limber hull
#

for another reference, that damage amount is enough for a deino parent to take off 5/6ths of a carno's health in one bodyshot

worn pumice
#

Teno could 2 shot carno with tail slam lol

limber hull
#

lmao you aren't wrong

#

also, again, see zero need for tracking at all

worn pumice
#

if u want to nest and protect ur offspring just use ur brain

#

bait out the stronger dino or be more defensive

limber hull
#

if its a defensive thing, you don't need to track the attacker

half rivet
#

yeah now that i think about it

worn pumice
#

something doesnt become superman when they have a child

#

they just become more aggressive of other things

half rivet
#

lemme just

limber hull
#

the damage boost (which I'm iffy on anything getting a damage boost), would be more reasonable around the 1.25x mark, and that's pretty generous

zealous violet
#

@drowsy sun My bf does tech support for computers, builds em, games, ect. Hes pretty smart in the ways of the comp lol. He pointed out the memory leaking thing a looooong time ago, around the time the new map came to me but before we had center pond. I doubt its ever going to get fixed.

outer sphinx
limber hull
#

exactly. Nest protection could literally be stuff like "can build nest in this location" or "can do this to nest" to avoid it getting stolen from, rather than combat

#

ptera, for example, can nest up high, so why would it need to fight off anything that isn't a ptera?

outer sphinx
#

ptera in general doesnt even need anything about its nesting since lets say hatchlings cant fly but with how short ptera is they will get the ability so fast if smth that is a threat comes they can just fly to a dif rock

outer sphinx
low canopy
#

lets say you add rivers as wide as that, can you guess what happens?
It works as effective barrier for terrestrials to never cross shutting down parts of the map

limber hull
#

personally, i love the idea of rivers like that, since our current river system seems constricted and kinda dumb. However, there should be "crossing areas" which are mildly more safe

lavish quail
#

there was canyon in legacy which was basically the same

outer sphinx
#

bridges def would make sense with humans, this on top of shallow spots for the other semi aquatics like sucho bary etc that dont lurk deep in the water

limber hull
#

also, i think the concept of "deino is in every single body of water" is a problem holding many Isle players back

outer sphinx
#

the fear of early u3 with 90% of servers beeing deino prob

limber hull
#

yea, true

#

but in update 4, i've started swimming more to escape threats

limber hull
#

yea, basically lmao

barren zephyr
limber hull
#

dude i cant wait for more aquatics so people can realise that the water isnt as scary as they make it out to be

barren zephyr
limber hull
#

honestly, beipi will probably help be a deino detector

#

since it won't be active near deino waters

limber hull
#

deino is only so scary because there's no way to tell where it is

barren zephyr
#

and hopefully deino water scent is improved

#

made better

limber hull
#

with aquatics, we'll have animals that will actively show what waters are safe and what have threats

lavish quail
#

Rn the only water i see as safe is shallows or south

limber hull
#

yea which sucks, i hate shallows

low canopy
#

thats reasonable, why would you gamble your survival chances in a survival game

outer sphinx
#

so if you are big enough an austro wont mess with you and it is relaxing in water thne you know theres no deino or thing in the water big enough

lavish quail
#

I cant wait for austro

fallen cargo
#

i think when austro drops imma main it for a bit

lavish quail
#

Im gonna main it forever

#

austro, magy, troodon and ___

#

blank is preserved for bary or sucho

limber hull
lavish quail
#

Beipi can go anywhere tbf

#

it can outrun a deino

#

I would trust austro as my source a lot more

paper oriole
#

Id assume wading fishers would have a water sense as well, smaller faster ones probably wouldn’t care about a deino or two in the area

outer sphinx
#

never said beipi wont be that but austro has the kit to deal with infested waters

outer sphinx
lavish quail
outer sphinx
#

when i mean ruined i mean the dino as a whole, not just gameplay, like model, sounds etc

lavish quail
#

I like it gives off a JP vibe

outer sphinx
#

hope once we get the feathered model its not gonna look like a wet chicken TI_Trollge

lavish quail
#

Which lets be honest is why dinosaurs arent just dead animals that are sometimes in museums

outer sphinx
#

i never liked scaled raptors once i saw feathered ones, so i hate the JP ones even more now

lavish quail
#

Jp is the only reason this game exists lul

#

course there is gonna be some blatant rip offs

outer sphinx
#

i can understand jp since back then the knowledge was very dif but jw on the other hand..., scared what will happen with pyroraptor

lavish quail
fallen cargo
#

its like growing up with a hairless cat, sure ya love it to death but itd be sick if it had fur lol

lavish quail
outer sphinx
lavish quail
#

imagine all the blood and shit that would stain the feathers

#

pain to clean

lavish quail
fallen cargo
lavish quail
#

Less hard on skin tbf- i would know TI_Trollge

outer sphinx
lavish quail
#

I trust that JW3 will suck as much as JW2

#

which somehow was worse than JW1

limber hull
#

i'll be honest, as much shit as EVRIMA gets for its spino design, I adore it compared to legacy's spino

outer sphinx
outer sphinx
lavish quail
limber hull
#

the main issues I have with EVRIMA spino is the fact that the sail looks pathetic and the tail doesn't really have a cool aquatic design to it

#

Spino would be more intimidating if the sail was larger tbh

outer sphinx
#

for me it just confuses me why giga and spino have hypo armor...

outer sphinx
#

why not give it to rex as well if you wanted apexes to have it or dont add it at all

lavish quail
#

evrima spino looks like it should just walk up to a water source say fuck you this is mine now to everyone else and then just sit there

limber hull
#

the tail and the sail are my two main issues, everything else I like

lavish quail
#

tail should be more flat ish

limber hull
#

he looks diabolical, and I really like that

#

like hes plotting shit

outer sphinx
#

the tail doesnt fit a water animal

lavish quail
#

I want it to have a ore ass looking thing for a tail

limber hull
#

yea, exactly

#

the model is really close to looking good

outer sphinx
#

its just a big fat tube on a dino that lives mainly in water

lavish quail
#

and the sail could do with being taller

#

or at least larger

limber hull
#

Legacy's issue is it had too much sail, EVRIMA has too little

#

cause no offense but this little bastard looks dumb

lavish quail
#

Neither of them have the tail though

outer sphinx
#

How much sail do you want? Yes

limber hull
#

he looks so stupid

lavish quail
lavish quail
outer sphinx
#

pot has a very nice spino imo

lavish quail
#

PoT feels goofy to me now; i used to like it but they keep adding dumb shit to it

#

like i do not want 12h growth allos game

limber hull
#

PoT's spino has an actual fucking sail, that I do like

outer sphinx
#

well i only mean the design

lavish quail
#

or 16h spino even though its trash

limber hull
#

Yea, gameplay-wise, PoT is fucking shit imho

#

can't stand it for a second

outer sphinx
#

now this is how a spino should look more in media

lavish quail
#

It was okay without growth

limber hull
lavish quail
outer sphinx
#

a bit ye but at least its flat/works for a water animal

outer sphinx
limber hull
#

Like, EVRIMA spino seems to be designed to really give off that whole "apex that can and will fuck you up" kind of deal, like most apexes, however, it can also look like the actual animal with a few minor adjustments

lavish quail
#

Spino best boi

fallen cargo
#

I just wanna say, Evrima Spino gives off the same vibes as a fly that rubs it's hands together while sitting on your food, it knows what its doing and it loves that you can't tell it what to do

lavish quail
#

other than austro, magy, troodon, sucho, bary

outer sphinx
#

troo will be such an interesting animal, most likely its either gonna be shit or broken :/

#

talking current roster

lavish quail
lavish quail
outer sphinx
#

dies bc rex sneezed on it TI_Troll

limber hull
#

troo is gonna die instantly to utahs, so it better know its place during the day. Seriously, a utah bite one-shots the thing

lavish quail
#

Troodon is less that 55kg?

limber hull
#

yep

lavish quail
#

Wait that makes sense now that i think about it

limber hull
#

40kg according to the size chart

#

extremely small and very pathetic

lavish quail
#

Until night time TI_Trollge

fallen cargo
#

I can already see pteras hunting troodons during the day

lavish quail
#

Poor troodons

limber hull
#

pteras literally can 3-shot troos lmao

#

not even including headshots

lavish quail
#

Until night time TI_Trollge

outer sphinx
#

ptera does so low damage?

lavish quail
#

If ptera didnt 3 shot troodon it would be on par with utah in damage lul

fallen cargo
#

Ptera does 15, so yeah it can kill it if it's persistent, plus it's alt bite does more damage

outer sphinx
#

well ptera has 1 attack while utah has 2, excluding alts

limber hull
#

ptera isn't meant to kill things so the low damage makes sense imho. Also the attack is nothing more than a minor annoyance

fallen cargo
#

Yeah, I meant with troos low hp pool

lavish quail
#

Troodon bleeding out after its friend accidentally bites it TI_Trollge

#

Until night time TI_Trollge

fallen cargo
#

Spasms is gonna be a menace to troos lol

limber hull
#

i think the bleed is the least of the issues of troos lmao

#

if it bites another troodon, that troodon gonna have a real bad time

fallen cargo
#

Utah randomly bites and it happens to kill a troo that was in a bush infront of it lol

lavish quail
#

Troodons during the dayTI_Bonk
Troodons during the nightTI_Trollge

#

Until night time TI_Trollge

fallen cargo
#

Dilos during the night TI_Troll

outer sphinx
#

utah muscle spams a troo bu accident

limber hull
#

troodon's weakness is it's really an over-sized compy during the day

lavish quail
#

Until night time TI_Trollge

limber hull
#

what the fuck are you talking about judge

lavish quail
#

I dont know- i lost myself somwhere

#

Until night time TI_Trollge

outer sphinx
#

he's stuck in QA servers- lagging TI_Trollge

fallen cargo
#

It'd be interesting if humans had alcohol, like you drink it and get a buff to health Regen or Stam Regen but if you drink too much you'll get drunk

limber hull
#

mercs are more likely to use alcohol medically than recreationally

outer sphinx
#

^

#

well depends on the level of realism they are going for with them

#

like to heal you first need to use alcohol etc

fallen cargo
#

Yeah, though the option to see a inexperienced drunk Merc would be hilarious

limber hull
#

also, believe me, its not the merc thats gonna be drinking when I play it

#

but that merc will 100% be drunk

fallen cargo
#

Lol

#

A squad of Mercs just trying to fist fight a Utah

outer sphinx
#

imaginary utah*

fallen cargo
#

I'd imagine a Merc could climb a tree, they have to be trained to climb stuff right?

limber hull
outer sphinx
#

but it does mess with your mind where you dont really understand whats around you

fallen cargo
#

It also makes you very relaxed and sluggish

#

Atleast for some people

outer sphinx
#

it varies from people to people

fallen cargo
#

I kinda hope humans would have a hunger bar, atleast Tribals should imo

outer sphinx
#

its still asurvival game so hunegr and thirst are kinda guaranted but growth is def not gonna be a part TI_Trollge

#

tho ngl they might have it the herdest when it comes to food and water as they need to purify it/scavange it, same for food, i hope mercs have to make tools, machiness to do this while tribals craft simpler versions

outer sphinx
#

also maybe they will allow us to drink from waterfalls/ fast flowing rivers for once

#

human or dino

urban flax
#

I think only humans could be able to drink from waterfalls
Cause they can take the water in their hands, then drink it
A dino would just drown

outer sphinx
#

what about ptera?

#

they can go on rocks, waterfall edges where they have acces to it but cant drink it

urban flax
#

Oh drinking from the top of the waterfall
I think that's doable
But there's not much of a point, there plenty of water there, you don't need to be drinking specifically in the waterfall

outer sphinx
#

it would be nice, and with humans they can drink fresh water without the need to purify it, so if we get smth like this why not just make it in general

limber hull
lavish quail
fallen cargo
#

Yeah that's what I was thinking too, it'd just be cooler and add more difficulty to humans

urban flax
#

dinosaurs edible for tribals only

outer sphinx
fallen cargo
#

I think Mercs should make smokeless fire, (it's an actual fire building tactic) where there's alot less light/smoke coming from the fire

limber hull
#

however, smoking fire is MUCH scarier :)

lavish quail
#

Cages; chickens in cages; cages in cars; cars in bases; chicken for later

#

mango; backpack; mango in backpack

fallen cargo
#

Here me out, chicken in trucks, trucks in bases, loads of chicken in bases

urban flax
#

I'd love to see extensive tribal weapon crafting, using dino parts
Like raptor claw knives, rex teeth-club, anky tail club
Gotta craft the legendary theri claw greatsword

outer sphinx
fallen cargo
#

It'd also be cool if Tribals could skin Dino's and the pelt had the Dino's skin on it so a tribal could kill you and wear your colors lol

limber hull
#

yea, as long as mercs stay away from dinos and tribals go for the attack, I'm fine. If it ends up with mercs being the prime aggressors, then there's an issue imho

outer sphinx
urban flax
#

I was thinking that quality-wise, tribals could have access to three types of materials : stone/wood (found in nature) metal scraps (found on mercs) and bone (found on dinos)
Weapons made of metal and bone would obviously be the best ones

limber hull
lavish quail
fallen cargo
#

Aren't they like orcs or soemthing?

outer sphinx
outer sphinx
lavish quail
#

Gore isnt too bad

#

i dont mind eating brains and shit

outer sphinx
#

its literally what he described there

lavish quail
#

but like skinning be gross

outer sphinx
#

skinning stuff

limber hull
urban flax
#

Actually, having tribals building tents out of dinosaur skin would be so cool TI_HypsiLove

lavish quail
#

I like steven (the one with no eyes)

fallen cargo
#

Right? Or wearing hats made from hypsi feathers

limber hull
urban flax
outer sphinx
#

if it is possible i will make my tribal look like some jurassic doom slayer TI_dondiSmile

fallen cargo
#

Imagine you're a dino, and you see the head of a T-Rex mounted at the entrance of a tribal camp XD

fallen cargo
#

True

urban flax
fallen cargo
#

The good ending lol

outer sphinx
#

if just start hearing random horns at night in the jungle i just accept my fate

limber hull
#

they have no sense of empathy and they see little to no issue with excessive violence "just because". They're essentially the missing link, with appearance and tool use somewhat like a human, yet essentially are just "human chimps", in behaviour, violence and build

fallen cargo
#

So planets of the apes kinda stuff

limber hull
#

except they look like fucked up humans

urban flax
#

Though I do hope they can make somewhat sophisticated things, like in TSL designs

fallen cargo
#

I hope the building is slow, we don't need fortnite kids building a three story mansion with WiFi and a pool at the single sound of a compys footstep

limber hull
#

tribals are going to literally just be where the team shows off how far they are willing to go with mature and violent themes lmao. These things are horrid killing machines which can and will kill in outright brutal ways because they can. They lack the precision and swift kill of a gun, so their style of attacking is very "slow and painful"

outer sphinx
#

dilo and tribals at night might be the most terrifying thing, just hearing a dilo or horn/ multiple of them, as a merc especially

urban flax
fallen cargo
#

I feel like troodons could kill a few Tribals at night, just nip their ankles

urban flax
outer sphinx
#

i hope there will be more mercs than spots on bases to house them

#

thus having some significance on a base, so its not just a world hub for mercs

fallen cargo
#

Docks is gonna harbor alot of Mercs

urban flax
#

I hope they fix resources/AI spwaning before adding humans tho
If things only respawn at server restarts it's gonna be so painfl

fallen cargo
#

True

outer sphinx
#

after bugs the biggest flaw of evrima is everything that has to do with spawning, like plants, AI etc

#

or more so, lack there of

urban flax
#

They gotta find a good and reliable spawning system

#

From what I know the one they have right now is very basic

#

So they can have a good and persistent world that doesn't become cluttered in resources nor empty

#

And doesn't just die from the sheer amount of bodies littering it after some time

outer sphinx
#

imo if they can segment the map in regions/ biomes and set each one of those to randomly spawn AI/plants from a given list it would be perfect, you have an idea where to look/go but never certain

fallen cargo
#

It'd be nice for different areas to actually look different tbh

outer sphinx
#

also ofc making AI interact with the system, like grazing, drinking... (ambient AI is included as well)

urban flax
#

Yeah like have AI act like actual AI instead of just game obstacles

#

But that is the hardest part

outer sphinx
#

dont make AI eat diet plants , just random bushes from the map and so on

urban flax
#

I'm honestly mixed about the direction the AI is going right now, but I can't really find a better alternative

outer sphinx
#

imagine in some years, multiple dinos are in game and Amarock is working on humans for smth, the update comes and he just created IRL Jarvis TI_dondiSmile

urban flax
#

I think Wavepoole might one day convert me to the #removedinoAI gang

outer sphinx
urban flax
#

The fact you can encounter other playable dinos, but have them just be AIs instead of actual people you can interact with kinda bothers me

urban flax
outer sphinx
#

If they want AI hat can feed larger creatures etc thne just make boars that are big like we have today but at a lower spawn rate, bears, buffalos etc

urban flax
#

Maybe they could do with the old legacy way of having some species limited to be AI only and others be playable only, so when you meet another dino you know wether it's human-controlled or AI, and it also solves some dupes problem (like Acro could be made AI only so that it doesn't need to compete with giga, which will be player only), but it opens up other problems

outer sphinx
#

ambient AI gives them the option to do AI while still maintaining the soul of the game

fallen cargo
#

If they want ai that can fight back add bears

outer sphinx
#

or rhinos TI_dondiSmile

urban flax
#

Like the arbitrary decision of having some dinos be AI only although people would probably want to play them, and it might lead to some bad balance, where some AI dinos are just too weak and uninteresting

urban flax
#

Cause they're also slower than everything
Except stegos

fallen cargo
urban flax
urban flax
outer sphinx
#

Ai is just boring to fight, and having it that big and able to always know where you are...

urban flax
limber hull
fallen cargo
#

I feel like we would run into the same issue as AI carno did with ai rex

urban flax
urban flax
limber hull
#

i think they just need to expand server sizes with better servers, technology and funding

fallen cargo
#

Well player hosted servers have a higher capacity don't they?

outer sphinx
fallen cargo
#

Agreed, bigger servers would also help with hot spots as not everyone would go pond I'm hoping

outer sphinx
urban flax
#

imo The Isle would need at the very least 500 dinos on the map to look like a living ecosystem

limber hull
#

You'll find diversity if you make engaging playstyles. Legacy didn't do that

#

Legacy made the same playstyle over and over again with mild tweaks

lavish quail
#

Hmmm what did the conversation turn to now?

outer sphinx
#

AI and ecosystem, as usual

urban flax
#

Okay maybe it's a wrong assumption because of difficulties, having smalls be easier to play and all that but... you see the point, right ?

#

200 players slots is already huge

outer sphinx
#

I would like to have a rotation system for officials and third party

fallen cargo
#

Could you elaborate?

outer sphinx
#

Loke rotate between pue cama and brachi for ex

#

This week its pue with bary, spino and rex, next week its... well mintgs is better but you get the jest

#

Months*

urban flax
fallen cargo
#

Idk, I get what you mean but I feel like that's cause people to not play when they're dino main isn't in rotation causing lower server pops

barren zephyr
limber hull
#

pue is gone man

#

they killed it

outer sphinx
barren zephyr
#

But trust me, if we didn't have 2-3 dinos doing the same niche over
We'd have far better healthy population of creatures

urban flax
barren zephyr
#

There was a charm in legacy for it having a compact number of carni's and herbies

urban flax
outer sphinx
barren zephyr
#

There was in theory, less amount of creatures stepping on each other's toes in niches

limber hull
#

lmao, man, i felt in legacy that literally every fucking carnivore basically was the same

#

just different sizes and stats

#

sometimes they had a special ability unique to them

barren zephyr
#

Which is why I said in theory

#

I suspect the special abilites are more or less a stopgap than a solution to this problem

#

Without them it'd be far worse in evrima

#

Especially in the future

limber hull
#

oh yea, if we had legacy style gamplay with this roster, utter shitshow

barren zephyr
#

We've got Bary/Sucho/Spino/Cherry flirting all with the wading fisher niche

#

Allo/Alberto/Acro being the generalists hunters

urban flax
#

That's what fictionalization is for

barren zephyr
#

I know

#

But I'm saying that theres a ridiculous amount of playables occupying too similar niches

#

Which goes back to your earlier point, you will never reliably see Stego herds and the like

urban flax
#

That's also why I thought of separating them into playable only/AI only, although that would somewhat be a repeat of legacy
Bary, spino and sucho are too similar ? Bomm, Sucho is AI now
Rex, alberto and allo fill the same role ? Just make alberto into AI

limber hull
#

egh, i hate that

barren zephyr
#

Because of the swathe amount of creatures and other creatures just outright being able to occupy a niche "just enough" to make natural herds almost impossible

limber hull
#

idk why but i hate that

#

like it just feels like it'd absolutely cuck some person who really wanted their new playable in EVRIMA and "haha it's AI only"

barren zephyr
#

Why tf would you ever play Stego if Anky does it better

urban flax
#

It's not the best idea, just the best one I can find
Still better than playing as rex, then you meet another rex, say "hello bud" and it just turns out to be AI and attacks you

limber hull
barren zephyr
#

No no

fallen cargo
#

It would be better if you said why play Steg when you could play Kentro

urban flax
barren zephyr
#

Listen, they both cover the tanky flank defense gameplay style
Only difference is that Anky is straight up much more viable in doing that job compared to Stego

urban flax
#

Like in evrima, apexes are AI only, there's another gamemode where all carnis are playables but every herbi is AI only, etc...

limber hull
#

anky is lower damage, lower speed, higher fracture, higher defence and basically a slow moving bastard that can't die to 90% of the roster

fallen cargo
#

Yeah

limber hull
#

just... IDK, I'm huge on player agency

urban flax
#

Lets assume there's no other solution than having dino AI in the game. How should devs do it ?

limber hull
#

if the AI REPLACES players, especially in roles people would very much like to play, I'm not a fan

barren zephyr
#

They don't need to be one to one. I'm saying that if Anky does the job just enough, why would you ever pick Stego?
It clearly doesn't have the speed to justify it enough to pick it like Kentro does
Sure it might apply bleed, but Anky just simply needs to do the job just enough to outright make it more of a better pick

limber hull
#

Like, outright hate it

fallen cargo
#

Steg is an apex herbi, more hp and stuff, anky isn't from what I know atleast

lavish quail
#

Anky is an apex herbi

#

I just got food as a babu utah time to join this conversation

fallen cargo
#

Ah didn't know, I didn't play too much legacy so I'm just going off of limited memory lol

barren zephyr
#

This goes back to the same point with Bary/Sucho
Why would you ever pick Bary, unless you specifically want a bit more speed to it
Even if you did, it's not like it's gonna compete just as well as Cera/Allo will in terrestrial play
Picking Bary is essentially playing a niche version of an already established animal role

limber hull
#

Probably because anky is a playstyle for people who want to play a more simple creature. Anky sees less combat, its too slow to ever choose its own fights so its predators will always catch it and it doesn't get the satisfaction of a kill, more relying on fracture to make the animal leave. Yes, anky could be more "viable", however, not everyone wants to play a slow animal with little control over when it fights. Anky is just a peaceful giant and that's what it should be

barren zephyr
#

You could argue it'd give player's more "freedom" in choices. But this goes back to the bloated playable issue

#

Sometimes less is more

limber hull
#

I really personally find anky and stego's co-existence fine tbh, I feel both bring a lot to the table

lavish quail
#

can baby utahs pounce boars?

barren zephyr
#

And yes I know that servers may eventually "manage the roster"
But I'm seeing things fundamentally as they are right now with everything in one package
I'd argue that most of the roster needs to be culled to trim redundancy

#

I'd cull Acro, Alberto, Homalo, Dilo, Velo, Bary, Giga, Spino, Maia, Shant, Anky, Dryo to start

#

Clear them out to freshen the roster

fallen cargo
#

heck naw you cant get rid of dilo

barren zephyr
#

Tough one I know, but it requires will to do so

outer sphinx
#

dilo, giga, spino, schant, anky and maia def are good, the rest is understandable

fallen cargo
#

legit doesnt make sense to do, troo doesnt even take dilos neich

barren zephyr
#

Troodon doesn't

outer sphinx
#

nor does utah

barren zephyr
#

But Utah fulfils the role of pack hunter punching up
You could argue all day on how bleed/venom, and playstyle circumstances are all different. I agree
But it's the matter of how it achieves the function at the end of the day.

#

Which is to apply itself as a versatile all round pack hunter.

outer sphinx
#

same does allo for the most part

barren zephyr
#

Troodon may pack hunt, but it's smaller size allows to explore other niches and possibly engage with burrowers, or other smalls.

fallen cargo
#

We only know legacy dilo, we don't know what or how exactly the Dino's will react in Evrima, dilo could be very different from how it was in legacy

outer sphinx
#

beeing a pack hunter is nothing, all dinos can and will make groups so everybody is a pack hunter

barren zephyr
#

That's...

outer sphinx
#

we have concept art for it afterall

barren zephyr
#

Kind of not a good standpoint.
Utah in conception is designed to work as a team, and despite it's small size. Can bring ridiculously larger prey because of it's function

outer sphinx
#

same is troo, kinda same is allo

barren zephyr
#

Sure two Cera's might team up and make a gang
But the functions of Utah allow it to pack hunt, better, more efficiently. And in higher number counts then Cera could.
Utah will hunt far larger prey more proficiently than Cera will because it's ingrained in the dna of Utah's function.

fallen cargo
#

Everything is better in a group, but yeah Utah is mainly supposed to be in a group, which is where dilo can differ from it, becoming useful on its own as well, atleast to some extent

outer sphinx
barren zephyr
#

Bary is speedy Sucho
It's fluff

lavish quail
#

he gonna be the base for burrowing

outer sphinx
#

night dryo > burrower dryo

lavish quail
fallen cargo
#

Why not night/burrower dryo

barren zephyr
#

Dryo is fake Galli, and giving it googly eyes for night is lazy

lavish quail
lavish quail
fallen cargo
#

There's a way to make the Dino's different and fun other than just out right removing them

barren zephyr
#

Not enough to justify it clear enough to fulfil a function's role in the game.

outer sphinx
#

dryo doesnt make sense for a burrower, nor the beak nor the hands suppoert that, minmi, proto are much better burrowers

lavish quail
#

Also why get rid of something we already have?

limber hull
#

i absolutely believe nocturnal dryo seems great as a niche

outer sphinx
outer sphinx
barren zephyr
#

I can see that

limber hull
#

we have literally no confirmed herbi nocturnal reps

outer sphinx
#

dryo will get a better dodge so making it nocturnal just makes sense

lavish quail
#

Here is a gif for dryo fans

barren zephyr
#

Again, dryo is a discount galli atm, giving it better dodge doesn't change that. Giving it burrow capabilities puts in an awkward place with the other more defined burrowers.

lavish quail
barren zephyr
#

With Evrima dryo, there's not enough to utilize it's argument as a clear and strong niche filling

outer sphinx
#

nocturnal herbi... there is literally 0 contest for this

lavish quail
#

People like legacy more even though nothing has a niche TI_HypsiShrug

limber hull
#

If they want dryo to be a knockoff galli, make it a nocturnal knockoff galli and it immediately have legs to stand on

barren zephyr
#

Dryo and Dilo are fan favs of mine too
But I'm arguing from a place of just general game design

lavish quail
#

Also dryo already exists in the game

#

why get rid of it

outer sphinx
#

dilo is def unique enough, no matter how boring venom in media dinos is its def not alberto

limber hull
#

Deino and dryo are two reps that absolutely deserve nocturnal habits NV

barren zephyr
#

I know, but it's existence is a flaw

outer sphinx
#

seeing deino eyes at night

lavish quail
barren zephyr
#

Which is now a natural flaw existing apart of the game

lavish quail
#

Pov; you're nacen

outer sphinx
#

you're*

lavish quail
barren zephyr
#

If suppose this game was to reduce it's flaws
All of the earlier mentioned above playables would be culled

outer sphinx
#

imo acro and alberto are the only ones that really have nothing special that can be made about them

lavish quail
#

Bary is part of the bad time trio of small animal bullys

barren zephyr
#

Which is kind of the point of balance and design
Trim the fat. Scrap the cool but not ideal concepts
Never achieve but strive for perfection.

limber hull
#

i genuinely believe dryo can add more than you let on. Again, confirmed nocturnal reps are rare, so a nocturnal herbi immediately becomes far more intriguing than having our only two nocturnals be venom carnis

lavish quail
outer sphinx
#

bary for one could have interesting uses for its claws, could be a very agile swimmer in deep water, and fast, fast on land and water to evade what it cant fight on the respective terrain

barren zephyr
lavish quail
limber hull
#

but it can

lavish quail
#

Night vision doesnt even exist yet

limber hull
#

so why immediately dismiss the concept

#

NOTHING has nocturnal abilities yet

outer sphinx
#

you can say dryo is uselss bc gali ripoff etc when we know its dodge will get reworked

barren zephyr
#

Sure, but you guys are missing the point
Read carefully
""Current"" Dryo has no reason to exist in the game as it is because of the lack of justification

lavish quail
#

Gali is just a dryo ripoff cull it

barren zephyr
#

Current

limber hull
#

I can at least agree to that

#

Current dryo fucking sucks and, yes, it has fans, but it has such little compelling niches compared to say, pachy or teno

lavish quail
#

Dryo rn is just food but its fun to play and you dont have to spend 400 years growing it like everything else

#

ive been sitting in a bush here with a utah far before this conversation even started

barren zephyr
#

Hypsi at the least can climb trees
That's enough to justify it's existence, from the future

lavish quail
#

Not everyone has 6h to grow something

lavish quail
outer sphinx
#

hypsi is shit rn aswell, it doesnt have climb, so then why dismiss dryo but talk about what hypsi will get

lavish quail
#

Favouritism smh

barren zephyr
# lavish quail So can herra and probably utah

Yeah, but Hypsi is a herbie
Utah I imagine won't do it as efficently as the former two
Again, Cera can pack up like a Utah to bring down large prey
But Utah's functions cement it to do that role far more proficiently

barren zephyr
lavish quail
#

SO WILL DRYO

outer sphinx
#

the same can be said about dryo

lavish quail
#

bruhhhhh

barren zephyr
#

Same can't be said for Dryo
Not in any concepts

outer sphinx
#

we know dodge is getting reworked and who knows what more they give it

barren zephyr
#

guys

lavish quail
barren zephyr
#

I'm not arguing viability here
I'm arguing the justification of niche role fulfillment

#

I know dryo will be more viable, but I'm arguing functions

limber hull
#

literally, all they need to do is give dryo night vision and it immediately has a niche that I would 100% play it for

barren zephyr
#

True, it'd be boring. But enough to justify it

lavish quail
#

You might aswell cull half the roster with that reasoning

outer sphinx
limber hull
#

obviously, it needs more than that, but that's SOMETHING at least

barren zephyr
lavish quail
#

You posted a list of 50% perfectly fine dinos

barren zephyr
#

I'm practically arguing to cull a large portion of the roster

lavish quail
#

"I'd cull Acro, Alberto, Homalo, Dilo, Velo, Bary, Giga, Spino, Maia, Shant, Anky, Dryo to start"

barren zephyr
#

"passable"

lavish quail
#

Dilo is a nightime hunter that uses paralysis to eat you alive whats not unique about that

limber hull
#

dilo and troodon have enough different that i can justify them both existing

#

mimicry vs hallucinations

lavish quail
#

Bary is a semi-aquatic that can maintain high speeds on land and water and can chose its fights incredibly easily comparing to the other water creatures we have which rely on chance and fish

#

Dryo could have what we just discussed

fallen cargo
#

It'd be cool if dilo venom made the target hear footsteps running at it from a random direction

lavish quail
#

Idek what a homalo is so its obviously miles off

barren zephyr
#

Again, read earlier
We can argue how cool and unique the different playstyles all day
I agree Dilo is unique
But with how it functions and the result at the end of the day isn't enough

outer sphinx
lavish quail
#

Giga is basically the only thing viable to hunt large creatures like brachi and shant

lavish quail
barren zephyr
#

The consequential result of Dilo's existence is the issue

lavish quail
#

There is nothing wrong with my boy

barren zephyr
#

We're going in circles again. What are we arguing about to recap, just so we're on the same page

limber hull
#

i can even accept 7 different ceratopsians lmao

lavish quail
limber hull
#

which is the number of confirmed ceratopsians for EVRIMA thusfar

lavish quail
#

Could be more

barren zephyr
#

I'm not arguing to cull cool viable creatures

lavish quail
#

Then why get rid of dilo and bary!

#

and dryo!

barren zephyr
#

I'm arguing to cull dino's that don't differentiate in niche placements enough to justify it existing.

lavish quail
#

Wut

#

Troodon and Dilo are barely similar

barren zephyr
#

Even if the creature has cool gimmicks and wacky playstyles
If it serves no real role, other than a role already being filled. Than it from a design standpoint should be culled.

outer sphinx
lavish quail
#

"Lets add troodon with its own mechanic never to be used again"

limber hull
#

both troo and dilo have very very unique mechanics

limber hull
#

and also, i cannot think of an animal that serves no "role"

outer sphinx
limber hull
#

even anky, the mostly unkillable powerhouse that it is, would still be preyed upon by rex

lavish quail
#

Most dinosaurs are the same thing with slight differences

#

After all "It isnt a theropod if it isnt smooth bland and basically the same"

barren zephyr
lavish quail
#

Im sensing a major herbivore bias here

limber hull
barren zephyr
lavish quail
lavish quail
#

I dont know what a homalo is but if it exists i really dont care

barren zephyr
lavish quail
#

What i care about is our boys

barren zephyr
lavish quail
#

also why would we get rid of them? the more the merrier as long as their all different in some way

barren zephyr
#

But I'd cull them too if they're similar enough and are only faster, stronger, or more agile versions of each other

lavish quail
#

Carno in theory is just a faster and weaker cera and utah is a faster and weaker cera too, and troodon is a faster and weaker cera, and compy is a faster and weaker cera

#

Why would we get rid of something if its gonna be completely different to play TI_HypsiShrug

#

Dilo isnt remotely the same as troodon

#

Plus you forgot we're getting magy; which is currently just food you cant eat by the looks of it

barren zephyr
# lavish quail also why would we get rid of them? the more the merrier as long as their all dif...

Because it leads to the issue of sandbox redundancy.
Happens often in say an fps game
Some guns are in the same categeories doing the same job. Some will always be outright better. Leaving all the other guns as only niche or throwaway playstyles.
Difference being as that the dino's aren't guns. They have to and must be separate enough in order to sustain a healthy population otherwise possible another interactivity in the ecosystem is fucked. Like a Carni that needs to eat that type. Or other Herbies just being outright better.

barren zephyr
#

This is why we're using the terms such as "bloated roster"

lavish quail
#

it takes time to grow different dinos

#

if you cut half the roster im either staying here for something that will die really fucking fast or something that cant physically die at all

#

Wanna list of all the dinos in your dm's? then you can filter through how many you want cut

barren zephyr
# lavish quail Its a survival game

Again, the argument that it's a survial game doesn't apply
Remember what we were talking about to bring it back
I'm not arguing viability
I'm arguing justification to cull for clear function

lavish quail
#

i want more dinos not all different ones

#

If i wanted to go on the game and say; hey i want to play this and only do this for the game that would suck assss

barren zephyr
#

Then we disagree then
I want more different dinos
You just want more dinos with twists on prexisting ones

lavish quail
#

everything is a twist on pre-existing ones

#

They're all gonna be different anyway

barren zephyr
lavish quail
barren zephyr
#

In fact, it's possible culling the roster would increase interactivity with healthier pops of creatures

lavish quail
#

All i can tell from this interaction is that you dont want dinos in teh dinosaur game

barren zephyr
barren zephyr
lavish quail
#

The loganalm please save me

#

wavepool left me for a more reasonable conversation

barren zephyr
#

Culling the roster if they don't serve enough different mechanics as their own role

lavish quail
barren zephyr
#

Depends what you mean

lavish quail
#

What hunts dryo troodon?

barren zephyr
#

Carno

lavish quail
#

if there isnt any nocturnal animals other than troodon what does troodon hunt

#

Like its killing a teno max

#

I dont see it making that big of an impact

#

I lost this again

#

where are we at?

barren zephyr
#

Okay to bring it back on point again

lavish quail
#

theloganalm is typing a large paragraph here

barren zephyr
#

Say for example Herrara right?

lavish quail
#

herra can climb trees

#

thats its thing i guess

barren zephyr
#

It can tree climb
Other playables from different roles might tree climb
But no one can do it as good or as proficiently as Herrara can

barren zephyr
#

That's a role
Relating back to the Cera and Utah example

lavish quail
#

Cera bullys you from bodys utah hunts in packs

#

Other things hunt in packs TI_HypsiShrug

barren zephyr
#

Nono
What I mean is that sure Cera can group up and hunt big prey
But Utah's specialized functions allow it to do that job better and more proficiently
Other playables might tree climb, but it doesn't take away that Herrera is the best at it and takes advantages in it's role.

barren zephyr
#

Uhh yeah

lavish quail
#

So its not grouping up much

#

And isnt it too slow and big to hunt large prey?

outer sphinx
lavish quail
#

Theloganalm is still typing im getting scared now

barren zephyr
#

Difference is, Cera could potentially do that, even though it's main role is to be a corpse bully
Utah could scavenge and corpse bully as well
But who does pack hunting that best? -Utah
Who does corpse bullying/scavenging the best? -Cera

lavish quail
#

And i imagine allo will probably pack hunt better too

barren zephyr
#

Other playable might tree climb, but ultimately, Herrera does it the best. That is a role.

lavish quail
#

Ugh so why get rid of dilo

barren zephyr
outer sphinx
#

rex might be able to eat the bones

lavish quail
#

How does it even navigate to that?

barren zephyr
#

True, but Cera is gonna scavenge the best compared to the competition
Which is it's role, scavenger

lavish quail
#

what if it wants to eat teno bones?

outer sphinx
#

if there is a creature to eat bones it is rex and deino

lavish quail
#

teno is definitely to small to position yourself

lavish quail
#

Also why get rid of dilo and dryo

#

And cant bary fish better than sucho cause its faster and could probably swim after the fish

barren zephyr
# lavish quail Isnt rex its competition?

Yes, competition is encouraged. But ultimately one does it better.
Which is Cera, Rex might eat up corpses and bully better. But eating rotten food and terrible aged meat is what gives Cera the edge as the better scavenger.

lavish quail
#

also cant deino eat rotten meat

barren zephyr
last lily
#

I think one of the major issues with the point is the fact of advocating for the culling of multiple perfectly fine species that can bring something to the game, or lack of creativity(Nocturnal Dyro hours). As well as saying how some creatures are redundant... .Ei: following the logic provided Allo is just a Big Utah and so Utah has no reason to be in the game.. When that is hardly the case. Likewise, why play Carno when you have Alberto. People LIKE sub classes, and experiences that are similar but bring new flavors and tastes and that is an OBJECTIVE matter seen in most genres.

Demoman-Demoknight

Like playing Stego and want a similar but different creature? Here's Anky. Don't like how slow Sucho is, and its more brawly nature and want something more devilish and streamlined? Here's Baryonyx. Some playables can be scrapped just fine, but others can and do genuinely work. I'll agree though, Acro is kinda screwed but most of the others you listed are perfectly fine and can work. Also if roles/niches are a problem, keep in mind: Rex and Deinosuchus could easily bully things off corpses better than Cerato can, doesn't mean to get rid of Rex, Deino or Cera because they all work in their own way.

Alberto is a slower bulkier carno with a higher damage, you can mess with that on a gameplay and design perspective, while keeping carno unique through its charge mechanics, and preference towards smaller game. Or Rex and Alberto: don't like Rex's slow speed and ambush nature?

lavish quail
outer sphinx
last lily
# barren zephyr What argument is strong enough to justify them existing outside viable or cool a...

That they're distinct playables with unique opportunities. Don't want to be a Troodon? Want a somewhat heavier dutier bleeder with hallucinagenic venom, nasty bite, claws and a evil bastard? Enjoy! Want a speed smaller Galli, that could offer more adrenaline and quicker grow times than Galli? Enjoy(also give it night vision, could make it unique, and also tie in with more game mechanics). You can explore different things with them, and still make them stand out. Why have Tenoto when we have Maia? Because the two play differently, despite being similar.

outer sphinx
outer sphinx
#

im loving it so far

lavish quail
#

the handcannon shotguns in crucible give me ptsd

outer sphinx
lavish quail
last lily
# outer sphinx in another way ,it can described like destiny, you have the classes, sub classes...

Exactly!! I lean more towards say Evolve, or TF2 comparisons though, ei: Goliath and Behemoth. Both close quarters heavy monsters, but each taking it in their own way. Or Stock Pyro vs Dragonfury pyro(same class, but with a twist and spin on it that is still enjoyable and satisfying)

Kraken is a flying monster with ranged heavy attacks. Elder Kraken is a flying monster with an emphasis on close range and melee combat.. BOOM! Same monster, but now made in such a way where it feels and handles differently and in such a way that's enjoyable.

lavish quail
#

unless its with a friend you wont have a good time

last lily
#

||Don't do Evolve Microtransactions though unless you want your game to die..||

barren zephyr
# last lily I think one of the major issues with the point is the fact of advocating for the...

I know this is a short response, but this goes back to the example with guns in fps
It's perfectly okay to have sub classes or metas. Even some guns outperforming others in the same results
But the difference being is that the "guns" have lifespans, and in impact in the ecosystem. Healthy pops of dino's will suffer from a large encompassing roster.
Having one smg just be usually better than the others in it's class isn't that big of a deal in an fps. Since it's only based on player expression or preference.
Yet in this case playables can suffer, or just not be picked. Which also might lead to unhealthy pops of certain creatures where they shouldn't be. Giving so much player expression muddies the sandbox.

outer sphinx
lavish quail
barren zephyr
#

Yes, but it's only a stopgap, not a solution to the flaw of it's design

lavish quail
lavish quail
outer sphinx
#

there is also the thing of one thing is good but with skill everything is good, great example are the weapons and titans in TF|2

lavish quail
#

People want a different experience every time they play

barren zephyr
#

Not always, which is why the term "bloated" roster comes from

outer sphinx
lavish quail
outer sphinx
outer sphinx
lavish quail
#

Just grind dungeons for years until you get a god role

outer sphinx
#

has 5 god rolls of each of the new guns

lavish quail
#

0 godroles 0 exotics I actually want 10000 hours

#

Thelogalm is typing again fear his logic and reasoning

last lily
# barren zephyr I know this is a short response, but this goes back to the example with guns in ...

Except that's not the case. Some people straight up just enjoy different things. Who cares if say : HBG or LBG has stupid high versatility and power in speed run times and damage output(DPS). Doesn't stop people from loving Lance, Gunlance, Longsword, Hammer, or Greatsword.. If it's fun: people will like it. If there's an absence of a particular species, then it might be because of balancing. Look at QA, you still got a bunch of people playing Utah despite its pounce only working half the time if you're lucky. People still enjoy utah even if it's not in the best state.

Or look at Halo's gun sandbox, or L4D2's. Lots of options but since so many of them are good, they'll gradually find their favorites and go with them. With a dinosaur game, you have options and space to explore with how to make a playable unique or fun... as long as it's actually an animal that works in the given environment, which the majority of animals do..... except for Magy because it's just the....perfect storm of bad... You can give Dyro night vision, a better dodge system and a stronger social system just off the top of my head. Similar to Galli?? Well yeah, that's inevitable. Allo and Utah are similar but they both play similar but differently if that makes any sense. What primarily ruins a sandbox is the following: it's just not fun to mess with.. Legacy it was fun when it worked... . However... some games just don't have a particularly interesting sandbox to begin with.

Seeing more variety in the environment is fun and having playables that are similar but unique can possibly get people to branch out overtime. In plenty of games, people will tend to branch out at some point or other. Give them the opportunity to branch out.. Hell they might just find something they like more.

#

God I'm tired as hell and feel like my body's about to give out on me, why the hell am I still awake.

last lily
#

I will admit though: a bigger sandbox does come with more... responsibility and a need to not fuck up game balance.

#

Ei: the BR in Halo being the sweat lord's go to

#

||Even though casual players will get bored of the BR and have more fun with other weapons like the Assault rifle, shotgun, etc||

outer sphinx
#

at least they seem to listen to us, at least the more largely atributed stuff, like the carno turn nerf, and AI in general

lavish quail
last lily
#

Ever look back at something you wrote in a few hours, and get annoyed that you missed something or didn't word something properly? Yeah exhaustion is nice.

lavish quail
outer sphinx
last lily
# lavish quail Dark souls has a bunch of weapons

I'll be honest... I like Bloodborne's weapon roster more.. For me it strikes a nice balance of not too much but still enough to keep things enjoyable..while hungering for more.. But we'll never get a Bloodborne 2.

lavish quail
last lily
#

||Timestamped, don't hurt me.||

barren zephyr
# last lily I will admit though: a bigger sandbox does come with more... responsibility and ...

I agree mostly
But in those games that you mentioned
Overreaching player expression can damage the core sandbox of a game
Evidently in the Halo example, Halo Infinite did the exact same thing and culled alot of prexisting weapons in order to preserve function instead
If we were to say, the Isle had 200 playables(a hyperbole) then grouping or engaging in niches would be blurred in the extremes
Since everything would have to be a sub class of another. I'm not against variety, I want more "different" dinos fulfilling new roles.
In my opinion introducing creatures that introduce new roles is a far better approach to increasing interactivity then the merit of sub classes.

lavish quail
#

I will fight you like I’ll fight The rest magy is perfect

barren zephyr
#

I'm not against "fixing" prexisting creatures either

#

Noct Dryo is suitable

limber hull
#

whats funny to me is that, despite being considered a horrid animal, magy fufils the exact thing Nacen wanted, an animal that isn't just a clone of another and has a unique space in the ecosystem. You ain't gonna find another tiny sauropod, the thing is so unlike everything of its peers that its really quite unique, for better or for worse

last lily
#

For worse

lavish quail
barren zephyr
lavish quail
barren zephyr
#

Or just fundamental shifts in reimplementation

last lily
#

I think the main issue with Nacen's statement came down to which playables he chose . . Because I kinda do admit some of them are in a rough spot... Acro in particular TI_Limmy

lavish quail
#

It’s now a 1v48

last lily
#

I agree on Acro

barren zephyr
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It was on the top of my head

last lily
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I like Acro, but...I don't know what the hell you could do with it considering Giga and Acro have it stuck in a fucking sandwich... At least with Sucho, Bary and Spino you have a "aquatic level" situation going on...... if it wasn't for Spino being so..........Unaquatic in design.