#general-feedback-discussion

1 messages · Page 804 of 1

paper oriole
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If herbis have to follow a shopping list chore while carnis can eat anything it just makes people want to play herbi even less than previously

tepid gate
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Even when herbivores are easier to play they end up getting outnumbered just because people prefer to play carnivores. They offer a more interesting and exciting gameplay kind of by default and you shouldn't artificially make them the worse playables just because you want to have more players on herbivores.

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I agree with that

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but that's more of an argument against herbivores' diets than anything else

paper oriole
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I dont want carni players going herbi because thats annoying, they make bad herd mates or just kfs. But i want carnis to be challenging enough that herbis are actually appealing to pick for leas biased players

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Like the easiest animal in the game rn is a carni (ptera)

tepid gate
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Easy fix - return the growth times to their old values and let herbivores be the only ones that get a boost for diets which would be a mechanic exclusive to them and only working on growth.

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From what I've heard Deino is still absurdly easy too

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Because it gets to just ignore the diets altogether

paper oriole
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Deino is basically just doordash simulator isnt it

tepid gate
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Idk just what I've been told by a couple of different people, the fact that you get to stay at your perfect diet the whole time with Deino makes it easy to grow and maintain

paper oriole
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I cant stand playing it lol but yeah it is easy, but they are also so segregated to small areas of the map so i cant be too mad

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Its not like carno who can just go anywhere

tepid gate
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I think the very fact that a pseudoapex animal that oneshots almost the entire roster gets to have some of the easiest growths among the carnivores if not outright in the whole game is a bad design choice. It makes me shudder that some people want to throw further buffs down Deino's way.

paper oriole
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I think it would be pretty hard to give deino a suitable diet, like idk maybe they can require him to eat fish more while growing or look for turtles

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But turtles spawn in the middle of bumfuck nowhere rn so thatll need a fix

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Turtles in the middle of a field

tepid gate
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I don't think it should have one, I just think that diets should be a mechanic entirely focused on buffing herbivores' growth times and as for carnivores - they simply should be getting sick if they eat specific things they aren't supposed to eat e.g. Magy, their own kind and so on.

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That makes it so that you can have a herbivore in a much more acceptable time-frame than the same "tier" carnivore if you actually put the effort into playing the game, rather than afking which was the best tactic for any herbi until now.

paper oriole
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Eh i kind of still want carnis to have preferred things, would help partition food among hunters and scavengers and encourage carnis to have preferred brackets or prey that they can pick from

tepid gate
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The hunters and scavengers thing can be sorted out with the gore mechanic

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which makes it so that fresh corpses are much more appealing than ones that stayed in place for a long time

paper oriole
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It would make it harder to keep up a diet as a hunter via scavenging if hunters require organ meat which would be first priority after a kill and whatnot

tepid gate
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Yea that would be fine-ish

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but it's a completely separate system

paper oriole
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And some dinos who arent crushers needing bones, encouraging them to target smaller prey

tepid gate
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to what we have right now

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right now it's a constant look out for specific animals that might be there or not

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and typically it's the latter

paper oriole
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Yeah that’s annoying

bright bay
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Rotten bodies would be nice too, forcing players to hunt for fresh meat instead of finding random bodies

tepid gate
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especially with pachy being introduced into the game and being the most played animal obviously

paper oriole
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I hate the shopping list diet

tepid gate
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I mean - don't get me wrong I'd rework the diets for herbivores as well because it shouldn't work like this at all, it's a shopping list too

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it's more acceptable because you aren't that reliant on what other people play but it's still pretty bad imo

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Different plants should give more than one nutrient and they should give different nutrients to different animals in different amounts

barren zephyr
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I think the range for herbies diets should be increased

paper oriole
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Id have more neutral foods, different grazing terrain (grass, ferns, water plants) that can provide small amounts of nutrient, and more vague diets like treefruit, succulents, roots and berries

barren zephyr
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Having more access to foraging or exploring different food sources would encourage exploration
Battering a cocounut tree would be a start for it's premise

tepid gate
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I honestly kind of had a feeling that the diets would be just an annoying chore but I think I underestimated their potential to mess up the game.

paper oriole
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I think a lot of plants shouldnt be stuck in one biome. Mountain ash irl has a diverse range

barren zephyr
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Foods that encourage healing, healing bleed, fracture damage, or give amounts of waters

paper oriole
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I always assumed diets would be underwhelming and a chore

barren zephyr
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Flowers as well

paper oriole
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Fruits and succulents should definitely give some water

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Especially things like coconut

tepid gate
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Alright - I've assumed the same thing, the one thing I DIDN'T expect was for the growth times to be artificially made longer just so that perfect diets can bring them down to acceptable levels

paper oriole
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Lmao yeah that was so dirty of them

barren zephyr
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Right now herbies should not be restricted to just eating 3 sources of food
Just like Carni's should not have a shopping list "They can only eat chicken but never beef or fish"

tepid gate
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^

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Different food items should provide different amounts of varied nutrients

barren zephyr
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There should even be plants that would incentivize stam use.
Meaning stam buffs or regen buffs would be a thing

paper oriole
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More vague diets for both factions. Instead of wanting some dryos, you might want lean meat, instead of wanting mangos, you may want treefruit.

bright bay
tepid gate
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e.g. idk Carno should give Utah both proteins and lipids

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Yea the diet system is kind of just a punishment

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idk maybe a new player would see it as a reward because they haven't seen the old growth times

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but tbh idk about any new players when they find out that the base growth time for some animals stretches to 10 hours

barren zephyr
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A healthy perfect diet should be a herbie not to be fucked with.
Instead, weaker or average herbies would be a more optimal prey item to to hunt for carni's
It would be like incentivizing good diets, without even having the systems to stress the playable to this degree

tepid gate
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I can't even imagine talking anyone of my friends that don't normally play this game to even touch it

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they've always complained about an absurd time investment required to even start playing this

barren zephyr
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Same here, I have a friend who is interested, but I actively told him not to get it until later down the line

tepid gate
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now with these changes - yea they're not even going to look at this game

barren zephyr
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My case as well

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No way in hell any of my friends are going to pick this game up

orchid crescent
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NA 1 crash or restart?

tepid gate
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Probably a crash

orchid crescent
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(

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bad

tepid gate
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there was no mention of a restart in the announcements from what I can see

orchid crescent
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yeah

barren zephyr
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Welp, time to borrow your good ideas for feedback that'll be ignored

barren zephyr
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What ya'll think of my suggestion?

tepid gate
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It's good, would definitely be an improvement but I doubt the devs will change it, I think the system is too far in the works for any such radical changes to be applied now.

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They really shouldn't have kept it a secret for this long just to reveal it in its current form when it was already ready because any feedback now is just coming way too late to do anything about it.

paper oriole
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Who knows, i mean they keep throwing the scent system out and completely redoing it

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Diets could be fixed too

tepid gate
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Yea but I think scent might be a bit easier to fix, seeing how the diets were in the works for 3 months or so.

barren zephyr
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Yeah, It's why I suggested that there should be a diets 2.0 rework at a later date

tepid gate
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Unless it's the fractures that they were dealing with for so long.

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I honestly have no idea why we're getting such large updates with more than one system with such large breaks between them.

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It would've been so much better if they just released the diets like 2 months ago on a public test branch and asked people about how it works.

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Because I genuinely don't think that coding this thing is what took so much time.

barren zephyr
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Point of criticism I agree with, updates should come in pieces and bite sized

tepid gate
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Yea this is the general issue - if you tinker with too many things at once it's difficult to track their effect on the game.

barren zephyr
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Hype fuel should not be relevant given that we're not at the state where evrima could even be considered a good game to be represented currently

tepid gate
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Same goes for balance, if you throw out multiple nerfs to one animal it's very hard to balance it out in the end because you don't know what exactly's going to be bringing it down.

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Yeah, honestly I think I've had the most fun in update 2 so far.

barren zephyr
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Yeah

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Update 3.5 was the best for me

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Combat was great

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Made one of my friends come back to the game for how enjoyable it was

tepid gate
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I really dislike the new Spiro so 3.5 was a no-no to me

barren zephyr
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That's fair

tepid gate
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Then again - to be fair update 2 had the issue with lag that just kept on getting worse as time went on so it became a rather bad experience as time went on too.

jovial hazel
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Didn't you randomly get disconnected all the time in update 2?

barren zephyr
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There was that yeah

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But nothing like 3.75

tepid gate
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There was that too from a certain patch onwards

barren zephyr
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Where you lost entire 5 hour dinos

tepid gate
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I didn't have it in 2020, that issues appeared in 2021 for me

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I think it was after the January patch

barren zephyr
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Though yeah

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Honestly I'd be fine with Teno's only having 10 tail slams

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If there was specific food sources and perfect diet intakes creating a mix of buffs where that number could jump up to 20-25

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A maximum healthy Teno could be very capable of handling two Carno's

paper oriole
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Even 20 tail slams with the trash qa damage makes things to easy for carno

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Teno cant punish carnos and it shouldnt need a special plant to be able to use its wet noodle slap more than 10 tomes

barren zephyr
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Ofc with revert changes to make Teno competent in combat

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I don't regard Qa balance as real balance or valid

paper oriole
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Qa is an unmitigated disaster

barren zephyr
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Qa is grossly and incompetently balanced

paper oriole
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They could at least have made a statement on it in the recent update

tepid gate
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I don't think the devs got to balancing the game yet

paper oriole
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Like these are straight conscious number changes that are utterly disgusting

tepid gate
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They said they haven't got to that part yet

jovial hazel
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They removed carno fracture on ram. I feel like the match up could be better now with lower stam requirements on teno attacks.

tepid gate
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^

paper oriole
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If they “werent balancing the game” whyd they change numbers to begin with

tepid gate
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It should be alright, Carno's bite lost most of its damage output as well so

paper oriole
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Teno still hits like a declawed kitten on its tail slam

barren zephyr
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I'd think twice and question the validity of who's idea was it to make such balance decisions, especially since their game designers with all this time of experience

jovial hazel
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Doesn't teno tail slam do around 200 damage right now? And a stun.

tepid gate
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250N

paper oriole
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And utah is still all greased up afaik

tepid gate
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Carno does 200N

barren zephyr
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I'd might recommend even a new hire

tepid gate
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Tenonto lost 110 damage, Carno lost 150, the difference is that

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Tenonto's attack costs stamina and applies CC

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therefore the stamina cost should be lowered

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the damage between these two will just last longer

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and that's a good thing in my book

barren zephyr
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Teno is stationery in that attack though

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And Carno's bite comes at no cost nor punishment

paper oriole
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Nah it deserves more damage so idiot carnos played by 8yr olds with broken keyboards cant shrug it off after walking right in to it

barren zephyr
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And free range of motion and bleed

jovial hazel
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But if you land one, you should be able to land 2-3 more.

tepid gate
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Yea but Tenonto's attacks main selling point is the CC - you can apply another two if you hit one

paper oriole
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It should be punishing. Tenonto isnt a fast animal and it needs to be able to deter the predators who choose if the foght even happens

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Negative iq carnos shouldnt just walk it off with a slap on the wrist

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Idiocy should be punished

barren zephyr
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The stun is a good point, but if the damage is parable. Then it's not at all devastating

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Carno can apply those two attacks much quicker, easier, and with bleed

paper oriole
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Playing smart should be rewarded and playing dumb should get you a darwin award and a ticket back to selection screen

barren zephyr
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Without being locked in place

paper oriole
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The latter being what carnos who assbite tenos deserve

barren zephyr
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No stam as well

jovial hazel
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250 damage is pretty respectable. 325 with headshots, you can realistically do half carnos health in damage by landing just one tail slam.

tepid gate
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it's 375 with headshot

jovial hazel
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Er..

paper oriole
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Carno tanks the slams and runs off

jovial hazel
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Yeah math was off lol. So over half.

tepid gate
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yea

jovial hazel
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Ok, that's same as it was before. You had to land perfect headshots to get the carno in the first stun.

barren zephyr
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Carno can alt bite too
But this is supposedly if we're talking about that if Teno did have stam buffs

tepid gate
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it's pretty decent overall but Tenonto just doesn't have enough steam to make that count in the fight, although to be honest it could get a slight buff to that damage

barren zephyr
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I still think that Teno being unable to escape an engagement, it should have the edge in combat

tepid gate
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Carno's alt bite is hot garbage, idk what to tell you, it has an awful attack rate

barren zephyr
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It doesn't have the agility of a Utah or Dryo

tepid gate
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You will decrease your damage by a lot if you start alt biting a stationary target

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It might have some use against fast moving targets that are trying to attack you from behind...maybe?

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I personally wouldn't use it at all because the animation takes forever but I most certainly wouldn't use it against Tenonto

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you have a good chance of getting yourself locked in the animation while Tenonto gets up and then you will be eating 3 tailslams

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I think you might be able to bite Tenonto once with an altbite before it gets up

jovial hazel
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Buddy of mine who plays carno a decent bit says in 3.75 you can land a charge and two alt bites to the head while it's stunned and kill the teno. It's pretty hard to do, and the charge may even have to be a headshot.. not sure.

barren zephyr
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They probably weren't alt biting then
Because I've been seeing Carno's straight up outbrawl Teno's

jovial hazel
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Never really tested alt bite's damage or charge's damage enough to do the math.

tepid gate
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3.75 - it's slower on the QA branch

barren zephyr
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Routinely

jovial hazel
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Yeah

tepid gate
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charge doesn't have to be a headshot btw

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I'm pretty sure the locational doesn't apply to the charge

jovial hazel
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Interesting.

tepid gate
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unless that was changed, but it wasn't a thing in 3.75 for sure

jovial hazel
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So you can get one shot as a utah in the tail?

tepid gate
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on 3.75? Yea

jovial hazel
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I feel like that happened to me once.. but with desync, who knows.

tepid gate
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On the QA branch you can't because the damage of the charge was nerfed

barren zephyr
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Wow we got off tangent quite fast
But back on concept, a healthy Teno with given all of those buffs and rewards for arduous foraging, should be able to realistically handle two average Carnos

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This would make Herbivore engagements more variable, as diets would lower the skill floor in some cases
Without removing the high skill ceiling in actual engagement

tepid gate
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I think that Tenonto shouldn't be reliant on eating stuff to handle a Carno in general tbh. Idk how I feel about tinkering with the combat stats of animals via diets.

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Such a Tenonto could also be used to murder other Tenontos

barren zephyr
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Not exact raw damage buffs

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Hate those kind of buffs

tepid gate
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Oh you mean just the amount of tailslams?

barren zephyr
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But say, lower the stam cost use for attacks

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Yes

tepid gate
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I think that's still a really powerful buff

barren zephyr
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Power that comes with conditions

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Which is pretty much the point of what diets are supposed to be

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And are temporary as well

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So, not saying that Teno's would ever get gigantic hp buffs to suddenly handle Allo's

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The buffs or improvements would be more specific to general play and sometimes situational

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Quality of life ones too, like water rich plants. So you can continue exploring far away for a time from lakes/rivers

tepid gate
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That would be fair

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But I still kind of doubt anything major will change for the better with diets

barren zephyr
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I doubt it too

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But can't say I didn't try cooking up the best feedback in the idea oven

tepid gate
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Fair point

ashen wasp
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@daring remnant like, uhh, this??

daring remnant
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yes like that

barren zephyr
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@manic flint
Bruh, theres currently no aiming in this game. The camera is rigged to like the back of the shoulder/neck. Zoom in all the way for a better look at something and youll just look at scales of your dino. Camera needs a rework and a reliable way to aim bites, especially since its a crucial mechanic to aim for specific parts of the body.

manic flint
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The camera is a bit messy yes
But I don't really see the need for a reticle that would kind of ruin the look of the game
And typically after playing as a dino for an hour you can feel out where the hit and hurtboxes are. I just don't see the need for one but that's just me

barren zephyr
manic flint
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Then how would you know where the reticle is then? I'm not entirely sure what you mean sorry

barren zephyr
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Perhaps im not adequately elaborating....

manic flint
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So you're talking about the dinos faces turning then?

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Oh I think I understand

sudden glacier
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anyone else think that hatchling-juvi pachy needs to be a little faster? its slower than a hatchling stego...

sudden glacier
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ohhhh

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also good for you for killing your own?

hoary dawn
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:)

reef nacelle
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Not sure where to ask this but is EU2 for Mechanic testing up? Canty find it in steam servers either

manic sun
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@jagged heath Dying to bushes/cliffs is called natural selection

spare garden
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EU server not loading when trying to join

jagged heath
manic sun
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No, I'm just saying that it's unncesseray to remove the bushes bc someone just lost their stego to a cliff

tepid gate
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...or do an even easier thing and remove those cliffs

reef nacelle
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take the survival out of survival?

hoary dawn
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bushes should only be removed/added to areas if it makes said area look better, if you fall off a cliff by not watching your step that's on you

reef nacelle
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^

eternal veldt
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'Over-Aggressive Herbivores'

I'll just say this, if you think over-aggressive herbivores aren't something more common in nature, the moose, elephant, rhino, and especially hippos (homicidial water horses) would like to know your location.

barren zephyr
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How, the hazard is literally hidden sometimes

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How is that the player's fault in midhunts when the bushes are sometimes obscure in clutters of fauna and trees

tepid gate
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Yeh, that's the very definition of survival - having cliffs that are specifically covered by bushes in the most baffling of places as well as holding a button too long which causes you to vomit. I also consider that the absolute peak of the survival genre.

cyan flame
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Maybe if it was clearer which kind of bushes are meant to be warnings for bad areas, it would help. You still have to watch out and be careful, but it's a bit easier to see if there's potential danger or not?

barren zephyr
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If we could accurately predict it sure
But when it's hidden and unpredictable no

reef nacelle
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this conversation is funny

hoary dawn
tepid gate
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It's not actually - people defending poor map design aren't funny.

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And Evrima hasn't had a decent map since its launch. The cliffs are one of the most obvious issues with it.

reef nacelle
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have you never heard or read of a person in real life falling off a cliff? it happens when you run through jungle you dont know

hoary dawn
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i agree the map is not very good, i just dont think its the map's fault people charge through bushes when they cant see what's on the other side

barren zephyr
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Cliffs aren't usually that well hidden irl
Plants and foliage is difficult to grow in rocky or steep areas

tepid gate
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It's not just about falling off those cliffs - it's about where those cliffs are placed

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They literally block out entire areas of the maps making them completely not worth going to

reef nacelle
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rea life

tepid gate
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I remember the very first iteration of Evrima which had cliffs that separated the beach spawns from the entire playable area of the map.

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The current cliffs in the north of the map cuts of the entire shore from being accessible to the playerbase

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This game has a history of absolutely atrocious utilisation of cliffs and it would be better off if they removed them all

barren zephyr
# reef nacelle

Hyper specific cliffs that don't account general ecosystems, and that's also near a river and waterfall, something you can still predict.

tepid gate
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And let's not get into what the real life looks like because the current map is nothing like real life. It literally makes 0 sense when compared to what the real life looks like. The waterways are all over the place and behave in the strangest fashion.

barren zephyr
# reef nacelle

Still, mass animals aren't being killed by falling like they are ingame. That's taking a screenshot of one image without a close up of actual ecosystem

reef nacelle
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they make, some sense

barren zephyr
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And point above, the game is designed around circulation and to encourage movement

tepid gate
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If they make sense to you then I would suggest paying more attention during geography classes, because water literally doesn't work the way it does in the game.

reef nacelle
barren zephyr
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Plants and foliage are ecosystem, that grows around the cliffs

reef nacelle
barren zephyr
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Again, numbers of frequent animals aren't falling to their deaths as they are ingame

languid gyro
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I wish hypsilophodon had a striking sexual dimorphism with only the males having flamboyant plumage and the females being grey and unremarkable, as seen in real birds of paradise and galliform birds from which this game's version of hypsi takes inspiration.
Females can also have a different, more subtle call for when the nesting update would be upon us, the hypsies could find potential mates of the opposite sex by sexual differences in vocalisation, like contemporary birds often do.

reef nacelle
barren zephyr
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Back on point, it's a game, and it's designed artificially around map flow, circulation, and fun.

tepid gate
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The map "makes sense" if you don't think about it and just look at it from far away, it might even look pretty then.

reef nacelle
tepid gate
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In what places does it make sense?

barren zephyr
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We're anchored to certain areas of the map, and discouraged from exploring them because of hazards and obscure spawns

reef nacelle
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you spoke in absolute.

reef nacelle
barren zephyr
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Specifically ai and food spawns

reef nacelle
tepid gate
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Aight, that's it - the map is good: we have a beach at the ocean

reef nacelle
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Trees with dense bushes and no grass due to route systems

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you wanted an example, i gave it. dont try to be cocky

tepid gate
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I don't have to try it - you're just wrong and awfully so - the water in on this map doesn't even flow into the ocean, the entire western waterway behaves in a way that our earth hasn't seen.

reef nacelle
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gonna back out of the asinine conversation with this dude.

tepid gate
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The cliffs make no sense either

barren zephyr
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The map is bad, arguing semantics doesn't take away that point
Having a beach and cliffs that fuck people over and often the average player doesn't make it a great one

tepid gate
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Don't worry I'm done with you after seeing that quality argument

cyan flame
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Does it really matter if it works this way or not irl, if it doesn't make for a good and fun to play on map?

reef nacelle
barren zephyr
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What makes a great one? Circulation, land marks, interesting locales, etc

tepid gate
tepid gate
# zealous violet What is it?

The map, it has a tonne of just really weird choices. It looks really pretty but it isn't good in terms of gameplay nor is it realistic.

zealous violet
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Ahh I see. Yeah I do agree with ya on that. But I think Jace like, just got ahold of the map so im waiting to see what more he does.

tepid gate
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Yea, I know

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It should get better but I believe that some of Dondi's older maps were outright better than this one

zealous violet
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I think, was it Dondi who was making the maps before?

tepid gate
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The thing is that I believe some of his older maps were actually better than the current one. There are some redeeming aspects of it but in general I think it's bad and I suspect a couple of reasons why it is so.

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E.g. the twin mountains in the centre are a good thing

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They are a point of orientation and look good

zealous violet
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I like the overall look of things better now, like the quality of it, but the overall layout of the map certainly leaves something to be desired.

tepid gate
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Yeah

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Jace made some improvements which are appreciated like adding that small lake in the south

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but I'm not happy with some other decisions like with what happened to the pocket

zealous violet
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Pocket? You talkin about the deino pond at south?

tepid gate
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When I got to play the QA branch for a moment and I chose to spawn in the south I ended up spawning in the river

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Yea, exactly

zealous violet
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I once spawned in as a teno at south and died from fall damage instantly XD
I really like how south looks now but its not very good for gameplay.

tepid gate
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It wouldn't be that big of an issue that I've spawned in there but the problem is that getting out of that area takes way too much effort

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Exactly, that's the main issue with the map - it might look good but it's not good gameplay-wise

zealous violet
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I want more places to explore, more things to find, secret passages and such.

paper oriole
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Bruh fishing as ptera is so easy it isnt even funny

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Did that guy really call ptera vulnerable

barren zephyr
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The food and water limitations prevent that as well

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We need more obscure or hidden lakes

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Spots to gather decent food, and overall travel

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I don't feel like I have too many places to go in this map, just wandering around aimlessly and when I do explore, it's mostly a bad thing to do

zealous violet
# barren zephyr There's a couple spots, but not enough

Totally agreed! I want moooore. Like, think about it, if we have tribals living there for who knows how long, theres bound to be a ton of random places to explore because humans will always be the same: Creative.
Think about being a hypsi or something and stumbling upon an abandoned tree fort with old tree bridges half broken and swaying gently. Perhaps there were tree tribals who made their homes up high because of all the dangerous carnis down below?
Or perhaps a almost-cave carved out of the side of a mountain that tribals used to store food in to keep carnis from getting to- Seriously, the possibilities are endless.

barren zephyr
# zealous violet Totally agreed! I want moooore. Like, think about it, if we have tribals living ...

Those are great ideas
Considering that we're also in a coastal rainforest ecosystem, the locales can be insanely diverse and interesting. With the plethora of brimming references that can be easily looked at today currently for reference
I'd like to see deep underground waterways, underwater forests, complex cave systems, teeming with hidden areas and nice spots away from overpopulation. With more biomes, fauna and tree species

sudden glacier
#

any reason i cant see all the servers? i only see US 1 and EU 1

barren zephyr
#

imagine

#

geisers

zealous violet
#

These are all wonderful! I don't think the map should get smaller, I would much rather see a bigger map with all this diversity. The problem is, I dont think the devs actually research this kind of stuff.
I mean, for crying out loud they have agave an arid, dry desert plant on a lush, wet island with close coastal waters with no doubt carry over the salty sea when it rains.
Don't even mention deer either! Like wth.

barren zephyr
#

Some of the changes were really strange

#

But yeah, with a loose rainforest, they're should be a more flexible amounts of inclusions and changes made to make every spot of the map appealing, and incentivizing to go to

#

Jace has already done a good job with touching up stuff, it's time for him to hone some experience(god I wish there was a map feedback channel)

#

We're in dire need of colour and map balance rn

zealous violet
#

Agreed whole heartedly!
But also, I understand just how long it takes to create something in blender and other programs- not even good ones, just objects. Jace makes some very high quality, realistic objects so I am more than happy to wait a couple months for a lot of the content we get- map wise.

hoary dawn
#

jace doesn't make the assets, they're the map designer

zealous violet
paper oriole
#

i hope the devs dont listen to the people complaining about ptera stam honestly

#

theres at least some skill gap in ptera rn due to stam management and these people waste all their stam in 10 seconds and act like it aint their fault

#

it doesnt need to be any easier

hoary dawn
#

ptera's in a pretty good place rn, it just needs stuff like nesting and herra to be more interesting

zealous violet
#

I dont think anyone even noticed that juvie/fresh spawn ptera has way better stamina now. Like, no one wants to acknowledge this? No? Okay..

paper oriole
#

It didnt even need a stam buff for juvie

#

Even before that buff it was fine

#

By 30% pteras stam was super manageable, and juvies dont have to eat or drink

#

Hell if youre a juvie and you eat a fish you get fucked up lol

#

Ive fished and killed small dryo ai as a juv ptera these people got no excuse to not manage stam as adults

zealous violet
#

Having super low stam just starting off was mildly annoying for like, the first 20 minutes. I like this stam buff personally. It wasnt necessarily needed but im appreciative of it none the less.

paper oriole
#

ptera has very manageable stam before 20min

#

I think people hold down space too long or they just use the running takeoff

zealous violet
#

Running take off has always used mroe stam than the simple jump take off. What more, I think doing the running takeoff requires a bit more skill and so people are more unlikely to use it.
I myself prefer the stop takeoff because it is more simple and doesnt use a lot of stam.

hasty dagger
#

Love the music feedback, but I also really enjoyed the music playing rather mundanely at times during those quiet lulls in playtime on Legacy, though I agree them being unnecessarily blaring was an issue. I don’t think having a track cue in after a while even if nothing in particular is happening would be bad, especially if they’re more gentle, and I personally would enjoy it, but I don’t know how popular that opinion is.

tepid gate
#

I don't know whether people in the legacy don't care for music but I do know that I care about it - I have it enabled all the time and I really enjoy the fact that it is there. It's one of the things that I miss in Evrima.

#

I actually overall just like the legacy soundtrack.

barren zephyr
tepid gate
#

I know you're not and I understand the point you're making there

#

Yea, at times it might play sort of... the wrong tune at the wrong time I suppose

barren zephyr
#

Yeah

tepid gate
#

but to be perfectly honest, I've never actually noticed that happening

#

Like I can't think of any situation where I'd be sneaking through the forest and suddenly notice one of the louder soundtracks starting to play

#

Not to start conspiracy theories here but I've heard some people claim that the soundtrack does actually respond to what's happening around you

barren zephyr
#

I don't believe that to be true in all honesty

tepid gate
#

I'm not saying this is true, it seems rather silly but in my experience I've never had an instance where it would play a wrong tune at the wrong time

#

Yea, it does sound extremely unlikely and I don't believe that either

#

It might also be a matter of me just paying less attention to the soundtrack while the action is taking place and noticing only when there are more serene moments when I have some time to appreciate the music

#

But I do know that some people make claims that certain specific soundtracks play in very specific circumstances - I haven't noticed that myself though

barren zephyr
#

Yeah, I don't find it to be true. A lot of Legacy lacks dynamic features.

barren zephyr
meager tiger
#

@frail vortex instead I think we should make hiding a more viable option. Thorn bushes that damage or slow bigger creatures for small juvies to crawl under, hollow logs to hide in, hollow trees to climb into or maybe hollow root holes. Perhaps giant lilypads to parkour off on but sink if too much weight is on it. Maybe vines hanging off trees juvies can run under but adults gets slowed down and have to break the vines or run around...

#

I belive the enviroment needs to be changed rather than give juvies a straight speed buff

#

This is how irl small animals survive

#

The ecosystem offers advtanges to being small

#

@barren zephyr I would like to see carnivores eat certain body parts when the gore comes out. Different animals require different kinds of meat. Some animals specilize in eating bones. Some have weak stomachs and can only eat soft stuff like organs or skin, maybe some small muscles, others only eat scraps because they can't chew or tear large peicies. I think it would make it more intresting if corpses had a "cycle". A good example is lions eat muscles and, hyneas eat bones and skin, and the buzzards eat whatevers left

#

@daring remnant How do we balance between breaking spines and making the predator have a hard time fighting a defensive animal. I do not want kentro to be invinbcle but I also don't want it to be a sitting duck against 1 carno

paper oriole
errant pagoda
#

The running takeoff has to be timed perfectly and only works on plain or slightly sloped terrain, never uphill. It takes just a little more stam then the stationary takeoff but its way more useful in a dangerous Situation where you just have a split second to escape. The stationary takeoff will get you killed while with the running takeoff you are a moving target and can zigzag, which saves your live. I only use the running takeoff when eating from a corpse on the ground and something jumps me. It's very useful to me.

paper oriole
#

Yeah its situational and in times like that it doesnt matter if you lose some extra stam because you are still alive because of it, but i see a lot of people use it regularly

#

Just for normal takeoff, like my friend did

#

Then they think ptera has unreliable stam

errant pagoda
#

Yee, thats not smart

#

Good thing you tell them otherwise

haughty citrus
#

someone knows or deduces when the update will be on the official servers?

gloomy thicket
#

Is the glitch where you randomly loose progression still a thing on evrima? I want to switch back to normal branch until the servers are fixed but also don't fancy wasting my time

signal beacon
lavish quail
#

@maiden anvil that’s actually a lot better than what we have but would it put you in your diet after eating most of said item or would it just give you different nutritional values

#

Wait nvm I’m blind

#

Change of that

#

Would your diet be capped if you only ate preferred prey to a great diet

errant pagoda
lavish quail
#

Or would you be able to get it to perfect

paper oriole
#

I feel like especially high impact predators will be too easy if eating pretty much anything gives them a good diet

#

Like a rex especially

#

Looks like youd have to actually go out of your way and intentionally eat the few things that are bad for you to actually get a bad diet as a carni then

maiden anvil
lavish quail
#

yeah i went on a rant, not sure myself

#

think its overquestioning?

grave hill
#

qa servers down?

paper oriole
#

So the devs who work on models and animations should just go on vacation until the other devs get optimization and server issues handled? Great idea, sounds very efficient

#

Do people realize that different devs do different shit and modelers working on future models has nothing to do with the current bugs

urban flax
#

Many people here don't know how game development works

spark juniper
reef nacelle
#

Erm, I seem to have lost my Pachy on Mech test EU2. I logged into a Raptor instead. Anyone else?

grave hill
#

What is this 8.6 gb update on qa for? 😮

worthy nexus
#

whats the go with mix packing?

#

can herbies pack with carnos?

#

on evrima

random hazel
barren zephyr
#

@hushed oar are you in the public branch

hushed oar
#

Envrima N/A 1

barren zephyr
#

Is it the evrima public branch or mechanic test

hushed oar
#

Didn't work on EU 2 either

#

Public

barren zephyr
#

Ok yeah that’s an issue where sometimes you’ll have your Dino reset. Don’t worry it’s been fixed and will be pushed out in update 4

#

And update 4 is ready there just doing a couple map fixes and performance issues etc.

hushed oar
#

I played yesterday and it still did it

#

Lost all progress

barren zephyr
#

Yes because it’s not been pushed to the public branch but it’s gonna be fixed pretty soon for public

hushed oar
#

Ok

#

Thank you

barren zephyr
#

@barren zephyr yes but.
Minmi, so they can work on better burrowing

#

as basically everything there has an intended mechanic that should be made for it (and others) or it's all ready there

#

Troodon -> NV and 1 new type of venom
cerato -> gore
ovir -> nest stealing
herrera -> climbing

etc etc.

Minmi -> burrowing

barren zephyr
#

Honestly I would be down to add minmi or proto to the current roster if playables being worked on just to get burrowing done cause dryo as the only one won’t be much fun

paper oriole
#

Pteranodon picking up anything with these TI_Wheeze

ashen wasp
#

Pteranodon’s like half mouth anyways

#

The other half is wings, obv

paper oriole
#

Do people think he's a fucking eagle tho i see a lot of ptera picking up juvie suggestions its funny

barren zephyr
#

@barren zephyr i would honestly make it on update 5 because all mechanic from legacy is there which is skin system and nesting

peak wedge
#

Pt picking up small juvies/ meat bits with mouth-okay
Pt picking up literally anything with feet-no

crisp topaz
#

Ptera could scavange/steal eggs from unsuspecting nests. Pick up the egg, fly away and swallow while flying

meager tiger
#

Tera shouls swoop down and pick things up

paper oriole
#

tera

#

anyway the amount of things he could logically even pick up in flight is very small

#

maybe a compy

urban flax
#

Tera is for Teradon

#

And those things sure can pick things up, even with their feet

#

Not sure how that's relevant to The Isle tho

paper oriole
#

that mfer looks like rodan we dont have that

#

we have pteranodon

urban flax
#

I know, and since I can't see how or why pteranodon should pick things up, I'm assuming they were talking about teradon

paper oriole
#

our ptera's got bowtie pasta as feet and a tweezer beak

lavish quail
paper oriole
#

yes he is beautiful the way he is

hoary dawn
#

if they added a certain eagle they could give a pick up ability to that instead

paper oriole
#

Haast would be pathetic in the isle tbh i think people overhype it

#

It wouldnt have a very good range for carrying either

#

People seem to think haast is some huge badass eagle thats gonna carry off utahraptors and stuff when in the roster we have it would only be able to carry the lowest tiers

#

And it wouldnt be able to defend its kills

hybrid matrix
paper oriole
#

Corvid ai works well in groups though, big swarms of haast would look weird

#

Big swarms of ravens/crows/magpies is cool

hoary dawn
#

pigeon

honest sparrow
#

@barren zephyr

barren zephyr
#

Haast suck ngl

#

Way too much work just to pick up a couple of juvie utahs

paper oriole
#

If we got an actual big bird, argent would be cooler than haast

barren zephyr
#

Islecord haast hate cult

sacred moat
#

Yeah haast would be cool if it were bigger

#

But like, 95% of the roster would slap it around

#

Hopefully this doesn’t tilt the haast stans

barren zephyr
#

we'd think haast is cool if it was at least big enough to take on anything other than a small Utah

#

Though haast wouldn't even be the king of the skies

#

Quetz would make it it's bitch

sacred moat
#

Haast would just be a better ptera tbh

barren zephyr
#

Minus the fishing

sacred moat
#

Ehhhhhhhh

barren zephyr
#

Wait nvm

sacred moat
#

Birds of prey are actually good fishers

barren zephyr
#

Eagles can fish

sacred moat
#

Exactly

#

I wouldn’t mind haast if ptera wasn’t a thing

#

It would definitely be a better playable

barren zephyr
#

Yeah, a better Ptera then
But minus the power scavenging Ptera will have

sacred moat
#

I’m going to be honest

#

Scavenging is such a bad play style

barren zephyr
#

It is

#

Having Cera or other playables be scavengers and saying "look it's viable now" is shortsighted

sacred moat
#

You have to hope that someone doesn’t finish their entire corpse OR you have hope that people are kind enough to let you scavenge off their bodies

barren zephyr
#

Ptera makes sense since it can travel and trek long distances

sacred moat
#

The more that I think about it, scavenger cera is high key bad

barren zephyr
#

But Cera can't escape combat or engagements as easily Ptera can
And you have to wait until the other predators get their fill
This is assuming gore is a thing

#

While you may be starving as a larger predator

#

It might be cool to come across a couple abadoned kills, but having that be a cornerstone for "viability" is just absolutely luck based

sacred moat
#

I just hope they don’t balance cera specifically for scavenging

barren zephyr
#

Ptera can kill some juvies, and can fish as an alternative

#

Cera needs to be a competent predator, as well as other "scavengers"

#

Even Hyena's are very capable predators, and when a lion steals their kills. They aren't doomed considering they can still eat leftovers and crush the bones for nutrients

sacred moat
#

Scavenging would be good as a secondary special for cera, to give it a generalist diet of being able to eat anything

sacred moat
#

Or if a male lion isnt present

barren zephyr
#

True, but they don't always need to brawl to the death, sometimes they're fine just eating leftovers and crushing up the bones
Hyena's are very intelligent, they have no need to brawl unless the kill is that important and they have the numbers

sacred moat
#

Although I am getting concerned about the whole “brawler cera” concept

barren zephyr
#

Same here

sacred moat
#

Because the only Dino that has a similar weight class is a vary, and barys will mostly be fish hunters

#

Cera being able to a brawl a utah or dilo is really a flex to earn the brawler title

barren zephyr
#

With weight=health system
It's gonna get floored by the superior speedy Carno
Hilariously almost

sacred moat
#

Yeah if they keep the weight = hp cera vs carno will be a laughable match up

barren zephyr
#

People argue that it should be the case and it should use agility to escape (mostly paleonerds)
But in regards to balance, it won't be the case

#

Utah is barely managing to escape Carno's with their speed and agility

#

Can't imagine Cera will fair equally as them when escaping

sacred moat
#

I was just about to say that lmfao

#

Cera isn’t known for being agile

barren zephyr
#

So if it's not agile enough, nor fast enough, and is incapable of fighting it
It means Cera is screwed, just like a Magy

sacred moat
#

Unless we get a cera that weighs the same as teno, cera should not be a brawler imo

#

But 1600kg cera is laughable in itself

barren zephyr
#

That's the whole issue I have with the weight=health system
It doesn't account for anatomical builds, or creature capabilities

sacred moat
#

Unless they downsize carno

barren zephyr
#

Literal Siberian Tigers have brown bears in their diet

#

Now a Tiger would avoid the confrontation against a fully grown bear, and the bear likewise
But there's cases where a Tiger preys upon bears larger than themselves

sacred moat
#

Ehhh I see what you’re doing with Siberian tigers and brown bears, but I don’t think that’s a good example for cera vs carno match up

#

Big cats are insanely cracked, in terms of speed agility, speed, and bite force

barren zephyr
#

Devs did use the "honey badger" approach

#

But let's be honest. Honey badgers would be fodder if they conformed ingame to their "weight=health" system

sacred moat
#

Isn’t the only reason honey Bagers act the way they do is because they have extremely loose skin, so lion bites barely do anything to them

barren zephyr
#

Yeah

sacred moat
#

Unless the devs are giving cera loose skin, they should stop comparing the two TI_Wheeze

barren zephyr
#

But if they can get out of situations against predators 6-10x their size, and are capable of getting leopards to fuck off a kill
Then it's a victory on the badger's part

#

The badger doesn't need to solo a lion or leopard to a fight to the death

sacred moat
#

But for ceras case it could just run away from predators 6x it’s size

barren zephyr
#

True, but for now. Cera is gonna struggle against anything near Carno sized
Likely invalidated by the mid tier roster

#

So much for a honey badger niche

sacred moat
#

tbh carno is the only troublesome dino for cera. Cera will be or atleast should be faster than all other carnivores big enough to kill it

barren zephyr
#

Idk,, Alberto and Allo come off as speedy enough to fuck it over

#

Unless they make Cera near Utah speeds

sacred moat
#

going off of legacy (since its the only speed reference we have) cera was faster than both allo and alberto without using their ambush

barren zephyr
#

Then yeah, I can see it being capable enough to escape
But Carno poses as Cera's kryptonite then

#

No way in hell Cera is gonna be dodging Evrima Carno

sacred moat
#

ntm its the only logical base for balancing two larger carnivores who can easily kill cera in a few hits. Giving allo and alberto the speed advantage would make cera unviable

lavish quail
#

Huh what when why

barren zephyr
#

Cera bad

lavish quail
#

I want a bully not a coward

sacred moat
#

cera cant bully things almost 1000kg its weight

barren zephyr
#

Sorry man, but it's gonna happen
Unless they give it that huge maximum size, beef it's hp, or give it ridiculous damage
Cera will be invalidated

sacred moat
#

even 1200kg cera isnt bulling 1700 kg carno

barren zephyr
#

The weight health system dicates it so

lavish quail
#

Please dont bully my boi

sacred moat
#

fucking 1600kg teno doesnt bully a 1700kg carno

barren zephyr
#

Teno is Carno's bitch tho tbf

sacred moat
#

and teno is a brawler that uses every part of its body in combat

lavish quail
#

We get it the games unbalanced

barren zephyr
#

Yeah..

sacred moat
#

i'd be okay for down scaling carnos weight tbh to 1500kg

barren zephyr
#

Honestly Cera needs a special ability then

lavish quail
#

Gib cera lock jaw

barren zephyr
#

Cause I don't think Paleonerds are gonna be happy about Cera brawling out Carno

lavish quail
sacred moat
#

it'll just ram the cera?

#

like??

barren zephyr
#

They could do that, fictionalize a liberty there, make Cera a pitbull

#

Idk, Carno is just too much atm

#

It can ram a Cera and use the stun time to stack some attacks

#

Right now Carno is a detriment to the balance of Cera

#

Just like Allo to Magy

sacred moat
#

1500kg carno would be better overall for the rest of the playables as well

#

not just cera

lavish quail
#

I mean allo should be slower than magy

barren zephyr
#

Paleonerds would take your head for that statement lol

lavish quail
#

paleonerds can suck on some carno dick

barren zephyr
sacred moat
#

that and it would actually require 2 carnos to tag a teno if they want to hunt it

#

like their concept art shows

barren zephyr
#

Though Carno's would cry that Allo would become out of it's realm

sacred moat
#

allo is literally a brawler

barren zephyr
#

Even though Allo is not a matchup that should be even happening to begun with yeah.

sacred moat
#

that does a shit ton of bleed

#

thats like asking a cheetah to go win a battle against a leopard

barren zephyr
#

Allo would use it's arms and slam Carno's face in the ground eating dirt

barren zephyr
#

I get there should be correlations here and there, like Carno's not stomping on Allo's

#

But then they get really into the specifics and try to remove any semblance of liberties in order to conform to realism on all fronts

lavish quail
#

they would make utah a brick with legs

barren zephyr
#

Large amounts of playables would become invalidated immediately

lavish quail
#

All playables but carno rex and spino

barren zephyr
#

Yup, the mid tier roster would disappear
And a portion of the smalls as well

lavish quail
#

hence why gameplay>realism

barren zephyr
#

That's what people have been saying

#

Damn, sucks that it gripes paleo accuracy that a Cera can outbrawl a Carno
But it kinda needs to otherwise it's invalidated
So for the sake of balance, they'd just have to deal with it

paper oriole
#

magy isnt fast in its run reel and its going just about as fast as it can without it looking ridiculous

#

would alberto also need to be shot in the kneecaps for the sake of magy

paper oriole
#

For beach spawns to be worth it there's gotta be actual value to that biome

#

We need an actual roster there not just one or two animals shoved in to that corner

barren zephyr
#

@brittle ermine originally, it was a problem with spawn camping.
But, seeing as we have regional spawning system- i see no problem with beach spawning

barren zephyr
paper oriole
#

We need plants, water sources and a decent set of animals who can interact

barren zephyr
paper oriole
#

Obviously yeah tho at that point a beach spawn makes sense

barren zephyr
#

right now? Not so much, coconuts seem to not spawn near coastal areas strangely

paper oriole
#

Right now we dont have anything to make it make sense aside from otera who can travel wherever it wants the moment it spawns

brittle ermine
barren zephyr
#

Troodon's diet should be more broad imo

paper oriole
#

I usually stop at the beach by the falls as ptera but thats only because ptera can just fo so far from food and be fine

paper oriole
#

Honestly i want coastal bary and plateo

brittle ermine
barren zephyr
#

I presume nesting materials for ptera will be around coastal areas

hoary dawn
#

herra will most likely thrive at the coast since pteras will be nesting there like crazy

barren zephyr
barren zephyr
paper oriole
#

Troodon is a running gag in concepts where it gets its ass beat

brittle ermine
honest sparrow
cedar tide
#

How do you fix buttons not working after switching to legacy?

reef nacelle
#

Any news on Eu2?

main patrol
#

Eu1 works

#

ppl can populate the server if its the only working one

barren zephyr
#

i get auto the main menu glitch when i go on eu1

#

how do i stop it

#

?

spark granite
#

u can't

#

just keep clicking away

limber hull
#

@barren zephyr i feel like this is just personal preference on your end, because I really would want to see humans soon

barren zephyr
#

It is a person preference but people aren’t buying and playing the isle to play as people in a world with dinosaurs. They are buying and playing the game to play as dinosaurs with other dinosaurs

limber hull
#

I mean, me and my mates are really excited for when humans come out

#

a lot of my mates want to get it to play the human horror experience

#

as long as they're weak as hell on implementation, I'm fine. Oh, and proxy VC needs to be in there and I'm perfectly happy

barren zephyr
#

And that’s cool, so do I. But working on humans when there are only 4 carnivores in the current game is a bit lack luster

limber hull
#

also after so many, many years of promising humans, they do need to be implemented soon lmao

#

it's getting ridiculous how long it's gone without actually adding them

paper oriole
#

I want humans in so i can kfs them and carry them around

limber hull
paper oriole
#

I am ever glad to

silver zephyr
#

😳

paper oriole
#

When gore system comes i hope i can just like

barren zephyr
#

I prefer just the dinosaurs truthfully, even the introduction of boars, deer, rabbit and goats have pissed me off. I’d much rather have small dinosaur AI instead. Would make it feel more prehistoric. But I get that there’s actual lore in it with an island. But whatever.

paper oriole
#

Carry a human leg like a dog toy

barren zephyr
#

Cerato carrying a torso around and you just kinda walk into it in the dark

paper oriole
#

Me sneaking in to a human base while they arent paying attention and just leaving a leg on a table

#

Just leaving random limbs around

paper oriole
#

Yea

limber hull
paper oriole
#

It will be perfect

limber hull
#

I can, with the animal AI, identify if something is player or AI easily, and it differentiates the two greatly

barren zephyr
limber hull
#

The only good dino AI is compy, because it actually serves a purpose outside of free food or instant death

limber hull
barren zephyr
#

True- but it completely kills the feeling that I want- of being a dinosaur, in a very prehistoric land, with a few human structures to interact with. But it’s whatever

limber hull
#

Also, all factions could arguably eat from the animal AI. Tribals, mercs and dinos can all stomach it, which is great for having a source of contest and sought after food

barren zephyr
#

I simply want things like Maggy, Cera, kentro, and Herrera before we get average joes

limber hull
#

eh, utah, carno and deino are perfect testing grounds for human interactions with dinos

#

imo

tepid river
#

^

barren zephyr
#

I disagree. They are already stale, humans would only briefly fix the issue of evrima’s tiny playable list

tepid river
#

humans seem to be something the devs have planned from the start, either way, theyre coming to the game eventually. they said a long while back itll probably be an option whether or not servers have them enabled

limber hull
#

utah has the lethal pounce and illustrates small-tiers vs humans
carno has the incredible speed and illustrates mid-tiers vs humans
deino has awesome ambush and illustrates large-tiers vs humans

by seeing how these dinos interact with humans, it can be balanced so we don't have humans fighting things they really shouldn't and winning

limber hull
barren zephyr
#

Yet your still gonna fall into the ‘need food and water so I must run- hunt- or forage’ pattern that dinos have. Except first person, weak, and with more cooperation

limber hull
#

imo, having humans in a smaller testing ground assists in making them more balanced in a larger ecosystem. If you can have smaller control scenarios, you can balance as more is added to the expanding ecosystem

limber hull
tepid river
#

despite the fact the isle has a lot of issues, there's so many mechanics it has that the isle simply does better than other games like BoB, Ark, PoT etc, and humans will likely be among that too. IMO the isle has a lot better combat and visuals than other games, and humans are going to fall into that pattern too.

As wave is saying, the earlier its tested the better too

barren zephyr
#

Simply give me 7 playable dino on either side- before we get humans. And I’ll be happy. I’d rather the world be more natural and have more diversity than have idiots running around the forest being easy prey and almost instantly complaining than humans need a buff- because let’s face it they are basically gonna be one shot by everything and people will be whining about that

limber hull
#

dude, if they AREN'T one-shot, I'll whine

#

lmao, I want them to be weak

barren zephyr
#

As they should be

limber hull
#

if they're weak, then power gamers will switch to dinos for that "ez stomp" experience, so tryhard humans will be less effective. Only people who want the horror experience would play them

#

Which is what it should be

barren zephyr
#

As long as I get maggy, cera, and elders before people- I will be happy- that is all. I won’t be thrilled. But I’ll have the two dinos I wanna play most in evrima rn. Later I’ll be down for almost an apex para, and dragon emperor spino

tepid river
#

humans are going to be pretty easy prey as long as theyre caught of guard, but most likely theyre going to have gear and weapons to help them.

playing human in a game like this IMO, humans shouldnt rely on pure power unless its stomping on a hypsii or a hatchling, they should be relying on tactics, traps, and coordination- set ups to trap an animal you want or get it into a spot where you have the advantage, or pure avoidance and trying to get to items without being noticed by all the things than can see better, run faster, and hit harder

limber hull
#

unlikely, since humans are still planned for this year

hoary dawn
#

funny

limber hull
paper oriole
#

Humans should have priority over magy

barren zephyr
tepid river
limber hull
#

eh, i still dislike the idea of mercs feeling required to kill dinos, rather than employing stealth and evasion first

tepid river
#

oh yeah absolutely

limber hull
#

if the mercs are getting cars, boats and helis, they should be using those lmao

barren zephyr
#

And cera players will still find a way to kill it I promise you

paper oriole
#

Why even add magy if its weight is gonna be almost doubled

limber hull
#

making the magy 1 ton larger than it's apparent predator, the cera, seems like a flawed ideal lmao

tepid river
#

you know people playing humans would still be trying to kill dinos though, no matter how weak they are or geared to other tactics, people have been playing low tier dinosaurs like that from the start and always will

barren zephyr
#

Then we just go back to skunk maggy idea

#

Only other way it’s viable

limber hull
#

Yea, hence the problem people have with magy

paper oriole
#

They shoulda just added shuno or baja. Damn shame the devs who picked magy over much cooler small-end sauropods hate sauropod fans or something

barren zephyr
#

But either way, I think the first ever actually growable surapod in the isle, Should take priority over people

barren zephyr
#

So would armaga or Baja

limber hull
#

I think humans have been waited on for far too long, personally.

#

And it'd be great to get a lot more people in using a brand new gameplay type

tepid river
#

either way though, humans most likely wont be coming out before more playables, animations are being done for troodon, we've seen models and or concept art for cera, dilo, herrera, and magy, while only very early models for humans, so its easy to say that theyre a long way off and we'll certainly have a larger roster before they come into the game

paper oriole
#

If they have nothing better currently thought up for magy aside from pushing over shit in its weight class and tasting bad then they should postpone it and make humans higher priority

limber hull
#

Personally, I think they're being EXTREMELY hush hush about human development, because too much would raise expectations too high

barren zephyr
#

I hope they are focusing more on dinos then people rn.

limber hull
#

I feel like this will be a shadow-drop. I've worked for a studio that's done the same thing, remained completely silent on an extremely popular topic, then dropped it out of the blue in an update to the surprise of others

#

You have no idea how excited people get when a long awaited feature just appears out of nowhere

barren zephyr
limber hull
#

Barebones, but this was months ago

#

So it's possible it's been worked on since

#

I'm personally not too doubtful, since we've actually SEEN the barebones framework of human gameplay

#

But in the end, we just have to wait and see

tepid river
#

considering humans arent even on the trello board though, theyre prob still a ways off

limber hull
#

again

#

i feel that they're not committing to a specific update and would prefer to keep the exact release a secret

#

i think it's very intentional how secretive they're being on the matter

tepid river
#

could be, but with how much of the core gameplay itd change, imo it'd be like keeping nesting or night time a secret. we probably wont know until significant progress is made, but to drop humans out of nowhere or very short notice seems like a very bad idea to me for something thats been planned for so long

limber hull
#

With humans, its not like adding a new dino or a new survival mechanic like fractures. It's an entirely new playstyle and faction, and the longer they hype it up, the more expectations will have to be met. Hence only referring to human development vaguely or not much at all, it's to make the release an exciting reveal

limber hull
# tepid river could be, but with how much of the core gameplay itd change, imo it'd be like ke...

I personally think it's under wraps for good reason. I don't feel it's like nesting or NV tho, I wouldn't make that comparison, because those are primarily QoL mechanics that improve and add depth to the already existing dino gameplay. Humans, however, are a completely NEW way to play, and we'll likely see more "human things" added to the roadmap after their implementation as they are recognised as a faction

#

@molten dagger it isn't Jurassic, the game is modern

#

(also we have several dinos from outside the Jurassic period lmao)

lapis tree
#

@molten dagger like what Wavepoole said it’s not in the Jurassic nor any other period but is taking place during the modern era.

barren zephyr
limber hull
#

exactly

#

"this year" is far more vague than "update 4" or "november"

barren zephyr
#

yes

limber hull
#

plus the lack of info is to prevent too much hype for a specific thing and to create leniency in what they plan to do with them

rare fractal
#

sigh

#

Getting killed by pachys while playing teno sucks

#

Not much you can do to stop em

stark dust
#

ffs why do people think its a bad idea that ptera should heal stam while flying personally ptera should heal stam while flying

limber hull
#

Probably because it makes the dino even more powerful than it already is

#

Ptera is a hard S-Tier animal, one of the best in the game. Literally not a thing can kill ptera if it doesn't feel like dying

stark dust
#

eh personally I think its stupid that you cant heal stam while flying but its your opinion after all plus ptera in base stats it weak

limber hull
#

Absolutely not

#

Just because it's bad at combat doesn't mean it's a bad creature

#

Ptera can fucking FLY and has the best mobility in the game bar none

stark dust
#

sheesh ok mate I mean its pretty much screwed if it landed on the water and theres a juvi deino around

limber hull
#

This makes it near impossible to track as it doesn't leave footprints, extremely hard to follow as it can fly above dense forests and lose the hunter or just ditch when its caught by a predator

limber hull
#

Ptera is the BEST creature in the game atm, and it honestly needs to have a predator at somepoint because its bland how easy it is

#

It does not need a buff unless it has a constant natural predator to counter it

sacred moat
#

if you give ptera stam regen while flying, it will officially become a brain dead animal to use

#

your stam management is pretty much the only thing that requires some level of skill to play ptera

#

and even that is bare minimum skill level

lapis tree
#

@ivory mortar you know Pteradactylus is a different Pterosaur to Pteranodon (the actually Pterosaur in the game).

#

Also you can just land on top of trees and trees stumps

#

Also also welcome to Evirma everything is “Immersive” and “Realistic”

brittle ermine
#

Ppl like muh idea? PogBlue

spice shell
paper oriole
#

Lmao that ptera suggestion is actuslly gross

#

And wtf is “jurassic immersion”

limber hull
#

just fucking imagine

paper oriole
#

150 bite force and flying stam regen

limber hull
#

lmao true

paper oriole
#

He wants ptera to be some apex level horror lmao

limber hull
#

Leave quetz for that lmao

paper oriole
#

An actual nightmare

limber hull
#

I'd like for quetz to have apex-level growtimes but small-level weight

paper oriole
#

Idk about apex level growtimes he seems like a mid tier glass cannon to me

limber hull
#

Fair

#

But I'd say the amount of size you get with quetz should be slower, but you have the benefit of, you know, flight

paper oriole
#

He is extremely lightweight but could probably punch up if he is very careful. And yeah quetz shouldnt be as zippy as ptera

#

Ptera is like a pin missile

#

Well, quetz could probably accelerate in a straight line but not turn on a dime like ptera

limber hull
#

A high bite force for quetz would be fine too. Quetz should have a higher all-round speed than ptera (except a slower swimmer), far more damage, more health and so on, but be a much longer grow and very vulnerable on land

paper oriole
#

Medium bite, high damage on its peck

limber hull
#

Honestly, I'd say the biggest quetz predator should straight up be a herrera

paper oriole
#

Maybe a side slap with its beak as a minor cc too

limber hull
#

Since quetz is so lightweight, herrera would climb up to perching and nesting spots and utterly fuck one up with an ambush before the quetz notices it

paper oriole
#

Pouncing predators will probably be quetz' main threats. Utah and herrera

limber hull
#

Herrera mainly imo, since utah won't be as good at reaching their perches

paper oriole
#

Fair yeah, though adhdarchids spend a decent amount of time on the ground

#

They are pretty decent ground runners, hed probably have good ground stam and decent speed to finish off prey on the ground

limber hull
#

I think that quetz should probably end up with one of the weaker stam regens in the game tbh. But high speed in everything but water sounds good

paper oriole
#

It feels like sort of an ambusher so low stam regen makes some sense

limber hull
#

But knowing how long quetz could fly, having higher stam and lower regen would fit perfectly

paper oriole
#

A glass cannon should want to end conflicts fast

#

So if it gets low on stam in a hunt it should dip because it wont want to regen it on the ground, adds a bit more difficulty so it doesnt just bully a dryo for 30 minutes like i can do on ptera lol

limber hull
#

Ptera having agility and stam regen, but less stam means it should want to end a chase quickly. Quetz's speed and higher stampool but slow stam regen would make it something that would spend a lot of time flying around in search of food, then using a lot of stam in a chase before resting for a very long while

weak dune
#

Honestly if we just got some minor stam regen while clinging, I'd be happy and never want for stam regen while flying. Doesn't have to be 100% regen, but 30-40% isn't asking too much imo, seeing as you can't even dismount a cling back into flight when you still have like 15-20% stam for whatever dumb reason TI_Derp

#

It is weird how fragile Ptera is when it comes to landing in water though, considering they're kinda going the sea-bird route with it

#

Even if you land in the ocean with no deino around, you're basically dead

paper oriole
#

Ptera's stam is already more than good enough without being able to regen in totally unreachable areas

#

Hell it can already land on pretty unreachable spots to regen

weak dune
#

I mean I guess. It does have some parts I'm not totally happy with considering what Ptera is. Its got pretty garbage fall resistance considering its basically a bird

#

And falling in any deep water without land nearby is a death sentence

#

Plus in the future we will have climbing dinos like Hererra that will be a threat to it

paper oriole
#

Extra smalls do have a weird lack of fall damage resistance but i doubt herrera will be much of a threat on the more exposed clinging surfaces that ptera can choose from . He doesn’t need any more leniency on stamina

weak dune
#

I do see your point but still, differing matter of opinion. Also depends how Ptera nesting will work but its not like they're likely to have vertical surface nests and it doesn't seem like (at least in my testing) that fresh spawn pteras can cling

barren zephyr
#

It'd be nice for Ptera to regen a bit of stam when clinging
But it's not necessary right now until Herrara and Quetz make it in

paper oriole
#

it's already pretty much brainless to play lol

barren zephyr
#

You know, when Ptera actually needs those mechanics

weak dune
#

I mean I'm not against waiting but I think we should get it eventually lol

barren zephyr
#

Yeah, it'd be nice

paper oriole
#

dont think clinging regen would be necessary for ptera with quetz and herrera in either like why would that make a difference

weak dune
#

Because ptera already dies in like 1 bite even to a Utah

paper oriole
#

yeah and thats fair

barren zephyr
#

There's possibility of yet another flyer coming too, so there'd be even more dogfights

paper oriole
#

you gotta willingly put yourself in danger to die to utah

weak dune
#

I mean I didn't say it was unfair, I just said you die to basically everything that's not Hypsi or Dryo lol

#

If it gets you

barren zephyr
#

You don't really die as Ptera though

#

Which is what people are bringing up

paper oriole
#

yeah thats why you can fly to get away from that and you got enough stam to cover massive ground in one jump

barren zephyr
#

It's very hard to kill a Ptera, and if you do it's because of luck
It's rare

paper oriole
#

its hard to kill a ptera and it isnt rewarding to kill a ptera

weak dune
#

There are always Ptera willing to go to other players though lol

barren zephyr
#

Ptera are pretty small as well as thin

paper oriole
#

theyre basically made of bone and leather

barren zephyr
#

Quetz would suite your playstyle of being a flying badass

weak dune
#

Eh not really asking for a flying badass for Ptera. Just be nice if Cling allowed some mild regen. At least enough to push off back into flight 1 time, because you can have a chunk of stam left and the game still won't let you take off

paper oriole
#

dont think the people who waste all their stam on takeoff and doing fancy air tricks really need the forgiveness of clinging regen

barren zephyr
#

It would be nice
But cling is a gimmick
Don't know why they added it since Ptera doesn't fly in cluttered rainforests

paper oriole
#

like i just dont want ptera to be even easier to play than it is now

#

its the easiest thing in the game

#

its the least vulnerable thing in the game

weak dune
barren zephyr
#

Cling regen can wait until there's a need for it to be in the game

paper oriole
#

wont be a need ever unless ptera becomes allergic to grass lol

barren zephyr
#

Maybe Ptera can cling on a tree above a kill?
To observe it without burning stam until the predator is gone

ashen elm
#

I want cling on a small flyer that has terribad regen. Something close to a glider where it actually needs it to conserve stamina.

Alternatively Tupan because cling can be used to get fruit easier.

weak dune
#

Honestly I just love clinging to trees in plains around pond watching people kill each other and heckling calls lol Its great TI_Wheeze

paper oriole
#

if ptera can land on a tree branch and perch there sure it should regen stam but it shouldnt have socketing assistance to get on to the branch

#

cling regen would make a lot more sense on a jungle flyer yeah

#

something that doesnt have a ton of air time

#

unliek ptera who has insane air time

ashen elm
#

Yes

weak dune
paper oriole
#

the small ones yeah they dont, some big ones do. i wish theyd change that

weak dune
#

I'd like to be optimistic and say "they will later" but lbh its not super likely plus idk what that'll do to performance which is already pretty bad

paper oriole
#

theres probably a reason they dont have collision but idk i guess we'll have to wait and see

weak dune
#

I'd like to say its not laziness but

paper oriole
#

would be nice if some of the massice tree species were actually built in to the environment so they could be solid

weak dune
#

Agreed. Those massive trees with branches that are as big as trees themselves have no collision at all and that's just... disappointing. To say the least

ashen elm
#

Maybe they'll do it when they add Herrera. Otherwise climbing is gonna be awkward.

Expect to land on a branch and just fall through TI_Trollge

paper oriole
#

imagine being a herrera trying to jump form one tree to another big fat meaty branch and you just flop to your death because it has no collision lol it might be confusing

ashen elm
#

Exactly lol

weak dune
#

I would literally never play Hererra if that was the case lmfao

#

And I'm very interested in climbing

paper oriole
#

if they are still making new forest biomes like the redwoods maybe theyre considering the hologram branch issue so herrera can at least have some safe biomes

#

if they dont fix all the others

barren zephyr
#

I imagine the tree reworks for the climbing mechanic is gonna be hell

#

Then testing it will be even more hell

weak dune
#

I mean it depends on what the reworks are

#

I would hope at least they've designed the map already with some of these things in mind

#

And Cling seems like their preliminary test towards Climbing mechs

#

But I would think at least it'd be a simple matter of take old assets>assign new collisions>save over old assets>assets already in-game update with the new collision

honest sparrow
#

Diving Ptera 💪

barren zephyr
#

Diving Ptera is based

#

Skimming is for the weak

weak dune
paper oriole
#

i like skimming because i get to watch other pteras i play with get munched by crocs after fucking up and falling in the river TI_Troll

barren zephyr
#

@dense meteor That's an issue with nutrient drain, no need to add something for a tweak

honest sparrow
barren zephyr
#

You'd see some bubbles
Then the water slowly turning red

paper oriole
#

oceanic diving would be badass yeah especially when we get a marine/coastal roster in 10 years

honest sparrow
#

That’s the isle spirit, think something is really cool and then have it never be implemented

barren zephyr
#

Tradition

honest sparrow
#

@errant pagoda Ptera can still smell footprints while flying, it’s just automatic now and you have to be quite close to the ground to have it work

errant pagoda
#

what do you mean with automatic?

#

like I don´t have to press smell?

honest sparrow
#

You don’t have to hold q, they just kind of appear

limber hull
#

footprints appear in close proximity to them

errant pagoda
#

okay I played for 4 hours today and couldn´t se ANY footprints at all, beides 6 at a beach that stayed there for the whole time

#

I revisited that spot multiple times

limber hull
#

you cant see your own footprints btw

errant pagoda
#

so something is brutally broken about it, it seems

#

as a Raptor I also had some footprints never disappear. especially those of Ai dinos. They just stay where you smelled them and never despawn

#

for as long aus you stay in the server

#

quite problematic, I feel

honest sparrow
#

Yeah I remember I got close to some stegos the other day, and their footprints remained in the same spot for like at least 2-3 hours

errant pagoda
#

maybe relog fixes it, but who dares to logout and tries to rejoin with the current server situation ^^

weak dune
#

Speaking from experience on both sides of the snapping lol

reef nacelle
#

EU1 11/75 players and can't join... once again. I don't understand why the QA servers have been a reall problem joining

reef nacelle
#

WHY CAN I NOT JOIN AN EMPTY SERVER? Do they want us to test?

lavish quail
#

and the programmers are mainly asleep/working

#

its the community's fault for crashing the servers tbh

#

if yall stopped killing everything on site the servers would probably work

reef nacelle
reef nacelle
lavish quail
#

they're joining a sever that isnt working using queues that don't work

lavish quail
#

so its more players being morons

reef nacelle
#

Wow, so judgemental of players

lavish quail
#

Not wrong tho am I?

reef nacelle
lavish quail
#

Thats steams fault

#

same with most small games using steam servers

reef nacelle
reef nacelle
lavish quail
#

Yeah

reef nacelle
#

... me thinks you have a backside you are speaking out of there. Unless you mean something else like: Steams network? But what does that have to do with in game server searches?

lavish quail
#

its the reason you cant see most servers

barren zephyr
#

jesus. why is QA making my gpu fan go 100% WTF

brittle ermine
barren zephyr
brittle ermine
barren zephyr
#

skill issue? 100% fan? low fps? lol what kid.

brittle ermine
#

Lack of ||skill||

lavish quail
#

true

hoary dawn
#

true

urban flax
#

true

deft kindle
#

4 fatal error in 20min damn

paper oriole
#

letting people throw up voluntarily brings the same issue as a shit mechanic, it just panders to trolls who will aim it at people to be annoying

dense meteor
paper oriole
#

arent deinos excluded from diets

dense meteor
paper oriole
#

if deino who is excluded from diets somehow has issues keeping up with diets then that should be adjusted, voluntary vomiting has a lot of trolling/griefing potential

dense meteor
paper oriole
#

yeah thats what i meant, it should eb adjusted

lavish quail
#

Give pachy carno leg break and ill like it

paper oriole
#

if rates are adjusted there is no need to throw up

zealous violet
#

-peeks in- Servers still being a pain?

last fern
#

where is the content for envirma o keep seeing? havent had a update on it from steam. but see other people on youtube playing the lastest ver

reef nacelle
#

QA version

last fern
#

qa version?

paper oriole
#

this

last fern
#

oh okay thank you

#

is there enough people on there worth redownloading the game again?

paper oriole
#

on qa? probably

#

seems pretty active

last fern
#

i may try that later once i talk to my buddy

hybrid matrix
barren zephyr
hybrid matrix
#

well obviously its not good enough

scarlet verge
#

for the troodon suggestion, have it mimic what the humans are saying but it sounds like static to them, but it plays whatever the human was saying to the mercs

paper oriole
#

Pretty sure monitors, at least the large ones, dont drop tails like other lizards do

#

And im even more sure that shit wouldnt grow back if they did

#

Also i doubt even small monitors would drop their tails because theyre often arboreal. Megalania dropping tail would look dumb and be unrealistic

hasty dagger
#

On the contrary, I believe it is quite within the realm of possibility in the world of The Isle, as seen in the multitude of abilities not seen in real life. I even think Megalania dropping it’s tail would look not dumb, but unique and fascinating, playing on the aesthetics of other creatures like Ben 🙂

paper oriole
#

Ben looks dumb too

#

Just gonna be honest here

#

It was funny for maybe 2 days and then it got overplayed

strange wave
paper oriole
#

Imagine

hasty dagger
paper oriole
#

This has got to be satire now lmao

#

In fact even the original suggestion looks like satire now that i reread it

sacred moat
#

isnt the whole purpose of dropping your tail is to confuse low IQ predators that your detached wiggling tail is alive

hasty dagger
#

For the purposes of maintaining plausible deniability, I will neither confirm nor deny this

paper oriole
#

Should deino drop its tail too? It looks pretty heavy

#

Maybe rex should drop its arms if it feels threatened

sacred moat
#

that only works on low IQ predators

#

lmfao

hasty dagger
#

The Isle Players are generally below the IQ of the average chimp, well within the bounds of being fooled

paper oriole
#

Stego doesnt need those plates, he should shoot them at attackers like frisbees

sacred moat
paper oriole
#

Also even if it gives food, players want to kill

#

They will still run down the now tailless player and kill them

sacred moat
#

these are humans playing this game, not Low IQ animals

paper oriole
#

Tenonto tails are full of meat and connective tissue that cant be compared to a gecko dropping its usless little twig tail or its regenerating fat storage tail

hasty dagger
#

Kosing shouldn’t affect game balance, and I’m just going to have to disagree entirely with the intelligence sentiment, speaking from experience of both others, and my own stupidity.

#

I stand by my beautifully crafted suggestion

sacred moat
#

so you're saying you'd fall for the "drop your tail" trick

hasty dagger
#

Most definitely

sacred moat
#

this is a joke, right?

paper oriole
#

Yea it is

paper oriole
#

But its still fun to fight about

#

So

sacred moat
paper oriole
#

Im 99.9% sure this is a satire suggestion

sacred moat
#

i read the post and came here to type my thoughts

paper oriole
hasty dagger
paper oriole
honest sparrow
#

Me when a tail is oftentimes a lizard’s best weapon

paper oriole
#

Monitors need that shit unlike a crested gecko or something

barren zephyr
hoary dawn
#

it was a joke suggestion

last lily
#

Before the storm begins: ew Rhino anky

sacred moat
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Silence

paper oriole
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Its caved in back shits on the whole rest of the design

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They coulda given it split armour without that

last lily
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It lacks the chonk needed of an Ankylosaur.. It looks like they haven't changed anything at all , at least design wise with two of arguably the worst designs shown thus far.

dark plinth
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acro not lookin much better

paper oriole
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Acro's pattern would fit a small theropod much better

pale schooner
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^

paper oriole
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Like i could see that on a troodon or something but not a huge fat fuck like acro

pale schooner
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Shapes too big for such a bulky animal. Also guys, ignore the colors. The skin system makes those concerns void

fathom idol
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Sad we won't be getting another Blue Acro. I really like the Legacy one. This new skin looks interesting but because the dino is so...heavy looking, it just doesn't fit. Might be a better skin for the new Giga. Reminds me of the old yellow juvi skin it used to have.

paper oriole
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If they took that acro skin and made it an alt troodon skin itd be great but yeah the huge thick stripes dont work well on something of that size/shape

fathom idol
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The details on the tail are great I think. Its just the whole picture - the animal itself.

paper oriole
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Ir herrera even would look pretty decent with that skin. Just something smaller and leaner

fathom idol
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I just hope this won't be the only skins we can pick..

pale schooner
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They’ll be customizable color wise I imagine

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Also, cmon man 😭😭😭

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Soundwave did a phenomenal skin that makes the bulk look good

last lily
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Doesn't Soundwave in general make phenomenal skins??

pale schooner
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He does. He even makes acro look intimidating

fathom idol
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Hate to say it but all new Evrima skins on the animals are kinda...meh... except for Ptera. Really like the white on the wingtips. But Utah really needs something else, same with Teno. Its just one big pile of browns.

paper oriole
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patterns-wise most of the skins have been pretty good but the acro skin just doesnt fit for the animal

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at least the skin system will save us from the clay and shit palette some dinos are currently stuck with

dark plinth
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acro is so damn thick. you know the world shakes when he walks

hoary dawn
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ark acro better

fathom idol
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Primal carnage Acro better too ^^

barren zephyr
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thank you @strange wave

strange wave
barren zephyr
meager tiger
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Why does Anky look so frail and weak

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Looks like a runt

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For something that was supposed to defend itself from a fuckin T-rex that thing looks pathetic compared to Stego

patent crystal
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got stepped on

paper oriole
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Anky looks like an edgy t rex from a poorly voice acted dinosaur movie pushed a boulder on to its back from the top of a canyon

meager tiger
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Where the fuck is it's spike sides

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It's giant club tail?

paper oriole
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Gone, reduced to atoms

meager tiger
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Big meaty legs

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Google ankylosaurus I see thousands of better artwork

paper oriole
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The devs were so fixated on their “anky bad animal” stance that they turned it in to a bad animal

meager tiger
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Fucking toxic devs

paper oriole
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they hate anky

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They didnt even try to hide it they shittalked anky so much

meager tiger
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Monster Spino Yup. All the way. A somewhat cool looking anky? nah fam

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You get a duck turtle

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Shelless duck turtle

paper oriole
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Monster spino is gross af too but anky design is leagues worse