#general-feedback-discussion

1 messages · Page 771 of 1

limber hull
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I believe an adult deino could easily kill an adult suchl

warm flame
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subadults would have a tough time too

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a sucho could realistically just stand over them and hold their head back

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of course small subs

limber hull
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probably

paper oriole
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Random footstep sounds would be out of place as ambience, it should only accompany things that are actually there or if you are under the affect of dilo's hallucinogens

urban flax
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The suggestion itself isn't that bad, but the way it is formulated makes me dislike it

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Too many people try to work on their rhetorics here, and the result is often more annoying than convincing

limber hull
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it's very weirdly written, yea

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i think that evrima feels less scary than legacy, probably due to larger dinos and scarier nights

urban flax
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There is no nocturnal predator in evrima yet
So there is nothing to fear during the night

limber hull
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True, very true

chilly matrix
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ok guys i just read my text and i have to say ye its weird 😅 i will change it up

limber hull
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I'm excited for the night vision and troodon update

chilly matrix
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ok i changed it up dont know if its better though

limber hull
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@odd sedge that's a perfect mix of variety and naturalism. I'm really happy with that. Don't want to see another BoB customisation, those dinos are ugly af.

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Nice brownish red

urban flax
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Though some dinos can have bright colors
Like ovi and hypsi

limber hull
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Oh absolutely

odd sedge
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That's true tho

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Don't wanna have any bright pink rexes with a neon green belly running around tho

limber hull
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Yea, I agree. I love the natural style, but distinct animal colours would be very much appreciated

daring sequoia
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I would love to see a 5th call like a mating call

tawny juniper
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hold for mate request, press for group request

manic flint
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Like that

karmic plank
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@odd sedge I agree with @limber hull, solid idea. My only contribution would be maybe adding shades of green, and also giving options for frills or small tufts of feathers (like on their head or along their tail) which have the full range of colours and patterns. From a realism point of view, skin tones are chemically limited to the colours you suggested, but feathers (and scales/carapace) can be pretty much anything, including iridescent

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I made a suggestion a little while back asking if we could have long and short press versions of all the calls, hopefully they consider it

molten tulip
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If playing dead ever gets added in any form it should be a perk imo

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Same with more advanced scent system mechanics like different footprint colors

limber hull
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i hope that if playing dead is added someone discovers how to do it running full speed as carno down a hill so i can watch him roll the whole way down violently

molten tulip
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It would be interesting if playing dead was paired with a really strong perk and it would automatically happen when you drop to a certain hunger percentage

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Like the dinosaur gets incredibly weak but you could also turn around and use it

hoary dawn
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nesting is gonna be vastly different to how it is in legacy so idk if we're gonna have the same "put food in nest" mechanic

karmic plank
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Yo @bold stratus that's actually a really interesting idea... Obviously not super useful against those wanting to eat you but maybe an option to get that teno group to leave you alone

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As long as they made it so you didn't give off the usual carrion smell effect it wouldn't be that OP imo

arctic nimbus
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How would that even work? You could smell if somebody was actually dead or not.

karmic plank
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Most of the time roaming herbi groups wouldn't bother to check

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Heck I've gotten away from a teno as a Utah because they thought I was dead when I was stunned by a tailslam

arctic nimbus
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I'm referring to the original suggestion. The suggestion was that the ability could be used to lure in hungry carnivores. Thing is, there are so many things you can do to know if somebody is dead. And you can only unlock this ability at 5% food, which makes it completely useless

karmic plank
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Oh yeah that bit was a little janky... You'd need to make it so that attempting to eat a fake dead person did bite damage and made them do the hurt call

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And people will use it to hide better than laying down

molten tulip
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What about when it's raining

karmic plank
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Given you would also need to stand up before attacking it would only really be useful for carnos luring utahs out into a big open area... And if you were under 5% food you wouldn't have the time for a long-term bait like that

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I don't think it's strong enough to need the 5% food requirement, but it does open some interesting tactics

limber hull
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a misty swamp at the break of dawn sounds absolutely amazing, both in gameplay and aesthetics

karmic plank
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Yeah especially if sounds carry super far like they do IRL... Legit one of my favourite ideas on here to date. I'd love it if there was an area with comparatively high AI that was also perma-fog... Make hunting and being hunted that bit more spooky, and potentially a good spot to run to if you have really dogged pursuers

karmic plank
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Fog is also a great tool to limit draw distance in busy areas and improve performance on low end machines...

limber hull
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depends how the fog is done. If the fog is done as particles, it will obliterate low-end, but I'd imagine they'd know better

drifting radish
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i'd certainly hope they know better, but history would say they dont lol.

karmic plank
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Nah, basic fog is super easy in most engines, including UE4... It's not done like a volumetric cloud, just a simple distance thing like all your old school games always used to hide model pop-in (think like original Resident Evil)

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There is also volumetric fog but it's a bit more performance heavy... It scales with the global shadow settings so users can choose how pretty they want it without much trouble.

According to to the UE4 docs a 970 GTX running at 60 fps would drop down to 50ish on the highest settings (and much less on lower), so it's not that bad; fps drops would also be offset by the reduced draw distances so you could potentially see improvement on low settings for low end machines.

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Sure is pretty though

urban flax
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Wrong channel

pulsar lake
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As much as I love fog, it shouldn't blind totally blind you tbh.

Like of course you won't see very far but at least, I'd like the scent to get a little revamp so we can know in which direction we're heading to while there is the fog, so it helps similarly to a map.

Also yeah, it could depend of the areas. Inside of the forests, high mountains, swamps and such place must get frequent fog effect but not fortunately all day long.
It could also depend of the weather : stormy, rainy, wet etc.

paper oriole
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If you let yourself be bucked off you deserve to be vulnerable, your target earned the window to kill you. The only thing that should be fixed is the pause when you voluntarily dismount while you have stam left

karmic plank
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@barren zephyr That looks amazing, maybe it could be part of the ancestor system way down the line

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it'd be neat but sadly can't see them trying to do all those hybrid models until the real ones are done... can't see it being a thing for years if ever

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and there will be people who get upset by not-real dinos being added when there are still actual ones they'd like to see

paper oriole
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Hybrid herbis would be no worse than the fake jp abomination calling itself a utahraptor or the kaiju carni strains. As of now they haven’t revealed anything at all for herbis, they probably plan on just neglecting them while carnis get cool strains and more niche diversity

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Hybrid herbis would be cool looking and better than nothing

limber hull
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herbis need an alternate to strains

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if you give carnis all the cool shit, people wont play herbi

paper oriole
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Yeah theres like 0 reason to play herbi aside from being a fan of the animal you’re playing, especially since social capabilities are reduced in evrima

karmic plank
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I mean, people rarely play herbi anyway (at least, RP)

molten tulip
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Theres sort of 'strain' instances in herbivores in nature, for example parasites that cause snails to grow double the size and devour everything while completely deleting their ability to reproduce

paper oriole
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Yeah dead faction, and it will just get worse if it continues to be neglected

molten tulip
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Instead of nibbling on grass i could imagine a strain trike or stego knocking over trees and overturning soil and just being a walking ecological disaster

paper oriole
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Something less powerful but easier to obtain as a tradeoff like the magna strain (similar) where an herbi sort of evolves to the horrible ecosystem balance could be something

molten tulip
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Yeah

karmic plank
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I think we got to sort of accept that most people are going to play The Isle as a "dinosaur fighting game" and the only herbivores which will be regularly played are the decently combat capable ones

paper oriole
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Or something related to the strain plants

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If the devs go forward with supposed brawlers like pachy in the way that was discussed then even most brawler herbis wont be popular choices

karmic plank
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It's like the stats of HP, grow time, speed also have one which is (needs meat)

molten tulip
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Balancing pachy around mixpacking

paper oriole
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Yeah ruining pachy over some shit that the admins should be moderating anyway, what a sick joke. I hope they dont go through with it

karmic plank
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Ya, everything needs to be balanced for mixpacks or there needs to be a mechanic which discourages or nerfs it

molten tulip
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No there doesn't, all you need to do is just have admin tools so admins can ban mixpackers

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Its simple

paper oriole
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Mixpacks should be moderated, they shouldn’t ruin an animal, especially one on a less played faction, just because some idiots like to misbehave

karmic plank
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As the roster gets bigger it's going to be harder and harder to convince people no, I want to play pachy so you all need to start and keep pachys so we don't mixpack

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Or you get kicked out of the group

paper oriole
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I dont want to touch pachy if they ruin it for that shit

karmic plank
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ATM it's not so hard - big teno groups are easy

paper oriole
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It will get curbstomped by a lone utah

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Teno is the only good herbi rn

karmic plank
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Stegos are super strong but only see use in mixpacks

paper oriole
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Stegos are easy to juke and can be soloed by a dryo

karmic plank
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Or I should say: are only worth taking in mixpacks

paper oriole
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Dryo is busted too

karmic plank
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The killsquads like to take a couple to assault croc pond, use them as dieno busters

paper oriole
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And hypsi is only good in mixpacks

karmic plank
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I've still not seen hypsi used effectively

paper oriole
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Hypsi is good to blind dinos for your friends when the dinos arent paying any attention to you

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Or to just blind unaware people to troll

karmic plank
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Maybe the mixpacks that I've vsed just aren't good with them, but they never seemed to make much difference

paper oriole
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Its pretty situational, overall it is a pretty useless animal

karmic plank
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Like vs us tenos substitute anything for a hypsi and the mixpack is weaker... When you killed them they might come back as hypsi so they weren't a useless baby but

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Colouration will be a buff for mixpacks too

molten tulip
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I've only been successfully blinded once and it was because I was just standing there

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All the other hypsis just miss and die

karmic plank
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Blinding is a bit stronger against crocs since they can't seem to wash it off in water

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But yeah still useless, the hypsi is more of a threat suiciding and blocking your mouth for 3s (for a carnivore)

molten tulip
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They should program it to where if you bite while you have something in your mouth you drop it

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Abusing the auto grab is funny but its unfair

karmic plank
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It gives utahs a fighting chance against a dieno if they have the courage to die for their cause

paper oriole
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I mean if the deino is too stupid to just go back in the water maybe

karmic plank
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Lots of dienos assume they are invincible, at least when hungry and trying to steal a meal

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Or at croc pond where there's not really anywhere for a bleeding adult to hide

gritty helm
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the body dragging mechanic as a whole needs a lot more polishing tbh

gritty helm
odd sedge
stuck bison
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@limber hull I like your idea. But I wanted to say that the 4 call is more meant of an alarm. you see danger and you call out to alert everyone that there is danger, more so then 'help me'. At least that's the best use I found with it when in groups. It's a quick way to go 'I see something that can kill us' without typing it out. The moment someone calls out like that it tells everyone to be alert and see there is danger and to hide or be on guard. It can also be used when being attacked to warn others to run for their lives cause you were attacked and are trying to deal with it without typing out 'carno' or 'utah' kinda deal. When used as a warning it's much more effective then as a 'distress' call.

molten tapir
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Anyone know about a food and water bug. Currently I've safe logged, killed my Dino and re spawned, and yet my hunger and thirst constantly drains even when eating and drinking

feral solstice
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@golden iron you do realize the 3 call for Deino is realistic right lmao
Crocodiles couldn’t roar, but they growled or fake bit to scare off creatures or threaten them.

stark dust
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@golden iron I can see what you mean the old deino 3 call is more intemidating it seems like the devs wants to go for a realistic tone.

odd sedge
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Get the 3 call from that preview video into the game

golden iron
stark dust
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is the carno 3 call like legacys? if yes I can understand the animatiom is weird but the I think the sound is ok I hate the 1 call though xd

golden iron
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yea like legacy but more reverb/depth

odd sedge
stark dust
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honest carno's brodcast is unoriginal

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is it just me but I hear dragon sounds imputted to the brodcast TI_Frown

odd sedge
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Eh, I don't mind it

golden iron
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yea that old 3 call is perfect almost

feral solstice
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I mean it’s literally a threaten bite lol

golden iron
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or at the least make the normal attack look like it does in this video, then you can keep the 3 call the way it is

stark dust
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just imagine your right next to a deino and it 3 calls you

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feels like its gonna chomp on you especially if your a baby

golden iron
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its just too close to the regular attack. It should absolutely be more unique

stark dust
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but at the same time I feel like its the best interpitation of a 3 call

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if you remove the bite animation it would feel like a brodcast

golden iron
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did that head tilt bite not make it in the game? I dont think ive seen it ig

stark dust
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pretty sure it didnt make it

karmic plank
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imo dieno 3 call is perfect but many 2 calls need work, and carno 1 call is seriously meh

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It's not a roar it's a stage 3 emphysema blaaaarg

stark dust
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bring back old isle ragdolls

paper oriole
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unironically an anky should launch a utah into orbit like that if it smacks it with its club

stark dust
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xd yes

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@urban bear lets be real if both made it it will be better TI_DiloSip TI_SmugTroodon

stark dust
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works with me

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your opinion is your

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personally i dont mind it

vale pawn
cyan flame
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@wintry cipherThe stun on miss could be lowered a bit, but preferably only when utah no longer has a "slot" pounce, so there's actually punishment if you pounce the wrong part of the prey and similar. The knockdown I think is fine, if you don't get off in time/lose out on stamina, you should be more or less dead unless the prey is either distracted or lets you live for some reason. Carno have that weird cooldown on charge, and while there's no "stun" on miss for them, tenontos tailslam costs a decent amount of stamina. Both attacks are also something you need to aim and that can be baited and juked, unlike a pounce.

As for your issues with pounce, I have no idea what's up there, but I've been utah a fair bit lately, and have yet to have any issues with hitting my pounces, barring if there's rubberbanding going on or similar. Otherwise it works just fine for me, and the few times I've missed it's been relatively easy to look and see why that happened (bad positioning/too far away and similar mistakes on my part). So not sure why you have such issues, but it doesn't match my experiences at all. Maybe we could test it on some server, see if we can hit each other there or if one of us gets better results for no obvious reason.

karmic plank
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I've not had issues with Utah pounces but I've given up trying to land dieno lunges on tenos. 3 for 3 just went straight through them.

cyan flame
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I'll find out how deino works for me soon enough when I'm grown and can find prey that isn't another deino :p

wintry cipher
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I'd be willing to give it a shot. Just need to cool off after that. Its bad enough I'm disabling the pounce key so i dont fuck myself with a missed pounce again.

karmic plank
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Pounce dismount is too broken anyway, no reason to use it most fights

wintry cipher
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I can agree with the knockdown statement though. But it takes a whopping 4 seconds to recover from a missed pounce; way too long imo.

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Especially when considering tenonto and carno

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likewise, pounce takes a lot of stamina, so the tenonto argument with stam doesnt hold up well

cyan flame
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@wintry cipherI'll be happy to test any time you want, because if it's that bad for you, then something is going on. I doubt my performance or luck is that good that I'd be doing as fine as I am if there's some common issues with the pounce.

karmic plank
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I'd say once they remove slot pounces and fix the dismount it will be pretty balanced, maybe a small reduction to the missed stagger

wintry cipher
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Yeah I'm literally next to the server locations on some places with 32 or less ping so its not my server performance.

cyan flame
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You could remove the stun on missed pounce completely if there's no more slotting, and actual knockdown if you pounce the wrong part, such as head and or end of the tail (or death if you pounce a stego tail for that matter).

karmic plank
cyan flame
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So you'd have to make sure you land on the flanks of the target, or at least base of tail/base of neck and similar or you'd just fall off like if you hit a tree/ran out of stam.

wintry cipher
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pretty much

cyan flame
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That way you get a free "miss", if it's an actual miss, but if you misaim the pounce, you still get into trouble.

karmic plank
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I like the idea of pounce being a high risk, high reward strategy

cyan flame
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@wintry cipherLet me know what server you want to test on, I can come on about now, just growing a deino at the moment so not really busy :p

wintry cipher
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ill hop on and check which ones are open

karmic plank
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With pins as strong as they are I don't think they could get rid of the missed pounce stagger

wintry cipher
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....though actually without a test map we're kinda screwed

karmic plank
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Grab one of the community servers and get an admin to help

cyan flame
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Yeah, we'll probs need that, hard to test otherwise.

karmic plank
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There's a few really friendly ones around

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@bold palm is pretty nice, they might be happy to help

wintry cipher
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im on Lost Paradise if you want to test it. just killed a dryo at center so you should be able to find me easilly enough hopefully

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more in the forested area though

cyan flame
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Alright, on my way

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@wintry cipherWhat's the full name of the server?

wintry cipher
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Thelostparadise/norules/freegrows

cyan flame
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Okay, I'm in!

wintry cipher
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-380, -499 since that might help

feral solstice
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Honestly with Utah pouncing the wrong spot like a carnos head, the carno should ram it whiles it’s in the air, damaging it and knocking the Utah to the ground

cyan flame
wintry cipher
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Ill try getting there

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Im at the clearing inshallows

karmic plank
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Might be worth taking it to DMs @wintry cipher @cyan flame and reporting back your findings 🙂

paper oriole
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Server lag should be fixed rather than balancing an ability around the lag. It makes sense that a teno isnt punished for a missed slam too since it doesn’t control the confrontation and is on the defensive. A Utah pounce can miss due to server lag, but it can also basically teleport the raptor onto somebody because of it too

wintry cipher
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After testing we figured out it may have something to do with my aim. Going to have to keep testing but we had wonky results.

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So now i need to figure out if its me or the game

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essentially:

  • landed a pounce despite missing/being off to the right on my screen
  • failed a pounce as i had teleported to the left
  • landed 2 pounces
paper oriole
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It is definitely the game sometimes, other dinos attacks suffer or benefit from the desync as well, so it could be a mix of both

karmic plank
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Well, I'm sure they are doing their best but it's not like there is just a switch labelled "Server Lag yes/no" that someone forgot to flip

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Coding a server for 100 players ain't easy, it is possible - pubg et al proved that - but it takes some know-how

paper oriole
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Like sometimes a stego tail will snipe somebody 6 yards away while other times it seems to harmlessly pass right through a teleporting raptor

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It is more obvious with utah pounce due to the recovery time and the fact that the ability moves your dino, hopefully they figure out the desync in the next couple patches

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Anticoagulent mega venom that leaves steady blood trails visible without scent would be 👌

cyan flame
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Even so, I suspect there's something going on. I seem to land my pounces pretty much all of the time, or if not, it's more or less clear that I messed up. So Keit seems to have far more of a problem, and while it could be performance/server only, it seems odd.

karmic plank
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I never worked on a MMO style game but have had some exposure to netcode, and balancing client-side hit registration with server-side isn't easy.

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I assume you have a decent FPS @cyan flame

cyan flame
karmic plank
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... oh, that might be contributing

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If your FPS is falling below the server tick rate it could be doing wonky stuff

cyan flame
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Still, I manage my pounces just fine, so not sure why it works for me then xD

karmic plank
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Oh right, it's @wintry cipher that's having the issues not you - sorry brain farted

wintry cipher
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my fps is over 100 and my ping is under 30 normally so 🤷‍♀️ i have absolutely no clue why im having these issues unless im being ghosted on actual numbers. but yeah. just gotta keep testing i guess

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erik landed his each time and mine was all over the place

karmic plank
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The only possible answer is the game heard what you said about its mother and now has it in for you

wintry cipher
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snort LOL

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ive been playing this thing for 1.4k hours and been a mom for that long so i dont think so 😂 tbh though this wierd performance stuff might favor me in my shenanigans to bait enemies into going for me so my pack can attack safely. whereas if i go offensive i get screwed. its wierd

karmic plank
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If you can teleport around for others might be useful haha

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Might be worth reinstalling it? If it's been fine up until now maybe do the whole uninstall, delete profile folder, reinstall

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@bold rapids how would Megalania stop other big predators smelling the blood and stealing the kill?

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Komodo dragons are pretty much the only big predator on their island, not sure how Megalania could reliably chase prey for that long without getting challenged... Unless its venom also made those eating the corpses sick

bold rapids
karmic plank
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Maybe not inedible, but maybe the corpses start out partly rotten so only carnivores who can normally eat carrion can safely eat it

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If a carno or Utah did it they would get food poisoning and all the effects with that... If they were hungry enough it might be worth it, but casual ones might reconsider

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A Cerato would probably be fine, though

paper oriole
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Why do so many people think its a good idea for ptera to pick up dinos

honest sparrow
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Popular media

karmic plank
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I mean if you stick to what I think - 1/4 weight - would be very little that they could grab

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Half grown dryo maybe, if they were dumb enough to get caught

vale pawn
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can it even pick up a compy

sonic mural
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Not with those feet

karmic plank
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It's pretty damn hard hitting little fast Dinos anyway, I usually end up just landing and chasing them

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Most of the targets in that weight range would die to a single beak strike anyway - 50 damage to 30kg targets means only a juvy Utah would survive a body strike

karmic plank
karmic plank
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Apart from the obvious balance concerns

limber hull
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i personally want to see troodon in more than dilo

paper oriole
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dinosaur essence TI_Trollge

swift dew
paper oriole
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imagine the pain of sorting out nearly 60 unique colours for dino scents

karmic plank
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We only need slight shade variations to show the major groups. Doesn't need to be "oh that's a Cerato" but "oh that's a carnivore therapod" would be good

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Or at minimum "that is/isn't my species" and ideally "that is/isn't something that's supposed to eat me or be et by me"

limber hull
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you saying "magy" and then "carnivore therapod" threw me way off

karmic plank
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IRL animals have their prey and predator scents programmed deep, deep into their brains

karmic plank
limber hull
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yes

vale pawn
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magy turned out to be a theropod confirmed

karmic plank
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Plus there are more tools than just scent shade - I liked the idea of having different smoke effects for fresh tracks, so it's easy to tell what something is when the tracks are fresh but as they get older (and the smoke disappears) you need to get closer and actually look carefully to work out what it is

paper oriole
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Dimetrodon't

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Also dime is no where near mid tier

honest sparrow
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dimetro max weighs in around like quetz weight

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which is half utah weight for reference

paper oriole
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Presto better

stark dust
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works for me

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I dont know much about dimetro's wait.....I should do more reserch next time

paper oriole
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Imagine spending 2hr growing an absolute fodder psuedo-mammal

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Dime would get mugged by everything on the island

stark dust
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I just used this as refrence for my dime concept

stark dust
paper oriole
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Prehistoric wildlife moment

stark dust
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lol

paper oriole
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Dont trust PW's charts, unfortunately they are some of the most common in search results but they are notoriously inaccurate

stark dust
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oof

paper oriole
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Anyway. Presto besto, this man could do the job

stark dust
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well thank you for notifying me

pulsar lake
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The thing is that, it actually is good that things like pounce and lunge are kinda punished if you miss as they are ambush mechanics.

But the main problem here is the latency and rubber banding in the official servers, and even unofficials, that need to be worked on and corrected.

paper oriole
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yes the pounce punishment should not be removed or shortened, lag should be fixed instead

stark dust
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lag and bugs are the biggest down fall for this game

limber hull
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pounce has never felt like an ambush to me

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it's just another combat move

pulsar lake
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If you're solo, it's your best way to kill something quick.

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You pin it down and just best the shit out of it

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But once you're in pack, you try to do a relay strategy with your teammates on larger animals.

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Like, very large animals. Medium sized ones kinda sucks to attack as you cannot be a lot to pounce.

Let's say you all go for an Allo, that could use its grapples to just kill you if you try to pounce, and you can only be 2 to pounce it, while it is almost 6 times your size.

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Your tools aren't done for it.

paper oriole
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well lucky for utahs they could just choose not to attack the allo in the first place at least

pulsar lake
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They could not

#

But Isle players

honest sparrow
#

pounce is both an ambush tool and combat tool

keen vapor
#

dime would get slapper by like every single dinosaur

paper oriole
#

Literally a dryo could bully it to death

paper oriole
#

Tell me I’m lying

#

It's the truth

karmic plank
#

I really don't think you are

#

so... tribal pet?

paper oriole
#

Though to be fair a dryo can bully a stego into submission and kill sub utahs

karmic plank
#

dryo is like ground ptera

#

I love it

paper oriole
#

Idk i dont think dime would really be worth the resources to add, its like a worse case of magy

karmic plank
#

could probably share a lot of animations and assets with spino

#

but like... what's the point

paper oriole
#

Not even, dime is a quadruped

karmic plank
#

oh right, yeah

paper oriole
#

Our spino is built like a terrestrial theropod, it would be more comparable to megalania

karmic plank
#

I mean is there a place for a small, fast water herbivore?

paper oriole
#

Like a worse megalania

karmic plank
#

I assume all those big sail dinos are meant for swimming or actually sailing

paper oriole
#

Fast in the water? Atopo can fill that spot easy

karmic plank
#

What's the atapo?

paper oriole
#

One sec

karmic plank
#

oh neat

paper oriole
#

Basically, water dryo

karmic plank
#

is that like a bill for finding crustaceans and the like?

paper oriole
#

I think he eats kelp

karmic plank
#

yeah that would fit in if we got tide pools and some big water stuff

#

and I can't imagine deinos would share their rivers with anything

odd sedge
paper oriole
#

Atopo and notho seem to be common subjects for a coastal aquatic pair

odd sedge
#

He be like
.___.

paper oriole
#

He know he cute

karmic plank
#

dammit discord formating let me make my ascii face

odd sedge
#

Add that thing and make Austro coastal too.
Coastal environment please

paper oriole
#

Austro could be a jack of all trades fisher

#

Brackish, marine and freshwater wading

karmic plank
#

atapo seems like a great choice for AI too, if that's not still too divisive

paper oriole
#

I mean everything will be ai

#

He would be good small marine ai

dark bronze
#

Maybe only remove the spawn cooldown for it you die as a juvi, but not as a whole

tawny juniper
#

Yeah like cooldown only if you're below 45%

karmic plank
#

As a ptera main, they lack any and all of the equipment needed to do a water takeoffs. They lack oiled feathers and air sacs to trap air and float, they don't have big underslung webbed feet to water-run or launch, and they don't have large low AR wings to push themselves out and up with or just the bulk wing area of e.g. an Osprey to flap out vertically. Ospreys also rely on carrying prey with their claws for takeoff - they get their whole body into the air while the fish is still in the water. Ptera wouldn't be able to do that, either.

The awkward slow way they swim on the surface now is actually fairly realistic, though in reality they probably (depending on shoulder configuration) would have been able to dive and swim underwater just fine.

If we really want ptera to be diving birds, let them swim underwater quickly and rely on building up speed and breaching to get airborne easily, a bit like shags/cormorants do.

I can't see anyone ever wanting to dive and swim with dieno a threat anyway, and giving them the ability to see through the water would be crazy OP for mixpacks.

So unless we make them fast underwater swimmers, I really think that they will be closer to big raptors than proper seabirds in the water. https://youtu.be/oznph6m9lOs

This Eagle landed and swam across the entire Mississippi River.

▶ Play video
loud hamlet
karmic plank
loud hamlet
#

I don’t know much about it, I just know about studies indicating that Ptera was well-adapted for the ocean

manic flint
#

An admin chat of some sort where the admins can talk to you could work, but adding global back is not good for the game

karmic plank
loud hamlet
#

They probably had some sort of adaptation to keep them from sinking

#

We just can’t see it in fossils generally

karmic plank
#

If they had a lot more muscle and such around their feet they might have been able to use them like a porpoise tail and swim competently

#

Well, they already had a fair bit to do their land launches... But you know what I mean

limber hull
#

fuck global chat, played legacy and it legit is a bunch of uwu raptors talking about how "cutsie wutsie" their baby is and it's the worst shit ever

paper oriole
#

I mean it also made it better when you KOSed them and then they came back in and started crying about it

limber hull
#

i am not fucking joking

#

i had to turn it off

paper oriole
#

I miss the rage from kos victims in global, but jt really should only come back for sandbox

karmic plank
#

Oh my... Yeah we don't need more opportunities for people to be toxic and earn breaks from TI

limber hull
#

and since everyone was in global, you never got to talk to any of your species because they never wrote in local

paper oriole
#

All the “say a for allo egg we have so many babas uwu” “come be our sibling uwu” was cringe as hell though

#

Aint gonna miss that

limber hull
paper oriole
#

Yes it is disgusting

#

Its fine for sandbox though since those are usually deathmatch clusterfucks with no rules or reason to play normally, but it can stay gone in survival

manic flint
#

Just like add an optional admin chat or something so people who want to talk to admins can do that
But global sucks and I hate it

karmic plank
#

Look I don't usually judge if people want to be all... That... It's better than being edgelords

#

But yeah... I don't really think that is value add either

paper oriole
#

Oh but there were edgords aplenty as well

#

Lots of trash talking rexes and shit

karmic plank
#

Give servers the option to have global chat and leave it off for official, make everyone happy

#

Discord is the only global I need

manic flint
#

Just don't add global at all

paper oriole
#

I remember playing in a carno group and some dumb ass rex was ambush walking out in the open down a hill talking shit like “fight me carnos i bet ur scared” like lmao

manic flint
#

Lmao

karmic plank
#

Every carno and dieno 1 call spamming to bait would be just smashing that global

manic flint
#

People talk about carno 3 call breaking immersion bit look at global lol

karmic plank
#

I had an idea before for x-species chat - it's too poopoo for a suggestion - but what if other species nearby could see your chat, but it was all garbled

#

So you could sorta maybe make it out if you were a close species - But the further apart you were the less sense it made

#

It could be something like symbol substitution with some scrambling so that if you sat down and really tried hard you might be able to translate dryo into teno or something

#

But no way could a stego understand a carno

paper oriole
#

Clear cross species herbivore chat could be an option in unofficials where there are rules to prevent herbivore deathsquads

#

Just not global levels

#

Global belongs in sandbox only

karmic plank
#

Also: died to admins? TI_What

manic flint
#

Slayed?

kindred flare
#

@lavish root thats legacy. Legacy won't be getting any updates so don't bother

swift dew
paper oriole
#

feels good to see an assride raptor die

#

especially at docks

stark dust
#

@barren zephyr good idea but id give some feedback to your suggestion. It should be an option like if an admin wants to have a pack limit to his/her server. The admin can change the pack limit for any creature for example he/she can make utah pack limit to 6 or 20

#

oh ok

karmic plank
#

@barren zephyr an interesting idea but I don't know how it would be mechanised and it seems like it would get needlessly frustrating. Cruising through mid with your 3 teno buddies all of a sudden wtf? Stressed? Why? Oh there's another teno group across the river... Spam species chat telling them to gtfo... Etc etc

#

Plus if it doesn't count for combat then what's the point

#

Diets should naturally set soft area species caps

#

I know why you are suggesting it - I've had a similar one - but the exactities and the other unintended outcomes need a bit more thought

#

I want to see more soft nerfs to mixpacks and megapacks but it needs to be intuitive, focused, and not abusable

#

Megapacks almost never work anyway, even now - too hard to keep organised and people just avoid them until they disperse or starve

#

Making everyone debuffed when too many people turn up will also lead to toxic behaviour towards newcomers, or groups just randomly killing others to keep numbers down

hasty dagger
#

Shut up man TI_Trollge

sudden hinge
#

@lavish root stop mentioning legacy they arent touching it

karmic plank
#

@swift dew agree but that mechanic is an important part of fighting dienos atm so let's let that balance be fixed before we push too hard for it

swift dew
karmic plank
#

Me either, but love it or hate it they don't need that buff right now

#

I say this as someone who has been a dieno with a mixpack relying heavily on that bug to fight me at pond

#

Using baby crocs to inflict bleed to find me and prevent me from biting if I got them by mistake

#

Hypsi too

limber hull
#

All that + less shallows please

#

I'd prefer a deino that doesn't have to walk out on land because everyone drinks in easy spaces

karmic plank
#

Map overhauls are coming in u4 I believe, and yeah shallows is so broken

#

Plus the sound bug for underwater sprinting and river bottom walking

#

Plus the hit registration issues with lunge

honest sparrow
#

You know I honestly can’t even disagree

paper oriole
#

new alberto model makes me bad feels

limber hull
#

wait which one is the new one

#

i cant tell

paper oriole
#

looks like one of those toys that you gotta prop up on the shelf because it doesnt stand up on its own lmao

karmic plank
#

Which is which?

#

I don't really like any of them... All but the bottom right look like they have dislocated their hip and that one is yucky for other reasons

#

So fan edit is one that they want?

pulsar lake
#

Alberto

#

so much pain

odd sedge
#

New alberto looks like a pug...

sand widget
#

we don't have enough development information. usually I keep some exitement for updates with new data regularly by PunchPacket but it looks like for this update I lose the excitement due to lack of information ... and you? what do you think????

worldly ginkgo
odd sedge
# sand widget we don't have enough development information. usually I keep some exitement for ...

I mean, all in all if you think about the things that are coming, there could be a lot of hype.
Diets with fruits, other foliage etc, fractures that will make the game more interesting, a beautiful new map, New playable soon...

But you just don't really feel hyped for some reason. Sure, it's an ecstatic feeling every time you get isle phase two or those sweet sweet ✅ 's in roadmap updates, but I think there should be much more U4 or U4.5 stuff in isle phase two, rather than nights or weather, to actually show people what to be hyped for

sand widget
#

all i mean is that it would be really good if we had a little more content to keep the excitement going. Usually I watch the smallest news every day, but for a while now I have found myself forgetting the isle and yet it is my favorite game !!

molten tulip
#

The devs understandably have to keep all of their plans secret and under wraps until they know for sure its going to be a part of the game (e.g. they've put it in, tested it, and run it by qa). When they say everything they're planning to test and add, and it ends up having to be cut for whatever reason they decide, people get angry and accuse them of scamming and etc so its best to just not say anything that can change in the future

#

To be fair they are absolutely doing the best they can despite that, especially punch, going as far to say what he's not allowed to share and answering the communitys questions on things he can share

#

Id rather things not be announced until the update where I'll be pleasantly surprised by it than being surrounded by constant fanbase drama

haughty forge
#

Same I prefer that they say nothing and having good surprises

ashen wasp
#

Dryo could use its roadmap eye textures, but so could Tenonto— Ovi and Troodon should get their concept pupil shapes too

meager tiger
#

I want more landmarks other than a giant river. Half the time if you wander away from the river, its just all jungle and fields. Its easy to get lost. Its boring too no point in exploring or owning/fighting over territory. Even the river gets bland because go down stream its to tell how down river you even are

vale pawn
#

yea the map rn feels bland

tawny juniper
#

You can't own territory

meager tiger
#

not "own" but like patrol a landmark for hunting grounds

#

water

#

acess to mates, good nesting areas

#

etc

tawny juniper
#

😐

meager tiger
#

that what I did in legacy

odd sedge
#

It will get better with nesting.
I cannot wait for that update, because it will finally start the days of packs of carnivores or herds choosing their hunting and nesting grounds, where they will learn every little inch of their territory to get rid of any dangers

paper oriole
#

Funny joke

#

If stego got even slower its stamina should be drastically increased, and it is currently very mediocre with its defense

pale bloom
#

Stego is in fact good at defending itself currently, otherwise I would be seeing Stego corpses on every server I play on

warm flame
#

I already see that

honest sparrow
#

I see stego corpses everywhere

pale bloom
#

I don't

paper oriole
#

I almost killed a stego as a dryo and would have if its friend didnt show up

#

Stego is trash

#

Deino beats it in trades due to alt bite and runs it down too

pale bloom
paper oriole
#

Stego doesnt need to be slower unless they also give it a significant stamina boost as a tradeoff

#

Its already boring as hell to travel as something as slow as current stego

#

Especially when youre just going to get mowed down by a utah pack that can easily dodge your only useful attack

warm flame
#

they should make the tail swipe it has rn the alt attack

#

and upscale stego to its accurate size

#

and buff it in nearly every aspect

paper oriole
#

Yeah its a joke animal rn

warm flame
#

5 hours to die in 10 minutes

karmic plank
#

If stegos get any slower they would need to be Merc aligned just to get taxi rides around the map haha

#

From a realism point of view I think you are probably correct - they likely just walked everywhere and rarely, if ever, galloped - but sometimes gameplay needs to trump realism

paper oriole
#

I wouldnt mind a powerwalk with amazing stam, it honestly would probably be less agonizing to travel with then, but it needs to be a low stronger

#

It is fodder, a punching bag to anything small and agile.

warm flame
#

the tail swipe should be devastating to anything it hits

pale bloom
#

It already is...

paper oriole
#

Lmaooo

warm flame
#

doesn't seem like it when deinos just tank it

paper oriole
#

If you think its amazing and you play utah then you are bad at utah

paper oriole
#

Deinos tank stego with alt bite easy

warm flame
#

literally all a deino needs to do to kill a stego is stand in it and just tank it

pale bloom
paper oriole
#

Lmaoooo no

#

A dryo can toy with it

pale bloom
#

Hit a Carno and while doesn't kill it, you're off of the fight for half and hour

paper oriole
#

A single dryo or utah can force a stego to hide its face

#

Oh wow stego can almost oneshot a small game hunter less than a third of its size how cool

pale bloom
karmic plank
#

Dieno vs stego is only bad for dieno if they get lag or jumped on land

paper oriole
pale bloom
#

Just because most people doesn't know how to counter bait or land properly their attacks doesn't mean the animal it's bad

paper oriole
#

Stego shouldnt be forced to shove up against a rock hide its face against one raptor or one pony sized iguanadont

karmic plank
#

Stegos are strong in groups but super weak solo

paper oriole
#

Baiting attacks when your attack is easy to dodge anyway lul

#

Hope the raptor is stupid enough

warm flame
#

just hope that the utah doesn't know how to dodge one of the slowest attacks in game TI_LUL

pale bloom
#

Easy to dodge and easy to land, hitting far away from its current hitbox

paper oriole
#

Nothing, especially something that takes 5 hours to grow, should need a group to be viable

#

A solo utah or carno does better

#

A solo teno does better

warm flame
#

a solo fucking hypsi does better

pale bloom
#

Deino needs a group to be viable otherwise you get cannibalized by groups 😂

warm flame
paper oriole
#

Oh wow deino's only threat it itself? Cool

karmic plank
#

I rolled one stego, got into a protracted standoff with a pair of carnos, and ended up dying because I had to go for water

#

Never again

paper oriole
#

You could say any lone animal is unviable because it will lose to a group of its own species

#

With that logic

warm flame
#

carno isn't viable because it dies to a group of carnos TI_TenontoCry

paper oriole
#

But it isnt, stego gets put on the ropes by the isle equivalent of a whitetail deer

karmic plank
#

I mean, herbivores are meant to herd, and balancing solo and group play simultaneously is not exactly easy, but yeah stego needs work

warm flame
#

herbivores shouldn't have to herd to survive

paper oriole
#

So the less populated faction should be balanced to be unviable unless they are grouped. Great design by agouti

karmic plank
#

Both valid points, but I stand by my statement

warm flame
#

I can respect that

pale bloom
#

I'm not gonna get into arguments with a group of Herbie mains because I just don't have the time, I just think most people underperform their animal because they're just bad at playing it, seen videos of people using it and doing real mess to groups of other playables

warm flame
#

I don't even play as herbis lmao

paper oriole
#

Lmao its always that argument in the end

paper oriole
#

“Guhh durr herbi mains” you know it really isnt worth trying to speak any logic into anybody with that mindset either. Plus the only good herbi rn is tenonto, even i dont bother with herbis right now

barren zephyr
#

Argue

paper oriole
#

A utahraptor with microwave potato IQ can die to a stego and people will say stego is balanced

karmic plank
#

I'm pretty crap at carno, and my ping is too high to really play Utah, but I've managed to mess up a stego with both even when they were packed with tenos... They are only really useful to mixpacks doing dieno dam busting

paper oriole
#

I am a shit player and i dodged every hit from the stego as dryo

warm flame
#

I've seen videos of people easily 1v1ing stegos as utahs and carnos by just faking it into a tail swipe and biting the head

sudden hinge
#

@lavish root you know they aren’t messing with legacy why even post it in feedbacj

paper oriole
#

lol that’s dragon's what, second legacy feedback in the last couple days? Does he realize

barren zephyr
warm flame
#

you're just better with utah

karmic plank
#

Carnos have a much easier time with someone else to bait

#

Or a pair so you can wear them down

warm flame
#

utahs have the agility to bait things alone

cyan flame
karmic plank
paper oriole
#

Gameplay is the thing that matters here. I doubt its realism for a single utah to kick a stegos ass either

karmic plank
#

Solo utahs and carnos are sorta common, I find them all the time when running around

paper oriole
#

And

karmic plank
#

Solo tenos are way rarer

paper oriole
#

Single utahs and single carnos are way more viable than a single stego who takes way longer to grow and is slow as fuck

karmic plank
#

Herbis want to group because safety in numbers, carnivores need to avoid large groups because of food stress

#

Plus stealth hunting

paper oriole
#

Herbis want to group but guess what? Carnis take up like 80% of the server

#

Herbis shouldnt have to group to be viable

karmic plank
#

Remember a few days ago when there was like 10 carnos grouped up in mid on NA1? They were absolutely undefeatable... But everything just avoided them and they ended up eating each other

paper oriole
#

And

barren zephyr
#

I remember I was in a big carno group and they tried to eat me

karmic plank
#

The guys I usually play with prefer tenos, so I'm a bit blessed in being able to easily herd when I want to play herbi... But it's rough in your new or solo-ish players

loud hamlet
#

Mega herds are boring

karmic plank
#

Nesting will probably encourage more group and family herds

paper oriole
#

How will nesting help herbis when carnis can do it just as well

#

It will not make herbis more popular

karmic plank
#

It will help new or solo herbivores find groups

#

Less random baby stegos running around 1 calling looking for a friend

cyan flame
paper oriole
#

It will also help carnis group, more carni groups to kill the less populated herbi faction

cyan flame
#

And I don't know, with diets, I don't think herbis will want to herd as much :p

karmic plank
#

Carnivore groups are always being pushed to disperse because if food stress, herbivores aren't

paper oriole
#

Nothing in the forseeable future looks like it will help herbis, and you want them to rely on herds lol

#

Diers will give herbivores food stress

cyan flame
#

Not that the big and weaponized herbis should be in groups, leave that for the less dangerous herbis where competition for food might not be quite as lethal to do

paper oriole
#

Even rn ive seen herbis kill eachother for a bush

cyan flame
#

It's probably safer for two gallis to contest the flower than two pachies, or two paras vs two trikes :p

karmic plank
cyan flame
#

You don't balance for group, you balance for solo, how is it so difficult?

paper oriole
karmic plank
#

Then they will be broken OP in groups

#

Potentially

paper oriole
#

Lmao no

cyan flame
#

Carnis will also always end up grouping if they can afford it, and the diet does not say otherwise, it's far more likely that they group than not, even if there's not food right there anyway

paper oriole
#

Diets will prevent megaherds, and it is always easier to find another carni than another herbi

karmic plank
#

That is exactly where stegos are atm, broken if used correctly in groups and useless in solo

cyan flame
# karmic plank Then they will be broken OP in groups

So then you solve that by not letting the too powerful herbis group too much. There's no reason why you should have more than two stegos, ankys, trikes or similar, any more than more than two rexes, gigas, spinos, deinos and so on

pale bloom
#

Seems like I've been playing a different game judging what yall are saying about Herb/Carni numbers on servers

cyan flame
#

If you need a group and want to be a bigger herbi, be a parasaur or shant maybe, that while big and powerful, are less weaponized and thus slightly less dangerous in general

pale bloom
#

I've seen Center collapsed by Herbie megaherds

cyan flame
#

Same way you'd limit rex groups

paper oriole
#

I see like 3 times as many carnis as herbis consistently when flapping around the whole map

pale bloom
#

Then we have different perceptions

cyan flame
honest sparrow
#

I’ve actually seen teno more often recently

karmic plank
honest sparrow
#

But there is still way more carnis than herbis overall

cyan flame
#

I.. don't know what you want me to say. You make them require massive amounts of food, so they're simply not sustainable? Like you'd do with any group. Rexes need massive amounts of food, so if you got more than 2 adults, you'll be running low on your important food and that'll make you weak (as per diets) and so on.

#

And the same for stego and other herbis then.

karmic plank
#

The point I am trying to make is people often underestimate or oversimplify things with games like this "just make X happen" but yes... How? And what other flow on effects will that have?

#

It's like "Just fix server lag"

#

Like I'm not disagreeing at all with the points you are making - but I think addressing them is harder than people think

paper oriole
#

Fixing server lag is a different kind of issue than balancing which is entirely up to solid decisions. Server lag can be hard to fix from a different perspective. The two issues are not comparable

cyan flame
#

Possible, but that's why we have QA to figure things out :p

#

But the point is that you can and should limit big animals, we don't want 5 rexes in a group either, so something is needed

karmic plank
#

Food availability can help keep herbivores from broken mixpacks and megaherds, assuming grass grazing is removed, but if you force them out to disparate corners people just... Won't play them because they don't get to go to mid and fight

cyan flame
#

That would be more of an issue with people wanting to fight rather than survive.. xD

#

And there's nothing saying there wouldnt be predators and other things in all the corners as well I guess

karmic plank
#

Eh, just surviving is boring, ask any teno haha

#

Every herbivore run ends in a suicide for me

cyan flame
#

It's boring because it's A, easy and B, there's no point right now

#

No surprise we're all bored, there's no reason to stay alive, you grow up, you fight til you die, because there's nothing else, but that's an issue with the lack of a game loop and all that

karmic plank
#

Yeah... There have been suggestions about game-a-fying things by adding unlocks and all that nonsense... I don't think there is much support for it

#

Ancestors will do that a little, but most people just want to do some light RP and fight other dinosaurs I think

cyan flame
#

Unlocks? You talking about perks and the elder cycle, or nesting and stuff, or what?

karmic plank
#

Yeah, perks, elder cycle, that stuff

#

Nesting will add an objective too, that's a good point

cyan flame
#

Well, we're getting perks and all that, far as I know at least

karmic plank
#

I think the aim should be to have a good enough gameplay loop that you don't need to rely on some sort of progression system to keep people playing

#

For me it's a bit like the old MMOs - half the reason you play is the game, half the reason is to hang out with people or interact

karmic plank
#

@barren zephyr Agree with everything except the burrow, unless it takes significant work/time to create and can be found through scent (hygiene system). Predators would also need to be able to destroy them with enough time, like dogs do with rabbit warrens

warm flame
#

I certainly agree with nerfing the bite force, it can 1 shot fresh spawn carnos TI_LUL

karmic plank
barren zephyr
#

wait what server lol

karmic plank
#

NA1

barren zephyr
#

that was me lmao

warm flame
#

NA 3

karmic plank
barren zephyr
#

I’m sorry pain

karmic plank
#

Haha I was pretty cranky at the time but now it's just funny

barren zephyr
#

Yeah I go after everything as dryo

#

Dryo instinct

karmic plank
#

Me too, I can't complain

#

I was mainly mad at myself for being so ADHD

warm flame
#

I think it should be able to harass them but not kill them, unless pigeon's the dryo ofc TI_Troll

karmic plank
#

I'd love to see a Dino which can use burrows but not make them - encourage a bit of colonial action

karmic plank
#

Just not sure that dryo needs another escape tool

warm flame
#

I think that the burrowing would make it certainly more interesting

karmic plank
#

Hmm, good point

#

I'd like to see them more like rabbit warrens, like an established base that they can work on and build up

warm flame
#

I remember once I was a dryo fighting 4 deinos TI_LUL

karmic plank
#

Homalocephane? Is that on the road map?

warm flame
barren zephyr
#

If anything dryo is just a better Utah atm

warm flame
karmic plank
#

Gotcha. Yeah I agree it looks more like a hard working Warren builder

barren zephyr
karmic plank
#

Dryo is great fun, and you can get up onto the ptera rock at the north end of pond river and scare the ptera there

warm flame
barren zephyr
#

5 hours just to get cannibalized or 4 shotted by a alligator

karmic plank
#

There was a dryo militia in NA1 yesterday apparently, going around doing Skaven assaults on groups

warm flame
#

I bet pigeon was one of them

#

actually no, pigeon was all of them

barren zephyr
#

Yeah

karmic plank
barren zephyr
#

I was actually grouped with @honest sparrow massacring

#

Good

warm flame
#

we always kill our own

barren zephyr
#

doesn’t matter if you’re hungry

karmic plank
#

I think we can all agree that a reduction to their bite force is probably warranted... Lol

warm flame
#

nerf all their biteforces but give pigeon's dryos god stats

manic flint
#

^

karmic plank
#

Give pigeon a bright white dryo that's 3 times as strong

barren zephyr
#

Yes please

karmic plank
#

And gets its own boss music

barren zephyr
#

Monster hunter dryo

#

need at least 19 stegos to kill it

karmic plank
#

Shiny Dryo

warm flame
barren zephyr
#

97

warm flame
#

201 (Dalmatians)

karmic plank
#

But it has to eat trees to survive

barren zephyr
#

I killed 2 baby tenos last night

#

Kinda felt bad

karmic plank
warm flame
barren zephyr
warm flame
#

delicious baby tenos

karmic plank
#

Carnivore Dryo strain when

barren zephyr
#

Gonna main that

warm flame
#

return of carni dryo

barren zephyr
#

Hyper Magna Neuro tisso dryo

warm flame
#

only OG's will remember

karmic plank
#

I'm not OG enough to remember that :<

warm flame
karmic plank
#

I swear I played way back at the start but I was a trike main

barren zephyr
#

I only had the game for around a year now

#

I’m cringe

karmic plank
#

Stego has got nothing on the trike waddle, little fat rolls with spikes

warm flame
#

I got this game back in early 2016 for quetz TI_SolidSnake

barren zephyr
#

He shall return….eventually…

warm flame
#

I only got to play it once because I didn't know you could just turn on experimental

barren zephyr
#

Super worried for the future of this game

#

We have no knowledge about it. It’s kinda worrisome

warm flame
#

only teases from devs

barren zephyr
#

we’re counting on the devs to not mess up again

karmic plank
#

I'm not that worried, I thought it was going to be abandoned as legacy but everything I've seen since then has been pretty positive

#

It's going the direction i always sorta hoped it would

vale pawn
warm flame
#

I'm just wondering if they're going to end up abandoning evrima in the future like they did with legacy

barren zephyr
#

I think it would be pretty nice if they gave us more information about this game though. It’s such a mystery atm.

#

It’s going in a good direction

#

but there’s just not a lot of information

karmic plank
#

Nah, legacy needed to be abandoned, I highly doubt they were careless enough to need to do it again

barren zephyr
#

Leggersee

vale pawn
#

leg C

warm flame
#

leg B

karmic plank
#

I think The Isle was their first really big project? Only natural there would be mistakes

warm flame
#

I hope they add rexes massive hitbox back TI_HypsilWow

barren zephyr
#

Acro where

warm flame
#

Acro there

vale pawn
karmic plank
#

I used to be in game development years ago, and software design before that, there really is just a point where you can't patch it any further and need to start over

barren zephyr
#

what game :))))

#

are you path of titans dev

karmic plank
#

Lol nothing that recent

#

On second thoughts let's not discuss that title here

warm flame
#

I saw you delete a message beginning with "I did have a look at P- ok fair enough

karmic plank
#

Needless to say I didn't switch from TI

warm flame
#

I wish I never got PoT

karmic plank
#

To answer the previous question, most of my time was spent doing custom maps in Warcraft 3, then starcraft 1 and 2, then trying to build a standalone game from the successes there... But I really didn't have the skills or time to do it eight

#

Right"

#

So it all sort of went nowhere

loud hamlet
#

Where I live, the night is noisy as hell

#

Cicadas screaming

#

Crickets screaming

#

Frogs Screaming

karmic plank
#

Frogs... Screaming? TI_Yikes

warm flame
#

where I live frogs always screech in agony, seriously what? I thought only certain kinds did that when they got scared

barren zephyr
#

I could’ve bought a triple A game. Or food even

karmic plank
barren zephyr
#

Hi

karmic plank
#

Food is for fatties

barren zephyr
#

Ping me again

#

well. Look at me name

karmic plank
#

@barren zephyr no

barren zephyr
#

oh

karmic plank
#

Anyway back on topic... I'm going to get in so much trouble one of these days... How would burrows work? Would you actually be inside them and able to look around?

#

Or would it be like press button to enter, camera outside, press button to exit

barren zephyr
#

Tbh I was never a fan of dryos burrow

#

in legacy at least

#

it was a way to escape predators. sure. but they could literally just sit there and starve you out

karmic plank
#

I never used it, not sure how it works

barren zephyr
#

it was. Alright I guess? I never really played dryo in legacy to begin with

#

You’re stuck in a animation while you dig into and out of your burrow which made you extremely vulnerable

karmic plank
#

Mmm, that seems reasonable from a balance standpoint, otherwise you would never be able to catch one

#

and established burrows would be OP unless they could be destroyed... At which point they'd probably be a bit useless

#

Two entrances makes them a bit better but then you just use 2 utahs instead of one

barren zephyr
#

Yeah. Doesn’t really matter anymore though since well….it’s legacy. And we know legacy isn’t very good at a balancing standpoint

#

2.8 ton Allo ambushes faster than a Utah while having the best bleed and hp heal in the entire game

karmic plank
#

Legacy is still a good touchstone for suggestions, what worked and what didn't

barren zephyr
#

Yeah it’s good to inference what worked in legacy and how it could be implemented in evrima, but improved on. plus the maps were actually pretty decent

#

miss thenyaw.pain

karmic plank
#

I wasn't playing when thenyaw was up, the pictures look neat though

urban flax
#

@lapis tree Bruh this is not Skyrim

urban flax
#

@pure fossil irl Spino did not walk on 4 legs

#

its front limbs are hand, not feet, and its wrists are not made to support its weight

#

If anything spino could support itself on its knuckles for a short amount of time

pure fossil
#

As far I know it did, alternating between bipedal and quadrupedal

urban flax
#

The quadrupedal theory is outdated

pure fossil
#

The actual one it’s the short bipedal Spino unsing quadrupedal from time to time, no?

#

And mostly swimming

urban flax
#

The current one is the short-legged bipedal spino that did not use its arms for support, and the rest is in a complete gray zone
We don't know if it was a good swimmer or not, we don't know if it could go fast on land (even though it likely didn't)
And even the fact it has short legs isn't sure anymore

pure fossil
#

Wow, that’s a mess

urban flax
#

Also TI's spino has too long legs to be using its arms when crouching, it would need to completely bend its body over

pure fossil
#

Mmm, it’s arms are same length in proportion with the hyper Spino, and hyper Spino can walk as a quadrupedal without troubles.

#

But I am talking using my memory, I could be wrong

urban flax
pure fossil
#

Either way, I really think quadrupedal Spino for crouch could be awesome.

urban flax
#

Well maybe its arms could reach the ground

pure fossil
#

Aaaah nvm then

sick pond
#

real spinosaurus was physically incapable of walking on all fours

pure fossil
#

The video says enough

urban flax
#

But I really don't like the idea of quad spino either
Though I wouldn't mind knuckle-walking

limber hull
#

Hypo Spino is an entirely different thing

#

You can't really apply a super-strain which makes a hulking goliath as logic to the actual animal

pure fossil
#

The actual animal has not logic per se neither eh lmao

karmic plank
#

Every time I see spino I can't help but feel it's made up and not a real thing

pure fossil
#

Totally true hahaha at this rate JP3 Spino will end being 100% accurate lmao

limber hull
#

idk man, i think new one looks cooler, even if it's less accurate

hoary dawn
#

you can tell its a jp rip by the way none of its features look like jp spino other than the fact it has long-ish legs

limber hull
#

ripoff dude

#

totally

#

EVRIMA's one just looks nice to me, it's actually not ugly like the legacy one was. The old one looks smooth and textureless, I really hated it, new one actually makes me react with some form of "oh shit, that's intimidating". EVRIMA actually gives me a feeling of "apex predator".

#

true

#

but i'll be honest, i prefer movie monster to prior spino

manic flint
#

Well
To be fair
The spino in jp3 was the most realistic we could make it
We still had very few fossils

honest sparrow
#

For the time jp3 spino was actually spot on

azure wadi
#

i have never disagreed with someone more than now

paper oriole
#

old spino models sail was longer/better and its head didnt look like somebody melted a rex and stretched its head out but it did look dumb

#

new one is just a boring, uninspired movie monster taking overused pieces from other boring uninspired movie monster spinos

azure wadi
#

old one was a derpy not threatening fatty

#

its not really fat but the sail makes it look that way

paper oriole
#

New one isnt quite threatening either, its just boring

#

But thats only my opinion

#

It is like a heel of bread as a dinosaur design

#

Just bleh

tiny cedar
#

Didn't you even say the next updates will come faster? i don't notice anything, if update 4 only comes in august it took almost as long as update 3. everything is just gossip, you can hardly believe the devs. but the main thing is that humans come this year. I don't think so when it comes to the speed of development.

ashen wasp
#

Ossifrages would be neat flavor AI for dealing with the bones of smaller carcasses, but don’t really provide a function for the game that, say, scavenging tyrannosaurs dont. Plus what would they do with the skeletal remains of, like, anything larger than a Diablo??

azure wadi
ashen wasp
#

Also— I’m sorry, but there’s no way in Tartarus that a Lammergeier will present any sort of threat to a Minmi or Ankylosaurus

azure wadi
#

what if, it drops a tortoise on their heads

chilly matrix
#

and main function would be to scavenge

ashen wasp
#

I think I like the idea of bones just naturally falling apart and sinking into the ground over time, since it allows the possibility of half-buried Brachi carcasses and such

ashen elm
#

@stuck bison Super late feedback, but I really like this idea! I do have one criticism though, is that I think a change like this would require incentives to stick around during the "encouraged" activity time. I feel like if you just increase the food or water timers, people will just get into the habit of logging off or switching servers to avoid the consequences. Which I feel like is the opposite of what your suggestion intends.

So instead of creating that situation, I think there needs to be a positive(s) to sticking around during day/night/dusk.

My thinking is that diet foods also need to work around these systems, so that the times when the drains are higher, is also when either nutritional food for this animal is more plentiful (plant spawn timers, AI, etc...) or the mechanics for it become stronger (ie night vision, Dilo venom, etc...) to give them a reason to want to stay active during this period. Also maybe a negative to it's "inactive" hours to balance out the decreased drains? Not sure on that one, but yea. I think both situation needs an equalizer in both situations, so it's a 'change' instead of a straight nerf or buff.

paper oriole
#

I dont wanna have to waste perk points in order for my utahraptor to actually look remotely like a utahraptor

paper oriole
#

Why do people post a pic of spino with their spino suggestion like people might not know what it is lmao

#

We also dont even know what rex's stats will be

tidal frigate
paper oriole
#

Legacy...

tidal frigate
#

And spinos my favorite dinosaur so I don’t want it to be bad

paper oriole
#

Dondi said in a stream once that rex will clap it

tidal frigate
paper oriole
#

Spino shouldnt be going around picking fights anyway if you want a big dino for that play rex

paper oriole
#

Spinos shouldn’t be hunting things like trike regularly either

#

It should have an unfavourable matchup against most other apexes since it can hippo walk its fat ass into a river to be safe

tidal frigate
paper oriole
#

Allo isnt even an apex either idk why hes on that list

paper oriole
#

Utahs could kill rexes by biting their ankles in legacy too it is irrelevant

tidal frigate
#

If spinos going to be buffed then it could kill a giga

paper oriole
#

Where did they say they were buffing it

tidal frigate
paper oriole
#

And?

tidal frigate
paper oriole
#

Where did they say spino will kill gigas in evrima

tidal frigate
paper oriole
#

Legacy stats are irrelevant

tidal frigate
paper oriole
#

How

tidal frigate
# paper oriole How

If legacy stats are irrelevant and carno and Utah got a buff then spino should

paper oriole
#

No it means it will be balanced to fit what ever role its supposed to play

tidal frigate
paper oriole
#

How

tidal frigate
#

If it’s balanced usally that means a buff

paper oriole
#

Not really

tidal frigate
paper oriole
#

Maybe they don’t want all three pred apexes to be brawlers it wouldnt make semse for them to be

#

Stego is shite rn

tidal frigate
#

How? I’ve 5v1 carnos before

#

And killed multiple deinos

paper oriole
#

Suicidal carnos, they can bait with those numbers

tidal frigate
#

they tried but it didn’t work

paper oriole
#

A single dryo or utah can put a stego on the ropes and deino wins the exchange if it alt bites, but this is a spino conversation

tidal frigate
#

If your a stupid stego yes but if you’re smart about it a dryo can’t even lay a finger on you and for Utah’s all you do is wait for them to pounce and them buck and then catch them with your tail

past dune
#

ok ok

#

hear me out

paper oriole
#

Stego is hella easy to dodge

past dune
#

utah cant charge bite at mini and carno cant simply charge at a anky

paper oriole
#

As a dryo i landed so many headshots on stego

tidal frigate
paper oriole
tidal frigate
paper oriole
#

Its weak

past dune
#

isnt it stego nipping

paper oriole
#

Yeah

tidal frigate
past dune
#

wait dryos kill stegos?

tidal frigate
paper oriole
#

They succeed

past dune
#

bruh why they're both herbis

tidal frigate
past dune
#

herbs together stronk not amog us

paper oriole
#

Dryo is busted rn but even with its current stats it shouldnt be able to kill a stego, but it does

past dune
#

man evrima is more evil

#

than legacy

tidal frigate
#

No

past dune
#

the legacy dryos ik r the harmless cute ones

tidal frigate
#

No

paper oriole
#

The stego i attacked with my dryo couldnt do anything with that slow ass jab

past dune
#

yall r supposed to team tho

#

in my perspective

tidal frigate
paper oriole
#

Stego just does slow jabs and weak bite

tidal frigate
paper oriole
#

Deino alt bite has better coverage than stego tail

#

If the dryo is a moron sure

tidal frigate
#

The only way I can see a dryo killing a stego is if the stego is an idiot

paper oriole
#

The stego has to be notably more skilled than the dryo or utah soloing it

#

The dryo or utah has to be an idiot

tidal frigate
#

Also why are you attacking stegos as a dryo?

paper oriole
#

Because i can

#

Because they are easy to dodge

tidal frigate
#

That’s like saying I kill humans becuase I can

paper oriole
#

Not really

#

Its a pvp game

#

Is life a pvp game

tidal frigate
#

Kind of yeah

paper oriole
#

Hm i guess it can be

tidal frigate
#

But it’s a fellow herbivore why kill it when you can team up

paper oriole
#

Because it us a badly balanced herbivore

#

And if such incidents continue to happen it is more likely to be fixed

tidal frigate
#

Deino is busted but I can still kill it with ease

paper oriole
#

If the deino is mentally deficient sure

#

Which to be fair, a lot are

#

Many still dont even know how to alt bite

#

Somehow

tidal frigate
paper oriole
#

They dont just go back into their safespace river

#

If they were good they wouldnt be 1v1ed

tidal frigate
paper oriole
#

Yeah they are morons if they dont retreat when they are losing

#

Stego doesnt have the sale luxury

tidal frigate
#

But they don’t know that they are losing until it’s to late

paper oriole
#

Then again, they are morons

tidal frigate
#

Do you look at your health in the middle of a fight?

paper oriole
#

Yes it takes a fraction of a second

tidal frigate
#

But that fraction is very precious when it comes to fighting

paper oriole
#

If youre getting spam bitten sure, but if you are being spam bitten you can alt bite them

#

They arent on your ass 100% of the fight

barren zephyr
#

Legacy

swift dew
#

the only time I have ever lost a fight as a deino was when there was enough carnos to face tank me to death

#

if your 1v1ing deinos then those deinos are absolutly terrible

barren zephyr
#

Usually there’s massive mega packs so that can happen a bit more than it actually should happen

#

Carnos are almost never in a small group

meager tiger
#

Are diets just gonna be a forced easter egg hunt or else your screwed. I have a rough time finding food at is it in deadzones or as a carnivore. I don't want to stick by the river the whole game in a clusterfuck of everyone going on easter egg hunts while killing each other

swift dew
meager tiger
#

Well if the groups of people can control paths or areas where the diet stuff is and they get like 20% more damage or whatever buff, and I'm struggling to find diet stuff, i'm not only penlized by the group whose already stronger, but im also penzlized because my guys gonna be weaker. Diets to mee sound like they buff the already well off dino and screw even more the lone or weak to make them even weaker

#

and since the "playable" map is small because theres no food or water beyond like mile away from the river, theres huge deadzones. So we are all clusterred next to the river system and the mega packs are just gonna be even stronger

#

and go on a killing spree

limber hull
#

They're adding small animal AI to feed the poor fools

meager tiger
#

oh thank god

steep warren
#

@loud hamlet I love this idea but to make it ez on the devs when a Dino Doesn’t want another Dino on its back it will buck (just like when Utah pounces) same idea but this would be ez cuse it’s already implanted in the game.

limber hull
#

But yes, if you wanted, you could technically lock down areas to protect your dietary items from competition, but I cannot see any dino in the game that is really that good at playing territorial besides the herbis tbh

meager tiger
#

I just feel envirma is not casual/noob friendly at all. Legacy wasnt either but you didn't really have to worry about starving or dehyrdating to death if you had some idea on how to search. But envirma with the huge deadzones, bushes and thick tree galore, barely any A.I, one water system. It feels like im constanly under pressure and can't chillax for like 10 minutes (unless your playing croc, go camp in the fish tank EZ)

limber hull
#

Yea, EVRIMA is rough, I kinda like it in a way. I played legacy a bit recently, AI feels like it hands itself to you on a silver platter

#

I really think they need to either introduce more fishers or reduce the fish and reduce the shallow areas. Let deinos survive on more than just fish, I'd rather them eat a dino ffs. It sucks that they lose their power to poor map design

molten tulip
#

Imo if you manage to get to 100% hunger your hunger drain should be paused for a bit

#

Not only is it an achievement to do so but it would also make it to where you're not just camping a corpse because the minute you walk away you're already going hungry again

#

It also makes sense that you'd be fine for a while and you'd also have time to move/explore the map

keen vapor
#

@urban flax that mechanic would pretty much remove all skill when it comes to controlling your momentum

urban flax
keen vapor
karmic plank
#

I really like your idea around corpse smell overpowering scent trails @stuck bison, that seems like a neat, non-intrusive way to both encourage killing to eat and also help scavengers survive

karmic plank
#

I love mechanics that just subtly push the meta instead of brute forcing it

next fjord
#

They should add wolfs it would be so cool and realistic

karmic plank
#

Maybe the scent cloud system could be used to make it a bit more obvious what's going on - when you sniff you get like a red fog all around the area

stuck bison
#

It's the best I could think up that wouldn't be overly exploitable either cause it would apply to everyone. and it's not like a perm proximity thing or anything either.

#

Yeah that would be nice as well

karmic plank
stuck bison
#

some people didn't like the idea though. thinking it'd be used to better hunt some how when to me if someone is allowing you to use it to hide to hunt better but if people are using it to flee then like how? I dunno.

#

I don't know how wolves would work on the island honestly. And when people modded in the dire wolf as a playable when modding was in, well Dondi was so sickened by it from my understanding.

karmic plank
#

I think the people who don't like it maybe are the ones who enjoy going on mass killing sprees, or they are worried about dieno body stashes messing up scent... Current pond would be swamped by corpse smell 24/7 just about

stuck bison
#

Honestly it shouldn't mess up scent at all. The way I envision it is that it gives you the over power scent and act like wallow does for people but for a shorter time. It'd only work for 5-10 seconds and then be done and over with until someone else dies

next fjord
#

I thought it was game for back then when dinos existed,not for just dinos

karmic plank
#

Scavengers need something to help them eat corpses without getting jumped every time, carnos especially seem to like to corpse bait

stuck bison
karmic plank
stuck bison
# next fjord Oh okay

yeah. Mercs and Tribals are planned. Read the store page if you want to know what the game is about.

karmic plank
#

I'm pretty bad at reading lore, I can't criticise that haha

stuck bison
next fjord
#

I cant be a human or a tribal

stuck bison
next fjord
#

Why is that?

#

Oh

karmic plank
#

It's confused a few people, don't worry

#

Hmm, maybe effectively being wallowed after walking near a corpse would be a little OP and abusable, now I think about it

#

I almost feel like eating from corpses should make you easier to smell, not harder

stuck bison
celest basin
#

@sleek idol isnt that z walk

karmic plank
celest basin
#

but its just the z walk

karmic plank
#

Yah, not exactly a big deal. If they rework the scent system how I'd like it will become more relevant

sleek idol
#

Please don't ping me :D

#

Yeah, even though it's supposed to be the z walk, it should still look good

celest basin
sleek idol
#

replies are also pinging 😩

karmic plank
#

You can also customise notifications for servers and channels if you don't like pings Pyro, some people like to poke fun using them so it might be handy

sleek idol
#

I'm always told that

#

I have it all off but disc still pings me

#

Thanks though pyrolove

karmic plank
#

Hmm, do you have this setting on Nothing for the server?

sleek idol
#

yea

#

this isnt the place for this convo tho :D

karmic plank
#

True enough

crisp stream
#

@celest basin that would scare the shit outta most people at night, cool idea!

karmic plank
#

Agreed, would scare the 💩 out of a ptera going for an investigate, too

crisp stream
#

troodons don't spook the bats

next fjord
#

Dilophosaurus

#

add this dinosaur

limber hull
#

@crisp stream It's a cool idea, but the stamdrain for the simple act of standing up is just silly. You even said yourself that the animation for listening leaves you motionless and further exposes you by making you stand up fully, you could easily give it other penalties. As for using 5-0, why not simply have a system to go through memorised dinos and mimic their calls when pressing 1-4, which is a far more recognised control scheme?

crisp stream
#

I said that in the document I think

limber hull
#

I mean... You don't have to make it so they can pinpoint sound locations. I personally think stam should only be drained for actions that would actually tire out a dino. Standing up and using your ears does not seem exhausting enough to warrant a heavy stam drain

crisp stream
limber hull
#

I've been looking at the concept art and the way they stand up seems natural and really doesn't seem to a point of exhaustion, and if they were doing that, why on earth would they? That seems horribly inefficient.

karmic plank
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@crisp stream I don't think it should cost Stam, but I love the idea of locking on to a call then binding it to a slot. The slot could be displayed down the bottom of the HUD, and slowly fade out or have some sort of bar or effect to show how well you can remember it

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Repeatedly listing and rebinding could then strengthen the memory, making it more accurate and last longer

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Almost becomes like an RPG mechanic, collecting calls for your inventory

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I'd imagine the animation would be a bit like the Hypsi sniff, or maybe the way ptera push themselves up high

crisp stream
karmic plank
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They could turn their head to the side like dogs do when trying to work out something

karmic plank
limber hull
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Again, if it costs me stam to memorise calls, I'm gonna dislike the feature a lot more

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It seems shitty to ruin my ability to escape from anything who might see me just so I can make a utah call

crisp stream
karmic plank
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Yeah, the ability is so situational to begin with, no need to make it more expensive. It's like costing Stam to sniff

crisp stream
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i mean arguing with me won't change anything, if the stam thing is that big of a deal to the devs then they will make it take no stam, but if people abuse it then they will nerf it, it was just a suggestion to balance it.

karmic plank
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Not looking to change your mind, just discussing it as per channel intent

limber hull
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alternative, make it that troodon hears a call and before it memorises, it recreates the call itself as a sort of "test" on how it's done. The call is strange and slightly off-key. This makes the penalty sound, not stam, and feels WAY more natural.

karmic plank
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Also trying to understand where the view of it being strong enough to warrant a Stam cost is coming from

karmic plank
limber hull
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its not like a troodon automatically knows how the call is done

crisp stream
limber hull
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it would need to figure out the right notes to hit and whatnot

karmic plank
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Lyrebirds work like that, they practice and listen and practice some more

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It's a great idea @crisp stream don't take this discussion personally, if anything it's a complement that you can get people engaged over it

crisp stream
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and stam drain would be a really good consequence for abuse

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seeing how you don't like it

karmic plank
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I don't think I ever said I disliked it, just that I didn't understand how the ability was strong enough to warrant the cost

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How do you see it being abused?

crisp stream
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If something calls, instead of using actual hearing to pinpoint where it came from, they could just hold the button and hear where every single call is coming from. if it used stamina people will mainly only use it for it's intended use

karmic plank
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Ah, I see. For people like me that have really good sound, that's not really useful - we can tell exactly where stuff is coming from anyway

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So it almost seems like it would even the playing field between people with good sound and those without, rather than five ten an advantage

crisp stream
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yeah but it's only for troodon

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the whole purpose is to use it for memorizing calls

karmic plank
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Some people have suggested that every Dino should get that, as an accessibility aid

crisp stream
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cool

limber hull
limber hull
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so are other creatures with good hearing

karmic plank
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Cat has entered the chat

limber hull
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dogs

crisp stream
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troodon doesn't have large ears

karmic plank
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I think troodon is a bit weak anyway, and is probably going to be a good first carnivore for noobs, I don't mind it having a few helping aids

crisp stream
limber hull
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I believe troodon has enough weaknesses. It's completely dead to anything larger that can land a significant hit (carnos, utahs, tenos, stegos, deinos, pachys) could all probably one shot it

limber hull
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Literally a 3 foot tall, very small animal.