#general-feedback-discussion
1 messages · Page 729 of 1
yeah I agree with that. I said this in the AI chat, but the amount of AI needs to be drastically increased on land
in the water its ok
but, I havent seen a dryo since mid update 2
Even with all of this, I doubt you can get 75% of players to go herbivore
which is why AI needs to be fixed asap
Especially considering that most of them have to be small
The Ai imo should increase dependant on demand. If a player has incubated a handful of eggs and nobody takes them, let them nest in some Ai to take that position temporarily.
^ thats a good idea
And make ai less likely to spawn in an area with nested in ai
Nesting is so integral to the current gameplay loop, it needs to be in the game and done well ASAP
yeah. I was playing with some friends before and honestly finding them was such a pain in the ass lol
like its def not impossible but its needlessly hard rn
I think it's an oversight to be working on fractures and diets first when the game doesn't need them to fucntion. It literally needs nesting for the game to actually work as certain adult dinosaurs
specifically Tenonto and Stego
Fix is sorta an overstatement
it'll be a good alternative to spawning in normally
because you'll spawn into the care of an adult willing to defend you...
presumably
well, when deinos have nests, they'll be encouraged to move away from center because you dont want your nests near a bunch of hungry stuff at center
so, itll spread out deinos across the rivers
(and lakes when we have lakes)
especially seeing as parenting is a mechanic than needs more depth to it in terms of carrying babies and such, we should definitely see it prioritized over diets and fractures imo
yeah. Tbh tho if nesting comes relatively quickly after diets its ok, but it cant be months
Not necessarily, you could possibly see a rise in Deino herds lmao
well, considering the depth that probably comes alongside diets
we can expect it to be half a year away
god I hope not
Like the isle development is embarassingly pretty slow.
Lmao yeah, I mean ik their team is smaller but still
every promise for speed is met by a setback that makes them take twice as long as anticipated before a premature claim to be speeding things up
it's ridiculous, and with that in mind
I at least want to see the important stuff in game sooner than later
well im hoping that since the Pachy isnt flying or swimming that it at least gets finished relatively quickly
diets and fractures are clearly none integral to the game as legacy exists without diets and only minimal bone break to function acceptably
yeah. Nesting really does need to be prioritized.
Well pachy might be finished relatively fast, diets and fractures if done correctly will probably take a while
also not having night vision is p a i n f u l
no, just pain. lol
don't get me wrong, I want diets and all the fancy stuff just as much as the next person
I just understand that if I want to be able to pass time playing this game
I need a proper gameplay loop for me and players in this player driven ecosystem to follow
nesting in a pillar that support the experience this game is trying so desperately to deliver
mmhmm. Also, I think the map needs more work. Its also not game breaking, but in some parts its not very diverse
without it we're left with a unsatisfying battle royal with lackluster survival mechanics
lmao yeah pretty much
The map is seeing development progress, but I also think it's priorities aren't straight
why do we care about beaches
when they're the least important area on the map
they're designed to not be explored
yeah. I think next update is seeing a map update again tho
and it's been stated that it's intentionally designed this way
Just don't see why beaches are being updated first before everything else
I mean if they're focusing on beaches they need things near the beaches that draw players
cus rn they're pointless
we could seriously use some none river connected watersources
r i g h t
like a few lakes would be good here and there
like really even one big lake would be good
just as a non-river area
maybe some big islands in the middle
a dam maybe
idk
well, preferably smaller watersources, as the threat of a deino being in every water source is somewhat annoying at this point
tru. tho I think deino populations will go down as more medium and big carnivores are added
like the allo is a great medium carnivore, so is the Sucho
stuff like that
of course, but seeing as we're not getting any new playables aside from pachy and troodon in the near future I'm incredibly pessimistic we'll be seeing the deino population die down anytime soon
wasnt the dilo supposed to be soonish?
Nope
it was specifically removed from the update that it was promised to be included in originally
welp
now playables are completely up in the air
we have no clue when playables are planned to be released and given the current work pace
I'd image sometime next year lol
ffs if its next year imma shoot myself lmao
I just want this game to have options man
yeah, if it was up to me, I'd priorities playables and nesting.
yep
Legacy still has a pretty populated playerbase because variety has a lot of value to it
yeah exactly
thats why most of the ppl I know stay on legacy
even tho evrima has way better mechanics
mechanics aren't want drive people to play this game
and the devs turned a blind eye to what the actual core of what made people gravitate to the isle
I mean when its done it wont, but thats probably gonna be like 3 years from now at this pace
<_>
my point exactly. So if we prioritize things correctly, we can obsolete legacy and have a very enjoyable game that people will happily play while they wait
mechanics are great, but they're not what makes the servers fill
the game has a solid enough core with the mechanics they've already added to support a variety of playables that would just recylce what already exists.
Quetz is a perfect example
But if you implement playables before mechanics, then implementing mechanics will be much longer and much more tedious
depends what playables you introduce
if you're smart and just introduce palyables that don't necessarily require new mechanics
Every playable is gonna be able to have fractures, right ? So fractures are necessary
Same goes for nesting and skins
well, nesting could come first regardless of anything
that would fix the rage of not being able to find people lol
Well the current evrima build plays quite well without fracturing i'd say. it just lacks it's core appeals.
but the devs have specifically talked about why there doing mechanics over dinos first
I know, but I disagree with their reasoning. They're not always correct you know
Not every dinosaur needs the most elaborate and unique mechanical setup to be fun
we can just have another dinosaur with carno's charge ability different stats and it'll be fun
I disagree there
same
I think each dino being unique is important for the isle to be distinct from other games
Legacy is fun and every dinosaur is effectively the same
We in evrima at least have some variety in mechanics
also TI is a game of patients with everything
if we just carefully pick what dinosaurs we add and give them to
we can still add more mechanics later for new playables
I mean I guess simmilar dinos could be added first to existing ones
just to fill it out
We still need core mechanics though
agreed
Like I don't wanna see pachy without fractures, but I can totally see something like Para existing in evrima inconsequentially.
it’s still a beta
What's planned currently in the roadmap is fractures, nesting and skins
Those are core mechanics
and venom
along with venomous plants and and diets
its been a beta for like 6 years tho <_>
which diets is a core mechanic to make herbis more enjoyable
Evrima hasnt
game ig
It's not even one year since its release
I'd be surprised if people got upset that for example quetz got added as just an upsized ptera that could swoop up juvies and fly away with them. Like Quetz doesn't need new mechanics.
Evrima and Legacy aren't the same game
well i would call legacy a more of a game then evrima
I disagree. Legacy has proper gameplay loops and a variety in it's roster
yeah stuff like that could be added first
Proper gameplay loops ? Variety ?
but then that would take away from petras gameplay and uniqueness
There was more variety in evrima with 2 playables than in the entire legacy roster
Nesting exists in legacy. People enjoy herding and defending children, predators enjoy hunting them. Plus it has a day night cycle that actually helps certain predators
which is why night vision is important
no, because ptera would take significantly less time to grow.
You'd get the quetz experience without having to spend ages growing it
Quetz should take like 4-5 hours to grow like the deino
maybe more tbh
cus
its huge and can murder the shit out of stuff
No it should take less
ptera would by no means be obsoleted even if Quetz was just a bigger stronger ptera
because at the end of the day, pteras could pick on and kill young quetz
Quetz is lighter than a utah
but why play ptera if you could just play a better ptera
if it doesnt take a long time its gonna be everywhere and be just as bad as the deino in terms of too many
I think a fight between the two would be 50/50
I dont want like 700 quetzs flying around
and also you can already kill baby’s and juvis as ptera
if you make it take more time less ppl will play it
No
Because it's not strictly better. growth times amount for something, additionally Quetz could be designed so that it can't turn as well at high velocities
Rex is the longest growth in legacy, yet a lot of people play it
Deino and stego are the two longest growths in evrima, yet most people play deino and stego
Like Ptera would still be incredibly unique
2h 45m quetz 
true
yeah but there is no atlernative to deino or stego
no matter what species it is
which is why stuff like allo and Cerato is important
i want allo
s a m e
very badly
they have the most interesting designs of the playables. Stego with it's tail attack with devastating bleed and power.
Allo is my favorite by far
Like the reason they're the most popular is because there's no faster growing alternative
s a m e
like i can’t wait for its grapple ability
frr
Like if they added kentro in, and just made it stego but smaller and faster growing with the impale mechanic that already exists, do you seriously think people would exclusively choose stego?
no
which is why ur right abt similar variety being smart places to add dinos sooner than later
just to flesh out the game a bit
Kentro could literally exist as a copy paste stego, with altered stats, and the impale mechanic that I will state again, already exists.
Like they have a good foundation to work on
but the devs have said the kentro is going to be more defensive while the stegos is offensive
still, the base already exists to make the kentro relatively faster than anything else
and more herbis is good
Ok, so they can still do that by altering stats. Stamina increases or speed increases drastically change a dinos aggressiveness
just look at maia
it was aggressive as fuck because it was fast
Developing playables is a lot of time though
And it's time they're not using to make new mechanics
kentro could exist in current evrima and it's honestly low effort.
people would love it
So that'd be repeating legacy with a ton of half-finished playables
what more could they possibly add to kentro
i’m personally ok for waiting for updates
everything they plan to give it exists.
Damage reflect
Impalement already exists.
because TI is nothing but patients
and damage reflect isn't discussed as a thing
I still think just adding way more AI would help with a lot of this and make the developing time a lot more bearable
yeah but not everyone has all the patients in the world
cus, there is literally like 5 Ai on servers of like 100 people
lack of Ai is horrible
You gotta be patient to follow through an early-access game's development
kentro is the only animals on the RM i can think of that wouldn't need the same amount of energy put into it compared to the rest
it helps to have a good game to distract yourself with
play other dino survival game s
but diets will come next, which will help add a game loop followed by nesting so I think we're good
agreed
All of the other dino survival games suck
I hope AI stays small and won't be able to effectively fill up larger carnivores
i think diets are more importants
yes I agree, there should be very few big AI
it removes afk growing
yeah but they need to fix the fish AI so more dryo AI will spawn
not necessarily. It just makes it take longer
Honestly nesting and diets should be in the same update
yeah
not really, I mean as I said before you can put like 200 AI in arma III and have rockets and missiles and tanks going around and frames hardly drop
literally just spamming smaller AI across the map would be better than the lack we have rn
Well diets give you something to do while growing. If you add nesting without diets you will have the legacy situation where people afk grow until they are adults, make a nest and then sit around with their babies that are afk growing
which is why we need them at the same time lol
which is why we should have diets and nesting in the same update
I hope they actually read this lol
in my experience most people do so. they sit in their nesting ground, doing nothing except growing
ikr
predators find you because of the loud thundering parent you have with you. You get fed by your parent and get defended. It's significant more interesting because you're socializing with people.
mabye get some food, go out and hang with some friend, come back get food water, repeat
it would've been better if nesting and diets would come together, but diets work better for more dynamic gameplay without nesting, while nesting without diets is pretty bland
honestly I dont play this game alone ever, 99% of the time I get in a disc with some buddies and play like that
Most people I nest in and am nested in by keep the gameplay engaging enough to avoid a lot of afk growth
isn't that basically afk growing ? sit in one place until you need food and water and then return to that place to sit around
imagine having friends that actually like the game or have it
that’s what i was implying lmao
Diet will, in theory, make the gameplay more dynamic and less afk growing. So imo its more important than nesting
predators will find you with diets too, since you'll be heavily encouraged as a herbivore to migrate to certain regions where they can expect you
lmao I have abt 6 ppl that play this game, 4 usually play with me at the same time
Diet's execution is completely speculative, we know how they plan to make the new nesting system generally so I can confidently say that it's important. We have no clue what the extents of diets will look like.
other 2 every now and then
it's not that speculative, we've gotten a lot of information on it
Just move place to get food to avoid debuff of sorts.
I mean maybe but nesting is still important so ppl arent spending 20 minutes trynna find eachother for no reason
We don't know the extents of it if it's even worth persuing etc.
We don't know how the new nesting will be either.
yes but spawn region is a thing for that exact reason
its still stupid hard finding newer players
With the new spawn region system, it should not
cus they have no idea where stuff is
Teach them
I was lmao
yea but that’s there fault for not playing sooner
XD
lmao
We know that it will create gender roles which at a base level means it will encourage you to seek out your species, we know that nesting as a mechanic will function as a way to invite friends to join you directly. That's all we need to understand that the mechanic is important to the multiplayer experience of the game.@dire ridge
it was actually sovietwomble's video that convinced them to get the game more than anything
lmao
And the diet is important for the core gameplay loop
we know that herbis will have very strict diets they'll have to follow. Their food will grow in certain regions so they'll have to go to these places if they want to follow their diet. The plants in one region will deplete after use, so the herbis will have to migrate every now and then, the larger the herd the more they'd have to move. Carnis will have preferred prey that they can expect at certain parts of the map
that'll be nice
The core gameplay loop is multiplayer interaction. Diets is straying from what the core of the game is, not that it's a bad thing, but its arguably a lot less important or a core feature. @dire ridge
force movement across the map
I agree its not as important as nesting or adding variety to dinos and the map tho
You're wrong imo, diet is much more needed
Yes but the execution of this is comepletly speculative, where as with nesting, as long as you can invite someone to join your nest and help them grow, it functions well enough to not have to worry about the intricacies of it. With diets the intricacies are the primary focus.
diets are the best thing the devs ever thought of to make the game an actual game
diets are still pretty important and will make the game a lot more immersive which imo immersiveness is key
I agree too, but we need more dinos
without variety it feels stale at times
You can think that, but you don't seem to have a very compelling argument to persuade me otherwise.
Mechanics first tho
but dude I dont wanna wait fuckin 3 years for all the dinos to be out xD
You're gonna have to
true
I think the amount of dinos is fine atm, we'll get pachy soon-ish and troodon will follow it so we'll have at least 5 carnis and 5 herbis once we get to update 6
lol
Lati already said pretty much everything about diet
developing a game takes time
I know its just painful as fuck not having variety
Diet will make the game more dynamic and less afk growing.
It will give a purpose to player, make them move on the map
You gotta learn patience
Anyways if the current roadmap doesnt change, I really hope it only is a few months to do updates 4 and 5
I remember when the addition of dryo made the game feel much better. A single new dino once every few months can still add a lot to the game
because only 1 dino makes it imo a lot less hard to do those things
Lati explained what's planned not how it will be executed. Nesting is hard to mess up, but diets is something that stirs things up in a way that can actually make or break the enjoyability of the game. which brings another point in favor of adding nesting. It's significantly less complicated and could add to the game without taking ages.
I hope update 4 and 5 will be out by september-october
hoping august but that is more realistic
just don’t play one dino for like a month and when you play it you will feel like the game has variety XD
Like if you add diets to the game that are annoying it will make playables with annoying diets potentially unfun. The mechanic is completely up in the air and could go whatever way. Nesting doesn't change the game enough on a mechanical standpoint that it could break the game. It only improves the multiplayer experience
You're assuming that nesting will be easier than diet. That's your mistake
lmao I guess, playing the utah today was nice since I hadnt played it for a while
yeah update 4 should hopefully be out by july
I mean its what 3 things lol
Fractures isnt even that much stuff
just a limp and some fuckin moving slowly
basically
No it's more complex
The only added complications that nesting had been proposed to have is a building process, and interactable eggs. Sounds a lot less complicated than devising and entirely new system with food and diets unique to every species.
Nesting in evrima will be more than just a copy of legacy nesting
but the cool thing about fractures is it’s going to be locational
oh shii fr?
You gotta have fracture gamage for every attack, fracture resistance for every body part, different fractures, ways to heal them, effects of fractures on gameplay...
thats cool
well def more complicated than legacy
thought they were just gonna ig copy paste fractures
cool though
They're not redoing any of the garbage mechanics from legacy
yeah like if you get hit in the head your going. to have like a minor fracture and you vision will be a bit fuzzy
Random leg break, ambush... these things aren't coming back
well, relative to say adding the deino or ptera I dont think itll take as long
thats cool af
We have no clue if fractures will be that advanced. As far as I'm concerned it will maybe cause a sort concussion debuff and maybe slowly amount to a limp, but I doubt they'll create a limp animation for every limb and different implications for each lol
They said they hope no update will ever take as long as the implementation of deino and ptera (updates in the rodamap I mean)
Awww leg break such a shit mechanic
yeah that’s why i’m more excited for fractures now
t h a n k f u c k
They pretty much confirmed fractures will be locational and based on fracture damage
Instead of % chance
Pretty sure friendly fire already has a small reduction and they shouldn't push it any further
well then actually if fractures is gonna be not shit, then prolly the Pachy will be the shortest part of it lol
yeah punchpacket did confirm this
devs should not have control over group limits for personal servers.
I agree
caps should be made by server owners with a template given by the devs to use if they want
right but not every attack will deal fracture damage to my knowledge. There's a reason it's being added alongside pachy ad far as I can gather and the reason being that pachy's charge will be the primary source of fracturing when the mechanic is released aside from maybe fall damage
Yes, but Pachy charge won't be the only fracturing attack either
Teno's tail slam, carno's charge and deino's bite all have good chances of dealing fracture
i'd imagine a deino would break a lot of bones lol
i think being rammed by a carno would fracture something
Right but these are all assumptions. They could literally just make it exclussive to specified attacks the same way tenonto only deals bleed on its alt attack.
oh yeah and the tennos kick would do something to
"Would", more like could.
I hope its more fleshed out than that
That'd be kinda lame
The devs despite claiming to be a lot more transparent are leaving us with bare bones knowledge and a bunch of concepts we know little to nothing about
yeah and knowing dondi it’s more likely to be fleshed out than. not
If you wanna know everything going behind the scenes, you gotta be a part of the dev team
That's why I like nesting so much, because it's simple and can't be changed too much.
Agree
Carno ram is pretty useless atm and if it can fracture then that will probably make it better
fr sure
also ngl ive never been rammed by a carno
If you you still can't hit, not really lol
hold up leme just become an isle dev real quick
yes but punch said that they plan on each dino having its own unique nest
True but you arent supposed to turn with it
Didn't say you're suppose too
Oh thats exciting
Sounds great. Modeling nests doesn't take THAT much effort.
As someone who 3D models I can guarantee that.
it will take time tho
of course
but for like 10 playables it can't take that long
if you could dig it into trees n stuff
for hypsi yeah
^^^
Like for a lot if models for nests it's literally just a bump with a texture and maybe some leaves on it
well u gotta be able to move in the nest
it cant just be a block u cant interact with lmao
they plan to have like nesting in cliff sides and in trees and stuff aswell
and since the isle likes to use realistic textures the texturing process is pretty easy with a plentiful amount of online resources.
XD yeah lmao
Diets for 9 playable can’t take that long either
Then again carnivore diets are super simple so most of the effort with diets goes into the 5 herbis
Yeah but that's pretty simple aswell. Making structures only buildable in specific areas is common play in video games. "Nest can only be built on branch with unique brach nest model" lol like it doesn't take nearly as long as devising an entirely unexplored system
honestly I dont like forcing players to nest in certain areas
letting them find and pick the best spots is better by far
Diets is really only eat this plant and grow faster and don’t eat this plant grow slower, that ain’t hard to code either
they have to design/create new plants tho
which is some time
No that will be tied to perks
dieting is new and requires tweeking and balancing and the entire development process. Nesting just needs the bug fixing and implementations. It's all there they just need to add it. Where as diets is something being built from the ground up
It will be much more complex than that
I think you still can. Nesting grounds will probably just increase incubation rates
That’s diets
eh idk I like being able to pick and choose
Like nesting is a significantly more simple and faster to implement.
relatively yea
It's equality as impactful and in an area of the game that can only be seen in a positive light. Diets is a punishment mechanic
nesting is a social and multiplayer improvment mechanic
it's more important and I see no reason to think otherwise
idk the isle is built on being realistic and diets arent really in any other similar game
so its does also rly set it appart
I guess thats maybe why they're making it this update
tho again I think nesting and diets should just be 1 update lol
equally important imo
Oh well, I'll just have to wait an obsurdly long time for nesting for no good reason.
xD
agreed
The isle never needed diets to be fun, sure it has potential to eliminate bad gameplay, but it also introduces a lot of new unexplored territory.
We'll likely see a lot of distaste for the mechanic
pun intended
eh I think its good. It depends how they do it but if they do it right itll be great imo
I never liked having to move across the map as a slow dino. Now they're making a mechanic to force me to lol.
same with perks and humans and venom and fishing and whatever new they decide to add
Well the thing is, most of what you mentioned adds gameplay that doesn't affect eveyone directly and unavoidably the same way diets does
but moving as a slow dino in a herd is a ton more fun imo
you can hide from your diet like you can a human or venemous creature.
You're not wrong, but we need nesting for that to be significantly more efficient lol
xD I dont think itll kill you for not eating your diet, just not give you full stam/other stuff
just a debuff if i had to guess
Otherwise you get the slow dino being forced to move around by itself and expose itself to dangers it wouldn't have to expose itself to otherwise
There's no choice
ig
idk diets it weird all around
like I said it depends how they do it
true
Like how will diets work with nesting
to nest you stay in one spot
diets make you move around
nest in the area your diet is in
I guess you need to figure out a good middle ground for the nest and your food
how can you nest with diets, how easy are they to ignore
and water for that matter
Like food depletes fast man
especially as a stego
you monch an entire bush yourself
or a hypsi
Like how can I maintain two adult stegos and a nest when diets are a thing assuming diets are integral.
well theyre adding more plants im assuming
so
differnt types of bushes
and grazing too
Like imo there's no way diets are so important they can't be ignored otherwise they disturb the gameplay loop too much and cause problems
Like in a lot of scenarios you'll be forced to ignore you diets and just eat regular bush
hunger does not wait for you to find your prefered salad
XD
The more I think about it the less important diets seem and the more important nesting seems
as I said, they need to be bunched t o g e t h e r
ok ok we get it you want nesting. before diets
yes I'm biased right now but I dont feel anyone has given me a good idea of how dieting can be done without being too impactful and disturbing the gameplay cycle.
Diets will be disturbing to the gameplay cycle because they're at the core of it
well gheez I hope my argument was at least somewhat convincing. I put a lot of thought into it lol
it was but the fact is there is nothing we can do to change the roadmap
and if it was up to me diets and nesting would be in same update
^
honestly they could move the pachy over to the next update and just do the mechanic stuff this one
i'd be fine w that
same
So basically I'll conclude this ted talk with, Fractures are overated.
i’m patient seeing as i can never make it to 100% as a deino yet i keep trying
yeah
can't even be bothered to grow a deino. Doesn't matter the server the overpopulation has me dissuaded.
With a carno pfp.
I did utah today and ngl it was pretty fun imma do it more
That's surprising
I suppose carno will be more appealing once it's no longer the only mid sized land predator
but i have this goal we’re i have to grow. every dino in the game and once i’m done it gets reset when a new update comes out
Yeah I used to motivate myself to play with similar goals
also ngl they should add achievements on staem
i like the art work ok
fair
I basically main ptera aswell. My favorite playable is definitely stego atm tho
i mean they plan to add achievements and a story but that’s with humans and i’m like never gonna play a human
I just want a hadrosaur in evrima.
tenno
I don't think I'll live long enough to see humans in the isle
well ig its a igaunidonted
yeah. not a hadro
s a m e
honestly idk i think they'll be in next year
yeah
optimism.
Current gameplay loop is plague with Afk grow, so diet need to "disturb" it
encouraging but I know better
i’m gonna main ptera, allo, herrera, troodon, tenno, and anything else that’s super appealing to play to me
As long as diets are less important during the adult stage I won't mind it as much
If maia or camara gets added don't expect to see me play anything else.
also speaking of allo, it would be a good counter to carnos in terms of medium sized carnivores
prob won’t be because when your an adult you can eat whatever you want because you don’t have to worry about growing
same with cerato I guess but allos are cooler lmao
agreed
is diet seriously only growth related?
pretty much
i mean you’ll get de buffs but
To me that's like saying girls without nose piercing are less interesting than girls with. I disagree strongly lmao
We know for sure that sticking to your diet (as much as possible) will boost your growth. Overhaul its to make the growing more interactive and less "waiting till adult stage to play"
Cerato horn superiority
Its the only thing we know for sure i think
y e s
plus allo will be a good. counter for stego
^
Alright well so long as it's not weighing down the adult stage of growth I won't be too worried. I had it in my head that there would be negative reprocussions to not following a diet even at the adult stage
god was walking with dinosaurs a good documentary
Cera chad
except the wwd allosaur looked stupid
fr I loved it as a kid
a man of culture
Following a diet when adult can open the way to elder stage if im not mistaken
We need WWD 2021 edition
XD lmao
same
We should make a fund for it
Well, elders is so far away I can't be bothered to consider that.
you are not i believe
Basically that translates to me as diets won't matter as an adult, which I honestly think is probably a good thing.
elders lead into perks which connects diets with perks
Indeed
Well you still kinda have to follow the diet once you are adult. Some things just won’t fill you up compared to others
true
Possibly
Maybe
And some plants may be entirely inedible or poisonous for some herbis
but you could be a opportunistic salad eater
I hope not. I don't want to be punished for nesting in an area that I eventually depleted of my diet prefered food.
So I guess you’ll still follow it but not as strictly
Well you will either way because your children will need to follow their diet
Especially given nesting will require a pair now. Meaning more food.
oh god you're right
at that point your children should hopefully be juvis and are ready for a migration
internal screaming
You’ll probably nest a few kids and then will have to start migrate once they’ve grown a little
Thats exciting tho cant wait for migration stuff
just nesting as big herbivores with the theorized system sounds like pain.
which makes it so you don’t take on so many baby’s at once only the amount that can sustain you diet area
maybe we'll have more of the sea turtle style nesting parents than I anticipated
lmfao
Which makes it so you need strategy when nesting
Honestly not opposed to the idea. Joining a nest that just hatches a swarm of baby sauropods would be amazing
and only one surviving to adult hood
Like even if you don't have parents to defend you, you would still have safety in numbers and a group to socialize with while you grow
I mean isnt that how it was irl (they think)
I like the way nesting is heading

Just tripping your sister so the predator eats her first.
lmao yes


Getting nested, enjoying 10-25 minutes in peace growing, then getting as much food into my belly before my herd migrates
herding is a must
lmao
that isnt there atm
agreed
ive seen 1 herd so far since update 3 came out
I think it would be cool if they tried to create a nesting systeme that allowed you to create that sort of baby swarm like a sea turtle nest
it was like 4 tenontos 3 stegos and a bunch of dryos and a few hyspis
sauropods would fix that I think
Like almost a queue where the nest only hatches when a certain capacity is reached and all the eggs are incubated
also we need allo to counter stego cause carno isn’t suited to take on a stego and nither is deino
but that means we need trikes n stuff too lol
wonder if maybe cerato is getting beefed up enough to take on stego
ngl hope not
cerato shouldnt be in that role
cerato rex
Hyena niche
agreed
beats up whatever tf it wants
Hyenas don't take on elephants
lmao na but cerato should be the king of smaller shit
stego isn't to that equivalent imo
No, it's much stronger
and better armed
like anything from a hyspi to a juvi stego should be within its killing range I think
Cerato is about half it's weight where as a hyena wouldn't be close to half an elephants weight lol
cerato would def compete with carno since they both filled the niche of hunting small prey
^
yeah but comparably so is cerato
Cerato half Stego's weight ?
Stego is 4 or 6 tones?
Cerato packs definitely could tackle sub stegos
can't remember
Stego is 6 tons
Cerato is 1.5
packs sure, but not solo
also, packs for cerato should be relatively small
Of course not
fr sure smaller than allo packs
I think 3-4 would be good
I feel like cerato could be closer to 2 if they decide to push it closer to recent estimates
4-7 for allos
No they should be kinda the same, both rather low
That's still way under half stego's weight
1/3 of your prey's weight is pretty common in nature my dude
o think allo packs should be an even number
the allo packs in legacy were too big imo
Allo is more of an ambush predator in evrima so it wouldn’t make sense for them to have big packs. 4-5 at most
also the nyche of a hyena had nothing to say for it's actual stats, just it's tendencies
needs to be more than cerato tho I think regardless
having it the same or less than ceratos is dumb
Not when your prey is armed specifically to puncturing your skull
isnt that utahs lmao
allos are jurassic lions
big ass utah pack bully stuff off of corpses
Nah utah is an outright packhunt don't know where you got that idea from
ive had that happen plenty of times lmao
as what?
tho, i guess the troodon will make more sense to do that
another utah?
allo
therefore allos should have prides
xD yea it was on a no rule server and there were like 20 of them
night
Bye
i was an allo on legacy killed a para and dilos bullied me off the body
my nearly 2am isle discussion ends only when I'm satisfied
lmao yeah
Dilo is more of a bully
definitely
Bigger, has venom. Utah not so much
Cerato is the peak bully tho
Even has the fashion for it
Nobody rocks a punk look better than cerato
troodon is gonna bully the meanest bully i can already see it
depends if troodon has to grow or not
leave the glorified chickens alone 
troodon will
hope they don't make too mant dinos without growth cycles. Don't enjoy hypsi for that reason
Of course it will
Hypsi will have growth too
i thought hypsis lack of growth was temp?
no clue how temp it is
hypsi will get a growth
pretty sure hypsi growth is exclusive to being nested in
there working on the models for baby’s and stuff
They already have the model
But not the texture nor the animations
they showed us what a hypsi chick looks like
aren't the animations just adjusted from the adults to fit the juvenile
pretty sure that's what bryan does
That's a work too
guess it's not a priority
and colors for females we need aswell
Hypsi has nothing to do right now so growth won't be necessary until nesting
yeah
yup, hypsi is pretty useles
did you see one persons suggestion on how to make hypsi more interesting
about how like you can build little mud ramps along trees and stuff
it has a decent amount of potential -- but only once the tree system gets added in
rn the tree climbing mechanic is shit, so hypsi is shit
other than for doing a lil trolling
lmao
Having a building system for nests (or just hypsis) could make a good foundation for future tribal building
yeah that’s another good point
eh im hoping tribals wont be able to build
Why ?
It's been confirmed that they will be able to though
id prefer for them to utilize natural features like caves n shit, i really......... dont want the isle to turn into ark or rust with ugly ass human structures every 5 feet
ah rip
was hoping itd be a merc-esque situation for the tribals too
prebuilt would be fine w me but allowing players to build would be 🤢
i mean they should be able to craft at least
Look at Valheim tho, the building system makes it so you can't really make ugly structures
literally why bother building a beautiful map if some turd from kansas can just shit on it with his crap lil "safety shelter" to survive the night
plus i think they might be able to tame dinos
the taming stuff is cool with me, im just saying i dont want to have to see ugly playermade structures
yeah
plus idk, i think itd be cooler to have set areas for civilizations, itd be kind of lame if humans could set up and be "safe" almost anywhere
I doubt tribal buildings will be any sort of safe though
that’s why if people can make them you just destroy them and eat the person inside as a rex
We're talking about an island filled with giant mutated murder dinos
yeah
ok, im saying relatively
if its not safe at all, no one would bother building them and thus there'd be no point for the devs to add them
There will be better places to build than others
Like with every single game with a building system
Building has other uses
ok i’m gonna go to bed gn
eh im just saying, id prefer prebuilt structures. it'd also allow for cooler designs imo
night dude
The best would be modular structures
Like you have a small hut building that you can connect with a big hut to have a huge hut with a small entrance room
i.e, redwoods could have some cool tree house structures, beaches could be mostly caves-house hybrids, jungle would be small huts in clearings, prairies could be half-underground mounds made outta dirt n shit, idk
plus it'd be cooler to explore -- human structures wouldnt automatically mean humans were there so you could go there to explore at the risk of being captured
whereas player built means that, in order to limit lag and the amount of clutter, they'd have to decay pretty fast
Keep those abandoned structures for merc buildings
If you encounter a tribal village, that should always mean there are tribals around
If theres tribals around you might wanna run away and not get a spear to the head
eh id prefer for it to be more of a risky scenario, and for them to be "landmarks" rather than shitstains on the map
seriously, sure that one game you mentioned has decent structures, but 90% of the time playerbuilt stuff looks like shit, especially on hardcore survival
Ehm wut?
What does
mean?
your suggestion wasnt clear enough, probably? or people arent sure if they like it
We are in the middle of yes and no
Alright, then it was what I thought. Thx for your respond
If its unclear people use this 
Ahhh okey
ah tru, ive seen some people use both
I thought
was “wtf is this garbage” lol
it can definitely be that lol
anyways, i just think allowing playerbuilt stuff would be tough to balance. either it's easy to build, people abuse it in fights, and it decays quickly, or its hard to build and then it sticks around forever after its built (i.e, lag and a bunch of ugly ass empty human structures.....). either outcome doesnt seem ideal to me honestly, and doesnt even solve the "tribal structures should always mean tribals are around" ... so a building should just poof if the tribals leave?
I don't think so, but they could have some sort of decay
Im just gonna play dinosaur
You can't build in fights because you'd need to gather resources and bring them to the place you wanna build, I doubt tribals are gonna have much of an inventory in which they can carry 100 logs
Well I assume at least
Its minecraft got my stack of planks
we back in the mine
DIAMONDS!!!
anyways and i suppose resources would be necessary, but it'd have to be pretty heavily balanced to make it difficult to build structures imo
and i still think there'd probably be an enormous lag issue
I don't know
Structures can just be piles of polygons with a health bar
I mean most dinos will be able to 1v1 humans tribal or merc
i think it would create a more interesting dynamic to have the prebuilt structures too since there's a finite amount of buildings, people would have to compete for them
please god no 🤢
What else would you want ?
I mean when humans first come out everyone gonna play them meaning thats alotta building
prebuilt structures lmao
That's a pile of polygons
and this
the game already has awful performance problems
i dont think adding 400 structures to the map would help
Merc vs Tribal 
It's gonna be much better optimized by the time humans come
you can only optimize so much building tho
They still have a lot of room for optimization
plus arent a lot of dinos going to be able to nest?
It pretty much has no limits
"no limits" yeah except time
id like to be able to play the game at more than 20 fps in the next 10 years
Do you know For Honor on low graphics requires less resources to run than Minecraft ?
Idk about humans tbh building everywhere it will ruin the atmosphere and the look of the place
for honor: developed by ubisoft. not exactly indie dude
I didn't talk about who made the games
can indie devs do great things? sure. but the isle team is small
I talked about how far optimization can go
im just saying that corporate-level optimization may not be possible in a reasonable amount of time for the isle
especially not for super intensive stuff
So yes, it'll require them a lot of time to optimize their game properly, but we can hope they will go far with it
and this is the primary reason i oppose it lmao
itd just look gross, why have a map designer when people can just throw their turdly lil buildings on it and turn it into a rust let's play
There's ways to prevent people from building ugly things
Lots of them
That's why they're going for premade structures
Less resource consumption, less ugly buildings, more immersive
also bub, why spend so much time optimizing something like building when it'd look way better, and probably be much better gameplay wise too for the sake of competition / landmarks?
I mean i rather just play dinos thats really the main reason i love the game not interested in humans but then i just see some ark bases being built all over then that ruins it
What would be much better for the sake of optimization and competition ?
Pre built structures
prebuilt structures..... the thing ive been advocating for this entire discussion bruh
I wans't advocating against prebuilt strucutres either
I said that's not the only way
and im saying it should be the only way
You assume can having a building system can't work and that it will always be ugly, I say otherwise
Tribals should spawn in tribal structures and mercs can spawn on the modern ones or come down by like helicopter or something and try to find the base to get to safety
When humans are able to be turned off on servers buildings should be disabled too if the server owner doesn’t want them
not ugly = lack of customization. if there's a lack of customization why bother implementing buildings -- again, when the amount of time it would take to optimize it would be insane?
Nah keep pre built structures
It wouldn’t hurt as a server option
Look at Valheim, you can do pretty much anything with the building system, yet it always somehow looks good
And if it looks bad, it's very likely to collapse
True i guess but why should the devs making the buildings if you just gonna turn them off
valheim is soft survival tho, isnt it?
Why would they make humans if your just gonna turn them off
The fact it is soft or hardocre survival doesn't teach how the building system should work
well yeah it kinda does, buildings affect survival
There just shouldn't be a building system i thought this was isle not fortnite
So you're saying because it's a hardcore survival game, you should be able to make ugly buildings for optimized survival ?
no....... what........
I don't see why in a hardcore survival game, you can't have a building system similar to the one in Valheim
I don't see how that matters at all
im saying because it's a hardcore survival game, you should utilize prebuilt structures and inhabit those limited amount of buildings which will discourage overpopulation and encourage competition
Bro building not only will it take away from the look it doesn't work, a humans main priority or tribal even is to hunt a dinosaur and go back to camp to eat not kill a dino build a box then eat
humans should not be able to build everywhere, leaving their lil civilizations should be a massive risk
if they can build those civilizations anywhere, it's no longer a risk to venture out
Guys
What if
Building takes time and resources, like in a good game
We gonna be building new york
You seem to take example from minecraft and Fortnite, where building is almost instant
so building takes time and resources then. how fast should it decay then?
6 hours?
I mean it still wont stop people from building in random places and also what about building in hot spots and just blocking pathways
how long should it take to build?
idk, slow enough that you don't have to repair it all the time
But fast enough that you don't have the entire map cluttered with unfinished structures
that sounds very vague
We're literally talking about balance for a mechanic that won't come until probably a few years
I can say "A building piece should lose 1 hp every 5 minutes so that if a rex comes after 3 hours of non-care it could destroy it in 4 bites", but that wouldn't make any sense
Yeah well i know i won't be playing human that much
idk, i think itd be way cooler mechanic-wise to be able to say "the tribals from the northern beach civilization came down and captured a bunch of dinos" rather than "random naked people came out of the forest and took me to....... another part of the forest. wow real exciting"
it would create natural factions
again, it would also limit the population and increase competition
Or tribal kills small dino and retreats to its box fort XD
^
The fact you could build anywhere doesn't mean you would build anywhere
There's always places to build that are better than others
no shit sherlock, but people will build wherever they want
As a tribals, you'd want to establish villages to not die alone against a big dino
Which somehow has a campfire inside surrounded by wooden walls yeah really realistic
have you been on rust? do you know how many resources it takes to build things?
and yet people build stuff in shit ass places all the time
You're still assuming building system=shit because of minecraft and fortnite
Just open your chakras and try to have a little imagination
Because people have an inventory in rust
having a prebuilt village would also help tribals to survive, they could spawn in and be like "oh i should try going to X village, there might be people there" and it would make tribals somewhat viable even without there being huge hordes of them online (helping small servers....)
I guess the cool thing about tribals is them hunting much larger things with cool pointy spear
If there are prebuild villages, then they aren't destructible
allowing player builds would spread people out even more
You're not sure about this
How can you say letting people build will spread them out ? How would you know ?
im just saying id prefer cool terrain-based villages made by a professional map designer over a bunch of shit playermade ones sprinkled throughout the map
im going to go to bed, you're not changing my mind and im obviously not changing your's
Then go
Yeah nah not for me lets discuss dinosaur instead
I’ll be honest. My suggestion does way better then I thought it would. Though I noticed Bubulblu disliked and sense he’s a smart guy, one dislike from him counts as 10 lol
I'm flattered x)
You should be lol
In my opinion deino doens't deserve a deathroll as an attack against apexes. A tug-of-war-mechanic against big targets would already be enough, and death roll is nromally used by crocs to eat or tearing off limbs (which won't happen in The Isle)
It seems to be a really specific and hard to balance mechanic only for the specific case where a deino lunges on an apex
Fair point and I agree. That’s why I was so unsure of my suggestion from the beginning
And would do absolutely nothing against, for example, a trike
Which couldn't defend itself by biting and wouldn't take much damage from the deathroll anyway
^
Giving players a perma debuff for no reason even if it rewards in the end is not great for gameplay
Especially if it's random
This will encourage 3 behaviors
- Players killing their dinosaur if they get the debuff, because they don't want to play with a debuff.
- Players specifically farming for the debuff to get the advantage.
- Players hunting down players with the debuff for sport or free food/ easier food
And none of them make for fun gameplay
So are you guys mainly against the debuff side of the idea or the idea in general?
Aye
I'm against the idea in general
I don't mind the albino-melanin nesting part. I actually like the idea but debuff just... No...
You could combine that suggestion with the skin choosing one, because it would be fun if you could chose your creatures color with your mother's and fathers.
AndI at a rare chance, you get albino colors or melanin colors extra to choose from.
But I dislike debuffs
i mainly wrote about the debuff side as a lot of people were saying how it should add a debuff but what i might do is make a alternative suggestion once the cooldown goes down about instead of the debuff add maybe extra tasks to do like melanistic dinos going in the sun more or albino dinos going in the shade more like the forests.
Or i could just write about the skin being rare in general and giving no buffs or debuffs
Thats quite a interesting idea i must say
Having a random based skin is a bad idea in my opinion
maybe instead of having it random have it as a nesting option if you make it to elder a few times as a dino you can choose it as a one time use thing and have to go through a few life times again to choose it again
Meh
I prefer being albino as a penalty for cannibalizing
thats fair enough. Would solve the cannibalism problem for sure and help identify someone who is likely to cannibalise.
the game is not striving to be realistic so dont post pics from articels where its smt about what an dino did/how it looked etc
Dilo run animations are extreme janky in legacy
@near mountain Devs can't remove servers that are not theirs
What would be a good special ability for a para
Dilo should have some decent speed
Kinda seems unrealistic tho
TI isn't a realistic game 
No in all seriousness I'd like some sort of sonic attack for para
Like, its 1-call does a small stun to everything nearby that is not a para
And if more paras 1-call at the stunned target, it extends the stun and might even deal damage
(3-call could work too)
So like being so loud it would bleed someones ears like an elk call or something
Yes, it's been theorized by paleontologists to be able to do that
But it was a while ago
Anything big enough that roars in your ears could kill you tho, actually if we wanted to be realistic rex would have the same ability ^^
Wouldnt that stun your herd aswell and ( if it was somehow fixed not to do that ) i think it would loose its voice faster by doing it
like running out of breath so it wouldnt be op
It would make sense for paras to be immune to that
Yes, it should cost a lot of breath tho
And that would be annoying to other herbivores if you are mix packing with a bunch of other herbivores and you just stun them ALL just by broadcasting, it would be annoying for other players, and if other herbivores would also be immune, if you would be attacked by another herbivore ( like if you would be fighting for some kind of diet food ) it wouldnt work
Don't mixherd :)
Not all herbivores should be incentivized to mixherd
Trikes can go along with dryos, paras only get along with other paras
Yeah but it seems they allready mix herd tho in the concept art
There's a concept art for para ?
Well kinda
its more like evirma art
like it being with a hypsie or being with a bunch of other herbivores
We see a para looking at a hypsi
But don't take concept arts for granted
We know that in-game, Hypsi would 100% blind the para then run away screaming
Idk... still seems like it would be better with a different ability
Well there's none that I can think of
Yeah its very hard to think of any for a hadrosaur, like i would like for maia being able to trample some dinos tho i think it was allready suggested in the feedback
All dinos will be able to trample smaller opponents
Even hypsi might be able to trample a compy
Yeah but it would be annoying to accidently trample your baby cuz you were trying to protect it
That would be like, no friendly fire setting to your group
But only for trample
MMMMM yeah i still think it would be better as a special ability for a maia
No because that would mean a lot of dumb situations like currently, where a stego can get blocked by a hypsi
And Maia isn't even the best candidate for trample
Dumb situations like?...
Like when a stego gets blocked by a hypsi
Yeah but if maia would have trample , what kind of dumb situations would there be
The problem is not if Maia has trample
It's if trample is a mechanic exclusive to maia
Anyway as I said, trample is planned to be a mechanic available for all dinos
I mean like maia haveing some kind of knock over attack so it would make the dino ( something like a utah or carno ) so it could trample it
by pressing something
You mean like a shoulder bash ?
Yeah
I can imagine a lot of dinos getting that attack
trample dmg is coming to all dinos so
@open imp I actually don't hate that idea at all. I see no downside.
Still seems like it would be annoying tho
how?
If the admins dont abuse it (like they shouldnt, theyre admins) it wont be an issue
Actually there's one (not really but it matters)
Devs don't want admins for official servers so it's unlikely that they implement that
hypsis blocking stegos is pretty annoying ill say that
dont see how trample is annoying
how the hell would admins abuse an admin chat lol

also i hope trample dmg is somewhat dynamic
But just because they dont want admins for offical doesnt mean there wont be other servers that need it
Yes but they don't really care about unofficials at this point
custom servers need more options either way
it official doesnt need it then it doesnt really matter cause there wont be any admins to type in it
I mean, it could just attack it or walk around it, and it would be annoying cuz y'know damage to other players of your group
devs need to stop being stubborn assholes and start implementing more options for unofficial servers
Like I said, trample damage could be disabled against members of your group
Well yeah Evrima is still ina very early stage of development, of course theyre thinking more on bug fixes, map and dinosaurs, but eventually they'll have to give attention to unofficial servers if they want a playerbase
just disable it for grp members
so simple
And since they're going to have to be the same species as you, unless they're a baby and you're an adult you won't be able to trample them
they'll prolly do it anyways as no one wants to accidentally trample their nested in child
i feel like that would happen so easily too
Would be nice to see it modded in for unofficial servers. I hate global and am not sad to see it go, but I can understand how this makes being an admin on a server a nightmare..
Now this is likely to happen
As far as I know, devs are still planning to put mod support into the game
well global is kind of important to get a group tho
very annoying if you killed your friend thats another species by accident
im not looking foward to every private server to have global chat modded back in 🤢
It's useless
mix packing is gross stop doing it lol
So it wouldnt be the best idea to be removing global and only chatting in groups
Kind of yes
There's local chat for that, it has a big enough range to find other people
maybe they should disable trample for group members only when your using the z walk, it would give it function and makes sense, your being careful around the child. however trample should be on with your group while trotting and running because that is much less careful
this literally makes no sense u and ur friend shouldnt be different species
LOL me either, but admin only chat isn't a bad idea at all!
but i dont have friends so i cant get into a group without global
Why not tho
Use local chat ?
yeah your right
What about stegos and dryos or dinos like that
i need help
Dryos gotta watch out for their 6-ton heavy friends and not go between their legs
yea but whats the issue here?
