#general-feedback-discussion

1 messages · Page 729 of 1

pseudo falcon
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Herbivores benefit 10 fold with nesting. If you want players to balance out the ecosystem, give insentive, and if that doesn't work

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allow them to nest in AI

solar latch
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yeah I agree with that. I said this in the AI chat, but the amount of AI needs to be drastically increased on land

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in the water its ok

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but, I havent seen a dryo since mid update 2

urban flax
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Even with all of this, I doubt you can get 75% of players to go herbivore

solar latch
urban flax
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Especially considering that most of them have to be small

pseudo falcon
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The Ai imo should increase dependant on demand. If a player has incubated a handful of eggs and nobody takes them, let them nest in some Ai to take that position temporarily.

solar latch
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^ thats a good idea

pseudo falcon
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And make ai less likely to spawn in an area with nested in ai

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Nesting is so integral to the current gameplay loop, it needs to be in the game and done well ASAP

solar latch
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yeah. I was playing with some friends before and honestly finding them was such a pain in the ass lol

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like its def not impossible but its needlessly hard rn

pseudo falcon
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I think it's an oversight to be working on fractures and diets first when the game doesn't need them to fucntion. It literally needs nesting for the game to actually work as certain adult dinosaurs

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specifically Tenonto and Stego

solar latch
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^

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also nesting will fix the deino spawn murdering too lol

pseudo falcon
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Fix is sorta an overstatement

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it'll be a good alternative to spawning in normally

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because you'll spawn into the care of an adult willing to defend you...

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presumably

solar latch
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well, when deinos have nests, they'll be encouraged to move away from center because you dont want your nests near a bunch of hungry stuff at center

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so, itll spread out deinos across the rivers

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(and lakes when we have lakes)

pseudo falcon
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especially seeing as parenting is a mechanic than needs more depth to it in terms of carrying babies and such, we should definitely see it prioritized over diets and fractures imo

solar latch
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yeah. Tbh tho if nesting comes relatively quickly after diets its ok, but it cant be months

pseudo falcon
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Not necessarily, you could possibly see a rise in Deino herds lmao

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well, considering the depth that probably comes alongside diets

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we can expect it to be half a year away

solar latch
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god I hope not

pseudo falcon
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Like the isle development is embarassingly pretty slow.

solar latch
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Lmao yeah, I mean ik their team is smaller but still

pseudo falcon
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every promise for speed is met by a setback that makes them take twice as long as anticipated before a premature claim to be speeding things up

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it's ridiculous, and with that in mind

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I at least want to see the important stuff in game sooner than later

solar latch
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well im hoping that since the Pachy isnt flying or swimming that it at least gets finished relatively quickly

pseudo falcon
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diets and fractures are clearly none integral to the game as legacy exists without diets and only minimal bone break to function acceptably

solar latch
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yeah. Nesting really does need to be prioritized.

pseudo falcon
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Well pachy might be finished relatively fast, diets and fractures if done correctly will probably take a while

solar latch
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also not having night vision is p a i n f u l

pseudo falcon
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specifically diets

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true

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but also none essential

solar latch
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no, just pain. lol

pseudo falcon
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don't get me wrong, I want diets and all the fancy stuff just as much as the next person

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I just understand that if I want to be able to pass time playing this game

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I need a proper gameplay loop for me and players in this player driven ecosystem to follow

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nesting in a pillar that support the experience this game is trying so desperately to deliver

solar latch
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mmhmm. Also, I think the map needs more work. Its also not game breaking, but in some parts its not very diverse

pseudo falcon
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without it we're left with a unsatisfying battle royal with lackluster survival mechanics

solar latch
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lmao yeah pretty much

pseudo falcon
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The map is seeing development progress, but I also think it's priorities aren't straight

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why do we care about beaches

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when they're the least important area on the map

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they're designed to not be explored

solar latch
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yeah. I think next update is seeing a map update again tho

pseudo falcon
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and it's been stated that it's intentionally designed this way

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Just don't see why beaches are being updated first before everything else

solar latch
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I mean if they're focusing on beaches they need things near the beaches that draw players

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cus rn they're pointless

pseudo falcon
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we could seriously use some none river connected watersources

solar latch
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r i g h t

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like a few lakes would be good here and there

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like really even one big lake would be good

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just as a non-river area

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maybe some big islands in the middle

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a dam maybe

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idk

pseudo falcon
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well, preferably smaller watersources, as the threat of a deino being in every water source is somewhat annoying at this point

solar latch
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tru. tho I think deino populations will go down as more medium and big carnivores are added

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like the allo is a great medium carnivore, so is the Sucho

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stuff like that

pseudo falcon
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of course, but seeing as we're not getting any new playables aside from pachy and troodon in the near future I'm incredibly pessimistic we'll be seeing the deino population die down anytime soon

solar latch
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wasnt the dilo supposed to be soonish?

pseudo falcon
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Nope

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it was specifically removed from the update that it was promised to be included in originally

solar latch
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welp

pseudo falcon
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now playables are completely up in the air

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we have no clue when playables are planned to be released and given the current work pace

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I'd image sometime next year lol

solar latch
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ffs if its next year imma shoot myself lmao

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I just want this game to have options man

pseudo falcon
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yeah, if it was up to me, I'd priorities playables and nesting.

solar latch
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yep

pseudo falcon
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Legacy still has a pretty populated playerbase because variety has a lot of value to it

solar latch
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yeah exactly

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thats why most of the ppl I know stay on legacy

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even tho evrima has way better mechanics

pseudo falcon
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mechanics aren't want drive people to play this game

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and the devs turned a blind eye to what the actual core of what made people gravitate to the isle

solar latch
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I mean when its done it wont, but thats probably gonna be like 3 years from now at this pace

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<_>

pseudo falcon
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my point exactly. So if we prioritize things correctly, we can obsolete legacy and have a very enjoyable game that people will happily play while they wait

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mechanics are great, but they're not what makes the servers fill

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the game has a solid enough core with the mechanics they've already added to support a variety of playables that would just recylce what already exists.

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Quetz is a perfect example

urban flax
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But if you implement playables before mechanics, then implementing mechanics will be much longer and much more tedious

pseudo falcon
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depends what playables you introduce

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if you're smart and just introduce palyables that don't necessarily require new mechanics

urban flax
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Every playable is gonna be able to have fractures, right ? So fractures are necessary

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Same goes for nesting and skins

solar latch
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well, nesting could come first regardless of anything

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that would fix the rage of not being able to find people lol

pseudo falcon
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Well the current evrima build plays quite well without fracturing i'd say. it just lacks it's core appeals.

fluid owl
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but the devs have specifically talked about why there doing mechanics over dinos first

pseudo falcon
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I know, but I disagree with their reasoning. They're not always correct you know

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Not every dinosaur needs the most elaborate and unique mechanical setup to be fun

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we can just have another dinosaur with carno's charge ability different stats and it'll be fun

solar latch
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I disagree there

fluid owl
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same

solar latch
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I think each dino being unique is important for the isle to be distinct from other games

pseudo falcon
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Legacy is fun and every dinosaur is effectively the same

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We in evrima at least have some variety in mechanics

fluid owl
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also TI is a game of patients with everything

pseudo falcon
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if we just carefully pick what dinosaurs we add and give them to

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we can still add more mechanics later for new playables

solar latch
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I mean I guess simmilar dinos could be added first to existing ones

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just to fill it out

urban flax
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We still need core mechanics though

fluid owl
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agreed

pseudo falcon
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Like I don't wanna see pachy without fractures, but I can totally see something like Para existing in evrima inconsequentially.

fluid owl
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it’s still a beta

urban flax
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What's planned currently in the roadmap is fractures, nesting and skins
Those are core mechanics

fluid owl
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and venom

urban flax
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Yes I forgot venom

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And night vision too

fluid owl
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along with venomous plants and and diets

solar latch
fluid owl
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which diets is a core mechanic to make herbis more enjoyable

urban flax
solar latch
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game ig

urban flax
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It's not even one year since its release

pseudo falcon
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I'd be surprised if people got upset that for example quetz got added as just an upsized ptera that could swoop up juvies and fly away with them. Like Quetz doesn't need new mechanics.

urban flax
fluid owl
pseudo falcon
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I disagree. Legacy has proper gameplay loops and a variety in it's roster

solar latch
urban flax
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Proper gameplay loops ? Variety ?

fluid owl
urban flax
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There was more variety in evrima with 2 playables than in the entire legacy roster

pseudo falcon
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Nesting exists in legacy. People enjoy herding and defending children, predators enjoy hunting them. Plus it has a day night cycle that actually helps certain predators

solar latch
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which is why night vision is important

pseudo falcon
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You'd get the quetz experience without having to spend ages growing it

solar latch
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Quetz should take like 4-5 hours to grow like the deino

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maybe more tbh

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cus

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its huge and can murder the shit out of stuff

urban flax
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No it should take less

pseudo falcon
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ptera would by no means be obsoleted even if Quetz was just a bigger stronger ptera

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because at the end of the day, pteras could pick on and kill young quetz

urban flax
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Quetz is lighter than a utah

fluid owl
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but why play ptera if you could just play a better ptera

solar latch
urban flax
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I think a fight between the two would be 50/50

solar latch
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I dont want like 700 quetzs flying around

fluid owl
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and also you can already kill baby’s and juvis as ptera

solar latch
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if you make it take more time less ppl will play it

urban flax
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No

pseudo falcon
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Because it's not strictly better. growth times amount for something, additionally Quetz could be designed so that it can't turn as well at high velocities

urban flax
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Rex is the longest growth in legacy, yet a lot of people play it

pseudo falcon
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not only that but quetz wouldn't be a fisher

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it would have to hunt grounded prey

urban flax
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Deino and stego are the two longest growths in evrima, yet most people play deino and stego

pseudo falcon
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Like Ptera would still be incredibly unique

paper oriole
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2h 45m quetz TI_Troll

solar latch
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yeah I guess

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Like I said tho, 50% of the pop being one species is lame

pseudo falcon
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yeah but there is no atlernative to deino or stego

solar latch
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no matter what species it is

solar latch
fluid owl
solar latch
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s a m e

fluid owl
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very badly

pseudo falcon
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they have the most interesting designs of the playables. Stego with it's tail attack with devastating bleed and power.

solar latch
pseudo falcon
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Like the reason they're the most popular is because there's no faster growing alternative

fluid owl
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like i can’t wait for its grapple ability

solar latch
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frr

pseudo falcon
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Like if they added kentro in, and just made it stego but smaller and faster growing with the impale mechanic that already exists, do you seriously think people would exclusively choose stego?

solar latch
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no

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which is why ur right abt similar variety being smart places to add dinos sooner than later

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just to flesh out the game a bit

pseudo falcon
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Kentro could literally exist as a copy paste stego, with altered stats, and the impale mechanic that I will state again, already exists.

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Like they have a good foundation to work on

fluid owl
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but the devs have said the kentro is going to be more defensive while the stegos is offensive

solar latch
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still, the base already exists to make the kentro relatively faster than anything else

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and more herbis is good

pseudo falcon
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Ok, so they can still do that by altering stats. Stamina increases or speed increases drastically change a dinos aggressiveness

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just look at maia

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it was aggressive as fuck because it was fast

urban flax
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Developing playables is a lot of time though
And it's time they're not using to make new mechanics

pseudo falcon
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kentro could exist in current evrima and it's honestly low effort.

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people would love it

urban flax
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So that'd be repeating legacy with a ton of half-finished playables

pseudo falcon
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what more could they possibly add to kentro

fluid owl
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i’m personally ok for waiting for updates

pseudo falcon
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everything they plan to give it exists.

urban flax
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Damage reflect

pseudo falcon
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Impalement already exists.

fluid owl
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because TI is nothing but patients

pseudo falcon
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and damage reflect isn't discussed as a thing

solar latch
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I still think just adding way more AI would help with a lot of this and make the developing time a lot more bearable

pseudo falcon
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yeah but not everyone has all the patients in the world

solar latch
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cus, there is literally like 5 Ai on servers of like 100 people

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lack of Ai is horrible

urban flax
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You gotta be patient to follow through an early-access game's development

wary sparrow
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kentro is the only animals on the RM i can think of that wouldn't need the same amount of energy put into it compared to the rest

pseudo falcon
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it helps to have a good game to distract yourself with

fluid owl
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play other dino survival game s

wary sparrow
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but diets will come next, which will help add a game loop followed by nesting so I think we're good

fluid owl
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agreed

pseudo falcon
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All of the other dino survival games suck

solar latch
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and Ai (god please)

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^

pseudo falcon
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idk nesting > diets

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think nesting is more important

wary sparrow
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I hope AI stays small and won't be able to effectively fill up larger carnivores

wary sparrow
solar latch
wary sparrow
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it removes afk growing

fluid owl
pseudo falcon
solar latch
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Honestly nesting and diets should be in the same update

pseudo falcon
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agreed

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fractures are significantly less important

solar latch
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yeah

solar latch
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literally just spamming smaller AI across the map would be better than the lack we have rn

wary sparrow
solar latch
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which is why we need them at the same time lol

pseudo falcon
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When you have parents you don't afk grow.

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At least in my experience

fluid owl
solar latch
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I hope they actually read this lol

wary sparrow
fluid owl
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ikr

pseudo falcon
fluid owl
wary sparrow
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it would've been better if nesting and diets would come together, but diets work better for more dynamic gameplay without nesting, while nesting without diets is pretty bland

solar latch
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honestly I dont play this game alone ever, 99% of the time I get in a disc with some buddies and play like that

pseudo falcon
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Most people I nest in and am nested in by keep the gameplay engaging enough to avoid a lot of afk growth

wary sparrow
fluid owl
fluid owl
dire ridge
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Diet will, in theory, make the gameplay more dynamic and less afk growing. So imo its more important than nesting

wary sparrow
solar latch
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lmao I have abt 6 ppl that play this game, 4 usually play with me at the same time

pseudo falcon
solar latch
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other 2 every now and then

wary sparrow
pseudo falcon
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Just move place to get food to avoid debuff of sorts.

solar latch
pseudo falcon
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We don't know the extents of it if it's even worth persuing etc.

dire ridge
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We don't know how the new nesting will be either.

fluid owl
solar latch
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its still stupid hard finding newer players

dire ridge
solar latch
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cus they have no idea where stuff is

dire ridge
solar latch
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I was lmao

fluid owl
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yea but that’s there fault for not playing sooner

solar latch
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lmao

pseudo falcon
# dire ridge We don't know how the new nesting will be either.

We know that it will create gender roles which at a base level means it will encourage you to seek out your species, we know that nesting as a mechanic will function as a way to invite friends to join you directly. That's all we need to understand that the mechanic is important to the multiplayer experience of the game.@dire ridge

solar latch
fluid owl
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lmao

dire ridge
wary sparrow
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we know that herbis will have very strict diets they'll have to follow. Their food will grow in certain regions so they'll have to go to these places if they want to follow their diet. The plants in one region will deplete after use, so the herbis will have to migrate every now and then, the larger the herd the more they'd have to move. Carnis will have preferred prey that they can expect at certain parts of the map

solar latch
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that'll be nice

pseudo falcon
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The core gameplay loop is multiplayer interaction. Diets is straying from what the core of the game is, not that it's a bad thing, but its arguably a lot less important or a core feature. @dire ridge

solar latch
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force movement across the map

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I agree its not as important as nesting or adding variety to dinos and the map tho

dire ridge
pseudo falcon
wary sparrow
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diets are the best thing the devs ever thought of to make the game an actual game

fluid owl
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diets are still pretty important and will make the game a lot more immersive which imo immersiveness is key

solar latch
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without variety it feels stale at times

pseudo falcon
dire ridge
solar latch
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but dude I dont wanna wait fuckin 3 years for all the dinos to be out xD

urban flax
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You're gonna have to

pseudo falcon
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true

wary sparrow
pseudo falcon
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lol

dire ridge
urban flax
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developing a game takes time

solar latch
dire ridge
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Diet will make the game more dynamic and less afk growing.
It will give a purpose to player, make them move on the map

urban flax
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You gotta learn patience

solar latch
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Anyways if the current roadmap doesnt change, I really hope it only is a few months to do updates 4 and 5

wary sparrow
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I remember when the addition of dryo made the game feel much better. A single new dino once every few months can still add a lot to the game

solar latch
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because only 1 dino makes it imo a lot less hard to do those things

pseudo falcon
# dire ridge Lati already said pretty much everything about diet

Lati explained what's planned not how it will be executed. Nesting is hard to mess up, but diets is something that stirs things up in a way that can actually make or break the enjoyability of the game. which brings another point in favor of adding nesting. It's significantly less complicated and could add to the game without taking ages.

wary sparrow
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I hope update 4 and 5 will be out by september-october

solar latch
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hoping august but that is more realistic

fluid owl
pseudo falcon
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Like if you add diets to the game that are annoying it will make playables with annoying diets potentially unfun. The mechanic is completely up in the air and could go whatever way. Nesting doesn't change the game enough on a mechanical standpoint that it could break the game. It only improves the multiplayer experience

dire ridge
solar latch
fluid owl
solar latch
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I mean its what 3 things lol

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Fractures isnt even that much stuff

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just a limp and some fuckin moving slowly

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basically

urban flax
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No it's more complex

pseudo falcon
dire ridge
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Nesting in evrima will be more than just a copy of legacy nesting

fluid owl
solar latch
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oh shii fr?

urban flax
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You gotta have fracture gamage for every attack, fracture resistance for every body part, different fractures, ways to heal them, effects of fractures on gameplay...

solar latch
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thats cool

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well def more complicated than legacy

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thought they were just gonna ig copy paste fractures

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cool though

urban flax
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They're not redoing any of the garbage mechanics from legacy

fluid owl
# solar latch oh shii fr?

yeah like if you get hit in the head your going. to have like a minor fracture and you vision will be a bit fuzzy

urban flax
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Random leg break, ambush... these things aren't coming back

solar latch
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well, relative to say adding the deino or ptera I dont think itll take as long

pseudo falcon
urban flax
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They said they hope no update will ever take as long as the implementation of deino and ptera (updates in the rodamap I mean)

golden beacon
fluid owl
solar latch
urban flax
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Instead of % chance

paper oriole
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Pretty sure friendly fire already has a small reduction and they shouldn't push it any further

solar latch
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well then actually if fractures is gonna be not shit, then prolly the Pachy will be the shortest part of it lol

fluid owl
zealous violet
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devs should not have control over group limits for personal servers.

solar latch
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caps should be made by server owners with a template given by the devs to use if they want

pseudo falcon
urban flax
solar latch
fluid owl
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i think being rammed by a carno would fracture something

solar latch
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^

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or like a ptera flying into a wall

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that would prolly break something

pseudo falcon
fluid owl
pseudo falcon
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"Would", more like could.

solar latch
pseudo falcon
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The devs despite claiming to be a lot more transparent are leaving us with bare bones knowledge and a bunch of concepts we know little to nothing about

fluid owl
urban flax
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If you wanna know everything going behind the scenes, you gotta be a part of the dev team

pseudo falcon
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That's why I like nesting so much, because it's simple and can't be changed too much.

golden beacon
solar latch
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also ngl ive never been rammed by a carno

dire ridge
pseudo falcon
fluid owl
golden beacon
dire ridge
pseudo falcon
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As someone who 3D models I can guarantee that.

fluid owl
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it will take time tho

pseudo falcon
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of course

solar latch
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ignore the birds

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a nest like that would be cool

pseudo falcon
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but for like 10 playables it can't take that long

solar latch
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if you could dig it into trees n stuff

fluid owl
solar latch
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^^^

pseudo falcon
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Like for a lot if models for nests it's literally just a bump with a texture and maybe some leaves on it

solar latch
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well u gotta be able to move in the nest

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it cant just be a block u cant interact with lmao

fluid owl
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they plan to have like nesting in cliff sides and in trees and stuff aswell

pseudo falcon
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and since the isle likes to use realistic textures the texturing process is pretty easy with a plentiful amount of online resources.

fluid owl
wary sparrow
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Then again carnivore diets are super simple so most of the effort with diets goes into the 5 herbis

pseudo falcon
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Yeah but that's pretty simple aswell. Making structures only buildable in specific areas is common play in video games. "Nest can only be built on branch with unique brach nest model" lol like it doesn't take nearly as long as devising an entirely unexplored system

solar latch
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honestly I dont like forcing players to nest in certain areas

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letting them find and pick the best spots is better by far

wary sparrow
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Diets is really only eat this plant and grow faster and don’t eat this plant grow slower, that ain’t hard to code either

solar latch
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which is some time

pseudo falcon
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dieting is new and requires tweeking and balancing and the entire development process. Nesting just needs the bug fixing and implementations. It's all there they just need to add it. Where as diets is something being built from the ground up

urban flax
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It will be much more complex than that

wary sparrow
wary sparrow
solar latch
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eh idk I like being able to pick and choose

pseudo falcon
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Like nesting is a significantly more simple and faster to implement.

pseudo falcon
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It's equality as impactful and in an area of the game that can only be seen in a positive light. Diets is a punishment mechanic

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nesting is a social and multiplayer improvment mechanic

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it's more important and I see no reason to think otherwise

solar latch
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idk the isle is built on being realistic and diets arent really in any other similar game

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so its does also rly set it appart

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I guess thats maybe why they're making it this update

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tho again I think nesting and diets should just be 1 update lol

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equally important imo

pseudo falcon
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Oh well, I'll just have to wait an obsurdly long time for nesting for no good reason.

solar latch
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xD

fluid owl
pseudo falcon
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The isle never needed diets to be fun, sure it has potential to eliminate bad gameplay, but it also introduces a lot of new unexplored territory.

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We'll likely see a lot of distaste for the mechanic

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pun intended

solar latch
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eh I think its good. It depends how they do it but if they do it right itll be great imo

pseudo falcon
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I never liked having to move across the map as a slow dino. Now they're making a mechanic to force me to lol.

fluid owl
pseudo falcon
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Well the thing is, most of what you mentioned adds gameplay that doesn't affect eveyone directly and unavoidably the same way diets does

fluid owl
pseudo falcon
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you can hide from your diet like you can a human or venemous creature.

pseudo falcon
solar latch
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xD I dont think itll kill you for not eating your diet, just not give you full stam/other stuff

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just a debuff if i had to guess

pseudo falcon
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Otherwise you get the slow dino being forced to move around by itself and expose itself to dangers it wouldn't have to expose itself to otherwise

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There's no choice

fluid owl
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ig

pseudo falcon
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idk diets it weird all around

solar latch
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like I said it depends how they do it

fluid owl
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true

pseudo falcon
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Like how will diets work with nesting

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to nest you stay in one spot

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diets make you move around

fluid owl
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nest in the area your diet is in

solar latch
#

I guess you need to figure out a good middle ground for the nest and your food

pseudo falcon
#

how can you nest with diets, how easy are they to ignore

solar latch
#

and water for that matter

pseudo falcon
#

Like food depletes fast man

#

especially as a stego

#

you monch an entire bush yourself

fluid owl
pseudo falcon
#

Like how can I maintain two adult stegos and a nest when diets are a thing assuming diets are integral.

solar latch
#

so

#

differnt types of bushes

#

and grazing too

pseudo falcon
#

Like imo there's no way diets are so important they can't be ignored otherwise they disturb the gameplay loop too much and cause problems

#

Like in a lot of scenarios you'll be forced to ignore you diets and just eat regular bush

#

hunger does not wait for you to find your prefered salad

fluid owl
#

XD

pseudo falcon
#

The more I think about it the less important diets seem and the more important nesting seems

solar latch
fluid owl
#

ok ok we get it you want nesting. before diets

solar latch
#

we need these big boiis

#

ankys and brachys

pseudo falcon
#

yes I'm biased right now but I dont feel anyone has given me a good idea of how dieting can be done without being too impactful and disturbing the gameplay cycle.

urban flax
#

Diets will be disturbing to the gameplay cycle because they're at the core of it

pseudo falcon
fluid owl
pseudo falcon
#

But the roadmap changed based on feedback

#

we just need to change it MOAR

fluid owl
#

and if it was up to me diets and nesting would be in same update

solar latch
#

^

#

honestly they could move the pachy over to the next update and just do the mechanic stuff this one

#

i'd be fine w that

fluid owl
#

same

pseudo falcon
#

So basically I'll conclude this ted talk with, Fractures are overated.

fluid owl
#

i’m patient seeing as i can never make it to 100% as a deino yet i keep trying

solar latch
#

its so much easier with a group

#

specifically

#

a bigger deino

#

lol

fluid owl
#

yeah

pseudo falcon
fluid owl
#

yeah

#

i actually main ptera

#

and tenno

pseudo falcon
#

With a carno pfp.

solar latch
#

I did utah today and ngl it was pretty fun imma do it more

pseudo falcon
#

That's surprising

solar latch
#

carnos are like rexes rn

#

on land at least

#

lmao

pseudo falcon
#

I suppose carno will be more appealing once it's no longer the only mid sized land predator

fluid owl
#

but i have this goal we’re i have to grow. every dino in the game and once i’m done it gets reset when a new update comes out

pseudo falcon
#

Yeah I used to motivate myself to play with similar goals

solar latch
#

also ngl they should add achievements on staem

fluid owl
solar latch
#

steam

#

low priority

#

but

#

achievements would be nice

pseudo falcon
#

fair

#

I basically main ptera aswell. My favorite playable is definitely stego atm tho

fluid owl
#

i mean they plan to add achievements and a story but that’s with humans and i’m like never gonna play a human

pseudo falcon
#

I just want a hadrosaur in evrima.

fluid owl
#

tenno

pseudo falcon
#

I don't think I'll live long enough to see humans in the isle

solar latch
#

I just want my allo

#

;-;

fluid owl
#

well ig its a igaunidonted

pseudo falcon
#

yeah. not a hadro

fluid owl
solar latch
fluid owl
#

yeah

pseudo falcon
#

optimism.

dire ridge
pseudo falcon
#

encouraging but I know better

fluid owl
#

i’m gonna main ptera, allo, herrera, troodon, tenno, and anything else that’s super appealing to play to me

pseudo falcon
#

If maia or camara gets added don't expect to see me play anything else.

solar latch
#

also speaking of allo, it would be a good counter to carnos in terms of medium sized carnivores

fluid owl
solar latch
#

same with cerato I guess but allos are cooler lmao

fluid owl
#

agreed

pseudo falcon
#

is diet seriously only growth related?

fluid owl
#

pretty much

solar latch
#

what rly

#

u sure

fluid owl
#

i mean you’ll get de buffs but

pseudo falcon
dire ridge
#

We know for sure that sticking to your diet (as much as possible) will boost your growth. Overhaul its to make the growing more interactive and less "waiting till adult stage to play"

pseudo falcon
#

Cerato horn superiority

dire ridge
fluid owl
solar latch
#

also we need diploticus

#

for medium/apexes to hunt

fluid owl
#

plus allo will be a good. counter for stego

solar latch
#

^

pseudo falcon
fluid owl
wary sparrow
#

Cera chad

pseudo falcon
#

except the wwd allosaur looked stupid

solar latch
pseudo falcon
dire ridge
wary sparrow
#

We need WWD 2021 edition

fluid owl
solar latch
#

i'd pay for that

fluid owl
#

same

wary sparrow
#

We should make a fund for it

pseudo falcon
pseudo falcon
#

Basically that translates to me as diets won't matter as an adult, which I honestly think is probably a good thing.

fluid owl
#

elders lead into perks which connects diets with perks

wary sparrow
#

Well you still kinda have to follow the diet once you are adult. Some things just won’t fill you up compared to others

fluid owl
#

true

pseudo falcon
#

Possibly

wary sparrow
#

And some plants may be entirely inedible or poisonous for some herbis

fluid owl
#

but you could be a opportunistic salad eater

pseudo falcon
#

I hope not. I don't want to be punished for nesting in an area that I eventually depleted of my diet prefered food.

wary sparrow
#

So I guess you’ll still follow it but not as strictly

wary sparrow
pseudo falcon
#

Especially given nesting will require a pair now. Meaning more food.

#

oh god you're right

fluid owl
pseudo falcon
#

internal screaming

wary sparrow
#

You’ll probably nest a few kids and then will have to start migrate once they’ve grown a little

blissful onyx
#

Thats exciting tho cant wait for migration stuff

pseudo falcon
#

just nesting as big herbivores with the theorized system sounds like pain.

fluid owl
#

which makes it so you don’t take on so many baby’s at once only the amount that can sustain you diet area

pseudo falcon
#

maybe we'll have more of the sea turtle style nesting parents than I anticipated

#

lmfao

fluid owl
#

Which makes it so you need strategy when nesting

pseudo falcon
#

Honestly not opposed to the idea. Joining a nest that just hatches a swarm of baby sauropods would be amazing

fluid owl
#

and only one surviving to adult hood

pseudo falcon
#

Like even if you don't have parents to defend you, you would still have safety in numbers and a group to socialize with while you grow

solar latch
wary sparrow
#

I like the way nesting is heading

pseudo falcon
#

Just tripping your sister so the predator eats her first.

fluid owl
#

lmao yes

pseudo falcon
solar latch
wary sparrow
#

Getting nested, enjoying 10-25 minutes in peace growing, then getting as much food into my belly before my herd migrates

solar latch
#

herding is a must

fluid owl
#

lmao

solar latch
#

that isnt there atm

fluid owl
#

agreed

solar latch
#

ive seen 1 herd so far since update 3 came out

pseudo falcon
#

I think it would be cool if they tried to create a nesting systeme that allowed you to create that sort of baby swarm like a sea turtle nest

solar latch
#

it was like 4 tenontos 3 stegos and a bunch of dryos and a few hyspis

#

sauropods would fix that I think

pseudo falcon
#

Like almost a queue where the nest only hatches when a certain capacity is reached and all the eggs are incubated

fluid owl
#

also we need allo to counter stego cause carno isn’t suited to take on a stego and nither is deino

solar latch
#

but that means we need trikes n stuff too lol

pseudo falcon
#

wonder if maybe cerato is getting beefed up enough to take on stego

solar latch
#

cerato shouldnt be in that role

pseudo falcon
#

cerato rex

solar latch
#

thats the allo role

#

xD

#

n o

pseudo falcon
#

Hyena niche

fluid owl
pseudo falcon
#

beats up whatever tf it wants

urban flax
solar latch
#

lmao na but cerato should be the king of smaller shit

pseudo falcon
urban flax
#

No, it's much stronger
and better armed

solar latch
#

like anything from a hyspi to a juvi stego should be within its killing range I think

pseudo falcon
#

Cerato is about half it's weight where as a hyena wouldn't be close to half an elephants weight lol

fluid owl
#

cerato would def compete with carno since they both filled the niche of hunting small prey

solar latch
#

^

pseudo falcon
urban flax
#

Cerato half Stego's weight ?TI_What

solar latch
#

ayo whut

#

tf it is

#

xD

#

cerato is way less

pseudo falcon
#

Stego is 4 or 6 tones?

wary sparrow
#

Cerato packs definitely could tackle sub stegos

pseudo falcon
#

can't remember

urban flax
#

Stego is 6 tons
Cerato is 1.5

solar latch
#

also, packs for cerato should be relatively small

wary sparrow
solar latch
#

fr sure smaller than allo packs

wary sparrow
pseudo falcon
#

I feel like cerato could be closer to 2 if they decide to push it closer to recent estimates

fluid owl
#

4-7 for allos

wary sparrow
urban flax
#

That's still way under half stego's weight

solar latch
#

Imma say 5/6 allo packs

#

leaning more towards 5

pseudo falcon
fluid owl
#

o think allo packs should be an even number

solar latch
#

the allo packs in legacy were too big imo

wary sparrow
#

Allo is more of an ambush predator in evrima so it wouldn’t make sense for them to have big packs. 4-5 at most

pseudo falcon
#

also the nyche of a hyena had nothing to say for it's actual stats, just it's tendencies

solar latch
#

needs to be more than cerato tho I think regardless

#

having it the same or less than ceratos is dumb

pseudo falcon
#

likes to bully the lions off their corpses kinda deal

#

scavenger bully

urban flax
solar latch
fluid owl
#

allos are jurassic lions

solar latch
#

big ass utah pack bully stuff off of corpses

pseudo falcon
solar latch
#

well im talking abt in game thats what utahs do

#

they bully stuff off of corpses

pseudo falcon
#

Not in my experience

#

They scavenge but seldom bully.

solar latch
#

ive had that happen plenty of times lmao

pseudo falcon
#

as what?

solar latch
#

tho, i guess the troodon will make more sense to do that

pseudo falcon
#

another utah?

solar latch
fluid owl
pseudo falcon
#

Wha...

#

How...

#

nvm.

solar latch
#

xD yea it was on a no rule server and there were like 20 of them

pseudo falcon
#

legacy probably on a no alt turn server

#

oh well don't care anymore

solar latch
#

lmao

#

anyways im going to sleep

#

cyall

pseudo falcon
#

night

wary sparrow
#

Bye

fluid owl
#

i was an allo on legacy killed a para and dilos bullied me off the body

pseudo falcon
#

my nearly 2am isle discussion ends only when I'm satisfied

fluid owl
#

lmao yeah

pseudo falcon
#

Dilo is more of a bully

fluid owl
#

definitely

pseudo falcon
#

Bigger, has venom. Utah not so much

#

Cerato is the peak bully tho

#

Even has the fashion for it

#

Nobody rocks a punk look better than cerato

fluid owl
#

troodon is gonna bully the meanest bully i can already see it

pseudo falcon
#

Nah, troodon is undoubtedly a pest

#

very notable distinction

fluid owl
#

yeah

#

well

#

the pest will get rid of the pest hypsi

pseudo falcon
#

depends if troodon has to grow or not

patent garden
#

leave the glorified chickens alone TI_gun

fluid owl
#

troodon will

pseudo falcon
#

hope they don't make too mant dinos without growth cycles. Don't enjoy hypsi for that reason

urban flax
patent garden
#

i thought hypsis lack of growth was temp?

pseudo falcon
#

no clue how temp it is

fluid owl
#

hypsi will get a growth

pseudo falcon
#

pretty sure hypsi growth is exclusive to being nested in

fluid owl
#

there working on the models for baby’s and stuff

pseudo falcon
#

They already have the model

urban flax
#

But not the texture nor the animations

pseudo falcon
#

they showed us what a hypsi chick looks like

#

aren't the animations just adjusted from the adults to fit the juvenile

#

pretty sure that's what bryan does

urban flax
#

That's a work too

pseudo falcon
#

guess it's not a priority

fluid owl
#

and colors for females we need aswell

urban flax
#

Hypsi has nothing to do right now so growth won't be necessary until nesting

pseudo falcon
#

yup, hypsi is pretty useles

fluid owl
#

did you see one persons suggestion on how to make hypsi more interesting

#

about how like you can build little mud ramps along trees and stuff

patent garden
#

it has a decent amount of potential -- but only once the tree system gets added in

#

rn the tree climbing mechanic is shit, so hypsi is shit

#

other than for doing a lil trolling

fluid owl
#

lmao

urban flax
#

Having a building system for nests (or just hypsis) could make a good foundation for future tribal building

fluid owl
#

yeah that’s another good point

patent garden
#

eh im hoping tribals wont be able to build

urban flax
#

It's been confirmed that they will be able to though

patent garden
#

id prefer for them to utilize natural features like caves n shit, i really......... dont want the isle to turn into ark or rust with ugly ass human structures every 5 feet

#

ah rip

urban flax
#

Currently they're planned to have prebuilt structures

#

Like in The Forest I think

patent garden
#

was hoping itd be a merc-esque situation for the tribals too

#

prebuilt would be fine w me but allowing players to build would be 🤢

fluid owl
#

i mean they should be able to craft at least

urban flax
#

Look at Valheim tho, the building system makes it so you can't really make ugly structures

patent garden
#

literally why bother building a beautiful map if some turd from kansas can just shit on it with his crap lil "safety shelter" to survive the night

fluid owl
#

plus i think they might be able to tame dinos

patent garden
#

the taming stuff is cool with me, im just saying i dont want to have to see ugly playermade structures

fluid owl
#

yeah

patent garden
#

plus idk, i think itd be cooler to have set areas for civilizations, itd be kind of lame if humans could set up and be "safe" almost anywhere

urban flax
#

I doubt tribal buildings will be any sort of safe though

fluid owl
#

that’s why if people can make them you just destroy them and eat the person inside as a rex

urban flax
#

We're talking about an island filled with giant mutated murder dinos

fluid owl
#

yeah

patent garden
#

ok, im saying relatively

#

if its not safe at all, no one would bother building them and thus there'd be no point for the devs to add them

urban flax
#

There will be better places to build than others
Like with every single game with a building system

fluid owl
#

ok i’m gonna go to bed gn

patent garden
#

eh im just saying, id prefer prebuilt structures. it'd also allow for cooler designs imo

#

night dude

urban flax
#

The best would be modular structures

#

Like you have a small hut building that you can connect with a big hut to have a huge hut with a small entrance room

patent garden
#

i.e, redwoods could have some cool tree house structures, beaches could be mostly caves-house hybrids, jungle would be small huts in clearings, prairies could be half-underground mounds made outta dirt n shit, idk

#

plus it'd be cooler to explore -- human structures wouldnt automatically mean humans were there so you could go there to explore at the risk of being captured

#

whereas player built means that, in order to limit lag and the amount of clutter, they'd have to decay pretty fast

urban flax
#

Keep those abandoned structures for merc buildings

golden beacon
#

Nah gonna kill them humans

urban flax
#

If you encounter a tribal village, that should always mean there are tribals around

golden beacon
#

If theres tribals around you might wanna run away and not get a spear to the head

patent garden
#

eh id prefer for it to be more of a risky scenario, and for them to be "landmarks" rather than shitstains on the map

#

seriously, sure that one game you mentioned has decent structures, but 90% of the time playerbuilt stuff looks like shit, especially on hardcore survival

golden beacon
#

Ehm wut?

maiden anvil
#

What does TI_Think mean?

patent garden
#

your suggestion wasnt clear enough, probably? or people arent sure if they like it

golden beacon
maiden anvil
#

Alright, then it was what I thought. Thx for your respond

golden beacon
maiden anvil
#

Ahhh okey

patent garden
#

ah tru, ive seen some people use both

maiden anvil
#

I thought TI_What was “wtf is this garbage” lol

patent garden
#

it can definitely be that lol

#

anyways, i just think allowing playerbuilt stuff would be tough to balance. either it's easy to build, people abuse it in fights, and it decays quickly, or its hard to build and then it sticks around forever after its built (i.e, lag and a bunch of ugly ass empty human structures.....). either outcome doesnt seem ideal to me honestly, and doesnt even solve the "tribal structures should always mean tribals are around" ... so a building should just poof if the tribals leave?

urban flax
#

I don't think so, but they could have some sort of decay

golden beacon
#

Im just gonna play dinosaur

urban flax
#

You can't build in fights because you'd need to gather resources and bring them to the place you wanna build, I doubt tribals are gonna have much of an inventory in which they can carry 100 logs

#

Well I assume at least

golden beacon
#

Its minecraft got my stack of planks

patent garden
#

we back in the mine

golden beacon
#

DIAMONDS!!!

patent garden
#

anyways and i suppose resources would be necessary, but it'd have to be pretty heavily balanced to make it difficult to build structures imo

#

and i still think there'd probably be an enormous lag issue

urban flax
#

I don't know
Structures can just be piles of polygons with a health bar

golden beacon
#

I mean most dinos will be able to 1v1 humans tribal or merc

patent garden
#

i think it would create a more interesting dynamic to have the prebuilt structures too since there's a finite amount of buildings, people would have to compete for them

urban flax
#

What else would you want ?

golden beacon
#

I mean when humans first come out everyone gonna play them meaning thats alotta building

patent garden
#

prebuilt structures lmao

urban flax
#

That's a pile of polygons

patent garden
#

the game already has awful performance problems

#

i dont think adding 400 structures to the map would help

golden beacon
#

Merc vs Tribal TI_Troll

urban flax
#

It's gonna be much better optimized by the time humans come

patent garden
#

you can only optimize so much building tho

urban flax
#

They still have a lot of room for optimization

patent garden
#

plus arent a lot of dinos going to be able to nest?

urban flax
#

It pretty much has no limits

patent garden
#

"no limits" yeah except time

#

id like to be able to play the game at more than 20 fps in the next 10 years

urban flax
#

Do you know For Honor on low graphics requires less resources to run than Minecraft ?

golden beacon
#

Idk about humans tbh building everywhere it will ruin the atmosphere and the look of the place

patent garden
#

for honor: developed by ubisoft. not exactly indie dude

urban flax
#

I didn't talk about who made the games

patent garden
#

can indie devs do great things? sure. but the isle team is small

urban flax
#

I talked about how far optimization can go

patent garden
#

im just saying that corporate-level optimization may not be possible in a reasonable amount of time for the isle

#

especially not for super intensive stuff

urban flax
#

So yes, it'll require them a lot of time to optimize their game properly, but we can hope they will go far with it

patent garden
#

itd just look gross, why have a map designer when people can just throw their turdly lil buildings on it and turn it into a rust let's play

urban flax
#

There's ways to prevent people from building ugly things

#

Lots of them

#

That's why they're going for premade structures

#

Less resource consumption, less ugly buildings, more immersive

patent garden
#

also bub, why spend so much time optimizing something like building when it'd look way better, and probably be much better gameplay wise too for the sake of competition / landmarks?

golden beacon
#

I mean i rather just play dinos thats really the main reason i love the game not interested in humans but then i just see some ark bases being built all over then that ruins it

urban flax
#

What would be much better for the sake of optimization and competition ?

golden beacon
#

Pre built structures

patent garden
#

prebuilt structures..... the thing ive been advocating for this entire discussion bruh

urban flax
#

I wans't advocating against prebuilt strucutres either

#

I said that's not the only way

patent garden
#

and im saying it should be the only way

urban flax
#

You assume can having a building system can't work and that it will always be ugly, I say otherwise

golden beacon
#

Tribals should spawn in tribal structures and mercs can spawn on the modern ones or come down by like helicopter or something and try to find the base to get to safety

wary sparrow
#

When humans are able to be turned off on servers buildings should be disabled too if the server owner doesn’t want them

patent garden
#

not ugly = lack of customization. if there's a lack of customization why bother implementing buildings -- again, when the amount of time it would take to optimize it would be insane?

golden beacon
wary sparrow
urban flax
#

Look at Valheim, you can do pretty much anything with the building system, yet it always somehow looks good
And if it looks bad, it's very likely to collapse

golden beacon
patent garden
#

valheim is soft survival tho, isnt it?

wary sparrow
urban flax
#

The fact it is soft or hardocre survival doesn't teach how the building system should work

patent garden
#

well yeah it kinda does, buildings affect survival

golden beacon
#

There just shouldn't be a building system i thought this was isle not fortnite

patent garden
#

that's literally the point of them

#

^

urban flax
#

So you're saying because it's a hardcore survival game, you should be able to make ugly buildings for optimized survival ?

patent garden
#

no....... what........

urban flax
#

I don't see why in a hardcore survival game, you can't have a building system similar to the one in Valheim
I don't see how that matters at all

patent garden
#

im saying because it's a hardcore survival game, you should utilize prebuilt structures and inhabit those limited amount of buildings which will discourage overpopulation and encourage competition

golden beacon
#

Bro building not only will it take away from the look it doesn't work, a humans main priority or tribal even is to hunt a dinosaur and go back to camp to eat not kill a dino build a box then eat

patent garden
#

humans should not be able to build everywhere, leaving their lil civilizations should be a massive risk

#

if they can build those civilizations anywhere, it's no longer a risk to venture out

urban flax
#

Guys
What if
Building takes time and resources, like in a good game

golden beacon
#

We gonna be building new york

urban flax
#

You seem to take example from minecraft and Fortnite, where building is almost instant

patent garden
#

so building takes time and resources then. how fast should it decay then?

#

6 hours?

golden beacon
patent garden
#

how long should it take to build?

urban flax
patent garden
#

that sounds very vague

urban flax
#

We're literally talking about balance for a mechanic that won't come until probably a few years

#

I can say "A building piece should lose 1 hp every 5 minutes so that if a rex comes after 3 hours of non-care it could destroy it in 4 bites", but that wouldn't make any sense

golden beacon
#

Yeah well i know i won't be playing human that much

patent garden
#

idk, i think itd be way cooler mechanic-wise to be able to say "the tribals from the northern beach civilization came down and captured a bunch of dinos" rather than "random naked people came out of the forest and took me to....... another part of the forest. wow real exciting"

#

it would create natural factions

#

again, it would also limit the population and increase competition

golden beacon
#

Or tribal kills small dino and retreats to its box fort XD

patent garden
#

^

urban flax
#

The fact you could build anywhere doesn't mean you would build anywhere
There's always places to build that are better than others

patent garden
#

no shit sherlock, but people will build wherever they want

urban flax
#

As a tribals, you'd want to establish villages to not die alone against a big dino

golden beacon
#

Which somehow has a campfire inside surrounded by wooden walls yeah really realistic

patent garden
#

have you been on rust? do you know how many resources it takes to build things?

#

and yet people build stuff in shit ass places all the time

urban flax
#

You're still assuming building system=shit because of minecraft and fortnite
Just open your chakras and try to have a little imagination

urban flax
patent garden
#

having a prebuilt village would also help tribals to survive, they could spawn in and be like "oh i should try going to X village, there might be people there" and it would make tribals somewhat viable even without there being huge hordes of them online (helping small servers....)

golden beacon
#

I guess the cool thing about tribals is them hunting much larger things with cool pointy spear

urban flax
#

If there are prebuild villages, then they aren't destructible

patent garden
#

allowing player builds would spread people out even more

urban flax
patent garden
#

?

#

anyways its four am

urban flax
#

How can you say letting people build will spread them out ? How would you know ?

patent garden
#

im just saying id prefer cool terrain-based villages made by a professional map designer over a bunch of shit playermade ones sprinkled throughout the map

#

im going to go to bed, you're not changing my mind and im obviously not changing your's

urban flax
#

Then go

golden beacon
#

Yeah nah not for me lets discuss dinosaur instead

maiden anvil
#

I’ll be honest. My suggestion does way better then I thought it would. Though I noticed Bubulblu disliked and sense he’s a smart guy, one dislike from him counts as 10 lol

urban flax
#

I'm flattered x)

maiden anvil
#

You should be lol

urban flax
#

In my opinion deino doens't deserve a deathroll as an attack against apexes. A tug-of-war-mechanic against big targets would already be enough, and death roll is nromally used by crocs to eat or tearing off limbs (which won't happen in The Isle)

#

It seems to be a really specific and hard to balance mechanic only for the specific case where a deino lunges on an apex

maiden anvil
#

Fair point and I agree. That’s why I was so unsure of my suggestion from the beginning

urban flax
#

And would do absolutely nothing against, for example, a trike
Which couldn't defend itself by biting and wouldn't take much damage from the deathroll anyway

maiden anvil
#

^

odd sedge
#

Giving players a perma debuff for no reason even if it rewards in the end is not great for gameplay

urban flax
#

Especially if it's random

odd sedge
#

This will encourage 3 behaviors

  1. Players killing their dinosaur if they get the debuff, because they don't want to play with a debuff.
  2. Players specifically farming for the debuff to get the advantage.
  3. Players hunting down players with the debuff for sport or free food/ easier food
#

And none of them make for fun gameplay

sacred quest
#

So are you guys mainly against the debuff side of the idea or the idea in general?

odd sedge
#

Aye

urban flax
#

I'm against the idea in general

odd sedge
#

I don't mind the albino-melanin nesting part. I actually like the idea but debuff just... No...

#

You could combine that suggestion with the skin choosing one, because it would be fun if you could chose your creatures color with your mother's and fathers.
AndI at a rare chance, you get albino colors or melanin colors extra to choose from.

But I dislike debuffs

sacred quest
#

i mainly wrote about the debuff side as a lot of people were saying how it should add a debuff but what i might do is make a alternative suggestion once the cooldown goes down about instead of the debuff add maybe extra tasks to do like melanistic dinos going in the sun more or albino dinos going in the shade more like the forests.

#

Or i could just write about the skin being rare in general and giving no buffs or debuffs

#

Thats quite a interesting idea i must say

urban flax
#

Having a random based skin is a bad idea in my opinion

sacred quest
urban flax
#

Meh
I prefer being albino as a penalty for cannibalizing

sacred quest
#

thats fair enough. Would solve the cannibalism problem for sure and help identify someone who is likely to cannibalise.

wintry monolith
#

the game is not striving to be realistic so dont post pics from articels where its smt about what an dino did/how it looked etc

glad dirge
#

Dilo run animations are extreme janky in legacy

worn pumice
#

too slow

#

it wont survive with those animations

#

it needs to be faster then teno

urban flax
#

@near mountain Devs can't remove servers that are not theirs

barren zephyr
#

What would be a good special ability for a para

odd sedge
#

Dilo should have some decent speed

barren zephyr
urban flax
#

TI isn't a realistic game TI_Troll
No in all seriousness I'd like some sort of sonic attack for para

#

Like, its 1-call does a small stun to everything nearby that is not a para

#

And if more paras 1-call at the stunned target, it extends the stun and might even deal damage

#

(3-call could work too)

barren zephyr
#

So like being so loud it would bleed someones ears like an elk call or something

urban flax
#

Yes, it's been theorized by paleontologists to be able to do that
But it was a while ago

#

Anything big enough that roars in your ears could kill you tho, actually if we wanted to be realistic rex would have the same ability ^^

barren zephyr
#

Wouldnt that stun your herd aswell and ( if it was somehow fixed not to do that ) i think it would loose its voice faster by doing it

#

like running out of breath so it wouldnt be op

urban flax
#

It would make sense for paras to be immune to that

#

Yes, it should cost a lot of breath tho

barren zephyr
#

And that would be annoying to other herbivores if you are mix packing with a bunch of other herbivores and you just stun them ALL just by broadcasting, it would be annoying for other players, and if other herbivores would also be immune, if you would be attacked by another herbivore ( like if you would be fighting for some kind of diet food ) it wouldnt work

urban flax
#

Don't mixherd :)

#

Not all herbivores should be incentivized to mixherd
Trikes can go along with dryos, paras only get along with other paras

barren zephyr
#

Yeah but it seems they allready mix herd tho in the concept art

urban flax
#

There's a concept art for para ?

barren zephyr
#

Well kinda

#

its more like evirma art

#

like it being with a hypsie or being with a bunch of other herbivores

urban flax
#

We see a para looking at a hypsi
But don't take concept arts for granted
We know that in-game, Hypsi would 100% blind the para then run away screaming

barren zephyr
#

Idk... still seems like it would be better with a different ability

urban flax
#

Well there's none that I can think of

barren zephyr
#

Yeah its very hard to think of any for a hadrosaur, like i would like for maia being able to trample some dinos tho i think it was allready suggested in the feedback

urban flax
#

All dinos will be able to trample smaller opponents

#

Even hypsi might be able to trample a compy

barren zephyr
#

Yeah but it would be annoying to accidently trample your baby cuz you were trying to protect it

urban flax
#

You gotta be careful

#

Or trample will be disabled against members of your group

barren zephyr
#

That would be like, no friendly fire setting to your group

urban flax
#

But only for trample

barren zephyr
#

MMMMM yeah i still think it would be better as a special ability for a maia

urban flax
#

No because that would mean a lot of dumb situations like currently, where a stego can get blocked by a hypsi

#

And Maia isn't even the best candidate for trample

barren zephyr
#

Dumb situations like?...

urban flax
#

Like when a stego gets blocked by a hypsi

barren zephyr
#

Yeah but if maia would have trample , what kind of dumb situations would there be

urban flax
#

The problem is not if Maia has trample
It's if trample is a mechanic exclusive to maia

#

Anyway as I said, trample is planned to be a mechanic available for all dinos

barren zephyr
#

I mean like maia haveing some kind of knock over attack so it would make the dino ( something like a utah or carno ) so it could trample it

#

by pressing something

urban flax
#

You mean like a shoulder bash ?

barren zephyr
#

Yeah

urban flax
#

I can imagine a lot of dinos getting that attack

worn pumice
#

trample dmg is coming to all dinos so

hollow minnow
#

@open imp I actually don't hate that idea at all. I see no downside.

barren zephyr
worn pumice
#

how?

open imp
#

If the admins dont abuse it (like they shouldnt, theyre admins) it wont be an issue

urban flax
worn pumice
#

hypsis blocking stegos is pretty annoying ill say that

#

dont see how trample is annoying

static niche
open imp
#

exactly thats what I said

#

XD

static niche
worn pumice
#

also i hope trample dmg is somewhat dynamic

open imp
#

But just because they dont want admins for offical doesnt mean there wont be other servers that need it

urban flax
#

Yes but they don't really care about unofficials at this point

static niche
#

custom servers need more options either way

open imp
#

it official doesnt need it then it doesnt really matter cause there wont be any admins to type in it

barren zephyr
static niche
#

devs need to stop being stubborn assholes and start implementing more options for unofficial servers

urban flax
open imp
#

Well yeah Evrima is still ina very early stage of development, of course theyre thinking more on bug fixes, map and dinosaurs, but eventually they'll have to give attention to unofficial servers if they want a playerbase

worn pumice
#

so simple

urban flax
#

And since they're going to have to be the same species as you, unless they're a baby and you're an adult you won't be able to trample them

worn pumice
#

they'll prolly do it anyways as no one wants to accidentally trample their nested in child

static niche
worn pumice
#

yea just disable for for grp members

#

easy fix

hollow minnow
urban flax
#

As far as I know, devs are still planning to put mod support into the game

fallen heath
#

well global is kind of important to get a group tho

barren zephyr
mental marlin
#

im not looking foward to every private server to have global chat modded back in 🤢

urban flax
worn pumice
fallen heath
#

So it wouldnt be the best idea to be removing global and only chatting in groups

#

Kind of yes

urban flax
#

There's local chat for that, it has a big enough range to find other people

swift dew
# worn pumice yea just disable for for grp members

maybe they should disable trample for group members only when your using the z walk, it would give it function and makes sense, your being careful around the child. however trample should be on with your group while trotting and running because that is much less careful

worn pumice
hollow minnow
fallen heath
#

but i dont have friends so i cant get into a group without global

worn pumice
#

u cant be this ignorant

fallen heath
#

yeah your right

barren zephyr
rapid arch
#

i need help

urban flax
worn pumice