@thorny lynx I really like your section on how carrying corpses should work, I like your idea of tapping G to rip a piece of meat and holding G to drag(but instead of adding extra animations, if you hold G on a corpse that is too big to carry in any way you just rip a chunk like you do now), and the math behind making corpse dragging more logical and complex is also quite good. but I heavily dislike the idea of carrying live animals, this can lead to griefing very easily and being able to carry your own babies would make nesting a bit too easy. As for the pinning section, I reckon that could probably work as a special ability like for allo but could maybe be incorporated for all carnis?
#general-feedback-discussion
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Salmon fishing spino is lovely in my heart
it would be cool if a bigger dino could rip a bigger piece of flesh like an entire leg from a bigger body
that may be possible with the gore update but idk if it's conductive gameplay wise
also it would be pretty funny being a juvi and getting snatched by a bigger dino because they wanna adopt you XD
shit I put that in the wrong chat
@burnt jetty being able to move while you graze is a thing in current evrima
Sniffing while walking for herbivores when?
NO WAY I’ve jus been standing in one place like an idiot
well I wouldnt say you're an idiot but yeah you have
to the lakes comments thats pretty much all i did in legacy was walk around from pond to pond to see what dinos id run across make freinds/food ect.
if the purpose of now is making water challenging it just dont work in practice. if water is rare and im at one why would i leave and risk my life. rare water promotes camping since its non depletable. and water sources that are small enough to be depleted arent interesting enough to be travel points of interest. so overall i just think more water is better.
i remember seeing a suggestion about the possibility of drinking from puddles after it rains. id love to see that be added to the game, as well as flooding
Overall my all evrima gameplay was next to water. Why go away if you forced to march back all the time over large distances, slightly more water source s should donthe trick
i would do more than slightly more water. id rather have water difficulty balanced by thirst depletion than having dead zones on the map
looking at the map maybe 12 ponds mostly between the rivers and ocean so people can leave the middle and explore. then balance by thirst rate if needed
Honestly I don’t like the idea of water draining to an extent cuz then you’ll possibly have a situation where all the water is nearly undrinkable and it goes from an immersive struggle to survive to just plain annoying when every watering hole is drunk dry
From an idea perspective that’s cool
But from a Gameplay perspective it’s more tedious then enjoyable
im not sure how it could be. i wouldnt want depletable ponds mean your stuck or screwed when its dry but maybe it could just be a bonus like its easier to travel to the nice ponds area when it rains cause you can drink mud puddles on the way there. but you still could run there during dry periods if you dont get lost/attacked or something on the way.
like rain being an easy migration signal
@foggy pivot Global making everyone getting along and being friendly and all that is not really good. Sure, it should be an unofficial option, but it's not desirable for the game, or so it's been said, and so it will if nothing else be modded in (you also shouldn't really be able to just sit and idle and all that, game needs to be cranked up in difficulty and all perhaps). For group, if you're the same species, and you're within hearing range, I should know what you're saying. Simple as that. If you don't want anyone else around you to know, then don't speak, or go out of their range before you do. We will also be getting local range options, such as shout and whisper, so you will have some control over how far your voice goes, if you keep the proper distance and all.
Shouldn’t be modded in.
All they have to do is have it so server owners can enable or disable it for their servers
Why should someone in a completely different pack know something that im trying to say to only my pack? Where is the logic in that
And again, thats how YOU feel. You don't like Global, then turn it off for YOURSELF.
Because, you're still speaking in the same "language". And like I said, you'll get different levels of voice control. You should not be able to sit right next to me as the same species and say stuff without me knowing, that seems odd, and is probably also not quite how the game should work and feel.
Its kinda dumb that you could be sitting 2 feet away from someone of your own species and tell your pack 30 meters away you want to kill them and the person next to you would have no clue lol
And I'm fine with global being a server option for unofficials, but the devs are not.
So, modding it is, at least for now.
Okay, well based on everything im gathering is people dislike it because its not realistic? Even though the game is far from realistic. Why are we applying realism to voice if not to everything else?
also imo it makes more dynamic situations, for example if you wanna plot something against another pack you would need to get out range and check to see if any of them are potentially listening in, I do wish the different ranges were in though since idk the range
We are applying realism in the way that it makes sense and seems logical. That's not quite the same as game being realistic in everything. We take fall damage, we die if we run out of blood. Stegos don't just float or something. Voice is just one of those things that is applied so it makes sense.
#makeglobalchatgreatagain
At this point, I’ve been feeling of just giving up on the isle because I’m bored without global and I’m sick and tired of wondering the map just trying to find people.
You see those guys go over there and huddle up? Yeah, they're probably up to something, you might wanna be ready and all :p
thats an inherent problem with the game, once again im fine with it being an option on unofficials but the game shouldnt be boring to the point where global is your main source of entertainment
I can get that. But it's not the end of the world, there are ways to mitigate this, and make it work and have fun without. After all, people play on officials and those have no global chat. There are hotspots you can go to, you can use ingame calls (broadcast and all) to find people or make yourself known, and no doubt someone will come along. I do understand peoples frustrations, but it's not quite as terrible as people sometimes make it out to be either.
I talk to everyone when I’m playing the game.
It’s lonely and dead overall without
It
well its not a chatroom, when will people understand this. play the survival game, not the sit around and chat game. because that isnt what this game is
How we supposed to have fun? The admins can’t host events because there is no global chat....
@silver zephyr I wish there was some consistency with nametags vs local chat range. Right now chat range is much shorter than name tag range. I wish they added so while in local range, nametag always visible, when outside of it, you can use broadcast to make nametag show up for your group.
I love events but at this rate, they can’t host events. If they did, the constant announcements takes up half the screen and is annoying.
from my experience I've actually heard more than before, before you could send a clear and concise mssage and have it be one and done but without direct communication you may have to use many calls to get a point across
so the game isnt fun at all if there is no events?
You do have discord, that can be used. And surely you have fun without events. You can most likely host events even without global chat, using announcements and discord for it. Though I do quite agree that the announcement thing is taking up far too much screen. My point is that there are ways around, and to be completely like "this is the end" is not very helpful. Is it going be harder, yes, no doubt. Can it be done anyway, yes most likely. All I'm asking for is for people to try and sort things out, instead of just saying it's all shot to shit, if that makes some sense to you.
The server I play on hosts events every week ? I have played the isle for long periods of time but guess what, it had global so I was able to have convos while playing the game. And it’s also so I can try and tell someone that’s not the same species they can’t eat this body. Either 3 call or leave. Can’t say that because no global 🙃
Not everyone has discord tho?
Example: new people who join in as when an event is happening
They can’t ask what’s going on if there’s no global
But I’m done talking at this point. Last time I checked, it’s the players that keep the game going.
this is the exact problem I am talking about "I was able to have convos while playing the game" im going to say it again, this. game. is. not. a. chatroom.
It’s not realistic at all. We are people playing a GAME
ITs an online game dude, if peeps want to talk with one another who cares, if you dont want to swap to local as you could in V3 and ignore it...
this could be a dumb take but what prevents someone from getting discord? and if your trying to join community servers regardless is it not best to join to get an idea of the rules and other things that happen within it such as events ?
Just because you dont like it doesnt mean others should not have the option
I can say this, and others have said it before in servers I’m in. They will loose players.
why should the devs add a feature and deal with it that goes directly against the core principles of their game when it can just be modded in?
All I am saying is they need to make it so the owners can turn on and off global.
Because it CANT be modded in
it will in the future
Not everyone wants to play how the devs want us to play
"it will in the future" well you can make that argument in the future then savvy
that's true, but the devs don't have to cater to them
I can feel perfectly free to play this game like a battle royale game, doesn't mean the devs should add mechanics to make that an intended gameplay style
I also dont get this, they dont want global, they arent gonna implement something they actively dont want as a part of their game. mods are generally for this kinda stuff (stuff devs chose not to implement and weird shit like crossovers) although I get the complaint since modding is far away off
And honestly, the devs should of never had global if this is how they want us to play..
Lol, forcing people to talk in Local so that they don't murder the guy standing next to them... :Laughs in Discord private chat: 
This IS a social game, the idea of social games is that peeps like to shock horror, socialise...
so yea put in the option and those who dont want it then turn it off.
you might be on to something 🤔
Those who want it got it, those who dont dont
this isn't a social game, it's a hardcore survival game
They are actually. I would say a bit of the issue here comes from how they handled the start of the game and all :p
no its a social game, hence herd and pack mechanics
ye I can get behind that, idk why they added global chat at all
its also an online game since you know, peeps want to play with others
those are compartively minor parts of the game, supplemented by the compartively minor mechanic of local chat
You can still be social with others as well, just using ingame calls.
local chat allows you to chat with your herd, it's fine
And how are herbies supposed to mix pack and talk when they not the same species ?
As I said if you dont want it turn it off, but you shouldnt deny those who do want it, that just makes you a douchebag frankly
they don't
calls
oh ye and calls, calls are good too
Servers have mix packing allowed....
There are some servers that allow mix packing. It’s causing more issues.
herbs have AL:WAYS mixed pack its called herds...
Yes and those servers are bad :p
Literally every server has herds
And just because it's always been a thing, does not mean it's good
Devs can’t force us to play how THEY want us to play
Oh, you’ve played them all?
We've seen how bad mixherding can be
I love mix packing
yes they can, do you understand the purpose of mechanics?
@oblique fiber No, but mixing is a balance issue, when done both as carni and herbi. This I do know.
what are you talkin about???
when has 2 camas, 3 shants, 4 trikes, and 7 theris ever been a bad thing?
mechanics are the reason you can't play this game like an RTS, those inheriently force you to play the game the way the devs want you to
@vestal rune And this is why they should never have launched the game as a sandbox and all that. We get this.. :p
They will get annoyed about us wanting global back
It works just fine on LFaW legacy.
A lot do
@hybrid matrix You're trolling me, right? ;)
yes
- mix packing as a carni is usually never allowed (Except scavs), 2) herbs always mix pack because of herds...
devs know when criticism is valid or not, they don't just listen to the masses
Thought so, but you never do know here ^^
@hybrid matrix I remember the wars, good times, for those who like wargames, not so much for a lone survival player :p
yeah its hard to see tone thru text
Devs should listen to their players wants honestly
they can mixpack, but they don't need to be able to talk with each other, only using calls makes it more interesting
Don’t listen people leave
You know, I'm sure someone would say what you did and mean it, so .. :p
devs should make the best game, they should take into account what players are saying, but they shouldn't blindly listen to the masses
NAh dont leave, because then these idiots are the only voices the devs will hear
oh yeah no there r definitely ppl who would be serious about that
because guess what? oftentimes the masses don't understand what's best for the game
What’s best is GLOBAL
I get we disagree but I'd like to not be called an idiot for a different opinion
For servers that WANT UT
New players I imagine want help. And if they don’t have the discord link to say this server, how the hell will they ask for help?
It*
see that's the thing, global is TERRIBLE for this game, even on unofficials
this is a general onboarding issue that will be fixed with tutorials
so play on a server without global
So? You don’t like it? Don’t have it open. Simple as that.
I will call anyone an idiot who argues for a feature not to be included that other players enjoy instead of arguing to have the ability to disable it (either server or player)
New players are more turned away I imagine after they learn global is gone
How is it terrible for unofficial servers, which you don't have to play on?

That's a good point. The game severely lacks information and all for new players, and even old ones when it comes to new mechanics. This I hope they'll fix sooner rather than later.
I should have been more specific, it's terrible for it to be in the base game at all
So you agree that global should come back? Even for just that reason.
plenty of players want shitting and mating animations, should the devs add that?
The problem is that it could be argued for any feature, even those that make no sense for the game at all.
If you dont want to be an idiot its real simple to me, argue in favour of maximising player choice instead of player limitation 🤷♂️
For official servers, where you can get the full experience, exactly as Dondi intended... I agree. But not unofficial community servers.
so should the devs waste time on adding a battle royale mode? an RTS mode? a building mode? those are all just maximising player choice
it should be disabled as the default setting i agree, but it should be customizable like everything else
No. I agree that global can be a server option. I do not think global should be where you get help/info, I believe the game should handle that in game in a much better way than it currently does. Dossiers, "tutorials", and so on.
unofficial community servers are still playing the game dondi designed, if they want to modify it, mods will be in the game in the future
What's wrong with just turning off chat in settings?
Majority of players want global back, it should be an option on a server to server basis
I don't think this is true, if it's a majority then it's a very slim majority
you are doing what is called a fallacy- taking an argument to an extreme and ignoring the standard. People like having global and group chat, did this game previously have this mechanic or could it benefit from this mechanic? The answer is yes.
Nothing really. I'm fine with it being a server option, but the devs do not think it suits the game at all. Beyond that, we're just discussion how the game should be played and all.
I mean it could be majority but we simply dont know
I don't think it's a majority, it's probably not even a majority of the discord people, much less the whole base.
exaggerating your point to show you the issues with it isn't a fallacy, why should the devs add a mechanic that goes directly against their game's experience just because some people want it?
It should be a server to server decision.
Mods are a LONG way off... we know how slow this development cycle is. Waiting that long for something that the devs can just turn on/off, and essentially kills community servers... is ridiculous.
Game previously had sandbox, we don't have that in Evrima currently, much to my frustration, and we might not get it any time soon either.
Not everyone likes no global.
I swear the devs said they want sandbox to just be a mod as well, so RIP
And from what I’m seeing here, more want it back than not.
no global won't kill community servers
this isn't necessarily the case
How do you know?
lolz... you don't know. You probably don't play them then.
because discord still exists, there's no reason no global should kill community servers
No its a fallacy dude, its a badfaith tactic used by idiots with no concept of rationalised positions. So yes you are wrong. And that is why they should add it because some people (probably most) do want it and either actively gain or passively gain from it, a chat is an indicator that the server is active, that is engaging, and it gives people the ability to talk or group up with other players. Hardcore players like yourself will make the game boring for most people
The pursuit of realism WILL come at the expense of gameplay
I don't give a shit about realism, everything I've talked about is for the sake of gameplay
Tabbing in and out from game to discord is completely idiotic.
this game is a HARDCORE game so it will have mechanics that promote hardocre gameplay and remove any mechanics that discourage it i.e global
fairly sure there's an ingame overlay for discord
No you are talking about realism and now you are lying. You are wanting a real experience of a dinosaur, so no chat, no mixing, etc.
And no this game isnt advertised as hardcore
actually that is wut the devs are aiming for
no, I don't want global because it encourages people to sit around and do nothing rather than actually playing the game
Not everyone wants to do that. Global should come back.
you mean like they do now without global...
Why do you have an issue with that?
What do you think happens when they bring back nesting dude
The game is meant to be hardcore horror survival yes.
Is it hurting your gameplay personally?
did you actually play V3?
Don’t like global, oh well others do. If it’s an option to turn on and off. Go to a server that doesn’t have global on period.
except the difference is in a finished evrima theres gonna be diets and stuff, so ur gonna have to move around instead of afk growing
wtf I tried to send a screenshot of the isle's store page and clyde said it was explicit?
this has always been the intention of the game
a hardcore survival horro experience
At the VERY least the Devs should add Global back until they’ve fully implemented the admin tools and tickets. Moderation at all is difficult, especially in community servers. Mixpacking and overpacking are rampant rn and there’s no way for staff to effectively moderate their servers.
this i like
above this it says "a world designed to kill you"
I personally want that, but it doesn't matter. There's that, and there's hardcore and harsh gameplay in general. But the devs want this to be hardcore, so, no chat and no mixing, no things to make it easier or more friendly. The world is designed to kill you.
Read my mind there!
No thats not true, they are going to add variety but you dont have to pursue that variety it will jsut help your breed grow quicker
yes, this game IS marketed as a hardcore experience
Which is why they removed global as it takes steps backwards from their intention of a survival horror game
And? Doesn’t mean we can’t have global chat.
@vestal rune No Global, with poor admin functions => Hard for community server admins to do their job => No rules, FFA style wild-west => Community servers no different than official ones => Kills community servers. Basically. 
yes it does, because global chat goes DIRECTLY AGAINST what I just posted
yeah but if u afk grow then ur gonna take much much longer to grow
they're gonna add more admin functions very soon, community servers will likely survive until then
But zorm wouldnt another solution be improving admin communication functions
hopefully 14 hours for afk growing as an apex
It if went against that, why was it in legacy? #Bringglobalback
Point to me where it says its supposed to be a hardcore experience...
And if you don't, you'll grow for ages, and be weaker and less good at surviving in general, cause stats. And miss out on perks.

instead of adding global which the developers have mentioned is away from the intended design of their game
Like if admins get a better interface with players than the problem seems fixed imo
steam page description: "Experience fierce open world survival gameplay as you attempt to stay alive on an unforgiving island inhabited by dinosaurs! Hunt. Grow. Survive." one definition of fierce: "having or displaying an intense or ferocious aggressiveness." one definition of unforgiving: "(of conditions) harsh; hostile."
not intended to be hardcore
Because legacy was all sorts of messed. This game had one direction, and changed it a few times around. Now they want to go back to their original roots, sort of.
"The isle: A world designed to kill you" "The isle is intended to be a gritty open-world survival horror game", the "gritty" he is code word for "hardcore"
It says you are going to die and not trust other people- many games online say that. they still have chat features
That'll hopefully come with the UI overhaul update.
Yes
hopefully
read this
but isle devs
At least I've heard that it's supposed to come with that.
Lmao you’re blowing smoke bro
this is literally right on the store page???
That doesnt say anywhere that its a hardcore dino simulator or words to that effect dude
What
@vestal rune I don't think people actually read before they buy..
what
How long will that take... and it still isn't friendly towards community servers that want that interaction... The devs said they want to give more power to admins, not less... This doesn't do that.
It's not a dino simulator no, not quite.
"kill or be killed" "your mistakes will be punished"
Has nothing to do with it still being hardcore and ruthless.
Still. Global should be back in the game period. It is the players that keep it going.
If they wanted it to say hardcore game, THEY WOULDVE PUT THAT IN THE DESCRIPTION
LITERALLY SAYS "expect no survivors"
how does "this game will not hand hold you" and "gritty" and "kill or be killed" not SCREAM "hardcore"
Not everything needs to be walk around words
THEY DID
Kill or be kill- LOTS of games say that dude, especially online ones, they still have chat mechanics
I dont see the word hardcore so its not a hardcore game 
Zorm knowing the devs probably ages
But even if this reduces powers in some manner
what if they increase it in others
others which still in the end push the entire direction of the game developers want
Fine, it's not explicitly hardcore, it's just a harsh unforgiving survival game.
Lmao stay on official and leave the community servers to their own
I dont think community servers will die in that time
But they will have to change yes
erik don't give in to them, what the store page says does heavily indicate it is hardcore
I want to leave the community servers to their own, which is why I don't think they deserve their own special mechanics
It doesn’t say hardcore
But servers were going to have to change heavily anyways as many mechanics, such as the anti cannibalism one, will arm rules such as body down
So servers changing isnt a major negative
yes but it says many other things that convey the message of a hardcore game
do none of u understand what an implication is?
you do know synonyms exist right? "gritty" is a synonym for "hardcore"
this whole paragraph heavily implies that the game is hardcore
Unforgiving is fine, but its not hardcore, and its not aimed to be a singleplayer experience, so they should use tools to maximise player interactivity with one another. And if anyone says mods I will know point blank you are an idiot with no background in any of it 🤷♂️
Because saying "mods" has become the easy way to palm something off to other people AND there is no saying nor guarantee this will have mod or moddedserver support
the devs HAVE guranteed mod support
Does that affect you personally?
also, global goes directly against the point of this game, i.e it should be a mod
No they havent dude. They have said "it might happen"
no they've said it will happen
This game is a survival horror game, but it’s not “hardcore” or realistic in the slightest. That argument against global just isn’t valid.
And even then it MIGHT get dropped through the development cycle
Does global affect you directly @vestal rune?
its not realistic, but its hardcore
it is hardcore, it's always meant to be
Mod support has existed in the past, itll take ages though but i doubt it wont be gone forever
look at what fulgore just posted
but this game IS gonna be hardcore
Devs say a lot of things firefish

Pepe the frog emote
I'm sorry if the fact that this game is hardcore comes at a shock to you, but this was the vision from the beggining by the devs, the devs have made it clear, and it's been heavily advertised that way
in the future once mod support is added, you'll be able to modify the game to make a more casual experience, but until then, you have to paly the game
funny green frog xdddddd
"at a later date" doesnt mean anything dude. At a later date there will be world peace 🤷♂️
No
what?
I don’t care that it’s hardcore. There still needs to be a way NOW for new people to easily ask for help.
Cardboard
Hey badfaith arguments can be flung either way
dude punch literally said modding will come
werent you just before making fun of firefish for that exact fallacy
Not everyone has or wants discord.
Ah
doesnt matter when it comes
its coming
nvm then
I do agree it's a bit stupid they removed global before adding admin support, but for now discord can be used
Yes I was
Not everyone wants or has it.
Cardboard do you want me to give a specific date as to when modding will be added?
I think he is saying it will take a period of time so long that community servers will die
there's literally a link that proves the devs want to add mod support to the game
I think regardless of global not joining the discord of a community server is a problem, doesnt that tell you all rules and other stuff such as server events?
Yes, player interaction, in game, as in, actions. Not talking to each other.
I have a feeling modding will cause issues, as modding does
End of the day I will always argue in favour of mechanics that increase player choice, options, and enjoyment, a global chat clearly has enough people asking for it to put it in
Fulgore, the daily message existed
If you dont want it dont use it
but why should they add something that goes against their vision of the game?
did they remove it? 
Yes
To keep players and get new ones?
ah, even then thats kinda seperate from global
Show me where they have said that global chat is against their vision of the game
you called my exaggeration of adding a battle royale mode a fallacy, but you could use that EXACT same logic to justify a battle royale mode
I want to see a direct statement or where it used in brackets
fuck fulgore do you have thew quote?
I know you're a quote guy
punch literally stated it
Wendigo the entire argument of the game will die because of this one major change has occured before with things such as family share and the forced play of progression
Punch literally stated they dont want global chat?
I would agree with you. I'm fine with the game allowing global as a server option, with every other server option possible as well.
thanks fulgore
Thats not what it says
there was actually another one as well
wait that was in reference to group
Thats relating to the mod tools
fuck I'm pissed the discord search option doesn't work
show me where they said that global chat is against their vision
I will even accept a passing statement
@quartz quiver #balance-feedback-discussion message
heres a bunch
Not gonna lie, this game could fail if people decide they’d rather have the global chat and new players too. Devs can do what they want, but in the end, it’s the majority that keep things running.
id like to also state to keep this conversation civil
Ok fair one, they did say it, now im gonna say its a bad idea not to bring it back or make it an option
Who’s not being civil..?
Agree with wendigo
Wendigo again, that argument has been used on multiple occassions of similarly large changes
it wont fail, I get the frustration but the game wont just die because of the lack of global, will they lose players? yes. will the game straight up die because of it? no.
earlier messages got feisty, and this topic gets out of hand quickly
as we can currently see
people also complained when family sharing was removed, saying the game would die, ofc it didn't
Yes but you're not the majority. A, I doubt you're the majority of the discord people, and B, there's also everyone not on the discord to take into accounts. Similar situations to this one has happened before, with sandbox being temporarily gone, entire game modes changing, and so on. Game has been fine throughout all of that, it'll be fine now too, most likely.
That was me I called someone an idiot, I stand by my statement wont apologise, and I wont say it again unless they say something silly
Reasons to make Global Chat Optional:
As you can see some servers are having to throw out many of their rules to coexist with evrimas new changes
additionally i would also like to refer to skysealer's message in here earlier; this is not up for debate. global is not ocming back in any official capacity. it will have to be modded back in. this has been said multiple times by the developers (mainly punchpacket)
ah yes, me exaggerating a point to show the flaw in reasoning is a fallacy, but calling people an idiot is a totally legit statement 🤔
He wasnt using the term idiot as an argument
youre more than welcome to leave your feedback, of course. we will not be removing any posts about your opinions on the removal of global and group chat
so it wouldnt be called a fallacy per say
administration issues can be solved with the admin ticket punch has discussed, I agree it wasnt the best to take it out without giving that option, but once again global isnt needed per say in this regard
I mean I wasn't really saying it was a fallacy
You were using idiotic statements and bad faith positions, hence idiot 🤷♂️
how was it bad faith?
I hate no rules. If every server is like that I would stop playing in a heartbeat
what did i say about keeping it civil
nah it's civil I'm just curious
Whatever y’all. Game is dead to me without global. Peace. ✌️
It is civil, he asked why hes an idiot, I told him

Same wendigo
Also the servers would all change their rules heavily anyways with the upcoming mechanics
So acting like this is a big thing isnt much
I wish global could just be made an option. Then everyone is happy
Some servers will have it and some won’t
but what was the idiotic statement and bad faith arguement? was it the battle royale comment? because I was just using your reasoning
insults are the opposite of being civil. both of you drop this topic
the thing is though this games mod support isnt even on the trello roadmap, so you assume either its not coming or its so far away that it is not happening any time soon
Because there aren’t any in game alternatives implemented yet. Makes no sense to remove such a necessary feature with no alternatives. More admin tools are coming, but they’re not here yet. Community servers are suffering already because of the lack of support. If the Devs are going to be so anal about how people play the game, they should’ve just removed community servers along with whatever features they don’t value anymore. It should be an option.
it isnt a nessecary feature really though
Sure it makes things more difficult for admins
but isnt 100% needed
Agreed 100%
discord can be used instead for now
I agree there should've been an administration tool implemented with its removal
punchpacket has mentioned that a sort of admin ticket/dm system is being looked into
this is an early access game, it comes with its hiccups of you waiting for necessary things, remember when we waited 90 days for evrima to actually be playable?
.oO(
)
not even about evrima's launch, pre update 3 there was a bug that disconnected you from the server randomly
inbetween update 3 and the last update was 90 days
but still does
New feature in Evrima, utahs can now teleport! We were off to such a great start!
oh odd, I haven't experienced it yet, and not on the stress test
I remember the age of teleportahs
I didnt get it on stress test but i got it earlier today
On some servers teleportahs still exist
The Zoo
ye this game has a lot of pressing issues rn
firsst 2 dinos on evrima was awefull combat, i used to just lay down and let raptors kill my tenonto cause it would take them 20 min to kill me if i tried to resist
oh yeah NA5 was wack
I will say I enjoyed being tenno, I thought it was (and still think it is) a cool critter, but.. Many salty times were had cause of "fights" :p
It still is wack
Tenonto way back at the start of evrima was either incredibly op or fodder
never a middle ground
The claw did quite a bit of decent work from what I remember
Deino is one of the predators that shouldn't be punished for cannibalizing, at least to a moderate extent
I still annoying trying to grow 1 for hours only to get eaten by 1 of your own kind everytime
So I can see where people are coming from about the cannibalization issue
Also if deinos get punished for cannibalism theyll just kfs which is already common
Not everyone has 5 hours in a day to grow one over and over
Best thing to do is make the juvies more viable
Yeah they should have a better dash
All the juvies in this game are unfun to play IMO
Herbi and deino juvies are pretty boring
They’re just isn’t anything ab them that is enjoyable for a gameplay standpoint
It’s just sit and wait for the fun part of the game
i like playing juvie raptor because of the ability to hide nearly anywhere. Hiding in the tall grass as larger predators walk over you is really cool to me
it will mostly fix itself when more/ new dinos are added and not everyone is a croc anymore
Yeah utah is bordering on too viable lol
Juvis are still pretty boring
long term you have to worry about spinos and what not lol
Can hide super easy, powerful as adult, very short growth, double the hp as their weight
No I mean in the sense after the “new Dino syndrome” is over it’ll just be like legacy where growing a juvi takes 80 years because of the overly long growth times
If I’m going to wait around so long atleast gives the juvi dinos something special
i play raptor for the cool group dynamics tbh, we still haven't learned how to properly use them so me and my friends often just flee a lot of engagements and play more scavenger
i didnt know he was actually strong lmao
When more dinos are released and more map is opened up at least there will be fewer of your own kind to run in to
So less cannibalism
Aren't they adding diets Patch 5? In that case, couldn't you make it that any creature's diet does not favour it's own kind?
Yeah
But that won’t stop anybody
From just killing for the sake of killing their own
Some predators should be punished hut not all
Well im of the mond that cannibalism should be allowed to an extent for all
But differing between species, but apparently its planned to be punished
Well if the diet system is based on eating people
Killing your own kind won’t be solved by diets
And it won’t save magy either
Yeah KFS already makes up for at least 50% of kills in this game lol
At least
If magy has nothing up his sleeve against larger predators aside from tasting bad he's screwed
all they have to do is remove all the shallow drinking spots so crocs can actually hunt and kill things other then resorting to other crocs since all the smart people drink from the shallow spots
Well there has to be some safe spots to drink
Not every water hole should be a coin toss if you die or not
Woodland creeks would still be nice but all those wide rivers should be deep
Not a whole canyon for 5 mins of walking of shallow water though
Having shallow yet drinkable spots rewards the player for exploring the map
With not dying to deinos just Bc you wanted to drink
The huge shallow spot covering literally 5 / 10 mins of walking is too big though
If you know these spots you can take advantage of them
when theres 10 crocs on the server instead of 45 picking a random river spot isnt all that dangerous to drink
Then players need to adapt to other players? Even though dieno is a water based predator nothing is stopping you from camping out in a bush and waiting for something small to take a drink and ambush it
i dont agree with removing shallow drinking spots. Yes, shallow drinking spots are a problem for deinos, but they become competitive due to their inherent safety and larger and more hostile dinos will drive out smaller dinos from the safer drinking spots, which are generally rare to come by. Thirsty dinos will then have no choice but to relocate to another drinking spot where they are potentially vulnerable to deinos
^
Also they aren’t gonna change the whole map again just so deinos have an easier time when they’re already one of the most dangerous predators in the game atm
i find that the shallow spots add a cool new layer to interaction. You are more likely to meet bigger land dinos at shallow drinking spots, and more likely to meet deinos literally anywhere else. It creates environments where certain predator types can shine
Shallow woodland creeks also just look nice so they shouldn't avoid things like that just because a deino can't fit in it
They don’t need more advantages already hell the croc punishes you for drinking I feel like there should be some safe areas and you should be rewarded with not dying if you find said places
True, they can't drag stegos; half the river they have to walk on and are visable, theres a huge shallow canyon people to drink from, they're a meme to kill if you just stick to their tail and their bite hitbox is a coin toss; they're super dangerous :3
They can’t drag stego at all I’m pretty sure?
It only goes up to carno for dragging right?
They can unless its over 4 tons
dragging is dependant on if an animal is above/below half your weight
a full steg is 6 tons yes
Yeah so you shouldn’t even be hunting stegos anyways
Imo of all large herbivores to do well against deinosuchus
the animal with the smallest head shouldnt be it
Herbivores need some advantages besides just being carnivore fodder
All herbivores in the game right now except hypsi can fight off carnivores
Like yeah stego has a small head but
Hypsi survives by just being small
Ehh the lack of food it gives isnt really much of a deterent as killing things for fun is incredibly common
Well duh
But like
It’s a hypsi who really cares?
The hypsi doesn’t cuz they don’t even have to grow
The people who are bored and wanna kill the first thign they see (which rn on the pretty empty map) is common
Also since stego is the apex herbivore it should stack up well against the current apex carnivore
For now yes
But imo the headshots from deino should do a bit more dam to steg is all
obviously it shouldnt be fodder
but the animal shouldnt be able to facetank deino without consequences either
Well who knows it might change
hopefully when things like trike occur it will
But I think a stego player would be a little upset ab losing half their hp from 1 dieno headshot Bc they just needed water
Also on that note of trike
Trike and stego
Should have passive dmg
No
If you bite their horns or spikes
Bc stego dies from carno tail bites
Oh thank Christ
Still though
I feel like
If you’re dumb enough to bite them on their spikes or horns
You deserve some self dmg
THey have a thing where if utah pounces a trikes horns itll be impaled
some old phase 2 video
Oh yeah I think I remember that from a long time ago
Bc in legacy it was very annoying when your main defense could end up being your weakness
All Bc of hitboxes n shit like that
Hopefully when kentro rolls around it has a mechanic like that where you take dmg from biting spikes or something
It’d make it a lot more of a challenge to fight
In update 2 evrima the whole tail bite thing with carno was annoying
But a stego could quite easily just put its tail over the water and its head facing the carnos
then it won the fight if it could just swing in the direction the carnos moved when going for your head
kentro will hopefully be a proper porcupine yes
As long as they remain quality of life i dont worry much
the whole gameplay chaning perks should be the hardest ones to get
Like with the junk they are doing with elders
Hopefully so I hope there’s no Meta combat perks that ruin the flow of the game we have now
If a combat perk exists it should come with a downside
Like more dmg for less hp or something
Like a good one for carno would be charge takes less stam, but opponents stay stunned for less time or something
no not stat changes
ability ones would do better in my opinion
Since most animals gameplays should focus around their abilities
Yeah that’s probably the better call
Hopefully all the perks are balanced for each Dino
stat changes just generate metas or bring you chaotic bob scenarios
And there isn’t one perk that is easily better then the other ones
Knowing the isle devs it wont be balanced
but thats how most new features happen in games
so itll just be a wait n see
True
these cannibalizing suggestions jesus
Are sad yes
very
Most cannibalism is avoidable
its a survival game, you will get killed by your own species
Deino does have a few issues though
Imo juvis should be faster than adults on land, maybe with like a galloping animation like some modern crocodilians
crocs have a massive cannibal problem as i've seen, probably because of food issues.
This, I can agree with
but punishments for cannibalism (which for some reason are coming based on the cerato roadmap thing) shouldnt apply to multiple animals, deino being one of them
Dondi once mentioned something about a mechanic to punish cannibalism during a stream ages ago. It was something to do with custom skins for dinos. Something along the lines of dinos that partake in excessive cannibalism would become albino so that others would know. This was like 2 years ago it was said though.
the current roadmap says that cerato will be one of the few immune to cannibalism punishments'
wait a second nvm
I am thinking of the original roadmap
The very shitty one
cerato is still intended to be able to cannibalise freely as shown by the concept art
also are you referring to the google doc "dino batches"?
ye fairly certain that's still meant to be the case
Most likely
I doubt they would move away from such a thing. Still doesnt make me much of a fan of anti cannibalistic ideas, but its an interesting way to not make cerato the same mess found in legacy
personally the way I think it should work is that cannibalism simply won't give any positive diet effects in the diet system, it just purely fills your stomach and not paticularly effectively. The exception to this could be cerato or dinosaurs with a cannibal perk who will gain benefit from eating their own species
That would be better
that way, cannibalism is still a valid option, but something you should mostly take if you're in a desperate situation
well not desperate, but not as common as it is now
ye pretty much
Im sure when ai occurs though cannibalism will drop anyways
what I meant by that is just if there's no better food source around
see there's also the fact that corpses are left around you had nothing to do with
as a deino, i kept finding babies who had walked too far from shore and kicked the bucket, then the killer ate what they needed and left
so i took them back to my "nesting area" and used them as food for later
people assume the cannibal is the assailant but that sometimes isn't even the case
On the topic of cannibalism
I never understood the real hate of it. Do people commonly just walk up to their own species thinking they will be friendly?
deino is a bit of a unique spot in terms of cannibalism, for most dinos you can generally totally avoid it and it's usually your fault if you get killed by your own species, but with the way deino works it's kind of scuffed rn. Juvies simply need more ways of dealing with adults, potentially more underwater foillage would fix it
Like i had quite a few instances in the most recent evrima where juvi carnos would just walk up to me and 2 call and i just insta killed em to swallow em
ye me neither, I think there's some concerns over how it affects the ecosystem
happened to me as well
Yea juvi deino needs land mobility imo
i mean, i find that certain species respond differently. Raptors often welcome new members due to their massive group size, whereas the more independent deino will often be more likely to be hostile
it really depends on how the dino is designed
on the whole mention of group size, personally not really a fan of it
Of all the limitations to remove megapacking seems like one of the worst ways to do it
I don't think it should be the sole mechanic against it, but I don't think it should be removed either
im quite happy with it honestly. Helps define the dino better as either a more social or more independent creature
Like maybe making food less valuable the more people who eat it, or making food just less filling in general would fix that issue
but I think the group system needs to be expanded as well so group limits are a bit more advanced, especially once nesting comes around
i find it quite cool that certain species have certain levels of "sociability" personally
if they keep the thing as well maybe allow juvis/subs to have seperate slots
agreed. Groups of two deinos when you literally need two parents to raise one child already makes no sense
ye, or potentially you could have temporary "family" groups that disband once all the juvies reach a certain age
Such as 2 adult deinos is a full group and you cant inv more adults
But you can inv maybe like another 4 juvis/subs
and yea when they get too large they get removed automatically
so apexes can have 0 capability of grouping normally, but can form family groups if they want to nest
seems like a much less intrusive system then what is currently in
but even then imo all group limits in general need to be increased
At least after more playables are properly introduced
Like if tneo can only have 8 wonder what stuff like para or maia or the commonly thought of "super large herd" animals will have
perhaps. I do enjoy the game playing into more herd/pack based dinos by modifying group sizes to account for them, I find that mechanic intriguing. I really do wanna see how they manage family groups, and if family will become independent from packs
I do feel like maia should be able to have quite large herds, but I don't think any herd should go over 15 members simply from server and player interaction issues
they really would need to find a fine balance to stop like 4 groups of 2 raptors mating, having 2 kids each and having a group size of like 16
even if half that group is babies that's a LOT
well the babies should count as extra slots, and when they get older (maybe sub adult) they automatically get kicked from the group
well yea
until the game deems them self-reliant
(even tho you can make it perfectly fine as a solo baby raptor simply by playing stealthy)
I mean I think the juveniles in the game are meant to be self-reliant, it's more until the game deems them too strong to be part of an overpack
personally I think group limits should be removed entirely (in the future). I feel that the game should be made so its practically impossible to feed too many of a group, for example. if you manage to find a way to feed 50 rexes, you get to have a 50 player rex pack (its just your not going to be able to feed 50 rexes)
not sure about that
the group limit introduces a unique mechanic of sociability to dinos, which is another key element they had in the time period.
eh I think group limits should stay and it should be combined with enviromental factors
i feel the group limits are currently well balanced to match how the dinos acted with others of their kind
well I mean, the group limit will still exist, its just it won't be a hard limit, it will be your familly starts to starve to death if you don't split immediatly
if im playing with a large group of friends, i tend to suggest to play dinos that are pack or herd-based, because those dinos fit best with the playstyle i want to go for
I think group limits should exist but as more soft limits than hard limits, for example if you started accepting more and more utahs above your soft limit (lets say 6) then pack smell will accumulate heavily and other potential debuffs
imo the group limit should be the maximum number of species you can have before it becomes a bane on the server(so for a hypsi it could be like 30, a utah could be 10, deino could be 5), and then enviromental factors enforce softer, more ideal group limits(i.e a utah pack of 4)
I like the group limit because it gives you an option to deal with the huge packs via coercion and chaos
what if they made grouping like in evrima launch where you had to 1 call to see other members of your species? in this instance it would just be for groupmates and would have nametags last longe, it would require large groups to make lots of noise to get a barring of who is who, idk though
ye I really want this
wasn't a fan of that mechanic
but it wasn't bad
I think the issue was that anyone could see it, so cannibals went ham
within like 5 meters you see group names naturally, F calls can extend that range to like 25 mins, and broadcast can be to like 200m. I love it because it gives a disadvantage to group play compared to solo player
just being for your group could be better I think
i feel that if a player is close to you, it should be immediately apparent that they are a group member, but if they want you to find them or come to them, they will have to make a loud call to potentially attract other unwanted attention. That's an interesting design
this is actually something I can get behind
hell once skin system comes in you could potentially totally remove the seeing tags naturally, although that may not actually work
it can also add to a sense of tension of not knowing exactly where your team8s are, and it promotes well coordinated attacks
I can also see the drawbacks though
god i hope nesting introduces the ability to pass down some traits from the parents with the perk/skin system (would be even better if perks both provided potential buffs along with nerfs to counteract them). Unsure how that would work, but having slow and steady evolutional system would be really interesting to me.
idk about there being an immediate radius of where you can see your groupmates but you could have it where the closer a call is made to someone the longer that person or bunch of people can see the nametags
I wouldn't see why not
I think until the skin system is added that should be the case at least
like imo it sounds great, generates noise so the map doesnt feel dead + causing a disadvantage to huge groups
giving calls a purpose
i just like calling because im a dinosaur and i want to make the dinosaur sound
same sometimes
if i die because i made the dinosaur sound i can live with that
you know I've been thinking about this idea, but you know how there'll be seperate local chat ranges? well I think it would be great if the biggest range one used broadcast instead of the F call, and its ranged would be approximately as far as you can hear broadcast(maybe a little further)
i'd wonder if you could use calling as an ungrouped dino to potentially call over friends to help you (they could cannibalise you but eh). The idea of finding guardians as a baby by calling out could be really interesting to me.
I imagine the chat ranges are gonna be whisper, f call, and broadcast
I think it'll be like 10m, 25m, 50m, then maybe like 1000m with broadcast
ye I think it would be interesting if you could use broadcasting as let's say an apex to find other apexes to mate with
they should probably do a 3m or even less chat just so there is an actual whisper
3m is very small lmao
wait by whisper I thought it was like DMing someone close to you, I think I misunderstood lmao that sounds like it goes against what thedevs want
I dont think it sounds to bad, it would be kinda quiet but it wouldnt reach far which can be a good and bad thing
ye maybe that could work
Opinion: Excessive Deino cannibalizing is a symptom of their overpopulation and will decrease once additional water species like sucho and spino are added, and also when the gator hype dies down.
overpopulation is a part of it but also is the fact that cannibalism is too easy rn
smaller deinos have very little option when it comes to dealing with bigger deinos
do dinos take damg while being help by deino and on the grab part
or only from drowining
I swear they take bleed, not sure though
the issue with adding more piscivores that aren't deinos nor pteras is that the immediate threat of death to the deinos will become extremely apparent. Unless they have a way to determine the arrival or presence of deino, by perhaps also utilising the deinos water sense to feel it approaching, they will become entirely unplayed due to being killed for even trying to drink or feed
@fringe surge neither alligators nor crocodiles are pack hunters, they're only in large groups during feeding frenzies, you're lucky you even get 2 in a group
@fringe surge
Why are you playing a non pack animal to pack up?
what logic is that
Okay, arboreal oro is great because we need more tree dwelling creatures.
Also no, Hypsi is not arboreal. Just because it can jump and conveniently land in trees does not make it arboreal and it physically won't be able to climb unless they break a few arms, legs and hips on it.
@pseudo falcon I think you can change those things around in keybinds, can you not?
having keys overlap by default is kinda strange, but idk I'll check
not sure, there's a lot of controls that I don't even know what's what
I think you can both change the key used, as well as what to hold down to use the same key that is used otherwise.
@pseudo falcon Dondi on one of his last streams said that Tenonto may get a crouch
I think it was because the idle animation was bugging him when he was hiding in a bush iirc
Makes short snort sounds randomly
Yep. He realized that idle anims can be a problem :p
Also would be nice with a sort of "stealth mode" for quads, like crouch but well, just hunkering down and leaving no tracks and all that.
Imo I'd be fine if ctrl just made Teno lower its neck and limit some movement rather than a crouch
Yeah, a sort of "I'm being very sneaky now cause there's a carno close by that I really don't want to be noticed by" :p
Is a new idea being worked up for using scent? Because that's gotta be the biggest FPS drop this game gets
i do not believe dinosaurs give a shit about the cleanliness of their food
If animals could't eat meat that was dirty, all carnivores would be extinct today
Yeah
Crocodiles are the most social of reptiles. Even though they do not form social groups, many species congregate in certain sections of rivers, tolerating each other at times of feeding and basking. ... However, males of all species are aggressive towards each other during mating season, to gain access to females.^ And have you seen them hunting when large herds of antelope/wilderbeast migrate across rivers/marshes? They can and do hunt together, maybe not intentionally, but they do. They are also smart enough to know when migration is going to occur. You also make it sound like it's a terrible thing to want to enjoy the Deino and play with my friends, by questioning me. ¯_(ツ)_/¯
that is entirely true, however, you make a point by saying that they do not form social groups and rather tolerate each other. In this scenario, the low group number makes sense, and rather than increasing group sizes, the developers should be making killing other crocs less commonplace, as they only really hang around each other due to needing to share their given space in the river/lake they call home. This makes the low group size make a lot of sense, and gameplay-wise, allowing a very well synergised group of crocs to exist makes rivers and lakes become far more nightmarish for other players
I heard it described as more of a mob and less a pack
they just dont wanna attack another armored, toothy creature
at least, not often
and so just sorta vibe around and if something hits the water, they might chase it together - but not in a super coordinated way
anyways I put my feedback post into the main thread, I really hope the devs consider it or already have similar ideas
exactly. Crocs in the wild often do indeed live in close proximity to one another, but this is more often due to spacial constraints and they can survive perfectly without neighbours.
the real issue right now is the underwater environment is so sparse
i can agree with that
there are barely and hiding places, stealth is wonky, and food is too few
I can agree with that actually.
the last is probably a placeholder for balance
I also agree that there needs to be more plant life growing under water
Even fresh water rivers/lakes/and ponds have seaweed to conseal fish and other aquatic life.
Even mangrove trees would be a good addition in the water
youngsters could hide in their roots
for safety
rivers are especially bad
@minor monolith adding a little more life to the underwater areas would be great. Underwater passageways or caves are some of my favourite places to explore as deino, too bad their presence is few and far between. In fact, I once had to retreat to a cave i was living in after two tonos started harassing me in the water as an immature deino. I was low on stamina and if it weren't for the cave i was living in being quite close, i'd essentially be cornered and would have my stamina and then health whittled down to nothing over time
the swamps are cool
and have an okay amount of hiding spots (but stealth is still wonky)
but rivers are so bare
its impossible to hide in them, and if an adult is just sitting there you dont have any choices
you cant run, there are no real alternate paths, and you cant hide
the river was very shallow and thin, so the tonos often could reach in with their tails for a rare swipe
you just see eachother and pray he is amused and not hungry
I added that point to my post, too
the rivers are very plain, with no obvious crossing areas that arent just a bridge
hopefully we can have more challenging to cross rivers with more obvious crossing areas
Honestly Tenos should not be going up to a Giant reptile and attempting to kill it, they should be afraid of it, and yet most of the herbi's and other carnivores have an advantage and show absolute 0 fear when it comes to the Deino. It makes this new dinosaur out to be a total joke. :\
creating that real and tense "gators are probably here" moment where you have to cross
i was immature at the time
it made sense that they'd see the advantae
if i was an adult, they would not have been so bold
you see if there were enough gators if you attacked one it would probably dive into the water and five more will come investigating the ruckus
then you got real issues
I don't know, I kept getting harassed by a pack of young utah's, and even my snaps/hits couldn't convince them to Fing off and leaving me be. It seems like the right click attack fails, even in a direct shot, and the alt bite does little to nothing to capture them or do much damage too.
would be really funny if you could "cling" attack with smaller gators
bite and just hold on
@fringe marsh how are the new creatures unplayable?
I get it, deinos are shit to each other but that's a general problem for carnivores since there is nothing to do yet.
Diets will help that problem.
But how is Ptera unplayable? That's the easiest to grow
Ptera is so easy
you need to attack when they are unaware. The slower speed of the deino is its downfall, and once it is clear to see, a primary part of its power is gone, which is its surprise element.
I love it
I had okay luck with Deino but its major issues I listed in the main feedback channel
its okay when you are an adult, but a baby deino is stupid vulnerable
and mostly to their own species
often i like to find a place to horde fish and corpses as a deino, so i can revisit if a hunt does not go successfully.
it makes sense, fish barely spawn
The creature is new, everyone is gonna play it now. It's going to get better
yea if you know where fish spawn you can just survive off them lmao
the game seems to have specific "fish holes" where they spawn very frequently
its weird because its not consistient enough
some places spawn a lot of fish, some places dont spawn any, and some a few - but there isnt much way to tell
im unsure if the fish spawn in the river, follow the current and get stuck in specific places or if they legitimately only spawn in specific locales
problem with that pik, is there was one camping the entrance to the west swamp 😂
I literally commando crawled all the way around the chokepoint
and guess where that flat fucker was waiting
...right where I was trying to enter
my luck lmao
so far I have had better (but far more boring) luck in the west
after hours of just swimming in empty as hell rivers
honestly babies should spawn in the swamps
and not in the rivers
where they actually can hide better and there isnt a singular line of travel
the swamps are great for babies but again its hard to get in if an adult is camping the only entrance 😐
but once you get in, lots of cover and places to hide or completely shield yourself from attack
but the rivers are just too bare right now
if they do with the rivers what they did with the swamps, it would be a major improvement
I see lots too but that doesnt mean its a good place for them x3
so far ive been pretty lucky with my latest spawn, though there were huge expanses where I traveled and saw no food
I also saw a few other deinos, three did not notice me as I was waiting in a bush - one did but spared me
if that one was hungry, I would not of survived
I have no options
okay but what happens when they see you
because visual distance is the same and they wont always be on the surface
and you can sense eachother at nearly the same range I think?
okay but you arent thinking game design
you gotta consider how current interactions may go and what options the player has in such a lopsided situation
currently there arent many survival options for baby deinos against adults other than "be lucky, pray they dont see you first"
yes but that shouldnt be so obvious or easy
perhaps when we get nesting and adults have to protect their children we will see a higher survival rate
Isn't that generally how gators and crocs behave?
If they meet a smaller one of their kind, they're gonna eat it and when they are around the same size, they just vibe
yep, but irl there are lots of places to hide
lots of cover
lots of concealment
the issue is when one makes a mistake (usually a panicky youngling)
okay but again you still have to haul yourself on shore and the water sensing range is about the same
so you could be spotted on the move, or spotted hauling yourself on shore, or going back into the water
you still dont change much other than rolling the dice
underwater cover wouldnt be a perfect counter, it shouldnt be - but its a massive improvement
you can at least totally escape, out of range of attacks
hide in a tiny log and wait for them to leave
the swamps are pretty decent examples
but again, rivers are god awful
Well surviving in a survival game shouldn't be handfed to players but they should get the option to help themselves.
Anything after that is just their own mistake and badluck
animals are pretty crafty and often have ways of surviving, they should have options
generally what happens is if there is too much competition in an area they move, often they know animals are around far before seeing them
i mean, to be fair, having underwater cover is great, since you would still have a new issue of drowning. Deinos often forget they can actually just drown, so i've seen a few straightup kick the bucket from thinking they can stay under there indefinitely. The hider would have to move eventually
but here you often run face to face into eachother by total surprise
yeah you would still have to eat and breathe
so if you hid in a log you have to move sometime
but adding changes to stealth and cover means a good, skilled survivalist will know how to sneak their way about as a baby
the hard part is being a subadult
What about little caverns and lakes that are only deep enough for small crocs but hardly passable for bigger ones
Mangroves!
as you grow you get less cover, this is actually good since you are getting big enough to eat others
We need mangroves
yeah mangroves, grass, and more variation in logs
Would be cool if there were some logs that smaller Dino's can hide inside
Although, I can see that being abused XD
again you still gotta come out to breathe
or eat
so it only lasts so long
so it shouldnt be too bad
its worth trying at the least
but overall its not a very refined method of survival for deinos other than the aformentioned "haul yourself on to shore and hide in a bush constantly"
id like if there were places that you could hide that massive apexes could just absolutely destroy to get to you lmao. So if you were hiding in a log from a T-Rex, it could just crush the hollow log
I imagine hiding in a log from spino
and it just grabbing it
and hauling it on to shore with me in it lmao
or they could attack the logs and break them open
which would make a lot of noise of course
may attract another deino who wants that food too
or if you are a subadult, just a bigger deino 👀
that is an idea the devs are working on
good
it helps the gameplay by having the game get more difficult in certain ways as you grow
I believe there is one log already on the map
I have seen some smaller ones, as well as some rock gaps only big enough for little deinos
but some more foliage and adjustments to water sensing would be another great addition
(and adding all of that to rivers)
yes
after that and some adjustments to fish spawns I think the underwater environment would be pretty good for the current set of features
after that of course we will get small AI creatures to eat as well (I imagine snakes, lizards, maybe other smaller crocodilians) which will be immersive and add more variance to diets (as well as reduce pressures to cannibalize)
It got boring too quick
I want to see more plant variations inside and out of the water.
@odd sedge
Playing as the croc is enjoyable until you group up and a bigger one just kills you al
That's a players problem tho
its boring and frustrating but we already pretty much mentioned why that is
very sparse and not yet fleshed out foodchains and underwater environment is not condusive to super engaging gameplay atm
I wouldnt take it as super indicative of the final product at all
its effectively a prototype, just released
we are all testing, after all
It’ll all come with time. I’m just happy I get to test the mechanics and what not.
its why coming out with well thought out responses and really trying to apply game design theory will help the devs out a bunch
But to be honest, with the game only being beta and it being so broken at times, I don’t waste my time growing things like stego and deino. I don’t want to waste 5 hours growing only to die from being sucked into a cave or smushed between trees.
yeah ive done a lot of time just exploring
and trying to do interesting things, and not just go for growth
ive already done that, takes a while - time to try something else
so I went exploring, got lost - died
I think so too.
respawn, try going to swamp - the entrance is camped - died
spawn again, try sneaking around - didnt sneak far enough around the entrance - died
went to a different spawn, very crowded and full of carnos at the shore - went down a pretty boring exploration of the western rivers
so far the last one has been successful but its so boring going down long, empty rivers
its still tense, and I pray I dont run into any crocs that notice me
one did, and spared me
but I could of totally died
with no options
That’s the problem with the game at the moment. Your only reliable chance of survival and growing old enough to have some sort of stability and confidence by camping the water. I’ll spend about 90% of my time within reach of the lakes.
As someone who's worked in development as a lead game designer, i can say for a fact that listing out every reason you see a feature is flawed, rather than simply saying shit like "this sucks" helps devs out a ton in figuring out what needs being looked at. I really like how the game does try its best to create an ecosystem through its playable classes and want to see where they go with it, utilising feedback to better the game as they go
i liked the way you found and drilled down on the specific issue and pointed out key issues
generally trying to rationalize why players act certain ways, think about why things happen, and how it can be countered or improved
Still makes it unplayable as you just spawn in to die
@odd sedge game itself is amazing tho can’t wait for it to be finished
yeah deino is super rough right now, but it will be improved
the underwater is a super new environment
the sky is obviously not going to have much to do with it, so while its new there isnt too much to change
and for terrestrials there are lots of cover options and concealment
but unless you manage to sneak into the swamps in the southeast of the map, you basically are surviving on prayers as a deino
i love the fact they went ahead and added an aquatic dino along with an arial dino in the same patch. Shows how they can really make super unique designs and roles for creatures that can operate entirely separately from other dinos
possible, but almost suicidally dangerous
they do interact at times ive seen
like how if you use your water sensing boost it blows bubbles, it can look like schooling fish
players have reported using that to bait pteras into lunging range
which is super cool
That is super cool :0
i mean, a primary issue with the game as a whole is the fact that the game never has creatures move to specific areas on the map. Often times I find certain areas on the map are near entirely desolate and you will not find a creature for miles near that location, which sucks because some of these said areas have really cool landmarks and whatnot. If it were up to me, I'd make spawns even more diverse, since you'll find really only activity near spawn areas
I can’t wait till the deino hype wears off.
Migrations
yeah migrations will handle that
south and centre especially i find are teeming with life, whereas other areas are fucking barren
we could also could have carnivore migrations too
now that we have fish and fishers - we could have fish runs 👀
like how salmon work
migrations? apologies, i'm unsure about this feature, i've only been in this community for a short while
or fish will go to spawn and crowd around shallow areas in general
Hopefully just.. something to encourage players to move. But there also needs to be more water or reduced need for water so you can move around the map in search of food without dehydrating to your death.
the devs plan to add things that attract players temporarily
effectively tempting (or forcing) them to migrate to those
forcing i dont like, temptation is better
always give players agency and choice imo
that's my philosophy when it comes to design
I recommended adding more shallow tributaries to the rivers
since its really funny how our current rivers are just mud halfpipes
going all the way to the ocean
versus an amalgamation of many smaller tributary waterways
but more fertile areas of plant life which change over time could be great to help the ecosystem. Have specific areas become "fertile" every few in-game days, then move that fertile area to somewhere which hasn't seen much player activity. The more player activity a place gets, the less fertile it grows over time, so players are constantly chasing that fertile land, the predators are chasing those players and so on.
also seeing a stego migration would be majestic as FUCK
yes thats a specific method of migration that ive heard about
They’ll likely tempt players to move to certain places on the map for dietary needs which can in of itself create mini ecosystems. For example, a teno might need to go to the swamp for specific foods, meaning all teno eating carnivores will migrate to the swamp in search of them. Eating the right diet isn’t necessary, however, eating the right foods will increase growth which is encouraging but not necessary.
grazing rotation
basically
you coudl do the same thing with fish
when fish spawn
they will go to different areas
oooh, different environments containing different foods with the diet update could certainly be nice
overall I imagine they will add many different things to attract players to different areas
It would be cute if they added in rare sugar canes, beehives or any other natural sweets to make your dinosaur happy in some way. Extra growth, slight stat boost (like a sugar high) just because that sounds cute
I wonder how specific the devs will get with the diet system.
animals often dont eat the hives for the honey, turns out
they literally eat the bees
the whole shebang
rare foods with specific benefits actually does sound sick
Well that works too.
but im sure the honey does have some good effects
imagine a stego kicking the shit out of a tono for a rare fruit
Honey is a natural medicine!
its my froot
I found it
and its my favorite color
oh and one other, probably more distant addition to the deino (and perhaps other dinos)
sunning
where you could (given direct sunlight, IE daytime) sun on a special sunning rock
giving you some stamina regen bonuses
Rare food gives herbivores a reason not to mix pack. Makes us greedy. I think that’s a great idea—
Also! Specific diets increase growth so if you’re a stego eating your preferred food and you’re low on stock and a teno comes over and starts eating you bet yo ur ass that teno might get a swatting
so you could see deinos all sunning on the shore in the mornings 👀
Please give us sun bathing 🥺
what love to see some kinda off aerodynamics mechanic that allows you to increase or decrease glides / flights etc
thermals and cliff lift would be great additions
In the future they’re going to add this
nice
ah oke cool
im also hoping for a larger, predator pterasaur
I saw on a dev stream them working on the thermal pockets.
one that predates on others
I don’t think quetz is a good fit for that role.
Quetzal doesn’t seem like it would be agile enough to catch a pteranodons.
or maybe pteras can attack and kill birds in the future?
I wanna see them picking something out of the air is all 😅
sun = energy makes perfect sense for a game all about giant reptiles (i could dive into the recent scientific studies that prove that dinos are more avian but... nah just let us sunbathe)
well even mammals sunbathe
duuuude, arial chases would be fucking sick and scary as hell. that sounds incredible
@chrome remnant Now I'm sure it's pretty late for you but I did see your post about optimization. You currently have a BEAST CPU with a Mediocre GPU. Your next thought might be "You're an idiot it's a 30 series RTX that you cant even buy anymore!", I have an RTX 3070 paired up with a Ryzen 5 5600X and my game runs at over 60fps constantly and I'm having a smooth experience overall. The game doesn't need optimization for your GPU, it needs optimization for lower GPUs for people who didn't buy RTXs and new AMD GPUs. I think in this case you're bottle necking your CPU with your GPU, not to mention you're running at 1440p, try lowering your resolution to 1080p if you want higher frames
I imagine a quetz not chasing and maneuvering with a ptera
but instead, diving
like a falcon
hitting it in one, big hit
instantly killing it
then it would land and eat the kill
so it has to pick a good spot to do it
but im not super familiar with how they actually ate
but its one of the most viable ways to attack and kill another flying creature, chasing usually isnt that viable
A high speed chase between two pteranodons is cool none the less.
I imagine they might chase eachother for food
oooh imagine if you could knock food out of another ones mouth with a hit?
so you could see them chasing eachother for food maybe?
That would be sick, if you could steal a fish out of another’s mouth.
like how birds do it today
I think quetz should drain almost no stam when in air but the landing/slow descent flying should drain it fast, its well in line with the idea that Quetz flew far but not so frequently. then give it a peck attack that causes decent bleed and let it gallop and it would be pretty cool. just the fact that it would be so massive makes it cool imo.
Quetz is hard to imagine legitimately being a fear unless you’re a juvenile.
If it doesn’t have the agility of the pteranodon, what niche could it fill?
being awesome
that was the best response you could've given
well similar to a bear but in the air
i agree
you could land and displace pteras from a corpse for one
like I said. give it more damage than ptera and let it stay in the air for longer and its a legitimate alternative
what are they gonna do?
yell at you, thats what
but you are just too awesome to attack
its how imagine the T-Rex will actually work as well
maybe give it the ability to pick up smaller animals??
scavenger and/or ambush predator
BUT im not sure if quetz will be ambush
now that I look at it, it looks like it could scoop up big fish?
it looks like a big pelican in lots of reconstructions
I don’t think that quetz would of been able to sneak up on pteranodon.
well you dont sneak up in a normal way
you attack from unexpected directions
like from directly above, or from the sun
all you have to do is bodyslam a petera
Whats stopping the Quetz from just pecking the juvies right on the vertebrae
surprise adoption XD
hecc ye
The shadow.
It’s a large animal.
from the air???
the chances of two airborne creatures having a shadow line up is very little
I know.
at least at the distances you would likely be circling/stalking
I feel like the only way to successfully pull that off would be for the pteranodon to be relatively still.
yeah im sure the chances are very low, but a skilled 'pilot' can do it
Just because the quetz, again, probably couldn’t maneuver that quickly like modern day hawks who use this hunting strategies.
more likely would be my former idea, being a good scavenger
or my lattermost, like a pelican
I would imagine something like that yeah.
well falcons dont maneuver
you dont maneuver much at 200mph
you become a ballistic object
their goal is not to chase, but to impact their target
killing it with their mass
No, true. But trying to be as accurate as a falcon at the size of a jet is a bit harder. I bet Quetz would also be a loud flier. Especially while soaring towards the ground.
they can chase too, but often the cleanest kills that take the least energy are a simple dive
but either way yeah its not easy
It’s possible though.
displacing other scavengers from corpses and eating large fish are great options though
like what are pteras gonna do when you decend on a corpse?
especially if you come as a group of quetz
so you can just bully other creatures off of corpses
I can imagine the quetz being a big scavenger, stealing good from pteranodon. If the pteranodon decides to fight the quetz could simply peck the HELL out of it. And it would hurt good..
Quetz can fly long distances in search of unguarded corpses.
with the size of its beak im sure it would instantly kill such a light animal
That’s what I’m thinking. the quetz could eat the eggs of pteranodon or the babies because with the size of the beak and the height of the neck, swinging down on a pteranodon might just kill it so it can’t protect the babies only place the nest in a smart location.
would be nice if we got smaller islands for fliers
when the map expands, of course
we do have some elevated areas, which also function similarly
That would be awesome. distant islands with Crab Ais, abundant fish. This could be an effective nesting ground, on an island.
No Utah’s or anything can reach the babies.
But quetz might be able to fly over.. :)..?
thats what I mean, only fliers could reach it
and aquatics of course
but there could be some elevated areas on those, the prime real estate
Oh absolutely.
Tall rocks for pteranodon to make nests on. Little caves in the side of rocks would be nice. Indents of some sort. Something to allow pteranodon to make its nest in a more reserved area
nesting in cliffs would be cool
