#general-feedback-discussion
1 messages · Page 615 of 1
than why have indistinguishable ai in the first place?
You would be able to tell from head movements alone tho. AI will probably be looking straight forward most of the time, players are constantly moving their heads around
And because the discrepancies wouldn't be noticeable unless you looked for them
they don't want 100% real to life accurate AI because you could never replicate that. but they can create AI that behaves in a realistic fashion
you can have the same effect with more players.
that relies on getting a playercount. not every server will get that
fair enough
smart AI is a wonderful solution for servers that maybe aren't so popular
of which there are many
and regardless, even in high-pop servers itll still be fun
Think of it like making plastic fruit. The fruit looks really and can sometime feel real, and it sure gives the right feeling of fruit and makes you think it's real fruit, but you can't actually eat it. That might be a bad analogy tho
meh i guess ai would be good for less populated servers.
chances are that's how itll work anyway. high pop = lower ai, low pop = higher ai
Ai are mostly just there to fill in the gaps
hence why you want realistic behaving ai
um that is a very weird analogy like ok i guess that is one way you could put it.
Yeah idk where tf that analogy came from but it just popped into my head lol
until that is confirmed we wont know. if that is true than the ai is good if it is false i wont agree with the ai.
i mean thats just. the logical intuitive way of doing it lol
but this is the isle lol
i hope they plan on using AI to fill empty niches too. so if theres no dilo players for example, higher rates of dilo AI will spawn
would help balancing SO much
and considering diets they'll probably have to do it
would suck to be a carnivore and not have anyone playing the herbi you're meant to eat on the server
it would help balancing but i dont know if the devs can do something that elaborate.
i mean its not that hard realistically
if the server is capable of keeping track of how many of each player there is, it just needs to then spawn higher numbers of AI where theres gaps in players, and lower numbers of AI where theres a surplus
if lots of people are playing rex, few rex AI for example
similar balancing exists in other games anyway
hence why lots of people have been hoping it'd come here too
meh imagen the amount of work needed to have it to where the softwhere knows ok i give this server more dilos and this one more tennos. like i don't know if the devs are that good. maybe they could make it a server option like the owner of a server can see what dinos are being played and how many and than the serer owner can fill in the gaps wit ai.
i mean, theres not some massive hivemind that is All Servers that needs to keep track lol. each server is hosted on its own thing. it only needs to keep track of itself
the software only needs to know how to operate within a single server
and it then just does the same across all servers
maybe the ai will only be in official servers lol.
im no coding expert but its fairly logical
its just a matter of influencing spawn rates according to player numbers
in fact if they already have functionality for more overall players = less AI and vice versa, that can be tweaked and applied to specific dinos
its just player numbers and spawn rates
wait every serer has different players so every ai codeing would be different no two serveres have the same amount of players playing the same dinos as another server.
so then the ai coding for certain dinos would have to be complex.
there doesnt need to be unique code for every single different combination
thats not how coding works
it literally is more or less just a case of the server checking the different rates and then relaying that information to whatever part of the code decides spawn rates
its without a doubt nowhere near as complex as you seem to be thinking
complex, dont get me wrong. its coding, coding is never easy
but there are MUCH harder things that are already coming to the game
sorry im not to familiar with how video games work but im pretty sure it would at least be a bit difficult to do like every server wont have the same amount of players playing a certain dino so every servers ai dinos would be in different amounts and some might be excluded. like they are planning on having 50+ playable and they confirmed all dinos will have ai so that's 50+ different dino ai to chose from and if what you are planning is the case then the ai would be produced in certain amounts depending on the amounts of player per dinosaur so i can imagen that would be at least a bit complex.
nah not really. my understanding of coding is minimal but i am studying game development and have played plenty of games with similar features. i can break it down easily
there's a section of the coding that determines at what rates AI spawn. If it's being told that the server does not have many players, it will spawn higher amounts of ai. and vice versa.
Likewise, if it is being told that the server has very few allos, it will spawn higher rates of all AI.
the piece of coding for each different dinosaur is the same. low player count = higher ai count
there might be slight variation. if theres only 2 dryos, itll spawn more dryo ai than if there was only 2 rexes.
but the overall concept isnt difficult, and has been done before
im talking about the whole argument of "i hope they plan on using AI to fill empty niches too. so if theres no dilo players for example, higher rates of dilo AI will spawn".
rates of spawning are often determined by chance. so for every game tick, something with a 1/5 chance of spawning has a higher rate than something with a 1/100 chance for every gametick. from my understanding thats usually how spawn rates work
what i said applies to that exactly
ok now apply that to 50+ different types of dinos.
and?
thats SO much more simple than a lot of other coding
that's just the same code for each dino species
that is alot of dinos per different server it does not sound simple at all.
it literally would be comparatively.
once you have the base code, you can copy it and tweak it as needed
?
they're already doing that. its why utah and tenonto were all we had at first, and we adding new dinos is easier now
the base functionality is built into utah and teno, and they can copy what they need over for new dinos
im so confused.
not at the least bit.
like, at all? not trying to insult, just want to get an understanding
noda
so its not surprising that it sounds so complex to you
but what im basically saying is that 50+ dinos isnt any harder than 10
because they can reuse the same coding, maybe with slight variations
its like saying adding in 50+ dinos into the game at all is too complex
if each one had to be coded from scratch, entirely unique: of course! itd be a nightmare!
but they use building blocks
I'm back lol. Think of it as having a basic blueprint that can apply to all creatures in the game. Once you make that blueprint, you can just add the extra stuff to it (models, animations, abilities, etc) to make a ton of different animals
When previously, they had to rebuild everything from scratch for every animal
i understand that making a dino is not super difficult its a tad complex as every dino has something unique but they can build off of each one as they go using carno to make rugops for example. im confused on how having ai on each server be different depending on the amount of players that a playing a certain dino.
hmmm here's an attempt at an analogy. Say you have to write invitations for a massive wedding. All of them have to be slightly different, because they are addressed to different people. If every invitation said Mr. Smith, it'd be a bit confusing.
Now then, if you had to create every single invitation from a blank piece of paper, it would be a lot of hard work and would be very tiring.
But, if you had a template, and just had to fill in basic information like name, address, then it would be much, much easier
that is essentially what's going on here
you have some basic coding which is your template. then you just need to fill in the blanks for each dino
so once you have a system that can use the number of players to influence AI spawn rate, you can work off of that
ok that was a pretty good analogy so i think im starting to get it.
coding is a nightmare and im glad im more focused on the arts, but i understand the gist of some aspects enough to vaguely explain it haha
Oh I wasn't talking about AI. I left the conversation for a bit and didn't realize AI was still part of it. My bad lol
Chances are, with the diet system coming into play, they will have to implement something like this. i dont think it would be very far fetched
lol
Diet system will be amazing
the hardest part would be 1. creating the template and 2. balancing the filled-in information
you dont want the same spawn rates for rex as you do for dryo after all
still think more players is a better solution to certain dinos not having the correct food but hey ai cant hurt.
But you can't guarantee that players will pick the right animals
which is why i can agree with there at lest being ai just incase.
@plucky ridge Not being able to smell packmates footprints can make it hard to keep track of them if you lose sight of them. That's helped me in the past as an herbivore at least, since you can't group with other herbivore species. And I think footprints colors for diet are a bit much. I think maybe your own footprints should be a different color and that's it
I mean you’re not really grouped with the other herbies with the grouping system so you would still be able to smell their foot prints. Seeing different colors would make sense because you are smelling an animal and color would be the only way you can represent smell. Herbis don’t smell the same as carnis. Even as a human I can walk in the Forrest and tell you if a elk or a bear has been in the area just by the smell.( I hunt irl)
That's actually a pretty good point. But I think coloring the footprints would remove a lot of the mystery from the game, even if it isn't super realistic. Plus all those colors could get confusing and they'd probably clash with the scent colors if you made them the same, but if you didn't make them red and green, then new players would probably have a hard time figuring out what the colors mean
Also the footprint/grass contrast thing you brought up in your suggestion probably won't be as big of an issue once day/night cycles are added in the coming weeks
I can see your point. In the end if they just fix the yellow footprints I would be happy. Make them orange or purple or something. The yellow is just annoying during the day time with the grass
Just give us multiple color options for scent particles so people can choose what's best for them
i think theyre kinda solving this problem with the fog, things further away get foggy and look better at the same time. Dunno about the lods tho
👍
Gonna repost this again
While all of the new legacy problems are obviously an issue, people seem to forget that the chinese hackers weren't just hacking the hypos. I'm pretty sure that we still don't know if the chinese servers were safe or not, they apparently started going onto other servers as hypos and they were selling these exclusive dinosaurs for real money, which, I'm pretty sure, is literally illegal. Yeah, it sucks that legacy took a hit from the fixes, but this hacking issue was also a big problem that needed to be fixed.
I think instead of taking steps back and reverting, we need to move forward and legacy should be fixed, along with the fixes towards thwarting the hackers as well.
not to mention that legacy is supposed to disappear
legacy is NOT the game
is just a temporary playground just to let people cry less
if they delete legacy completely the moment the carno update hits EVRIMA i'd only be happy
Well it is where the main player base is, granted carno, hypsi, and stego are coming out soon so..
More of a reason to play Evrima
If we look at the facts Legacy doesn't have Hypsi.
What
But neither does Evrima, so for the time being neither matter.
Good point
that's what i said, once we have all the new stuff in EVRIMA i'd delete legacy
lots of problem solved in one go
and i think that the updates will come fast one after another.
people won't even notice legacy got deleted
Right now I think legacy should stay, but in march I think it should be given up on, since we would already have a bunch of new content for evrima that will make the game far more balanced and enjoyable than legacy can ever hope to be
I don't think Legacy should be full on deleted, but maybe the removal of official servers later down the line could be of benefit to EVRIMA.
I honestly think it should be deleted to get people that don't know about evrima to play it. God I wish I was one of those people, tuning in one day and seeing that the isle had so much new content all of the sudden
They could just give it a new bit of text when you launch it informing people about EVRIMA, and if they are closing servers maybe there could be some sort of in game clock?
I'm kind of a fan.
i wouldnt want it to be 100% locked but if you only had like a 30 degree range thatd be sweet
well dinosaurs have eyes on the sides of their head, and they can eat/drink while having their heads turned to the side just fine, meaning they should be able to see pretty much all around them
maybe lock the camera when they actually bite a corpse or take a sip
other than that i think its pointless and unrealistic
I dont think camera should be locked much, at least be able to view 180 degrees in front of you, maybe not directly behind though
if at all
Guys. anyone getting Fatal error, replay bugs and loading times increased since update? its annoying for me and my friends
@thorny lynx im pretty sure thats just the utah 180 turn animation without head tracking
Hell no to the 1 call to make your group members more visible when further away. That's just retarded. You would have way to much 1 calling going on 2nd then you would ruin strategy. Alot of times I kill Utah's that wonder off from the group and it's to late for em to call for help.
✅
@thorny lynx I think the utah pounce isnt there for juvi or sub Utahs because the whole pounce animation wouldnt fit on a small juvi utah in any way, they would have to change the animation for all the growth stages and that would need lots of time
as group you can just go for players that onecall, you would not call if you don't need the ai (or attention). this would make solo gameplay much less practical and easy as it is now
strengh in numbers
also realisticly small creatures wouldnt walk towards 1 calls except maybe carni ai, imagine hypsi ai spawing near a carno cuz it 1 called
just depends, solo players will avoid dangerous calls and walk towards same species calls, while groups would hunt the individual calling. it can also be used as bait to attract a utah group that thinks about getting a allo snack but then deals with 5 of em. idk imo that could open some cool situations
more (forced) player interaction
I think there should just be a range to where a group member can see their group. Anything greater forces them to 1 call (thus showing their name to the group) and have a group member 1 call back (to show their name to that group member who originally 1 called). This way only the names of those 2 would pop up for anyone in the group when a member is far away. This would also allow others to know if someone who isn't in their group is near by because they heard a random call. And it will add to the realism/emersion.
It used to be like this tho. If you were across the map from your packmates you (or the rest of the pack) would have to call every now and then for nametags to pop up. It forced people to actually make noise instead of staying completely silent and undetectable in a discord VC
but ye i am definitely not a fan of any mechanic that punishes solo gameplay (like having to broadcast to get AI to spawn when you're solo, wtf)
the calls arent supposed to scare things off nessecaryily mimicry is mostly used to lure things away or lure things towards you , ovi lures them away and then uses it's speed to run and grab an eggo
Not really a fan of permanent loss of horns/thagomizers/spikes as that would just make you weaker and people would just suicide due to the lowered attack stats
Like “welp my horn fell off now i'm a target, better just drown myself now”
Also is it just me or did some of those tenontos tank 3 hits from the tail swing on stego
they healed a tad during the fight i guess
Dam thats lame lol
If stego cant 2shot tenonto what's it gonna do when an allo rolls up
well i mean bleeding is going to be a huge problem
when a thagomiser gets in , you gonna have to wiggle to get it out
and when you move around
it digs deeper and deeper into your skin cutting away at tendents and muscle , ripping you up from the inside and then making you bleed internally
thats why stegosaurus was never an everyday meal for allosaurus
That would be nice, but it doesnt seem to be the case in the stego vs teno vid
The thag seems to slip in and out like any attack, would be nice to see it do some mad fuckery getting lodged in someones rib and yanked back out for some extra damage
I want to go second form freeza vs krillin on some utahs with my horns and thagomizers
i think it would be cool , like a counter for larger carnivores as stego would be to just literally impale them
the only way to get the thagomizer out is to struggle and struggling makes it worse
thats why stegosaurus is so perfect
Yeah if it struck them as they moved and caused an extra rip of damage, or it could get lodged in bony areas
If they dont take advantage pf that i will be sad
the only thing that can counter this are carnivores with long arms or groups because the groups can help pull them out and long are can rip at the stego's tail without moving too much
Or taking advantage of the tail being wedged in your buddy's neck to attack the stego's head lol
thats why it pays to be in a herd as stego
someone smacks the enemies back and the other thagomizer's right in the eye pulling it on either end lmao
Ok, reading back my message now it seems I was more focused on Hatze than the actual focus, which was to construct a unique player base for the sky.
I get what you're going for! I agree. It should apply to aquatics too, if those come. They will overlap and mingle with terrestrial creatures but there should be an ecosystem for them too, with its own degrees of tiers and balancing
I wanted to mention how aquatics deserved the same love, but I was kinda nervous about being yelled at about Mosas being deconfirmed or something.
In BoB, until tropeo was added ptera reigned supreme, it wasn't necesarrily overpowered but it was an easy lifestyle. And I think the same may occur for the ptera here until they have competition in the air
Until we get another flier, ptera will only realistically need to worry about other pteras unless there's something that forces them to the ground more. which wouldnt make sense for ptera anyway
Depends if the running take off takes a while
I think the only thing currently binding Ptera to the ground is food, and it's a fisher, so that blows most threats away! Deinosuchus jumping out of the water to catch a ptera would be cool.
Dont quote me on this, but i've heard that ptera will be not a very strong flier in terms of stamina, meaning it might have to be on the ground a fair bit
That could be very helpful, but I'm sure there are plenty of places Ptera could rest where no dinos could reach it.
Oh for sure, i just hope that ptera is going to have to be careful if it lands on the ground, careful enough because Carno and Utahs should be able to grab it if it lands within ~50 Meters of em
I hope so too. Maybe they can lighten up on it's ground tethering once there are more things in the air that can kill it.
Also when they add men with guns.
Guns might cause a whole lotta rebalancing.
I think the only other flier we have other than ptera and quetz is gonna be pela
im still so wary about adding humans because of guns :|
Guns will break the game
without guns humans are free food, with guns they are KOS supreme
For the first 2 months of guns being i bet there will be massive balance issues
I'm mostly concerned for Minmi.
At least itll have a burrow to cower in
its rough because like, humans cant outrun the big apexes. we're not very fast. so they need to be able to fight back. so what about all the small creatures? its not logical for bullets to just magically do less damage
maybe mercs need to rely on transportation to survive against apexes, while cannibals are weird and freaky and can run fast anyway
True, one shotgun pump should kill anything under a ton from under 20 meters
Irl that is
I think apexs would force them into the brush where animals that are easy to kill with guns actually stand a chance. Maybe that's their plan for balance?
yeah but lets be real. people will throw a fit if they cant gun down a rex
Only issue is how do we rely on apexes forcing mercs into brush if the're supposed to be rarer now
People will throw a fit if their rex dies in ANY way, you've met rex mains
a skilled giga killed my rex :( unfair :(
Exactly, "My rex cant go gun down 4 trikes, but they're herbies thats not fair"
im just glad humans are a long way away. i can enjoy this game until then :)
and hopefully find a server thatll disable humans because i love this game but i dont have faith that they'll be well balanced
Wait are tribals gonna have to grow?
Idk about that, seems to me like humans are kinda a separate aspect maybe on the in progress list on the roadmap eventually, and im sure there will be tons of servers that disable humans cause most people seem to feel the same way
I wanna spawn as a mutant toddler
The tribals are gonna need tons of work to balance, same with mercs. I honestly feel its too large of a task
spawn in as a literal infant
Toddler with a glock??
I mean yeah if you join a tribe you'd be the most helpless creature on the island
give a child a gun. see what happens
If mercs would spawn as kids instead of just like arriving on a boat
I would be so happy.
Trigger happy infants are more dangerous than any apex predator
Maybe they start out with only a knife
A knife is even really serious weaponry
Their elder forms can have a grenade launcher or something depending on what they speck into.
That's like the size of a rex tooth, and its sharper, and the user can aim it well
Gramma with a boomstick, yes please
That just made me realize that elder mercs would just be elderly people.
give granny a gun, see what happens
The hypo killers are here
But if we actually look at humans, we start a decline in health slowly at what, 35?
Idk about 23 cause brains dont fully develop usually until ~25
Oh, well, it's somewhere around there. When your brains done developing it has nowhere to go but down.
Yeah.
How do you think taming would work on players?
Like, constant at odds control?
Apparently muscle strength is at 25, bone strength is at 30, intelligence 31, and math skills is... 50 lol
Oh jesus
Taming as in dino taming?
I think it should be simple, where you can either feed the animal and be kind to it to gain a dangerous friend, or chain it up in an area and know that if it escapes, it will want your head
It could be neat having a very iffy relationship with a rex, accidentally poke it with a spear, and have your entire village become a giant Bangladesh flag. I mean like, how control with the animal would work, because I think it was once described as like "50/50" between the tribal and dinosaur, although this might only apply to riding.
In my eyes the rex in this case has all the power, and is only calm and nice because they get fed and protection, once that disipates the village just becomes a buffet
I guess some people would be fine not massacring a village for mutual gain. Maybe it's just suggested by the rider where to go, and the dino can agree or disagree, or maybe the dino has bits of full control, while the rider does as well.
Dino feeding could lead to a lot of cool things on it's own, like maybe trade with a colony of Beipiaosaurs, giving them fish in exchange for checking if there are deinos in the water.
The dino riding is gonna be really weird, people will freak out if you cant ride every dino, and then we'll get targeters going specifically for human /dino pairs. Definitely yes to dino trading, i wanna see some relationships like that but not to the point where species actually work together, just little things like that.
Oh jesus i gotta get up in 6 hours im outta here
Alright, this was a nice chat. Later!
Cya
The devs might pull an official size chart later down the line
they better make stegosaurus bigger
An official Isle size chart would be pog
it was only 8 inches smaller than trike at the max
@haughty cove I'm pretty sure they hinted at the dilo getting hallucinogenic venom in its card.
I don't know if we should be giving server admins that much power. It can become really difficult to find a server that you like that way. Maybe just simple on/off options for certain stat drains, so for example you can turn off hunger drain or stamina drain, but not completely alter it?
Eh idk just an idea
@lime gulch it looks liked you turned of the screen space reflections. When you turn them on EVRIMAs water looks much better than the water in PoT
It’s not my photo
yeah thats why i suggested just hunger and thirst times so its still balanced, because we all know therell be servers targeting specific dinos if we let them fully customize everything
But you get my point? I really don't know why the person in the picture turned them off
Yeah makes it look even shittier tbh I would’ve used my own screenshot but I did not feel like re-downloading the branch until the update
Any feedback towards Hatze?
Hatze good
I would think being resistant to your own species' venom would also be a part of Dilo! Also, thank you!
It would be a very extreme morph.
Oviraptor: “hello th-“
Beipi: “so you have chosen death”
Official dossier babies kinda confirm it.
Holy shit, that's an angry murder pinguin
@unreal ridge an animal doesn't have to be big to seem dangerous. meter long thagomizers should be enough to tell attackers to get lost.
well i mean when its down sized from almost elephant sized to the tenontosaurus , theres a problem
a 9 foot animal compared to about a 6 foot animal is a big difference
The stego is not downsized, its using the accurate size of stegosaurus stenops
well a visable one
legacy stego is insanely oversized
^
Irl stego was downsized a while ago
the stego isnt teno sized first of all. i will admit it looks a tad small (probably just me) it is by no means teno size
its hard to see in the vid but theres a few spots where a teno is right next to a steg
oh if it is accurately sized i cannot argue with that
and remember teno is like, maia sized
also keep in mind teno is upsized to hell
Stegosaurus used to be big af but thats because it was quite fragmentary and old reconstructions used different proportions
yeah kentro is rather small. i mean they could upsize it potentially but who knows
at 1:07 theres a teno that goes headfirst into a stego, its not the greatest reference but its there
theyre both small tiers
either or
dryo is too small i think
i like the idea of pue bones around the map making it seem like they went extinct instead of being shot down or blipped out of existance
as if you could kill them with bullets
Dryo IRL was like 2/3rds to 3/4ths Utah's size.
also tbf the battle was on a weird slope
either way, stego is powerful, it doesn't need an upsize that bad
yeah
If I keep suggesting things one of them will come true.
#RipPue 

The ref seems to be using stegosaurus sulcatus or ungulatus (cant remember which one was the biggest) size instead of stenops
so we could be seeing an inaccurate stegosaurus
nah, the only thing that's potentially inaccurate is the size ref
The devs could just change the species and say that its a stego ungulatus/sulcatus
(If the upsize stego ofc)
unlikely. stenops has been the one they used since it became a playable iirc
they'll probably want to stick with it
@dapper pulsar if dodos are rare, they should give alot of food. also considering they were so filling to explorers that they hunted them to extinction.. they should give a decent amount of hunger.
I think the reason they were hunted to extinction was because they weren't that filling.
Although, I'd be fine if they gave a decent amount of hunger.
if they weren't filling, no one would hunt them
I mean, I'm sure for the effort required to catch them they were filling.
If they gave a lot of food, I can imagine a lot of memes about them being angels and a lot of out of context clips of people begging for a dodo to spawn.
@thorny lynx I'd rather have dimorphism made for stego than from another stegosaurid species
Example: Female is Stenops, Male is Ungulatus
Plates Wise
Fulgore don't timer it you potato, we don't know if Stego will have plate dimorphism.
Another Example(Female plates less thick)
wasnt there an old image with a female steg with round plates?
If there was I probably forgot it existed.
There was
or male
Not sure.
oh that's interesting.
If it was male, then female plates would need to be smaller aswell
If that's female, its a bit more acceptable, but... I just don't like how the plates got cut in half
I like the males to be more flashy but the platelets for female should rounded like in the picture above.

fatcro
Why is everyone complaining?
you can literally line up the acro below with the acro above
Too tired to think about it. Fucking Turkey.
not complaining, i agree with your points. but holy shit i swear ive seen this exact feedback from you like 100 times
and the only issue would be a shorter neck
The neck is too short, the back is too rounded, and the head is too big.
Also. The back of the head is way too tall.
acro has a tumor on the back of its head lol
I mean, it could be a keratin boss or smth
Keratin makes sense.
Also noticed the fibula is hella short.
I don't think total skeletal accuracy should be maintained, although if it was a lot of designs would be better
Maybe not total, but at least proportion-wise. The fibula and tibia are way too short compared to the femur.
@thorny lynx I believe that will happen.
https://cdn.discordapp.com/attachments/401464048610312195/714778064596500510/unknown.png
current stego dimorphism. one set of plates is literally just the cut in half melted version of the other.
looks awful.
https://cdn.discordapp.com/attachments/401464048610312195/714779352960598076/unknown.png
Quick and dirty edit of better plate shapes, with the female ones being slightly taller, thinner, and having less surface area. (ignore the colours as I was too lazy to edit the female one to uncoloured.)
Burn.
@barren zephyr zin why 
what 0-o @silver zephyr
Last time the devs did something like that it went very
very wrong 
awww 
Yeah
Thats what happened with the spino model tease from loong ago
The devs shared it in a boosters only chat but then the community immediately leaked it everywhere
So doubt that'll ever happen again 
That was a cool .2 seconds of nitro exclusivity.
Spino model got leaked so it would probably never happen again.
Ik sad times

Why the fuck is the dodo emoticon broken on mobile
The turkey lmao
Why did they sabotage dodo for turkey
Seems like an offtopic discussion to me
No, it's relating to a post in general feedback.
Totally acceptable.
I have ideas for Navajodactylus, Mistralazhdarcho, Aerotitan, Alanqa, and Zhejiangopterus, which I think broadly covers just about every type of Pterosaur.
wdym?
Quetz is placed on the same level as Magnatyrannus and I don't see why it would be such a big deal if Hatzeg exists, or why they'd want Hatzeg after they have Quetz.
Like, Quetz could've just been a bonus during Operation Inferno, and Phase 3 could be focused on it because it's one of the famous dinos, but I can't see being both at once. The first Quetz being an important event makes it seem like it's something special, and the fact that it seems to be a factor in Operation Inferno confirms it to me.
There could always be something like Hatzeg not being a good enough flyer so it's not considered remarkable after being created, or Hatzeg almost being completed before being dropped after Inferno, but the bits of lore we have are making me think it's chances of getting in are basically zero, which they were before but now I'm less hopeful. Hatzeg would still be sick though.

I mean, we can still get a quetz with hatz features

I refuse to like anything that's popular super popular.
That's why I'm like the only person who doesn't like Deino. I can justify it with different reasons of course, but it'll always be because it's popular.
I mean, that's your opinion and choice and that's fine, but what does this have to do with quetz and hatz again?
I was joking at first but I'm starting to actually see it now.
Quetz is far more popular than Hatze. Hatze is super popular, but it's not on Quetz levels. Quetz is like the Tyrannosaurus Rex of the skies.
From a popularity stand point.
Also Hatze's main features are a (relatively) short neck and massive head, giving one or the other to Quetz would make it look stupid, and both would pretty much make it a Hatze.
Does it really matter what the large leathery bird is called though? Personally I don't care which one we get since they're both close enough to be mushed into one hybrid, it's just that we already had quetz
I mean, not really.
But it's the only way we can have both of these azhdarchid looks!
Also cool fact, if you look up any azhdarchid, one of these photos will show up with an article claiming it to be the largest flying animal of all time.
Also I wanna add things to the Hatze suggestion but I'm scared those'll take away potential check marks, which I assume play a factor in if a suggestion is picked up or not.
Community votes don't always determine if the suggestion will become reality or not
Yes, but Hatze needs all the help it can get.
What's the max you think a Hatze could swallow whole? I was thinking a Utah but that might not be popular.
Most certainly dead, or else Hatze could just divebomb a random pack and get a free full meal.
We don’t need the devs wasting time on a quetz clone why not make it a skin instead 😊
I will fight you
"Passive damage resistance"....huh....yeah until further notice it's going to be a no for me.
also FACTS synergy. Devs quetz remodel when ? Turn quetz into that giant dangerous flying animal.
passive damage resistance for a random reason is cursed
and even them magy would be weaker to fliers not stronger
@jade schooner for your idea, if its in its own channel giving users a suuuper crazy long cooldown would hopefully help with one question per user
me when i accident hit enter and have to wait 4 years to ask my next question
you can edit your posts despite cooldowns usually i think
max cooldown is 6 hours BUT itd help keep things slow and manageable
Of course it’s own channel. Yes the idea is to leave the answers channel forever available (unable to text for us) so we can see the answers.
Also: discord only allows 2 min slow mode iirc
the moment you ask a question you are banned forever to never return. guaranteed 1 question per user that way ;)
but nah max cooldown is 6 hours
its like that in balance and AI feedback
Gotya
also im a mod in a different server and was able to check lol. shame there isnt a 24 hour cooldown tbh
it would have its uses
Well, 6 hours is good enough imo
yea even with like. a 10 minute cooldown things could still get spammy
but 6 hours makes people be more careful and take it sloow
but ye, nice idea. good way for the devs to see what the players are interested in knowing, and help players learn a little more!
good communication between players and devs is always very important
i honestly miss the QnA livestreams
and i miss Dondi's presence on this server, the man is a legend
that last livestream was so fun
Or just play on another server? Being able to just switch between dinos is like a drean come true for salty revenge killers and trolls
You can just drown your dino or jump off a cliff to get a new one
Also this would cause revenge killing
I still think a 1 hour timer between slot changes would be balanced
You cant really revenge kill with an hour of cooldown
Not defending the idea, but i think the point is avoiding to do that
The hour cooldown could work
Thats enough time for a player to eat the corpse and relocate somewhere else
If its an hour after you die or switch in
Not to mention that someone has to be very desicated to his revenge to wait an hour exclusively to do that
Both, after you die you can grow a new Dino inmediately, but if you want to jump on an already existing one you would have to wait
Yeah if youre still mad after an hour at that point you're wasting your time
Not to mention thats its just pathetic and petty
Can't really switch servers when there's only one active one on Evrima lol
but that server itself has a character slot mechanic I discovered after I posted my suggestion.
Theyre talking about the server admins running it
E.g. they just give you free grows based on whatever slot rules they set up
^
I don't see any reason not to have a suicide button.
how about no magy 👏
So does getting stuck between rocks. One saves time.
they could make an unstuck button
tp the player to their postition 20 seconds ago if they havent moved for 10 seconds or something like that
though i can see that getting abused somehow
I think teleportation is a lot more immersion breaking than an animal randomly dying.
that was more in response to "die when stuck"
Oh.
both are immersion breaking, but i'd rather get moved than have to start over
It's what they're best at.
lmao a "get terminal illness" button would be great
the give up button
I would rather the button just be labeled as something like "succumb".
succumb to entropy and cease existence
Maybe it could be a minigame. "Activate manual heart control"
Bahaha
"The Isle Evrima 100% Elder Speedrun (Manual heart)"
i'd love to see that
constantly press a key to keep your heart beating
"the keep running death" when you press this button your animal keeps running and running in a straight line even when it's stamina is empty and it dies of exhaustion
Total brain death button.
multiple organ failure button
Commit die button
stroke button
A simple AI spawns in your place and you start again.
the do a back flip death , your animal tries to jump , breaks it's goddamn legs and then gives up
spontaneous quantum death button. Your dinosaur is deleted from this universe
the hard headed death , your creature repeatly slams its head into a tree , rock or the ground
the "oops" death , your creature steps on a mercenary land mine
the farmer trap death button, your creature falls into a hole and is impaled by multiple sharpened bamboo shoots
So magy covers itself in mud, makes itself slower and it only succeeds in delaying its inevitable brutal death against a predator
And that suggestion implies that magy is even remotely any sort of match for giga
Gigs could just rip its head off
True, but what would make a giga think twice before attacking a magy? It being poisonous?
imagine you just get a little popup on your hud saying "this tastes bad" as youre tearing pieces off of a magy
And unless biting a potentially poisonous magy had any sort of notable repercussions people will do it even then
Lmao your dino just gags a bit as you rip the magy in half
Well, poison could drain hunger and thirst faster
Unless it totally screws over your hunger people will kos magy, this is the isle
Its such a bad defense
I know, i am one of those
Magy is just
Im an herbi and ill probably kos magy just because i hate it
Doubt poison will stop a stego from kebabing magy
Magy, unlike anything else in the roster, was never meant to interact with a large carnivore IRL.
Yeah it only existed because it was on a remote island
That toke a turn
It is an awful choice
Also, didn't it go extinct because large carnivores made it onto the island or am I misremembering?
Well agains carnivores anyway
Like, a land bridge formed
Probably
the original dodos
Everyone has prefered play style
It's a small version of the animals that survive through being big.
If your preferred playstyle is being a defenseless meal then magy is great
Or being killed in general
hey some people are masochists
Arnt we all in the isle
yeah tbf any current isle player is 100% a masochist
Magy's extreme even for my tastes.
“Yeah i feel like living out my fantasy of being torn apart and eaten alive today, oh look the isle has the perfect candidate for me!”
I mean it is a uniqe animal and if being poisonous with negative effects would be even more uniqe
Like who ever picked magy for the roster must hate sauropod fans or somethin
Just a choose to choose. Than I can be a carnivore and kill it and killed with honner
Is magy still set as just “tasting bad” still though
Magy does not deserve an honorable death
I'll eat it even if it makes me throw up
No no, I get honer, not it
Killing magy is as honorable as mugging an old lady lol
So true, still proud
But it does free up a server slot for a less useless dinosaur to be played so it is a just cause
Who ever picked Magy hates people who like The Island.
Who ever picked magy hates herbivores
Balaur and Hatz are both great.
We coulda at least gotten one of the spiky bois
They also are apex bait but they are better than magy
Diplo would be nice
Baja would be neat
A small sauropod could work
He could be toxic porcupine sauro
Instead we get expired chicken mcnugget niche magy
Every animal need to fit in the ecosystem. Magy may be a free meal in that area. Which means an open slot for other sauropods
I wanna punch the namless scientist who looked at Hateg and went "The small sauropods are what I want".
The only way magy fits into the ecosystem is as a gore pile or food, he may as well spawn in dead
It could be like, the tribal animal, it's existence only continuing because it's useful to them.
How is it useful though, like i guess tribals can tie it to a tree and use it as bait?
It'd probably just be AI in that scenario.
Maybe it's easy to tame, or they can use it's poison while it's still alive.
Maybe they breed them to be slaughtered to tip their spears.
if it is poisonous and not just the ‘bad tasting meat’ that was hinted at
Then maybe it's a shield for their better dinos
However its existence still wouldn't be justified if its just a slave to tribals that will be KOSed by anything else
Or it can use it's neck thing to store food or water.
Nice of magy to fatten itself up with its neck stores so it can feed cerato better
Very considerate of it
Maybe Magy could be abandoned and they can just scatter it's bones on a remote island, maybe it's listed as "not viable for main island survival".
Magy gets removed as a playable and its corpse occasionally spawns in some ditch as a reminder of what a bad choice it was
Then it gets replaced by poison porcupine baja
You think the roster was gonna be separated just for Magy?
Since that's how it survived in the first place.
Wouldnt be surprised
And then a large Theropod appeared on the island
They just dont wanna admit they made a bad decision by adding magy
Deino gets bored, swims to the island
Quetz can probably jab magy's little bitch ass to death too
No island will save him
I think Quetz is like
The only thing in that size range that can't body Magy.
I mean hopefully.
Guess we'll find out
Also Hateg animals to rub salt in the wound.
Hatz would probably kill magy too
Hatz would fuck up everything.
Bet a few patient compies could take magy down
Balaur could be neat.
Balaur seems a bit similar to velo
I think you could make it work.
Tho i wanted zhenyuanlong so i cant really argue lol
Gliding, climbing, superior arboreal mobility. Maybe a focus on egg thievery.
Any dino can work.
Well almost any.
Actually, no, any. Magy could be a semi aquaric who's capable of bursts of incredibly fast swimming bur mostly hangs out on the ocean floor. Perhaps it could kick up sand as a distraction to get away.
so bad minmi thats perfect prey for deino sucho and spino.
Maybe it expels blood like a thorny devil, making something similar to an ink cloud.
God no, it would be in the ocean.
Which, while Deinosuchus can go there, it probably wouldn't be the main threat.
We could have this blood cloud be poisonous, enducing some sort of status effect when swam through that allows for an easier escape.
Maybe Magy could have a bunch of spines that can relax, going up once it's in a combat mode so it can stab things during it's body slams, but that might be too Kentro.
Magy spins his tail and let out a rip of explosive diarrhea to spray predators in the face like a hippo
Spined magy more like baja
Blindness.
Not like those spines, more like this. I know this thing would be Magy in name only, but Magy in more than just name is a big thing that survives by being big except it breaks the mold by being small.
What if Magy could just be a walking nest for other animals.
Why would i want to nest on something that is going to be eaten or sport killed
It survives because other people defend it.
Magy's purpose it to be smacked in the shins by herd members and be left behind to distract predators for like 10 seconds
What if Magy could heal other dinos?
White mage magy
+25% uber gain.
Bandaid magy
What if magy's neck sack has firebreath glands in it and it can shoot flames up to 100m in front of it
What if Magy could subsist off of gasoline
What if we teach magy kaio ken and spirit bomb
Magy explodes when you bite it, killing everything within a certain radius
What if Magy could vomit acid like Hypsi, but it's super strong acid that burns through dinos.
Magy's 4 call makes predators feel bad and they are overcome with pity
What if Magy could make carno's face even flatter.
What if Magy could mimic creatures more viable than it?
What if magy can shapeshift into any thing it wants
What if Magy could spawn on an exclusive island away from the rest of the map where they just eat and drink all day.
Like the actual animal
Except they don't even have Hatzeg.
There is a separate map where only magy and compy are playable and it is the size of testlevel
Scrap that, magy is only playable in testlevel
So people can use it as a punching bag
And every once in a while a "land bridge" event happens where all the magys are teleported right in front of the server's predators.
Magy's special ability it to teleport in front of the nearest apex to end its suffering
What if Magy could telefrag?
What if magy can learn fusion technique and turn into better sauropods
What if once Magy hits adulthood you can suggest a creature to be added to The Isle and there's a 50% chance it will.
If you reach elder in magy you immediately are granted dev
Hatz lives solely on magy and can use them as blunt weapons to beat other magys
Hatz can pick up anything to use as a flail but Magy's the only one that can't escape.
Magy's special ability is not being able to run from any threat already
Magy can shift between dimensions.
Although it never shifts into one where it's viable, so it has to shift back.
I'm gonna save any further jokes about this until it's out.
People would just commit suicide to food deny then
Is not like you can feed even without suicide button by letting someone kill you
It just saves a bit of stam.
Also, just to convince some of the people who aren't interested in a suicide button:
Funny ragdolls
OK, I'm sold
paper ball giga allo ball and kite spino revived.
When is this game getting ported to Source, that way it can have great ragdolls.
Regarding the feedback I've recieved for my suggestion earlier for a suicide button, the counterargument for that would be to simply jump off a cliff, or drown yourself. But the whole point of the idea in the first place was so you can avoid doing that. Yesterday I couldn't even move for some reason as a Tenonto and I just quit playing from there because there is no way I'm gonna wait 40 minutes or more just to starve. Even if that bug/glitch never happened, you still have to actually search for a cliff or water source that hopefully has the right proportions that hopefully isn't just going to break your leg instead of kill you, because then you have to wait another 10 minutes to heal that off just to search for another cliff to jump off.
Another counterargument would be to simply switch servers, but that doesn't work either because as of right now, Evrima has only one real popular server. Even if there were more, what if the player does not like the player cap of the server? What if they don't like the rules that are in the other server? Do I have to play on another server I don't like just because I am unable to kill my own dinosaur?
yes I really just took the time to write this
@errant swan wrong chat
@errant swan wrong chat
Beipi and theri don't really stab though, they slash
In Beipi's concept art, its shown stabbing a frog, maybe eating it after. It might be possible
Unicorn rugops.
If any abelisaurid besides Carno were to be added it'd be Rugops, but I just really like Majungasaurus.
Just an idea.
When I search Rugops, I find what Rugops' actual size probably was, and then I find large dog-sized rugops... Interesting.
After some research, I'd prefer Majunga over Rugops because Rugops was mainly a scavenger, it wasn't built for fighting or killing. We already have plenty of scavengers.
Though, with some "magic" it could become more than an armored walking and looking for food simulator in The Isle.
Fictionalizing animals is a big part of this game, so it's fine to do whatever with an animal, as long as it's based on something from it's IRL counterpart.
If the abundance of blood vessels that makes it a bad fighter were removed, it could end up just being a slower, smaller Cerato.
If the legs were made longer, it could end up being a smaller, weaker, but more maneuverable Carno.
Spreading to TikTok isn't a bad idea at all.
yep. people give it shit for being cringe but like. it has a fairly young audience, and there's a lot of gamers on there
tiktok is only cringe if you follow cringe content. its a fantastic marketing opportunity
It's a popular platform for kids, that's why there's a lot of cringe on the surface level of it. You could probably find much more cringe on Youtube or Twitter if you really looked.
DEVS MAKE AN OFFICIAL TIK TOK PLS 😌 tik tok is one of the easiest ways to blow up in popularity
lmao youtube is SUPER cringe, just look at the trending tab lmao. "couples breakup prank~!!!" 🤢
tiktok is good because you can really curate what you see. and yea, its very easy to blow up on there if you play it right
like idk. i feel like its always smart to jump on a good marketing opportunity. and isle gameplay would do pretty well on tiktok imo
Also maybe keep things relating to systems or features that won't be in the game for a while to a minimum on any new platform, or at least make it absolutely clear that those things won't be implemented, or even started for a very long time.
its very easy to make a clip of a short dramatic, funny, etc situation
Hyping things up is fine, just maybe don't hype up things that'll happen once some of the older kids on the platform can legally drink.
Do you guys know if devs will leave thet things which uthas can see your name tag? this is really frustrating and with no use
You mean the group glitch?
well also, but most times I dont see the group chat but i notice some nickname's tags appeares on the map and eveytime I could see those are names of uthas players which can easily see and chasing me
this sucks
I don't think that it was mentioned anywhere, but I'd imagine that the problem should be fixed in the next update
I hope so, Its quite impossible to play rn
you can just leave the group when you spawn in
how? but is the group chat and the tags the same thing?
yes, when you spawn in youre automatically put into a group and can see the name tags of all other people that havent left that group
once you leave it the name tags go away
if you press insert you'll bring up your character screen, from there go to the group tab on the top left and then press leave group
thats nice, thanks a lot 🙂
no worries, and like dragon said it'll hopefully be fixed in update 2
I swear
PLEASE. the fact that only the female could incubate nests in legacy annoyed me so much. parenthood is a team effort 🤝
Agreed on both parents being able to incubate eggs, but I feel like both should be able to build nests as well
The "male buids the nest", i think is to give the male the parenthood of the eggs
Feel both should be able to set down a nest, female should be able to interact with it to deposit the eggs and then both parents can incubate them
Didn't the devs mention fish style fertilization? That way both a male and a female are required without it being weird
That’s a really good idea actually
@plucky ridge you mean like this: https://cdn.discordapp.com/attachments/712564458274422794/772944664386600990/unknown.png
I think the picture with the purple sky is the start of a dawn or the end of a dusk, not actual nighttime.
and looks awesome tbh
very
for that coast idea doc proto is supposed to be velos preferred prey animal. so something would have to be done with it so velos will stick to the coast more.
That is what I mean 😜 glad someone was able to show that. I’m not that talented.
thing is, it wasnt confirmed, its implied by players, but thats about it
@unborn abyss you can also just sign up to become QA
yup, dm hypno for the application if youre 18+ and interested in joining
@strange wave loved the doc. however i dont think most of that will ever come to the game. the only possible stuff i can see is the rocky cliffs and the one with oro. but if the devs see that, you never know. would be cool if the devs made your idea into a kind of game mode. i cant see it in the base game but a game mode like that would be cool.
i mean, its more of a, after everything else is said and done, prototype for a future aquatic expansion, type thing, also, everything else is getting remade with extreme depth, so, the beaches and stuff should have the same level of depth
it would be cool as a dlc or another game mode but i dont know if all of that should be in survival for the base game im already worried with the whole 50+ confirmed dinos but an entire aquatic ecosystem on top of all of the stuff we are getting, no way. would like to see them use some of your idea for a game mode tho.
3 of those 7 dinos are confirmed to come to the game, 2 more are heavily requested, only tany and atten are iffy on placement, and, if were getting, 3 of those dinosaurs, 2 without a niche, and 1 with an extremely vague and sea based niche, it'll need some reason to stay out at sea or around
no pretty sure that it was confirmed by kissen
my dude it twas confirmed. https://discordapp.com/channels/401464048610312193/664914260648001555/770382329293701151
and i agree with @vast wolf as velo should be more involved with its mortal enemy proto then a ptera.
i think they mean the proto being velos preferred food part
not proto being confirmed itself
oh but still have a pretty good feeling proto will be velos preferred food cause you know proto v velo a match made in heaven.
you say this, as we have, taco and ovi, two animals that also lived with and were much more huntable for velo
@unborn abyss you do know that there already is an early access public branch, right?
devs still confirmed velo and proto to have the same "forever friends" thing as utah and tenonto.
@barren zephyr You mean like hot springs and mineral pools?
I wouldn't mind some volcanic enviornments
just because i said proto could be the preferred doesn't mean those options cant as well if im correct carnis will have multiple preferred foods
forever friend, this was a clue used to confirm protos existence, again, not conclusive evidence for it being a preferred velo prey item
I mean...dueling dinosaurs
and?
wdym and?
the same words were used for utah and tenonto. thats what the devs called preferred prey predator relationships in this game.
@vague canyon right click the game in steam. go to properties - betas then opt out of all betas.
THANK YOU ❤️
@devout sun giga moving 20 kelometers faster than legacy makes it faster than utah.
giga is endurance rex is ambush.
Technically, T.rex is super nerfed compared to the irl one.
legacy also =/= evrima
just some of the modles will be the same and some planned niches.
Oh great another “make giga fast because fuck every other dino” suggestion lol
seriously though wtf
Not like mid tiers need to be viable or anything
Just let giga outrun them it is perfectly balanced
mid tiers can't run away from stuff bigger than them? who cares big dino go brr
While we're at it let's attack instant bonebreak AOE to giga's broadcast for good measure
Nothing can escape, just as it should be
and anything smaller than a utah dies to its AOE
scratch that, anything smaller than a maia
Give giga godzilla nuclear blast and let him walk on water
30 minute growth time plz devs? giga is too difficult to grow
acro should probably replace it
^
also not to even mention, giga is a better hunter than rex anyway because it can chase shit across the map very well, it solos camara and regens stam while stannding
I like Giga.
Do you like having your shins intact more?
Could not care less.
If so, you don't like giga.
I like Giga.
You already stand up quickly when you press w while sitting and it costs stamina
@left nacelle we already have that just press w or a or s or d to stand up quickly in evrima.
Yeah, if u press any move button while sitting, you'll stand up much faster with cost of some stamina
i mean evrima is new
but its been there since launch i think
If that's the case, I'm surprised I never knew about it. Huh
giga should be given a speed buff but shit stamina
rex should be given a speed nerf but really good stamina
like giga
giga is more suited for the ambush niche
design-wise
its less chonky
in game giga will be an endurance bleeder with rex as the beefy ambusher.
thats still how its planned.
when
since forever?
devs still want them to have the same niches they had in legacy.
when
when did they say
it hasent been stated directly but its been hinted at.
would you rather have rex as an endurance predator that can walk down everything.
at least giga wont cripple things.
yes
legacy bone break moment
fractures confirmed moment.
Imo giga should stay the endurance hunter and rex ambush due to balancing reasons. Rex can one shot a lot of animals and giga does bleed damage, so it'd need more endurance in a fight
no more leg breaking immediately
yeah in that you need to hit the area of the body to cause a fracture.
exactly.
just because its realistic dose not mean its good for gameplay or balance.
if we had realistic trike it would never die unless a rex grabbed it behind the neck.
Due to rex's strong bite most of the fights could end within seconds, depending on the opponent. A rex can crush and one shot many small animals and against something like trike it comes down to who's the smarter player and gets critical hits in (head/body shots). With giga, it's meant to bleed its prey out, which would take a lot longer as a result. The giga would be required to run in multiple times to open slash wounds for the bleed to take effect, thus resulting in a more drawn out fight. But that's just how I see it
rex will probably be more threatening to mid tiers than giga.
Still, a rex can kill smaller animals (not referring to small tiers, but smaller than apex tiers in general) in a single bite instantly, a giga wouldn't kill a smaller tier instantly, it would need to bleed out first
they could just nerf rex damage output slightly
Mayhaps, but aren't lock attacks confirmed for most carnivores? So the rex could just grab and hold its prey
thats kind of rexes thing. its a brawler.
yeah rex is going to be able to grab and hold things in its mouth.
@frigid field #732251429082759249
thank you
JP/JW eastereggs would be quite an effective cashgrab, just sayin 
Not really, I don't think at least
Just Cause 4 for example has a JP easter egg with the raptor paddock and even a panel which has a line straight from the movie
And it's not in any way subtle too. Of course I'm not 100% sure if they actually reached out to the people who own JP, but it's still proof that a JP reference could make it in the Isle
And, you know..
@civic peak 1-2 mechanics and 1-2 dinosaurs is what we get every update, check the roadmap
I mean, kind of?
I'm saying 2 things per update
1 dino, 1 mechanic or 2 dinos or 2 mechanics
We're currently getting a lot. Meat chunks, 3 dinos, day/night, admin functionality, maybe AI, knockdowns, etc
@gray loom No idea what happened to new dinos every week
I feel that a dino a week is really really ambitious
So I doubt that would ever happen again
New dinos every week was Dondi (?) being over-ambitious
^ Agreed
That's why I say maybe do smaller updates, content comes out faster in smaller doses
We still get a new dino each month or two, instead of 3 dinos in 4-5 months
All of the current updates have only 4 or 3 cards after update 2 though
That is true
But it depends on if they add more, like they did with this next update
It started as mostly new dinos and a few mechanics. Then they added day/night, bleed, etc
Some of the updates simply require more things for balance purposes, but I'm not sure why they added so much to update 2
Yeah I'm more just nervous that they're going to do this again and add wayyy more to the road map each update, which slows down development a lot (at least from an outside perspective. I'm not on the dev team so I cannot confirm this)
Bring popularity back to evrima and to get people to stop playing legacy 🤷♂️
^ I can see this
We do also have the ongoing content, which I think they just add into the next update which is closest to that items release
I suppose yeah
That's probably why update 2 kept expanding tbh. They just had other ongoing stuff that they added to update 2 since they were close to being finished
I just think they need to hurry up hiring new people as when they said they were ages ago no-one joined
Yeah
I'm nervous too that the huge update list/to-do lists they've made will cause burn out in such a small dev team
They did mention new people in the last dev blog, so at least there's that. Kinda hard to bring people on board with a bad history with a lot of drama though
I wish they released smaller updates like mechanics and then after bigger updates such as dinos n stuff.
^ This is what I was getting at basically
That was the original plan iirc: mechanics first, dinos later, but they changed it
I also wish they acknowledged some of the feedback better, but eh.
Yeah they keep changing plans and adapting, which I think honestly is good. They should work on what they believe is best for the game
They do listen to some feedback, but the anky does show a little bit of, uh.. yeah
Oh... the anky.. yeah.
I know the acknowledge some feed back but I wish they stated somewhere (I don't pay attention to isle discussion) what feedback they'd take into consideration, etc.
An indication of what feedback/suggestions they've taken note of and are working to fix some stuff would be nice and very helpful
they only acknoledge the minimal ammount of feedback to say "look we acknwoledge feedback"
they even said that when they corrected carno sit
That was kinda what I was getting at with the carno sit. They could've just shown it, but not mention the feedback bit and let people notice themselves
its so blatant they only corrected carno sit so they could say they listen
Yeah I guess.
Overall would be nice if there was a bit more transparency on feedback in general. Even if it's just Punch, speaking in feedback discussion.
aye but the new carno sit looks fucking good
that sit is all i live for
@barren zephyr nice suggestion, iirc recently punch talked about them hiring a video editor to do this kinda stuff. hope it happens
Oh sweet.
@real kraken use them as in...?
To kill other creatures or something 🤣 , I just thought of the idea and thought why not post it
building could cause lots of lags id rather have working burrowing first
well humans arent being added for a long time
yeah still dunno if that would work but we'll see
Filipe said tribals will be able to build their own thing, mercs have preset buildings on the map that they need to fix up
It was Hypno, but still
juvi human
Toddlers in the Isle 
we already have a lot of those
True true.
tbh im not against tribals making traps. something like a tree snare for smaller animals and a tiger pit for mid sized ones.
they would have to be visible still and the snare would have to be escapable but it could be something to spice up gameplay.
I think the people with guns should stay in their fucking lane regarding building. Also, again, Mercs will spawn as toddlers with knives, tribals will be toddlers with primitive knives. Elders will be old people.
Would mercs/tribals have hunger and thirst too?
@civic peak yes
What would they eat? Dryos?
Water is easy enough I suppose, but food? Maybe make a kitchen area in camps/buildings for food refills?
Maybe you have to bring a dead dino to the kitchen lol?
I think they get food that spawns in human buildings, or random supply drops. They can also hunt dinosaurs, but I feel that should be a bit discouraged.
yeah im pretty sure mercs are confirmed to eat rations they find in buildings where as tribals will have to hunt and kill things.
@dapper pulsar Mercs are gonna get realistic guns. Don't clean it, it gets fucked up, bullets are rare, etc etc etc
I wonder if we will still see the tribals using dinosaurs to their advantage such as forcing them to their will or what not. Maybe that will be AI. Imagine seeing a tribal riding an AI rex
Oh. Well, that makes it slightly better.
I feel like something more to do with problem solving would fit Troodon better.
why dalaowang can play HQ2 and hypo dino
@urban flax I love the idea of training stolen egg and raising AI dino for tribals but I don't think it has to be hitting with a stick how you train it, positive reinforcement usually makes the job much faster ^^
Yeah but devs said they wanted tribals to submit dinos by force, and I didn't want it to sound too cute x)
Oh, didn't know about that, makes sense that some crazy cannibalistic humanoid monster ain't that much onto loving his companion to teach him, but sounded so rude hahahah, prolly it's just me and my animal loving mindset hahahah. Either way I think it's a great idea ^^
I love animals too, if I was a tribal I would rather become friends with a rex rather than hunting it or stealing its babies, but it's not my game ^^
Torture the rex into submission
And it's also a horror game, so overly cutesy things are mostly looked down upon
Hypsi is cute till it spits in your face, beipi will slice you up like a pizza and minmi is, well.. minmi
Minmi will leave your moderately warm body unrecognizable.
Does anyone know if female dimorphism would come out when skin update drops? This may be more of a qna question, but I'm not really sure where to ask it....
wow that should have been obvious....my brain is a little bigger now, thank you 
Well, it's obvious when I hammer it in as much as possible.
i do not really like the idea of prehistoric fishes. the isle is in modern days, so it really makes 0 sense to have extinct species like onchopristis or retodus. just put big ass catfish, bass and arapaima. it's not like AE put effort on cloning useless stuff like onchopristis.
Magy.
Well we have prehistoric dinosaurs and strains, I think prehistoric fish can be excused
Such a weird thing to get caught up on lol
honestly I don't really know the canon motives of AE, but if I were in their position it'd be nice to have data on extinct fish
magy is not a dumb fish. there is quite a bit of difference
The Isle is supposed to be taking place in modern times, but prehistoric fish could be worked into the lore?
Yes, but the dumb fish is a primary food item for one of their strongest assets.
now why I haven't seen more placoderms....hm.
but why put effort on spending resources on cloning a damn sawfish when they could have just farmed catfish for the fishers?
I'll start suggesting those in mass when it's confirmed we have playable ocean life.
Yeah the logical answer is that they’re food for assets, modern food might just not work
I'd take a spear to the chest for my baby Dunkleosteus. you so cute get it girl
Also those animals might've been early test subjects since fish have less rights than just about anything else.
i'm not really fond of the "use extinct fishes because are cool, but ultimately useless"
Food, research, base for future asset creation
they aren’t useless just because you think they are
meh
Again this is the most trivial thing I’ve ever seen someone have an issue with lol
What’s the point, be glad we’re getting prehistoric fish and not modern ones
fishing but it pulls you into the big bass wheel arcade machine as a minigame
I mean we could have a regular saw fish, a giant paddlefish(cloned because... fuck), Pacu Pacu, and Sturgeons, but these are more fun.
that's what i was saying lol
Eh, I choose to ignore lore.
waiting for the day Acanthostega and Panderichthys make it into the game 😔
Large Amphibians would be cool.
Or amphibians in general actually.
Although, up until the day I die, I will be trying to find a way to reasonably get this guy in.
The Deino having a pet newt 
I just found that same image with everyone flipping him off NOOO I'll post it in memes
I don't think memes is a thing anymore.
wait they killed it awwww
hrmmm well it comes up in a google search for tiktally boy easy
The one about paying rent and going to work or a different one?
Fuck that fish, all my homies hate that fish
The more I look at it the more it looks like a politician/reptilian.
I think scent could differ from dino to dino, and more than just range.
Somethings could remember and identify scents, while others might only be able to tell some aspect about the creature. I think the smell of blood would stand out to all creatures.
@rotund panther The problem with your suggestion is that it can be very confusing to have different scent colors for different dinosaurs. Especially for new players.
I mean isnt it something to be learned from?
I guess I'd say it'd be similar to the vocalizations, learning curve
I agree w/ it specifically because I think there should be more to find other dinosaurs beyond footprints?
We all have learned one way or the other
But I was thinking of something about scent by the way, maybe when your scent is activated and you're looking at footprints, you could have a UI thing saying "Looking at : Tenontosaurus footsteps"
It could be too much immersion-breaking tho
footprints not footsteps
Hrmmm I think it could be blurred out until you've seen the dino, then it would have it?
Maybe not full on different colors, but different hues of color, so herbs are more of a yellow-ish green, carnivores are a yellow-ish red etc

