#general-feedback-discussion
1 messages · Page 611 of 1
it's not always great but
You cant stop players for creating shit skins
I wouldn't say it's too weird
Neither would adding more colors. Again, neon is no, but more color variety is fine
By deleting colors you only hinder good skins, bad skins Will be there allways
I'm all for color variety, I just want limitations for the main body color
I think most natural colors work for dinosaurs (reds, oranges, browns, green, etc... just maybe purple or pinks might be too much)
We even have proof of a rust-colored (red) dinosaur
Borealopelta
when saurian trike is bright yellow and their Rex is purple, the Game aiming for full realism
Very grayish purples can work
lol I forgot about Saurian Rex
Very grayish purples can work
Yea I could see it working, they'd just have to be careful
You know someone like Tentacle would go full Barney
i'm gonna take BOB as an exemple but that's really not something I want to witness in game
BoB doesn't put any limits tho
No one is saying a free for all on colors
The black and red isnt half bad
Well you'd be surprised, a lot of ppl want total freedom
The other two ew
Well you'd be surprised, a lot of ppl want total freedom
I think most of these people left to BoB xd
hopefully they don't come back
I prefer total freedom over barely any freedom, i can endure some ugly dinos im not gonna die, still a medium point would be the best
Yeah personally that's something I'm not gonna bother enduring
Give freedom but remove extreme lightening or bright colors. Animals still want to camouflage.
https://bit.ly/38LnKD7
A red skin like this looks (and is) totally natural
There is so much shit to endure in this game to even bother about how someone looks
It might be a detail but still I don't want to play a clown game
I don't think the devs will let it go that far. They still want a horror atmosphere, even if they do includer brighter dinsoaurs like Hypsi and Ovi.
I want this game to be a good survival game, one that might even feel scary sometimes
Not gonna feel immersed or scared if I see some clowns roaming around the map
And then they add humans who can ride dinosaurs and you end up in furryland, epic
I knew you would say inmersion, i was even waiting for It, how can you even have inmersion in first place with how players act?
tribals
Well idk, I played 1k hours and I've felt immersed a lot of times
I guess it depends for some ppl
Anyway, gotta go, It a was surprisingly nice convo about colors, usually "less colors" people jump fast to accuse you of being a neon loving furry
lol I think people in general want more colors at this point. We've had the old system for awhile now, time for something new and to try it out for awhile.
Overall I've mostly seen ppl that were upset they couldn't have some colors we used to have in the past for the details like red and blue
I'd be fine with that personally
With "less color" people i meant like gab, they are a bit more restrictive than us in what colors they want
Not saying its a bad thing tho
Well I know it's annoying for you guys but it's a fact that it will have a bad impact on our gaming experience
It can go both sides tbh
Trouble is people can always make hideous skins unless you basically remove customisation
On the other hand I don't feel like some ppl will stop playing because they can't have their bright pink T-Rex
Trouble is people can always make hideous skins unless you basically remove customisation
@valid zephyr this
Never talked about bright pink
No but you said you prefered to have total control over the colors instead of what we have in legacy I think
I’d love to see a bright pink juvie rex trying to hide.... because I’d kill it.
Lol
I also think just any color works because of lore itself lmao.
Iffff we can have genetic messes that hardly resemble an IRL animal, what's to say we can't use the same excuse for colors?
I'm not gonna be pushing for neons or bright pink but I wouldn't be surprised if they did
Well personally I'm not against it because it's unreal or whatever, I'm against it because it would look dumb
Tbf if it was for me to decide I'd just give everyone the same skin with aleatory changes on the patterns/colors everytime you spawn and f it 
Stork austro also looks dumb yet we are getting it

austros concept will likely get changed due to the amount of feedback on it.
anky was changed somewhat
What does the austro even looks like, I don't know
Stork
Hadn't changed at all
the kink was made flat but its head was upsized
it looks like a strain
But the correct answer is, "that stork looks like an austro somewhat"
the kink was made flat but its head was upsized
@vast wolf the upsize head no one asked and now is recieing negative feedback
its got a super elongated thin skull a really thin neck and a tiny body.
tbh i dont remember many feedbacks on the anky design when it was first released. well at least compared to acro, alberto, and austro. plus acro, alberto, and austro got way more edits
we also dont have a side on for anky or have its render.
The skull being as long as the body is cursed
Ah yes the acrobese 
It got lots of feedback about the back needing to be round
The only issue I have with anky overall is its head, looks too big idk
Can he even look around
the head could look big from the angle
The only thing that changed from the concept art, and for worse
May be the angle too tbh
just the angle is similar to ankys.
anky is slightly closer to being broadside than the first one.
but giga looks a lot different proportionately at the angle
I don't feel like it does
its head looks pretty big at the 3/4 angle
we wont know what anky looks like until we see a side on or top down view.
Well not really idk
Doesn't shock me like the anky
Maybe I'm just used to the little head anky have on legacy, and because of that I'm bothered by the change
i mean legacy anky is really accurate.
just a shame its a tsl model from 2015
was in favor of this.
i doubt you'd have to force frugivores to eat certain fruits if herrera can climb the trees regardless
Well tbf it does look similar
But the head is smaller here
The body is maybe... Rounder too?
its an edit of the concept where they undented it.
the models head definitely looks larger than the concept.
It sure does
But I think it should be an easy fix so maybe they changed it with the feedback, we'll see
the body is more elongated and much less awkward looking
keep in mind thats not a perfect side view like the concept its more like 3/4ths
meaning the head probably appears larger due to foreshortening just like the carnos head does
that was literally what we just went over before that but ok.
@jovial sleet ik i'm late to respond, but you do realize that the image you used is from selectively bred translucent morphs?
completely unnatural
Fair but I don't think the dinosaurs used in TI are natural either
In gameplay it is proportionally accurate.
That render has the head right in your face
We've already had redwood forests. And when volumetric clouds and other atmospherics come in evrima will be better than legacy graphically wise.
And of evrima is more saturated than legacy, at least for me. You can always change the saturation in your monitor's settings.
I think Redwoods had problems rendering didn't it?
I wouldn't mind them returning exactly, but I think they can fit in a pine biome that would be natural on the island through tropical/subtropical pines. They are thinner trees so hopefully less an issue in rendering.
Brazilian Pine or Monkey Puzzle sort of give a familiar vibe as V3. Plus Pine is a favorite of sauropods so added bonus
I know that when humans were first being tested by Sledge, the blue and a more exotic plants had trouble rendering at a human's perspective. But that can be easily fixed.
If I recall correctly you all you'd have to do is log and reloggin to fix it.
That was the LODs for the redwoods and all the assets in general.
But that was in anths old old videos
Don't mind me, just posting more tropical pine vibe pics :p
https://conifersociety.org/uploads/conifers/32621/_coniferGalleryImages/Parana_pine_truck.jpg
Monkey puzzle trees are closely related to Parana pines (they're in the same genus, Araucaria)
Yep, both are pretty pine species. Though the Monkey Puzzle is found more in high-latitude and even cold regions in SA. The Parana Pine from what I know do occur more often in upland habitats but is more heat tolerant (though more critically endangered too).
Either way having a tropical pine biome would be very interesting
- gives Walking with Dinosaurs vibes, mainly because the documentary was filmed there, as well as in numerous other seemingly prehistoric places (Tasmania, New Caledonia, California's redwoods, etc)
Yes! I also think it would fit the current tropical map that the Isle has in Evrima pretty well IMO. nostalgia vibes intensifies
Pines should surround the interior of the island near or on mountains and let the lowland areas be defined by tropical rainforests, grasslands and perhaps arid biomes.
I think this is Monkey Puzzle in the background but not completely sure
https://static.wikia.nocookie.net/walkingwith/images/b/b1/WWDBook_Allosaurus.jpg/revision/latest/scale-to-width-down/1000?cb=20131124103816
@jovial sleet ik i'm late to respond, but you do realize that the image you used is from selectively bred translucent morphs?
@dense wagon >"Fair but I don't think the dinosaurs used in TI are natural either"@/bronzemummy#7128 >>>That.
fair enough
@ashen elm it is indeed monkey puzzle scrub
Yep, thought so! : D I'll eventually put up a suggestion for a tropical pine biome for this reason and more, but I keep getting side-tracked lol. Oh well, seeing pictures of WWD using this biome is inspiring.
I want to sit in a crack up high and navigate out of it by running along ledges that nothing bigger than a hypsi can walk on.
This in the isle mmm
oh yes please oh my god
im WEAK for beautiful scenic gorges and canyons and cliffs and all that sorta stuff
Slot canyons would be so nice
Plus I think having lots of small rifts and little valleys would be great for gameplay. It offers smaller creatures who can fall from a further distance, or maybe even jump over the gap, a way of getting away from bigger predators
run towards a canyon and jump down, predator has to decide between risking it and jumping after you or playing it safe and going around to get in the safe way
Yeah a chase through one of these narrow passages with so many nooks and crannies along the walls would be pretty fun, especially for smalls. Would help some of the seemingly vulnerable members of the roster
good for gameplay AND looks nice
Plus slot canyons can serve as a good environmental hazard to those who run around carelessly
The dropoffs can be pretty narrow in many areas
So on the pterosaurs, I think a Tapejara might be a better option than a tupa since it's fairly small
Tapejara wingspan
Tupandactylus Imperator wingspan
what's the problem with another medium sized pterosaur?
Well it's a tad too big to climb trees without getting harmed by branches n god knows what
Caiuajara hits this optimal tree climbing size as well
@dense wagon besides I had made the initial suggestion of adding Tupandactylus or some other tapejarid
Oh I see
Tupandactylus could be added a tree dweller, but it seems unreasonable due to it's size.
to be fair, many large animals can climb. such as black bears and leopards
Tupan, being much lighter could still potentially be a climber
The main issue would actually be it's size
Unless it's a tree with very open canopies, it's otherwise going to get it's wings snagged in branches.
aight, yeah
with that wingspan it is definitely getting caught on branches and shit
I agree with Silver’s idea 100%, I really don’t want bright pink utahs running around
Again, there will be servers that disable the strains. And lowering the hypo's hunger drain wouldn't solve the problem
The thing is hypos are meant to KOS everything they see
Hunger also makes them die easily so its owner won't play with it for months
A big price to pay for being so goddamn powerful
@nimble thistle but if they KOS everything they see, whats the point? Natural server wipes?
essentially
just kosing the entire server with 0 counterplay isn't fun or good gameplay
it's just giving one player the same feeling of power that a loose 8 year old gets when they run round a beach kicking down sandcastles
The whole point of them is that they don't live long because of their insane hunger. Again, this is a horror game and having a creature where an encounter with it leads to an almost guaranteed death is terrifying to think about. Strains will be an option for servers though, so for people who don't like them or want a dino sim server, they can play on those. Hypos are supposed to be fast, strong and tough, but since they are so huge you could probably hear them from miles away. If anything, I'd be more worried about the magnas
Magnas?
Their like a pseudo strain
An in between a hypo and a normal
Basically a little weaker than the hypo warient, but has lower hunger drain, so they can live longer
yeah, like the Magnaraptor or Magnatyrannus. they've been described as "more stable" versions of Hyperendocrin animals
Iirc during the progression era, if a player managed to get a hypo rex, that thing could only live for exactly 10 minutes before it starts taking damage from starvation, so if they decide to give hypos similar hunger drain in the future, I wouldn't worry about it too much
I wonder when we’ll see the new Magna
Overall I wouldn’t mind if strains were just boss ai for mercs to kill and get rewards for. The strains seem hard to balance with player bases imo
@arctic forge get gud
Oh well yeah that’s an option
i think the old highlighting should be a thing on bushes or bodies because its not only better for gameplay but more realistic. you wont just not smell something if its within 10 meters of you.
It should highlight the closest bushes like 50- meters
50+ meters away should be the envrima way
The maia getting a boost around hatchlings could be a perk
NGL I kinda hate the "mother" mechanic for Maia. It just feels unintuitive.
faster egg laying or faster growing hatchlings is cool
a plain stat boost around nests is way too abusable
Yea some species being able to produce more eggs is fine. A stat boost from being around a nest is lame imo
"im gonna place a nest close to this carni while it doesnt see me and then rush him down"
or that, more egg storage in the nest instead of the base number of 4
Honestly smaller species should produce more eggs
Its easier to support (as in resources) than larger animals
Yeah makes sense
Maybe a scale like something like Hypsi could produce like 8-10 eggs per clutch
But something like Rex can only make 2-3 eggs
As a way of indirectly hitting apex populations
Imagine a hypsi walking around with a horde of hypsilings behind it
For rex probably even less
2 egg + 2 parents = group of 4 rexes
Personally I'd be fine with Rex only producing one egg per clutch but I feel like players would rage. 
1 egg per clutch seems a bit too harsh. 3 at max, but I'd say 2 is probably enough.
1-3 is a reasonable range
Maybe just make the eggs take a lot of food
So unless you're dedicated to it 1 is a nice range but to get to 2 and 3 you need lots of food laying around
Imagine you produce like 2 eggs that takes an extended amount of time and then an Ovi shows up 
Its free real estate
Maybe 2 is standard, but 3-4 with a certain perk?
Some perks could be used to increase clutch size yes. As a reward or "spec" playstyle
mhm, Ovi's gonna be hated if gestation times take forever with large animals
all the more reason to do it 
Yeah only concern with 2-3 babies is juvi rexes will have 2 full grown rex parents and their chances of dying will be substantially lower
hey, Ovi's doing good work, keeping apex population down
Unless they're a dumb baby and run around in the forest
Yeah only concern with 2-3 babies is juvi rexes will have 2 full grown rex parents and their chances of dying will be substantially lower
Well the hope is that while they can grow a similar amount of friends, resources should be harsher for apexes to keeping more than two Rexes in any one area should be difficult, let alone more than that
But that's assuming resource management for large animals and packs really gets tweaked... a lot
Yeah hopefully
So in animals, there is r/k selection. R selection is going for a large amount of offspring, with only a few of which will survive into adulthood, while K selection is going for fewer young with a higher probability of all the offspring surviving making it to adulthood.
Correct
Animals like chickens, frogs or rats are R selectors, having pretty large clutches/litters with not that many making it to adulthood. Birds of prey, humans and Whales go for k , selection and only tend to care for a few or even just one youngster at a time, with those youngsters having a higher chance of becoming adults
Yeah thats what we were hoping would happen when egg clutches are selected
It should be dependent more on species rather than by choice
Yes like hypsi vs rex
Hypsis don't live nearly as long as rexes since basically anything can kill them,eanwhilr only other apexes can kill rexes
Rexes protect their few babies, hypsi just keep poping out more babies
Building the army
"you killed a baby? Too bad i have just poped 2 more"
I just want to see a hypsiling line like a duck with a line of ducklings following it
The sauropods should be R types despite being apexes, because like 10% will live to adulthood 
pikmin hypsi gameplay
lol
juvie sauropod trying to hide
gets spotted because fat:

For balance reasons sauropods shouldnt grow as slow as their size suggest, still the slowest but not shit like 12 hours
Hypsilophodon is like a rabbit since it seems to be continually breeding. Dryosaurus might steer more towards K selection (being like deer, since they only produce one baby at a time, though they mature pretty quickly)
12 hours just to die
then there is perma juvie sauropod, AKA magy
Sauropods grew rapidly, actually
I think 8-10 hours is fine, even as adults they will probably be preyed on by Giga and Acro, so they shouldn't be invulnerable (Cama and Bronto anyway).
It took something like 12 years for a Diplodocus to reach sexual maturity (and continued growing afterwards)
8 cama and bronto, 10 an hypotetical brachi for unofficial servers i would say
Hmm discussion is going a bit offtopic
That sounds fine to me. With Brachi only being available on unofficials
Brachi in survival would probably just turn into a raid boss imo
I still want It on officials but i can live with unofficial but fleshed out playable brachi
A playable raid boss
So apexes are K selectors, since they don't produce big clutches, but are very invested in parenting.
Everyone would see it from far away and gang up on it
Since the food would be more than enough to share
Sauropods are r selectors, as seen in the fossil record with their massive nesting grounds.
Playable final Boss when
So apexes are K selectors, since they don't produce big clutches, but are very invested in parenting.
Yes I think that should be the way to go about it.
So if you want a big friend group to get nested in, it's better to go a medium or small size dinosaurs. Can't invite everyone to grow with you as a Rex/Apex.
Viable sauropods are hard
If they're too small you have to take a few creative liberties to make them work (magy)
The problem with sauropods is that they are magys for half of their life
The problem with sauropods is that they are magys for half of their life
True. At adult they are fine, it's just their growth period is the major hurdle.
Honestly they mostly just need to mimic Magy in going to secluded places on the map and hope you never run into anything that can kill you till you get big enough.
I can see a juveniles sauropod outrunning an apex, but not a mid tier which also can screw them
I wonder if there's a way to soft split the ecosystems so those encounters wouldn't happen
Like in land before time where the sauropods chill in a sauropod spot until an apex shows up
Where do you think in which size should a sauropod stop being juvie and start being considered sub adult?
With the feature of diets, have the rexs hunt trikes and trikes liking a certain plant and something else hunts sauropods with the sauropods liking a different plant
I wonder if there's a way to soft split the ecosystems so those encounters wouldn't happen
Diets tbh
Sauropods should grow best in pine ecosystems. Because tall
Ceratopsids, Hadrosaurs, etc... other more easily found herbivores should be in broad leaf dry forests or rainforests
Yeah
👆
I would say around para size, and from para size to Rex size is subadult, after that its a young adult until Max size
There could be a way to engineer the pine forest levels so that fighting as a sauropod in them is easier while fighting as an apex or pack is harder
So they may be able to take a sub or juvi, but to take an adult it wouldn't be worth it
Or wipe the area
id argue that in-game Magyarosaurus seems to be a K-selector, as evidenced by this concept showcasing parental protective instincts
I would say around para size, and from para size to Rex size is subadult, after that its a young adult until Max size
Yea sub adult is probably around 4 to 10 tons. Its still weaker than an equally sized adult herbivore of other species, but it can at least defend itself from mid tiers around that size.
Magy is not exactly a conventional sauropod tho @ashen wasp
true true
There could be a way to engineer the pine forest levels so that fighting as a sauropod in them is easier while fighting as an apex or pack is harder
That's an interesting idea actually!
I'm all for making biomes more distinct, beyond just what food is available in them.
pffff-- thoughts on bipedal juvenile Magy
Cursed
I like the idea of being a carnivore venturing into an area that's literally not made for you
E.g. pine sauropod land
Pine also obscure sauropods a bit better than most other trees lol
I like the idea of being a carnivore venturing into an area that's literally not made for you
literally all the basis for my hype concerning human environments. the "aliens on familiar ground" trope gives me LIFE
Yes
Also because the whole map has always been catering to carnivores by just being land, not engineered land
Would be so nice to have a place where carnis no longer have power
Not only for herbis but as a carni venturing there would be a whole new experience
a place where carnivores no longer have power?? explain
There could be a way to engineer the pine forest levels so that fighting as a sauropod in them is easier while fighting as an apex or pack is harder
Well we already know Carno probably won't like forest very much because it inhibits their speed.
Hmm maybe certain habitats also produce food or utilities that soft counter specific carnivore types? Like certain forests that produce herbs that are very anti-venom or biomes that are really rocky and have lots of mineral licks?
Yeah maybe something like that
I was also thinking a bunch of rocks and stuff that sauropods would have no problem stepping over, but a rex would have to walk around
not sure i completely understand-- closest analogue i can come up with is Tenontos utilizing knee-deep swamps to prevent Utahs from zipping around/escaping tail slams-- it's beneficial for animals on the defensive
Yeah the teno swamps are a good example
Bipeds don't have the advantage there
I was thinking a place like that except for sauropods
Make pine cones help with healing against bleed 
A place with lots of trees that punishses running, something that sauropods dont do
Oh yea true
Oh! What about if a sauropod can knock down trees... on purpose 
I'm semi-joking here, I'm actually kinda intrigued 🤔
Theyre confirmed to be thinking of knockable trees
A valley is kinda bad, carnis can close both openings
Theyre confirmed to be thinking of knockable trees
Yea but I mean offensively. Certain pines are pretty thin, so could be knocked down easier and possibly hurt carnivores in the process or at least create a small obstacle
But it depends on how easily the sauropod can knock it down too
Yeah maybe knock down giant trees that either just fracture or kill the carni, or just create a big log that needs to be walked around
Meanwhile the sauropod if its big enough can just step over logs like nothing
It's an interesting idea! It could could make pine forests walking domino lands lol
But you'd also have to be careful not to knock them on herdmates or yourself, or end up just creating more space for the carnivore to outmaneuver you.
Yeah
(Considering a decent hit box for a sauropod is plausible)
From a hitbox standpoint theyre hard, if you put the boxes in the legs you have to figure out how to make them track in the animation without bugging out, but if you want them to not bug out by being stuck on rocks you'll probably have to do a little bit of scripting
You cant just remove the hit box from the feet because then nothing can bite it
I think Ama posted some promising IK pics so hopefully walking over logs doesn't bug out like PoT
Cant a hit box be programmed to only be affected by certain things?
Yes
Like leg hit box is inmune to fell trees but can still be bit
It can ignore rocks and small trees
(If you have a distinction between small trees and large trees)
That could work but it may look like the animal is just no clipping
Sauropod deforesting their environments should be a key gameplay feature tbh (for food and possible a defense)
https://gph.is/g/4AjoY8O
Yep
Knocking down tree for the babu
Issue with ik is if it's two small trees very close together or something the leg might start flipping out
Especially if it's ik moving the leg horizontally as well as pronating it vertically
Tbh the no clipping might feel more realistic because if a sauropod stepped on a rock id expect the foot to go all the way down as if it doesn't even notice
Hmm what about if the sauropod just destroys the trees instead of climbing over it? If it's big enough to knock it over, it's probably big enough to just crush it.
That way to avoid IK clipping
That sounds cool but mt only concern is like
What if they just walk through everything
And the forest becomes no more
Trees sould have to grow back very fast
I think you could prevent that by not making it easy to knock trees down.
Some pines should just be way too big for even adults. Other mid-sized should require stamina/to be a certain size.
The small shrubs that are around juvenile size are free for all tho
Yeah or just make their preferred biome a place with little to no tiny trees at all
E.g. only tall trees and big shrubs
And then have more medium sized ones that can be knocked down
Ecosystem engineering is interesting
Animals like beavers (with dams) and alligators (with gator holes) do it
True. It's an good way to make sauropod gameplay feel different but natural
Wasn't there a concept or something for big carnivorous plants
It's still a thing but they rarely give info about it, as far as I know
That in a sauropod biome would be cool
Since sauropods wouldn't be prey
(Only babus)
Btw @pallid acorn there is sexual dimorphism already planned for hadrosaurs like para. The males are more colourful, while the females are more inconspicuous in colour.
Btw @pallid acorn there is sexual dimorphism already planned for hadrosaurs like para. The males are more colourful, while the females are more inconspicuous in colour.
@barren zephyr Oh, really? I didn't know sorry...lol. I just thought the bigger female idea was cool for species that the mom looked after babies
The thing wrong with that suggestion is dimophism with stat buffs unbalances the game
If that happened people would just always choose one sex and no one would nest
Oh I don't mean like buff buff, I meant taht it looks in general stronger
No stat buffs
I fixed it! sorry lol
Venus dinosaur traps
I don't know about a strain
But a thorny shrubland could be good for certain dinosaurs if they are armored/nimble enough
Maybe Magy 
Hypo anky land
The venus fly traps already have concept art. Well they aren't complete venus fly traps, but
These things, though it's rather old
Like the intro to land before time
Huh, you right lol
They could also be used as control points on the map, so adults can't go to an area a certain way and have to take another route
Unless they want to get absolutely obliterated by thorns
As long as they are relatively barren so juvies don't grow free go in there
Well, certain carnivores could probably fit in there too anyway
Basically burrows that you don't make yourself
And if you stay in there you die because hazard damage 
You have to leave eventually if you dont want to starve
Or dehydrate
If an animal were so inclined it could use a buddy to basically starve animals out
Thorns would be a cool aesthetic too
You have to leave eventually if you dont want to starve
Sort of. Right now hunger and thirst rates are kind easy grow in Evrima.
Hopefully they are tweaked as we get more stuff in.
that point a bit ago about sauropods knocking down entire forests-- would that necessarily be a bad thing?? firstly, itd be difficult to organize a large enough group of sauropods to do any real lasting damage to dense jungles-- secondly, Don already showcased concepts for shrubland jungles, and they look really cool!! areas like these with no trees, "meant to be an in-between from jungles and grasslands".
Still able to hide, just no trees. itd be cool to give players that degree of control over the environment before humans are even added. also, gator holes sound amazing, can't wait for dynamic weather and stuff
True it could be difficult to organize for sauropods to deforest large areas but my main worry is just them creating server lag by changing the environment too much. Unless the logs/downed trees despawn really fast like in BoB.
Though an image like this would be totally cool
it'd also force sauropods to leave an area, after exhausting all the food, allowing trees to respawn
There is that aspect, which I definitely see as positive, but wouldn't the server lag still be an issue?
what if felled trees weren't kinetic once they came to a rest?? like, we already have models for fallen logs-- what if variants were added and just. plonked down on the map where trees fall?? then you'd essentially be trading one static model for another
We'd probably need a bigger island if we are to have tree felling n stuff
Hmm that could work I suppose. Though I'd worry about the clipping if you get logs everywhere 
I still think the best scenario is just having certain trees being able to be knocked down, with mid-sized one's taking stamina from adults, while small shrubs are basically free.
So you have "limited" control of your environment and not full reign.
yeah, theyd have to have some system where they conform to the ground/other trees to not float or clip-- but definitely, stamina cost depending on size makes sense
The tropical pine(s) I'm thinking for this environment also get pretty huge anyway. The trees in this picture can get twice/three times as big and the sauropods are all adults.
https://imgur.com/btHEUr0
Maia being slower than most mid tiers that are fast... 
Why they removed memes?
Lost the plot. It was no longer functional for it's intended purposes.
sorry my wording was probably poor @lament ermine Basically maia would be slower than utah, carno, probably dilo too. Maybe about the same speed as cera? So the only mid tiers slower than it would be the fairly big ones like allo and sucho
Maybe I'll turn it back on, we'll see. 🤷
bring back isle memes
No.
yes
Yes
bring back isle memes
bringing back isle memes seems like a cool idea ngl
I mean.. Eh, I liked Maia being able to kick the asses of smaller tiers that decided to mess with it tbh
i wish more people posted about it
Same I think it'd be really awesome
it still would, it just wouldnt be able to catch up to them if they ran off
which is kind of what it needs. maia are a bit of a problem in some servers because they're fast, and a good maia player can kick the ass of most mid tiers
if it was still beefy but a little slower it'd be a little less of an issue
Well frankly, I like Utahs and Dilos actually having an active threat, instead of being able to run from everything with ease
thats the niche tenonto now fills
which was basically my point. tenonto basically does what maia did in legacy
so maia will need some changes
I mean... No? Utah can still outrun Tenonto, and, like... Everything aside from Carno and Galli, one of which has an ass turn rate
tenonto should probably get a little bit of a buff eventually, its just that at the moment there isnt really much else for utahs to take on
because currently it is kind of skewed in the favour of utahs, despite the fact devs have said in a 1v1 tenonto is meant to do better
and imo its not the end of the world if utah is faster. They're not that much faster, and to balance it they're not terribly strong on their own
You shouldnt be faster than something 6 times smaller than you period
Compy
Why were isle memes removed?
because of cringe saoulzod
Reasons
Yeah. I think devs would be better of tweaking tenonto to fill a similar sort of niche as what maia does, and turn maia into something different
Bullshit
That made this discord so much more boring
I know the true reason.
This man is cringe
Kind of sucks, nothing we can do
except call him cringe until he backs down
Correct. I'm terrible.
Utmost heinous
oh god oh fuck
Nah, Zod is a great dude.
im sure the discord moderators and admins of The Isle discord server care very deeply about what users think of them /s
Nope. I'm the worst person in the server and actively ruining everything. Just ask Reddit.
based
Herbivores aren't just pushover punching bags for carnivores to eat, and that includes AI. I can think of NUMEROUS matchups in which the herbivore is smaller yet would still fight back
Rex is bigger than trike, but I doubt a trike AI is gonna turn tail and run
edmontosaurus when
shant clone when.
tbh though
i think edmonto could replace shant
it's a lot more recognisable
and the comb makes it more visually interesting

plus it lived with rex
edmonto dosent have a comb
its soft tissue
of course it won't be easily preserved
but i'm pretty sure evidence of a comb has been found somewhere
shant does get bigger.
here
also, with evrima streamlining anky to make it faster
edmonto's smaller size could be an advanatage
with the comb it looks a lot loky corytho with a broader skull.
smaller size when your moving at the same speed is not advantageous.
especially when yout an 8-10 ton animal.
smaller size usually means faster speed though
i mean no
as well as general build
smaller animals cant take as long strides.
take hypsi. its the size of a house cat and its moving at 28kmph in game with carno moving faster than utah.
guess sauropods must have been faster than galli then
since they have massive strides
not the case for everything and shant and edmonto have the same build just edmonto is smaller meaning it has a lower stride length aka is slower.
better than edmonto
keep in mind i hate shant btw.
but theres simply no point in replacing it with a less functional animal that fills the same niche.
If you need a big hadro with a comb, just... Fictionalize Shant to have one?
Reminder that #general-feedback is still not a discussion channel.
a Q&A channel, yes please
bring back ask a dev?
if it allows us to ask questions without them getting buried by a conversation then sure
Yes
One question I have would be the aquatic capabilities of Pteranodon (e.g. can it plunge dive and swim)
Well I wouldn't bother trying to DM a moderator just to ask a dumb question which has probably been answered before
Hence, dumb questions channel.
You can ask questions and tag me in #401464048610312195
@lime gulch I like the idea of realistic rivers
they can have the three "courses" of an IRL river
upper can be small, shallow, straight and fast-flowing
lower can be wide, deep, slow-flowing and with a lot of bends
and middle can be somewhere inbetween
Yeah the rivers are all the same right now with nothing too great about them
I wouldn't mind streams, but since they can't exactly hide semi-aquatics or are usually very deep, they should be one of the first water sources to go whenever we get droughts.
On the opposite end, let rivers get this deep during floods 
Yes
Besides seeing an occasional creek would be cool.
I would love to run through this a Troodon
I wonder if creeks that small could support fish? Probably not, but maybe some of the one's posted by Soup could 
maybe little amphibians that small dinos can eat
or not edible, just there for looks
also yes alpha, that would look awesome in game
Frog AI pls 
Creeks would be nice
So apparently Magyarosaurus is reliant on having "tainted" meat as a defense.
So it's aposematic.
What exactly is the science behind it?
Doesnt stop anyone from simply killing it
Is the feature based off animals like hognose snakes, which become mildly toxic due to ingesting toads, or is it just a completely random thing not properly rooted into science.
This game simply doesnt care about science
You could Guess just by looking at spino and utah
Yes, I'm aware not everything is scientifically accurate.
Utahraptor has a conservative, Jurassic Park-esque, and the spino remodel was done in 2019, hence it being innacurate to what is now known.
oh it was made in 2019? That's more forgivable then
i was under the impression that it was done this year after the tail discovery
It was done before, but still, many of the things made werent accurate even in the time It was done, like the sail, and the eyes being in a wrong place of the skull
you thought the 1 minute slowmode was bad? how about 6 fucking hours?
Thanos took over the Star wars universe and snatched the isle-memes
@nova anchor you can't just put "x person was banned!!" without explaining it bro
give the viewers the recap 👍
that video was partially joking too. The whole Milo ban thing was justified, Milo had been violating rules for a while to my knowledge. I just wanted to throw some comedy in there.
also I didn't want it to be super long and ruin it, explaining it would've lengthened it.
The reason behind the isle memes removal was kind of stupid imo
Well it was all shitposts
What kind of shitposts
Smh.
Yeah
That's just
Unfunny
Funny gif with text not relevant to it and its sped up!!!!
I mean once again, Ben, other shit like this has happened and it wasn shut down
Le meme was just shut down
Ben was banned, sort of
It got to the point where they couldn't moderate the channel. Thats how bad it got.
Also: I now judge comedy, as it is unfunny to me it is now deemed unfunny on a global scale 
The meme channel didn't really add anything
^
I really liked it
I do like the somewhat overhaul with the feedback though.
No real need to take it that seriously
It makes moderation hard
Yup
i didnt know we had one, pretty sure i had it muted
I mean, moderation on this big of a server is hard anywya
It was one of the fun channels, but we can't have nice things because of some individuals
i don't think shitposting is inherently bad tho
And now because you deleted it, all that shit that you thought was bad, is gonna leak out
And cause more problems
Isle Memes was just sort of in a drought imo
"Hehe let me post ben even though the meme is dead, the irony would make it funny xddddddd"
Is what I hate about that channel
Legit everyone hated Ben
^
Except the demon known as vanilla
was just vanilla
And Wondi
Wondi is also now hated
like not suck myself off, but the last few i made in that channel i thought were good
Wondi is also now hated
It's always been hated.
like you put more than 5 mins into an idea, it's not that hard to make something funny
the age of vanilla needs to be wiped form existence
Yeah there are some actually good memes/memers in there
blank
This is why we can't have nice things.
May brax Rest In Peace

Isle memes has droughts and revitalization’s all the time
^
Back when I joined, jolly, blank, gwt, and brax were in there prime
It picked up again with fish memes
It just happens
Exactly, so the whole point that people make for some reason that the memes weren’t good is a straight up lie lol
Yeah some are bad
But they die
exactly, for every 5 reposts, of a repost, of a repost of a somewhat unfunny meme, you've got some good ones as well
And again if we’re going off quality of channel then isle discussion would’ve been wiped off the face of the earth a while ago 
Isle discussion is something else. You can't have an reasonable argument in there.
Half of what's in there is just, add this because it looks cool (when the animal doesn't provide a unique niche or it doesn't add anything new to the game).
🙂 add tarbo
plz add another ceratopsian please it's different i swear
@wild glacier deino will already open its mouth in its resting animation, if your referring to basking
no like the defensive behaviour where they keep theyre mouth open and hiss, i just thought that could be implemeted into a secondary attack
isle memes was removed? what lame discord this is
just because you dont like something doesn't mean it is bad the intolerance of some people sheesh...
@minor dome I didn't like that they removed it, either. It was the only channel I went to on this Discord other than announcements.
same
just moderate better lol ez
unfunny shit posting is annoying but it shouldnt be the reason for a channel removal imo
kinda dumb
They probably didn't remove it all entirely. What they probably did was make it to where anyone under the role of Discord Moderator can't see it and type in it.
But who knows?
@last topaz Taming dinosaurs as tribals have been in the talk for years.
tribals have always been taming dinosaurs
making the dinosaurs have to agree is stupid
They should be forced if anything.
But if they don’t agree they won’t really wanna help will they ?
they will when tribals do tame them
But if they don’t agree they won’t really wanna help will they ?
@last topaz its forced slavery, the dinosaurs will be forced to attack and kill or they die, the way tribals make them turn is by jamming a spike into their side
From what I remember, you can tame A.I. and Players but they might not want to be tamed.
However, they are forced by said tribals.
and dinosaurs can break free of taming and eat their captors if they get sloppy
I feel like people will get frustrated if they get “tamed” and will rather die and go agane
What if the dino logs out
Also, what if I get tamed and have to log?
Those damn proportions.
I feel like people will get frustrated if they get “tamed” and will rather die and go agane
@last topaz i mean, its a pretty sweet thing, you get food and water as well as protection and in turn to help the tribals fight other things
^
Yeah thats what I’m saying, if you get forced into slavery, youll just log out, but if you choose to help the tribals that would be pretty sweet for you and them
You can also strategize how to break free
I wouldnt log out
Well if you log back in, chances are that you'll still be tamed.
But others might
What if you log in and the trials aren't there
Yeah but you can wait until they log out..
Why is yeah saying what I’m thinking tf xd?
You'll still be tamed.
But with no one to keep you chained wont you just run off?
It seems pretty stupid to me that when a tribal logs out, you'll magically be "untamed".
Yeah that would be kinda unfun..
So you just sit in a cage.
Not my fault you got tamed in the first place.
You could also try to escape....
I'm sure they will
Yeah hypothetically speaking
It could be trolling
True
Tame someone on your alt then never log back in
I think yeah is my long lost brother.. I was about to type that
Lets say that taming is like Ark, you (a tribal) and have 10 dinosaurs that are tamed. Why would you never log back in to that server if you had that much progress as a tribal?
Also if the tribals try riding you into battle but then you just log, then what
You guys are forgetting that when you log, you sleep.
Does your dino ragdoll on the floor and sleep
Because if you abandon the game you would have 10 people sitting in cages all day
And I think that you should be able to log out at any time, even if “tamed”
Yea no shit, you're going to have to exit and save your progress at some point.
This is after all a game, and people will be annoying
If someone doesn’t want to be tamed, he can abuse the mechanics in 100 different ways to prevent that
Yeagrr, Filipe soft confirmed that there will be a hotfix integrated in the update as well iirc. Many bug fixes to come.
Performance is still a WIP.
Personally Evrima is a lot more playable to me now then it was at launch and from what I understand, a lot of others as well.
It still needs more, but there's nothing to suggest they've stopped trying. Also different teams work on different things, so stopping production in one department does nothing.
Since that hotfix 4 months ago, Evrima's been running fine. I do use V-sync though.
For a lot of people including myself, it's not been performing too well.
But, alright.
Do you have the recommended or minimum requirements?
I'm glad there will be a hotfix for performance.. I love the isle it just pains me to play with 30 frames
you guys need better things, cause my potatorig can run at 20 stable fps at medium/high settings
I can run 140+ but V-sync is much better.
20 fps ar medium/high setting isn't very good lol
the very last thing we need is another ridiculous cartoonish looking redesign
and Triceratops of all animals needs it the least
i could really get behind a trike model that looks like this https://www.youtube.com/watch?v=CGvE1M95rtw
Can a Triceratops beat a T-Rex in a fearsome duel? Find out how the Triceratops is built, from its fearsome tusks to its nail-like skin.
Subscribe to Discovery UK for more great clips:
http://www.youtube.com/subscription_center?add_user=DiscoveryTV
Follow Discovery UK on Twi...
legacy model is already better than that though
Also, I don't think they're gonna change trike much at all, like how they aren't changing rex much (if at all)
@lime gulch That wouldn't really work on players. There isn't much reason for a juvy dino to accept food from a human without also attacking. 99% of players will probably take the food and then attack the human to get even more food
the trikes look too much like a toad in the rear end imo
yeah if it gets more visualised muscle that would be nice
it just be a chonker now tho
the tail just doesnt fit the rest of the dino. looks very weak. good for juvi model but as adult it looks fat.
Yeah I can see it being a huge backfire, but there could also be a system implemented like the reduced damage for people in your group if that dino were to attack. Plus, i think the developers mentioned that dinosaurs would want to stay away from humans anyway. Just a thought since I was looking back at the concept art and wondering how one would've been able to even have a 'tamed' adult rex and ride it for example. @left nacelle
I posted a picture in the isle fan art ( didnt know what tab to put it in) but I made some photoshop edits of the current model and did side by side.
Well "taming" never was planned. Tribals were planned to enslave dinosaurs and use them against their will by harming them and stuff. Don't know if that's still planned, but I hope it is
Basically, if the dino didn't obey, they would be killed
I'd prefer for them to just kill the player and make the dinosaur a controllable mount
because itd be lame asf if a player tamed you and you were just forced to stand around when they arent using you for travel or whatever
That would probably be the best way to do it
yep
Kill a dino by dealing the last hit with a special weapon or something (poisoned arrow? Club? Idk) and you can drag it back to base
yeah
it could work similar to grouping maybe? If a dinosaur agrees to group witha tribal they can be ridden/communicate, however the dino is still in control of itself so they need to have good communication
Well what if they dont want to
Would stop it from becoming a huge problem too because this game's userbase suck at communication, so only those who are willing to really work together will excell
then they wont
how tf is a tribal going to communicate to another player efficiently enough to give it direction commands, and this isnt even taking into account combat
a tribal can only group with a dinosaur that actually wants to group
people manage to do it now tbh. i think the most terrifying encounters against groups ive had is packs/herds that actively talk to one another and have good plans and strategies
this is just a vague idea tho. tribals are far in the future still
theres a difference between pack coordinating and coordinating the thing you're riding
i think more could be done in this game to encourage players to actually communicate and work together well. because its a bit lacking
i dunno i just dont see it working out for the vast majority of people
id prefer just to get the mount once you've successfully tamed it and the player is sent to respawn screen
it could be a potential option maybe? If you "kill" the dino and tame it, making it your mount, it might not be as strong as a dino that is still controlled by a player. Coordination would be hard though, so it would be more difficult
encourages people to play together and coordinate, but still gives options for people who suck at that
maybe you could just have something like ark where if you manage to knock a dinosaur out you can add it to your group
and the player is still playing that dino? no thanks. dont want to be forced to join groups
makes sense
maybe you just have the ability to add a certain amount of dinos to your group?
like a maximum of 3 dinos so its not too op
the dino would have to accept of course
works like normal grouping
@violet magnet the problem is animation should be same for both 2-ton adult and 50kg juvie
....aren't juvie utah and adult utah animations different?
i haven't played Evrima lately and can't remember
They're similar
....aren't juvie utah and adult utah animations different?
They are same because of seamless growth
It looks weird how its upper body barely moves when running and its head is high
@toxic mantle @violet magnet it's most likely that the new dinos will be released with those anims, not because the devs don't want to fix them, but because they can be replaced later and without anims a dino is unplayable. Punch has confirmed they'll be reworking and fixing anims based on feedback and then replacing them in patches
Animating takes a while and the devs are trying to get updates to us as fast as possible
If anyone has any weird and cool terrain features they'd like to see added to the map, toss em at me. So long as I can find visual examples, ill add them to the doc
im talking things like gullies, dry riverbeds, rocky cliffs etc
not entire biomes, but features of the terrain that are unique and interesting looking
the spino we got is pretty ugly but it is probably VERY unlikely they'll redo it at this point
Yeah they already spent the time on it
ive always loved that spino concept tho, wish we got that instead of the boring overdone long leg jp rex wannabe spino
and to make it even dumber they monsterfy it to make it look tougher, but then go and say it shouldnt fight rex anyway. So what was the point of bulking its face up and turning it into a terrestrial animal?
Long t rex with semicircle glued on
well, they did it a while ago afaik, a year at least I think. they regularly remodel things anyways
Speaking about the aquatic spino, wouldn't it compete to some degree with Deinosuchus
Unless they deliberately stay away from eachother
probably, though spino and deino can also occupy different bodies of water if that becomes an issue
such as spino saltwater, deino freshwater
well yeah, so would a lot of other animals. but also, there are probably things to counter that
that would be an issue whether or not it looked more like real spino
Well Spinosaurus could occupy rivers, while deinosuchus occupies swamps and marshes.
maybe spino is marine and deino is fresh water 😳
yeah exactly, either or
right now what else is going to be hanging out by the sea? that area will remain useless and abandoned aside from the spawn points occasionally
Deino could be like a saltwater croc, yes
But it still needs to go the freshwater in order to get a proper drink
desalination
Yes
isn't it in the ocean in that vid of deino swimming with the feesh? it looked rly blue
we already have two terrestrial based apexes, why do they need to ruin spino to make it a third when it has potential to be more unique
plus long leg spino is just ugly and gross
it doesn't even look good
we have baryonix for that
^ it's hideous, it looks like the jurassic world baryonyx
i hope they dont take bary's face and make it short and fat too
i think spino's eyes are misplaced too
if i remember right
yep the whole thing's fucked
Does anyone have the concept art of teno
this?
serpentarius, the doc isn't available in public
ah dangit. google docs keeps doing this to me lately
Ah it went through now
docs has been a pain in my ass lately 😩
xD
Anyway I don't have much time to really read through it but it looks good at first glance. I agree with a lot of the points especially that the map needs color variation and keypoints.
The only real criticism I have is some of the biomes might not totally fit seamless with tropical island theme, in particular red woods which are more temperate in climate. But... to be fair some of the plants we've seen in Evrima are imported from all over the world so it could be explained away that way. (also there is an artificially kept redwood forest in hawaii iirc)
Yea, and IMO you could tweak the look of the plants themselves to make them fit in more. But a redwood-looking sort of biome is more or less what im going for
giant trees, sparse ground cover
i think there's giant tropical trees you could probably even replicate it with
Yea the tropical trees I plug in here every now and then. lol
but it's mostly because I thought about biomes a lot myself and it's the compromise I've made in my head with it
slot canyons are 
Ooh good point I forgot about those! I'll add em to the misc section because they'd be functionally similar to gullies
pretty close lol
yeah tbh i think a full on desert wouldnt fit really either, hence why i didnt add that. but i thnk you could get away with an arid grassland
antelope canyon is a good inspiration for landscaping
in the very center of the map where it theoretically wouldnt rain much. have it slowly phase out into regular grasslands to integrate it
I think if you want seamless or natural looking biomes for a tropical island, just gotta look to the islands that are biodiverisity hotspots. Which, pretty much, Hawaii is the standard (though originally it was mostly just dry tropical forests and shrublands).
its sadly kinda obvious that they didnt pay much attention to actual geography for the creation of this map. Which is a shame, it'd be nice to see more map makes take that into consideration. Like having a mountain range along a coast with a dryo biome behind it and that sort of deal
Well there is a pretty huge mountain range behind a beach in evrima but that’s it
Yep, the rainshadow effect is one way of splitting the map between "wet" and "dry" regions, with drastically different flora and color patterns.
This is why we need that map designer asap to influence, kindly give suggestions to 👼
the map has a lot of potential, its just a bit bland atm :(
I think part of that may be because it was rushed, we originally were getting another map entirely after all.
But v3 also doesn't have a ton of variety either so dunno
yeah. V3 was good for landmarks but the actual look of the map was pretty much the same all over
Yea, which is why I don't mind leaving v3 behind and starting over. They just just really need to develop some assets variety in the vein of foliage and environments.
Yep. The biggest issue with my suggestion about variation of each biome is that'll require a lot of assets, and a lot of time
but its something that can come gradually. a stunning looking map is nice, buts its something that can be worked on over time
True. I don't mind if they keep the giant barriers to section off parts of a map if that means we get more time really expanding on diversity and assets so it actually looks nice.
yeee
2 words: Check roadmap.
@barren zephyr Performance is rn top priority. getting things stable as possible is not easy as many new things being add just screw with already working mechanics and stuff
@violet magnet the carno and dryo you see in the video standing/running in very shallow swamp water, like 10-15cm. the impression of carno being weightless comes from the fixed camera angle. dont worry carno feels right for its weight
about the spino and deino habitat separation
i dont think they should be restricted to a specific habitat
but rather encouraged
maybe have more of its diet's preferred prey spawn there or something of the sort
so that they can go out and chill in deino territory if they want to, but might not want to while theyre growing
something along those lines at least
Isn't spino still supposed to be more of a semi aquatic carnivore, as in its habitat still being larger bodies of water that it can actually swim in. Sucho is supposed to fit the grizzly role iirc
Well then it competes with Deinosuchus
Iirc Dondi himself said that spino doesn't have to worry about deino, if that's of any concern
In Spinosaurus's natural environment, there weren't giant crocodile relatives. Further south, Suchomimus coexisted with Sarcosuchus, a bigass croc.
And Suchomimus wasn't as aquatically adapted as Spinosaurus.
But honestly, I don't understand what's wrong with a little bit of competition. If anything, we already have a shit ton of land animals that compete with each other, so why not 2 aquatics that also have a bit of a competition. It's like saying that dilo might not be nocturnal because troodon is getting the nocturnal niche. It's not like pretty much the rest of the roster are day animals
Ok nvm
My main problem was the spino river part. Spino will still be mostly aquatic, so unless we get super big and deep rivers, spino will have nowhere to run or live out how it's supposed to. I'm sure that both deinos and spinos can still "share" lakes and swamps
@barren zephyr you do realize they’re not AQUATICS (environment for water types ONLY). They are semi aquatic lmao
Walking while grazing is already a thing, Mercy. Teno can do it, so stego most likely will too
@frosty dew stego will be able to walk while grazing just like dryo and tenonto already can in the current version
Good good
Bec I remember when the recode just came out with it and the vid for new hope show grazing and walking which wasn’t a thing back then
Ty for the infoooo 
@past dune just don’t speak in there
You can ping them in here and talk about it here. That channel is to post feedback. This is to discuss it
Im still upset herbivores use slow trot animations for it
They are way too fast for grazing
I would think they do that because of the mass of the herbies does weight them down...
Spinosaurus is semi-aquatic, but it wasn't a terribly effective terrestrial predator irl (due to it's short legs)
Still, the spino model the isle uses isn't accurate, skeletally speaking, to the real animal since it's from 2019
Yeah, but it should at least share a very similar lifestyle with the real animal which I'm pretty sure will be the case. Otherwise it's just not a spinosaurus
to be fair we need to take into account the fact that this spino is kinda not the swimmer spino we know, not sure if they'll go with all the cool aquatic things it could actually do considering the model they have
Iirc someone literally showed me a screenshot of Dondi saying that spino will be defensive on land and offensive in the water. Sure that statement is rather old now, but if spino won't be semi aquatic at least, then don't call it a spino.
I'd change the model to be more accurate to the irl animal
isnt spino getting the, play as you want gameplay? like, can be terrestrial predator, can be oceanic, can be swamp lined, etc
he also said that spino was open ocean
interesting
No i do not like it....
oof
But tbf i am just biased against anything that has to do with defense against sucho
what about it is bad
You lost me at Iguanodon being a hadrosaur when it's not one itself.
But am I against the animal itself? no lol
i do feel that tennos are gonna get f***d in swamp so i feel they need somthing to protect them
Iguanodon would be alright
i do feel that tennos are gonna get f***d in swamp so i feel they need somthing to protect them
@versed zodiac Yeah but why would any animal decide to protect them?
sorry iguanodontid*
Its not like iguanodon gets protection from it
true
I feel like the protection needs to go both ways or no way
maybe tennos can help iguanodon with faster treats like utahs for when they travel
Why would a 6 ton iguanodon be scared of a Utahraptor?
Im sorry if im being a little blunt with the feedback on your suggestion btw ):
Uhhh....... if Iguanodon is semi aquatic why would a pack of utahs attack it?
I like iguanodon as a bleeder Hadrosaur but I don't see how it'd have an advantage over sucho or barys
There is plenty in the swamps
Just tons of dangers
also if Iguanodon would work like a hippo, why not lurdu?
Lurdu is literally confirmed to have been semi aquatic
meh i dunno i go to swamp all of the time and there is not much food in the swamp around it yes but not in it.
and it lived with Suchomimus and Sarcosuchus
bob has lurdu
bob has lurdu
Bob also has rex, velo, acro etc
what is your point
Lurdusaurus isn't exactly confirmed as a semiaquatic animal, but its skeletal proportions make it a likely possibility
Lurdusaurus is a relative of Iguanodon which was or may be semi-aquatic, like a hippo
yes however lurdu is more of an obscure dino everyone knows velo and rex. its the same as why not add lambeo or styraco its partially because they are in another game and why not add concovenator
why does iggy need to be aquatic tho
Yeah fair enough
also adds more teno overlap
why does iggy need to be aquatic tho
@silver zephyr Idk
since teno is more water adept since its food is in the swamps
It just feels like Iguanodon would be free food for Spinosaurus if it worked like a hippo
did we already address the fact carno looks weightless in the new video
looks like its floating
yeah, extensively
Yes
yes we know
nice nice
floating, sliding, etc
Since they would have about the same bulkyness, just that spino is more offencive than deffencive
Yes anims are planned to be fixed after the update releases in patches
turky please look at my proposition i explain why i feel iggy can be seperate from tenno i might go more in detail.
oh sweet, didnt know that
Would hesperornis be a good or bad idea for a dinosaur/bird to add
i dont think punch ever said that. he just said it would be relatively easy to adjust anims once they have been given feedback
Would hesperornis be a good or bad idea for a dinosaur/bird to add
@barren zephyr Probably cool as AI since its a decent size and has quite the similar playstyle to beipi (minus the fun parts with PVP)
Hesperornis falls out of the crown group of birds, so it technically isn't a bird.
i feel tennos need a protector maybe not iggy but somthing.
turky please look at my proposition i explain why i feel iggy can be seperate from tenno i might go more in detail.
just sounds like a bigger teno then
But still it sort of is since it had the same features (short tail and a beak)
Tennos could probably take/run from everything in the swamp
Idk we could just buff teno so it doesn't need a protector
i dunno barys might get tennos
Bary is smaller, weaker and less combat based than teno
in legacy yes but they might change it in evrima
bary looks like it could take a tenno
Yeah, but if it would be combat based it would challange cerato and that would go about as well as Allo vs Cerato in legacy ._.
austros might take a sub tenno
Austros should not fight crap .-.
in legacy but we dont know much for evrima
Largest thing i think austro should actually take is Dryo
But for a new hadrosaur/iguanodont, I'd go for muttaburrasaurus. At least the main unique bit about it is that it can't go on four legs, due to how it's hands are built.
But TBH austro will probably be slow
meh i feel muttabarosaurus is larger mia
i could easily see Austro fighting what it cant run from/ vice versa
fair im not to fimiliar with mutta i know about it but i dunno to much
It has the funny nose
||if anything would be the powerhouse herbi of the swamps..... it'd be Deinocheirus||
Deinocheirus ._.
Deinocheirus when
i dunno i feel iggy could have unique gameplay with its thumb spike
i dunno i feel iggy could have unique gameplay with its thumb spike
@versed zodiac It would just be the herbi equivalent of spinosaurus
wasnt dienocheirus a omni
Muttaburrasaurus doesn't have that many defenses
likely
wasnt dienocheirus a omni
@versed zodiac Yeah true
Fish + Aquatic plants and High vegitation
i dunno i still feel iggy is a good choice
As an obligate biped, muttaburra can't run quadrupedally and it doesn't have any thumb spike or similar quirks.
Iggy could be an amazing Herbi verision of chomky Acrocanthosaurus
Instead of making it Aquatic just make it a lumbering giant
swamp is my pick
So muttaburrasaurus could be turned into a forest specialist
iggy is my fav herbi so im a bit biased
Yeah iggy is cool
i cannot see iggy in the plains at all
oh ok
In plains and open forrests ._.
i could see Para being a plains specialist if it gets some sort of alarm-call system
i can see open forest but im eh on plains
True, i mean stego will dominate the grazing stuff
how so??
maybe slightly flooded plains would be cool for iggy
I still dont get why you are so on the semi aquaticnes
._.
IRL Iguanodon had NOTHING to do with the water more than any other terrestrial Dinosaur there at the time (except bary i guess)
and anything aquatic iggy makes it overlap more with teno
this for iggy i would like
Yeah, why would people play teno if they can just play teno but bigger
teno would be a faster iggy
it feels like the whole Tarbosaurus argument all over again, except this time you could ACTUALLY MAKE IT DIFFERENT
eh. the stat differences would be decent
teno would be a faster iggy
@versed zodiac Faster but 4 times smaller
but aquatic/semi aquatic iggy is dumb