#general-feedback-discussion

1 messages · Page 611 of 1

ashen elm
#

Then the game should use a filter like BoB, even with current colors people still manage to create really... lets say visually unappealing skins

rare axle
#

it's not always great but

lilac swallow
#

You cant stop players for creating shit skins

rare axle
#

I wouldn't say it's too weird

ashen elm
#

Neither would adding more colors. Again, neon is no, but more color variety is fine

lilac swallow
#

By deleting colors you only hinder good skins, bad skins Will be there allways

rare axle
#

I'm all for color variety, I just want limitations for the main body color

ashen elm
#

I think most natural colors work for dinosaurs (reds, oranges, browns, green, etc... just maybe purple or pinks might be too much)

We even have proof of a rust-colored (red) dinosaur

Borealopelta

lilac swallow
#

when saurian trike is bright yellow and their Rex is purple, the Game aiming for full realism

#

Very grayish purples can work

ashen elm
#

lol I forgot about Saurian Rex

#

Very grayish purples can work
Yea I could see it working, they'd just have to be careful
You know someone like Tentacle would go full Barney

rare axle
#

i'm gonna take BOB as an exemple but that's really not something I want to witness in game

ashen elm
#

BoB doesn't put any limits tho
No one is saying a free for all on colors

lilac swallow
#

The black and red isnt half bad

rare axle
#

Well you'd be surprised, a lot of ppl want total freedom

lilac swallow
#

The other two ew

ashen elm
#

Well you'd be surprised, a lot of ppl want total freedom
I think most of these people left to BoB xd

rare axle
#

hopefully they don't come back

lilac swallow
#

I prefer total freedom over barely any freedom, i can endure some ugly dinos im not gonna die, still a medium point would be the best

rare axle
#

Yeah personally that's something I'm not gonna bother enduring

ashen elm
#

Give freedom but remove extreme lightening or bright colors. Animals still want to camouflage.
https://bit.ly/38LnKD7

A red skin like this looks (and is) totally natural

lilac swallow
#

There is so much shit to endure in this game to even bother about how someone looks

rare axle
#

It might be a detail but still I don't want to play a clown game

ashen elm
#

I don't think the devs will let it go that far. They still want a horror atmosphere, even if they do includer brighter dinsoaurs like Hypsi and Ovi.

rare axle
#

I want this game to be a good survival game, one that might even feel scary sometimes

#

Not gonna feel immersed or scared if I see some clowns roaming around the map

#

And then they add humans who can ride dinosaurs and you end up in furryland, epic

lilac swallow
#

I knew you would say inmersion, i was even waiting for It, how can you even have inmersion in first place with how players act?

ashen elm
#

tribals

rare axle
#

Well idk, I played 1k hours and I've felt immersed a lot of times

#

I guess it depends for some ppl

lilac swallow
#

Anyway, gotta go, It a was surprisingly nice convo about colors, usually "less colors" people jump fast to accuse you of being a neon loving furry

ashen elm
#

lol I think people in general want more colors at this point. We've had the old system for awhile now, time for something new and to try it out for awhile.

rare axle
#

Overall I've mostly seen ppl that were upset they couldn't have some colors we used to have in the past for the details like red and blue

#

I'd be fine with that personally

lilac swallow
#

With "less color" people i meant like gab, they are a bit more restrictive than us in what colors they want

#

Not saying its a bad thing tho

rare axle
#

Well I know it's annoying for you guys but it's a fact that it will have a bad impact on our gaming experience

lilac swallow
#

It can go both sides tbh

valid zephyr
#

Trouble is people can always make hideous skins unless you basically remove customisation

rare axle
#

On the other hand I don't feel like some ppl will stop playing because they can't have their bright pink T-Rex

lilac swallow
#

Trouble is people can always make hideous skins unless you basically remove customisation
@valid zephyr this

#

Never talked about bright pink

rare axle
#

No but you said you prefered to have total control over the colors instead of what we have in legacy I think

valid zephyr
#

I’d love to see a bright pink juvie rex trying to hide.... because I’d kill it.

rare axle
#

Lol

mellow maple
#

I also think just any color works because of lore itself lmao.

jovial sleet
mellow maple
#

Iffff we can have genetic messes that hardly resemble an IRL animal, what's to say we can't use the same excuse for colors?

#

I'm not gonna be pushing for neons or bright pink but I wouldn't be surprised if they did

rare axle
#

Well personally I'm not against it because it's unreal or whatever, I'm against it because it would look dumb

mellow maple
#

That, I agree with.

#

It would be very dumb.

valid zephyr
#

I’m not a fan of neon colours

#

But muted blues or reds are realistic

rare axle
#

Tbf if it was for me to decide I'd just give everyone the same skin with aleatory changes on the patterns/colors everytime you spawn and f it issou

lilac swallow
#

Stork austro also looks dumb yet we are getting it

valid zephyr
vast wolf
#

austros concept will likely get changed due to the amount of feedback on it.

lilac swallow
#

Doubt

#

Just look at anky

vast wolf
#

anky was changed somewhat

lilac swallow
#

Got the same amount of feedbck

#

Hadn't changed at all

rare axle
#

What does the austro even looks like, I don't know

lilac swallow
#

Stork

vast wolf
#

Hadn't changed at all
the kink was made flat but its head was upsized

#

it looks like a strain

lilac swallow
#

But the correct answer is, "that stork looks like an austro somewhat"

vast wolf
#

carnos animations were changed.

rare axle
#

I think it's ok looking

#

I don't dislike it

#

Compared to anky lmao

lilac swallow
#

the kink was made flat but its head was upsized
@vast wolf the upsize head no one asked and now is recieing negative feedback

vast wolf
#

its got a super elongated thin skull a really thin neck and a tiny body.

silver zephyr
#

tbh i dont remember many feedbacks on the anky design when it was first released. well at least compared to acro, alberto, and austro. plus acro, alberto, and austro got way more edits

vast wolf
#

we also dont have a side on for anky or have its render.

lilac swallow
#

The skull being as long as the body is cursed

vast wolf
rare axle
#

Ah yes the acrobese risitas

lilac swallow
#

It got lots of feedback about the back needing to be round

rare axle
#

The only issue I have with anky overall is its head, looks too big idk

#

Can he even look around

vast wolf
#

the head could look big from the angle

lilac swallow
#

The only thing that changed from the concept art, and for worse

vast wolf
#

the back is less dipped than before.

#

its less dent more flatback

lilac swallow
#

May be the angle too tbh

rare axle
#

Giga is cool no?

#

I like it

lilac swallow
#

Giga is good

#

A shame because I never liked giga

vast wolf
#

just the angle is similar to ankys.

#

anky is slightly closer to being broadside than the first one.

#

but giga looks a lot different proportionately at the angle

rare axle
#

I don't feel like it does

vast wolf
#

its head looks pretty big at the 3/4 angle

#

we wont know what anky looks like until we see a side on or top down view.

rare axle
#

Well not really idk

Doesn't shock me like the anky

#

Maybe I'm just used to the little head anky have on legacy, and because of that I'm bothered by the change

vast wolf
#

i mean legacy anky is really accurate.

#

just a shame its a tsl model from 2015

paper oriole
#

i doubt you'd have to force frugivores to eat certain fruits if herrera can climb the trees regardless

rare axle
#

Well tbf it does look similar

#

But the head is smaller here

#

The body is maybe... Rounder too?

vast wolf
#

its an edit of the concept where they undented it.

#

the models head definitely looks larger than the concept.

rare axle
#

It sure does

#

But I think it should be an easy fix so maybe they changed it with the feedback, we'll see

vast wolf
#

the body is more elongated and much less awkward looking

lethal silo
#

keep in mind thats not a perfect side view like the concept its more like 3/4ths

#

meaning the head probably appears larger due to foreshortening just like the carnos head does

dapper pulsar
#

Yes

#

Yes

#

Steam Achievement

lethal silo
vast wolf
#

that was literally what we just went over before that but ok.

lethal silo
#

oop, i didnt actually read up a ton lmao

#

my b

vast wolf
#

its fine

#

it still does appear much larger compared to the neck than before.

dense wagon
#

@jovial sleet ik i'm late to respond, but you do realize that the image you used is from selectively bred translucent morphs?

#

completely unnatural

ashen elm
#

Fair but I don't think the dinosaurs used in TI are natural either

mellow maple
#

In gameplay it is proportionally accurate.

#

That render has the head right in your face

still raptor
#

We've already had redwood forests. And when volumetric clouds and other atmospherics come in evrima will be better than legacy graphically wise.

#

And of evrima is more saturated than legacy, at least for me. You can always change the saturation in your monitor's settings.

ashen elm
#

I think Redwoods had problems rendering didn't it?

I wouldn't mind them returning exactly, but I think they can fit in a pine biome that would be natural on the island through tropical/subtropical pines. They are thinner trees so hopefully less an issue in rendering.

still raptor
#

Yea something to that extent.

#

V4's redwoods look like Play-Doh at a distance.

ashen elm
#

Brazilian Pine or Monkey Puzzle sort of give a familiar vibe as V3. Plus Pine is a favorite of sauropods so added bonus

still raptor
#

I know that when humans were first being tested by Sledge, the blue and a more exotic plants had trouble rendering at a human's perspective. But that can be easily fixed.

#

If I recall correctly you all you'd have to do is log and reloggin to fix it.

dreamy wharf
#

That was the LODs for the redwoods and all the assets in general.

still raptor
#

But that was in anths old old videos

ashen elm
barren zephyr
#

Monkey puzzle trees are closely related to Parana pines (they're in the same genus, Araucaria)

ashen elm
#

Yep, both are pretty pine species. Though the Monkey Puzzle is found more in high-latitude and even cold regions in SA. The Parana Pine from what I know do occur more often in upland habitats but is more heat tolerant (though more critically endangered too).

barren zephyr
#

Either way having a tropical pine biome would be very interesting

#
  • gives Walking with Dinosaurs vibes, mainly because the documentary was filmed there, as well as in numerous other seemingly prehistoric places (Tasmania, New Caledonia, California's redwoods, etc)
ashen elm
#

Yes! I also think it would fit the current tropical map that the Isle has in Evrima pretty well IMO. nostalgia vibes intensifies

Pines should surround the interior of the island near or on mountains and let the lowland areas be defined by tropical rainforests, grasslands and perhaps arid biomes.

jovial sleet
#

@jovial sleet ik i'm late to respond, but you do realize that the image you used is from selectively bred translucent morphs?
@dense wagon >"Fair but I don't think the dinosaurs used in TI are natural either"@/bronzemummy#7128 >>>That.

dense wagon
#

fair enough

barren zephyr
#

@ashen elm it is indeed monkey puzzle scrub

ashen elm
#

Yep, thought so! : D I'll eventually put up a suggestion for a tropical pine biome for this reason and more, but I keep getting side-tracked lol. Oh well, seeing pictures of WWD using this biome is inspiring.

dapper pulsar
#

I want to sit in a crack up high and navigate out of it by running along ledges that nothing bigger than a hypsi can walk on.

paper oriole
flat crypt
#

oh yes please oh my god

#

im WEAK for beautiful scenic gorges and canyons and cliffs and all that sorta stuff

paper oriole
#

Slot canyons would be so nice

flat crypt
#

Plus I think having lots of small rifts and little valleys would be great for gameplay. It offers smaller creatures who can fall from a further distance, or maybe even jump over the gap, a way of getting away from bigger predators

#

run towards a canyon and jump down, predator has to decide between risking it and jumping after you or playing it safe and going around to get in the safe way

paper oriole
#

Yeah a chase through one of these narrow passages with so many nooks and crannies along the walls would be pretty fun, especially for smalls. Would help some of the seemingly vulnerable members of the roster

flat crypt
#

good for gameplay AND looks nice

paper oriole
#

Plus slot canyons can serve as a good environmental hazard to those who run around carelessly

#

The dropoffs can be pretty narrow in many areas

barren zephyr
#

So on the pterosaurs, I think a Tapejara might be a better option than a tupa since it's fairly small

dense wagon
#

what's the problem with another medium sized pterosaur?

barren zephyr
#

Well it's a tad too big to climb trees without getting harmed by branches n god knows what

#

@dense wagon besides I had made the initial suggestion of adding Tupandactylus or some other tapejarid

dense wagon
#

Oh I see

barren zephyr
#

Tupandactylus could be added a tree dweller, but it seems unreasonable due to it's size.

dense wagon
#

to be fair, many large animals can climb. such as black bears and leopards
Tupan, being much lighter could still potentially be a climber

barren zephyr
#

The main issue would actually be it's size

#

Unless it's a tree with very open canopies, it's otherwise going to get it's wings snagged in branches.

dense wagon
#

aight, yeah
with that wingspan it is definitely getting caught on branches and shit

valid zephyr
#

Tupan would be perfect imo.

#

Tapejara is tiny.

last topaz
#

I agree with Silver’s idea 100%, I really don’t want bright pink utahs running around

ebon crypt
#

Again, there will be servers that disable the strains. And lowering the hypo's hunger drain wouldn't solve the problem

nimble thistle
#

The thing is hypos are meant to KOS everything they see

#

Hunger also makes them die easily so its owner won't play with it for months

barren zephyr
#

A big price to pay for being so goddamn powerful

last topaz
#

@nimble thistle but if they KOS everything they see, whats the point? Natural server wipes?

silver zephyr
#

essentially

nimble thistle
#

@last topaz natural human wipes :D

#

btw server wipes too

valid zephyr
#

just kosing the entire server with 0 counterplay isn't fun or good gameplay

#

it's just giving one player the same feeling of power that a loose 8 year old gets when they run round a beach kicking down sandcastles

ebon crypt
#

The whole point of them is that they don't live long because of their insane hunger. Again, this is a horror game and having a creature where an encounter with it leads to an almost guaranteed death is terrifying to think about. Strains will be an option for servers though, so for people who don't like them or want a dino sim server, they can play on those. Hypos are supposed to be fast, strong and tough, but since they are so huge you could probably hear them from miles away. If anything, I'd be more worried about the magnas

last topaz
#

Magnas?

ebon crypt
#

Their like a pseudo strain

#

An in between a hypo and a normal

#

Basically a little weaker than the hypo warient, but has lower hunger drain, so they can live longer

ashen wasp
#

yeah, like the Magnaraptor or Magnatyrannus. they've been described as "more stable" versions of Hyperendocrin animals

ebon crypt
#

Iirc during the progression era, if a player managed to get a hypo rex, that thing could only live for exactly 10 minutes before it starts taking damage from starvation, so if they decide to give hypos similar hunger drain in the future, I wouldn't worry about it too much

glossy matrix
#

I wonder when we’ll see the new Magna

sudden hinge
#

Overall I wouldn’t mind if strains were just boss ai for mercs to kill and get rewards for. The strains seem hard to balance with player bases imo

ripe pewter
#

@arctic forge get gud

arctic forge
#

Oh well yeah that’s an option

vast wolf
#

i think the old highlighting should be a thing on bushes or bodies because its not only better for gameplay but more realistic. you wont just not smell something if its within 10 meters of you.

lilac swallow
#

It should highlight the closest bushes like 50- meters

#

50+ meters away should be the envrima way

molten tulip
#

The maia getting a boost around hatchlings could be a perk

ashen elm
#

NGL I kinda hate the "mother" mechanic for Maia. It just feels unintuitive.

lilac swallow
#

faster egg laying or faster growing hatchlings is cool

#

a plain stat boost around nests is way too abusable

ashen elm
#

Yea some species being able to produce more eggs is fine. A stat boost from being around a nest is lame imo

lilac swallow
#

"im gonna place a nest close to this carni while it doesnt see me and then rush him down"

#

or that, more egg storage in the nest instead of the base number of 4

ashen elm
#

Honestly smaller species should produce more eggs

Its easier to support (as in resources) than larger animals

molten tulip
#

Yeah makes sense

ashen elm
#

Maybe a scale like something like Hypsi could produce like 8-10 eggs per clutch
But something like Rex can only make 2-3 eggs
As a way of indirectly hitting apex populations

molten tulip
#

Imagine a hypsi walking around with a horde of hypsilings behind it

#

For rex probably even less

#

2 egg + 2 parents = group of 4 rexes

ashen elm
#

Personally I'd be fine with Rex only producing one egg per clutch but I feel like players would rage. dondiMonkaS

ebon crypt
#

1 egg per clutch seems a bit too harsh. 3 at max, but I'd say 2 is probably enough.

ashen wasp
#

1-3 is a reasonable range

molten tulip
#

Maybe just make the eggs take a lot of food

#

So unless you're dedicated to it 1 is a nice range but to get to 2 and 3 you need lots of food laying around

ashen elm
#

Imagine you produce like 2 eggs that takes an extended amount of time and then an Ovi shows up dondiLUL

molten tulip
#

Its free real estate

ebon crypt
#

Maybe 2 is standard, but 3-4 with a certain perk?

ashen elm
#

Some perks could be used to increase clutch size yes. As a reward or "spec" playstyle

ashen wasp
#

mhm, Ovi's gonna be hated if gestation times take forever with large animals

ashen elm
#

all the more reason to do it dondiTroll

molten tulip
#

Yeah only concern with 2-3 babies is juvi rexes will have 2 full grown rex parents and their chances of dying will be substantially lower

ashen wasp
#

hey, Ovi's doing good work, keeping apex population down

molten tulip
#

Unless they're a dumb baby and run around in the forest

ashen elm
#

Yeah only concern with 2-3 babies is juvi rexes will have 2 full grown rex parents and their chances of dying will be substantially lower
Well the hope is that while they can grow a similar amount of friends, resources should be harsher for apexes to keeping more than two Rexes in any one area should be difficult, let alone more than that

But that's assuming resource management for large animals and packs really gets tweaked... a lot

molten tulip
#

Yeah hopefully

barren zephyr
#

So in animals, there is r/k selection. R selection is going for a large amount of offspring, with only a few of which will survive into adulthood, while K selection is going for fewer young with a higher probability of all the offspring surviving making it to adulthood.

molten tulip
#

Correct

barren zephyr
#

Animals like chickens, frogs or rats are R selectors, having pretty large clutches/litters with not that many making it to adulthood. Birds of prey, humans and Whales go for k , selection and only tend to care for a few or even just one youngster at a time, with those youngsters having a higher chance of becoming adults

molten tulip
#

Yeah thats what we were hoping would happen when egg clutches are selected

barren zephyr
#

It should be dependent more on species rather than by choice

molten tulip
#

Yes like hypsi vs rex

#

Hypsis don't live nearly as long as rexes since basically anything can kill them,eanwhilr only other apexes can kill rexes

lilac swallow
#

Rexes protect their few babies, hypsi just keep poping out more babies

molten tulip
#

Building the army

lilac swallow
#

"you killed a baby? Too bad i have just poped 2 more"

molten tulip
#

I just want to see a hypsiling line like a duck with a line of ducklings following it

ashen elm
#

The sauropods should be R types despite being apexes, because like 10% will live to adulthood dondiSucc

lilac swallow
#

pikmin hypsi gameplay

ashen elm
#

lol

molten tulip
#

Lmao if someone sees a juvi sauropod its dead

#

Because theyre huge

ashen elm
#

juvie sauropod trying to hide
gets spotted because fat:
TI_Gasp

lilac swallow
#

For balance reasons sauropods shouldnt grow as slow as their size suggest, still the slowest but not shit like 12 hours

barren zephyr
#

Hypsilophodon is like a rabbit since it seems to be continually breeding. Dryosaurus might steer more towards K selection (being like deer, since they only produce one baby at a time, though they mature pretty quickly)

molten tulip
#

12 hours just to die

lilac swallow
#

then there is perma juvie sauropod, AKA magy

barren zephyr
#

Sauropods grew rapidly, actually

ashen elm
#

I think 8-10 hours is fine, even as adults they will probably be preyed on by Giga and Acro, so they shouldn't be invulnerable (Cama and Bronto anyway).

barren zephyr
#

It took something like 12 years for a Diplodocus to reach sexual maturity (and continued growing afterwards)

molten tulip
#

Make magy explode when you bite it

#

Killing everyone in a 2 mile radius

lilac swallow
#

8 cama and bronto, 10 an hypotetical brachi for unofficial servers i would say

barren zephyr
#

Hmm discussion is going a bit offtopic

ashen elm
#

That sounds fine to me. With Brachi only being available on unofficials

molten tulip
#

Brachi in survival would probably just turn into a raid boss imo

lilac swallow
#

I still want It on officials but i can live with unofficial but fleshed out playable brachi

#

A playable raid boss

barren zephyr
#

So apexes are K selectors, since they don't produce big clutches, but are very invested in parenting.

molten tulip
#

Everyone would see it from far away and gang up on it

#

Since the food would be more than enough to share

barren zephyr
#

Sauropods are r selectors, as seen in the fossil record with their massive nesting grounds.

lilac swallow
#

Playable final Boss when

ashen elm
#

So apexes are K selectors, since they don't produce big clutches, but are very invested in parenting.
Yes I think that should be the way to go about it.

So if you want a big friend group to get nested in, it's better to go a medium or small size dinosaurs. Can't invite everyone to grow with you as a Rex/Apex.

molten tulip
#

Viable sauropods are hard

#

If they're too small you have to take a few creative liberties to make them work (magy)

lilac swallow
#

The problem with sauropods is that they are magys for half of their life

molten tulip
#

Yeah that too

#

If an apex sees it its basically dead

ashen elm
#

The problem with sauropods is that they are magys for half of their life
True. At adult they are fine, it's just their growth period is the major hurdle.

Honestly they mostly just need to mimic Magy in going to secluded places on the map and hope you never run into anything that can kill you till you get big enough.

lilac swallow
#

I can see a juveniles sauropod outrunning an apex, but not a mid tier which also can screw them

molten tulip
#

I wonder if there's a way to soft split the ecosystems so those encounters wouldn't happen

#

Like in land before time where the sauropods chill in a sauropod spot until an apex shows up

lilac swallow
#

Where do you think in which size should a sauropod stop being juvie and start being considered sub adult?

molten tulip
#

Big

#

Like tall enough to eat trees big probably

real kraken
#

With the feature of diets, have the rexs hunt trikes and trikes liking a certain plant and something else hunts sauropods with the sauropods liking a different plant

ashen elm
#

I wonder if there's a way to soft split the ecosystems so those encounters wouldn't happen
Diets tbh

Sauropods should grow best in pine ecosystems. Because tall
Ceratopsids, Hadrosaurs, etc... other more easily found herbivores should be in broad leaf dry forests or rainforests

molten tulip
#

Yeah

real kraken
#

👆

lilac swallow
#

I would say around para size, and from para size to Rex size is subadult, after that its a young adult until Max size

molten tulip
#

There could be a way to engineer the pine forest levels so that fighting as a sauropod in them is easier while fighting as an apex or pack is harder

#

So they may be able to take a sub or juvi, but to take an adult it wouldn't be worth it

#

Or wipe the area

ashen wasp
ashen elm
#

I would say around para size, and from para size to Rex size is subadult, after that its a young adult until Max size
Yea sub adult is probably around 4 to 10 tons. Its still weaker than an equally sized adult herbivore of other species, but it can at least defend itself from mid tiers around that size.

lilac swallow
#

Magy is not exactly a conventional sauropod tho @ashen wasp

ashen wasp
#

true true

ashen elm
#

There could be a way to engineer the pine forest levels so that fighting as a sauropod in them is easier while fighting as an apex or pack is harder
That's an interesting idea actually!

I'm all for making biomes more distinct, beyond just what food is available in them.

ashen wasp
#

pffff-- thoughts on bipedal juvenile Magy

lilac swallow
#

Cursed

molten tulip
#

I like the idea of being a carnivore venturing into an area that's literally not made for you

#

E.g. pine sauropod land

ashen elm
#

Pine also obscure sauropods a bit better than most other trees lol

ashen wasp
#

I like the idea of being a carnivore venturing into an area that's literally not made for you
literally all the basis for my hype concerning human environments. the "aliens on familiar ground" trope gives me LIFE

molten tulip
#

Yes

#

Also because the whole map has always been catering to carnivores by just being land, not engineered land

#

Would be so nice to have a place where carnis no longer have power

#

Not only for herbis but as a carni venturing there would be a whole new experience

ashen wasp
#

a place where carnivores no longer have power?? explain

molten tulip
#

There could be a way to engineer the pine forest levels so that fighting as a sauropod in them is easier while fighting as an apex or pack is harder

ashen elm
#

Well we already know Carno probably won't like forest very much because it inhibits their speed.

Hmm maybe certain habitats also produce food or utilities that soft counter specific carnivore types? Like certain forests that produce herbs that are very anti-venom or biomes that are really rocky and have lots of mineral licks?

molten tulip
#

Yeah maybe something like that

#

I was also thinking a bunch of rocks and stuff that sauropods would have no problem stepping over, but a rex would have to walk around

ashen wasp
#

not sure i completely understand-- closest analogue i can come up with is Tenontos utilizing knee-deep swamps to prevent Utahs from zipping around/escaping tail slams-- it's beneficial for animals on the defensive

molten tulip
#

Yeah the teno swamps are a good example

#

Bipeds don't have the advantage there

#

I was thinking a place like that except for sauropods

ashen elm
#

Make pine cones help with healing against bleed dondiTroll

lilac swallow
#

A place with lots of trees that punishses running, something that sauropods dont do

ashen elm
#

Oh yea true

molten tulip
#

Yes

#

Maybe a valley surrounded by a thick forest?

ashen elm
#

Oh! What about if a sauropod can knock down trees... on purpose dondiLUL

I'm semi-joking here, I'm actually kinda intrigued 🤔dondiTroll

molten tulip
#

Theyre confirmed to be thinking of knockable trees

lilac swallow
#

A valley is kinda bad, carnis can close both openings

ashen elm
#

Theyre confirmed to be thinking of knockable trees
Yea but I mean offensively. Certain pines are pretty thin, so could be knocked down easier and possibly hurt carnivores in the process or at least create a small obstacle

But it depends on how easily the sauropod can knock it down too

molten tulip
#

Yeah maybe knock down giant trees that either just fracture or kill the carni, or just create a big log that needs to be walked around

#

Meanwhile the sauropod if its big enough can just step over logs like nothing

ashen elm
#

It's an interesting idea! It could could make pine forests walking domino lands lol

But you'd also have to be careful not to knock them on herdmates or yourself, or end up just creating more space for the carnivore to outmaneuver you.

molten tulip
#

Yeah

#

(Considering a decent hit box for a sauropod is plausible)

#

From a hitbox standpoint theyre hard, if you put the boxes in the legs you have to figure out how to make them track in the animation without bugging out, but if you want them to not bug out by being stuck on rocks you'll probably have to do a little bit of scripting

#

You cant just remove the hit box from the feet because then nothing can bite it

ashen elm
#

I think Ama posted some promising IK pics so hopefully walking over logs doesn't bug out like PoT

lilac swallow
#

Cant a hit box be programmed to only be affected by certain things?

molten tulip
#

Yes

lilac swallow
#

Like leg hit box is inmune to fell trees but can still be bit

molten tulip
#

It can ignore rocks and small trees

#

(If you have a distinction between small trees and large trees)

#

That could work but it may look like the animal is just no clipping

ashen elm
lilac swallow
#

Althougth IK can solve this

#

Is that supposed to be a camara?

ashen elm
#

Yep

molten tulip
#

Knocking down tree for the babu

#

Issue with ik is if it's two small trees very close together or something the leg might start flipping out

#

Especially if it's ik moving the leg horizontally as well as pronating it vertically

#

Tbh the no clipping might feel more realistic because if a sauropod stepped on a rock id expect the foot to go all the way down as if it doesn't even notice

ashen elm
#

Hmm what about if the sauropod just destroys the trees instead of climbing over it? If it's big enough to knock it over, it's probably big enough to just crush it.

That way to avoid IK clipping

molten tulip
#

That sounds cool but mt only concern is like

#

What if they just walk through everything

#

And the forest becomes no more

#

Trees sould have to grow back very fast

ashen elm
#

I think you could prevent that by not making it easy to knock trees down.

Some pines should just be way too big for even adults. Other mid-sized should require stamina/to be a certain size.

The small shrubs that are around juvenile size are free for all tho

molten tulip
#

Yeah or just make their preferred biome a place with little to no tiny trees at all

#

E.g. only tall trees and big shrubs

#

And then have more medium sized ones that can be knocked down

barren zephyr
#

Ecosystem engineering is interesting

#

Animals like beavers (with dams) and alligators (with gator holes) do it

ashen elm
#

True. It's an good way to make sauropod gameplay feel different but natural

molten tulip
#

Wasn't there a concept or something for big carnivorous plants

ashen elm
#

It's still a thing but they rarely give info about it, as far as I know

molten tulip
#

That in a sauropod biome would be cool

#

Since sauropods wouldn't be prey

#

(Only babus)

barren zephyr
#

Btw @pallid acorn there is sexual dimorphism already planned for hadrosaurs like para. The males are more colourful, while the females are more inconspicuous in colour.

pallid acorn
#

Btw @pallid acorn there is sexual dimorphism already planned for hadrosaurs like para. The males are more colourful, while the females are more inconspicuous in colour.
@barren zephyr Oh, really? I didn't know sorry...lol. I just thought the bigger female idea was cool for species that the mom looked after babies

molten tulip
#

The thing wrong with that suggestion is dimophism with stat buffs unbalances the game

#

If that happened people would just always choose one sex and no one would nest

pallid acorn
#

Oh I don't mean like buff buff, I meant taht it looks in general stronger

#

No stat buffs

molten tulip
#

Oh ok

#

It was worded as if they had stat buffs

pallid acorn
#

I fixed it! sorry lol

molten tulip
#

Speaking of carnivorous plants

#

Thorns

pallid acorn
#

Venus dinosaur traps

ashen elm
#

I don't know about a strain
But a thorny shrubland could be good for certain dinosaurs if they are armored/nimble enough
Maybe Magy dondiTroll

pallid acorn
#

Hypo anky land

molten tulip
#

Or places for juvis to take refuge

#

Like the intro to land before time

ebon crypt
#

The venus fly traps already have concept art. Well they aren't complete venus fly traps, but

ashen elm
#

Like the intro to land before time
Huh, you right lol

molten tulip
#

They could also be used as control points on the map, so adults can't go to an area a certain way and have to take another route

#

Unless they want to get absolutely obliterated by thorns

ashen elm
#

As long as they are relatively barren so juvies don't grow free go in there
Well, certain carnivores could probably fit in there too anyway

Basically burrows that you don't make yourself

molten tulip
#

Yeah

#

I dont imagine whole ecosystems in them, just a hidey hole atea

ashen elm
#

And if you stay in there you die because hazard damage dondiTroll

molten tulip
#

You have to leave eventually if you dont want to starve

#

Or dehydrate

#

If an animal were so inclined it could use a buddy to basically starve animals out

#

Thorns would be a cool aesthetic too

ashen elm
#

You have to leave eventually if you dont want to starve
Sort of. Right now hunger and thirst rates are kind easy grow in Evrima.

Hopefully they are tweaked as we get more stuff in.

ashen wasp
#

that point a bit ago about sauropods knocking down entire forests-- would that necessarily be a bad thing?? firstly, itd be difficult to organize a large enough group of sauropods to do any real lasting damage to dense jungles-- secondly, Don already showcased concepts for shrubland jungles, and they look really cool!! areas like these with no trees, "meant to be an in-between from jungles and grasslands".

Still able to hide, just no trees. itd be cool to give players that degree of control over the environment before humans are even added. also, gator holes sound amazing, can't wait for dynamic weather and stuff

ashen elm
#

True it could be difficult to organize for sauropods to deforest large areas but my main worry is just them creating server lag by changing the environment too much. Unless the logs/downed trees despawn really fast like in BoB.

Though an image like this would be totally cool

ashen wasp
#

it'd also force sauropods to leave an area, after exhausting all the food, allowing trees to respawn

barren zephyr
#

Yes

#

Migration

ashen elm
#

There is that aspect, which I definitely see as positive, but wouldn't the server lag still be an issue?

ashen wasp
#

what if felled trees weren't kinetic once they came to a rest?? like, we already have models for fallen logs-- what if variants were added and just. plonked down on the map where trees fall?? then you'd essentially be trading one static model for another

barren zephyr
#

We'd probably need a bigger island if we are to have tree felling n stuff

ashen elm
#

Hmm that could work I suppose. Though I'd worry about the clipping if you get logs everywhere dondiLUL

I still think the best scenario is just having certain trees being able to be knocked down, with mid-sized one's taking stamina from adults, while small shrubs are basically free.

So you have "limited" control of your environment and not full reign.

ashen wasp
#

yeah, theyd have to have some system where they conform to the ground/other trees to not float or clip-- but definitely, stamina cost depending on size makes sense

ashen elm
#

The tropical pine(s) I'm thinking for this environment also get pretty huge anyway. The trees in this picture can get twice/three times as big and the sauropods are all adults.
https://imgur.com/btHEUr0

lament ermine
#

Maia being slower than most mid tiers that are fast... TI_What

barren zephyr
#

Why they removed memes?

severe idol
#

Lost the plot. It was no longer functional for it's intended purposes.

flat crypt
#

sorry my wording was probably poor @lament ermine Basically maia would be slower than utah, carno, probably dilo too. Maybe about the same speed as cera? So the only mid tiers slower than it would be the fairly big ones like allo and sucho

severe idol
#

Maybe I'll turn it back on, we'll see. 🤷

nova anchor
#

bring back isle memes

severe idol
#

No.

nova anchor
#

yes

hoary dawn
#

Yes

modern stone
#

bring back isle memes

glossy matrix
#

bringing back isle memes seems like a cool idea ngl

lament ermine
#

I mean.. Eh, I liked Maia being able to kick the asses of smaller tiers that decided to mess with it tbh

glossy matrix
#

i wish more people posted about it

lament ermine
#

Same I think it'd be really awesome

flat crypt
#

it still would, it just wouldnt be able to catch up to them if they ran off

#

which is kind of what it needs. maia are a bit of a problem in some servers because they're fast, and a good maia player can kick the ass of most mid tiers

#

if it was still beefy but a little slower it'd be a little less of an issue

lament ermine
#

Well frankly, I like Utahs and Dilos actually having an active threat, instead of being able to run from everything with ease

flat crypt
#

thats the niche tenonto now fills

#

which was basically my point. tenonto basically does what maia did in legacy

#

so maia will need some changes

lament ermine
#

I mean... No? Utah can still outrun Tenonto, and, like... Everything aside from Carno and Galli, one of which has an ass turn rate

flat crypt
#

tenonto should probably get a little bit of a buff eventually, its just that at the moment there isnt really much else for utahs to take on

#

because currently it is kind of skewed in the favour of utahs, despite the fact devs have said in a 1v1 tenonto is meant to do better

#

and imo its not the end of the world if utah is faster. They're not that much faster, and to balance it they're not terribly strong on their own

lilac swallow
#

You shouldnt be faster than something 6 times smaller than you period

honest sparrow
#

Compy

barren zephyr
#

Why were isle memes removed?

glossy matrix
#

because of cringe saoulzod

still raptor
#

Reasons

flat crypt
#

Yeah. I think devs would be better of tweaking tenonto to fill a similar sort of niche as what maia does, and turn maia into something different

honest sparrow
#

Bullshit

barren zephyr
#

That made this discord so much more boring

still raptor
#

I know the true reason.

glossy matrix
barren zephyr
#

Kind of sucks, nothing we can do

glossy matrix
#

except call him cringe until he backs down

severe idol
#

Correct. I'm terrible.

digital bone
#

Utmost heinous

glossy matrix
#

oh god oh fuck

still raptor
#

Nah, Zod is a great dude.

flat crypt
#

im sure the discord moderators and admins of The Isle discord server care very deeply about what users think of them /s

severe idol
#

Nope. I'm the worst person in the server and actively ruining everything. Just ask Reddit.

glossy matrix
#

based

flat crypt
#

Herbivores aren't just pushover punching bags for carnivores to eat, and that includes AI. I can think of NUMEROUS matchups in which the herbivore is smaller yet would still fight back

#

Rex is bigger than trike, but I doubt a trike AI is gonna turn tail and run

glossy matrix
#

edmontosaurus when

vast wolf
#

shant clone when.

glossy matrix
#

shant is cringe

#

edmonto has the epic comb

vast wolf
#

legacy shant is edmonto

#

just renamed

glossy matrix
#

tbh though

#

i think edmonto could replace shant

#

it's a lot more recognisable

#

and the comb makes it more visually interesting

vast wolf
glossy matrix
#

plus it lived with rex

vast wolf
#

edmonto dosent have a comb

glossy matrix
#

yeah it does

#

regalis has it

vast wolf
glossy matrix
#

its soft tissue

#

of course it won't be easily preserved

#

but i'm pretty sure evidence of a comb has been found somewhere

vast wolf
#

shant does get bigger.

glossy matrix
#

here

#

also, with evrima streamlining anky to make it faster

#

edmonto's smaller size could be an advanatage

vast wolf
#

with the comb it looks a lot loky corytho with a broader skull.

glossy matrix
#

plus, it was still bigger than rex

#

so i don't see a problem

vast wolf
#

smaller size when your moving at the same speed is not advantageous.

#

especially when yout an 8-10 ton animal.

glossy matrix
#

smaller size usually means faster speed though

vast wolf
#

i mean no

glossy matrix
#

as well as general build

vast wolf
#

smaller animals cant take as long strides.

#

take hypsi. its the size of a house cat and its moving at 28kmph in game with carno moving faster than utah.

glossy matrix
#

guess sauropods must have been faster than galli then

#

since they have massive strides

vast wolf
#

not the case for everything and shant and edmonto have the same build just edmonto is smaller meaning it has a lower stride length aka is slower.

#

keep in mind i hate shant btw.

#

but theres simply no point in replacing it with a less functional animal that fills the same niche.

lament ermine
#

If you need a big hadro with a comb, just... Fictionalize Shant to have one?

feral wedge
paper geyser
#

a Q&A channel, yes please

crude girder
#

bring back ask a dev?

paper geyser
#

if it allows us to ask questions without them getting buried by a conversation then sure

barren zephyr
#

Yes

#

One question I have would be the aquatic capabilities of Pteranodon (e.g. can it plunge dive and swim)

glossy matrix
#

i remember ask a dev

#

i got banned once for reacting to a post in there

barren zephyr
#

Well I wouldn't bother trying to DM a moderator just to ask a dumb question which has probably been answered before

#

Hence, dumb questions channel.

crystal trail
glossy matrix
#

@lime gulch I like the idea of realistic rivers

#

they can have the three "courses" of an IRL river

#

upper can be small, shallow, straight and fast-flowing

#

lower can be wide, deep, slow-flowing and with a lot of bends

#

and middle can be somewhere inbetween

lime gulch
#

Yeah the rivers are all the same right now with nothing too great about them

ashen elm
#

I wouldn't mind streams, but since they can't exactly hide semi-aquatics or are usually very deep, they should be one of the first water sources to go whenever we get droughts.

still raptor
#

Yes

#

Besides seeing an occasional creek would be cool.

ashen elm
#

I wonder if creeks that small could support fish? Probably not, but maybe some of the one's posted by Soup could dondiThink

paper geyser
#

maybe little amphibians that small dinos can eat

#

or not edible, just there for looks

#

also yes alpha, that would look awesome in game

ashen elm
#

Frog AI pls dondiFeelsGoodMan

barren zephyr
#

Creeks would be nice

#

So apparently Magyarosaurus is reliant on having "tainted" meat as a defense.

#

So it's aposematic.

#

What exactly is the science behind it?

lilac swallow
#

Doesnt stop anyone from simply killing it

barren zephyr
#

Is the feature based off animals like hognose snakes, which become mildly toxic due to ingesting toads, or is it just a completely random thing not properly rooted into science.

lilac swallow
#

This game simply doesnt care about science

#

You could Guess just by looking at spino and utah

barren zephyr
#

Yes, I'm aware not everything is scientifically accurate.

#

Utahraptor has a conservative, Jurassic Park-esque, and the spino remodel was done in 2019, hence it being innacurate to what is now known.

paper geyser
#

oh it was made in 2019? That's more forgivable then

#

i was under the impression that it was done this year after the tail discovery

lilac swallow
#

It was done before, but still, many of the things made werent accurate even in the time It was done, like the sail, and the eyes being in a wrong place of the skull

barren zephyr
#

you thought the 1 minute slowmode was bad? how about 6 fucking hours?

edgy hamlet
#

Thanos took over the Star wars universe and snatched the isle-memes

warm cloak
#

@nova anchor you can't just put "x person was banned!!" without explaining it bro

#

give the viewers the recap 👍

nova anchor
#

that video was partially joking too. The whole Milo ban thing was justified, Milo had been violating rules for a while to my knowledge. I just wanted to throw some comedy in there.

#

also I didn't want it to be super long and ruin it, explaining it would've lengthened it.

barren zephyr
#

The reason behind the isle memes removal was kind of stupid imo

still raptor
#

Well it was all shitposts

barren zephyr
#

What kind of shitposts

still raptor
#

Smh.

silver zephyr
still raptor
#

shit like this was constantly posted

barren zephyr
#

Yeah

#

That's just

#

Unfunny

#

Funny gif with text not relevant to it and its sped up!!!!

honest sparrow
#

I mean once again, Ben, other shit like this has happened and it wasn shut down

#

Le meme was just shut down

barren zephyr
#

Ben was banned, sort of

still raptor
#

It got to the point where they couldn't moderate the channel. Thats how bad it got.

honest sparrow
#

Also: I now judge comedy, as it is unfunny to me it is now deemed unfunny on a global scale dondiTroll

molten tulip
#

The meme channel didn't really add anything

still raptor
#

^

honest sparrow
#

Didn’t take away from anything either tho

#

It was just a stupid memes channel

placid iron
#

I really liked it

still raptor
#

I do like the somewhat overhaul with the feedback though.

honest sparrow
#

No real need to take it that seriously

molten tulip
#

It makes moderation hard

still raptor
#

Yup

barren zephyr
#

Memes channel kind of kept me entertained

#

Without the unfunny shitposting

paper geyser
#

i didnt know we had one, pretty sure i had it muted

honest sparrow
#

I mean, moderation on this big of a server is hard anywya

barren zephyr
#

It was one of the fun channels, but we can't have nice things because of some individuals

placid iron
#

i don't think shitposting is inherently bad tho

barren zephyr
#

Some of it isn't

#

Its the repetitive shit that is

honest sparrow
#

And now because you deleted it, all that shit that you thought was bad, is gonna leak out

#

And cause more problems

placid iron
#

Isle Memes was just sort of in a drought imo

barren zephyr
#

"Hehe let me post ben even though the meme is dead, the irony would make it funny xddddddd"

#

Is what I hate about that channel

honest sparrow
#

Legit everyone hated Ben

silver zephyr
#

^

honest sparrow
#

Except the demon known as vanilla

silver zephyr
#

was just vanilla

still raptor
#

And Wondi

honest sparrow
#

Wondi is also now hated

barren zephyr
#

Vanilla was annoying

#

Genuinely just annoying

placid iron
#

like not suck myself off, but the last few i made in that channel i thought were good

still raptor
#

Wondi is also now hated
It's always been hated.

placid iron
#

like you put more than 5 mins into an idea, it's not that hard to make something funny

silver zephyr
#

the age of vanilla needs to be wiped form existence

honest sparrow
#

Yeah there are some actually good memes/memers in there

silver zephyr
#

dondiTroll blank

barren zephyr
#

This is why we can't have nice things.

honest sparrow
#

May brax Rest In Peace

placid iron
honest sparrow
#

Isle memes has droughts and revitalization’s all the time

placid iron
#

^

honest sparrow
#

Back when I joined, jolly, blank, gwt, and brax were in there prime

#

It picked up again with fish memes

#

It just happens

barren zephyr
#

I never openly spoke there much

#

But it still had some good memes

honest sparrow
#

Exactly, so the whole point that people make for some reason that the memes weren’t good is a straight up lie lol

#

Yeah some are bad

#

But they die

placid iron
#

exactly, for every 5 reposts, of a repost, of a repost of a somewhat unfunny meme, you've got some good ones as well

honest sparrow
#

And again if we’re going off quality of channel then isle discussion would’ve been wiped off the face of the earth a while ago dondiLUL

still raptor
#

Isle discussion is something else. You can't have an reasonable argument in there.

#

Half of what's in there is just, add this because it looks cool (when the animal doesn't provide a unique niche or it doesn't add anything new to the game).

silver zephyr
#

🙂 add tarbo

placid iron
#

plz add another ceratopsian please it's different i swearpue1

strange wave
#

@wild glacier deino will already open its mouth in its resting animation, if your referring to basking

wild glacier
#

no like the defensive behaviour where they keep theyre mouth open and hiss, i just thought that could be implemeted into a secondary attack

minor dome
#

isle memes was removed? what lame discord this is

#

just because you dont like something doesn't mean it is bad the intolerance of some people sheesh...

safe crow
#

@minor dome I didn't like that they removed it, either. It was the only channel I went to on this Discord other than announcements.

minor dome
#

same

barren zephyr
#

just moderate better lol ez

#

unfunny shit posting is annoying but it shouldnt be the reason for a channel removal imo

#

kinda dumb

still raptor
#

They probably didn't remove it all entirely. What they probably did was make it to where anyone under the role of Discord Moderator can't see it and type in it.

#

But who knows?HypsiShrug

#

@last topaz Taming dinosaurs as tribals have been in the talk for years.

last topaz
#

Ah well I just look dumb now

#

Damn

strange wave
#

tribals have always been taming dinosaurs

#

making the dinosaurs have to agree is stupid

still raptor
#

They should be forced if anything.

last topaz
#

But if they don’t agree they won’t really wanna help will they ?

strange wave
#

they will when tribals do tame them

#

But if they don’t agree they won’t really wanna help will they ?
@last topaz its forced slavery, the dinosaurs will be forced to attack and kill or they die, the way tribals make them turn is by jamming a spike into their side

still raptor
#

From what I remember, you can tame A.I. and Players but they might not want to be tamed.

#

However, they are forced by said tribals.

strange wave
#

and dinosaurs can break free of taming and eat their captors if they get sloppy

last topaz
#

I feel like people will get frustrated if they get “tamed” and will rather die and go agane

still raptor
#

Old concept (God the old TSL model)

molten tulip
#

What if the dino logs out

last topaz
#

Also, what if I get tamed and have to log?

still raptor
#

Those damn proportions.

strange wave
#

I feel like people will get frustrated if they get “tamed” and will rather die and go agane
@last topaz i mean, its a pretty sweet thing, you get food and water as well as protection and in turn to help the tribals fight other things

still raptor
#

^

last topaz
#

Yeah thats what I’m saying, if you get forced into slavery, youll just log out, but if you choose to help the tribals that would be pretty sweet for you and them

molten tulip
#

You can also strategize how to break free

last topaz
#

I wouldnt log out

still raptor
#

Well if you log back in, chances are that you'll still be tamed.

last topaz
#

But others might

molten tulip
#

What if you log in and the trials aren't there

last topaz
#

Yeah but you can wait until they log out..

#

Why is yeah saying what I’m thinking tf xd?

still raptor
#

You'll still be tamed.

last topaz
#

But with no one to keep you chained wont you just run off?

still raptor
#

It seems pretty stupid to me that when a tribal logs out, you'll magically be "untamed".

molten tulip
#

They can't manage or use you

#

So like do you just sit in a cage

last topaz
#

Yeah that would be kinda unfun..

still raptor
#

So you just sit in a cage.

#

Not my fault you got tamed in the first place.

#

You could also try to escape....

last topaz
#

Well yeah but.. maybe they won’t ever log back in

#

Who knows

still raptor
#

I'm sure they will

last topaz
#

Yeah hypothetically speaking

molten tulip
#

It could be trolling

last topaz
#

True

molten tulip
#

Tame someone on your alt then never log back in

last topaz
#

I think yeah is my long lost brother.. I was about to type that

still raptor
#

Lets say that taming is like Ark, you (a tribal) and have 10 dinosaurs that are tamed. Why would you never log back in to that server if you had that much progress as a tribal?

molten tulip
#

Also if the tribals try riding you into battle but then you just log, then what

still raptor
#

You guys are forgetting that when you log, you sleep.

molten tulip
#

Does your dino ragdoll on the floor and sleep

last topaz
#

Because if you abandon the game you would have 10 people sitting in cages all day

#

And I think that you should be able to log out at any time, even if “tamed”

still raptor
#

Yea no shit, you're going to have to exit and save your progress at some point.

last topaz
#

This is after all a game, and people will be annoying

#

If someone doesn’t want to be tamed, he can abuse the mechanics in 100 different ways to prevent that

still raptor
#

Yeagrr, Filipe soft confirmed that there will be a hotfix integrated in the update as well iirc. Many bug fixes to come.

ashen elm
#

Performance is still a WIP.
Personally Evrima is a lot more playable to me now then it was at launch and from what I understand, a lot of others as well.

It still needs more, but there's nothing to suggest they've stopped trying. Also different teams work on different things, so stopping production in one department does nothing.

still raptor
#

Since that hotfix 4 months ago, Evrima's been running fine. I do use V-sync though.

barren zephyr
#

For a lot of people including myself, it's not been performing too well.

#

But, alright.

molten tulip
#

Max I can get is 16 frames at lowest graphics

#

Playable but not as good as legacy

still raptor
#

Do you have the recommended or minimum requirements?

molten tulip
#

Idk

#

I can play the game so I guess I'm above minimum

barren zephyr
#

I'm glad there will be a hotfix for performance.. I love the isle it just pains me to play with 30 frames

fleet cobalt
#

you guys need better things, cause my potatorig can run at 20 stable fps at medium/high settings

still raptor
#

I can run 140+ but V-sync is much better.

barren zephyr
#

20 fps ar medium/high setting isn't very good lol

barren zephyr
#

the very last thing we need is another ridiculous cartoonish looking redesign

#

and Triceratops of all animals needs it the least

languid crown
sullen cave
#

legacy model is already better than that though

#

Also, I don't think they're gonna change trike much at all, like how they aren't changing rex much (if at all)

left nacelle
#

@lime gulch That wouldn't really work on players. There isn't much reason for a juvy dino to accept food from a human without also attacking. 99% of players will probably take the food and then attack the human to get even more food

pulsar smelt
#

the trikes look too much like a toad in the rear end imo

languid crown
#

yeah if it gets more visualised muscle that would be nice

#

it just be a chonker now tho

pulsar smelt
#

the tail just doesnt fit the rest of the dino. looks very weak. good for juvi model but as adult it looks fat.

lime gulch
#

Yeah I can see it being a huge backfire, but there could also be a system implemented like the reduced damage for people in your group if that dino were to attack. Plus, i think the developers mentioned that dinosaurs would want to stay away from humans anyway. Just a thought since I was looking back at the concept art and wondering how one would've been able to even have a 'tamed' adult rex and ride it for example. @left nacelle

pulsar smelt
#

I posted a picture in the isle fan art ( didnt know what tab to put it in) but I made some photoshop edits of the current model and did side by side.

left nacelle
#

Well "taming" never was planned. Tribals were planned to enslave dinosaurs and use them against their will by harming them and stuff. Don't know if that's still planned, but I hope it is

#

Basically, if the dino didn't obey, they would be killed

mellow sphinx
#

I'd prefer for them to just kill the player and make the dinosaur a controllable mount

#

because itd be lame asf if a player tamed you and you were just forced to stand around when they arent using you for travel or whatever

molten tulip
#

That would probably be the best way to do it

mellow sphinx
#

yep

molten tulip
#

Kill a dino by dealing the last hit with a special weapon or something (poisoned arrow? Club? Idk) and you can drag it back to base

mellow sphinx
#

yeah

flat crypt
#

it could work similar to grouping maybe? If a dinosaur agrees to group witha tribal they can be ridden/communicate, however the dino is still in control of itself so they need to have good communication

molten tulip
#

Well what if they dont want to

flat crypt
#

Would stop it from becoming a huge problem too because this game's userbase suck at communication, so only those who are willing to really work together will excell

#

then they wont

mellow sphinx
#

how tf is a tribal going to communicate to another player efficiently enough to give it direction commands, and this isnt even taking into account combat

flat crypt
#

a tribal can only group with a dinosaur that actually wants to group

#

people manage to do it now tbh. i think the most terrifying encounters against groups ive had is packs/herds that actively talk to one another and have good plans and strategies

#

this is just a vague idea tho. tribals are far in the future still

mellow sphinx
#

theres a difference between pack coordinating and coordinating the thing you're riding

flat crypt
#

i think more could be done in this game to encourage players to actually communicate and work together well. because its a bit lacking

mellow sphinx
#

i dunno i just dont see it working out for the vast majority of people

#

id prefer just to get the mount once you've successfully tamed it and the player is sent to respawn screen

flat crypt
#

it could be a potential option maybe? If you "kill" the dino and tame it, making it your mount, it might not be as strong as a dino that is still controlled by a player. Coordination would be hard though, so it would be more difficult

#

encourages people to play together and coordinate, but still gives options for people who suck at that

manic tapir
#

maybe you could just have something like ark where if you manage to knock a dinosaur out you can add it to your group

flat crypt
#

and the player is still playing that dino? no thanks. dont want to be forced to join groups

manic tapir
#

makes sense

#

maybe you just have the ability to add a certain amount of dinos to your group?

#

like a maximum of 3 dinos so its not too op

#

the dino would have to accept of course

#

works like normal grouping

barren zephyr
#

ngl trike run animation looks..

#

uncomfortable

nimble thistle
#

@violet magnet the problem is animation should be same for both 2-ton adult and 50kg juvie

violet magnet
#

....aren't juvie utah and adult utah animations different?

#

i haven't played Evrima lately and can't remember

barren zephyr
#

They're similar

nimble thistle
#

....aren't juvie utah and adult utah animations different?
They are same because of seamless growth

barren zephyr
#

Im not a fan of how high head it has while running

#

agh grammar

nimble thistle
#

Yes

#

"Russia is my favorite capital of England"

barren zephyr
#

It looks weird how its upper body barely moves when running and its head is high

molten tulip
#

@toxic mantle @violet magnet it's most likely that the new dinos will be released with those anims, not because the devs don't want to fix them, but because they can be replaced later and without anims a dino is unplayable. Punch has confirmed they'll be reworking and fixing anims based on feedback and then replacing them in patches

#

Animating takes a while and the devs are trying to get updates to us as fast as possible

flat crypt
#

If anyone has any weird and cool terrain features they'd like to see added to the map, toss em at me. So long as I can find visual examples, ill add them to the doc

#

im talking things like gullies, dry riverbeds, rocky cliffs etc

#

not entire biomes, but features of the terrain that are unique and interesting looking

paper oriole
#

the spino we got is pretty ugly but it is probably VERY unlikely they'll redo it at this point

molten tulip
#

Yeah they already spent the time on it

paper oriole
#

ive always loved that spino concept tho, wish we got that instead of the boring overdone long leg jp rex wannabe spino

#

and to make it even dumber they monsterfy it to make it look tougher, but then go and say it shouldnt fight rex anyway. So what was the point of bulking its face up and turning it into a terrestrial animal?

molten tulip
#

Long t rex with semicircle glued on

barren zephyr
#

well, they did it a while ago afaik, a year at least I think. they regularly remodel things anyways

#

Speaking about the aquatic spino, wouldn't it compete to some degree with Deinosuchus

#

Unless they deliberately stay away from eachother

paper oriole
#

probably, though spino and deino can also occupy different bodies of water if that becomes an issue

#

such as spino saltwater, deino freshwater

barren zephyr
#

well yeah, so would a lot of other animals. but also, there are probably things to counter that

#

that would be an issue whether or not it looked more like real spino

#

Well Spinosaurus could occupy rivers, while deinosuchus occupies swamps and marshes.

#

maybe spino is marine and deino is fresh water 😳

paper oriole
#

yeah exactly, either or

#

right now what else is going to be hanging out by the sea? that area will remain useless and abandoned aside from the spawn points occasionally

barren zephyr
#

Deino could be like a saltwater croc, yes

#

But it still needs to go the freshwater in order to get a proper drink

#

desalination

#

Yes

#

isn't it in the ocean in that vid of deino swimming with the feesh? it looked rly blue

paper oriole
#

we already have two terrestrial based apexes, why do they need to ruin spino to make it a third when it has potential to be more unique

barren zephyr
#

I mean, like, I'm sure it can go in the ocean either way

#

literally

paper oriole
#

plus long leg spino is just ugly and gross

#

it doesn't even look good

#

we have baryonix for that

barren zephyr
#

^ it's hideous, it looks like the jurassic world baryonyx

paper oriole
#

i hope they dont take bary's face and make it short and fat too

#

i think spino's eyes are misplaced too

#

if i remember right

barren zephyr
#

yep the whole thing's fucked

molten tulip
#

Does anyone have the concept art of teno

barren zephyr
#

the head, mouth, body, etc. don't resemble spinosaurids at all

#

gnaw : ( I don't

paper oriole
molten tulip
#

Yes

#

Thank

ashen elm
#

serpentarius, the doc isn't available in public

flat crypt
#

ah dangit. google docs keeps doing this to me lately

ashen elm
#

Ah it went through now

flat crypt
#

docs has been a pain in my ass lately 😩

ashen elm
#

xD
Anyway I don't have much time to really read through it but it looks good at first glance. I agree with a lot of the points especially that the map needs color variation and keypoints.

The only real criticism I have is some of the biomes might not totally fit seamless with tropical island theme, in particular red woods which are more temperate in climate. But... to be fair some of the plants we've seen in Evrima are imported from all over the world so it could be explained away that way. (also there is an artificially kept redwood forest in hawaii iirc)

flat crypt
#

Yea, and IMO you could tweak the look of the plants themselves to make them fit in more. But a redwood-looking sort of biome is more or less what im going for

#

giant trees, sparse ground cover

#

i think there's giant tropical trees you could probably even replicate it with

paper oriole
#

hmmm you know what's missing from that doc?

#

the glorious slot canyons

ashen elm
#

Yea the tropical trees I plug in here every now and then. lol
but it's mostly because I thought about biomes a lot myself and it's the compromise I've made in my head with it

paper oriole
#

slot canyons are TI_Hot

flat crypt
#

Ooh good point I forgot about those! I'll add em to the misc section because they'd be functionally similar to gullies

paper oriole
#

pretty close lol

flat crypt
#

yeah tbh i think a full on desert wouldnt fit really either, hence why i didnt add that. but i thnk you could get away with an arid grassland

paper oriole
#

antelope canyon is a good inspiration for landscaping

flat crypt
#

in the very center of the map where it theoretically wouldnt rain much. have it slowly phase out into regular grasslands to integrate it

ashen elm
#

I think if you want seamless or natural looking biomes for a tropical island, just gotta look to the islands that are biodiverisity hotspots. Which, pretty much, Hawaii is the standard (though originally it was mostly just dry tropical forests and shrublands).

flat crypt
#

its sadly kinda obvious that they didnt pay much attention to actual geography for the creation of this map. Which is a shame, it'd be nice to see more map makes take that into consideration. Like having a mountain range along a coast with a dryo biome behind it and that sort of deal

wary sparrow
#

Well there is a pretty huge mountain range behind a beach in evrima but that’s it

ashen elm
#

Yep, the rainshadow effect is one way of splitting the map between "wet" and "dry" regions, with drastically different flora and color patterns.

This is why we need that map designer asap to influence, kindly give suggestions to 👼

flat crypt
#

the map has a lot of potential, its just a bit bland atm :(

ashen elm
#

I think part of that may be because it was rushed, we originally were getting another map entirely after all.

But v3 also doesn't have a ton of variety either so dunno

flat crypt
#

yeah. V3 was good for landmarks but the actual look of the map was pretty much the same all over

ashen elm
#

Yea, which is why I don't mind leaving v3 behind and starting over. They just just really need to develop some assets variety in the vein of foliage and environments.

flat crypt
#

Yep. The biggest issue with my suggestion about variation of each biome is that'll require a lot of assets, and a lot of time

#

but its something that can come gradually. a stunning looking map is nice, buts its something that can be worked on over time

ashen elm
#

True. I don't mind if they keep the giant barriers to section off parts of a map if that means we get more time really expanding on diversity and assets so it actually looks nice.

flat crypt
#

yeee

ebon crypt
cobalt compass
#

@barren zephyr Performance is rn top priority. getting things stable as possible is not easy as many new things being add just screw with already working mechanics and stuff

#

@violet magnet the carno and dryo you see in the video standing/running in very shallow swamp water, like 10-15cm. the impression of carno being weightless comes from the fixed camera angle. dont worry carno feels right for its weight

paper geyser
#

about the spino and deino habitat separation

#

i dont think they should be restricted to a specific habitat

#

but rather encouraged

#

maybe have more of its diet's preferred prey spawn there or something of the sort

#

so that they can go out and chill in deino territory if they want to, but might not want to while theyre growing

#

something along those lines at least

ebon crypt
#

Isn't spino still supposed to be more of a semi aquatic carnivore, as in its habitat still being larger bodies of water that it can actually swim in. Sucho is supposed to fit the grizzly role iirc

barren zephyr
#

Well then it competes with Deinosuchus

ebon crypt
#

Iirc Dondi himself said that spino doesn't have to worry about deino, if that's of any concern

barren zephyr
#

In Spinosaurus's natural environment, there weren't giant crocodile relatives. Further south, Suchomimus coexisted with Sarcosuchus, a bigass croc.

#

And Suchomimus wasn't as aquatically adapted as Spinosaurus.

ebon crypt
#

But honestly, I don't understand what's wrong with a little bit of competition. If anything, we already have a shit ton of land animals that compete with each other, so why not 2 aquatics that also have a bit of a competition. It's like saying that dilo might not be nocturnal because troodon is getting the nocturnal niche. It's not like pretty much the rest of the roster are day animals

barren zephyr
#

Ok nvm

ebon crypt
#

My main problem was the spino river part. Spino will still be mostly aquatic, so unless we get super big and deep rivers, spino will have nowhere to run or live out how it's supposed to. I'm sure that both deinos and spinos can still "share" lakes and swamps

frosty dew
#

@barren zephyr you do realize they’re not AQUATICS (environment for water types ONLY). They are semi aquatic lmao

ebon crypt
#

Walking while grazing is already a thing, Mercy. Teno can do it, so stego most likely will too

wary sparrow
#

@frosty dew stego will be able to walk while grazing just like dryo and tenonto already can in the current version

frosty dew
#

Good good

#

Bec I remember when the recode just came out with it and the vid for new hope show grazing and walking which wasn’t a thing back then

#

Ty for the infoooo icon_giggle_heart_thump

#

@past dune just don’t speak in there

#

You can ping them in here and talk about it here. That channel is to post feedback. This is to discuss it

nimble thistle
#

Im still upset herbivores use slow trot animations for it

#

They are way too fast for grazing

frosty dew
#

I would think they do that because of the mass of the herbies does weight them down...

barren zephyr
#

Spinosaurus is semi-aquatic, but it wasn't a terribly effective terrestrial predator irl (due to it's short legs)

#

Still, the spino model the isle uses isn't accurate, skeletally speaking, to the real animal since it's from 2019

ebon crypt
#

Yeah, but it should at least share a very similar lifestyle with the real animal which I'm pretty sure will be the case. Otherwise it's just not a spinosaurus

paper geyser
#

to be fair we need to take into account the fact that this spino is kinda not the swimmer spino we know, not sure if they'll go with all the cool aquatic things it could actually do considering the model they have

ebon crypt
#

Iirc someone literally showed me a screenshot of Dondi saying that spino will be defensive on land and offensive in the water. Sure that statement is rather old now, but if spino won't be semi aquatic at least, then don't call it a spino.

barren zephyr
#

I'd change the model to be more accurate to the irl animal

strange wave
#

isnt spino getting the, play as you want gameplay? like, can be terrestrial predator, can be oceanic, can be swamp lined, etc

ebon crypt
strange wave
#

he also said that spino was open ocean

paper geyser
#

interesting

mellow maple
#

Sooo

#

Defense on land, offense in water

#

that sounds

#

oddly familiar

versed zodiac
#

anyone agree with my iguanodon idea or is it trash?

glass mulch
#

No i do not like it....

versed zodiac
#

oof

glass mulch
#

But tbf i am just biased against anything that has to do with defense against sucho

versed zodiac
#

what about it is bad

glass mulch
#

Ehhh... the protect part?

#

Why would an iguanadon protect a tenonto?

mellow maple
#

You lost me at Iguanodon being a hadrosaur when it's not one itself.

#

But am I against the animal itself? no lol

versed zodiac
#

i do feel that tennos are gonna get f***d in swamp so i feel they need somthing to protect them

mellow maple
#

Iguanodon would be alright

glass mulch
#

i do feel that tennos are gonna get f***d in swamp so i feel they need somthing to protect them
@versed zodiac Yeah but why would any animal decide to protect them?

versed zodiac
#

sorry iguanodontid*

glass mulch
#

Its not like iguanodon gets protection from it

versed zodiac
#

true

glass mulch
#

I feel like the protection needs to go both ways or no way

versed zodiac
#

maybe tennos can help iguanodon with faster treats like utahs for when they travel

glass mulch
#

Why would a 6 ton iguanodon be scared of a Utahraptor?

#

Im sorry if im being a little blunt with the feedback on your suggestion btw ):

versed zodiac
#

its fine i want to discuss

#

i think iggys might have to worry about utah packs

glass mulch
#

Uhhh....... if Iguanodon is semi aquatic why would a pack of utahs attack it?

versed zodiac
#

i dunno

#

maybe while traveling for more food

molten tulip
#

I like iguanodon as a bleeder Hadrosaur but I don't see how it'd have an advantage over sucho or barys

glass mulch
#

There is plenty in the swamps

#

Just tons of dangers

#

also if Iguanodon would work like a hippo, why not lurdu?

#

Lurdu is literally confirmed to have been semi aquatic

versed zodiac
#

meh i dunno i go to swamp all of the time and there is not much food in the swamp around it yes but not in it.

glass mulch
#

and it lived with Suchomimus and Sarcosuchus

versed zodiac
#

bob has lurdu

glass mulch
#

bob has lurdu
Bob also has rex, velo, acro etc

silver zephyr
#

did i hear semi aquatic iguanodon

#

wtf

glass mulch
#

what is your point

ashen wasp
#

Lurdusaurus isn't exactly confirmed as a semiaquatic animal, but its skeletal proportions make it a likely possibility

barren zephyr
#

Lurdusaurus is a relative of Iguanodon which was or may be semi-aquatic, like a hippo

versed zodiac
#

yes however lurdu is more of an obscure dino everyone knows velo and rex. its the same as why not add lambeo or styraco its partially because they are in another game and why not add concovenator

silver zephyr
#

why does iggy need to be aquatic tho

glass mulch
#

Yeah fair enough

silver zephyr
#

also adds more teno overlap

glass mulch
#

why does iggy need to be aquatic tho
@silver zephyr Idk

silver zephyr
#

since teno is more water adept since its food is in the swamps

glass mulch
#

It just feels like Iguanodon would be free food for Spinosaurus if it worked like a hippo

wild rose
#

did we already address the fact carno looks weightless in the new video

#

looks like its floating

ashen wasp
#

yeah, extensively

barren zephyr
#

Yes

silver zephyr
#

yes we know

wild rose
#

nice nice

ashen wasp
#

floating, sliding, etc

glass mulch
#

Since they would have about the same bulkyness, just that spino is more offencive than deffencive

molten tulip
#

Yes anims are planned to be fixed after the update releases in patches

versed zodiac
#

turky please look at my proposition i explain why i feel iggy can be seperate from tenno i might go more in detail.

ashen wasp
#

oh sweet, didnt know that

barren zephyr
#

Would hesperornis be a good or bad idea for a dinosaur/bird to add

silver zephyr
#

i dont think punch ever said that. he just said it would be relatively easy to adjust anims once they have been given feedback

glass mulch
#

Would hesperornis be a good or bad idea for a dinosaur/bird to add
@barren zephyr Probably cool as AI since its a decent size and has quite the similar playstyle to beipi (minus the fun parts with PVP)

barren zephyr
#

Hesperornis falls out of the crown group of birds, so it technically isn't a bird.

versed zodiac
#

i feel tennos need a protector maybe not iggy but somthing.

silver zephyr
#

turky please look at my proposition i explain why i feel iggy can be seperate from tenno i might go more in detail.
just sounds like a bigger teno then

barren zephyr
#

But still it sort of is since it had the same features (short tail and a beak)

glass mulch
#

Tennos could probably take/run from everything in the swamp

molten tulip
#

Idk we could just buff teno so it doesn't need a protector

versed zodiac
#

i dunno barys might get tennos

glass mulch
#

Bary is smaller, weaker and less combat based than teno

silver zephyr
versed zodiac
#

in legacy yes but they might change it in evrima

#

bary looks like it could take a tenno

glass mulch
#

Yeah, but if it would be combat based it would challange cerato and that would go about as well as Allo vs Cerato in legacy ._.

versed zodiac
#

austros might take a sub tenno

glass mulch
#

Austros should not fight crap .-.

versed zodiac
#

in legacy but we dont know much for evrima

glass mulch
#

Largest thing i think austro should actually take is Dryo

barren zephyr
#

But for a new hadrosaur/iguanodont, I'd go for muttaburrasaurus. At least the main unique bit about it is that it can't go on four legs, due to how it's hands are built.

glass mulch
#

But TBH austro will probably be slow

silver zephyr
#

ok what

glass mulch
#

Slow for a Dromeosaur in evrima

#

Not in general lol

versed zodiac
#

meh i feel muttabarosaurus is larger mia

ashen wasp
#

i could easily see Austro fighting what it cant run from/ vice versa

glass mulch
#

Muttaburrra is like huge

#

"Huge"

#

IIRC 5 tons

#

so basically para sized

versed zodiac
#

fair im not to fimiliar with mutta i know about it but i dunno to much

glass mulch
#

It has the funny nose

ashen wasp
#

||if anything would be the powerhouse herbi of the swamps..... it'd be Deinocheirus||

glass mulch
#

Deinocheirus ._.

molten tulip
#

Deinocheirus when

versed zodiac
#

i dunno i feel iggy could have unique gameplay with its thumb spike

glass mulch
#

i dunno i feel iggy could have unique gameplay with its thumb spike
@versed zodiac It would just be the herbi equivalent of spinosaurus

versed zodiac
#

wasnt dienocheirus a omni

barren zephyr
#

Muttaburrasaurus doesn't have that many defenses

ashen wasp
#

likely

glass mulch
#

wasnt dienocheirus a omni
@versed zodiac Yeah true

#

Fish + Aquatic plants and High vegitation

versed zodiac
#

i dunno i still feel iggy is a good choice

barren zephyr
#

As an obligate biped, muttaburra can't run quadrupedally and it doesn't have any thumb spike or similar quirks.

glass mulch
#

Iggy could be an amazing Herbi verision of chomky Acrocanthosaurus

versed zodiac
#

yes

#

where would iggy live

glass mulch
#

Instead of making it Aquatic just make it a lumbering giant

versed zodiac
#

swamp is my pick

barren zephyr
#

So muttaburrasaurus could be turned into a forest specialist

glass mulch
#

Ehhh

#

i would say plains with Stego, Carno, Galli and Brachi

versed zodiac
#

iggy is my fav herbi so im a bit biased

glass mulch
#

Yeah iggy is cool

versed zodiac
#

i cannot see iggy in the plains at all

glass mulch
#

._.

#

Thats uhh.... where they lived irl

versed zodiac
#

oh ok

glass mulch
#

In plains and open forrests ._.

ashen wasp
#

i could see Para being a plains specialist if it gets some sort of alarm-call system

versed zodiac
#

i can see open forest but im eh on plains

glass mulch
#

True, i mean stego will dominate the grazing stuff

ashen wasp
#

how so??

versed zodiac
#

maybe slightly flooded plains would be cool for iggy

glass mulch
#

I still dont get why you are so on the semi aquaticnes

#

._.

#

IRL Iguanodon had NOTHING to do with the water more than any other terrestrial Dinosaur there at the time (except bary i guess)

silver zephyr
#

and anything aquatic iggy makes it overlap more with teno

glass mulch
#

Yeah, why would people play teno if they can just play teno but bigger

versed zodiac
#

teno would be a faster iggy

glass mulch
#

it feels like the whole Tarbosaurus argument all over again, except this time you could ACTUALLY MAKE IT DIFFERENT

silver zephyr
#

eh. the stat differences would be decent

glass mulch
#

teno would be a faster iggy
@versed zodiac Faster but 4 times smaller

silver zephyr
#

but aquatic/semi aquatic iggy is dumb

versed zodiac
#

yes so different states

#

i dunno i think at least add flooded grass plains

molten tulip
#

I mean I guess if they added iggy you could go play it in the swamp or whatever

#

Doesn't have to have the whole species prefer swamp