#general-feedback-discussion

1 messages · Page 607 of 1

torn thistle
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Gotta agree with Gar there

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Kinda feels like it's been forgotten that Isle is intended to be a survival horror game. Stylization is good (and definitely needed), but the designs has to better reflect the setting. Too many art styles and designs clashing atm.
Stuff like the new swan Austro design or Carno's current WIP animations don't make them look like intimidating predators, just... silly. Something like Froglegs' redesign felt better suited. Heck, Rodrigo Vega's concepts from back in the day captured that sort of aura of intimidation as well.

frigid cosmos
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w

azure wadi
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Ok bye, we don’t want people like you anyways

split torrent
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tf

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who tagged me

frigid cosmos
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bad

hexed timber
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i did, someone removed my post...

azure wadi
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A dead man

hexed timber
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anyway nvm it, i tried

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if it dies it dies

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bye

frigid cosmos
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reddit

hexed timber
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check feedback 🙂

bleak atlas
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Bye :)

azure wadi
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Goodbye

hexed timber
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i cant believe how toxic people are in this discord, im adressing a serious issue

split torrent
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Why do you people not think im working on it?

hexed timber
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all u say is "bye we dont want u here anyway"

frigid cosmos
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ok

split torrent
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i pushed 3 patches yesterday

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and im pushing 1 right now

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Im not reverting anything.. im fixing it

hexed timber
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yes but i feel like your jenga tower is gonna fall over

split torrent
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Thats nice

azure wadi
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all u say is "bye we dont want u here anyway"
@hexed timber that was literally just me

hexed timber
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as someone who value's the game and is sticking with it till evrima is completed

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it scares me

sinful elm
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why y’all bitching at amarok again

hexed timber
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im not bitching at him, at least he is working on it

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im just expressing my fear of the game breaking further

bleak atlas
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I mean u just stoped the devs from fixing it lol

sinful elm
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that’s what evrima is for????

jovial vine
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Yo ama ty for sticking out for my legacy homies.

split torrent
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no problemo!

sinful elm
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bcs legacy is a broken mess. this is an established and well known fact

bleak atlas
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By pinging them

torn thistle
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Don't tag all the devs, please

jovial vine
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Amarok whippin out the duck tape

hexed timber
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Pidge, evrima is incomplete atm its like a Demo version of whats too come, yes it looks great , yes it plays great, but its empty atm

split torrent
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Try the new update should be quite a bit better

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1.6

sinful elm
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i think it’s really nice they the devs are even trying to give legacy a good send off

jovial vine
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Amarok how would you rate legacy code?

hexed timber
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i mean, we was kind of fine before the first anti hax patch hit, and i never even joined a chinese server to begin with so i didnt even notice the stuff that ws going on

azure wadi
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Spaghetti/10

split torrent
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I can't comment on that i haven't changed much of the code

jovial vine
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No worries my dude

hexed timber
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Amarok, please fix it this time and be my hero

sinful elm
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i mean, we was kind of fine before the first anti hax patch hit, and i never even joined a chinese server to begin with so i didnt even notice the stuff that ws going on
@hexed timber broken hitboxes, dryo unplayable, ppl hacking into dev roles.....

hexed timber
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i want legacy back into its playable state

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thats all i want atm, before evrima is complete enough to switch

split torrent
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No one realises that im basically doing legacy updates in my own time

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my focus is primarily Evrima

hexed timber
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@sinful elm maybe, but thats the meta we got used too, i rather have broken hitboxes that i understand, then non hitting hitboxes that are beyond my understanding

barren zephyr
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I mean... if i had to choose between dryo playable, the fuck tonne of bugs and glitches, no chinese hackers on random servers that play unbalanced and weird hypos. Or the chinese hackers, dryo unplayable but legacy itself in a playable and somewhat decent state. Then id choose the latter.

hexed timber
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Amarok, i appriciate that, but can u not change too much on legacy ? the broken hitboxes are actually a neccesary evil, im one of those utah tail riders and if u remove hitboxes on the backside of dinos, they will stand absolutely no chance in hell against us

sinful elm
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i just think it’s inane that everyone is upset that legacy breaks when that’s what legacy was known for. getting upset or badgering at the dude that’s trying to fix it is so disheartening and useless

frigid cosmos
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hes a utah main

paper geyser
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"as someone who knows nothing about game development, i think i should tell you what to do" bro pls

hexed timber
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im not hunting trikes and shants, because its just flat out disgusting the way i cant be hit

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atm

sinful elm
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a true hero

paper geyser
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am has been working on it to get us the legacy we want

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like just get off his dick

hexed timber
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says u

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but not here to argue 🙂 not worth it

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just here to give my feedback

paper geyser
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good

sinful elm
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ok i’m being kinda agro but the last 2-3 nights i’ve been on here people have been complaining to amarok that legacy is broken and he needs to fix it as if he’s not??? doing that???

hexed timber
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because it is what it is

barren zephyr
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@hexed timber if your going to write feedback please dont copy and paste from reddit test yourself like I did. That's how rumours start

hexed timber
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that your fanboying doesnt mean these issues are not actually a thing

sinful elm
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dudes obviously working on it just let him work

paper geyser
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i dont know why people think theyre the only ones experiencing issues, and that Am is for whatever reason not working on fixing things

hexed timber
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Kato, how dark is it in there ?

paper geyser
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youre not on the winning side here, lol

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stop trying

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devs know there are issues, theyre working on it

hexed timber
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and here is where ur making the mistake of thinking we are playing sides

barren zephyr
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Making sides out of a discussion. How grand

paper geyser
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you dont need to threaten them with yourself and your 10 friends

hexed timber
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we are suppose to be on 1 front here

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improvement of the game

paper geyser
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youre clearly not with the rest of us

hexed timber
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no because im not gonna crawl up peoples asses

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im gonna say it how it is

barren zephyr
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Im not a sheep my dear friend

sinful elm
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jesus i’ve lost the plot what the hell are y’all on about

paper geyser
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im not, ive criticised devs plenty of times

torn thistle
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Moving on

barren zephyr
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I personally tested some of the changes in legacy and am delighted to see it fixed. It may have broken other shit but itll get fixed soon enough.

split torrent
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1.6 is out go hf

frigid cosmos
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poger

barren zephyr
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I'll go take a look now thanks!

barren zephyr
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I gotta wait till everyones updated their servers XD wake up ppl!

random imp
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how toxic, my god

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switch away, you won't be missedTenontoLove

pale bloom
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Wait so only Amarok is working on fixes and taking its own free time away for it?

sand oar
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Yes

paper geyser
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yes, and some people still complain

pale bloom
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Gotta be thankfull to him then, and try to help reporting the issues

ebon crypt
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While all of the new legacy problems are obviously an issue, people seem to forget that the chinese hackers weren't just hacking the hypos. I'm pretty sure that we still don't know if the chinese servers were safe or not, they apparently started going onto other servers as hypos and they were selling these exclusive dinosaurs for real money, which, I'm pretty sure, is literally illegal. Yeah, it sucks that legacy took a hit from the fixes, but this hacking issue was also a big problem that needed to be fixed.

paper geyser
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yep ^

still raptor
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I'm still astonished that people seem to forget or ignore that when you change a blueprint in legacy (which is what Deathly used) it completely changes anything. Animations can be broken, hitboxes, anything.

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Hacking also violates TOS.

ebon crypt
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I mean, I get it. People want a playable game and, obviously, if you paid 20 dollars for it, you should get a, well, functioning game. Though, again, the issues with the chinese servers that I listed above were big issues that needed a fix. At least they're trying to patch up legacy again and not just leave it there like that till they pull the plug on it

serene jasper
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yea Amarok is real saver and hero for isle ❤️ 😛

barren zephyr
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imagine thinking giga can ride trike pug

frigid cosmos
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imagine thinking it cant

frigid cosmos
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SETINGZ

ashen wasp
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both are..... SO fckn adorable

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maybe one can be the Sit and the other can be the Sleep??

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probably the former and latter, respectively.

knotty sparrow
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Why do people forget the rule that says not to tag the Devs?

arctic nimbus
frigid cosmos
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noooo stop 😭

knotty sparrow
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That’s just a screenshot

silver zephyr
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Why do people forget the rule that says not to tag the Devs?
People probably havent even see the rule lol

frigid cosmos
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That’s just a screenshot
omg really!!!!????? 😱 😱

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the screenshot that i took and posted in isle memes?!!!!!!! 😱

arctic nimbus
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That’s just a screenshot
how did you find out!!!!!?//?!11!?!///!1! 😭

knotty sparrow
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TI_Squint Don’t mock me.

mellow maple
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In the topic of Carno's animations regarding how it moves, there's another game with animations for Carno.

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Is this the more weight peeps are kinda looking for? orrr nah

silver zephyr
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i hate pk carno ngl

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Is this the more weight peeps are kinda looking for? orrr nah
possibly

ebon crypt
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I think that's more bouncy than weighty

mellow maple
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damn

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I got nothing else then lol

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Here's also its walk

ebon crypt
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I think that Ryk put up a good example and that's JWE. When the dinos walk and run, you can really see the weight, especially in their hips and stuff

mellow maple
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Hmmm

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Sure, the screen shakes and your hear it but that tail dragging tho?

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JWE is hardly a good resource for animation on anything

glossy matrix
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PK carno is getting a remodel iirc

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Let me check

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Yeah

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Remake and partial redesign

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Which means some of the skins are being dumped

mellow maple
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so it stands to reason their animations might also get remade

ebon crypt
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The low hanging tail on most aren't great, but I'm more talking about the base of the dinosaurs, especially the hips. It's a little too much, but around there

glossy matrix
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Probably

proper socket
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Isn't that sort of the idea of the game?

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I mean I hate wasting 6 hours just to die to some rex's bloodthirst

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But I think that's the idea when people can kill each other.

ebon crypt
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This isn't just a pvp game, it's a survival horror with pvp elements. Encouraging kos'ing is a no go, especially now that we'll be able to grow beyond adult and gain perks and stuff

proper socket
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Alrighty.

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Fair enough. I hate dying and killing too.

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I mean. Not sarcastic by the way. I don't like killing other dinos, it makes me feel guilty.

edgy hamlet
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This might be better to add for Herbivores as some specific plants, would also encourage people to play herbivores more

proper socket
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I just want something to make me actively grow.

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It's kinda boring waiting. I feel like you should be rewarded for doing stuff.

ebon crypt
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With the diet system and happyness and stuff, growing should become more fun and more active

gritty terrace
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yo thanks

edgy hamlet
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Atleast they got rid of the afk growing

warped tapir
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@gritty terrace maybe it could play the hit reaction first, then when it comes back from the recoil from the hit it plays the eye wipe idk _(")_/

gritty terrace
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thats what I was saying

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just that when they get hit there is slight recoil so you know

mellow maple
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If anyone else has something to add to that list, @ me.

silver zephyr
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add ark bary

ashen elm
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The shade to JW 😭 actually i agree dondiTroll

But otherwise good feedback Wheat.

barren zephyr
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God that bary suggestion sums up all my hate for JW designs

safe galleon
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jw bary is so cool! 🙂

arctic nimbus
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I would probably be ok with that Baryonyx model from JW if they didn't shrink the thing that made it awesome in the first place aka the claw.

mellow maple
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Do not get me wrong, stylization is fine.

ashen elm
mellow maple
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But like

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don't go overboard that you miss the mark entirely

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therefore appealing to no one

ashen elm
silver zephyr
mellow maple
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there's a good reason why proto and kentro were just

arctic nimbus
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The Isle needs to stop referencing JP/JW imo

mellow maple
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unanimously praised

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Oh I'd kill for that

ashen elm
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JP at their height actually tried to be accurate outside of Velo (and even then was still ok, just different name giant dromoseaur)

paper geyser
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oh now thats good

ebon crypt
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I agree with all those points. Basically, don't try to copy jw's uninspired designs and don't over-stylize your designs just to try to be more distinct. Yay for accurate proportions dondiFeelsGoodMan

mellow maple
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JW and JP are different in design theory

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JP actually tried lmfao

ashen elm
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Thus part of why JP > JW
JW is just a giant cashgrab with little artistic vision

mellow maple
ebon crypt
mellow maple
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you can even see some of that Isle feel to it

arctic nimbus
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I get why people don't want accuracy because it ruins their childish views of dinosaurs, but there's no reason to make them clones off of a movie.

ashen wasp
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mhm-- Fred's Bary is beautiful

ashen elm
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Fred can make good and accurate dinosaur designs. And Tap knows how to draw monsters which is good for strains. They have the tools to make the designs feel good and work.

Its just this art direction....

torn thistle
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I just want a spinosaurid to have a nice looking keratin crest

mellow maple
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^^^^^^^^^

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OH I FORGOT

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Put the detail on the actual crest

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and not on the back

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or something bland

ebon crypt
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You can stylize designs by exaggerating esteoderms or crests a little bit, or adding speculative soft tissue like someone else had already said, but don't completely bucher the proportions for the love of god

mellow maple
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I know accuracy ain't the point of this game but holy fuck dude. Disregarding entirely it in general is just ignorance and makes for a poor design

feral wedge
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JW Bary sucks

ashen elm
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also it's ugly with contrasting designs

mellow maple
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Facts

ashen wasp
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yeah. woulda preferred the website design

torn thistle
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Frankly I don't mind the current Baryonyx design, aside from maybe making some portions of it more swole. And previously mentioned crest

feral wedge
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"I want that dinosaur, but make it look like he got hit in the head by a frying pan."

ashen wasp
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at least the website design is even remotely INTERESTING

arctic nimbus
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Apparently not accurate to some people means that the designs must look like hybrid lizard abomination

ashen wasp
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"i want that dinosaur, but actually i do not. instead, give me a crocodile on stilts. thank you"

silver zephyr
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how jw bary was born

feral wedge
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TI needs its own stylization. Tenonto has it. Some others are trying to get there.

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Right now it's all over the place.

ashen elm
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Apparently not accurate to some people means that the designs must look like hybrid lizard abomination
Are you telling me you look at Anky and do not see Rhino/Hippo? That is straight up chimera Ankylosaurid

ashen wasp
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Tenonto, Minmi, Troodon, Beipi-- these are amazing designs

feral wedge
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And struggling between "Lol accuret" and bland and "Hey that's a cool spin on it and that works" and then "Teehee JP refs"

paper geyser
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like someone said, it feels like each dev has their own style and they just arent working great together

blazing charm
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Y'know that entire suggestion could've been made alot shorter by just saying "Don't make it JW"

ashen wasp
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Anky's an Indian Rhinoceros Armadillo Tortoise

mellow maple
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I could've done that, but where's the fun in that

lilac swallow
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as said, there is a reason kentro and proto were praised by everyone while everything else got a mixed opinion at most

blazing charm
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Because ya ain't clever by listing the traits of the Fallen Kingdom Bary, then revealing it immediately after, just saying.

ashen wasp
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oh-- Hypsi too-- just. BRILLIANTLY unique

feral wedge
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Honestly surprised only one person disagrees with my last feedback.

ebon crypt
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Again, if the weirdly proportionate ankys and austros were not named after actual dinosaurs, this problem would go away. Stop associating these weird hybrids with irl animals and that's it problem solved. Less marketable, but at least they don't disrespect actual animals and their looks and lifestyles

feral wedge
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So far.

ashen elm
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How am I going to make people say TDLR if I don't make it over 500 words dondiThinkdondiTroll

ashen wasp
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gods i love that edit so MUCH

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just. gimme

arctic nimbus
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Are you telling me you look at Anky and do not see Rhino/Hippo? That is straight up chimera Ankylosaurid
Honestly Anky is one of the creatures I feel are way to based off of a completely different animal and needs to be a little more accurate just for the sake of not looking like a rhino. If not accurate, just don't make it mammalian.

silver zephyr
paper geyser
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jesus what is that concept

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gooseraptor

blazing charm
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Honestly, I should make an updated version of that gif that includes more edits.

lilac swallow
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the fact that they abruptly changed their art direction and still keep models from the older art direction is just weird to say the least

ashen elm
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Honestly surprised only one person disagrees with my last feedback.
I think in general most people are fine with accurate designs

Heck the accurate designs in Legacy brought in a lot of people.

Game has changed in art direction and not everyone likes it.

ashen wasp
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yeah, like a fan-edit slideshow

ebon crypt
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Just pick a style already, please

torn thistle
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Rodrigo's stuff felt more appropriate for what Isle initially wanted

ashen wasp
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oh dip-- somebody should make an Isle tier list based on the animals' designs

blazing charm
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Fuck off cutesey whimsical Isle and give me back my mysterious horror game.

lilac swallow
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like, in legacy only utah was a monster, and even then raptors being monster is even normalized

blazing charm
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Hang on, where is it.

torn thistle
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I mean, stylization like the concepts Fred is making is fine, just needs a lot of fine tuning.
Or in the case of Austro, just remake entirely

mellow maple
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^

ashen wasp
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oh Velo was weird too

ashen elm
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Honestly Anky is one of the creatures I feel are way to based off of a completely different animal and needs to be a little more accurate just for the sake of not looking like a rhino. If not accurate, just don't make it mammalian.
True. I don't mind the clearly inspired Zuul tail (different Ankylosaurian) but the mammalian traits are indeed not good.

lilac swallow
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monster desygns were once supposed to only be for strains

ebon crypt
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And they should stay like that

torn thistle
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Heck, Hypo Rex's design is... eh. Needs slightly less teeth and that weird single row of molar teeth inside its mouth. Moreso akin to Gar's edit with the wolf eel crusher teeth

ashen wasp
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i like mammalian behavior in small doses, like Tenonto's clear horse influence, but not in the animals' appearances

lilac swallow
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whats the point of strains anymore, and elder isle spino is exactly what hyper spino was, an stronger monsterified spino

mellow maple
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^^^^^

crude girder
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I think there is room for whimsical designs in a horror setting, the smaller more common animals like hypsi and taco are likely going to be your first dinosaur that you spot, that or a sauropod like brachi. having those be cute and plain will help set up the horror elements when the less common more stylized carnivores jump you imo

mellow maple
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I've been saying this. It undermines the point of strains when the base animal itself is already trying to be specialized in something else

paper geyser
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I think there is room for whimsical designs in a horror setting, the smaller more common animals like hypsi and taco are likely going to be your first dinosaur that you spot, that or a sauropod like brachi. having those be cute and plain will help set up the horror elements when the less common more stylized carnivores jump you imo
this

mellow maple
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Austro is a weird medium between base and tisso

torn thistle
mellow maple
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OH damn

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THAT IS GOOD

paper geyser
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wow i like that

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thats fuckin horror

lilac swallow
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fuck the original's throat tusks

mellow maple
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It still looks like Tyrannosaurus but uh

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Horrifying

feral wedge
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I got lazy on that one.

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I should redo it at some point.

paper geyser
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LAZY

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excuse you i wish i was that good when lazy

blazing charm
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I really don't like the bumps on that one, they just feel...out of place.

feral wedge
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I mean I just erased stuff, moreso.

ebon crypt
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Leave the slight monsterfication with rougher skin and more spikes and stuff for elders, and leave the super monsterfication for the strains

torn thistle
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Could make the keratin bumpy 'beard' somewhat spikier at least

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least on its chin

silver zephyr
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PepeThink spiky chin

feral wedge
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Blunted some plates and the crests, removed illogical teeth/tusks and changed the bottom jaw a bit because the squared one is kinda offish.

lilac swallow
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imagine if isle was about current animals, if they decided to add an striped lyon everyone would hate it, because lyons fans wanted a lyon not a hairy tiger

valid zephyr
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I don't get the complete hate for the JW bary. Yeah it's fugly, but I've seen worse (for example the bary edit I made).

What I absolutely don't want is them giving bary short legs and a newt tail.

lilac swallow
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that would be a middle finger

crude girder
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Why would they do that? Spino is the strange one of the family in having those traits right?

valid zephyr
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several in the family have those traits.

crude girder
lilac swallow
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isle devs do seem to like to do things out of spite

crude girder
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I uh, need to brush up on my spinosaurs it seems

torn thistle
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Would be odd on Baryonyx, since it's meant to be moreso a land dweller

mellow maple
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oh no

lilac swallow
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para literally is in the state it is because one killed dondi

mellow maple
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inb4 all my spino complaining actually goes into bary's design.

blazing charm
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Fuck paddletail Bary.

glass mulch
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Fuck paddletail Bary.

valid zephyr
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bary and sucho are the odd ones out. Rest of the family seems closer to spino.

crude girder
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Don't worry everyone, we won't be getting paddletail Bary, instead we are getting whale fluke bary

lilac swallow
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bary and sucho are like middle points between spinosurids and non spinosaurids

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@valid zephyr i would stop showing that image, i think the reason we got poison magy is because of all the joking about posion magy

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they may believe you actually want that

valid zephyr
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I mean we didn't get poison magy. We got magy which tastes bad once it's dead. So you just kill it and walk away.

lilac swallow
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or just like we got aquatic minmi, they seem to take random ideas if they get spamed

crude girder
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poison magy might actually be viable, sour magy is still a punching bag

lilac swallow
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i know its not actually poisonouss

glass mulch
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Wasnt oxalaia and sigilmaasa considered spinosaurus sub species or was that just a suggestion

valid zephyr
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Still wish we'd got atop rather than fictionalising aquatic minmi, but at least i've got my aquatic herbi to enjoy.

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I remember posting an aquatic nodosaur suggestion ages ago....

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legendary I think you're onto something dondiScream

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oxalia and sigil still disputed.

mellow maple
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My biggest fear design wise is the fact that because it is similar to sucho, they're inclined to make so distinct that it'd miss the point of bary as well

lilac swallow
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islde devs
using a animal that alreday fits a niche for said niche: no
using a random animal and forcing it in said niche: yes

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My biggest fear design wise is the fact that because it is similar to sucho, they're inclined to make so distinct that it'd miss the point of bary as well
@mellow maple austro flashbacks

valid zephyr
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yeah agreed wheat. I'm worried that because of sucho, and spino being made into the sucho/bary style build, they will make bary a spino style build.

glass mulch
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I feel like the absolute size of suchomimus and the bland design (i love the design dont get me wrong) will make it so that bary will be easy to stylise

lilac swallow
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austro and utah: 2 of the most differnt dromeusars there are
isle devs: hmm they looks just the same lets make austro just a stork

paper geyser
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oh god the slit pupils in that bary sucho animation

glass mulch
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Bary?

paper geyser
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sucho

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shit

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bary was still in my head from the topic earlier

valid zephyr
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Really hope we get a completely different austro to the concept art. I wanted an adorable giglechicken. Instead we get.... that.

lilac swallow
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i wanted, you know, an austroraptor

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if i wanted a stork i would have asked for a stork

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same with anky

glass mulch
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I want austro to be a kind of oversized more predatory halzskaraptor (unpopular opinion i know)

valid zephyr
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I wouldn't mind the anky so much if the head followed the same design style.

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but we seem to have got rhinodillo anky, with realistic anky head glued to the front with flex tape.

lilac swallow
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they literally could have just added a prehistoric rhino

valid zephyr
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they're done in completely different styles, almost like two different artists made them separately and put them together at the end.

lilac swallow
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we already have non mesozoic animals

mellow maple
#

Coeledonta when

valid zephyr
#

I can't say I like the rhinodillo style, but if we're getting that then at least keep the same design language all the way up.

#

Looks like something from impossable creatures.

barren zephyr
#

I'd be more forgiving of it if it was mutated or smthin

lilac swallow
#

you just dont simply change the preconcieved image people have of a dinosaurs and expect they like it
there is a reason no one hates isle hypsi or tenon, those 2 are animals no one cares about that have no preconcieved image

ashen wasp
#

quick side note but i just. ADORE the cohesion between Tapwing's character concepts with Troodon's whole deal of "the risk i took was calculated but man, am i bad at math". poor boy gets his ass handed to him by Magyarosaurus, Oviraptor, Hypsilophodon, gets stared down by Beipiaosaurus, has no luck with Minmi-- it doesnt help that it looks like it has one braincell that just bounces around in its skull like a windows screensaver.

The only concept where it's actually somewhat intimidating is in its own, where it seems to be successfully hunting a Tenontosaurus-- but in the same concept, it's kicking its own ass over a kill. i just love the idea of Troodon having this horrific and fearsome reputation but in reality being this Total Dumbass Bastard and i appreciate the concept art that much more for it

silver zephyr
#

tfw the carno concept doesnt have troo getting its ass kicked 😭

blazing charm
#

there is a reason no one hates isle hypsi

Very debatable.

lilac swallow
#

no one hates THAT much

blazing charm
#

HRRRMMM

civic carbon
lilac swallow
#

is actually very loved by many people

ashen wasp
#

hating certain animals is more of a meme at this point than actual critiques

#

others, though... completely deserved

#

but yeah i have no qualms with Hypsi

blazing charm
#

"If you hate these certain creatures, your argument is invalid, everything else though? Fair game."

lilac swallow
#

what i hate about hypsi is that we got a 3rd dino herbi rat when we could have just get playable taco

#

people actually liked taco

silver zephyr
#

i mean taco can do its own thing being a porcupine or a burrower i dont think hypsi existing invalidates it of all things. that more or less belongs to oro

ashen wasp
#

uh-- sarcasm?? i actually like every animal, it's mostly just designs i have qualms with. that or playstyle. but Hypsi isn't even in the game yet and it looks amazing??

civic carbon
#

hypsi looks greasy

#

also most people dislike it because oro exists lol

plucky ridge
#

Like a use car salesmen

lilac swallow
#

i mean taco can do its own thing being a porcupine or a burrower i dont think hypsi existing invalidates it of all things. that more or less belongs to oro
@silver zephyr is more about getting a 3rd dino rat

#

not that hypsi invalidates taco

silver zephyr
#

dondiTroll what if oro is scrapped and then there is only 2?

civic carbon
#

good

ashen wasp
#

i think that's iridescence-- uh. i mean, no need to hate on the possibility of redundancy, right?? im sure the devs'll cook something up to differentiate the two

civic carbon
#

if they got rid of velo, ava, taco and oro and replaced them with proto, troodon, hypsi and homalo, then would've been good

#

but they didn't

#

so now we have a handful of redundant animals

lilac swallow
#

dondiTroll what if oro is scrapped and then there is only 2?
@silver zephyr wouldnt care tbh

silver zephyr
#

Sadge ava

ashen wasp
#

ey, i say the more the merrier

lilac swallow
#

mono and homalo (even if i actually like homalo) are the epitome of redundant small shit that god added for the sake of adding small shit

civic carbon
#

^

ashen wasp
#

plenty of time and creative potential to diversify em

civic carbon
#

i like mono, but the thing is just a useless addition when dilo and utah exist

#

ovi is also a more useless addition when they could've just made velo a proper egg thief

lilac swallow
#

dilo and utah already exist and cerato is also there as a just slighty larger animal

#

the small but not tiny carni place is over saturated

sonic dome
#

I really dont see a problem with 2 animals that are very similar or redundant. Gives people a choice of they like the look of one more then the other

civic carbon
#

because more people are gonna choose ava over proto because bigger instantly = better

valid zephyr
#

I like how hypsi looks, I just consider it a bad playable as creatures under about 50kg are a waste of a player slot and can't interact with half the roster.

lilac swallow
#

the thing is we have a 3rd animal where there were already 2, case of hypsi and mono

#

I like how hypsi looks, I just consider it a bad playable as creatures under about 50kg are a waste of a player slot and can't interact with half the roster.
@valid zephyr well half of the roster is under 50 kg now so it can actually interact

pine cape
#

Having higher diversity of small carnivores is common in an ecosystem. There is rarely more than one apex in a given biome.

#

From a realism standpoint

sonic dome
#

Hypsi should be able to jump on faces like a cat and claw at eyes

civic carbon
#

then up the number of hypsis in an ecosystem. we don't need 30 different clones of oro

lilac swallow
#

then up the number of hypsis in an ecosystem. we don't need 30 different clones of oro
@civic carbon exactly this

#

we need a higher number of small animals, but not a higher number of species

civic carbon
#

like i said, i'd be fine with proto, hypsi and homalo if they just gutted oro taco and ava, but they didn't, so it's just more animals that need something gimmicky to make them a little different

lilac swallow
#

we need 30 hypsis, not 1 member of each 30 hypsi clones

blazing charm
#

Small stuff would've been better taken if it was AI filler, instead its being treated as a mainstay part of the playable roster.

#

Least, that's how I see it.

pine cape
#

Why not make them AI and playable?

blazing charm
#

I honestly don't see that many people sticking around as stuff like Hypsi or Proto when we get bigger creatures.

#

I mean sure, by all means.

lilac swallow
#

i actually like small playables, but when they focus only on them leaving everything bigger than carno to rott i have a major problem

crude girder
#

I feel like an equally big problem is the maps are designed around larger animals, so there is nothing you can really interact with at hypsi size or smaller

blazing charm
#

Have the option there, but I wouldn't expect much out of them.

crude girder
#

You are too small to really migrate much, but staying in one place is awfully dull thanks to a lack of small set pieces to make staying in one spot worth it

lilac swallow
#

te fact that except for deino who is waterlocked carno will be the biggest predator for a long time its sad

crude girder
#

fix that issue and small animals at least have something to do while they wait for a velo to eat them

paper geyser
#

i feel sorry for when deino players need to migrate

#

bp and sucho/bary are awfully far apart

ashen wasp
#

Rivers exist

paper geyser
#

none from sucho/bary to bp

sonic dome
#

Do we really need 30 of one animal? I like being in small groups of one species. Ever been in a vc with 15 people let alone if all 30 are in there?

lilac swallow
#

it was an hypotetic number for my example

civic carbon
#

then don't group up with 30 people??

ashen wasp
#

True true, but at least the journey isn’t all over land

lilac swallow
#

i could literally just have said 10 or 20

sonic dome
#

Point taken

crude girder
#

Imagine being able to get a group of 30 together

lilac swallow
#

on the old utah rock i once managed to have a 25 man group (in my dark times as rocktah)

civic carbon
#

p sure i was in a maia herd of 15+

lilac swallow
#

oh

#

and in a diablo herb of 15 too

sonic dome
#

Maia is easy to get a big group. Big fun

lilac swallow
#

that herb was braindead tho

civic carbon
#

was very fun lol

sonic dome
#

Even more so when a pack of carnis tries to fight 15+ maias. Its chaos

fleet cobalt
#

@barren zephyr @strange wave @lethal silo would you please enlight me why you found my suggestion for the Utah attack system bad? Only out of curiosity.

silver zephyr
#

rick didnt even put an X on your suggestion

fleet cobalt
#

he had put, he took it out, might be a misclick

nova anchor
#

@fervent fable cool as that would be, I feel like that would be better for like a strain thing?

brave rampart
#

What no

nova anchor
#

but ngl that would be really cool for something like strains

brave rampart
#

I haven't even read the suggestion

fleet cobalt
#

am sorry I saw your name there, maybe am blind also xD

brave rampart
#

You probably saw a fake rick that escaped my basement

paper oriole
#

Oh god those carno horns why

brave rampart
#

Let me get my rifle

fervent fable
#

@paper oriole the horns are a demenstration, they wouldnt have to be that dramatic xD

paper oriole
#

Some variation would be good but it should at least stick to the style of the animal

fervent fable
#

yeah

fleet cobalt
#

You probably saw a fake rick that escaped my basement
@brave rampart probably lmao

paper oriole
#

Flat horn ridges that the animal has not copypasted bull horns, hopefully we get customization like that for carno/cerato/etc

strange wave
#

i am very against binding pounce to space, the current alt attack should work just like tenontos, if you stand still you can do it

mellow maple
#

Buffalo is hella cool

#

But that's the only one that'd fit. Not for an aesthetical reason but balance reason

#

the rest are just so fucking long

fervent fable
#

lol

edgy hamlet
#

@fervent fable I like the Idea but yeah dont overdo it haha

strange wave
#

long horn carno clotheslines an entire herd of dryos in one chare

paper oriole
#

Long horn carno keeps 4 dryos impaled on each horn for his unique snack saving mechanic

ebon crypt
#

Carno BBQ, it uses its long horns to skewer and cook meat over a fire dondiFeelsGoodMan

paper oriole
#

Long horn carno sticks his horns in burrows to skew the inhabitants as the supreme burrow raider of the isle

brave rampart
mellow maple
#

I'm intrigued by the top view of the head

#

Good shit

barren zephyr
#

Anyone else notice how the Allos head is a bit bouncier in Legacy?

#

Or is that just me.

ebon crypt
#

IK system's a bit busted, most anims look different/broken now

barren zephyr
#

I mean it doesn't look bad, just happened to notice it

ebon crypt
#

A lot of people have pointed it out already. It looks broken on other dinos, like the rex, carno, there was a video of a trike too

barren zephyr
#

Allo is the only one I've noticed it on so far

civic carbon
#

its IK was fixed, actually

ebon crypt
#

Oh, was it fixed already? Sweet.

civic carbon
#

they're the same animations as before, just it's IK was fixed. before we had IK they were like that too

barren zephyr
#

Ooh

civic carbon
#

once we got IK, they become stiff, which is what everyone knows as allos anims lol

barren zephyr
#

That makes so much more sense, thank you

brave rampart
neon tide
#

Rick sorry for the X but I disagree that badassery should be added for the carno which is small-mid tier. It is a badass animal but the truly badass animations should be kept for the bigger carnivores. This is what i think.

honest sparrow
#

What

civic carbon
#

lmaoo

pallid root
#

say wut

#

Can we get badassery mechanic

civic carbon
#

mans didnt get to finish what he thinks

pallid root
feral wedge
#

Small-mid tier

#

Literally can weigh more than allo in some cases

lilac talon
#

Small question; Will there eventually be slope/ incline/ hill/ steep hill adjustment? Rather than the dinos just walking a level, horizontal path regardless of incline or slope steepness which might show clipping? I'm sorry I can't think of a proper term

frigid cosmos
#

hes brazilian

jovial vine
#

Small question; Will there eventually be slope/ incline/ hill/ steep hill adjustment? Rather than the dinos just walking a level, horizontal path regardless of incline or slope steepness which might show clipping? I'm sorry I can't think of a proper term
@lilac talon They do want IK in but the company that made it for them was bought out by Apple so it might be a while before they get it in

paper geyser
#

please no delay to get back into servers

#

i need to constantly relog to fix my fps

lilac talon
#

Thank you for taking the time to answer! @jovial vine

rocky iris
#

Hey master islander, since you are upgrading legancy you could add some skills to the dinos or remove the bite from the rex that can break your leg, it is very unfair to other dinos.
@steady zealot

They don't plan on adding or fixing legacy, just the apearant issues that needed it. Skills will be in Evrima, all their new work will be in Evrima, it would be pointless for them to focus on legacy, when in the end, legacy is going to be replaced anyway by Evrima.

molten tulip
#

@worn pumice the look down - fade to black thing doesn't happen on the beach

#

I think its a brightness filter depending on what the screen is rendering

worn pumice
#

Oh, quite possibly yeah. I'll add that; thanks for the reminder. I forgot about the beach lighting.

barren zephyr
#

@feral wedge I think the animations could def use some work but I don't want them to change the model. The very last thing we need is another cartoonish theropod

topaz palm
#

Herrera would be a neat contender for caracal-like pounces. Jumping high coincides with climbing trees very well.

barren zephyr
#

@azure dragon I was thinking that too, I'd love for it to be a bit more accessible. Obviously not everyone will be able to play the game, even with accomodations, but we should try when we can

feral wedge
#

That’s exactly why it needs a remodel. It’s bland and cartoonish now. It needs to look like a predator. Not a toy. As I’ve said before, the cartoonish stylizations are a flaw. They’re not right for this game.

azure dragon
#

@barren zephyr exactly, I dont think itd ruin the horror aspect either, since you can already hear directional sound. I think having something where its more faded the further away and higher opacity when its closer would really help those with hearing impairment.

#

I have a few friends that have a hard time playing due to hearing issues, as well as some who have trouble with directional sound on their PCs

plain crown
#

That’s exactly why it needs a remodel. It’s bland and cartoonish now. It needs to look like a predator. Not a toy. As I’ve said before, the cartoonish stylizations are a flaw. They’re not right for this game.
@feral wedge Which dino you talkin about?

silver zephyr
#

carno i think

plain crown
#

Really I think the model looks quite nice

molten tulip
#

The current carno model leans heavily toward realism

#

I have no idea how its cartoony

plain crown
#

same

jovial sleet
#

Oh Carno needs a remodel ? Thought y'all liked "realistic" models 😐💀

feral wedge
#

Carno’s current model is bland, frail, and no longer adequate to be a final product. A good many of the concepts/dossiers in #phase-two-archive are weak and inappropriate. If Carno is kept the same, it will again be against the grain of the stylization of other aspects of the game. Now is the time to unify them and make them appropriately darker in tone, as was always intended. Not noodles and chickens with a happy, chirpy attitude. They should be stamped out immediately so that the game can take a turn toward what it is supposed to be.

molten tulip
silver zephyr
feral wedge
#

The issue should be evident enough.

molten tulip
#

What issue

silver zephyr
#

i think the tail is bendy

molten tulip
#

Thats the only thing I can see being wrong

#

By that logic Rodrigo's is also an issue because of its wide face and cardboard leg

feral wedge
#

facepalm This is why feedback is mostly hopeless.

molten tulip
#

People listen to well constructed feedback

feral wedge
#

Correct.

silver zephyr
#

I mean his was pretty well constructed. Doesnt mean you have to agree with it tho.

molten tulip
#

This is just extreme nitpicking and saying "its not Rodrigo's art so its bad"

#

The only isle dino so far id call cartoony is tenonto

silver zephyr
#

Tbf I get not liking the bendy tail on carno since its tail was rather stiff. But like in all the anims weve seen besides like the runs have been pretty stiff. I mean maybe im wrong? But ive not seen many complain about the lack of stifness in them.

molten tulip
#

The anims for evrima carno have been pretty lacking in weight and execution

silver zephyr
#

ye

#

i think thats more of a problem with evrima in general tho

molten tulip
#

Yeah

#

Idk if there's some technical constraint forcing animators to make shorter anims or what

#

But everything's been floaty

feral wedge
#

It doesn't have to be like Rodrigo's at all. His is a good foundation to understanding the animal and some of the vibe it should carry. If I had to hazard a guess, between that and him working on TSL, was probably why he was one of the first artists on this project in the first place. And his concepts for TSL are still some of the most remarkable out there. They capture character. And TI is failing quite substantially on that point to my standards and in my opinion. It should be something that belongs to and is well identified as The Isle's. It's not just about the science. It's about making something the best that it can be. And I'm tired of seeing nothing but insufficient disappointments in announcements. I don't want Saurian. I want what this project was always supposed to be.

molten tulip
#

I think legacy had a perfect and consistent vibe

#

Evrima however has been pretty inconsistent

#

Rodrigo's concepts were nice but you also have to keep in mind that they're 2d drawings, and translating 2d -> 3d especially in games means sacrifices need to be made stylistically

#

Rodrigo's details like scruff grunge and cell shades wouldn't show in a model so decisions have to be made, and it looks like for the legacy ones it was to lean toward realism

#

It still kept the same vibe of big animals surviving on an island in brutal competition but it had to be approached completely differently

#

Carno's model is fine the way it is

#

I can see where that critique is valid in the animations though

lilac swallow
#

For one model that has not its anatomy fucked

molten tulip
#

Because theyre just extremely vibrant and floaty

lilac swallow
#

At least keep it

molten tulip
#

Also redoing an entire model from scratch is huge amount of time and labor that is just not worth it

#

If its OK then it should be kept

silver zephyr
#

If this is in terms of displaying an animals vibe and what it does Tapwing's concept art of carno beats Rodrigo's imo. No offence to Rodrigo's art it's really good. In Rodrigo's carno is doing very uncharacteristic things for what it is or just not doing it at all. In 1 of the drawings carno is attacking a styraco of all things which it shouldn't be taking on due to its inability to really take on larger or similarly sized targets since its a small game hunter. None of the art really shows its speed too. In all of them besides the 1 where its ambushing a guy its standing still and not really displaying this core element of the animal. I'ill admit the bendiness of Tapwing's art is uncharacteristic af as well too but she nails the other parts. The art of carno getting an edge on the herrera and the hypsi perfectly display its dominion over the small game of the island essentially toying with them. The drawing with dryo and teno perfectly display its speedy nature too. First there is the dryo drawing where the carno is charging with dust getting swept behind it exemplefying its speedy pursuit. Then there is the tenonto one where there are 2 carnos running circles around it dodging its desperate claw swipes. I will admit this mostly comes down to preferences and we all have those but I felt the need to point this out. Anyways more weighty animations when?

molten tulip
#

^^^

#

Also tapwing has a better understanding of anatomy and their illustrations are much more mechanically believable

silver zephyr
#

Well maybe besides the bendiness of carnos tail.

molten tulip
#

Yeah thats a shortcoming

#

Rodrigo's dino legs are weirdly 2d

#

Its also got a turkey chest and the face is bull dog proportions

strange wave
#

bendiness of the tail is usually an art style thing, tapwing doesnt do accurate dinosaur artwork thats why most of their art has bended tails and slightly miffed proportions, freds art is the opposite and thats why the art is usually side view with a slight action pose but not a full on character dossier

molten tulip
#

The line of action tail works great with the other dinos but with carno its like huh

silver zephyr
#

Thats what I was thinking too tbh... that the bendiness was to make the artwork more dynamic in a sense. Maybe its not the right word but something like that.

strange wave
#

dynamic is a good word for it

silver zephyr
#

Still doesn't look good imo but at least has some sort of reason to exist.

molten tulip
#

Since carno has the flexibility of a boat

strange wave
#

freds art is probably better to base the overall model and animations of the animal on, because it follows the general way the animal would move, taps art is to get a feel for the personality of the animal and what its gonna do in game, like hypsi preening and jumping high or troodon pulling on tails and screaming

molten tulip
#

Yeah

#

Did Fred do the acro?

strange wave
#

yes

molten tulip
#

Those were a bit strange proportionally

silver zephyr
#

Hopefully jake fixes em up when making the models

molten tulip
#

Yeah im sure its being addressed by now

strange wave
#

thats meh, but, its better than austro which is in an action pose or like the tenonto concept which jake followed pretty 1 to 1, but there way probably a side view made for it

molten tulip
#

If tenonto had a better head itd be perfect

#

The model's head is stylized to look like a Jenga block and it kind of sticks out amongst the other models

feral wedge
#

So, y'all would rather have another raptor by Tap's concept, than Carno. Got it.

silver zephyr
feral wedge
#

It's a two-ton, stiff, sprinter. It's not supposed to be skinny and bendy.

silver zephyr
#

Yes i know that

feral wedge
#

Then why do you prefer a samey concept? Elaborate.

#

Because it's a contradiction to say Tap has a better understanding of anatomy when she broke the anatomy of the animal.

silver zephyr
#

Wait who said the better anatomy part? Personally i dont know much about carnos anatomy besides it having a stiff af tail. Unless your not referring to me.

feral wedge
silver zephyr
#

oh ok

molten tulip
#

I already said

#

Rodrigo's anatomy is broken in ways too

#

His dino legs are weird cardboard cutouts

#

The carno's face is extremely wide

#

And the chest looks like a weird turkey breast

#

Tap iterates on all of those details and theyre mechanically sound

#

I do agree with their concept of the carno being way too energetic though cause carno flips around everywhere somehow and has a super flexible tail

#

But these 2 were completely fine

#

And there's some really weird musculature

opaque blaze
#

That mouth creeps me out, and that neck is ...

real bison
#

just wondering if anyone knows if the idea of biomes dependent on alttitude has been suggested? i know they were thinking human biodomes. but elevation would be a natural way to bring a sub alpine to alpine enviroment at higher elevations with snow. and deserts at much lower areas?

molten tulip
#

You can use the search option to see if its suggested before

real bison
#

i know. just wondering if its been discussed at all. can be hard to hit keywords using search to find convos

molten tulip
#

No idea

real bison
#

biomes based on elevation , in my mind might be a good way to do it, but also might just look sorta funky the smaller the map it was. bigger the map the more natural obviously.

#

seeing what route they go with map size will probs give us a better idea.

ashen elm
#

Its been thrown around before but I don't think anyones gone too into depth on how elevation could affect biome diversity yet. I agree elevation can be a way to make different biomes feel more natural.

The coasts of the island should be moist (wet) rainforests, while the arider parts of the island on the lowland areas of the map should be grasslands, savannahs and semi-arid deserts.

While the higher you go in elevation you usually get mountainous shrublands, dry forests or pines. Unless Cloud Forest

I'm making a document on them but keep getting side-tracked xd

flint root
#

People shouldnt have to wait for a specific time to nest in people

sudden hinge
#

No mating only nest!

wild stone
#

I guess I'll come back to this game in January when fish are a thing, and see if that makes carnivore gameplay any less miserable. As it is now, with groups broken, every utah that spawns goes towards the nametags they see and megapack, killing any non-utahs first, before cannibalizing each other. Most people play utah over teno, and utah has a shorter growth time, the island is just infested with juvie cannibal utahs. At least fix the grouping problem so that megapacks aren't an inherent feature of the game. sigh

silver zephyr
#

The grouping bug does suck. But you know you can leave groups right?

wild stone
#

Participating in a group is not the issue. The fact that a meta has developed around this bug is causing it to be game-breaking. Where carnivores choose to stay in their starter group with 30+ members on a 50 player cap server, so that they can eat each other, makes for terrible gameplay. And because they all stick together, all of the life on the island is sucked into one area with a thousand nametags.

#

And if you're not in the group when they find you, they eat you first.

#

My understand is that grouping was meant to be an organic process that occurs as players find one another in the game. I don't know why they ever made it where you start off in a random group. That's dumb.

silver zephyr
#

bug moment

#

your not intended to start in a group

mental sleet
#

^

wild stone
#

I really hope this behavior is a result of a bug when they added persistent grouping, and not something that someone consciously said "Hey let's start you off in a random group." But that's besides the point. An issue this severe should have been addressed immediately with a hotfix.

mental sleet
#

well, we did have a hotfix... it... uh... broke more than it fixed at the time.

silver zephyr
#

the hotfix was good tho

wild stone
silver zephyr
#

only thing it fucked up to my knowledge was the grouping

wild stone
#

It seems like a really simple issue to fix...

mental sleet
#

if the bug came up after the hotfix then yeah.

wild stone
#

I would rather grouping be removed from the current iteration until it is fixed, than remain where it is to cause this cancerous meta that stagnates gameplay.

silver zephyr
#

or just fix the bug. that also works

lethal silo
#

boujee 3calls already do that

dapper terrace
#

@violet magnet the holding the 3 call vs tapping it is already a thing. Utahs have two different 3 calls

violet magnet
#

I know they do, just an idea on different types and ranges

paper geyser
#

big yes on pue graveyard

#

something like the elephant graveyard in lion king

paper geyser
#

i agree with it needing to be a difficult game about survival but current AI is ridiculously hard to find

#

hunting becomes even harder when tenonto players start body camping when one of their own dies

#

free food should be available in small quantities as it is in legacy so that players dont starve, i dont think starvation should be a common occurrence for small predators like utah and possibly carno

#

apexes (like in legacy) will need to rely on players

#

then tweak it a little, but i think AI should spawn near players occasionally, even if only when their hunger is low

#

but then a player can just camp an AI spawn

#

but that completely ruins your previous point of giving people an incentive to move

#

youre fine with ai spawning near players only when its in a designated area? so we have a hotspot full of players competing for ai?

#

what happened to incentive to move

#

you still have to move to find them in legacy, knowing where they spawn changes nothing

#

i like the idea of competing for territory though, but then we have the same issue of players starving because they simply cant get access to food

#

that is insane

#

tenontos can just camp every ai hotspot and make it so utahs just starve over and over

ebon crypt
#

The thing with AI should be that the population of AI should depend on player counts. The more players on a server, less AI. Not many players on a server, more AI. Also, with the diets system, some herbivores and carnivores will be encouraged to play in certain areas of the map, so you'll still kinda know where everything is

paper geyser
#

if there are so many hotspots then its no different to ai spawning near a player

#

not fair to who?

#

you got your rex, go play with it

#

adjust food so that ai cant feed apexes fully

#

there are a lot of solutions to this issue

#

creating ai hotspots just makes it harder to small carnivores to live

#

thats called unfun

#

i agree with territories, but dying 5 times before making it to adult will just drive players away

#

either that or there will be an abundance of herbivores

#

look i dont have much else to say

#

youre entitled to your own opinion

old orbit
#

I have heard there are plans to rename The Isle to "Starving Simulator" :P

safe galleon
#

@barren zephyr you know just leaving and rejoining the server also works?

lilac swallow
#

@barren zephyr Starving because you arent good enought to hunt > starving because there is simply not enought food

barren zephyr
#

@safe galleon I play in teutonic servers, if I leave the server to do that, i'll lose my place because the server is always full...

fleet cobalt
#

now, if AI gets better, the less people in the server, the more AI, and vice versa. ok?
@barren zephyr AI could be able to populate the server to a decent extend, even with carnivores

flat crypt
#

I think its important to balance difficulty and "realism" with gameplay though

#

Because like kato said, if you keep starving over and over before you even make it to adult, most people will quit

#

And this is more likely to happen to new players too, who don't have the experience yet

#

I think it's good for there to be a challenge. But the "realism" of starving to death is not more important imo that enjoyable gameplay

fleet cobalt
#

^^^^^^ agree 101%

lilac swallow
#

A Game has to be hard, not frustrating

#

You encourage herbivores by making herbivores more interesting, not by punishing you for playing carni

molten tulip
#

Buff herbis

#

Theres cases where its literally not anyone's fault for starving, like low server population

#

In that case yes bring ai

#

But if the server is full of people then you shouldn't be living off ai

lilac swallow
#

Or if a server has high population but all said population are apex herbis or carnis

molten tulip
#

Even if the others are carnivores

frigid cosmos
#

🙂 die

molten tulip
#

Doesn't need to be at the same intensity as legacy

#

Where as soon as you're at 70 a taco spawns on you

lilac swallow
#

Thats why ai should simply not spawn around players based on hunger

molten tulip
#

I can see keeping it the same intensity though if the ai are sufficiently difficult to catch

fleet cobalt
#

A Game has to be hard, not frustrating
@lilac swallow as one wise man once said... Easy to learn hard to master games are the best

lilac swallow
#

Indeed ironcrow

molten tulip
#

Dryos spawning in those jungles would be hard to see

#

Or maybe even places with hazards (like a dryo nesting site in between a bunch of tar pits)

#

That would be cool because the game would give you food but you'd have to risk your life

lilac swallow
#

As i said, plenty of hard to get food is much better than simply not enought easy to get food

molten tulip
#

Yeah when the ai becomes actually hard to catch id be fine with raising their numbers significantly

lilac swallow
#

Never said it

fleet cobalt
#

encounters with other players shouldn't be every 5 minutes
@barren zephyr it all depends really... I encounter players every minute most of times, and then there are those times I cant see one for almost 30 min

glossy matrix
#

encounters with other players shouldn't be every 5 minutes
@barren zephyr what lol

#

player interaction is the only fun part about this game

#

it should be less than every 5 minutes

#

ah yes
walk
hold Q
walk
hold E on a bush
hold Q
walk
hold E on water
repeat

#

fun game

lilac swallow
#

This game is not a fighting game

glossy matrix
#

and

#

thatd be better than what we have now

fleet cobalt
#

no one here ever crawled thru bushes to avoid other players it seems....

glossy matrix
#

and

#

i don't afk grow

#

it's boring either way

#

if you encounter no players at all

#

its just singleplayer+

#

then buff juveniles

#

make them fun to play

fleet cobalt
#

Juvies should be hiding if alone

glossy garden
#

This game is not a fighting game
True, but I agree with gojira encountering others is the thrilling part of the game. But, it's also not a fighting game, it's a survival game. I think it's good that we encounter others every 5-10 minutes, that's what makes it a survival game.

lilac swallow
#

then buff juveniles
@glossy matrix may as well just delete the growth system

fleet cobalt
#

they should be extra cautious lmao

lilac swallow
#

Oh wait

#

Thats sandbox

fleet cobalt
#

True, but I agree with gojira encountering others is the thrilling part of the game. But, it's also not a fighting game, it's a survival game. I think it's good that we encounter others every 5-10 minutes, that's what makes it a survival game.
@glossy garden agreed

glossy matrix
#

Ah yes

#

take "buff" as GIEV HIM WINGS TO FLY AND MAKE HNIM MILLION ATTACK

fleet cobalt
#

'yes, i'm half the size of my mom, but twice as strong!'
@barren zephyr that was a thing on Legacy, 100% juvies had double stats of the next fresh growth phase

lilac swallow
#

Envrima juveniles are as buffed as they can be without making growing pointless

glossy matrix
#

no

lilac swallow
#

Yeah

glossy matrix
#

juveniles should be as fast, if not faster, than adults

lilac swallow
#

If you Buff them more may as well just play sandbox

glossy matrix
#

their main thing is fleeing

fleet cobalt
#

I can agree with being faster for fleeing

lilac swallow
#

Thats surrealistic, the models cant move faster

glossy matrix
#

plus, give them extra abilities

#

like in saurian

fleet cobalt
#

depending on the dinosaur ofc

glossy matrix
#

maybe make juvenile velo able to glide for a short time

lilac swallow
#

anything meant for speed should be slower as juvenile
@barren zephyr this

lost whale
#

then whats the point of asking for more combat on Carnis if Juvis are just gonna be speed demons?

glossy matrix
#

if its feathered

fleet cobalt
#

look this, a juv trike is much faster than adult trike for example

#

a juv utah isn't faster than adult utah

glossy matrix
#

make especially small juveniles able to enter burrows

lilac swallow
#

A juv trike or Rex should be faster, but a juv carno running faster than an adult carno is stupid

glossy matrix
#

well yeah

#

i meant in general, ones that make sense

#

to be faster

fleet cobalt
#

A juv trike or Rex should be faster, but a juv carno running faster than an adult carno is stupid
@lilac swallow this

#

almsot all herbies would be faster has juvies except Galli for example

lilac swallow
#

To make It clear, im one the side that thinks juvies should be fun and not a "oh they saw me a mile away, im not scaping may as well just sit and accept death"

glossy matrix
#

pfft

#

like wallowing even does anything

fleet cobalt
#

To make It clear, im one the side that thinks juvies should be fun and not a "oh they saw me a mile away, im not scaping may as well just sit and accept death"
@lilac swallow they could add hidding spots in trees for tinys

glossy matrix
#

plus they'll already have caught up to you by the time you finish wallowing

fleet cobalt
#

big hollow trees and shit

lilac swallow
#

Thats why i actually actually enjoy juveniles in envrima because they arent fast food

glossy matrix
#

debatable

#

they're definitely better

#

but they aren't exactly good either

fleet cobalt
#

debatable
@glossy matrix I 3v1 gronw utahs as a spawned baba

#

and god they took alot of time to get me, I was fighting and not running btw because I wanted to get a hang on mechanics

glossy matrix
#

That means they were trash utahs

#

not that juvenile utah is op

fleet cobalt
#

no, it's not about "opness" is about viability to defend or run away

#

if I can dodge and bite 3 grown utahs, I can run away from them aswell

#

specially in the forests

glossy matrix
#

you can do it with trash utahs

#

good ones, though

fleet cobalt
#

"if they did something, then their enemy must be trash"

#

what about you can dodge easy with a very small body?

glossy matrix
#

It's clear that those utahs were trash lmfao

#

THREE OF THEM

#

lost to a BABY

fleet cobalt
#

they didnt lost

#

I said I was able to hold my on, not that I killed any of them

glossy matrix
#

that means they lost

fleet cobalt
#

if they didn't completely maul you in under thirty seconds, they suck
@barren zephyr I think it's hard to maul something smaller than the grass its running on

#

exactly

#

well u have fast baby Utahs, don't easy to grapple

glossy matrix
#

if hitboxes were better, i could grapple a baby and kill it, as opposed to it tanking a hit and disappearing in the jungle
this

fleet cobalt
#

you still have to hit the small hitbox with the grapple lol

glossy matrix
#

blind

fleet cobalt
#

what size of hitbox you think for a baby utah?

glossy matrix
#

the whole body

fleet cobalt
#

it is the whole body already lmao

glossy matrix
#

no

fleet cobalt
#

I got hit when they were ontop of me

#

when I was surprised, but when I was running

#

welp nope

#

seems like what you want is the ability to grapple the baby Utah in this case whie he's running lol

#

when he's running at 90 km/h which they do ingame now?

glossy matrix
#

yes

fleet cobalt
#

yep, those are stats of baby utah ingame

#

Speed scalates down with growth, so babys run as fast as adults

#

what seems to me is that you want a easy way to spawn kill, which is very bad

glossy matrix
#

pfft

fleet cobalt
#

you shouldn't even be hunting small babys like that unless desperate for food

glossy matrix
#

wanting hits to actually register isn't "easy spawn kills"

#

you shouldn't even be hunting small babys like that unless desperate for food
@fleet cobalt THINK OF THE CHILDREN

fleet cobalt
#

wanting hits to actually register isn't "easy spawn kills"
@glossy matrix Hits do register, am sorry if ur trash

#

on your own words

glossy matrix
#

Ah yes

#

You bit a baby on the head?

#

It didn't register?

#

THEN YOU@RE TRASH1111

fleet cobalt
#

how you know you hit his head?

glossy matrix
#

because i saw it

#

I'm not fucking blind

fleet cobalt
#

can you show us?

glossy matrix
#

no lol

#

why would i screenshot it

fleet cobalt
#

sub utahs pretty big

glossy matrix
#

and

fleet cobalt
#

so?

glossy matrix
#

ngl

#

they should give dryo a kick attack

fleet cobalt
#

I don't understand where u going.... the Dryo can kill a sub Utah if he facetanks

#

what is wrong with that? Dryos are big

#

because Utahs are faster than Dryos?

#

everything must have 10m tall and wide hitboxes so Strothern can hit them

#

even with 1000 ping

glossy matrix
#

nah he's just being a dumbfuck

fleet cobalt
#

what is your ping ingame?

glossy matrix
#

me too

fleet cobalt
#

46 ping equals 046ms of delay

glossy matrix
#

oh my god!! thats such a long dely!!

fleet cobalt
#

oh my god!! thats such a long dely!!
@glossy matrix when u consider your target is moving at 46 kmph?

#

oh yeah, its a very big delay

glossy matrix
#

when you're also moving at 46kmph

fleet cobalt
#

when you're also moving at 46kmph
@glossy matrix then u making it even worse most of times

#

because the delay applies to the Utah and your movement

#

and unless your attack box and their hitbox are actually big, yep expect things to happen

#

you're saying hit registration is flawless, right?
@barren zephyr no, am not saying its flawless

#

no hit registration is flawless unless it has 0 delay

#

you two want an easy way to kill babys... you don't even consider how that influences the game

#

you want a bigger hitbox, how does that influences the game?

glossy matrix
#

no!!! baby should be impossybul to kild!!!

fleet cobalt
#

This is a game, not nature

glossy matrix
#

they shud have infinit hp!!

#

This is a game, not nature
It's a SURVIVAL GAME

#

about dinosaurs

#

which are animals

#

which are fucking nature

fleet cobalt
#

still a game

glossy matrix
#

god

fleet cobalt
#

can you register no hit at all?

glossy matrix
#

yeah

#

evrima hitboxes are general are pretty weird

#

hell, isle hitboxes

#

both legacy and evrima

fleet cobalt
#

if they are so weird I should have noticed on first play

#

now... if you really want something that works, I say trample damage based on weight

plain crown
#

Yeah I have to agree that the hitboxes are pretty unstable

ebon crypt
#

Game or not, a baby anything has a very low chance of surviving an encounter with something bigger than it

fleet cobalt
#

because they are animals

languid scaffold
#

So when are they gonna roll back this shit update that totally broke the game??

fleet cobalt
#

have you ever seen an baby lion doing sharp turns to make a predator hunting it miss?

ebon crypt
#

Like, I'm sorry, but an adult Utah can literally bite and maul a juvi dryo. It ain't surviving that

fleet cobalt
#

have you seen babys turns at trees to try and lose predators?

paper geyser
#

i find it more ridiculous that as an adult tenonto a juvi utah can tank my claw swipe

ebon crypt
#

Juvies can dodge, but it seems like the discussion is about juvies tanking hits from adults, which shouldn't happen

fleet cobalt
#

Juvies can dodge, but it seems like the discussion is about juvies tanking hits from adults, which shouldn't happen
@ebon crypt nope, its about dodging

glossy matrix
#

Juvies can dodge, but it seems like the discussion is about juvies tanking hits from adults, which shouldn't happen
@ebon cryptIt's about hitboxes

#

and how they're broken

fleet cobalt
#

because I said I dodged 3 grown utahs as fresh spawned baby

#

on tall grass

paper geyser
#

but then we have the issue of juvies needing to hide for an hour until theyre grown enough to tank hits/run

glossy matrix
#

yes

#

which is why juvies need to be buffed somewhat

paper geyser
#

thats literally the opposite of fun

glossy matrix
#

make them (for the most part) faster than adults

#

live in the jungle as a baby
@barren zephyr here's the thing

#

despite being JUNGLES

#

they have no food or water

#

at all

paper geyser
#

gojira has a point, but making it so players have to hide for the first part of their life is just stupid

fleet cobalt
#

but then we have the issue of juvies needing to hide for an hour until theyre grown enough to tank hits/run
@paper geyser they want to be able to tackle a baby utah at max speed

glossy matrix
#

and that's a problem because?

paper geyser
#

here's my solution: improve hitboxes, kill juvies in one bite

#

theres no need to tackle this or that

glossy matrix
#

here's my solution: improve hitboxes, kill juvies in one bite
@paper geyser yeah, that's my point

#

he keeps pulling stupid "arguments" out of his ass

paper geyser
#

if pressing one button will guarantee a kill then it shouldnt be implemented

#

he keeps pulling stupid points out of his ass
who does

glossy matrix
#

iron

paper geyser
#

right

fleet cobalt
#

here's my solution: improve hitboxes, kill juvies in one bite
@paper geyser I believe it will kill when bleed is added

paper geyser
#

no, juvies shouldnt be able to take a hit, period

ebon crypt
#

^

paper geyser
#

they rely on speed and agility, not thick skin

glossy matrix
#

don't try to argue

#

he also thinks utah should tank a stego hit

paper geyser
#

yeah i heard that one

#

like im sorry what, a utah is gotta get double impaled and just walk away with a little bleed

fleet cobalt
#

yep I actually do, shouldn't die instantly

ebon crypt
#

Explain.

glossy matrix
#

go find two meter long spikes

#

jump on them

#

and see if you die instantly

fleet cobalt
#

never said little bleed, I actually said Tons of bleed

paper geyser
#

fuckin lmao

#

tons of bleed but no insta kill just gives the dying utah time to harass the stego some more, its needless

cyan flame
#

If the utah gets massive bleed, it'll die anyway a few seconds later, 100 bleed = lethal so

fleet cobalt
#

go find two meter long spikes
@glossy matrix well... doesnt matter if it's 2 meter long or 10 meter long, what matters is the thickness

glossy matrix
#

WHAT

fleet cobalt
#

because 2m or 10m will hit the same area

ebon crypt
paper geyser
#

uh huh

glossy matrix
#

I said "two meter long spikes"

#

As in

#

two of them

peak wedge
#

Im sorry im gonna screenshot that

glossy matrix
#

which stego has

ashen elm
#

I'm surprised Teno will be getting bleed. So only Dryo and Hypsi won't have it xd

fleet cobalt
#

and I've actually seen people getting 2 meter long iron rods threpassing legs and shit

#

guess what, they didn't die

glossy matrix
#

Through the LEG

ebon crypt
#

LEGS

paper geyser
#

those are legs, not vital organs

glossy matrix
#

Not the fucking torso

fleet cobalt
#

Not the fucking torso
@glossy matrix depends where it hits

ebon crypt
#

Not their fucking vital organs

paper geyser
#

throw two 1-meter spikes at a human's torso in random locations, see the probability of them living

fleet cobalt
#

throw two 1-meter spikes at a human's torso in random locations, see the probability of them living
@paper geyser even then it's not an instant death

#

only instant death is brain damage

glossy matrix
#

bruh lol

paper geyser
#

when the human stays impaled and gets thrashed around, yeah hes not going anywhere

glossy matrix
#

shoot someone in the heart, see if they die instantly

ebon crypt
#

So what, is the Utah just supposed to sit impaled on the stegos spikes for a while?

peak wedge
#

Theres a lot of ways to instantly die, not just brain damage

fleet cobalt
#

shoot someone in the heart, see if they die instantly
@glossy matrix nope, they agonize for a few seconds before dying

glossy matrix
#

yes

#

SECONDS

fleet cobalt
#

yep, not instant

glossy matrix
#

not tanking the hit and bleeding a lot

fleet cobalt
#

not tanking the hit and bleeding a lot
@glossy matrix seems like it, because it was not instant

glossy matrix
#

god

#

my brain cells are dying

fleet cobalt
#

very diferent from getting your whole body smashed, when u are instant dead

ebon crypt
#

And how do a few seconds of life help you in a game exactly?

glossy matrix
#

for my own good i'm gonna become a bystander to this convo

paper geyser
#

we get what youre trying to say, but a utah living for a few seconds while hanging off of a stego's tail will help them in exactly zero ways

ashen elm
#

Stego tail hit is one-shot in Legacy for Utah and will be a one-shot Evrima. It's fine

fleet cobalt
#

And how do a few seconds of life help you in a game exactly?
@ebon crypt immersion, beliviability

ebon crypt
#

Right.

paper geyser
#

we get what youre trying to say, but a utah living for a few seconds while hanging off of a stego's tail will help them in exactly zero ways
please read this

glossy matrix
#

i'm about to go ballistic

paper geyser
#

how do you propose we solve the issue of the utah STILL BEING IMPALED

fleet cobalt
#

please read this
@paper geyser it also helps balancing and giving it a different play style when u consider bigger things like Rexes

glossy matrix
#

BALANCING

paper geyser
#

you havent answered my question

glossy matrix
#

FUCKING

#

HOW

ashen elm
#

Solution for Utah fighting Stego and dying
Don't fight Stego dondiFeelsGoodMan

ebon crypt
#

You can't be serious. Please tell me you're trolling at this point.

paper geyser
#

there are literally zero advantages to letting utah live after getting thargomized, pls iron just listen

glossy matrix
#

i hope he's trolling

paper geyser
#

me too at this point

lilac swallow
#

I sometimes wonder if im the only Utah main that doesnt want Utah to hunt literally everything

fleet cobalt
#

HOW
@glossy matrix Simple, Let's say a Utah has 1200 damage and a Rex has 12000... if the Stego does 1200 damage and low bleed, he would take say, 11 hits to kill a Rex

glossy matrix
#

no because you haven't specified rex's hp

paper geyser
#

WHY DO THOSE TWO CORRELATE

fleet cobalt
#

but if the Stego deals 800 damage and high bleed, he will need more hits to kill the rex asap, but will do more damage overtime

glossy matrix
#

WHY DO THOSE TWO CORRELATE
@paper geyser that too

fleet cobalt
#

no because you haven't specified rex's hp
@glossy matrix read again

lilac swallow
#

Bleed is not damage over time anymore

paper geyser
#

dinos arent linked to each other, hp and damage can be changed

fleet cobalt
#

WHY DO THOSE TWO CORRELATE
@paper geyser because he asked balance how?

glossy matrix
#

Bleed is not damage over time anymore
@lilac swallow this

lilac swallow
fleet cobalt
#

Bleed is not damage over time anymore
@lilac swallow what is it then?

lilac swallow
#

Just read the roadmap

ashen elm
#

Stamina killer

paper geyser
#

my head hurts

glossy matrix
#

"Blood is very important to the body. It delivers oxygen and nutrients to the organs and removes waste. In the context of the game, oxygen delivery is the character's total stamina, nutrient distribution is healing and waste removal is stamina regeneration.

The effects of blood loss comes in stages. At 30% blood loss, the situation worsens as the skin becomes pale and the heart rate increases. Beyond that, breathing worsens as stamina drops and at 80% blood loss, losing stamina becomes deadly. At 100% the heart can no longer pump blood and the body shuts down. Each stage of bleed drops your stamina, healing and stamina regen. Get to safety and pack your wounds to stave off a slow demise."

#

dumb

fleet cobalt
#

"Blood is very important to the body. It delivers oxygen and nutrients to the organs and removes waste. In the context of the game, oxygen delivery is the character's total stamina, nutrient distribution is healing and waste removal is stamina regeneration.

The effects of blood loss comes in stages. At 30% blood loss, the situation worsens as the skin becomes pale and the heart rate increases. Beyond that, breathing worsens as stamina drops and at 80% blood loss, losing stamina becomes deadly. At 100% the heart can no longer pump blood and the body shuts down. Each stage of bleed drops your stamina, healing and stamina regen. Get to safety and pack your wounds to stave off a slow demise."
@glossy matrix seems even better for Stego to have lower raw damage and high bleed output

lilac swallow
#

No

glossy matrix
#

oh my god

#

why do you speak

paper geyser
#

bro please you are worrying me

lilac swallow
#

Now bleeders only have 1 way of dealing damage

#

A dilo isnt going anywhere with its current 100 damage

fleet cobalt
#

unless his bleed stacks

glossy matrix
#

aaaaaaaaaaaaa

fleet cobalt
#

which should occur with different bite areas

lilac swallow
#

Imagine a taco surviving a dilo because dilo has a weak bite just because of bleed

fleet cobalt
#

it's a very unique gameplay styles I'd say very different from any other carnivore

ashen elm
#

Bleed does ramp up, but that doesn't mean Stego should be doing low damage and high bleed. It's a 6 ton animal with meter long spikes

glossy matrix
#

The shit, unviable playstyle?

#

Magy already has that one though

fleet cobalt
#

Bleed does ramp up, but that doesn't mean Stego should be doing low damage and high bleed. It's a 6 ton animal with meter long spikes
@ashen elm I didn't say low damage, I said Lower damage

ashen elm
#

That doesn't make sense either

fleet cobalt
#

If Utahs have same health has on Legacy, that is 1200... should Stegos do 1200 damage? (that was rex damage on legacy)

lilac swallow
#

If you cant one shot something leagues smaller than you for the sole reason of having high bleed then bleed shouldnt be re implemented

glossy matrix
#

^

fleet cobalt
#

If you cant one shot something leagues smaller than you for the sole reason of having high bleed then bleed shouldnt be re implemented
@lilac swallow he is not hitting with his whole body, is he?

glossy matrix
#

wh

lilac swallow
#

Nah

glossy matrix
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what

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WHAT

lilac swallow
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Only with a tail with high kinetic force that by itself is larger than utah

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Not to mention that those spikes are longer than utah is wide

paper geyser
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hhhhhh

ashen elm
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Stego hits with an extremely powerful tail that dug a hole through bone of an Allo

Much bigger than Utah

fleet cobalt
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are going for reality?

glossy matrix
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Yes

fleet cobalt
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then any hit from Anky club is certain death to anything

glossy matrix
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not true

lilac swallow
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In stego's case the bleed is the secondary effect

ashen elm
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Anky will definitely break kneecaps we know this
But probably not death

glossy matrix
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isle anky looks to be less strong than real anky

fleet cobalt
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not true
@glossy matrix can you recover from a 14000nf hit from a 200kg club?

lilac swallow
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Fuck rhino anky tho

ebon crypt
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I feel sorry for some of you guys, but this is some good popcorn material

ashen elm
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Yes Rhino Anky is cursed

glossy matrix
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can you recover from a 14000nf hit from a 200kg club?
@fleet cobalt Rhino anky doesn't have that

fleet cobalt
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isle anky looks to be less strong than real anky
@glossy matrix
are going for reality?
@fleet cobalt

glossy matrix
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That's why rhino anky is so trash

ashen elm
lilac swallow
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Take some @ebon crypt 🍿

fleet cobalt
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you have to decide, u either go for reality, or u go for game

silver zephyr
ashen elm
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you have to decide, u either go for reality, or u go for game
They've stated many times they want semi-realism and flexibility

lilac swallow
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Nah

glossy matrix
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which of these two looks stronger to you

lilac swallow
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You can only choose one

fleet cobalt
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They've stated many times they want semi-realism and flexibility
@ashen elm yes, but you want to go for reality

glossy matrix
ashen elm
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I definitely prefer it going more realistic yes
Especially with designs

sick crescent
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I like the tail of Isle's Anky

glossy matrix
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yes

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that is good

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but the rest of rhino anky is bad