#general-feedback-discussion
1 messages · Page 601 of 1
Deinocheirus with malnutrition problems
What the fuck did they do to cheirus
Theri with back and hip problems
that posture on that theri is so forced.
^
at least we can marvel at the beautiful ankylodocus concept.
can someone please do an edit for alberto's head?
Herrerasaurus might also elude to lips as well
wdym edit @cobalt parcel
The new giga, does it have lips?
yeah herera looks like it has lips.
Likely as well
like, it's head looks bashed in and deformed
Sooo lips aren't all out of place in this game.
In fact, they'd make for a decent toggle option
it's basically legacy's head
if you're talking about the ridges that lead up into the horns
allo has the same things
let me get the one from the devblog
something about alberto's head is just really off to me
old alberto concept
Please dont bring that thing here mrgharial
dented anky 🤢
that's not the alberto concept lol
That anky makes my pfp a mood
unbonked anky is the best.
the new concept vs the legacy model
I still dont understand why they made anky fast yet stego is still slow af
making anky faster doesnt necessarily mean fast
Fast for anky that is
I kinda like this anky

Oh that looks cool
it's got tiny changes but to me it just looks odd. not saying legacy alberto is good or anything but idk i cant put my finger on it
i think legacy alberto looks more like a tyrannosaur
legacy alberto looks more real than rex with a skinny body.
its the neck and head being freakishly massive.
Do proportions tend to change drastically between concepts and models or are they usually spot on?
yeah it's the proportions that throw everything off
spot on usually.
Glad allo don't have lips 😌
jake can do 1-1 models.
the head should be smaller + the legs can be fixed/slimed down
Then I do hope the concepts get adjusted.
theri and giga both look almost identical to the concepts.
giga does have some changes. like the arms and head being bigger
Small changes miiiiiight be all they need.
that could just be the angle
i will have to wait for giga to be in game to know if i like it or not. iffy on it rn.
giga will probably be another year at least.
yeah
yeah head and arms look larger.
legs are beefier too
arms look a bit beefier but its pretty decent.
of course the thick skin on its back is likely not how it looked, but pretty unique and not bad.
does the head look a bit square to anyone or what do you think? i am undecided on the head
so far only true apexs with bad proportions are spino and anky if it keeps the dent.
gigas head is really square.
I think Jacob will make the proportions slightly better. In Alberto's case it should be easy to appeal to both parties. Who want a realistic, and who want a stylized design.
Acro on the other hand....yikes.
its crest is larger than the skeleton but that makes sense.
That's gonna need a lot of magic to not make it look ridiculous
funny enough jakes ankylosaur models are pretty 
wonder how new h-giga will look
actually that is probably the reason the new giga has osteoderms, is cuz of h-giga
edited his crest a bit but somethin about it looks too tyrannosaurid now
h giga can keep a similar model. just needs some head edits.
yeah that looks like a rex.
guess thats why they gave him the big crest
@queen knoll pretty sure these concepts are from Fred
They look like Fred's works
says jake in bottom corner
??
Alberto definitely looks like Fred's style wha
jake did denver for saurian for sure and he did a borealopelta as well. pretty sre the anky for saurian is from him too but not sure.
yeah, not to be mean to him at all i still love his art, but i feel tapwings has a sleeker design usually and i have become accustomed to seeing that. i think if they are going with tapwings look they should stick with it otherwise the dinosaurs will begin to look uncoordinated.

mmm acro chow
now this is mega nice https://cdn.discordapp.com/attachments/401481371249541120/773731946353524786/unknown.png
@potent sonnet while most of it is very nice, the extra spikes at the end of the tail are unneeded and take away from the design as a whole
I agree personally
Perhaps. I added them to give a more recognizable outline
Saurian Anky ❤️
that borealopelta is pretty fire.
Yea his Borealopelta is really nice too.
idk the spikes on its back look like a thing that would be for a elder acro tbh
^
@potent sonnet I love your acro edit so much! Acro is one of my favorites and your edit makes him look beautiful again. Thank you for posting it, I hope the devs take note of it. ;o;
I'm just hoping they're looking in feedback in general, but thank you Ferid.
Still a wip (doing the body changes rn), but I basically changed the skull so it now looks more similar to an acrocanthosaurus skull, instead of a carcharodontosaurus skull
ALSO A BIG FAN OF SUPER SPIKEY ARCO EDIT that oslo linked. I LOVE that shit it's

I am a little gremlin for spikes

By update 9 I feel that Sucho would still be too big for the roster.
However, if Beipis still isn't in the game by then, it would be cool Minmi came with it.
@vast heart, if you're going to pursue a Acro edit so far so good. Really like the chin spikes.
I personally agree with Hash on the his statement. Tap does a really good job on bringing out the "monster" in creatures and I think that should be used for the strains and other lore related topics (not saying that she can't make a good dinosaur, because she defiantly can). However, I do like's Fred's design's because his art tends to have more details on the concepts than Tap's.
I love how peps are acting like lips are a new thing for acro
I really love the spikey edit above, goes into the more reptilian look the Acro has
Talking about spino...
I like the body and proportions on new spino
They want a monster
But I just really dislike the structure of the head
That drawing by Tapwing is by far one of my favourites 
It looks big, menacing and powerful
Yea? @eternal owl
This spino is much better than the isle 's current model
Huh?
That spino there is by far my favourite.
New spino best spino>tadpole spino
@valid zephyr same here
did he just censor shut
@valid zephyr Agree, it has some artistic freedom (love how the sail runs all the way down the tail) and yet looks accurate to the recent findings. But as mutch as I like her work I just don't like the art for the new giga and on top comes the new Acro and Albert (who seem to be coming from someone else? ) Its just not my STYLE. I get why some people like them because they seem so monster like but didnt do ARK this already? Hate to say it but Path is getting my attention more and more stylewise.
the new acro and alberto looks like big bad monsters, like JP/JW dinos :X
I dont think that base dinos have to look like monsters. Simply just dont get it... The strains should look like monsters but base dinos should be accurate as much as it is possible with some unic artistic features allowed
the strains can looke like godzilla or whatever is all ok, but as normal ones...
i think the already existing models are ok, only the movement should be reworked and all would be good :X
Sorry I just realised I @ you by accident. Sorry
I’ve heard rumour that the dev team are making the larger dinos Non playable,if so then that’s an awful decision
First, why in this channel, and second, they are coming, just later on. I think that they'll be added as AI first, then they'll make them playable
Here is my acro edit
I changed the skull so it now looks more like an acrocanthosaurus skull
Made the tail longer
The neck longer and added a more S shape to it
Some small spines under the chin because why not
it looks anatomically correct and so my eyes dont hurt xD
I tried to make it more accurate while still looking from the isle
the other thing that should be changed is probably the neck length
Is a bit too short on the initial concept I think
It is
why the fuck are so many people photoshopping the new concept arts
i think the originals are fine
none of the edits are objectively better
some of them seem even more inaccurate than the original
Oops I forgot to add the picture
But I agree Jenna
First time making feeback
Hope its ok
Some people have brought up some fair points. I mean, it's been a good while since I was able to immediately tell if I like the concepts or not.
What we should actually be concerned about imo is how they are actually implemented into the ecosystem, how they look doesn't matter near as much especially when they look fine
what fair points tho
About the anatomy
People are posting their feedback on the new concept in the channel devoted to feedback.
Nothing wrong with that.
Stop giving feedback about a concept smh
I mean the simple answer is the designs are polarizing, that's why people are giving suggestions.
Punchpacket stated that the concept was the best time to post our feedback, as by the time the model is done it's a lot harder to fix.
God forbid people don't like how they look and would like to voice that
People are allowed different opinions about how things look.
I've just never seen people care so much about how something just looks and propose so many edits that feel honestly the same in many cases
when I'm seeming to be the only one caring about how tf are they gonna implement these guys into the roster without them infringing on other niches or being worse sidegrades
i don't get it lmao
That is an issue many people wonder as well
Might have been a different dev which said it, not punch.
But they dont want fugly ass looking animals at the same time
I mean, the look of something is important. It helps to convey the creatures intent and overall tone. You wouldn't add a really smooth and cartoony dinosaur to a horror game
Yet they added an obese acrocanthosaurus Rajing
Punchpacket stated that the concept was the best time to post our feedback, as by the time the model is done it's a lot harder to fix.
pretty sure that was hypno but it doesnt matter really lol 🤓
I come to propose a concept on how they can handle niche partitioning and the chat's flooded with photoshopped concepts lol
or a hypsilophodon that looks like a bird of paradise
Because people care about how things look, people want dinosaurs they like to be represented in a way they enjoy. Most people don't pick a playable for min-maxing, but because they like that dinosaur. Both gameplay and design are important.
Roster balance is a different issue (a valid one too).
the Acrocanthosaur looks scary to me
I mean, I like the chunky acro in concept, but it definitely needs some tweaking
The lack of a neck is my biggest issue
Especially on the side shot
it has a neck tho
For sure
@silver zephyr Ah I saw it from a red name and my mind assumed punch.
I miniscule one jenna
Its lack of neck and how it looks like Big Edd is, um, not great. Making it even slightly longer would do wonders
what do you guys think of my idea?
There is a neck
its a neck thats 1/2 the length of the actual animals neck
But there is a neck
I love all these artists posting their opinions, as I get to see a ton of cool concepts.
i hope hey don't change too much coz i rly like the original concepts :( they feel very badass
The thing is, we don't really know what the devs have planned for the acro and alberto yet, so we can't really critisize the future playstyle, because we don't even know what they want from it. We are mainly criticising what we have of the creatures right now
I think that the main problem with acrocanthosaurus is that, besides its really limited niche due to apexes and sub apexes, it doesn't look like it fits with the rest of carnivores ingame, its design is just really off
Anyone have feedback on my feedbaxk
I'll post my rant on a proposed concept for niche partitioning at some point
I do hope that atleast different diets will help with that
honestly i think my idea might just be the diet system but more advanced
Posting suggestions is tough on the day after a new concept is shown.
There is no problem with acro looking chunky, but its proportions are so off that it doesn't look like a functional carnivore
it goes w/ the diet system to encourage certain dinosaurs to stick near certain parts of the map and discourages them from others simply due to where the food is. Make certain herbivores live in certain localities based on where their preferred plants are, and then make certain carnivores prefer those certain herbivores and not prefer others.
Preferred food can refill allot of food and provide a temporary buff such as health/stam regen, general food can refill ok food and give no buff, and unpreferred food can refill very little food and provide a temporary regen debuff.
Apply this to the roster, and Acro suddenly is viable without needing to be awkwardly balanced. It is encouraged to live within it's own sub-ecosystem with a selection of creatures, while Giganotosaurus simply lives in a different locality with different prey items. Their gameplay is suddenly different not because their stats are different, but because they live in different regions with different creature interactions
That sounds cool Jenna
Idk if they do plan to actually do this but this is what I've thought up with on my own time and I really believe it'd help allot
That does just sound like the diet system
I hardly know anything abt the diet system other than food preferences, so there's a chance my concept is what they actually intend
which would make me rly happy
Iirc the devs did mention natural "barriers" that would work similarly to how you suggested it would
There is more info in the roadmap iirc
I do hope that the planned diets encourage (not force) certain animals to live in certain regions.
yeah me too Jenkens
By that I mean adding natural, but not forced, restrictions
like there's nothing that would stop a Giga from travelling into Acro territory, but the prey items would provide such poor nutrition for Giga and the risk of conflict would be high due to Acro needing to defend it's preferred prey that the Giga would be better off just going to a different territory where it's prey actually lives
Ye
So. Do you mean like maybe the carno in plain lands would be better?
And considering how bleeding will work ingame I think that no one will want to mess with an acro
Tbh by looking a the acro's current concept art, it looks like it could stand its ground against apexes. Not kill the apexes, but defo have a chance at fighting them. Acro was always a bit strange in legacy, not an apex, yet not a mid-tier either
that info doesn't say anything about locality encouragement and species segregation which is a little h
but am still hopeful it works out
Same
@white torrent Literally what we should've had from the fucking beginning.
I also like the suggestion that says the base should be more towards the IRL counterpart and actually make the cool and stylized stuff for strains.
maybe dial it back to Elders I'd say
sure, elders could just be minor exaggerated traits
since strains are meant to be really alien and mutant monster-like to my knowledge, much further than just stylizing the traits
i don't feel like some stylized traits are enough for what "strains" seem to be aiming for
Some are alright, and some are....
When it comes to the new concepts. Jacob can easily make his magic work for the Alberto and probably also fix some proportions as well.
Acro tho
Yeah acro...
I was mixed on it when it first came out but that deviates way too much. Like god damn
how does it deviate
Bone wise
the only reason why anyone would say this is acro is because of the ridge on the spine
it very much looks like one to me
because of the elongated spinous processes
The angle view helped it a lot
if that's all that Acro is to you then yea that is very much Acro
because in side view it just looked
skull shape is very carcharodontosaurian
absolutely ridiculous.
it's not Acro skull though
But, yes it does look like a carcharodontosaur-
how is it not
It's way too large relatively to the rest of the body
The crest is massively exaggerated
the nasal ridge is enormous compared to Acrocanthosaurus skeletal
soft tissue extension?
no, those are not just soft tissue extensions
the proportions are completely off too
True, both of these new concepts look like the Elder versions of the base creatures
Old vs. New. Shamelessly taken from the Isle Discussion
Oh there he is
Looks like an alien
legs are oddly shorter
it's just a fat fuck
sip
it just looks fatter to me
Look at the size of the head of the new one in comparison to the old one
Not that it's THAT bad but
Skull is much larger on the new concept
The new one doesn't have a neck, its relatively shorter too
Looks like a guanlong skull doe
They're proportionally similar
^
Acro's concept art could perfectly work for an elder acro
I'm starting to think the issue is not the bones for some areas
but the muscle itself
if you put a skeletal Acro next to it you can see that the skeletal is longer while the new one is significantly taller
@mellow maple that's what I've been tryna say
I'm
Sorry guys it just doesn't look like an acro except for the spine that's it
stupid
it's just fatter
sometimes LOL
no it's not "just fatter" the proportions are not those of an Acro
It's not just fatter
Actually it depends, if you compare a skeletal to the concept and use the skull size as a reference the concept ends up being too short on both lenght and height
Yes because the head is way too big on the concept art
I...... like the head. not sure how i feel about that.... is it neck armor?? what, to protect against Tyrannosaurus bites?? Honestly I've never been the biggest fan of playing Acro, always felt like it got the shortest end of the stick when it came to the Apexes, but if this new one is somehow able to hold its own in the cutthroat ecosystem of EVRIMA then i guess i owe it to myself to give it a look.
The arms have shrunken but that may actually be an accuracy on that front
If you use the lenght as a reference then the skull ends up being massive, the torso too short and the legs too bulky
And yes, acro did had short and bulky arms
So atleast they got that right
mhm
My only problem with it tbh is the size of the head, the lenght of the tail and the short bulldog neck
Hella big Dilophosaurus?
It's the skull tbh
I would literally not care about the body if it wasn't for the head
Oh and the mass over the neck, it looks like a tumour
Not when you get into detail
Armadillo acro lmao
-wait I'm stupid
Or just like it has a severe case of obesity
I thought you said that was the same skulll
I SWEAR
Fucking hell, I got Guanlong after all
he's just in hypo form
in the name of acro
UAHAUAHAHAH
Evrima acro = guanlong + carcharodontosaurus + bulldog hybrid??????
Acro looks like it has to swing its whole body around just to look at you
The only thing I like about it is the fact it has lips. Otherwise, it;s very much a step back from the original one.
+armadillo
Alberto's body is just squashed
Its like a pug but instead of the head it was the body that got squashed
Yeah alberto isn't that bad
a lil short
Alberto's fine, honestly, compared to Acro. I'd just like to know what they're thinking with this concept-- what's it gonna do, and how is this design gonna help with that??
I think acro and spino are the worst design in game
But the scales around the head
I like the face (even tho it's big)
I'm not saying they should've buttttt it would've been a neat detail for their alberto to have the up to date scale layout
This is tyrannosaurus yes
But I mean like in general
Albertosaurus probably had a similar facial integument
:[
Ugh
After this i lost all hope
For the designs i mean
The head and neck look fine, honestly, when you just imagine the throat is less muscular than the actual beef of it.
Honestly I think the biggest problem is in how they chose to pose the concept-- it's leaning forward and down, with its neck scrunched back-- of course it looks like it's gonna fall over
The game might be fun to play but still
I'm just saying like, delete the animal's design.
I will never stop expressing how shit that is.
It is the most out of place dinosaur in the entire game.
go on
And then you can fuck up all you want
hmmm
It's 10000 better than this
make the sail bigger tho
literally the one trait
I expected them to exaggerate
Nah it's half the size of its IRL counterpart
Man, I'm glad we're getting the skin system before Spinosaurus because I do not like that muddy-lookin' skin
WHAT DOES SPINOSAURUS NEED TO HIDE FROM
Spino is also a fish eater so..
Hide spino hide!!
I can totally hide a giant apex land giga 2
mm. also not a big fan of Spino's tail.
people keep saying it's a crocodile tail?? but it's cylindrical
Still hate the skull
mmmmyeah the skull is bad
The spine yeah it's too small
The design behind this was for a creature who could kick ass or some shit. And, yeah, it totally would.
But this is like a kaiju b movie monster
But i seriously can't forgive them
they could delete some of the beef from its back and make room for more sail
For its poor face
And then there's the mindset I see that Don wants a complete spinosaurus skeletal in order to even consider accuracy
ah okay
how about rugops tho
why tf, does it get to look like an actual abelisaur
when all we have of it is its fucking head
Actual bullshit, but uhh I got side tracked
yeah, acro bad, alberto okay
would've preferred the concept on the right tbh
Spino very bad
Concept art spino was way better than the model
i feel like Stego's new sprint gets too much airtime
Question do they follow people's feedback?
At least it wasnt just a charchardontid with a sail
There was this one someone made.
Question do they follow people's feedback?
@tawny mica when they show anky model we may see
God damn I want it
seems like, Bacco, when there's enough people with a reasonable request
@tawny mica when they show anky model we may see
@lilac swallow
What do you mean I'm worried??
There was this one someone made.
@mellow maple DAMN
it was hinted that the Anky redesign is getting a re-redesign
due to immense public criticism
There's a redesign???
oh you sweet summer child
The concept has a broken spine and everyone complained about it, if the model has the spine fixed that means they listened
SEND THE ANKY
Ew
Club tailed rhino cosplayed as anky
honestly?? i dont think the dip is the problem. there's just a couple little knobs on either side of the flat area on its back that give the impression of a dip. i just wanna know what the hell is up with its arm cannons
Apparently that dip is intentional for gameplay
And then you can fuck up all you want
@tawny mica
I was so wrong
it's supposed to allow its hips or something to run fast
The broken spine and the armor looking more like just thick skin instead of armor are my major problems
so they segmented the Anky for......... articulation??? ew
it's supposed to allow its hips or something to run fast
@mellow maple but we are getting slow stego so that point is useless
Anky is cake
beefcake
Isle devs and contradictory actions, name a more iconic duo
Too toxic to eat apparently
Just like the fandom when talking about it
what a wonderful metaphor
or.... we WONT ||Magy adaptive camouflage Magy adaptive camouflage||
Just let magy fly
devs have said that toxic meat won't be Magy's gimmick defense-- that's just a little somethin' extra
running faster does not necessarily mean fast as a whole
oh-- it'd be cool if Anky had a symbiotic relationship with like, a type of moss or something, allowing it to grow on its back, granting it a passive stealth effect when standing still.
It inhales air and begins to float away. 👋
just give me my mossy-backed ankylosaurs already
just give me my mossy-backed ankylosaurs already
@ashen wasp this is actually gold
alright screw it it's going in #general-feedback
Do it
Anky players be like: k boys going afk
Ovi, utah and all small dinos sittin on them
Then getting an heart attack when they wake up
oh all fuckin' RIGHT imma draw it.
Me too man
DAMN youre a good artist
i do not hate the rhino style Anky, it's just the back that is wrong
and could use a little more spikes
Here’s mine— couldn’t quite get the scale for the Ovi that I wanted so just imagine it’s a juvenile
but the real question is, why Fred keeps making grottesque, cartoony and deformed concepts?
JP
my guess is that the fictionalization and differentiation required for balancing makes it necessary to try new artistic avenues-- his less-speculative art done for Wikipedia and the like is some of the best I've seen
^ Yes! But both look like this to be honest. HUGE dislike
im genuinely excited about the roadmap now they have changed it
i hope it stays the same as that
idk what do yall think about the roadmap change
Here’s mine— couldn’t quite get the scale for the Ovi that I wanted so just imagine it’s a juvenile
@ashen wasp you're a very good artist too
oh, you
Have you seen the eating animation?
It literally hates whatever it's eating
Like very aggressively biting every chunk of meat
pretty sure wallowing is confirmed to help bleeding.
Stego kicking back seems a bit odd. rather give it trampel
@azure wadi its already confirmed
a tail whip was confirmed for awhile im pretty sure
oh ok, i did not know that. cool
Geko animals dont have smell that is that perfect, the current scent system is perfect, working on it anymore is pointless but i do agree that vomit should be smellable
also reacting to your own suggestion, cringe
I still think that the best idea for spino is have hatchling to sub adult as 'realistic' (short legs, newt tail, narrow jaws).
Then over sub to adult it morphs into isle monster spino which we currently have.
Niche change as it grows.
sounds cool, as long as a baby spino is recognisable as a baby of the monster and we get to keep kaiju spino im happy, mabye a more crocodile like tail considering that kaiju spino has a round croc tail
less newt more croc
As in like tapwings one people keep posting (though the hatchlings and juvies don't really have a sail).
yeah looks good, i just dont want that as the adult, i wonder what elder spino will look like considering spino looks like an old man
Yeah current spino as the adult, more like that one while it's young
So as it goes from sub to adult its legs grow longer, its tail rounds out, and its jaw bulks up.
and the sail grows from juvie to adult.
Real Life spino with long legs would have been the best case
It looks like a spino
But It can go faster
Or the spino could've just had the shorter legs and more realistic proportions in the first place. Honestly, due to the internet, I started to kinda hate the newt tail due to an overexposure to it. But a stubby spino can still be fucking terrifying, we didn't need a mutated croc. I think that Milkshake neck made a very cool edit of the Isle spino concept art and it looks badass. Let me try to find it real quick
Why couldn't we have this, but with the croc tail?
Because if spino is not a sailed carcharodomtid is "not viable"
I mean the newt tail wasn't discovered when isle spino was modelled. And the short legs were still disputed.
It was only after the new isle spino was shown that the new paper with the newt tail and confirmed leg lengths appeared.
Forget the tail and the legs, It still doesnt look like a spino
The eyes arent even in the proper place of the skull
Yeah, I know about the newt tail and Isle spino situation, but still. They also stretched out the arms for some reason and that head is literally just an extended rex
And the sail is so small that is only there so It can be called spinosaurus
Though, I guess, most spino's have a top jaw that of you cut it off, it kinda looks like a rex
"but It cant kill Rex so is bad"
Tadpole spino cursed image
But seriously, I can see that they tweaked the concept a little, but in the wrong places. The new croc tail is fine, but the head and longer arms just aren't doing it for me. It also seems like they made the body more round, which makes the sail look a tad bit smaller too
i love the concept one so bad...
The concept one was at least unique
it looks fierce and robust and along the line somewhat accurate
Not sailed giga
It's not that different, but just tweaked in the wrong areas
Yeah
indeed
Ngl
The sail of the spino looks smaller on the model, the big sail would look a lot better imo
idc for accuracy on the spino, it looks badass as it is
the only thing that makes people shit on accurate spino. The one thing is leg size
the main issue I'm told is that making a bigger sail would make it hard to see. I call bs.
literally, PCE has a similar spino mutation I can see just fine LMAO
the only thing that makes people shit on accurate spino. The one thing is leg size
@mellow maple not really true, as i want real spino and legs size is the least thing i care
I do too but the main critique of it is the short legs
like, proper spinosaurid head and body is more important
to which then they lump the rest of the anatomy as "inferior"
when they couldn't any more wrong
long legs are kinda a gameplay adaptation
I guess but you could just make a short leg spino run fast
Not the first time they've broken the limits of anatomy
also trrue, not only that, it also doesnt need to kill apexes, we already have 2 (4 if you count acro and deino) apexes that kill apexes, i want variety
He walks fine just too.
PCE's spino leg size is probably longer than how it would've been IRL but only by a small margin
I would've been fine with that
Short and stubby spino is Chad.
just beef up a bit a real spino and is a perfect medium point between real and fighter spino
ALSO I hate the color on Isle so so much
it's so fucking bland
It fails as unique design and a representation of Spinosaurus
the detail NOT being on the sail is a crime
it fails at both
where is the colourful sail for the males?
it make it hard to hide, it'll get caught easily
It looks more powerful that way, really. It already doesn't move that fast anyway and, if we're going by real life standards, its bite won't do much damage to another apex, so wouldn't it make sense to have a bulkier and sturdier body to push or claw its opponent instead?
it make it hard to hide, it'll get caught easily
@mellow maple is already hard to hide
and you can allways play female
i mean with a spino. that doesn't matter
I honestly want to hear the rebuttals on how Isle Spino is an okay design. I really want to know.
That's so unique. Trike and Giga are in its league too
you want to kill rexe? pick giga, trike, hell even theri and stego, but why it looks like spino is the only one who can?
i feel like isle's spino is an attempt to make a unique yet similar design like the JP spino since that's all it's suppose to be but it misses the mark by doing too much
like JP spino is simple af but it's iconic af
at least jp spino looked like a spinosaurid(a sailed oversized baryonyx)
i mean yeah but you can use the excuse that they didn't know what spino really was at the time
Tail, I can excuse
here you can't
I could try to somewhat justify it, but that's a lot of typing and it mostly just boils down to "some of the design choices make sense", but then again, you don't have to completely overhaul the animal to make it look capable of doing something. In game standards, it doesn't really need to have a thicker jaw to have a stronger bite force. Just look at the fucking indominus with its paper thin jaw and lanky ass fingers
Arms. the only good quality
the head is like an awesomebro attempt at a JP style spino
GOD
i mean im still tryna figure out why this isnt what everybody's pushing for
it looks stupid
it's not meant to be realistic
I think it looks fine
personally dont like the coloring
a proper sail and head are my firsts, then the tail amd then the legs
Okay that ye
the tail is meh
Tail again, I can excuse. But if they went out of their way to add that.
That'd be dope af
you can do something cool with the tail for a mechanic
Tenonto can do it
spino should too
oh ik i meant that specific tail is meh looking.
The croc tail is honestly one of the better choices for the new spino, especially since the newt tail was discovered after the redesign
It'd be a monster af if it can cover itself from behind as well
it isn't a croc tail??? it's cylindrical????
The tail wouldn't be able to do that IRL but spino being the king of range would be hella scary
I'm talking about the current model
so am i
Rex and giga you can flank to the butt maybe
give spino long tail and turn it into ark bary but anywhere
but Spino, if it had a long tail that it could use as a get off me tool
that'd be difficult to fight
🙂 moment
i still think it would've just been awesome if they gave us Hippo spino but they scaled it up so it can deal with rex/giga
Hippo spino?
short legged water dweller
||Hippoendocrin||
quad spino
nope
like back when they considered two types of spinos. the quad and the normal type. quad was gonna bullcharge out of the water like a hippo
the moment you realize hyper spino looks anatomically better as a spino
honestly. i dislike the hypo spino only cuz of it's tail
That ironically may have been ahead of its time
its tail is cool
because of the club or the tail in general?
Hyper Spino's tail reminds me of this newer Anky's
The end of the tail is a little weird, yeah
the club
the club cool
Do i like it's look? ehh? Idc it's a monster. I'm not supposed to but the fact its kinda like a fluke.
They had something going on
Club cool if club useful
the club made no sense and why they didn't just stick with it being a paddle i will never know
YEs
Spinosaurus had a tusked Hyperendocrin form before it was lame
because its tusks arent bone shards sticking into its skull.
god damn that concept is cartoony af
wasnt it originally unofficial??
no
yeah that was taps from 2016
that's tapwings neurospino
If you de-monsterify hyper spino is a better spino than the actual spino we got
looks like a dog or cat stretching on the bottom right
ah, im thinking of Type-N
type t 
just add this
no
I'd worry with that, actually. namely because of A) Deinosuchus, and B) Rex, Giga, and Acro.
ehh if they upscale spino again it wouldn't matter and keep it's place as big tank
it doesn't look like itd be able to defend itself against the other monster-ized apex carnivores on the island
if the map had actual water sources instead of meter deep swamps i think spino would be pretty decent.
the swamps in EVRIMA get pretty fckn deep, what do you mean??
if the map wasn't just green and had more interesting colors than yellow, green, and brown
that'll be less of an issue with human environments, i think
this concept for spino could be the old aquatic idea thay had for it being mostly aquatic and eating fish and lower tier animals with the one we have right now being the other with it being the apex like animal.
the swamps pockets would suck for a big swimming animal.
deino is short so it can swim through them but spino or even sucho wont be able to at all.
i mean a sucho isn't gonna be swimming much anyway since it just likes ankle deep waters
fair but you see my point of there being no habitat for large aquatic animals except deino at all right now.
yeah but that's for right now and deino is the biggest thing for swimming that's gonna be in probably for MONTHS until the next thing that can swim in the same environment as deino comes in
me personally. wouldn't worry much about it
minmi beip and bary update 9 when.
minmi would probably fair well all things considered
yeah that instant burrow is going to be fun.
oh yeah
To that giga suggestion leave him alone 😡😡😡my boi lookin good.
Im finna rage and make angry 3 page reddit post in the next 10 seconds then delete isle. In that order. 😌
😌😌😌
its just fine.
all i dont care for is the back armor but its not awful.
face is looking nice.
Period ^i think it looks better than the old one tbh
Yeah im not liking them anymore. Very much stale looking to me now
at least gigas skull keeps getting more accurate.
i like both gigas, but the old adult giga looks cooler imo
ig the new one has a more realistic look
MMMM, Emily posted something on twitter that now really sheds light on a grievance I had with Alberto
Look at the hip on the top right
I think I made it a bit more severe than it is in the concept though.
Well tbh. Im.not sure if i care. Bc the devs already showed they use the skeletals when making the models so ik it's going to be improvements.
It is nice seeing how most people making feedback on the alberto have the same basic idea
It's way too beefy and disproportionate
concept can change, that and I see a slightly extreme curve but it's still present without colors
Most of the edits are very similar.
Only difference i feel like the new alberto is going to have is be thicker
It's way too front heavy
Just doesn't capture what alberto is as an animal, too much like rex
I'm just assuming they want it to be easily identifiable from a distance that it isn't a young rex.
It's like a small adult rex lol
but, young rexes age. and their heads are distinctly different
~in doing so they've made it look like a midget adult rex
It does look like a small rex
I see what you meant tho emily
I still think the proportions are too cartoonish, regardless.
Agreed
I second that
It can keep that beefy neck, but the head is simply too big.
And then we have acro
Just gimme back what makes alberto stand out from rex, Lean lad built for speed
Also the jaw going upwars is cursed
I'm glad they didn't go for the extreme of "JFC" levels of skinny
Acro kinda chad Imo. I just hate he's toothless again 😂
I'm not sure if the jaw is really going upwards or if it's varying amount of lip.
anyone else here remember when albertos lower jaw was split.
one side was a whole tooth legnth above the other.
oh god
It still feels as if it's lip obscuring the teeth after the first 3 on the top.
looked like it got kicked in the face a bit too hard.
I hope it is lipped in general
When I was changing the old model to look like it, it did seem like lips.
the lower jaw definitely looks curved at one point.
Doubting its lipped personally
prob would have showed them off like they did w/ acro
It might be partial JP lips though, most likely.
Something similar to allo i'd expect
alberto and allo seem to have the same design philosophy
That is the literal compromise I think that will appeal to both parties
Actual good shit
@safe widget if acro is made faster how is it not just a big allo? allo will likely be a fast ambush predator with low stamina. also pce's acro is horribly shrinkwrapped and thin to the point of being emaciated.
the model itself is good but the way its executed makes it sad.
You mean the new one?
i also agree that the new acros design is pretty sad.
Aight then
I'm not saying it should be exactly like the primal carnage acro, or a bigger allo. It would be fast but not like allo fast. It would be fast enough to easily outrun rex/spino/giga and it could maybe be a mix of damage and bleed, like in the middle of rex and giga on that regard with less health.
the only issue with it being that fast means everything else has to be boosted up.
Wdym?
rex is running at 36kmph in evrima. allo is running at about 40kmph
where does that put acro and every other mid tier in terms of speed and balance.
Rex should be slower in my opinion, and allo should be faster
Rex isn't supposed to be a runner
rex is an ambusher. if ambush stays gone it needs that speed.
I agree it is an ambusher
I think simply stretching the neck and tail to their proper lengths does wonders. The head no longer attaches directly to the body and the tail provides enough balance.
allo being faster is dangerous because then it reaches speeds similar to something like dryo.
but if It gets taken away and rex is that fast it makes it's kind of OP and leaves other dinos like acro and sucho at its mercy.
sucho will be able to run from rex as far as we know.
That's good at least.
My main concern is that if the acro is made slow and isn't as powerful as apexes, how is it supposed to fight or get away from them?
Be fat
this is likely being changed but this is allos old run from march. https://cdn.discordapp.com/attachments/664914260648001555/680019149606486029/AlloRun.mp4

we dont know. giga is still going to be an endurance monster.
Idk I just feel like the model is ugly. Idk how to put it other than that. I also have no idea where it will fit in the competitive roster.
i agree the acro model needs a lot of work. its neck is short and way too fat. its head is also oversized. we actively dont know where anything we dont have a behavioral concept or info for on the roadmap will be.
You mean the concept art?
Yes
yes were talking about acros concept.
Beanie said model so I wasn't sure
Yea it's pretty ugly
There are some fixes that can be done - the easiest being stretching it out and making it longer like Jenkens suggested
I understand what they were going for, but I think they took it a bit too far.
Yeah I like that a lot better, just feel like the head should be a little slimmer.
Yes, that edit makes it look like a real animal and not ridiculous
the head right there is pretty close to the actual skeleton.
I still think it looks like a guanlong
Also I think that Acro could probably fit a niche of an endurance hunter where it just trots stuff down and then uses its bulk to kill every animal its size or smaller
any tighter and its shrinkwraped.
They should change the face
Yeah the acro has a lot of chonk
Also I think that Acro could probably fit a niche of an endurance hunter where it just trots stuff down and then uses its bulk to kill every animal its size or smaller
thats gigas job
Idk I guess I just think it looks better with a slimmer jaw.
I don't think it would be fast, not with those proportions and not with its real proportions either
I like the edit though
i feel like acro could be an ambusher/bleeder kind of a smaller mix of giga and rex.
We don't know if it's going to be Gigas job in Evrima as well
The edit is pretty neat
were 90% sure giga will be the same as legacy.
STILL HATE THAT FACE THO
Not to mention Acro's much better at endurance hunting in the legacy too since it has a better trot than Giga does
well similar to legacy.
Apexes are pretty far off anyway so we don't know too much.
giga will likely have good stamina and a decent trot but it wont be as good as legacy.
Shouldn't an animal get an infection from dirt?
betetr for hunting things like shant and camara than trike or stego.
no lots of animals take mud baths to help with injuries.
Has any dev spoken about the niche of Giga(or any other apex for that matter)?
I hope they do Utah pounce some justice. I would love to see 4 utahs pounce a shant and take it down.
Because I think this is just theory-crafting done by the community
yes. we know what spino will do and we know they plan to keep rex as an ambusher with high speed and low stamina.
Not to mention the new Acro does not look like an animal that would be able to run fast at all so I don't see it ambushing anything but a pile of rocks perhaps
Will spino be primarily a fisher?
i dont see an animal with about two tons of fat on its body being good for endurance either.
Spino is meant to be an ATV kind of
spino will be a fisher until its massive when it will mostly be an atv at at that point.
Ah.
The thing is that the build of Acro here is more reminiscent of T.rex I think with how robust and massive it is and as we know T.rex wasn't exactly about running catching up to things but more so trotting them down
@patent bramble I completely agree. I hate the current spino, pls make it look like that
we also know that the devs plan rex to be an ambsher.
Yea but that's not my point
its at least confirmed to not be an endurance hunter.
I'm talking about Acro and how its build being similar to that of a real life T.rex could make it an animal that hunts in a similar way as T.rex did irl
I mean if we are talking about real life Acro would have a very similar role to Giga.
thats the issue. if acro is an endurance predator that means its a giga clone.
Not really, Giga could be between Acro and Rex
irl acro was an ambush predator.
Acro wasn't a fast animal irl, it was actually slower than Giga and the gracile morph of Rex very likely
even with a sail it would have been to heavy to run very fast.
mostly walk after things and ambush them.
It also had relatively short, stubby legs
yep
Its build in general doesn't scream "speed"
Which is why it went after sauropods. All it had to do was walk after them.
as is the norm for ambushers.
take abelisaurids. most had short legs and were ambushers.
carno is an exception.
Abelisaurids went after sauropods aswell.
yeah slow ambushers with bulky builds that took down large prey.
still want acro to get a tackle attack for sauropods to try to knock them over.
Yeah that sounds like it would be good for acro.
I don't think Acro is knocking over a Camasaurus or Brachiosaurus, even with all the additional mass on the new concept
Or maybe it can use that against other apexes to allow it time to get away if it can't fight them.
Magy on the other hand would very likely die if Acro decided to sit down on it
Poor Magy
acro would demolish magy if it could catch it.
@barren zephyr magy weighs a tiny bit over a ton. It's smaller than in game tenoto.
It doesn't have power or weight. It's a small tier not built for running with no serious weapons.
acro would probably be able to pick up magy and shake it like a ragdoll.
Allosaurus weighs double magy.
Iirc correctly didn't Punch say Magy would have another trick by it's sleeve apart from it's meat??
Yeah that's not outrunning much.
run is pretty old as of now and was wip. might change.
i still see it being fast enough to escape rex and giga at least.
Yeah
Running concept Magy does look fast
Magy fighting allo is like para fighting rex.
a good speed for acro could be 35-38 kmph if rex keeps its speed.
Damn yall want to change spino too. He's chad now...like... 😡😭
Me and a couple of other people came up with a certain mechanic that could perhaps make it a fun and unique playable that wouldn't be fodder to mid tiers
with sucho falling in the same range.
please share
I should probably post it in feedback because I don't think anyone bothered
Maybe if Magys roamed in herds they could get some sort of buff?
Magy does look fast here 
What
No animal should have to depend on being in a group to have a chance of survival
Unsavory taste magy superior
the game wont really be balanced around packs or herds.
Actually many animals depend on it for survival.
utah and troo make sense. they are meant to be pack hunters.
Although I can see how it would make gameplay awkward
And it tearing down trees is apparently canon? 
even then utah especially can survive alone.
Maybe Magy just pushes things over lol
magy will 100% eat trees. devs have talked about knocking down trees and its very likely to be a thing.
Alright I posted the general outline of the idea in feedback, there's a lot that can be changed there in general and many things are up for discussion
This is of course assuming the devs don't have their own way to make this animal good because if they do and already worked on it then it would be just a waste of time.
Magy clownfish niche.
Let it live among strain plants and not get eaten, and its calls lure things in. Which the plant eats.

Take clownfish niche a step further, and let magy change sex so it can always breed. 
Magy's back legs look a lot longer in the concept than they do on the model
thats due to the posture of the run.
its holding its neck high but its legs are still longer than its arms.
Yes
join the actual alberto crusade
I'd slim down the legs and feet a tad but other than 
makes me happy that we're all mostly agreed on what alberto needs
milkshake always out here with the chaddest edits
makes me happy that we're all mostly agreed on what alberto needs
ya mean the proportions correct?
ye

making it actually look like alberto rather than midget rex
Who would have thought that alberto fans wanted an alberto instead of a chibi Rex?
nah man i wanted a bulldog not alberto 
I'm confused if people like my spino call suggestion lol
I honestly find these Alberto and Acro designs to be a vast improvement over the previous designs which looked so out of place in Legacy.
They don't even look real
The isle has
jp dinos
Monster dinos
Normal looking dinos
And hyper realistic dinos
The acro and alberto were great
Now they are monster dinos
how many separate lines were really needed there lmao
zero
I feel like some of those categories are too similar.
Not exactly
and i dont think them being "monster dinos" is even the problem, the problem is their short ass necks and big heads just dont look balanced lmao
but thats just imo
Idc what a dinosaur looks like in media as long as the media is not trying to be accurate
I adore the new designs especially the new Acro
so you like the thing with a neck made of pure fat thats barely discernable from its body or oversized skull?
hmm, it's subjective what one likes tbh
Sure, I'm not a fan of Isle Spino but it appeals to someone I guess
I don't wanna be too mean to the new alberto design, but I just checked and it has similar proportions to the JW Albertosaurus toy (other than the toy having a laughably short tail)
just the entire community seems to agree that alberto and acro have horrible proprotions
that's the good thing tbh
The fact people can unite on basic proportions of the animal is supposed to be.
Also that's just sad
The toy still has a smaller head lol
you're joking
If I scale based on the legs.
fucking depressing.
so basically jp alberto put on a few pounds
Their heads are actually almost exactly the same size in relation to the legs and torso.
Both are so much better then the old ones
The old model wasn't that bad lol, certainly not worse than that toy.
i like old alberto ):
It's just old
that's all it is
it needed a new model to make the colors n scales line up better
but then they made it like a toy
the old model just had a short tail due to it being placed on a pre built rig and having its proportions changed.
God damn it, they actually fucked over my favorite dinosaur
I didn’t really like the old Acro
I'm just hopeful they take our input and change the proportions a little. Maybe this whole time I'm just overreacting haha.
^^^
i dont like old acro's diaper crotch but at least he isnt so messed up in the head/neck
Jacob's magic is seriously needed here
Yeah I feel like the new head should be a bit longer and smaller
tbf they should just have jake make the acro model. its his dev pick anyway.
basically make it to his liking.
the back plates/thick skin are fine if they play into it being a tank or something but goddamn that neck and head need to change lmao
I appreciate that they want to get everything to match more stylistically, which seems to be more monstrous or unique overall.
I'm in the near opposite camp of that spectrum. Too monstrous, and it undermines the point of a base dinosaur and the strains that follow
austro is missing his whole secondary ribcage in the rework
JP wanted to be credible to a point, JW took over its fucking profile of the monster show it is now
I've been wondering for awhile if each dinosaur has a modern animal that their genome incorporates heavily. Rhino for anky, bird for Hypsy, etc
Maybe that's part of the lore?
I hope so.
tbf the background austro design is fine but the side profile is so skinny.
rhino anky 
That anky looks too rhino to not be lol
poor poor anky
unbonk the honk.
somebody bopped his back with the bad-animal mallet
I hate what they did to our poor anky
its likely to change anyway.
give anky more arm tumors
"you guys don't think anky is a bad animal huh??? we'll change that"
just wish the devs would tell us if they are changing anything.
But I’ve heard that it’s like that because it would give the animal better tail move more but idk
"Lets break anky's spine so It can run fast enought to not be boring"
Proceeds to make Stego slow
