smalls will be fun to play as because they all have a specific appeal. you are the underdog yet you have specific advantages that allow you to survive. you avoid apexes and midtiers and live on scraps quick grow time so when you do die its not a massive lose you are a flight animal. small herbivores specifically are very fun to me as you can annoy the living hell out of carnis and fight off other small carnivores. i understand to some people this may be considered boring but i think it is very fun.
#general-feedback-discussion
1 messages · Page 598 of 1
I agree
thank you
give the beezle a long jump and a great swimming speed and people will love messing with people with it
it'll be like why people find the dryo appealing
i love smalls the more the better
I mean I love dryo and similar sized animals above anything else. But going down furthur seems silly when i can't even see what i'm playing due to grass clipping through it.
dryo fills all the things you just described, so not sure why things which make dryo look like a giant are needed.
anything smaller than compy i find as a bad animal
i wont play as compy but will love everything else
~50kg irl size is my preferred cutoff.
that's fair
and yeah dryo does pretty much drown in the grass, doing anything smaller would pretty much be blind
i mean hiding in the grass especially as a small carni can be fun
dryo, minmi, troodon (larger subspecies), beip, citipati, proto, and deinonychus are my preferred size.
i can respect that
ovis larger than troodon wdm
(I mean I did specify I'd rather have a larger troodon subspecies too)
yeah if they're upsized it's fine.
fair enough i think troodon is fine
i will be maining troodon
i prefer smalls and midtiers over apexes
Yeah isle dryo has gone from 80kg irl to 550kg. Isle version weighs as much as a horse.
Not sure on isle versions size though.
(as in length)
i mean i can see the turn off of smalls but some people will prefer smalls over midtiers and apexes me included
I don't know what I'm going to main yet
I like the look of hypsi but idk how I'll feel about it in game
Rn the Tenno is fun, but we'll have more diversity in the game eventually so I probably won't stick with it
Apexes to me can be fun but mostly they just seem clumsy and I'm not very good at them lmao
im going to main carno, biepi, troodon, para, proto, and stego
I mean I prefer dryo/austro sized things, which isn't exactly a mid tier.
its considerd a large small
Lol what's utah then?
and dilo
Utah and dilo used to be what people considered normal smalls, and dryo was a tiny meme playable.
dilo and utah are considerd different as dilo was actually larger than utah if I'm correct utah is a large small and dilo a small midteir
almost the same but slightly different
main none, master them all
yes
thats atleast my goal
i will play as all dinos
but i have more fun with the smalls and mids
exactly
but like Sun Tsu said:
know your enemy
friggin phone keys and autocorrect
that things too slow...
lol
I've always assumed anything below a ton roughly counts as small.
fair enough
How is the alt+rmb suggestion different from the pounce we have now??
its not
@barren zephyr current pounce already pins down things your weight and below without needing to click alt
Pounce can already be used from short distances
You can already kill small things effectively via using current pounce (which can be used from a variety of ranges)
And just biting em
The idea of random chance being what chooses whether a disease starts within a group or not is pretty terrible imo
But i do agree if diseases are ever added htey hsould be debuffs and not death type stuff
I think itd be fine if it were a pretty rare thing
Like a youtuber making a clickbait video "MY PACK GOT DISEASE" type rarity
Not guaranteed at all to happen
could be better made if its caused by doing dumb stuff like eating rotten or dangerous plants imo then rng
Yeah maybe
Thing is though that megapacks usually just kill and devour everything in under 2 seconds
So the chance of eating rotten meat by a gigantic pack is low
I kind of want it to be a risk factor of "yeah you can make a giant pack and you'll be untouchable, but you may end up with disease"
Because theres usually no consequences for untouchable giant packs
Well heres the thing
megapacks already will have trouble hunting since you can now smell them from a mile away
combined iwht the fact they cant do the fan out and find food then destroy it since nametags arent visible at a distance
plus a mechanic simialr to that food waste suggestion that is pinned in feedback can help
Oh yeah the nametags
I forgot about that
The thing with the food waste suggestion though is how do you determine who is the higher ranking and who isnt
group hierarchy systems were confirmed
And group heirarchy systems imo should choose who is higher and lower based on
A: occasional group votes
B: duels
C: nesting
I feel like it should just be the person who made the group appoints people to ranks
that sounds like a nightmare to code and can be abused
If the person who made the group wants ranks to be determined by duels and nesting they can do that
Or they can also just give their friends they made the group for the good roles and then the people they randomly pick up get the lowest default role
if the grou pleader can just give out roles how iwll anyone change position
which is like
The entire idea behind the system
More work you do higher up you go and ya get rewards
so much so for example that alphas would get access to an ability of some sort
Idk group system is more just a friends playing together tool and not a game mechanic
Itd also have the idea of you have to find a good group to join (one thats nice to randos or you start it yourself with friends) and thered no guarantee any group you happen upon will treat you well
The whole
its meant for friends thing shouldnt stop a mechanic like this from being added
Trying to add duels and voting and stuff into what's supposed to be just a simple tool is a lot of work
especially since if they want their friends to be all buddy buddy in the group they can just not inv randos
Plus things like duels n such were also mentioned
both in actual damaging for players and ones for emotes
Its a lot of work though
Like determining what a duel is and who wins programmatically is not straightforward
That could just be handled player side if they want to have duels
Im not a programmer so i cant comment on that but the whole
its a lot of work thing hasnt stopped other systems they want to add either
AI is already beginning to look complicated, at least based on amar0k streams
diets and happiness systems seem to need lots of work put in
etc
I'm a programmer and yeah thats hard to determine
AI is really complex but its been done many times before and is well documented
And the end result is a very usable one and the work is more worth it
Going through the trouble of putting in a duels system (how do you determine which two players are dueling, how do you know which one wins, and how do you apply that back to the group) when you could just have a simple roles system that players can use however (if people want to do duels they can do all of the above things very easily and facilitate it themselves)
Its just too much work and would be very clunky
hmm duels could be determined by an additional stance which enables duels
@finite dragon Maybe you found the image somewhere else and don't know, but its good to credit the original artist- Person who drew that fluffy raptor is Sourdraws, on tumblr
Ah okay thought so
No worries
THE CARNO SIT 🤢 highkey not for me.. looks idk. Awkward. Like it’s not SUPPOSED to sit like that and was instead forced to sit like that making it look weirdly broken
new carno sit is probably more natural than the old one, minus the floating and the power lift get up, the old animation has its legs straight out in front of it just like that emu picture in #general-feedback the newer one has a more vertical posture which while awkward looking, is better than the kangaroo pose
who cares if its more natural
old anim was the better of two evils
fuckin dog lookalike with weirdly bent legs vs not a dog lookalike with weird bent legs
🦘
And that is better then dog
🦤
Vibing
better image of birdy
The worst part is all the animations seem to being going down a terrible direction where they are just based on emus and lack the animals weight being shown proper
of all the evrima run animations for example, i really feel tenonto from what weve seen so far is the only good one
and over time they have been making the animals look more goofy too, Stego wallow, new carno sit, dryo wallow, etc
for dryo its fine cuz well, its one of the smallest animals
But on predators and apexs, and anything that isnt smaller then utah it shouldnt go down the more cutesy route unless its retained specifically to the juvenile stage (especially for the stego wallow here)
well we are still in the small to medium tiers arn't we? just because carno is goofy and the wallows are cute doesn't mean that all the animals are going to be. the isle roster is massive so i think its reasonable to expect that some animations wont be "cool" and "menacing". After all carno itself is a rather goofy looking animal and i don't mind the levity taken with some of its animations.
the carno shouldnt be goofy nor does it look goofy, but that part is much more subjective
The issue is this silly and weightless route is being spread across a plethora of animals
new rex run and new spino run are weightless looking
Above i explained how cartoonish some new anims are
I just mind it cuz, where will it stop cuz "saying oh not all anims will be like this" is completely speculation and we have no idea what route they are taking
The overall silliness of the animations just personally reduced how excited i was for carno, animations while not the most important thing are a major factor in whether someone actually thinks playing an animal is cool, and the emu route is just ruining carno (especially since half the animations fit something like galli much much better)
plus, adding goofy animations in predators who literally would be adding the horror into the survival horror game the isle is meant to be seems counter intuitive
You are free to your feelings, however its important to realize that you are participating in a whole lot of speculation yourself.
Yes
i am, but the speculation is based on the fact we have already seen a shitton of both goofy and weightless animations
while what you were saying is
"hey maybe itll get better"
what i am saying is we don't even have half of our roster yet and the animations we do have access to are either of smaller animals or unfinished.
i dont think things "will get better"
i think they are fine
well then we can just agree to disagree
Cuz imo animations are really just going downhill
And the few animals we saw anims for all are the main bois for their tier (rex spino, carno allo, utah, etc) so i just expect other animals to follow similar patterns
alrighty
@covert birch i can agree that some animations are starting to look cartoonish. I personally hate most of the utah's new animations but especially the run. the juvi utah running is just- well- i cant explain it better than to just link this video https://youtu.be/UOC1vhYWZNQ
@civic sparrow dog meets anything larger than a compy... its food, people really dont like seeing dogs die, no dogs in the isle
mmm mbmork
Make dogs immortal. Duh.
But on a serious note it’d be more for tracking and knowing when danger is near then physical protection @strange wave
that, that wont help it, dinosaurs will still absolutely murder it, plus dogs are noisy, so, stealth, one of the key thing for merc survival is gone, all for something thats going to be dead if a troodon decides it wants to eat
Dogs are noisy cause they bark a lot. The isle doesn’t have to make it to where dogs constantly bark. If you can’t handle seeing a dog die then don’t kill it as a dino and don’t have one as a merc.
people are going to have dogs because omg this game has dogs i need one, a troodon is gonna smell it, track it down, and tear it apart while the merc can do nothing, nobody would like that except the troodon
Guns
rare
bullets, more rare
and if you wildly shoot at the troodon fighting your dog 50% chance you hit the dog
Guns and bullets will be rare? Then why is anyone gonna play as a merc?
i mean, people play horror games, and merc gameplay is gonna be something like tarkov, the scavenging and such, except when you have these very strong weapons against players who physically cant do anything if you want to pop them from a distance, rarity of weapons and ammo is needed for balance, back on topic, dogs really would just be food for animals, thats enough said
@mint sonnet um...
my point is, carno has always sat like an emu, just now its a bit more vertical, thats it
If you decide to have a dog that gets killed then oh well, your own fault. You should only get one if you want to be a hunter and do have the weapons to defend you and your canine :).
Yeah I prefer it less vertical, like most of the others here seem to agree with too
Basically if it dies it’s your own fault and u would more likely then not die as well
snaps neck
now tucking the head back is possible
https://cdn.discordapp.com/attachments/401481371249541120/771231852836159508/sketch-1603945987567.png

Id be happy to kill humans as a dinosaur but not dogs
Most dinosaurs will have trackers in them anyway
Rajing: speaker of facts
claw out the tracker indominus rex style 
the argument haha you cant criticize cuz you cant make your own is fucking idiotic
And here, this is how i would make it sit
https://cdn.discordapp.com/attachments/401481371249541120/771233865326264350/1d329e6fe0.jpg
or
make it more horizontal like legacy who still keeps it in a somewhat upright position
"Also, please tell me why animals whose pray is almost always below them, why oh why would they keep their heads so high up? Wouldn't that make hunting so much more difficult?
I suggest drawing inspiration from more reptiles, especially the way they hold their heads. Reptilians usually put their head more horizontally when walking, but raise them when standing still."
@ebon crypt
Archosaurs naturally hold their necks S shaped unless specifically evolved otherwise. Carnotaurus's head posture is pretty good. And keeping the head help up high helps you look over the tall grass, gets you a better angle on the environment.
"Please, less bird, more reptile next time"
To be fair, birds are reptiles
Half of you judge the animations and rip them to shreds but you can’t do them yourselves.
You don't have to be an expert at something to be able to criticize it. I absolutely hate this mindset.
^^^
Especially when it's entirely possible for the animator to take the feedback and reconsider how he goes about animating
Animating is hard but that shouldn't mean we aren't allowed to give feedback at all
it's entirely up to him what he does with the feedback
and he's made really really good animations before so it's 100% possible, he's jus goofed a little here is all
which is okay
By holding its head high like that, I mainly meant while moving fast. It also applies to other animation that we've seen, such as spino. And by more reptile, I meant more reptilian movements/posture. Dinosaurs aren't all bird either, so it'd make sense to use both birds and reptiles, such as monitors, for example
I don’t think a resting animation of all things needs to look threatening or intimidating at all. The animal is doing the most relaxing thing it can do lmao. The argument that it needs to look like a “speed demon” while it’s laying motionless doesn’t make any sense to me. You want carno to be intimidating? It will be pretty damn terrifying when it’s running you down and batting you off your feet or tackling you to the ground before ripping you apart. 
The argument is more you are taking an imposing creature
and dumbing it down when it sits
The resting of the carno simply looks unnatural and forced imo. It needs to look more relaxed
@ebon crypt except nonavian Dinosaurs are separated MUCH FURTHER from what you're referring to as "Reptiles" than their actual descendants lol
oh yeah the resting pose is just goofy
imagine killing something and just sitting like this next to the corspe lol
imagine getting killed by something without mobile arms 😔
Yes, I know, but my argument is mainly that birds are really light in comparison to dinosaurs, so using only bird in it just doesn't make sense. I just want them to draw more inspiration from other animals too
ngl this pause i actually think is better then the one lol got
https://cdn.discordapp.com/attachments/765995352566136882/771356532641890344/unknown.png
except the foot ofc
but carnos feet always would look weird
or they could try and just recreate how the dinosaurs themselves were instead of projecting modern day animals onto nonavian dinosaur bodies
How would carno have sat
I mean, yeah.
not easy but like
Jurassic Park did it
and PK is doing it
so it's very possible
those are just two good examples off the top of my head for Nonavian dinosaur movement
Basically it's okay to draw inspo from somewhere, but only using a modern day animal and basically trying to almost copy its movement on an animal much heavier doesn't look right. If they want inspiration, don't only use birds. Use other dino movies and documentaries as I mentioned in my feedback
i dont remember u mentioning that
It's at the end
"Also, I know that dinosaur documentaries aren't always the best course, but watch some of those. Maybe you'll find some dinosaur animations that you like and think can be improved upon and later used in the game."
@civic sparrow that dog would get killed a lot. It would be sad.
oh there it is my B
just remembered pretty sure there are some scientific studies that aimed to recreate how dinosaurs moved irl
never ever looked into em coz i already had an idea from all the dinosaur media over the years
but for animation reference they might be good
Honestly, since the Isle has modified and heavily stylized dinosaurs, I wouldn't mind if the movements weren't 100% realistic or something. I just want them to look more like an actual animal and not just a bird in a dinosaur costume
Yeah, that's what I meant. I just suck at wording things 
@frosty lantern We can criticize an animation without knowing how to animate just like how you can criticize a movie without knowing how to make one. The old Carno sit was one way that actually worked without looking derpy.
i dont remember old sit tbh
Ig good point
🤢 ngl old sit and new sit suck ass
this one and the one posted earlier by blue look much better imo

Old sit is a slight improvement. The freeze-frame of it resting on its chest looks way more natural and relaxed
Legs also look less broken in Fulgore's screenshot
thats not mine (credit to loler) 
how would a Carno sit irl
curious now
Ask #paleotalk
what if it couldnt 0_o
Those guys are all about the science stuff
that sitting pose doesn't make too much sense. its a freeze frame from when carno is lowering its head and probably couldn't hold that pose for too long
How could it hold it's entire body up in old and new sit but not just it's head hmm?
by sitting up
hey if you were laying on the ground how long could you keep your head up?
That freeze-frame can be improved upon, that's the thing. Just make it rest more on its chest like the legacy rex
try laying your entire body at an angle, not fully up or fully down
And lower its head while you're at it
the carno is literally sitting up at an angle
hey if you were laying on the ground how long could you keep your head up?
I would be able to hold it for a while if that was also my position standing up like Carno
that's what I'm saying it's holding it's body up awkwardly
if you saw the same animation from from a profile view it would be sitting up at an angle and not strait up.
it's still likely actively holding it's body up in that angle
no way that's totally balanced relaxed
Carno's got a very different anatomy from the Ostrich it's sit is based off of
I feel like the legs would be strained like this
nah, the lower back is where the strain is
it genuinely doesn't, it looks to me like the body is being held like that so the center of gravity is closer to the legs and tail then the front of the animal
there's nothing to counterweight the front half if the tail is totally relaxed laying on the ground
it doesn't look balanced
Its lower back would still probably feel strained. It would make much more sense to rest on its chest or something. Not only would it look more relaxed, but it could also hide better
it looks like it's actively holding his body up to keep that pose
if an animal wants to hide better it would have its head low to the ground instead of perked up over its back, also there would be more strain in its back if its spine was slightly over the ground and not resting on it
there's still strain regardless
also why would carno want to hide, it would just run away. thats what its built to do
this entire concept for the sit isn't working
Again, that freeze-frame can be worked on. Lower its head
animals can like privacy
As if carno can run 24/7
especially from threats, maybe an ambushing predator it doesn't see, or even rival carnos
and to also not spook potential prey so they're easier to catch
also why would carno want to hide, it would just run away. thats what its built to do
its a rest animation. while its recovering its stam it probably wants to keep a low profile
plenty of reasons to wanna hide tbh
In the sit pose its spine literally cant bend that dramatically
why not crouch down, nobody is sitting down to stalk prey
dont regain stam while crouching
Its like someone hammered it into the ground
Crouching takes more effort
crouch doesnt regain stam last i checked

and it's not resting to stalk prey, it's resting to not spook potential future prey
how does that not make sense
recovering stam is something that puts you in a dangerous position to not respond to an attacker. so its better to have one that keeps a low profile and is more hidden
why would they rest anywhere where potential prey could see them in the first place, that's not smart at all
oh my god you dont listen
I feel like it would also be easier for a carno to get up from a more horizontal position. You know, using its front body to help it stand up again
try hiding in THAT ostrich pose, that's the issue
when getting up it can lean forwards and push its legs out
why would they rest anywhere where potential prey could see them in the first place, that's not smart at all
hiding in a forest? a carno laying more downwards wont be seen as easily as carno sitting all the way up
Eh, maybe. Either way, the horizontal pose just looks more natural, relaxed and it can hide that way
imagine in a forest a carno is resting trying to keep hiding and its sticking out like a sore thumb sitting like that
dude, it can just lay down and get up before the log timer ends

bet it could still haul itself up without trouble. Carno's heavy by our standards, but it's still pneumatic and has very strong legs built to sprint its entire body
ok at that point that's just stupid
^
A thing I've noticed with the animations is that they dont use the tail as a muscle attachment area, making the tail and leg movements look off and not natural.
but honestly carno is so fast it can just out run anything trying to kill it and regen stam far away
you're just arguing to not "lose" at this point i feel
sleep puts you in an even more vulnerable position
Fixed it
i feel the same way about you guys ngl
but what it if accidentally runs towards another threat that is actually hidden without realizing
bad luck
then its fucked coz it cant rest to regen stam and hide at the same time
also the whole point of resting is cause your lacking stam so
^^^
at least hiding your body while resting gives you a chance
any dinosaur sitting down to regen stam could get attacked by a hidden threat, not just carno
yes so every dinosaur should be able to rest with a low profile
depends on how well they are hidden. a carno laying more downwards is less noticeable than carno sitting all the way up
or at least in a way that isnt goofy
I think what the devs are struggling with is when you update a dinosaur that already had its animations how do you make it look good because everybody’s so used to the old animations and anything new just looks weird
carno isn't a particular stealthy animal in the first place
it actually kinda is imo
any animal can be stealthy even if they aren't built for it
and every animal benefits from some level of stealth
and dont judge its hiding capabilities without seeing in the new foliage, then you cant make judgements about how much it needs to lean down to hide
carno has to ambush shit and attack em before they have much time to react. carno doesnt do good in prolonged chases or hunts
remember in dondi's streams he showed a rex standing up in the jungle was still extremely hard to spot?
Aren't we also getting a new map with more open jungles, so those super dense areas won't be the only thing we see and hiding will be more difficult?
I dont think that the whole "oh but its on that position so it can see prey" works at all, carnotaurus already has a relatively long neck and its quite big so seeing prey, even when sitting, shouldn't be hard at all. A position like the one shown in phase 2 is pretty odd looking and seems to be ignoring the fact that a posture like that would generate lots of stress on a 2 ton animal.
thats what im saying Martin
it doesn't have a periscope neck it still needs to look up
so just stand up to look around if you really need to
instead of sitting in a way that goes against your anatomy
also
THIRD PERSON CAMERA
SOOOOO
Most animals in the game have low profile rest anims and they can see just fine, why should carno be any diferent?
Carnotaurus prey (atleast ingame) wont be that small, so you wont have any problems seeing it unless you are blind or something
ah yes, I'm blind and have managed to successfully purchase, install, and open The Isle on my PC, and have navigated my way through the menus and selected to play as the Carnotaurus
why cant i see my prey wtf?!
Yes 😃
just get better eyes
No but seriously, you shouldn't have any problems when looking for prey
Just for it to make sense, having your dinosaur have a wider view when sitting up makes more sense. I would prefer for dinosaurs that sit down have a lower angled camera just for your view to line up with your dinosaurs view
A 3 meters tall gallimimus shouldn't be hard to see at all
Remember: Game. Some things are better left out for the sake of the gameplay
damn dude I cant wait for me to hunt gallis
Phase 2 sit is still anatomically fucked though. Other ways to lean up
in evrima
but like I said, this pose makes more sense then the animal just holding its chest slightly above the ground, because in that case, why not just have the whole animal lying down
what
and I mean the whole animal, not having its head and neck up

who suggested that
like this
it's laying it's body down wym
Yeah its more advantageous to snap your spine than sit down in the grass

I literally said multiple times that that freeze-frame can be worked upon.
why not just have have carnos sit the sleeping animation with its eyes open, then you can hide as much as you want
Its not about hiding its about not having back problems
Carnos tail is basically a giant pole sticking out of its back in terms of flexibility, having it sit like that is basically crunching its vertebrae into dust and it doesn't even look natural from a design standpoint
^
It looks more natural then any edits or suggestions I've seen
Literally no reason, artistically or functionally, to keep it
The edits or suggestions you've been seeing must be wild then
There were no edits shown though, only that one doodle of it fucking breaking its neck
Another thing I've seen in carnotaurus animations (and has been mentioned multiple times but I'd like to give my opinion regarding this) is that they are heavily based on ratites, while this is not a bad inspiration at all it shouldn't be an exact copy of their movements, as ratites lack the big, stiff and muscular tails theropods (and especially carnotaurus) had, which worked as muscle attachments, making their leg locomotion different to that of modern ratites. Modern large birds like cassowaries and emus have short and fast strides, while animals like carnotaurus had long strides.
There were no edits shown though, only that one doodle of it fucking breaking its neck
that doodle lmao
The legacy animations were completely fine, imo they should've just made more polished versions of those for the new anims
Yes, thank you, Martin
Brian Engh (the guy that drew the new chonky dilo) has a video explaining this stuff: https://youtu.be/1Eqd77P2Z18
Watch part one of my documentary Jurassic Reimagined here: https://youtu.be/JC3aCs5f4-I
If you'd like to support my art & scicomm directly, you can contribute to my efforts via http://www.patreon.com/historianhimself
Hi all. I am a professional paleoartist who works in close...
oh ok you just liked the legacy animations better
Most of them are slightly better, but the sit is still bad
Theyre better than the new ones so far
Carnotaurus legacy animations just look more natural and they fit a 2 ton animal
like dude if you thought the new animations look shit compared to legacy I would have to agree with you, but its definitely not as big of a quality difference as you think
Yes they are a bit weightless but they feel way more fitting than the new WIP evrima animations
Like, does utah movements feel like a 500 kg animal?
To me they dont
Kind of
With Utah its different because compared to the other dinosaurs theyre tiny
(To put on perspective 500kg is around the size of a cow)
eh the isle's utah is just the JP velociraptor. It already looks goofy why not just go all in
TI utah is way bigger than JP raptors
they want it to fill the same role of fast intelligent pack hunters
Blue (which is the biggest velociraptor seen in the saga) is only 120 kilos iirc
Utah is far more massive
At least the isle utah has decent coloration and its wrists aren't broken to face downwards
TI utah's wrists are still fucked, just not as much
utah wrists are good? I never noticed
They semilunate but sometimes they bend in a bit too much
But I think its just exaggerated by animation to look livelier
I swear it has animations where the wrist breaks
They are partially broken, they remind me of megaraptoran arms tbh
(Megaraptorans could partially pronate their hands)
But these are clonated dinos so idc about that tbh
but really though, are you expecting realistic animations from the 100% original and uninspired by anything else utah?
No, im only expecting animations that fit an animal of that size
Are you just mad because they don't have feathers
I actually like TI aesthetic, its like the jp game we never had 👊😔
I like raptors with feathers way better than the gross scaly ones but expecting hyperrealism and being elitist toward unfeathered raptor designs isn't it
Its cool we get a game that tries to have jp vibes but I feel it holds the game back
The isle utah I think is fine because they give it nice coloration instead of making it a weird gremlin
"being elitist towards unfeathered raptor designs"
Yeah thats usually the camp most "omg thats just jurassic park" people are coming from
The isle Utah isn't that bad
I dont know dude
like look at RJ palmer's work he did for the isle
this scaly raptor just looks way better then the isle's design
isnt that the magnaraptor or something? im not %100 but ive heard it before
That's a magna raptor btw
and yeah i know its supposed to be a magnaraptor or something dumb like that
I like the monitor lizard influence and giving it visible scales
That looks even more jurassic Park than the actual utah
I don't know, it still doesn't look that much better. The scales are kinda cool though
Yeah monitor texture works well on it
ok look at the jp raptor, the texture on the body looks closer the the isle's utahraptor then that one
TI utah just looks like pure skin
yeah
Elephant raptor
Aight, I know that the topic has passed, but look at that rex sitting on the left. That's what we kinda meant, resting its body while also lowering its head. I would've given a better picture, but I've been scrolling for about 15 minutes now
Yeah that looks fine
Idk if it woukd work with carnos thick neck but ducks
They do the exact same thing where they rest their body but the head is raised up
Yeah, but a carno is still different
And they rest their head against their neck
Yeah i know but its natural to just rest with your head up
Maybe, but my point is, the head can still be pushed forward more
Yeah the only difference though is Rex's head is a lot longer
So it may be supported by the fact it can rest its head on the ground or use it as a counterweight
So carno uses some neck muscle in the same position
But it may be natural for carno because it had extreme muscles in the neck and would probably have some serious neck stabilization mechanically
the anathomy is completely different. a duck has a longer and more flexible neck, carno's neck is thick and pretty stiff to support the body while running. end of story.
@warped tapir No, this would bring a ton of unbalancing to the game. Bringing in the small and mediums first makes sense to me. We all know that Rex, Trike, Spino (and Shant/Theri) are the top best dinosaurs. Look at what is happening on official servers; most people go rex because it is OP, or Giga, or Trike. Im already fearful that a dinosaur like Carno could possibly be the ending of the Tenonto population because it will just be able to tank it and thats it. Same with Allo vs Stego - it will get rekt bij Allo players because in 8 out of 10 cases, people only play carnivore and the herbi's don't have the numbers and power to fight back. And when they could the apex herbi's were nerfed to sh** or could not be in the herd because of rules. By bringing in the smaller species the devs can observe how the new foodchain reacts and make tweeks left and right as they see fit.
mfw stego update 2 and deino update 3
although i do agree no spino, rex, trike yet
And those are enough
Stego and deino are more physically acceptable than rex tbh
They may be large and unbalanced but at least they aren’t ecosystem-genociders
im personally fine with para update 4 to replace rex ai (and btw for those who dont know ai is getting put onto its own section of the roadmap so it doesnt delay updates and rex ai is confirmed to get replaced)
yeah stego and deino are like the least evil apexes
Para seems reasonable I guess
i personally would have them give us para update 4 then go down the smalls route post update 4
yes
so that carnis and herbs would both have 2 large guys while we move onto other smalls
Yeah

I think update 5 should either be day/night along with troodon or dilo and maybe minmi
or maybe gore along with cerato/compy and magy
imagine how much rex would ruin shit update 4 as playable
yes
update 5 will probably be that since thats what most people have been asking for and it offers a nice offering of mechanics and dinos

diets?
bleed we may actually be getting update 2. there have been multiple hints like the last 2-3 days
Hmm that might be good, unless they mess it up like they did with grouping
Yeah
Baby Tenonto should be able to crouch, same with juvie, but adult should lose it
imo herbs dont have to "crouch" per say but activating the crouch key could make the animal more still and quiet, without much movement
it sucks wanting to stop to look for carnis and having your teno immediately swing its head around and huff as an idle
slower movement and reduced noise can be part of the crouch even if the animal doesnt lower its body
The walk already achieves the whole lower sound slower movement thing
I would def love a "crouch" like state for herbs as answer to the carnivore crouch. slow walk doesnt make you look like you are hunted. thats about immersion not just speed itsel
f
a way for quadrupedal herbies to lo lower the head and move way slower 'd be great
@silver dagger You have no idea how much Utahraptor in the Isle irks me. How has it kept its name for so long when Don even said a name change was on the table.
That name makes a lot of sense, considering the name company in lore
Apolloraptor has a nice ring to it
I think people would be a lot less bothered about it lacking feathers if it's a totally fictional raptor too.
Not just that, but all of its proportions are fucked.
Troodon in update 5 chad
Also magy
IMO magy and troodon are one of the main evrima dinos
Apart from deino and ptera
Ew mammals
ngl if your a rather frail dino that is mostly an escapist you should die if you cant do that said thing your supposed to do
Why would dryo need an effective attack
Thing is meant to be fleeing
Only thing you should attack is juveniles really but the peck literally 1-3 shots em so its fine
^
Why we need walking backwards when we have built in alt-turn?
Let pot have the backwards thingy.
Bruh
I like rhino anky😭DEVs pls no..
run
I specifically said that when your fleeing abilities have been exhausted, you should have a defensive alternative besides pecking that not only does very little damage, but also has a cooldown of 2.5 seconds and a delay.
It is just exaggerated to think that you would be able to attack something bigger than juvies with a kick attack, instead the kick would be defensive and a last resource to buy you some time.
It is pretty unrealistic a bad approach for the Dryo gameplay to only have 1 attack,,, like whats pecking gonna do to defend you? Certainly Dryos are not meant for fighting back and the Galli attack is just iconic for that species and that’s why I suggest a Alt+rmb attack in which you kick or kick and jump with one leg
Does somebody have the anky rhino concept?
bilbo dryo is an animal thats main thing is to flee. if it cant flee anymore well... then it should be fucked. like if ptera cant take off for example
and dryo of all things is not a very offensive animal in the slightest nor is played for combat so 1 attack is sufficient enough since players arent playing dryo for that kind of experience
well okay pretty understandable
i just thought that a kick might do the trick fir whenever your chances of fleeing are low
An attack like that kick also looks like it'd take quite a bit of stam, which the dryo could be using to get away. So technically, if it can't run away due to it being out of stam, it couldn't perform the attack
if you cant run from something as dryo and you run out of stamina a kick wont help you.
You are probably right. I dont feel strongly about any Dryo stuff cause I barely play as it hehe
So nvm imma delete it
honestly all i think dryo needs it the ability to control its dodge direction and maybe a slight reduction to the cost of it. this might be offset when a burrower is added.
it already can control its dodge direction
use alt look, press right click
just like a majority of animal abilities
Rhino anky is great, just make it a bit more armor looking and round, without the dumb dorsal shape
Keep the rhino looking plates on the arms and legs
Rhino Anky feels like a strain of itself
Deviates too far to be considered a base animal really
Personally, i don't really care about anky body, just admit its face is beautiful as it is on concept
(sorry for my english, Russia is my favorite country of great britain)
chad dentless anky vs virgin dented anky vs chaddest no fictionalization into a mammal was needed zuul
Croak, pretty sure that pose isnt possible, at least not for carno specifically due to how its tail vertebrae connect n such
Dentless and Panzer's Anky are awesome
personally not a fan of panzers anky
mainly the extended head spikes
fair
I like Panzers anky the best but those head spikes are to much
Still better than the original
Low bar to beat
True
I don't think they will Change anky Designs again after what kissen sayed. Even though i despite mamal anky and adore the last eddit postet here
This is the best Anky version
It has a unique look
But at the same time has the classic body shape
Dentless and Panzer anky is nothing special, it has no unique feature and does not stand out
Why would it have a unique look it should look like an ankylosaurus
The original is trying too hard to be quirky and unique when it should just look like an animal
The problem with anky is that it's slow and the devs wanted to make it look faster. I can see where they're coming from, basically playing a slow, untouchable rock is boring, but completely overhauling anky like that wasn't the best move tbh. Keep the longer legs and thick, tough skin instead of segmented armor for flexibility and agility, but right now it just looks so skinny for an anky. There's a difference between making an animal look more adapted to something versus making that animal barely recognizable
Anky didn’t really need to be changed as an animal it’s whole thing is being a slow tank and you’d essentially have the same pacing as a sauropod so it wouldn’t make a difference
They tried to make a fast sauropod with magy but that literally makes no sense and they essentially just made a whole new animal because it doesn’t resemble magy irl or any titanosaur
Iirc the concept artist for that anky (who I'm pretty sure was tapwing?) said that due to the big map, they wanted anky to able to traverse it better, so they used rhinos as a reference
You’d have to make all the bigger hadrosaurs and sauropods faster by that logic
The slow tank is kind of how it should play for balance reasons i don’t see why you’d change the animal
If you wanted to be fast you’d just pick an animal built for speed like a carno
I'm still very on the fence about carno tbh, but I'm mainly paraphrasing what I can remember the devs saying about anky. I don't see the harm in making it slightly faster from a game play standpoint, but I still agree that that drastic change in the new concept art is way too much.
Fred made that Anky concept Dragon
They could have just kept it the same and just increased the speed slightly
Tbh the stylization of the organisms in the game isn’t very consistent
Ah, thank you, Panzer. I just for some reason thought that Tap wrote about new anky in the dev blog, my bad
No problem even I thought it was Tapwing for a while 
Like when you compare the sauropods in the game Camara, brachio, pue (even tho it’s out dated), and magy one stands out from the rest
I thought it was Tapwing
It can be a little bit difficult to increase the speed of something, especially on a model like anky with its short legs, so changing it ever so slightly is acceptable. But again, not completely overhauling the animal
It’s not that difficult you could just speed up the pace of its walk and speed just slightly not a drastic change
Yeah, but the cycle still needs to look natural. We don't want to see any ankys just sliding around the place
Yea you prevent it from sliding by making it walk faster like it’s legs move faster
Increase it’s pace
It’s not like the speed needed to be increase by much so the legs could still be moving in a reasonable fashion
That can still make it look a little weird tbh
I mean it’s better than changing the animal anatomically overall and it could be refined
This is my opinion tho . I feel giving it a rhino touch is great ngl I did like that (not to mention I like how Indian Rhino looks lol) but if you look at the art closely and try to reveal it's armour , I felt the rhino looks was a bit overpowering and like a friend of mine said , it looked too soft and armour less which clearly takes the whole aspect of the dino itself ... Things like anky , deino etc doesn't need too many customisations imo , they already look pretty unique in their own way , not saying they don't need at all but a little touch-ups here and there is fine tho ... But again this is just my viewpoint , no disrespect to others having a different opinion about it
Iirc there was that whole anky drama that I'm still not sure if it was just a joke or not. All that I remember from that was Bryan saying how anky is hard to animate or something
Why would it be hard to animate? Ankylosaurus has been done most dinosaur games and other media
It’s just like any other animal if anything the trike would be harder to animate
Personally, I don't really care what they do with anky. It looked fine as it was and I hope that the devs tone down the rhino at least a little bit, but as long as it can still function as an armored tank, then I'm fine with it
I agree Dragon
I don’t see why they even put the rhino in the first place tho none of the other dinosaurs have that aesthetic and it’s completely random
Honestly, I wasn't really involved in that anky Bryan discussion, so I can't say for sure. That's just what I heard anyway
Bryan’s argument about anky wasn’t very good tbh but this is the isle discord so I can’t really voice my opinion the way I’d like
It got quite heated up further ahead because of which bryan got too much heat coming towards him so it's best not to talk about it here imo
I don’t see why it got heated up in the first place tbf that whole thing was taken out of context
It’s not really a sensitive subject
Let's talk in DMs if you want to
I don't think it's a good idea to talk here or in any channel of this server
That’s the thing the fact that I can’t really talk about it makes little sense
....I can talk in DM if you want ...... 
That’s alright
I just wanted to make a point and show constructive criticism whilst voicing my opinion
I feel like I did that
We all have differing opinions tho and a lot of ppl probably disagree and that’s okay because we are entitled to our own beliefs
I don't mind the other rhino like features. I just want the domed back for anky.
The domed back was a large part of how its armour worked, preventing carnivores from getting a grip on the surface.
exactly
rhinos are hella cool, so i don't mind the skin plates in the neck and legs
but the back needs to be like a proper anky
If they wanted anky to be fast, they could have also picked a different ankylosaurid with longer legs. Maybe a nodosaur or denversaur would have been a better choice then. Or just make the legs of anky longer without changing the look if the whole animal.
^
mfw zuul is literally just anky
But longer tail so that issue fixed
And longer legs so that issue fix
it was less making it fast and stuff, more making it able to turn without clipping within itself
longer legs wouldve correct that
and maybe a bit of thinning on the stomach
no need for turning it into a rhino/armadillo
Rhino Anky 🤮
Rhino anky looks cool n all
But like in the isle,
No
btw making something faster doesnt necessarily mean making it fast
Add Rhino Anky into JWE 
die
I just dislike the armadillo legs and the thin looking appereance. Also like above mentioned, the armor looks so soft
Add Rhino Anky into JWE
@ashen elm*pk

I just dislike the armadillo legs and the thin looking appereance. Also like above mentioned, the armor looks so soft
@dim umbra well thing is, anky didnt have a turtle shell, it only really had boney osteoderms and thick skin, just like rhino anky
But it did not look that Soft and absolutly not like rhino skin
do we actually have skin impressions of anky
We have remains that Show us how this boy looked like. Even skin empressions
real anky
I think think the tail got longer recently 
And i never said that it should have a Shell like a turtel
We have remains that Show us how this boy looked like. Even skin empressions
@dim umbra ok are you talking ankylosaurus or just ankylosaurids
because last time somebody said this they tried to pass borealopelta a nodosaur, off as anky
Edit someone on the Ornithischia server made with longer tailed Anky
https://cdn.discordapp.com/attachments/391571243528224769/770745523379372092/Screenshot_20201027-162623.png

still fat
t h i c c
fat
Salta = Balloon Sauropod
sauropod moment
anyone have the W I D E anky pic?
this one?
yes
they r funny looking but it's turn dark when u realize it's to not get eaten by tyrannosaurs 
survival of the w i d e s t

@coral blade you completely misunderstood what people were complaining about
@coral blade you missed the point.
there's plenty going on as far as development goes.. it's just the roadmap isn't being kept up to date.
nobody is saying the team is doing a bad job, they're doing great, just look at how fast carno, hypsi and stego development has been.
feedback moment
we're just annoyed by the fact that the roadmap hasn't been updated yet despite the fact that several changes to it were finalised weeks ago.
Yep
i know alots going on, i just thought that alot of people were saying otherwise, so i wanted to give my perspective to the situation
fair enough.
the thing meant to show public info of game development isnt showing public info of game development is what people were having issue with
no yeah, most of us that are complaining about it follow development very closely, we know there's plenty going on behind the scenes and that development is going along as planned.
stego being playable being the big example currently
we're just annoyed that the roadmap isn't, uh, doing the same.
and then you have QA saying "its fine" "dont complain" "you're all children"
right.
which didnt help the situation either
yet they're meant to be the "voice of the community" remember.
lol
@coral blade people are upset that the devs are not being consistent with what they say. for example they have said that stego will be playable and people want them to say that in the roadmap as some people dont check discord all the time
the vast majority of people actually
ah ok
nobody was really arguing against it besides QA members.
Yeah what QA did is kinda disgusting
the isle has 1 mill sales
This discord has 60k people
doubt many people know of playable stego
it really is
I'm not a fan of that "Don't complain" talk either
did ya see the shitshow oslo
Nope
rip
it was a fun one this time
Neuro, please be smarter and don't toss the entire group over two people.
i had to leave the chat man too much stupidity
yeah.
i was just giving my perspective, sorry if i sounded like an idiot
its fine kiler
no you're fine kilercarno.
David maybe you should've stood up against your fellow QA members then
that's what #general-feedback is for after all
yeah kiler your fine just misunderstood an argument
Saying nothing is just as bad
I wasn't going to feed the conversation, either side of it.
David maybe you should've stood up against your fellow QA members then
he works with them
Why put himself in mal standing with them
ok thanks
Welp thats how y'all look like imo, but ofc there are cool people in QA like Jafaad and then u have people like this
Because they were doing wrong, lol what?
besides, most of us completely agree with your statement there.
the team are doing a great job.
it's just PR isn't the best right now.
What happened
things
Having an opinion is doing wrong ?
You shouldnt defend people just because theyre your friends
Before evrima release QA literally always was like that so thats why I think like that
No one was calling us children for disagreeing with their opinion.
Someone had an OPINION, burn the witch
Thats what is wrong
Opinion wtf wtf bad, wrong 🤬 🤬 🤬 🤬 🤬 😤
You are fine to disagree with other people's opinions, my only problem is throwing the entire group over two people.
There were a solid 5 who agreed with that side
it isnt only two people
similar things occured in previous similar situations
But I agree, not to generalise QA members
What was the argument about
the roadmap.
But QA severly seem to lack our perspective
What was the argument about
People were discussing how the thing meant to show public info of game development isnt showing public info of game development
and then well, QA jumped us lol
"Disagree"? Is that really the right word here? I have a problem with them telling people what to do like " Just wait dont complain" Bullshit
or just 2-3 members of it did
Dude its fine
that's not true at all.
huh
what you said is completely true, most of us here completely agree with it.
you just misunderstood the argument in isle discussion.
it even felt like gatekeeping there at the end imo
^
mhm.
and like they felt superior to us which really pissed me off
but alas
they really just need to put themselves in our shoes
and remember we don't get to see all the behind the scene stuff
good point
yeah
Chad Shant remodel wen😭
Foolgore just phased out of existence
personally i really like how fast development is going it feels appropriate i just think they need to communicate better with people not on discord.
Let me know when we stop telling lies in this chat
I'm pretty sure shant was like the size of a house or something
it was one of the largest hadrosaurs ever if i remember correctly
that would be one big moose
It'd be nice if Steam was sort of the priority given that's where you get the game. lol
yeah
^
⬆️
Instead of removing BB
Just make it yaknow, not an rng thing and something applied via grapple or locational
rework bonebreak, make it less absurdly broken
I don't think it needs complete removal but I agree it needs some major changes
I think lowering the chance of getting bonebreak would help, because it’s stupid that literally as soon as you get bonebreak you might as well give up because there’s nothing you can do
thats not how it will work in evrima
RNG stinky. No one likes it
definitely rework bonebreak
rework bonebreak and give it to more things than just rex
like anky
Anyone know if Bonebreak only breaks leg, when u hit leg? Like not like in Legacy that u bite tip of the tail, and it can just break the leg, because I might have missed some of those things if I ever even missed them
Locational damage was said will be part of bb yes
I think is supposed to only work if you bite a legg
It also open the posibilities to Broken ribs
bb should have a much smaller chance of working
instead of just, "yeah, I'll probably cripple this person in one bite"
Whether or not rex wins a fight is literally dependant on bonebreak, if you’re fighting a spino, if you get bonebreak you win, if you don’t you lose. So by that logic a rex has a 70% chance of just instantly winning any fight
I saw a Rex lose to an Acro with a broken leg, so I guess that only applies if the Rex has an IQ above 50
ofc if you're braindead you can lose any dino to anything
From what I’ve seen, Giga is mostly avoided a majority of the time by everything except Rex and Trike
Anyone have a clip of the jab people are talking about?
@ripe pewter if you have a shant fall off a cliff and die, youll know theres free food cuz you heard it halfway across the map
I can see that being fun because it would mean everyone heard it
And when you get there there'll be a bunch of people who would be glad to fend you off from it
It would also add a more sinister atmosphere tbh
Imagine just walking through the woods at night and you hear a dinosaur roar in agony in the distance
oh wow
yeah that stego attack looks like its
trying too hard to be unique
instead of just going with what works
i hope it at least gets a tail swipe as well
its less that its trying to be unique
and more that you cant really make a tail swipe directional
bonebreak chance has been removed and will now be based around where you hit.
swipes are side to side
This has pretty much a 360 circle round ya
this being made into its alt attack would work
wait. stego has an attack that was shown and is not the old one?
ngl i kinda like the jab as a more precise option compared to a more wide sweeping less precise swipe
both are good together
wait. stego has an attack that was shown and is not the old one?
watch the clip above
Swipe should do less damage
Jag should do a lot more
the jab is oddly familiar
jab does more bleed and the swipe does more raw damage perhaps?
^
that would be great
the jab seems like a targeted attack for hitting organs the swipe would be an aoe.
they could make the jab work if you held the attack button down. could also make a reticle appear for even better aiming.
Being alert is fine and all but the sitting position is still fucky because the spine, doesnt look like a healthy position for something like carno
Despite being late to punch with this, I still feel the need to throw my two cents in.
But this resting pose is as non-threatening as can be, this along with other animations we've seen definitely points to an Emu being the main inspiration behind the Carno's animations. The dainty looking Emu inspired animations clash heavily with the actual model. As already said by others, please stop with the heavy focus on Emu's as an animation reference. By all means it can be useful as a rough blueprint or foundation and it can be extremely useful for some small animals. But an animal like Carnotaurus should not move like an Emu wearing a Carnotaurus costume.
@blazing charm
Thank 👏 you 👏.
These are 2-8 ton behemoths on two legs with heavy amounts of muscle on their body in comparison to modern birds. It saddens me how Bryan barely takes any liberty into his animations and instead, rips off his Emus for animations references and copypastes them everywhere. I would love to see some other references for locomotion and behavior from birds who mostly run or are flightless, like roadrunners, kiwis, cassowaries, etc.
Do not really like the jab animation
And the run od course, it feels too light on its feet... but this is a recurring problem
@barren zephyr carno will be knocking prey over
So the picking up and thrashing isnt needed for securing kills
mb for the ping in feedback
Has anyone else noticed how the isle went from trying to make some of its dinosaurs unoriginal jp clones and now they’re trying too hard to be quirky and original but it doesn’t work
Yes
It’s cringe highkey
very
but blue.... galli diets are the large omni gateway, we can get the sucho destroyer and carno kicker
how does that stop galli from being a carrion omni
@mellow maple What if
lip customization options
more restrictive diet, while i agree it should be able to snack on spare flesh or nab a compy, its probably gonna be hard to keep it only being able to eat gore
more restrictive diet, while i agree it should be able to snack on spare flesh or nab a compy, its probably gonna be hard to keep it only being able to eat gore
gore wouldnt tbe hte same as corpses
hell it already functions differently in legacy
And will have to function plenty different in evrima if they wanna do the rotting system proper
yeah yeah ik, but, similar things have happened before
@tired wagon you do know that herrera isnt sonic now, right?
Shut up dont taint my fantasies
I'll eat your acro with my herra
Like in the good old days of progression
shame
I'll eat your acro with my herra
Is that some kind of euphemism
it is now
ovi
Ovi more like it sucks because galli is better in every way except it's limited diet xddddddddd
when you give the cool ability to the dino already stacked with abilities and not the one who could actually possibly benefit from It, has no unique mechanic, and seems to be overshadowed now due to another dino becoming omni
Die
that's also cool
but troo with mimicry is cursed
dyro dodging and having burrows is too much but good nv venom and mimicry is ok
mfw burrowing was fine for dryo
I personally don't want it to have it but the too much argument is dumb now since they want to give troo another major ability
and people were like
"let it burrow invade ree it doesnt look right when it makes burrows"
even tho it is so large it burrow invading you need to actually burrow a shitton cuz all burrowers are much smaller then dryo
On to complain about the fact magy tasting bad is wack af
It being sort of poisonous is lol
as long as its just like
eat too much = meh for diets
idm
But full on poison plz god no
God I miss old giga already
I hate lips. ❌
Not on utahs but on the large carnis..i like consistency to some degree. Which is why i don't like the old acro. The others showed teeth.and he didnt..
Yeah I seen monitor lizards.
Tbh. I'm just going to highkey hope he don't have lips still tho. 😂i want him to be consistent with rex and spino.
Same for the new acro design next week
Gum rotting here we come. Bleh
Lol
Oh. I guess that can work too.
Hope hyper giga gets reworked to match the new one
Mah, the new carno is dope
Giga i meant
A lot more imposing than the old one
Can't wait for dimorphism tho
Can't wait to see elder giga. Probably going to look fatter/buffer...might be more spiky looking
tbh can't wait to see all of the elders for rex giga carno and anky :P
Was it asked, but does anybody know if rain/weather condition is included in day/night update?
if weather isnt specifically mentioned, i doubt it
Weather is a different section and includes a lot of work to get right.
Jaffad, they didn't say eggs would be a major part of Gallis diet, it just says they can eat it
Maybe, still doesn't really change my stance on Gallimimus being able to eat eggs in the first place.
If galli can eat eggs it should be something that provides absolute minimal sustenance. Just something to keep them from starving. Oviraptor needs something to keep it unique
I'll just correct the wording though, since you are technically right on it not being the primary diet.
Tbh. Regarding giga idc if it don't have a beard anymore. Imo looks good anyway.
Thanks, Jenkens! 😄
I agree with all your assesments of the patches!
basically my thoughts on all of them
Really sad nesting is delayed.
Thanks! 😄 Yeah same. Although I do think/hope that the updates will come out quicker, so hopefully nesting won't take as long to release.
yeah hopefully they speed up over time
I'm defo concerned by elders potentially leading to 'something else' aka strains I assume
basically means that 100% of the playbase will play the things with the potential to be strains.
and everything else will be ignored.
True... though what do you mean by "everything else will be ignored"?
As in if players have the choice between playing an animal which could lead to a strain, or one which will not lead to a strain. They will choose to play the one which could potentially get them a hyper every single time.
I guess that could be true for some players, but I'm sure there's a lot of people who don't really care for the strains, or at least playing as the strains (like myself). Also, I'd imagine actually becoming something like a hyperendocrin to not be a walk in the park. At least not a traditional park.
@barren zephyr what about a diet of certain plants making magy poisonous to actually bite into while it's alive?
so you have to find a good diet
That could work I think, Jenkens.
maybe eating a strain plant as magy could make it super poisonous and bright coloured like a dart frog.
I feel like poisonous magy would be a decent idea for carnis to not eat it, while cerato, the nemesis of magy could have a good matchup against it while also having the ability to eat it
but strain plants could be dangerous and rare.
Since cerato could eat tons of things
Ah right.
I feel like if magy had poisonous skin it would use it in combat which would be able to dish out some serious damage for a small animal
Maybe Magys can eat a plant that is toxic to all other animals, and makes them toxic not just to eat, but to bite. So carnivores have to figure out whether its worth trying to bite it and get hurt, or find safer prey. Maybe the only animal that is immune to the toxin is ceratosaurus, but magy can fight back to some degree so it's not just totally defenceless
Bad diet: Magy is dull colours and easy food.
Good diet: Magy is poisonous to bite/eat.
Eaten a strain plant: Magy goes dart frog colours and is lethal to touch.
I made a poison magy suggestion months ago.
not sure if it was ever seen.
so basically unless the magy is stupid and doesnt eat any of the toxic plant, they're not paletteable for anything aside from ceratosaurus, however they can fight back against ceratosaurus enough to survive
Yep exactly.
I didn't see it, Jenkens! Will look it up now.
it's a long long time ago
That feels slightly overpowered.... it probably isnt but i just kinda feel like that would be weird
I mean the poison plants would be rare and all
I mean a strain plant would be super rare and difficult to eat.
but i still feel like a magy taking on a rex in a 1v1 cus it ate taco bell is weird
Honestly I thing it could almost be underpowered. Magy wont be very fast or strong after all
dart frog magy beelining a rex pack and they all scatter to not let it touch them.
Magys best ally is always gonna be cover, there's no purpose for it to dwell on the grasslands
balancing in a game like this should work as such: there should always be a way to survive an encounter. You should either be able to 1. Run away 2. Fight back or 3. cripple/damage the enemy in a way that allows you to escape
Hehe
reactions are back 
Yeah but that would make magy practically invincible for a long period of time, like how long would the super venom magy be?
Magy could be outrun by dinos stronger than it in combat, putting it in an awkward position that doesn't make it viable. If it is poisonous to everything except the dino it has a fair fight with (so long as it is vigilant in eating the proper diet) then it stands a reasonable chance of survive
It eats the plant and becomes strong boi for 20 minutes and then is practically useless
I was picturing that succesfully eating a strain plant is hyper levels of difficulty
TBH I dont think it should be venom, it should be poison. You bite the magy, you get hurt
as the plant eats back.
Im guessing Magys will be poisonous to most creatures except Cera, Cera is said to be able to eat whatever meat it finds and they've been depicted fighting in the concepts
Thats what i said
I dont think it should be super hard though jen, because otherwise thats just going to put people off of playing magy
I'm talking a difference between normal good diet poison, and strain plant poison.
normal good diet means debuffs on biting it and bad meat.
eating a strain plant would be the dart frog level, and that's super rare.
Also troodon is shown fighting magy so maybe it could also eat it cus its in it self venomous and the venom - poison cancel eachother out but now that i say it outloud it just feels fucking stupid
Oh potential idea though; to help sort of encourage magy to live in the jungle, poison plants are only found in jungles
a 1200kg dwarf sauropod vs Little troodon at 70 kg
it's that kind of subconscious thing that tells a player that this dinosaur should be played in the jungle, not the grassland
I found your suggestion, Jenkens! Can't copy the link for some reason, it's from 28/01/2020. I've got to agree with it, that would make the magyarosaurus unique to play. Though I don't get this one part. The plants eat magys too? So would it be like huge carnivorous plants?
Weren't Magy gonna be browsers therefore limiting their range to forests/jungles?
Ye. But just an extra thing to encourage players to stick to jungles
but also that reminds me of something hang on
Oh k, maybe some trees get some special fruits Magys can eat to increase their Poison reserves
yeah the good food should defo be in the biomes the dino is meant to be in
@pale sorrel strain plants have been mentioned a few times, so I assumed that eating them could be a big challenge
high risk, high reward
Well, talking about perks and strains. Maybe default magy can't eat the strain plant, and its something you have to perk into?
so curious to see how perks work
spec into different niches sounds interesting
almost like you can pick how you want to play your animal
I imagine something vaguely like BoB in which you get points as you grow that can go towards certain aspects, obviously done differently because they're pretty different games, but that sort of general idea
so maybe you can spec your utah more towards being a scavenger, or maybe a meaty solo brawler, or a fast hit-n-run kind of guy
I hope it's not just raw stat buffs
I think it would be defined as like, when you grow to a certain age, you can choose from 3 perks which will define the next 3 perks and so on
as '+10% bleed res' is a boring af perk
yee. A sort of tree that you can follow to get to a certain end point that suits a certain playstyle
True Jenkens, but what would they look like? At the moment I just imagine them like a giant version of this: https://upload.wikimedia.org/wikipedia/commons/3/37/Venus_Flytrap_showing_trigger_hairs.jpg
watch me perk my maia into running the fuck away from everything lol
XD
there are concepts of them somwhere
Oh right.
Thanks!
Ah right Interesting, thanks fo that! Though isn't that one a bit too huge?
Unless it should also be able to capture rexes.
Oh no, I didn't see this giant carnivorous flower!
Also if anyone has any feedback for my Stevo suggestion it would be greatly appreciated, I'm probably going to make it more formal since it was a pretty loose thought I got
@maiden anvil I wouldn't use a skeletal that has an outdated posture of itself. This one makes use of the gastralia.
Very well. As I said, I’m no expert
Honestly I’m fine with Giga’s new proportions— it isn’t like the animal’s made of solid metal— it doesn’t need to appear perfectly counterbalanced as a T-pose. Musculature exists, manual correction of posture exists, and lord knows Tyrannosaurus, Giganotosaurus... hell, pretty much every large theropod aside from Spinosaurus looks like it’d topple over from just a neutral pose. The skeletal references above are exemplary of that.
Imagine giving x's and middle fingers to everybody without actually reading their suggestions
lmao
why do you care about idiots lmao?
The child
Lmao ze3rk3r again having a brain aneurysm because people dare give feedback in the feedback channel
i mean,, it makes sense-- Giga's roars are new/high-quality enough to only truly need tweaking in order to bring them up to speed with the other EVRIMA playables'
i doubt theyll change gigas calls
dryo got a remodel n shares the legacy one with only a few tweaks

add rabbits
How model was high quality and new? Go back legacy and watch the Adult Giga closely, the model itself is almost identical to the OG one and it has quality issues. It needed a new model. BUT, this doesn't mean that the old Adult Giga wasn't good, it's just that the better is new.
I agreed that Giga roars doesn't need anything, maybe more variants and all. But model was needed.
That guy...
Not really seeing a cerato doing a claw attack with these arms
It wouldn't really matter if it's standing up right tbh, those claws probably wouldn't do much damage anyway
maybe it could just dig its claws into wtv and push it then?
Something like allo would have a much more effective claw attack. Its claws are big and have some curvature to them.
Also, I don't know why a cerato would stand upright to push something. It trying to headbutt its attacker seems a little more effective
im surprised somebody who seems to enjoy what troodon has to offer likes my lunar cycles suggestion
This is for my comment in Feed back :
As @languid crown Mentioned, please have stego as the first Full-Time grazing herbivore. It makes since to have the larger herbivore only want to wander the dense hard to see/maneuver forests for benefit browsing only. And the primary food source be the plains where it can turn and form herds.
I love his idea of focus grazing, but I wanted to change instead of a tail power balance, that the stego must fill their grazing bar, and then ruminate like cattle. Large grazing ungulates will graze for a long time then sit to digest. Similarly I would love to see stegos grazing and fill a grazing bar. Stegos would need to sit down to digest their food. Their grazing bar would drain and their hunger bar would fill. So it's more of a balancing act of filling the bar and then stopping to digest. Their grazing areas would be drained of nutrients and they would need to migrate. And at night/times of peace digest.
That stegos should be almost completely grazers, and have to digest food to fill hunger. Leaving them open to ambush without a herd
seems neat, but stego shouldnt be purely grazing animals, they should still be forced to move around to eat, be it that they have to eat many different types of grasses or and certain type of flower or shrub that helps them grow and digest the tougher plants
Yes, but as the primary food grazing.
It's full-time food is grazing, and nutrient foods are flowers/shrubs in the forest and swamps
I'm really not a fan of full grazing suggestions. I want players to move around, having a full stomach does not encourage that.
different types of grasses should be a thing then, like, shorter grasses, then a larger grass like pampas grass, then maybe idk, elephant grass
Yes, I'd love to see swamp/water grasses in the shallows of swamps
Different types of grasses could work, as long as you actively searching for food then it's fine.
Why would different types of grasslands make them move though? The thing about grass and why it's bad to use it to fill up is that its infinite.
add pampas grass as stegos preferred type of food, make normal grasses still bad for everything and elephant grass as the perfect hiding spot
make diff animals have grazing bring up to diff levels
But no animal should just be able to stay in 1 field its whole life and nom grass
Yeah
@barren zephyr I agree. I've like all the completed patches to remain on the roadmap so we can see the progress
it was very nice to see ‘Update 1: Released’ (:
ah ok
But how do we find other random players
you 1 call
and you shouldnt magically be able to tell who has good/bad perks via a call
should be more via experiences with em, no matter the gender of your animal
broadcast already kind of fills the role of a "hey, come to me" call. Mating calls seem like they'd be very similar
I wouldn't mind if broadcast has the soundwave feature, it's the soundwave feature that I'm talking about. So we can try to pair with higher stat dinosaurs.
In the animal kingdom, animals find out who has better stats through competition/fighting but this would help to draw that behavior out.
@shy spade Or you can, you know, find a group mate and just nest.
In the animal kingdom, animals find out who has better stats through competition/fighting but this would help to draw that behavior out.
Since group heirarchy systems and dueling are both things mentioned to be coming eventaully
I dont think we need something to draw it out
Plus i personally enjoy the idea of having to be with someone to know if they are good or not then deciding whether you would nest with em instead of insta knowing who is best stats
Fair enough. ^^ Just a thought that came to mind. Thanks for the feedback discussion everyone. Also please @honest sparrow ... Chill. o__o It was a suggestion.
ptera back it again lol
xD I suppose this isn't a first lol
"Perish" is simply another way of saying you disagree in a friendly way
That is not friendly whut lol
I also didn't know that there is going to be a duel system so that's great.
I extremely dislike if nesting becomes the same as in BoB, with people just trying to create the best stats via nesting
Lmfao Ptera



fuck the dent and arm tumors tho
