#general-feedback-discussion
1 messages · Page 542 of 1
well, the toxic gas is often difficult to smell, depending on the particular gas. some have no scent at all, like carbon monoxide
small dinos like autro could probably dig for mollusks and bigass prehistoric bugs in the mud too
as for the mud, it's less hidden, so much as a gamble, based on whether or not you think you're light enough to cross
you won't really know if it's just wet dirt or mud until you start to walk on it
pools of water or trapped dino corpses would act as lures
it would be pretty funny to get a rex second guessing about chasing you if you ran over a muddy stretch of land
if you have seen ballad of big al the main character finds a stego and another allosaurus caught in the mud pit and then another allo comes to feed of the stego and gets itself stuck. In the game a player might think they can get a quick meal and get out but then they start moving very slow and just keep getting slower making them stuck in the pit until they starve. it could also be around some water holes to entice players in.
i can picture something small and light bolting across it, and then a larger predator gets suspicious and won't cross, while the prey is just skipping and dancing on the mud in front of it
as i said, it all comes down to a gamble. it either pays off or it doesn't, just like IRL.
the sulphur field also becomes a gamble. sure, small animals are very likely to die quickly, but larger (i.e. taller) ones could potentially risk it for an opportunity to scavenge (or a quick drink, though that may be its doom)
since the ability to drag bodies is coming, i can easily see an Allo or Rex grabbing a small body from the sulphur field and hauling it away before they suffocate
some animals building their biome around the mud pit/fields would be cool too. it would be a clear advantage for small tiers as protection against apexes or mid tiers
it doesnt even have to be permanent. the sulfur could be like a natural disaster special event that happens every once and a while so players forget about it
caused around volcanic areas
i figured it would be an uncommon, but permanent hazard.
the toxic gas being invisible to scent also allows the pools and any dead dinos to become lures, and an unwary or bold but unlucky dino would wander into potential death.
it would be even more dangerous at night, when you'd not be able to see the faint fog
the mud-pits would be more obvious, especially if some stuff had died in them, but they'd still draw in bold or unwary dinosaurs
there's always going to be that player who thinks he won't have any trouble, even if he knows he's heavy enough to sink into the mud
or dinos who need to risk it because they are starving to death
those too
maybe the dinos who had better sense of smell for scavenging would also be able to detect the sulfur gas easier, it could show up as a light mist
good idea
dinos like cerato, herrera, compy. scavengers who would take advantage of the dinos who get choked out
my only real worry about sulfur fields though is it could be used to body deny
players could run into the thick of it to make it so their body cant be dragged out to a safe area
water can do that too though
water denial is being fixed
bodies will float to the top and can be dragged out, i think they can float to shore too
players could try to go into the sulfur to get the bodies but they might die as a result i guess?
they could also drown if they swam out far enough into the water
if the sulfur gas isnt permanent and only accumulates during volcanic activity it could make it less exploitable to somebody who runs into the center of the hazard zone to food deny, the pred would just have to wait i guess lol
it could last for 30-40 min at a time
yeah i would be fine with that
there would still be the possibility of somebody food denying a near starving pred but maybe somebody has an idea to remove the possibility of making it exploitable entirely. there will always be things players find to exploit anyhow in the end, it's a cool mechanic so would be a shame to have it passed over for exploiters
maybe grabbing and grappling mechanics will help stop food denial. If you successfully get them in your mouth then they wont be able to get away. furthermore running into the sulfur might be a last ditch effort to lose a pursuer
losing your prey to the sulfur could just be a risk that you take by hunting in that area?
@covert birch thank you, just changed it
@brittle fossil its funny that you should mention Mutations in your thing lol i have a suggestion that i was working on but had to split it into a two parter. Hopfully people will like it XD
lol i love how everyone hated the April fools idea so much XD
but in all seriousness ill keep to serious updates lol (ive been up for like... 30 hours so im gonna blame that lol)
Devs should add spinofarrus as an april fools playable.
Nah devs should replace spino with spinofarrus
they replace the utah Bork with a gabe the dog bark
I posted a wall of text enjoy
Expanding on the cold thenyah idea what if thenyah was like the arctic 70 million years ago. There would be seasons that cause migrations to the warmer southern parts while the north is frozen and then herd could migrate back up again. I'm thinking of a scenario like march of the dinosaurs
Maybe the south will become dryer during the summer to force large herds to head north
And maybe the south will even become a little desert like
Like some other people suggested the desert river
When the South becomes dry have it become a desert like environment and the cacti 🌵 will spawn slowly growing and creatures like pachy or carno could still do well in those environments since pachy and maybe a few other Dino's may be able to ram the cacti and be able to drink and eat and carno could be able to have a dietary liking for pachy or other said Dinosaurs that are desert survival masters
These Dino's could stay behind or follow the herds meaning that if you are a a carnivore you can follow the migrating dinosaurs and if you are a pachy or a carno or another desert Dino you could either stay or move with the migration
@trim flume they are fixing that in recode
@covert birch excellent I'm excited xD
I know what you mean odysseas. There has been a lot of suggestions for shifting climates and migration routes that I think could help with that
thank god cause im tired of just one place being filled with tons of people and the rest of the map is compleatly dead
@woven storm while I agree an ice age expansion is cool n all it would be a balance mess to mix mammals with dinos so if they were kept on seperate maps with seperate ecosystems they would make more sense
@covert birch We have hypo-mutants, mutants in general. I don't think balance will be an issue because from what I recall dondi isn't as concerned with making a balanced pvp experience. He is interested in making a unique, interesting and fun game. PvP isn't the focus of the game and while I do enjoy it Im not going to let that stifle the desires I havve for the game.
Dinosaurs survived in cold conditions irl, and it's really underexplored in games/documentaries.
Instead of mammoths.
Doesn't change my stance, while cool I think it would be neat to see mammoths walking around.
2 things for the balance perspective. 1: mammals would just fill the same niches as current dinos: trike n mammoth, saber cat and utah, etx. 2: The balance mess is making these guys different outside of appearence
There is also a lore reason given for not having mammals. Dondi directly said no to mammals being added and stated about there being lore for it.
^
What about mammals that were around at the same time as dinosaurs though. They were an important part of the bottom of the food chain
I mean the community said the same thing about megalania and yet look, its being spoken about. Reptiles were actively pooped on by the community, yet they are working their way in. I believe the dev's will do whatever they want to do and if its something that to them seems cool they will do it. Now im not saying my ideas are worth anything and im not saying that this will happen. But it HASN'T Been done yet and it would drastically set them apart from any competition because it would have more than just dinosaurs.(Which I bought the game for the dinosaurs, I couldn't care less about humans. The cannibals are interesting though) I haven't seen a game that openly lets you play as a mammoth outside of far-cry primal and that was limited... and kinda sucked.
I know its niche, and I know the community will bash any idea that takes directly away from their personal desires. I understand that I may not know much and that this idea will never be widely accepted until dondi or another dev says its happening. (Id expect push back even then) But it was something I thought was cool, I didn't mean to start a debate or arguement and im not going to feed into one. Thank you for letting me know about the lore reasoning (Im going to go look it up) anyhow Im headed off to work, have a good day guys.
Speaking of megalania dondi in the qna stream directly that megalania, and titano were the farthest away from dinos they'll go
I mean I find prehistoric mammals fascinating, so it's not 100% personal desire for me.
I just feel arctic dinosaurs are so overlooked.
Arctic dinos would be 10x easier to implement with the feather system n such comin
iirc one of the devs wanted horses, tho that was a while ago if it ever actually happened
i think it was related to the humans
presumably they'd have been mounts, since the dinos in TSL weren't rideable, as far as i can remember
I'm not sure they are doing that anymore, since I haven't seen that dev in a long time.
As far as mammals, I think small mammals would be cool but no prehistoric one's apparently. 
@plush meadow the server disappearing is due to the amount of people using it. Dondi is attempting to get a partnership to fix the issues but apparently they keep getting automated responses
Ok. Thanks
@mint urchin that is not a suggestion, also realism wise crocodile do need to sunbath because they are exothermic animals, it helps control their body temperature.
now from a gameplay view it helps prevent players to stay in the water forever, this forces players to leave the safety of the water to be exposed to danger
@outer nebula It was a suggestion, I was suggesting a change to the current setup of Deinosuchus swim mechanics, "If they sit motionless in the water, at the surface; they will not lose stamina or will regain it very slowly".
A system such as this means the Deino can remain in water but is clearly visible to passing predators such as Rex, Giga or anything brave enough to try taking it on so long as they are 'aware' of their surroundings. It also means the Croc can maintain the ambush and element of surprise in the event creatures are not observing their environment.
If anything comes to drink and they see it sitting on the edge of the water, because it needs to, it's likely they'll move on the moment it moves back into the water and the croc won't get that chance to hunt.
The whole point of Deinosuchus was to have a creature that could stay in the water, rather than Sucho, Spino and Bary which despite being listed as 'aquatic' on most servers, still lose stamina and have to sit at the water's edge anyways. They also have much better locomotion on land compared to what the Deino will most likely have.
you are suggesting that deino can never leave the water then which makes it life way to easier, the stam thing is to prevent that. gameplay wise it help players not to take advantage of the water for long to make sure players have risk when playing a dino
If the flooding and drought system is implemented as suggested, it will be forced to leave the water regardless, same goes for if there are no players visiting that particular part of the map or area.
When it has stayed too long in an area, players become aware of its presence and it will be better off to leave for a new water source or to locate AI.
the thing you suggest is to make a dinos life style easier and full time aquatic creature were deino is semi-aquatic. and we cant tell devs what they can and cant do its their game
Thus why it's in suggestions.
That sounds a bit like the nutrition system Moore but switching growth time for max size. Unfortunately just like nutrition but it would prob impact herbs more than carnivores. It'd be unfair to punish carnivores if no one picks x dinosaur.
Only solution I can think of to that would be AI of each herb type.
I would hope we don’t get a consequence or bonus as a result of what we ate until maturity
That just sounds like a bs punishment for those who can’t get the perfect diet.
maybe a faster growth time if when you are completely full
That’s the best thing I could think of. No final bonuses.
and it would benefit a juvie have and adult to help keep them full more often
Aye
@sharp saddle why would you want to be a 1st person camera on a dinosaur
because immersion
Didnt they say no to first person for dinosaurs?
It would’ve been cool, but seriously difficult.
Humans will probably get the first person to make up for that.
you still see other dinos, model is required regardless
tbh, first-person camera for a dino would be pretty bizarre, given their eye-positions and their field of view. it would be hell to do correctly, then it would need to be remade for every single species' face anatomy
The main reason was something about the way the head moves so much on the animals
Dinos should be TP, humans FP
If you attach a camera to the head then the vision goes all over the place in even just the idle animation
watch a maia run they sway back and forth to much
either way it's a suggestion, as they've said many times, if they can't make it work or don't like it, they won't do it
Third person humans doesn’t sound very scary when you can have a 360 view around yourself, compared to first person where you’re frantically looking around to see if there’s something behind you or at your sides.
First person sounds like a real thriller
First person for humans makes sense, We dont move our heads much. And like you said itd be scary
Yee. Dino FP sounds like an extreme headache lmao
Yeah I agree, if a dinosaur get movement vision it should only improve what we have now. For example movement could glow so it catches the players eye. Not being able to see trees and stuff makes no sense. The way the trex stood in front of the characters in jurassic park is not something I agree with. If it can't sense something 1 meter in front of it then it had no chance finding food in the cretaceous. RIP senseless trex from jurassic park.
I really like the idea of mutations in nesting. e.gg mutations that effect your dino in good ways but are very rare, probably not in gamebreaking ways though. e.g, super rare color patterns that you cannot have in the creation menu. although with the idea in suggestions, mutating in ways that makes your dino stronger than others could be used and abused. people would just nest over and over again like they do to get a female dino.
but a small rare thing would make being nested in a lot more exciting
kind of like... hatching a shiny pokemon persay. there's always that chance. keeps you on your toes.
things like having blue details on a utah. you find out you have it when you're an adult.
maybe movement based vision could be based on size more, like rex wouldnt need movement to see another large dino (like cerato+), but small animals would be more blended when staying still. they may appear as rocks or part of the plant life, i don't see how trees would be a problem since it's only for telling the difference between prey and the environment around it/you.
this would also be a way to make it harder, for rex at least, to make a living off of small animals rather than taking risks on large prey
my fam all has those shaker bottles they're pretty good
Get SOME with "THE ISLE" brand Shakers!
GET BUFF FEATURING YOU FAVORITE DINOSAURS
LOOK SO AWESOME THAT THE MAGNAREX WILL BE LIKE
"DAMN BRO YOU SWOLE AS HELL"
ok im done now
the isle vsco girls
@upper prism Your suggestion is on my list, I've already got some mockups but I hadn't looked at Shaker style bottles.
the isle hydroflasks
Ok cool thanks man. Looking forward to seeing what you got
@boreal umbra collision is already planned for all animals
Its almost done too i think, but i cant quite remember
@indigo sun oh okay thanks good to know because it always worrys me when i prepare a charge assault
Pretty sure most things are basically done and just need a final polish, that's what I've heard anyway
@boreal umbra I could see a collision thing working well with tackling and headbutting other dinos to put them on the ground
Hit collision is something that will really help i think
Feels abit weird when I'm chasing down prey and I run through them as a Utah
^ same, wolf! I also think it would be fun for herbivores (lets take skittish Maia’s for example) to be running together and accidentally push one of their members off the cliff or path during all the panic. This way you can’t just clip through people to avoid falling or being eaten.
Or in panic, you would have to be careful not to step on hatchlings it’s juveniles so you don’t possibly them.
@real garden devs have said they dont wanna do titano because it's so hard to implement
But they may look at it in the far future
@covert birch i just suggest for future updates not make it now and i know its hard that why said "challenge". But still it wauld be nice to see those in game and its weakness after eating to big gore snake wouldnt be able to move for 4-8 in-game hours. But its just my little dream 😄
Walking taking atam would be a nightmare esp for slow dinos ugh i can only imagine the pain
You just can sit in tree and wait for enemy and then strike. Some snakes after eating sitting 7 days until body gone from stomach and after other 14days they start hunt again. Its realy tricky to make snakes and balance them it can become big headache.
Yes but gameplay
Would be massively boring to spend so much time resting, not all of us are afk growers
Imagine playing something that lays in a bush for 3 hours
Imo titano gameplay can work
At juvi its more of a tree dwelling creature ambushing from above
As it grows it becomes aquatic and does ambushes from the water
The issue is the programming not the gameplay
Playable plants next?
ya go from tree to tree finding a target then grabbin that as a smaller titano then after reaching x size ya cant climb trees no more so ya move into the water.
Also sitting in 1 spot for hrs waiting to attack is basically deino gameplay
If anything i guess the people who currently hide in a bush for hours to grow a rex would have sonmething to suit their style lol
7 days without food for gameplay would be ridiculous though, 1 or 2 would be better
These titano players would be taking up server slots so should make them do something interactive
Titanoboa was swamp snake as i read. And you no need use real world time 7days to sit. Its game you can make 1 in-game hour if you eat juve rex, 2-3h for sub rex and so on. And make it fast in water for those who like fast game not to camp in bush.
Just hard part make it move, climb trees, strangle pray.
titano's constriction could use up stamina, making it need to rest after eating. giving it slow stam regen, slow land movement, fastish water movement. its movement uses little stam btu its constriction would use up most of its stam after taking down something filling so it would need to be careful where it kills its prey. it probably wouldnt have moving regen
but 1-2 ingame days for eating, 3 at most would make it have to interact more than just hiding in a bush eating something once every in game week
since unless it's just an AI animal it'd be somebody taking up a server slot just to hide in the jungle and give very little interaction with the ecosystem
maybe titano as AI to keep players on their toes in forests and swamps? then it doesn't take up server space
if it hung out in trees it'd definitely give herrera something to worry about, in swamps for everybody else
lol small poodles of water
what monster is going around melting poodles?
@keen chasm You don't lose water while is raining
really? if thats true i never knew that but i feel like you do.
i was taking thirst damage last week until it started raining and it stopped so it is either halted or vastly slowed down to the point where it's pretty much stopped for a whole rain cycle
small dinos should be able to gain water during rain though imo
Iirc if your a juvi you dont lose water when it rains and if your adult it slows it insanely
i was adult dryo
i spawn in with a galli when it was raining for a long time and initially i was desperately searching for food but after a while i really needed to find a water source too, and i couldnt smell
oof, so i guess it does just slow it down a ton
i didnt take more water damage on my dryo during that rain until the moment it stopped
you do still lose water in the rain, but it's slowed down a ton
You lose just because growth, but still the same ''amount'' of water
The nightvision in this game is hideous to look at. id rather not have it forced on., i toggle it when i want to see my close surroundings. Also at night during the rain, having it forced on would inconvenience those who use reflections on dinos bodies to hunt (well, i do that at least) which has nothing to do with gamma
Unless they change the current state of nightvision so it isnt so atrocious
@oblique sluice Morkrom, it doesnt matter if the water is the same amount. it is weird that i go into a rain storm with my water being almost full and i come out really needing to find water. A big rain like that should not be an event that makes you fear a death from dehydration. It makes no sense that i almost died of dehydration because i got rained on.
instead of making the water value stay the same they could make the water percent value stay the same to fix this uncommon but potentially deadly problem.
@keen chasm if you were a juvi its probably because your water bar was increasing not that your water was actually dropping that fast
Iirc
Yeah I know we have already confirmed that but I still almost died from dehydration because of a rain storm which I think is wrong
@sage helm
@blazing charm the art one below (termites one) is mine too, you forgot 
perfect my man
yeah that sounds rad i like it
If a pteranodon is carrying something its stamina could run out proportional to the extra weight it is carrying. Same goes for land and water creatures carrying bodies
The only reason that wouldn't work for the pteranodon is because it could never carry large amount of food, it would probably just carry small creatures like compy's, small juvi's and small fish which wouldn't add enough weight to do that.
if there is something in its mouth it should make it a bit heavier though which would make it use more stamina and fly slower. i agree that if a body is big enough it wouldnt be able to pick it up at all. Also this could be an advantage for humans, we are very efficient at carrying things compared to most other animals.
dilos would be extremely op if they could bite you only once and there is nothing you can do to survive not even sit down. people wouldn't go near them @timber totem
if thats what you meant
dilos would be extremely op if they could bite you only once and there is nothing you can do to survive not even sit down. people wouldn't go near them @timber totem
@keen chasm Not one bite, it would obviously have a wearing effect. I'm talking about if you bite stack a rex with 10+ bites and it sits down and logs out.
there used to be kamikazee dilo teams when people did die back when sitting didnt stop death
this would just be as bad
if you bite a trex that bad it cant even get up without dying then you could just walk up and deal the killing blow. it cant get up to stop you but you just have to track it down
Most rexes travel in a pack. When we bite stack a rex, it sits down and logs out. Trust me, we do this constantly.
yeah thats pretty dirt move on the rex maybe they should make it that if you log while bleeding your character dies to stop that
i dont think the poison being so powerful would work well because even if they win the fight they have no chance
I see Bluedraggony's point about kamikaze dilos, but there needs to be a middle ground. A dilo has a worse bite force than a raptor, if you take away it's lethality of it's bleed, it's kinda useless in some cases. If you manage to pull of stacking bites on something, it should continue past the 10% health until that bleed stops. Otherwise, the venom is no different than any other dino that causes bleed.
Imagine being a rex who kills a shitton of dilos only to be fucked over
maybe enough venom incapacitates the rex so it can do anything at all until it wears off you could just stand right next to it and bite until it dies and it cant retaliate
well thats only if the dilos get enough bites on it Blue
Dmig depends on how locational and how venom works
if you're a rex who gets mobbed by 15 dilos, it shouldn't matter if you kill them or not. If they get bites on you, then GG. You killing them doesn't magically heal the wounds.
Also incapacitation imo dont work but slowing down is a possibility imo
Yes you should be wounded badly
Dont mean ya should die
yes, but sitting shouldn't gaureentee you a minimum of 10% health if you get away or log either.
Combat logging is bein changed so ya know when someone is actually doing it
the bleed should progress as the damage was dealt. you can't arbitrarily place a barrier on when it should stop.
yeah logging while at 10% health and bleeding is very rude i think that should cause death
Bleeding is also gonna be changed with the stam drain
Bleed slowly consumes stam. Once stam is done = dead
Imo thats good enough
Did they actually say "dead"? I remember them saying "lights out" or "night night"
That can mean anything. unconcious. etc
They said ya go to sleep and dont wake up
Not waking up = dead
Its the same for shmememe
@pliant bough AI will be better in the recode but and also carnivore packs SHOULD hunt eachother instead of AI
If all the carnivore packs sit around hunting AI like docktahs that would be incredibly boring
Hmmmm, true true
ik im late but its not that the ai is scarce its that there isnt much else to do. most ppl like to fight instead of just eating ai all day cause otherwise its a very boring way to play to most people
AI can seem scarce on full servers where it doesnt spawn for everybody, just go pvp
Good thing no one is talking about fish spawns.
Deino can't wander far from water to hunt for food. If land AI gets reduced that will leave deino with 2 types of foods
Players and fish
But you can just avoid the deino waters
@idle charm that’s not really a suggestion and they’re working on recode evrima so I doubt they even care about the cannibal now
@balmy zealot
@rustic obsidian Allo is already getting a grapple
A grapple would be cool, but I wouldn't say that is a second attack but more of a way to stabilize and increase a kill chance
Well, we know it will be the second attack
Because is basically ambush and grapple just like utah does pounce
Allo probably can slash while grapping tho
Hopefully it has a slash intertwined in it then, otherwise I'd say that's not actually an attack but apart of an attack without being finished. My opinion 🤷♂️
Well it’s it is special and it will probably do a little bit of damage
Isn’t that enough?
I think my comment says I dont think it is and that a slash would be the perfect ending to a grapple, or an automatic bite.
A grapple, imo, isnt an attack but the start to an attack, a way to hold onto prey.
Grapple then bite
I think that works just fine
Grapping something while is trying to escape can pretty much rip and tear it
That's fine, I have my opinion and would like the Allo to be able to use its claws as an attack given how paleontologists believe it would attack 🤷♂️
No reason you cant then use its preexisting bite attack after
Itll prolly just grapple and bite for the actual grapple.
They may do a tiny scratch type animation to since the Utah pounce has it scratching with its toes
Indeed
It's more the animation I want than the damage, if the bite is the damage, that's fine.
But I think to not give it a slash is to miss out on something awesome
Anywho, I sited my source for my suggestion for whenever the dev's read it :) have a good one
What the hell is Longisquama?
I know I'm late, but seriously
Oh, it's the weird flying lizard.
Honestly, as interesting as a small gliding creature is, I feel like they'd be a balance nightmare.
This thing flying?
People used to think it had 2 back frills it glided with
Opening scene to the carno attack
The lizard led that para babu to its death 😢
Also, allosaurus was never much of a biter anyways.... it used its head as a axe basically.
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At 9 metres and 1.5 tonnes, Allosaurus was a formidable Jurassic hunter. But its bite was surprisingly weak - so how did it ...
"The back part of the skull was also dropped down relative to the snout, allowing Allosaurus to have more teeth in contact with its prey when it snapped its jaws shut. " its grapple should be with its mouth and a slash attack following, imo
Indeed
The axe head theory was debunked I recall.
Source?
This is an interesting study on the neck and jaws of the Allo that simulates how it fed, closer to a Falcon than a t rex:
"But the analysis of Allosaurus revealed that the longissimus muscle attached much lower on the skull, which, according to the engineering analyses, would have caused "head ventroflexion followed by retraction."
"Allosaurus was uniquely equipped to drive its head down into prey, hold it there, and then pull the head straight up and back with the neck and body, tearing flesh from the carcass … kind of like how a power shovel or backhoe rips into the ground," Snively said."
https://www.sciencedaily.com/releases/2013/05/130521152638.htm
The mighty T. rex may have thrashed its massive head from side to side to dismember prey, but a new study shows that its smaller cousin Allosaurus was a more dexterous hunter and tugged at prey more like a modern-day falcon.
Not debunked
@blazing charm @topaz iris Longisquama can't fly or glide. it only has one row of the weird scales
Oh, well then it's completely useless to add.
Longisaquama would have the same issues as dimetrodon imo. Easy to spot, not large enough to defend itself, not fast enough to run from mose predators
Longisquama could work as an ambient tiny prey item
they're very small, but colourful, which would make it easier for small predators like Compy, Troodon, and juvie Utah etc. to find them and eat them
@ebon tiger I didn’t say anything about it
ah sorry, i thought you were
I think that eventually it would be a good idea to have subspecies
If deinocheirus’ attacks are sad weak slaps he wouldnt have a hippo like relationship with deinosuchus, he would be fodder for deinosuchus and spinosaurus. Crocs and hippos coexist because crocs are afraid to mess with the hippos
Suchomimus would probably kick its ass too just judging on your writeup for cheirus’ gameplay lol
Can people cut that "x words- y idea" shit? Like, make a proper suggestion for once, how hard is it to put some effort in?
@barren zephyr Either a cooldown (like, 60 seconds) or if you ambush again after just ambushing (say, less than 60 seconds ago), it should use double the stamina, making it far more costly.
I like the idea, this way you cannot constantly ambush away from a predator or towards your prey. It's an extra burst of speed, and although right now it costs more stamina, doing it over and over again should absolutely have some sort of con.
@limpid dove Exactly what I’m pointing at. It doesn’t even need to be a cooldown like you say. Great stamina drain is just as good. 😄
i'd love to see it tbh! using ambush over and over can have some sort of.. punishment? not sure what word to use.
maybe even 30 seconds
@limpid dove IKR, it’s overused a lot. That’s why I think it would be good to have. I don’t know about punishment/(the word you’re looking for) but it would definitely work.
especially since some ambushes charge up super quick, like utah for example.
Good example. Maybe the symbol of a cooldown could be a bar surrounding the stamina bar. Like the drown system.
If you know what I’m saying.
Anyway I also feel like carnivores are fast even without the ambush so this wouldn’t hurt too bad I suppose. Perhaps it could even out the carnivore and herbivore gameplay a bit more.
Ambush cooldown is great but the whole. Two words... is unneeded
Yep ambush cooldown would be a really good idea, but the suggestions chat is for being serious. Phrasing it like that makes people aainst your suggestion even if it's a good idea.
damnit beat me to it
This is like the third one today that just say “pls add x”
Worst part is if he just scrolled up he would see a warning for it
I rlly agree to the idea that pteneradons can pick up bodies with their claws and fly the food to tje nest
The biggest thing ptera could pick up with their claws is half orodromeus
pterosaurs can't pick up much of anything with their feet, really
they're just not shaped for grabbing
the most a ptera could pick up is dead hopes and dreams
Seems like i have a ptera swarm around me then
that said, Pteranodon itself seems to have had a throat pouch similar to some seabirds (and is itself a sea-pterosaur), so it could potentially carry something small in the mouth
granted, for simplicity's sake, i doubt they'll let Ptera grab and carry anything live in the mouth
Synapsids are interesting
However I believe the isle is going to be solely Mesozoic based
I.e. creature alive at the time of the dinosaurs
@limber vigil glances over at potential megalania and titanoboa
Are they not Mesozoic?
no.
hence why i said potential , please read
oh im sorry i didnt see that
👍
i've got a terrible tendency to skim read
These Dino suggestions are cool and all but you cannot give a Dino and give it a value to the game. The devs already have enough of what they have. Add any more dinosaurs you’re just replicating every thing the original Dinos values are
It frustrates me
Every Dino serves a purpose
For example
A trike and a pachyrhinosaurus
Serve the same purpose
A rex and a tarbo
The same thing
I say don’t suggest any Dino’s
Because it really goes against your “suggest a Dino that would be a big contributor to the isle”
“Not because it’s cool”
In case NO ONE UNDERSTANDS what I’m saying let me dumb it down for you: Don’t suggest a dinosaur that again doesn’t hold any value. Just like the examples I made if you add the pachyrhinosaurus with the Triceratops. The pachy gives value indeed in its own right but no because the pachy is just like the trike but smaller and without the huge horns..... Trike already serves as a tank why add another one and say “don’t suggest Dino’s without value”? You just can’t suggest anything because these are two species that lived in two different parts of the world in two different environments. The trike had rex as a hunter the pachy had the Gorgosaurus. Two of the same species in two different environments.
Anyways this is indeed a topic that NEEDS to be addressed and talked about
So 2 things kriger. 1st of all pachyrhino is different to trike because trike is a: larger, and b: trike would use goring mehcanics while pachrhino would be a bone break guy.
2nd of all pachyrhino is already confirmed by kissen to come later down the line
Also the whole idea of the rule of suggest x dino is ya gotta make it actually play differently with mechanics, playstyle n such
So literally half your rant is covered in the rule itself
I did say trike was larger lol. I know pachy was confirmed it was an example on how different they where
I put all of that out there for someone to respond to
And I needed an answer to it
@paper oriole Ima redo it with more specific mechanics later but, realistic being slaped with arms as long as a car tiped with dagger sized claws, would be effective as a defence vs smaller/lower preditors, it would probaly send much smaller things flying and shatter their bones, if they claws did not impail them, but vs larger longs it would be more akin to human VS medium dog , as where a human can literly just punched or slap a lunging to knock them back before they can bite, but scaled up with dagger claws, likly the claws are not going to peirce deep enough with a body blow to do major damage vs a allo sized dino, but might break its neck if it hits the head right, well also knocking its head bad making it hard to bite, simular to a bear slaping a mountain lion mid pounce, vs even larger apex however the claws would be near useless and it would not beable to knock it away.
Size alone however limits what things can hunt aswell
@covert birch My “rant” itself was in fact well informed in the rule that was made. I was simply stating the rule itself.....
The issue main issue is how to ballence Deinocheirus with Deinosuchos, since they would share a similar environment dispite never existing at the same time, With Deinocheirus only know preditor being Tarbosaurus, it should find relitive safty in the swamps, not likly death
You can add bone break for the pachyrhinosaurus but it still serves the same purpose as a trike even if it has two different mechanics. Bone break alone is not enough to classify it as a “high value necessity”
Im waiting for record to see new stat system before i guesstimate game states for Deinocheirus
I’m not saying it’s not needed I’m just simply stating you can’t add every Dino in the game..... Different mechanics or not it’s basically the same thing with different features and sizes
Deinocheirus just like the pachy is a good addition
With what you have stated about the deinocheirus @latent cave
Deinocheirus is unique
It is in its own right
But looking at the deinocheirus itself I see a theri with just different adaptations to it
Is the theri larger or smaller?
Smaller
Never heard of the deinocheirus until now
Ah
The claw combat is what I’m intrigued about
Warding off Utah’s and dilos but defenseless against apexs
How can the theri if smaller than the deinocheirus be effective against the apexes?
And the deinocheirus can’t?
Deinocheirus is bigger with longer arms but shorter claws, its simular i the sence that is is feathered biped with long neck but every thing ease different
It is also semi aquatic which gives it an advantage
But with the role as “hippo” idk
For the deinosuchus
Deinosuchus is just too big and powerful to be afraid of it
It has long feather bip tail, theri has short birdy butt
Deinosuchus can take on a rex according to some people. But the deinocheirus cannot take on a rex? So it would be demolished by the deinosuchus in the water
Water is where it’s best at combat
The issue with Deinosuchos is it would share an enviroment, dispite the 2 species no actuly doing so
Correct
Put these two together I would see the deinosuchus winning the fight
In water at least
The deinosuchus bite force would be too much for the deinocheirus
So something needs to be done so thay Deinocheirus is able to coexist and not jusy be a prey item
I mean you can’t really.
Same environment
Deinosuchus would be the dominant one
In my opinion of course
I would see the deinosuchus being the “hippo” in this theory
Even if it is smaller than the deinocheirus
It’s just too powerful in water
And don’t forget
Spinosaurus would be sharing the same environment
Now that’s a topic worth discussing about the deinosuchus and the spino
Yes but what i am saying is inorder to have Deinocheirus be viable, in the unrealistic situation where it would have to coexist with such an aqatic preditor in what should be its safe space, some wpuld have to be done to allow for it, otherwise no deinocheirus
A lone Deinocheirus would probably be prey for a large Deinosuchos
But i think Deinocheirus should be able to be safe i packs
Deinosuchus are not solitary creatures
Just like modern day crocodiles and alligators they reside in groups
But in the game it would be too much
Too much competition for food
Giving that not a lot of people may play deino or even let alone play on such server
The largest of them would be the “ big one” that controlled the others basically
Not a alpha
Deinocheirus is more for shallow water were it would fish and forage, it could be made to wade alot faster then other land dino, and given its long neck detect submerged deino more easily
Shallow waters would be a good fit
I believe the deinocheirus should have a major bleed resistance since it does not deal out a whole lot of damage
If it was to be implemented into the isle
However it should be abale to fend of a deinosuchos enough to get away or be sade in groups
Even a lone croc would attack a herd of water buffalo
Yes but i mean for ingame viability of the Deinocheirus
So what’s the same for a lone deino approaching a group of deinocheirus?
Yeah I know
I mean that is applied damage to the deinosuchus if the deinocheirus attacked the deinosuchus
If given the bleed resistance but I don’t think deinosuchus would have bleed since they like to grab and drown their prey
Rip pieces off
Deino would have bone breaking
Or not give bone break
They need to be able servive in shallow waters of swamps reliably to be vieable, being doomed by the highly likly presence of Deinosuchos would make it undiable or force it to be fully land
Add vegetation in the streams and rivers
Would help
For the deinocheirus and other semi aquatic Omnivorous
Having resistence to deino grab in shallow water, due to the size and all would be nice
Yes I guess but what would that be called in simpler terms?
Grab resistance? Doesn’t sound right to me
Need something more interesting to it
Something that could be possibly implemented into other Dino’s if possible
And if such resistance is applied the deino must have some sort of counter to it to apply more damage
Again more stamina in this attack
Dino size should have a large effect on deino grab, a croc cant really drag an hippo, elephant or rhino
Grab and hold onto the deinocheirus with a boost of stamina and slowly be able to drag it into the water deeper and deeper
Yes but multiple deinosuchus could
Give it like 3 latched on
Just like how dondi is implementing if enough rexs clamp down on something small it would give a kill animation
I like the idea of a animation being implemented for the drowning sequence for any Dino not just the deinocheirus
I thought he said if mutiple rex clamp down it would mitiply damage but there wpuld be no special
kill animation
I never heard him say that?
Did he?
If he did I must have missed it or misinterpreted it
Because he said it’s not a “stamina battle”
I’m probably really confused on that part lol
Anyways to drag something like Deinocheirus a Deinosuchos would likly have to grap either the leg or the neck, witch going its higher profile Deinocheirus would probaly be able to fend of a smaller deinosuchos using its arms, even then its toe claws are addaped for high stability and resistence to sinking in mud and stuff
Deinosuchos could able be made to have locational weights on its bite and have higher stamina drain vs large targets, basicly so if a deino wanted to drag somthing down it would want to aim for the legs or neck to get a solid grip, other wise be far less effective, expecialy vs larger dinos
Deinocheirus could simply get high weight modifiers to be harder to grab and drag in water
Interesting take
is it possible to change the distance limit to make group prompts?
@barren zephyr iirc dev:s said eating from an live animal wont be happening
@topaz iris ah mb must've just misread the thing ya said
No big deal really lol
@glossy path update the rules to what?
The pack limit rules aren’t exactly accurate apparently. We’ve been told different things about the cap by different mods so aren’t sure what to believe.
Like how unlimited herding animals have to still abide by the 15 cap if grouping with others. I didn’t see that originally.
It’s being worked on
That’s good to know. What should we abide by though, given that some rules aren’t mentioned?
Don’t want to run into any issues
Best to stay at 15 or less I’d say
@strange lichen i think it would be good just under community interaction and above troubleshooting.
so basically one up
Anyone know of anything about the Saurophaganax?
Just learned of it
Supposedly lived along side Allosaurus but is completely larger than Allosaurus. Possibly rivaling the Rex
I thought Allosaurus was the only one big predator in its own region in the Jurassic period?
It’s a genus of Allosauride is all I know
@odd gate i just think it should be higher than offtopic
i agree to an extent, i just like offtopic where it is
hleugh prehistoric wildlife
blue let me
i was here first
@hidden frost What would it do? What would its niche be? What unique mechanics would it have? Why is it worth the $7000 that it would cost to add to the game?
I was gonna put a non prehistoric wildlife size chart. Not ask what dilong would be
@topaz iris saurophaganax most likely didnt exist
i'll rephrase it. its uncertain, some papers say its real some say it isnt real.
@hidden frost What kinda of unique gameplay or mechanics would Dilong offer?
I don’t even know if it is or isn’t
Like I’ve never heard of it before and always been told Allosaurus was the only largest Predator around at that time where it lived
I’ve read that it is also thought that Allosaurus may be the same thing with the Saurophaganax
Not the family itself but the same thing
It was mentioned that Saurophaganax could be more of like the “Adult” phase but I’m not too entirely sure
Saurophaganax was found to have many sizes and that it differed from Allosaurus
It was discovered in 1931 and 1932
“Saurophaganax is the official state fossil for Oklahoma”
With the elder system allosaurus just grows into a “saurophaganax”-sized allosaurus so it’s pointless as it’s own addition
We have an Adult Allosaurus, AMNh 680 and 290, Saurophaganax is still debated as either being a separate genera, or just another species within Allosaurus , Ultimately, they would preform the same, thus seeing no reason for it to be added
That's so fucking good OMFG GIMME TUPA @covert birch
Tupa = best flyer
Tupa's my favorite pterosaur, too :3
Tupa is my 2nd fav prehistoric thing after bary
Honestly, the Echolocation thing seems a tad...exploitable.
Honestly, have you considering having Tupa being an omnivorous pterosaur?
Okay maybe I might going a little simple there, but somethin about Tupa having echolaction seems not really beneficial to normal play, but great if you're looking for trouble.
Idk the whole echolocation thing was me going for a bat type niche. Also echolocation wouldnt be as exploitable as ya think since most things tupan would be able to kill (compys/homalos) are so low to the ground that tupan would risk flying into bushes and hurting itself.
I was referring more around calling out to others.
Like, using Pterosaurs as scouts.
Well flyers being used as scouts is an issue for anything that can fly. A limit on how far echolocation can go can help reduce scoutin. Like making it only reach around the size of dilos nightvision or somethin.
But with the possibility that they do the fogwall thing doubt scouting would be as common an issue
(Only suggestion) - creating roles like for example / Utah / Carno / Rex / Allo / Herbi / etc. / etc. ,
so on the server channels when looking for a pack & or group , you can @ tag the specific dino breed
and find groups faster then waiting for ppl to respond < Make it self assignable so when users go offline they can take the tag / role off to avoid unwanted pings > idk just spiting something out there
you should be putting this in suggestions not suggestion discussion.. I think
Can people stop suggesting dinosaurs xd
Can people stop suggesting aninals that are no different from ones in the game?
Synotyrannus = Alberto
Pterodaustro = unique pterosaur gameplay
Pterodaustro is also pretty small, so fills a small flyer role, and due to its size, probably fills up fairly quickly with the proposed "grazing"
Yeah Pterodaustro is a small creature, so it would fills flamingo niche in The Isle.
Small, unique, fast to grow: I would like to say nothing wrong with him. It's like our current Dryo but for flyers.
Okay that one would actually be cool but, I don't think the devs will make more dinosaurs before the recode cuz well bruh
I do hope that there will be more then 1 flyer eventually though
Yeah, I have another one in my head to make a suggestion about, this one
It could be an AI ro a playable that fills hummingbird's niche
@winged girder theres a new map for the next update so any locations on the current maps wont exist, making it useless to suggest changes to the current map
ok
how can sino be alberto sino is smaller and lighter xD
How can sino be more than just a slighty different alberto?
what could do? @rare bramble
@scarlet steeple if you're going to show examples of a creature, it's better to use some decent paleoart, rather than renders of old fan-made Zoo Tycoon 2 models
See the above post.
Oh ok I'm sorry went do it again the dimetrodon isnt. Is that ok
None of it's okay if you don't provide actual reasoning behind each one besides you just liking it.
Ya need to give a things like why dino should be in the game. Give mechanics for it or how it would be different from other dinos gameplay
only the Lystrosaurus pic wasn't a render from ZT2 mods
@astral hamlet we have an oviraptor
but the citipati
@astral hamlet when asking for X dinosaur ya must do something to make it different from other dinos entering the game. Such as unique mechanics/diff niches
ok
@timber iris dondi mentioned removing the tab menu and making it so you can only invite people of your species by finding em
@covert birch thank you ^.^
@astral hamlet Oviraptor could do the exact same thing and looks almost exactly the same as citpati
There's already an option to pick a dinosaur's gender when spawning into Survival, Jelly. Not sure why there'd need to be a randomization to it when nesting in dinos gives a randomized gender
Would it be good to add playable giant invertebrates like the pulminoscorpious?
To the isle
@idle charm First off, this is where we discuss suggestions. If you wanna make a suggestion yourself you wanna post in #general-feedback
As for the idea itself, you'd need to offer some kind of ideas on how whatever it is you're suggesting would be unique or viable.
Oky
@drowsy sluice ????
Maybe he wants to be banned? 
Dealt with.
Buff acro enough said
hello uhm ... please forgive my friend (OTACHI) is a little stupid to put that ... please, X (jokingly say sorry ...; w; it won't happen again ..
will you able to desban ... him? ;w; srry...
forgive him please .w.'''' ?
What are you talking about?
Oh. The guy banned for being a horrible. No, @rain geyser. He can appeal his ban with Punchpacket.
ok... X( srry for him..
i was there when he was going to type it and i say him to dont but well..
@fossil lodge - Discuss suggestions here. Not in #general-feedback.
How can I discuss something when the person I tried to talk to isn't here
Ping them like every other person does?
No idea how to do that
Type @ followed by their name.
@severe idol for example gives me a red indicator on my Discord when it happens. These are called 'Mentions' (or Pings by the users).
Ah ok thought I'd have to find there name and press some button like in apex or something
Ah ok but I just mute every discord I join cause its just constant dings and such
But yeah how's your day been
@barren zephyr there doing what to the dilo
I’m not sure how to interpret the reactions of my suggestion
personally imo a good dino to use its body to block burrows would be any kinda of ceratopsian that would gain a warthog type niche. Let something like ava/proto burrow like warthogs then do that blocking thing using there heads
What do you think of all dinosaurs having to build up momentum like a carno currently does? for example, Big heavy animals like Para could have to spend a few moments to get up to their full speed, but once they do they are able to outrun and outstamina most carnivores (who gain speed quicker+ambush), meaning the first few moments in a fight are the most important, just like in reality. The carnivore only has a few moments to make its move before it can no longer catch its prey once the prey begins running.
Smaller, lighter animals like hypsi and galli's momentum is almost negligible, giving smaller herbivores an edge
I was straight up going to give Torvo a weak camouflage, but I stopped myself.
@idle charm Ah, as cool as that sounds, I think there is a lore reason for the only prehistoric creatures being dinosaurs and other reptiles.
@young pecan well they were around the same time as the dinosaurs so I think it could be lore friendly, the hypos and neuros were mutations so would it be safe to say that they could be
Ah, maybe.
Really love the suggestion of torvo
now we know allo will be kinda a fast fuck small prey game, alberto could be the endurance crusher hunter and torvo might fit in the roster
I still think the idea needs some refining, but I think I got my point across.
Mutations might have been fairly common in the Mesozoic era but one at the scale of hypos might be pretty much overkill its like a man develops a tumour in his brain and now he has X-ray vision.
@idle charm aside from the lore-related reasons Eldritch mentioned, most invertebrates aren't viable for gameplay.
For example, Pulmonoscorpius would be only as big as the Compy at most, and isn't especially threatening to anything larger than that, given that their venom is intended for paralysing insects.
The "Araneo" isn't even a real species, let alone a giant one.
Invertebrates overall just aren't big enough to be useful to play as, and they'd be unable to compete or survive around even the smallest playable dinosaurs.
(aside from a handful of marine species, which are still smaller than any potential competitors)
I'd also like to point out, that given your suggested species (including the typo in the scorpion's name), you've based them on the ones in ARK, which are nothing like real animals.
ARK's creatures are heavily bioengineered to fulfil roles for use by humans, so they aren't good examples to suggest.
(suggesting a species from ARK is fine, aside from the fictional ones, but look for information on the real versions)
@young pecan the torvosaurus is a carnivore that was close in size to allos and allo was already confirmed to get a speed buff in the update
Ah, Torvosaurus was heavier than allo. I described Torvo being slower, so what does allo's speed change? Allosaurus could reach speeds of 30-55km/h while Torvosaurus could reach speeds of 24-32km/h?
So even if allo is getting a speed buff, torvo would still be the slow-boi.
The Improved Ambush stuff ya mentioned in your suggestion are basically what allo has already since Bryan called allo a "carno substitute that will run down small stuff" on stream yesterday and by that logic it will basically do what the improved ambush does.
Also personally i think vacate the area would work for something like dryo or hypsi who cant kill large stuff when in groups.
The Body Tackle thing personally would just fit into acro better imo since its larger
Ah, ok then. Shit, the one stream I miss hahaha But, I gotta disagree with the body tackle thing. I wanted to emphasize the whole wrestler of the mid-tiers thing, and I think the body tackle would work well with Torvo (Not disagreeing with the acro thing though...it needs something). Vacate the Area was just something that I came up with in the end, and after thinking about it, it would probably suit the smaller creatures more.
yea the vacate the area thing imo can easily be abused
A pack of torvos knowing an apex is near. With enough of em theyll just know where it is and kill it
Ah, another thing I wanted to add are mechanics for Torvo being more of a solitary hunter. It's why I thought of Vacate the Area in the first place. Guess I forgot to put it in haha.
I just thought of it being a 1v1 machine. A brute/bully for lonesome players.
My biggest issue with dinos who are very strong alone are. How strong will they be in packs. And how would ya stop players from grouping and and using said strength
Yeah, that's the problem that came to mind when I was thinking of it. You wouldn't want to necessarily punish players who get together with their Torvos; but making it not exactly optimal for them to do so is another thing. I don't know what to suggest there.
Maybe adding in some kind of territorial aggression mechanic in? Spending too much time with other Torvos can result in some kind of debuff? But once again, that comes back to punishing the players. Maybe a benefit to killing OTHER Torvosaurus? I don't know.
Exactly. There has to be a fair way to add a dinosaur that is a solitary hunter, I just can't think of a way to.
oof, maybe the whole preferred food thing that Dondi mentioned can play a role? Torvo has a prefered food source, but as soon as another Torvosaurus enters the area, the preferred food changes to Torvosaurus.
Cannibalism, ma dude.
that would be exploitable. You nest in kids and get free preferred food
Also dondi mentioned punishments for cannibalism like albinism
Alright alright. I haven't the tiniest fucking clue how to balance it hahaha.
I'll probably never see Torvo, but I can dream haha.
What do yall think of this guys idea for the venom system? https://steamcommunity.com/app/376210/discussions/14/1749021985764968037/
Really hoping with the new scent system that you'll be able to track people by scent if you injure them and they bleed
Like smell blood basically
So people have to run and hope they either stop bleeding or the predator leaves them alone but running will make them bleed out
And getting hurt from things such as AI or just any way that makes you bleed and then another player or AI might smell the blood and track you so you have to hope you'd limp far away enough to lay down to stop bleeding and keep moving as soon as you do so you aren't found
Problem is that's a death sentence once you're bleeding which would be kinda OP
Also the concept of helping when hurt
I like that, but it also means If you broke your leg and yelped, you'd be heard, and have to try to get to safety and hide before someone stronger than you came and took advantage of your injuries which I like, makes it harder if you are clumsy, so you have to be very cautious
I know I’m late @sonic cloud I was not saying at all to add Saurophaganax
Never once said add it
@safe galleon why, there would be no point going into a burrow as a utah then because the dryo will camp the shit outta the burrow
admins already spawn themselves in as big animals to be hunted by carnivores to feed them. see that alot. herbs should already know the places where food can be found, why feed them ? it's fun to travel the map to find food (tho I understand what you mean, I just dislike the idea making the game too easy)
to add to skin patterns I would like to see a preview of the ages so you will be able to see what you will look like later (also pls way more patters but I know it's lots of work)
Hi all - Ive just posted a suggestion about Trikes 4 call - if anyone has any comments, please @ me so I dont "ignore" you 😄 ((my code is 4745))
@barren zephyr 2 things
While I do agree the 4 call is epic and all just ide rather fully replace the 1 call to make it more similar to the 4 call then swapping it.
Also rule 6 of this discord is your name can only have standard characters. Ide change it before mods brick ya
Ah I will change it right now >.<
But as to your reply, that would be easier and possibly better, but if they sound too alike then Im afraid people may mix them up?
People would mix em up just swapping it too
People will assume they are 4 calling when they 1 call and vice versa
I mean, were getting a completely new game so new calls would need to be learned either way
Iirc survival dinos are keeping the same calls with very slight variation to em
Ohh? I need to keep up with the streams >.<
But I mean if they do change it, theres no better time to do so than the 'recode' - I know what you mean, until then I shall stick with telling people my 4 call is really my 1 call xD
I think the majority of the calls were tweaked in some way
Oo great, I cant wait to hear them :D
Honestly, this game has given me the patience of a saint & made me realise that good things are worth the wait 😂
i hope they keep the weird way carno goes super upright when it calls
What would be even better, @indigo storm, would be if the Human Voice chat could be heard as non-descript murmuring because... well.. Dinosaurs don't speak human languages.
yeah @severe idol but its just a game you know + it could balance the game in favor of the dinos so the humans dont over take the entire map but just live a horror like experience of harsh survival
for thel
them *
I even put up a suggestion for a voice chat within a group or local for humans and tribals
That was a while ago though
It’ll make hunting people easier but also risky for people to talk
Either no voice chat but when they chat in group or local maybe even global anyone who is close enough the game could possibly say the words out loud just like how you know a f call is heard when someone chats but it’s saying the sentence or whatever is being said
It’s a cool concept but still it’s not entirely needed
Possibly not needed at all just if you add it in you risk yourself as a human to be found and killed by other people or dinosaurs
@pseudo hedge personally I feel like a much better than to give hypsi is tree climbing and to make proto or homalo the poisonous creature
They never said hypsi would burrow
^
Really?
They have said shat hypsi will do
Personally i feel like making it burrow is a bullshit waste of an animal
What*
I like tree climbing but it just LOOKS poisonus with those bright colors. why not both? poison dart frog niche?
I figured that
Making it burrow will make it a worse dryo
It doesnt look poisonous, it looks like a fancy birb
It should be given tree climbing or some sort of way to escape predators like Utah or the troodon
Is camouflage being implemented into the game?
platypus doesn't look vemonus and it is.
they have little spurs
Interesting
Ide*
Anyways with the camo dondi was talking about blending in with the bushes and tall grass fields so I was wondering if some creatures get a special ability where they can blend in with the background or if it’s just a passive thing
Or not get a ability at all
I dont know many birds that are poisonous and the king of saxony Hypsil is based on isnt poisonous, not that that means much, generally its the amphinians and shit
God i cant spell for shit today
right but hypsi isnt a bird so why go by bird standards?
Im basing it off the animal the design was based on
yes, i gathered that. my point is past aesthetic design you don't have to base it on that creature at all
Really it just doesnt seem like the type of creature that seems poisonous. The placement and pattern of the colors looks more like it's trying to impress something, the blue throat to show a mate and such
it does look like a bird of paradise, i agree. But i also had this idea that even the smallest stuff on the isle should be deadly in its own way. Nodbody looks at a sweet little hypsi and thinks "that will fucking kill me if i eat it"
also Pitohui is a poisonus bird apparently. o-o
bright frigging orange
A poisonous animal would be neat as hell but to me hypsi doesnt seem like the one
Weve got some other guys comin in besides hypsi
Maybe one of them
I honestly have no idea what unique gameplay Hypsi would have.
Imo tree climbing hypsi would be enough cuz nothin else fits that tres climbing thing
Climbing trees, flaffy
It would have no predators till herra come
well its not very fast. so outrunning the big stuff is kinod a no go, and with the plumage hiding might be tricky. I also like tree climbing Hypsi.
And that's if Herra gets tre climbing
Hypsi with tree climbing is enough to keep it alive. Only dumb grasslands hypsis will die
Maybe mono could be poisonous since filipe said it wouldnt be venomous?
What about proto? Did someone mention that earlier in this discussion?
Yeah it works, its small as shit and wouldnt have burrows or trees to escape to, could have a banded or spotted pattern with more vibrant color options to warn predators
Or stripes
Hmm
it really does
Nah ava would be a better warthog
Also we know minmi will live near the water
"In the neighborhood" as kissen said it
@ebon tiger ahh I see your point there
I love that sensor idea for the Spinosaurus
i kinda like the idea of a vampire bat creature but i dont think the sleep/dream stuff was fully confirmed
i remember from the stream it just being some idea kissenkitten made
I just added that in the case it will be in the future
@covert birch your idea of having the dimophradon as a vampire bat really brings my interesting to it. I like it and I think it would be good sense the game “kinda” tries to bring modern animal abilities to dinosaurs. However, preventing an animal to heal from 2st screen wouldn’t be fair and unnecessary. Maybe just the amount of dimorphis will depend how slow a dinosaur will heal or if there are enough, stop healing. If there’s a lot the victim could just slowly die.
Imo it would be fair due to the fact the dino can just shake em off. And if the dimorphs keep trying theyll just run outa stam and not be able to fly away.
But yea ill add x amount of dimorphs doing x amount of damage
makes more sense that way
Yeah you’re right. Very good, very good👏👏👏
there changed it
Nice
I even had a thought once if the dimophradon gets added it could do something like this if they are many enough... maybe not as OP
https://youtu.be/yISManYcWqU
The Croods - Fighting Flyers With Fire: Guy (Ryan Reynolds) uses fire to save Eep (Emma Stone) and the Croods from the bloodthirsty Piranhakeets.
BUY THE MOVIE: https://www.fandangonow.com/details/movie/the-croods-2013/MMVD7C88DF54257FD31ADAAE4EF91BFAB1D0?cmp=Movieclips_YT_Descri...
At 0:45 in the clip btw
...
No
Definitely not as OP >_>
Are you talking to yourself in here, Bolg?
@tawdry sentinel I think caves will be a thing again on Spero
🙂 unless I’m remembering wrong but I believe it was mentioned in a stream
@verbal scarab when suggestiong dinos you must give reasoning why to add it. Such as mechanics, playstyle differences, etc
See I like that idea, but I feel like you shouldn’t lose your perks and progress, you should just be forced to regrow your Dino back to its strain all over again
I imagine Juvie to Strain in my concept would still take like a week to grow
@feral bridge Dondi has said that creatures can’t drag bodys larger then it self. Sure a Utah could maybe drag a Dilo but as it goes for the trike, it will rip off a chunk of meat.
Yes, but I didn’t mean by itself. I meant a pack working together to drag a bigger body.
Wow when I suggested the idea of human voice chat weeks ago no one comments on it and when someone else does they get feed back like wtf?
Dondi said that wasn’t gonna be a thing either Ariviina
@topaz iris wait really... who suggested it?
Anyway I’m sorry to hear that
Imma see that one. One sec
I was like wtf


Just read it. I personally think it won’t need a voice chat but players talking through their characters, like in ark, and won’t hear somebody further then 70 feet away
Maybe humans could move their jaw when the player is talking. Like the yodeling spino from Bryans last stream hehehehehehehe
Lol
@lament hawk weve been told human calls will be done through hand signals
Ohhh that’s cool!
Hey guys so with AI what dinosaurs will there be and will there be any that are both AI and playable
Please DM and tell me because this is getting really confusing
@frosty igloo all 14 new dinos are playable. Homalo, Minmi, and Compy are both ai and playable
Thx
I wish they could do that for Ava,taco and Oreo lol
And velo
But many people would not like that
But I say why not
ava has a juvi which normally suggests playable. And im sure if compy works as a playable then the others will too
eh
Compy is 2x smaller than velo
megaraptor is bascially allo, who is getting grapple already as far as i know
with his buff ass arms
mega would basically just be allo with more bleed with his hands
compy 1/5 velo's size
Could anybody who knows well enough about the recode be kind to answer my question/suggestion please. I’m confused of how they want things to work and if I’ve got it right :///
@thorny crag You need to go into more detail on why Iguanodon should be added, what kind of mechanics would it havt? How would it differ from other playables?
It would be like a shant just smaller (30 ft), but no stomp or headbutt, just using its thumbs to hit and do lots of bleed, also would be cool to have it eat from trees with it's long tongue (as old dinosaur books showed) and maybe change stance between walking on 2/4 legs (faster on 4, slower on 2 but faster attack) also think it should be able to walk long distances without food and water but the colors should be much camo, not too much color for the females atleast as it is a easy target for bigger dinos like giga and rex. I think it would have a great chance against raptors but has to avoid apexes. it is just a beloved dino from my childhood, I really miss it here but I know how much work a new dino is so it wil stay a suggestion for sure, maybe in a couple of years.. I hope 😄 but yeah that's all I can think of at the moment. It would fit great cause it also lived in early - late Cretaceous time period. https://upload.wikimedia.org/wikipedia/commons/thumb/5/5a/Iguanodontian_Sizes.svg/1920px-Iguanodontian_Sizes.svg.png
I definately dislike the idea of op herbivores like shant which has no weapon whatsoever, it's just heavy but no boneplates, horns or anything else, Iguanodon on the other hand should be feared by dilos, utahs, maybe even carno because of its thumb spikes but it should be easy prey for the bigger carnivores so it should be in mixpacks with trikes or ankys, maybe make it AI - so predators have to fight it when there is no players around. I don't know too much about the biology but it should be realistic, I see many different depictions of it, from the looks of it's arm bones it may even fought sub rexes but I think it would rather try to flee than to fight a hopeless fight.
its thumbs wouldnt be very effective in defence
they simply arnt long enough to do any real damage
it would use its size and weight to defend against smaller threats
so its just a maia/para clone with a different skin
They increased the size of stego spikes idk why they couldnt increase the size of the thumb spikes
ok but what unique thing does that give us? a hadrosaur with bleed?
maybe give it a leg kick like a horse as special move^^ but yea it would be quite similar to already existing dinos
grapple would be a bit difficult to do, idk how the animation would look like tbh
yeah grapple with mouth is easier to do
dunno what world ur living in if u think those arms couldnt do dmg
Its arm grapple not mouth grapple
those spikes aren't too small to do bleed damage, if you really hit the right enemy with it. maybe give it good night vision to make it a good counter to dillo
allo gets arm grapple? xD wow didn't know
pretty sure allo grapple is with is axe jaw but idk
Iirc one of the devs said it will "hug" maia when doing it
oh god xD
axe jaw is a meme that needs to die
then iguana can have a hug too haha
Just thought of it as smaller shant version with spiky thumbs to counter utahs, dillos, juvi apexes
Its thumb spikes would counter allos in such since iguano is massive
iguano is not very big but yeah it would be perfect counter to allo aswell
Not by much
but a chunk smaller than shant
Still large
it would be a good meal for a rex family
Overestimating how large it actually is there
I like the idea of it being used as AI, I really don't like the current AI to only run away, maybe do a mix of running away, then attacking, running again,... idk if that would work but it would help make playing as carnivore more fun when the servers aren't full
9m long is not too big nor too small for a good allo player, just bite for the tail (tho it would have to get an altturn animation aswell, so it would be kinda hard to get to it)
I guess I'm just spoiled by this movie xD https://www.youtube.com/watch?v=ID_tTF2aip4
Dinosaur (2000)
"He led that monster right to us"
All rights to Disney
That scene is literally teno against regular carno. Or iguano against hypo ones
Nah them carnos oversized by a shitton
If it were realistic sizes the iguano would just bitch slap the carno
absolutely loved this movie, honestly don't care if it's even being realistic
That's why teno would be a better fit in a recreation type deal
yeah carno had so many chances to just bite
teno is even a bit smaller than iguano
teno is a lot smaller than iguano
teno was up to 8m long, iguano 9m
says wikipedia, idk the size charts show it way smaller (probably average size idk)
teno hugging with necks when?
@runic crypt
The burrow thing has already been said that they wanna be able to connect burrows and have multiple exits
The growth suggestion ya made is practically the elder mechanic that is coming without the elder systems die of age and get perk thing
The scent thing ide prefer it how it is rn cuz then ya actually have to learn diff dinos footprints
Claiming an area for a buff isnt good balance for 1 main reason.
It would force dinos to stay in an area which is one of the main problems with current games now. Herbis need to migrate, apexs need to hunt, players need to find groups, etc. This is why migration paths will exist, ai wont spawn right next to ya anymore
@covert birch Thanks for leaving feedback.
Burrows, so it's been suggested and discussed? Good :)
Growth, elder mechanic, please explain? Good or bad to your liking?
Claiming an area does not mean you are static, maybe for some hours or days, but with weather or other animals migrating maybe you need so to. When I think of theese mechanics I think of a game where you actually play your dino for more than some hours.
And even if you are, what is the problem with that? Different animals work in different ways, it's different playstyle. Allowing for more variation, but seems already 5 people dislike it, can't personally not see why but hey, we all see things differently 🙂 Realism is Darwin, if you can survive in one place you do and the isle focuses a lot on some "real" animal behaviors, this is one of the most real mechanics there is.
The scent, all footprint looks basically the same except size? But sure if they change footprints its good also. But basically scent is a visual translation of what an animal can actually smell. A bear/wolf would directly know if its blood, what animal and so on just by smell, they don't look at prints, to make us examine footprint is a **human **way of tracking, not an animal way. So to me it's better to make the smell to visual translation more clear. At least for animals that actually use smell.
scent is getting reworked
Please edit out the peeing part of your suggestion
It’s disgusting and almost no one here wants that
Who cares? @safe galleon
@safe galleon It's how it's done in nature so that what I went with 😛
Talking about guts and disemboweling players and you’re Squirming around over pee?
@runic crypt I think it’s a great idea
No disrespect of course @safe galleon
wow okay
you could have just said that you scrub yourself on a tree or something (even if that wouldn't give much smell) it would be les disgusting
also, being disgusted by urine/shit is a basic human response
@runic crypt
Elder system is:
You complete certain tasks to begin progressing into an elder. Within elder stage you will eventually grow to be a "jedi among stormtroopers" as dondi put it
Then you will weaken until your weaker than the basic adult form of your dino. Then after than you can decide to die of age and after dying of age you get some kinda perk (we dont know what perks do yet) then in the next life of that dino you get a buff depending on the perk
@safe galleon and so is throwing up over guts and blood
the devs have said DOZENS of times, over and over, that piss and shit will not be in the game.
Dondi said he wants shit
I never said anything about guts and blood?
I did
I'm qna stream 2
but I didn't?
its not that we're disgusted, its that we're tired of hearing people suggest things that the devs REFUSE to add EVER
what
Dondi said in qna stream 2 he wants shit
@safe galleon you mentioned it being a basic human reaction to pee and shit
So is blood and guts
i stg he also said he didnt want the ark comedic effect
Not like that
He wants it to be a non player controlled thing meant to help carnis hunt
gotcha
Automatic instead of press x to poop
Lol
Let's change the subject now. Even if Dondi or anyone else mentions a practical application for something like that, this chat has proven time and again it is not mature enough to talk about it. Take it to DMs.
yes thank you story
have all of the dev-chosen questions been answered or no?
It’s a basic conversation and a discussion channel
Don’t like it? Don’t discuss it it’s that simple
drop it
we were told to change subject
No disrespect of course
Let me clarify, when I said this chat I mean this Discord in general. This topic is not one we usually want to continue, because people can't be mature about it.
It's ok, I should have said discord in my first comment.
@covert birch
A side note, to me it does not matter if a dev have mentioned or said "I don't want to do this". It's just suggestions, it can open up discussions and sometimes change minds, or not. It's nothing of value if you don't like it, but lets say a discussion actually get popular, I'm quite certain devs would consider it. Most devs do. But still to me a suggestion is simply that, one players though of the game, does not hurt to share it ever :)
Is the Elder system something discussed in this game or are you referring to another game?
This is also a suggestion merely based on my own preference, I'm certain the devs have though of many ways and have things planned, I wrote it anyway because I like to share 🙂
It's coming to the game in recode
pls don't make the mistake atlas did, don't add a claiming system xD
Not sure if I misunderstand peoples reaction to the suggestion or if you misunderstand my explanation.
You do not "own" the area, by marking it you would have some perks. Like for example your scent last longer because you are now "familiar" to the area. Like a real wolf pack for example. Even if much larger, they traverse a big area and they know the smells, they recognize if something new has entered the area and so on.
It's also a risk as other rivals can see you "claimed" it so it's not just a benefit, it's risk/reward
People dont like it for the buff
Damage resetting the logout timer is griefable as fuck, imagine having to log to go to work and losing your dino you spent hours growing because one bored utah keeps it hostage
If you cant kill something while it sits idle for the minute log timer, especially after youd already been attacking it, you probably shouldnt be hunting it anyway. If anything, bleed/hits taken shortly BEFORE you open the log timer should prolong the time, not reset it after youve opened it
Levi--skip nearly endless rambling about how much I love agree with you because that suggestion seems like something I would want/post a suggestion for--gimme :P @pulsar lake
i think levis idea is great
Yes @lavish prism
Wrong channel for responding to suggestion there lol
@tender latch Pretty sure the merc there was a store bought placeholder
But it's such a good model
I changed the suggestion, try beating it now @viral creek
there ya go
It should literally stay the same but maybe just get some sorts of barely noticeable graphic improvements, but I don't even see anything to improve in the first place
@lavish prism - Please put comments about Suggestions here.
Sorry about that just was ironic lol
@lavish prism
Sorry I disliked your merc suggestion, but I'm a hardcore merc main who wants everything to be just right in my sense of gameplay balance from my "knowledge" of balancing in games, and although my tastes for merc gameplay seems to be much different that yours, I still respect you putting effort into discussing a topic of the game that is often left in the dust by the devs, and the dislike was simply constructive criticism. I'd tell you my opinions on merc gameplay and features, but that's a discussion for another day, because I'm going to bed now. Anyways, nice suggestion from a neutral viewpoint :)
Lol well these are suggestions so it's not a big deal if people dont like the idea lol
You should have seen my April fools day idea and how many dislikes it got lol
I do have a few more ideas to go with it and an idea for the tribals bit that's for later lol
Whys the deino suggestion written like that lol
cause im cool 😎
nah cause it grabs the attention. idk abt u but a wall of white text is pretty boring
it makes it hard to read like that
Hurts ma eyes
Also if crab ai wont be a thing i doubt lizard/frog ai will be a thing. At least in the manner you described it
Otherwise good tho
The issue isnt that they arent eatable
The issue is the shitton of tiny frog ai will destroy servers as much as crab ai
The only way i can see it is if these frogs were lil nodes. Like the bugs would be
But that would make it way too easy imo
We have Orodromeus ai. We have Avaceratops AI. We have Psittacosaurus AI. Half the new dinos being added were supposed to be ai. And youre telling me, that there cant be frog ai? what?
Then why dont all ai destroy the servers
Cuz there isnt that many of em
Ok, and that cant be applied to frogs why?
Idk. They wouldnt apply the same to crabs. Prolly would affect frogs n other small easy to hunt things too
Why are we talking about crabs? And what would affect frogs and other small easy to hunt things
Theres going to be fish, why not frogs
Im talking about crabs because people were asking for crab ai to do literally the same thing
THen that was denied
Im not asking for crabs. I dont want frogs everywhere either, basically want them to be just another piece of ai in the game that baby deino can eat. Like how half the new dinos in the game where gonna be ai. How fish is AI. etc
or just have deino babas start off larger than normal
Or make compy ai run to water too
If u can add enough fish to sustain a suchomimus you can add enough frogs to sustain a baby deinosuchus
I'm not seeing the issue here
sabre do me a favor
Cuz its the same issues with the crabs. Which are literally the same thing
Which was deinied previously

go boot up the current game
what does current game gotta do with recode
Ah i see what ya gettin at
Youre telling me, that a frog that spawns here and there when a baby deinosuchus gets low on food, something the size of an oros foot, is going to shut down servers, thats what youre saying to me right now blue
size doesn't matter
Then how are fish possible in the game as ai, how is any ai possible then
Cuz there is a cap
ok, then put a cap on the frogs
Dont need more than 1 species of frog. just a basic ass toad
OR save the devs the hustle of making a useless ai and make the deino spawn bigger than normal

Im not saying multiple species of frogs
youre low as a baby, one spawns, u eat it, move on. just like u do with ava or taco or oro I am legitimately not seeing the issue here.
Im saying 1 type of frog spawning in for every deino player, With the added fish ai, With the added regular ai
will fuck up servers
also it fucks with gameplay
Hell even just regular ai and fish ai will prolly fuck some servers up
well, doesnt 1 ai spawn for every carnivore player in the game already?
Yes but thatll be 10x diff in recode'
I havent seen that been an issue so far in the servers ive been in
Ai wont be an easy kill
yeah because the current game is shit and needed them to compinsate
new ai will be like players
surviving
they will be persistent in the world
the game is even more optimized isnt it as well, I think youre just making an issue that doesnt exist to decrease the chances of deino survival
and won't spawn just to feed carnivores
Imagine thinking that is what im saying
Im saying it will have literally the same issues as why crab ai was denied for
imagine thinking that their aren't other options to balance deino early game
Just let it eat bugs. And make fish grow too
Fixes the issue without having to a: create new models
and b: add in whole new ai group
if fish dont spawn in as set in size and grow then im fine with that, but dont know if thats a thing
Also, if it can eat bugs, why isnt that an issue but frogs are
iirc one dev mentioned bigger fish that are dangerous
bugs would be nodes
Frogs wouldnt
Nodes are basically an equivalent to bushes
Not moving calling ai
ok
brought this up cause i thought all fish would spawn bigger than baby deino but if thats not the case then no reason for it
@carmine cobalt that would be a cool mechanic for 1 specific dino to have instead of the entire roster. For example a dino who can mimic sounds every time he does your suggestion to let's say a rex call he gets better and better at mimicking it
@covert birch I like that better. 🙂
?????
Also reacted to his own suggestion with 
Thats a big 
thats a
right there (now lets not start shitposting)
Another person upvoting their own suggestion 
I kinda like the sound idea but it should not make the game too easy, we should learn the dino calls on our own
Flacharters idea is basically like mine with same species "love bites" that deal less damage than normal hits
bracci climbing trees sounds awesome (not really climbing, I know what you mean) It would give an advantage to use the tailswipe while being safe from front attacks
I think brachi will be tall enough to eat from trees without even lifting itself up on it
And since it's just a smaller pue reskin its gonna be able to stomp
treestars ❤️
@hasty radish dondi already mentioned our movement affecting the environment. Like walking through tall grass makes it flatten behind ya
oh nice and just for to know. Will the grass be able to grow? To become tall grass.
@lunar prism 4 call covers all those things
idc, utahs and some other dinos' 4 doesnt seem like a scared or give up call
its more like "i need help"
Just cuz it doesnt sound "correct" doesnt mean they'll spend the time it'll take to make a whole new sound when current ones already do the exact same thing
Yeah, it's just a waste of time, if you're "scared" then run lol
@limpid prairie dondi said he doesnt want to ask his team to model vomit
The skunk spray works better imo
Even if it doesnt really "fit"
