#general-feedback-discussion
1 messages · Page 539 of 1
This is all ive got cause theres no actually decent shit on google. It's the one on the right. We saw the actual model on stream and its some ugly ass orc dude. These arent native people, theyre monsters
ooooh badassery at its finest
he needs to see a dentist lol
nah he's just brittish
XD
this is quite a bit if suggestions for humans we wont be seeing any time soon XD
yeah i can do without the fecal matter in this game thanks lol
excrement of any sort actually..
kinda going overboard, not to mention admins and devs alike have basically said 'stop mentioning shit'
gon get thwacked
he still goin tho
he should have made a google doc or something to put all his ideas in 1 place
I'm pretty sure the idea of killing human children in a game wont sit well with many ppl
I dont see these orc fucks having growth, really. It would be annoying as shit to be a literal child since we're one of the most dependent species ever throughout our growth
especiaally since post-birth we literally can't move for a while lmfao
even in infancy our crawl is pathetic
OOH THERE IT IS!
I imagine humans will just spawn as adults and we would just need to gather the weapons and such that we need to survive
@cobalt coral the thing posted above is a tribal, you seem to be basing your suggestions on a more human-like "tribal" which these are really more orcs and I don't see them having growth because it'd be really weird for a lot of people to kill a humanoid child.
I see that now
beyond that, playing a humanoid child would be godawful in a survival game with murderous dinosaurs
The devs could get a lot of shit for having people kill kids in this game
I would much rather it be actual tribal people not the mutants from The Forest we have here.
Well thats not what dondi wanted for his game so, meh.
These are freaks of nature, not native people
Why call them tribal?
freaks of nature who need a dentist
They are monsters.
Because that's what he decided to call them
Theyre also known as cannibals
So you could call em that
Yup
also, tribal isn't a word to naturally describe 'natives' or even humans- it relates to social behaviours in general
animals can be tribal
i doubt humans/cannibals will have growth because killing/showing dead children intentionally is a one-way ticket to AO rating
@fallen folio Thermite hills? What???
Really?
And btw, yes, I agree, those rivers you showed are MUCH more better
But I put my trust in Dondi since I know how good of a developer he is.
is there something wrong or unbelieveable about termite mounds?
They wouldn't look nice
? lmfao
what do you mean? theyre not supposed to be perfect lovely things theyre insect nests and a food source
I would rather have some tree stumps full of insects rather than termite mounds
termite mounds are cool as shit but whatever i guess
whatever.
why do people get so salty over the stupidest shit? s2g
tree stumps fulla termites could be just as ugly as termite mounds themselves, and neither are aimed towards aesthetic, they're for functionality. like 
@onyx stream That's actually a really cool idea, i can imagine a family tree tab and if you have like 8 babies you can see if they nest in players as well and watch the family tree grow until all of your descendants (or you) are eventually killed off
@quasi stream lets all leave suggestions for dondi to see rivers that are not just lines with steep banks 😄 lets hope he explores nicer river banks and sandbars!
Oh boy, Lurdu again.
So, the main problem that me and I think alot of people have with Lurdu is they seem to overestimate the viability of a strictly aquatic animal that resides within freshwater, Lurdu's hippo niche would only work if it was incredibly fast in the water, because it currently stands, the water is filled with so many aquatic predators that could easily kill Lurdusaurus such as Spinosaurus, Suchomimus, Deinosuchus just to name a few.
I've had some argue that Lurdusaurus has the weight and thumb-spike to its advantage, but that point falls apart when you realised that Lurdu's anatomy makes it impossible to actually use said weapon against anything its own size or taller, only feasible way would be if Lurdu were to stand up on two legs and because of how stubby its legs are, that's either going to be impossible or detrimental. Since you would have to commit to combat completely.
@thorny crag when creating servers there is already an option to turn of global chat
I'm confused, what's being suggested exactly?
Like, you can currently only talk with your own species in Survival, and global is going to be toggleable.
I think they are just saying there should be a gamemode where ya can only talk to your own species
I thought just global chat automatically on for own species
just for rp servers if any exist, I don't even know
rp servers can already do that. they can just disable global chat
cool would be also minigames for hatchling to make it more interesting to go through growing time with fun. catching dragonflies and chasing bugs around 🙂 idk it's ok rn but a bit boring tbh
@thorny crag Well, there are objectives planned to help encourage faster growth, such as hunting preferred prey items for example.
So why try to come up with ways to pass the time during the grind, when you can reward good gameplay with LESS downtime?
oh. I think that there should be some time between hatchling and adult, it's still a game made to be a simulation and not like any other dinogame where you can reach goals fast and become meaningless through that. that's also just my opinion, honestly would it be awesome if servers can adjust how long dinos will take. Just like slow - middle - fast or so^^ I have no idea how this would work in reality but if it's possible then it would be cool
that would be meant to add up to activities that can be done as a baby 🙂
https://img.huffingtonpost.com/asset/5d034d0d2400009d17914f03.jpeg?ops=scalefit_630_noupscale since it's set in present time, and we can hear birds - dinos could catch some flies in reality on that island
are we going to get any justice for Yutyrannus
wrong place to ask
oh, then where
probably #401464048610312195
ah thanks
but we have no idea
If you want to suggest Yutyrannus, you'd want to post in #general-feedback
But keep in mind, you need to give actual reasons for adding a creature, "I like X" isn't good enough.
@tough holly
That's in pinned messages, by the way.
pink would be cool for dinos with albinism tho
I think people underestimate Lurdu. It already lived with giants like Suchomimus and Sarchosuchus, living with Dieno and Spino would not be much different. For size comparison
just like fast sauropod, some creative liberties could be taken with lurdu. There is no way of knowing if irl magy had neck flab but everyone accepts it because isle isnt realism sim
I wouldn't doubt that perhaps there were fast sauropods. As far as Lurdu we have no idea the capabilities that Lurdu even has so I think the unrealistic argument is kinda moot.
Rhinos don't look fast, but those guys can run faster than a human. Just because something does not look like it could survive in a dangerous environment, does not mean it's true (and def was not true of Lurdu).
@pure quiver you need to do more than name the animal. "If you post please add this dino, explain why the animal should be added and what mechanics it could have to set it apart from animals already in-game to make it unique so we don't have clone dinosaurs all over."
Good point
I suppose the Kapro would be a smaller, faster, more terrestrial version of the Deinosuchus. It's skull morphology would suggest it hunted land animals or on land more often than the Deino. I feel like this animal could be a go-between of aquatic and terrestrial
put it in your suggestion then
Right
@marble cove now it's much better with the fall damage, when it came out literally every small drop killed you, now it's broken bone max xD
@thorny crag not really, i was a stego, dropped not even a foot, and instantly died
If even a midget like Margyaro is allegedly viable in TI, then Lurdu would have no problem
what ok, never played as stego so no idea honestly. that should not happen 😦
who pinged
I think there should be an apex unlock too but that is not the way
because it limits apexes to those who deserve it?
imo all you need to do is just make it harder to grow apexes
Having to kill and Apex to become an Apex is stupid.
- Extremely difficult and you're at a severe handicap
2)Good luck even finding an Apex to challenge, there would be hardly any around.
3)Only the best players will be Apex. How do you even to expect to become one if this player has way more time an experience on it. Eventually only a few select people will remain Apex and that's it - You're SEVERELY limiting the game audience experience. This system would make so some people NEVER even get the chance to play as an Apex. That is BAD game design. You're killing your audience that way.
- Who gets to even be the first Apexes? The admins?
- Who gets to be the Apex if it was a group effort? most damage? Last Damage? What if the player that did most damage dies?
Maybe they should pull a Primal Carnage and limit the amount of Apexes in each server to a certain number?
I was actually thinking of a Tier system for unlocking Apex predators or say MASSIVE herbivores. Basically there would be 3 tiers. Small, Medium, and Apex/Large. You'd have to make it to a 100% adult and build at least one nest to move on to the next tier. If you die before 100% you go down to the previous tier. If you die at 100% but no nest you can retry that tier. To get to the Apex/Large Tier you would have to at least played one time as a Herb and one time as a Carn within the two tiers.
This helps ensure there is always a healthy pop of both herb and carn and gives a sense of progression and achievement while not making it impossible in the least bit to get to.
- the game was always intended to be punishing and difficult says it on the store page, apexes allow you to bypass the difficulty which defeats the point of the game.
- yeah you should go out of your way to find an apex because your trying to unlock the most powerful creatures that are not man-made permanently
3)it has already been confirmed apex ai will be wondering around the island and will most likely out number any actual players, ai is inherently dumber than anything human so with the correct strategy you should be able to take one down - again apexes are the strongest animals in the base roster they should be limited especially for the average joe
- again apex ai is planned
- all who participated, if the person doing the most damage dies it's because they thought they didn't need to back off when they really should, dying is for the most part your fault
You're also forgetting then Apex are just gonna get bumrushed by people trying to kill them. That's not gonna be fun.
THeyre gonna get ganged.
THat breaks immersion and any realism
because the failed tier system of progression mode was "immersive", and realism in this game only comes from it's difficulty
Nyar, growing Apexes will already be harder than now, with the changes to AI and the growth system. I think the devs are considering additional limits
Was there a tier system before? Im relatively new to the community still.
And I fail to see how the realism is increased by the difficulty of everyone gunning and ganging up on a player character they should be fearing and running from. There wont be any skill that that APex player is using when it's got everything stomping and bitting it at once. God can you even imagine the rules that would have to be put in place by servers to try and handle that crazy crap? It'd be the wild west.
weren't you the one saying that it would be way too difficult for people to kill apexes to unlock them and that the best players will be playing them
also yes we had a tier system before
and it fucking sucks
nobody liked it
IM just thinking of all the dumb scenarios that would come of this.
Shame I wasn't around to see what that tier system was.
To bad it didn't work out.
it was the current sit in a bush metagame but even worse
10 hours to unlock rex
most of the roster was just clones of the apexes because they needed to fill out the progression tree
herbivores had to play as pisstacosaurus first
everything about it sucked ass
and we should all be glad that it got put down in the alley
@finite elm the dead game mode was called progression, and you had to play through several other dinos you maybe didn't really want to play before you got to play any of the apexes. Each minute you survived earned you a point, and each time you prog'd up to the next dinosaur in the progression tree you started at 0 again, so getting to a rex or spino could take 10 hours (if you didn't die at any point in the tree, in which case you'd have to start over from the beginning)
you spawned in full adult and could immediately move around and hunt, though. You didn't spawn in as a juvie and have to grow (tho some servers had you starting at .6 adult)
why dont ppl just let each other choose the dinos they want to play... if someone wants to play an apex then they should be allowed to play it
@potent sparrow your assumption was correct, deino has no drinking animation and needs to stay in water to be hydrated
@indigo sun but only in fresh water so if they're swimming between the islands they can no longer stay hydrated, if they want to hydrate themselves then they have to find a fresh water river or lake/pond
it isnt a saltwater crocodile and alligators cant handle saltwater as well as crocodiles do
well, Deinosuchus isn't an alligator either, it's an alligatoroid
for all we know, there might've been extinct alligators that were more marine than a modern Saltie
would be so nice to leave no prints on rock, but many on wet turf
Sounds like that was just a very poorly implemented progression system. The idea of a prog. System isn't a problem but the way that one was done definitely was. That sounds terrible. Especially having to go through every single dino.
- what do you mean by permanent dmg to health? like each time you fight you dont heal? 2) 3 calling to reduce another players stam is just outright dumb. 3) you wont die to a Utah if you alt turn, if you play on no alt turn servers that's your own damn problem 4) you will grow faster by keeping your dino healthy after the recode is done. if you dont eat certain things and keeping active you will take longer to grow a dino so the points to reduce growth time is irrelevant and unnecessary. 5) no one wants to get killed by a dino that's the same species as you due to them having an unfair advantage over you, it fucks over new players instead of just making everyone have equal stats and winning by skill. 6) there doesnt need to be a system to implement pvp when the game inherently has you kill things to survive, it's just a matter of do you want to fight a player or just live off ai
stap suggesting apex limiting
the situation will change too when collision is there, herbs like trike and stego can then (hopefully) stop enemies running towards them, maybe even throw them back a bit and if the falldamage adds then you could end up with a broken bone after one blow, when are about same growth. both sides should not be op too much imo. It should not be easy to kill but that should depend on how big the creature is and where you hit it. Stegotail on head should be instantkil imo - if we are being realistic^^ that's much work tho to balance, there will be a time where it's adjusting but I really hope it will even out in a realistic - paleo-scientific way 🙂
Yeh I think if a stego's tail whip hits a dino it should break their bone
Same with anky
And cama
a stego tail should not 1 shot everything when it heads someones head thats unbalanced as fuck
balance is more important than realism
I mean, it’s kinda balanced if most carnivores cerato sized or larger can one shot a stego on the head
It’s a pretty small and weak head.
I think you read that wrong lol
I agree that if a stego does get a lucky headshot it shouldn't be a one shot to everything but it should do some serious damage to anything allo size and larger.
No
Stego should have all bale ced stats except from its godly bleed
Anky and Rex should only have bormbreak
when I say "serious damage" im not referring to bone break I'm talking about direct damage to hp and even then (depending how advanced locational damage is gonna be) the amount of damage done would be scaled differently depending on the carnivore in question. All I'm saying is that it should be enough damage to make the carni think twice about it's approach.
@gritty helm i was talking about the other guy saying that stego tail to the head should be a 1 shot
I'm aware of who you were referring to since I agreed with you in my initial statement lol.
i thought you meant that iwas the one who misunderstood with your first sentence XD
@sour folio i think having the nest announcement menu available at the log in screen as well as in game would be a good idea, as sometimes you wish to take an egg even while in game without having to kill off your creature. otherwise people are yeeting themselves off of cliffs and in lakes just so they can take an egg from the spawn in screen..thus leaving a server with free bodies rolling around everywhere. thanks for the support of my idea though 😄
I agree as well that forcing bad players to play the lower tiers dinos is a bad idea. We should all get to play whatever dino we want to, as not everyone likes playing a Utah or a Para. Some of us wanna play a Stego and or a Rex or an allo. Not saying it should be easy, but it also shouldn't be any harder than growing a Utah in terms of 'difficulty' of people hunting you. It should obviously take longer for balance reasons.
@dense shuttle All Dinosaurs should have bone break. All of them. However, it should be based off within a tier, locational damage, the size of your dinosaur and the size of the dinosaur you are attacking. A utah would never ever break a bone from a trex, but an Allo could probably do it if it bites the ankle enough times. Rex and Anky should of course have higher base chances of breaking bones, but all dinosaurs should have some sort of chance to do it based on the criterea.
fuck no
it's not a stupid idea
though i disagree on Allo being able to break a Rex's leg
.... you think Teeth has anythign to do with bone break?
I dont know anything about Dryos, but AFAIK they are bigger than Compy and they have a beak. They could easily bone break a compys leg
bones can helo shatter a bone
1: Dryo has teeth. just not in the beak
2: if a Dryo kicks a Compy it's gonna punt that thing into Compy Folkvangr
lol
i admit that was a bad example
I think Allo could get a chance to bone break a Rex easily, if given enough bites and chances.
doesn't mean its a high chance
What stats would balance their bone break exactly?
Allo doesn't really have the jaw power to break a Rex's leg. but it could feasibly break a small-tier's leg
Imo bonebreak should be just a unique mechanic specific dinos have. And other dinos get other unique mechanics such as venom, pounce, grapple and so on
As long as each unique mechanics is fairly balanced compared to the other
Bone break should not be the end all of things like the current design is
i mean i agree
We dont know how new bb works is other than its not a % based chance
but bonebreak can easily be avoided
just dont fight them
find easy prey
like dinosaurs would do
Trike could benefit from bone-break, as could larger sauropods, given their size and power
Sauropods it can work
Theres alot of components based on it.
Trike i feel like should get a gore/charge type thing
I could see a bone break from a spino on an allo and what not.
i think survivor achievements should be based on a number of hours survived rather than growing 10-100-etc dinos
I could somewhat see it on a rex combined with grappling
but no, I dont think that Rex should be the only carnivore with the bone break. That gives it way too much advantage when it comes down to a fight.
Trike is definitely a stabber, but a blow from that head would easily break bones in a smaller animal
I dont think you would hit alot in the head with the trike though
Rex imo should grapple something with its mouth then press down and that is what applies bb
it would just gore them
depends what you hit
it can't really impale a Troodon, or a Compy
I like the idea of broken jaws, ribs, legs, and maybe tails
Leg bone breka is limping. Bone break a tail you get less manuever. Bone break the arm? Cant grapple.
Arms too
yea, but for balance reasons, making it invalid would be too much
making the dino an invalid*
Broken jaws -> 10x less food intake, cant bite and/or a lot less damage
Broken ribs -> Overall decrease in stats
Broken leg -> Current broken leg if sever cant move
Broken arm -> cant grapple
true, but it would certainly up the risk-factor
JUST MAKE BONE BREAK A LOW CHANCE SO ITS NOT GAME BREAKING
No
for anky 30%
BB shouldnt be % based
trex 27
IT should be skill
and locational damage
Anky should be the only dino with a 100% chance of bb
and maybe brachi if it doesnt insta kill ya
The risk factor would always be present, but then you're making it way too... well unfun just to die because a rex got your jaw. It would be better if it just lowered damage so you could have a chance. Its not realistic for sure but it would be better that way.
Anky doesn't have much else going for it, so it would need a higher bone-break chance. though 100% is a bit high for anything above mid-tier
I like the idea of anky having bone break because it would still be weak to a multitude of things
Well im specifically talk legs there
attacks from the front, and grappling moves.
^
A spino could dodge the ankys attack, then flip the anky over with his arms.
Dondi did mention spino being able to flip anky over
Spino just ripping off the Anky's head like the Indominus does
Twisting and snap
but if could shred that throat and have the anky bleed out
that too
but not a head rip
i know
Actually, since Spino is a croc((Basically)) it has gripping power with its jaw
It could flip anky over, grab the neck and lift the anky off of the ground
and break the neck that way
Filipe did say spino will be able to carry a sub trike
so maybe itll be able with anky
I think you shoudl be able to at least drag it
but I meant lift it off the ground for a short period with your arms
to break the neck of the anky for the kill
Actually, just having the anky on the ground with the mouth of the spino around the neck, the arms could easily disembowel that anky
so either way
Also since rex was made for breakin bones if an armor mechanic is ever added it could be a good dino who can melt armor
the rex? I could be ok with that. The bite force of a rex going through armor would be good to see.
rex should be the armour counter
Rex counters armor, Spino counters anythin weak to grapple, giga counters high health with bleed
Just like I would like to see a good grappling technique on a spino would be to grab a rex with both arms, bite the neck and slam the rex onto the ground or even pull him forward and downwards.
Since Rex seems like alot of his weight is on his front
Spino could easily trip a rex
Giga... hmm. Giga would be an interesting playstyle for sure.
Would probably hunt trikes realy well
@jagged hearth What point would there be in that? There's nothing in there.
Just for fun
I mean this is all just speculation and hopes/desires. none of us have any clue what the devs are going to do with the game's gameplay.
If anything, it's actually worse than nothing. That entire area is basically one big anomaly
Then I dont know how grappling is going to work
alot of grappling involves throws to the ground IRL
Imo grappling is more like hold ontro the thing to slow it down then eventually (once the thing your holding is outa stam) it falls
wouldnt they need to update the game so people could go into the aviary?
dont think that'd work
I dont know how that is going to work blue because then how would one escape a grappling technique. Again, a spinos grappling would be really good because the Spino would have very good holding on capability because of the croc/gator jaw.
Again, I have no idea whats going to happen. I can only hope that my spino will be able to kill a rex that is cocky enough to enter my territory
If you would have some sort of menue where you can view who's nesting and what species, how many eggs are ready and if there is food in the nest - would be awesome. people could send a request to the nestholder then that could pop up for the nestowner or so.
Lol I would appreciate a notification about the nest I'm joining saying if there is food in it. Happened to me before joining a nest that was near depleted and then the mother just logged.
ouch ^^
Thank you @indigo sun for the reply :>
youre welcome
@kindred mango how would Rhamphorhynchus not just be a slightly more agile ptera?
cuz i dont really see much of a difference in playstyle other than how agile it is
By diving into the water instead of just putting their snout into it...I guess that's what the pteranodon will do to catch fish
Pteradon will be an interesting creature for the Isle, considering its flying... probably not nayn predators
Isnt ptera gonna be able to dive for fish and/or skim feed?
No clue. Im not really for the Ptera in the game. I rather we get a Titanoboa lol
But I rather they just focus on dinosaurs over all anyway
@open sedge One of the reasons Pue was scrapped was because it's too big. Replacing it with another super sauropod of the same size would be pointless. Brachi is still big, but it's at least smaller than Pue and other super sauropods
It was also removed b/c it was TSL
Yeah that too
physics blended animation, gta 4 used this a while back. Thought it would be somewhat inspirational https://www.youtube.com/watch?v=oAWgGRql3QA
comenten y suscribanse
NOTA: este no es el mismo programa con el que hicieron juegos como : gta 4, backbreaker, red dead redeption
si quieren ver el programa que utilizaron para estos juegos ver aqui: http://www.youtube.com/watch?v=5x0ZTKl7TCI
will the deinosuchos come with the recode
@runic edge This would be a better question to ask in #401464048610312195
But no it wont be playable day 1 of recode.
Dondi said that big things wont be playable day 1
Since he wants to build an ecosystem
Start with small only playables then build up
yeah but is the deino a t 5 cause its smaller and more niche then a rex
i would put it in t4 and expect it soon after recodes launches relativly
deinosuchus counts as an apex/high mid tier. It's a very large animal even if it's smaller than rex. it will come soon after the recode but i doubt earlier than a month or two after initial release especially with the whole water situation its got goin on
So if hes wanting to build an ecoysystem, im going to guess hes not going to wipe the dinosaurs off the server.
So you'll have a bunch of low tier Dinosaurs hunting juvis. lol
im sure there will be a server wipe otherwise what happens to ppl with rexs and shit
I think he's referring to when they start adding larger stuff later on into recode
Deino is supposedly going to be able to rival hypos at full growth, so i would say def 5 tier, if not 5.5 with hypos, i wouldnt think it would be lower
I think it would be so hard though to get there that if growth times and difficulty were integrated into tiers id say 4/4.5 because it would be so hard to get to hypo strength, but in sheer adult power 5/5.5 is what i think
I was talking about when the recode hits, they probably wont wipe the bazillion Utahs running around lol
I'm sorry, my suggestion became a mini fucking essay 😅
Even with my stupid ideas aside, i do hope some kind of hierarchy system could be considered for pack groups :P
who's the alpha
but yea that looks cool ^^
No you extremely don’t want alphas trust me
I didn't rlly read the entire thing but as far as I can tell it wasn't just "make alpha utah bigger than all the utahs and more stronger" so it's better than most alpha suggestions 
I'm just too nice at this time of night
@barren zephyr no
it should be more like
survive 10 days as allosaurus
"survive 24 days as gallimimus
things what require you to stay playing on teh game
or like
go to dam
etc
As ive said being to grindy would also create a problem
things what aint like progression
what you suggestion is too much like progression
what got removed to it being trash
But it would be tied to activity not for time for sure
No
Ive just said
Why it isnt like progression
You can shorten your base animal growth by activites too
So that solves the problem of time
i mean i like the idea of apexs not being playable straight away
its a smart idea
i just dont think the way you siad would be good
Well it was just an example.
The main suggestion it shouldnt be playable at the start
It's an interesting suggestion @barren zephyr. I'm just trying to work out how it would actually play out in game.
I'd worry one island would just become a swarming mass of allos.
Yup i have been thinking about that and in case that happens spino's or deino's could just traverse to it and eat these excesive populations of mid tiers @valid zephyr
Or suchos may go to small island to eat excesive small tiers
dondi did mention a secret way to cross between islands.
But the players that may choose to risk that would be quite small
Or that
Ik what you mean
I think it could be interesting and would make every island unique
In it's own way
While also not worrying about the fact that you are a cama stranded on the smallest island
Or a apex on the small island not finding anyone etc.
I do like the idea in theory.
Hmm maybe people have to stow onto merc ships or something to cross?
And would make small and mid tiers not have their fun ruined by apexes
@valid zephyr that would be cool
I mean what is the 4 tier?
I mean tiers arn't official anyway. Just split it slightly more finely.
Oh yeah they could make that a second mid tier island i guess
Or an island that you have to unlock a secret to spawn in it
That is better
island 1: 1 ton max
island 2: 2 ton max
island 3: 4 ton max
island 4: anything larger
Or that but it might make the islands to split if the player base ain't high enough
I mean this map is already going to be empty of players. devs want to focus on AI it seems.
I think having it locked as a spawn point unless you unlock a secret would be cool and maybe have a bonus for spawning there
Yeah also true
@valid zephyr i actually have a better idea
That island should be the merchs base island
Where they have their base and no player dinos spawn on it
Only AI
And from their they can have boats and go anywhere they need
Make like some quests to hunt suchos and bring thier thropihies or something
@valid zephyr made an update for the 4-th island as a secondary suggestion
@amber horizon Seems like that'd make ambushing other players nearly impossible
I disagree with the implementation of quests and money. This is a survival, not an rpg. =/
What would you even buy with the gold.....
....Uh, Money has never been mentioned.
If you're referring to quests, you're probbaly referring to Affinity related tasks, like hunting your preferred prey item, or migrating to a certain biome.
@onyx cargo guns but is not the point the point of the second suggestion was the 4-th island beign base island for mercs those were some ideas that could happen
It was linked with the other suggestion of island distribution
Those were just some examples
Oh merc stuff?
Of things that could be on the island
Nevermind, I thought they were referring to the Affinity stuff.
Neah i ment merc
My bad
Np
Although, I kinda feel like merc gear should be found and looted, but that's just me.
So maybe merc island could have better looting as i said those were some examples
But that island should be the spawning area for mercs
With AI only so they can have a chance to get what they need before actual PvP
@onyx cargo @barren zephyr i put an edit to my second part suggestion because you guys missubderstood something wich was my bad for not explaining .
Pls read again also what do you think about bouth suggestions would help alot if you tell me after rereading bouth suggestions that are actually one
@frosty crystal can you pls tell me why you dislike my idea?(i am just curious cuz i would love to know more opinions)
I mean. Im neutral on the spawning thing so I have nothing to add to it.
Perhaps mercs spawn at a specific base
Ie , port, docks ect but its been fortified a bit? Idk. Im a simple being. I spawn in and go ape and i like it as long as i dont have to have a real goal
I feel they should spawn in with whatever they need tbh
I worry the ability to upgrade weapons might result in people camping dinos
Perhaps trade offs of whatever you might prefer. Kill vs capture tools
Broooo
No nvm
Was gonna say id like a capture option but id get hella pissed if i got captured as a player
Let me run
Let me fight and let me die
I suppose i like the idea of mercs spawning somewhere safe? Maybe getting different gameplay? I just dont like the idea of upgrades unless its v carefuly done or of gold
I'd say the biggest island has all spawns and the others just AI of all sorts and you have to get to these island on your own, nest and settle there/ defend it from intruders
@onyx cargoy yeah as i said those were some examples but not the suggestion itsefl only the island diferenciating tiers was thanks for the feedback even dislikes help 
Updated my suggestions so there are no more confusions
Now it should be simple to understand
I think if there would be s scent trail then on the compass above, like a red colored dot for meat/water (as carni) and it get's more precise as you come closer to the object. rn it can be very confusing looking for footprint or food while being in the swamp or near a lake.
maybe even being able to smell groups of dinos (I'd believe carnivores would have been able to) but that would be quite op
The big monotonous stompy sound is the sole reason I never play Trike and rarely age up from sub adult rex.. it's grating.
It's just weird, I get Ark flashbacks when I'm playing anything that makes these sounds
KRONCH KSH KRONCH KSH on what looks like very soft grass from very soft feet
Its changing dont worry
@onyx cargo @frosty crystal @barren zephyr i reupdated the suggestion again so there are no more missunderstandings sorry for tagging ya guys a 3-rd time if you could give ne your feedbacks now i would love to hear them if they are the same just say so and sorry to bother.
Also IF you guys changed your opinions after my edit i would apreciate if you chance your emoji reaction to the apropiate one for reviewing purposses

it would be alot better if people can pick up their hatchpings while being chased
Not fan of the fact that islands are tier restricted.
who’s bob? @barren zephyr
oh ok
Super adults are stupid and just create a new 1.0 growth that artificially increases growth times
An island for mercs to get to and from other islands with boats might be ok
But -wiggly non commital hand gesture
@barren zephyr
I think your idea has a lot of potential.
Especially if AI is meant to make up for what the player populations cannot.
Choosing your experience in the isle is precisely what the devs are aiming for I believe.
And plus I see the potential for it to go to some terrifying ways
Like a Tyrannosaurus somehow invading one of the "chill" islands
More like a spino =)))
@potent sonnet and yeah i ment AI to mantain the game balance for the lack of players
Same tbh
I see that as a bonus depending on how animals travel between islands.
If it’s easy then I’m not much of a fan.
If it’s hard to island hop, larger animals entering a smaller tier island would kind of be like a hypo event but scaled way back
Yes
Again, would be nice to have tested
And i also have a simular but better idea
I will actually hear some more opinions and tommorow i will make a suggestion based on this opinions
Already learned a better way from feedback
I will wait for your opinions than 
I mean the rest of the idea is neat, i just disagree with the previous quest/gold half of it. That was my only beef xD
can ppl let the unlockable apex shit die already 
if someone wants to play a dino they should be allowed to play it
Problem with @feral sedge is people will camp the entrances to the legendary fights so noone will actually be able to get in and fight them. Also no dino should be restricted anyways. The problem isnt that we should be finding a way to stop playing apexes, its that ways should be found to make playing non-apexes a viable decision, keep all dinos fun in their own way.
Nature itself limites the amount of "apexes" buy the high amount of food they need, therefore only a small number can survive in a certain area.
@vivid glen you were in the wrong channel
Should probably delete before an admin sees
oh
ok 1 sec
@tulip pebble for the last 3 unnamed (named from first to last) achievements: Big Momma (Matriarch), Only A Flesh Wound, They do Move in Herds! I love your idea!
@plucky widget thats on purpose i think because its a defense for humans when they eventually get put in; to deter you from going near buildings for long periods. They should have done that to docks
I wish there were several caves!
I think a possible middle ground for those of us with really sensitive vision would be to make the glitching around buildings optional; i love the lore aspect of it, but it actually makes me motion sick. at the very least, if not an optional glitching, perhaps reduce the radius? i know that the buildings at twins on v3 for example have a ridiculous range and it can take a while to escape the glitchy-screen's grip
i mean
Idk, there is so much space to be, just don't walk too close to these buildings? Or just remove them and add them when they are ready
humans would be powerful with there guns
a sample was 100 dmg per shot
a old vid
so 10 shots = 1k dmg
imagine how fast it can kill like for example a carno
or somthing with lesst han 250 hp
2250*
or 2500
make all dinos oneshot in the eye with a sniper rifle (if there would be one)
Yall need to remember that these firearms are gonna be super rare. And that ammo for it will be even rarer
Think id rather have a back kick or trample over a secondary bite attack. Personally
As a rex or in general for carnivores?
As a rex or giga since spino has an arm swat. Just something to make then more versatile. Let it use stam so it cant be spammed snd it will keep utahs from and other small dinos that have no business easily taking out a rex with buttriding
You can just.. turn around though
Not an instakill off it tho
You turn around and bite. Or if theyre stupid enough to try and go under your feet trample damage will exist as a general thing
Is trample damage gonna be universal for large creatures?
Im aware theres collision coming but i havent heard anything about that
I do believe so based on comments by devs
Locational is also planned which makes assriding literally useless
Plus any utah who uses assriding instead of pounce doesnt deserve to play utah
This will be so great, I'm so hyped for that recode ❤️ the videos are amazing already
making dinos resistant to venom kinda makes venom a pointless mechanic to put in
While yea, I can see Guns ripping apart Carnos easily, I think a dinosaur the size of an allo and bigger would easily one shot a human with a kill animation. I dont see a human surviving the bite of an Allo in the midsection.
Cerato would easily one or two shot it too. Carno, maybe not.
i can see a great many things one shotting a human lol
I see a Utah pounce doing it as well but the bite not so much. Im talking like midsection bites. Not head bites which ofc is a one shot.
But yea, I dont see humans being OP. I actually see them being hard mode.
Very scary
but we're far off from any humans in the game so.
@wintry cipher i know its on purpose but there should be an option to disable it since it doesnt do anything in th actual game and is just really annoying and for me hurts
its just an effect
Whoever suggested a rex breaks a trikes horns from a bite it should be the other way around the rexes teeth should break from biting the horns. Trike horns could withstand up to 36000 pounds of force and the rexes bite exerted 7000 pounds if I'm not mistaken
^
there's a Trike horn that was bitten in half by a Rex
one of the skulls has the horn chewed up and broken, and there's teeth marks all over the broken end
also, a T.rex's bite can crush a Trike's skull, so a horn shouldn't be much of an issue
The only problem i see with this is it might increase the likely hood of starving to death and decrease the chances players would engage in combat with others to hunt =/
Though a rex prolly shouldnt be hunting a trike to begin with and neither should a raptor a pachy so -shrug
why shouldn't a Rex eat a Trike? it's food and it can't outrun the Rex
Pointy
But i digress
Im comparing trikes to modern day rhinos but thats not really accurate bc....not the same
to be fair, as different as Trikes and Rhinos are, they do kinda fit the same niche. just unlike back then, there's nothing large enough to fill the same niche as the Rex
Yes but most wild animals do try to avoid injury....Triceratops isnt something a lone t rex would try unless theybwere super hungry i figure
But...its dinosaurs and this game isnt based on realism anyway so eh
@onyx cargo i have redone my suggestion based on all feedback i got on my last one
Gimme your thoughts 
Can't. Finally day off. Brain empty.
@barren zephyr I know we are mates and all, but you are crazy if you think Imma read all of that.
Personally id like to spawn on an island with bigger animals bc the Fear(tm) is why i play in the first place
I just want more choice of where i spawn in general
Yeah you can choose where to spawn that is the point @onyx cargo
Yea but like, from what i skimmed, it limits who can spawn where
Like only tiny dinos on island x anx big dinos on island z and so on
No on island 3 can spawn anything
Island 2 mid tiers and low tiers
Island 1 small tiers
+on all flyers
And island 4 is flyers only
You can choose
Imo you should spawn far away from the merc bases. The whole idea of humans is that they are the horror element of the game and giving the a spawn point where they can so easily access them stronger parts of bein a merc kinda removes the horror bit and makes em a bit op
I mean they are just spawn points you leave them horror begins
You mentioned vehicles spawning there tho
Whell don said he wants vechiles ingame
And that it can be a trade post
Where would they be
And those were some exaples for usses
Not the actual suggestion
I wanted to say those areas should be spawn points
Letting humans spawn in and would allow other human players to hand them their extra guns or somethin. Make the human strong off the bat.
Humans would be better suited for random airdropped spawns or something to avoid somethin along those lines
Rare weapons should apear from loot random airdroped
I mean they are mercs, they prolly got dropped in via helicopter or boat so they should already be geared up imo but thats not entirelly part of steffes plan
In the basses i ment only refilimg healing and buying ammo
Not guns
Only on drops
Yes but again. Already armed mercs go out and get loot from airdrops, go back to the human spawn zone. Give said loot from airdrops to anyone who spawns in at the base. Those humans now have infinite ammo for the guns someone just gave em
Okay than just have it to be able to heal in that base
And the spawn area be a safe house when you spawn so we don't have people that hunt those areas
This is up for debate
Maybe have a safe house which ya cant reenter once ya left
But as i said those are things that are just examples of how these areas could be used
And to have the people understand what i mean
But my suggestion only refers to the aspect of spawning
The rest is my imagination and debatable
Nah but that was my only gripe with the suggestion. Otherwise its fine
Thanks 
The flyer only island thing imo maybe ya can let small tiers spawn on it too.
@covert birch also i was just explaining thanks for taking the time tk read my suggeation
Np
Done i made it like you suggested
Nooo the frill suggestion got buried
I'm not really a fan of the frill on dilo. It's nice to have some inspiration from JP like the raptor calls but dilo frill feels unnecessary and like it's trying to be jurassic park rather than having little tidbits of JP design sprinkled in
Frill should be left for strains imo
just died as suchomimus in a big lake, a raptor just jumped into the water and instantly killed me with buttbites. I can't understand how a semi aquatic being is even slower than a raptor xD it was fun playing it tho.
ADD rule herbis cant hunt carnis for no reason.. Every day getting killed by same group of maias for no reason... Same with other herbis going around map and killing everyone for fun. It start piss my off...
Many servers already have that rule, and it's been stated a few places that there's looking to be less rules and micromanaging of the Official servers. You may be looking out of the 'Officials' for that ruling.
There are quite many actually, and all those servers have better ping too
@thorny crag already confirmed with banana trees and a few others
Yeah don legit mentioned that a few streams ago, he can't wait for tree collission for triceratops to be able to plow over smaller trees
@real garden then go play on a realism server. players can play however they want on officials within the rules
oh god - awesome ! thank you
almost always playing on nycta, just friend asked to help
and every time come to help got rect be herbis
that sounds like a discussion to be had on the nycta server then
The people here cant help you with private server matters. This discord deals with official servers
I mean the current Camara despite not being in survival has a tail whip move so chances are any other playable sauropod will get that too. Sauropod tails on average were highly flexible with a wide degree of reach
So we will probably have that. Maybe not bone break though, butbtail whip for sauropods yes
In what world is “charge” a niche?
Do people just throw the word niche around and expect it to mean something?
I disagree with ingame vc bc i dont wanna have to hear anyone i dont want to
I dont want to accidentally push F and everyone hear me bby talking my cat either
you could always change the key bind to something you wouldnt accidently press
I still dont wanna hear other people on server though.
I mean, i guess if i can just turn it off entirely or if its just for group its fine but.....eeeehhhh
if they ever have ingame vc I'm sure you will be able to mute ppl. otherwise you will have players saying racist shit while someone is streaming @onyx cargo
I'm not sure about in-game VC, chances are it'd just get abused as most everything else does
However, doesn't Steam have it's own VC/Chat system you could use? Why not use that instead, even people without Discord could use it
@wise pier there actually is a visual indicator, though it's not as visible as it could be. Your dino currently gets visibly thinner as you get hungrier.
I don't know if it's still in recode or they forgot about it, but it's in the current game
It's kinda subtle, but I definitely can tell on my dilo
I feel they could go a little more extreme on the scrawny when malnourished
Omg I've been playing this whole time and I've never noticed that, whaaaaaat. RIP me.
I feel like if you're on the verge of dying from starvation you should see some ribs on your dinosaur
like hella skinny.
To be fair, it's subtle enough that you probably wouldn't notice unless you were told about it
i never knew it was in the current game either!
@wise pier yeah, I feel they should take it up a notch with how skinny you get
it's most noticeable on the legs and ribs of most dinos
I technically think the visual morphing to your dinosaur might take up less FPS because it doesn't require a particle effect like drooling would. Drooling just sounds cool, seeing a giant carnivore staring at you and you can just tell its going to eat you becase of how hungry it just looks.
it's kinda subtle sometimes though
My allo has almost starved several times so far, and I believe I have noticed SOME change, but thought it was just me seeing sh*t x'D
it stands out better when the Dino is wet, like in the rain
^ those are the times I've thought I've seen it most is when its raining yeah.
Pretty sure a lot of it is done with shape keys
I'm unsure if it'll be in the recode though, because I'm pretty sure that's how they do smooth growth morphs, and idk if they would interfere with each other
mmmm you're right, I was thinking about that, but I know nothing on how the morphing works and what can be paired with it.
Rexes and acros already make spit when they roar
But definitely, they should make it more noticable, much thinner and ribs should show a lot
@wise pier it's most likely shape keys, which are mesh deformations you can cause to effect specific vertices. It's more part of the model than bones, so you can easily add these morph features, BUT additional shape keys that overlap could interfere with each other.
I mean I dont think the stomach growling is necessary since there is an icon that tells you how hungry you are, imagine trying to stalk a player to get food and the growling gives you away each time
would be annoying as fuck, like yes I'm aware I'm hungry stop making so much noise XD
True, perhaps its not a loud sound though. Idk about you but when my stomach growls irl I usually have to point it out to someone like 'Didja hear that?' 'no?'
I like the drool thing a lot.
it will look pretty cool. being a lil herb and this big hungry drooling pred starts to chase you 😄
But I don't like the stomage growls. no one wants a pushy in game noise. 😛
@steel quartz I suggested that last week, it would be dope
I have heard that battle scars may be a thing but it will be a very long time away, like after they get the dinos in that they want and stuff. maybe that has changed though since it's been months since I first heard of it
Having an ingame noise that pushes you to do things. Reminds me way too much of things like this xD
@delicate tulip ah nice, I hope it will be a thing in the future 😄
@patent spade
thats unfortunate. but I think its not a complex process. they can base it off the scratch mechanic, but with a different skin and lasting.
@steel quartz like I said maybe things have changed regarding it since I dont always keep up with all the new updates on mechanics and such. last i heard it just wasnt a priority so it was put towards the bottom of the list of shit they want to get done
Hehe, I wonder if they have a dev that is just focused on the little shitjobs the fans want. 😆
@wise pier I think a better way to indicate when your food is getting dangerously low would be maybe the hunger icon flashes red every now and then. not frequent enough to be an eyesore, but enough to grab your attention.
@covert birch #SnapTurtleMinmi What would be intresting to see is when they decorate the nest with stolen objects like many people suggested if there would ever be a Alpha,Betta.....ect. That decorating the nest would make your tier go up way higher since you are seen as a brave member
of the pack
there
That would be cool
But idk if they ever plan to add alphas n whatnot
Ill add it anyways as a side bit or somethin
np XD
@patent spade sorry I just saw this haha. When I said the suggestion I meant it as a third party visual aid, not for the player but for those around the player.
I mean, I think a player can tell when they're hungry by looking at their UI haha.
@frosty igloo
Would make it more fun finding human structure, in search of objects.
Bit of an odd question, and I apologise if it's already been asked. Do they plan to add more ambient life that won't be playable? And I don't just mean dinosaurs, but things like birds, lizards, maybe even sharks?
Who thinks that it would be cool if after you reach %100 adult you would continue to slowly get larger and gain battle scars over time with a 15% stat increase?
I ask because it would add more depth to the world if, say, you were sneaking through the brush and you spook a flock of Archaeopteryx, giving away your position. Flocks of Ichthyornis feeding on carrion on the coastline. Sharks patrolling the ocean around the island. Lizards climbing trees in the forest. Etc.
The more elder perks you have eventually they lead to a mutation to HYPO
The amount of elder lives you would need to have is up to the developers
When the HYPO is playable in-game.
Also having so many elder lives prevents tons of fucking HYPO's walking around because there will be a challenge.
HYPO should also have a life END.
Which would then make you restart the cycle.
^All of this should equal a natural balance inside of the new huge ass map.
@green pivot wasn't all that literally just said in a stream
I don't watch streams and it's an idea I've had for a while 🙃
I can't waltz through here every once in a while and I procrastinate an exceptional amount when it comes suggesting things to games I play ||(Like I have half a suggestion for WoWs typed up on my computer that's 3-4 years old)||
all in all, I'm glad to hear it's planned
@paper oriole It could also be interesting if it was something like, when it's just you and your group you only do 20% of your actual damage to each other, but when another species is nearby it bumps up to like 80%, so still reduced when fighting but not brutal when you're with each other
ehhh reduced friendly fire in a hunt makes idiots who bite at eachother less punished and that's lame lol
bad pack coordination should be fully punished
I know I'm just saying if it's actually added
We can't really stop them if they decide to add it lmao
sparring with 20% would appease the RPers fine and dandy lol i just think it'd be a lil dumb to reduce the consequences of being a shitty pack that constantly bites eachother in a hunt
I do not think the devs would ever implement an official hierarchal system for groups, but being able to kind of customize your nest a bit would be cool, perhaps certain items could speed up/slow egg gestation and/or incubation. Like perhaps sticks will add health to the nest but it doesn't help insulate the nest so the incubation time might be a minute or two longer, oh well just a concept
@barren zephyr it doesn't matter if people use discord, steam or skype, the point is that other dinos can't hear the F call when you talk that way
so you can talk and talk and talk and predators/preys won't notice
Alright... What is your point? If they added a VC in game, not only would it be obnoxious, but people would still use external programs for chatting to prevent the f calling
the idea of forcing ppl to sleep otherwise their dinos gets fucked is so annoying, guess my dino is just gonna have to die cause i have been fighting for x amount of time
ok but draining stam would still make them have to get out of the water to regenerate it otherwise I would imagine they start drowning, dealing dmg directly to health is unnecessary
@barren zephyr there's a problem with that suggestion.
we can't see those wavelengths, so they don't translate well into a game
Idea for "dying of old age" discussion, just give old animals a boni (less food needed) and debuff or something like healing slower/ slower movement/slower attacks. and an option to die if you have an egg ready by someone of your group to get a perma buff and choose colors then before birth as extra.
dondi pretty much said that youll choose when you lay down and sleep
even if we choose when we die of old age. The issue is elders get weaker then their regular counterparts
Ide rather stay as an adult then gain a powerboost which will eventually weaken to what i was before
I like that elders will weaken until being worse than a regular adult then die.
Otherwise the elder would simply be the new adult, and the server would fill up with them.
Having elder go to 2x mass/stats of a normal adult at the peak of its power, then taper away would allow lots of fun at the height of the powerspike while not being a permanent mess up of the server balance.
And even a 14 ton elder rex at its peak is easy prey for a 20 ton hyper rex.
just make reaching elder stage an optional thing
yep that was my suggestion
If elder is optional then all the issues go away
if you fill all the criteria, you can simply choose to not progress
Would people rather simply jump to full elder when you hit grow (like current growth)?
Or use seamless growth to gradually gain power from full adult to elder, then taper off?
then make so elders can smell food/water from much further distances, so people follow them around also maybe a bit more HP but slower so that a lone elder won't survive alone, if you don't choose to reincarnate then you don't get the boosts. should absolutely optional imo.I don't think too many people will play their old, worn out dino all the time. spawn as baby and get to choose colors to have more diversity. maybe even unlock more colors every time you hatch 🙂
Ide rather ya hit a button then it starts seamless growth into elder
yep that's exactly what i'd like to see. hit the button when the option comes, and your power gradually ramps up to its peak until you're full elder and you get great looking seamless growth
Digging up burrows would be a cool feature if they add a quadrapedal carnivore like prestosuchus, maybe other small/medium dinos like dilo could also dig at burrows at a larger cost of stamina and slower progresstoo. Oviraptor doesnt really feel like something that would dig at dryo birrows though
@somber lance I made a very similar suggestion a while ago, so I definitely agree with your opinion there! 
Awesome !!!
I don’t want quests and achievemets in the isle. At least none that unlocks certain things 🥺
@barren zephyr already is
I think it would be cool if like feathered creatures little feathers fluffed up when there mad like a little angry austro, or a Floof, that would be kinda cool, oooh also like baby feathered things take time to get their colours or something, but idk if that would be a pain to add in. ¯_(ツ)_/¯
@radiant aspen I’d love to see that creature in game as a herbi swimmer
We need more semi aquatic herbis
@onyx ridge that's not enough for a suggestion, you need more than "add x"
Oh ok, sorry about that
no problem, just letting you know 🙂
👏 GJ Lost Spectre for highlighting some issues and solutions for Diplo.
On the downside I still think D. Carnegii (82 ft) even with swan-neck posture might be too short to protect it's neck.
Though D. Hallorum (100 ft) should be fine. Problem with that particular species is just how long it is
It's why I lean more toward Apato/Bronto since the neck is less vulnerable with possible bone-bosses (studs) or spikes.
https://imgur.com/BCNXqnD
Red = Diplodocus Hallorum, Teal = Brontosaurus Louisae, Orange = Barosaurus Lentus, Blue = Brontosaurus Excelus, Green = Diplodocus Carnegii. Rex is Sue specimen.
i was only really promoting diplo because, A i do love it from childhood.
But B : a dev mentioned it once or twice in their streams
i also remember dondi struggling too figure out balance for these large sauropods , in the old v2 days
Dondi did mention a dipldocid, but i don't know if he's mentioned Diplodocus itself (as far as i'm aware)
Yeah, Jake kept it vague by stating Diplodocid. That can still include D. Hallorum though, since the tail is probably the biggest clipping issue, it just depends on what they end up settling on.
they do have an old model for the apatosaurus made around the v3 days aswell
hold on lemme find it
apatosaurus is beefy enough that i would suggest simply tail whip and a neck swipe , then slap on trample while running
👍 Yeah I think Apato/Bronto fits best since they don't get too long (18 to 23m) and are a respectable mass (15 to 22 tons). Just depends on the species.
apato/bronto would be a potential good playable. being around 20 tons means that they could defend themselves vs a lone apex, while being small enough for a pair to have a chance of hunting them.
also despite being the same weight as cama, it would have a different preferred foods and handle differently. Maybe having a more powerful tail attack while not being able to stomp. cama could also reach higher trees to eat from
@ashen elm is that tonnage as in metric or imperial tons?
Bronto and other diplodocids are considered low browsers/grazers, while macronarians like Camara and Brach are high browsers, able to reach high into trees
So what do you guys think of the sleep mechanic?
The elder system brought up in the sugesstions would be real good thing to have in the game. Would be real cool.
I just think, it could be cool for players because you would still have a feeling of accomplishment by reaching elder, and yet it would not make the game easier or advantageous for anyone
agreed
and it would be cool to meet players with rare skins because they are good at the game I guess ?
but wot about the sleep mechanic? I'm really curious about opinions.
alternate skins, colours, and aesthetic options is a really good perk option for elders imo.
even maybe alternate dino skins (aka cory skin for para)
One of the perks could literally be a skin. People see "Perk" and immediately think Call of Duty. Let the system be more revealed.
For now it's just a suggestion based on what we know, it might be wrong or not, but could still give ideas to the devs
if camara is gonna be amx paleo size again , i think it will look and feel much better
and it hasnt been confirmed to be ai or playable
Also frill
@barren zephyr not a suggestion and they're going to but you have to have a smidgen of patience.
well you can dance in your seat a bit longer until they get to the QnA
I shall
@thorny crag what is the way it currently is
👌
Carnis already have ambush speed boost why do they also need adrenaline speed lmao
What do people think of the idea of reskinned dinos being able to group/mix/nest together?
aka tarbo skin for rex as was just suggested on stream?
as the animals would be pure reskins and would have identical stats
I think having tumors is weird asf idea. Idk I was thinking if your hunger is 100% you'd have less overall stam because you're basically filled to the brim with food, the hungrier you get the more max Stam you get. This would make hunting after filling up more difficult and possibly prevent overeating because if something decides to eat you and you have the least Stam because of a full belly, then you're screwed. But idk
@.Comrade
... If they're just reskins why wouldn't they be able to group??? Like they're the same species just different skins...? Unless I'm understanding this completely wrong
yep that was my thought as well.
the issue comes with nesting which was why i made the suggestion
if a green and a red parent nest the young simply inherit mixed colours
if a rex and a tarbo nest it's more complex
which is why i think the 50/50 hybrid system via the seamless would work well
...? So they're more than the skins I'm thinking, they're more of... Skins that make you look like a different species but you're not?
yeah pretty much. animals which are so similar to ones already in game it's pointless to add them, but some people want to play as them anyway.
and the stream apparently just mentioned tarbo as just a rex reskin
(like picking your colours)
So adrenaline system, thoughts?
Scroll up to #Bufftrike's post, I agree with them
I don’t see the ‘reward’ in that risk reward herbivore suggestion. Seems like just another inconvenience if they can only nest in certain locations and are forced to migrate to another specified location, not only would that restrict their freedom but those areas would be camped by carnivores
More inconveniences in herbi gameplay would only shrink the already outnumbered faction
make the game more fun waves trike flag
@buoyant oracle are you gonna tell us your idea? And for the love of god please no mating animations
I have said
ooooorrrrr players can just ignore all that stuff and pick the player they're gonna nest with as they're humans behind the screen and not actual dinos.
all the sugestions about mating dances, coloured parts, and 'touch to seduce female' are pointless. players will simply pick who they want to nest with.
@buoyant oracle isle never went for full realism tho
we have hypers tissos etc running around
It could still work
it would be pointless though. you would have some idiot doing a nesting dance and the other dinos would just ignore them as they're grouped with their friends, not who does the best 5 call
But the females cant all choose the same and every Male would get a female
if i'm playing a lone female dino and a random male comes along and starts doing mating dances, i'm not compelled to choose them.
i'll simply walk away and he gets no one.
every male would not get a mate. it would be no different to the current system
yeah as utah two separate players tried crouch spamming over me when i lay down.
I just killed them both.
I get how a mating dance and courtship system would bring a further sense of immersion to the game, but I don't think it would fit in well with restricted breeding/courtship times and restricted locations per species. If there were specific places each species had to go to to be able to nest, those areas would be camped by murder hobos or by that species' predator. It would restrict players in a way that's unnecessary. There isn't anything stopping immersive players from finding and selecting a 'nesting grounds' though, but that's just player preference.
Mood on killing people who mate danced @ me.
I may just kill their whole pack or die trying
God please no
Besides that, imagine how soul crushing itd be to see everyone but you getting picked....
Actually id kinda like that....crush their souls
But anyway, it's just
Its like people wanting to add peeing or pooping
What function does this serve besides being visually repulsive.....
"But the females cant all choose the same and every Male would get a female"
tfw more males than females
tfw female doesn't want to nest or even be in the male's general vicinity
tfw we don't like the "alpha male" as a person but he's the only male
please can we not bring inceldom into a game about virtual dinos
Well if there's more males then some will just get no females
that's why many species have males competing for females
the better male gets the attention of the females. doesn't matter how he goes about it
(this doesn't work the same with humans, because we're fucking weird)
^
Why are mating dances needed when we have a god given chat function?
“Hey wanna mate?”
“Piss off wierdo”
You already have the tools you need to find a mate, we have had that tool longer than half the dinosaurs have been in-game
idk where to post this, ill just put it here.
I have an idea, what if, after the recode, stego has the back plates, right? wouldn't it be cool if those where used to regulate body temperature, which isn't possible in game ofc, but it would work as an effect to boost stam regen...
@sonic cloud i'd rather 100% adult was the proper full size of the dino and elders be something different and special.
good thing that they're dinos and not animals
having a very tiny amount better/bigger rex as elder is utterly underwhelming and no one would pick it over just staying as normal dino indefinitely.
they could've had a larger max size
dinos are animals...
when people refer to animals they usually mean modern day and prehistoric ones
I'd like to see elders as something really worth losing your adult dino for.
If they're 2x mass (which comes out around 25% longer), and 2x power at their peak (average out around 1.4x power when you account for the ramp up and ramp down to below normal adult).
That means it's a super hard choice between a big temporary power boost and staying as a normal adult forever.
"good thing that they're dinos and not animals"

@lime steeple apexes will be in the game just not in survival. They will be temporarily unavailable in survival so that the developers can balance the ecosystem from small things up to big things.
They're doing this for a very good reason and if people want to play apexes they can do so in sandbox.
Correction. Don’t remove them from survival
@indigo sun they can easily balance the ecosystem by putting a limit on apex’s. knowing the devs if they remove apex’s they’ll be gone for awhile.
@lime steeple Dondi covered the issue of limiting apexs in hte Q and A stream. He explained how larger organized groups such as the Chinese/Russian clans in did in Eve or the groups of friends did when they injected nonsurvivals into officials. People will try to keep there group as the ones in control of the apex's and stop people/limit people from being able to play them
@covert birch thanks for info
By the way the new afk growing system will cause a enormous decline in number of apex’s
So thought I'd bring this topic in here:
Starving and dehydrating to death.
I feel like right now when I'm dying of starvation, there is a point when you feel like deadpool during his death bed that took forever. You start getting hurt then your screen slowly fades into blood. For a very long time. Until you get to a point you give up looking for food. But still it takes 5+ minutes.
Maybe there's a way to make this starving stretch of time not feel like an eternity but not jump at you in surprise either. XD
This topic is likely irrelevant. I just hate starving to death a lot.
I think it’d be cool to have your dino go through some of the effects that comes from starvation - weakness in stance and actions, sometimes blurred vision and possible blackouts, but in a gradual increase of intensity until your dino just collapses and dies or you find food.
They stopped supporting Mac users for a reason. People just need to start buying actual computers
Also thats a really cool idea for starvation/dehydration
@lime steeple That's a good thing tbh and most people want that to happen. Way too many apex's. Plus, they always wanted the game to be a thing you actually had to play, not just sit in a bush and grow.
afk growing being part of the past is good but apexs not playable is retarded.. the amount of apexs will be substantially lower because of the new growth system
dondi said he wants to balance the ecosystem but he will take away apexs.. thats the most improper way to balance an ecosystem
@delicate wing
Iirc that's only temporary
Not really, he's doing that so people get a chance to play the smaller dinos and stuff. Because as soon as the game comes back, all those people who play Rex or Giga will go to them and nothing will change
This is giving people a chance to grow Trikes, Paras etc before having an influx of Rex and Giga and Spino etc
they will work on apexes, their abilities and the difficulty of growing them once the others are done
if I got it right
Yea
I think they wanna work on them before re-releasing them
Balance them out a bit better
Because atm a rex has such a broken hitbox he hits behind him
Lucifer apexes will be in the game, they just wont be in survival with the first update.
You can play them in sandbox
They'll return to survival eventually when the smaller tiers are fleshed out
@indigo sun i know..
Theres no actual issue with temporarily disabling them in survival. People can still play them in the game and have fun fucking shit up and they dont even have to spend 7 hours growing them
Theyre not gone forever, so theres no reason to freak out about it. The developers are well aware of what they're doing and they've got specific plans to carry this out. Let them do so.
I read Herbivores wont carry bushes or grass because of lagg? . . . Not sure, but why not just make them drop bits over time the longer they have it in their mouth? or is that laggy too? xD
@analog ingot in the stream dondi said they didnt want herbis to carry bushes so they are forced to follow migration paths instead of sitting in 1 spot and taking bushes to their kids. Server lag is another part of it too
Hmm Could be able to only pick up very small bushes that dosen't feed very much, for fun sake. but I see
@vague wind already confirmed
Hyperendocrins are already 2 or more times the adult creatures size. I don't think making elders distinct through size makes sense. Plus you even have Magna's which complicate it even further.
Elders can be visually distinct or even larger, but I don't think to that extreme. Mutant strains are the ones with dramatic visual transformations, elders are just you getting old and playing the animal the way it should be.
yes if anything the model might not change that much maybe as it nears death it dulls a bit but elders are more"i play this dino X amount of time and done what is need to be done so make me more experience "
^ Basically.
Why introduce something nearly as big or strong as a strain that will f up the ecosystem if --- while uncommon -- they are meant to be obtainable and used to get perks.
As much as people seem to dislike the idea, I think Jagilis had the right balance, of them just being max speculative size instead of more monstrous.
i think an elder should just get more knobbly and thicker, like an elder bull trike or shant could just be the max size of their species but their features get sharper and more pronounced, if they have bumps and spikes those get more defined, so young creatures look smoother and a bit rounder, vs an elder looks weathered and worn.
@barren zephyr Don't troll suggestions. First and only warning.
Hypos are 20 tons plus and like twice the length of a normal rex.
A 14 ton 1.25x longer elder rex would still be a complete snack for a hyper.
If an elder isn't an actual decent power upgrade, no one will ever choose to progress to one once they have all the perks unlocked.
they will just stay as 1.0 adult indefinitely.
those are placeholder stats for the hyper rex too (as hyper carno has the exact same weight)
going by sheer size, a hyper rex is probs closer to 60 tons.
My suggestion would put the elder at about half way between the magna and the normal rex in size.
I'm just trying to suggest a way to make sure elders are not forgotten and never touched again once a player has all the perks they want to get.
A 14 ton Rex still breaks an ecosystem, a bit not at the rate of Hypos. A 14 ton Rex would be a threat to Hypos given enough of them. and for something that should be rare and hard to require, that's too close of a gap.
I don't think elders are meant for you to always keep them, they are power-spikes that die out. They are fine that way, there's a benefit (temp power boost) and consequence (weakening). That way you have a choice, stay as 1.0 or try to get a temp power boost and then die.
imo there should never be more than one elder rex alive at a time. they shouldn't be easy enough to get to make packs of them to hunt a hyper.
I just think if the power spike you get is tiny, and you already have all the perks, you would always choose to just stick as normal full adult and not sacrifice your dino to be an elder.
you're essentially killing your dino when you choose to progress to elder, so it needs to be something worth killing it for.
also keep in mind a 14 ton rex isn't double the length/height of a normal full adult. it actually only comes in like 20% longer/taller
The devs have not suggested getting to elder is hard, just that it has requirements. It probably won't be since it's part of the perk system. I doubt we'll only have one at a time, unless the ecosystem is built specifically to have a limited number of Rexs in the first place (which is not there yet and mostly separate system).
Also we have no idea how long the elder system lasts. It could be a long period power boost and so it makes it more appealing or it could be equal strengthening-weakening time lapse. Any type of advantage over opponents is valued and potentially balance wrecking. I don't think it should be large.
8 tons vs 14 tons is a huge difference even if the length doesn't increase much.
what I never want to see is packs/herds of elders. I like the idea of them being really rare (not strain level rare).
I'm very glad they will weaken and die over time, otherwise they would just full up a server as the new adult
I think you are imagining them as monsters ala strains or magna.
I would never want that either. I see them as experienced and mature individuals, which isn't game-breaking.
I mean they already confirmed full adult is the max dino sizes. So elders are already fictional/genetically tampered with.
also keep in mind peak strength is not the same as an elders average strength. you have the grow up from adult, and then the weakening back down.
We're assuming power boost is automatically size increase, when it does not necessarily have to be. It could be just experience translates to boost without changing size.
Also 'elder' is something that happens naturally, it does not imply monster like Magna and Hypers do.
from the sounds of elder only happening if you play properly and only doing dino things, it's not something which will happen to all players dinos. imo I think progressing to one will be optional
if apparently afk growers never get the option to be one
I think it's meant to imply playing your dinosaur right and a real animal = gaining experiencing and thus you are an elder. That doesn't scream monster to me.
I just think that without making it a big power boost, once players have the perks they want they will have no reason to prog to elder again.
I doubt it. Some people will take whatever power boost they can even if they eventually die or just rather have the RP experience. Or even just like whatever aesthetic changes Elders do give.
But I don't mean to shut you down, I could be completely wrong on their intended direction. 🤷♀️ We'll see once we get more info. TBH I just rather we get normal exp dinos than more monsters, it's easier to balance.
One of the goals will most definitely be power, but I can see RP or just "for the sake of doing it" as reasons.
It might also just turn into a challenge for people who want a harder game.
(if the shleemeemee option is optional)
I mean dondi's comment suggests that they are pretty powerful
"like a jedi among clone troopers"
well considering jedi can take like 10 clones, that almost sounds too powerful.
It does, but, iirc, he also mentioned a sharp drop-off in power.
when i'm wanting 2x power at the very peak (like 1.4x power on average over the elders life)
2x power is... in my opinion excessive.
peak power and average power are pretty different
In this case, average power is very deceptive.
If you have a slow rise to the top, and then a sharp drop-off, the average might look nice.
also i'd like elders to get greyer over time, so players can judge their ages and know when the best time to attack is.
Hmm yeah the way he described it did state it would be a significant boost.
So it's either
a) large increase in size, significant power boost, very uncommon, only few people have access to perks in most tiers (outside of maybe small)
b) slight increase or no increase in size, moderate power boost, common, most people have access to perks
Cuz option A being available to lots of people would be mess.
I doubt it's Option B, also, jenkens, that seems reasonable.
The elder 'niche encouraging' requirements are going to be have to be difficult then because people will still grow to adult with enough dedication.
In length i'd like:
rex: ~13m (scotty)
elder: ~16m
magna: ~ 20m
hyper: ~ 26m
due to the square cubed law, the weight on that ramps up crazy fast
We don't know much about Niches iirc, and they may not be the only requirements, it all depends on whether or not the devs want people to get to Elder, or if they want it to be a living hell to get to Elder.
hyper rex is currently made of hydrogen or something
They can ignore the laws of physics when dealing with a video game xD
I think it's mainly placeholder weights for strains atm. hyper carni is also 20 tons. same as hyper rex
I think they do want people to grow elders because it has the entire perk system attached to it. With the multiple perks and life cycles that implies.
Not a fan of the perks. Aesthetic perks are cool, but actual gameplay ones screw over new players.
And it means people think of elders only existing to get the perks, rather than for the elders in themselves.
the Elder stage will always end in Death, Jenkens.
So you can't think of an Elder the same way you think of an Adult.
When it comes to perks, it all depends on the values of said perks.
If they are relevant enough to where people will actively seek to become Elders solely because of them, it will cause problems in the long-run.
I like elder stage ending in death personally. Stops the server ending up as 75% elder rexes.
That's kinda why I think they will not be that much bigger than adult. But like I said, they could choose A or B scenario there.
Maybe perks are only meant for few players.
aesthetic perks i think are a good idea. i just don't like gameplay ones.
Then that would be Hypo Syndrome, where perks wouldn't entice anyone to become Elders.
Bronto.
feather skin option as a perk from utah
@bitter trench the weird, skinny, eyeless things aren't actually cannibals. Also I don't think theyre achieved anywhere near the same way wendigos are created
I guess that's fair enough
Though I think we are drifting into #401464048610312195 talk so I'll dip out of the elder discussion here. We'll gain more info eventually, maybe if they have another Q&A. It left me with more questions than answers. 
@runic edge - That could be a fun strain-y variant to them.
@severe idol what do You mean by Strain Y sorry im unfamiliar with the strains
Me too mostly, but the genetic weird variants.
ok interesting
Suggestions in the other channel, talk about it here.
Ya just say X suggestion would be good/bad. then add onto it/ explain whats ya like or dont like bout it
Nothin happens
It just stays there
But most of the time someone will give input
Not always the person writing the suggestion tho
I like it. I just think they aint gonna do baby carryin even if there is an alternative
awww damn
@keen mason its really not needed right now, if you want to record the game play simply get screen recorded software.
Just get obs, shit's free
@outer nebula The replay system is used to enforce rules on private servers, since it shows the names and ID of the players. OBS does not.
well luckly they are setting up system for those rules
Oh good. I was not aware of that aspect, so if there is a system in place for that, then I would agree the replay system would not be needed.
@outer nebula Do you by any chance have a link to anything to confirm that?
well majority of it said from other streamers and little tidbits from dondi's stream
@silk rain when making a dino suggestion ya need to add depth instead of saying
I like X or X is cool please add
oooh
@outer nebula Alright, I'll have to see what I can find. Thank you for letting me know!
Also @keen mason its one of the millions of clips from the QnA stream. But the general gyst of what he said was. He wants to add mechanics that replace the need for rules
@silk rain the idea of getting water from plants is an idea that they are playing around with however not sure if it will be released with the recode.
oooh isee thank you @grim oak
@silk rain titano would be insanely difficult to implement in any form. Kissen did say they may look at it down the line but it would be a year or 2 prolly
No.
k
And the titanoboa was not alive when dinosaurs were. It was alive after they went extinct, and dondi said this is to be a dinosaur simulator only, not a prehistoric creature simulator (no mammoths, saber-tooth cats, etc.)
He said titano and megalania were the fartheest theyll add
That is true
He said in a previous stream “there will be no mammoths or woolly rhinos, saber tooth tigers or amphibians.
Titano isnt any of those
I’m paraphrasing of course
but the only reason titano wouldnt be in is how hard it is to implement it
Not what classification it is or what time period it was in
That is true
Ingesting venom isnt usually a problem so the idea of venomous animals poisoning bodies is kinda meh. Venom is injected into the blood/tissue to take affect, it is poison which takes affect when it is ingested
Plus dilos and troodons would just run around griefing on bodies
What do you guys think of a system where you can engorge yourself on food, up to 130% full. You eat up to 100% and stop automatically like normal, however you will now see a “press E to engorge yourself” when you look at the body now. However, whenever your stomach is over 100% full, you gain debuffs to speed and damage, sprint and crouch is disabled, and trotting drains stamina.
Why would you do this? Two reasons:
-Would allow for(mostly) herbivores to have the option of carrying more food to a nest since they cannot drag bushes like carnivores can drag their food, at the cost of being vulnerable
-While engorged, you grow slower but you grow bigger. Every in game tick spent while engorged, you will grow 0.25% larger than the standard size. (Or something to that degree) With a small cap of 15-20% or something, (balancing required) but you get the idea. It’s profitable to take advantage when food is plenty and danger is low.
I think itd be neat if certain chunky dinos were encouraged to engorge themselves and grow a bit bigger as a reward, definitely not all tho IE the runners like galli, utah, allo or anything else that relies on speed really shouldnt be encouraged to pack on weight
Would be more of a tank thing for animals like trike and spino
yeah, deciding wether or not to engorge yourself will change depending on what dinosaur you are playing
small creatures usually dont stuff themselves but large animals irl are known to really stuff their bellies full of meat
If a rex engorged himself he’d get hella asthma lol but a giga might be better off than rex since he is more of a trotter, galli would be fucking himself over with extra body weight on his legs damaging his turning ability but an anky may gain weight behind his swing
It being an option for all but a curse for some and benefit to others would be interesting
Upvoting your own suggestion 
i was thinking off the colours from the isle.. shoudlt it be "cooler" to unlock throu achivments intstead? just to show how much u played the game, like killed 10 players u get the red crest or something like that u guys know what i mean ^^
@brave vale it likely wouldn't come with the recode with how close that is but I believe they said they were thinking about a headbutting/ramming thing later on when pachy/trike/diablo get reimplemented in survival
Was just thinking how cool it whould been, but ik its hard to get it now when its so close and its also kinda hard to make it to live so i dont think it will even come but it whould be cool and awesome
I just think that they should make the isle available for Mac users
I wanted to play with my friend who has a mac and it kind of sucks that I couldn't
A lot of game companies are moving away from mac support because a lot of those computers generally aren't made for actual gaming. Your friend would be bettter off saving up to get a different computer honestly. Not even just for the isle, but for future games as well
True
@barren zephyr troodons dont really need pounce, theyre getting venom.
I just thoght of a possible way to organically keep groups from getting too big.
What if the grouping system reads on what age the players are at. When there are too many players in the group that are past a certain percantage of growth(adult stage), the group leader gets an (annoying) popup that says something along the lines of "Your gorup is growing too large. You must exile an adult member."
"Your group is growing too large. You must exile two adult members"
etc|
They dont have to be full to exile a member, but an exiled member cannot rejoin the group for X amount of time to avoid abuse
We can further encourage them to follow this by being one of the conditions a player needs to meet to become an elder.
"Exile a dinosaur X times in your lifetime"
@fervent lodge the only thing i've seen you posted was in #401481402782056460.
My bad thank you I had a moment of idiocy.
@noble pine dondi mentioned that if 2 things grappled the same body at once the server would die
what are all the confirmed dinos in recode
utah is for sure in survival but that's all we know. the rest will be in sandbox
I was thinkin the perks u gain if u nest someone in and they get at least 1 of ur perks would be sweeet
Hmm
Heres an idea... ~managing stamina instead of sprinting everywhere~
@vale mural that's not a suggestion at all. You just posted a photo.
@dense shuttle files would need to be changed in order to make hypers available to the general playerbase which would require an update which cannot happen.
ah
