#general-feedback-discussion
1 messages · Page 535 of 1
@little tendon i'd just like to point out, that Arthropleura is a herbivore, not a carnivore.
it also lived way before dinosaurs. hell, even reptiles were only just appearing when it was around
oh I just assumed it was carnivore scince other centipedes eat meat and i guessed by the pinchers
Arthropleura is currently assumed to be a millipede, and the jaws have also not been preserved, but there's been half-digested plant matter found where the stomach should be in some of the fossils
plus it would be terrifing as a hatchling to see that thing comming for you
Ye arthro was basically just a big scary looking roomba
as an added element, modern millipedes can spray chemicals as defense, so you could suggest it having an ability to spray poison or suchlike, making it worthless to eat for most dinosaurs
that could work but that will kinda make it OP
well, it would otherwise be helpless against anything around it
maybe it can have a poisoness bite?
it's big, sure, but anything larger than Velo would decimate it, if it didn't have some form of defense
it can burrow to so it can hide from predators
They're still suggesting the toad I see
the toad suggestion gave me the arthro idea
we're discussing a giant millipede atm
I was thinking giant spider but fuck it lets do millipedes
Arthro might be neat as ai, but I'm pretty sure it would fall under the "bad animal" category
so would it work just for AI?
well, it could work as a playable, but it's better off as AI only, since it'd be tricky to play
Considering size, speed, potential damage, and the fact it couldn't actually exist in our atmosphere without suffocating
well, even if we assume it was modified to tolerate modern air, it still wouldn't hold up well against most animals
hence i suggested expanding the idea to include it containing a poison, to discourage players from eating it
It's in a far worse spot Maggy, which they've also declared a "bad animal" for playing that going to be ai
this may be a bad stretch but could we make it infinitly grow like deino?
It's an arthropod it literally can't
well, it can grow almost forever, but it won't get too big
it would just get longer
which actually then would cause another problem; animating it
Plus there's the whole titanoboa issue and this would just be a leggy one control wise
so it would cause the titanoboa problom with all the million legs??
it would hit the same issue Titanoboa has, where it would become a nightmare to animate and pathfind
ay we all said the same thing
I think giant arthropods might be a neat idea for ai for those envirodomes dondi mentioned,
But not as playable
aye
technically speaking, millipedes are detrivores, meaning they eat dead organic matter like rotting wood and such
aye, they do sometimes also eat leaves
shit i looked up how big a prehistoric spider is and its small as fuck
Not even a spider
6 inch leg span
most prehistoric "spiders" aren't even spiders
It's a euripterid
Remember when we thought megarachne was a gigantic spider?
half of them are eurypterids, and the others are solifugids
nvm its a golden orb weaver i just read the rest of it
orb weavers can have giant legspans
Another thing to consider, any terrestrial arthropods would have absolute ass stam regen because they rely on book lungs instead of active breathing
true
actually, book lungs only apply to arachnids
millipedes, insects etc. don't even have that
they have thin tubes that carry air directly into their body cavities, where their blood is also just sloshing around (they don't have proper veins/arteries
I know beetles have tracheal tubes, but otherwise yeah, any terrestrial arthropod would basically go under the "bad animal" category
tbh Arthropleura would only be bad for playing
it would work fairly well as an AI only
I think it could work as ai for those climate domes dondi mentioned
plus it could be one of those things to annoy the shit out of people in death match
so probably a bad thing if playable
if you tacked some omnivory into it, it could function as a slower, less dangerous scavenger, and if you gave it poison, it wouldn't be eaten often
I think if we get anything before the Jurassic, we should be looking at the permian
(because let's face it, people are gonna be nomming any Compies a lot)
Permian?
there's a wide variety of options from the Permian, true
so it could be an anti compy
it scavenges but kills compies so there isint millions of them
well, Arthro would be less "anti-Compy", but an alternative scavenger.
it won't be able to catch Compies, let alone kill them
Turtles are good so I'm onboard with @brittle merlin 's suggestion
maybe give it a thumbs up then :3
There's plenty of crocodilomorphs and sinapsids
We also have 0 temnospondyls announced, so there's that entire group
ty
I think they at one point had raisuchus on the table
Phytosaurs are a potential water danger. they're not crocodiles, but some got big enough they could kill small dinosaurs, and they'd provide competition for young Deinosuchus
Were there any giant prehistoric snapping turtles, or is the alligator snapper as big as they ever got?
Not all of them were aquatic
i think there may be a giant snapper known, but i don't remember the name
You've got the rauisuchians and the shuvosaurids and desmatosuchus for example
@nocturne burrow carbonemys is a prehistoric snapping turtle
And some more representation for animals that are mostly forgotten would be cool
Hm, okay
Love to see what tapwing could do there
@barren zephyr I didn’t write to you at all?
He mightve mistaken you for the person who wrote "clone" on his suggestion
@brittle merlin while I love your suggestion for a big turtle plz dont use prehistoric wildlife size charts. Their silhouettes are inaccurate
Oh mb didnt realize XD
@inland zodiac You kinda need to provide some unique factor for adding a creature
Like, any kind of unique mechanics, or gimmicks?
well thought
Pardon?
sorry if I don't understand you very well
but I'm not american
Oh, it's fine.
But uh, what i'm trying to say is, for Metria to work it needs some kind of unique ability or role.
Without that, it's no different from Ceratosaurus.
dont u feel its a problem than if u ambush and u have to stop to run (cuz the enemy stops to run or turns), u lose ur ambush, and then ur prey can chilling run away cuz he's now faster ?
I really repeat my suggestion, I really would love this in the rebuild : add a sprint jauge instead of ambush unlucked.... for crouching 3 seconds (lol)
What u think guys ?
@granite cedar
This is for discussing suggestions, you wanna post that in #general-feedback
Also sorry about that tag, pressed enter too early.
I cannot discuss about it before drop it into suggestion ?
I also would not cuz already did it, but few weeks ago
@blazing charm Well, I will research more about the metria.
Even so, I think it would be a dinosaur that would be interesting to put on.
Oh, if you already posted it, I guess that's fine.
And again, as "interesting" as a creature may be, it needs something to actually make it fun and viable.
u talking to me or Fearless ? I did not follow ur thread
Both.
I see
@hushed kindle Quad Spino's no longer considered the case
it's a biped still, just has short legs
Also, kinda unrealistic to scrap so many high-cost assets because "scientific accuracy"
What is considered to be "realistic" Spino would not really suite the game.
@raven kernel I don't like the idea of of getting water from eating. It makes it so Herbs stay away from watering holes and rivers. Which is where the carnivores are going to run into them or most likely begin tracking them from. Anything that lessons your chance of interacting with other players I dont feel is a good idea.
well, he does say a small amount, which is also pretty realistic
yeah, could add more of a survival element
or perhaps certain plants could give water
some small herbivores never drink in nature, and get water from plants or tubers
1 this game is not about realism
2 quad spino is not even realistic
you forget, the devs are aiming for semi-realism
Devs are aiming for believability(It looks It can be real but It may be just made up)
so if a realistic element is viable from a gameplay perspective, it's got a reasonable chance of being added
besides, in the current game, a lot of edible plants aren't that close to water, and smaller/younger animals can easily suffer for it when they travel from the mountaintops (where half the plants are) to the nearest water
quad spino looks bad and would not work
thats all there is to it
the devs want monster spino and quad spino is a weak, noodley bitch
in the newer system, it's possible there'll be more plants near water sources, which would make some of it easier, but there's no guarantee that you'll be near water, especially on such a gigantic map
Man I love hearing all this realistic stuff
and smaller species won't be able to cover as much ground as say, a Parasaur, so gaining a small amount of water from plants would help tide them over until they can reach water sources
i like the food giving small amounts of water idea though, that's a good one
Is not even fucking realistic
some plants could give more water than others too. Bracken wont give much, but if you find some succulents living in a dry area they may give more
it is, Legendary
Quad spino?
@thin dirge the new map will prolly have new/better spawns
@finite elm Im going by current V3, where if you spawn at Gulf Beach as say a juvi dryo, you need food and water soon and there are no bushes planted around that area. so yer, small amount of water from berries would make them survive for the carnis to munch on
dont go by v3 for future stuff
but i get your point
@brittle merlin any reason in particular you dont like the idea of completely avoidable diseases?
two of the big reasons i listed were rulebreaks anyway, seems like a good reason to avoid mixpacking if theres a chance of dying because you were being a dumbass
the other reason gives scavengers something nice
look at my suggestion about diseases and you'll see my fix to the scavengers... and affinity will deal with over packing and mixpacking
lets say you spent many hours painfully growing a giga.... you are starving to death and the only food around is a gore from a previous kill... now your only option is to eat that gore and have no fun for a while while you wait for the disease to wear off so you can go back to hunting... wow so much fun!
we've been told things exist that can potentially make affinity irrelevant anyway. and a slight debuff from a toxic bite or a little more nutrition dont feel the same as scavengers properly eating the gross shit other animals dont eat.
i'll add an addition to my suggestion that i couldnt put originally because i was running out of characters but my idea was that it wouldnt be something you wait around to heal from like damage. It would drain food or water much faster and possibly cause damage if you got sick from being in a mixpack or overpacking
from the affinity you would get a debuff from overpacking or mixpacking anyways... and a debuff from eating old gore seems like it would do nothing but cause you to be easier prey for anything til it wears off... losing food faster would change nothing as then you would just eat it to sustain yourself a tiny bit longer til you find your next meal
no matter what the debuff is... people will just sit there and wait for it to wear off before trying to fight anything... you have to think about it like a player would think about it in the situation... when you fight something in the game right now and have low health after... u dont try to fight anything with low health, u sit there and wait til your healed
if you sit there trying to get rid of a food or water debuff like i listed then youre not dealing with it intelligently and it'd be your own fault. you can get some food and move on but players would be discouraged from instantly going for very obviously rotten food all the time. if theres no other choice they can get the bit of food they need to move on
that is literally what I said
"losing food faster would change nothing as then you would just eat it to sustain yourself a tiny bit longer til you find your next meal"
they would still eat it
I think diseases would be cool when humans come out too. Humans have to get clean water sources
humans are a different story, diseases could work well for them... having to watch what dinos they let mess with them and watch what water they drink from... also would require them to cook their food
Personally i feel like diseases would work for humans better and dinos can get parasites
dinos can get parasites only if they have a way to deal with em... say a utah can pick them off itself, a trike could bathe in water or rub on a tree... or small ai birds will spawn that herbis will want to find that will pick off parasites
all of these afflictions should only be added if cureable obv
parasites shouldnt do anything more then maybe make you lose stam slightly faster... imo, any rng based debuff system is a really bad idea
and there needs to be a fast and easy way to remove said debuff, like the ones I listed
Interesting
This disease parasite idea for dinos sucks. All of it
It would just be an annoyance that hinders or distracts from the main gameplay loop
I wouldnt even put diseases in a realism simulation game like Saurian. Anti fun
exactly
@warm haven you've been told to stop repeatedly. I'd quit it if I were you.
not jealous of the strike you're bound to get
i suppose i could speed this process up and tag a mod instead of waiting for one to see
Why would someone be jealous?
Also upvoting your own suggestion? How can someone be so pathetic?
<@&401466542140817419> literal shit suggestion that also goes against the fact that you gotta have substance in your suggestion. not that that matters, the dude thinks he's cool or some shit or funny
oh man how wonderfully mature you are. you're a real big boy knowing how to spell "poop" all by yourself. good job
Can you guys chill
can we get someone to kick this guy? I'm literally sick of his shit and he's been doing this constantly with no repercussions.
i mean ban evading isnt something you'd want to be admitting to
^
I like heavy weapon guy's minmi suggestion, it'd be an interesting thing to see that would make it something other than "just a smaller anky"
"Hur dur im funny you mad"
go bother some other server please
<@&401466542140817419> pls, some Guy just want to anger people
We are dealing with it 🙂
Thanks
@frosty igloo discuss suggestions here. Minmi is a small ankylosaur that is planned to be added to the game as both a playable animal and ai.
With hypsi and protoceratops comin
which are similar to those two
youll be able to play em
@frosty igloo You can play them, they are on most servers, you can buy them with discord points.
Wait hypsi are the things with eyebrows
Nublar, Teutonic, Nation, Bio Isle all do points for dinos
Nycta, you need to subscribe to patreon
I believe
Or win lives in events
Are we talking about a suggestion? Or discussing other servers?
Then best get back on topic
@frosty igloo use thsi channel ya dope
yep
but I just feel like you will have some people exploiting
like toxic players running after a pack that killed thier rex
So I was in the ask a dev section and I saw this cool Idea
So somebody said that what If we had AI fliers that spawn to clean up corpses and I thought that was a good Idea because as a carnivore you can look up in the sky and see the fliers circeling above the carcass so the dinos could just keep thier eyes open and watch the sky
Oh that actually sounds pretty interesting
Ptera players would likely also fill a similar function
sure, Ptera probably mainly eats fish, but i wager it can handle some meat, and being able to see from the sky, Ptera players could easily find bodies to pick at, and dino players could see them flying about too
i can imagine a smaller flyer like dimorphodon working tho too
That's not really a suggestion, moreso a question @hoary basalt
@torn thistle i guess take it as a suggestive question that I like some info on that and if not yet being thought of by devs as a suggestion.
Regardless, not the kind of suggestion that can be posted there.
There hasn't been too much info regarding to the new dinos revealed, so we gotta be patient until there's been more work done with them.
I'm hella late to the conversation, but when it comes realistic Spino, it doesn't walk on four legs anymore lmao
Also because I have a bias for said scientific accuracy, I do think it can be viable however.
The image of Spinosaurus being able to go toe to toe with apexes on land is kinda bad lmao. Look no further than its real life contemporary, Carcharodontosaurus.
How was the real life version of itself viable in an ecosystem full land predators? It specialized towards the abundant fish available. 
So I do hella disagree 2014 spino is unviable. But since we have a redesign, we're gonna have to live with that design whether we like it or not.
Prometheus also offers dino lives via discord pts
@loud storm you need actual substance to your suggestion.
@indigo sun do i make it a complete sentence
you make it an actual proper suggestion that isn't just "Add this animal."
@covert birch all those ideas are pretty good... except one;
the Troodon laying eggs in corpses.
it's not a Xenomorph or a parasitic wasp.
TellTale's garbage idea just needs to die already.
I dont see why it cant do that
actually dondi seemed to like the idea of it laying eggs in corpses
^
and im a fan too
eugh
it's a cool idea
it's not even that practical, really
Just like ovi. WOuldnt be only nesting option
and troodon already looks like a dangerous, toxic little parasite, why the hell not?
just would be neat
it could just exist as an option
it works in wasps, because they don't rip open the prey to do so, and a dead body would go cold and rot, killing the eggs
and if a pack of troodons managed to take down big enough of a kill they should be able to use it beyond eating
a live victim ripped open like that would die from shock or blood-loss, as well
i'd also accept being able to just hide in corpses
Ill add hiding in them rq
hiding in a large enough corpse is grim, but believable
i've seen vids of ratels and hyenas do it
have the option to create a hollow in the chest cavity to hide in and then pop out if something comes to eat the corpse
Hell i hide in corpses as herra rn XD
how many troodons per corpse?
Depends on size i guess
1-6 depending on size
might get a lil cramped though
6 would be for sauropod corpses
1 would be for like.. carno or some shit idk
Maybe compile these in a google doc...?
yea that would be smart XD
normally i just have all my stuff in 1 google dock combined but i guess 1 for each suggestion can be better
Either or, which would give you more reign to flesh out an idea further than that.
@barren zephyr talk bout suggestions in here
@barren zephyr We don't need another generic looking sauropod
i prefer scrotum neck magy. infinitely more creative than that basic bitch ass lookin sauropod
At least the concept/model of magy actually looks unique
scrote magy is fun and unique. More fun and unique stuff the better
@covert birch @oblique sluice ok an why
why what?
i understand but it looks nice with long soft neck
It's ok if you like it
Just cuz something looks nice =/= change it
But it won't change
breaks my heart
What morkrom said'
You may prefer normal neck
but it aint hcangin
Plus alot more people seem to like scrote neck
no
Body is fine as is
why its too big for the body you not see that looks kinda off?
seems like they doin a girraffe/ rhino mix
again, no
hmmm well atleast i got brachi looking the way it should well the way i like ti an its my fave so ill be happy with that
i'd prefer a design that is unique and creative. a design that when people see it is easily recognizable and isn't the same basic sauropod you see in every other basic bitch dinosaur game. It looks fine, wonderful even. It looks like a unique take on an animal
not every sauropod has to look like a smoothnecked weirdo
i know you want too try an make it look so different as possible then the other dino relatives but not always the best idea i think
There isn't a certain way magy is "supposed to look". They're taking creative liberties, which is good for the game, as it helps their creatures stand out compared to other games and make them more appealing.
Sauropods had weird proportions, it doesn't have to look 'right' for it to work.
See Isisaurus, Altasaurus, etc...
they are not cama has iguana look too it
brachi is the only one smooth necked though
if ya want an iguana look maybe ya will like that plateo is comin at some point in distant future
what they've got going on is very nice. it isn't bad. in fact it's a very creative but realistic deisgn for a reptile. they have dewlaps. and theres no way for anyone to possibly know what the animal actually looked like irl. for all we know it could look exactly the same as real life magy
i dont want iguana look though i want the gracefull smooth long neck
well then idk what to tell ya
atleast for one of the sauropods atleast give me that
And brachi should stay the only smooth necked, imo. I think a smooth neck suits brachi although I would have liked to see a little more pizzazz in its design, it's just one of those things.
you get that in brachi
And ya got brachi
which is ai for now but will prolly become playable in the futrue
future*
yeah thats why i am so focused on magy
You can always play brachi in sandbox.
^
id not care that much if brachi was coming soon
keep brachi as your basic smoothneck sauropod, not all sauropods are graceful giraffes. they can get downright weird. let them be weird.
but i want brachi babys an have a brachi herd of all ages
weird is fun, and it's good
(I don't think this person has ever seen an amargasaurus.
show em
Weird sauro
This might not be accurate, but I'm not sauropod-savvy, so don't stab me
ah
yeah that one is better
Brachytrachelopan. That one sauropod that thought long necks weren't cool and wanted to become a plateless Stego.
weird animals are cooler anyway
The truth is often stranger than fiction
unique animals have infinitely more impact on a person than the same animal reproduced over and over
Not all sauros were graceful and smooth
if you make all the sauropods look the same then none of them are unique and that's not true to what these animals were, which is funky and fucked up and weird as shit
magy looks wonderful. i love the dewlap because it's a different take on an animal and feels like a breath of fresh air compared to the other basic sauropod designs you usually see in games
brachi is my fave thats the one i really care about an they made it right for my liking so i am really happy just want too play it in recode an cama is not that bad i like it too but they can not nest not many of em if there sandbox. an there not added too survival so your pretty much down too only one long neck an thats magy for i dont know how long till the others get added. so i just want it too feel an look real playing magy
i dont understand how you dont "feel real" playing a design that is incredibly plausible for these animals
i dont know of any evidence that states they cant have dewlaps like lizards
I don't really see Magy as a replacement for Cama or Brachi. Magy is its own animal.
ATM the team are not focusing on big animals, so as much as I agree that the roster has a 'big void' in not having a large playable sauropod we're going to have to wait until they decide its time to add them into survival.
and i dunno bout you but a unique design that still stays true to the animal is infinitely more real feeling than the same design copy+pasted with different proportions
like i dont know maybe cause the magy model i seen in its current state dont look right maybe when they do more work on it an skin an color maybe i might like it just think i am a bit fustrated with how long it taking too play long necks on here with nesting for them
It is just concept art so things might change, but that dewlap makes magy look interesting. I think the whole point was to make you feel like it doesn't look "right", that it's unique, it's a breath of fresh air compared to the constant flat boring-ness of traditional sauropods.
when you posted that image, i gotta say i legit thought you were suggesting some other sauropod to come to the game
like i am really satisfied witht he brachi but it not being able too nest an stuff an no really role play for it yet an considering cama aslo i really like both models just i guess when you have 2 long neck options you love an cant play too the fullest atm an this has been a really long time wait an i think just it is causing some fustration
didn't strike me as anything particularly unique, just looked like another basic sauropod piece
just be patient
you have no other choice than to wait right now, because they have other priorities
an then your down too the unique new magy that is not like the basic too i like but is pretty much only option after years it can cause abit of fustration on this model for meif that makes sense
frustration at not getting the sauropods you want as playable in survival isn't really a good reason to change an existing and amazing design
i understand but i feel why every other dino getting more attention then brachi an cama i am jsut not understanding
it's because they are not important right now
If you really enjoy sauropod gameplay and you seriously can't wait to play one anymore, I see BoB has a playable apatosaurus that can nest and such.
The devs here for the isle have higher priorities than to let cama or brachi nest in sandbox. They have so much on their to-do list as is. And what nines said. I don't see any good reason to change the magy we have.
the devs want smaller things in the ecosystem because the smaller things are the most important pieces of the ecosystem
they get done first because they have the highest importance
i know i get that an why just i am worried about brachi an cama not getting added too survival for a really long time an i guess i was a bit confused why like para maia trike how they more important then cama or brachi
like para maia trike are considere big dinos not small
lol
brachi and cama will be added when their time comes to be added. for a long time it wasnt even a guarantee we would get a playable sauropod. things like para, maia and trike were added before either of those and became more important because they weren't things where it was still a question of whether or not they could be added
wait this was the right channel
@scarlet verge Magyar certainly has that buffalo look going on, so i imagine it's not that helpless
Kissen said magy aint gonna be weak or slow
but sauropods had a huge role in dino history biggest dinos too have ever lived without them how could it be a dino game
Or somethin along those lines
regardless of their role in pre-history balance and playability is a far bigger factor in being added
not having trikes is like the same for not having long necks for me
they where huge an supply alot of meat if killed
really good for echo system
magy is a pony
the devs dont consider sauropods unimportant in history or some shit, they had to consider balance and whether or not enough people would want to play sauropods to justify the $7000 of adding them
🤷♀️ Dondi has said before they have a hard time balancing them. They are either invulnerable or exploitable due to hitboxes.
I think they just have a hard time coming up with a design that's fair but also not boring.
@indigo sun I don't think money is the issue, they already have the models and animations. Balance and gameplay is the main argument against them.
there will be no matter what alot of people playing long necks
A lot of people like sauropods, yeah, but that doesn't automatically give them spot #1 on the priority list.
people like them or why even consider them then i am one of thoughs people
less about the cost more about "is this worth spending money on or would it be a bad idea"
balance is also a factor in adding sauropods, canadian.
theres multiple reasons devs need to choose animals carefully
well, not carefully
sauropods just have a certain presence to them that makes many people just be in awe of them, i mean te diversity of sauropods that can be seen in dinos like shunosaurus(tail like anky club, i hear the devs have not been happy with anky) and amargasaurus that could probably be used like a psuedo rhino with a charge that uses alot of stam
I don't know, even as AI there are problems.
Unless they plan on having Brachi being a walking uninteractive AI that is either invulnerable or free food, they're going to have to spend money on it to make it balanced.
Might as well make it balanced for players too.
but they need to make sure an animal is the right decision to spend money on
but i think each catagory of dino cerotps spike tails duck bills flyers swimmers meat eaters long necks they are all equaly importent i think
an make up a balanced echo system
yeah that is true canadian they are all equally important
theyre important but theyre hell to balance
it's a hard job adding a sauropod and keeping it from being a walking burger or literally invincible
because some of them are either so hard to design or just really peculiar
it is not a matter of how important the animal is to the ecosystems it used to live in, it's a matter of how the animal would interact with the rest of the isle's ecosystem
I'm not sure what Dondi's standards are for balance though because apparently BoB can do it with Apato.
That said, who knows what combat they are envisioning for the Isle that might make it more complicated.
bob has weird ass balance shit
Bob is a WIP but it's not worse than the Isle in the balance department. There is not OP playables cough outside Mosa cough
@barren zephyr none of those things make up a balanced ecosystem, and in reality most of these dinosaurs never coexisted. That’s why they’re taking creative liberties with abilities/balancing and omitting certain dinos.
its diversity not everyone wants too play t rex or trike or spike tails got too have long necks flyers swimmers if you make dinos got too make dinos so everyone can play
think its fair
Yeah no. That would just result in the current iteration of the game, which is a mess.
canadian do you only refer to dinosaurs with land before time names? regardless, diversity dont mean shit if the animal's unbalanced as fuck. you cant just add things "for diversity" you need to make sure the animal can coexist with other animals in the game
is easyier too say then sauropods
ok long neck is easyier an no land before time is not the only film that uses that title
I mean sauropods should be able to coexist with other animals. That's why they lived for like, basically all of dinosaur existence and in almost all dinosaur ecosystems.
is a plant eater how can it not coexist
And has been stated before, there are serious monetary/time constraints. If they’re ever to focus on large sauropods and their balancing—and it’s possible—it will be long down the road. Consider the fact that humans will eventually be added, and will pretty much consist of the other half of the game. Guns and 15 ton moving mountains of flesh don’t mix well.
it was huge an did not have much threat at full size
it lived with everything
it is balanced either way
that does not make it balanced
it eats greens
how it not balanced lol
you cant just add an invulnerable animal with absolutely no threats
perhaps to look for the best sauropods to have in game we should look to periods of time when sauropods had the most competition & predators they had to deal with, I know many sauropods actually became relatively close to the average hadrosaur size (correct me if im wrong)
thats a terrible idea
That hatzegopteryx suggestion was amazing
yes it can be killed by rex or gigas
if they worked on it better in that combate way
We dont need another giant sauropod
@scarlet verge Yea sauropods come in all shapes and sizes. That's why Magyarosaurs is even thing. Though I think the main argument here is large playable sauropods being balanced in the Isle.
The only one I support of having just as the memory would be pue.
pue sucked
it was fucked up an shitty
glitchy mess
Ehhh
its being removed
Well we know that
i am happy with brachi cama
Yes, and we dont need any more
I think at certain point most giant sauropods basically play the same but an argument can definitely be made for giant horizontal (Diplodocus, Apatosaurus) vs vertical sauropods (Brachi, Puerta).
@ashen elm yeah i agree , just no more large sauropods. they might seem cool, but they are going to be a pain to balance. So I think the best sizes may be 10 to 3 ton sauropods if any more sauropods may be added. Either that or they add prosauropods
we have them i am saying adding them into game an adding more weak spots too attacking there sides for t rex gigas an stuff being able too be killed a bit more would be fun
But like
You can just have more brachis instead
And if this is an ecosystem, no large sauropod actively goes out and searches for rexes and gigas
like of course you cant have any dino on the game withought it being able too be killed some how
Gigas hunted sauropods in packs.
Imo pue can be readded as a super rare ao
the entire point of this conversation in the first place was that brachi and cama weren't a priority and weren't able to be added due to multiple concerns for the devs, how did we get here?
nah its not you
i dont really care if we dont get anymore
we travelled all over the place
I would in all honesty love microraptor
And the other gliders
Would be really hard to add those mechanics
i am jsut saying like brachi cama are clearly added just fustrated with how trike an rex spino are like more important if feels when they are not brachi is just as important too some people also
Well brachi literally isn’t important right now
trike and rex and spino arent even coming with the immediate recode
They are working on the first set of the dinosaurs of the recode
well i think thats fair then
Will sucho be in the recode nines?
thats fair then
i think thats fair
I would like sucho
Sucho is my favorite
dont add spino rex if your not gonna add brachi an stuff also an work on it too
They never said they weren’t gonna add them at the same time
i feel its fair add big stuff together work on small dinos then get too the big ones seems fair
Brachi and Apexes are for another release
I agree with your general statement that sauropods are just as iconic as the other playable dinosaurs, but we're not going to change devs minds here in the suggestion channel.
I think if you really want to try and influence devs you need to come up with a full-proof suggestion on how they'd be balanced in the Isle and provide a unique and fun gameplay experience and hope it catches one of the devs eyes. Which I have myself.
cries in Bronto suggestions
thank you
I hate to say to toot my own horn
But I think people like my emote idea
With the mating displays and things
o god
dino sex
What does that have to do anything with emotes
Thank you Nines
anyways i just had too blow off some of my sauropod fustration steam here lol
ok sorry just needed it
mating displays are things like hypsi or oviraptor fluffing up, or giga using its dewlap or some shit
Probably not the best channel for that but 🤷♀️ I get wanting large playable sauros.
what you mean by mating displays ?
Or maybe they are using that throat they have and the males make it red
The literal definition of mating displays
Courtship dances,
hmm
And other things
Of that sense
literally what i just said, canadian, puffing up, animals using their dewlaps n shit
that could be neat
im down with that idea
Sucho could use that little neck pouch as a red dewlap
ok
Or some color
I love how hypsi looks
that be pretty cool in rule play for mates an stuff
Adorable
Oh God
Not roleplay
hypsi looks cute id have too agree
maybe something like what pelicans do for sucho
Exactly Nines!
i think carrying babys could be cool
Probably deino will have that
like baby deinos on its moms back as it swims lol
threw the jungle haha
Through
sun bathing on its mothers back
Unless it is throwing the babies across the jungle
lmao
Which I would laugh my ass off to see
mother croc gets hungry an eats its own babys
lol
naw that be too sad
Not really
That’s quite natural
o little lady likes the cruel world huh
maybe like some trees have tropical birds fly out of em when you get close too it ?
that add some like too the jungle
life
they have ptera ai fly out of it
No i mean
lol
Pteranodon can’t really perch
?
ya need grasping toesies for perching, a backwards hallux, which isnt really a pterosaur thing
Huh is there a gif or screenie
no but ya can see it yourself
um it was frozen an placed there like the utah in the dev stream lol
pteranodon is incapable of perching in a tree
most likely if thats what you seen
Weird
i never saw a ptera perched in a tree, but i did see lots flying around n shi
I remember i image of somethin sat in a tree behind the compys
Prolly not then
we've been told on multiple occasions they wont be living in trees, they'll be cliff dwellers
lets hope hypsi and oro live in trees
lmoa
o god
like the base of the tree
ahha
like inside fallen logs
that makes abit more sense
Suchos need to be arboreal
And hide under tree bark
Hypsi live in trees, Oro stay on ground and burrow
@spare holly that will sadly result in griefing via people packing up as other dinos and killing the apexes to take those apexes for themselves.
As long as the lock is an option thats a great idea
Did the developers ever mention restricted player counts. By that i mean how many players can play a certain species of a dinosaur. Since they are working on this affinity system sort of thing it would be kind of nice to make the ecosystem more balanced by not allowing everyone to play as a carnivore or lets say have 50 Rexes plag on one server.
@barren zephyr What about if you had an apex though and tried to log back in but couldn't due to the player count for that dino being full?
Talked about it in the suggestions
maybe you could apply this rule to newcomers only
To think about a positive thing you must think of the consequences of the negatives the situation
Hmm but how would that work?
then your still gonna get more then 10 apexes ona server
And all the rex slots are full
Potentially
But the potential of such things would be lower
And the ecosystem would still appear more realistic
What I'm saying is it would cause players to not want to play on the same server again because they wouldn't be able to get in and if you allowed existing it literally doesn't stop the mass population of apexes
and then what's the situation when you kill your existing dino to grow an apex and the apex slot is full
Yeah
it's just gonna piss off a ton if you ask me
Hard caps are a bad idea
Yeah same here legendary
Thats why they dont have to be hard
Some people simply dont enjoy smaller things (not me i main utah)
I don't play apexes but I know for a fact it's not a good Idea to control what people are
Well i hate my character in rust
I still play the game
People get used to such things
what I'm saying is how will alloing already existing apexes lower the population
think of it this
way
Im not playing someone i dont enjoy
and after a while the will start understanding how fun it can be to be a part of a dryo society instead of costnalty play rex
then those 20 players come back
Well all systems can be abused
If someone wants to play nothing but Rex let them play nothing but Rex
yeah but not abused to the point it's pointless
Dont force It to play Utah or dryo
it'd be pointless to make a hard cap like that since in the end your still getting over populated apexes
But why should 30 people all come together and plan such things
and the only possible route would be to lock anyone who has an apex in that server to join
i'm not saying that
I'm saying
Don't think it's fun to want to hop into the game to play something and be told "actually no" because there's already whatever number of that creature around, tbh.
day 1
10 people grow apexes
day 2 another 10
they both join the next day that's 20 apexes
Well
You end up getting people who try to hold the slots so no one else can experience the creature.
it's bound to get abused to the point it wouldn't matter :/
And what if we are talking about a server which is constantly full?
And its hard to join anyway
So there would preexisting big herds of herbis
then how does that change it
servers have times their not active
most people grow their apexes early in the morning
when less players are on
so how would that change anything?
no server is constantly full
Everyone deserves the choice to play as whatever dino they want to, imo.
saying that rn because nycta even drops to it's 40s when it's early in the morning
Well
do you understand how packed nycta is afternoon
I didnt say it would eliminate mega pack entierly
I said there would be the potetial
but i'm saying if they had it so you couldn't select an apex to grow in the choose your dino menu
But it would be lower then i curriently is
then your letting already existing apexes in
Yep
then it's not fixing anything
Of course it does
at that -point you might as well make it 5 apexes for server to slow it down
other wise people leave the next one joins and grows an apex
Not only apexes
their won't be far more herbis because of a lack of apexes :/
yep exactly crypid
Im not talking about only apexes only being limited
like I said I think it'd be a pretty terrible idea
That's still limiting regardless
then you'd also have to do mather ecause server maxes are different
"I wanna be a carnivore today"
Carnivore slots full.
Just doesn't sound appealing.
it doesn't at all
Well you could go to a different server or wait
I feel like a lot of people would honestly leave
and what if their full there too
Like it happens with nycta every evening
But does that really sound fun?
do you want to have to wait foir another server to possibly have a slot open just to get the dino you want?
Do you want to spend what could be hours waiting for someone else to leave the server just so you can go be a Utah?
still what if you joined wanted to play a carni and it was full
waited 30 minutes to find out you couldn
Well
and what if you already had a carni and logged
Cant do much about such things
I sometimes dont get to play at all because nycta is full
I have grown rex there
cant join
Go the bed and sleep
End of story
I'm just gonna ignore yah now
That's not exactly the same as telling players they can't play their chosen carnivore or whatever
Yes?
wonna talk about my idea for sleep
Imagine being able to play... But not what you want
Since kissen wanted a sleeping animation maybe they could make it help you heal off bleed and toxins
Im not really frustrated but i really feel like you are not getting my point and with so many arguments coming from to people its kind hard to explain your thoughts
The idea I also mentioned the other day in the isle discussion when the topic came up? Yes. I like the idea. 
two i mean
thanks I thought of it for a bit even before sleep animations were mentioned
sleep could also help you regain stam quicker but make you a lot more vulnerable
because it'd take longer to get up
It's understandable Nikita, and it's clear you mean good intentions with the idea. Just doesn't seem like a mechanic that really sounds beneficial when you take into account the game should be fun for you.
'laying down' to heal faster would be splendid too. Doesn't have to be exactly a "my dinosaurs sleeps"
I'm not sure on sleeping increasing recovery, something about "powernaps" during battle or something I believe.. I'd rather it just slow food/water decay, so you could use it as a "last the night/day" if it's not your best time to be out, saving your resources a bit. Just pause growth if that's an issue, but with the new system, afking would hardly be viable anyway so
Eventhough i might be the bad guy in this discussion if you already mentioned the topic it could be fun to make sleep waste less hunger and water but you would grow a lot slower. Its not realistic at all but would me it more balanced
You're not a bad guy. It's all good.
make it* i mean
but I mean sleeping would serverly be slower
it'd take twice as long for you to get up and such
especially if your something much alrger
I wouldn't ever see any logical reason to decide to lay down in the middle of a fight. To me it seems more like something you do after
their could possibly be a cool down
To recover and to keep fighting I guess Cryptid
You know, like utahs love to do with crates ^^
like you have to be in the slkeeping animation for a tleast 5 minutes before you start to hela and such
Thx cryptid i know but really didnt want to make a bad impression with me defending my idea
If you're actively fighting something though? Seems more like a death wish especially if the animation takes a bit of time
Yes, on your own
Or you could only sleep depending on your metabolic clock
yeah
I'm thinking a pack hunt/herd of course
That's different for sure, but even then I'd be on the cautious side of getting a very safe distance away
That's what I mean x3 if it takes much longer to get up and such it'll make you way more vulnerable then just laying down
you'd have to feel safe before you decide to sleep
because it could really screw you over
And again, I don't think it has to be a "sleep" thing. Just laying down in general.
True true, I mostly remember having heard that as an argument against increased recovery. I'm fine with it helping you heal, but I'd rather it help you just conserve your resources
it'd be hard to also bait people in while your sleeping because of how long the animation would take as well
For example if you are a nocturnal hunter "Like troodon" and day isnt your prefered hunting time you could go and sleep with you waisting less hunger andd water but growing slower so you can abuse afk growing.
cant
kissen already said we won't grow from sleeping
^
Grow slower
she mentioned that when she explained it
Yep
Growing slower so you cant abuse AFK growing
Or just don't grow at all
I'd rather we not increase recovery, but then I want recovery to take way longer than it does right now anyway xD
Trade growth for slower resource drain
Sleeping as a way to save hunger and water
but you wouldnt grow at all or grow slower
we already know you won't grow from it but like I said if it takes a long while to get up from the animation and has a 5 minute cool down before it actually activates while your in sleep mode it'll be a lot harder to use in combat
thats my point
like I said you'd have to feel entirely safe before you decide to even want to sleep
but it'd help with toxins and bleed
To wait for the time of day you are made for
since we don't know if were just gonna heal bleed by sitting
waiting for that time of day could take super long though
remember it's 30 minutes night and 30 minutes day
30 minutes of a your game play laying down just wouldn't be much fun
Well you get the choice to sleep and wait, which is boring.
even dilos don't hang out in 1 spot during tha day XD
Not waiting for 30 mins but saving some time
I'd much rather run around
I'd just keep moving\
But in the end that idea would be a choice
theres no point in laying there unless it conserves your hunger and thirst
Well dilos currently are lethal at day too :p
This is what i said.
but even then I coulodn't see myself staring at a sleeping dino for more then 10 minutes
But much more effective at night
Even as a dilo I like to travel and hunt during the day
But I don't generally like to run around as a solo rex in the middle of the night, it seems like a good way to get yourself killed by bigger groups or said dilos xD
And recode might balance it out with carnivorse like allo utah or carno being suited for day better the dilos and troodon
Tbh too laying down could just be some realistic immersion thing you do that gives you zero benefits. 😂
Could always just "hide" you
true
Lie flat, curl up, hide the glowing of your eyes a bit
the only threat i've had as a morning dilo has been spinos and allos :/
Now imagine if you had NV on at all times Diamyn
but yeah personally i feel like it shouyld heal toxins and bleed
Does it still sound fun to be out in the middle of the day? :p
resting already does
i don't think he devs will do that
their not just gonna blind players from day light
also you have to think how animals that are around today deal with light
There far more interesting ways to balance such things
the glows in the dino's eyes are similar to big cats
Well
they've adapted to their pupils diolating to block out the sun
Eagles are generally stronger then owls
and reflect the moon light at night giving that signiture glow
Just like allo is stronger then a dilo
ok this is just getting off topic :/
And you could make it so stronger daylight hunters roaming the plains would be a constant danger for weaker nocturnals
but when the night comes
i'm not speaking about dino day and night balances i'm talking about the sleep because we have 0 clue how the devs will approach toxins or bleed heal
strength doesnt matter anymore
So, back on topic. I'm not sure on the increased recovery, I wouldn't mind sleeping being for hiding purposes, and I'd prefer it conserve your food/water if you need to hide out for a bit, rather than more recovery, since I think at least health/stamina should take a long time to recover in the first place.
and nocturnals come out
if it's anything like the old isle where if you have a high amount of bleed then garnetee you'll die each time
And this is why you would wanna sleep and save energy
dondi mentioned venom will do horrible things to you
Because of the competition
It would be fine if sleeping helped recover from bleed/venom and other "active" effects though, since that's something that'll "shut you down" far more than just being low on stamina/health itself.
soo how exactl;y are you supposed to survive from 3 sorts of venomous creatures
Don't let them bite you in the first place? :p
yeah that's what i mjeant
because you don't have to sit to heal health
but bleed
we have no clue about or toxins
But yeah, sleep for recovery of "effects" would be fine I think.
it's pretty obvious too that toxins won't be a joke
their not just sokmething you should shrug off
but yeah my idea was sleep helping with bleed and toxin healing
but it'd take long to get out of the animation
so you need to make sure you'vfe ran off far enough and found a decent hiding place
so no one sees you and gets the bites into you
so it's a risky and hel;pful mechanic
it won't be abused during combat because it won't instally work
and you'd take damage upon being hit
so in the end it wouldn't make your dino unkillable
@trim flume try nesting. Thats genuinely the purpose of that mechanic.
You cant exactly get nested if you and your friend are both spawning as juvies
@wintry cipher yeah but the thing is that I want to be able to hope in the game with my friend and grow with him. I don't want to have to wait hours to grow and then wait an other 20 minutes to get an egg and then wait hours for my friend to grow.
I want to explore and grow with my friend together, I don't want to have to spend hours just to meet him in the game
Also having to be nested to spawn near your friend makes customization unavailable which is some bullshit and my biggest issue.
I dont see an issue with letting juvies spawn near each other or juvies spawning near adults. It's not like they could do any sort of revenge killing or some shit as a juvi so it's not like it's very abuseable.
@indigo sun exactly
People want to play with their friends and having to spend hours waiting for them to be an adult or spending so much damn time walking across the map instead of having fun and playing the game sucks.
It sucks spending half the grow time trying to group
Yeah, and the worst thing is when u die half way through
Im psure a lot of that stuff will be alot better come the recode, but if they do add that then the question becomes why bother using the mechanic specifically made to cope with long distance spawns? Especially when it's going yo make you grow faster after the revamp?
@wintry cipher because nesting and protecting your eggs and your Dino family from Predators is something fun to do
It takes hours Keit. It's not exactly efficient and it sucks having to wait for so long and then you dont even get to customize your skin so you're stuck with ugly ass colors even if males are involved in nesting randomizing colors dont work.
We'll see what they do with spawning but im uncertain they will do that sort of thing. 🤷♂️
Well it's good if they do because players will be super happy
Also nines i did say thats likely to be fixed come recode but that's a diff point; male and female req. I can see why that would be an issue there
I always spent an hour on average to meet up with my friend when I start the game
Really frustrating
And this is an amazing game
They have to fix it cause some people don't have that much time to spend on running across the map
I have to spemd two hours so i know your pain (too slow to keep up with the pack) so you see why i focus on nesting. But I guess we will just have to see how the new spawn system will work first.
We'll see, let's hope for the best
@proud timber people lie all the time by 2 calling for friendly and then eating you. Just because it's a mating call won't mean you're safe. Might want to keep that in mind.
^
@wintry cipher true
You could very well follow a call to a big group that noms you right away
"Hey is anyone looking for an (X species) mate?" In global, local chat or discord is infitely more efficient than calling and giving yourself away and dyimg before you even get a mate
^
people would just make the call pretending to be friendly to lure you in, then murder you.
like 2 call
Always some who will, but then you can't get rid of that sort of shit anyway.. :p
@wintry cipher Yes, that is true but since I just joined this server I was scrolling back and reading other suggestions and someone had suggested scent markers as a silent way to locate others of your species. I feel like that could also be upgraded to tell their gender. Whether they’re looking for a mate or not is anyone guess but for people who want to nest it just might have to be a risk you take. Along with the calling as well. I actually haven’t played the isle before just recently discovered it actually, but plan to buy it once the recode happens. Thanks for the heads up though as I’ve yet to experience how others will like you said trick some players for an easier meal.
@proud timber Ok so, in my personal opinion, we do not need a "mating call" since we already have a broadcast. The thing is that a "mating call" is just a broadcast one specific intention, which i understand, isn't explicitely shared when just using the broadcast.
We have that issue with the broadcast and the 3 call in particular as broadcasting could mean "I am in this direction", "I am here and would like you all to be aware of it", "I am looking for packmates" or "I'm looking for someone to nest with".
If I may refer to an older suggestion of mine (picture below), I think adding a command to allow a message in local chat to play a broadcast instead of a f call and increase it's range several times over is a better implementation than just adding a call for each different intention of the broadcast.
@limpid dove pterosaurs definitely are not built to be able to hover like that at all. They are fliers of very few wing beats, like an albatross
That's an example, first of all. Obviously it would leap into the air and start to fly forward.
Do whatever pterosaurs do
I think I saw an animation where they had the ptera leap up and begin flying forward
It's a nice idea honestly. Something might be faster than you and it could potentially be a fast and reliable escape
I dont expect pteranodon to be carno-fast when running lol.
Pteranodon should be vulnerable when on the ground, because as of now and the foreseeable future it will be untouchable when flying.
I can agree with that. Maybe out of panic from attempting to do something like I explained, theres a chance of failure, such as doing it too quickly and wasting more stamina. It could be depending on how the player does it. Not sure how that would work, but it should still cost stamina
@barren zephyr Your suggestion is a much more sensible way to do things and as you said can be used for much more than just nesting reasons. As someone who has yet to play The Isle I wasn’t aware of the problems a mating call could cause/face. Thanks to everyone for your input. Lol I now see my suggestion was a horrible idea.
@glad dirge I like that idea. Perhaps different dinos eat different plants, this way you'll have to learn it for each individual herbivore. For example, a triceratops can eat a certain bush with berries, but something like a gallimimus is unable to eat the same bush because its toxic to the gallimimus but not to the triceratops. There can also be multiple types of bushes. Maybe it fills up your dino but because its toxic to one, the dino gets negative effects such as a slower speed, or poor stamina.
It's a lot like caterpillars, the monarch butterfly (the Caterpillar, of course) an eat milkweed but other insects cant, and animals know not to eat that type of Caterpillar because it can end up being lethal.
No problem, @proud timber. And it wasn't a horrible idea in itself, just an "unefficient" way to answer the problem in the name of realism.
People really have a BIG problem because suggestions for mating calls that ask for the addition of more calls and other suggestions that aren't useful in the name of "realism" keep happening on a regular basis.
It's a rookie mistake, but when you have the same mistake being made continuously...
Let's say the veterans are growing REALLY tired of the repeated "realism" suggestions on the same subjects and the sudden arrival of a LOT of newbies only seem to have worsened the problem. But heh, newbie mistakes. At least you acknowledge your idea wasn't the most efficient to solve the issue, and that's already a huge step forward to be part of the community.
@limpid dove Exactly! Different dinos may have stronger digestive systems that are able to break down plants. It's like preferred food for carnivores, but just more disciplined and has a greater negative effect.
i was gonna suggest carnivorous plants but then I quickly removed the idea
@dusty grail current dinosaur embryo evidence suggest most if not all dinosaurs had precocial young, like many birds today. Even most Pterosaurs could fly within hours after hatching.
Ohh I didn't know that, very interesting! Makes me feel a bit less awkward with hatchlings now lol
you know i keep reading quad spino wont work, but yet a giant crock. will work? kind of hypocritical to say
still doesnt change the fact that spino was a quad in real life.
Quad spino wont work because quad spino would be the biggest bitch ever, and not the apex it is designed to be.
i may have a biased opinion thou, team Rex
Also it was disproven spino was quadrupedal a while ago, would have broken spino's wrists.
can you link this info or reserch?
spino live in water, it was a fish eater that could come out of water if need be, it was like a croc.
You'd have to get it from someone in #paleotalk i've only read the articles, didnt save the links
Its not like we need the gross little bitch fisher-only spino anyway
Monster spino is infinitely better
i just feel like sometimes people are pertraying spino as a bigger apex then rex, and that would never be the case
it's a game it doesnt matter how accurate the size is
the game isnt meant to be an ultra realistic documentary on dinos

because that doesnt fit with the theme of the game. if you want dragons go to day of garbage
Okay so you're that kind of person. Aight. Nevermind then.
well the theme is a relative term my guess
Yeah spino being a quadruped is old news
I'm gunna go out and say there is nothing wrong with giving the animals their correct sizes
if that were the case, the "tickle chicken" needs to be bigger
?
he is talking about the theri
Oh
ppl call it tickle chicken XD
Nothing wrong with correct sizes and that's happening for most animals, Doovid, but if the animal is meant to be only based on its real life counterpart and not an exact match then it's not really necessary
that was its sicentific nick name
If they were going for all out realism utahraptor wouldn’t have wrists.
changing spino size and that in the game actually has sense, as u see in the trailer hope many dinosaurs are adapting to an ecosystem that is not based fully on were they used to live so ...
spino has such a strong petray as in relation with that goofy JW movie with really old data, and i feel we need to break away from that.
The spino in jw3 is an hybrid like all the dinosaurs, he is the most altered of them all except from the indos
also the dinosaurs in the isle are gentically created so theres no problem with the spino
good point that was actually a good answer
- spino was way longer then rex, but weighed about the same
yep but in order to compete in it with the game it needs to be bigger, due to trex being more muscular
with it*
Ibrahims paper was disproved due to using sigilmassasaurus leg bones
Quad spino is a meme that needs to fucking die
how old is that paper?
yes
Yeah 2015 iirc
ok well it was suggested that it was with resecerch of Nov 2015
i understand why they want a spino they way is it, because they want another dino to compete to rex, but in real world rex would make a spino cry...
Ofc. Spino was piscivorous and semi-aquatic
its intresting to think that Rex never met Giga or spino, but Giga and Spino may have met eachother.
You seem to forget that this is a game with titanic beasts with split jaws and mercenaries with guns and bullets. Let Dondi have his monsters.
@mortal sandal corpse dragging is a long confirmed feature that already has videos detailing how it works as well dev info
Oh nice, i thought it was only pounce that was added. Been out of the loop for a while
@spice forum JP3's Spino is not a hybrid. the creators of it have debunked this themselves
back in the late 90s/early 2000s, JP3's Spino is what science thought it looked like, and the SWS team monster-ized it a bit
the whole "Spino is hybrid" crap popped up when JW was announced to have a hybrid dino
@lilac cedar something like that already happens
starving dinos get skinnier, especially around the legs and chest
It's not noticeable
I think it would be cool if you looked at one dino and could tell if they are starving or not
it is noticeable, especially in the right lighting
it's especially noticeable on the legs, as the muscle contours really stand out
It's noticeable if you are looking really really REALLY hard for it on the test map and only if you have the same dinosaur, at the same growth state, standing right next to it for comparison. Should be able to look at something and be like "that guy don't look too good"
I also think that if you are a hatchling and starve that you become stunted as an adult
i've never messed with the test map, but on V3, the morning and evening lighting really makes the details of your starving dino "pop" more
it is harder to see clearly on the larger dinos, i will admit, but on juvies and smaller species, it's pretty obvious
I think that it just needs to be exaggerated way more, the average person doesn't know what a healthy or unhealthy dinosaur looks like. So the unhealthy ones need to look really bad
There is no reverence IRL for an unhealthy dino, like it needs to have patches of missing scales and really show off the ribs and hips... like I think the devs have been subtle about the starving look as to not make a meme out of it, but if they really want players to notice it, they do have to take it a step further
@ebon tiger if the buildings get interiors then maybe mercenaries could open the closed doors
instead of having to crawl through a hole like a smaller dinosaur whould
perhaps
my thought was more on the abandoned buildings though, which tend to be missing windows or doors due to damage and lack of maintenance
though that could work for intact buildings, sure
cause from what ive seen there isn't really any safe places for mercenaries
true
@frosty panther I run the game with a 1050 and it will work optimized they said so...?
Oh sorry no
But is (AMD Radeon(TM) Vega 8 Graphics enough ?
@chilly iris
Are you looking how good it is @chilly iris
If yes pls write it here with @ .
Thx
@stoic crow
It's enough i think/ but maybe be some poblems with drivers
Ok what ever thank you so much @chilly iris now I can play it with my friend!!!
I mean, if ai and players have different colors, wouldn't that ruin the immersion a bit? I just think it would be much more interesting if AI and players had the same skins as you wouldn't ever know. I think hunting would a lot easier if AI and players were different skins too. Most people will go after AI rather than players as there is less of unknown element to AI. Thus, AI would be overall more predictable or safer. If you don't know whether an creature is AI or not, you don't know what to expect really until you start hunting.
@barren zephyr corpse carrying is already coming
you will also be able to rip chunks off of bodies too large to carry
Cool thanks for letting me know
64 + 9 = 73 please make the para strong so your car don’t smell like pee

what
man we cant go an hour without someone saying dumb shit, can we?
👌