#general-feedback-discussion

1 messages · Page 530 of 1

thorny lynx
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I would love an accurate utahraptor

agile kiln
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^^

thorny lynx
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I wish we had accurate skins to dinosaurs

night mountain
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Also troodon could totally compete with dilo and Utah it sounds like it’s going to be like some nasty status effect abusing bastard or something

thorny lynx
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Like an accurate utahraptor or accurate spinosaurus

vestal rune
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I think an accurate utahraptor would look silly being as fast and mobile as our current one is

thorny lynx
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I just mean like

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Well

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Yeah...

agile kiln
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there would be no reason for it to be as fast if it's not built for it

thorny lynx
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I fucking love you, Fred. Your work is the best.

agile kiln
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instead of it being ridiculously fast, it would stand up better in a fight

thorny lynx
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Regular Utahraptor ain't no bitch. It jumps allos and rips them to shreds in packs.

vestal rune
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kinda annoys me that with the new animations "utahraptor" would probably look bad with feathers

thorny lynx
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This thing would be absolutely terrifying in packs. Our current utah is just generic speedy boi

agile kiln
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like, that thing is bigger than the JP raptor

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imagine a hawk the size of a horse made out of hatred running you down

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that's utahraptor

thorny lynx
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Utahraptor isn't as fast as our raptor, I am afraid.

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I think it only hit maybe 25 miles an hour.

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Maybe 20.

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Our Utah looks insanely fast and it makes me nervous.

vestal rune
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in the twitch clips?

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it kinda seems like it's made faster then it actually is, idk though

thorny lynx
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Fuck i really hate calling our raptor Utah. I wish Dondi would call it something else.

vestal rune
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I just but inverted commas around it

thorny lynx
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Dondiraptor. Tbere.

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I shall now dub it Dondiraptor.

agile kiln
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I mean, personally I dont like the raptor

thorny lynx
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Utahraptor probably hunted alone and not in packs. It was massive for its size.

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It probably didn't run very fast because it lacks a muscle in its feet that allows it to move fast like...

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It's a...

slow stream
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real utah is chad utah

thorny lynx
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I want that feather Chad utah

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So fucking bad.

wintry cipher
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Wouldn't mind having it but we shall see if we get a feather option in future. More gang warfare opportunity due to personal preference of scales vs feathers

last heath
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@thorny lynx pretty good suggestion m8. Would actually work wonders with my venom idea

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maybe the 'special' bite for venom does little damage? so you either kill with normal bites with little venom or inject a lot for little damage

thorny lynx
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The venom bite is the same as a regular bite but it injects venom, i believe.

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Venomous snakes can choose to 'dry bite' and not inject venom into their victims. I presume maybe Troodon can do the same to other dinosaurs and maybe even their own kind, if they choose to squabble.

last heath
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I'm thinking 2 diferent ones to get on the shaband I and other thought of

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with debuffs and paralyzis at the end and what not

indigo sun
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@winged sigil you wanna add any more to that or are you just gonna leave the devs with nothing to go off of?

fathom harness
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Another possible way to implement seasons would be to use the a equatorial seasons (ei. Wet season and Dry season). During the Wet season there would be increased storm and rain activity, and there could be possible danger such as flash floods or overflowing/harder-to-cross rivers. At the peak of the Wet season, there could be a massive hurricane like storm which could negatively impact players' affinities who get caught out in it. Players would need to seek shelter or risk being caught out in the Storm. Players could seek shelter either inside buildings, caves, burrows, nests (for hatchlings), under parental dinos (for juvies), or under large trees/foliage. During the Wet season, aquatic and semi aquatic dinos could be at an advantage since water sources would be at their peak. During the Dry season, the chance of forest fires would be much higher because of the dry vegetation. Players would have to migrate to find water sources since some would dry up and become smaller or dry up completely. Aquatic and semi aquatic dinos would need to move to find suitable water sources to live in. Each of the two main seasons would last 5 - 7 in game days, with 2 - 3 transitional days in between which would be the Mid season.

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Suggestion I previously made for seasons ^ also if you use the search function in #general-feedback, there are other more fleshed season suggestions as well.

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@analog ingot. I love your pounce suggestion! One thing I wanted to mention was that if having a full hunger bar makes a carnivore better when grappling, it encourages carnivores to hunt when not hungry. Instead having it reversed for carnivores might be better, at least for hunger and while grappling herbivores. Although, starvation(completely empty food)/low health/low stamina could definitely make the mini game more difficult and still encourage good gameplay.

analog ingot
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Yea, I kind of didn't know how to explain or how to put it really, there is just so many options. But Your idea is better about that. I kept thinking of Paras situation more.

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Thanks tho dondiExcite

fathom harness
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I honestly love the concept, you did a good job of explaining it, especially with the detailed pictures

analog ingot
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lmao, yea I guess I really tried to do my best.

fathom harness
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I love reading suggestions where people put their all into it dondiH

ashen elm
fathom harness
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Oh good idea! Maybe sauropods would have to lay theirs on coastal beaches, since that's the one biome I can think of with an abundance of sand.

ashen elm
fathom harness
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It would be like a reverse Turtle baby migration. Instead of trying to get to the ocean, it would be get to the forest.

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"GET TO THE TREES!!"

night mountain
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Extreme yes to sonic weaponry para

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As long as it sounds stupid loud in game too

ashen elm
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Darn, I was going to more into depth on my idea for sonic boom Bronto but I agree it fits Para too. dondiThink

paper oriole
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once i wa chilling in swamp on my spino and like 4-6 paras came up and started 3 calling me all at once

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it fucked my speakers lmao

ashen elm
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Para's all about dat bass. dondiLUL

paper oriole
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dam was gonna add more to my suggestion but that word limit tho

paper oriole
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piscivore cerato seems way out of place, wasn't it supposed to be a bully/scavenger?

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of course though, he currently doesn't have the endurance to be a bully

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the small-smallmid tier rank is getting a lot of new dinosaurs added to it as well for cerato to hunt

gaunt flax
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@night mountain I know your suggestion was awhile ago. I like your idea of replacing titanoboa, though it would have some problems. snakes are most notable for their swaying movement, side to side. not a lot of people will get the movement of laophis since it is not that. I love snakes a lot and I know a ton about them, but not even I knew that they moved that way. maybe both titanoboa and laophis can be added so their movement isn't classified as a mistake?

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to answer your question "clown king", I agree that it is out of place. though, with how cerato is right now and we know literally nothing about any changes to it it would fit that role pretty well.

paper oriole
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its current rivalry with allo would only be replaced by sucho, who is already filling the riverside wader mid tier role. with 14 new smaller dinosaurs coming it will have a lot more to choose from for hunting than just making him a piscivore. there have also been suggestions to make cerato a vicious scavenger who can eat rotten meat and bully other dinosaurs off of bodies as well as track bodies easier.

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making him a sort of hyena to the lion(allo)

gaunt flax
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I don't know if you've seen people's direct disrespect for cerato. they call cerato the worst dino and the lesser "allo". it really doesn't have any advantage other than stamina regen and quick turn, which can be nothing if you're ambushed by an allo.

paper oriole
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cerato's main problem right now is his shit bleed resistance which is why allo rapes him as bad as it does, that is a stat problem much more than a niche problem

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cerato used to be much more of a tank than he is right now, it's all about his current stats

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and i know all about that cerato disrespect

gaunt flax
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cerato is fairly good IF you're experienced with it >.> just saying

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I like cerato a lot and I respect it for being what it is

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poor thing gets bullied instead of being a bully though lol

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I just want some kind of advantage over allo, that's not just as simple as a turn radius

paper oriole
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I wasn't talking about skill, just a certain stat disadvantage agains tits main rival lol. and it is especially good on no-alt servers, his main advantage. There's nothing wrong with his niche though, just his build

gaunt flax
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@wary pasture I get what you're saying but a carnivore's skin determines their hidden abilities. it kind of yeets the point of picking green and brown colors if you just "fade away"

wary pasture
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Yeah, that's true

paper oriole
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yeh my thoughts too lol, it blurs the line of skill in hunting and staying hidden

gaunt flax
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what I can build off of your suggestion is a bigger range of colors

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I mean like, a bigger selection of greens and browns

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so your skin can be rather unique and still work

paper oriole
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ugh i hope we get a massive new range of colour selection and patterns

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not nasty neons though, except maybe for venomous dinos like dilo as real venomous animals often have reds and yellows etc on them

gaunt flax
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ohh you know what would be a great troodon trait?

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since they're going to be venomous

paper oriole
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also certain dinos (like cerato, this guy again) not having that dark outer layer on their skin that messes up the selections

gaunt flax
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imagine the 3 call displaying its tongue as a bright color

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yeah, it's really hard not to make a cerato too dark

paper oriole
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the colours being accurate to their selection display would be great, the whole system needs work all around really lol.

gaunt flax
paper oriole
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labeling colours too so colourblind people like me don't have to use an identifying app to not look like bird shit

gaunt flax
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though you really need to pick contrasting colors to notice the difference

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mind if I ask, what are you colorblind with?

paper oriole
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yeah i usually just make my cerato all black because i'm too lazy to find a good set

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achromatopsia

gaunt flax
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I see

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yes I agree with naming colors

paper oriole
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"utah black" "dilo green" and whatnot would suffice

gaunt flax
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I completely get what they're going for but it will help those who need to see

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I'm glad that the isle takes suggestions, I know some games do not and even though the dev team here most likely won't see any I write, it's really nice that others can

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other games that don't allow suggestions are just twits

paper oriole
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the isle team is very human compared to many others out there, the suggestions channel is nice

winged sigil
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@indigo sun it kinda explains itself really

quasi stream
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@night mountain I get adding a different snake than titanoboa would be fun cause it would be way more interesting to play a medium sized snake that can sneak through grass and harder to see and when you do is either too late or very close. But let’s be honest, that slug movement of that snake is ridiculous. The snake is pretty but I agree we need a snake that has venom and can be Very dangerous.

fathom harness
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Laophis has venom and is very dangerous. And also easier to animate and less used than Titanoboa.

simple maple
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@paper oriole @gaunt flax I think what I want more than anything is to have all of the dinosaurs get similar amount of color options. It's frustrating not being able to pick as many colors for carnivores as for herbivores, or seeing some dinosaurs like Utahraptor get even fewer color options. Like, I'm fine with some species maybe having exclusive color options, but I feel like if there's basic color options they should be universal.
Maybe I'm also a bit salty because Utahs being some of the fastest and most birdlike among the dinosaurs in game it would make sense they would have more options for being colorful, but having fewer highlight options is a real bummer.

peak wedge
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@paper oriole I had thought there were names for the colors anyways

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Already

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Lemme check

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Yeah

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Oh wait

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It just says the name of the dino

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Srry

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The detail says

paper oriole
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Ya it sucks ass utah especially got screwed on colour, and it didnt even stop the indoraptor RPers lol

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@still raptor
You need to write up gameplay ideas with dinosaur suggestions to make them viable

still raptor
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Is that better @paper oriole

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I could just delete it

paper oriole
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Well it's an improvement lol, i do think velociraptor would kick its ass though this guy is puny

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With omnivores coming i think an oviraptorid is likely to be among them but something like anzu or citipati would be more likely based on size

night mountain
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Gigantoraptor pls

valid elk
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Wasn't that confirmed?

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Or...did someone just say that as a joke?

indigo sun
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no it wasnt confirmed

valid elk
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Damn

indigo sun
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filipe likes it

valid elk
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Anyone wanna discuss it?

night mountain
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It’s be cool to have a huge but low damage animal like that

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Make it hunt small stuff but also eat plants and be huge but not built for fighting

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Like a giant galli

fallen plover
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@valid elk like the astro hides in it and fish?

valid elk
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Austro sized animals can hide under them, but I meant Austroraptor can hop onto the roots and spot fish and baby Deino

fallen plover
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Thats cool

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Yeah also that the deino can hide under them kinda

valid elk
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Maybe baby ones, the adults would be waaaaay too big

paper oriole
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Gigantoraptor = apex galli

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A truly intimidating force

paper fractal
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@barren zephyr The largest Pachyrhinosaurus species is P. canadensis

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not P. lakustai

barren zephyr
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from my readings it is not but ill look into it 🙂

still raptor
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Pachyrhinosaurus is cool. The first time I heard of it was that animated dino movie Walking with Dinosaurs

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I like it's skull

paper oriole
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it would be a nice BB herbi

barren zephyr
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i think it would be pretty snazzy ngl

blazing charm
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@fathom harness We already have a Kentro, which is basically identically to Miragaia.

slow stream
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Wait kentro's in the roster

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w h e n

blazing charm
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Well, it's a model, from quite awhile ago.

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One moment.

slow stream
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Oh alright

lament thorn
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KENTRO

indigo sun
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Kentro was never confirmed though

blazing charm
indigo sun
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Unless i missed it

lament thorn
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SHUT UP AND GIMME

blazing charm
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@indigo sun There is a clip mentioning that it's supposed to still be used.

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But like, other than that not much.

slow stream
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Oh damn

blazing charm
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I'm just saying that there's no point adding Miri if Kentro could easily take its place.

fathom harness
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Only reason I wrote it as Mira was because people said it was better, so it could really be either Kentro or Mira

blazing charm
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How is it "better"?

fathom harness
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No clue. The conversation went on in #401464048610312195. Multiple people seemed adamant about Miragaia, but to me they are pretty similar, enough for either to fit the role.

still raptor
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i was witness

fathom harness
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I'm not adamant about Miragaia, but I do think another Stegosaurid in a porcupine niche would be nice to consider.

slow stream
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Za fucketh was dat

dull thunder
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I suggest a way to deal with those dinosaurs that come and chase you after a fight for example you fought dinosaur rex he broke your leg but you knocked him out and then dinosaurs come that can get you due to the fact that you have a broken leg I suggest regen legs in time reduce from a bite of rex no more than 2 minutes can be broken leg and if from falling then 5 minutes then 2 minutes of battle with rex you either die or survive but with a broken leg you are a very easy target, for example 2 giant gossip lost 4 delos and they had fracture on foot in the fight against rex but in theory everything had to be the opposite because when the leg healed the situation changed dramatically and the chances of survival significantly increased rex and so strong you can say the strongest dinosaur in the game, too, to compare the chances of survival against the players who come to you and just get killed due to the fact that you can not move for a very long period of time because of the bite of rex will reduce it to 2 minutes and from falling let it be as it was

indigo sun
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You didnt need to post this in both channels

last heath
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@dull thunder please, use commas and periods. its hard to read walls of text

paper oriole
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bruh you trynna give somebody a stroke with that suggestion

indigo sun
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Also that

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I have no fuckin clue what youre trying to say

last heath
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also, just to check, less time with broken leg?

paper oriole
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you shouldnt magically heal after a fight that reduces what should be the need to calculate your risks

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sometimes shit happens, break your leg in a fight that's life

last heath
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''giant gossip'' ''lost 4 delos'' ''dinosaur rex''
wot

paper oriole
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he is asking that rex inflicted bonebreak timer be reduced, not all leg break

indigo sun
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@dull thunder what does that say????

paper oriole
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that shit hurt to read im gonna need a tylenol

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"i fight a rex, my leg breaks, something comes and kills me while i am sitting here with leg break, make rex bite leg break last 2 minutes"

last heath
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I think its that

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still dont know what a gossip and a delo is

paper oriole
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i have sacrificed my brain cells to translate this

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i love how his name is bone crusher too lmao

wind storm
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Wow

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I just had a stroke

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Trying to read that

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"for example 2 giant gossip lost 4 delos"

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Hmmm yes

indigo sun
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@feral verge i'm pretty sure dondi said no cause the server would go batshit or something like that. You'll be able to take pieces of meat though so it'll be easoer to carry big things

feral verge
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Ahhh right, makes sense

mighty girder
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P sure call mimicing is gonna be Neuro's thing

last heath
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@timber patio yeah that ^^^

indigo sun
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Hypers arent smart animals, it's a cool ability but would be better suited to something like neuro

blazing charm
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I thought call mimickery was Tisso? Although it sounds good for either.

indigo sun
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Neuro's the brain-fucky one aint it?

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Tissos are just land urchins

last heath
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tissos would change shape and adapt on the go

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at least in my opinion

blazing charm
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Well, Neuro's psychic abilities could defo suit the ability, I remember Tisso's being about stealth, along with the spikes/quills along with some venoms (Really old stuff mind you.) So I figured being able to mimick some calls would be quite interesting for a stealthy creature.

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But, whatever works, works.

still raptor
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i dont know how hard this would be but it would be cool if we could get a wet dinosaur if we swim

vestal rune
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I believe we already have that?

wintry cipher
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We do. Or did. Might need to turn settingsup but if it doesn't show, its already been in game before and may hqve been removed for performance optimization. It should be in the game with remake i imagine tho

still raptor
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thank you

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@limpid prairie thats a great idea

limpid prairie
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@still raptor thanks!

still raptor
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You're welcome!

vestal rune
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@thorny lynx we don't know the genders of either sue or scotty lol

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those differences could just be individual

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which could be a cool addition lol

thorny lynx
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I would love to have the choice of a more gracile build for a more runny boi Rex or a massive powerhouse boi like Scotty

vestal rune
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I mean

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I think that's just young and old rex

thorny lynx
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True

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Older Rex gets, the more the bones change shape.

night mountain
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Wtf did Rex actually have those horns

still temple
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I wouldn’t mind if TI commits TLW rex

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With bucks being gnarlier (bigger bumpier eye/nasal ridges)
And does being smoother with less pronounced ridges

night mountain
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That’ll never happen because it’s not jp Rex PelaFeelsBad

still temple
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Probs not hard to implement, especially since they managed to do Para sexual dimorphism

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An TI Rex already has knockoff JP Rex calls anyways dondiSmug

valid zephyr
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Not a fan of gender size/stat differences. It will just cause almost all players to pick whichever gender has better stats and screw over those who pick the other one.

Model differences i'm a fan of though.

barren zephyr
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@valid zephyr coudnt agree more

wild stone
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I wouldn't mind if they each had slight advantages and disadvantages, but nothing that would drastically change the playstyle and their placement in the ecosystem, or cause players to generally favor one over the other.

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Like one being slightly larger, and one being slightly smaller but faster and with slightly more stamina. That could be fun, just to keep predators on their toes. But I don't want nesting to be difficult when both genders are relevant to it because nobody wants to play one of the genders.

sonic cloud
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That’s still really bad

Imagine if female Utah was 5% heavier but the male was 5% faster.
That increase in weight/health is completely vestigial as it won’t suddenly allow the female fight off a dilo, carno or anything that it couldn’t already do.

Meanwhile if you increase Utah’s speed by 5% it outruns Maia, that thing that’s literally the bane of Utah’s, literally no one will play female.

Because you can’t use a single animal to prove a point.

A male giga that’s 5% faster will outrun sucho, a male rex that’s 5% faster will outrun Allo

Even if the sucho and Allo are 5% heavier/more health, there’s no way they can fight off an apex.

If you want to play an animal with different stats, go play a different species, that’s exactly what they are there for.

With differing stats between genders you either end up in a situation where the differences are so slight that they don’t matter, or you end up in a situation where one gender invalidates the other, or worse, when another species that is either faster/stronger invalidates one of the genders

indigo sun
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if there's too big of a stat difference balance gets fucked up super bad and one sex will be chosen over the other. If it's too miniscule to make a difference then it was a waste of time in the first place.

sonic cloud
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^

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You want different stats play a different animal

last heath
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just leave it at cosmetic

indigo sun
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it's overall just easier to not do anything with stats and let playstyle be decided by species

indigo sun
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@golden shoal if you want it to stay then come up with a valid reason to update it to be put in survival

golden shoal
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@indigo sun I mean, I can't because I don't know what's coming in the recode. There may be a replacement Hadrosaur that fills the role of tier 4 hadro apex other them Brachiosaurus. It's more a personal choice for the Shantungasaurus because I think they're lovely creatures and unfortunately that's simply not a good enough reason. 😆

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Which... brachi is a sauropod, so bad example lol

indigo sun
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we're getting 1 other hadrosaur in the future that we know of, brachi is ai, and the reason that shant is a "soft no" is that its place is effectively taken by para and cama would also take over its role if cama does indeed end up added to survival

golden shoal
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Any idea what that Hadrosaur is? I don't watch the live streams. I'm a terrible fan of this game.

indigo sun
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we dont know what it is

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would you like all information we know concerning the update?

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i've got it on a document

golden shoal
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Yes please. If you don't mind.

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Thank you.

indigo sun
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There is also a link in this document that goes to a list of twitch clips and screenshots to back up most if not all of the information. https://docs.google.com/document/d/1OKJ_MWvosfpJA6SJvPfmITpkRMCDSI11mq7zPMb5XeY/edit?usp=sharing

golden shoal
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Much appreciated.

night mountain
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Iirc it was only said shant was a soft no for survival, don’t think they said it was getting the pue treatment

vestal rune
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why specifically the boab tree for climibing?

indigo sun
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thick trees with things that make them easy to climb and a flat, sparsely leaved top to nest in if youre really small or just to carry corpses up into, wouldnt be too unreasonable to see things being able to sit up there with how those branches spread out and how big they are

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thats why specifically baobab

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also theyre just hulking beasts for trees and it would make sense for things to take advantage of them

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hell you could even have holes in the sides of a couple of them for little thiings to climb into instead of going all the way to the top

feral wedge
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Anky doc gud

barren zephyr
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Very good.

next nexus
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maybe the suggestion channel wasn't a mistake after all

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theres a lot of good ideas in this one, and a lot of potential room for further ideas. Overall Its very good

blazing charm
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@next nexus Anything you think needs improving or changing?

safe galleon
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I love it
that's all I have to say

next nexus
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well not changing or necessarily improving but expanding on the regaining armour deal you could make it so that the anky players need to get certain resources/food that may be outside their comfort zone to sort of encourage them to take migratory risk, i think just eating= regaining armour isn't that interesting as the ankylosaur player is going to be doing that in their normal gameplay loop anyway.

blazing charm
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Hrm, that's definitely a very good point.

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I'll put that down in the notes for the next revision, going to wait on that so I can clump it in with other changes once we know more about diets and whatnot. Since I figure that there can only be so many different resources.

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Actually, I think I can probably put that in as an optional thing real quick, yeah sure why not.

ashen elm
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If I could interjet, maybe certain salts or minerals could be the resource? It's what certain titanosaur sauropods store in their osteoderms. Plus it'd add weight the joke "go eat rocks!" cuz you know...

blazing charm
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@next nexus Alright, added.

next nexus
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I like the 2 design options you've got going on. But if i may be so bold to suggest another potential direction would be similar to the warpath anklyosaur. The shoulder spikes in that game were for like forward neutral attacks and i'm not saying that for the isle, I just think it might be an interesting concept for the art team to consider and would serve the purposes of conveying "hey this animal is hard to grapple" and could serve as a 3rd damage level indicator- so like "spikey shoulder" -> "spikes broken off" -> "armour damaged". Once the spiked shoulders are broken completely grappling could become more viable vs the anky

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sort of gives a focus fire option for attackers to potential gun for and a good visual indicator

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might also mean we get a really unique anky design if this was to be considered

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again, this is a really wishy washy bit. But i'm spitballing here because pretty much everything else is conceptually solid in my books

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its janky because ps1 but you get the idea

blazing charm
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@next nexus We were considering going for a spikey boy, but we ultimately decided against it because of some clash with Kentro/A possible Nodosaur. But I can assure it was considered but ultimately decided against, atleast by us.

barren zephyr
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@ashen elm Speaking of pinning; your suggestion should be pinned.

blazing charm
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@ashen elm That's a cool concept, but I can definitely see that being to used to just pin creatures against something and just pin them there for ages.

ashen elm
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@barren zephyr Thanks!

@blazing charm Possibly but I'm imagining it as a static lock and release, perhaps a 1-2 sec pin, instead of the Triceratops choosing when to unlock it's horn. It's more about using the environment to impale a creature further.

blazing charm
#

And what if that 1-2 seconds is used for a second Triceratops charges in?

ashen elm
#

Then it'd probably be dead either way. Getting gored far enough to get pinned twice is not going to be survived but much of anything. Besides things this wouldn't work on anyway (ala sauropods or hypers)

blazing charm
#

And there'd be no way of escape because you're being pinned up against a wall, whereas if you weren't you could at the very least attempt to run or defend yourself.

#

(Just to make something clear this isn't me trying to shit on your idea, I just try to disect suggestions and figure out how to not make them exploitable.)

paper oriole
#

Not like trike can just run something down to grief it like this anyway lmao its slow af, youd have to engage the trike by choice or be so unaware of your surroundings to let a huge loud slow potato come at you

ashen elm
#

That's kinda the point. It's a strength and you want to avoid putting your back against a wall at all costs with a Triceratops around. Plus it's a charge, so there is time to react.

@blazing charm Nah that's fine, I appreciate the constructive criticisms. These are just spitball ideas. If they're going to be taken seriously by any dev, it's going to be deconstructed much worse and may not even be applicable in-game at all for technical reasons beyond the theoretical.

barren zephyr
#

Yo that charge idea is pretty cool

#

And if the pachyrhino got added it would be cool to have

paper oriole
#

It doesnt sound griefable since trike is slow as fuck its no worse than bonebreak from faster animals

barren zephyr
#

^^^

#

I mean it would be cool if pachyrhino did BB

#

If it did a charge attack

ashen elm
#

TBH it's basically a fancy execute since unless you are a full health apex, you're probably not surviving getting impaled into a wall or environment. xD But thanks for all the feedback!

paper oriole
#

Pachyrhino and anky as big bb herbis would be wonderful

next nexus
#

what if when charging the trike can either 1) attack with a head butt similar to a basic attack currently, maybe more speed= more damage but trike stam so it would have to be well timed to actually do well. 2) charge and pin like you say so its like a pseudo grapple? and when you "grab" another dinosaur depending on its size and weight affects how long you "grab" them for. Could make it so if you ""grab"" a smaller boy and then hit a piece of hard environment like a tree or wall its basically 1 shots, but due to the size and weight constraints it would be very hard to pull of vs BIG things like a rex unless they were out of position

barren zephyr
#

Couldn’t agree more @paper oriole

paper oriole
#

And youd have to let your guard down to be hit by this charge really its bad player population control on apex carnivores

barren zephyr
#

Herbies need more love and anky and pachyrhino would be so good

paper oriole
#

Herbis need special mechanics since carnis are getting tons of cool shit like grapple and pounce so trike charge would be a nice one

ashen elm
#

^ Agree. I've been on a herbivore mechanic kick just to show herbivores can have cool mechanics too. looks at Utah pounce jealously

barren zephyr
#

^^

paper oriole
#

Carnis getting cool combat mechanics and strains and body dragging and herbis get uhhhh grass

barren zephyr
#

This would be a good reason to add pachyrhino and anky for a BB ability

#

Hmmmmmm grass

paper oriole
#

I mean i like the grass but its nothing compared to what carnis are being showered with, theyre already vastly more popular. Imagine how much the already low herbi population will suffer when carnis get so many new things

#

The more unique herbi mechanics, the better

barren zephyr
#

Exactly

#

We need more love to herbies

feral wedge
#

Makes Para suggestion
Steals movie from someone else's para suggestion.
GarDisappoint

next nexus
#

the "pseudo grapple pinning" deal could also be used for the good old trike vs trike horn locking people always want I guess. Could do a bunch of neat ideas with "rewards" for doing this and risk by it costing basically all of your stam and making loads of noise, maybe even risk of horn break and then needing it to grow back?

Rewards could be via idk perks? or maybe "duels won = better pinning potential distance, but you can only increase this ""duel wins"" by 1 per individual trike beaten?

blazing charm
#

Honestly, that Para suggestion does not mesh well, there's alot of ideas being thrown in but I can't help but feel like there's very little though put behind them.

ashen elm
#

Possibly actually. I'm not sure how one would win, but charging and then locking horns is basically what people have been asking for Triceratops dueling.

blazing charm
#

The mechanic I made (which you reposted) is designed to premptively avoid danger, and you want to increase Para's speed to an insane degree.

pulsar lake
#

Actually yeah

#

A bit dumb

#

Nvm I delete that

#

But in general what you could think about it without your old para's mechannic suggestion @blazing charm ?

blazing charm
#

It's still ludicrously fast, when in reality speed isn't entirely the biggest issue with the current Para. Removing the ability to headbutt is step in the right direction, but the tail swipe is basically a way for people use Para to break the bones of some small predator before sprinting over to trample them. The "Jostling" mechanic is already planned for any large pouncable animal I believe.

next nexus
#

correct, otherwise every large animal would just die without any counter play to mobs of raptors

pulsar lake
#

At the beginning, I wanted 36KmpH but I give it 40 and I agree than it's ridiculous

blazing charm
#

...If you thought it was ridiculous, then why add it in?

pulsar lake
#

Because realism but realism is meh

#

I needed of some opinions about that

blazing charm
#

Dude, no. This is a video game, if you don't like something you can just tell Reaslism to fuck off.

next nexus
#

Idk, I'm gonna get hate for this but does para really need much more offensive capabilities? Like apart from trample damage for it which is missing across the board I'd say the offensive tools at its disposal are pretty good at what they should be thinking about legitimately fighting e.g utahs, dilos, ceratos, at a pinch allos.

Avoidance is the best way to play a para herd currently which is not very exciting for players hence why they go gun ho but thats the way the cookie crumbles, paras are the wilderbeast of the game, they have some fight in them but most of the time they'll likely get smushed by packs and apex predators if they get caught. I do think its trot speed leaves a hell of a lot to be desired though and would agree it might need looking at in future

pulsar lake
#

This suggestion doesn't give any offensive aspect for Para, it give a flee aspect and a defensive aspect.

blazing charm
#

Para shouldn't be focusing on offensive capabilities, it's a primarily flight-based animal. The only thing it should ever considered fighting against are small predators, or a small quantity of mid-tier predators. And even then they should still just fight so they can wound them enough and then put more distance between them and the predator.

pulsar lake
#

Para would be not able to run down thing but only to defend himslef if it needs. It would run and fight if it's the only solution.

blazing charm
#

Defensive is still somewhat of a touchy subject, because it incentivises Paras to stay and fight when they aren't built to do so.

hallow vigil
#

@blazing charm i like ur suggestion GWcmeisterPeepoLove

valid zephyr
#

I'd rather paras fleeing capabilities got buffed, rather than its offensive ones.

#

At the moment its already too good at crushing allos while not being able to flee very well.

blazing charm
scarlet violet
#

where can i put up videos?

#

oh

pulsar lake
blazing charm
#

And to clarify, that's for ISLE related videos.

#

^

#

What they said.

paper oriole
#

Lmfao he put a bunch of movie clips in there

#

RIP

valid elk
#

@paper oriole Would you like me to change my suggestion?

#

Or maybe we could discuss how I could make it better?

paper oriole
#

This is a dinosaur game, highly doubt they'll ever add iceage stuff

valid elk
#

They have mammoth skulls in concept art

blazing charm
#

They have ALOT of things in concept art.

valid elk
#

Many things

#

Though, to be fair, we have no idea if the mammoth skulls will be replaced with Triceratops skulls

#

Or if they'll just be there when you build stuff

paper oriole
#

Pretty sure there's been 0 talk about playable iceage animals or them being in the game at all really, im sure modders will cover that stuff anyway

valid elk
#

Mind you, my suggestion is just a what if

#

Dondi did say he liked cave bears, but that is all I know

paper oriole
#

Terror birds are neat but they dont do anything a dinosaur cant

valid elk
#

True.

paper oriole
#

It would be a bit out of place in a dino game outside modding

valid elk
#

Then again, with all the crazy strains and Tribals and Cannibals and the like...

#

It wouldn't be too out of place for Cenozoic animals

paper oriole
#

Well the strains and whatnit are all based on dinosaurs and humans, who are both confirmed factions of the game, modern animals arent

valid elk
#

I do remember Sledge wanted horses for the Mercs, since Tribals got dinosaurs

simple maple
#

I think I remember some community discussion a looong while back about Cenozoic creatures like Smilodon or a Mastodon or even a Terror Bird, but I think general consensus was that they'd be better off in a game built from the ground up around them rather than trying to compete with dinosaurs

#

Hell, as it's own game idea I think an "Ice Age Isle" spin-off would be pretty rad. Have an island off the coast of Canada or something instead of a tropical one and populate it with various critters from the Eocene to the Pleistocene.

#

In the distant future obviously but it'd be cool

paper oriole
#

reacting your own suggestion dondiYikes

night mountain
#

You mean like make them literally sonicmode up walls?

peak wedge
#

If sexual dimorphism like one is shorter is added, i think the shorter one be chunky so same weight and therefore same stats. Would make sense for either because females need to store up food for babus and some of thats gonna be absorbed so they might be a bit chungus, also storing food for waiting out lack of food with babus and males would need extra food to keep energy up for fights they get into with other males

patent spade
#

I will never understand why ppl are making suggestions to mechanics they havent even tried yet.

@peak wedge needing extra food because having to fight other males seems unnecessary. why not just have both equal in everything with skin differences and be done with it

peak wedge
#

@patent spadeIt was a suggestion of how to fix the problem with one being taller or bigger then the other. If your moving around alot and spending a lot of energy fighting, your going to need more food. Again, it was how to fix the problem of people flocking to one gender because of stats, not a exact thing that im saying this is definitely why, just that it could be a reason why to explain the balance

patent spade
#

but why when they could just have the dinos be the same size? we dont know the full extent of sexual dimorphism, for all we know the female para might not have been full grown

peak wedge
#

It wasnt, im not saying i know in any way i know for certain what will happen, it probs will be same size, many people including me have suggested height dimorphism, but because that would change weight and therefore health, people have suggested the smaller one moves quicker, but that would upset the balence of allo being faster then giga and therefore can survive, so i suggested the weight be the same by making one bigger and one taller

patent spade
#

having one bigger than the others would still be somewhat of an issue if they have a larger area for players to hit I would think. we will have to wait and see what hell the devs have prepared for us XD

peak wedge
#

Yea, peeps suggest on things not out yet btw so there doesnt have to be a update after its out that changes it

patent spade
#

it's always funny seeing ppl make suggestions on mechanics that arent in the game yet lol

#

like god damn let's see what the devs have done first

peak wedge
#

For example if peeps suggested stats to a dino not out yet, they are more likely to be changed then stats suggested after

#

Probably dimorphism wont be changed after its out so people are suggesting now so their opinions will be thought about before release

#

Thats why peopls suggest before

#

People*

patent spade
#

idk it still seems pointless to me to want to make changes to something that they havent even tried out yet. you wouldnt tell a baker how they should make a cake, you would just let them do their thing

peak wedge
#

It may be pointless sometimes but your opinion is out there and if the devs read it they might consider it

patent spade
#

maybe. I would be interested to know how many suggestions they actually put in the game at some point. I'm off to bed o/

peak wedge
#

Same

stray citrus
#

The person that thumbed down my suggestion clearly safelogs to get rid of a bleed or broken leg 🤣

last heath
#

what even is the suggestion tho?

#

oh

#

ok got it

stray citrus
#

Preventing safelogging when bleeding/broken leg

blazing charm
#

While logging off to escape danger/combat is a shitty thing to happen. Flat out preventing it isn't the way to go.

#

Have you considered simply extending the timer?

last heath
#

meh, mid fight? yeah, but imagine needing to leave cuz real life but you bleeding

blazing charm
#

^

#

That's my main concern.

last heath
#

a 60 seconds delay is normally enough

#

noone is logging mid fight if they have to stay still for 1 minute

indigo sun
#

I actually dont do that

#

But ynnow feel free to make accusations

valid zephyr
#

Imagine having to wait 45 mins for your para to heal, but you have to go right now.

indigo sun
#

Its just a bad idea

valid zephyr
#

People have lives and often have to leave.

#

hell 60 seconds can feel like an eternity if something important comes up

stray citrus
#

60 seconds still feels like an eternity if something doesn't come up

indigo sun
#

If you cant kill what youre trying to kill in more than a minute while theyre literally sitting still unable to bite you, thats not the other person's problem

stray citrus
#

I never even said I did that

last heath
#

hell, shouldnt be hunting something you cant kill under 60 seconds

valid zephyr
#

though the current logging system isn't perfect, it's a good compromise

indigo sun
#

Also yes, people have lives and being unable to safe log when damaged would have people losing dinosaurs unneccessarily because they cant log out safely after they've just gotten into a fight and need to go to do something

civic sky
#

@blazing charm I’m very late, but I love your anky suggestion and that document. Very well thought out. 👌

blazing charm
#

👌 Thank you kindly, better late than never.

civic sky
#

Tis is true 👉👉

thorn wagon
#

Another unable to log after taking damage suggestion to which I remind people of the people who will troll as galli or dryo; or in the case of this suggestion dilo or Utah, to keep that timer resetting

lilac swallow
#

I cant stop thinking that the guys who suggest this are all kids that has no responsabilities beyond going to class in the morning

thorn wagon
#

I still remember the first one I saw where the guy was either trolling or just seriously could not understand the problems

#

Lemme paint a scenario tho, you’re a trike and after ~6 hours of growing you get jumped by a giga, you manage to kill it but now you have to heal all that bleed. If you don’t have time to sit there and heal all that bleed before going then there goes 6 hours of your life because 99% of the time that unmanned trike ain’t living to heal the bleed and log naturally

#

Hell, that’s why they made it so bleed can’t kill you if you’re resting; because even if you managed to win you still had to worry about dying to bleed

lilac swallow
#

Kamikaze dilo groups that whole purpose was to make you bleed out even if the group died sucked

thorn wagon
#

But yes Perfidy I agree, all 8 of these people who thumbed down you suggestion 100% combat log and don’t have actual valid reasonings behind their choice and opinion

paper oriole
#

Why do people keep making that griefable af suggestion lmao

#

Also AI shouldn't do "meh damage that you can easily outplay" it should be an actual challenge to hunt

last heath
#

@valid zephyr this would be Sweet for a troodon strain, either tisso or neuro

#

But for normal? Eeeeeh... Not so sure

valid zephyr
#

I know it's not realistic at all, but I do feel it plays on the JP troodon.

last heath
#

Did you see Mine and nyars troodon nest suggestion?

valid zephyr
#

and fits into the horror theme

#

I never saw that one

high hemlock
#

Wait nyar made one?

valid zephyr
#

nyar just mentioned it as well

last heath
#

nyar helped me make a suggestion on venom and nesting

#

for the troodon

#

give it a look

#

its legit stolen inspired by the jp one

high hemlock
#

I’ve been looked

#

You monkey

last heath
#

im talking to jenkens

high hemlock
#

Oh..

faint crescent
#

I like the suggestion overall but I still don't like the part where they take stats of their host

#

Other than that I think it's pretty interesting

last heath
#

@valid zephyr arent hatchling incapable of eating from non-nest things? wouldnt it just be left alone and then starve?

faint crescent
#

fair

high hemlock
#

Maybe troodon feeds on the body

#

And decides when to leave

faint crescent
#

mby give it enough food for it to grow to juvi or something

high hemlock
#

^

valid zephyr
#

adult troodon would have to follow at a distance and wait for its hatchling

high hemlock
#

Ohh

valid zephyr
#

then look after it

last heath
#

wouldnt players of small dinos just yeet themselves off clifs?

faint crescent
#

yes

high hemlock
#

Yea because troodon wants to party and shit so it has the rex babysit

last heath
#

they are fucked anyway

faint crescent
#

that's what I was saying earlier

#

you can't stop people from just jumping off cliffs

high hemlock
#

I mean you still get food

valid zephyr
#

The taking traits from the host thing is an incentive for choosing different hosts.

You pick dryo it's super easy, but the young is actually weaker than default troodon. But it can burrow.

You by utter magic and bullshit bring down a spino, then the result is a much more powerful/larger troodon, which can fish, swim fast, and has a slight sail.

high hemlock
#

Damn

last heath
#

this smells of troodon strain

valid zephyr
#

Also the young hatching wouldn't kill the host, just heavily injure it.

#

so they wouldn't suicide

last heath
#

wouldnt small dinos die?

faint crescent
#

why would you want to give your offspring such a advantage over you tho

high hemlock
#

Yea and then momma troodon can finish it

last heath
#

if the host dies before hatching, what happens?

faint crescent
#

I'd say the child dies

high hemlock
#

Yea

faint crescent
#

cold body can't incubate

valid zephyr
#

dryo/austro/hippy would probs die.

#

if the host dies it probs kills the troodon

faint crescent
#

so these will all just yeet themselves off cliffs

last heath
#

then wouldnt hosts attempt suicide?

faint crescent
#

I mean

high hemlock
#

Well what if a cliff isn’t nearby

#

Like there isn’t a cliff every 5 feet

faint crescent
#

tbh if I get "impregnated" by a fucking troodon

paper oriole
#

Can always drown or snackrifice

faint crescent
#

I'm looking for a cliff

valid zephyr
#

a rex wouldn't suicide.

10% rex, 90% troodon is still easy snack to a rex

paper oriole
#

Lots of ways to die

last heath
#

small dinos might then attack the troodon in a kamikaze attack

faint crescent
#

@high hemlock then I shall drown myself

last heath
#

they are dead anyway

faint crescent
#

if not in water then in the blood of my enemies

high hemlock
#

Y’all are looking for 50 ways to die

valid zephyr
#

also paralysing a rex would be basically impossable. basically trying to kill a rex with a dryo

last heath
#

yeah, I feel this would fit the Tissoplastic perfectly

faint crescent
#

^

last heath
#

tissoplastic meaning plastic/moldable tissue

paper oriole
#

I'd say if the host dies the hatchling wont die unless the host is eaten at all

faint crescent
#

if it's on a strain

last heath
#

so it changing depending on host is pretty nice

paper oriole
#

If the host is fed on at all the hatchling dies

faint crescent
#

it's actually a amazing trait for them to have

high hemlock
#

Regular troodon could do this without the stat change tho

faint crescent
#

I'd say normal troodons lay their eggs in animals they kill for that purpose

last heath
#

check my suggestion

faint crescent
#

and then the tisso troodon just straight up does it with alive things

last heath
#

whos said that?

high hemlock
#

Zubu I’m going to ban you boy

faint crescent
valid zephyr
#

The stat change is basically there as an incentive to get nested.

#

Means you can pick targets on a risk/reward

#

you pick something easy, you get little benefit.

you go for a challenge the reward is massive.

last heath
#

again, hatchlings cant eat things that arent a nest, would make small dinos commit either suicide or attacking the troodons, which would be forced to kill it and its eggs

valid zephyr
#

Also not sure if it would work with seamless growth, but would be interesting to see if you could make it go 10% from troodon to another dino.

#

I mentioned the host gets stunned for a bit. The hatchling gets out and hides.

parent collects later and has to protect it.

barren zephyr
#

Tbh if you let the carrier just go around what prevents them of making sure your brood goes down with them

valid zephyr
#

and feed it.

#

Why would the carrier suicide? The hatching wouldn't kill them.

last heath
#

the small ones would

valid zephyr
#

After it hatches, the carrier can run off and heal.

barren zephyr
#

I mean

#

Its still a pretty big hole

last heath
#

to me its more of a strain thing, too out there for the normal troodon

valid zephyr
#

(If you don't like someone, nest them from a taco)

barren zephyr
#

And tbh most of the time you couldnt even bring down something big

valid zephyr
#

Yeah I agree it is a bit far out there, but I based it on the JP troodons, just more extreme.

barren zephyr
#

Maaybe utah sized but utah will run away

faint crescent
#

I think the Idea is AMAZING for a tisso troodon

valid zephyr
#

That's the risk reward thing. The more difficult prey, the bigger the payout.

last heath
#

i suggested legit the thing from jp, yours is perfect for tisso

slow stream
#

anything below utah size is likely just fucked

barren zephyr
#

I mean we did base it on JP as well

paper oriole
#

Couldnt troodons just have friends grow dryos and other dinos to sacrifice themselves, friends with rexes and whatnot just letting it happen, i mean that'd totally be a thing people would do

faint crescent
#

but having a normal dinosaur implant it's eggs into a living thing

barren zephyr
#

also that

#

Like have an alt

faint crescent
#

just kinda doesn't fit imo

barren zephyr
#

have rex on it

#

nest your brood in it

#

have super op brood

#

repeat

valid zephyr
#

I do agree it suits tisso or neuro more maybe. But those can't nest as far as we know

barren zephyr
#

would be easy to exploit

paper oriole
#

Like "hey bro hop on your giga i wanna get troodon baby buff"

valid zephyr
#

nuero looks like xenomorphs from alien.

barren zephyr
#

like legit all you need is an alt or friend with apex

#

and you can get your brood free buffs

valid zephyr
#

oof that's true. EU-1 would be hell with the mixpackers

paper oriole
#

Massive swarm of spino buffed troodons imagine that

#

Horror

valid zephyr
#

Though troodon rex still wouldn't exactly be hard to kill. it's probs smaller than a utah still.

last heath
#

too exploitable, i think. also way too off from what a ''normal'' dino would be able to do

#

perfect for tisso tho

#

even fits the name

barren zephyr
#

Yea

valid zephyr
#

Yeah as I said it's a pretty extreme idea.

#

strains don't nest or grow though

#

unless that would be an exception

last heath
#

as far as we know :)

barren zephyr
#

But for normal troodon

#

it would be really exploitable imo

thorny idol
#

@valid zephyr i think this nesting idea is good, but there are lots of problems of course. You could instead allow troodons to nest in dinos that have already been killed. It’s not as horrifyingly fun as nesting in them while they are still living, but at least the body wont jump off a cliff. Idk about the buff thing though, or how to keep it from being exploited

peak wedge
#

Maybe you can only nest in ai and theres a slight buff the bigger/harder to get it is

#

Also individual servers would put not to make alts for that or team for that in their rules

#

So if you see a troodon nest in a rex and theres only 1 or 2 troodons you know somethings up

wintry cipher
#

For balances sake i doubt troodon would be so varied and easilly abused. However: bigger body. More babies. More food. That's a free ticket to adult

#

And such will be hard to come by in the new game imo

paper oriole
#

wtf is that animation from lmao

vestal rune
#

sorry fluff but why the fuck would you use the fucking meme animations people keep posting?

blazing charm
#

Also, you realise animals like Rex and Spino use their tails for balance? They can't just whack the shit out of things like Anky or Stego.

thorny lynx
#

I meant by whacking smaller animals

#

But I guess that isn't possible, yeah...

blazing charm
#

That still doesn't change the fact that you're throwing around the thing that keeps you balanced, and why would you use a tail attack if you could just bite them, or claw or just step on them.

thorny lynx
#

But what if they are behind you? As of now, Dinosaurs cannot walk backwards or take a step to the side. Even if stepping backwards is not realistic, stepping to the side is.

blazing charm
#

...You, turn around?...

blazing charm
#

@torpid kindle They're referring to ingame, not real-life.

thorny lynx
#

Have you tried turning with a Rex?

#

You cannot get around his shitty turn no matter which speed you move.

blazing charm
#

Woah, you're telling me that...some dinosaurs have....

WEAKNESSES?!

thorny lynx
#

T-rex was a very agile animal with a long and flexible tail to keep him balanced. Rex is a close-combat geared dinosaur; he should be able to turn around and bite something coming up close behind him.

#

And not take 3 seconds to do it.

blazing charm
#

Okay, pretty sure that wasn't the case, but armchair paleontology aside. It could very well be the case for game-balance reasons that the Rex is a clumsy when turning.

thorny lynx
#

Rex has several weaknesses. He is slow, he has momentum, he has little stamina, he is very loud when moving around, he cannot regenerate stamina while trotting and standing, and God forbid you try to turn around and defend yourself, everything literally runs circles around you.

#

Yeah, bone break is OP, IF he can catch you.

slow stream
#

it's sad to see a bunch of utah or even one going up a rex's ass, so sad to the point I just feel bad for the rexes :/

thorny lynx
#

If Rex did not have bone break, he would be the most useless dinosaur in the game. BB is the only thing that makes Rex good. If bone break is indeed nerfed with the next update and if Rex did not have any changes to his mobility in a theoretical sense, then there would be no reason to use Rex over Giga or Spino.

#

Rex just can't defend himself.

blazing charm
#

Okay, that Raptor thing sounds like a mechanical problem, mostly with how weight is, lack of collision etc.

viral creek
#

What are we going on about now?

blazing charm
#

Second, you still have a super devastating weapon from the front. That's the point of it being so damn powerful, that you focus in one direction.

thorny lynx
#

You should not be able to ride a rex until he dies because he can't turn around fast enough to beat your ass. Even with the new turn mechanic, if Rex continues to turn at the rate he does, even marginally better, things will still assride him regardless.

viral creek
#

Rex is a rediculously powerful animal head on, and his weakness is struggling against skilled groups of smaller animals due to his lack of mobility. Rex actually has both noteable strengths, and weakesses which makes him one of the more balanced and interesting playables. Not sure why we would want to change it.

blazing charm
#

Oh, now I get it.

#

This is another case of "I can't think ahead of how the game COULD BE, so I'll just settle for how it currently is"

lilac swallow
#

I feel Rex strengths and weaknesses are both very strong

violet magnet
#

"without BB rex would be the most useless animal"

rex does how much damage per bite?

thorny lynx
#

1200, but it's actually 980 damage a second.

#

Giga gets 750 damage a second.

viral creek
#

I imagine rex's new turn will still be pretty slow, but I highly doubt it will be slow enough to where a utah can ride it's butt and kill it.

blazing charm
#

Okay, the whole point of locational damage, which is SUPPOSED to fix this problem, is that ass-risding isn't an effective strategy, therefore you shouldn't have to worry AS MUCH about turning around because your attacker won't be dealing as much damage if they were going for the neck.

lilac swallow
#

Same gulp

thorny lynx
#

Still, even if Rex can't turn around, it'll still prolong the inevitable.

copper geode
#

Fluff, alt turn is already meant to fix ass riding

viral creek
#

It...can turn around.

copper geode
#

And why wouldn’t a rex be able to turn around?

thorny lynx
#

Rex's alt turn isn't any better than its regular turn.

copper geode
#

Is it’s leg broken?

violet magnet
#

put ur butt against a wall

copper geode
#

Is it’s leg broken?

#

Because it can still turn around to defend itself well

blazing charm
#

Okay, i'm just gonna exit out since this is just going round and round with the current balance.

thorny lynx
#

And as he does so, most dinosaurs run circles around him.

viral creek
#

Rex alt isn't faster than it's walk turn, but it has a smaller turning circle so it already helps.

lilac swallow
#

Are we forgeting trike turn?

thorny lynx
#

All of rex's turn rates are the same with the exception of run and sprint turn.

#

Trike has amazing run turn.

lilac swallow
#

Run

thorny lynx
#

You can bamboozle shit with it.

lilac swallow
#

Not alt turn to defend itself

blazing charm
#

Wait a fucking minute, this just hit me like a ton of bricks.

#

Rex is slow

#

Excuse me what.

paper oriole
#

lmfao

#

want slow look at trike

mental sleet
#

Uh oh

copper geode
#

Rex slow

#

He said slow

#

:3

lilac swallow
#

Aside from dmg the other strong point in Rex is its speed

viral creek
#

Rex's regular run speed is mediocre, but not slow.

latent cave
#

Alberto run turn van fuck up a trike though

last heath
#

rex is a fast boi with asthma, as it should be

copper geode
#

It’s like on the high end of mediocrity

lilac swallow
#

Im actually fine with Rex speed considering its stamina and its shitty run turn, but thats not slow

copper geode
#

Yeah

latent cave
#

Alberto would be able to solo a rex easy if rex could not glitch its bite to bite behind

#

Same goes for most things actuly

latent cave
#

Dondi, is birthday todays, please make awesome Austroraptor, like sharp turn speedy killa boi, also can't wait for pouncing and latching. Also I think Austroraptor would swim alot like a bird, just floating on top paddling its legs underwater, and diving like a torpedo to catch fish

latent cave
#

Utah = Pather (strong, bulky ambush predator who sneaks up before grappling its prey, wrestling it down and killing it)
Austro = Cheetah (Fast fragile hunters who avoid large prey that could injure them unlesa in groups)

blazing charm
#

Austro as a Cheetah
I never thought I would ever hear those cursed words spoken agagin.

night mountain
#

I mean Utah already kills austro

#

Literally everything kills austro except like oro and taco

#

Even Ava does iirc

latent cave
#

Austroraptor that is currently ingame is fucked up, its like a ballon, its weighs less them its size should be, a babu utah half the size weights about as much

#

Irl austro are basicly just as tall as utahs but are less bulky and have longer legs, rhe isle, they are like half size, and weight half the size they look

vestal rune
#

I just want austro to be a fishing otter

latent cave
#

Just less bulky

vestal rune
#

well utah ingame isn't the real utah

blazing charm
#

Yeah, It's Novaraptor now.

vestal rune
#

wait that's confirmed?

blazing charm
#

Well, not officially but

#

come on

#

Look at them.

vestal rune
#

ye fair enough

blazing charm
#

Also @paper oriole I absolutely LOVE that shoulder check idea.

vestal rune
#

I'd be surprised if it doesn't end up being novaraptor, since it's literally a convenient already made up dromeosaur in lore

paper oriole
#

;D

#

i want to smash a pouncing utah against a tree

blazing charm
#

Novaraptor files have been spotted on stream
Novraptor skin was teased
Utah has been said to be renamed countless times.

#

It's super obvious.

#

But like, I genuinely wanna add that to my Para thing, problem is I'm not sure how I'd demonstrate it, if you know what I mean.

vestal rune
#

I think the idea is pretty simple to understand

blazing charm
#

Eh, i'm a sucker for making visauls.

paper oriole
#

could just speed up footage of a para alt turning to make it look like he's shoving sideways idk lol

blazing charm
#

Probably wouldn't need to, point is i'm mad I never thought of it myself

latent cave
#

If they had realistic austro and utah they would still have their own niechs, utah would be good in jungle where it can sneak up on to pray, ponce and wrestle them down, well austro would be better by the water and open areas

blazing charm
#

But, that's what I love about the suggestions channel-Oh boy.

#

Okay, first off.

#

If we had "realistic" Austro, it would probably be a super unfun, easily killable creature to play as. It was a fisher boi, which is all fine and dandy until you realise apart from that, and taking on things around its own size. That's all it's gonna do.

#

Granted, I did an Austro suggestion way back in the day myself, kinda made it out to be a Penguinn in the water, sort of a...I guess coyote, on land?

#

Point is, unless you have a group to back you up, you're regulared to Taco and Oro hunting.

#

Even then, the pounce wouldn't be as effective since you're not quite as heavy as the likes of Utah, plus those toe-claws aren't anywhere near as formidabble.

last heath
#

keep in mind the new smalls

blazing charm
#

Of course, of course.

latent cave
#

Austroraptor is only 100kg less then utah, in game austro is half rhe weight of an austro well utah is almost twice a utahs weight, and in saying that, I dont want utah be weigh less, i want austro to to improved so that the strength is proportionally simular to the size diffence irl, basicly if utah is 1000 austro should be like 850

#

Also on the sholder tackle thing, i think all dino colission should do damage based on weight/size

blazing charm
#

You do realise Weight probably isn't going to matter post recode? @latent cave

#

The weight system is being thrown out, as far as we know anyway.

paper oriole
#

well it will deal collision damage as trample for some situations

#

i hope we can use the environment to smash people against trees and rocks with it too, the check would just be an extra push

latent cave
#

@blazing charm you brought up the current states of austro being a an easily killable dino with out any weight, after i mentioned what they should be like, i was trying to explain that the current austro is not right in the current system, and that after recode that should not be an issue anymore

blazing charm
#

Well, nothing is going to be changed in the current system, so why even bring it up?

latent cave
#

When i was saying what they should be like, before you mentioned what they are like now, i was talking about what they should be like after recode, mentioning niech for after recode when there are different biomes

blazing charm
#

I...what?

latent cave
#

30 min ago what you said on austro was based on their current state, being killable by all but oro and taco cause they weigh next to nothing

pseudo falcon
#

my brain after reading that

latent cave
#

If they were do e right they would habe weiges like 850, but after recode that dont be an issue and juvi and velo and stuff will not be an issue to them

#

Though velo do get one hit by them curently

#

So they can kill them but its unlikly

#

But yes most fresh juvi weight more then austro atm

blazing charm
#

My point of Austro being pathetically easy to kill was on the basis of you wanting a "realistic" Austro. What I am trying to get at, is if you want Austro you need to be prepared to make some creative liberties, unless you're fine with a creature is only able to catch fish, kill tiny creatures and scavenge.

#

Because weight isn't going to help you, and again Austro's weaponry aren't as formidabble as you think they are, plus now that I think about it. Not even sure where you got the cheetah thing from.

latent cave
#

@blazing charm once again, i dont want utah to be weaker, its curently twice as heavly as real Utah, i want austro be have proportionate strength equal to real life, meaning not the same as real life but scaled up the same amound as utah is

blazing charm
#

I never said anything about Utah being weaker.

latent cave
#

So if you make utah 180% stronger make austro 180% strong then real life instead of 50% weaker

blazing charm
#

Okay, remember. Our Raptor isn't a Utahraptor, it's a fictional species.

#

You need to take that into account, our Raptor is capable of doing things a real animal, cannot.

latent cave
#

You know what proportionately means right? Like a babys head is proportionaly bigger but still objectivly smaller then an adults

blazing charm
#

What are you on about now?

gusty gyro
#

so..

#

you're saying you want an astro buff?

latent cave
#

I said realistic by making its proportionately as stong as a real austro is to a real utah, with the in game utah, but you seem to not understand what that means, i was starting to think you dont understant the wprd

#

But... currently even just making austro the same as irl austro would make it 200% better then the current in game austro

valid zephyr
#

Yeah I may think it's being a dick when people mass kill juvies for fun, but making rules against it is stupid.

Play unofficials if you want that.

blazing charm
#

@quartz remnant I'm going to assume you died as a Juvenile.

paper oriole
#

lmao if you couldnt kill juvies the apex population would explode even more

quartz remnant
#

i died as a fresh spawn

paper oriole
#

gotta have our baby rex killing heroes

latent cave
#

... i think your in the wrong channal...

quartz remnant
#

i don't have a problem dying as a juvie, just not as a fresh spawn

paper oriole
#

no he's talking about his awful no-kill juvie suggestion

#

there is a rule against beach spawns isnt there

valid zephyr
#

We already have no spawnkilling rules.

paper oriole
#

rule against spawnkilling

valid zephyr
#

People ignore it.

#

I see you play EU-1 as well.

paper oriole
#

what you suggested was a rule against killing juvies

quartz remnant
#

yeah but there not enforced admins never on to police it

latent cave
#

But juvi are harra food

valid zephyr
#

juvies are fair food. I'm not gonna starve myself for one.

paper oriole
#

if admins aren't on to prevent it, what would be the point of adding a new rule dondiThink

quartz remnant
#

time you get there you get the same lame excuses can't get there name coz they run off

#

they need to be actively in game

gusty gyro
#

@quartz remnant most of the admins are on holidays

quartz remnant
#

all you get is that pointless message on your screen

gusty gyro
#

don't expect them to be in-game 24/7

quartz remnant
#

there is plenty of them now

gusty gyro
#

doesn't mean they're going to be in the game

blazing charm
#

@latent cave the current ingame Austro is the result of shitty balanacing choices, I will admit that. But you cannot deny that our FICTIONAL Raptor is going to cause Austroraptor alot of trouble, sure it can fish that's all well and good but the terrestial hunting is a seriously problem when you have small toe-claws, from what I understand a relatively weak bite and pathetic fore-arms. It needs alot more than just stats to help it.

If I had to try and think of a way to give Austro a helping hand in regards to the terrestial hunting. I'd say allow it to pounce small animals around its own size/weight, just like the current Raptor will be able to, but anything bigger would be sort of a hit & run slash, so a pack could encorporate could slowly widdle something like Diablo down.

#

Like, that's me stretching it there.

quartz remnant
#

then why be an admin

valid zephyr
#

tbh I think austro should focus on things smaller than itself.

gusty gyro
#

so they can reinsure everything is in place

valid zephyr
#

while utah can take down larger animals in packs.

gusty gyro
#

like i said. Right now, i don't think the admins are on and playing

valid zephyr
#

austros jaws clearly do not look like they would be good at killing larger animals.

last heath
#

admins are not omnipresent. they are there to stop large bullshits going on, not minor stuff like killing a juvi

gusty gyro
#

that as well

quartz remnant
#

killing a fresh spawn is a rule break

gusty gyro
#

what do you lose with that

quartz remnant
#

what part of that don't you understand

gusty gyro
#

nothing, just another location

last heath
#

yes, but mods are not gonna patrol the entire map non stop to see every juvi at all time

#

its just not possible

blazing charm
#

@valid zephyr Oh of course, Austro is a small-game hunter. Like I said I am just trying to give Austro some good ol' 🎊 Creative Liberties 🎊

Don't get me wrong, those claws are tiny, but after a good while of just having an Austro slam into you and do a bit of stabby stabby bitey bitey and then jump off. It'd start getting to you.

#

Basically, Austro is all about hit & run.

quartz remnant
#

everything is possible

gusty gyro
#

not really my dude

quartz remnant
#

yep

last heath
#

how many mods do you think would be needed?!

quartz remnant
#

there is enough

barren zephyr
#

imagine people having lives

gusty gyro
#

why don't you become a mod and make sure to go around the map to make sure no one is killing a juvie

last heath
#

there really isnt

#

they arent machines

valid zephyr
#

I mean I partially think that it should be much worse than things larger than itself to further differentiate it from utah.

quartz remnant
#

but doesn't matter after remake they won't be needed

last heath
#

hopefully

#

aside from hackers and shit

gusty gyro
#

exploits

blazing charm
#

@valid zephyr Again, I already said that it's not like Utah/Nova's pounce and grapple.

#

that's pretty different, don't you think?

valid zephyr
#

true.

blazing charm
#

Honestly, Austro sounds really good at just jumping at stragglers, distracting them long enough to either get left behind, or get lost.

valid zephyr
#

maybe utah should stay scaly and if austro gets redone it keeps full feathers? In order to visually make them very different.

latent cave
#

Idc if austro is weaker, i just want it to be same hight but long legs, and faster then utah that is game now, though it should be 84% as strong as a utah

valid zephyr
#

That's a very exact percentage.

blazing charm
#

An, oddly specific one too.

last heath
#

dont use percentages, we have no clue what the fuck they mean

blazing charm
#

Y'know, you could just make a shittier Utah/Nova that's "muh faster" OOOOOR, you could have a creature that has its own survival strategies, strengths and weaknesses.

#

Although, speed is something that'd need to be considered.

last heath
#

fisher
boi

blazing charm
#

I'd honestly say the speed should proooably be slightly faster than Nova-

#

We're talking in regards to terrestial interaction

#

but yes, the fishing is a big part of it.

last heath
#

oh

gusty gyro
#

@quartz remnant what a troll

#

Skynet Hunting Down The RemakeToday at 4:19 PM
New Rule: No killing juvies unless its a juvie vs Juvie

quartz remnant
#

how am i a troll you loser

paper oriole
#

lmao

quartz remnant
#

come to think about it, you might be the loser that killed my fresh spawn as it was an Allo after all

gusty gyro
#

good manners you have there haha

blazing charm
#

Dude, you died. It sucks when it happens but you just gotta pick yourself back up and move on.

#

Making a scene and being a dick isn't going to change anything.

gusty gyro
#

if there's a juvie rules that doesn't allow you to kill them

quartz remnant
#

i did, but this loser tagged me

gusty gyro
#

"but this loser tagged me"
we talked about this a few minutes ago.

blazing charm
#

It's suggestion discussion, people tag each other to specify what suggestion they're talking about, granted the way they went about it is questionable at best.

#

But honestly, if you two are just gonna continue this and derail the channel, i'm just gonna tag a mod.

brittle ivy
#

If you have to resort to calling each other names, you don't need to be in this discord. Am I clear?

quartz remnant
#

i know i shouldn't have responded as i be steeping myself to this losers level of some sort of mental illness

gusty gyro
#

woah woah

#

we can talk about this in dms

#

no need to start some drama.

quartz remnant
#

you started it loser

paper oriole
#

imagine making a scene over dying as a fresh spawn

gusty gyro
#

^

paper oriole
#

just respawn it's like what 10 seconds

#

to go into menu and click spawn

brittle ivy
#

That's enough, let's move on now

empty dove
#

@quartz remnant dude... do you want a survival horror game, or a grow easy then fight game. Growing as juvy is already boring. No need to make it more boring

gusty gyro
#

just don't argue with him

#

move on

brittle ivy
#

I requested everyone move on, would you like to be kicked for continuing after moderator warning?

blazing charm
#

So uh, anyone interested in continuing that Austro talk from before?

gusty gyro
#

yea

empty dove
#

Yes

blazing charm
#

Alright, where were we?

gusty gyro
#

y'all were talking about survival strategies/abilities for the astro

#

one is obviously fishing and with a pounce that could work as defense

blazing charm
#

Like, Austro can and should totally be able to pin smaller creatures. Things around its size like Dryo should have a chance to buck or kick the Austro off.

#

And of course anything bigger gets the...

#

Hrm, what would be a good name for it?

gusty gyro
#

normal nova/utah pounce?

empty dove
#

I think right now, Austro is meant as a scavenger, with recode and fishing, it can be a small fisher that runs when threatened. Maybe not even have a pounce like Utah’s but something more like... pin down small dinos

gusty gyro
#

if it gets added to the recode it should be able to defense himself against a utah

#

and at the very least a trodon too

blazing charm
#

Nah nah.

empty dove
#

Not really

blazing charm
#

It's not like Austro clings like Utah/Nova.

empty dove
#

Maybe just more Stam

blazing charm
#

What I am imagining is a quick leap on, a quick scratch before quickly leaping off.

#

Wheras Utah can just cling on and do more slashing and biting.

empty dove
#

Good idea

gusty gyro
#

i agree

blazing charm
#

Basically Austro's thing is kinda like a drop kick, good for knocking small stuff over, and widdling down larger animals. (Largest thing I see Austro going up against is a Diablo or Pachy, and those are the absolute most dangerous.)

latent cave
#

Making the Austro the size of a utah does not mean it will have the same niche, and anatomically Austro wpuld be faster and better long distence runners, utah were likly short range ambush predator however who gets close then mives in fast bursts

gusty gyro
#

should the astro be able to live after a bite from a carno or?

blazing charm
#

Eeehh-

#

Also no one said anything about making Austro bigger, why do you keep bringing it up.

#

If you want to say you want Austro to be bigger, just say it.

#

Stop trying to subltly plant the idea into the conversation.

gusty gyro
#

i say astro should be able to live after 1 or 2 bites from a utah

latent cave
#

Austroraptor was same height basicly but has longer legs and less bulk, it should be faster but not a fighter, eating fish, gore and smaller things like juvi, and not have to bite an ava a billion times to kill it

#

@gusty gyro same

gusty gyro
#

back then an astro could take a bite from a utah

#

though utah was faster & better

#

only thing astro could hold on onto it's own was ava's, velos & other astros

blazing charm
#

it should be faster but not a fighter

and earlier in the chat.

though it should be 84% as strong as a utah

latent cave
#

Austroraptor would have been faster then utah, expecialy over long distances

#

Austroraptor weight 84% as much as utah if you round up to nearste 1

#

Still less then ava

blazing charm
#

Weight 👏 isn't 👏 going 👏 to 👏 matter.

Weight is probably just going to be used for trample damage and food capacity. If you want something to be stronger you'd have to actually increase its health amount, and when you do that you need to consider the effect thats going to have on other playables, specifically other small predators.

gusty gyro
#

the more weight you have the more trample dmg you're going to receive

mental sleet
#

give ?

gusty gyro
#

yea give lol

torn thistle
vestal rune
#

fairly sure isle's utah is meant to bea round the size of the real utah though

#

in terms of height and length anyway

blazing charm
#

@torn thistle I've literally been saying that this entire time.

latent cave
#

@blazing charm i was refering to irl weight, austro is 84% in game its 25%, i know there is no weight but irl weight is a good way to base power of animals irl

gusty gyro
#

why do you want astro's irl weight in the game

blazing charm
#

🤦‍♀️

gusty gyro
#

is a "fictional game"

blazing charm
#

Okay, let's try this again.

#

Weight, isn't going to affect combat in this game anymore.

gusty gyro
#

i'm going to get my tea

blazing charm
#

So, therefore increasing the weight of Austro isn't going to do squat in the future.

vestal rune
#

also, even if weight was still affecting combat, weight is a COMBAT stat not a REALISM stat

#

that's what I always annoyed by when people are like "Why does dinosaur weigh this much? it weighed this much in real life"

#

what it weighed doesn't matter as the weight isn't like a lorebuilding stat it's a combat stat

gusty gyro
#

i'm so glad we aren't discussing about the juvenile utah

#

now that'd piss me off a lot lol

latent cave
#

@gusty gyro dont wants its irl weight, i want it to be proportionate, so if you scale utah 200% scale austo 200%

blazing charm
#

Cool, now Austro is heavier and does nothing extra, good job! 😄

#

You did it, you saved Austroraptor.

gusty gyro
#

shall we keep continuing about the astro's abilities or we're going to keep going with it's weight?

latent cave
#

... you really are an idiot, you do t really understand what i am saying at all, weight is not immportant its the disparity in size and power

blazing charm
#

Then why even bring up the weight at all?!

gusty gyro
#

smh

brittle ivy
#

@latent cave Call anyone an idiot again and I'll kindly escort you out of this discord.

#

It's all well and good to have a healthy debate, and somewhere down the line discussion will find itself in tangents. Never is calling someone a name a productive use of your time or necessary here.

gusty gyro
#

Moving on

#

astro should definitely be able to live from a utahs bite

compact coyote
#

austro shouldnt be a pushover to utah but at the same time if austro is too strong then that aint good either

last heath
#

@barren zephyr
what do you mean the ''carnis got it''?

#

they didnt get anything that ''gives them spikes''

lament thorn
#

he wants hyper herbis

last heath
#

''giving spinkes'' and being a fucking hyper are quite far apart

#

just saying

lament thorn
#

he knows he will get jumped for saying hyper

blazing charm
#

@barren zephyr 1. if you're referring to strains, it's been said that they aren't officially going to happen, atleast not until we're past 1.0.

  1. Strain Herbivores would be used to actively hunt down other creatures/players which goes against what a Herbivore should be doing.

  2. Same applies to Elders, i'm someone who quite likes the ideas of Elders but they should be more focused around being defensive, or being able to support groups of their own species.

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No, you said "bigger with spikes."

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Being a herd leader can imply plenty of other things.

last heath
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dev?

blazing charm
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Why would players follow around an AI leader?

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They'd want to go explore with their own free-will.

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Not mindlessly follow around what boils down to a DMNPC that's a dinosaur.

last heath
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please, make a more detailed explanation as to what you are trying to suggest

blazing charm
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You missed my point, while extra protection is always a plus. People wouldn't want to HAVE to rely on a giant protector.

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That's such a crutch.

latent cave
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I reference real world weight, as it is a good indicator of a strength in most animals relitive to size, since austro is basicly the same size as a utah, and in game weight when refering to the current system as a relitive power level

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That is why I reference weight, as there is not currently a disclosed system to replace it i can refer to

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All we have is "thats not going to be a thing anymore"

thorny lynx
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Why did everyone squint at me pointing out Rex has triangles for a throat?

blazing charm
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Because it's such a nitpick.

thorny lynx
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Is it really, this time?

blazing charm
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Mr. Danial, I understand barely any of that.

last heath
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I think he's saying that the 'herd leader' can give out commands @blazing charm

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ok, danial

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so what you are saying is herbs can grow into some sort of comander?

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that have slight buffs and visual diferences?

blazing charm
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Okay, and once again you've missed the point that people might not want to actually rely on a crutch that is a protector dinosaur, herbivores should be able to hold their own in certain situations, with certain strategies.

last heath
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???

blazing charm
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They should not have to rely on a group leader.

latent cave
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In simple terms austro should be the same height but with longer legs and less bulk have like 84% of a utahs health, but have a have a weaker bite, making it harder to leverage its weight to take down simular sized targets, however it should be faster with more stam making it a better long distence runner like in real life, since the ingame version is feathered but utah is not i think it should turn sharper and stop quicker then utah, its niech would be more so hunting smaller or weaker same size prey, well utah go after larger prey, austro wpuld also be better swimmers making them a more divirse hunting eating fish, and small animals compaired to just killing a large thing and eating that all day

lament thorn
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wrong chat

barren zephyr
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im not saying rely fine ill change suggestion add a stage where u can defend proberly

last heath
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please, make a long detailed explanation of what you are suggesting. small sentences are just confusing me.

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from what I got

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you want herbis to be able to grow into an stage where they get bigger and have better stats

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is that it?

barren zephyr
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yes

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sorry i dont know why i said group leader my brains off today

last heath
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ok, but how would it work?

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what about herbs made to run?

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if the buff is too small its worthless, if its too big it becomes overpowered

barren zephyr
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like a bit bigger bit stronger bit faster

last heath
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what is ''a bit''

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?

barren zephyr
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im not asking for an oversized maia

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like 2 feet

slow stream
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I think he's trying to say.. "Elders"

last heath
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i do think so, ye

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well, how would it work? how do you get it?

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what about animals that are made to run?

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wouldnt this fuck up balance?

latent cave
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What i really want to do is take down a utah or somthing as a compi, just have like 20 compies latched on

barren zephyr
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no only to types of herbis that have defensive systems and dont run away like maias trikes , stegos

last heath
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utah is around the size of a lion. compies are the size of chickens

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maia is an animal that runs away

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its not a fighter

barren zephyr
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fine not maia

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but u know what i mean

last heath
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ok, now, how would it happen?

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just grow into it?

barren zephyr
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yes, but it would take a decent amount of time

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or have to be coded by an admin like the spino

last heath
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welp, if its like the ''elder sistem'' that has been thrown around then maybe

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but dondi said he doesnt know at the moment

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so maybe

barren zephyr
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its like that but growth spurt

latent cave
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Utah are massive to compie so that alone is enough for a satisfying kill, 20 compis latching on should beable to kill it though i think, but i dont think compies could tale an allo or something

last heath
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wot?!

latent cave
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Thats why i chose utahs

last heath
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radiation from a nuclear attack would just irradiate things and cause cancer

latent cave
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Compies vs utah is like utahs vs rex

last heath
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lets say trike takes 6 hours to grow, how long till elder status?

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m8, compies would not be able to kill a mildly competent human, they arent gonna kill a utah

barren zephyr
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5 hours and 30 minutes

lament thorn
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you realise thats less time

barren zephyr
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for one growth

last heath
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so, in total, a trike would take 11 and a half hours to reach elder?

barren zephyr
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not juv til adult

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no 5 hours and 30 minutes from adult to elder

last heath
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so a total of 11 and a half hours total. from hatch to elder

latent cave
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@last heath we will provail with numbers

barren zephyr
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yes or u think more hours

last heath
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the day chickens kill a tiger than I'd believe you (this for kitsu)

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welp, depending on the buff it could work (this for danial)

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but thats on dondi to decide so, guess this is it (also danial)

latent cave
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Dude chickens are savage

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A lone roster can kill a human

last heath
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chickens are bigger than compies I think

barren zephyr
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roasters can bite your head off

lament thorn
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and thats a human

last heath
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m8, a human can crush a chicken to death with its hands

lament thorn
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most things can kill a human if they try hard enough

last heath
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...

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what?

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no no, thats bullshit

barren zephyr
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oml

last heath
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pay to win

barren zephyr
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nvm yea its bs

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Alittle support on the herbis, i mean whos with me.

latent cave
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When you have enough of something that is able to inflict any amount of damage at all, it means they can kill it

last heath
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ignoring animals fell fear and would rather not die yeah

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zerg rushing works if the thing rushing thinks like the zerg

latent cave
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50 compie vs utah, must see fight, compies could latch on to utah and drain stam well doing damage

last heath
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''Alittle support on the herbis, i mean whos with me.''
what do you mean? I didnt understand

lament thorn
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how many compies die?

latent cave
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Alot

lament thorn
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unless they are hive mind why would they do that?

last heath
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''hive mind''
there's the zerg

barren zephyr
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you know give them a stage they can get a decent buff not a whole new design like the hypos

last heath
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ah, ok, now I got it

latent cave
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Well depends on the compies, their statagy would basicly be to just have a latch on to utah drain stam, and then alternate compies latching on to recover stam well not letting urah recover

barren zephyr
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these poor creatures are killed 24/7 give em a little support

last heath
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@latent cave m8, a utah is probably at least 3-4 times faster than compies, it could literally step on them to kill them. or just run away

lament thorn
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I cant even imagine a compy latching onto a utah running at full speed

latent cave
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Not when he has 20 compies hanging off him

last heath
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bruh, utahs are 400-500 kgs

latent cave
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The compies dint chase the utah down they bait and ambush it

last heath
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a compy wouldnt weigh more than 2-3 killos

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it would add less than 20% weight on the utah

latent cave
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Let me dream! I want to see compies kill utah

last heath
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so utahs could kill rexes too?

latent cave
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If they go about it right

last heath
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actually, you do you boo. I'm out

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they probably couldnt even pierce deep enough to cause serious damage but ok

latent cave
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Thats why you rip chunks out if we are talking how they would fight irl

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In game i dont think skin being thick will be an issue

last heath
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they would not fight irl at all, cuz a few million years between the two I believe, and utahs would not fight something 16 times their weight

latent cave
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I know even if they were in same time theey still would not

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But you mentioned thick skin my point is its a game

last heath
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... probably will considering dondi said utah shouldnt even have a remote chance of killing a utah

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or something along those lines

civic carbon
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oo what have i stumbled upon creep