#general-feedback-discussion
1 messages · Page 520 of 1
You have to ambush them without being noticed and give them 2-3 bites then its your win
@tranquil kite same
Plus I feel like people kinda forget that an Omnivorous Deinocheirus is basically going to be the final nail in the coffin for Sucho

IT WOULD
Rexes running down gigas... wtf
Oh wow, Deinocheirus, it fishes, oh no, it invalidates sucho now, despite still being a herbivore. It's not like the thing would be predating on Sucho, it'd just be filling a similar niche
For someone who is adamant about squeezing Baryonyx in, an animal that would be in a very similar situation with the existence of sucho and spino, you seem to quick to jump the gun.
Deinocheirus does nothing to Sucho, it doesn't predate it, all it does is fish, other than that, they have no reason to ever interact
Especially when fish themselves aren't a requirement to fishers in general
So, what happens when a Suchomimus starts getting bullied by a Deinocheirus for competing with it's fish supply? Yes by all means Suchomimus should be able to hunt, but I thought the whole point of Suchomimus owning rivers and Spinosaurus owning the ocean is that the two didn't directly compete with each other in terms of fish.
I distinctly remember having a conversation with you where that was a point you brought up.
The key factor being that Spinosaurus would actually predate on sucho.
Deinocheirus wouldn't.
Doesn’t Deino croc invalidate sucho too then?
With the massive size of the map were getting, there's plenty room for similar playstyles to be pushed in.
There are plenty of rivers and other wet areas for two distinct animals whom happen to share a similar prey choice to coexist
Especially when said animals have two completely different diets when you look past the fishing aspect
Well, when you put it like that.
This isn't me weighing in on Deinocheirus's behalf, if were going to have a big slappy lad herbivore, give me theri instead, besides, I still despise the idea of omnivores to begin with.
But the whole 'it fishes so sucho is useless' excuse is vague, Spino fishes too, but it fishes differently from sucho, while also occupying a completely different environment in order to fish
I just felt like it was going to be a similar issue you brought up with the Spinosaurus
since Deino could easily kick the everloving shit out of Sucho if it wanted to, atleast imo
Oh sure, it could, very easily, has to catch it first though
But fish is something neither side needs in order to survive
least on Suchos end
both are also mobile land animals
If one kicks the other out, either wait for it to leave or move to a new part of the river
This is extremely uncomfortable, defending an animal, or class in general that I despise the idea of It'll never be perfect, but it can work
Just like bary and sucho can work
It ain't the most optimal setting, there are going to be flaws, but it can be done
What if Deinocheirus used a different or altered form of fishing?
Something that oculd create a skill-gap between it and Sucho?
So one's more of an oppertunist while the other is adept?
I mean they can just go after different fish in different areas
Don't think we'll have enough fish to force each fisher into a separate group
There's no need to spend that much money
there will be overlap, the biggest divergent point being sheer size of what each can handle
You could give Deinocheirus a movement based fishing style, much like spoon bills
It slowly walks through the water with its head low, sifting its jaws through the water
it'd be a nice change of pace from Sucho, whom seems to be very much a stationary fisher, or spino who full on dives into the water
Honestly, something like that could work.
In that suggestion, rex ambush lasting 25 seconds?? no
More like 7
A top tier, apex predator running at 40kmh for 25 seconds..yikes
yeah literally no one agreed with that guy
Rex is an ambush predator for a reason. That includes his base running speed and ambush speed.
@slender spindle Bro if you’re getting outrun by a rex as a full grown giga 100% of the time....maybe what’s to blame here is your skill not the game 😂. Because I have never gotten run down by a rex while I am a giga and I SEE a rex coming my way. The only time I get caught is when the rex catches me by surprise
^
You can literally outtrot a rex AND regen your stam back
And ambushing already takes like, 25% or more of their current stam - a rexes
Deinocheirus would be a pretty fun dino to have imo. Would be a good large omnivore.
Yes. Also another semi-aquatic! Dienosuchus and spinosaurids don't get to have all the fun.
I really love deinocheirus as a dinosaur, and he's the first dinosaur that would come to mind when I hear that omnivores are being added!
I just don't know how we would balance him.
If anything, suchos and deinos could eat different kind of seafood. Like think of a deino like a spoonbill, or even a flamingo, and sucho like a bear.
Like Nova said, deino can kind of wade around, and eat large amounts of smaller fish and crustaceans while sucho can pick out the bigger ones.
I mean, he's 6 tons and probably is nowhere near as a good a swimmer as Dieno or Spino (who will apparently also go into the oceans).
He's basically the apex terrestrial-wader fisher. Sucho should be faster and stay out it's way.
maybe deinocheirus could eat fish, but mainly eat plants (possibly water plants) because it's better for affinity or sth
it could swallow juvies whole like a pelican just saying
or takeover a nest and feast on the hatchlings
The way I could see it hypothetically divided.
Dienosuchus = Ambush Apex Predator, potentially found in all ecosystems and water sources
Sucho = Piscivore that can hunt small to mid tier animals, fluvial or inland environments
Dienocherius = Piscivore that will also subsist on horsetails and other aquatic vegetation, inland fluvial or lucustrine environments
Spinosaurus = Apex Piscivore that can occasionally hunt big game, coastal mangroves and ocean predator
Theri is lame boomer shit,
Real men prefer Deinocheirus
Imagine a giant turkey with knives attached to its fingers
coming at you menacingly
I mean, Theri could be be made to be more unique. If it was just trying to be the hadrosaur or sauropod of it's environment (which already had both) it would not need its huge claws. Plus it's weird anatomy.
There's no solid scientific proof of it but I could easily see Theri fill a type of giant ant-eater or ground sloth niche. It could be a cool herbivore-insectivore if they added giant termite or ants hills.
theri is also a herbi which isn't a wader dino
@slender spindle And what about the trike?
You want a rex to 4 shot a trike thats forced to fight since it's so slow and has no choice?
👏 n 👏 o
i would buff trike as well but i havent got around to doing so @valid flower
so please just take my suggestion has a comparison between rex and giga and not anything else as if this comes to life i believe everything else would get a little more
i would probably buff trikes damage to 500N instead of 360N
and remove the stam debuff
I mean it looks nice, only "flaw" for me imo is that it isnt adjusted towards a considerable post recode balance structure where weight doesn't go into the dmg calculation. But admittedly that would take a lot of time to set up and configure
Good for what it is
Actually, gigas ambush being the same speed as rexes is weird to me, imo make rexes ambush 44 kmph and last 6 seconds(technically 5 with acceleration) especially since you nerfed the stam and rex needs its ambush to properly present a menacing threat to more than just big dinos
Or even 42 would be ok
i know i would do it to the most updated i can't but i just don't how post recode stats work
42 is what i had originally but then i traded it off for a longer duration of not 10secs of ambush and not a 6secs
and the stam of rex i nerfd by 3 secs
Ah I didnt see that
Sorry
Gimme a sec...
Gigas ambush is staying at 8 seconds? I dont see mention of it
if i didn't mention it then yes it remains the same
Rexes being same speed and longer is weird, but interesting...
Sounds fine within the current systems, just I'd personally rather have a different giga altogether(due to it being an oppressive role in the ecosystem that a psuedo apex could more fairly place into.) But I like your suggestion. More well thought out than most 👌
thanks
i like it as if a rex is ambushing a giga in the open then it really comes down it if rex gives up or not and then 2secs really isnt alot so it makes rex want to be more stealthy to hunt a giga
i just think if a rex wants to hunt a giga it should be stealthy in order to catch it instead of just running or crouching towards it in the open
A big no for that trike, if trike is getting an increase in all stats it should NOT have that stam regen buff, absolutely not lol. Imagine a full grown trike with those stats being able to chase down your partially grown full adult rex, only cause its 27kmh now. Not bashing on you, but trikes are already op as fuck. They'll be even harder to kill when the recode comes out, I think their stats are fine where they're at. Hopefully my old suggestion about "trike should be a last case scenario for any carnivore apex to hunt" - simply because if you're gonna hunt a trike, you should fully expect to either get your ass fucked, or die. One gore from those horns in the right area can be absolutely fatal lol
In the neck? Likely fatal. Somewhere around the stomach? Likely fatal. Ribs? Likely fatal. Facetank and get a gore in the head? Fatal. Hunting a solo trike would require at least two skilled carnivore apex, one to distract and the other to make the hits. While the stat change would make them pretty much unstoppable, keep in mind that their stomp deals a shitton of physical damage as well as nasty bleed. Their gore does physical too, not as much, but still does that bleed. Either way, you'll end up with some serious injuries. And if you win the battle, remember that there's always something else watching and the probability that you'll get finished off from something like a dilo lol
Of course, I'm referring to my old suggestion ^
Surprisingly from what I remember, a lot of people gave my "trike should be last case scenario" suggestion plenty of love. Just cause you wanna make someone else salty doesnt mean the battle should be ease for you
Easy*
Anyways, 📖, tldr; a no to the trike suggestion because trike is fatal enough and doesnt need to have any stat changes, and will end up being even more fatal in the future. Maybe.
Mostly just be blabbering 
"Trikes are already OP as fuck"
Have you considered a career in comedy?
trike gets face tanked by rex rn
and rex is faster
ok with the stam i probably should have it at about 35-40sec ish over what it is now for the trike but this was just what people wanted me to include im currently doing a sucho and dibble one up to make them up to par with what i showed
@limpid dove have you seen the rest of my suggestion as well or just look at trike because i rebalanced the rex and giga as well
also in you paragraph you say trikes would be running down young rexes, how??? 27 to like 34-35ish and more stam not likly and if you do how close do you want to be the behemoth that is trike
yeah i know this was made a while ago
2,500kg weight nerfs it tho
the 4,000 health is just so allo don't see it as a push over
Ok I’m confused, are you saying Cerato is weak or strong?
Bc in ur suggestion it says “Cerato is a bit strong”
Which is just like
So wrong
Alright so I’m gonna operate on the assumption that you are saying Cerato is too weak
Which is true
But the health isn’t the issue
It’s the Stam and bleed res
Cerato gets bled out by dilo in 2 bites
Cerato/dilo rn is 50/50
But imo it’s more like 45/55 in favor of dilo
Because dilo is faster and wins the trade
It can heal off the bleed from Cerato’s bite very quickly
Where as Cerato runs out of Stam before it heals dilo 1 bite bleed
And if you run with Cerato having one bite from dilo it bleeds out
Keep in mind that Cerato is meant to specialize in fighting smaller creatures
Yet it loses to dilo at least half the Time
And even Utah isn’t a guaranteed victory
Also with Cerato’s current Stam it makes it almost impossible to outpace allo, which is the reason that it is said to be “invalidated by allo”
How the hell could someone say cera is too strong?
It’s not bc it loses to allo
It needs much higher bleed res.
It’s because it’s almost impossible to escape it
Always thought it was 40
Well it isn’t
It’s 36
And the damage isn’t an issue
It’s the bleed res and Stam
100% guaranteed bleed out from 2 dilo bites
I like the way they changed cerato
And if you run with 1
I think that's what they're talking about in their suggestion
You will die
I mean I like the way they changed it too
Cera rex was bad
The idea is good
But like
It can’t do what it’s supposed to
Again
50/50 with dilo
You saying cerato should 50/50 dilo?
Ah
part of the problem is allos op ambush
Which is exactly the problem
Well
Yeah allo needs tweaking as well
cera is meant to be faster, but allos near unlimted spammable ambush means it's actually faster.
Nova has some good ideas about that
Really
It’s Stam makes it impossible to escape allo
How fast is allos run
And cerato
36
So if you give cerato better stam and nerf allos ambush
And Better bleed res
And increase cerato speed to 39-40
Bleed res isnt its only problem davis
yet you mention it like its the worst problem
It is
Its not
I know
main thing that needs changing is ceras bleed res and allos ambush.
It isn’t just allo
those two combined are ceras entire problem.
You can change bleed and dilo but allo will still fuck you over
increasing ceras bleed res will make it able to fight dilo better.
also nerfing allos ambush will mean it doesn't wreck para so hard.
Nerfing allos ambush means it would be balanced
I agree
Allo needs changes too
General Stam nerf instead of ambush nerf tho imo
Well
Trouble with talking about one dinos balance and suggesting changes, means you run up against another dinos unbalanced aspects.
A little less ambush too
The ambush is the problem lol
an Amish predator?
Autocorrect
lol
Yep
Allo doesn't even need its amazing ambush anyway. It can catch para without ambushing.
Like preparing should be allos main feature
Yep
And para can basically half way regrow a new para before its stam has returned.
2 guys here 1 guy there and boom you have your food
Allo just has not a single downside atm.
Small allo ambush nerf, general Stam nerf
IMO fear and stress
Thats all you need
something near you that has teeth?
Dont fucking run into it
you literally dont want to be near it
unless you're a dibble/trike
It should mostly depend on size
atm para is better off charging the allo. If it fights head on it will stand a good chance of winning. If it flees the allo catches it and murders it from behind.
why on earth would para choose to flee right now?
Para is a mixed herb
and if you run out of stam and get caught you can't kick to certain death.
Gotta actually use your brain to play it
What's gonna kill me over what isnt
What can i fight
what do i run from
I think para should be incentivised to flee from allo
atm it's only option is to charge it
Para should be a pushy dino
And also should really intimidate allo
since it stands pretty large
Intimidating players is tough in games as they simply know the stats.
Imo both para and maia should have a really strong backwards kick to use while fleeing, but really bad frontal attacks.
Small stat randomization would be nice
Perhaps certain things would increase stats slightly over long periods of time. Like running all the time gives tiny bit of stamina cap increase for example
Just Maia, para is better as a jack of all trades herbivore
To balance it make it good at both but not at the same time.
Good at fleeing, but if it gets caught it can’t then fight very well.
And excellent at standing it’s ground, but if it underestimated the competition is can’t then just run away.
this stops it from running down predators as it can fight and run very well, but if it tries to run after an allo and simply attack it it gets its head torn of
It either stands it’s ground against an allo or it runs, but neither at the same time.
Whatever you choose you commit to 100%, if it turns out to be the wrong decision, you can’t then change your decision
Right now para really plays the way Diablo plays, it’s forced to fight which it does really well, but it lacks the versatility it should have to differentiate it from the “stand your ground mid tier”
Currently para seems like a worse dibble. I'd rather give it a focus on fleeing and shaking off attackers with back kicks.
Somthing to make it play really different.
tail swipe or a hip check or a back kick yea
@slender spindle fresh adult rex does NOT start at its top speed, nothing does. They always start off lower than their max speed. And I did, I still have my opinion set that giga can trot away from rex and that rex is an ambush predator.
i know but its not 27km/h slow
That's why I'm saying a full adult trike at 27kmh would chase down pretty much anything that's considerably fresh
27kmh is a big difference to 25kmh, it's that little boost itll need to catch up to gigas current trot just a bit quicker, etc etc
Pretty much 27kmh is a little adjustment but too much as well as all its stats you gave it. Again, not bashing, but imo, trike is fine where it's at
if you fresh adult rex then why are you close enough to a adult trike then?
Sometimes those scenarios happen
Trike is in the forest, rex is in the open, his mistake.
to a fucking stand still
Rex bone break chances are decreased the younger it is iirc
And even then, if it successfully gets that bone break first bite, itll have already been gored probably 2-3 times and will die momentarily
and rex is doing the same thing to trike and giga now
Rex shouldn't be able to facetank stuff and live. Especially a trike
With the new combat system, it's all subject to change. People are gonna piss and moan when they lose their rex to a trike cause they thought they could facetank and complain that trike is too op lol
well i see your just a rex fanboy that thinks rex should be some sort of god
Uh, fuck rex.
Rex is too op where it stands
It shouldn't be able to just massacre absolutely everything and get away with it 99% of the time. If I were a fanboy of rex, I think I'd be praising it, not bashing it
But rex in-game is meant to be an ambush predator. If giga can both trot and run it down, that beats the purpose. Rex needs its little running nieche on top of its bone break to fight stuff. If anything, rex is a stronger giga with less bleed.
As of right now
Its ambush is fast and lasts a couple seconds, its base speed in a way plays into it, because it's still keeping up with you.
giga should atleast has the option to get away
It's only got like what, a 4 second ambush speed?
From what I'm seeing, you just swapped the giga and rex speeds and whatnot. You buffed giga a little bit.
i buffed rexes weight and no rex right now has 33.4 to gigas 30.6
i make the speeds 33 giga and 30 rex
Giga is hit and run, it relies on landing a bite or two and letting its opponent bleed out, hence why its trot is so good.
Rex is ambush and relies on its bite force to kill stuff
and it can't do that with rex
Bleed.
If a giga lands 2-3 bites on that rex, its gonna bleed half to death and have to heal for the next 20 minutes
Face tank? Is that seriously how you're seeing this?
and the giga would be dead
You dont fucking facetank in this game, you just fucking dont, especially in survival
You can, but it comes with consequences
6 attacks for rex to kill giga
8 attacks for giga to kill rex
Alright, and that rex is now on crit screen with 30 bleed and extreme vulnerable to everything around it.
what?
It has to sit and heal for 30 minutes because it only heals one bleed per tick
but sitting it doesn't die and with a body it can't be killed

dryo can't lol
There is no such thing as a "body down" rule unless you're playing private
You're free game 100% of the time, no matter the circumstances
what? this rule is on most servers
"With a body it cant be killed" this isnt private servers we go off of official rules for suggestions
^
Official rules have no body down rule.
ok
Who's to say a galli or something wont swing by your 90% dead rex and finish you off? Lol
Body down rules cause too much chaos
I'm glad it's not on official because thatd just make it another private server tbh
i just think that giga should atleast be able to get away from something stronger then itself
trot means shit when the rex has a 43.4 ambush
And if a rex gets a surprise ambush on a giga, its gonna end up taking a few hits in the process. Most likely, that giga isnt alone
gigas are the minority in this game
compared to rexes
and 1 rex can take on 2 gigas and live
i have seen alot of rexes with 2 giga bodies on most of my growth runs
Then those arent very good giga players.
Two gigas against one risk is likely to be a death for one of the gigas, yes, but the rex will die anyways from that bleed and second giga
i know i most survival servers the players arnt overly good
Go play official for a week.
i do
Dont play none of those private servers.
That overcomplicate the game with stupid rules
If you only play official and absolutely nothing else, your playstyle will be completely different at the end of the week
ok
There's no "no water camping" or "body drops fight stops" type of bs
im a aussie so i would just lag on that server
You were basing all your scenarios and suggestions off of unofficial server experience, that's what I'm thinking right now.
And that maybe you tried to solo a rex as a giga, lost, and made this suggestion.
That's it.
no my scenario is rex has better combat stats and speed
im a giga main
i can take a rex 1v1
Basebuilding?
but it is hard and i think something weaker should have the option to escape
Does anyone like how bleed work in this game?
I generally don't like bleed being a simple DOT, but it works for now
what really annoyed me was bleeding to death after winning a fight but that's gone
its just i often play solo
how big was your giga that died to dilos
so if something with good bleed attacks, you live if you sit down...but you cant sit because your under attack, it just seems either way you die
a full grown giga should be able to defend itself. if you are smaller, yeah, it can be quite bad
Fresh adult
yeah, I lost mine to a bunch of utahs
theres no payoff...you hide all the time and IF you actually make it to adult can still be bled out
I thought fresh adult giga was pretty strong though
its not week
I have a particular problem with dilos, they are op
it has insane alt turn
Dilos do seem overtuned
it is, but there was a lot of dilos, they could take it in turns
good dilos can solo rexes even on alt turn servers, but that's hopefully gonna change with the new bleed system
when you are outnumbered by faster dinos you tend to get fucked.
it is not how its supposed to be
what is the new system?
bleed is not how the devs want, probably
good news cos otherwise im done
we don't know the new system
we dont know. dondi wants to tell but he cant
get him drunk in a stream with an also drunk hypno and he'll spill the beans, tho
to sit for 8 hours in a bush at the end of your wits is not an enjoyable experience for me
dondi told us the new bleeding, bone break, stamina and health systems got finalized a couple of months ago
I think it would be less frustrating to lose a dino if growing was fun
which it hopefully will be
i just needed to hear it wasnt just me that thought it didnt work
Dilos arent op. They can get one or two shot by a lot of stuff. They do 50 bleed per bite, but the actual amount varies on which dino they're fighting. If you're playing giga on a no-alt-turn server, then you should expect to die to some dilos. They also have good night vision
if you’re giga, all you need to do is just stand still and alt turn
and they pretty much cant do anything
since it’s alt turn is so fast
If you die to a silo as a giga of all creatures the problem is on you
i'm happy whenever i see a bad apex player has been killed off by small tiers, dilo is fine
"8 hours in a bush at the end of your wits is not an enjoyable experience"
play something that...doesn't take 8 hours to grow, then?
just a thought
You all assuming I died or that I'm a bad apex player lol. The situation was subjective...I was discussing the mechanism for bleed
My original message was "does anyone like how bleed works?"
@trail bridge affinity will deal with mega packs. and friendly fire should not be disabled or be less then the normal bite, makes just swarming a target and biting without thinking possible, and that aint good
Affinity?
an in game system that will encourage ''good'' behavior and maybe even discourage ''bad'' behavior.
It’s not the friendly fire I give a shit about
you know how exploitable that shit would be to have no/reduced friendly fire
mega packs will be considered ''bad'' behavior
and lower affinity, which makes your dino weaker, supposedly
so players will be discouraged to do it
its quite old, the idea. but with recode it will be possible to be implemented
The holy recode 😂
holy indeed
The game is going the same way as Ark
?
kinda can see it
the game is fun and has potential but after that whole "updates every week on the dev branch" did almost nothing with the progress having to be halted or removed for the recode it kinda feels like if they started the recode earlier they wouldnt have trouble getting players to even play the official servers, like come on nycta and nublar have more people playing on them than the games official server.
hopefully the holy recode actually does something good and doesnt have to then be redone a couple of months later.
well, the recode is being done because they noticed it would get worse the longer they took to do it. but thats #401464048610312195
@echo bridge Can you remove the permissions request to view it
Ah weird... gimme a sec
Prob have to do that for all the new docs lol
There, should be accessible now
My bad
all good, I've made that mistake before, even forgot to put the doc on view only and people started changing things lol
Yikes
I dont think mobile has that on automatically so mine should be fine
Plus I got backups for all of them
qubaal i like the suggestion and agree with most of it have really nothing to disagree with for me
@weak yew
I was just bored removed lol
I had to rush the suggestion a bit
but i'm open to ideas if there are loopholes or part of the suggestion that could be too exploitable for "nefarious purposes" shall we say
What about turning while bracing? Is that a no?
And how fast can you go into it, it has to be slow enough to where a proper ambush is actually rewarding instead of met with an instant horn barrier
Ye
it could be possible
but would probably be on Trike's alt turn speed
It would also force the trike to use the brace in good terrain
Or turn in place speed
or even slower since it needs to be sure to brace itself fort impact
Concerning new movement
and not just try to brace in middle of field
you could turn while bracing, but iyt would be excrutiatingly slow
Yeah
so you can try to brace yourself when a rex is charging you
Half as slow as its normal turn in place speed
Which could be as slow as current trike alt turn
and if the rex can't turn to avoid you, well he got out skilled
and that's his fault for falling for such an obvious death trap
No local chat for herbivores: they just use discord since they can't use the in game chat to communicate, super silent in game and impossible to find until you accidentally stumble into the herd zone and get pummeled by 5 diablos and 3 paras
Local chat for herbivores: they make noise occassionally because they can actually talk to those around them, more fun and engaging when you can talk in game, gives away their position to those paying attention more often, can be tracked more easily, easier for both parties in general to play
literally only problem is itd remove a complication of communication for death herds but they use discord anyway too lol
Would ruin the complete fun of the game
being stuck on an island as a utah so you can't explore the whole map
and if you like playing an unique creature then you will not get a look at all the map
And all dinos are made to create some balance, even if actually it's not the case, separating them on different islands would break that and once again ruin the fun of the game
from the looks of things, you won't be able to travel to other islands as non aquatics anyway, just figured it'd be better to have certain animals spawn on the same island.
rather than have your friends on one island and you get the unlucky spawn on the other, and be forced to kill yourself.
not only that, but it would fix quite a few balance issues we've had.
example, ceratosaurus being invalidated by allosaurus.
if it's in it's own ecosystem away from what is essentially a better version of it, it can live to it's full potential, you'd have a reason to play it
"Mid tier on island B"
The current state of the game can not be used for a suggestion that will impact the game post recode
Cerato should be fixed in a distant future
Remember that the goal of the devs is to give every dino a niche
that's not the point.
these animals would do better in these ecosystems, dondi said himself these animals shouldn't be living together, why play giga when you can play rex? why play cerato when you can play allo? separating them in to different ecosystems would fix this.
Sorry to be rude but it is stupid
You don't implement new dinos with new models and animations to just keep them on a side of a map
which currently to our knowledge does not exist.
Or there can be a human made bridge cause well, it is mainly ae owned island
And it would be easier for logistics
i fail to see how it's stupid.
creating two or more different, unique ecosystems for players to enjoy, rather than keeping everything together and rarely seeing certain species because they're invalidated by another, which will always be the case in one way or another.
An how OP would that be for some dinos, example dondi kinda of said that spino would be only stopped by rexes, if they were on only one island spinos would rule over the rest of the map
because ie I want to explore entire map as utah?
^
If I was stuck on one island
the game would loose value to me cause being region locked by choosing a dino is outright stupid
I want to play what I want anywhere on the map where I want
^
I may get affinity debuffs but I dont care
there's already going to be a system similar to this, but with biomes instead of islands.
Well it will give you debuff maybe
even if you have negative affinity
besides, with the sheer size of the map, i doubt utah would be the best animal to explore it, the land bridge would have to be massive.
is cancer mechanic
Forcing a player to be restricted to only a part of a giant map like that is a crime
Imagime being region locked in gta v for example
Ie your character parents were born in sandy shores? Welp you can play only there
Well you can still use gallis or carnos to explore too
that's much different.
and yes, that's my point.
doesn't matter which ecosystem you choose, there'd be a small, fast animal perfect for exploring that island.
will destroy it
and i really doubt there'd be a land bridge, we've already seen the map.
it'd have to be massive.
There are few shallow points
The dinos of the games need to fit in a place where the others don't
It's supposed to be balanced between them all
Create different ecosystems on 2 different islands is like playing 2 different games
Would be tired as a giga to never see a para or even a rex
Once again, spino would be way too op
i fail to see how that's the case, it's no different from the "jurassic/cretaceous" server options don was talking about last year, only with humans, flyers and aquatics being able to travel from island to island.
there's a simple fix for that, gigas would just have to be able to fight them.
Except that "jurassic/cretaceous" is an option
you're not forcing players to join those servers
which locks playable animals.
If every players who want to play on the new map is forced to play into a restricted ecosystem
you kill the fun once again
i again fail to see how that's the case.
if it creates are more balanced and fair experience overall, i'd prefer it.
yeah or giga should be balanced with all the creatures actually ingame so it can fit with them all
otherwise we'll continue to see invalidated creatures, playable animals that are barely ever played.
You're using the current states as an example
pretty much every dino will change
fair enough, but we don't have their stats.
saying that ecosystems are necessary is stupid
and it doesn't change the fact that in some way shape or form, some animal will be invalidated by another.
you can't see the future balance problems
There is always a way to make everything looks balanced
the isle has not always been a big balance issue
i guess we remember differently then, i seem to remember a time when the smallest, weakest animal in the game, was killing the biggest and supposedly strongest.
i do not remember a single time in the isles past where the game was balanced.
apart from maybe early survival with rex, carno and utah.
Don't use progression time as a reference
because the point as an apex was to invalidate everything before you
i was simply stating that the isle has in fact been unbalanced since it's release.
I disagree
that early survival is the only time when the game was fair, and even then. it wasn't fair to humans.
And ecosystems won't fix that
separating certain animals will.
the fact is, we have too many animals.
you'll see balance problems within the islands with your logic
certain animals will be invalidated by others while they're all together.
And affinity once again should help with balance problems because playing some dinos in their current fashion will get you debuffs
will i? i seem to be failing, what are the balance problems? using current stats as an example.
sure stats will change, but in one way or another, some animal will invalidate another in some shape or form.
spino is the only issue i can see, which you've already pointed out, which is easily fixed.
by all means, explain.
And affinity once again should help with balance problems because playing some dinos in their current fashion will get you debuffs
Just said that
"playing some dinos in their current fashion will get you debuffs"
If allos play like ceratos they'll do it but less well because debuffs
which dinosaurs are you referring to?
so it kills the point of being a dino but better
howso?
once again I can't state for sure because I can't see the future stats
But if a dino is made to do a particular "job" then with affinity other dinos trying to do its job will get a debuff for not following their "job"
was that ever stated?
It was stated thet dinos not playing as they should play will get debuff
so if every dino got its niche
it makes sense
as they should.
meaning, not acting as a dinosaur.
I don't think it will apply only on that
the idea behind debuffs with affinity is to "try to make players act like the animal they're playing"
"most players that... i would say play normally but it's pretty hard to define normal when talking about extinct animals, but for most players, affinity won't affect day-day gameplay"
dondis words from late 2018.
things may have changed sure, but i doubt they'll force players to play a certain way.
Once again if the animals are made to have different play-style
Then you prove my point
it'd take away the fun.
Like creating ecosystems on island ?
Yeah right
I see your point
But your solution is the worst
no, because that's not forcing players to play any differently.
it's forcing players to play in a fair, balanced "ecosystem" where they can play to their animals full potential.
with the sheer size of the map, and the amount of animals we'll have.
chances of running into members of your own species will be low either way, this way, you're technically near every other member of your species.
And I believe that affinity will also have an impact on group limits
So might also help to balance things our
Out*
and balancing them all together, it'd be a nightmare
It is a nightmare I agree
if they pull it off, more power to them.
but balancing what, 15-20+ animals?
but they choose to make that much dinos
progression all over again
only this time
you're not forced to be the smaller, invalidated animals.
so you'll simply never see them.
Cutting the map to make 2 different games is an horrible idea
it's not two different games.
Different dinos, different play-styles, different biomes
it is
Only one thing remains
op spino
the gameplay will be more or less the same.
different animals, different environment, different playstyle.
same game.
Most likely different mechanics too
And like our rock main stated I think there will be land bridges or way to cross
because the map is so huge and have so much different places you can't force players to not access to them
but using the current game as a reference here, the game would be better with two different ecosystems.
whether that's a different gamemode, server option or built into the game with two different islands, i couldn't care less.
but the fact remains.
(without talking about the small islands that will get abandoned with your idea)
you wouldn't be forcing players to not access them, you'd be keeping certain playable animals where they belong.
if you want to see the other island, go there.
it's a different ecosystem, different animals.
well no, the small island may be gone.
At least you admit that you're basing it on the current game
You should have more faith in the future and post recode game
it may be getting "nuked"
I wouldnt mind different animals spawning on different islands/biomes
i'm basing it on the current game because that's all we've got.
I'd rather base it on current stats than assume everything is going to be perfect post recode.
i wouldn't mind them spawing on some specific islands
but not being locked
Same point
Biomes where different creatures spawn would make more sense (though some of these could be on different islands)
there's no landbridge from what we've seen, and there's no way in hell you'll be able to swim that distance.
Deino ferry services.
but here's another thing, sucho will pretty much be forced on land once deino is in.
if sucho and deino don't live together however, problem solved.
Sucho is more a wader than a proper swimmer anyway tbh.
There will be water ponds that deino will have trouble to access to
Duck I love it
Perfect for suchos
The suggestion
i knew you would, it makes cerato valid.
Very nice
having allo and cerato spawn on different islands would be a good thing though.
means cerato could be viable.
biased opinion
Once again valid in its current state
Wtf imagine thinking I have bias

Also it isn’t just bc of Cerato
It’s like
Imo
Dinos which overlap too much could be in different biomes on different islands and will no longer overlap.
unless the player manages the swim
I think separately balanced ecosystems is a cool idea
or hires a deino ferry
but in all seriousness, it would be a pain in the ass to balance all of these animals if they were living together, something will invalidate something else, it's inevitable with this many animals.
Completely agree
I think locking is the wrong word.
they're not locked, they will just struggle to survive in the wrong biomes/swim to another island.
if there is the same biome on 2 different islands I want to be able to go on both
How would it lock them tho? They could just be heavily incentivized to be in certain areas
being trapped on an unique island kills all the fun
If you get more affinity/food level from eating certain plants/animals in a certain biome, you will want to go there.
you can't swim that distance jdavis.
Duck maintains that there is no way to travel
Fair
it's too far.
i'll hire out a deino.
Was thinking more about the general idea but that’s true
to take us
If as a cerato you're being trashed by allos fine you can spawn on an island and the allos on the other but you should be free to go on the other island too
But like, what I was gonna say is it wouldn’t really be locking them to a biome it could just be that it is highly advantageous to be in a respective area
And like
You could leave
But you shouldn’t
That’s how I see it at least
Right you shouldn't if you don't want a debuff due to affinity
but you're still free to do so
Wouldn’t necessarily have to be affinity
And there can be the same biome on 2 different islands
It could be like
Bro Dinos should not be be locked
Diet
Or any other number of factors
And there can be the same biome on 2 different islands
- Oro, utah, galli, maia, carno spawn on the plains (on island A)
- gallis and maias gain affinity eating plains plants.
- utahs and carnos gain affinity eating oros, gallis, and maias.
Plains can be on more than 1 island
would make it so they stick to their areas. they would only spawn on one biome type which isn't on all islands.
plains might only be on 1 island, or two.
Could be jenkens, but imo that’s more diet preference than affinity
2 is enough to prove the point wrong
Idk if that falls under affinity
if you can't travel having 2 islands sharing the same biome is stupid
I assume affinity will be a large part in making certain animals prefer different areas.
so it's a valid part of the discussion
which isn't labeled, is bigger than thenyaw
I thought affinity was more a way to curb bad behavior but you could be right
I think that map you linked is an old one
affinity can be used for lots of things. both punishing bad behaviour and rewarding good things.
I want to see what don says on the access to other islands
yeah the most recent map view was hard to see.
mhm
however, not sure if it was just me, but i was under the impression island C there was the one going to be nuked.
turns out there's an island D that's about the size of thenyaw
transform 2 ecosystems suggestion into 3 ecosystems 
well
I want more infos on travelling
but for me locking some dinos to specific islands is the death of all fun in the game
(knowing that similar biomes will be on different islands)
i fail to see how.
but anyway, this would allow most animals already in the game, along with the new ones, to be playable in their own ecosystem without being invalidated by 5 other animals.
I'll also wait to see the balance issues post recode
mostly similar, different animals with different stats, same issues.
We'll see ^^
@river wasp i think generally the devs arent really concerned with body down rules as they don't own or control what private servers do. Body down rules dont exist on official. I'm sure something could be implemented by the players who use these rules in their own private servers once the dev kit comes back post-recode. And i'm pretty sure dinosaurs already make like a dying screechy noise when they die
@indigo sun oh ok cause i suggested it on the private server and i was then redirected here, that's why i asked here
Yeah it's an unofficial rule only and officials don't use body down rules.
Yep
@stray forum microraptor is far too small to be playable. The minimum is dryosaurus/pteranodon's size. Microraptor would likely be better off as ai since it literally couldn't do anything or interact with other players besides dying
Also... why did you react with 8 different emojis to your own post?
what about a microraptor???
Here's the size difference compared to pteranodon, using two different size photos for microraptor since i found two. It's really far to small. It'd get trampled by anything and has no chance of even interacting with other dinosaurs.
And i'm telling you that they've set a playable size limit and that's dryo/ptera, making microraptor far too small to meet the limit
It would also be simeltaneously patheticly weak, and super exploitable.
its was just an idea
For what the Isle is trying to be, something like a Microraptor could very easily be used as a scout for other players, since it's so tiny.
We know, we're just discussing said idea.
And we're talking about your idea
yeah know that
Then why-nevermind
how could the real micro survive anyway if it even lived with big stuff wanting to kill them
@indigo sun the dryo size limit is probably irrelevant now since the reveal of feather boi
but Micro is still too small imo
kk
It's not just that size that's the problem, it's the fact that it can glide.
also reacting to ur own suggestion 
Not only would you have to design enviroments and mechahnics for something so small, but you'd have to do it so that it meshes with everything else.
That thing could likely still be dryo size
it would be fast when it glide
miro is gonna be a pain in the rectum to code
yeah know that
And Herrera also invalidates the dryo rule
Okay regardless, even a human could like, step on micro and one shot it
not if its a gruop of them
Its pretty much the equivalent to stepping on a crow that cant fly. It'd die. And a group nipping at ankles still probably wouldnt be able to do shit
and one can scare a girl away
Microraptor is essentially a crippled crow
they crawl and bite and rip off flesh
@stray forum you seem to forget that TI is a game
i know its a game, and it was just an idea
You cant rely on groups for a dino's strength when there's no guarantee you'll even have a group
But that's the only way it'd do literally anything
pain isn't a factor in who wins or dies. No shit an eagle sized dino would hurt if it attacked u irl, but in game, you could just punt it
Hell Changyuraptor is a better candidate for a glider
Is that the one found in like august or some shit or is that another one?
dunno, but it's basically a (average sized) velo sized micro
another idea, the velo can pounce
That'll likely happen with the inclusion of pounce in the game again
yeah, im soo exited for it
@jovial ridge discuss suggestions here not in #general-feedback
Soz
Counter argument on to the microraptor how long would it take to grow and also they would have to add in trees with proper branches not trees with a line for branches (other that that I think it’s a perfectly reasonable idea)
@steel bridge knock down is being looked at
Awesome. It's my first time here, so idk what's been mentioned before or not. It's just something I have been thinking about for like a week since we are getting collision...so I've been told at least
and anky armor is highly likely once its ready to implement into survival
and bb is just off of it because of a patch that disabled it for everything but rex
Yup, we were told so by one of the devs a few months ago. Doesn’t mean it will become a feature but will be investigated and played with
might come back post recode depending on how they remake the bb system
or if they do
(please no more rng bb for the love of dondi)
Well without bone break anky is forced to fight everything on the planet since it's the slowest
It hasn’t been balanced yet
most of the dinos obtainable in sandbox are incomplete like that
and theyre unbalanced like magic said
Ya makes sense
acro and theriz being opressive speed demons, stego being nearly as helpless, spino being a super tank, pue being nigh untouchable
etc
But Dondi said all dinos will be updated for survival but official servers will only have a certain roster unlocked, unofficial could have as many or as few locked
Ohhh that's nifty. But imo, I think thats just going to cut back on people playing official if they are not going to have a way to get dinos at all. Just my 2 cents
Could probably still be injected, by locked I mean selectable for normal users
well the main issue being is that some dinos like acro and giga overlap a bit too much, so in order to prioritize quality and gameplay variety they probably want to manage it that way because of the overlap
Yeah exactly that
Makes sense
And welcome to the discord 😉
Lol thx
Oh I'm insane
oh
I demand hypo anky
well you made my job a lot easier
Lol
Just make sure we stay on topic. We can head over to #401464048610312195 if you have questions or if you haven’t stayed up to date with the dev streams there are plenty of people that will spam you with pictures 😛
:p ok sounds good
@river wasp they are not going to implement something that only unofficial servers will find useful for their own made up rules
so make gallis main attack stationary so that you end up with a glass Cannon who has to stand still to fight back and is then guaranteed to take damage?
@dry cradle You know that galli is supposed to run away
Why fight back when you can just yknow run away
because.. that was the suggestion?
@empty reef Using semi-rp servers as a reason for adding a whole new call to all dinos is imo not good reason.
Well, all depends on how you play the game, doesn't it?
Genereally I think the whole "Reproduction" could be more fleshed out, but def with a different priority than other things.
Honestly nesting should just be female places the nest and builds it to 50%, Male then builds 50%. That way both parents are registered.
Then any nested young can choose to mix and match the parents colours and make a skin when being nested in, giving them some personal choice and making it less likley they will get an awful skin.
I would like to say than it was the male who place the nest and female who gestates and both can incubate
Also I would like to see mating calls, for some realistic reasons, but no one success to explain it and agree with my vision of it.
That’s because mating calls are stupid.
You have a broadcast to find a mate, friendly call to put the other guy at ease and most importantly you have a chat box that means you can type “hey want to mate?”
Do people seriously not understand how redundant a mating call is?
I mean people are still mating/nesting so I don’t get why we need a mating call
“Hey let’s add in a mating call, despite the fact that people can already nest together and are doing it just fine on official servers”
Can we please just knock it off as a community?
People just dont know what 1 call and 2 call are for
All the other calls actually have a purpose.
1 call: Just making noise and trying to find people a long way off.
2 call: Friendly call to other species to show you're not going to eat/murder them.
3 call: Hostile call to other species to tell them to go away.
4 call: Quick way of signalling danger to your group when typing in chat would take too long and get you killed.
Mating call would do nothing that chat cannot do.
How people think calls works:
- To roars "i won a fight"
- No purpose
- War declaration, you are forced to fight whenever you hear It
- No purpose other than spamming
How theri calls works:
- Why not
- Not an option
- Not an option
- yeS.
2 call: Friendly call to other species to show you're not going to eat/murder them.
3 call: Hostile call to other species to tell them to go away.
4 call: Quick way of signalling danger to your group when typing in chat would take too long and get you killed.```
And how it's actually percieved:
1 call: "meat's this way" or "potentially dangerous thing this way"
2 call: one of the two calls that are understood the way they are supposed to (can still be ignored by people who just want to kill you)
3 call: Either understood as a provocation for a duel to death (90% of the time) OR works as intended (only on realism servers or if other players understand nuances and context, so 10% of the time, but may be ignored if you're a maia telling a full grown rex to move from where he's sitting)
4 call: the other call which is understood as intented by players
We don't need a mating call, it's the 2d one
if you want to be realistic, use the broadcast AND the 2call one after the other, but you might get killed
Question though, why would you want to get more involved in th breeding aspects of The Isle, The Isle is not a breeding dino sim, it's survival. Yes, breeding happens to be a part of it, but we don't need to get into the nitty gritty. Especially considering the dinos are players, not actual animals. So we have chats, and if people wanna nest they can just plop a nest down and usually those of the same species no matter what sex cooperate on raising the hatchlings
Exactly, breeding is a secondary part of the game
I liked the way the old allo moved, it felt smooth. But I highly doubt they'd ever bring back the dragon-allo model lol, though the return of the original, or similar movement systems, I support
@desert mango mods are coming back after the recode, theyre working on the dev kit after all the code is redone n shit. And i'm sure theyre fine with fred making skins and such and modders can do as they please once the dev kit is out
i just
i mean yes we have customization for our skins but no patterns and not every dino can have a skin (plus there no vibrant colors for those dumb wacky people who dont want camo)
I'm pretty sure it's been said that they'll work on varying patterns later on
I'm pretty sure that PC has nothing to do with the isle; so I'm not sure why you're bringing another game up in here
Feel free to visit #401510382981742593
Old allosaurus/2nd model "dragon" allosaurus would be a neat hypo model if it was remade to more match the current traits of our hypos: split jaws, tanky armor, much more threatening in appearance. But, that doesnt mean bring the old model back anyways. It has no place to fit properly without just being a shittier version of the current allo
Maybe as an available mod to bring back some of the older models and dinosaurs as playable, but that's not for a while
Old rex, old allo, old sucho, old utah, etc. The original models, including their old animations, sounds, stats, all of it. Would be a neat little mod for someone to put together, I'm sure itd get a lot of love
@neat flicker i meant the modders the isle used too have made better skins than primal carnage , but now ... not so much , a lot of Pcs newer skins look way better than our current patterns and colors
Gotcha, they do indeed
a few of the current TI skins aren't rly customisation friendly.
Utah comes to mind
it wouldnt actually solve the being attacked while laying down thing cause they can just go behind you and bite you
But there is the occasional time where they would go in front of u and u could bite it
I really, really hope that the recode comes with some buffs for some of the juvie carnivores. Namely speed buffs for the juvenile rexes, gigas, allos and utahs. The juvenile rexes and gigas in particular should be on the same or comparable tier as the subadult/adult Utahraptors, but they're easily dropped in 1 or 2 good hits, and because of how slow they are, the juvenile rexes and gigas have no chance at evading a Utah, once in its sights.
I've heard from quite a few researchers that from recovered leg bones that the juveniles were likely at least as fast as their adult forms. And Phil Currie even commented on how identical the legs of a juvenile Tyrannosaur are to the legs of an adult ornithomimid, like Gallimimus. So it would make a lot of sense if the juveniles of rexes and gigas were to get a significant speed boost.
I'm not saying that a juvie rex should be as fast as the galli, but maybe quite a bit closer to it than the sprint speed of an adult rex? And I am very surprised at how quickly an adult rex's sprint can overtake a juvenile with ease.
@solid cargo did you mean to put your paragraph in #general-feedback ? this is suggestion-discussion
But also, honestly all juveniles should be much faster than they currently are, including the herbivores
@Pachy 💀 Rights 💀 Activist do you mean I should copy & past this into the discussions tab?
no, if you're trying to suggest something, put it in the #general-feedback channel
I would really love to c that happen cuz I have spent a lot of time as a juvi rex just to die in 1 or 2 hits from a cera or allo
growing an apex is meant to be hard.
The life any predator endures is a very hard one, but the juvenile apexes are borderline altricial in trying survive on their own without food and protection from an adult. Which kinda makes them very dependent on an adult in even reaching their subadult stage.
@jovial ridge that still wouldnt solve anything because then people will just start to only attack from the side or the back where you cant do anything without getting up. it's not even that big an issue to begin with
you say that, yet what do we see on official servers? rex overpopulation.
i'd agree about giga, both juvenile and sub adult.
but juvenile and sub rex on the other hand, they're fine.
if anything life is too easy for them with how AI spawns nowadays.
with the way sub and juvie giga is now they might as well not even have a sprint lol
They're fine when they're in large enough packs as juveniles or have adults around to defend them long enough to get them into the subadult stages. Solitary players don't have a numbers or protective parent advantages. And I really try avoiding other juvenile players, because some of them go spam crazy with their broadcast calls, and when something bigger and hungry comes into the area, there's no chance of fleeing from really any larger carnivore, even an adult Giganotosaurus.
As for the AI, as a juvenile rex or giga, you're very much dependent on them, as you can't take on anything else beyond a tiny chance encounter you might have with another juvenile player. With a speed buff, a juvenile apex can at least contend with a adult dryo or galli, or utahs, and actually have a chance of escaping a larger predator.
every juvie depends on ai what are you even talking about lol. a baby anything shouldnt be able to contend with a fullgrown anything tbh. life is meant to be difficult for apexs
the simple fact is, surviving as a juvenile rex is easy enough, even without a group.
there's proof of that on every server.
AI spawns around you when you're hungry
theoretically, you can't starve.
other players are the only danger.
The AI doesn't always spawn for some of us. I lost my last few rexes from starvation, because the AI never spawned.
There is a difference between baby animals and juveniles
Post recode, all juvies shouldn't be as helpless as they are period
if you're playing on servers with over 120 people, that'd be why.
if not, just stay in the same spot, if you move around AI will spawn in but won't make a noise until you've already left the area
The difficulty comes when an animal bigger than you shows up and threatens you
Just like any other animal
No matter the age
Most of the juvies are pretty fine, including juvie rex, but there's a few that I think should definitely be adjusted post recode
Juvie allo needs a speed buff, because its weak and super slow
just gonna have to wait and see what they change and implement
Juvie sucho needs either a strength, speed or stam buff so it can be better at avoidance
speed for the sucho please XD
And trike needs a new run animation and fixed sounds for its lifestages so they arent loud obnoxious useless potato sacks all the time
Juvie trike is literal pain
I think the juvi with the biggest problems would be the giga
Juvie para could use a speed buff
Juvie giga will likely get adjusted with its adult so well have to wait and see
Juvie cerato could use a better stam regen
Juv rex if anything could get a biteforce buff if it's going to be so frail
Juvenile animals being threats to adults is fine
Especially when the juvie is bigger
Which juvie giga is
2.2 tons of fuck you to any raptor that tries
That I can agree with, to an extent. Because its damage output should be on par with an adult/subadult Utahraptor
Arguing for juvies to get nerfed is a joke when we all know the real cause of the problem, AI
Juvie giga literally is more than double utahs mass at max size
It should rightfully obliterate it in a facetank
it does, doesn't it?
i seem to remember juvenile rex, giga, diablo and para being able to fight utahs at 100% growth
they can
i'm sure diablo can
I've never seen one try
So I cant really say
But I dont believe it
Juvie trike shouldn't be as helpless as it is tho
i've done it before on deathmatch
juvenile diablo is actually really good, it can fight a crazy galli with ease.
juvi trikes and dibbles are ridiculous when it comes to damage
We can all at least agree to that
Same here. All battles I've seen between adult Utahs and full sized juvie rexes have always ended in the Utah's favor, with little or no damage to the raptor.
Which is kind of a joke
Since they should be around equal power
What mass does juv rex top out at exactly?
In real life?
Ingame
Lol utahs at 1000
pretty sure juvenile rex can still facetank adult utahraptors.
Why does juv rex not win?
it's the bleed that really changes things
its the bite and turn radius
Oh right, the shitty bleed heal
Imo buff juv rex dmg to more than Utah post recode and makes it able to handle bleed better
Healing .5 a min sitting is a joke
And ironically, fossil tyrannosaurs are the ones that have survived the most horrific injuries we've seen in any theropod in the fossil record
thing is a juvi rex can beat a utah as long as it isnt a full adult
But yeah, a juvie rex should be able to face tank an adult utah in a biting match, but that has never happened in any or my experiences as either a juvie rex or adult utah. The utah can still drop a full sized juvie rex in 4-5 hits at the most.
juvenile rex can facetank an adult utah.
again, it's the bleed that changes things.
That's probably because of utahs base dmg in combination with juvie rexes massive bleed weakness
Which is horrid balance wise
Fix juv rexes weakness to bleed
Then its fine
actually they do the same damage per bite to one another lol\
its 140 for both of them
because its an adult
Because juveniles were undersold
If a juvie weighs +40% more than you do, it's not a pushover
No way you can really say otherwise
its an equal match not counting bleed
the major problems being turn radius and bleed
give the juvi rex the turn radius of an adult utah and things change
adult rexes heal 1 bleed per minute
Nah adult is 2 iirc, and its resist makes the dmg cap at 15
Yeah, the turn for the juvie rexes and even the adults should probably be fixed too, considering that paper on agility values in theropods came out, where apparently a T-rex, whether juvenile or adult, could turn and maneuver with the agility of an animal half its size.
Well the aim isnt for realism
It's so the animal is actually viable
And when afk growth becomes unfavorable
it's alt turn isn't bad.
It might be a bit slow but it's good enough.
They can survive in an ecosystem with adult animals
they can survive by hiding
Which arguably none of the juvies can
Excluding like
Carno, dilo, dryo, pachy, utah and juv rex barely
juvi utahs cant compete with adults
Juvi utahs are a bit iffy
no
They should be faster once AI becomes free
But normally they would scavenge
As they are the 3rd smallest juvie ingame
Technically
I dont think juv galli is bigger
100% juvenile galli is bigger.
Taller? Or generally
juvenile dryo is bigger, come to think of it, juvenile utah is the smallest juvenile in the game
generally.
Yikes
my concern is why do fresh adult utahs lose weight when they grow lol

