#general-feedback-discussion
1 messages ¡ Page 513 of 1
Hypo utah is different
I think youre literally just looking for something to complain about at this point.
im not looking for something to complain about
i have genuine issues with the game unoriginality
the concept of a strain making things stronger, bigger and bringing out their unique features resulting in a carno with bigger horns and a utah with more claws is really not that far off
lets take it back to floor one
they would have made carnos horns bigger without some other creature also having big horns
why did the isle make utahraptors with pronated wrists
because dondi liked how they look
are we still being pedantic
no
yes
perhaps
I'm trying to understand wtf the giant problem is with inspiration by things you really like
This argument is a waste of time. I'm not gonna try and convince you that the game is original when you're pulling random shit from the internet and saying it's a direct copy. I'd say just stop arguing. This is one of the dumbest conversations I've ever had the displeasure of being in. It's not the dumbest, but one of them. It's a matter of opinions, so oh well. Cant make you change your opinion.
you could have left this conversation a long time ago
was about to say something similar
dont make it sound like this is a horrible waste of your time
"game has giant mutant monsters which grow armor from their hides and a giant humanoid monster, but the raptor's wrists, those are an issue"
No one's going to "win" in this conversation so why keep shouting and arguing?
they are, because the game has been, and will continue doing things like this
yes because taking inspiration from things you like is absolutely terrible
inspiration?
they have to make it accurate
they are making the isles utahraptor into JPs raptor
Ok, lets make the game fully accurate
no one asked that
thats the isle
and what is the problem with that rubeniro? And no don't say 'its unoriginal' I know that, tell me why that is a problem
five years to grow into a juvenile t rex
realism
its unoriginal is a perfectly valid point
tell me the answer without saying the answer
james cameron's avatar is unoriginal
tell me why that is a problem
why does everything have to be a new idea in your opinion
Utah was never meant to be an actual utah bro...
which, btw isn't possible
its a problem because its blatantly copying another media for the purpose of getting players
that's wrong
"Oh hey, your avatar is unoriginal, its from Portal"
you cannot tell me that even one single person will buy TI because a dino has JP wrists
Bulbasaur is in my username I should be sued for copyright infringement
no person will buy TI because of that
no, they buy it because on face value the game looks like jurassic park simulator
wh
I'm starting to think this is đŁ
i bought it because it was one of very few games that let you play as a dinosaur instead of the myriad of games where you hunt dinosaurs or build theme parks for them, idk wat u talkin' 'bout
"jp simulator"
i bought the game for the same reason
but by expanding what they are doing it, thats how they are trying to sell it
i dont know how much longer i can say that before you understand
I won't understand because it is wrong in my opinion
I don't believe more people will buy TI because 2 dinos resemble things they know
i dont know how many times it has to be repeated that this game isn't going for accuracy
but go off i guess
I think you guys have gone past discussing just the Utah wrists at this point
Yeah I thought The Isle was trying to use anatomically correct dinosaur models?
I don't think the Utah's hands are anatomically correct
The Isle's sacrificing iconic staples of their game for things that remind players of Jurassic Park, sure that's a marketing stunt but they already have a huge player base for what the game currently is, especially with content creators like Anthomnia and IGP (who has nearly a million subs) backing this game up.
I really don't think having a bigger player base atm is necessarily good for the game at this point of time either.
With the recode taking nearly a year and all.
it is literally just an aesthetic thing
the wrists, i mean
utah will still play the same with broken wrists
For the people that play this game to be a dinosaur and not for the mercs, tribals, mutants and JP nostalgia though?
Ehhhh.
@naive raft you need more than "Add X dinosaur"
But hey if criticizing about something visually insulting to the very game itself is petty then might as well make all carnivores have pronated wrists, hell make Trike obese so it can soak up that JP noStalGia
how often are ppl gonna be looking at the wrists of their dino tbfh. most ppl are probably looking ahead of their dino or at their surroundings
@indigo sun BET
Pinned messages.
YEET
troll in the suggestions
Well reading that made me want to bash my head off a wall. Thanks.
GG EAZY
đ
<@&401466542140817419>
Stop the emote spam.
Sorry father
Majunga would be an interesting inclusion but if it's purpose is entirely a slot machine Dino well...
If Majunga were a solo Dino that profits off cannibalization it would have to be strong enough to compete with Carno and Cerato.
If Majunga were to exclusively target others of its kind and there were no other Majungasaurs on the server well then, it's fucked.
not to mention practically forcing a player to play a certain way cause of the dino they chose to play as would ensure that one plays it ever
Well with the stats I gave it, it already messes up Carno in its base form and its bleed makes it a harder meal for Cerato. Should be a 40/60 with Cera leaning towards Cera
Its base stats make it a decent ambush hunter
everything is an ambush hunter
Uh if it loses to Cera it'll have a hard time killing anything not small AI or juvenile.
Ceratos even have it hard killing Utahs.
Its just that choosing it is deciding to play the cannibal playstyle with no debuffs. It has a decent bleed resist and the speed to fight the small tiers
Because of their stupid fucking jump 
Like dilo and utah
Alright so.
Carno overpowers Cerato.
Usually
Majunga overpowers Carno
But loses to Cerato?

Cerato beats Carno in a face tank everytime
taking away a players ability to play how they want would just mean that majunga would be just as extinct as suchos
It only loses to Carno cause carno runs away
Tail bite competitions are a thing
Fuck Rex.
Smart carnos wouldnt really facetank, you gotta go off of an actual hunt, not raw power facetanking
Good luck catching a carno's tail 
All of the stats I posted put it right between Carno and Cera
you would have to be a pretty bad carno to get assrode if you dont have a broken leg and are fullgrown XD
Even if the Carno is bit it'll just run away and rest on a hill.
Essentially by your suggestion Majunga is an unviable Dino.
Which is why I gave it decent bleed resist and bleed so it could follow a carno
Its stam/speed even lets it get to one
then it would beat cera in a fight, with its bleed
Carnotaurus is the fastest predator in game, something shouldn't be able to just waddle off the Carno bleed and catch it if it tries to run more.
Allos already do that
Yes it can, carno cant survive a bite if the allo is persistent
Secondly if a Carno was hurt they would run as far as possible.
By the time Allo catches up to Carno it's already healed off most of the bleed and run farther.
And my suggested stats make its base speed slower/weaker bite than Cera so a cera can just catch and kill it
Honestly Im sick of all these utahraptors wrists are inacurate comments this game isn't going for accuracy besides the utah in this game isn't even a utah it's a novaraptor.
Ive caught every Carno Ive ever bit as a allo
it loses in a fight to cera but cera can catch it?
It's not a Nova lmao
Literally called utahraptor in the character selection screen.
If the game wasn't going for realism Allo wouldn't have gotten a remodel, nor would Rex.
#ArtisticLicense
Not a realistic environment sure, but realistic models all the same.
Yes, it loses to Cera completely. Cera shouldnt lose to everything lmao. It deals with other creatures better than Cera due to better bleed/more stan and more resist
The only reason Utah doesn't have feathers is because that system isn't done yet
So it's Cerato pre-nerf
If the game was going for realism spino would be a lot different
if majunga loses to cera completely then it should be able to outrun cera
since it can't fight
Just faster and deals a lot more bleed
Spino only looks the way it does because nobody can definitively decide on what it looks like and the fact that they want it to be competent on land as well.
I swear Spino is built different every year
It outstams Cera and is only slightly slower. In the distance game it could run but if caught by surprise its dead
Kind of
It's basically Allo atm
so it has no place in the eco system so far
But it thrives off eating it's own kind.
cool concept but
With affinity it would have a niche.
@indigo sun good now hmmmm
@valid phoenix It could start off with 37 speed, and the more in cannibalizes, the slower and tankier it gets
it could slowly become a glorified cerato allo
not sure if it should beat allos
depends on how hard it is to achieve max affinity and buffs
Yeah
If you dont mind me using your suggestion in an edit, ill tag you
the nasu stats are diablo stats but 1km faster lmao
Still gonna lol
Dibble is is 3.2 tons while nasu is 2 flat so the weight class makes a difference like carno vs allo but good players could make up for it
Dibble has awesome bleed heal while nasu it will be not very good making bleeding bad but making it hard to get them to bleed but if you do it's a good sign for the carnivore as well has good damage heal so you heal up fron the fight but making fights risky alone
Instead of worrying about balancing a dinosaur how about each dinosaur genus could be an alt skin for the same slot.
this ain't poot
Poot?
Path of titans
Pootis penser here
potsis
Pottis
...
PoT kills ur brain cells
Jaffad is bouta bring the hammer down 
So, reading the two latest creature suggestions.
(1) While the Majunga idea is interesting, last I heard Ceratosaursus is supposed to be able to cannibalize its own kind, albeit without any "buffs". The buff idea itself sounds very exploitable, since you could just hang out with a group of Manjungas, then let one Majunga kill the other(s) and gain the buff.
(2) The Nasutoceratops suggestion is just...eh, the concept of having a creature fill in the weaknesses of other animals sounds very exploitable, since every animal is SUPPOSED to have some kind of weakness or flaw.
^
Plus we have ava for smol ceratopsian
If he ever gets into survival but I doubt it
Huh, never really noticed Nasutoceratops being so small.
No, I just checked.
We also have three other ceratopsids buried in database that could be used instead of making a new one
Nasuto is like a foot taller than ava damn
Proto, styraco, pachy
That isn't necessarily a good thing, you don't want to make herbivores strictly offensive.
Nasuto would be diablo plus pachy change my mind
Just small diablo with maybe a charge attack
I know, I googled it.
Relatively big but still ultimately small
Considering Diablo (somehow) exists, Nasuto sadly just isn't likely
Maybe someday when modding brought back
Well I'd think that hanging around other majungs would result in a debuff
Bufo would be cool in swamps and large bodies of water
Not playable of course but a potential predator to young juveniles
It's like that one documentary where it ate the baby majungas.
Problem is with Beelzebufo, I can only really see it being a danger to Dryo/Galli and Raptor Juveniles.
Beelzebufo wasn't that big, so it'd definitely only be able to attempt a small animal juvenile yeah
A larger temnospondyl would be cool for a playable, tho http://valentint.blog.bg/photos/178454/original/Temnospondyls.jpg
koolasuchus would be cool
don't you mean it would be... kool
While having Koolasuchus would be cool and all, why not just have crocodiles/Deinosuchus?
It would be cool to have A Semi aquatic ai.
I mean, amphibians could have the unique ability to nest under water, since that's pretty much the definition, and it'd add more variety other than more crocs â˘
variety just feels nice
@barren zephyr you canât just say âAdd x Dinoâ. See pinned messages in #general-feedback
Has anyone ever thought of a double food meter for omnivores for creatures like the oro? Like theres a plant and meat meter and when you eat one the other goes down just ever so slightly to ensure a not one sided creature, and if you run out of one it wont let you eat the other? Like the creature wants meat? Or plants
i dont think oro would fit well into omnivore status unless it ate bugs, it has a weak small mouth like galli but galli could at least gobble eggs and hatchings
double foot meter could be good tho
Lmao thats not a suggestion thats just a complaint <@&401466542140817419>
What was a complaint?
Somebody put "pachy swim is still bOGUS" with "wtfdevs" in reaction under lol
Ah
@bright tide I think they were just using oro as an example for any future omnivore
We aren't going to get omnivores though. That has been a fairly consistent "no" throughout development
Still, if it ever happens it'd be a neat concept
regarding D'Artagnan: toppling rexes with Endor log traps when
(also Majungasaur as a cannibal bully in Cerato-Carno land would be neat, exact stats notwithstanding; Abelisaurs are obscure & funky, thus interesting)
Petition to keep channel on topic?

i like the majungasaurus idea
lol thats exploitable as fuck
true but it forces ppl to actually do something when they see another dino like leave the area or fight it out everything can be exploited if you look at it from the right angle
logging out is doing something 
ya it's being a wuss lol
surviving đ¤ˇ
fight to survive
it doesnt matter how you survive for most players, as long as u just survive
as bulba said it would super easy to exploit to a lvl where it would just be super abusive
hey giga fuck you ! said the galli until the giga lost its mind and drowned in the sea
Dryo in a burrow*
What if someone has life business they gotta do
âOh whatâs that my brother was in a car accident and is now in the hospital? Iâll be right over just as soon as I manage to find and kill this galli in dense trees as a suchoâ
Because forcing players to waste time against their will is g r e a t game design
I guess u just come back to a dead dino and grow a new one
So again: forcing people to have to regrow because they didnât have time to track something down when they may not even know where it is
I see absolutely no problems with this
I still no issues with that at all
Ok lemme put it in a non carnivore vs herbivore way
Maia herd has a para tagging along with them, but they want to log out. They either have to waste time and stamina running far enough away from the para that the para canât get into this âradiusâ before the Maiaâs log out, or they have to try and fight the para
Because not enough random and pointless fighting happens already
or the para could leave the area
Ok but why does it have to
i love how the people making the "can't log with bleed" "can't log when dinos nearby" suggestions are always blind to the glaring problem with the idea
like explaining the obvious problems to them always falls on deaf ears lol
Itâs a different species, on officials thereâs no global chat, you canât force it to leave without violence, and unless you spam the channel in here asking who the para is and you get lucky with the person seeing it, being understanding, and moving away long enough for you to log itâs not happening
I understand the problem just don't care about the problem it's better than a herbi logging out just bc he don't want to try and fight or run
Oh thatâs even worse
lmao YOU don't care about the problem
that's you, everybody's gameplay shouldn't be ruined because you couldn't kill something before it got away and logged
Iâm sorry your Rex has to keep looking for another herbivore to hunt because you 1 call every 30 seconds and canât be sneaky
nobody wants their 6hr dino to be held hostage by a 30min dryo
seems these suggestions are always rage fueled by "this guy escaped me and logged!"
go hunt something else and don't let it get away lol
but that requires skill!
for somebody who needs to handicap other players to get a hunt done you can't expect that much!
Shit you right
God just imagine being on your dryo and you log to eat dinner and a little message popâs up that says âOpposing Rexâs arena trap makes escape impossible!â
imagine logging off to go to work, but this utah who is bored and has nothing else to do keeps following you around knowing how annoying he is
Then you gotta explain to your boss why you were an hour late
And you get fired because he doesnât take you seriously
well idk don't think I was putting anyone down here but ya imagine actually having to use tactics right
if you're late over a video game you deserve to be fired lol
People would abuse it
so the 6hr dino you grew on what free time you have to play isle is lost because of bored utah and horrible game design (aka valorex's suggestion)
...
I mean
âIf youâre late over a video game you deserve to be firedâ
Youâre the 1 who would make them late
With that suggestion
um no I think you have free will to say hell with and grow a new dino later
no use trying to convince the salty bad hunters who make these suggestions that it is a bad suggestion
Yes because finally managing to get a Rex or giga and having to scrap it and waste another 8 hours every time you have to go because someone wants to go to the damn grocery store instead of working for food
(Credit to Bryan for the grocery store analogy)
I think that's a childs excuse to not wanting to do it again
you wanna prevent combat logging to some degree? opening a log screen with bleed will add 20 seconds to the logout timer. If a dino bites you while you are sitting in log screen and gives you bleed, the 20 seconds won't be applied. You would have to be bleeding before opening the log menu
It's an idea
and its probably exploitable
But its not as flawed as being unable to log when being bled
I also had a stroke in the middle of writing that, pepega
i think it's a child's excuse to add this mechanic "waaaah this guy logged while i was looking for heeem! inconvenience everybody else to suit my desires!"
yeah that'd be fine
It wouldn't matter if you are away from danger
if your dino had a certain amount of bleed too, so a utah cant just munch a giga and prevent him from logging or something
That's what I said
if you are sitting in log screen and a utah decides to bite you
the 20 seconds wouldn't be applied
It would only be applied if you clicked out of the menu and went back in
and thats good, not the "can't log with dinos nearby" shit this guy is asking for lol
it's still exploitable to a degree but not nearly as much
Oog boog Iâm logging out at less than 70% food and now I have to find and kill 5 ai at night
@paper oriole It doesn't really have many exploits, since this 20 second addition can only be applied before the log screen is opened
so if you are just sitting with safe log ready
You won't magically have 20 seconds all of a sudden
The thing is right
You know itâs bad when an admin has to remind people not to make joke suggestions, but itâs not a joke
big brain plays
yeah it's much less exploitable there could be some incidents though, but no more than there already is with people legit combat logging after they have been fighting and started to lose so they run into a path of trees lol things will always be exploited
should write it in suggestions to bury that awful one before it
its not a perfect fix
its more of a band aid to combat logging
@paper oriole well its not like rust where your character falls asleep whenever you decide to log
Tbf most of the time if youâre already bleeding they can track you
But yeah it can still be pulled off for sure
yeah if whatever was after you couldnt find you during the lengthened logout timer from bleed they were a shitgarbage hunter to begin with so it's not a bad idea, much better than most combat logging restriction suggestions
The bleed suggestion would actually require the ability to track with footprints (keep in mind frequent footprints because running) and the blood drops to find your prey before they log out, and even if they log out with the bleed theyâre still gonna be vulnerable when they next log in since they have to heal it off
And not just âYou, peasant. In my mouth, nowâ
@paper oriole I posted it, can you point out any errors or any statements that contradict my idea or simply make no sense
hnn seems pretty solid to me really
Well its 12 am here
an anti combat log suggestion not made by somebody blinded by the salt of a failed hunt
Itâs fine, youâve made up for your sins
camara isn't balanced for survival, i'm sure that when it is the stomp will be adjusted
they arent gonna go out of the way to balance a sandbox dino like that
Cama has pretty good animations and is fairly balanced as is but yeah it needs tweaking for sure
It probably will be playable eventually
I really hope so, I really love camara herds and their sounds
yeah i want mor ebig boi herbivores too
Also Iâm pretty sure camaraâs stomp hits in the air because when it rears up it kicks the air before hitting the ground
So the fact that it does damage in the air, whether intentional or not, is pretty neat and goes with the animation
camara has a boxing attack and a stomp that are toggled at the same time with the same button, whoa
can punch apexes in the face with that thing
It also dose dam a lil after itâs feet reach the ground
@languid crown interesting concept but ima let others debate and bring up some good points before I decide if I like this suggestion or not
Ty kind meme lord
I feel like having a chance of permanent injury is a good concept, but I feel like people would rather not risk that and just go club diablos or paras or something
From what Iâve seen some people often just donât take the risk at all and accept a smaller reward and more effort required to kill more to make up for it than just flat out taking the risk; and especially with a permanent hp loss that kinda makes sense
with the affinity system apex predators would be awarded for eating big game creatures with perks and buffs right?
so you can balance the risk/reward in that sense
Theyâd be rewarded for hunting certain things probably yes
And Iâm sure that would scale with their size
Rex vs trike, giga pack vs camara, etc
@empty dove Cama is not in survival
I know that
Itâs not balanced around the other survivals and the reason it can trample pue 8 assume is because itâs the only thing with trample and they Cama and pue ainât really meant to be meeting up
But it's a suggestion for if/when it does
I believe itâs going to be bigger then
You should put some were in there when it comes into survivalist els you look like youâre trying to suggestions something thatâs not even in survival
@empty dove now camara is small its actually twice the size of it how it is about a yer ago its was its original size
camara will definitely be getting a size buff when/if it's added into survival
@empty dove thats its size it was next to a hypo rex
id say like 12 hours
10 at least
if the growth times for apexes stay the same that is
@nocturne sonnet What would be Sino's unique gimmick/mechanics other than decent nightvision? (and i'm stretching when I call the nightvision a "gimmick"
Charge that Deals massive bleed
Trike ist to slow and dibble is to small to get in with Something big Like Rex or giga with charge
It might be too slow CURRENTLY. But that can all change with updates.
It was Just an Idea but if it gets negative Feedback it will be ok
Plus, a charge ability could ignore the default running speed, so for example a charge attack could allow you to run faster at the cost of more stamina.
That was my Idea of a charge
Okay, and yet Trike is apparently too slow for that?
No Trike ist fine with 25 or so but Trike Charge would not be so fast but would deal was more damage
So, why can't Diabloceratops do something like that?
you just want it in for a charge mechanic thats a bit faster?
Yeah, the suggestions channel has a pinned message for suggesting animals
you can literally do that with dibble
Why does it have to be a completely new creature?
Of course, I don't think Diabloceratops should have a carbon copy of the ability
cough cough my Diablo charging suggestion cough cough
imo trike should just barrel through shit instead of really charging
its the heaviest thing in survival rn
I just googled up Sino's size, it's almost Diablo's size.
Pretty much.
the only way to make the ceratopsians play different is mechanics
By all means, it's probably likely they all need a charge.
It was an idea because we get 3 carnies and 1 herb so it was for the herb side
the suggestion is just
But a charge can be altered in a way that's more than just stats.
dibble
but fatter
and deino and ptera play completely different from anything we have right now
@nocturne sonnet What?
we've got spino and stego confirmed as apexes for each side
Oh, as in the new playables.
yeah
No i mean in a total deine Petra spino as carno and steht as herb
but
ptera and deino are completely different from anything we have
ptera and deino are basically in completely new factions
deino and ptera don't really count to the standard carnis we have now imo
ones a flier and the other is a "full aquatic"
They still eat meat tho
ofc they still eat meat, I just wouldn't say 'look there are so many more carnis than herbis now' because of them
As far as we know, those are only the next upcoming new creatures. I know there's been alot of discussion regarding the rosters' size, but there is always a chance for more creatures to come later.
I know then they should make a herb that hast a completly new mechanic Not a sino or so but some herb that is unique in its play style
cama is gonna be in at some point if it can even be added in
That's what they are trying to do.
then.. suggest something different from another ceratopsian
^^^^
Ok sorry it was just a Suggestion
IMO any new dinosaur is welcome. The Isle doesn't have half of a percentage of the dinosaur fossil record. So any addition is neat.
Honestly, if you really believe in another Ceratopsian being added, or just want Sinoceratops you should try again. Go back to the drawing board.
Uh
I mean, you kinda wanna go for quality over quantity.
@glossy copper since they are most likely working on new content using the new code, I don't think we will get any new things before the recode
They'd need to redo whatever they add to the game right now, making the recode take longer. No thanks
@glossy copper Currently upcoming content/progress is being kept under wraps as it's not ready, or still being explored (It'd be a shame to announce something that turns out isn't actually possible/viable)
They cant add like ptera or deino, cause those would use the new code for their mechanics. At most you'd get like stego and that's it.
Maybe not even that
Cuase grazing
*cause
ask someone for an info dump
the devs sometimes give us hints and stuff
like i think ravenous has a somewhat outdated picture of the important hints and info
Doesnt mean they cant satisfy the audience with even a glimpse of something new.
Hold on let me find something real quick
There is a rampant problem of plagarism among the niche market of "indie dinosaur games".
Here
It's unfortunate, but there's really not much we can do about it.
Feb. 8th since they announced the recode and we are nearly in September. I'm trying to hold on to hope, but its starting to look like its going the way of many early access titles. I'll be here but also ready for the worst case scenario.
that post say 2/8/19
And theres 2 people rewriting almost 4 years of code
It's day/month/year
Not month/day/year
That post says 2nd of august, 2019
Announced March 21st
Not february
And again, 2 people rewriting almost 4 years of code isnt easy
Adding extra stuff now would be extra work for them in the future
I'm going to step in and clarify something. #general-feedback is meant for suggestions pertaining to what you'd add to the game or change, not asking about how the game is currently coming along with the recode. That is for #401481402782056460, please make sure to read the channel descriptions. Now, I'll ask that this discussion be relocated to the #401464048610312195 channel.
Okay sky
Suggested small updates, not asking on progress, just to clarify.
That is for #401481402782056460 @glossy copper
okay
Feel free to copy it over to the proper channel, I'll be removing it soon
Delete away.
But in regards to only two people doing the recode, wouldnt it be beneficial to have a bigger staff for a project on the scale you are describing?
Please move to #401464048610312195
@blazing charm Sino is much larger than Diablo tho
but I guess the point stands, Sino from that particular suggestion isn't rly unique from what we already have
gimme pachyrhino
Sino is the largest centrosaurine iirc, followed closely by Pachyrhino
@nocturne sonnet also pls don't use the JWFK Sinoceratops, it's a sin against humanity 
omg ok i delete the suggestion
đ
kinda looks like pachyrhino to me
@empty dove I completely agree with trampling a Puerta but you can't tell me something charging directly into you won't hurt, it doesn't matter about size, it's a factor of sheer force and weight.
If a Camara were to kick, or even step on an apex carnivore, it would hurt like hell considering the weight difference. There's also the fact that Camara is a sauropod and removing trample against similarly sized creatures would be another defensive measure taken the Camara desperately needs.
Trample just effects everything currently which is why pue gets hurt by it
And Cama should be a lot bigger
I think this Camara is based on the smallest specimen discovered 
They sized it down so it could hide better but this is just too much.
Theri and Shant are bigger than it.
Even Para standing upright while sniffing is almost the same size if not bigger.
how does para standing up change it's size?
Yeah i'm assuming they meant it makes it nearly as tall
idk why they didnt just keep it the same size or not make it as small as it is now
ye... I'm sure they'll upsize it if it were to be added to survival, so idk why it's so small now
All the improvements Camara's been given I seriously doubt it's getting thrown in the AI bin, they're trying to make it work.
If it does end up being just like any other majority of the game's creatures well
Disappointment all around.
@long heath Only issue is, how will that effect Rex's stand point in Rex VS Giga or Trike scenarios? Rex is a raw damage dealer, and if it takes a longer amount of time for bleed to take effect damage wise it might mess up any sort of balance we have there. I do agree something needs to be done though about the bleed mechanic.
i always said that trike should destroy rex head on forcing rex players to ambush it, give rex a reason to use that incredible ambush speed if you will.
There's also collision and of course, locational damage
So Rex'll have a hard time face ranking and assriding Trike, while Trike will also have a harder time bleeding the Rex out.
Let's be honest though have we ever seen a Rex die to bleed from a trike.
I've seen it from Dilos just not Trikes, mainly that's because Dilos can speed away and are slender.
i barely see rexes die to trikes recently, at least good rexes.
Prolly because Trike is bad 
this is coming from someone who plays rex alot too
@long heath in which case, why doesn't a rex do anything to a utah? The rex is more completed then cama
If you're talking about trampling, because that isn't in yet.
Or because Rex doesn't need it lol
Don't need to trample things when you're already mobile enough to kill a Utah.
If you die to a Utah as Rex, or if you're having a hard time killing a Utah as Rex, you don't deserve to be a Rex.
but your reason is pretty pointless I must say. Like if it's because something ramming you would hurt, why doesn't say a shant hurt a rex just by simply charging it
There are only three playable herbivores that can crouch, all carnivores can crouch, and have a decent alt turn, Rex doesn't need it because crouching and biting Utahs? It's really easy.
but alt turn isn't on every server is it
Also because Shant doesn't have trample either.
If alt turn isn't on a server then it's probably Nycta.
not really
I think it's on cama fort esting
Then play on a server with alt turn
Because Shant is mobile enough to kill something without trample.
also you shouldn't play on no alt turn servers, they are literally taking out an important mechanic which balanced the game
important mechanic?
Plus broken hitbox.
alt turn
you mean a mechanic that ruins your experience if you want realism?
it stops smaller dinosaurs with better turn radiuses from just latching onto a larger one and kill it
which is retarded
"realism"
yes
well then make rules to stop it
Complains about Camara trampling carnivores and wants realism.
utah soloing a rex is realistic
such as Nycta's avoid list
you can't make rules to stop that?
Oh dear
It's a sauropod, sauropods are big and often crush things.
One of those people
I'm not talking about all dinos dude
It's not that hard to wrap your head around.
just those that are larger
also cama only has trample because it's for testing
There's a very solid chance that herds will be given trample damage as well.
everything will have trample eventually
ok in which case, this is a suggestion to help them with their testing
Hypo Spino also has trample.
but no one can play hyper spino
For no reason at all
I know and that's bigger then everything
probably was a first pass for trample
Hypo spino could crush most things
It one shot hypo gigas by running into them.
eventually trample will be linked with weight(or atleast size, since idk how weight is gonna be changed), so cama won't trample lets say a pue
minus pue.
@empty dove If you want to play on a server with alt turn removed that's fine, but don't complain about being assridden
The point of alt turn is to prevent that.
It's like taking off your seatbelt and complaining when you get injured in a car crash
@normal fern I wasn't ever talking about that lol
There's also the unlikely event in which you're standing in front of a drop which can kill you and can't turn around.
Trike alt turn is literally slower than just Z walking and turning around. - For the trample discussion, where Rex should be given trample to deal with Utahs because of mobility. And for those who claim alt turn is an important mechanic to the game, which it is, but it's not at all completed.
why did you even bring that up? where does alt turn affect this
no
someone else did lol
someone I do not remember and cannot be bothered to for such pityfull reasoning scroll all the way back up to say who did
Might need to check your memory
Lord Giganotosaurus Today at 11:49 "But alt turn isn't on every server is it"
yep precisely cuz someone brought it up first lol
Ah
so I responded to it
please remember to read through everything before trying to say that lol
Regardless on no alt turn servers they're typically shit so I wouldn't bother bringing that into an argument.
Also, I really think the exponential bleed heal concept is one to look into.
this is about trample, not bleed heal. please stick to the topic
Ok that's your problem no need to discuss it
Bleed heal is a suggestion though
Well, sadly there isn't more than 1 suggestion discussion channels, we can share.
Bleed has too much of a presence in hunting, I get some creatures rely on bleed to kill things like Dilo, but getting bitten by an Allo once, it waiting you out, then when you try to rest it runs in and bites you again?
ah oops never noticed that suggestion, my bad
That's stupid.
I don't remember exactly who made the suggestion, but I was bringing it up in relation to Shiina's suggestion for bleed.
It should behave more like a supporting factor...like a side effect.
Hopefully once the combat overhaul drops in fights won't be so simple as "and now we wait!"
I think it should be prominent, but not as prominent. Not to mention bleeding still is debilitating after the combat ends and you need to sit, to the point where some dinos starve before they heal the bleed enough to stand up.
COUGH trike and para COUGH
a while ago the idea was brought up that only certain dinos will have bleed as tick damage and the rest will just use it as a tracking tool
The Isle needs to push diversity of an ecosystem more, that wouldn't help if one animal is strong enough to deal with bleed and anyone following.
Tired of seeing Rexes and Gigas everywhere dude I wanna see HERDS
Found it!
Bleed Heal Suggestion
Maybe the bleed healing mechanic could be changed so that bleed damage is healed exponentially, rather than at a fixed amount per tick? Just an idea, since idk whats changing with the recode
There are currently a lot of problems with the bleed system atm, considering most things take a long time to heal off their bleed. So the pressure isn't even on the attacker anymore after only a couple of bites. It's an easy way to be completely annoying for no reason, and cripple things more than I think it should. My suggestion is to make bleed heal faster for all dinos, so that bleeders have to keep going in and risking themselves to win a fight, rather then get in a few little bites and crouch nearby and wait, since it takes such a long time to heal.
Bleed resistance as a mechanic would stay unchanged, so the damage bleed does to something doesn't change, especially if you keep re-applying the bleed debuff, but things with bad bleed heal might heal their bleed completely in say, 30 seconds of having no bleed applied, and things with amazing bleed heal could heal it all in 10 seconds of no bleed applied.
Made by, Pachy Rights Activist
That was the suggestion for the exponential bleed heal concept, it's a ways up in the suggestion channel.
I really like that.
Bleed as it currently stands is a very unrealistic approach, you don't bleed profusely from one bite.
Which is why my Isle theory is that all Dinosaurs are genetically engineered to be hemophiliacs.
XD
Dryo's bleed heal is horrible.
It takes less time to die and regrow than heal a bite.
I think it's meant to be like that since everything FOR SOME REASON can one shot Dryo.
Even being bitten by a Herrera once will kill Dryo in minutes
It's like Pachy.
its not really meant to take hits
Dryo's a 30 minute dinosaur literally only meant for fucking around and harassing everything bigger than itself for shits and giggles
The thing is, if a Dryo manages to out maneuver a Herrera and get to its burrow, even once its inside, it basically is doomed to either starve/thirst to death or stand up and bleed out.
I remember a gore system being made a long while ago
idk if any work's been put into it since then, but I'm sure they're gonna make the game more gorey and have more individual damage markers in the future
True, though making massive Dryo groups gets hard when one Utah can run in and everyone dies. Utah is the bane of Dryo existence. XD
utah's faster than dryo isn't it?
It is.
Especially with ambush.
Then they can camp burrows, so generally Dryos die quickly. (Thamkfully its only 30 minutes to grow and has lots of stamina to run back to your group.)
Hi Developers! Is there any future possibility to adding body mass (physical geometry) to the characters in the isle? i.e.- no more running directly through other players (as each player would have a solid geometry and physics based on body mass)... Physical collisions, knock downs, and running into other players incorrectly could potentially add a more realistic style of gameplay...
Hi Developers! Another suggestion- Since it is well documented that the equal tier herbivore vs. carnivore favors the Carnivores, Could a "equal" strength tier herbivore take less time to grow than their carnivore counterparts? This would add appeal to play as the herbivores for players and prevent the servers from being crowded with carnivores...
Wrong channel bud, and collision (stopping things from running through each other) is planned, so dont worry.
probably better to put this in #general-feedback
also I don't get what the last one is...
tiers? like size tiers?
Like, equal size/strength presumably. That's usually what tiers mean
Well, most people do believe that the fights in this game generally favor carnivores instead of herbivores in the same size tier.
how?
I mean allo and dibble are in the same tier, and last I checked dibble wrecks allo
I said people believe. Most common case for these arguments seems to be trike, para as well.
Dibble does beat the fuck out of allo, yeah.
I mean technically it's true, maia can't beat most of the carnivores in its tier
but it's just a stupid line of logic because maia is designed to run, while the carnivores are designed to kill
it just isn't how it works lol
Theyre just saying make the herbivores grow faster to make people want to play them because no one wants to have to run all the time instead of fight
Unless they play dryo, galli or carno
faster growth times won't make people want to play them lol, fun gameplay is
or maia
I agree
I mean, to be fair both sides are boring atm itâs just one eats meat and the other eats plants.
The fact is, even if the devs made herbs 1000 times more fun than carnivores people donât like being labeled as prey, they want to be the hunter.
Call it a sort of pride if you will
no, if herbivores were 1000 timers more fun they would be played more
people just like carnivores more because edgy dino and more interesting gameplay
plus, carnivores are prey too, and alot of herbivores are there to fight and potentially kill carnivores
Donât get me wrong, I do see a growth in them but as you said people just like carnivores which is my main point. I think we both can say that this game is dominated by that preference.
it's still way more that carnis are more fun, if thereotically carnis were just as fun as herbis then sure, there would be SOME more carni players but I wouldn't expect it to be that much
@fathom harness I get what youâre trying to say but admins are playing just like the rest of us. If they really wanted to, they could just go into spectate and avoid being eaten that way.
@icy sigil dev kit broke, and that's what people made mods with, making mods pretty much impossible at the moment besides a few maps. Modding will be added at some point post-recode, making a new dev kit with the shit code would be a waste of time when they could make a new one with the good code.
Cool...But what about the beta branch?
What beta branch? There's no alternate branches anymore. Every player, besides the QA team when they start working, is on the same branch.
Cool
Is there plan to add more AI?
yes
That is true. It would give a benefit to the admin that no other player would receive, which is against balancing the playing field. But also, its hard to group with admins because they are constantly talking in global to help other players or correct rule breaks, or reign in players using foul language. They inadvertantly end up giving away their group's location to players nearby because of their f calls, which is difficult when stalking prey or hiding from predators. Then again, I suppose they DID sign up for it, at least the admins did.
(And I'm not saying that the admins are bringing the group down because they are talking, it is their job and they are undoubtedly needed and I respect them for doing their work. But it would be nice for admins to be able to do their jobs and have it obstruct their gameplay andht gameplay of players playing with them as little as possible. Again, just an idea. )
Though, this could all be solved by having admins just not play with players while they are admin-ing, but that depends on what server it is and their specific admin-ing ways. Maybe it could be toggled in the server's owner's settings? Idk, just a thought. XD @barren zephyr
Yep, there is going to a broader variety with behaviors that amount to more than mindlessly spam calling and wandering in circles
Also, it is easy enough to fly mode to an unoccupied spot, deal with the problem, and then tp back to the group
or just go into spectator
Eitherway
If they go into spectator can they type and not make f calls?
yep
Well then, I'll delete my suggestion.
spectator just makes ur dino invisible
Yep
So you still make sound?
Nope
Ok then, good.
You just poof and aren't there at all until you exit spectator
I was under the impression you still made sound in spectator mode or couldn't access the chat.
Then you go back to the place you activated spectator or you can go elsewhere
That doesn't fall under the actual game then it's the admins for not using spectator and giving away the location of their group. Gotcha!
Yep
And even if you couldn't type in spectator, it is still easy to "fly" elsewhere on the map and force yourself to reappear there and then tp back to the group once you are done
Fair point!
I've never been an actual server admin, so I'm sort of in the dark on how it works.
they also have the ability to just /grow their dino back lol
Dinosauriac did say the chat calls will be only 10-20 meters range now
I had an admin with a group of Dryos and we were being hunted by a couple of Utahs. We were hiding in the forest and the admin kept chatting in global to help someone who was brand new to the game. Of course no one is going to tell the admin to not do their job, so I'm glad there is something that can be used in that scenario.
Last night a Rex wiped our entire herd because 4 Pachies just wouldn't shut up so that's a relief.
kill those pachies 
Anyone have any ideas for herbivore gameplay specifically? I was reading through the suggestions and didn't find any, I'm still looking though.
There is a lot of talk about how lack luster herbivore gameplay is, that's why I'm asking. đ
They have hinted at grazing... so that would be new, eventual diet differences to force herbi movement around the map, etc
Yeah, places would pretty much be picked clean, so they move on.
If the prey moves, the predators follow or fight each other.
Animals like Allosaurus sometimes would hunt each other when their prey migrated away from their favorite drinking places.
Chat calls will only be 10-20 meters?
That doesn'
Doesn't sound very far, even if it's a big animal communicating
Youre talking at a normal voice level, not screaming
Yes, but these are extremely large animals with booming bass voices
Bass travels far. Even if you can't hear their vocals, you should be able to feel the bass. Kind of like how allo's calls are.
I would like to see an aspect of hearing bass noises but not knowing what they're coming from unless you've been playing for a long time.
Honestly, all I care for is better AI. being a carnivore and almost becoming an adult, but losing the progress because there is no food nearby and the only other creature nearby is a larger carno is annoying.
I kind of want a game mode for The Isle that's mostly alone, or with other friends. Like a world with AI that migrate and spawn around. Fight against what they would and run from what they won't. I know if the people working on this game wanted to do this it would take a long time.
giga also would make more sense than rex
ultimate fluff, it sucks having your cover blown just because you talk, it's a cool little realism mechanic but it sucks that you're actively encouraged not to talk
Silent group & noisy local might be an answer...
or just making the general call only go 10-20 meters, which is what they're doing
maybe people will actually use the in-game chatbox if their f-calls can't be heard a mile away 
The bother stems from metagaming by grouping on something like discord vs the fluff of rawering when communicating ingame.
Thanks @vestal rune , but commenting in a suggestion-discussion forum that anything is a stupid line of logic is toxic...
I dont think he really cares honestly. Like, i get your point that it was sort of rude in a way, and I do also get his because herbivores should be made more fun instead of just fast to grow, but I dont think he cares.
@mellow fox Uh...Komodo Dragons have venom like snakes.
Correct
The rotting or dead flesh does nothing but make their breath stink, so the "venom" idea for Ceratosaurus wouldn't work
I specifically meant their bacterial "venom" since Komodo has that one as well, while other monitors like Ackie only have the normal venom
Not really, they still carry all kind of septicemia inducing bacteria and botulism in their bite
Even more so than hyenas and such
It's not the bacteria itself that does the work but having several puncture wounds from an unclean mouth obviously have a high chance to get infected real quick
They do have anticoagulant venom, but they are also notorious for paralyzing prey with blood poisoning via the bacteria days after a bite
It's like... They normally bleed out the prey
With the anticoagulants
But if it doesn't bleed out botulism finishes the job
And septicemia
Mhm
The main idea was a stacking slow, and bacteria induced paralysis seemed like a good idea to incorporate
But I appreciate the feedback anyway and I hope I could explain the thought process behind it @valid elk
No, no
The bite itself is not septic. It is venom
The prey just starts bleeding too much because the venom doesn't let it clot up to heal.
The bacteria has nothing to do with it
Otherwise most komodo dragons would die after the first bite in fights
It may be the wound infects afterwards
It's not true. There were multiple studies concluded that the bacteria does act as a secondary safety net, to finish off the job if the venom is not enough
Also, Komodo dragon blood is highly antibacterial
It's literally experimented on as antibiotics right now
It is exactly because komodo has septicemia as a secondary "weapon" not just the anticoagulants
Multiple monitor species have anticoagulant venom yet they lack the septic side effect and are less effective bringing down bigger prey exactly because of that
To be fair, Komodo Dragons are the biggest and have incredibly strong venom.
And in most cases, the Komodos don't stop with one bite
They sometimes go four to five bites, some different individuals helping bring down prey items
The two I heard were confirmed are Ackie / ridge tail monitors and Perenties. Having bitten by Ackie personally, it bleeds an unreasonably lot for such a small bite
Indeed.
They also slash open throats more often than letting the prey bleed out
Or get septic
But they have all that up their sleeves
it's just the throat slash is so violent even documentaries censor that out and instead tend to show the bleeding method and not the trachea getting ripped straight out of a neck
But I think we should discuss monitor venom and such in #paleotalk @valid elk if you don't want to add more to the suggestion itself 
Anyway, I don't think it'd work for Ceratoaaurus
Ceratosaurus is pretty big for a theropod of it's time, and was really advanced until Allosaurus showed up.
Correct
I'd go for something smaller having the venom/septic bite
But if you look at the other midtiers, Suchomimus, Allosaurus, Diabloceratops, Parasaurolophus, Maiasaura, all outsize Cerato by a good amount
Only Carnotaurus is similar size
god damn it
So it makes sense to give the weakest midtier something to stand a chance against the bigger, badder predators and herbivores
Yeah, but that's not because of the game. That's more of its biology. It was like a stepping stone for theropods in its day. Not too big, didn't need to see in front of it, just needed to smell and bite, maybe even grab a hold of that sucker
If anything, I'd give it to a small guy, because a Ceratosaurus could kill an unarmed Human pretty easily
Well I would like to remind you that this is a game and not meant to be taken face value 100%
Spinosaurus was physically unable to slap with its arm yet we will get that mechanic for gameplay / balance
Uh...
And Ceratosaurus currently lack the means to fight
Spinosaurus could slap with its arm.
not really
They have very limited range of motion
They can't do what you might see a bear or an ape do
Paleo accurate spino
Game spino says fuck anatomy constraints, let me flex the shit out of everything
Spinosaurus is a Megalosauroid that have only the grasper-clutcher motion range just like Allosaurus
The only theropods capable of slapping full swing are some maniraptorans and therizinosaurids
lol so much point emoji reaction overkill
And Deinocheirus
The accurate Spinosaurus has short legs and waddles around
The new Spino coming out has long legs
That is because it is basically JP spino, but looks nicer lol
Nah, JP Spinosaurus is a Suchomimus with a sail.
It has the accurate spino sail
JP3 Spinosaurus is a Baryonyx x Allosaurus hybrid with a sail
Its really just paleo spino but tweaked
It looks nothing like a Suchomimus
Yeah, they gave it stilts lol
Anyway
realism isn't too important here
The Ceratosaurus idea doesn't fit to me. A septic bite on an animal that can rip apart a man just fine?
unless it adds to gameplay
Ive always liked the idea of septic bite cerato it'd make even larger dinos think twice before handicapping themself from a fight with it
Cera is just boring rn
which is why I wouldn't mind them snubbing diablo anatomy a bit and give it a slightly more slender and upright build for a little more speed and different silhouette from trike
Tyrannosaurus is a hunter and scavenger, yet its prey could escape no problem
Even one that was bit.
Tyrannosaurus has bonebreak in-game to lock animals in place
Right.
Well, for now. Who knows how easy it will be to trigger bb with the new combat stuff
Maybe he could roll in the rotten gore he eats too and his putrid stank could lower affinity of dinos who stay near him too long, make cerato a nasty bastard all around
Ceratosaurus isn't meant to be the bane of everything. I mean, Allosaurus outcompeted it in...everything
The septicemia has the same reasoning, it's a lock down mechanism for a minimal bleed animal
All it really does is slow victims down, not outright kill them
Oh, then I'm fine with it.
Giganotosaurus locks down prey by bleed, Tyrannosaurus locks down prey by bonebreak, Ceratosaurus would lock down prey by basically paralyzing it
Did you read the suggestion?
Yeah, 42 km/h seems a bit busted
It's like current Therizinosaurus
Running down and slapping Allos, Suchos and whatnot to the moon
less damage but double the mass
Deinocheirus would be nice to have but not with that setup
Theri seems more fitting
being more intimidating with those giant claws
if you design theri right, you can make it terrifying
especially at night
Well then lowering the speed wouldnt be bad
oh god imagine theri with good nv
I do hope herbis get some semiaquatics later on like pisci/herbi deinocheirus since rn all we are seeing is boring land herbis while carnis get aquatics and fliers
To be fair, not many species of herbivores that would have called the water home have been found
Edited the speed
35 speed theri was my top speed in my suggestion
34-33 being preferable as a starting point
Well then its just para
33 would make it as fast as a diablo though, wouldn't it?
I generally think the higher the speed the lower the stam should be
That is a bit slow considering everything that would target a glass cannon
@bright tide Never said it was gonna be a glass canon
if anything
they could kill gigas
Head on at least
I think Theri would be a flipped Deino. Less mass but more attack overall.
and more speed
Yeah
would plateo be their mid tier?
or maybe lower tier
they weren't all that big if I remember right
theris are pretty much your "think twice before attacking" dinos
Idk i kinda like glass cannon theri, deino could be tankier theri with weaker offensice ability who lives in swamps and by lakes
I want theri in because I feel like it could be one of the scarier and more offensive herbis
It would help end that "herbis are friendly and cute" stereotype
We need murder turkey
Honestly it is weird they haven't considered it for the long haul anyway
Theri has been iconic to the isle since the early days
They are more focused on big stronk carnis lol
theri is pretty iconic
They are more focused on all the cool strains and mechanics carnis will be getting to bother adding great fighter herbis like theri to the roster
I want my slap chopper
Honestly, of the remaining herbis still in sandbox, all three of the rejected apexes could have their own spot
Only exception possibly being shant
But that depends on if A) cama is added and B) how well para balancing goes so that it feels better than the awkward middle child between maia and shant
Shant would be cool to impliment somehow but it should be harder than an apex. Since herbis will not get strains it'd be cool if they could work towards 'titans' like shant who would reqire more than one apex to take down. Only prob with shant is he can currently run people down
It also has horrible stam lol
They wouldnt be as strong as strains so it'd be much easier than getting a strain, but harder than growing something like trike
"We don't want shant to fight everything, we want it to run away unless absolutely necessary" proceeds to take out its knees and give it asthma to boot "There, now it can't run things down"
@mellow fox that suggestion is beautiful, that is all.
Shant and others in its class should be a alow tank that apexe pairs/trios dont want to mess with on a whim, and solo apexes would have to be suicidal to take on. Cant chase people down, very high risk high reward
Like a crusher trike that can't do bleed and can actually do its job lol
Maybe successfully taking down a shant would boost affinity on top of the large bounty of food it gives, but it will bend over unskilled packs
But to be fair, cama will probably function the way this theoretical shant would. It is going to be slow. That is basically guaranteed because it is a sauropod. It will be a very high profile target that cannot chase people down, but the inexperienced or loners would be pretty stupid to attack
Raven, I like your ideas w/ septic bites. It would add another level of play to an underutilized dino. No time to get into modern biology, but komodos do have a venomous bite and also have resistance to their own venom. Megalania (ancestor) is also thought to have venomous bites, so it would make sense that niche predators have niche characteristics...
Perhaps somehow shant could be attuned to be weaker to rex packs (less raw damage resistance, high bleed resistance, breakable front legs) while cama is a giga target (high res to raw damage, low bleed res, very sturdy legs hard to break)
Sort of minibosses to those two carni apexes
Not really sure how itd work really but itd be neat
Yeah. I miss migrating with massive monster herbis
it was always interesting to see the herd's reaction to danger: flee and leave the big guys behind or stay and help fight lol
Now the biggest survival herbs we have are just para and trike
Yea lots more strategy involved, then the carnis having to split weaker herbis from the guardians or invoke friendly fire, at the risk of getting smushed
Trike is so sad
It really is
I hope whatever mysterious stuff they have tucked away that they say is going to make herbs more viable makes trike feel like a good time investment again
I hope herbis arent just left in the dust to rot while carnis get everything which is how it looks now, im sure something can be thought up
We all know what para needs
Honestly at this point the elder/prime system - provided it can be lore locked to herbivores - would probably be herb's best bet at something cool because that affinity system is probably just going to enforce whatever the devs think herds should look like. I wouldn't even ask for any major model changes. just perhaps a 10-15% size increase with an opacity alteration to make colors more vivid or unlock a secondary detail color in the skin
@north ocean the animations already have IK? though i am interested in more examples if you have them.
regardless i think most/all animationd are being redone for smooth growth
@finite perch I'm in-game at the moment and I'm one of the dinos that isn't all that bad, so I can't really provide an example. However the carno's legs lead me to believe they don't have IK. Lemme see if I can find a video of it.
You can see here the Utah does it too https://youtu.be/su3JOYy_gdk?t=16
Baby Utahraptor Drinking Water - The Isle đ Watch More Dinosaurs Videos: đ Jurassic World Evolution -Tyrannosaurus Rex Vs Ankylosaurus Vs Stegoceratops Fight...
He slides a little
Not nearly as bad as the carno though
very interesting.....
If I remember correctly, IK had been turned off because it made sitting dino's legs go wonky
it made a lot of things go wonky
When IK was released, it was pretty buggy, and they didn't really have time to refine it before the recode
Just temp turned it off instead i guess
Hh
@azure arch would you read the first pinned message in #general-feedback 
Oh sure
I was just suggesting something that could be possibly added
dIDN't know that fell into that category
I deleted it
Oh you can still suggest it but it need more than a simple "add X creature", need to give more ideas like it's stats, niche it could fill
Ok, thanks! 
uh
Wrong channel shiina
@barren zephyr pretty sure the admins/devs canât do anything about admins on non-official servers. Youâll have to try to address it in that communityâs discord (assuming they have one).
Thanks @craggy scarab I was going to file a report on the admin as per your suggestion... they did offer to re-grow my REX but the event was so bad I've just avoided going back onto that particular server because there are better server options available... I would just like the rest of the community to be aware prior to trying the server out and regretting it, hence the "Server Rating" from the community, for the community...
Not a bad suggestion but you could have issues with trolls. Anyway just wanted to address that one part.
Yeah there's people who come into a server, break a bunch of rules on purpose, then call admins pussies and get banned, they'd leave bad reviews even though they broke the rules on purpose
I know! Pretty sure we've all seen that happen before... Trolls would ruin it... :/
@barren zephyr pretty sure that is a focus of the new map
Nice, wasn't aware they were working on a new map!
Ngl I wanna post something about why I think Rex's teeth on his bottom jaw are shaped badly and why I think they could use an update in the future but I'm afraid someone is going to yell at me.
The twerking rex thing you mentioned was due to weightpainting or whateber the fuck its called and was fixed already, just not implemented
Oh, thank you, I will remove that bit. However, the other part still stands. Next time you play pachy or juvie rex, look at their feet while they idle or call in place
I understand fixing rex's teeth is not a priority, but there are people on here who genuinely think it is okay for Rex's teeth to have texture issues and masking/transparency issues
Not to mention, the shape of most of Rex's bottom teeth do not match the shapes of the top. The top teeth are shaped uniformly but are of different lengths, which is okay. The bottom teeth are a shitshow tho... they are very thin and stick out in different directions, some are chipped, missing, backwards, filed down, or don't curve at all. It bothers me.
Just gonna leave this here for people to look at. I do think some of his back front teeth could be more developed..
I never noticed how few teeth the rex model has
All of the teeth are uniform and point backwards.
And he has a full set of them.
I really just want to throw all this in feedback and have people yell at me at this point. I don't care anymore. I saw the backwards tooth and nearly lost my shit.
just do it lol
it doesn't matter if some random people on a discord think you're nitpicky
I already typed a lot in feedback. I will wait until other people have their say in
I think the Rex and Giga models are really awesome
I think you meant to put that in #401481402782056460, unless youre respinding to fluff or somethin
this thing has been discussed hundreds of times
A P E X
R E V E N G E K I L L I N G
@barren zephyr that was actually a mechanic in the past, however it got removed. It's definetly still planned and will undoubtedly be added once combat is fleshed out
Alright man, thank's for the info.
np
Server owners can do whatever they want with their server. The team isnât going to implement community feed back. If you find a server that you have a problem with, move on to the next one then
@spiral mural it's planned to have utahs pounce. It got removed cause it wasnt working out when they made it originally but it'll be in sometime post-recode
gtk
I would reccomend removing the "mainly for rp" bit as that can immediately discredit your suggestion in the eyes of a lot of people. you also then turn around and give a much more solid mechanical reasoning in that it gives more stuff to do.
@spiral mural the only problem with sleeping is that time passes very fast in the isle so I donât see how this would work. If this would be a thing we would have to sleep everyday at night, dilos maybe at day. So that means 5-6hours of igt sleep at days (which is approximately 15mins in real life.), and while we sleep btw we would still need food or that process would slow down? So when we wake up we are hungry, not to talk about that we have to find a place where we can hide for that time.. and the whole thing, I donât see how it could work. Tell me how u think it could work.
I dont like the idea of sleep forcing players to stay still for long portions of time
Things like sleep would be better for realism servers to mod in, as I dont think the portion of the community who plays on officials or deathmatch servers is gonna want to sit and sleep for a night cycle.
Yeah I donât see how sleeping could be a thing in the game either
It's different in things like wolfquest, where the main game is singleplayer and sleeping makes time pass quickly so there's not much missed, but no one wants to be forced to sit down for minutes at a time while either trying to get to their friends or just exploring the map and while there's giant carnivores who could kill you while youre trying to fill a bar up. It would not be fun, as much as you might think it is for your roleplaying reasons
I see sleeping as more of an aesthetic thing than it actually being truly useful
Yea I would like an animation for âsleepingâ aswell, it would look cool and maybe your stamina could regen faster but uâll get up slower, and also this would allow to hide a little bit more
I feel like perhaps, if you're sitting for a prolonged period of time, your dino will then transition into a sleep animation. But yeah, mainly just aesthetics, though it would definitely be cool

