#general-feedback-discussion
1 messages · Page 506 of 1
They are so awesome but im worried maybe too op if similar to irl
eh some dinos have their sized shifted to fit gameplay
No no not size its just they kinda do everything man they dig they stand up and slash they chomp cx
they could be balanced by uh... having shit bleed resist or something that justifies their fighting capability
I am fully supportive of having him in the game if the developers can figure out a way to make him viable against the rest of the roster.
this would be more inostrancevia (a lot of people dont differentiate between the two actually lol this one is tagged with both)
I think personally they are more bulky
He is
Yeah size wise he would be super small
In fact, I'd prefer they upsize him if they ever add him
he could be size buffed like diablo to be a bit above utah, like a tanky utah quad
Yeah!
that would make him unique, a small tier bully tank
sort of like what cerato is supposed to be for the mid tiers
except isnt cus poor cerato has paper skin
Well when i started playing I noticed its really hard to play alone, i was hoping this would kinda fill that hole. Kinda a balanced boi (like stats yknow) but burrow and being able to stand up to slash
gorgonospid playable???
most carnis are pretty solo playable right now, tho a quad would be a great break from all the theropods we have
Inostrancevia could be.. interesting
Ah its probs me just being a noob then lol but yes I think it would be super fun
Inostra is one of my favorite prehistoric creatures, so I am a little biased
They are one of my fav too! Most people dont know of them and the rest of the mock mammals
just buff his size like diablo to be 1,000kg, its a pretty big size increase but w/e
utah weight, better bleed and heal
I really wanted smilodons, so I thought this would be next best thing lol
Oh they are 1.2k pounds I think anyway
I had to research a lot
I don't think any actual mammals are planned, nor do i want actual mammals.
unless it's livyatan for aquatics
because livyatan is a chad
they are like 18 feet tall tho (the diablos) so maybe just double their height then cus they usually 5 feet on fours 8 on back llegs
only mammals id really like seeing are little rodents that would be fun to chase down lol
not any large mammals
and murder whale
Yeah it was mentioned that mammals wouldnt play well with the dinos even if somehow humans brought them
at least alongside dinos, maybe on a mod map
The only mammal i want is livyatan, and if we get him i will cry happy tears
Postosuchus and the lycaenops are very awesome too but i figured too similar to the utahs
posto is one of my favs as well lol I found them on the jurassic alive app
i want Cotylorhynchus now after seeing him in related search but i think the only purpose he'd serve is killing other dinos with his cursed appearance so i can count on him never showing up in the isle lmao
oh i got a worse one
he looks like a giant turkey
one sec
Suzhousaurus
I was trying to find a herbi since im bias to carnis but I couldnt find any that dont already have a purpose
looks like somebody photoshopped a vulture head onto a theri lol
I'd rather have saurosuchus than postosuchus
an unfortunate animal
XD
Oh actually tho the fasolasuchus i was tempted to do as well
theyare really cool
they remind me of a mix between a giga a croc and a gorgon
theyd be an upper midtier quad i think while Inos would fit in lower midtier or in line with dilo/utah
@thorny lynx really man... the
and
reactions? Was their creativity really worthy of that?
It's as stated a barren idea... it's conceptually pretty neat.
Because that's not what infrasound is for. You don't use it to locate... You use it to communicate.
I would rather have Para be able to make a loud ass call that stuns predators when they're up close
Just enough so they can run away and get a head start
Sure, but instead of just outright saying the suggestion maks you sick, why not express your opinion, and make constructive conversation.
Out of everyone else who used the gross emoji, why am I the only one who gets flack for it?
When something is stated as barren, it's inviting people like you to build on their idea.
Because I decided to look at the suggestions today.
If I could get away with pinging that many people, maybe I would. It just so happens you reacted to the most recent suggestion.
@uncut epoch unfortunately it's already been stated that it won't be happening. It's considered a balancing issue, and so they decided nesting in burrows should never be allowed.
Personally I disagree, and believe that giving dryo such an advantage would be helpful and add to the enjoyment/immersion.
Devs unfortunately do not.
dang
I don't really care much about the reactions, I'm just desperatly trying to think of actually useful gimmick ideas for para to seperate him from maia lol
Para is a really cool creature, and I'd hate for him to be neglected. But thinking of any special abilties for him is tricky.
I can think of several other gimmicks for para that would make more sense for what he really was irl, but they're pretty useless.
@viral creek a concept I thought of for Para was that it could be a versatile eater. With all the upcoming custom foliage the devs are making, and talk of possible new edibles for herbivores, it would be interesting to give Para the ability to eat whatever it pleases. Assuming there are limitations to begin with. If for example there are edible bristly bushes that some herbivores are unable to eat, maybe para would be resilient enough to munch on it anyway. Also, building on a similar idea to your own, possibly reducing the concept of audio locating to other Paras. It's already a feature in game that you can hear and see your own species at a further distance than others, so simply amplifying the audio range, and possibly even adding a bonus visual indicator could be a nice way to help Paras meet up.
Maybe 
@tidal prism if you hold Q to use scent, a compass shows up at the top of your screen
I know. But would be nice to have it without scent. And scent doesnt work in the rain
Currently im using an extern map for orientation cuz the scent/compass combination is just weird and not very efficient (imo)
it is a bit weird yeah
especially for herbis since they need to stop moving to use scent
maybe it would be cool to be able to use the compass with tapping Q or a different button
and being able to do that in rain aswell
@icy tangle Admins can freely enter a server they are authorized for even if it has reached max capacity
We can ‘skip the line’, so to speak
@brittle ivy Oh okay nvm then ill delete this message
You’re ok ^^
@blazing charm could u get me a link to your suggestion docs ?
One moment.
Here you are.
thanks
Taco doc wen
Never.

Sleeping would just make afk growing even more a thing i'd suggest reduced growth speed when sleeping
I say don't add sleeping in at all as some optional mechanic with a use
it could be good as something to add when you're afk for too long, you start making snoring sounds which would alert people to you
I had a suggestion before that made sleep automatic after sitting idle for 5-10min and reduced growth by 75% and snore
They could make a slight stamina debuff after you first wake up. Like you need to move around to get it back.
@floral plover What is there to really see about Brachi? Apart from being implemented as AI it's basically finished as far as I know.
I mean some ppl wanna see a sauropod in works and is it confirmed as AI only?
It's confirmed as ai only
Well I edited my suggestion
Well, there were talks about a playable Camarasaurus in Survival, but that has been kept quiet as they were just experimenting with the idea.
The last time I saw Brachio, it's run is kinda fast so it should be playable imo, and so is Cama, their both suppose to be playable, the juvie stages shouldn't take long, but sub stages should take hours
Well, there's a bit more to it than just that. You have consider factors such as Strains and Humans.
Gotta think about balance
I mean ur gonna expect to die either way, some servers will have humans and strains disabled
Something as large as a Brachiosaurus isn't going to be able to hide, and it's not going to be fast enough to get away from a monster or avoid getting a bullet put through your lung.
what would brach have as a gimmick or gimmicks/abilities?
Well as something that big ur gonna wanna expect to die, some servers have rules actually almost every server have rules and stuff, some servers might disable strains and humans, like realism ones
brachi is way to powerful imo to be playable. even a full size pack of apexes probs can't kill it
Just because it's too powerful is no reason to not let anyone play it, plus u can make it killable, there is bleed, u can bleed it out, there is giga, and then there is Rex
U can always make it killable, just like Cama is killable, Brachios should be as well
Also, how would you handle the various basic attacks for it? Since it'd probably going to turn like a truck it'd probably need to be able to kick with the front and back legs, stomp and bat/swipe at attackers with the tail.
There are many key binds that are not used
Alot of effort for something that is probably just going to get roflstomped by a Hyperendocrine.
and played by 2 persons
Let's see, what else.
Well, it's something that many ppl wanna play as, just because humans and strains can easily kill it, doesn't mean it can't kill them back.
There are many key binds that u can use for it's attacks, u can give the Cama's turn radius as well
Humans can kill them at a distance
Strains would probably be able to out-maneuver a Brachi
Tox, what r u trying to say exactly?
Strains and humans can be disabled
Servers with rules
What rules are stopping something from shooting a brachi
I am referring strictly to the official game and it's intended balance, unofficial rules can disable and restrict whatever they like.
playing as a brachy wouldn't be fun
Honestly, if this suggestion is so heavily reliant on unofficial servers, why not just have it be a mod?
Brachy if it was added as a playable would probably take like
15 hours to grow
and you wouldn't be able to defend yourself until you were fully grown
I love brachy, don't get me wrong
Not everyone plays on official servers. Kroak, some ppl enjoy playing sauropods, if u don't that is ur own opinion.
I'm aware of that, I don't even play on officials
Cama is different than brachy tho
Because Jaffad, why r u relaying on mods to make something that is in game better?
First brachi just wouldn’t be fun and it would be hard to balance
No not really
Because I genuinely believe a playable Brachiosaurus is a bad idea?
What would be hard to balance it for?
You would have to make it at least 10 to grow
Well I guess not hard to balance in the sense it’s not going to be running shit down
Jaffad, that's ur opinion, I have my opinion, everyone has their opinion, just because u don't think it's a great idea doesn't mean it shouldn't be a thing.
doesn't mean it should either
I never said that, I am merely voicing my opinion and concerns with the idea.
I am discussing your suggestion, as per the title of the channel.
Never said u did, just saying my opinion
...Your opinion on my opinion?
Also, if you give the Brachiosaurus a ridiculously long life-cycle, chances are predators are going to try and snuff it out before it reaches its full size. And the Brachi can't really hide because of how massive it is, atleast up to a certain point.
Good, you have an opinion. So what? Brachi is still going to be AI. You should at least work on your suggestion.
It was a suggestion, devs read suggestions and care what their community thinks, at least from what Ik of and I hope is true, making something u worked hard on modeling, animating, and then just have it to be an AI makes 0 sense, and just annoying, cause it's something u wanna enjoy, it's a survival game mode, ur gonna expect to die either way, Juvie cycle can be up to 1 or 2 hours, then sub adult cycle can go to 4-6 hours
And it is not ur place to make a decision on it Tox.
Hw strong and fats would sub adult be?
He's not the one making the decision, it's currently slated to be AI, while that can always change it currently hasn't budged.
How strong and fast would the juvis be
And the others?
Exactly Jaffad, that's why I suggested it, for it to be changed.
And not every single creature is going to be playable, by then the roster would be incredibly bloated, full of creatures that are entirely redundant or clones of each other.
Sub adult can be as fast as sub adult trike or the same speed as a juvie para.
And how strong
AI is a way to help the game world feel more alive, taking a creature that wouldn't make for the best playable and incorporating into something that helps flesh out the world.
Depends on how much weight they wanna put it on.
Weight ain’t going to be apart of damage anymore right?
Unless i'm mistaken, weight isn't going to be a major factor in combat, mostly for how much food a corpse can provide.
Wdym Hexa?
Devs read and take seriously suggestions with reasoning and arguments for it with mechanics, etc...Guess what? it is not your decision either (thank god). And people will enjoy Brachi. as a dangerous prey for apexes group. it's called PvE. If you want to be taken seriously, make an elaborated suggestion, not just "This dino should be added because I like it pls dev 😢 "
So how much damage is it going to do to let’s say an adult rex?
Tail whip 3 shot, Stomp 1 shots (A slow animation) and kick a 2 shot
That is, incredibly vague.
Then what would u say it should have?
U want it to be as strong as cama or a lil stronger?
That's kind of a good idea but, I wanna know how strong would u wanna make it? Hexa and Jaffad.
How much damage would an adult rex be able to do?
@manic ibex Read my suggestion again.
Seeing as how big it is death
Wasting hours and hours on something and money on it just to have it be an AI? that's a waste time, yes it will make the world more alive but still.
There are many ways u can balance it out
Then why make any ai?
Well, we have to take ALOT into consideration. The new bone break/bleed system which we know *nothing about yet, locational damage, Affinity.
Ava’s ai why shouldn’t it be playable?
Hexa, I mean something as big as Brachio is.
It's not just going to be a case of running through a Brachi, left clicking and insta-breaking its leg.
@floral plover I suggest you to read other serious suggestions, like the ones Kingjaffad made. Then you will see how weak your suggestion is.
Exactly Jaffad I can't really say how it will work, no one can either cause we don't know how it's gonna work in the future.
@manic ibex What r u suggesting I should add to my suggestion? what details exactly, cause combat wise I can't say anything about that, in the next update idk how it will work
If that's the case, then how can you decide on how strong it would be?
Well, if @blazing charm could drop his google doc suggestions here as examples it would be great
Assuming wise, it one shots everything it attacks something that large hitting u.
For all we know, it could be very well impossible to inflict any kind of bone break damage to something so large, so Rex might not even be able to fight it.
You have to make it fun tho
But to balance it out, ur gonna wanna make it a lil weaker
Fun but balanced
Take bites of it's meat? and get food
That's flesh-grazing you're thinking of.
That's what Giganotosaurus is supposed to do, Rex isn't designed to do that.
Giga's teeth are basically knives made for slicing, Rex's jaws were built for crushing.
Then there u go, another fun thing to do for giga, and brachios to fear something
Okay, but what if you could just have them be AI, still have that activity for the Giganotosaurus players, and the AI would still be an engaging opponent?
Okay that's a good idea, but why don't u want players that enjoy being slow and almost nothing to fear? there are many ways to make Brachios playable and fun
I can't say how until Ik how the next update will work
But they WOULD have something to fear.
They would have to fear Humans/Strains/Natural disasters/Giga and many other things
And they can't run away from any of those, and only defend themselves against ONE.
And there are quests to do, there can be quests for sauropods, something fun for themt o do
Quests?
Well it's a survival game, ur gonna expect to die to natural disasters either way, u can also avoid them in a certain way
Idk but something that works like quests
Dk what it's called
Dino needs or something like that
Another thing i'd like to bring up, if it's a human being controlling the dinosaur, chances are they are either going to do everything in their power to keep it alive or do everything in their power to ruin it for the other person.
Bit of a speculative scenario here, let's imagine that Brachiosaurus is playable, a group of Giganotosaurus players are trying to hunt them but can't because the Brachio's either call in for their friends who are playing another animal or will stop you from claiming your reward.
Something so giant is going to either be used to grief, or get griefed themselves.
Affinity? Cause i think anything really "quest-like" is for obtaining strains
What kind of Affinity related needs/quests would a Brachiosaurus have? Walk to X place and eat tree. Sounds like fun to me.
Brachiosaurus wouldn't even have an engaging diet, it would just eat from trees and since there isn't any other herbivore that matches it's own size, there would be no competition.
Oh yeah, another thing that just popped into my mind. How would Sauropods handle water? Since the new map is seperated into 2 large islands, would a Brachi player just be stranded on whatever island they spawned on because they're either going to be heavy to swim across or so big of a target to anything lurking in the water?
U do have a point, but it still can swim over to the other island, it also can eat certain trees which give it a buff to something etc..
"but it still can swim over to the other island"
Did you just, blank out the entire part where I said it probably couldn't swim across to another island.
Pretty far it seems
Oh..
I'm pretty sure one of the developers stated you will be able to swim to another island
Does each island have it's own unique good thing?
But it will be risky
Like will u be forced to move?
We still talking about this brach suggestion ey?
Let me find it
We dont know much about the map
No I mean like do u get anything for crossing to the other island, r u forced to cross over?
Could be different stuff to encourage movement but it'd suck if you want to meet with your friend but spawned on the wrong island and you cant
We dont know
@floral plover If I were you I would have tired to have gone a little bit more in p depth
With your suggestion
Examples think about its stats, how it matches up to other dinosaurs currently in survival etc
Just wanting it because ai is alittle weak
Imo
A little bit of context, this was after somebody asked if you'll be able to cross between islands on hope
So it's not confirmed that you won't be able to cross
@oak shale I would but idk how it will work in the future, that's when I will make another suggestion following this one
Read this
The thing is will the island have their own thing, quests, herbs, plants, etc...
itll show what I mean by in depth
I will in a min, can't rn
In all of these hypothetical scenarios, there's little to no consideration for growth. Brachi will not only take ages to grow, but have a very different playstyle throughout varying stages of it's life. It would likely struggle heavily with competition for bushes and other vegetation within reach as a juvenile, and progressively earn it's way to being uncontested, and only by other species. It seems overlooked that other brachis would probably compete for food. I can totally see them being quite aggressive towards each other in that regard, as they would need so much to sustain.
Combat amongst the same species for food, and consequently locking certain lakes and ponds to maybe just 2 Brachis at max sustainably. Seeing as it'd be likely that a brachi could wipe out entire forests in groups of 2-3, they'd have to migrate regularly to sustain large groups, or choose a more solitary existence.
Playing as a brachi would probably feel like about the same as how people currently imagine a legendary sized deino would play.
like if you play pue you starve.
but that's because you currently can't eat trees at all...
would be kinda weird to see trees just disappear lol they had to do it similar to bushes
I think the engaging aspects of Brachi gameplay would be that you worked so hard to become this massive target, that will likely struggle to defend itself alone, yet have a playstyle incentivizing solo play. All things considered, I'd even go as far as to say, if Brachi was added to survival, there'd be rules against mix packing similar to how they work with Trike right now. @blazing charm
" will likely struggle to defend itself alone, yet have a playstyle incentivizing solo play"
what
against gigas
why not
hit and run
attacks would likely take a tone of stamina
and I honestly doubt if balanced with the current game could even 1 shot
except for stomp of course
Also, acreature should not have to reply on server rules, unless you're referring to some kind of negative affect on your affinity.
Which even then, is flawed because your so massive and slow, you can't wander off into secluded parts of the map.
well, who's to say you wouldn't have the time do wander to those places? You have food almost everywhere you go, the only dinos in the game you'd have to worry about wouldn't mess with you alone
not to mention you'd effectively be able to migrate in herds
the only fear than would likely be whether you can make it to the next watering hole in time
and about the whole affinity thing
No I mean, how are you going to get through trees
I doubt affinity will obsolete rules
You're pretty much going to be limited to open spaces.
well, I doubt even as AI that's going to be struggle
something that massive, could like an elephant, simply topple over trees
and yes, that's usually where the problem lies
brachi has a large amount of work required to make it playable and enjoyable
a destructible environment would almost be essential
though, I doubt a lot of people would spend the amount of time necessary to grow such a creature
so you'd probably expect maybe 1 or 2 per server, and those players would likely get bored eventually, as they do with dinos considered to be really fun, and end their lives
If people are dedicated enough they'll play what they want to
And they'll stick to it
I really don't see the huge issue with making sauropods like brachi playable, but I can agree the effort needed probably outweighs the benefits
I agree, I'd definetly dedicate whatever it takes to growing a brachi
Main issue is that most people rush to the strongest creature, even if it takes a long ass time to grow
as a juvie I can totally see the strategy being to find an ideal area on the map to grow up in, and than past that you're just tasked with surviving to adult.
Granted a lot of people would give up, but it's still an issue
well, imagine being the most useless piece of shit dino for the first 6 hours
if theoretically it took 18 hours to grow
which I think would be fair
the first 3rd of your journey you'd be entirely useless
That sounds so tedious.
Honestly what they could do is boost the growth for juvenile so you won't have to stay as it for so long
tasked with effectively being a fat, slow, and easily visible dryo
But once you reach sub, where you can actually defend yourself, your growth slows
it'd be a challenge. Tediousness is in the nature of this game
growing a rex post recode will likely be tedious
and a whole lot more challenging
But at least you can run as a juvi/sub
At the very least a juvenile Tyrannosaurus can run and hide.
A Juvi Brachiosaurus is basically a walking drumstick for whatever predator finds it first.
With a sauropod you can't do anything as a juvenile which isn't gonna be fun for long
oh come on now. Hope is twice the size of V3
and you're telling me you can't find a location where you can grow to a desirable size.
That's the thing
Seeing as carnivorous Ai is a definite plan, No.
You don't want to stay in one spot to grow
You want to have the option to travel
Which you can't really do with a juvenile sauropod
well, debatable. Ai is expected to spawn randomly around the map
and who knows at what rate
Unless you bump it's growth up to a suitable speed
Not anything ridiculous mind you, but not 6 hours of horrible gameplay
herbivores in general struggle at a juvenile state. On top of that, there's the existing issue where bushes can be seen through at a distance
hiding isn't so much of a factor as being in a spot nobody else is.
Everything struggles
Map size shouldnt dictate the time needed in growing an animal. That and Map size and difficulty to grow said animal shouldn't be an excuse either to dictate what it can and can't do, on a side note to the convo.
But it's gonna be hard to hide as a big juvenile sauropod
well, the thing is, that's how most dinos are balanced currently
aside from maybe Maia
And it's not as if it'll have a gameplan if it gets caught. Where as most if not all other animals can run away, a Brachiosaurus Juvie isn't going to have that option.
most dinos are given growth times to compensate for their stats
And that's why balance argueably sucks currently. Huge growth times are absolutely fucking awful to use as balance
Add humans to that
well, Maias are slow as hell as a juvie
But they can hide and they grow at a decent pace
I can't picture something twice the size of a juvenile maia moving any slower
it's just be as stated prior, harder, if not impossible to hide
Keyword in your argument there Mynzelah, "currently". Pretty sure the combat system and the way things will be balanced are going to be different from the basic no brainer left click with the upcoming recode
although I can't argue about how good or bad the current balancing is, if that's how the game is destined to be post recode
I can only image brachi taking a hell of a long time to grow
true
however the only way I'm currently picturing brachi in the game, is effectively a slightly more advanced equivalent to our current version
with a few extra mechanics to kind of merge brachi in
as the game sits currently, I can definitely see a way. The only issue is the cost and consequently time needed to make brachi playable
seeing as it supposedly costs over 4k to create a single dinosaur, rig, model, textures, animations, coding and all
and that doesn't even include the extra time required to create a map that could work alongside a brachi, likely trees that can either bend to allow a brachi to pass through, or outright uproot.
my verdict on the topic is simply that Brachiosaurus won't be given the time and money necessary to create a challenging, but interesting playable choice.

If it doesn't make it in the base game people could just mod it in as well
true, but it would be sad for a sauropod enthusiast like myself 😦
🤞 for Camarasaurus!
I also like sauropods but I can see camara being left out of survival
there's not much going for it, mechanics-wise
it can eat from trees, it tramples and it devastates apexes when it aims the attacks just right but
other than that, I'm not sure what else it could get
but that's probably only because I've taken the time to think about what things they could do
It could clear forests that provide food for other dinosaurs
Like dryosaurs or some other small dinosaur follows them around and eats the shit they leave behind
the thing is, you described every herbivore in the game, shy of a few details.
what makes a sauropod that much less interesting than say, trike?
eh but I wouldn't exactly call that a very active mechanic
more like a passive thing, really
passive or not, it's a game changer
maybe giving it the ability to dig or press down on empty watering holes during droughts?
so that it can access trapped water reserves
You can honestly do a fair amount of things for a smaller sauropod like Camara
you're already going above and beyond what the game has to offer
and unlike trike and stego, I can see it herding with others
the only advanced game mechanics that exist right now is burrowing
since it moves and attacks so slowly
the thing is
would it really be that slow?
probably not.
it's legs are massive
that and the trample provides friendly fire, so other herd members of different species can't just sit beneath it or whatever
one step for a brachi would be like 200 for a dryo
the current puerta is unrealistically slow in my opinion
I'd say its current speed is fine right now, what I'm referring to with speed is the issue revolving around KOSing apex herbivores who hunt down apex carnivores and the like.
camara can't really do that.
There's a speed chart showing Camara speed (I think) I'll try and find it but it wasn't that fast from what I remember
apexes will more than definetly struggle to survive in a world where AI spawns randomly
Definitely faster then usually depicted though
in the recent future it's expected for AI to work and spawn entirely differently
with less apexes roaming around
there's free reign to herbivores and the like
though that being said
we've still yet to learn what Dondi was refering to when he said "herbivores aren't a problem anymore"
might have something to do with grazing
didn't he mention that when the grazing mechanic was teased with stego's full reveal?
a mechanic brachi / camara likely wouldn't have lel
no clue, just saw the screenshot of him saying it thrown around
can't remember when and why
hmm
I'm trying to remember what Dondi was referring to with herbs...
could've sworn there was something more recent
I think it was revolving around the KoSing issues with herbivores, along with them being too easy to grow, since their food sources were so easy to find?
hm that post though
seems kinda worrying
hmm
5/13/2019
@ everyone
It's been quite a bit since our last animation preview so we've put something together for all of you. The keen eyed have already spotted an animation that will be new to all herbivores. Look for more context on that and more in the upcoming weeks.
Here's a glimpse at our newest edition to survival: Stegosaurus.
lol like carnis are not easy to grow
either way, I stand on my not so humble opinion, that brachiosaurus is not as complicated as everyone makes it out to be, and would be easily implemented into survival.
they didn't used to be easy to grow
and they don't KoS people even when they have food
really worried that the 'fix' will involve making them useless
careful, this is becoming #401464048610312195
I find it hard to find the best video settings to run the isle and i was wondering if maybe like an auto setting was available where it would automatically configure the settings to optimize ur game? idk if it sounds dumb but i was just wondering cuz ive seen it in other games and its rlly helpful.
@latent yew wrong chat.
@fathom harness
decent chance against giga?
It should have an almost amazing chance against it.
gigas not built for armoured risky prey like trike
Which it has like, 30% change against Giga currently, @barren zephyr But you get the point.
Because
- Giga has better bleed
- Giga has better bleed resistance
- Giga can get back stamina while standing
- Giga is faster than Trike
@fathom harness until you got avas watching the trikes
I was thinking 50N Damage and 10 bleed for avas.
@halcyon field rule 9 of the discord is literally
9. Please do not ask for ETA's (Estimated Time of Arrivals) content will be released when it's ready.
@winter kraken Strain Herbivores aren't a thing because the core of the concept doesn't make sense. Apart from the fact that we don't actually know what the ORIGIN of strains are, they could just be lab accidents, biological weapons or something else entirely.
But one thing is very clear about them, they are monsters. Their one purpose is kill, with the case of Hyperendocrines it's because their metabolism is so extreme that they need to eat constantly. A "Hyper Herb" would basically deforest a good chunk of the Island it's currently on. And as you said in your own suggestion, they aren't made to kill so why turn them into something that is CENTERED AROUND KILLING.
Edited @indigo sun
the only strain hebri i could see would be mangna since i tihnk were natural ?
And also pelmeni, ai isnt finished. And will absolutely be acting smarter in the future. And larger ai is coming
Magna's aren't strains, supposedly.
Maybe in 4 years. We'll see
The recode should help that come faster than 4 years
hmm
I have my doubts but we'll see. Recode is probably not coming before 2020
Thanks @blazing charm Never knew that until you said that, I was more like, what if some mad scientist decided to make a herbie a killing monster.
@blazing charm What if strain herbivores turn into carnivores? A meat eating Trike that kills half the server seems fun
If you just turn them into Carnivores, then it defeats the purpose of a strain herbivore.
If you have this logic then Carnivores would't eat carnivore meat
sorry for this dumb question
Majin you're fine.
but what is " strain " in this case?
Because wolves don't eat coyote meat and lions don't eat leopards or cheetah meat
oh right
Flesh between carnivores and herbivores is different. One is more nuturable than the other
So, they'd just be slightly different versions of the CURRENTLY planned strains then?
Understandable
I really liked the concept of those hypo herbies though, they look fascinating, yet scary at the same time.
Trike basically has the scariest weapons, add some hungry killing dna in it, and boom,
if hyper herbies were added those concepts more than likely wouldn't be the ones added
but it wouldnt make sense now u since u explained it
Different versions of herbivores are awesome. Herbivores need more love
@winter kraken Anyway, the 3 Strains we currently know of are..
Hyperendocrine, massive size and armor growth.
Neurotenic, smooth and veiny, supposedly having telekenetic abilities
And then there's Tissoplastic but we haven't heard anything about that in like, 2-3 years. Supposed to be a "stealth" strain with camoflague and venom.
oh nice!
I especially like the Pachy one. Looks amazing @winter kraken
Why not give Herbivores a different end game? Like Elders?
There probably should be different end games. I would agree with Kingjaffad. It would be cool if this endgame was done in different ways.
Make it completely different experience for herbivores.
Encourages more people to reach endgame on carnivore and herbivore.
tbh i think different end games is a better idea
as long as herbis end game is more than turn into a gore pile.
Yeah. It should be rewarding to play the same dino over a long time and surviving many attacks.
That completely defeats the purpose of a Hyperendocrine, so it's a no from me chief. But that's just imo
@stray cloak I get what you're going for, but that sounds really abusable
How so
whats stopping me from fresh spawning and then "suiciding" making shit loads of AI? which equals easy prey for my buddies
not to mention just the strain on servers if a group wants to just troll it up and see how many AIs they can quickly spawn in
Could have a limit of 1 until is dies then
1 player, 1 ai. If it dies, respawn creates another
its always a No no for me for adding survival creatures as ai
Just make hypo herbis carnivores lol
Oh god, hypo theri monch
the reason there's no larger AI rn is because they haven't developed AI enough, not because they don't have a good way of spawning them
imagine them adding acro ai that acts like the current ava ai does except it's aggressive
acro ai running itself in circles until its stam is drained and making its ear bleeding calls
@wheat hemlock Developers most likely do go through the suggestions posted in here, i'm pretty sure they even discussed one in here very recently.
Discussed 'a suggestion' or made a whole session where they go through them? That's a difference.
I keep stumbling back into suggestion channel and amongst the many annoying posts, i see multiple brilliant ideas and it feels like they go to waste.
they might be brilliant to us.
Feels like the channel exists to only create a fake idea that you are actually providing some input, when in reality the devs probably look in there once a blue moon out of curiosity.. I might be totally wrong but it's just my opinion ^^
Seems like you're making major assumptions
Maybe
Maybe not
If you don't have anything to back up your statement then don't make a useless suggestion about it. It's a waste of space.
Why so serious? did i waste your time?
I’ll take a yikes for 400
Don’t wanna be rude at all
Just, that’s a no no
The water will be dangerous enough when the Deino is added
And seeing how popular it is, there will be more than enough
Aren’t they getting rid of v3 anyways and just having the new Hope map?
Plus deino will prob be in the ocean as well
we'll have deino, sucho, spino in the water, plus possible more aquatics in the future
lol
we have spino for water giga is fine
what would be the point of making giga a semi aquatic predator
lmao
giga summoning sharks
im gonna assume that was a joke
Rat, no
if it's not magic then what's the point?
how come almost every giga related suggestion is just laughable
because everything involving giga is just laughable
true
Because they want a nonsensical reality
but for what gameplay reason
what gameplay reason would giga have to hunt in water
your only reason to back it is "what if"
Giga would die in the water, it wouldn’t have a damn change
that's like "anky could be aquatic" cause we never saw it not swim
*chance
It’s completely different than rex
it's an endutance hunter, rex is ambusher
I’m gonna loose my mind
ok this has to be a troll
1.) ont trust wiki
2.) Balance
not wasting any more brain cells on "giga 50km/h"
*dont
Don’t trust that crap
Do you ever stop to consider balance
i feel like no one does when making giga suggestions
That’s the same shit that says ceratosaurs was 60 MPH
"Yes lets have giga keep its 700 bite force, high bleed and we'll make it the fastest thing in the game"
IIT DOESNT NEED ANY CHANGES
guys
giga is a sauropod killer, but sucks at killing pues
we need to double it's bleed
and maybe some extra weight will help
give giga a 50 foot jump so it can grab pue head
I like the way you're thinking
Give giga two dicks
Better then making it a fucking ocean hunter
I don't like the way you're thinking
wtf look at giga that shit cant swim well enough to be a semi aquatic predator
Giga may have been maybe a beach comber at best
definitely seems that way
Scavenging rando sea life that washed up
But there were no fucking sharks
Was giga even near an ocean
I DONT THINK SO
I’m not bashing either side but that really throws a wrench in the discussion if our boys not near the beach
guys this is a waste of time and a clear troll. cmon
None big enough to attack a fucking sauropod
this isn't even a discussion
noy when it's attacking
But why’s it in the ocean
that's not a thing
But it wouldn’t do that, it wouldn’t swim after it in an ocean
there's like no case of different species helping each other to hunt something
unless you're talking like swarms of fish
@hybrid canyon how would hera be unique in survival
you said it would help it hunt
scavengers
the whole point of dryo is that it's an easy thing to grow
Bb dino crew
maybe egg thief if thats added some day down the line
which makes it best to be a herbivore, which doesn't need to worry about hunting
@vestal rune same for an ava
I thought we're talking about playable
ava and austro would make good pair
hera would ofc be excelent AI
It is atm
no
Herra gives you the speed and maneuverability to stick around apexes and clean up their gore
Dev's injected it into us1
Utah can’t really
Its still playable lol
by that logic shant and a bunch of other dinosaurs are playable in survival
like theri and acro
because they were injected in the past
Yuck acro
i mean galli can basically do the same shit as dryo too but better minus burrowing
so herrera would be that to a utah
but galli is a slower grower
"make herrera survival please" umm isnt that against the rules
Galli is a troll
we don't need a fast growing carni, because the whole point of a fast grower is that it's easy
hera's special thing can't be that it's a fast grower because we already have one
only for one faction thoouugh
ye and it's better that way
@paper oriole are you a herbivore on us 1?
i dont even remember what i have on us1
as the point of dryo is that you can easily hop in and play as it, a carnivore would be worse at that because you have to worry about hunting and scavenging
@vestal rune I think we need variety
Of fast bois
might be galli there, but yea more variety and we already have herrera model
Herra and giggle chicken
No
He means austro
oh lol
i mean ignoring the reasons to add herrera, there really isnt much reason not to
that's a retarded name
how about because it would cost like 7k to add it?
I don't really care about austro. But herrera does have potential to be in survival, and it is not being a "fast boi."
a nickname for austro should be to do with it being aquatic lol
ehhhh giggle chicken fits
In fact, if herrera was in survival, I'd prefer herrera have a speed nerf, to be slower than dryo. But giving him a better turn radius, and mobility based abilties to make up for it.
jaffad had some good ideas for hera
(Climbing trees, climbing walls or any other surface like that, climbing through windows, etc.)
Rather have high speed and pathetic bite force and be dangerous to dinosaurs who are alone and are bleeding
tbh I don't see why you don't just give climbing to something else
that's utah
Jaffad has a much better herra idea than just being "fast and weak"
why waste so many assets that are already there
Would be neat if herra could climb trees
waste assets?
That too
what do you mean?
which you seem to be against here
I guess there's the noises
and in the case of hera I imagine it'll get new animations too
'caus heras run would look retarded slowed down
Let’s try to limit saying that word my dude, someone might get upset
But either way herra would be a fun addition to the survival portion
we already talked about this lol
Giga is lame anyways
Make spino quadruped
ew that's disgusting
That’s what they think spino was
no it wasn't
that's what they thought immediatly after they found the skeletons in like, 2014
or was it 2017
fuck I forgot
It was versatile but normally stuck to quad I thought
anyways now the consensus is that it could walk on 2 legs
giga being semi-aquatic as much as it sounds "ok" for you. it doesnt make sense and it may break the game and would look dumb too
though ptera is fucked up
FUCK
I meant
spino is fucked up
everything about it is so convoluted and confusing that's it's best not to think about it
They don’t have a 100% of the skeletal structure of the poor dude
giga is not meant to be a swimmer
the giga suggestion just makes no sense
Gigas weren’t swimming
its meant to be a bleeder apex
it's so random
^
but to avoid going into #paleotalk , paleontologist's general theory is that it walked on 2 legs
giga is already good enough at hunting on land
I think it’s in the air
giga does just fine on land and doesnt need to be in the water
that's one of the things that isn't I think
Giga is already overtuned on land
Mmmm I think it’s up to debate within the community
why the hell make it even more on water
being in the water defeats its hunting style of trotting things down to keep them moving and bleeding out
they proved it COULD walk on 2 legs, and there's no reason for it to walk on 4, and there's no adaptations that showed it was a quadroped
being in the water would do nothing but shit on spino's niche
#paleotalk
giga has its niche, and that doesn't need to be changed
that isnt gigas job
trike would die trying to swim, considering it swims at .0005 km/hr
yeah trike wears itself out swimming across the land bridge
and i dont see why sauropods would swim island to island consistently
it aint swimming island to island
also trike is the shittiest thing at running away from anything
is there no admin? why that dude get away with saying that? 😂
plus it would be a death wish, there's likely gonna be big AI in the water
Camara is sandbox with survival restats
just not rebalanced again
It got reworked entirely recently for a reason
imagine a sucho swimming away from a giga only to be killed by sharks ai that does not attack the other player lmaoooo
im sorry but that made me laugh
imagine spino being fucked over on his own turf by olympic champion giga wizard summoning sharks
Deino just slowly backs off
@barren zephyr why
lmao 6 hours growth to be killed by giga sharks as soon as you step into water
that ones an obvs troll suggest like damn dude try harder at least
that's... such a waste of brainpower
Could all ways @ a mod
yes
<@&401466542140817419>
ah beat me to it
suggestion needs deleted thx
good
@hybrid canyon Please add a bit more to your Survival suggestion as to why a certain dinosaur should be added.
@barren zephyr No troll suggestions.
I love how bhal left rat alone
I'm guessing this is something further up in chat
oof
oof
Oof
not that one
bruh
tbh i don't think the suggestions channel is useless because the devs don't check it, but moreso because few of the suggestions are actually useful
pretty sure hes talking about the gay pride joke lol
He's gone.
thx
Sorry about my apparent blindness today.
all good
@hollow tangle there is a confirmed new spawn system coming into the future
you'll be airdropped in
idk if you'll be able to pick what area you spawn in but you will be able to change your trajectory as you fall
Thank freaking gods xD ive honestly lost count of how many juvie raptors ive drowned today LOL
you monster
no, it's ok to drown rexes
XD
drowning rexes is okay
FUCK I missread
so many snowflakes jesus christ, you take it as if i posted a picture of a dead guy lmfao
i mean it was really just not that funny for a troll post
did i say it was
well we can name it something else, either way, it's a decent idea as an endgame for herbivores since they dont get strains
I like the idea of supertask growing
you could need to be like a super-parent or some shit with your dinosaur and manage to fend off a ton of shit before you make it to elder or something idk
super adult, alpha
i'd assume this stage would be more common to see than a strain though, i mean a hypo would still run in and demolish this
it would definetly be fundamentally different from any strain
more of a "grow into it" reward from survviving a long time and enduring hardship which strains won't be
It would be nice to be rewarded for surviving even past adulthood. But what would the perks be exactly?
@wicked fossil you can go into the settings and check/uncheck the head tracking setting and it'll keep your dinosaur's head still even if you look around
it isnt as strong as the special strains tho so i'd definitely hope it wouldnt take as long
I still like the idea of the super task age though
i think they want something to keep your dino looking in a diff direction than default, even while moving camera
where adulthood is more 0.8 and 1.0 is the endgame thing you aspire too
I like the idea of elder herbis. It's different to strains, yet it's a fun end goal
@indigo sun thanks for the heads up! Still a hotkey for easy enable and disable would be nice
it'd be nice maybe if holding down the screenshot key would lock your dinos head so you can move around and releasing it would take the shot idk
¯_(ツ)_/¯
An elder could potentially be a lot more common than a hypo, but much weaker
more like the jump from sub to adult.
it would be a chance for herbies to become"popular" again
also herbies should get something similar to deino as in it has an overgrowth, like a sauropod
maybe cama if they up its max size to better fit
if cama gets in survival it will gets its orginal size which is twice as big as it is now
cama should be somthing like 7 hours to get to the current 12 ton cama, then an additional 48 hours to get to a 22 ton 'legendary' cama
aka its full size
in order for herbies to be popular they have to be interesting like carnis
not some dumb wannabe strain
also doesnt help that on so many servers herbis will get in trouble for defending themselves even
theyre just in a hard spot
Elder trike could be 10 tons and 800 horn damage maybe. And take something like 48 hours and high affinity to grow.
maybe a bit slower than normal adult trike
I still think super task ages would be the best way for an endgame
yeah interesting tasks, high affinity, and a minimum time needed should all be required for elder
but it should be way easier than hypo, as it's way weaker
if the final form capitalized on the herbis main trait itd be neat too, like trike's tankiness, galli's agility
A trike which has lived for at least 48 hours with high affinity, and done said tasks would be rare.
Elder dryo might be reasonably common though
though not really op either
So, I heard that Strain Herbivores were mentioned.
elder dryo could take on a utah thats basically it
strain herbivores were discussed a while ago i think
strain herbis are confirmed no
nobody cares if a utah gets itself killed
this is a non-strain endgame for herbivores
The only criteria we have for herbi endgame is it can't be strains
Love Emilys elder dinos. They're amazing.
they are edgy
"more aggressive behaviour"
everything is edgy according to the isle fanbase
this is the wise galli who kicked 50 rexes and lived
yap
what
maybe elder dryo could be 1200kg and 40N or somthing
seems a similar increase to the juvie - adult gap
So worried that herbis will be left with nothing while carnis get to turn into godzilla
Why add strain herbis when you can simply add Brachi as playable 
this isn't some war between factions
infact, only some carnis get strains
strains are just their seperate thing
it sort of is because the strains are something to encourage people to play carnis more and they are already the more popular faction, while herbis currently have no end game in sight
I'm sure ther'll be some endgame for herbies
More people will play carnis due to having the remote possibility of turning into a strain.
but honestly, it's more important to make herbi gameplay fun and interesting then to add an endgame
carnis are more popular not becuase they can turn into strains, but because they're gameplay is more fun
they are currently more popular because of their gameplay and because they get most attention, strains will just be more on top of that
I don't imagine strains will change much
if herbis were just as fun they'd be closer in numbers
that's why we need to make it better
trouble is the herbis unique points which made them fun are vanishing one by one. group mixed chat and mixherding
that's why people played them
elders or primes would do jack shit
those are really poor reasons for good herbi gameplay
I'd rather get rid of them in order for some real ones
herbi community play which is basically the only reason to go herb rn keeps getting shat on because carni players whine about death squads
Hell, almost half the herbi roster are essentially smaller clone versions of their larger apex counterparts
why do people fucking act like there's a war between factions, it's so dumb
because thats how people play it as
what?
no I mean people are picking sides then blaming the other side for bad things that happen in the game
it's so retarded
the devs aren't that pandering
>almost half the herbi roster are essentially smaller clone versions of their larger apex counterparts
"not pandering"
there's clearly a carni bias in the development
the devs wanted carnis
the issue is even if herbis and carnis had the exact same stats, 90% would pick carni as teeth = cool.
Herbis need unique and engaging gameplay to change that. They need to offer somthing carnis don't
and i get it, carnivores are easier to make interesting
but that doesnt mean herbis should be left in the dust
currently carnis offer everything herbis do + cool factor
what I'm saying is they're not pandering to people complaining
they never changed shit because someone whined about it
the bias is there whether they are responding to the complaints or not
they stopped trikes mixing due to carnis complaining
devs should never change something just because people complain about it
the result was herbis went from rate to almost extinct on officials
and what about the carnivore death squads
scouting with gallis and dryos and killing with trikes
allos can still 15 pack that decimates everything
lol
diablos can still 15 pack
so what
Pretty sure carnis can easily walk away from trikes.
there are never 15 dibbles on the server though, as no one wants to play them
they can, trike cant outrun anything
trike is the weakest apex right now, cant back out of a fight either
no one is forcing carnis to fight trikes, yet rarted carni players go head on into trike herds and expect themselves to win simply because they are carnivores
those are some retarded players
trike doesn't suck right now because carnivores complained, it's because the devs made a mistake in balancing and then updates got entirely haulted
The issue is back in 2017 herbis had unique mechanics carnis didn't. If you wanted action you chose carni. If you wanted to socialse you picked herbi.
Now herbis have them removed, carnis can do everything herbis can.
Now if you want action, you choose carni. If you want social, you choose carni.
Herbs did not have anything unique in 2017 that carnivores didn't have.
^
they had mixed group chats
discord makes mixed group chats invalid
^
socialization is a retarded way of making herbis unique
jaffad had some good ideas about how to actually do it
most herbi players i knew left after that got removed. Hell I learnt to play as an oro while a stego taught me the controls.
How would you make herbis so people actually touched them?
herbs back in the day had one thing over the carnis. It was the blue flowers, they made it so much easier and faster to prog up so more people would choose them over the slower prog of the carnis
that was true
imo a nice compromise would be for herbivores in the same family to be able to group chat in game.
e.g.
Ceratopsians: Trike, Diablo
Hadrosaurs: Para, Maia
Herbis with scout potential like Galli and Dryo will not be able to grp chat with other species
but carnis were gonna get such a thing anyway
they were, but it was never done. Instead survival became the thing
All I hear is why suggestion A/suggestion B/ etc for herbis shouldn't be done.
I never hear alternate things that should be done to make them not extinct
They are lost in the sands of #general-feedback but they were made.
^
and they weren't reposted 500 times like the Elders
also true
wait I was thinking of why watt
not jaffad
damni
Ah it's mine and watt's document
Yeah we kinda only posted that on the first one...
hmm?
ye ik
@wicked fossil Go to settings, and disable local head tracking.
it would still be better to have the option of doing is faster
ah
@vital shadow Read that Friend/ Amigo
Lol 😂
@safe spire They are going to rip you lol
@safe spire The game aims to be survival horror. As they work on the recode, the current game is just growing and surviving but it will go beyond that after we get new code. All dinosaurs are free with the game but some aren't available if you go to a server set to the survival game mode, as the unavailable ones are not finished with life stages. You start as a juvi and grow to an adult with most dinosaurs but the apexes like trike, rex, and giga, have an extra sub stage. Each life stage for each dinosaur has a different time that it takes to grow, i can't list all of them here but i'm sure there's a document with information in the pinned messages of #401464048610312195 .
in the future direct any questions to that channel as well
Also before buying please understand that the isle intends to implement humans and monstrous, unnatural dinosaurs into the game. There will be servers where they are disabled but those are things that will exist in the game. This isn't a dinosaur simulator, and you should not expect it to be one
@safe spire You probably should've asked that in #401464048610312195
Sorry and thanks
hypo herbies would not be fun at all
hypo carnies get to eat everyone
what is a hypo herb gonna do? it's gonna be so hungry it won't even get to kill stuff it'll just eat all of the map's food lol
elder herb is a better idea imo
but i honestly think mechanics are a better route to go
like giving herbs more stuff like dryo has burrowing
i mean
herbi strains could turn carnivorous lol
but yea they shoud have a unique endgame i just hope they dont get screwed over
right now carnis have everything unique aside from burrowing which only one herbi can make use it
some day i hope herbis get some love
they will
they're still working hard on mechanics/adding dinos in
it's just, as someone said before, easier to make carnivores more engaging
have faith :P
for that respawn option, you can literally just grow a maia on a diff account, respawn, log in on main, and eat the maia to survive as an apex or something
what if they could make it to where you couldn't eat food from one of your own account
like when you die
it'll remember your corpse and you can't see/eat it
could have a friend exploit it for you lol
Or just have it so that your server doesn't have Family sharing
@paper oriole or turn it into an omnivore
I think herbi mechanics for general gameplay, and herbi endgame goals should be two different topics. They're not the same thing.
